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-rw-r--r--modules/gdscript/gdscript.cpp512
1 files changed, 227 insertions, 285 deletions
diff --git a/modules/gdscript/gdscript.cpp b/modules/gdscript/gdscript.cpp
index a129b73c1a..b76c2c0437 100644
--- a/modules/gdscript/gdscript.cpp
+++ b/modules/gdscript/gdscript.cpp
@@ -36,8 +36,8 @@
#include "core/config/project_settings.h"
#include "core/core_constants.h"
#include "core/core_string_names.h"
+#include "core/io/file_access.h"
#include "core/io/file_access_encrypted.h"
-#include "core/os/file_access.h"
#include "core/os/os.h"
#include "gdscript_analyzer.h"
#include "gdscript_cache.h"
@@ -45,6 +45,10 @@
#include "gdscript_parser.h"
#include "gdscript_warning.h"
+#ifdef TESTS_ENABLED
+#include "tests/gdscript_test_runner.h"
+#endif
+
///////////////////////////
GDScriptNativeClass::GDScriptNativeClass(const StringName &p_name) {
@@ -68,19 +72,32 @@ void GDScriptNativeClass::_bind_methods() {
}
Variant GDScriptNativeClass::_new() {
- Object *o = instance();
+ Object *o = instantiate();
ERR_FAIL_COND_V_MSG(!o, Variant(), "Class type: '" + String(name) + "' is not instantiable.");
- Reference *ref = Object::cast_to<Reference>(o);
- if (ref) {
- return REF(ref);
+ RefCounted *rc = Object::cast_to<RefCounted>(o);
+ if (rc) {
+ return REF(rc);
} else {
return o;
}
}
-Object *GDScriptNativeClass::instance() {
- return ClassDB::instance(name);
+Object *GDScriptNativeClass::instantiate() {
+ return ClassDB::instantiate(name);
+}
+
+GDScriptFunction *GDScript::_super_constructor(GDScript *p_script) {
+ if (p_script->initializer) {
+ return p_script->initializer;
+ } else {
+ GDScript *base = p_script->_base;
+ if (base != nullptr) {
+ return _super_constructor(base);
+ } else {
+ return nullptr;
+ }
+ }
}
void GDScript::_super_implicit_constructor(GDScript *p_script, GDScriptInstance *p_instance, Callable::CallError &r_error) {
@@ -94,19 +111,19 @@ void GDScript::_super_implicit_constructor(GDScript *p_script, GDScriptInstance
p_script->implicit_initializer->call(p_instance, nullptr, 0, r_error);
}
-GDScriptInstance *GDScript::_create_instance(const Variant **p_args, int p_argcount, Object *p_owner, bool p_isref, Callable::CallError &r_error) {
+GDScriptInstance *GDScript::_create_instance(const Variant **p_args, int p_argcount, Object *p_owner, bool p_is_ref_counted, Callable::CallError &r_error) {
/* STEP 1, CREATE */
GDScriptInstance *instance = memnew(GDScriptInstance);
- instance->base_ref = p_isref;
+ instance->base_ref_counted = p_is_ref_counted;
instance->members.resize(member_indices.size());
instance->script = Ref<GDScript>(this);
instance->owner = p_owner;
instance->owner_id = p_owner->get_instance_id();
#ifdef DEBUG_ENABLED
//needed for hot reloading
- for (Map<StringName, MemberInfo>::Element *E = member_indices.front(); E; E = E->next()) {
- instance->member_indices_cache[E->key()] = E->get().index;
+ for (const KeyValue<StringName, MemberInfo> &E : member_indices) {
+ instance->member_indices_cache[E.key] = E.value.index;
}
#endif
instance->owner->set_script_instance(instance);
@@ -131,6 +148,8 @@ GDScriptInstance *GDScript::_create_instance(const Variant **p_args, int p_argco
if (p_argcount < 0) {
return instance;
}
+
+ initializer = _super_constructor(this);
if (initializer != nullptr) {
initializer->call(instance, p_args, p_argcount, r_error);
if (r_error.error != Callable::CallError::CALL_OK) {
@@ -166,13 +185,13 @@ Variant GDScript::_new(const Variant **p_args, int p_argcount, Callable::CallErr
ERR_FAIL_COND_V(_baseptr->native.is_null(), Variant());
if (_baseptr->native.ptr()) {
- owner = _baseptr->native->instance();
+ owner = _baseptr->native->instantiate();
} else {
- owner = memnew(Reference); //by default, no base means use reference
+ owner = memnew(RefCounted); //by default, no base means use reference
}
ERR_FAIL_COND_V_MSG(!owner, Variant(), "Can't inherit from a virtual class.");
- Reference *r = Object::cast_to<Reference>(owner);
+ RefCounted *r = Object::cast_to<RefCounted>(owner);
if (r) {
ref = REF(r);
}
@@ -192,7 +211,7 @@ Variant GDScript::_new(const Variant **p_args, int p_argcount, Callable::CallErr
}
}
-bool GDScript::can_instance() const {
+bool GDScript::can_instantiate() const {
#ifdef TOOLS_ENABLED
return valid && (tool || ScriptServer::is_scripting_enabled());
#else
@@ -234,10 +253,10 @@ void GDScript::_placeholder_erased(PlaceHolderScriptInstance *p_placeholder) {
void GDScript::_get_script_method_list(List<MethodInfo> *r_list, bool p_include_base) const {
const GDScript *current = this;
while (current) {
- for (const Map<StringName, GDScriptFunction *>::Element *E = current->member_functions.front(); E; E = E->next()) {
- GDScriptFunction *func = E->get();
+ for (const KeyValue<StringName, GDScriptFunction *> &E : current->member_functions) {
+ GDScriptFunction *func = E.value;
MethodInfo mi;
- mi.name = E->key();
+ mi.name = E.key;
for (int i = 0; i < func->get_argument_count(); i++) {
PropertyInfo arginfo = func->get_argument_type(i);
#ifdef TOOLS_ENABLED
@@ -267,16 +286,16 @@ void GDScript::_get_script_property_list(List<PropertyInfo> *r_list, bool p_incl
while (sptr) {
Vector<_GDScriptMemberSort> msort;
- for (Map<StringName, PropertyInfo>::Element *E = sptr->member_info.front(); E; E = E->next()) {
+ for (const KeyValue<StringName, PropertyInfo> &E : sptr->member_info) {
_GDScriptMemberSort ms;
- ERR_CONTINUE(!sptr->member_indices.has(E->key()));
- ms.index = sptr->member_indices[E->key()].index;
- ms.name = E->key();
+ ERR_CONTINUE(!sptr->member_indices.has(E.key));
+ ms.index = sptr->member_indices[E.key].index;
+ ms.name = E.key;
msort.push_back(ms);
}
msort.sort();
- msort.invert();
+ msort.reverse();
for (int i = 0; i < msort.size(); i++) {
props.push_front(sptr->member_info[msort[i].name]);
}
@@ -287,8 +306,8 @@ void GDScript::_get_script_property_list(List<PropertyInfo> *r_list, bool p_incl
sptr = sptr->_base;
}
- for (List<PropertyInfo>::Element *E = props.front(); E; E = E->next()) {
- r_list->push_back(E->get());
+ for (const PropertyInfo &E : props) {
+ r_list->push_back(E);
}
}
@@ -342,21 +361,21 @@ ScriptInstance *GDScript::instance_create(Object *p_this) {
if (top->native.is_valid()) {
if (!ClassDB::is_parent_class(p_this->get_class_name(), top->native->get_name())) {
if (EngineDebugger::is_active()) {
- GDScriptLanguage::get_singleton()->debug_break_parse(get_path(), 1, "Script inherits from native type '" + String(top->native->get_name()) + "', so it can't be instanced in object of type: '" + p_this->get_class() + "'");
+ GDScriptLanguage::get_singleton()->debug_break_parse(_get_debug_path(), 1, "Script inherits from native type '" + String(top->native->get_name()) + "', so it can't be instantiated in object of type: '" + p_this->get_class() + "'");
}
- ERR_FAIL_V_MSG(nullptr, "Script inherits from native type '" + String(top->native->get_name()) + "', so it can't be instanced in object of type '" + p_this->get_class() + "'" + ".");
+ ERR_FAIL_V_MSG(nullptr, "Script inherits from native type '" + String(top->native->get_name()) + "', so it can't be instantiated in object of type '" + p_this->get_class() + "'" + ".");
}
}
Callable::CallError unchecked_error;
- return _create_instance(nullptr, 0, p_this, Object::cast_to<Reference>(p_this) != nullptr, unchecked_error);
+ return _create_instance(nullptr, 0, p_this, Object::cast_to<RefCounted>(p_this) != nullptr, unchecked_error);
}
PlaceHolderScriptInstance *GDScript::placeholder_instance_create(Object *p_this) {
#ifdef TOOLS_ENABLED
PlaceHolderScriptInstance *si = memnew(PlaceHolderScriptInstance(GDScriptLanguage::get_singleton(), Ref<Script>(this), p_this));
placeholders.insert(si);
- _update_exports();
+ _update_exports(nullptr, false, si);
return si;
#else
return nullptr;
@@ -393,12 +412,12 @@ void GDScript::_update_exports_values(Map<StringName, Variant> &values, List<Pro
base_cache->_update_exports_values(values, propnames);
}
- for (Map<StringName, Variant>::Element *E = member_default_values_cache.front(); E; E = E->next()) {
- values[E->key()] = E->get();
+ for (const KeyValue<StringName, Variant> &E : member_default_values_cache) {
+ values[E.key] = E.value;
}
- for (List<PropertyInfo>::Element *E = members_cache.front(); E; E = E->next()) {
- propnames.push_back(E->get());
+ for (const PropertyInfo &E : members_cache) {
+ propnames.push_back(E);
}
}
@@ -408,7 +427,7 @@ void GDScript::_add_doc(const DocData::ClassDoc &p_inner_class) {
} else {
for (int i = 0; i < docs.size(); i++) {
if (docs[i].name == p_inner_class.name) {
- docs.remove(i);
+ docs.remove_at(i);
break;
}
}
@@ -452,9 +471,9 @@ void GDScript::_update_doc() {
doc.description = doc_description;
doc.tutorials = doc_tutorials;
- for (Map<String, DocData::EnumDoc>::Element *E = doc_enums.front(); E; E = E->next()) {
- if (E->value().description != "") {
- doc.enums[E->key()] = E->value().description;
+ for (const KeyValue<String, DocData::EnumDoc> &E : doc_enums) {
+ if (E.value.description != "") {
+ doc.enums[E.key] = E.value.description;
}
}
@@ -477,7 +496,7 @@ void GDScript::_update_doc() {
methods[i].return_val.class_name = _get_gdscript_reference_class_name(Object::cast_to<GDScript>(return_type.script_type));
}
- // Change class name if argumetn is script reference.
+ // Change class name if argument is script reference.
for (int j = 0; j < fn->get_argument_count(); j++) {
GDScriptDataType arg_type = fn->get_argument_type(j);
if (arg_type.kind == GDScriptDataType::GDSCRIPT) {
@@ -526,36 +545,36 @@ void GDScript::_update_doc() {
for (int i = 0; i < signals.size(); i++) {
DocData::MethodDoc signal_doc;
if (doc_signals.has(signals[i].name)) {
- DocData::signal_doc_from_methodinfo(signal_doc, signals[i], signals[i].name);
+ DocData::signal_doc_from_methodinfo(signal_doc, signals[i], doc_signals[signals[i].name]);
} else {
DocData::signal_doc_from_methodinfo(signal_doc, signals[i], String());
}
doc.signals.push_back(signal_doc);
}
- for (Map<StringName, Variant>::Element *E = constants.front(); E; E = E->next()) {
- if (subclasses.has(E->key())) {
+ for (const KeyValue<StringName, Variant> &E : constants) {
+ if (subclasses.has(E.key)) {
continue;
}
// Enums.
bool is_enum = false;
- if (E->value().get_type() == Variant::DICTIONARY) {
- if (doc_enums.has(E->key())) {
+ if (E.value.get_type() == Variant::DICTIONARY) {
+ if (doc_enums.has(E.key)) {
is_enum = true;
- for (int i = 0; i < doc_enums[E->key()].values.size(); i++) {
- doc_enums[E->key()].values.write[i].enumeration = E->key();
- doc.constants.push_back(doc_enums[E->key()].values[i]);
+ for (int i = 0; i < doc_enums[E.key].values.size(); i++) {
+ doc_enums[E.key].values.write[i].enumeration = E.key;
+ doc.constants.push_back(doc_enums[E.key].values[i]);
}
}
}
if (!is_enum && doc_enums.has("@unnamed_enums")) {
for (int i = 0; i < doc_enums["@unnamed_enums"].values.size(); i++) {
- if (E->key() == doc_enums["@unnamed_enums"].values[i].name) {
+ if (E.key == doc_enums["@unnamed_enums"].values[i].name) {
is_enum = true;
DocData::ConstantDoc constant_doc;
constant_doc.enumeration = "@unnamed_enums";
- DocData::constant_doc_from_variant(constant_doc, E->key(), E->value(), doc_enums["@unnamed_enums"].values[i].description);
+ DocData::constant_doc_from_variant(constant_doc, E.key, E.value, doc_enums["@unnamed_enums"].values[i].description);
doc.constants.push_back(constant_doc);
break;
}
@@ -564,23 +583,23 @@ void GDScript::_update_doc() {
if (!is_enum) {
DocData::ConstantDoc constant_doc;
String doc_description;
- if (doc_constants.has(E->key())) {
- doc_description = doc_constants[E->key()];
+ if (doc_constants.has(E.key)) {
+ doc_description = doc_constants[E.key];
}
- DocData::constant_doc_from_variant(constant_doc, E->key(), E->value(), doc_description);
+ DocData::constant_doc_from_variant(constant_doc, E.key, E.value, doc_description);
doc.constants.push_back(constant_doc);
}
}
- for (Map<StringName, Ref<GDScript>>::Element *E = subclasses.front(); E; E = E->next()) {
- E->get()->_update_doc();
+ for (KeyValue<StringName, Ref<GDScript>> &E : subclasses) {
+ E.value->_update_doc();
}
_add_doc(doc);
}
#endif
-bool GDScript::_update_exports(bool *r_err, bool p_recursive_call) {
+bool GDScript::_update_exports(bool *r_err, bool p_recursive_call, PlaceHolderScriptInstance *p_instance_to_update) {
#ifdef TOOLS_ENABLED
static Vector<GDScript *> base_caches;
@@ -621,9 +640,9 @@ bool GDScript::_update_exports(bool *r_err, bool p_recursive_call) {
String path = "";
if (String(c->extends_path) != "" && String(c->extends_path) != get_path()) {
path = c->extends_path;
- if (path.is_rel_path()) {
+ if (path.is_relative_path()) {
String base = get_path();
- if (base == "" || base.is_rel_path()) {
+ if (base == "" || base.is_relative_path()) {
ERR_PRINT(("Could not resolve relative path for parent class: " + path).utf8().get_data());
} else {
path = base.get_base_dir().plus_file(path);
@@ -717,15 +736,19 @@ bool GDScript::_update_exports(bool *r_err, bool p_recursive_call) {
}
}
- if (placeholders.size()) { //hm :(
+ if ((changed || p_instance_to_update) && placeholders.size()) { //hm :(
// update placeholders if any
Map<StringName, Variant> values;
List<PropertyInfo> propnames;
_update_exports_values(values, propnames);
- for (Set<PlaceHolderScriptInstance *>::Element *E = placeholders.front(); E; E = E->next()) {
- E->get()->update(propnames, values);
+ if (changed) {
+ for (Set<PlaceHolderScriptInstance *>::Element *E = placeholders.front(); E; E = E->next()) {
+ E->get()->update(propnames, values);
+ }
+ } else {
+ p_instance_to_update->update(propnames, values);
}
}
@@ -761,8 +784,16 @@ void GDScript::update_exports() {
void GDScript::_set_subclass_path(Ref<GDScript> &p_sc, const String &p_path) {
p_sc->path = p_path;
- for (Map<StringName, Ref<GDScript>>::Element *E = p_sc->subclasses.front(); E; E = E->next()) {
- _set_subclass_path(E->get(), p_path);
+ for (KeyValue<StringName, Ref<GDScript>> &E : p_sc->subclasses) {
+ _set_subclass_path(E.value, p_path);
+ }
+}
+
+String GDScript::_get_debug_path() const {
+ if (is_built_in() && !get_name().is_empty()) {
+ return get_name() + " (" + get_path().get_slice("::", 0) + ")";
+ } else {
+ return get_path();
}
}
@@ -809,10 +840,10 @@ Error GDScript::reload(bool p_keep_state) {
Error err = parser.parse(source, path, false);
if (err) {
if (EngineDebugger::is_active()) {
- GDScriptLanguage::get_singleton()->debug_break_parse(get_path(), parser.get_errors().front()->get().line, "Parser Error: " + parser.get_errors().front()->get().message);
+ GDScriptLanguage::get_singleton()->debug_break_parse(_get_debug_path(), parser.get_errors().front()->get().line, "Parser Error: " + parser.get_errors().front()->get().message);
}
// TODO: Show all error messages.
- _err_print_error("GDScript::reload", path.is_empty() ? "built-in" : (const char *)path.utf8().get_data(), parser.get_errors().front()->get().line, ("Parse Error: " + parser.get_errors().front()->get().message).utf8().get_data(), ERR_HANDLER_SCRIPT);
+ _err_print_error("GDScript::reload", path.is_empty() ? "built-in" : (const char *)path.utf8().get_data(), parser.get_errors().front()->get().line, ("Parse Error: " + parser.get_errors().front()->get().message).utf8().get_data(), false, ERR_HANDLER_SCRIPT);
ERR_FAIL_V(ERR_PARSE_ERROR);
}
@@ -821,12 +852,12 @@ Error GDScript::reload(bool p_keep_state) {
if (err) {
if (EngineDebugger::is_active()) {
- GDScriptLanguage::get_singleton()->debug_break_parse(get_path(), parser.get_errors().front()->get().line, "Parser Error: " + parser.get_errors().front()->get().message);
+ GDScriptLanguage::get_singleton()->debug_break_parse(_get_debug_path(), parser.get_errors().front()->get().line, "Parser Error: " + parser.get_errors().front()->get().message);
}
const List<GDScriptParser::ParserError>::Element *e = parser.get_errors().front();
while (e != nullptr) {
- _err_print_error("GDScript::reload", path.is_empty() ? "built-in" : (const char *)path.utf8().get_data(), e->get().line, ("Parse Error: " + e->get().message).utf8().get_data(), ERR_HANDLER_SCRIPT);
+ _err_print_error("GDScript::reload", path.is_empty() ? "built-in" : (const char *)path.utf8().get_data(), e->get().line, ("Parse Error: " + e->get().message).utf8().get_data(), false, ERR_HANDLER_SCRIPT);
e = e->next();
}
ERR_FAIL_V(ERR_PARSE_ERROR);
@@ -844,28 +875,27 @@ Error GDScript::reload(bool p_keep_state) {
if (err) {
if (can_run) {
if (EngineDebugger::is_active()) {
- GDScriptLanguage::get_singleton()->debug_break_parse(get_path(), compiler.get_error_line(), "Parser Error: " + compiler.get_error());
+ GDScriptLanguage::get_singleton()->debug_break_parse(_get_debug_path(), compiler.get_error_line(), "Parser Error: " + compiler.get_error());
}
- _err_print_error("GDScript::reload", path.is_empty() ? "built-in" : (const char *)path.utf8().get_data(), compiler.get_error_line(), ("Compile Error: " + compiler.get_error()).utf8().get_data(), ERR_HANDLER_SCRIPT);
+ _err_print_error("GDScript::reload", path.is_empty() ? "built-in" : (const char *)path.utf8().get_data(), compiler.get_error_line(), ("Compile Error: " + compiler.get_error()).utf8().get_data(), false, ERR_HANDLER_SCRIPT);
ERR_FAIL_V(ERR_COMPILATION_FAILED);
} else {
return err;
}
}
#ifdef DEBUG_ENABLED
- for (const List<GDScriptWarning>::Element *E = parser.get_warnings().front(); E; E = E->next()) {
- const GDScriptWarning &warning = E->get();
+ for (const GDScriptWarning &warning : parser.get_warnings()) {
if (EngineDebugger::is_active()) {
Vector<ScriptLanguage::StackInfo> si;
- EngineDebugger::get_script_debugger()->send_error("", get_path(), warning.start_line, warning.get_name(), warning.get_message(), ERR_HANDLER_WARNING, si);
+ EngineDebugger::get_script_debugger()->send_error("", get_path(), warning.start_line, warning.get_name(), warning.get_message(), false, ERR_HANDLER_WARNING, si);
}
}
#endif
valid = true;
- for (Map<StringName, Ref<GDScript>>::Element *E = subclasses.front(); E; E = E->next()) {
- _set_subclass_path(E->get(), path);
+ for (KeyValue<StringName, Ref<GDScript>> &E : subclasses) {
+ _set_subclass_path(E.value, path);
}
_init_rpc_methods_properties();
@@ -879,8 +909,8 @@ ScriptLanguage *GDScript::get_language() const {
void GDScript::get_constants(Map<StringName, Variant> *p_constants) {
if (p_constants) {
- for (Map<StringName, Variant>::Element *E = constants.front(); E; E = E->next()) {
- (*p_constants)[E->key()] = E->value();
+ for (const KeyValue<StringName, Variant> &E : constants) {
+ (*p_constants)[E.key] = E.value;
}
}
}
@@ -893,68 +923,10 @@ void GDScript::get_members(Set<StringName> *p_members) {
}
}
-Vector<ScriptNetData> GDScript::get_rpc_methods() const {
+const Vector<Multiplayer::RPCConfig> GDScript::get_rpc_methods() const {
return rpc_functions;
}
-uint16_t GDScript::get_rpc_method_id(const StringName &p_method) const {
- for (int i = 0; i < rpc_functions.size(); i++) {
- if (rpc_functions[i].name == p_method) {
- return i;
- }
- }
- return UINT16_MAX;
-}
-
-StringName GDScript::get_rpc_method(const uint16_t p_rpc_method_id) const {
- if (p_rpc_method_id >= rpc_functions.size()) {
- return StringName();
- }
- return rpc_functions[p_rpc_method_id].name;
-}
-
-MultiplayerAPI::RPCMode GDScript::get_rpc_mode_by_id(const uint16_t p_rpc_method_id) const {
- if (p_rpc_method_id >= rpc_functions.size()) {
- return MultiplayerAPI::RPC_MODE_DISABLED;
- }
- return rpc_functions[p_rpc_method_id].mode;
-}
-
-MultiplayerAPI::RPCMode GDScript::get_rpc_mode(const StringName &p_method) const {
- return get_rpc_mode_by_id(get_rpc_method_id(p_method));
-}
-
-Vector<ScriptNetData> GDScript::get_rset_properties() const {
- return rpc_variables;
-}
-
-uint16_t GDScript::get_rset_property_id(const StringName &p_variable) const {
- for (int i = 0; i < rpc_variables.size(); i++) {
- if (rpc_variables[i].name == p_variable) {
- return i;
- }
- }
- return UINT16_MAX;
-}
-
-StringName GDScript::get_rset_property(const uint16_t p_rset_member_id) const {
- if (p_rset_member_id >= rpc_variables.size()) {
- return StringName();
- }
- return rpc_variables[p_rset_member_id].name;
-}
-
-MultiplayerAPI::RPCMode GDScript::get_rset_mode_by_id(const uint16_t p_rset_member_id) const {
- if (p_rset_member_id >= rpc_variables.size()) {
- return MultiplayerAPI::RPC_MODE_DISABLED;
- }
- return rpc_variables[p_rset_member_id].mode;
-}
-
-MultiplayerAPI::RPCMode GDScript::get_rset_mode(const StringName &p_variable) const {
- return get_rset_mode_by_id(get_rset_property_id(p_variable));
-}
-
Variant GDScript::call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
GDScript *top = this;
while (top) {
@@ -1015,7 +987,7 @@ bool GDScript::_set(const StringName &p_name, const Variant &p_value) {
}
void GDScript::_get_property_list(List<PropertyInfo> *p_properties) const {
- p_properties->push_back(PropertyInfo(Variant::STRING, "script/source", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
+ p_properties->push_back(PropertyInfo(Variant::STRING, "script/source", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL));
}
void GDScript::_bind_methods() {
@@ -1041,10 +1013,10 @@ Error GDScript::load_source_code(const String &p_path) {
ERR_FAIL_COND_V(err, err);
}
- int len = f->get_len();
+ uint64_t len = f->get_length();
sourcef.resize(len + 1);
uint8_t *w = sourcef.ptrw();
- int r = f->get_buffer(w, len);
+ uint64_t r = f->get_buffer(w, len);
f->close();
memdelete(f);
ERR_FAIL_COND_V(r != len, ERR_CANT_OPEN);
@@ -1068,9 +1040,9 @@ const Map<StringName, GDScriptFunction *> &GDScript::debug_get_member_functions(
}
StringName GDScript::debug_get_member_by_index(int p_idx) const {
- for (const Map<StringName, MemberInfo>::Element *E = member_indices.front(); E; E = E->next()) {
- if (E->get().index == p_idx) {
- return E->key();
+ for (const KeyValue<StringName, MemberInfo> &E : member_indices) {
+ if (E.value.index == p_idx) {
+ return E.key;
}
}
@@ -1115,12 +1087,12 @@ bool GDScript::has_script_signal(const StringName &p_signal) const {
}
void GDScript::_get_script_signal_list(List<MethodInfo> *r_list, bool p_include_base) const {
- for (const Map<StringName, Vector<StringName>>::Element *E = _signals.front(); E; E = E->next()) {
+ for (const KeyValue<StringName, Vector<StringName>> &E : _signals) {
MethodInfo mi;
- mi.name = E->key();
- for (int i = 0; i < E->get().size(); i++) {
+ mi.name = E.key;
+ for (int i = 0; i < E.value.size(); i++) {
PropertyInfo arg;
- arg.name = E->get()[i];
+ arg.name = E.value[i];
mi.arguments.push_back(arg);
}
r_list->push_back(mi);
@@ -1178,11 +1150,11 @@ void GDScript::_save_orphaned_subclasses() {
};
Vector<ClassRefWithName> weak_subclasses;
// collect subclasses ObjectID and name
- for (Map<StringName, Ref<GDScript>>::Element *E = subclasses.front(); E; E = E->next()) {
- E->get()->_owner = nullptr; //bye, you are no longer owned cause I died
+ for (KeyValue<StringName, Ref<GDScript>> &E : subclasses) {
+ E.value->_owner = nullptr; //bye, you are no longer owned cause I died
ClassRefWithName subclass;
- subclass.id = E->get()->get_instance_id();
- subclass.fully_qualified_name = E->get()->fully_qualified_name;
+ subclass.id = E.value->get_instance_id();
+ subclass.fully_qualified_name = E.value->fully_qualified_name;
weak_subclasses.push_back(subclass);
}
@@ -1206,34 +1178,20 @@ void GDScript::_save_orphaned_subclasses() {
void GDScript::_init_rpc_methods_properties() {
// Copy the base rpc methods so we don't mask their IDs.
rpc_functions.clear();
- rpc_variables.clear();
if (base.is_valid()) {
rpc_functions = base->rpc_functions;
- rpc_variables = base->rpc_variables;
}
GDScript *cscript = this;
Map<StringName, Ref<GDScript>>::Element *sub_E = subclasses.front();
while (cscript) {
// RPC Methods
- for (Map<StringName, GDScriptFunction *>::Element *E = cscript->member_functions.front(); E; E = E->next()) {
- if (E->get()->get_rpc_mode() != MultiplayerAPI::RPC_MODE_DISABLED) {
- ScriptNetData nd;
- nd.name = E->key();
- nd.mode = E->get()->get_rpc_mode();
- if (-1 == rpc_functions.find(nd)) {
- rpc_functions.push_back(nd);
- }
- }
- }
- // RSet
- for (Map<StringName, MemberInfo>::Element *E = cscript->member_indices.front(); E; E = E->next()) {
- if (E->get().rpc_mode != MultiplayerAPI::RPC_MODE_DISABLED) {
- ScriptNetData nd;
- nd.name = E->key();
- nd.mode = E->get().rpc_mode;
- if (-1 == rpc_variables.find(nd)) {
- rpc_variables.push_back(nd);
+ for (KeyValue<StringName, GDScriptFunction *> &E : cscript->member_functions) {
+ Multiplayer::RPCConfig config = E.value->get_rpc_config();
+ if (config.rpc_mode != Multiplayer::RPC_MODE_DISABLED) {
+ config.name = E.value->get_name();
+ if (rpc_functions.find(config) == -1) {
+ rpc_functions.push_back(config);
}
}
}
@@ -1250,8 +1208,7 @@ void GDScript::_init_rpc_methods_properties() {
}
// Sort so we are 100% that they are always the same.
- rpc_functions.sort_custom<SortNetData>();
- rpc_variables.sort_custom<SortNetData>();
+ rpc_functions.sort_custom<Multiplayer::SortRPCConfig>();
}
GDScript::~GDScript() {
@@ -1266,8 +1223,8 @@ GDScript::~GDScript() {
}
}
- for (Map<StringName, GDScriptFunction *>::Element *E = member_functions.front(); E; E = E->next()) {
- memdelete(E->get());
+ for (const KeyValue<StringName, GDScriptFunction *> &E : member_functions) {
+ memdelete(E.value);
}
if (GDScriptCache::singleton) { // Cache may have been already destroyed at engine shutdown.
@@ -1308,23 +1265,33 @@ bool GDScriptInstance::set(const StringName &p_name, const Variant &p_value) {
call(member->setter, &val, 1, err);
if (err.error == Callable::CallError::CALL_OK) {
return true; //function exists, call was successful
+ } else {
+ return false;
}
} else {
- if (!member->data_type.is_type(p_value)) {
- // Try conversion
- Callable::CallError ce;
- const Variant *value = &p_value;
- Variant converted;
- Variant::construct(member->data_type.builtin_type, converted, &value, 1, ce);
- if (ce.error == Callable::CallError::CALL_OK) {
- members.write[member->index] = converted;
- return true;
- } else {
- return false;
+ if (member->data_type.has_type) {
+ if (member->data_type.builtin_type == Variant::ARRAY && member->data_type.has_container_element_type()) {
+ // Typed array.
+ if (p_value.get_type() == Variant::ARRAY) {
+ return VariantInternal::get_array(&members.write[member->index])->typed_assign(p_value);
+ } else {
+ return false;
+ }
+ } else if (!member->data_type.is_type(p_value)) {
+ // Try conversion
+ Callable::CallError ce;
+ const Variant *value = &p_value;
+ Variant converted;
+ Variant::construct(member->data_type.builtin_type, converted, &value, 1, ce);
+ if (ce.error == Callable::CallError::CALL_OK) {
+ members.write[member->index] = converted;
+ return true;
+ } else {
+ return false;
+ }
}
- } else {
- members.write[member->index] = p_value;
}
+ members.write[member->index] = p_value;
}
return true;
}
@@ -1485,16 +1452,16 @@ void GDScriptInstance::get_property_list(List<PropertyInfo> *p_properties) const
//instance a fake script for editing the values
Vector<_GDScriptMemberSort> msort;
- for (Map<StringName, PropertyInfo>::Element *F = sptr->member_info.front(); F; F = F->next()) {
+ for (const KeyValue<StringName, PropertyInfo> &F : sptr->member_info) {
_GDScriptMemberSort ms;
- ERR_CONTINUE(!sptr->member_indices.has(F->key()));
- ms.index = sptr->member_indices[F->key()].index;
- ms.name = F->key();
+ ERR_CONTINUE(!sptr->member_indices.has(F.key));
+ ms.index = sptr->member_indices[F.key].index;
+ ms.name = F.key;
msort.push_back(ms);
}
msort.sort();
- msort.invert();
+ msort.reverse();
for (int i = 0; i < msort.size(); i++) {
props.push_front(sptr->member_info[msort[i].name]);
}
@@ -1502,19 +1469,19 @@ void GDScriptInstance::get_property_list(List<PropertyInfo> *p_properties) const
sptr = sptr->_base;
}
- for (List<PropertyInfo>::Element *E = props.front(); E; E = E->next()) {
- p_properties->push_back(E->get());
+ for (const PropertyInfo &E : props) {
+ p_properties->push_back(E);
}
}
void GDScriptInstance::get_method_list(List<MethodInfo> *p_list) const {
const GDScript *sptr = script.ptr();
while (sptr) {
- for (Map<StringName, GDScriptFunction *>::Element *E = sptr->member_functions.front(); E; E = E->next()) {
+ for (const KeyValue<StringName, GDScriptFunction *> &E : sptr->member_functions) {
MethodInfo mi;
- mi.name = E->key();
+ mi.name = E.key;
mi.flags |= METHOD_FLAG_FROM_SCRIPT;
- for (int i = 0; i < E->get()->get_argument_count(); i++) {
+ for (int i = 0; i < E.value->get_argument_count(); i++) {
mi.arguments.push_back(PropertyInfo(Variant::NIL, "arg" + itos(i)));
}
p_list->push_back(mi);
@@ -1599,46 +1566,10 @@ ScriptLanguage *GDScriptInstance::get_language() {
return GDScriptLanguage::get_singleton();
}
-Vector<ScriptNetData> GDScriptInstance::get_rpc_methods() const {
+const Vector<Multiplayer::RPCConfig> GDScriptInstance::get_rpc_methods() const {
return script->get_rpc_methods();
}
-uint16_t GDScriptInstance::get_rpc_method_id(const StringName &p_method) const {
- return script->get_rpc_method_id(p_method);
-}
-
-StringName GDScriptInstance::get_rpc_method(const uint16_t p_rpc_method_id) const {
- return script->get_rpc_method(p_rpc_method_id);
-}
-
-MultiplayerAPI::RPCMode GDScriptInstance::get_rpc_mode_by_id(const uint16_t p_rpc_method_id) const {
- return script->get_rpc_mode_by_id(p_rpc_method_id);
-}
-
-MultiplayerAPI::RPCMode GDScriptInstance::get_rpc_mode(const StringName &p_method) const {
- return script->get_rpc_mode(p_method);
-}
-
-Vector<ScriptNetData> GDScriptInstance::get_rset_properties() const {
- return script->get_rset_properties();
-}
-
-uint16_t GDScriptInstance::get_rset_property_id(const StringName &p_variable) const {
- return script->get_rset_property_id(p_variable);
-}
-
-StringName GDScriptInstance::get_rset_property(const uint16_t p_rset_member_id) const {
- return script->get_rset_property(p_rset_member_id);
-}
-
-MultiplayerAPI::RPCMode GDScriptInstance::get_rset_mode_by_id(const uint16_t p_rset_member_id) const {
- return script->get_rset_mode_by_id(p_rset_member_id);
-}
-
-MultiplayerAPI::RPCMode GDScriptInstance::get_rset_mode(const StringName &p_variable) const {
- return script->get_rset_mode(p_variable);
-}
-
void GDScriptInstance::reload_members() {
#ifdef DEBUG_ENABLED
@@ -1648,10 +1579,10 @@ void GDScriptInstance::reload_members() {
new_members.resize(script->member_indices.size());
//pass the values to the new indices
- for (Map<StringName, GDScript::MemberInfo>::Element *E = script->member_indices.front(); E; E = E->next()) {
- if (member_indices_cache.has(E->key())) {
- Variant value = members[member_indices_cache[E->key()]];
- new_members.write[E->get().index] = value;
+ for (KeyValue<StringName, GDScript::MemberInfo> &E : script->member_indices) {
+ if (member_indices_cache.has(E.key)) {
+ Variant value = members[member_indices_cache[E.key]];
+ new_members.write[E.value.index] = value;
}
}
@@ -1660,8 +1591,8 @@ void GDScriptInstance::reload_members() {
//pass the values to the new indices
member_indices_cache.clear();
- for (Map<StringName, GDScript::MemberInfo>::Element *E = script->member_indices.front(); E; E = E->next()) {
- member_indices_cache[E->key()] = E->get().index;
+ for (const KeyValue<StringName, GDScript::MemberInfo> &E : script->member_indices) {
+ member_indices_cache[E.key] = E.value.index;
}
#endif
@@ -1669,7 +1600,7 @@ void GDScriptInstance::reload_members() {
GDScriptInstance::GDScriptInstance() {
owner = nullptr;
- base_ref = false;
+ base_ref_counted = false;
}
GDScriptInstance::~GDScriptInstance() {
@@ -1730,24 +1661,18 @@ void GDScriptLanguage::init() {
_add_global(StaticCString::create("PI"), Math_PI);
_add_global(StaticCString::create("TAU"), Math_TAU);
- _add_global(StaticCString::create("INF"), Math_INF);
- _add_global(StaticCString::create("NAN"), Math_NAN);
+ _add_global(StaticCString::create("INF"), INFINITY);
+ _add_global(StaticCString::create("NAN"), NAN);
//populate native classes
List<StringName> class_list;
ClassDB::get_class_list(&class_list);
- for (List<StringName>::Element *E = class_list.front(); E; E = E->next()) {
- StringName n = E->get();
- String s = String(n);
- if (s.begins_with("_")) {
- n = s.substr(1, s.length());
- }
-
+ for (const StringName &n : class_list) {
if (globals.has(n)) {
continue;
}
- Ref<GDScriptNativeClass> nc = memnew(GDScriptNativeClass(E->get()));
+ Ref<GDScriptNativeClass> nc = memnew(GDScriptNativeClass(n));
_add_global(n, nc);
}
@@ -1755,9 +1680,13 @@ void GDScriptLanguage::init() {
List<Engine::Singleton> singletons;
Engine::get_singleton()->get_singletons(&singletons);
- for (List<Engine::Singleton>::Element *E = singletons.front(); E; E = E->next()) {
- _add_global(E->get().name, E->get().ptr);
+ for (const Engine::Singleton &E : singletons) {
+ _add_global(E.name, E.ptr);
}
+
+#ifdef TESTS_ENABLED
+ GDScriptTests::GDScriptTestRunner::handle_cmdline();
+#endif
}
String GDScriptLanguage::get_type() const {
@@ -1895,10 +1824,10 @@ void GDScriptLanguage::reload_all_scripts() {
scripts.sort_custom<GDScriptDepSort>(); //update in inheritance dependency order
- for (List<Ref<GDScript>>::Element *E = scripts.front(); E; E = E->next()) {
- print_verbose("GDScript: Reloading: " + E->get()->get_path());
- E->get()->load_source_code(E->get()->get_path());
- E->get()->reload(true);
+ for (Ref<GDScript> &script : scripts) {
+ print_verbose("GDScript: Reloading: " + script->get_path());
+ script->load_source_code(script->get_path());
+ script->reload(true);
}
#endif
}
@@ -1927,21 +1856,21 @@ void GDScriptLanguage::reload_tool_script(const Ref<Script> &p_script, bool p_so
scripts.sort_custom<GDScriptDepSort>(); //update in inheritance dependency order
- for (List<Ref<GDScript>>::Element *E = scripts.front(); E; E = E->next()) {
- bool reload = E->get() == p_script || to_reload.has(E->get()->get_base());
+ for (Ref<GDScript> &script : scripts) {
+ bool reload = script == p_script || to_reload.has(script->get_base());
if (!reload) {
continue;
}
- to_reload.insert(E->get(), Map<ObjectID, List<Pair<StringName, Variant>>>());
+ to_reload.insert(script, Map<ObjectID, List<Pair<StringName, Variant>>>());
if (!p_soft_reload) {
//save state and remove script from instances
- Map<ObjectID, List<Pair<StringName, Variant>>> &map = to_reload[E->get()];
+ Map<ObjectID, List<Pair<StringName, Variant>>> &map = to_reload[script];
- while (E->get()->instances.front()) {
- Object *obj = E->get()->instances.front()->get();
+ while (script->instances.front()) {
+ Object *obj = script->instances.front()->get();
//save instance info
List<Pair<StringName, Variant>> state;
if (obj->get_script_instance()) {
@@ -1954,8 +1883,8 @@ void GDScriptLanguage::reload_tool_script(const Ref<Script> &p_script, bool p_so
//same thing for placeholders
#ifdef TOOLS_ENABLED
- while (E->get()->placeholders.size()) {
- Object *obj = E->get()->placeholders.front()->get()->get_owner();
+ while (script->placeholders.size()) {
+ Object *obj = script->placeholders.front()->get()->get_owner();
//save instance info
if (obj->get_script_instance()) {
@@ -1965,27 +1894,27 @@ void GDScriptLanguage::reload_tool_script(const Ref<Script> &p_script, bool p_so
obj->set_script(Variant());
} else {
// no instance found. Let's remove it so we don't loop forever
- E->get()->placeholders.erase(E->get()->placeholders.front()->get());
+ script->placeholders.erase(script->placeholders.front()->get());
}
}
#endif
- for (Map<ObjectID, List<Pair<StringName, Variant>>>::Element *F = E->get()->pending_reload_state.front(); F; F = F->next()) {
- map[F->key()] = F->get(); //pending to reload, use this one instead
+ for (const KeyValue<ObjectID, List<Pair<StringName, Variant>>> &F : script->pending_reload_state) {
+ map[F.key] = F.value; //pending to reload, use this one instead
}
}
}
- for (Map<Ref<GDScript>, Map<ObjectID, List<Pair<StringName, Variant>>>>::Element *E = to_reload.front(); E; E = E->next()) {
- Ref<GDScript> scr = E->key();
+ for (KeyValue<Ref<GDScript>, Map<ObjectID, List<Pair<StringName, Variant>>>> &E : to_reload) {
+ Ref<GDScript> scr = E.key;
scr->reload(p_soft_reload);
//restore state if saved
- for (Map<ObjectID, List<Pair<StringName, Variant>>>::Element *F = E->get().front(); F; F = F->next()) {
- List<Pair<StringName, Variant>> &saved_state = F->get();
+ for (KeyValue<ObjectID, List<Pair<StringName, Variant>>> &F : E.value) {
+ List<Pair<StringName, Variant>> &saved_state = F.value;
- Object *obj = ObjectDB::get_instance(F->key());
+ Object *obj = ObjectDB::get_instance(F.key);
if (!obj) {
continue;
}
@@ -2114,11 +2043,24 @@ void GDScriptLanguage::get_reserved_words(List<String> *p_words) const {
List<StringName> functions;
GDScriptUtilityFunctions::get_function_list(&functions);
- for (const List<StringName>::Element *E = functions.front(); E; E = E->next()) {
- p_words->push_back(String(E->get()));
+ for (const StringName &E : functions) {
+ p_words->push_back(String(E));
}
}
+bool GDScriptLanguage::is_control_flow_keyword(String p_keyword) const {
+ return p_keyword == "break" ||
+ p_keyword == "continue" ||
+ p_keyword == "elif" ||
+ p_keyword == "else" ||
+ p_keyword == "if" ||
+ p_keyword == "for" ||
+ p_keyword == "match" ||
+ p_keyword == "pass" ||
+ p_keyword == "return" ||
+ p_keyword == "while";
+}
+
bool GDScriptLanguage::handles_global_class_type(const String &p_type) const {
return p_type == "GDScript";
}
@@ -2140,9 +2082,9 @@ String GDScriptLanguage::get_global_class_name(const String &p_path, String *r_b
if (err == OK) {
const GDScriptParser::ClassNode *c = parser.get_tree();
if (r_icon_path) {
- if (c->icon_path.is_empty() || c->icon_path.is_abs_path()) {
+ if (c->icon_path.is_empty() || c->icon_path.is_absolute_path()) {
*r_icon_path = c->icon_path;
- } else if (c->icon_path.is_rel_path()) {
+ } else if (c->icon_path.is_relative_path()) {
*r_icon_path = p_path.get_base_dir().plus_file(c->icon_path).simplify_path();
}
}
@@ -2170,7 +2112,7 @@ String GDScriptLanguage::get_global_class_name(const String &p_path, String *r_b
break;
}
String subpath = subclass->extends_path;
- if (subpath.is_rel_path()) {
+ if (subpath.is_relative_path()) {
subpath = path.get_base_dir().plus_file(subpath).simplify_path();
}
@@ -2189,7 +2131,7 @@ String GDScriptLanguage::get_global_class_name(const String &p_path, String *r_b
const GDScriptParser::ClassNode *inner_class = subclass->members[i].m_class;
if (inner_class->identifier->name == extend_classes[0]) {
- extend_classes.remove(0);
+ extend_classes.remove_at(0);
found = true;
subclass = inner_class;
break;
@@ -2208,7 +2150,7 @@ String GDScriptLanguage::get_global_class_name(const String &p_path, String *r_b
break;
}
} else {
- *r_base_type = "Reference";
+ *r_base_type = "RefCounted";
subclass = nullptr;
}
}
@@ -2278,22 +2220,22 @@ GDScriptLanguage::~GDScriptLanguage() {
// is not the same as before).
script->reference();
- for (Map<StringName, GDScriptFunction *>::Element *E = script->member_functions.front(); E; E = E->next()) {
- GDScriptFunction *func = E->get();
+ for (KeyValue<StringName, GDScriptFunction *> &E : script->member_functions) {
+ GDScriptFunction *func = E.value;
for (int i = 0; i < func->argument_types.size(); i++) {
func->argument_types.write[i].script_type_ref = Ref<Script>();
}
func->return_type.script_type_ref = Ref<Script>();
}
- for (Map<StringName, GDScript::MemberInfo>::Element *E = script->member_indices.front(); E; E = E->next()) {
- E->get().data_type.script_type_ref = Ref<Script>();
+ for (KeyValue<StringName, GDScript::MemberInfo> &E : script->member_indices) {
+ E.value.data_type.script_type_ref = Ref<Script>();
}
s = s->next();
script->unreference();
}
- singleton = NULL;
+ singleton = nullptr;
}
void GDScriptLanguage::add_orphan_subclass(const String &p_qualified_name, const ObjectID &p_subclass) {
@@ -2328,7 +2270,7 @@ RES ResourceFormatLoaderGDScript::load(const String &p_path, const String &p_ori
if (script.is_null()) {
// Don't fail loading because of parsing error.
- script.instance();
+ script.instantiate();
}
if (r_error) {
@@ -2372,8 +2314,8 @@ void ResourceFormatLoaderGDScript::get_dependencies(const String &p_path, List<S
return;
}
- for (const List<String>::Element *E = parser.get_dependencies().front(); E; E = E->next()) {
- p_dependencies->push_back(E->get());
+ for (const String &E : parser.get_dependencies()) {
+ p_dependencies->push_back(E);
}
}