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-rw-r--r--modules/gdscript/gdscript.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/modules/gdscript/gdscript.cpp b/modules/gdscript/gdscript.cpp
index 25f4823d92..066b772227 100644
--- a/modules/gdscript/gdscript.cpp
+++ b/modules/gdscript/gdscript.cpp
@@ -788,7 +788,7 @@ void GDScript::update_exports() {
return;
}
- RBSet<ObjectID> copy = inheriters_cache; //might get modified
+ HashSet<ObjectID> copy = inheriters_cache; //might get modified
for (const ObjectID &E : copy) {
Object *id = ObjectDB::get_instance(E);
@@ -937,7 +937,7 @@ void GDScript::get_constants(HashMap<StringName, Variant> *p_constants) {
}
}
-void GDScript::get_members(RBSet<StringName> *p_members) {
+void GDScript::get_members(HashSet<StringName> *p_members) {
if (p_members) {
for (const StringName &E : members) {
p_members->insert(E);
@@ -1916,7 +1916,7 @@ void GDScriptLanguage::reload_tool_script(const Ref<Script> &p_script, bool p_so
#ifdef TOOLS_ENABLED
while (script->placeholders.size()) {
- Object *obj = script->placeholders.front()->get()->get_owner();
+ Object *obj = (*script->placeholders.begin())->get_owner();
//save instance info
if (obj->get_script_instance()) {
@@ -1926,7 +1926,7 @@ void GDScriptLanguage::reload_tool_script(const Ref<Script> &p_script, bool p_so
obj->set_script(Variant());
} else {
// no instance found. Let's remove it so we don't loop forever
- script->placeholders.erase(script->placeholders.front()->get());
+ script->placeholders.erase(*script->placeholders.begin());
}
}