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-rw-r--r--modules/gdscript/gdscript.cpp146
1 files changed, 0 insertions, 146 deletions
diff --git a/modules/gdscript/gdscript.cpp b/modules/gdscript/gdscript.cpp
index 8559fac57c..d42fdb1e04 100644
--- a/modules/gdscript/gdscript.cpp
+++ b/modules/gdscript/gdscript.cpp
@@ -44,12 +44,10 @@
///////////////////////////
GDScriptNativeClass::GDScriptNativeClass(const StringName &p_name) {
-
name = p_name;
}
bool GDScriptNativeClass::_get(const StringName &p_name, Variant &r_ret) const {
-
bool ok;
int v = ClassDB::get_integer_constant(name, p_name, &ok);
@@ -62,12 +60,10 @@ bool GDScriptNativeClass::_get(const StringName &p_name, Variant &r_ret) const {
}
void GDScriptNativeClass::_bind_methods() {
-
ClassDB::bind_method(D_METHOD("new"), &GDScriptNativeClass::_new);
}
Variant GDScriptNativeClass::_new() {
-
Object *o = instance();
ERR_FAIL_COND_V_MSG(!o, Variant(), "Class type: '" + String(name) + "' is not instantiable.");
@@ -80,12 +76,10 @@ Variant GDScriptNativeClass::_new() {
}
Object *GDScriptNativeClass::instance() {
-
return ClassDB::instance(name);
}
GDScriptInstance *GDScript::_create_instance(const Variant **p_args, int p_argcount, Object *p_owner, bool p_isref, Callable::CallError &r_error) {
-
/* STEP 1, CREATE */
GDScriptInstance *instance = memnew(GDScriptInstance);
@@ -125,7 +119,6 @@ GDScriptInstance *GDScript::_create_instance(const Variant **p_args, int p_argco
}
Variant GDScript::_new(const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
-
/* STEP 1, CREATE */
if (!valid) {
@@ -171,7 +164,6 @@ Variant GDScript::_new(const Variant **p_args, int p_argcount, Callable::CallErr
}
bool GDScript::can_instance() const {
-
#ifdef TOOLS_ENABLED
return valid && (tool || ScriptServer::is_scripting_enabled());
#else
@@ -180,7 +172,6 @@ bool GDScript::can_instance() const {
}
Ref<Script> GDScript::get_base_script() const {
-
if (_base) {
return Ref<GDScript>(_base);
} else {
@@ -189,7 +180,6 @@ Ref<Script> GDScript::get_base_script() const {
}
StringName GDScript::get_instance_base_type() const {
-
if (native.is_valid())
return native->get_name();
if (base.is_valid() && base->is_valid())
@@ -198,7 +188,6 @@ StringName GDScript::get_instance_base_type() const {
}
struct _GDScriptMemberSort {
-
int index;
StringName name;
_FORCE_INLINE_ bool operator<(const _GDScriptMemberSort &p_member) const { return index < p_member.index; }
@@ -207,13 +196,11 @@ struct _GDScriptMemberSort {
#ifdef TOOLS_ENABLED
void GDScript::_placeholder_erased(PlaceHolderScriptInstance *p_placeholder) {
-
placeholders.erase(p_placeholder);
}
#endif
void GDScript::get_script_method_list(List<MethodInfo> *p_list) const {
-
const GDScript *current = this;
while (current) {
for (const Map<StringName, GDScriptFunction *>::Element *E = current->member_functions.front(); E; E = E->next()) {
@@ -233,15 +220,12 @@ void GDScript::get_script_method_list(List<MethodInfo> *p_list) const {
}
void GDScript::get_script_property_list(List<PropertyInfo> *p_list) const {
-
const GDScript *sptr = this;
List<PropertyInfo> props;
while (sptr) {
-
Vector<_GDScriptMemberSort> msort;
for (Map<StringName, PropertyInfo>::Element *E = sptr->member_info.front(); E; E = E->next()) {
-
_GDScriptMemberSort ms;
ERR_CONTINUE(!sptr->member_indices.has(E->key()));
ms.index = sptr->member_indices[E->key()].index;
@@ -252,7 +236,6 @@ void GDScript::get_script_property_list(List<PropertyInfo> *p_list) const {
msort.sort();
msort.invert();
for (int i = 0; i < msort.size(); i++) {
-
props.push_front(sptr->member_info[msort[i].name]);
}
@@ -265,12 +248,10 @@ void GDScript::get_script_property_list(List<PropertyInfo> *p_list) const {
}
bool GDScript::has_method(const StringName &p_method) const {
-
return member_functions.has(p_method);
}
MethodInfo GDScript::get_method_info(const StringName &p_method) const {
-
const Map<StringName, GDScriptFunction *>::Element *E = member_functions.find(p_method);
if (!E)
return MethodInfo();
@@ -287,7 +268,6 @@ MethodInfo GDScript::get_method_info(const StringName &p_method) const {
}
bool GDScript::get_property_default_value(const StringName &p_property, Variant &r_value) const {
-
#ifdef TOOLS_ENABLED
const Map<StringName, Variant>::Element *E = member_default_values_cache.find(p_property);
@@ -304,14 +284,12 @@ bool GDScript::get_property_default_value(const StringName &p_property, Variant
}
ScriptInstance *GDScript::instance_create(Object *p_this) {
-
GDScript *top = this;
while (top->_base)
top = top->_base;
if (top->native.is_valid()) {
if (!ClassDB::is_parent_class(p_this->get_class_name(), top->native->get_name())) {
-
if (EngineDebugger::is_active()) {
GDScriptLanguage::get_singleton()->debug_break_parse(get_path(), 1, "Script inherits from native type '" + String(top->native->get_name()) + "', so it can't be instanced in object of type: '" + p_this->get_class() + "'");
}
@@ -335,22 +313,18 @@ PlaceHolderScriptInstance *GDScript::placeholder_instance_create(Object *p_this)
}
bool GDScript::instance_has(const Object *p_this) const {
-
MutexLock lock(GDScriptLanguage::singleton->lock);
return instances.has((Object *)p_this);
}
bool GDScript::has_source_code() const {
-
return source != "";
}
String GDScript::get_source_code() const {
-
return source;
}
void GDScript::set_source_code(const String &p_code) {
-
if (source == p_code)
return;
source = p_code;
@@ -361,7 +335,6 @@ void GDScript::set_source_code(const String &p_code) {
#ifdef TOOLS_ENABLED
void GDScript::_update_exports_values(Map<StringName, Variant> &values, List<PropertyInfo> &propnames) {
-
if (base_cache.is_valid()) {
base_cache->_update_exports_values(values, propnames);
}
@@ -377,7 +350,6 @@ void GDScript::_update_exports_values(Map<StringName, Variant> &values, List<Pro
#endif
bool GDScript::_update_exports(bool *r_err, bool p_recursive_call) {
-
#ifdef TOOLS_ENABLED
static Vector<GDScript *> base_caches;
@@ -403,7 +375,6 @@ bool GDScript::_update_exports(bool *r_err, bool p_recursive_call) {
Error err = parser.parse(source, basedir, true, path);
if (err == OK) {
-
const GDScriptParser::Node *root = parser.get_parse_tree();
ERR_FAIL_COND_V(root->type != GDScriptParser::Node::TYPE_CLASS, false);
@@ -419,10 +390,8 @@ bool GDScript::_update_exports(bool *r_err, bool p_recursive_call) {
if (String(c->extends_file) != "" && String(c->extends_file) != get_path()) {
path = c->extends_file;
if (path.is_rel_path()) {
-
String base = get_path();
if (base == "" || base.is_rel_path()) {
-
ERR_PRINT(("Could not resolve relative path for parent class: " + path).utf8().get_data());
} else {
path = base.get_base_dir().plus_file(path);
@@ -437,11 +406,9 @@ bool GDScript::_update_exports(bool *r_err, bool p_recursive_call) {
if (path != "") {
if (path != get_path()) {
-
Ref<GDScript> bf = ResourceLoader::load(path);
if (bf.is_valid()) {
-
base_cache = bf;
bf->inheriters_cache.insert(get_instance_id());
}
@@ -518,7 +485,6 @@ bool GDScript::_update_exports(bool *r_err, bool p_recursive_call) {
}
void GDScript::update_exports() {
-
#ifdef TOOLS_ENABLED
bool cyclic_error = false;
@@ -540,16 +506,13 @@ void GDScript::update_exports() {
}
void GDScript::_set_subclass_path(Ref<GDScript> &p_sc, const String &p_path) {
-
p_sc->path = p_path;
for (Map<StringName, Ref<GDScript>>::Element *E = p_sc->subclasses.front(); E; E = E->next()) {
-
_set_subclass_path(E->get(), p_path);
}
}
Error GDScript::reload(bool p_keep_state) {
-
bool has_instances;
{
MutexLock lock(GDScriptLanguage::singleton->lock);
@@ -589,7 +552,6 @@ Error GDScript::reload(bool p_keep_state) {
err = compiler.compile(&parser, this, p_keep_state);
if (err) {
-
if (can_run) {
if (EngineDebugger::is_active()) {
GDScriptLanguage::get_singleton()->debug_break_parse(get_path(), compiler.get_error_line(), "Parser Error: " + compiler.get_error());
@@ -613,7 +575,6 @@ Error GDScript::reload(bool p_keep_state) {
valid = true;
for (Map<StringName, Ref<GDScript>>::Element *E = subclasses.front(); E; E = E->next()) {
-
_set_subclass_path(E->get(), path);
}
@@ -623,12 +584,10 @@ Error GDScript::reload(bool p_keep_state) {
}
ScriptLanguage *GDScript::get_language() const {
-
return GDScriptLanguage::get_singleton();
}
void GDScript::get_constants(Map<StringName, Variant> *p_constants) {
-
if (p_constants) {
for (Map<StringName, Variant>::Element *E = constants.front(); E; E = E->next()) {
(*p_constants)[E->key()] = E->value();
@@ -703,13 +662,10 @@ MultiplayerAPI::RPCMode GDScript::get_rset_mode(const StringName &p_variable) co
}
Variant GDScript::call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
-
GDScript *top = this;
while (top) {
-
Map<StringName, GDScriptFunction *>::Element *E = top->member_functions.find(p_method);
if (E) {
-
ERR_FAIL_COND_V_MSG(!E->get()->is_static(), Variant(), "Can't call non-static function '" + String(p_method) + "' in script.");
return E->get()->call(nullptr, p_args, p_argcount, r_error);
@@ -723,16 +679,12 @@ Variant GDScript::call(const StringName &p_method, const Variant **p_args, int p
}
bool GDScript::_get(const StringName &p_name, Variant &r_ret) const {
-
{
-
const GDScript *top = this;
while (top) {
-
{
const Map<StringName, Variant>::Element *E = top->constants.find(p_name);
if (E) {
-
r_ret = E->get();
return true;
}
@@ -741,7 +693,6 @@ bool GDScript::_get(const StringName &p_name, Variant &r_ret) const {
{
const Map<StringName, Ref<GDScript>>::Element *E = subclasses.find(p_name);
if (E) {
-
r_ret = E->get();
return true;
}
@@ -750,7 +701,6 @@ bool GDScript::_get(const StringName &p_name, Variant &r_ret) const {
}
if (p_name == GDScriptLanguage::get_singleton()->strings._script_source) {
-
r_ret = get_source_code();
return true;
}
@@ -759,9 +709,7 @@ bool GDScript::_get(const StringName &p_name, Variant &r_ret) const {
return false;
}
bool GDScript::_set(const StringName &p_name, const Variant &p_value) {
-
if (p_name == GDScriptLanguage::get_singleton()->strings._script_source) {
-
set_source_code(p_value);
reload();
} else
@@ -771,29 +719,24 @@ bool GDScript::_set(const StringName &p_name, const Variant &p_value) {
}
void GDScript::_get_property_list(List<PropertyInfo> *p_properties) const {
-
p_properties->push_back(PropertyInfo(Variant::STRING, "script/source", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
}
void GDScript::_bind_methods() {
-
ClassDB::bind_vararg_method(METHOD_FLAGS_DEFAULT, "new", &GDScript::_new, MethodInfo("new"));
ClassDB::bind_method(D_METHOD("get_as_byte_code"), &GDScript::get_as_byte_code);
}
Vector<uint8_t> GDScript::get_as_byte_code() const {
-
GDScriptTokenizerBuffer tokenizer;
return tokenizer.parse_code_string(source);
};
Error GDScript::load_byte_code(const String &p_path) {
-
Vector<uint8_t> bytecode;
if (p_path.ends_with("gde")) {
-
FileAccess *fa = FileAccess::open(p_path, FileAccess::READ);
ERR_FAIL_COND_V(!fa, ERR_CANT_OPEN);
@@ -822,7 +765,6 @@ Error GDScript::load_byte_code(const String &p_path) {
memdelete(fae);
} else {
-
bytecode = FileAccess::get_file_as_array(p_path);
}
@@ -856,7 +798,6 @@ Error GDScript::load_byte_code(const String &p_path) {
valid = true;
for (Map<StringName, Ref<GDScript>>::Element *E = subclasses.front(); E; E = E->next()) {
-
_set_subclass_path(E->get(), path);
}
@@ -866,12 +807,10 @@ Error GDScript::load_byte_code(const String &p_path) {
}
Error GDScript::load_source_code(const String &p_path) {
-
Vector<uint8_t> sourcef;
Error err;
FileAccess *f = FileAccess::open(p_path, FileAccess::READ, &err);
if (err) {
-
ERR_FAIL_COND_V(err, err);
}
@@ -886,7 +825,6 @@ Error GDScript::load_source_code(const String &p_path) {
String s;
if (s.parse_utf8((const char *)w)) {
-
ERR_FAIL_V_MSG(ERR_INVALID_DATA, "Script '" + p_path + "' contains invalid unicode (UTF-8), so it was not loaded. Please ensure that scripts are saved in valid UTF-8 unicode.");
}
@@ -899,14 +837,11 @@ Error GDScript::load_source_code(const String &p_path) {
}
const Map<StringName, GDScriptFunction *> &GDScript::debug_get_member_functions() const {
-
return member_functions;
}
StringName GDScript::debug_get_member_by_index(int p_idx) const {
-
for (const Map<StringName, MemberInfo>::Element *E = member_indices.front(); E; E = E->next()) {
-
if (E->get().index == p_idx)
return E->key();
}
@@ -915,7 +850,6 @@ StringName GDScript::debug_get_member_by_index(int p_idx) const {
}
Ref<GDScript> GDScript::get_base() const {
-
return base;
}
@@ -951,9 +885,7 @@ bool GDScript::has_script_signal(const StringName &p_signal) const {
return false;
}
void GDScript::get_script_signal_list(List<MethodInfo> *r_signals) const {
-
for (const Map<StringName, Vector<StringName>>::Element *E = _signals.front(); E; E = E->next()) {
-
MethodInfo mi;
mi.name = E->key();
for (int i = 0; i < E->get().size(); i++) {
@@ -977,7 +909,6 @@ void GDScript::get_script_signal_list(List<MethodInfo> *r_signals) const {
GDScript::GDScript() :
script_list(this) {
-
valid = false;
subclass_count = 0;
initializer = nullptr;
@@ -1079,7 +1010,6 @@ void GDScript::_init_rpc_methods_properties() {
}
GDScript::~GDScript() {
-
{
MutexLock lock(GDScriptLanguage::get_singleton()->lock);
@@ -1109,7 +1039,6 @@ GDScript::~GDScript() {
//////////////////////////////
bool GDScriptInstance::set(const StringName &p_name, const Variant &p_value) {
-
//member
{
const Map<StringName, GDScript::MemberInfo>::Element *E = script->member_indices.find(p_name);
@@ -1144,10 +1073,8 @@ bool GDScriptInstance::set(const StringName &p_name, const Variant &p_value) {
GDScript *sptr = script.ptr();
while (sptr) {
-
Map<StringName, GDScriptFunction *>::Element *E = sptr->member_functions.find(GDScriptLanguage::get_singleton()->strings._set);
if (E) {
-
Variant name = p_name;
const Variant *args[2] = { &name, &p_value };
@@ -1163,10 +1090,8 @@ bool GDScriptInstance::set(const StringName &p_name, const Variant &p_value) {
}
bool GDScriptInstance::get(const StringName &p_name, Variant &r_ret) const {
-
const GDScript *sptr = script.ptr();
while (sptr) {
-
{
const Map<StringName, GDScript::MemberInfo>::Element *E = script->member_indices.find(p_name);
if (E) {
@@ -1183,7 +1108,6 @@ bool GDScriptInstance::get(const StringName &p_name, Variant &r_ret) const {
}
{
-
const GDScript *sl = sptr;
while (sl) {
const Map<StringName, Variant>::Element *E = sl->constants.find(p_name);
@@ -1198,7 +1122,6 @@ bool GDScriptInstance::get(const StringName &p_name, Variant &r_ret) const {
{
const Map<StringName, GDScriptFunction *>::Element *E = sptr->member_functions.find(GDScriptLanguage::get_singleton()->strings._get);
if (E) {
-
Variant name = p_name;
const Variant *args[1] = { &name };
@@ -1217,10 +1140,8 @@ bool GDScriptInstance::get(const StringName &p_name, Variant &r_ret) const {
}
Variant::Type GDScriptInstance::get_property_type(const StringName &p_name, bool *r_is_valid) const {
-
const GDScript *sptr = script.ptr();
while (sptr) {
-
if (sptr->member_info.has(p_name)) {
if (r_is_valid)
*r_is_valid = true;
@@ -1241,19 +1162,15 @@ void GDScriptInstance::get_property_list(List<PropertyInfo> *p_properties) const
List<PropertyInfo> props;
while (sptr) {
-
const Map<StringName, GDScriptFunction *>::Element *E = sptr->member_functions.find(GDScriptLanguage::get_singleton()->strings._get_property_list);
if (E) {
-
Callable::CallError err;
Variant ret = const_cast<GDScriptFunction *>(E->get())->call(const_cast<GDScriptInstance *>(this), nullptr, 0, err);
if (err.error == Callable::CallError::CALL_OK) {
-
ERR_FAIL_COND_MSG(ret.get_type() != Variant::ARRAY, "Wrong type for _get_property_list, must be an array of dictionaries.");
Array arr = ret;
for (int i = 0; i < arr.size(); i++) {
-
Dictionary d = arr[i];
ERR_CONTINUE(!d.has("name"));
ERR_CONTINUE(!d.has("type"));
@@ -1278,7 +1195,6 @@ void GDScriptInstance::get_property_list(List<PropertyInfo> *p_properties) const
Vector<_GDScriptMemberSort> msort;
for (Map<StringName, PropertyInfo>::Element *F = sptr->member_info.front(); F; F = F->next()) {
-
_GDScriptMemberSort ms;
ERR_CONTINUE(!sptr->member_indices.has(F->key()));
ms.index = sptr->member_indices[F->key()].index;
@@ -1289,7 +1205,6 @@ void GDScriptInstance::get_property_list(List<PropertyInfo> *p_properties) const
msort.sort();
msort.invert();
for (int i = 0; i < msort.size(); i++) {
-
props.push_front(sptr->member_info[msort[i].name]);
}
@@ -1297,18 +1212,14 @@ void GDScriptInstance::get_property_list(List<PropertyInfo> *p_properties) const
}
for (List<PropertyInfo>::Element *E = props.front(); E; E = E->next()) {
-
p_properties->push_back(E->get());
}
}
void GDScriptInstance::get_method_list(List<MethodInfo> *p_list) const {
-
const GDScript *sptr = script.ptr();
while (sptr) {
-
for (Map<StringName, GDScriptFunction *>::Element *E = sptr->member_functions.front(); E; E = E->next()) {
-
MethodInfo mi;
mi.name = E->key();
mi.flags |= METHOD_FLAG_FROM_SCRIPT;
@@ -1321,7 +1232,6 @@ void GDScriptInstance::get_method_list(List<MethodInfo> *p_list) const {
}
bool GDScriptInstance::has_method(const StringName &p_method) const {
-
const GDScript *sptr = script.ptr();
while (sptr) {
const Map<StringName, GDScriptFunction *>::Element *E = sptr->member_functions.find(p_method);
@@ -1333,7 +1243,6 @@ bool GDScriptInstance::has_method(const StringName &p_method) const {
return false;
}
Variant GDScriptInstance::call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
-
GDScript *sptr = script.ptr();
while (sptr) {
Map<StringName, GDScriptFunction *>::Element *E = sptr->member_functions.find(p_method);
@@ -1347,7 +1256,6 @@ Variant GDScriptInstance::call(const StringName &p_method, const Variant **p_arg
}
void GDScriptInstance::call_multilevel(const StringName &p_method, const Variant **p_args, int p_argcount) {
-
GDScript *sptr = script.ptr();
Callable::CallError ce;
@@ -1361,7 +1269,6 @@ void GDScriptInstance::call_multilevel(const StringName &p_method, const Variant
}
void GDScriptInstance::_ml_call_reversed(GDScript *sptr, const StringName &p_method, const Variant **p_args, int p_argcount) {
-
if (sptr->_base)
_ml_call_reversed(sptr->_base, p_method, p_args, p_argcount);
@@ -1374,14 +1281,12 @@ void GDScriptInstance::_ml_call_reversed(GDScript *sptr, const StringName &p_met
}
void GDScriptInstance::call_multilevel_reversed(const StringName &p_method, const Variant **p_args, int p_argcount) {
-
if (script.ptr()) {
_ml_call_reversed(script.ptr(), p_method, p_args, p_argcount);
}
}
void GDScriptInstance::notification(int p_notification) {
-
//notification is not virtual, it gets called at ALL levels just like in C.
Variant value = p_notification;
const Variant *args[1] = { &value };
@@ -1421,12 +1326,10 @@ String GDScriptInstance::to_string(bool *r_valid) {
}
Ref<Script> GDScriptInstance::get_script() const {
-
return script;
}
ScriptLanguage *GDScriptInstance::get_language() {
-
return GDScriptLanguage::get_singleton();
}
@@ -1471,7 +1374,6 @@ MultiplayerAPI::RPCMode GDScriptInstance::get_rset_mode(const StringName &p_vari
}
void GDScriptInstance::reload_members() {
-
#ifdef DEBUG_ENABLED
members.resize(script->member_indices.size()); //resize
@@ -1481,7 +1383,6 @@ void GDScriptInstance::reload_members() {
//pass the values to the new indices
for (Map<StringName, GDScript::MemberInfo>::Element *E = script->member_indices.front(); E; E = E->next()) {
-
if (member_indices_cache.has(E->key())) {
Variant value = members[member_indices_cache[E->key()]];
new_members.write[E->get().index] = value;
@@ -1494,7 +1395,6 @@ void GDScriptInstance::reload_members() {
//pass the values to the new indices
member_indices_cache.clear();
for (Map<StringName, GDScript::MemberInfo>::Element *E = script->member_indices.front(); E; E = E->next()) {
-
member_indices_cache[E->key()] = E->get().index;
}
@@ -1507,7 +1407,6 @@ GDScriptInstance::GDScriptInstance() {
}
GDScriptInstance::~GDScriptInstance() {
-
MutexLock lock(GDScriptLanguage::get_singleton()->lock);
while (SelfList<GDScriptFunctionState> *E = pending_func_states.first()) {
@@ -1525,14 +1424,12 @@ GDScriptInstance::~GDScriptInstance() {
GDScriptLanguage *GDScriptLanguage::singleton = nullptr;
String GDScriptLanguage::get_name() const {
-
return "GDScript";
}
/* LANGUAGE FUNCTIONS */
void GDScriptLanguage::_add_global(const StringName &p_name, const Variant &p_value) {
-
if (globals.has(p_name)) {
//overwrite existing
global_array.write[globals[p_name]] = p_value;
@@ -1544,7 +1441,6 @@ void GDScriptLanguage::_add_global(const StringName &p_name, const Variant &p_va
}
void GDScriptLanguage::add_global_constant(const StringName &p_variable, const Variant &p_value) {
-
_add_global(p_variable, p_value);
}
@@ -1558,11 +1454,9 @@ void GDScriptLanguage::remove_named_global_constant(const StringName &p_name) {
}
void GDScriptLanguage::init() {
-
//populate global constants
int gcc = GlobalConstants::get_global_constant_count();
for (int i = 0; i < gcc; i++) {
-
_add_global(StaticCString::create(GlobalConstants::get_global_constant_name(i)), GlobalConstants::get_global_constant_value(i));
}
@@ -1576,7 +1470,6 @@ void GDScriptLanguage::init() {
List<StringName> class_list;
ClassDB::get_class_list(&class_list);
for (List<StringName>::Element *E = class_list.front(); E; E = E->next()) {
-
StringName n = E->get();
String s = String(n);
if (s.begins_with("_"))
@@ -1593,21 +1486,17 @@ void GDScriptLanguage::init() {
List<Engine::Singleton> singletons;
Engine::get_singleton()->get_singletons(&singletons);
for (List<Engine::Singleton>::Element *E = singletons.front(); E; E = E->next()) {
-
_add_global(E->get().name, E->get().ptr);
}
}
String GDScriptLanguage::get_type() const {
-
return "GDScript";
}
String GDScriptLanguage::get_extension() const {
-
return "gd";
}
Error GDScriptLanguage::execute_file(const String &p_path) {
-
// ??
return OK;
}
@@ -1615,7 +1504,6 @@ void GDScriptLanguage::finish() {
}
void GDScriptLanguage::profiling_start() {
-
#ifdef DEBUG_ENABLED
MutexLock lock(this->lock);
@@ -1638,7 +1526,6 @@ void GDScriptLanguage::profiling_start() {
}
void GDScriptLanguage::profiling_stop() {
-
#ifdef DEBUG_ENABLED
MutexLock lock(this->lock);
@@ -1647,7 +1534,6 @@ void GDScriptLanguage::profiling_stop() {
}
int GDScriptLanguage::profiling_get_accumulated_data(ProfilingInfo *p_info_arr, int p_info_max) {
-
int current = 0;
#ifdef DEBUG_ENABLED
@@ -1670,7 +1556,6 @@ int GDScriptLanguage::profiling_get_accumulated_data(ProfilingInfo *p_info_arr,
}
int GDScriptLanguage::profiling_get_frame_data(ProfilingInfo *p_info_arr, int p_info_max) {
-
int current = 0;
#ifdef DEBUG_ENABLED
@@ -1695,10 +1580,8 @@ int GDScriptLanguage::profiling_get_frame_data(ProfilingInfo *p_info_arr, int p_
}
struct GDScriptDepSort {
-
//must support sorting so inheritance works properly (parent must be reloaded first)
bool operator()(const Ref<GDScript> &A, const Ref<GDScript> &B) const {
-
if (A == B)
return false; //shouldn't happen but..
const GDScript *I = B->get_base().ptr();
@@ -1716,7 +1599,6 @@ struct GDScriptDepSort {
};
void GDScriptLanguage::reload_all_scripts() {
-
#ifdef DEBUG_ENABLED
print_verbose("GDScript: Reloading all scripts");
List<Ref<GDScript>> scripts;
@@ -1738,7 +1620,6 @@ void GDScriptLanguage::reload_all_scripts() {
scripts.sort_custom<GDScriptDepSort>(); //update in inheritance dependency order
for (List<Ref<GDScript>>::Element *E = scripts.front(); E; E = E->next()) {
-
print_verbose("GDScript: Reloading: " + E->get()->get_path());
E->get()->load_source_code(E->get()->get_path());
E->get()->reload(true);
@@ -1747,7 +1628,6 @@ void GDScriptLanguage::reload_all_scripts() {
}
void GDScriptLanguage::reload_tool_script(const Ref<Script> &p_script, bool p_soft_reload) {
-
#ifdef DEBUG_ENABLED
List<Ref<GDScript>> scripts;
@@ -1757,7 +1637,6 @@ void GDScriptLanguage::reload_tool_script(const Ref<Script> &p_script, bool p_so
SelfList<GDScript> *elem = script_list.first();
while (elem) {
if (elem->self()->get_path().is_resource_file()) {
-
scripts.push_back(Ref<GDScript>(elem->self())); //cast to gdscript to avoid being erased by accident
}
elem = elem->next();
@@ -1773,7 +1652,6 @@ void GDScriptLanguage::reload_tool_script(const Ref<Script> &p_script, bool p_so
scripts.sort_custom<GDScriptDepSort>(); //update in inheritance dependency order
for (List<Ref<GDScript>>::Element *E = scripts.front(); E; E = E->next()) {
-
bool reload = E->get() == p_script || to_reload.has(E->get()->get_base());
if (!reload)
@@ -1782,7 +1660,6 @@ void GDScriptLanguage::reload_tool_script(const Ref<Script> &p_script, bool p_so
to_reload.insert(E->get(), Map<ObjectID, List<Pair<StringName, Variant>>>());
if (!p_soft_reload) {
-
//save state and remove script from instances
Map<ObjectID, List<Pair<StringName, Variant>>> &map = to_reload[E->get()];
@@ -1791,7 +1668,6 @@ void GDScriptLanguage::reload_tool_script(const Ref<Script> &p_script, bool p_so
//save instance info
List<Pair<StringName, Variant>> state;
if (obj->get_script_instance()) {
-
obj->get_script_instance()->get_property_state(state);
map[obj->get_instance_id()] = state;
obj->set_script(Variant());
@@ -1806,7 +1682,6 @@ void GDScriptLanguage::reload_tool_script(const Ref<Script> &p_script, bool p_so
//save instance info
if (obj->get_script_instance()) {
-
map.insert(obj->get_instance_id(), List<Pair<StringName, Variant>>());
List<Pair<StringName, Variant>> &state = map[obj->get_instance_id()];
obj->get_script_instance()->get_property_state(state);
@@ -1826,13 +1701,11 @@ void GDScriptLanguage::reload_tool_script(const Ref<Script> &p_script, bool p_so
}
for (Map<Ref<GDScript>, Map<ObjectID, List<Pair<StringName, Variant>>>>::Element *E = to_reload.front(); E; E = E->next()) {
-
Ref<GDScript> scr = E->key();
scr->reload(p_soft_reload);
//restore state if saved
for (Map<ObjectID, List<Pair<StringName, Variant>>>::Element *F = E->get().front(); F; F = F->next()) {
-
List<Pair<StringName, Variant>> &saved_state = F->get();
Object *obj = ObjectDB::get_instance(F->key());
@@ -1876,7 +1749,6 @@ void GDScriptLanguage::reload_tool_script(const Ref<Script> &p_script, bool p_so
}
void GDScriptLanguage::frame() {
-
calls = 0;
#ifdef DEBUG_ENABLED
@@ -1900,7 +1772,6 @@ void GDScriptLanguage::frame() {
/* EDITOR FUNCTIONS */
void GDScriptLanguage::get_reserved_words(List<String> *p_words) const {
-
static const char *_reserved_words[] = {
// operators
"and",
@@ -1964,7 +1835,6 @@ void GDScriptLanguage::get_reserved_words(List<String> *p_words) const {
const char **w = _reserved_words;
while (*w) {
-
p_words->push_back(*w);
w++;
}
@@ -1975,12 +1845,10 @@ void GDScriptLanguage::get_reserved_words(List<String> *p_words) const {
}
bool GDScriptLanguage::handles_global_class_type(const String &p_type) const {
-
return p_type == "GDScript";
}
String GDScriptLanguage::get_global_class_name(const String &p_path, String *r_base_type, String *r_icon_path) const {
-
Vector<uint8_t> sourcef;
Error err;
FileAccessRef f = FileAccess::open(p_path, FileAccess::READ, &err);
@@ -1994,7 +1862,6 @@ String GDScriptLanguage::get_global_class_name(const String &p_path, String *r_b
parser.parse(source, p_path.get_base_dir(), true, p_path, false, nullptr, true);
if (parser.get_parse_tree() && parser.get_parse_tree()->type == GDScriptParser::Node::TYPE_CLASS) {
-
const GDScriptParser::ClassNode *c = static_cast<const GDScriptParser::ClassNode *>(parser.get_parse_tree());
if (r_icon_path) {
if (c->icon_path.empty() || c->icon_path.is_abs_path())
@@ -2003,7 +1870,6 @@ String GDScriptLanguage::get_global_class_name(const String &p_path, String *r_b
*r_icon_path = p_path.get_base_dir().plus_file(c->icon_path).simplify_path();
}
if (r_base_type) {
-
const GDScriptParser::ClassNode *subclass = c;
String path = p_path;
GDScriptParser subparser;
@@ -2077,7 +1943,6 @@ String GDScriptLanguage::get_global_class_name(const String &p_path, String *r_b
#ifdef DEBUG_ENABLED
String GDScriptWarning::get_message() const {
-
#define CHECK_SYMBOLS(m_amount) ERR_FAIL_COND_V(symbols.size() < m_amount, String());
switch (code) {
@@ -2246,7 +2111,6 @@ GDScriptWarning::Code GDScriptWarning::get_code_from_name(const String &p_name)
#endif // DEBUG_ENABLED
GDScriptLanguage::GDScriptLanguage() {
-
calls = 0;
ERR_FAIL_COND(singleton);
singleton = this;
@@ -2291,7 +2155,6 @@ GDScriptLanguage::GDScriptLanguage() {
}
GDScriptLanguage::~GDScriptLanguage() {
-
if (_call_stack) {
memdelete_arr(_call_stack);
}
@@ -2317,7 +2180,6 @@ Ref<GDScript> GDScriptLanguage::get_orphan_subclass(const String &p_qualified_na
/*************** RESOURCE ***************/
RES ResourceFormatLoaderGDScript::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, bool p_no_cache) {
-
if (r_error)
*r_error = ERR_FILE_CANT_OPEN;
@@ -2326,7 +2188,6 @@ RES ResourceFormatLoaderGDScript::load(const String &p_path, const String &p_ori
Ref<GDScript> scriptres(script);
if (p_path.ends_with(".gde") || p_path.ends_with(".gdc")) {
-
script->set_script_path(p_original_path); // script needs this.
script->set_path(p_original_path);
Error err = script->load_byte_code(p_path);
@@ -2348,19 +2209,16 @@ RES ResourceFormatLoaderGDScript::load(const String &p_path, const String &p_ori
}
void ResourceFormatLoaderGDScript::get_recognized_extensions(List<String> *p_extensions) const {
-
p_extensions->push_back("gd");
p_extensions->push_back("gdc");
p_extensions->push_back("gde");
}
bool ResourceFormatLoaderGDScript::handles_type(const String &p_type) const {
-
return (p_type == "Script" || p_type == "GDScript");
}
String ResourceFormatLoaderGDScript::get_resource_type(const String &p_path) const {
-
String el = p_path.get_extension().to_lower();
if (el == "gd" || el == "gdc" || el == "gde")
return "GDScript";
@@ -2368,7 +2226,6 @@ String ResourceFormatLoaderGDScript::get_resource_type(const String &p_path) con
}
void ResourceFormatLoaderGDScript::get_dependencies(const String &p_path, List<String> *p_dependencies, bool p_add_types) {
-
FileAccessRef file = FileAccess::open(p_path, FileAccess::READ);
ERR_FAIL_COND_MSG(!file, "Cannot open file '" + p_path + "'.");
@@ -2388,7 +2245,6 @@ void ResourceFormatLoaderGDScript::get_dependencies(const String &p_path, List<S
}
Error ResourceFormatSaverGDScript::save(const String &p_path, const RES &p_resource, uint32_t p_flags) {
-
Ref<GDScript> sqscr = p_resource;
ERR_FAIL_COND_V(sqscr.is_null(), ERR_INVALID_PARAMETER);
@@ -2415,12 +2271,10 @@ Error ResourceFormatSaverGDScript::save(const String &p_path, const RES &p_resou
}
void ResourceFormatSaverGDScript::get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) const {
-
if (Object::cast_to<GDScript>(*p_resource)) {
p_extensions->push_back("gd");
}
}
bool ResourceFormatSaverGDScript::recognize(const RES &p_resource) const {
-
return Object::cast_to<GDScript>(*p_resource) != nullptr;
}