diff options
Diffstat (limited to 'modules/gdscript/gdscript.cpp')
-rw-r--r-- | modules/gdscript/gdscript.cpp | 146 |
1 files changed, 0 insertions, 146 deletions
diff --git a/modules/gdscript/gdscript.cpp b/modules/gdscript/gdscript.cpp index 8559fac57c..d42fdb1e04 100644 --- a/modules/gdscript/gdscript.cpp +++ b/modules/gdscript/gdscript.cpp @@ -44,12 +44,10 @@ /////////////////////////// GDScriptNativeClass::GDScriptNativeClass(const StringName &p_name) { - name = p_name; } bool GDScriptNativeClass::_get(const StringName &p_name, Variant &r_ret) const { - bool ok; int v = ClassDB::get_integer_constant(name, p_name, &ok); @@ -62,12 +60,10 @@ bool GDScriptNativeClass::_get(const StringName &p_name, Variant &r_ret) const { } void GDScriptNativeClass::_bind_methods() { - ClassDB::bind_method(D_METHOD("new"), &GDScriptNativeClass::_new); } Variant GDScriptNativeClass::_new() { - Object *o = instance(); ERR_FAIL_COND_V_MSG(!o, Variant(), "Class type: '" + String(name) + "' is not instantiable."); @@ -80,12 +76,10 @@ Variant GDScriptNativeClass::_new() { } Object *GDScriptNativeClass::instance() { - return ClassDB::instance(name); } GDScriptInstance *GDScript::_create_instance(const Variant **p_args, int p_argcount, Object *p_owner, bool p_isref, Callable::CallError &r_error) { - /* STEP 1, CREATE */ GDScriptInstance *instance = memnew(GDScriptInstance); @@ -125,7 +119,6 @@ GDScriptInstance *GDScript::_create_instance(const Variant **p_args, int p_argco } Variant GDScript::_new(const Variant **p_args, int p_argcount, Callable::CallError &r_error) { - /* STEP 1, CREATE */ if (!valid) { @@ -171,7 +164,6 @@ Variant GDScript::_new(const Variant **p_args, int p_argcount, Callable::CallErr } bool GDScript::can_instance() const { - #ifdef TOOLS_ENABLED return valid && (tool || ScriptServer::is_scripting_enabled()); #else @@ -180,7 +172,6 @@ bool GDScript::can_instance() const { } Ref<Script> GDScript::get_base_script() const { - if (_base) { return Ref<GDScript>(_base); } else { @@ -189,7 +180,6 @@ Ref<Script> GDScript::get_base_script() const { } StringName GDScript::get_instance_base_type() const { - if (native.is_valid()) return native->get_name(); if (base.is_valid() && base->is_valid()) @@ -198,7 +188,6 @@ StringName GDScript::get_instance_base_type() const { } struct _GDScriptMemberSort { - int index; StringName name; _FORCE_INLINE_ bool operator<(const _GDScriptMemberSort &p_member) const { return index < p_member.index; } @@ -207,13 +196,11 @@ struct _GDScriptMemberSort { #ifdef TOOLS_ENABLED void GDScript::_placeholder_erased(PlaceHolderScriptInstance *p_placeholder) { - placeholders.erase(p_placeholder); } #endif void GDScript::get_script_method_list(List<MethodInfo> *p_list) const { - const GDScript *current = this; while (current) { for (const Map<StringName, GDScriptFunction *>::Element *E = current->member_functions.front(); E; E = E->next()) { @@ -233,15 +220,12 @@ void GDScript::get_script_method_list(List<MethodInfo> *p_list) const { } void GDScript::get_script_property_list(List<PropertyInfo> *p_list) const { - const GDScript *sptr = this; List<PropertyInfo> props; while (sptr) { - Vector<_GDScriptMemberSort> msort; for (Map<StringName, PropertyInfo>::Element *E = sptr->member_info.front(); E; E = E->next()) { - _GDScriptMemberSort ms; ERR_CONTINUE(!sptr->member_indices.has(E->key())); ms.index = sptr->member_indices[E->key()].index; @@ -252,7 +236,6 @@ void GDScript::get_script_property_list(List<PropertyInfo> *p_list) const { msort.sort(); msort.invert(); for (int i = 0; i < msort.size(); i++) { - props.push_front(sptr->member_info[msort[i].name]); } @@ -265,12 +248,10 @@ void GDScript::get_script_property_list(List<PropertyInfo> *p_list) const { } bool GDScript::has_method(const StringName &p_method) const { - return member_functions.has(p_method); } MethodInfo GDScript::get_method_info(const StringName &p_method) const { - const Map<StringName, GDScriptFunction *>::Element *E = member_functions.find(p_method); if (!E) return MethodInfo(); @@ -287,7 +268,6 @@ MethodInfo GDScript::get_method_info(const StringName &p_method) const { } bool GDScript::get_property_default_value(const StringName &p_property, Variant &r_value) const { - #ifdef TOOLS_ENABLED const Map<StringName, Variant>::Element *E = member_default_values_cache.find(p_property); @@ -304,14 +284,12 @@ bool GDScript::get_property_default_value(const StringName &p_property, Variant } ScriptInstance *GDScript::instance_create(Object *p_this) { - GDScript *top = this; while (top->_base) top = top->_base; if (top->native.is_valid()) { if (!ClassDB::is_parent_class(p_this->get_class_name(), top->native->get_name())) { - if (EngineDebugger::is_active()) { GDScriptLanguage::get_singleton()->debug_break_parse(get_path(), 1, "Script inherits from native type '" + String(top->native->get_name()) + "', so it can't be instanced in object of type: '" + p_this->get_class() + "'"); } @@ -335,22 +313,18 @@ PlaceHolderScriptInstance *GDScript::placeholder_instance_create(Object *p_this) } bool GDScript::instance_has(const Object *p_this) const { - MutexLock lock(GDScriptLanguage::singleton->lock); return instances.has((Object *)p_this); } bool GDScript::has_source_code() const { - return source != ""; } String GDScript::get_source_code() const { - return source; } void GDScript::set_source_code(const String &p_code) { - if (source == p_code) return; source = p_code; @@ -361,7 +335,6 @@ void GDScript::set_source_code(const String &p_code) { #ifdef TOOLS_ENABLED void GDScript::_update_exports_values(Map<StringName, Variant> &values, List<PropertyInfo> &propnames) { - if (base_cache.is_valid()) { base_cache->_update_exports_values(values, propnames); } @@ -377,7 +350,6 @@ void GDScript::_update_exports_values(Map<StringName, Variant> &values, List<Pro #endif bool GDScript::_update_exports(bool *r_err, bool p_recursive_call) { - #ifdef TOOLS_ENABLED static Vector<GDScript *> base_caches; @@ -403,7 +375,6 @@ bool GDScript::_update_exports(bool *r_err, bool p_recursive_call) { Error err = parser.parse(source, basedir, true, path); if (err == OK) { - const GDScriptParser::Node *root = parser.get_parse_tree(); ERR_FAIL_COND_V(root->type != GDScriptParser::Node::TYPE_CLASS, false); @@ -419,10 +390,8 @@ bool GDScript::_update_exports(bool *r_err, bool p_recursive_call) { if (String(c->extends_file) != "" && String(c->extends_file) != get_path()) { path = c->extends_file; if (path.is_rel_path()) { - String base = get_path(); if (base == "" || base.is_rel_path()) { - ERR_PRINT(("Could not resolve relative path for parent class: " + path).utf8().get_data()); } else { path = base.get_base_dir().plus_file(path); @@ -437,11 +406,9 @@ bool GDScript::_update_exports(bool *r_err, bool p_recursive_call) { if (path != "") { if (path != get_path()) { - Ref<GDScript> bf = ResourceLoader::load(path); if (bf.is_valid()) { - base_cache = bf; bf->inheriters_cache.insert(get_instance_id()); } @@ -518,7 +485,6 @@ bool GDScript::_update_exports(bool *r_err, bool p_recursive_call) { } void GDScript::update_exports() { - #ifdef TOOLS_ENABLED bool cyclic_error = false; @@ -540,16 +506,13 @@ void GDScript::update_exports() { } void GDScript::_set_subclass_path(Ref<GDScript> &p_sc, const String &p_path) { - p_sc->path = p_path; for (Map<StringName, Ref<GDScript>>::Element *E = p_sc->subclasses.front(); E; E = E->next()) { - _set_subclass_path(E->get(), p_path); } } Error GDScript::reload(bool p_keep_state) { - bool has_instances; { MutexLock lock(GDScriptLanguage::singleton->lock); @@ -589,7 +552,6 @@ Error GDScript::reload(bool p_keep_state) { err = compiler.compile(&parser, this, p_keep_state); if (err) { - if (can_run) { if (EngineDebugger::is_active()) { GDScriptLanguage::get_singleton()->debug_break_parse(get_path(), compiler.get_error_line(), "Parser Error: " + compiler.get_error()); @@ -613,7 +575,6 @@ Error GDScript::reload(bool p_keep_state) { valid = true; for (Map<StringName, Ref<GDScript>>::Element *E = subclasses.front(); E; E = E->next()) { - _set_subclass_path(E->get(), path); } @@ -623,12 +584,10 @@ Error GDScript::reload(bool p_keep_state) { } ScriptLanguage *GDScript::get_language() const { - return GDScriptLanguage::get_singleton(); } void GDScript::get_constants(Map<StringName, Variant> *p_constants) { - if (p_constants) { for (Map<StringName, Variant>::Element *E = constants.front(); E; E = E->next()) { (*p_constants)[E->key()] = E->value(); @@ -703,13 +662,10 @@ MultiplayerAPI::RPCMode GDScript::get_rset_mode(const StringName &p_variable) co } Variant GDScript::call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) { - GDScript *top = this; while (top) { - Map<StringName, GDScriptFunction *>::Element *E = top->member_functions.find(p_method); if (E) { - ERR_FAIL_COND_V_MSG(!E->get()->is_static(), Variant(), "Can't call non-static function '" + String(p_method) + "' in script."); return E->get()->call(nullptr, p_args, p_argcount, r_error); @@ -723,16 +679,12 @@ Variant GDScript::call(const StringName &p_method, const Variant **p_args, int p } bool GDScript::_get(const StringName &p_name, Variant &r_ret) const { - { - const GDScript *top = this; while (top) { - { const Map<StringName, Variant>::Element *E = top->constants.find(p_name); if (E) { - r_ret = E->get(); return true; } @@ -741,7 +693,6 @@ bool GDScript::_get(const StringName &p_name, Variant &r_ret) const { { const Map<StringName, Ref<GDScript>>::Element *E = subclasses.find(p_name); if (E) { - r_ret = E->get(); return true; } @@ -750,7 +701,6 @@ bool GDScript::_get(const StringName &p_name, Variant &r_ret) const { } if (p_name == GDScriptLanguage::get_singleton()->strings._script_source) { - r_ret = get_source_code(); return true; } @@ -759,9 +709,7 @@ bool GDScript::_get(const StringName &p_name, Variant &r_ret) const { return false; } bool GDScript::_set(const StringName &p_name, const Variant &p_value) { - if (p_name == GDScriptLanguage::get_singleton()->strings._script_source) { - set_source_code(p_value); reload(); } else @@ -771,29 +719,24 @@ bool GDScript::_set(const StringName &p_name, const Variant &p_value) { } void GDScript::_get_property_list(List<PropertyInfo> *p_properties) const { - p_properties->push_back(PropertyInfo(Variant::STRING, "script/source", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL)); } void GDScript::_bind_methods() { - ClassDB::bind_vararg_method(METHOD_FLAGS_DEFAULT, "new", &GDScript::_new, MethodInfo("new")); ClassDB::bind_method(D_METHOD("get_as_byte_code"), &GDScript::get_as_byte_code); } Vector<uint8_t> GDScript::get_as_byte_code() const { - GDScriptTokenizerBuffer tokenizer; return tokenizer.parse_code_string(source); }; Error GDScript::load_byte_code(const String &p_path) { - Vector<uint8_t> bytecode; if (p_path.ends_with("gde")) { - FileAccess *fa = FileAccess::open(p_path, FileAccess::READ); ERR_FAIL_COND_V(!fa, ERR_CANT_OPEN); @@ -822,7 +765,6 @@ Error GDScript::load_byte_code(const String &p_path) { memdelete(fae); } else { - bytecode = FileAccess::get_file_as_array(p_path); } @@ -856,7 +798,6 @@ Error GDScript::load_byte_code(const String &p_path) { valid = true; for (Map<StringName, Ref<GDScript>>::Element *E = subclasses.front(); E; E = E->next()) { - _set_subclass_path(E->get(), path); } @@ -866,12 +807,10 @@ Error GDScript::load_byte_code(const String &p_path) { } Error GDScript::load_source_code(const String &p_path) { - Vector<uint8_t> sourcef; Error err; FileAccess *f = FileAccess::open(p_path, FileAccess::READ, &err); if (err) { - ERR_FAIL_COND_V(err, err); } @@ -886,7 +825,6 @@ Error GDScript::load_source_code(const String &p_path) { String s; if (s.parse_utf8((const char *)w)) { - ERR_FAIL_V_MSG(ERR_INVALID_DATA, "Script '" + p_path + "' contains invalid unicode (UTF-8), so it was not loaded. Please ensure that scripts are saved in valid UTF-8 unicode."); } @@ -899,14 +837,11 @@ Error GDScript::load_source_code(const String &p_path) { } const Map<StringName, GDScriptFunction *> &GDScript::debug_get_member_functions() const { - return member_functions; } StringName GDScript::debug_get_member_by_index(int p_idx) const { - for (const Map<StringName, MemberInfo>::Element *E = member_indices.front(); E; E = E->next()) { - if (E->get().index == p_idx) return E->key(); } @@ -915,7 +850,6 @@ StringName GDScript::debug_get_member_by_index(int p_idx) const { } Ref<GDScript> GDScript::get_base() const { - return base; } @@ -951,9 +885,7 @@ bool GDScript::has_script_signal(const StringName &p_signal) const { return false; } void GDScript::get_script_signal_list(List<MethodInfo> *r_signals) const { - for (const Map<StringName, Vector<StringName>>::Element *E = _signals.front(); E; E = E->next()) { - MethodInfo mi; mi.name = E->key(); for (int i = 0; i < E->get().size(); i++) { @@ -977,7 +909,6 @@ void GDScript::get_script_signal_list(List<MethodInfo> *r_signals) const { GDScript::GDScript() : script_list(this) { - valid = false; subclass_count = 0; initializer = nullptr; @@ -1079,7 +1010,6 @@ void GDScript::_init_rpc_methods_properties() { } GDScript::~GDScript() { - { MutexLock lock(GDScriptLanguage::get_singleton()->lock); @@ -1109,7 +1039,6 @@ GDScript::~GDScript() { ////////////////////////////// bool GDScriptInstance::set(const StringName &p_name, const Variant &p_value) { - //member { const Map<StringName, GDScript::MemberInfo>::Element *E = script->member_indices.find(p_name); @@ -1144,10 +1073,8 @@ bool GDScriptInstance::set(const StringName &p_name, const Variant &p_value) { GDScript *sptr = script.ptr(); while (sptr) { - Map<StringName, GDScriptFunction *>::Element *E = sptr->member_functions.find(GDScriptLanguage::get_singleton()->strings._set); if (E) { - Variant name = p_name; const Variant *args[2] = { &name, &p_value }; @@ -1163,10 +1090,8 @@ bool GDScriptInstance::set(const StringName &p_name, const Variant &p_value) { } bool GDScriptInstance::get(const StringName &p_name, Variant &r_ret) const { - const GDScript *sptr = script.ptr(); while (sptr) { - { const Map<StringName, GDScript::MemberInfo>::Element *E = script->member_indices.find(p_name); if (E) { @@ -1183,7 +1108,6 @@ bool GDScriptInstance::get(const StringName &p_name, Variant &r_ret) const { } { - const GDScript *sl = sptr; while (sl) { const Map<StringName, Variant>::Element *E = sl->constants.find(p_name); @@ -1198,7 +1122,6 @@ bool GDScriptInstance::get(const StringName &p_name, Variant &r_ret) const { { const Map<StringName, GDScriptFunction *>::Element *E = sptr->member_functions.find(GDScriptLanguage::get_singleton()->strings._get); if (E) { - Variant name = p_name; const Variant *args[1] = { &name }; @@ -1217,10 +1140,8 @@ bool GDScriptInstance::get(const StringName &p_name, Variant &r_ret) const { } Variant::Type GDScriptInstance::get_property_type(const StringName &p_name, bool *r_is_valid) const { - const GDScript *sptr = script.ptr(); while (sptr) { - if (sptr->member_info.has(p_name)) { if (r_is_valid) *r_is_valid = true; @@ -1241,19 +1162,15 @@ void GDScriptInstance::get_property_list(List<PropertyInfo> *p_properties) const List<PropertyInfo> props; while (sptr) { - const Map<StringName, GDScriptFunction *>::Element *E = sptr->member_functions.find(GDScriptLanguage::get_singleton()->strings._get_property_list); if (E) { - Callable::CallError err; Variant ret = const_cast<GDScriptFunction *>(E->get())->call(const_cast<GDScriptInstance *>(this), nullptr, 0, err); if (err.error == Callable::CallError::CALL_OK) { - ERR_FAIL_COND_MSG(ret.get_type() != Variant::ARRAY, "Wrong type for _get_property_list, must be an array of dictionaries."); Array arr = ret; for (int i = 0; i < arr.size(); i++) { - Dictionary d = arr[i]; ERR_CONTINUE(!d.has("name")); ERR_CONTINUE(!d.has("type")); @@ -1278,7 +1195,6 @@ void GDScriptInstance::get_property_list(List<PropertyInfo> *p_properties) const Vector<_GDScriptMemberSort> msort; for (Map<StringName, PropertyInfo>::Element *F = sptr->member_info.front(); F; F = F->next()) { - _GDScriptMemberSort ms; ERR_CONTINUE(!sptr->member_indices.has(F->key())); ms.index = sptr->member_indices[F->key()].index; @@ -1289,7 +1205,6 @@ void GDScriptInstance::get_property_list(List<PropertyInfo> *p_properties) const msort.sort(); msort.invert(); for (int i = 0; i < msort.size(); i++) { - props.push_front(sptr->member_info[msort[i].name]); } @@ -1297,18 +1212,14 @@ void GDScriptInstance::get_property_list(List<PropertyInfo> *p_properties) const } for (List<PropertyInfo>::Element *E = props.front(); E; E = E->next()) { - p_properties->push_back(E->get()); } } void GDScriptInstance::get_method_list(List<MethodInfo> *p_list) const { - const GDScript *sptr = script.ptr(); while (sptr) { - for (Map<StringName, GDScriptFunction *>::Element *E = sptr->member_functions.front(); E; E = E->next()) { - MethodInfo mi; mi.name = E->key(); mi.flags |= METHOD_FLAG_FROM_SCRIPT; @@ -1321,7 +1232,6 @@ void GDScriptInstance::get_method_list(List<MethodInfo> *p_list) const { } bool GDScriptInstance::has_method(const StringName &p_method) const { - const GDScript *sptr = script.ptr(); while (sptr) { const Map<StringName, GDScriptFunction *>::Element *E = sptr->member_functions.find(p_method); @@ -1333,7 +1243,6 @@ bool GDScriptInstance::has_method(const StringName &p_method) const { return false; } Variant GDScriptInstance::call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) { - GDScript *sptr = script.ptr(); while (sptr) { Map<StringName, GDScriptFunction *>::Element *E = sptr->member_functions.find(p_method); @@ -1347,7 +1256,6 @@ Variant GDScriptInstance::call(const StringName &p_method, const Variant **p_arg } void GDScriptInstance::call_multilevel(const StringName &p_method, const Variant **p_args, int p_argcount) { - GDScript *sptr = script.ptr(); Callable::CallError ce; @@ -1361,7 +1269,6 @@ void GDScriptInstance::call_multilevel(const StringName &p_method, const Variant } void GDScriptInstance::_ml_call_reversed(GDScript *sptr, const StringName &p_method, const Variant **p_args, int p_argcount) { - if (sptr->_base) _ml_call_reversed(sptr->_base, p_method, p_args, p_argcount); @@ -1374,14 +1281,12 @@ void GDScriptInstance::_ml_call_reversed(GDScript *sptr, const StringName &p_met } void GDScriptInstance::call_multilevel_reversed(const StringName &p_method, const Variant **p_args, int p_argcount) { - if (script.ptr()) { _ml_call_reversed(script.ptr(), p_method, p_args, p_argcount); } } void GDScriptInstance::notification(int p_notification) { - //notification is not virtual, it gets called at ALL levels just like in C. Variant value = p_notification; const Variant *args[1] = { &value }; @@ -1421,12 +1326,10 @@ String GDScriptInstance::to_string(bool *r_valid) { } Ref<Script> GDScriptInstance::get_script() const { - return script; } ScriptLanguage *GDScriptInstance::get_language() { - return GDScriptLanguage::get_singleton(); } @@ -1471,7 +1374,6 @@ MultiplayerAPI::RPCMode GDScriptInstance::get_rset_mode(const StringName &p_vari } void GDScriptInstance::reload_members() { - #ifdef DEBUG_ENABLED members.resize(script->member_indices.size()); //resize @@ -1481,7 +1383,6 @@ void GDScriptInstance::reload_members() { //pass the values to the new indices for (Map<StringName, GDScript::MemberInfo>::Element *E = script->member_indices.front(); E; E = E->next()) { - if (member_indices_cache.has(E->key())) { Variant value = members[member_indices_cache[E->key()]]; new_members.write[E->get().index] = value; @@ -1494,7 +1395,6 @@ void GDScriptInstance::reload_members() { //pass the values to the new indices member_indices_cache.clear(); for (Map<StringName, GDScript::MemberInfo>::Element *E = script->member_indices.front(); E; E = E->next()) { - member_indices_cache[E->key()] = E->get().index; } @@ -1507,7 +1407,6 @@ GDScriptInstance::GDScriptInstance() { } GDScriptInstance::~GDScriptInstance() { - MutexLock lock(GDScriptLanguage::get_singleton()->lock); while (SelfList<GDScriptFunctionState> *E = pending_func_states.first()) { @@ -1525,14 +1424,12 @@ GDScriptInstance::~GDScriptInstance() { GDScriptLanguage *GDScriptLanguage::singleton = nullptr; String GDScriptLanguage::get_name() const { - return "GDScript"; } /* LANGUAGE FUNCTIONS */ void GDScriptLanguage::_add_global(const StringName &p_name, const Variant &p_value) { - if (globals.has(p_name)) { //overwrite existing global_array.write[globals[p_name]] = p_value; @@ -1544,7 +1441,6 @@ void GDScriptLanguage::_add_global(const StringName &p_name, const Variant &p_va } void GDScriptLanguage::add_global_constant(const StringName &p_variable, const Variant &p_value) { - _add_global(p_variable, p_value); } @@ -1558,11 +1454,9 @@ void GDScriptLanguage::remove_named_global_constant(const StringName &p_name) { } void GDScriptLanguage::init() { - //populate global constants int gcc = GlobalConstants::get_global_constant_count(); for (int i = 0; i < gcc; i++) { - _add_global(StaticCString::create(GlobalConstants::get_global_constant_name(i)), GlobalConstants::get_global_constant_value(i)); } @@ -1576,7 +1470,6 @@ void GDScriptLanguage::init() { List<StringName> class_list; ClassDB::get_class_list(&class_list); for (List<StringName>::Element *E = class_list.front(); E; E = E->next()) { - StringName n = E->get(); String s = String(n); if (s.begins_with("_")) @@ -1593,21 +1486,17 @@ void GDScriptLanguage::init() { List<Engine::Singleton> singletons; Engine::get_singleton()->get_singletons(&singletons); for (List<Engine::Singleton>::Element *E = singletons.front(); E; E = E->next()) { - _add_global(E->get().name, E->get().ptr); } } String GDScriptLanguage::get_type() const { - return "GDScript"; } String GDScriptLanguage::get_extension() const { - return "gd"; } Error GDScriptLanguage::execute_file(const String &p_path) { - // ?? return OK; } @@ -1615,7 +1504,6 @@ void GDScriptLanguage::finish() { } void GDScriptLanguage::profiling_start() { - #ifdef DEBUG_ENABLED MutexLock lock(this->lock); @@ -1638,7 +1526,6 @@ void GDScriptLanguage::profiling_start() { } void GDScriptLanguage::profiling_stop() { - #ifdef DEBUG_ENABLED MutexLock lock(this->lock); @@ -1647,7 +1534,6 @@ void GDScriptLanguage::profiling_stop() { } int GDScriptLanguage::profiling_get_accumulated_data(ProfilingInfo *p_info_arr, int p_info_max) { - int current = 0; #ifdef DEBUG_ENABLED @@ -1670,7 +1556,6 @@ int GDScriptLanguage::profiling_get_accumulated_data(ProfilingInfo *p_info_arr, } int GDScriptLanguage::profiling_get_frame_data(ProfilingInfo *p_info_arr, int p_info_max) { - int current = 0; #ifdef DEBUG_ENABLED @@ -1695,10 +1580,8 @@ int GDScriptLanguage::profiling_get_frame_data(ProfilingInfo *p_info_arr, int p_ } struct GDScriptDepSort { - //must support sorting so inheritance works properly (parent must be reloaded first) bool operator()(const Ref<GDScript> &A, const Ref<GDScript> &B) const { - if (A == B) return false; //shouldn't happen but.. const GDScript *I = B->get_base().ptr(); @@ -1716,7 +1599,6 @@ struct GDScriptDepSort { }; void GDScriptLanguage::reload_all_scripts() { - #ifdef DEBUG_ENABLED print_verbose("GDScript: Reloading all scripts"); List<Ref<GDScript>> scripts; @@ -1738,7 +1620,6 @@ void GDScriptLanguage::reload_all_scripts() { scripts.sort_custom<GDScriptDepSort>(); //update in inheritance dependency order for (List<Ref<GDScript>>::Element *E = scripts.front(); E; E = E->next()) { - print_verbose("GDScript: Reloading: " + E->get()->get_path()); E->get()->load_source_code(E->get()->get_path()); E->get()->reload(true); @@ -1747,7 +1628,6 @@ void GDScriptLanguage::reload_all_scripts() { } void GDScriptLanguage::reload_tool_script(const Ref<Script> &p_script, bool p_soft_reload) { - #ifdef DEBUG_ENABLED List<Ref<GDScript>> scripts; @@ -1757,7 +1637,6 @@ void GDScriptLanguage::reload_tool_script(const Ref<Script> &p_script, bool p_so SelfList<GDScript> *elem = script_list.first(); while (elem) { if (elem->self()->get_path().is_resource_file()) { - scripts.push_back(Ref<GDScript>(elem->self())); //cast to gdscript to avoid being erased by accident } elem = elem->next(); @@ -1773,7 +1652,6 @@ void GDScriptLanguage::reload_tool_script(const Ref<Script> &p_script, bool p_so scripts.sort_custom<GDScriptDepSort>(); //update in inheritance dependency order for (List<Ref<GDScript>>::Element *E = scripts.front(); E; E = E->next()) { - bool reload = E->get() == p_script || to_reload.has(E->get()->get_base()); if (!reload) @@ -1782,7 +1660,6 @@ void GDScriptLanguage::reload_tool_script(const Ref<Script> &p_script, bool p_so to_reload.insert(E->get(), Map<ObjectID, List<Pair<StringName, Variant>>>()); if (!p_soft_reload) { - //save state and remove script from instances Map<ObjectID, List<Pair<StringName, Variant>>> &map = to_reload[E->get()]; @@ -1791,7 +1668,6 @@ void GDScriptLanguage::reload_tool_script(const Ref<Script> &p_script, bool p_so //save instance info List<Pair<StringName, Variant>> state; if (obj->get_script_instance()) { - obj->get_script_instance()->get_property_state(state); map[obj->get_instance_id()] = state; obj->set_script(Variant()); @@ -1806,7 +1682,6 @@ void GDScriptLanguage::reload_tool_script(const Ref<Script> &p_script, bool p_so //save instance info if (obj->get_script_instance()) { - map.insert(obj->get_instance_id(), List<Pair<StringName, Variant>>()); List<Pair<StringName, Variant>> &state = map[obj->get_instance_id()]; obj->get_script_instance()->get_property_state(state); @@ -1826,13 +1701,11 @@ void GDScriptLanguage::reload_tool_script(const Ref<Script> &p_script, bool p_so } for (Map<Ref<GDScript>, Map<ObjectID, List<Pair<StringName, Variant>>>>::Element *E = to_reload.front(); E; E = E->next()) { - Ref<GDScript> scr = E->key(); scr->reload(p_soft_reload); //restore state if saved for (Map<ObjectID, List<Pair<StringName, Variant>>>::Element *F = E->get().front(); F; F = F->next()) { - List<Pair<StringName, Variant>> &saved_state = F->get(); Object *obj = ObjectDB::get_instance(F->key()); @@ -1876,7 +1749,6 @@ void GDScriptLanguage::reload_tool_script(const Ref<Script> &p_script, bool p_so } void GDScriptLanguage::frame() { - calls = 0; #ifdef DEBUG_ENABLED @@ -1900,7 +1772,6 @@ void GDScriptLanguage::frame() { /* EDITOR FUNCTIONS */ void GDScriptLanguage::get_reserved_words(List<String> *p_words) const { - static const char *_reserved_words[] = { // operators "and", @@ -1964,7 +1835,6 @@ void GDScriptLanguage::get_reserved_words(List<String> *p_words) const { const char **w = _reserved_words; while (*w) { - p_words->push_back(*w); w++; } @@ -1975,12 +1845,10 @@ void GDScriptLanguage::get_reserved_words(List<String> *p_words) const { } bool GDScriptLanguage::handles_global_class_type(const String &p_type) const { - return p_type == "GDScript"; } String GDScriptLanguage::get_global_class_name(const String &p_path, String *r_base_type, String *r_icon_path) const { - Vector<uint8_t> sourcef; Error err; FileAccessRef f = FileAccess::open(p_path, FileAccess::READ, &err); @@ -1994,7 +1862,6 @@ String GDScriptLanguage::get_global_class_name(const String &p_path, String *r_b parser.parse(source, p_path.get_base_dir(), true, p_path, false, nullptr, true); if (parser.get_parse_tree() && parser.get_parse_tree()->type == GDScriptParser::Node::TYPE_CLASS) { - const GDScriptParser::ClassNode *c = static_cast<const GDScriptParser::ClassNode *>(parser.get_parse_tree()); if (r_icon_path) { if (c->icon_path.empty() || c->icon_path.is_abs_path()) @@ -2003,7 +1870,6 @@ String GDScriptLanguage::get_global_class_name(const String &p_path, String *r_b *r_icon_path = p_path.get_base_dir().plus_file(c->icon_path).simplify_path(); } if (r_base_type) { - const GDScriptParser::ClassNode *subclass = c; String path = p_path; GDScriptParser subparser; @@ -2077,7 +1943,6 @@ String GDScriptLanguage::get_global_class_name(const String &p_path, String *r_b #ifdef DEBUG_ENABLED String GDScriptWarning::get_message() const { - #define CHECK_SYMBOLS(m_amount) ERR_FAIL_COND_V(symbols.size() < m_amount, String()); switch (code) { @@ -2246,7 +2111,6 @@ GDScriptWarning::Code GDScriptWarning::get_code_from_name(const String &p_name) #endif // DEBUG_ENABLED GDScriptLanguage::GDScriptLanguage() { - calls = 0; ERR_FAIL_COND(singleton); singleton = this; @@ -2291,7 +2155,6 @@ GDScriptLanguage::GDScriptLanguage() { } GDScriptLanguage::~GDScriptLanguage() { - if (_call_stack) { memdelete_arr(_call_stack); } @@ -2317,7 +2180,6 @@ Ref<GDScript> GDScriptLanguage::get_orphan_subclass(const String &p_qualified_na /*************** RESOURCE ***************/ RES ResourceFormatLoaderGDScript::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, bool p_no_cache) { - if (r_error) *r_error = ERR_FILE_CANT_OPEN; @@ -2326,7 +2188,6 @@ RES ResourceFormatLoaderGDScript::load(const String &p_path, const String &p_ori Ref<GDScript> scriptres(script); if (p_path.ends_with(".gde") || p_path.ends_with(".gdc")) { - script->set_script_path(p_original_path); // script needs this. script->set_path(p_original_path); Error err = script->load_byte_code(p_path); @@ -2348,19 +2209,16 @@ RES ResourceFormatLoaderGDScript::load(const String &p_path, const String &p_ori } void ResourceFormatLoaderGDScript::get_recognized_extensions(List<String> *p_extensions) const { - p_extensions->push_back("gd"); p_extensions->push_back("gdc"); p_extensions->push_back("gde"); } bool ResourceFormatLoaderGDScript::handles_type(const String &p_type) const { - return (p_type == "Script" || p_type == "GDScript"); } String ResourceFormatLoaderGDScript::get_resource_type(const String &p_path) const { - String el = p_path.get_extension().to_lower(); if (el == "gd" || el == "gdc" || el == "gde") return "GDScript"; @@ -2368,7 +2226,6 @@ String ResourceFormatLoaderGDScript::get_resource_type(const String &p_path) con } void ResourceFormatLoaderGDScript::get_dependencies(const String &p_path, List<String> *p_dependencies, bool p_add_types) { - FileAccessRef file = FileAccess::open(p_path, FileAccess::READ); ERR_FAIL_COND_MSG(!file, "Cannot open file '" + p_path + "'."); @@ -2388,7 +2245,6 @@ void ResourceFormatLoaderGDScript::get_dependencies(const String &p_path, List<S } Error ResourceFormatSaverGDScript::save(const String &p_path, const RES &p_resource, uint32_t p_flags) { - Ref<GDScript> sqscr = p_resource; ERR_FAIL_COND_V(sqscr.is_null(), ERR_INVALID_PARAMETER); @@ -2415,12 +2271,10 @@ Error ResourceFormatSaverGDScript::save(const String &p_path, const RES &p_resou } void ResourceFormatSaverGDScript::get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) const { - if (Object::cast_to<GDScript>(*p_resource)) { p_extensions->push_back("gd"); } } bool ResourceFormatSaverGDScript::recognize(const RES &p_resource) const { - return Object::cast_to<GDScript>(*p_resource) != nullptr; } |