diff options
Diffstat (limited to 'modules/gdscript/gdscript.cpp')
-rw-r--r-- | modules/gdscript/gdscript.cpp | 27 |
1 files changed, 11 insertions, 16 deletions
diff --git a/modules/gdscript/gdscript.cpp b/modules/gdscript/gdscript.cpp index 8c6e56aeb9..bc8801b8b9 100644 --- a/modules/gdscript/gdscript.cpp +++ b/modules/gdscript/gdscript.cpp @@ -640,9 +640,9 @@ bool GDScript::_update_exports(bool *r_err, bool p_recursive_call, PlaceHolderSc String path = ""; if (String(c->extends_path) != "" && String(c->extends_path) != get_path()) { path = c->extends_path; - if (path.is_rel_path()) { + if (path.is_relative_path()) { String base = get_path(); - if (base == "" || base.is_rel_path()) { + if (base == "" || base.is_relative_path()) { ERR_PRINT(("Could not resolve relative path for parent class: " + path).utf8().get_data()); } else { path = base.get_base_dir().plus_file(path); @@ -915,7 +915,7 @@ void GDScript::get_members(Set<StringName> *p_members) { } } -const Vector<MultiplayerAPI::RPCConfig> GDScript::get_rpc_methods() const { +const Vector<Multiplayer::RPCConfig> GDScript::get_rpc_methods() const { return rpc_functions; } @@ -1179,8 +1179,8 @@ void GDScript::_init_rpc_methods_properties() { while (cscript) { // RPC Methods for (Map<StringName, GDScriptFunction *>::Element *E = cscript->member_functions.front(); E; E = E->next()) { - MultiplayerAPI::RPCConfig config = E->get()->get_rpc_config(); - if (config.rpc_mode != MultiplayerAPI::RPC_MODE_DISABLED) { + Multiplayer::RPCConfig config = E->get()->get_rpc_config(); + if (config.rpc_mode != Multiplayer::RPC_MODE_DISABLED) { config.name = E->get()->get_name(); if (rpc_functions.find(config) == -1) { rpc_functions.push_back(config); @@ -1200,7 +1200,7 @@ void GDScript::_init_rpc_methods_properties() { } // Sort so we are 100% that they are always the same. - rpc_functions.sort_custom<MultiplayerAPI::SortRPCConfig>(); + rpc_functions.sort_custom<Multiplayer::SortRPCConfig>(); } GDScript::~GDScript() { @@ -1556,7 +1556,7 @@ ScriptLanguage *GDScriptInstance::get_language() { return GDScriptLanguage::get_singleton(); } -const Vector<MultiplayerAPI::RPCConfig> GDScriptInstance::get_rpc_methods() const { +const Vector<Multiplayer::RPCConfig> GDScriptInstance::get_rpc_methods() const { return script->get_rpc_methods(); } @@ -1659,16 +1659,11 @@ void GDScriptLanguage::init() { List<StringName> class_list; ClassDB::get_class_list(&class_list); for (const StringName &n : class_list) { - String s = String(n); - if (s.begins_with("_")) { - s = s.substr(1, s.length()); - } - - if (globals.has(s)) { + if (globals.has(n)) { continue; } Ref<GDScriptNativeClass> nc = memnew(GDScriptNativeClass(n)); - _add_global(s, nc); + _add_global(n, nc); } //populate singletons @@ -2079,7 +2074,7 @@ String GDScriptLanguage::get_global_class_name(const String &p_path, String *r_b if (r_icon_path) { if (c->icon_path.is_empty() || c->icon_path.is_absolute_path()) { *r_icon_path = c->icon_path; - } else if (c->icon_path.is_rel_path()) { + } else if (c->icon_path.is_relative_path()) { *r_icon_path = p_path.get_base_dir().plus_file(c->icon_path).simplify_path(); } } @@ -2107,7 +2102,7 @@ String GDScriptLanguage::get_global_class_name(const String &p_path, String *r_b break; } String subpath = subclass->extends_path; - if (subpath.is_rel_path()) { + if (subpath.is_relative_path()) { subpath = path.get_base_dir().plus_file(subpath).simplify_path(); } |