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-rw-r--r--modules/gdscript/gd_script.h8
1 files changed, 7 insertions, 1 deletions
diff --git a/modules/gdscript/gd_script.h b/modules/gdscript/gd_script.h
index 5574b30d44..1e1279d5f5 100644
--- a/modules/gdscript/gd_script.h
+++ b/modules/gdscript/gd_script.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -260,6 +260,7 @@ friend class GDScriptLanguage;
Map<StringName,GDFunction> member_functions;
Map<StringName,MemberInfo> member_indices; //members are just indices to the instanced script.
Map<StringName,Ref<GDScript> > subclasses;
+ Map<StringName,Vector<StringName> > _signals;
#ifdef TOOLS_ENABLED
@@ -318,6 +319,9 @@ public:
const Map<StringName,GDFunction>& get_member_functions() const { return member_functions; }
const Ref<GDNativeClass>& get_native() const { return native; }
+ virtual bool has_script_signal(const StringName& p_signal) const;
+ virtual void get_script_signal_list(List<MethodInfo> *r_signals) const;
+
bool is_tool() const { return tool; }
Ref<GDScript> get_base() const;
@@ -345,6 +349,8 @@ public:
Error load_source_code(const String& p_path);
Error load_byte_code(const String& p_path);
+ Vector<uint8_t> get_as_byte_code() const;
+
virtual ScriptLanguage *get_language() const;
GDScript();