diff options
Diffstat (limited to 'modules/gdscript/doc_classes')
-rw-r--r-- | modules/gdscript/doc_classes/@GDScript.xml | 89 |
1 files changed, 56 insertions, 33 deletions
diff --git a/modules/gdscript/doc_classes/@GDScript.xml b/modules/gdscript/doc_classes/@GDScript.xml index a21b6a2907..62a3794c6d 100644 --- a/modules/gdscript/doc_classes/@GDScript.xml +++ b/modules/gdscript/doc_classes/@GDScript.xml @@ -389,37 +389,6 @@ [/codeblock] </description> </method> - <method name="posmod"> - <return type="int"> - </return> - <argument index="0" name="a" type="int"> - </argument> - <argument index="1" name="b" type="int"> - </argument> - <description> - Returns the integer modulus of [code]a/b[/code] that wraps equally in positive and negative. - [codeblock] - var i = -6 - while i < 5: - prints(i, posmod(i, 3)) - i += 1 - [/codeblock] - Produces: - [codeblock] - -6 0 - -5 1 - -4 2 - -3 0 - -2 1 - -1 2 - 0 0 - 1 1 - 2 2 - 3 0 - 4 1 - [/codeblock] - </description> - </method> <method name="funcref"> <return type="FuncRef"> </return> @@ -604,6 +573,29 @@ [/codeblock] </description> </method> + <method name="lerp_angle"> + <return type="float"> + </return> + <argument index="0" name="from" type="float"> + </argument> + <argument index="1" name="to" type="float"> + </argument> + <argument index="2" name="weight" type="float"> + </argument> + <description> + Linearly interpolates between two angles (in radians) by a normalized value. + Similar to [method lerp] but interpolate correctly when the angles wrap around [constant @GDScript.TAU]. + [codeblock] + extends Sprite + var elapsed = 0.0 + func _process(delta): + var min_angle = deg2rad(0.0) + var max_angle = deg2rad(90.0) + rotation = lerp_angle(min_angle, max_angle, elapsed) + elapsed += delta + [/codeblock] + </description> + </method> <method name="linear2db"> <return type="float"> </return> @@ -730,12 +722,43 @@ Converts a 2D point expressed in the polar coordinate system (a distance from the origin [code]r[/code] and an angle [code]th[/code]) to the cartesian coordinate system (X and Y axis). </description> </method> + <method name="posmod"> + <return type="int"> + </return> + <argument index="0" name="a" type="int"> + </argument> + <argument index="1" name="b" type="int"> + </argument> + <description> + Returns the integer modulus of [code]a/b[/code] that wraps equally in positive and negative. + [codeblock] + var i = -6 + while i < 5: + prints(i, posmod(i, 3)) + i += 1 + [/codeblock] + Produces: + [codeblock] + -6 0 + -5 1 + -4 2 + -3 0 + -2 1 + -1 2 + 0 0 + 1 1 + 2 2 + 3 0 + 4 1 + [/codeblock] + </description> + </method> <method name="pow"> <return type="float"> </return> - <argument index="0" name="x" type="float"> + <argument index="0" name="base" type="float"> </argument> - <argument index="1" name="y" type="float"> + <argument index="1" name="exp" type="float"> </argument> <description> Returns the result of [code]x[/code] raised to the power of [code]y[/code]. |