diff options
Diffstat (limited to 'modules/gdscript/doc_classes/@GDScript.xml')
-rw-r--r-- | modules/gdscript/doc_classes/@GDScript.xml | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/modules/gdscript/doc_classes/@GDScript.xml b/modules/gdscript/doc_classes/@GDScript.xml index 4a38caea52..6cf8c1a30e 100644 --- a/modules/gdscript/doc_classes/@GDScript.xml +++ b/modules/gdscript/doc_classes/@GDScript.xml @@ -35,14 +35,14 @@ <description> Asserts that the [code]condition[/code] is [code]true[/code]. If the [code]condition[/code] is [code]false[/code], an error is generated. When running from the editor, the running project will also be paused until you resume it. This can be used as a stronger form of [method @GlobalScope.push_error] for reporting errors to project developers or add-on users. [b]Note:[/b] For performance reasons, the code inside [method assert] is only executed in debug builds or when running the project from the editor. Don't include code that has side effects in an [method assert] call. Otherwise, the project will behave differently when exported in release mode. - The optional [code]message[/code] argument, if given, is shown in addition to the generic "Assertion failed" message. You can use this to provide additional details about why the assertion failed. + The optional [code]message[/code] argument, if given, is shown in addition to the generic "Assertion failed" message. It must be a static string, so format strings can't be used. You can use this to provide additional details about why the assertion failed. [codeblock] # Imagine we always want speed to be between 0 and 20. var speed = -10 assert(speed < 20) # True, the program will continue assert(speed >= 0) # False, the program will stop assert(speed >= 0 and speed < 20) # You can also combine the two conditional statements in one check - assert(speed < 20, "speed = %f, but the speed limit is 20" % speed) # Show a message with clarifying details + assert(speed < 20, "the speed limit is 20") # Show a message [/codeblock] </description> </method> @@ -555,7 +555,7 @@ <annotation name="@onready"> <return type="void" /> <description> - Mark the following property as assigned on [Node]'s ready state change. Values for these properties are no assigned immediately upon the node's creation, and instead are computed and stored right before [method Node._ready]. + Mark the following property as assigned on [Node]'s ready state change. Values for these properties are not assigned immediately upon the node's creation, and instead are computed and stored right before [method Node._ready]. [codeblock] @onready var character_name: Label = $Label [/codeblock] |