diff options
Diffstat (limited to 'modules/gdnavigation/nav_region.cpp')
-rw-r--r-- | modules/gdnavigation/nav_region.cpp | 136 |
1 files changed, 136 insertions, 0 deletions
diff --git a/modules/gdnavigation/nav_region.cpp b/modules/gdnavigation/nav_region.cpp new file mode 100644 index 0000000000..0215821305 --- /dev/null +++ b/modules/gdnavigation/nav_region.cpp @@ -0,0 +1,136 @@ +/*************************************************************************/ +/* nav_region.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "nav_region.h" + +#include "nav_map.h" + +/** + @author AndreaCatania +*/ + +NavRegion::NavRegion() : + map(NULL), + polygons_dirty(true) { +} + +void NavRegion::set_map(NavMap *p_map) { + map = p_map; + polygons_dirty = true; +} + +void NavRegion::set_transform(Transform p_transform) { + transform = p_transform; + polygons_dirty = true; +} + +void NavRegion::set_mesh(Ref<NavigationMesh> p_mesh) { + mesh = p_mesh; + polygons_dirty = true; +} + +bool NavRegion::sync() { + bool something_changed = polygons_dirty /* || something_dirty? */; + + update_polygons(); + + return something_changed; +} + +void NavRegion::update_polygons() { + if (!polygons_dirty) { + return; + } + polygons.clear(); + polygons_dirty = false; + + if (map == NULL) { + return; + } + + if (mesh.is_null()) + return; + + Vector<Vector3> vertices = mesh->get_vertices(); + int len = vertices.size(); + if (len == 0) + return; + + const Vector3 *vertices_r = vertices.ptr(); + + polygons.resize(mesh->get_polygon_count()); + + // Build + for (size_t i(0); i < polygons.size(); i++) { + + gd::Polygon &p = polygons[i]; + p.owner = this; + + Vector<int> mesh_poly = mesh->get_polygon(i); + const int *indices = mesh_poly.ptr(); + bool valid(true); + p.points.resize(mesh_poly.size()); + p.edges.resize(mesh_poly.size()); + + Vector3 center; + float sum(0); + + for (int j(0); j < mesh_poly.size(); j++) { + + int idx = indices[j]; + if (idx < 0 || idx >= len) { + valid = false; + break; + } + + Vector3 point_position = transform.xform(vertices_r[idx]); + p.points[j].pos = point_position; + p.points[j].key = map->get_point_key(point_position); + + center += point_position; // Composing the center of the polygon + + if (j >= 2) { + Vector3 epa = transform.xform(vertices_r[indices[j - 2]]); + Vector3 epb = transform.xform(vertices_r[indices[j - 1]]); + + sum += map->get_up().dot((epb - epa).cross(point_position - epa)); + } + } + + if (!valid) { + ERR_BREAK_MSG(!valid, "The navigation mesh set in this region is not valid!"); + } + + p.clockwise = sum > 0; + if (mesh_poly.size() != 0) { + p.center = center / float(mesh_poly.size()); + } + } +} |