diff options
Diffstat (limited to 'modules/gdnative')
-rw-r--r-- | modules/gdnative/doc_classes/GDNative.xml | 2 | ||||
-rw-r--r-- | modules/gdnative/gdnative.cpp | 4 | ||||
-rw-r--r-- | modules/gdnative/gdnative.h | 4 | ||||
-rw-r--r-- | modules/gdnative/gdnative/variant.cpp | 12 | ||||
-rw-r--r-- | modules/gdnative/gdnative_api.json | 6 | ||||
-rw-r--r-- | modules/gdnative/include/xr/godot_xr.h | 27 | ||||
-rw-r--r-- | modules/gdnative/nativescript/api_generator.cpp | 43 | ||||
-rw-r--r-- | modules/gdnative/nativescript/nativescript.cpp | 6 | ||||
-rw-r--r-- | modules/gdnative/pluginscript/pluginscript_language.cpp | 2 | ||||
-rw-r--r-- | modules/gdnative/pluginscript/pluginscript_loader.cpp | 2 | ||||
-rw-r--r-- | modules/gdnative/pluginscript/pluginscript_script.cpp | 6 | ||||
-rw-r--r-- | modules/gdnative/pluginscript/register_types.cpp | 2 | ||||
-rw-r--r-- | modules/gdnative/videodecoder/video_stream_gdnative.h | 2 | ||||
-rw-r--r-- | modules/gdnative/xr/xr_interface_gdnative.cpp | 53 | ||||
-rw-r--r-- | modules/gdnative/xr/xr_interface_gdnative.h | 14 |
15 files changed, 122 insertions, 63 deletions
diff --git a/modules/gdnative/doc_classes/GDNative.xml b/modules/gdnative/doc_classes/GDNative.xml index 44d9e32ed8..4f1530598c 100644 --- a/modules/gdnative/doc_classes/GDNative.xml +++ b/modules/gdnative/doc_classes/GDNative.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="GDNative" inherits="Reference" version="4.0"> +<class name="GDNative" inherits="RefCounted" version="4.0"> <brief_description> </brief_description> <description> diff --git a/modules/gdnative/gdnative.cpp b/modules/gdnative/gdnative.cpp index 7c3b76e4d7..e552f443cf 100644 --- a/modules/gdnative/gdnative.cpp +++ b/modules/gdnative/gdnative.cpp @@ -32,9 +32,9 @@ #include "core/config/project_settings.h" #include "core/core_constants.h" +#include "core/io/dir_access.h" +#include "core/io/file_access.h" #include "core/io/file_access_encrypted.h" -#include "core/os/dir_access.h" -#include "core/os/file_access.h" #include "core/os/os.h" #include "scene/main/scene_tree.h" diff --git a/modules/gdnative/gdnative.h b/modules/gdnative/gdnative.h index a28c58ec0d..0cc6487ea4 100644 --- a/modules/gdnative/gdnative.h +++ b/modules/gdnative/gdnative.h @@ -138,8 +138,8 @@ struct GDNativeCallRegistry { Vector<StringName> get_native_call_types(); }; -class GDNative : public Reference { - GDCLASS(GDNative, Reference); +class GDNative : public RefCounted { + GDCLASS(GDNative, RefCounted); Ref<GDNativeLibrary> library; diff --git a/modules/gdnative/gdnative/variant.cpp b/modules/gdnative/gdnative/variant.cpp index 24f50a94f5..cfb57137bb 100644 --- a/modules/gdnative/gdnative/variant.cpp +++ b/modules/gdnative/gdnative/variant.cpp @@ -30,7 +30,7 @@ #include "gdnative/variant.h" -#include "core/object/reference.h" +#include "core/object/ref_counted.h" #include "core/variant/variant.h" #ifdef __cplusplus @@ -200,17 +200,17 @@ void GDAPI godot_variant_new_signal(godot_variant *r_dest, const godot_signal *p void GDAPI godot_variant_new_object(godot_variant *r_dest, const godot_object *p_obj) { Variant *dest = (Variant *)r_dest; const Object *obj = (const Object *)p_obj; - const Reference *reference = Object::cast_to<Reference>(obj); + const RefCounted *ref_counted = Object::cast_to<RefCounted>(obj); REF ref; - if (reference) { - ref = REF(reference); + if (ref_counted) { + ref = REF(ref_counted); } if (!ref.is_null()) { memnew_placement_custom(dest, Variant, Variant(ref)); } else { #if defined(DEBUG_METHODS_ENABLED) - if (reference) { - ERR_PRINT("Reference object has 0 refcount in godot_variant_new_object - you lost it somewhere."); + if (ref_counted) { + ERR_PRINT("RefCounted object has 0 refcount in godot_variant_new_object - you lost it somewhere."); } #endif memnew_placement_custom(dest, Variant, Variant(obj)); diff --git a/modules/gdnative/gdnative_api.json b/modules/gdnative/gdnative_api.json index 175a6a3c91..8c65447e5d 100644 --- a/modules/gdnative/gdnative_api.json +++ b/modules/gdnative/gdnative_api.json @@ -5068,7 +5068,7 @@ }, { "name": "godot_xr_get_worldscale", - "return_type": "godot_float", + "return_type": "godot_real_t", "arguments": [] }, { @@ -5189,7 +5189,7 @@ "p_exis" ], [ - "godot_float", + "godot_real_t", "p_value" ], [ @@ -5200,7 +5200,7 @@ }, { "name": "godot_xr_get_controller_rumble", - "return_type": "godot_float", + "return_type": "godot_real_t", "arguments": [ [ "godot_int", diff --git a/modules/gdnative/include/xr/godot_xr.h b/modules/gdnative/include/xr/godot_xr.h index e09244f3f9..53cb830cbb 100644 --- a/modules/gdnative/include/xr/godot_xr.h +++ b/modules/gdnative/include/xr/godot_xr.h @@ -41,8 +41,8 @@ extern "C" { // version info to detect whether a call is available // Use these to populate version in your plugin -#define GODOTVR_API_MAJOR 1 -#define GODOTVR_API_MINOR 1 +#define GODOTVR_API_MAJOR 4 +#define GODOTVR_API_MINOR 0 typedef struct { godot_gdnative_api_version version; /* version of our API */ @@ -52,24 +52,31 @@ typedef struct { godot_int (*get_capabilities)(const void *); godot_bool (*get_anchor_detection_is_enabled)(const void *); void (*set_anchor_detection_is_enabled)(void *, godot_bool); - godot_bool (*is_stereo)(const void *); + godot_int (*get_view_count)(const void *); godot_bool (*is_initialized)(const void *); godot_bool (*initialize)(void *); void (*uninitialize)(void *); godot_vector2 (*get_render_targetsize)(const void *); - godot_transform3d (*get_transform_for_eye)(void *, godot_int, godot_transform3d *); - void (*fill_projection_for_eye)(void *, godot_float *, godot_int, godot_float, godot_float, godot_float); - void (*commit_for_eye)(void *, godot_int, godot_rid *, godot_rect2 *); + + godot_transform3d (*get_camera_transform)(void *); + godot_transform3d (*get_transform_for_view)(void *, godot_int, godot_transform3d *); + void (*fill_projection_for_view)(void *, godot_real_t *, godot_int, godot_real_t, godot_real_t, godot_real_t); + void (*commit_views)(void *, godot_rid *, godot_rect2 *); + void (*process)(void *); - godot_int (*get_external_texture_for_eye)(void *, godot_int); void (*notification)(void *, godot_int); godot_int (*get_camera_feed_id)(void *); + + // possibly deprecate but adding/keeping as a reminder these are in Godot 3 + void (*commit_for_eye)(void *, godot_int, godot_rid *, godot_rect2 *); + godot_int (*get_external_texture_for_eye)(void *, godot_int); + godot_int (*get_external_depth_for_eye)(void *, godot_int); } godot_xr_interface_gdnative; void GDAPI godot_xr_register_interface(const godot_xr_interface_gdnative *p_interface); // helper functions to access XRServer data -godot_float GDAPI godot_xr_get_worldscale(); +godot_real_t GDAPI godot_xr_get_worldscale(); godot_transform3d GDAPI godot_xr_get_reference_frame(); // helper functions for rendering @@ -81,8 +88,8 @@ godot_int GDAPI godot_xr_add_controller(char *p_device_name, godot_int p_hand, g void GDAPI godot_xr_remove_controller(godot_int p_controller_id); void GDAPI godot_xr_set_controller_transform(godot_int p_controller_id, godot_transform3d *p_transform, godot_bool p_tracks_orientation, godot_bool p_tracks_position); void GDAPI godot_xr_set_controller_button(godot_int p_controller_id, godot_int p_button, godot_bool p_is_pressed); -void GDAPI godot_xr_set_controller_axis(godot_int p_controller_id, godot_int p_axis, godot_float p_value, godot_bool p_can_be_negative); -godot_float GDAPI godot_xr_get_controller_rumble(godot_int p_controller_id); +void GDAPI godot_xr_set_controller_axis(godot_int p_controller_id, godot_int p_axis, godot_real_t p_value, godot_bool p_can_be_negative); +godot_real_t GDAPI godot_xr_get_controller_rumble(godot_int p_controller_id); #ifdef __cplusplus } diff --git a/modules/gdnative/nativescript/api_generator.cpp b/modules/gdnative/nativescript/api_generator.cpp index f184c84615..57717010f7 100644 --- a/modules/gdnative/nativescript/api_generator.cpp +++ b/modules/gdnative/nativescript/api_generator.cpp @@ -34,10 +34,11 @@ #include "core/config/engine.h" #include "core/core_constants.h" +#include "core/io/file_access.h" #include "core/object/class_db.h" -#include "core/os/file_access.h" #include "core/string/string_builder.h" #include "core/templates/pair.h" +#include "core/variant/variant_parser.h" // helper stuff @@ -121,7 +122,7 @@ struct ClassAPI { String singleton_name; bool is_instantiable = false; // @Unclear - bool is_reference = false; + bool is_ref_counted = false; bool has_indexing = false; // For builtin types. String indexed_type; // For builtin types. bool is_keyed = false; // For builtin types. @@ -254,10 +255,10 @@ List<ClassAPI> generate_c_api_classes() { { List<StringName> inheriters; - ClassDB::get_inheriters_from_class("Reference", &inheriters); - bool is_reference = !!inheriters.find(class_name) || class_name == "Reference"; + ClassDB::get_inheriters_from_class("RefCounted", &inheriters); + bool is_ref_counted = !!inheriters.find(class_name) || class_name == "RefCounted"; // @Unclear - class_api.is_reference = !class_api.is_singleton && is_reference; + class_api.is_ref_counted = !class_api.is_singleton && is_ref_counted; } // constants @@ -509,10 +510,10 @@ List<ClassAPI> generate_c_builtin_api_types() { case Variant::PACKED_VECTOR2_ARRAY: case Variant::PACKED_VECTOR3_ARRAY: case Variant::PACKED_COLOR_ARRAY: - class_api.is_reference = true; + class_api.is_ref_counted = true; break; default: - class_api.is_reference = false; + class_api.is_ref_counted = false; break; } @@ -638,6 +639,7 @@ static List<String> generate_c_api_json(const List<ClassAPI> &p_api) { // I'm sorry for the \t mess List<String> source; + VariantWriter writer; source.push_back("[\n"); @@ -652,7 +654,7 @@ static List<String> generate_c_api_json(const List<ClassAPI> &p_api) { source.push_back(String("\t\t\"singleton\": ") + (api.is_singleton ? "true" : "false") + ",\n"); source.push_back("\t\t\"singleton_name\": \"" + api.singleton_name + "\",\n"); source.push_back(String("\t\t\"instantiable\": ") + (api.is_instantiable ? "true" : "false") + ",\n"); - source.push_back(String("\t\t\"is_reference\": ") + (api.is_reference ? "true" : "false") + ",\n"); + source.push_back(String("\t\t\"is_ref_counted\": ") + (api.is_ref_counted ? "true" : "false") + ",\n"); source.push_back("\t\t\"constants\": {\n"); for (List<ConstantAPI>::Element *e = api.constants.front(); e; e = e->next()) { @@ -682,7 +684,12 @@ static List<String> generate_c_api_json(const List<ClassAPI> &p_api) { source.push_back("\t\t\t\t\t\t\"name\": \"" + e->get().argument_names[i] + "\",\n"); source.push_back("\t\t\t\t\t\t\"type\": \"" + e->get().argument_types[i] + "\",\n"); source.push_back(String("\t\t\t\t\t\t\"has_default_value\": ") + (e->get().default_arguments.has(i) ? "true" : "false") + ",\n"); - source.push_back("\t\t\t\t\t\t\"default_value\": \"" + (e->get().default_arguments.has(i) ? (String)e->get().default_arguments[i] : "") + "\"\n"); + String default_value; + if (e->get().default_arguments.has(i)) { + writer.write_to_string(e->get().default_arguments[i], default_value); + default_value = default_value.replace("\n", "").json_escape(); + } + source.push_back("\t\t\t\t\t\t\"default_value\": \"" + default_value + "\"\n"); source.push_back(String("\t\t\t\t\t}") + ((i < e->get().argument_names.size() - 1) ? "," : "") + "\n"); } source.push_back("\t\t\t\t]\n"); @@ -708,7 +715,12 @@ static List<String> generate_c_api_json(const List<ClassAPI> &p_api) { source.push_back("\t\t\t\t\t\t\"name\": \"" + e->get().argument_names[i] + "\",\n"); source.push_back("\t\t\t\t\t\t\"type\": \"" + e->get().argument_types[i] + "\",\n"); source.push_back(String("\t\t\t\t\t\t\"has_default_value\": ") + (e->get().default_arguments.has(i) ? "true" : "false") + ",\n"); - source.push_back("\t\t\t\t\t\t\"default_value\": \"" + (e->get().default_arguments.has(i) ? (String)e->get().default_arguments[i] : "") + "\"\n"); + String default_value; + if (e->get().default_arguments.has(i)) { + writer.write_to_string(e->get().default_arguments[i], default_value); + default_value = default_value.replace("\n", "").json_escape(); + } + source.push_back("\t\t\t\t\t\t\"default_value\": \"" + default_value + "\"\n"); source.push_back(String("\t\t\t\t\t}") + ((i < e->get().argument_names.size() - 1) ? "," : "") + "\n"); } source.push_back("\t\t\t\t]\n"); @@ -756,6 +768,8 @@ static void append_indented(StringBuilder &p_source, const char *p_text) { } static void write_builtin_method(StringBuilder &p_source, const MethodAPI &p_method) { + VariantWriter writer; + append_indented(p_source, vformat(R"("name": "%s",)", p_method.method_name)); append_indented(p_source, vformat(R"("return_type": "%s",)", p_method.return_type)); append_indented(p_source, vformat(R"("is_const": %s,)", p_method.is_const ? "true" : "false")); @@ -771,7 +785,12 @@ static void write_builtin_method(StringBuilder &p_source, const MethodAPI &p_met append_indented(p_source, vformat(R"("name": "%s",)", p_method.argument_names[i])); append_indented(p_source, vformat(R"("type": "%s",)", p_method.argument_types[i])); append_indented(p_source, vformat(R"("has_default_value": %s,)", p_method.default_arguments.has(i) ? "true" : "false")); - append_indented(p_source, vformat(R"("default_value": "%s")", p_method.default_arguments.has(i) ? p_method.default_arguments[i].operator String() : "")); + String default_value; + if (p_method.default_arguments.has(i)) { + writer.write_to_string(p_method.default_arguments[i], default_value); + default_value = default_value.replace("\n", "").json_escape(); + } + append_indented(p_source, vformat(R"("default_value": "%s")", default_value)); indent_level--; append_indented(p_source, i < p_method.argument_count - 1 ? "}," : "}"); @@ -794,7 +813,7 @@ static List<String> generate_c_builtin_api_json(const List<ClassAPI> &p_api) { append_indented(source, vformat(R"("name": "%s",)", class_api.class_name)); append_indented(source, vformat(R"("is_instantiable": %s,)", class_api.is_instantiable ? "true" : "false")); - append_indented(source, vformat(R"("is_reference": %s,)", class_api.is_reference ? "true" : "false")); + append_indented(source, vformat(R"("is_ref_counted": %s,)", class_api.is_ref_counted ? "true" : "false")); append_indented(source, vformat(R"("has_indexing": %s,)", class_api.has_indexing ? "true" : "false")); append_indented(source, vformat(R"("indexed_type": "%s",)", class_api.has_indexing && class_api.indexed_type == "Nil" ? "Variant" : class_api.indexed_type)); append_indented(source, vformat(R"("is_keyed": %s,)", class_api.is_keyed ? "true" : "false")); diff --git a/modules/gdnative/nativescript/nativescript.cpp b/modules/gdnative/nativescript/nativescript.cpp index 03e25f49e6..6c2d038654 100644 --- a/modules/gdnative/nativescript/nativescript.cpp +++ b/modules/gdnative/nativescript/nativescript.cpp @@ -37,8 +37,8 @@ #include "core/config/project_settings.h" #include "core/core_constants.h" #include "core/core_string_names.h" +#include "core/io/file_access.h" #include "core/io/file_access_encrypted.h" -#include "core/os/file_access.h" #include "core/os/os.h" #include "main/main.h" @@ -505,7 +505,7 @@ Variant NativeScript::_new(const Variant **p_args, int p_argcount, Callable::Cal if (!(script_data->base_native_type == "")) { owner = ClassDB::instance(script_data->base_native_type); } else { - owner = memnew(Reference); + owner = memnew(RefCounted); } if (!owner) { @@ -513,7 +513,7 @@ Variant NativeScript::_new(const Variant **p_args, int p_argcount, Callable::Cal return Variant(); } - Reference *r = Object::cast_to<Reference>(owner); + RefCounted *r = Object::cast_to<RefCounted>(owner); if (r) { ref = REF(r); } diff --git a/modules/gdnative/pluginscript/pluginscript_language.cpp b/modules/gdnative/pluginscript/pluginscript_language.cpp index 1360cf0299..0291ae560b 100644 --- a/modules/gdnative/pluginscript/pluginscript_language.cpp +++ b/modules/gdnative/pluginscript/pluginscript_language.cpp @@ -30,7 +30,7 @@ // Godot imports #include "core/config/project_settings.h" -#include "core/os/file_access.h" +#include "core/io/file_access.h" #include "core/os/os.h" // PluginScript imports #include "pluginscript_language.h" diff --git a/modules/gdnative/pluginscript/pluginscript_loader.cpp b/modules/gdnative/pluginscript/pluginscript_loader.cpp index f2165cd225..462452a897 100644 --- a/modules/gdnative/pluginscript/pluginscript_loader.cpp +++ b/modules/gdnative/pluginscript/pluginscript_loader.cpp @@ -29,7 +29,7 @@ /*************************************************************************/ // Godot imports -#include "core/os/file_access.h" +#include "core/io/file_access.h" // Pythonscript imports #include "pluginscript_language.h" #include "pluginscript_loader.h" diff --git a/modules/gdnative/pluginscript/pluginscript_script.cpp b/modules/gdnative/pluginscript/pluginscript_script.cpp index 6bb11d3e8f..1dabb1db63 100644 --- a/modules/gdnative/pluginscript/pluginscript_script.cpp +++ b/modules/gdnative/pluginscript/pluginscript_script.cpp @@ -29,7 +29,7 @@ /*************************************************************************/ // Godot imports -#include "core/os/file_access.h" +#include "core/io/file_access.h" // PluginScript imports #include "pluginscript_instance.h" #include "pluginscript_script.h" @@ -94,7 +94,7 @@ Variant PluginScript::_new(const Variant **p_args, int p_argcount, Callable::Cal Object *owner = nullptr; if (get_instance_base_type() == "") { - owner = memnew(Reference); + owner = memnew(RefCounted); } else { owner = ClassDB::instance(get_instance_base_type()); } @@ -104,7 +104,7 @@ Variant PluginScript::_new(const Variant **p_args, int p_argcount, Callable::Cal return Variant(); } - Reference *r = Object::cast_to<Reference>(owner); + RefCounted *r = Object::cast_to<RefCounted>(owner); if (r) { ref = REF(r); } diff --git a/modules/gdnative/pluginscript/register_types.cpp b/modules/gdnative/pluginscript/register_types.cpp index b94538b2f7..433544178f 100644 --- a/modules/gdnative/pluginscript/register_types.cpp +++ b/modules/gdnative/pluginscript/register_types.cpp @@ -31,9 +31,9 @@ #include "register_types.h" #include "core/config/project_settings.h" +#include "core/io/dir_access.h" #include "core/io/resource_loader.h" #include "core/io/resource_saver.h" -#include "core/os/dir_access.h" #include "core/os/os.h" #include "scene/main/scene_tree.h" diff --git a/modules/gdnative/videodecoder/video_stream_gdnative.h b/modules/gdnative/videodecoder/video_stream_gdnative.h index 140888cd4b..c605dbb433 100644 --- a/modules/gdnative/videodecoder/video_stream_gdnative.h +++ b/modules/gdnative/videodecoder/video_stream_gdnative.h @@ -32,7 +32,7 @@ #define VIDEO_STREAM_GDNATIVE_H #include "../gdnative.h" -#include "core/os/file_access.h" +#include "core/io/file_access.h" #include "scene/resources/texture.h" #include "scene/resources/video_stream.h" diff --git a/modules/gdnative/xr/xr_interface_gdnative.cpp b/modules/gdnative/xr/xr_interface_gdnative.cpp index 258fb75000..ff959affa3 100644 --- a/modules/gdnative/xr/xr_interface_gdnative.cpp +++ b/modules/gdnative/xr/xr_interface_gdnative.cpp @@ -70,8 +70,13 @@ void XRInterfaceGDNative::set_interface(const godot_xr_interface_gdnative *p_int // this should only be called once, just being paranoid.. if (interface) { cleanup(); + interface = NULL; } + // validate + ERR_FAIL_NULL(p_interface); + ERR_FAIL_COND_MSG(p_interface->version.major < 4, "This is an incompatible GDNative XR plugin."); + // bind to our interface interface = p_interface; @@ -119,14 +124,14 @@ int XRInterfaceGDNative::get_camera_feed_id() { return (unsigned int)interface->get_camera_feed_id(data); } -bool XRInterfaceGDNative::is_stereo() { - bool stereo; +uint32_t XRInterfaceGDNative::get_view_count() { + uint32_t view_count; - ERR_FAIL_COND_V(interface == nullptr, false); + ERR_FAIL_COND_V(interface == nullptr, 1); - stereo = interface->is_stereo(data); + view_count = interface->get_view_count(data); - return stereo; + return view_count; } bool XRInterfaceGDNative::is_initialized() const { @@ -173,28 +178,52 @@ Size2 XRInterfaceGDNative::get_render_targetsize() { return *vec; } -Transform3D XRInterfaceGDNative::get_transform_for_eye(XRInterface::Eyes p_eye, const Transform3D &p_cam_transform) { +Transform3D XRInterfaceGDNative::get_camera_transform() { Transform3D *ret; ERR_FAIL_COND_V(interface == nullptr, Transform3D()); - godot_transform3d t = interface->get_transform_for_eye(data, (int)p_eye, (godot_transform3d *)&p_cam_transform); + godot_transform3d t = interface->get_camera_transform(data); ret = (Transform3D *)&t; return *ret; } -CameraMatrix XRInterfaceGDNative::get_projection_for_eye(XRInterface::Eyes p_eye, real_t p_aspect, real_t p_z_near, real_t p_z_far) { +Transform3D XRInterfaceGDNative::get_transform_for_view(uint32_t p_view, const Transform3D &p_cam_transform) { + Transform3D *ret; + + ERR_FAIL_COND_V(interface == nullptr, Transform3D()); + + godot_transform3d t = interface->get_transform_for_view(data, (int)p_view, (godot_transform3d *)&p_cam_transform); + + ret = (Transform3D *)&t; + + return *ret; +} + +CameraMatrix XRInterfaceGDNative::get_projection_for_view(uint32_t p_view, real_t p_aspect, real_t p_z_near, real_t p_z_far) { CameraMatrix cm; ERR_FAIL_COND_V(interface == nullptr, CameraMatrix()); - interface->fill_projection_for_eye(data, (godot_float *)cm.matrix, (godot_int)p_eye, p_aspect, p_z_near, p_z_far); + interface->fill_projection_for_view(data, (godot_real_t *)cm.matrix, (godot_int)p_view, p_aspect, p_z_near, p_z_far); return cm; } +Vector<BlitToScreen> XRInterfaceGDNative::commit_views(RID p_render_target, const Rect2 &p_screen_rect) { + // possibly move this as a member variable and add a callback to populate? + Vector<BlitToScreen> blit_to_screen; + + ERR_FAIL_COND_V(interface == nullptr, blit_to_screen); + + // must implement + interface->commit_views(data, (godot_rid *)&p_render_target, (godot_rect2 *)&p_screen_rect); + + return blit_to_screen; +} + unsigned int XRInterfaceGDNative::get_external_texture_for_eye(XRInterface::Eyes p_eye) { ERR_FAIL_COND_V(interface == nullptr, 0); @@ -234,7 +263,7 @@ void GDAPI godot_xr_register_interface(const godot_xr_interface_gdnative *p_inte XRServer::get_singleton()->add_interface(new_interface); } -godot_float GDAPI godot_xr_get_worldscale() { +godot_real_t GDAPI godot_xr_get_worldscale() { XRServer *xr_server = XRServer::get_singleton(); ERR_FAIL_NULL_V(xr_server, 1.0); @@ -388,7 +417,7 @@ void GDAPI godot_xr_set_controller_button(godot_int p_controller_id, godot_int p } } -void GDAPI godot_xr_set_controller_axis(godot_int p_controller_id, godot_int p_axis, godot_float p_value, godot_bool p_can_be_negative) { +void GDAPI godot_xr_set_controller_axis(godot_int p_controller_id, godot_int p_axis, godot_real_t p_value, godot_bool p_can_be_negative) { XRServer *xr_server = XRServer::get_singleton(); ERR_FAIL_NULL(xr_server); @@ -407,7 +436,7 @@ void GDAPI godot_xr_set_controller_axis(godot_int p_controller_id, godot_int p_a } } -godot_float GDAPI godot_xr_get_controller_rumble(godot_int p_controller_id) { +godot_real_t GDAPI godot_xr_get_controller_rumble(godot_int p_controller_id) { XRServer *xr_server = XRServer::get_singleton(); ERR_FAIL_NULL_V(xr_server, 0.0); diff --git a/modules/gdnative/xr/xr_interface_gdnative.h b/modules/gdnative/xr/xr_interface_gdnative.h index 42098ebeff..42e9206c1f 100644 --- a/modules/gdnative/xr/xr_interface_gdnative.h +++ b/modules/gdnative/xr/xr_interface_gdnative.h @@ -72,20 +72,24 @@ public: /** rendering and internal **/ virtual Size2 get_render_targetsize() override; - virtual bool is_stereo() override; - virtual Transform3D get_transform_for_eye(XRInterface::Eyes p_eye, const Transform3D &p_cam_transform) override; + virtual uint32_t get_view_count() override; + virtual Transform3D get_camera_transform() override; + virtual Transform3D get_transform_for_view(uint32_t p_view, const Transform3D &p_cam_transform) override; // we expose a Vector<float> version of this function to GDNative Vector<float> _get_projection_for_eye(XRInterface::Eyes p_eye, real_t p_aspect, real_t p_z_near, real_t p_z_far); // and a CameraMatrix version to XRServer - virtual CameraMatrix get_projection_for_eye(XRInterface::Eyes p_eye, real_t p_aspect, real_t p_z_near, real_t p_z_far) override; + virtual CameraMatrix get_projection_for_view(uint32_t p_view, real_t p_aspect, real_t p_z_near, real_t p_z_far) override; - virtual unsigned int get_external_texture_for_eye(XRInterface::Eyes p_eye) override; - virtual void commit_for_eye(XRInterface::Eyes p_eye, RID p_render_target, const Rect2 &p_screen_rect) override; + virtual Vector<BlitToScreen> commit_views(RID p_render_target, const Rect2 &p_screen_rect) override; virtual void process() override; virtual void notification(int p_what) override; + + // deprecated + virtual void commit_for_eye(XRInterface::Eyes p_eye, RID p_render_target, const Rect2 &p_screen_rect) override; + virtual unsigned int get_external_texture_for_eye(XRInterface::Eyes p_eye) override; }; #endif // XR_INTERFACE_GDNATIVE_H |