diff options
Diffstat (limited to 'modules/gdnative')
-rw-r--r-- | modules/gdnative/doc_classes/GDNativeLibrary.xml | 15 | ||||
-rw-r--r-- | modules/gdnative/gdnative.cpp | 2 | ||||
-rw-r--r-- | modules/gdnative/gdnative/array.cpp | 9 | ||||
-rw-r--r-- | modules/gdnative/gdnative_api.json | 11 | ||||
-rw-r--r-- | modules/gdnative/include/gdnative/array.h | 2 | ||||
-rw-r--r-- | modules/gdnative/include/nativescript/godot_nativescript.h | 4 | ||||
-rw-r--r-- | modules/gdnative/pluginscript/pluginscript_language.cpp | 4 | ||||
-rw-r--r-- | modules/gdnative/pluginscript/pluginscript_script.cpp | 4 | ||||
-rw-r--r-- | modules/gdnative/register_types.cpp | 2 | ||||
-rw-r--r-- | modules/gdnative/videodecoder/video_stream_gdnative.cpp | 16 | ||||
-rw-r--r-- | modules/gdnative/videodecoder/video_stream_gdnative.h | 1 |
11 files changed, 59 insertions, 11 deletions
diff --git a/modules/gdnative/doc_classes/GDNativeLibrary.xml b/modules/gdnative/doc_classes/GDNativeLibrary.xml index 7e1cac243a..aa48ab44f2 100644 --- a/modules/gdnative/doc_classes/GDNativeLibrary.xml +++ b/modules/gdnative/doc_classes/GDNativeLibrary.xml @@ -1,35 +1,50 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="GDNativeLibrary" inherits="Resource" category="Core" version="3.2"> <brief_description> + An external library containing functions or script classes to use in Godot. </brief_description> <description> + A GDNative library can implement [NativeScript]s, global functions to call with the [GDNative] class, or low-level engine extensions through interfaces such as [ARVRInterfaceGDNative]. The library must be compiled for each platform and architecture that the project will run on. </description> <tutorials> + <link>https://docs.godotengine.org/en/latest/tutorials/plugins/gdnative/gdnative-c-example.html</link> + <link>https://docs.godotengine.org/en/latest/tutorials/plugins/gdnative/gdnative-cpp-example.html</link> </tutorials> <methods> <method name="get_current_dependencies" qualifiers="const"> <return type="PoolStringArray"> </return> <description> + Returns paths to all dependency libraries for the current platform and architecture. </description> </method> <method name="get_current_library_path" qualifiers="const"> <return type="String"> </return> <description> + Returns the path to the dynamic library file for the current platform and architecture. </description> </method> </methods> <members> <member name="config_file" type="ConfigFile" setter="set_config_file" getter="get_config_file"> + This resource in INI-style [ConfigFile] format, as in [code].gdnlib[/code] files. </member> <member name="load_once" type="bool" setter="set_load_once" getter="should_load_once" default="true"> + If [code]true[/code], Godot loads only one copy of the library and each script that references the library will share static data like static or global variables. + If [code]false[/code], Godot loads a separate copy of the library into memory for each script that references it. </member> <member name="reloadable" type="bool" setter="set_reloadable" getter="is_reloadable" default="true"> + If [code]true[/code], the editor will temporarily unload the library whenever the user switches away from the editor window, allowing the user to recompile the library without restarting Godot. + [b]Note:[/b] If the library defines tool scripts that run inside the editor, [code]reloadable[/code] must be [code]false[/code]. Otherwise, the editor will attempt to unload the tool scripts while they're in use and crash. </member> <member name="singleton" type="bool" setter="set_singleton" getter="is_singleton" default="false"> + If [code]true[/code], Godot loads the library at startup rather than the first time a script uses the library, calling [code]{prefix}gdnative_singleton[/code] after initializing the library (where [code]{prefix}[/code] is the value of [member symbol_prefix]). The library remains loaded as long as Godot is running. + [b]Note:[/b] A singleton library cannot be [member reloadable]. </member> <member name="symbol_prefix" type="String" setter="set_symbol_prefix" getter="get_symbol_prefix" default=""godot_""> + The prefix this library's entry point functions begin with. For example, a GDNativeLibrary would declare its [code]gdnative_init[/code] function as [code]godot_gdnative_init[/code] by default. + On platforms that require statically linking libraries (currently only iOS), each library must have a different [code]symbol_prefix[/code]. </member> </members> <constants> diff --git a/modules/gdnative/gdnative.cpp b/modules/gdnative/gdnative.cpp index 783ad4e147..ee9e71d4a0 100644 --- a/modules/gdnative/gdnative.cpp +++ b/modules/gdnative/gdnative.cpp @@ -339,7 +339,7 @@ bool GDNative::initialize() { if (err || !library_init) { OS::get_singleton()->close_dynamic_library(native_handle); native_handle = NULL; - ERR_PRINT("Failed to obtain godot_gdnative_init symbol"); + ERR_PRINTS("Failed to obtain " + library->get_symbol_prefix() + "gdnative_init symbol"); return false; } diff --git a/modules/gdnative/gdnative/array.cpp b/modules/gdnative/gdnative/array.cpp index 1ef8e9f900..e97a75cca8 100644 --- a/modules/gdnative/gdnative/array.cpp +++ b/modules/gdnative/gdnative/array.cpp @@ -327,6 +327,15 @@ godot_array GDAPI godot_array_duplicate(const godot_array *p_self, const godot_b return res; } +godot_array GDAPI godot_array_slice(const godot_array *p_self, const godot_int p_begin, const godot_int p_end, const godot_int p_step, const godot_bool p_deep) { + const Array *self = (const Array *)p_self; + godot_array res; + Array *val = (Array *)&res; + memnew_placement(val, Array); + *val = self->slice(p_begin, p_end, p_step, p_deep); + return res; +} + godot_variant GDAPI godot_array_max(const godot_array *p_self) { const Array *self = (const Array *)p_self; godot_variant v; diff --git a/modules/gdnative/gdnative_api.json b/modules/gdnative/gdnative_api.json index 03258584ce..55ba4ecc1e 100644 --- a/modules/gdnative/gdnative_api.json +++ b/modules/gdnative/gdnative_api.json @@ -80,6 +80,17 @@ ["const godot_vector2 *", "p_self"], ["const godot_vector2 *", "p_to"] ] + }, + { + "name": "godot_array_slice", + "return_type": "godot_array", + "arguments": [ + ["const godot_array *", "p_self"], + ["const godot_int", "p_begin"], + ["const godot_int", "p_end"], + ["const godot_int", "p_step"], + ["const godot_bool", "p_deep"] + ] } ] }, diff --git a/modules/gdnative/include/gdnative/array.h b/modules/gdnative/include/gdnative/array.h index 10ef8a73d2..2e3ce58033 100644 --- a/modules/gdnative/include/gdnative/array.h +++ b/modules/gdnative/include/gdnative/array.h @@ -132,6 +132,8 @@ void GDAPI godot_array_destroy(godot_array *p_self); godot_array GDAPI godot_array_duplicate(const godot_array *p_self, const godot_bool p_deep); +godot_array GDAPI godot_array_slice(const godot_array *p_self, const godot_int p_begin, const godot_int p_end, const godot_int p_delta, const godot_bool p_deep); + godot_variant GDAPI godot_array_max(const godot_array *p_self); godot_variant GDAPI godot_array_min(const godot_array *p_self); diff --git a/modules/gdnative/include/nativescript/godot_nativescript.h b/modules/gdnative/include/nativescript/godot_nativescript.h index 7f52f5736c..8a05b6cfa3 100644 --- a/modules/gdnative/include/nativescript/godot_nativescript.h +++ b/modules/gdnative/include/nativescript/godot_nativescript.h @@ -64,9 +64,9 @@ typedef enum { GODOT_PROPERTY_HINT_LAYERS_3D_RENDER, GODOT_PROPERTY_HINT_LAYERS_3D_PHYSICS, GODOT_PROPERTY_HINT_FILE, ///< a file path must be passed, hint_text (optionally) is a filter "*.png,*.wav,*.doc," - GODOT_PROPERTY_HINT_DIR, ///< a directort path must be passed + GODOT_PROPERTY_HINT_DIR, ///< a directory path must be passed GODOT_PROPERTY_HINT_GLOBAL_FILE, ///< a file path must be passed, hint_text (optionally) is a filter "*.png,*.wav,*.doc," - GODOT_PROPERTY_HINT_GLOBAL_DIR, ///< a directort path must be passed + GODOT_PROPERTY_HINT_GLOBAL_DIR, ///< a directory path must be passed GODOT_PROPERTY_HINT_RESOURCE_TYPE, ///< a resource object type GODOT_PROPERTY_HINT_MULTILINE_TEXT, ///< used for string properties that can contain multiple lines GODOT_PROPERTY_HINT_PLACEHOLDER_TEXT, ///< used to set a placeholder text for string properties diff --git a/modules/gdnative/pluginscript/pluginscript_language.cpp b/modules/gdnative/pluginscript/pluginscript_language.cpp index 9de073fc8e..22898a73ce 100644 --- a/modules/gdnative/pluginscript/pluginscript_language.cpp +++ b/modules/gdnative/pluginscript/pluginscript_language.cpp @@ -200,7 +200,7 @@ void PluginScriptLanguage::get_recognized_extensions(List<String> *p_extensions) } void PluginScriptLanguage::get_public_functions(List<MethodInfo> *p_functions) const { - // TODO: provid this statically in `godot_pluginscript_language_desc` ? + // TODO: provide this statically in `godot_pluginscript_language_desc` ? if (_desc.get_public_functions) { Array functions; _desc.get_public_functions(_data, (godot_array *)&functions); @@ -212,7 +212,7 @@ void PluginScriptLanguage::get_public_functions(List<MethodInfo> *p_functions) c } void PluginScriptLanguage::get_public_constants(List<Pair<String, Variant> > *p_constants) const { - // TODO: provid this statically in `godot_pluginscript_language_desc` ? + // TODO: provide this statically in `godot_pluginscript_language_desc` ? if (_desc.get_public_constants) { Dictionary constants; _desc.get_public_constants(_data, (godot_dictionary *)&constants); diff --git a/modules/gdnative/pluginscript/pluginscript_script.cpp b/modules/gdnative/pluginscript/pluginscript_script.cpp index 94d38e1be1..f7c961d38b 100644 --- a/modules/gdnative/pluginscript/pluginscript_script.cpp +++ b/modules/gdnative/pluginscript/pluginscript_script.cpp @@ -401,9 +401,7 @@ Error PluginScript::load_source_code(const String &p_path) { PoolVector<uint8_t> sourcef; Error err; FileAccess *f = FileAccess::open(p_path, FileAccess::READ, &err); - if (err) { - ERR_FAIL_COND_V(err, err); - } + ERR_FAIL_COND_V_MSG(err, err, "Cannot open file '" + p_path + "'."); int len = f->get_len(); sourcef.resize(len + 1); diff --git a/modules/gdnative/register_types.cpp b/modules/gdnative/register_types.cpp index 6ff6262b56..0194199133 100644 --- a/modules/gdnative/register_types.cpp +++ b/modules/gdnative/register_types.cpp @@ -277,7 +277,7 @@ void register_gdnative_types() { proc_ptr); if (err != OK) { - ERR_PRINT((String("No godot_gdnative_singleton in \"" + singleton->get_library()->get_current_library_path()) + "\" found").utf8().get_data()); + ERR_PRINTS("No " + lib->get_symbol_prefix() + "gdnative_singleton in \"" + singleton->get_library()->get_current_library_path() + "\" found"); } else { singleton_gdnatives.push_back(singleton); ((void (*)())proc_ptr)(); diff --git a/modules/gdnative/videodecoder/video_stream_gdnative.cpp b/modules/gdnative/videodecoder/video_stream_gdnative.cpp index be131c5402..f3c34fd5e0 100644 --- a/modules/gdnative/videodecoder/video_stream_gdnative.cpp +++ b/modules/gdnative/videodecoder/video_stream_gdnative.cpp @@ -149,7 +149,7 @@ void VideoStreamPlaybackGDNative::update(float p_delta) { if (mix_callback) { if (pcm_write_idx >= 0) { // Previous remains - int mixed = mix_callback(mix_udata, pcm, samples_decoded); + int mixed = mix_callback(mix_udata, pcm + pcm_write_idx * num_channels, samples_decoded); if (mixed == samples_decoded) { pcm_write_idx = -1; } else { @@ -168,8 +168,12 @@ void VideoStreamPlaybackGDNative::update(float p_delta) { } } - while (interface->get_playback_position(data_struct) < time && playing) { + if (seek_backward) { + update_texture(); + seek_backward = false; + } + while (interface->get_playback_position(data_struct) < time && playing) { update_texture(); } } @@ -197,6 +201,7 @@ VideoStreamPlaybackGDNative::VideoStreamPlaybackGDNative() : mix_callback(NULL), num_channels(-1), time(0), + seek_backward(false), mix_rate(0), delay_compensation(0), pcm(NULL), @@ -261,6 +266,13 @@ void VideoStreamPlaybackGDNative::stop() { void VideoStreamPlaybackGDNative::seek(float p_time) { ERR_FAIL_COND(interface == NULL); interface->seek(data_struct, p_time); + if (p_time < time) + seek_backward = true; + time = p_time; + // reset audio buffers + memset(pcm, 0, num_channels * AUX_BUFFER_SIZE * sizeof(float)); + pcm_write_idx = -1; + samples_decoded = 0; } void VideoStreamPlaybackGDNative::set_paused(bool p_paused) { diff --git a/modules/gdnative/videodecoder/video_stream_gdnative.h b/modules/gdnative/videodecoder/video_stream_gdnative.h index b9f1c8e4da..9aed1fd2a0 100644 --- a/modules/gdnative/videodecoder/video_stream_gdnative.h +++ b/modules/gdnative/videodecoder/video_stream_gdnative.h @@ -121,6 +121,7 @@ class VideoStreamPlaybackGDNative : public VideoStreamPlayback { int num_channels; float time; + bool seek_backward; int mix_rate; double delay_compensation; |