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-rw-r--r--modules/gdnative/doc_classes/GDNative.xml2
-rw-r--r--modules/gdnative/doc_classes/MultiplayerPeerGDNative.xml2
-rw-r--r--modules/gdnative/gdnative.cpp12
-rw-r--r--modules/gdnative/gdnative.h4
-rw-r--r--modules/gdnative/gdnative/quaternion.cpp (renamed from modules/gdnative/gdnative/quat.cpp)24
-rw-r--r--modules/gdnative/gdnative/transform_3d.cpp (renamed from modules/gdnative/gdnative/transform.cpp)16
-rw-r--r--modules/gdnative/gdnative/variant.cpp34
-rw-r--r--modules/gdnative/gdnative_api.json56
-rw-r--r--modules/gdnative/gdnative_library_editor_plugin.cpp4
-rw-r--r--modules/gdnative/include/gdnative/gdnative.h8
-rw-r--r--modules/gdnative/include/gdnative/quaternion.h (renamed from modules/gdnative/include/gdnative/quat.h)26
-rw-r--r--modules/gdnative/include/gdnative/transform_3d.h (renamed from modules/gdnative/include/gdnative/transform.h)24
-rw-r--r--modules/gdnative/include/gdnative/variant.h18
-rw-r--r--modules/gdnative/include/net/godot_net.h2
-rw-r--r--modules/gdnative/include/pluginscript/godot_pluginscript.h12
-rw-r--r--modules/gdnative/include/xr/godot_xr.h31
-rw-r--r--modules/gdnative/nativescript/api_generator.cpp47
-rw-r--r--modules/gdnative/nativescript/godot_nativescript.cpp26
-rw-r--r--modules/gdnative/nativescript/nativescript.cpp305
-rw-r--r--modules/gdnative/nativescript/nativescript.h33
-rw-r--r--modules/gdnative/nativescript/register_types.cpp4
-rw-r--r--modules/gdnative/net/multiplayer_peer_gdnative.cpp6
-rw-r--r--modules/gdnative/net/multiplayer_peer_gdnative.h8
-rw-r--r--modules/gdnative/pluginscript/pluginscript_instance.cpp38
-rw-r--r--modules/gdnative/pluginscript/pluginscript_instance.h12
-rw-r--r--modules/gdnative/pluginscript/pluginscript_language.cpp21
-rw-r--r--modules/gdnative/pluginscript/pluginscript_language.h2
-rw-r--r--modules/gdnative/pluginscript/pluginscript_loader.cpp2
-rw-r--r--modules/gdnative/pluginscript/pluginscript_script.cpp115
-rw-r--r--modules/gdnative/pluginscript/pluginscript_script.h17
-rw-r--r--modules/gdnative/pluginscript/register_types.cpp2
-rw-r--r--modules/gdnative/register_types.cpp10
-rw-r--r--modules/gdnative/videodecoder/register_types.cpp2
-rw-r--r--modules/gdnative/videodecoder/video_stream_gdnative.cpp4
-rw-r--r--modules/gdnative/videodecoder/video_stream_gdnative.h2
-rw-r--r--modules/gdnative/xr/xr_interface_gdnative.cpp79
-rw-r--r--modules/gdnative/xr/xr_interface_gdnative.h14
37 files changed, 336 insertions, 688 deletions
diff --git a/modules/gdnative/doc_classes/GDNative.xml b/modules/gdnative/doc_classes/GDNative.xml
index 44d9e32ed8..4f1530598c 100644
--- a/modules/gdnative/doc_classes/GDNative.xml
+++ b/modules/gdnative/doc_classes/GDNative.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="GDNative" inherits="Reference" version="4.0">
+<class name="GDNative" inherits="RefCounted" version="4.0">
<brief_description>
</brief_description>
<description>
diff --git a/modules/gdnative/doc_classes/MultiplayerPeerGDNative.xml b/modules/gdnative/doc_classes/MultiplayerPeerGDNative.xml
index 9f33d32e81..b88f5e7e1e 100644
--- a/modules/gdnative/doc_classes/MultiplayerPeerGDNative.xml
+++ b/modules/gdnative/doc_classes/MultiplayerPeerGDNative.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="MultiplayerPeerGDNative" inherits="NetworkedMultiplayerPeer" version="4.0">
+<class name="MultiplayerPeerGDNative" inherits="MultiplayerPeer" version="4.0">
<brief_description>
</brief_description>
<description>
diff --git a/modules/gdnative/gdnative.cpp b/modules/gdnative/gdnative.cpp
index 7c3b76e4d7..1ff591a87f 100644
--- a/modules/gdnative/gdnative.cpp
+++ b/modules/gdnative/gdnative.cpp
@@ -32,9 +32,9 @@
#include "core/config/project_settings.h"
#include "core/core_constants.h"
+#include "core/io/dir_access.h"
+#include "core/io/file_access.h"
#include "core/io/file_access_encrypted.h"
-#include "core/os/dir_access.h"
-#include "core/os/file_access.h"
#include "core/os/os.h"
#include "scene/main/scene_tree.h"
@@ -52,7 +52,7 @@ extern const godot_gdnative_core_api_struct api_struct;
Map<String, Vector<Ref<GDNative>>> GDNativeLibrary::loaded_libraries;
GDNativeLibrary::GDNativeLibrary() {
- config_file.instance();
+ config_file.instantiate();
symbol_prefix = default_symbol_prefix;
load_once = default_load_once;
@@ -112,7 +112,7 @@ bool GDNativeLibrary::_get(const StringName &p_name, Variant &r_property) const
}
void GDNativeLibrary::reset_state() {
- config_file.instance();
+ config_file.instantiate();
current_library_path = "";
current_dependencies.clear();
symbol_prefix = default_symbol_prefix;
@@ -252,7 +252,7 @@ void GDNativeLibrary::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_symbol_prefix", "symbol_prefix"), &GDNativeLibrary::set_symbol_prefix);
ClassDB::bind_method(D_METHOD("set_reloadable", "reloadable"), &GDNativeLibrary::set_reloadable);
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "config_file", PROPERTY_HINT_RESOURCE_TYPE, "ConfigFile", 0), "set_config_file", "get_config_file");
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "config_file", PROPERTY_HINT_RESOURCE_TYPE, "ConfigFile", PROPERTY_USAGE_NONE), "set_config_file", "get_config_file");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "load_once"), "set_load_once", "should_load_once");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "singleton"), "set_singleton", "is_singleton");
@@ -532,7 +532,7 @@ Error GDNative::get_symbol(StringName p_procedure_name, void *&r_handle, bool p_
RES GDNativeLibraryResourceLoader::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) {
Ref<GDNativeLibrary> lib;
- lib.instance();
+ lib.instantiate();
Ref<ConfigFile> config = lib->get_config_file();
diff --git a/modules/gdnative/gdnative.h b/modules/gdnative/gdnative.h
index a28c58ec0d..0cc6487ea4 100644
--- a/modules/gdnative/gdnative.h
+++ b/modules/gdnative/gdnative.h
@@ -138,8 +138,8 @@ struct GDNativeCallRegistry {
Vector<StringName> get_native_call_types();
};
-class GDNative : public Reference {
- GDCLASS(GDNative, Reference);
+class GDNative : public RefCounted {
+ GDCLASS(GDNative, RefCounted);
Ref<GDNativeLibrary> library;
diff --git a/modules/gdnative/gdnative/quat.cpp b/modules/gdnative/gdnative/quaternion.cpp
index 8ebcf7c91f..62bcbbd382 100644
--- a/modules/gdnative/gdnative/quat.cpp
+++ b/modules/gdnative/gdnative/quaternion.cpp
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* quat.cpp */
+/* quaternion.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,31 +28,31 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "gdnative/quat.h"
+#include "gdnative/quaternion.h"
-#include "core/math/quat.h"
+#include "core/math/quaternion.h"
-static_assert(sizeof(godot_quat) == sizeof(Quat), "Quat size mismatch");
+static_assert(sizeof(godot_quaternion) == sizeof(Quaternion), "Quaternion size mismatch");
#ifdef __cplusplus
extern "C" {
#endif
-void GDAPI godot_quat_new(godot_quat *p_self) {
- memnew_placement(p_self, Quat);
+void GDAPI godot_quaternion_new(godot_quaternion *p_self) {
+ memnew_placement(p_self, Quaternion);
}
-void GDAPI godot_quat_new_copy(godot_quat *r_dest, const godot_quat *p_src) {
- memnew_placement(r_dest, Quat(*(Quat *)p_src));
+void GDAPI godot_quaternion_new_copy(godot_quaternion *r_dest, const godot_quaternion *p_src) {
+ memnew_placement(r_dest, Quaternion(*(Quaternion *)p_src));
}
-godot_real_t GDAPI *godot_quat_operator_index(godot_quat *p_self, godot_int p_index) {
- Quat *self = (Quat *)p_self;
+godot_real_t GDAPI *godot_quaternion_operator_index(godot_quaternion *p_self, godot_int p_index) {
+ Quaternion *self = (Quaternion *)p_self;
return (godot_real_t *)&self->operator[](p_index);
}
-const godot_real_t GDAPI *godot_quat_operator_index_const(const godot_quat *p_self, godot_int p_index) {
- const Quat *self = (const Quat *)p_self;
+const godot_real_t GDAPI *godot_quaternion_operator_index_const(const godot_quaternion *p_self, godot_int p_index) {
+ const Quaternion *self = (const Quaternion *)p_self;
return (const godot_real_t *)&self->operator[](p_index);
}
diff --git a/modules/gdnative/gdnative/transform.cpp b/modules/gdnative/gdnative/transform_3d.cpp
index bfaaa13db2..8bd2a68d63 100644
--- a/modules/gdnative/gdnative/transform.cpp
+++ b/modules/gdnative/gdnative/transform_3d.cpp
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* transform.cpp */
+/* transform_3d.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,22 +28,22 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "gdnative/transform.h"
+#include "gdnative/transform_3d.h"
-#include "core/math/transform.h"
+#include "core/math/transform_3d.h"
-static_assert(sizeof(godot_transform) == sizeof(Transform), "Transform size mismatch");
+static_assert(sizeof(godot_transform3d) == sizeof(Transform3D), "Transform3D size mismatch");
#ifdef __cplusplus
extern "C" {
#endif
-void GDAPI godot_transform_new(godot_transform *p_self) {
- memnew_placement(p_self, Transform);
+void GDAPI godot_transform3d_new(godot_transform3d *p_self) {
+ memnew_placement(p_self, Transform3D);
}
-void GDAPI godot_transform_new_copy(godot_transform *r_dest, const godot_transform *p_src) {
- memnew_placement(r_dest, Transform(*(Transform *)p_src));
+void GDAPI godot_transform3d_new_copy(godot_transform3d *r_dest, const godot_transform3d *p_src) {
+ memnew_placement(r_dest, Transform3D(*(Transform3D *)p_src));
}
#ifdef __cplusplus
diff --git a/modules/gdnative/gdnative/variant.cpp b/modules/gdnative/gdnative/variant.cpp
index 7801e21ab2..cfb57137bb 100644
--- a/modules/gdnative/gdnative/variant.cpp
+++ b/modules/gdnative/gdnative/variant.cpp
@@ -30,7 +30,7 @@
#include "gdnative/variant.h"
-#include "core/object/reference.h"
+#include "core/object/ref_counted.h"
#include "core/variant/variant.h"
#ifdef __cplusplus
@@ -143,10 +143,10 @@ void GDAPI godot_variant_new_plane(godot_variant *r_dest, const godot_plane *p_p
memnew_placement_custom(dest, Variant, Variant(*plane));
}
-void GDAPI godot_variant_new_quat(godot_variant *r_dest, const godot_quat *p_quat) {
+void GDAPI godot_variant_new_quaternion(godot_variant *r_dest, const godot_quaternion *p_quaternion) {
Variant *dest = (Variant *)r_dest;
- const Quat *quat = (const Quat *)p_quat;
- memnew_placement_custom(dest, Variant, Variant(*quat));
+ const Quaternion *quaternion = (const Quaternion *)p_quaternion;
+ memnew_placement_custom(dest, Variant, Variant(*quaternion));
}
void GDAPI godot_variant_new_aabb(godot_variant *r_dest, const godot_aabb *p_aabb) {
@@ -161,9 +161,9 @@ void GDAPI godot_variant_new_basis(godot_variant *r_dest, const godot_basis *p_b
memnew_placement_custom(dest, Variant, Variant(*basis));
}
-void GDAPI godot_variant_new_transform(godot_variant *r_dest, const godot_transform *p_trans) {
+void GDAPI godot_variant_new_transform3d(godot_variant *r_dest, const godot_transform3d *p_trans) {
Variant *dest = (Variant *)r_dest;
- const Transform *trans = (const Transform *)p_trans;
+ const Transform3D *trans = (const Transform3D *)p_trans;
memnew_placement_custom(dest, Variant, Variant(*trans));
}
@@ -200,17 +200,17 @@ void GDAPI godot_variant_new_signal(godot_variant *r_dest, const godot_signal *p
void GDAPI godot_variant_new_object(godot_variant *r_dest, const godot_object *p_obj) {
Variant *dest = (Variant *)r_dest;
const Object *obj = (const Object *)p_obj;
- const Reference *reference = Object::cast_to<Reference>(obj);
+ const RefCounted *ref_counted = Object::cast_to<RefCounted>(obj);
REF ref;
- if (reference) {
- ref = REF(reference);
+ if (ref_counted) {
+ ref = REF(ref_counted);
}
if (!ref.is_null()) {
memnew_placement_custom(dest, Variant, Variant(ref));
} else {
#if defined(DEBUG_METHODS_ENABLED)
- if (reference) {
- ERR_PRINT("Reference object has 0 refcount in godot_variant_new_object - you lost it somewhere.");
+ if (ref_counted) {
+ ERR_PRINT("RefCounted object has 0 refcount in godot_variant_new_object - you lost it somewhere.");
}
#endif
memnew_placement_custom(dest, Variant, Variant(obj));
@@ -378,10 +378,10 @@ godot_plane GDAPI godot_variant_as_plane(const godot_variant *p_self) {
return raw_dest;
}
-godot_quat GDAPI godot_variant_as_quat(const godot_variant *p_self) {
- godot_quat raw_dest;
+godot_quaternion GDAPI godot_variant_as_quaternion(const godot_variant *p_self) {
+ godot_quaternion raw_dest;
const Variant *self = (const Variant *)p_self;
- Quat *dest = (Quat *)&raw_dest;
+ Quaternion *dest = (Quaternion *)&raw_dest;
*dest = *self;
return raw_dest;
}
@@ -402,10 +402,10 @@ godot_basis GDAPI godot_variant_as_basis(const godot_variant *p_self) {
return raw_dest;
}
-godot_transform GDAPI godot_variant_as_transform(const godot_variant *p_self) {
- godot_transform raw_dest;
+godot_transform3d GDAPI godot_variant_as_transform3d(const godot_variant *p_self) {
+ godot_transform3d raw_dest;
const Variant *self = (const Variant *)p_self;
- Transform *dest = (Transform *)&raw_dest;
+ Transform3D *dest = (Transform3D *)&raw_dest;
*dest = *self;
return raw_dest;
}
diff --git a/modules/gdnative/gdnative_api.json b/modules/gdnative/gdnative_api.json
index 489083e795..8c65447e5d 100644
--- a/modules/gdnative/gdnative_api.json
+++ b/modules/gdnative/gdnative_api.json
@@ -469,7 +469,7 @@
]
},
{
- "name": "godot_variant_new_quat",
+ "name": "godot_variant_new_quaternion",
"return_type": "void",
"arguments": [
[
@@ -477,8 +477,8 @@
"r_dest"
],
[
- "const godot_quat *",
- "p_quat"
+ "const godot_quaternion *",
+ "p_quaternion"
]
]
},
@@ -511,7 +511,7 @@
]
},
{
- "name": "godot_variant_new_transform",
+ "name": "godot_variant_new_transform3d",
"return_type": "void",
"arguments": [
[
@@ -519,7 +519,7 @@
"r_dest"
],
[
- "const godot_transform *",
+ "const godot_transform3d *",
"p_trans"
]
]
@@ -893,8 +893,8 @@
]
},
{
- "name": "godot_variant_as_quat",
- "return_type": "godot_quat",
+ "name": "godot_variant_as_quaternion",
+ "return_type": "godot_quaternion",
"arguments": [
[
"const godot_variant *",
@@ -923,8 +923,8 @@
]
},
{
- "name": "godot_variant_as_transform",
- "return_type": "godot_transform",
+ "name": "godot_variant_as_transform3d",
+ "return_type": "godot_transform3d",
"arguments": [
[
"const godot_variant *",
@@ -3866,35 +3866,35 @@
]
},
{
- "name": "godot_quat_new",
+ "name": "godot_quaternion_new",
"return_type": "void",
"arguments": [
[
- "godot_quat *",
+ "godot_quaternion *",
"p_self"
]
]
},
{
- "name": "godot_quat_new_copy",
+ "name": "godot_quaternion_new_copy",
"return_type": "void",
"arguments": [
[
- "godot_quat *",
+ "godot_quaternion *",
"r_dest"
],
[
- "const godot_quat *",
+ "const godot_quaternion *",
"p_src"
]
]
},
{
- "name": "godot_quat_operator_index",
+ "name": "godot_quaternion_operator_index",
"return_type": "godot_real_t *",
"arguments": [
[
- "godot_quat *",
+ "godot_quaternion *",
"p_self"
],
[
@@ -3904,11 +3904,11 @@
]
},
{
- "name": "godot_quat_operator_index_const",
+ "name": "godot_quaternion_operator_index_const",
"return_type": "const godot_real_t *",
"arguments": [
[
- "const godot_quat *",
+ "const godot_quaternion *",
"p_self"
],
[
@@ -4344,25 +4344,25 @@
]
},
{
- "name": "godot_transform_new",
+ "name": "godot_transform3d_new",
"return_type": "void",
"arguments": [
[
- "godot_transform *",
+ "godot_transform3d *",
"r_dest"
]
]
},
{
- "name": "godot_transform_new_copy",
+ "name": "godot_transform3d_new_copy",
"return_type": "void",
"arguments": [
[
- "godot_transform *",
+ "godot_transform3d *",
"r_dest"
],
[
- "const godot_transform *",
+ "const godot_transform3d *",
"p_src"
]
]
@@ -5068,12 +5068,12 @@
},
{
"name": "godot_xr_get_worldscale",
- "return_type": "godot_float",
+ "return_type": "godot_real_t",
"arguments": []
},
{
"name": "godot_xr_get_reference_frame",
- "return_type": "godot_transform",
+ "return_type": "godot_transform3d",
"arguments": []
},
{
@@ -5145,7 +5145,7 @@
"p_controller_id"
],
[
- "godot_transform *",
+ "godot_transform3d *",
"p_transform"
],
[
@@ -5189,7 +5189,7 @@
"p_exis"
],
[
- "godot_float",
+ "godot_real_t",
"p_value"
],
[
@@ -5200,7 +5200,7 @@
},
{
"name": "godot_xr_get_controller_rumble",
- "return_type": "godot_float",
+ "return_type": "godot_real_t",
"arguments": [
[
"godot_int",
diff --git a/modules/gdnative/gdnative_library_editor_plugin.cpp b/modules/gdnative/gdnative_library_editor_plugin.cpp
index b4ac0d886e..bdbf151393 100644
--- a/modules/gdnative/gdnative_library_editor_plugin.cpp
+++ b/modules/gdnative/gdnative_library_editor_plugin.cpp
@@ -356,12 +356,12 @@ GDNativeLibraryEditor::GDNativeLibraryEditor() {
tree->set_column_titles_visible(true);
tree->set_columns(4);
tree->set_column_expand(0, false);
- tree->set_column_min_width(0, int(200 * EDSCALE));
+ tree->set_column_custom_minimum_width(0, int(200 * EDSCALE));
tree->set_column_title(0, TTR("Platform"));
tree->set_column_title(1, TTR("Dynamic Library"));
tree->set_column_title(2, TTR("Dependencies"));
tree->set_column_expand(3, false);
- tree->set_column_min_width(3, int(110 * EDSCALE));
+ tree->set_column_custom_minimum_width(3, int(110 * EDSCALE));
tree->connect("button_pressed", callable_mp(this, &GDNativeLibraryEditor::_on_item_button));
tree->connect("item_collapsed", callable_mp(this, &GDNativeLibraryEditor::_on_item_collapsed));
tree->connect("item_activated", callable_mp(this, &GDNativeLibraryEditor::_on_item_activated));
diff --git a/modules/gdnative/include/gdnative/gdnative.h b/modules/gdnative/include/gdnative/gdnative.h
index 9af9226a79..d8c290f6bd 100644
--- a/modules/gdnative/include/gdnative/gdnative.h
+++ b/modules/gdnative/include/gdnative/gdnative.h
@@ -149,9 +149,9 @@ typedef void godot_object;
#include <gdnative/plane.h>
-/////// Quat
+/////// Quaternion
-#include <gdnative/quat.h>
+#include <gdnative/quaternion.h>
/////// AABB
@@ -161,9 +161,9 @@ typedef void godot_object;
#include <gdnative/basis.h>
-/////// Transform
+/////// Transform3D
-#include <gdnative/transform.h>
+#include <gdnative/transform_3d.h>
/////// Color
diff --git a/modules/gdnative/include/gdnative/quat.h b/modules/gdnative/include/gdnative/quaternion.h
index 00abdb4404..75754e6ab5 100644
--- a/modules/gdnative/include/gdnative/quat.h
+++ b/modules/gdnative/include/gdnative/quaternion.h
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* quat.h */
+/* quaternion.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef GODOT_QUAT_H
-#define GODOT_QUAT_H
+#ifndef GODOT_QUATERNION_H
+#define GODOT_QUATERNION_H
#ifdef __cplusplus
extern "C" {
@@ -37,24 +37,24 @@ extern "C" {
#include <gdnative/math_defs.h>
-#define GODOT_QUAT_SIZE (sizeof(godot_real_t) * 4)
+#define GODOT_QUATERNION_SIZE (sizeof(godot_real_t) * 4)
-#ifndef GODOT_CORE_API_GODOT_QUAT_TYPE_DEFINED
-#define GODOT_CORE_API_GODOT_QUAT_TYPE_DEFINED
+#ifndef GODOT_CORE_API_GODOT_QUATERNION_TYPE_DEFINED
+#define GODOT_CORE_API_GODOT_QUATERNION_TYPE_DEFINED
typedef struct {
- uint8_t _dont_touch_that[GODOT_QUAT_SIZE];
-} godot_quat;
+ uint8_t _dont_touch_that[GODOT_QUATERNION_SIZE];
+} godot_quaternion;
#endif
#include <gdnative/gdnative.h>
-void GDAPI godot_quat_new(godot_quat *p_self);
-void GDAPI godot_quat_new_copy(godot_quat *r_dest, const godot_quat *p_src);
-godot_real_t GDAPI *godot_quat_operator_index(godot_quat *p_self, godot_int p_index);
-const godot_real_t GDAPI *godot_quat_operator_index_const(const godot_quat *p_self, godot_int p_index);
+void GDAPI godot_quaternion_new(godot_quaternion *p_self);
+void GDAPI godot_quaternion_new_copy(godot_quaternion *r_dest, const godot_quaternion *p_src);
+godot_real_t GDAPI *godot_quaternion_operator_index(godot_quaternion *p_self, godot_int p_index);
+const godot_real_t GDAPI *godot_quaternion_operator_index_const(const godot_quaternion *p_self, godot_int p_index);
#ifdef __cplusplus
}
#endif
-#endif // GODOT_QUAT_H
+#endif // GODOT_QUATERNION_H
diff --git a/modules/gdnative/include/gdnative/transform.h b/modules/gdnative/include/gdnative/transform_3d.h
index 3861b5683a..97ad451e9b 100644
--- a/modules/gdnative/include/gdnative/transform.h
+++ b/modules/gdnative/include/gdnative/transform_3d.h
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* transform.h */
+/* transform_3d.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef GODOT_TRANSFORM_H
-#define GODOT_TRANSFORM_H
+#ifndef GODOT_TRANSFORM3D_H
+#define GODOT_TRANSFORM3D_H
#ifdef __cplusplus
extern "C" {
@@ -37,22 +37,24 @@ extern "C" {
#include <gdnative/math_defs.h>
-#define GODOT_TRANSFORM_SIZE (sizeof(godot_real_t) * 12)
+#define GODOT_TRANSFORM3D_SIZE (sizeof(godot_real_t) * 12)
-#ifndef GODOT_CORE_API_GODOT_TRANSFORM_TYPE_DEFINED
-#define GODOT_CORE_API_GODOT_TRANSFORM_TYPE_DEFINED
+#ifndef GODOT_CORE_API_GODOT_TRANSFORM3D_TYPE_DEFINED
+#define GODOT_CORE_API_GODOT_TRANSFORM3D_TYPE_DEFINED
typedef struct {
- uint8_t _dont_touch_that[GODOT_TRANSFORM_SIZE];
-} godot_transform;
+ uint8_t _dont_touch_that[GODOT_TRANSFORM3D_SIZE];
+} godot_transform3d;
#endif
#include <gdnative/gdnative.h>
-void GDAPI godot_transform_new(godot_transform *p_self);
-void GDAPI godot_transform_new_copy(godot_transform *r_dest, const godot_transform *p_src);
+void GDAPI godot_transform3d_new(godot_transform3d *p_self);
+void GDAPI godot_transform3d_new_copy(godot_transform3d *r_dest, const godot_transform3d *p_src);
+godot_vector3 GDAPI *godot_transform3d_operator_index(godot_transform3d *p_self, godot_int p_index);
+const godot_vector3 GDAPI *godot_transform3d_operator_index_const(const godot_transform3d *p_self, godot_int p_index);
#ifdef __cplusplus
}
#endif
-#endif // GODOT_TRANSFORM_H
+#endif // GODOT_TRANSFORM3D_H
diff --git a/modules/gdnative/include/gdnative/variant.h b/modules/gdnative/include/gdnative/variant.h
index 3e06ed9aa4..a88bd2878a 100644
--- a/modules/gdnative/include/gdnative/variant.h
+++ b/modules/gdnative/include/gdnative/variant.h
@@ -56,10 +56,10 @@ typedef enum godot_variant_type {
GODOT_VARIANT_TYPE_VECTOR3I,
GODOT_VARIANT_TYPE_TRANSFORM2D,
GODOT_VARIANT_TYPE_PLANE,
- GODOT_VARIANT_TYPE_QUAT,
+ GODOT_VARIANT_TYPE_QUATERNION,
GODOT_VARIANT_TYPE_AABB,
GODOT_VARIANT_TYPE_BASIS,
- GODOT_VARIANT_TYPE_TRANSFORM,
+ GODOT_VARIANT_TYPE_TRANSFORM3D,
// misc types
GODOT_VARIANT_TYPE_COLOR,
@@ -164,7 +164,7 @@ typedef void (*godot_validated_keyed_getter)(const godot_variant *p_base, const
typedef bool (*godot_validated_keyed_checker)(const godot_variant *p_base, const godot_variant *p_key, bool *r_valid);
typedef void (*godot_ptr_keyed_setter)(void *p_base, const void *p_key, const void *p_value);
typedef void (*godot_ptr_keyed_getter)(const void *p_base, const void *p_key, void *r_value);
-typedef bool (*godot_ptr_keyed_checker)(const godot_variant *p_base, const godot_variant *p_key);
+typedef uint32_t (*godot_ptr_keyed_checker)(const godot_variant *p_base, const godot_variant *p_key);
typedef void (*godot_validated_utility_function)(godot_variant *r_return, const godot_variant **p_arguments, int p_argument_count);
typedef void (*godot_ptr_utility_function)(void *r_return, const void **p_arguments, int p_argument_count);
@@ -177,14 +177,14 @@ typedef void (*godot_ptr_utility_function)(void *r_return, const void **p_argume
#include <gdnative/node_path.h>
#include <gdnative/packed_arrays.h>
#include <gdnative/plane.h>
-#include <gdnative/quat.h>
+#include <gdnative/quaternion.h>
#include <gdnative/rect2.h>
#include <gdnative/rid.h>
#include <gdnative/signal.h>
#include <gdnative/string.h>
#include <gdnative/string_name.h>
-#include <gdnative/transform.h>
#include <gdnative/transform2d.h>
+#include <gdnative/transform_3d.h>
#include <gdnative/variant.h>
#include <gdnative/vector2.h>
#include <gdnative/vector3.h>
@@ -208,10 +208,10 @@ void GDAPI godot_variant_new_vector3(godot_variant *r_dest, const godot_vector3
void GDAPI godot_variant_new_vector3i(godot_variant *r_dest, const godot_vector3i *p_v3);
void GDAPI godot_variant_new_transform2d(godot_variant *r_dest, const godot_transform2d *p_t2d);
void GDAPI godot_variant_new_plane(godot_variant *r_dest, const godot_plane *p_plane);
-void GDAPI godot_variant_new_quat(godot_variant *r_dest, const godot_quat *p_quat);
+void GDAPI godot_variant_new_quaternion(godot_variant *r_dest, const godot_quaternion *p_quaternion);
void GDAPI godot_variant_new_aabb(godot_variant *r_dest, const godot_aabb *p_aabb);
void GDAPI godot_variant_new_basis(godot_variant *r_dest, const godot_basis *p_basis);
-void GDAPI godot_variant_new_transform(godot_variant *r_dest, const godot_transform *p_trans);
+void GDAPI godot_variant_new_transform3d(godot_variant *r_dest, const godot_transform3d *p_trans);
void GDAPI godot_variant_new_color(godot_variant *r_dest, const godot_color *p_color);
void GDAPI godot_variant_new_string_name(godot_variant *r_dest, const godot_string_name *p_s);
void GDAPI godot_variant_new_node_path(godot_variant *r_dest, const godot_node_path *p_np);
@@ -243,10 +243,10 @@ godot_vector3 GDAPI godot_variant_as_vector3(const godot_variant *p_self);
godot_vector3i GDAPI godot_variant_as_vector3i(const godot_variant *p_self);
godot_transform2d GDAPI godot_variant_as_transform2d(const godot_variant *p_self);
godot_plane GDAPI godot_variant_as_plane(const godot_variant *p_self);
-godot_quat GDAPI godot_variant_as_quat(const godot_variant *p_self);
+godot_quaternion GDAPI godot_variant_as_quaternion(const godot_variant *p_self);
godot_aabb GDAPI godot_variant_as_aabb(const godot_variant *p_self);
godot_basis GDAPI godot_variant_as_basis(const godot_variant *p_self);
-godot_transform GDAPI godot_variant_as_transform(const godot_variant *p_self);
+godot_transform3d GDAPI godot_variant_as_transform3d(const godot_variant *p_self);
godot_color GDAPI godot_variant_as_color(const godot_variant *p_self);
godot_string_name GDAPI godot_variant_as_string_name(const godot_variant *p_self);
godot_node_path GDAPI godot_variant_as_node_path(const godot_variant *p_self);
diff --git a/modules/gdnative/include/net/godot_net.h b/modules/gdnative/include/net/godot_net.h
index 2fa576a5bf..94e7739ef9 100644
--- a/modules/gdnative/include/net/godot_net.h
+++ b/modules/gdnative/include/net/godot_net.h
@@ -90,7 +90,7 @@ typedef struct {
godot_int (*get_available_packet_count)(const void *);
godot_int (*get_max_packet_size)(const void *);
- /* This is NetworkedMultiplayerPeer */
+ /* This is MultiplayerPeer */
void (*set_transfer_mode)(void *, godot_int);
godot_int (*get_transfer_mode)(const void *);
// 0 = broadcast, 1 = server, <0 = all but abs(value)
diff --git a/modules/gdnative/include/pluginscript/godot_pluginscript.h b/modules/gdnative/include/pluginscript/godot_pluginscript.h
index b76f89cc99..02ee4066d0 100644
--- a/modules/gdnative/include/pluginscript/godot_pluginscript.h
+++ b/modules/gdnative/include/pluginscript/godot_pluginscript.h
@@ -61,7 +61,7 @@ typedef struct {
//this is used by script languages that keep a reference counter of their own
//you can make make Ref<> not die when it reaches zero, so deleting the reference
//depends entirely from the script.
- // Note: You can set those function pointer to nullptr if not needed.
+ // Note: You can set those function pointer to nullptr if not needed.
void (*refcount_incremented)(godot_pluginscript_instance_data *p_data);
bool (*refcount_decremented)(godot_pluginscript_instance_data *p_data); // return true if it can die
} godot_pluginscript_instance_desc;
@@ -121,18 +121,18 @@ typedef struct {
const char *name;
const char *type;
const char *extension;
- const char **recognized_extensions; // nullptr terminated array
+ const char **recognized_extensions; // nullptr terminated array
godot_pluginscript_language_data *(*init)();
void (*finish)(godot_pluginscript_language_data *p_data);
- const char **reserved_words; // nullptr terminated array
- const char **comment_delimiters; // nullptr terminated array
- const char **string_delimiters; // nullptr terminated array
+ const char **reserved_words; // nullptr terminated array
+ const char **comment_delimiters; // nullptr terminated array
+ const char **string_delimiters; // nullptr terminated array
godot_bool has_named_classes;
godot_bool supports_builtin_mode;
godot_bool can_inherit_from_file;
godot_string (*get_template_source_code)(godot_pluginscript_language_data *p_data, const godot_string *p_class_name, const godot_string *p_base_class_name);
- godot_bool (*validate)(godot_pluginscript_language_data *p_data, const godot_string *p_script, int *r_line_error, int *r_col_error, godot_string *r_test_error, const godot_string *p_path, godot_packed_string_array *r_functions);
+ godot_bool (*validate)(godot_pluginscript_language_data *p_data, const godot_string *p_script, const godot_string *p_path, godot_packed_string_array *r_functions, godot_array *r_errors); // errors = Array of Dictionary with "line", "column", "message" keys
int (*find_function)(godot_pluginscript_language_data *p_data, const godot_string *p_function, const godot_string *p_code); // Can be nullptr
godot_string (*make_function)(godot_pluginscript_language_data *p_data, const godot_string *p_class, const godot_string *p_name, const godot_packed_string_array *p_args);
godot_error (*complete_code)(godot_pluginscript_language_data *p_data, const godot_string *p_code, const godot_string *p_path, godot_object *p_owner, godot_array *r_options, godot_bool *r_force, godot_string *r_call_hint);
diff --git a/modules/gdnative/include/xr/godot_xr.h b/modules/gdnative/include/xr/godot_xr.h
index 7eaf1c7ec3..53cb830cbb 100644
--- a/modules/gdnative/include/xr/godot_xr.h
+++ b/modules/gdnative/include/xr/godot_xr.h
@@ -41,8 +41,8 @@ extern "C" {
// version info to detect whether a call is available
// Use these to populate version in your plugin
-#define GODOTVR_API_MAJOR 1
-#define GODOTVR_API_MINOR 1
+#define GODOTVR_API_MAJOR 4
+#define GODOTVR_API_MINOR 0
typedef struct {
godot_gdnative_api_version version; /* version of our API */
@@ -52,25 +52,32 @@ typedef struct {
godot_int (*get_capabilities)(const void *);
godot_bool (*get_anchor_detection_is_enabled)(const void *);
void (*set_anchor_detection_is_enabled)(void *, godot_bool);
- godot_bool (*is_stereo)(const void *);
+ godot_int (*get_view_count)(const void *);
godot_bool (*is_initialized)(const void *);
godot_bool (*initialize)(void *);
void (*uninitialize)(void *);
godot_vector2 (*get_render_targetsize)(const void *);
- godot_transform (*get_transform_for_eye)(void *, godot_int, godot_transform *);
- void (*fill_projection_for_eye)(void *, godot_float *, godot_int, godot_float, godot_float, godot_float);
- void (*commit_for_eye)(void *, godot_int, godot_rid *, godot_rect2 *);
+
+ godot_transform3d (*get_camera_transform)(void *);
+ godot_transform3d (*get_transform_for_view)(void *, godot_int, godot_transform3d *);
+ void (*fill_projection_for_view)(void *, godot_real_t *, godot_int, godot_real_t, godot_real_t, godot_real_t);
+ void (*commit_views)(void *, godot_rid *, godot_rect2 *);
+
void (*process)(void *);
- godot_int (*get_external_texture_for_eye)(void *, godot_int);
void (*notification)(void *, godot_int);
godot_int (*get_camera_feed_id)(void *);
+
+ // possibly deprecate but adding/keeping as a reminder these are in Godot 3
+ void (*commit_for_eye)(void *, godot_int, godot_rid *, godot_rect2 *);
+ godot_int (*get_external_texture_for_eye)(void *, godot_int);
+ godot_int (*get_external_depth_for_eye)(void *, godot_int);
} godot_xr_interface_gdnative;
void GDAPI godot_xr_register_interface(const godot_xr_interface_gdnative *p_interface);
// helper functions to access XRServer data
-godot_float GDAPI godot_xr_get_worldscale();
-godot_transform GDAPI godot_xr_get_reference_frame();
+godot_real_t GDAPI godot_xr_get_worldscale();
+godot_transform3d GDAPI godot_xr_get_reference_frame();
// helper functions for rendering
void GDAPI godot_xr_blit(godot_int p_eye, godot_rid *p_render_target, godot_rect2 *p_rect);
@@ -79,10 +86,10 @@ godot_int GDAPI godot_xr_get_texid(godot_rid *p_render_target);
// helper functions for updating XR controllers
godot_int GDAPI godot_xr_add_controller(char *p_device_name, godot_int p_hand, godot_bool p_tracks_orientation, godot_bool p_tracks_position);
void GDAPI godot_xr_remove_controller(godot_int p_controller_id);
-void GDAPI godot_xr_set_controller_transform(godot_int p_controller_id, godot_transform *p_transform, godot_bool p_tracks_orientation, godot_bool p_tracks_position);
+void GDAPI godot_xr_set_controller_transform(godot_int p_controller_id, godot_transform3d *p_transform, godot_bool p_tracks_orientation, godot_bool p_tracks_position);
void GDAPI godot_xr_set_controller_button(godot_int p_controller_id, godot_int p_button, godot_bool p_is_pressed);
-void GDAPI godot_xr_set_controller_axis(godot_int p_controller_id, godot_int p_axis, godot_float p_value, godot_bool p_can_be_negative);
-godot_float GDAPI godot_xr_get_controller_rumble(godot_int p_controller_id);
+void GDAPI godot_xr_set_controller_axis(godot_int p_controller_id, godot_int p_axis, godot_real_t p_value, godot_bool p_can_be_negative);
+godot_real_t GDAPI godot_xr_get_controller_rumble(godot_int p_controller_id);
#ifdef __cplusplus
}
diff --git a/modules/gdnative/nativescript/api_generator.cpp b/modules/gdnative/nativescript/api_generator.cpp
index f184c84615..477bc9f74d 100644
--- a/modules/gdnative/nativescript/api_generator.cpp
+++ b/modules/gdnative/nativescript/api_generator.cpp
@@ -34,10 +34,11 @@
#include "core/config/engine.h"
#include "core/core_constants.h"
+#include "core/io/file_access.h"
#include "core/object/class_db.h"
-#include "core/os/file_access.h"
#include "core/string/string_builder.h"
#include "core/templates/pair.h"
+#include "core/variant/variant_parser.h"
// helper stuff
@@ -121,7 +122,7 @@ struct ClassAPI {
String singleton_name;
bool is_instantiable = false;
// @Unclear
- bool is_reference = false;
+ bool is_ref_counted = false;
bool has_indexing = false; // For builtin types.
String indexed_type; // For builtin types.
bool is_keyed = false; // For builtin types.
@@ -250,14 +251,14 @@ List<ClassAPI> generate_c_api_classes() {
class_api.singleton_name = name;
}
}
- class_api.is_instantiable = !class_api.is_singleton && ClassDB::can_instance(class_name);
+ class_api.is_instantiable = !class_api.is_singleton && ClassDB::can_instantiate(class_name);
{
List<StringName> inheriters;
- ClassDB::get_inheriters_from_class("Reference", &inheriters);
- bool is_reference = !!inheriters.find(class_name) || class_name == "Reference";
+ ClassDB::get_inheriters_from_class("RefCounted", &inheriters);
+ bool is_ref_counted = !!inheriters.find(class_name) || class_name == "RefCounted";
// @Unclear
- class_api.is_reference = !class_api.is_singleton && is_reference;
+ class_api.is_ref_counted = !class_api.is_singleton && is_ref_counted;
}
// constants
@@ -404,7 +405,7 @@ List<ClassAPI> generate_c_api_classes() {
arg_type = Variant::get_type_name(arg_info.type);
}
} else {
- arg_type = Variant::get_type_name(arg_info.type);
+ arg_type = get_type_name(arg_info);
}
method_api.argument_names.push_back(arg_name);
@@ -509,10 +510,10 @@ List<ClassAPI> generate_c_builtin_api_types() {
case Variant::PACKED_VECTOR2_ARRAY:
case Variant::PACKED_VECTOR3_ARRAY:
case Variant::PACKED_COLOR_ARRAY:
- class_api.is_reference = true;
+ class_api.is_ref_counted = true;
break;
default:
- class_api.is_reference = false;
+ class_api.is_ref_counted = false;
break;
}
@@ -638,6 +639,7 @@ static List<String> generate_c_api_json(const List<ClassAPI> &p_api) {
// I'm sorry for the \t mess
List<String> source;
+ VariantWriter writer;
source.push_back("[\n");
@@ -652,7 +654,7 @@ static List<String> generate_c_api_json(const List<ClassAPI> &p_api) {
source.push_back(String("\t\t\"singleton\": ") + (api.is_singleton ? "true" : "false") + ",\n");
source.push_back("\t\t\"singleton_name\": \"" + api.singleton_name + "\",\n");
source.push_back(String("\t\t\"instantiable\": ") + (api.is_instantiable ? "true" : "false") + ",\n");
- source.push_back(String("\t\t\"is_reference\": ") + (api.is_reference ? "true" : "false") + ",\n");
+ source.push_back(String("\t\t\"is_ref_counted\": ") + (api.is_ref_counted ? "true" : "false") + ",\n");
source.push_back("\t\t\"constants\": {\n");
for (List<ConstantAPI>::Element *e = api.constants.front(); e; e = e->next()) {
@@ -682,7 +684,12 @@ static List<String> generate_c_api_json(const List<ClassAPI> &p_api) {
source.push_back("\t\t\t\t\t\t\"name\": \"" + e->get().argument_names[i] + "\",\n");
source.push_back("\t\t\t\t\t\t\"type\": \"" + e->get().argument_types[i] + "\",\n");
source.push_back(String("\t\t\t\t\t\t\"has_default_value\": ") + (e->get().default_arguments.has(i) ? "true" : "false") + ",\n");
- source.push_back("\t\t\t\t\t\t\"default_value\": \"" + (e->get().default_arguments.has(i) ? (String)e->get().default_arguments[i] : "") + "\"\n");
+ String default_value;
+ if (e->get().default_arguments.has(i)) {
+ writer.write_to_string(e->get().default_arguments[i], default_value);
+ default_value = default_value.replace("\n", "").json_escape();
+ }
+ source.push_back("\t\t\t\t\t\t\"default_value\": \"" + default_value + "\"\n");
source.push_back(String("\t\t\t\t\t}") + ((i < e->get().argument_names.size() - 1) ? "," : "") + "\n");
}
source.push_back("\t\t\t\t]\n");
@@ -708,7 +715,12 @@ static List<String> generate_c_api_json(const List<ClassAPI> &p_api) {
source.push_back("\t\t\t\t\t\t\"name\": \"" + e->get().argument_names[i] + "\",\n");
source.push_back("\t\t\t\t\t\t\"type\": \"" + e->get().argument_types[i] + "\",\n");
source.push_back(String("\t\t\t\t\t\t\"has_default_value\": ") + (e->get().default_arguments.has(i) ? "true" : "false") + ",\n");
- source.push_back("\t\t\t\t\t\t\"default_value\": \"" + (e->get().default_arguments.has(i) ? (String)e->get().default_arguments[i] : "") + "\"\n");
+ String default_value;
+ if (e->get().default_arguments.has(i)) {
+ writer.write_to_string(e->get().default_arguments[i], default_value);
+ default_value = default_value.replace("\n", "").json_escape();
+ }
+ source.push_back("\t\t\t\t\t\t\"default_value\": \"" + default_value + "\"\n");
source.push_back(String("\t\t\t\t\t}") + ((i < e->get().argument_names.size() - 1) ? "," : "") + "\n");
}
source.push_back("\t\t\t\t]\n");
@@ -756,6 +768,8 @@ static void append_indented(StringBuilder &p_source, const char *p_text) {
}
static void write_builtin_method(StringBuilder &p_source, const MethodAPI &p_method) {
+ VariantWriter writer;
+
append_indented(p_source, vformat(R"("name": "%s",)", p_method.method_name));
append_indented(p_source, vformat(R"("return_type": "%s",)", p_method.return_type));
append_indented(p_source, vformat(R"("is_const": %s,)", p_method.is_const ? "true" : "false"));
@@ -771,7 +785,12 @@ static void write_builtin_method(StringBuilder &p_source, const MethodAPI &p_met
append_indented(p_source, vformat(R"("name": "%s",)", p_method.argument_names[i]));
append_indented(p_source, vformat(R"("type": "%s",)", p_method.argument_types[i]));
append_indented(p_source, vformat(R"("has_default_value": %s,)", p_method.default_arguments.has(i) ? "true" : "false"));
- append_indented(p_source, vformat(R"("default_value": "%s")", p_method.default_arguments.has(i) ? p_method.default_arguments[i].operator String() : ""));
+ String default_value;
+ if (p_method.default_arguments.has(i)) {
+ writer.write_to_string(p_method.default_arguments[i], default_value);
+ default_value = default_value.replace("\n", "").json_escape();
+ }
+ append_indented(p_source, vformat(R"("default_value": "%s")", default_value));
indent_level--;
append_indented(p_source, i < p_method.argument_count - 1 ? "}," : "}");
@@ -794,7 +813,7 @@ static List<String> generate_c_builtin_api_json(const List<ClassAPI> &p_api) {
append_indented(source, vformat(R"("name": "%s",)", class_api.class_name));
append_indented(source, vformat(R"("is_instantiable": %s,)", class_api.is_instantiable ? "true" : "false"));
- append_indented(source, vformat(R"("is_reference": %s,)", class_api.is_reference ? "true" : "false"));
+ append_indented(source, vformat(R"("is_ref_counted": %s,)", class_api.is_ref_counted ? "true" : "false"));
append_indented(source, vformat(R"("has_indexing": %s,)", class_api.has_indexing ? "true" : "false"));
append_indented(source, vformat(R"("indexed_type": "%s",)", class_api.has_indexing && class_api.indexed_type == "Nil" ? "Variant" : class_api.indexed_type));
append_indented(source, vformat(R"("is_keyed": %s,)", class_api.is_keyed ? "true" : "false"));
diff --git a/modules/gdnative/nativescript/godot_nativescript.cpp b/modules/gdnative/nativescript/godot_nativescript.cpp
index b2abf8b8ae..70b14836bf 100644
--- a/modules/gdnative/nativescript/godot_nativescript.cpp
+++ b/modules/gdnative/nativescript/godot_nativescript.cpp
@@ -70,8 +70,7 @@ void GDAPI godot_nativescript_register_class(void *p_gdnative_handle, const char
const NativeScriptDesc *b = desc.base_data;
while (b) {
- desc.rpc_count += b->rpc_count;
- desc.rset_count += b->rset_count;
+ desc.rpc_methods.append_array(b->rpc_methods);
b = b->base_data;
}
@@ -94,8 +93,6 @@ void GDAPI godot_nativescript_register_tool_class(void *p_gdnative_handle, const
desc.destroy_func = p_destroy_func;
desc.is_tool = true;
desc.base = p_base;
- desc.rpc_count = 0;
- desc.rset_count = 0;
if (classes->has(p_base)) {
desc.base_data = &(*classes)[p_base];
@@ -103,8 +100,7 @@ void GDAPI godot_nativescript_register_tool_class(void *p_gdnative_handle, const
const NativeScriptDesc *b = desc.base_data;
while (b) {
- desc.rpc_count += b->rpc_count;
- desc.rset_count += b->rset_count;
+ desc.rpc_methods.append_array(b->rpc_methods);
b = b->base_data;
}
@@ -126,13 +122,16 @@ void GDAPI godot_nativescript_register_method(void *p_gdnative_handle, const cha
method.method = p_method;
method.rpc_mode = p_attr.rpc_type;
method.rpc_method_id = UINT16_MAX;
- if (p_attr.rpc_type != GODOT_METHOD_RPC_MODE_DISABLED) {
- method.rpc_method_id = E->get().rpc_count;
- E->get().rpc_count += 1;
- }
method.info = MethodInfo(p_function_name);
E->get().methods.insert(p_function_name, method);
+
+ if (p_attr.rpc_type != GODOT_METHOD_RPC_MODE_DISABLED) {
+ MultiplayerAPI::RPCConfig nd;
+ nd.name = String(p_name);
+ nd.rpc_mode = MultiplayerAPI::RPCMode(p_attr.rpc_type);
+ E->get().rpc_methods.push_back(nd);
+ }
}
void GDAPI godot_nativescript_register_property(void *p_gdnative_handle, const char *p_name, const char *p_path, godot_nativescript_property_attributes *p_attr, godot_nativescript_property_set_func p_set_func, godot_nativescript_property_get_func p_get_func) {
@@ -144,11 +143,6 @@ void GDAPI godot_nativescript_register_property(void *p_gdnative_handle, const c
NativeScriptDesc::Property property;
property.default_value = *(Variant *)&p_attr->default_value;
property.getter = p_get_func;
- property.rset_mode = p_attr->rset_type;
- if (p_attr->rset_type != GODOT_METHOD_RPC_MODE_DISABLED) {
- property.rset_property_id = E->get().rset_count;
- E->get().rset_count += 1;
- }
property.setter = p_set_func;
property.info = PropertyInfo((Variant::Type)p_attr->type,
p_path,
@@ -338,7 +332,7 @@ void GDAPI godot_nativescript_unregister_instance_binding_data_functions(int p_i
}
void GDAPI *godot_nativescript_get_instance_binding_data(int p_idx, godot_object *p_object) {
- return NativeScriptLanguage::get_singleton()->get_instance_binding_data(p_idx, (Object *)p_object);
+ return nullptr;
}
void GDAPI godot_nativescript_profiling_add_data(const char *p_signature, uint64_t p_time) {
diff --git a/modules/gdnative/nativescript/nativescript.cpp b/modules/gdnative/nativescript/nativescript.cpp
index 46af70f73c..d7943827c2 100644
--- a/modules/gdnative/nativescript/nativescript.cpp
+++ b/modules/gdnative/nativescript/nativescript.cpp
@@ -37,8 +37,8 @@
#include "core/config/project_settings.h"
#include "core/core_constants.h"
#include "core/core_string_names.h"
+#include "core/io/file_access.h"
#include "core/io/file_access_encrypted.h"
-#include "core/os/file_access.h"
#include "core/os/os.h"
#include "main/main.h"
@@ -170,7 +170,7 @@ String NativeScript::get_script_class_icon_path() const {
return script_class_icon_path;
}
-bool NativeScript::can_instance() const {
+bool NativeScript::can_instantiate() const {
NativeScriptDesc *script_data = get_script_desc();
#ifdef TOOLS_ENABLED
@@ -415,245 +415,11 @@ void NativeScript::get_script_property_list(List<PropertyInfo> *p_list) const {
}
}
-Vector<ScriptNetData> NativeScript::get_rpc_methods() const {
- Vector<ScriptNetData> v;
-
- NativeScriptDesc *script_data = get_script_desc();
-
- while (script_data) {
- for (Map<StringName, NativeScriptDesc::Method>::Element *E = script_data->methods.front(); E; E = E->next()) {
- if (E->get().rpc_mode != GODOT_METHOD_RPC_MODE_DISABLED) {
- ScriptNetData nd;
- nd.name = E->key();
- nd.mode = MultiplayerAPI::RPCMode(E->get().rpc_mode);
- v.push_back(nd);
- }
- }
-
- script_data = script_data->base_data;
- }
-
- return v;
-}
-
-uint16_t NativeScript::get_rpc_method_id(const StringName &p_method) const {
- NativeScriptDesc *script_data = get_script_desc();
-
- while (script_data) {
- Map<StringName, NativeScriptDesc::Method>::Element *E = script_data->methods.find(p_method);
- if (E) {
- return E->get().rpc_method_id;
- }
-
- script_data = script_data->base_data;
- }
-
- return UINT16_MAX;
-}
-
-StringName NativeScript::get_rpc_method(uint16_t p_id) const {
- ERR_FAIL_COND_V(p_id == UINT16_MAX, StringName());
-
+const Vector<MultiplayerAPI::RPCConfig> NativeScript::get_rpc_methods() const {
NativeScriptDesc *script_data = get_script_desc();
+ ERR_FAIL_COND_V(!script_data, Vector<MultiplayerAPI::RPCConfig>());
- while (script_data) {
- for (Map<StringName, NativeScriptDesc::Method>::Element *E = script_data->methods.front(); E; E = E->next()) {
- if (E->get().rpc_method_id == p_id) {
- return E->key();
- }
- }
-
- script_data = script_data->base_data;
- }
-
- return StringName();
-}
-
-MultiplayerAPI::RPCMode NativeScript::get_rpc_mode_by_id(uint16_t p_id) const {
- ERR_FAIL_COND_V(p_id == UINT16_MAX, MultiplayerAPI::RPC_MODE_DISABLED);
-
- NativeScriptDesc *script_data = get_script_desc();
-
- while (script_data) {
- for (Map<StringName, NativeScriptDesc::Method>::Element *E = script_data->methods.front(); E; E = E->next()) {
- if (E->get().rpc_method_id == p_id) {
- switch (E->get().rpc_mode) {
- case GODOT_METHOD_RPC_MODE_DISABLED:
- return MultiplayerAPI::RPC_MODE_DISABLED;
- case GODOT_METHOD_RPC_MODE_REMOTE:
- return MultiplayerAPI::RPC_MODE_REMOTE;
- case GODOT_METHOD_RPC_MODE_MASTER:
- return MultiplayerAPI::RPC_MODE_MASTER;
- case GODOT_METHOD_RPC_MODE_PUPPET:
- return MultiplayerAPI::RPC_MODE_PUPPET;
- case GODOT_METHOD_RPC_MODE_REMOTESYNC:
- return MultiplayerAPI::RPC_MODE_REMOTESYNC;
- case GODOT_METHOD_RPC_MODE_MASTERSYNC:
- return MultiplayerAPI::RPC_MODE_MASTERSYNC;
- case GODOT_METHOD_RPC_MODE_PUPPETSYNC:
- return MultiplayerAPI::RPC_MODE_PUPPETSYNC;
- default:
- return MultiplayerAPI::RPC_MODE_DISABLED;
- }
- }
- }
-
- script_data = script_data->base_data;
- }
-
- return MultiplayerAPI::RPC_MODE_DISABLED;
-}
-
-MultiplayerAPI::RPCMode NativeScript::get_rpc_mode(const StringName &p_method) const {
- NativeScriptDesc *script_data = get_script_desc();
-
- while (script_data) {
- Map<StringName, NativeScriptDesc::Method>::Element *E = script_data->methods.find(p_method);
- if (E) {
- switch (E->get().rpc_mode) {
- case GODOT_METHOD_RPC_MODE_DISABLED:
- return MultiplayerAPI::RPC_MODE_DISABLED;
- case GODOT_METHOD_RPC_MODE_REMOTE:
- return MultiplayerAPI::RPC_MODE_REMOTE;
- case GODOT_METHOD_RPC_MODE_MASTER:
- return MultiplayerAPI::RPC_MODE_MASTER;
- case GODOT_METHOD_RPC_MODE_PUPPET:
- return MultiplayerAPI::RPC_MODE_PUPPET;
- case GODOT_METHOD_RPC_MODE_REMOTESYNC:
- return MultiplayerAPI::RPC_MODE_REMOTESYNC;
- case GODOT_METHOD_RPC_MODE_MASTERSYNC:
- return MultiplayerAPI::RPC_MODE_MASTERSYNC;
- case GODOT_METHOD_RPC_MODE_PUPPETSYNC:
- return MultiplayerAPI::RPC_MODE_PUPPETSYNC;
- default:
- return MultiplayerAPI::RPC_MODE_DISABLED;
- }
- }
-
- script_data = script_data->base_data;
- }
-
- return MultiplayerAPI::RPC_MODE_DISABLED;
-}
-
-Vector<ScriptNetData> NativeScript::get_rset_properties() const {
- Vector<ScriptNetData> v;
-
- NativeScriptDesc *script_data = get_script_desc();
-
- while (script_data) {
- for (OrderedHashMap<StringName, NativeScriptDesc::Property>::Element E = script_data->properties.front(); E; E = E.next()) {
- if (E.get().rset_mode != GODOT_METHOD_RPC_MODE_DISABLED) {
- ScriptNetData nd;
- nd.name = E.key();
- nd.mode = MultiplayerAPI::RPCMode(E.get().rset_mode);
- v.push_back(nd);
- }
- }
- script_data = script_data->base_data;
- }
-
- return v;
-}
-
-uint16_t NativeScript::get_rset_property_id(const StringName &p_variable) const {
- NativeScriptDesc *script_data = get_script_desc();
-
- while (script_data) {
- OrderedHashMap<StringName, NativeScriptDesc::Property>::Element E = script_data->properties.find(p_variable);
- if (E) {
- return E.get().rset_property_id;
- }
-
- script_data = script_data->base_data;
- }
-
- return UINT16_MAX;
-}
-
-StringName NativeScript::get_rset_property(uint16_t p_id) const {
- ERR_FAIL_COND_V(p_id == UINT16_MAX, StringName());
-
- NativeScriptDesc *script_data = get_script_desc();
-
- while (script_data) {
- for (OrderedHashMap<StringName, NativeScriptDesc::Property>::Element E = script_data->properties.front(); E; E = E.next()) {
- if (E.get().rset_property_id == p_id) {
- return E.key();
- }
- }
-
- script_data = script_data->base_data;
- }
-
- return StringName();
-}
-
-MultiplayerAPI::RPCMode NativeScript::get_rset_mode_by_id(uint16_t p_id) const {
- ERR_FAIL_COND_V(p_id == UINT16_MAX, MultiplayerAPI::RPC_MODE_DISABLED);
-
- NativeScriptDesc *script_data = get_script_desc();
-
- while (script_data) {
- for (OrderedHashMap<StringName, NativeScriptDesc::Property>::Element E = script_data->properties.front(); E; E = E.next()) {
- if (E.get().rset_property_id == p_id) {
- switch (E.get().rset_mode) {
- case GODOT_METHOD_RPC_MODE_DISABLED:
- return MultiplayerAPI::RPC_MODE_DISABLED;
- case GODOT_METHOD_RPC_MODE_REMOTE:
- return MultiplayerAPI::RPC_MODE_REMOTE;
- case GODOT_METHOD_RPC_MODE_MASTER:
- return MultiplayerAPI::RPC_MODE_MASTER;
- case GODOT_METHOD_RPC_MODE_PUPPET:
- return MultiplayerAPI::RPC_MODE_PUPPET;
- case GODOT_METHOD_RPC_MODE_REMOTESYNC:
- return MultiplayerAPI::RPC_MODE_REMOTESYNC;
- case GODOT_METHOD_RPC_MODE_MASTERSYNC:
- return MultiplayerAPI::RPC_MODE_MASTERSYNC;
- case GODOT_METHOD_RPC_MODE_PUPPETSYNC:
- return MultiplayerAPI::RPC_MODE_PUPPETSYNC;
- default:
- return MultiplayerAPI::RPC_MODE_DISABLED;
- }
- }
- }
-
- script_data = script_data->base_data;
- }
-
- return MultiplayerAPI::RPC_MODE_DISABLED;
-}
-
-MultiplayerAPI::RPCMode NativeScript::get_rset_mode(const StringName &p_variable) const {
- NativeScriptDesc *script_data = get_script_desc();
-
- while (script_data) {
- OrderedHashMap<StringName, NativeScriptDesc::Property>::Element E = script_data->properties.find(p_variable);
- if (E) {
- switch (E.get().rset_mode) {
- case GODOT_METHOD_RPC_MODE_DISABLED:
- return MultiplayerAPI::RPC_MODE_DISABLED;
- case GODOT_METHOD_RPC_MODE_REMOTE:
- return MultiplayerAPI::RPC_MODE_REMOTE;
- case GODOT_METHOD_RPC_MODE_MASTER:
- return MultiplayerAPI::RPC_MODE_MASTER;
- case GODOT_METHOD_RPC_MODE_PUPPET:
- return MultiplayerAPI::RPC_MODE_PUPPET;
- case GODOT_METHOD_RPC_MODE_REMOTESYNC:
- return MultiplayerAPI::RPC_MODE_REMOTESYNC;
- case GODOT_METHOD_RPC_MODE_MASTERSYNC:
- return MultiplayerAPI::RPC_MODE_MASTERSYNC;
- case GODOT_METHOD_RPC_MODE_PUPPETSYNC:
- return MultiplayerAPI::RPC_MODE_PUPPETSYNC;
- default:
- return MultiplayerAPI::RPC_MODE_DISABLED;
- }
- }
-
- script_data = script_data->base_data;
- }
-
- return MultiplayerAPI::RPC_MODE_DISABLED;
+ return script_data->rpc_methods;
}
String NativeScript::get_class_documentation() const {
@@ -737,9 +503,9 @@ Variant NativeScript::_new(const Variant **p_args, int p_argcount, Callable::Cal
Object *owner = nullptr;
if (!(script_data->base_native_type == "")) {
- owner = ClassDB::instance(script_data->base_native_type);
+ owner = ClassDB::instantiate(script_data->base_native_type);
} else {
- owner = memnew(Reference);
+ owner = memnew(RefCounted);
}
if (!owner) {
@@ -747,7 +513,7 @@ Variant NativeScript::_new(const Variant **p_args, int p_argcount, Callable::Cal
return Variant();
}
- Reference *r = Object::cast_to<Reference>(owner);
+ RefCounted *r = Object::cast_to<RefCounted>(owner);
if (r) {
ref = REF(r);
}
@@ -1046,46 +812,10 @@ Ref<Script> NativeScriptInstance::get_script() const {
return script;
}
-Vector<ScriptNetData> NativeScriptInstance::get_rpc_methods() const {
+const Vector<MultiplayerAPI::RPCConfig> NativeScriptInstance::get_rpc_methods() const {
return script->get_rpc_methods();
}
-uint16_t NativeScriptInstance::get_rpc_method_id(const StringName &p_method) const {
- return script->get_rpc_method_id(p_method);
-}
-
-StringName NativeScriptInstance::get_rpc_method(uint16_t p_id) const {
- return script->get_rpc_method(p_id);
-}
-
-MultiplayerAPI::RPCMode NativeScriptInstance::get_rpc_mode_by_id(uint16_t p_id) const {
- return script->get_rpc_mode_by_id(p_id);
-}
-
-MultiplayerAPI::RPCMode NativeScriptInstance::get_rpc_mode(const StringName &p_method) const {
- return script->get_rpc_mode(p_method);
-}
-
-Vector<ScriptNetData> NativeScriptInstance::get_rset_properties() const {
- return script->get_rset_properties();
-}
-
-uint16_t NativeScriptInstance::get_rset_property_id(const StringName &p_variable) const {
- return script->get_rset_property_id(p_variable);
-}
-
-StringName NativeScriptInstance::get_rset_property(uint16_t p_id) const {
- return script->get_rset_property(p_id);
-}
-
-MultiplayerAPI::RPCMode NativeScriptInstance::get_rset_mode_by_id(uint16_t p_id) const {
- return script->get_rset_mode_by_id(p_id);
-}
-
-MultiplayerAPI::RPCMode NativeScriptInstance::get_rset_mode(const StringName &p_variable) const {
- return script->get_rset_mode(p_variable);
-}
-
ScriptLanguage *NativeScriptInstance::get_language() {
return NativeScriptLanguage::get_singleton();
}
@@ -1305,7 +1035,7 @@ Ref<Script> NativeScriptLanguage::get_template(const String &p_class_name, const
return Ref<NativeScript>(s);
}
-bool NativeScriptLanguage::validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path, List<String> *r_functions, List<ScriptLanguage::Warning> *r_warnings, Set<int> *r_safe_lines) const {
+bool NativeScriptLanguage::validate(const String &p_script, const String &p_path, List<String> *r_functions, List<ScriptLanguage::ScriptError> *r_errors, List<ScriptLanguage::Warning> *r_warnings, Set<int> *r_safe_lines) const {
return true;
}
@@ -1528,6 +1258,8 @@ void NativeScriptLanguage::unregister_binding_functions(int p_idx) {
}
void *NativeScriptLanguage::get_instance_binding_data(int p_idx, Object *p_object) {
+ return nullptr;
+#if 0
ERR_FAIL_INDEX_V(p_idx, binding_functions.size(), nullptr);
ERR_FAIL_COND_V_MSG(!binding_functions[p_idx].first, nullptr, "Tried to get binding data for a nativescript binding that does not exist.");
@@ -1557,9 +1289,12 @@ void *NativeScriptLanguage::get_instance_binding_data(int p_idx, Object *p_objec
}
return (*binding_data)[p_idx];
+#endif
}
void *NativeScriptLanguage::alloc_instance_binding_data(Object *p_object) {
+ return nullptr;
+#if 0
Vector<void *> *binding_data = new Vector<void *>;
binding_data->resize(binding_functions.size());
@@ -1571,9 +1306,11 @@ void *NativeScriptLanguage::alloc_instance_binding_data(Object *p_object) {
binding_instances.insert(binding_data);
return (void *)binding_data;
+#endif
}
void NativeScriptLanguage::free_instance_binding_data(void *p_data) {
+#if 0
if (!p_data) {
return;
}
@@ -1593,9 +1330,11 @@ void NativeScriptLanguage::free_instance_binding_data(void *p_data) {
binding_instances.erase(&binding_data);
delete &binding_data;
+#endif
}
void NativeScriptLanguage::refcount_incremented_instance_binding(Object *p_object) {
+#if 0
void *data = p_object->get_script_instance_binding(lang_idx);
if (!data) {
@@ -1617,9 +1356,11 @@ void NativeScriptLanguage::refcount_incremented_instance_binding(Object *p_objec
binding_functions[i].second.refcount_incremented_instance_binding(binding_data[i], p_object);
}
}
+#endif
}
bool NativeScriptLanguage::refcount_decremented_instance_binding(Object *p_object) {
+#if 0
void *data = p_object->get_script_instance_binding(lang_idx);
if (!data) {
@@ -1645,6 +1386,8 @@ bool NativeScriptLanguage::refcount_decremented_instance_binding(Object *p_objec
}
return can_die;
+#endif
+ return false;
}
void NativeScriptLanguage::set_global_type_tag(int p_idx, StringName p_class_name, const void *p_type_tag) {
@@ -1692,7 +1435,7 @@ void NativeScriptLanguage::init_library(const Ref<GDNativeLibrary> &lib) {
if (!E) {
Ref<GDNative> gdn;
- gdn.instance();
+ gdn.instantiate();
gdn->set_library(lib);
// TODO check the return value?
diff --git a/modules/gdnative/nativescript/nativescript.h b/modules/gdnative/nativescript/nativescript.h
index ca5e76e43e..777a878660 100644
--- a/modules/gdnative/nativescript/nativescript.h
+++ b/modules/gdnative/nativescript/nativescript.h
@@ -62,8 +62,6 @@ struct NativeScriptDesc {
godot_nativescript_property_get_func getter;
PropertyInfo info;
Variant default_value;
- int rset_mode = 0;
- uint16_t rset_property_id;
String documentation;
};
@@ -72,9 +70,8 @@ struct NativeScriptDesc {
String documentation;
};
- uint16_t rpc_count = 0;
Map<StringName, Method> methods;
- uint16_t rset_count = 0;
+ Vector<MultiplayerAPI::RPCConfig> rpc_methods;
OrderedHashMap<StringName, Property> properties;
Map<StringName, Signal> signals_; // QtCreator doesn't like the name signals
StringName base;
@@ -140,7 +137,7 @@ public:
void set_script_class_icon_path(String p_icon_path);
String get_script_class_icon_path() const;
- virtual bool can_instance() const override;
+ virtual bool can_instantiate() const override;
virtual Ref<Script> get_base_script() const override; //for script inheritance
@@ -178,17 +175,7 @@ public:
virtual void get_script_method_list(List<MethodInfo> *p_list) const override;
virtual void get_script_property_list(List<PropertyInfo> *p_list) const override;
- virtual Vector<ScriptNetData> get_rpc_methods() const override;
- virtual uint16_t get_rpc_method_id(const StringName &p_method) const override;
- virtual StringName get_rpc_method(uint16_t p_id) const override;
- virtual MultiplayerAPI::RPCMode get_rpc_mode_by_id(uint16_t p_id) const override;
- virtual MultiplayerAPI::RPCMode get_rpc_mode(const StringName &p_method) const override;
-
- virtual Vector<ScriptNetData> get_rset_properties() const override;
- virtual uint16_t get_rset_property_id(const StringName &p_variable) const override;
- virtual StringName get_rset_property(uint16_t p_id) const override;
- virtual MultiplayerAPI::RPCMode get_rset_mode_by_id(uint16_t p_id) const override;
- virtual MultiplayerAPI::RPCMode get_rset_mode(const StringName &p_variable) const override;
+ virtual const Vector<MultiplayerAPI::RPCConfig> get_rpc_methods() const override;
String get_class_documentation() const;
String get_method_documentation(const StringName &p_method) const;
@@ -226,17 +213,7 @@ public:
String to_string(bool *r_valid);
virtual Ref<Script> get_script() const;
- virtual Vector<ScriptNetData> get_rpc_methods() const;
- virtual uint16_t get_rpc_method_id(const StringName &p_method) const;
- virtual StringName get_rpc_method(uint16_t p_id) const;
- virtual MultiplayerAPI::RPCMode get_rpc_mode_by_id(uint16_t p_id) const;
- virtual MultiplayerAPI::RPCMode get_rpc_mode(const StringName &p_method) const;
-
- virtual Vector<ScriptNetData> get_rset_properties() const;
- virtual uint16_t get_rset_property_id(const StringName &p_variable) const;
- virtual StringName get_rset_property(uint16_t p_id) const;
- virtual MultiplayerAPI::RPCMode get_rset_mode_by_id(uint16_t p_id) const;
- virtual MultiplayerAPI::RPCMode get_rset_mode(const StringName &p_variable) const;
+ virtual const Vector<MultiplayerAPI::RPCConfig> get_rpc_methods() const;
virtual ScriptLanguage *get_language();
@@ -340,7 +317,7 @@ public:
virtual void get_comment_delimiters(List<String> *p_delimiters) const;
virtual void get_string_delimiters(List<String> *p_delimiters) const;
virtual Ref<Script> get_template(const String &p_class_name, const String &p_base_class_name) const;
- virtual bool validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path, List<String> *r_functions, List<ScriptLanguage::Warning> *r_warnings = nullptr, Set<int> *r_safe_lines = nullptr) const;
+ virtual bool validate(const String &p_script, const String &p_path, List<String> *r_functions, List<ScriptLanguage::ScriptError> *r_errors = nullptr, List<ScriptLanguage::Warning> *r_warnings = nullptr, Set<int> *r_safe_lines = nullptr) const;
virtual Script *create_script() const;
virtual bool has_named_classes() const;
virtual bool supports_builtin_mode() const;
diff --git a/modules/gdnative/nativescript/register_types.cpp b/modules/gdnative/nativescript/register_types.cpp
index 0353ab2092..0191cfd809 100644
--- a/modules/gdnative/nativescript/register_types.cpp
+++ b/modules/gdnative/nativescript/register_types.cpp
@@ -50,10 +50,10 @@ void register_nativescript_types() {
native_script_language->set_language_index(ScriptServer::get_language_count());
ScriptServer::register_language(native_script_language);
- resource_saver_gdns.instance();
+ resource_saver_gdns.instantiate();
ResourceSaver::add_resource_format_saver(resource_saver_gdns);
- resource_loader_gdns.instance();
+ resource_loader_gdns.instantiate();
ResourceLoader::add_resource_format_loader(resource_loader_gdns);
}
diff --git a/modules/gdnative/net/multiplayer_peer_gdnative.cpp b/modules/gdnative/net/multiplayer_peer_gdnative.cpp
index 8b5fc8db5c..8ceba0f339 100644
--- a/modules/gdnative/net/multiplayer_peer_gdnative.cpp
+++ b/modules/gdnative/net/multiplayer_peer_gdnative.cpp
@@ -61,13 +61,13 @@ int MultiplayerPeerGDNative::get_available_packet_count() const {
return interface->get_available_packet_count(interface->data);
}
-/* NetworkedMultiplayerPeer */
+/* MultiplayerPeer */
void MultiplayerPeerGDNative::set_transfer_mode(TransferMode p_mode) {
ERR_FAIL_COND(interface == nullptr);
interface->set_transfer_mode(interface->data, (godot_int)p_mode);
}
-NetworkedMultiplayerPeer::TransferMode MultiplayerPeerGDNative::get_transfer_mode() const {
+MultiplayerPeer::TransferMode MultiplayerPeerGDNative::get_transfer_mode() const {
ERR_FAIL_COND_V(interface == nullptr, TRANSFER_MODE_UNRELIABLE);
return (TransferMode)interface->get_transfer_mode(interface->data);
}
@@ -107,7 +107,7 @@ bool MultiplayerPeerGDNative::is_refusing_new_connections() const {
return interface->is_refusing_new_connections(interface->data);
}
-NetworkedMultiplayerPeer::ConnectionStatus MultiplayerPeerGDNative::get_connection_status() const {
+MultiplayerPeer::ConnectionStatus MultiplayerPeerGDNative::get_connection_status() const {
ERR_FAIL_COND_V(interface == nullptr, CONNECTION_DISCONNECTED);
return (ConnectionStatus)interface->get_connection_status(interface->data);
}
diff --git a/modules/gdnative/net/multiplayer_peer_gdnative.h b/modules/gdnative/net/multiplayer_peer_gdnative.h
index 593b2534dd..7c10ab77f7 100644
--- a/modules/gdnative/net/multiplayer_peer_gdnative.h
+++ b/modules/gdnative/net/multiplayer_peer_gdnative.h
@@ -31,12 +31,12 @@
#ifndef MULTIPLAYER_PEER_GDNATIVE_H
#define MULTIPLAYER_PEER_GDNATIVE_H
-#include "core/io/networked_multiplayer_peer.h"
+#include "core/io/multiplayer_peer.h"
#include "modules/gdnative/gdnative.h"
#include "modules/gdnative/include/net/godot_net.h"
-class MultiplayerPeerGDNative : public NetworkedMultiplayerPeer {
- GDCLASS(MultiplayerPeerGDNative, NetworkedMultiplayerPeer);
+class MultiplayerPeerGDNative : public MultiplayerPeer {
+ GDCLASS(MultiplayerPeerGDNative, MultiplayerPeer);
protected:
static void _bind_methods();
@@ -55,7 +55,7 @@ public:
virtual int get_max_packet_size() const override;
virtual int get_available_packet_count() const override;
- /* Specific to NetworkedMultiplayerPeer */
+ /* Specific to MultiplayerPeer */
virtual void set_transfer_mode(TransferMode p_mode) override;
virtual TransferMode get_transfer_mode() const override;
virtual void set_target_peer(int p_peer_id) override;
diff --git a/modules/gdnative/pluginscript/pluginscript_instance.cpp b/modules/gdnative/pluginscript/pluginscript_instance.cpp
index 7f8dba0906..ed1c0af3ed 100644
--- a/modules/gdnative/pluginscript/pluginscript_instance.cpp
+++ b/modules/gdnative/pluginscript/pluginscript_instance.cpp
@@ -100,46 +100,10 @@ String PluginScriptInstance::to_string(bool *r_valid) {
return str_ret;
}
-Vector<ScriptNetData> PluginScriptInstance::get_rpc_methods() const {
+const Vector<MultiplayerAPI::RPCConfig> PluginScriptInstance::get_rpc_methods() const {
return _script->get_rpc_methods();
}
-uint16_t PluginScriptInstance::get_rpc_method_id(const StringName &p_variable) const {
- return _script->get_rpc_method_id(p_variable);
-}
-
-StringName PluginScriptInstance::get_rpc_method(uint16_t p_id) const {
- return _script->get_rpc_method(p_id);
-}
-
-MultiplayerAPI::RPCMode PluginScriptInstance::get_rpc_mode_by_id(uint16_t p_id) const {
- return _script->get_rpc_mode_by_id(p_id);
-}
-
-MultiplayerAPI::RPCMode PluginScriptInstance::get_rpc_mode(const StringName &p_method) const {
- return _script->get_rpc_mode(p_method);
-}
-
-Vector<ScriptNetData> PluginScriptInstance::get_rset_properties() const {
- return _script->get_rset_properties();
-}
-
-uint16_t PluginScriptInstance::get_rset_property_id(const StringName &p_variable) const {
- return _script->get_rset_property_id(p_variable);
-}
-
-StringName PluginScriptInstance::get_rset_property(uint16_t p_id) const {
- return _script->get_rset_property(p_id);
-}
-
-MultiplayerAPI::RPCMode PluginScriptInstance::get_rset_mode_by_id(uint16_t p_id) const {
- return _script->get_rset_mode_by_id(p_id);
-}
-
-MultiplayerAPI::RPCMode PluginScriptInstance::get_rset_mode(const StringName &p_variable) const {
- return _script->get_rset_mode(p_variable);
-}
-
void PluginScriptInstance::refcount_incremented() {
if (_desc->refcount_decremented) {
_desc->refcount_incremented(_data);
diff --git a/modules/gdnative/pluginscript/pluginscript_instance.h b/modules/gdnative/pluginscript/pluginscript_instance.h
index b263c0e62c..25b62ae8ab 100644
--- a/modules/gdnative/pluginscript/pluginscript_instance.h
+++ b/modules/gdnative/pluginscript/pluginscript_instance.h
@@ -71,17 +71,7 @@ public:
void set_path(const String &p_path);
- virtual Vector<ScriptNetData> get_rpc_methods() const;
- virtual uint16_t get_rpc_method_id(const StringName &p_method) const;
- virtual StringName get_rpc_method(uint16_t p_id) const;
- virtual MultiplayerAPI::RPCMode get_rpc_mode_by_id(uint16_t p_id) const;
- virtual MultiplayerAPI::RPCMode get_rpc_mode(const StringName &p_method) const;
-
- virtual Vector<ScriptNetData> get_rset_properties() const;
- virtual uint16_t get_rset_property_id(const StringName &p_variable) const;
- virtual StringName get_rset_property(uint16_t p_id) const;
- virtual MultiplayerAPI::RPCMode get_rset_mode_by_id(uint16_t p_id) const;
- virtual MultiplayerAPI::RPCMode get_rset_mode(const StringName &p_variable) const;
+ virtual const Vector<MultiplayerAPI::RPCConfig> get_rpc_methods() const;
virtual void refcount_incremented();
virtual bool refcount_decremented();
diff --git a/modules/gdnative/pluginscript/pluginscript_language.cpp b/modules/gdnative/pluginscript/pluginscript_language.cpp
index 1360cf0299..79aba342c9 100644
--- a/modules/gdnative/pluginscript/pluginscript_language.cpp
+++ b/modules/gdnative/pluginscript/pluginscript_language.cpp
@@ -30,7 +30,7 @@
// Godot imports
#include "core/config/project_settings.h"
-#include "core/os/file_access.h"
+#include "core/io/file_access.h"
#include "core/os/os.h"
// PluginScript imports
#include "pluginscript_language.h"
@@ -112,20 +112,29 @@ Ref<Script> PluginScriptLanguage::get_template(const String &p_class_name, const
return script;
}
-bool PluginScriptLanguage::validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path, List<String> *r_functions, List<ScriptLanguage::Warning> *r_warnings, Set<int> *r_safe_lines) const {
+bool PluginScriptLanguage::validate(const String &p_script, const String &p_path, List<String> *r_functions, List<ScriptLanguage::ScriptError> *r_errors, List<ScriptLanguage::Warning> *r_warnings, Set<int> *r_safe_lines) const {
PackedStringArray functions;
+ Array errors;
if (_desc.validate) {
bool ret = _desc.validate(
_data,
(godot_string *)&p_script,
- &r_line_error,
- &r_col_error,
- (godot_string *)&r_test_error,
(godot_string *)&p_path,
- (godot_packed_string_array *)&functions);
+ (godot_packed_string_array *)&functions,
+ (godot_array *)&errors);
for (int i = 0; i < functions.size(); i++) {
r_functions->push_back(functions[i]);
}
+ if (r_errors) {
+ for (int i = 0; i < errors.size(); i++) {
+ Dictionary error = errors[i];
+ ScriptLanguage::ScriptError e;
+ e.line = error["line"];
+ e.column = error["column"];
+ e.message = error["message"];
+ r_errors->push_back(e);
+ }
+ }
return ret;
}
return true;
diff --git a/modules/gdnative/pluginscript/pluginscript_language.h b/modules/gdnative/pluginscript/pluginscript_language.h
index 957bf355ca..26ab4a95e3 100644
--- a/modules/gdnative/pluginscript/pluginscript_language.h
+++ b/modules/gdnative/pluginscript/pluginscript_language.h
@@ -75,7 +75,7 @@ public:
virtual void get_comment_delimiters(List<String> *p_delimiters) const;
virtual void get_string_delimiters(List<String> *p_delimiters) const;
virtual Ref<Script> get_template(const String &p_class_name, const String &p_base_class_name) const;
- virtual bool validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path = "", List<String> *r_functions = nullptr, List<ScriptLanguage::Warning> *r_warnings = nullptr, Set<int> *r_safe_lines = nullptr) const;
+ virtual bool validate(const String &p_script, const String &p_path = "", List<String> *r_functions = nullptr, List<ScriptLanguage::ScriptError> *r_errors = nullptr, List<ScriptLanguage::Warning> *r_warnings = nullptr, Set<int> *r_safe_lines = nullptr) const;
virtual Script *create_script() const;
virtual bool has_named_classes() const;
virtual bool supports_builtin_mode() const;
diff --git a/modules/gdnative/pluginscript/pluginscript_loader.cpp b/modules/gdnative/pluginscript/pluginscript_loader.cpp
index f2165cd225..462452a897 100644
--- a/modules/gdnative/pluginscript/pluginscript_loader.cpp
+++ b/modules/gdnative/pluginscript/pluginscript_loader.cpp
@@ -29,7 +29,7 @@
/*************************************************************************/
// Godot imports
-#include "core/os/file_access.h"
+#include "core/io/file_access.h"
// Pythonscript imports
#include "pluginscript_language.h"
#include "pluginscript_loader.h"
diff --git a/modules/gdnative/pluginscript/pluginscript_script.cpp b/modules/gdnative/pluginscript/pluginscript_script.cpp
index a48245814f..7fc8178e34 100644
--- a/modules/gdnative/pluginscript/pluginscript_script.cpp
+++ b/modules/gdnative/pluginscript/pluginscript_script.cpp
@@ -29,7 +29,7 @@
/*************************************************************************/
// Godot imports
-#include "core/os/file_access.h"
+#include "core/io/file_access.h"
// PluginScript imports
#include "pluginscript_instance.h"
#include "pluginscript_script.h"
@@ -38,13 +38,13 @@
#ifdef DEBUG_ENABLED
#define __ASSERT_SCRIPT_REASON "Cannot retrieve PluginScript class for this script, is your code correct?"
-#define ASSERT_SCRIPT_VALID() \
- { \
- ERR_FAIL_COND_MSG(!can_instance(), __ASSERT_SCRIPT_REASON); \
+#define ASSERT_SCRIPT_VALID() \
+ { \
+ ERR_FAIL_COND_MSG(!can_instantiate(), __ASSERT_SCRIPT_REASON); \
}
-#define ASSERT_SCRIPT_VALID_V(ret) \
- { \
- ERR_FAIL_COND_V_MSG(!can_instance(), ret, __ASSERT_SCRIPT_REASON); \
+#define ASSERT_SCRIPT_VALID_V(ret) \
+ { \
+ ERR_FAIL_COND_V_MSG(!can_instantiate(), ret, __ASSERT_SCRIPT_REASON); \
}
#else
#define ASSERT_SCRIPT_VALID()
@@ -94,9 +94,9 @@ Variant PluginScript::_new(const Variant **p_args, int p_argcount, Callable::Cal
Object *owner = nullptr;
if (get_instance_base_type() == "") {
- owner = memnew(Reference);
+ owner = memnew(RefCounted);
} else {
- owner = ClassDB::instance(get_instance_base_type());
+ owner = ClassDB::instantiate(get_instance_base_type());
}
if (!owner) {
@@ -104,7 +104,7 @@ Variant PluginScript::_new(const Variant **p_args, int p_argcount, Callable::Cal
return Variant();
}
- Reference *r = Object::cast_to<Reference>(owner);
+ RefCounted *r = Object::cast_to<RefCounted>(owner);
if (r) {
ref = REF(r);
}
@@ -133,7 +133,7 @@ void PluginScript::_placeholder_erased(PlaceHolderScriptInstance *p_placeholder)
#endif
-bool PluginScript::can_instance() const {
+bool PluginScript::can_instantiate() const {
bool can = _valid || (!_tool && !ScriptServer::is_scripting_enabled());
return can;
}
@@ -198,7 +198,7 @@ ScriptInstance *PluginScript::instance_create(Object *p_this) {
StringName base_type = get_instance_base_type();
if (base_type) {
if (!ClassDB::is_parent_class(p_this->get_class_name(), base_type)) {
- String msg = "Script inherits from native type '" + String(base_type) + "', so it can't be instanced in object of type: '" + p_this->get_class() + "'";
+ String msg = "Script inherits from native type '" + String(base_type) + "', so it can't be instantiated in object of type: '" + p_this->get_class() + "'";
// TODO: implement PluginscriptLanguage::debug_break_parse
// if (EngineDebugger::is_active()) {
// _language->debug_break_parse(get_path(), 0, msg);
@@ -312,10 +312,9 @@ Error PluginScript::reload(bool p_keep_state) {
}
Array *methods = (Array *)&manifest.methods;
_rpc_methods.clear();
- _rpc_variables.clear();
if (_ref_base_parent.is_valid()) {
+ /// XXX TODO Should this be _rpc_methods.append_array(...)
_rpc_methods = _ref_base_parent->get_rpc_methods();
- _rpc_variables = _ref_base_parent->get_rset_properties();
}
for (int i = 0; i < methods->size(); ++i) {
Dictionary v = (*methods)[i];
@@ -324,9 +323,10 @@ Error PluginScript::reload(bool p_keep_state) {
// rpc_mode is passed as an optional field and is not part of MethodInfo
Variant var = v["rpc_mode"];
if (var != Variant()) {
- ScriptNetData nd;
+ MultiplayerAPI::RPCConfig nd;
nd.name = mi.name;
- nd.mode = MultiplayerAPI::RPCMode(int(var));
+ nd.rpc_mode = MultiplayerAPI::RPCMode(int(var));
+ // TODO Transfer Channel
if (_rpc_methods.find(nd) == -1) {
_rpc_methods.push_back(nd);
}
@@ -334,7 +334,7 @@ Error PluginScript::reload(bool p_keep_state) {
}
// Sort so we are 100% that they are always the same.
- _rpc_methods.sort_custom<SortNetData>();
+ _rpc_methods.sort_custom<MultiplayerAPI::SortRPCConfig>();
Array *signals = (Array *)&manifest.signals;
for (int i = 0; i < signals->size(); ++i) {
@@ -348,21 +348,8 @@ Error PluginScript::reload(bool p_keep_state) {
PropertyInfo pi = PropertyInfo::from_dict(v);
_properties_info[pi.name] = pi;
_properties_default_values[pi.name] = v["default_value"];
- // rset_mode is passed as an optional field and is not part of PropertyInfo
- Variant var = v["rset_mode"];
- if (var != Variant()) {
- ScriptNetData nd;
- nd.name = pi.name;
- nd.mode = MultiplayerAPI::RPCMode(int(var));
- if (_rpc_variables.find(nd) == -1) {
- _rpc_variables.push_back(nd);
- }
- }
}
- // Sort so we are 100% that they are always the same.
- _rpc_variables.sort_custom<SortNetData>();
-
#ifdef TOOLS_ENABLED
/*for (Set<PlaceHolderScriptInstance*>::Element *E=placeholders.front();E;E=E->next()) {
@@ -486,76 +473,10 @@ int PluginScript::get_member_line(const StringName &p_member) const {
return -1;
}
-Vector<ScriptNetData> PluginScript::get_rpc_methods() const {
+const Vector<MultiplayerAPI::RPCConfig> PluginScript::get_rpc_methods() const {
return _rpc_methods;
}
-uint16_t PluginScript::get_rpc_method_id(const StringName &p_method) const {
- ASSERT_SCRIPT_VALID_V(UINT16_MAX);
- for (int i = 0; i < _rpc_methods.size(); i++) {
- if (_rpc_methods[i].name == p_method) {
- return i;
- }
- }
- return UINT16_MAX;
-}
-
-StringName PluginScript::get_rpc_method(const uint16_t p_rpc_method_id) const {
- ASSERT_SCRIPT_VALID_V(StringName());
- if (p_rpc_method_id >= _rpc_methods.size()) {
- return StringName();
- }
- return _rpc_methods[p_rpc_method_id].name;
-}
-
-MultiplayerAPI::RPCMode PluginScript::get_rpc_mode_by_id(const uint16_t p_rpc_method_id) const {
- ASSERT_SCRIPT_VALID_V(MultiplayerAPI::RPC_MODE_DISABLED);
- if (p_rpc_method_id >= _rpc_methods.size()) {
- return MultiplayerAPI::RPC_MODE_DISABLED;
- }
- return _rpc_methods[p_rpc_method_id].mode;
-}
-
-MultiplayerAPI::RPCMode PluginScript::get_rpc_mode(const StringName &p_method) const {
- ASSERT_SCRIPT_VALID_V(MultiplayerAPI::RPC_MODE_DISABLED);
- return get_rpc_mode_by_id(get_rpc_method_id(p_method));
-}
-
-Vector<ScriptNetData> PluginScript::get_rset_properties() const {
- return _rpc_variables;
-}
-
-uint16_t PluginScript::get_rset_property_id(const StringName &p_property) const {
- ASSERT_SCRIPT_VALID_V(UINT16_MAX);
- for (int i = 0; i < _rpc_variables.size(); i++) {
- if (_rpc_variables[i].name == p_property) {
- return i;
- }
- }
- return UINT16_MAX;
-}
-
-StringName PluginScript::get_rset_property(const uint16_t p_rset_property_id) const {
- ASSERT_SCRIPT_VALID_V(StringName());
- if (p_rset_property_id >= _rpc_variables.size()) {
- return StringName();
- }
- return _rpc_variables[p_rset_property_id].name;
-}
-
-MultiplayerAPI::RPCMode PluginScript::get_rset_mode_by_id(const uint16_t p_rset_property_id) const {
- ASSERT_SCRIPT_VALID_V(MultiplayerAPI::RPC_MODE_DISABLED);
- if (p_rset_property_id >= _rpc_variables.size()) {
- return MultiplayerAPI::RPC_MODE_DISABLED;
- }
- return _rpc_variables[p_rset_property_id].mode;
-}
-
-MultiplayerAPI::RPCMode PluginScript::get_rset_mode(const StringName &p_variable) const {
- ASSERT_SCRIPT_VALID_V(MultiplayerAPI::RPC_MODE_DISABLED);
- return get_rset_mode_by_id(get_rset_property_id(p_variable));
-}
-
PluginScript::PluginScript() :
_script_list(this) {
}
diff --git a/modules/gdnative/pluginscript/pluginscript_script.h b/modules/gdnative/pluginscript/pluginscript_script.h
index 1c86f2056d..838195147f 100644
--- a/modules/gdnative/pluginscript/pluginscript_script.h
+++ b/modules/gdnative/pluginscript/pluginscript_script.h
@@ -61,8 +61,7 @@ private:
Map<StringName, PropertyInfo> _properties_info;
Map<StringName, MethodInfo> _signals_info;
Map<StringName, MethodInfo> _methods_info;
- Vector<ScriptNetData> _rpc_methods;
- Vector<ScriptNetData> _rpc_variables;
+ Vector<MultiplayerAPI::RPCConfig> _rpc_methods;
Set<Object *> _instances;
//exported members
@@ -93,7 +92,7 @@ public:
return _icon_path;
}
- virtual bool can_instance() const override;
+ virtual bool can_instantiate() const override;
virtual Ref<Script> get_base_script() const override; //for script inheritance
@@ -137,17 +136,7 @@ public:
virtual int get_member_line(const StringName &p_member) const override;
- virtual Vector<ScriptNetData> get_rpc_methods() const override;
- virtual uint16_t get_rpc_method_id(const StringName &p_method) const override;
- virtual StringName get_rpc_method(const uint16_t p_rpc_method_id) const override;
- virtual MultiplayerAPI::RPCMode get_rpc_mode_by_id(const uint16_t p_rpc_method_id) const override;
- virtual MultiplayerAPI::RPCMode get_rpc_mode(const StringName &p_method) const override;
-
- virtual Vector<ScriptNetData> get_rset_properties() const override;
- virtual uint16_t get_rset_property_id(const StringName &p_property) const override;
- virtual StringName get_rset_property(const uint16_t p_rset_property_id) const override;
- virtual MultiplayerAPI::RPCMode get_rset_mode_by_id(const uint16_t p_rpc_method_id) const override;
- virtual MultiplayerAPI::RPCMode get_rset_mode(const StringName &p_variable) const override;
+ virtual const Vector<MultiplayerAPI::RPCConfig> get_rpc_methods() const override;
PluginScript();
void init(PluginScriptLanguage *language);
diff --git a/modules/gdnative/pluginscript/register_types.cpp b/modules/gdnative/pluginscript/register_types.cpp
index b94538b2f7..433544178f 100644
--- a/modules/gdnative/pluginscript/register_types.cpp
+++ b/modules/gdnative/pluginscript/register_types.cpp
@@ -31,9 +31,9 @@
#include "register_types.h"
#include "core/config/project_settings.h"
+#include "core/io/dir_access.h"
#include "core/io/resource_loader.h"
#include "core/io/resource_saver.h"
-#include "core/os/dir_access.h"
#include "core/os/os.h"
#include "scene/main/scene_tree.h"
diff --git a/modules/gdnative/register_types.cpp b/modules/gdnative/register_types.cpp
index d08bde9e23..8e20a2b90d 100644
--- a/modules/gdnative/register_types.cpp
+++ b/modules/gdnative/register_types.cpp
@@ -230,7 +230,7 @@ static void editor_init_callback() {
ProjectSettingsEditor::get_singleton()->get_tabs()->add_child(library_editor);
Ref<GDNativeExportPlugin> export_plugin;
- export_plugin.instance();
+ export_plugin.instantiate();
EditorExport::get_singleton()->add_export_plugin(export_plugin);
@@ -262,10 +262,10 @@ void register_gdnative_types() {
ClassDB::register_class<GDNativeLibrary>();
ClassDB::register_class<GDNative>();
- resource_loader_gdnlib.instance();
+ resource_loader_gdnlib.instantiate();
ResourceLoader::add_resource_format_loader(resource_loader_gdnlib);
- resource_saver_gdnlib.instance();
+ resource_saver_gdnlib.instantiate();
ResourceSaver::add_resource_format_saver(resource_saver_gdnlib);
GDNativeCallRegistry::singleton = memnew(GDNativeCallRegistry);
@@ -298,7 +298,7 @@ void register_gdnative_types() {
Ref<GDNativeLibrary> lib = ResourceLoader::load(path);
Ref<GDNative> singleton;
- singleton.instance();
+ singleton.instantiate();
singleton->set_library(lib);
if (!singleton->initialize()) {
@@ -363,7 +363,7 @@ void unregister_gdnative_types() {
print_line(String("aabb:\t") + itos(sizeof(AABB)));
print_line(String("rid:\t") + itos(sizeof(RID)));
print_line(String("string:\t") + itos(sizeof(String)));
- print_line(String("transform:\t") + itos(sizeof(Transform)));
+ print_line(String("transform:\t") + itos(sizeof(Transform3D)));
print_line(String("transfo2D:\t") + itos(sizeof(Transform2D)));
print_line(String("variant:\t") + itos(sizeof(Variant)));
print_line(String("vector2:\t") + itos(sizeof(Vector2)));
diff --git a/modules/gdnative/videodecoder/register_types.cpp b/modules/gdnative/videodecoder/register_types.cpp
index 394831daeb..e822d42312 100644
--- a/modules/gdnative/videodecoder/register_types.cpp
+++ b/modules/gdnative/videodecoder/register_types.cpp
@@ -36,7 +36,7 @@
static Ref<ResourceFormatLoaderVideoStreamGDNative> resource_loader_vsgdnative;
void register_videodecoder_types() {
- resource_loader_vsgdnative.instance();
+ resource_loader_vsgdnative.instantiate();
ResourceLoader::add_resource_format_loader(resource_loader_vsgdnative, true);
ClassDB::register_class<VideoStreamGDNative>();
diff --git a/modules/gdnative/videodecoder/video_stream_gdnative.cpp b/modules/gdnative/videodecoder/video_stream_gdnative.cpp
index 8b0434c7dd..4c9bfb395d 100644
--- a/modules/gdnative/videodecoder/video_stream_gdnative.cpp
+++ b/modules/gdnative/videodecoder/video_stream_gdnative.cpp
@@ -122,7 +122,7 @@ bool VideoStreamPlaybackGDNative::open_file(const String &p_file) {
samples_decoded = 0;
Ref<Image> img;
- img.instance();
+ img.instantiate();
img->create((int)texture_size.width, false, (int)texture_size.height, Image::FORMAT_RGBA8);
texture->create_from_image(img);
@@ -185,7 +185,7 @@ void VideoStreamPlaybackGDNative::update_texture() {
Ref<Image> img = memnew(Image(texture_size.width, texture_size.height, 0, Image::FORMAT_RGBA8, *pba));
- texture->update(img, true);
+ texture->update(img);
}
// ctor and dtor
diff --git a/modules/gdnative/videodecoder/video_stream_gdnative.h b/modules/gdnative/videodecoder/video_stream_gdnative.h
index 140888cd4b..c605dbb433 100644
--- a/modules/gdnative/videodecoder/video_stream_gdnative.h
+++ b/modules/gdnative/videodecoder/video_stream_gdnative.h
@@ -32,7 +32,7 @@
#define VIDEO_STREAM_GDNATIVE_H
#include "../gdnative.h"
-#include "core/os/file_access.h"
+#include "core/io/file_access.h"
#include "scene/resources/texture.h"
#include "scene/resources/video_stream.h"
diff --git a/modules/gdnative/xr/xr_interface_gdnative.cpp b/modules/gdnative/xr/xr_interface_gdnative.cpp
index 122cb5849b..e51542e23d 100644
--- a/modules/gdnative/xr/xr_interface_gdnative.cpp
+++ b/modules/gdnative/xr/xr_interface_gdnative.cpp
@@ -70,8 +70,13 @@ void XRInterfaceGDNative::set_interface(const godot_xr_interface_gdnative *p_int
// this should only be called once, just being paranoid..
if (interface) {
cleanup();
+ interface = NULL;
}
+ // validate
+ ERR_FAIL_NULL(p_interface);
+ ERR_FAIL_COND_MSG(p_interface->version.major < 4, "This is an incompatible GDNative XR plugin.");
+
// bind to our interface
interface = p_interface;
@@ -119,14 +124,14 @@ int XRInterfaceGDNative::get_camera_feed_id() {
return (unsigned int)interface->get_camera_feed_id(data);
}
-bool XRInterfaceGDNative::is_stereo() {
- bool stereo;
+uint32_t XRInterfaceGDNative::get_view_count() {
+ uint32_t view_count;
- ERR_FAIL_COND_V(interface == nullptr, false);
+ ERR_FAIL_COND_V(interface == nullptr, 1);
- stereo = interface->is_stereo(data);
+ view_count = interface->get_view_count(data);
- return stereo;
+ return view_count;
}
bool XRInterfaceGDNative::is_initialized() const {
@@ -173,28 +178,52 @@ Size2 XRInterfaceGDNative::get_render_targetsize() {
return *vec;
}
-Transform XRInterfaceGDNative::get_transform_for_eye(XRInterface::Eyes p_eye, const Transform &p_cam_transform) {
- Transform *ret;
+Transform3D XRInterfaceGDNative::get_camera_transform() {
+ Transform3D *ret;
+
+ ERR_FAIL_COND_V(interface == nullptr, Transform3D());
+
+ godot_transform3d t = interface->get_camera_transform(data);
+
+ ret = (Transform3D *)&t;
+
+ return *ret;
+}
+
+Transform3D XRInterfaceGDNative::get_transform_for_view(uint32_t p_view, const Transform3D &p_cam_transform) {
+ Transform3D *ret;
- ERR_FAIL_COND_V(interface == nullptr, Transform());
+ ERR_FAIL_COND_V(interface == nullptr, Transform3D());
- godot_transform t = interface->get_transform_for_eye(data, (int)p_eye, (godot_transform *)&p_cam_transform);
+ godot_transform3d t = interface->get_transform_for_view(data, (int)p_view, (godot_transform3d *)&p_cam_transform);
- ret = (Transform *)&t;
+ ret = (Transform3D *)&t;
return *ret;
}
-CameraMatrix XRInterfaceGDNative::get_projection_for_eye(XRInterface::Eyes p_eye, real_t p_aspect, real_t p_z_near, real_t p_z_far) {
+CameraMatrix XRInterfaceGDNative::get_projection_for_view(uint32_t p_view, real_t p_aspect, real_t p_z_near, real_t p_z_far) {
CameraMatrix cm;
ERR_FAIL_COND_V(interface == nullptr, CameraMatrix());
- interface->fill_projection_for_eye(data, (godot_float *)cm.matrix, (godot_int)p_eye, p_aspect, p_z_near, p_z_far);
+ interface->fill_projection_for_view(data, (godot_real_t *)cm.matrix, (godot_int)p_view, p_aspect, p_z_near, p_z_far);
return cm;
}
+Vector<BlitToScreen> XRInterfaceGDNative::commit_views(RID p_render_target, const Rect2 &p_screen_rect) {
+ // possibly move this as a member variable and add a callback to populate?
+ Vector<BlitToScreen> blit_to_screen;
+
+ ERR_FAIL_COND_V(interface == nullptr, blit_to_screen);
+
+ // must implement
+ interface->commit_views(data, (godot_rid *)&p_render_target, (godot_rect2 *)&p_screen_rect);
+
+ return blit_to_screen;
+}
+
unsigned int XRInterfaceGDNative::get_external_texture_for_eye(XRInterface::Eyes p_eye) {
ERR_FAIL_COND_V(interface == nullptr, 0);
@@ -229,27 +258,27 @@ void GDAPI godot_xr_register_interface(const godot_xr_interface_gdnative *p_inte
ERR_FAIL_COND_MSG(p_interface->version.major < 4, "GDNative XR interfaces build for Godot 3.x are not supported.");
Ref<XRInterfaceGDNative> new_interface;
- new_interface.instance();
+ new_interface.instantiate();
new_interface->set_interface((const godot_xr_interface_gdnative *)p_interface);
XRServer::get_singleton()->add_interface(new_interface);
}
-godot_float GDAPI godot_xr_get_worldscale() {
+godot_real_t GDAPI godot_xr_get_worldscale() {
XRServer *xr_server = XRServer::get_singleton();
ERR_FAIL_NULL_V(xr_server, 1.0);
return xr_server->get_world_scale();
}
-godot_transform GDAPI godot_xr_get_reference_frame() {
- godot_transform reference_frame;
- Transform *reference_frame_ptr = (Transform *)&reference_frame;
+godot_transform3d GDAPI godot_xr_get_reference_frame() {
+ godot_transform3d reference_frame;
+ Transform3D *reference_frame_ptr = (Transform3D *)&reference_frame;
XRServer *xr_server = XRServer::get_singleton();
if (xr_server != nullptr) {
*reference_frame_ptr = xr_server->get_reference_frame();
} else {
- memnew_placement(&reference_frame, Transform);
+ memnew_placement(&reference_frame, Transform3D);
}
return reference_frame;
@@ -302,7 +331,7 @@ godot_int GDAPI godot_xr_add_controller(char *p_device_name, godot_int p_hand, g
ERR_FAIL_NULL_V(input, 0);
Ref<XRPositionalTracker> new_tracker;
- new_tracker.instance();
+ new_tracker.instantiate();
new_tracker->set_tracker_name(p_device_name);
new_tracker->set_tracker_type(XRServer::TRACKER_CONTROLLER);
if (p_hand == 1) {
@@ -356,13 +385,13 @@ void GDAPI godot_xr_remove_controller(godot_int p_controller_id) {
}
}
-void GDAPI godot_xr_set_controller_transform(godot_int p_controller_id, godot_transform *p_transform, godot_bool p_tracks_orientation, godot_bool p_tracks_position) {
+void GDAPI godot_xr_set_controller_transform(godot_int p_controller_id, godot_transform3d *p_transform, godot_bool p_tracks_orientation, godot_bool p_tracks_position) {
XRServer *xr_server = XRServer::get_singleton();
ERR_FAIL_NULL(xr_server);
Ref<XRPositionalTracker> tracker = xr_server->find_by_type_and_id(XRServer::TRACKER_CONTROLLER, p_controller_id);
if (tracker.is_valid()) {
- Transform *transform = (Transform *)p_transform;
+ Transform3D *transform = (Transform3D *)p_transform;
if (p_tracks_orientation) {
tracker->set_orientation(transform->basis);
}
@@ -383,12 +412,12 @@ void GDAPI godot_xr_set_controller_button(godot_int p_controller_id, godot_int p
if (tracker.is_valid()) {
int joyid = tracker->get_joy_id();
if (joyid != -1) {
- input->joy_button(joyid, p_button, p_is_pressed);
+ input->joy_button(joyid, (JoyButton)p_button, p_is_pressed);
}
}
}
-void GDAPI godot_xr_set_controller_axis(godot_int p_controller_id, godot_int p_axis, godot_float p_value, godot_bool p_can_be_negative) {
+void GDAPI godot_xr_set_controller_axis(godot_int p_controller_id, godot_int p_axis, godot_real_t p_value, godot_bool p_can_be_negative) {
XRServer *xr_server = XRServer::get_singleton();
ERR_FAIL_NULL(xr_server);
@@ -402,12 +431,12 @@ void GDAPI godot_xr_set_controller_axis(godot_int p_controller_id, godot_int p_a
Input::JoyAxisValue jx;
jx.min = p_can_be_negative ? -1 : 0;
jx.value = p_value;
- input->joy_axis(joyid, p_axis, jx);
+ input->joy_axis(joyid, (JoyAxis)p_axis, jx);
}
}
}
-godot_float GDAPI godot_xr_get_controller_rumble(godot_int p_controller_id) {
+godot_real_t GDAPI godot_xr_get_controller_rumble(godot_int p_controller_id) {
XRServer *xr_server = XRServer::get_singleton();
ERR_FAIL_NULL_V(xr_server, 0.0);
diff --git a/modules/gdnative/xr/xr_interface_gdnative.h b/modules/gdnative/xr/xr_interface_gdnative.h
index 84bd8fc731..42e9206c1f 100644
--- a/modules/gdnative/xr/xr_interface_gdnative.h
+++ b/modules/gdnative/xr/xr_interface_gdnative.h
@@ -72,20 +72,24 @@ public:
/** rendering and internal **/
virtual Size2 get_render_targetsize() override;
- virtual bool is_stereo() override;
- virtual Transform get_transform_for_eye(XRInterface::Eyes p_eye, const Transform &p_cam_transform) override;
+ virtual uint32_t get_view_count() override;
+ virtual Transform3D get_camera_transform() override;
+ virtual Transform3D get_transform_for_view(uint32_t p_view, const Transform3D &p_cam_transform) override;
// we expose a Vector<float> version of this function to GDNative
Vector<float> _get_projection_for_eye(XRInterface::Eyes p_eye, real_t p_aspect, real_t p_z_near, real_t p_z_far);
// and a CameraMatrix version to XRServer
- virtual CameraMatrix get_projection_for_eye(XRInterface::Eyes p_eye, real_t p_aspect, real_t p_z_near, real_t p_z_far) override;
+ virtual CameraMatrix get_projection_for_view(uint32_t p_view, real_t p_aspect, real_t p_z_near, real_t p_z_far) override;
- virtual unsigned int get_external_texture_for_eye(XRInterface::Eyes p_eye) override;
- virtual void commit_for_eye(XRInterface::Eyes p_eye, RID p_render_target, const Rect2 &p_screen_rect) override;
+ virtual Vector<BlitToScreen> commit_views(RID p_render_target, const Rect2 &p_screen_rect) override;
virtual void process() override;
virtual void notification(int p_what) override;
+
+ // deprecated
+ virtual void commit_for_eye(XRInterface::Eyes p_eye, RID p_render_target, const Rect2 &p_screen_rect) override;
+ virtual unsigned int get_external_texture_for_eye(XRInterface::Eyes p_eye) override;
};
#endif // XR_INTERFACE_GDNATIVE_H