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-rw-r--r--modules/gdnative/doc_classes/GDNative.xml20
-rw-r--r--modules/gdnative/doc_classes/GDNativeLibrary.xml6
-rw-r--r--modules/gdnative/doc_classes/MultiplayerPeerGDNative.xml2
-rw-r--r--modules/gdnative/doc_classes/NativeScript.xml24
-rw-r--r--modules/gdnative/doc_classes/PluginScript.xml3
-rw-r--r--modules/gdnative/doc_classes/VideoStreamGDNative.xml9
-rw-r--r--modules/gdnative/gdnative.cpp38
-rw-r--r--modules/gdnative/gdnative.h4
-rw-r--r--modules/gdnative/gdnative/quaternion.cpp (renamed from modules/gdnative/gdnative/quat.cpp)24
-rw-r--r--modules/gdnative/gdnative/transform_3d.cpp (renamed from modules/gdnative/gdnative/transform.cpp)16
-rw-r--r--modules/gdnative/gdnative/variant.cpp50
-rw-r--r--modules/gdnative/gdnative_api.json56
-rw-r--r--modules/gdnative/gdnative_library_editor_plugin.cpp37
-rw-r--r--modules/gdnative/include/gdnative/callable.h1
-rw-r--r--modules/gdnative/include/gdnative/gdnative.h8
-rw-r--r--modules/gdnative/include/gdnative/quaternion.h (renamed from modules/gdnative/include/gdnative/quat.h)26
-rw-r--r--modules/gdnative/include/gdnative/signal.h1
-rw-r--r--modules/gdnative/include/gdnative/transform_3d.h (renamed from modules/gdnative/include/gdnative/transform.h)24
-rw-r--r--modules/gdnative/include/gdnative/variant.h18
-rw-r--r--modules/gdnative/include/net/godot_net.h4
-rw-r--r--modules/gdnative/include/net/godot_webrtc.h5
-rw-r--r--modules/gdnative/include/pluginscript/godot_pluginscript.h12
-rw-r--r--modules/gdnative/include/text/godot_text.h3
-rw-r--r--modules/gdnative/include/xr/godot_xr.h31
-rw-r--r--modules/gdnative/nativescript/api_generator.cpp69
-rw-r--r--modules/gdnative/nativescript/godot_nativescript.cpp26
-rw-r--r--modules/gdnative/nativescript/nativescript.cpp337
-rw-r--r--modules/gdnative/nativescript/nativescript.h38
-rw-r--r--modules/gdnative/nativescript/register_types.cpp6
-rw-r--r--modules/gdnative/net/multiplayer_peer_gdnative.cpp17
-rw-r--r--modules/gdnative/net/multiplayer_peer_gdnative.h10
-rw-r--r--modules/gdnative/net/register_types.cpp6
-rw-r--r--modules/gdnative/pluginscript/pluginscript_instance.cpp38
-rw-r--r--modules/gdnative/pluginscript/pluginscript_instance.h12
-rw-r--r--modules/gdnative/pluginscript/pluginscript_language.cpp25
-rw-r--r--modules/gdnative/pluginscript/pluginscript_language.h3
-rw-r--r--modules/gdnative/pluginscript/pluginscript_loader.cpp2
-rw-r--r--modules/gdnative/pluginscript/pluginscript_script.cpp138
-rw-r--r--modules/gdnative/pluginscript/pluginscript_script.h17
-rw-r--r--modules/gdnative/pluginscript/register_types.cpp4
-rw-r--r--modules/gdnative/register_types.cpp26
-rw-r--r--modules/gdnative/tests/test_variant.h6
-rw-r--r--modules/gdnative/text/text_server_gdnative.cpp15
-rw-r--r--modules/gdnative/text/text_server_gdnative.h8
-rw-r--r--modules/gdnative/videodecoder/register_types.cpp4
-rw-r--r--modules/gdnative/videodecoder/video_stream_gdnative.cpp36
-rw-r--r--modules/gdnative/videodecoder/video_stream_gdnative.h2
-rw-r--r--modules/gdnative/xr/register_types.cpp2
-rw-r--r--modules/gdnative/xr/xr_interface_gdnative.cpp79
-rw-r--r--modules/gdnative/xr/xr_interface_gdnative.h14
50 files changed, 520 insertions, 842 deletions
diff --git a/modules/gdnative/doc_classes/GDNative.xml b/modules/gdnative/doc_classes/GDNative.xml
index 44d9e32ed8..e4c5d34a2c 100644
--- a/modules/gdnative/doc_classes/GDNative.xml
+++ b/modules/gdnative/doc_classes/GDNative.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="GDNative" inherits="Reference" version="4.0">
+<class name="GDNative" inherits="RefCounted" version="4.0">
<brief_description>
</brief_description>
<description>
@@ -8,26 +8,20 @@
</tutorials>
<methods>
<method name="call_native">
- <return type="Variant">
- </return>
- <argument index="0" name="calling_type" type="StringName">
- </argument>
- <argument index="1" name="procedure_name" type="StringName">
- </argument>
- <argument index="2" name="arguments" type="Array">
- </argument>
+ <return type="Variant" />
+ <argument index="0" name="calling_type" type="StringName" />
+ <argument index="1" name="procedure_name" type="StringName" />
+ <argument index="2" name="arguments" type="Array" />
<description>
</description>
</method>
<method name="initialize">
- <return type="bool">
- </return>
+ <return type="bool" />
<description>
</description>
</method>
<method name="terminate">
- <return type="bool">
- </return>
+ <return type="bool" />
<description>
</description>
</method>
diff --git a/modules/gdnative/doc_classes/GDNativeLibrary.xml b/modules/gdnative/doc_classes/GDNativeLibrary.xml
index 05cda05f9f..f84d4e60f3 100644
--- a/modules/gdnative/doc_classes/GDNativeLibrary.xml
+++ b/modules/gdnative/doc_classes/GDNativeLibrary.xml
@@ -12,15 +12,13 @@
</tutorials>
<methods>
<method name="get_current_dependencies" qualifiers="const">
- <return type="PackedStringArray">
- </return>
+ <return type="PackedStringArray" />
<description>
Returns paths to all dependency libraries for the current platform and architecture.
</description>
</method>
<method name="get_current_library_path" qualifiers="const">
- <return type="String">
- </return>
+ <return type="String" />
<description>
Returns the path to the dynamic library file for the current platform and architecture.
</description>
diff --git a/modules/gdnative/doc_classes/MultiplayerPeerGDNative.xml b/modules/gdnative/doc_classes/MultiplayerPeerGDNative.xml
index 9f33d32e81..b88f5e7e1e 100644
--- a/modules/gdnative/doc_classes/MultiplayerPeerGDNative.xml
+++ b/modules/gdnative/doc_classes/MultiplayerPeerGDNative.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="MultiplayerPeerGDNative" inherits="NetworkedMultiplayerPeer" version="4.0">
+<class name="MultiplayerPeerGDNative" inherits="MultiplayerPeer" version="4.0">
<brief_description>
</brief_description>
<description>
diff --git a/modules/gdnative/doc_classes/NativeScript.xml b/modules/gdnative/doc_classes/NativeScript.xml
index f2e9cac6dc..397d12a3a9 100644
--- a/modules/gdnative/doc_classes/NativeScript.xml
+++ b/modules/gdnative/doc_classes/NativeScript.xml
@@ -8,42 +8,34 @@
</tutorials>
<methods>
<method name="get_class_documentation" qualifiers="const">
- <return type="String">
- </return>
+ <return type="String" />
<description>
Returns the documentation string that was previously set with [code]godot_nativescript_set_class_documentation[/code].
</description>
</method>
<method name="get_method_documentation" qualifiers="const">
- <return type="String">
- </return>
- <argument index="0" name="method" type="StringName">
- </argument>
+ <return type="String" />
+ <argument index="0" name="method" type="StringName" />
<description>
Returns the documentation string that was previously set with [code]godot_nativescript_set_method_documentation[/code].
</description>
</method>
<method name="get_property_documentation" qualifiers="const">
- <return type="String">
- </return>
- <argument index="0" name="path" type="StringName">
- </argument>
+ <return type="String" />
+ <argument index="0" name="path" type="StringName" />
<description>
Returns the documentation string that was previously set with [code]godot_nativescript_set_property_documentation[/code].
</description>
</method>
<method name="get_signal_documentation" qualifiers="const">
- <return type="String">
- </return>
- <argument index="0" name="signal_name" type="StringName">
- </argument>
+ <return type="String" />
+ <argument index="0" name="signal_name" type="StringName" />
<description>
Returns the documentation string that was previously set with [code]godot_nativescript_set_signal_documentation[/code].
</description>
</method>
<method name="new" qualifiers="vararg">
- <return type="Variant">
- </return>
+ <return type="Variant" />
<description>
Constructs a new object of the base type with a script of this type already attached.
[i]Note[/i]: Any arguments passed to this function will be ignored and not passed to the native constructor function. This will change with in a future API extension.
diff --git a/modules/gdnative/doc_classes/PluginScript.xml b/modules/gdnative/doc_classes/PluginScript.xml
index 9616101090..8e28187482 100644
--- a/modules/gdnative/doc_classes/PluginScript.xml
+++ b/modules/gdnative/doc_classes/PluginScript.xml
@@ -8,8 +8,7 @@
</tutorials>
<methods>
<method name="new" qualifiers="vararg">
- <return type="Variant">
- </return>
+ <return type="Variant" />
<description>
Returns a new instance of the script.
</description>
diff --git a/modules/gdnative/doc_classes/VideoStreamGDNative.xml b/modules/gdnative/doc_classes/VideoStreamGDNative.xml
index 153988bad8..8b1a3210df 100644
--- a/modules/gdnative/doc_classes/VideoStreamGDNative.xml
+++ b/modules/gdnative/doc_classes/VideoStreamGDNative.xml
@@ -11,17 +11,14 @@
</tutorials>
<methods>
<method name="get_file">
- <return type="String">
- </return>
+ <return type="String" />
<description>
Returns the video file handled by this [VideoStreamGDNative].
</description>
</method>
<method name="set_file">
- <return type="void">
- </return>
- <argument index="0" name="file" type="String">
- </argument>
+ <return type="void" />
+ <argument index="0" name="file" type="String" />
<description>
Sets the video file that this [VideoStreamGDNative] resource handles. The supported extensions depend on the GDNative plugins used to expose video formats.
</description>
diff --git a/modules/gdnative/gdnative.cpp b/modules/gdnative/gdnative.cpp
index 0de6b27d27..9445fac1c6 100644
--- a/modules/gdnative/gdnative.cpp
+++ b/modules/gdnative/gdnative.cpp
@@ -32,8 +32,9 @@
#include "core/config/project_settings.h"
#include "core/core_constants.h"
+#include "core/io/dir_access.h"
+#include "core/io/file_access.h"
#include "core/io/file_access_encrypted.h"
-#include "core/os/file_access.h"
#include "core/os/os.h"
#include "scene/main/scene_tree.h"
@@ -51,7 +52,7 @@ extern const godot_gdnative_core_api_struct api_struct;
Map<String, Vector<Ref<GDNative>>> GDNativeLibrary::loaded_libraries;
GDNativeLibrary::GDNativeLibrary() {
- config_file.instance();
+ config_file.instantiate();
symbol_prefix = default_symbol_prefix;
load_once = default_load_once;
@@ -111,7 +112,7 @@ bool GDNativeLibrary::_get(const StringName &p_name, Variant &r_property) const
}
void GDNativeLibrary::reset_state() {
- config_file.instance();
+ config_file.instantiate();
current_library_path = "";
current_dependencies.clear();
symbol_prefix = default_symbol_prefix;
@@ -128,9 +129,7 @@ void GDNativeLibrary::_get_property_list(List<PropertyInfo> *p_list) const {
config_file->get_section_keys("entry", &entry_key_list);
}
- for (List<String>::Element *E = entry_key_list.front(); E; E = E->next()) {
- String key = E->get();
-
+ for (const String &key : entry_key_list) {
PropertyInfo prop;
prop.type = Variant::STRING;
@@ -146,9 +145,7 @@ void GDNativeLibrary::_get_property_list(List<PropertyInfo> *p_list) const {
config_file->get_section_keys("dependencies", &dependency_key_list);
}
- for (List<String>::Element *E = dependency_key_list.front(); E; E = E->next()) {
- String key = E->get();
-
+ for (const String &key : dependency_key_list) {
PropertyInfo prop;
prop.type = Variant::STRING;
@@ -174,9 +171,7 @@ void GDNativeLibrary::set_config_file(Ref<ConfigFile> p_config_file) {
p_config_file->get_section_keys("entry", &entry_keys);
}
- for (List<String>::Element *E = entry_keys.front(); E; E = E->next()) {
- String key = E->get();
-
+ for (const String &key : entry_keys) {
Vector<String> tags = key.split(".");
bool skip = false;
@@ -206,9 +201,7 @@ void GDNativeLibrary::set_config_file(Ref<ConfigFile> p_config_file) {
p_config_file->get_section_keys("dependencies", &dependency_keys);
}
- for (List<String>::Element *E = dependency_keys.front(); E; E = E->next()) {
- String key = E->get();
-
+ for (const String &key : dependency_keys) {
Vector<String> tags = key.split(".");
bool skip = false;
@@ -251,7 +244,7 @@ void GDNativeLibrary::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_symbol_prefix", "symbol_prefix"), &GDNativeLibrary::set_symbol_prefix);
ClassDB::bind_method(D_METHOD("set_reloadable", "reloadable"), &GDNativeLibrary::set_reloadable);
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "config_file", PROPERTY_HINT_RESOURCE_TYPE, "ConfigFile", 0), "set_config_file", "get_config_file");
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "config_file", PROPERTY_HINT_RESOURCE_TYPE, "ConfigFile", PROPERTY_USAGE_NONE), "set_config_file", "get_config_file");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "load_once"), "set_load_once", "should_load_once");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "singleton"), "set_singleton", "is_singleton");
@@ -335,9 +328,18 @@ bool GDNative::initialize() {
// On OSX the exported libraries are located under the Frameworks directory.
// So we need to replace the library path.
String path = ProjectSettings::get_singleton()->globalize_path(lib_path);
- if (!FileAccess::exists(path)) {
+ DirAccess *da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
+
+ if (!da->file_exists(path) && !da->dir_exists(path)) {
path = OS::get_singleton()->get_executable_path().get_base_dir().plus_file("../Frameworks").plus_file(lib_path.get_file());
}
+
+ if (da->dir_exists(path)) { // Target library is a ".framework", add library base name to the path.
+ path = path.plus_file(path.get_file().get_basename());
+ }
+
+ memdelete(da);
+
#else
String path = ProjectSettings::get_singleton()->globalize_path(lib_path);
#endif
@@ -522,7 +524,7 @@ Error GDNative::get_symbol(StringName p_procedure_name, void *&r_handle, bool p_
RES GDNativeLibraryResourceLoader::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) {
Ref<GDNativeLibrary> lib;
- lib.instance();
+ lib.instantiate();
Ref<ConfigFile> config = lib->get_config_file();
diff --git a/modules/gdnative/gdnative.h b/modules/gdnative/gdnative.h
index a28c58ec0d..0cc6487ea4 100644
--- a/modules/gdnative/gdnative.h
+++ b/modules/gdnative/gdnative.h
@@ -138,8 +138,8 @@ struct GDNativeCallRegistry {
Vector<StringName> get_native_call_types();
};
-class GDNative : public Reference {
- GDCLASS(GDNative, Reference);
+class GDNative : public RefCounted {
+ GDCLASS(GDNative, RefCounted);
Ref<GDNativeLibrary> library;
diff --git a/modules/gdnative/gdnative/quat.cpp b/modules/gdnative/gdnative/quaternion.cpp
index 8ebcf7c91f..62bcbbd382 100644
--- a/modules/gdnative/gdnative/quat.cpp
+++ b/modules/gdnative/gdnative/quaternion.cpp
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* quat.cpp */
+/* quaternion.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,31 +28,31 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "gdnative/quat.h"
+#include "gdnative/quaternion.h"
-#include "core/math/quat.h"
+#include "core/math/quaternion.h"
-static_assert(sizeof(godot_quat) == sizeof(Quat), "Quat size mismatch");
+static_assert(sizeof(godot_quaternion) == sizeof(Quaternion), "Quaternion size mismatch");
#ifdef __cplusplus
extern "C" {
#endif
-void GDAPI godot_quat_new(godot_quat *p_self) {
- memnew_placement(p_self, Quat);
+void GDAPI godot_quaternion_new(godot_quaternion *p_self) {
+ memnew_placement(p_self, Quaternion);
}
-void GDAPI godot_quat_new_copy(godot_quat *r_dest, const godot_quat *p_src) {
- memnew_placement(r_dest, Quat(*(Quat *)p_src));
+void GDAPI godot_quaternion_new_copy(godot_quaternion *r_dest, const godot_quaternion *p_src) {
+ memnew_placement(r_dest, Quaternion(*(Quaternion *)p_src));
}
-godot_real_t GDAPI *godot_quat_operator_index(godot_quat *p_self, godot_int p_index) {
- Quat *self = (Quat *)p_self;
+godot_real_t GDAPI *godot_quaternion_operator_index(godot_quaternion *p_self, godot_int p_index) {
+ Quaternion *self = (Quaternion *)p_self;
return (godot_real_t *)&self->operator[](p_index);
}
-const godot_real_t GDAPI *godot_quat_operator_index_const(const godot_quat *p_self, godot_int p_index) {
- const Quat *self = (const Quat *)p_self;
+const godot_real_t GDAPI *godot_quaternion_operator_index_const(const godot_quaternion *p_self, godot_int p_index) {
+ const Quaternion *self = (const Quaternion *)p_self;
return (const godot_real_t *)&self->operator[](p_index);
}
diff --git a/modules/gdnative/gdnative/transform.cpp b/modules/gdnative/gdnative/transform_3d.cpp
index bfaaa13db2..8bd2a68d63 100644
--- a/modules/gdnative/gdnative/transform.cpp
+++ b/modules/gdnative/gdnative/transform_3d.cpp
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* transform.cpp */
+/* transform_3d.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,22 +28,22 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "gdnative/transform.h"
+#include "gdnative/transform_3d.h"
-#include "core/math/transform.h"
+#include "core/math/transform_3d.h"
-static_assert(sizeof(godot_transform) == sizeof(Transform), "Transform size mismatch");
+static_assert(sizeof(godot_transform3d) == sizeof(Transform3D), "Transform3D size mismatch");
#ifdef __cplusplus
extern "C" {
#endif
-void GDAPI godot_transform_new(godot_transform *p_self) {
- memnew_placement(p_self, Transform);
+void GDAPI godot_transform3d_new(godot_transform3d *p_self) {
+ memnew_placement(p_self, Transform3D);
}
-void GDAPI godot_transform_new_copy(godot_transform *r_dest, const godot_transform *p_src) {
- memnew_placement(r_dest, Transform(*(Transform *)p_src));
+void GDAPI godot_transform3d_new_copy(godot_transform3d *r_dest, const godot_transform3d *p_src) {
+ memnew_placement(r_dest, Transform3D(*(Transform3D *)p_src));
}
#ifdef __cplusplus
diff --git a/modules/gdnative/gdnative/variant.cpp b/modules/gdnative/gdnative/variant.cpp
index 7801e21ab2..1d75ea206c 100644
--- a/modules/gdnative/gdnative/variant.cpp
+++ b/modules/gdnative/gdnative/variant.cpp
@@ -30,7 +30,7 @@
#include "gdnative/variant.h"
-#include "core/object/reference.h"
+#include "core/object/ref_counted.h"
#include "core/variant/variant.h"
#ifdef __cplusplus
@@ -143,10 +143,10 @@ void GDAPI godot_variant_new_plane(godot_variant *r_dest, const godot_plane *p_p
memnew_placement_custom(dest, Variant, Variant(*plane));
}
-void GDAPI godot_variant_new_quat(godot_variant *r_dest, const godot_quat *p_quat) {
+void GDAPI godot_variant_new_quaternion(godot_variant *r_dest, const godot_quaternion *p_quaternion) {
Variant *dest = (Variant *)r_dest;
- const Quat *quat = (const Quat *)p_quat;
- memnew_placement_custom(dest, Variant, Variant(*quat));
+ const Quaternion *quaternion = (const Quaternion *)p_quaternion;
+ memnew_placement_custom(dest, Variant, Variant(*quaternion));
}
void GDAPI godot_variant_new_aabb(godot_variant *r_dest, const godot_aabb *p_aabb) {
@@ -161,9 +161,9 @@ void GDAPI godot_variant_new_basis(godot_variant *r_dest, const godot_basis *p_b
memnew_placement_custom(dest, Variant, Variant(*basis));
}
-void GDAPI godot_variant_new_transform(godot_variant *r_dest, const godot_transform *p_trans) {
+void GDAPI godot_variant_new_transform3d(godot_variant *r_dest, const godot_transform3d *p_trans) {
Variant *dest = (Variant *)r_dest;
- const Transform *trans = (const Transform *)p_trans;
+ const Transform3D *trans = (const Transform3D *)p_trans;
memnew_placement_custom(dest, Variant, Variant(*trans));
}
@@ -200,17 +200,17 @@ void GDAPI godot_variant_new_signal(godot_variant *r_dest, const godot_signal *p
void GDAPI godot_variant_new_object(godot_variant *r_dest, const godot_object *p_obj) {
Variant *dest = (Variant *)r_dest;
const Object *obj = (const Object *)p_obj;
- const Reference *reference = Object::cast_to<Reference>(obj);
+ const RefCounted *ref_counted = Object::cast_to<RefCounted>(obj);
REF ref;
- if (reference) {
- ref = REF(reference);
+ if (ref_counted) {
+ ref = REF(ref_counted);
}
if (!ref.is_null()) {
memnew_placement_custom(dest, Variant, Variant(ref));
} else {
#if defined(DEBUG_METHODS_ENABLED)
- if (reference) {
- ERR_PRINT("Reference object has 0 refcount in godot_variant_new_object - you lost it somewhere.");
+ if (ref_counted) {
+ ERR_PRINT("RefCounted object has 0 refcount in godot_variant_new_object - you lost it somewhere.");
}
#endif
memnew_placement_custom(dest, Variant, Variant(obj));
@@ -378,10 +378,10 @@ godot_plane GDAPI godot_variant_as_plane(const godot_variant *p_self) {
return raw_dest;
}
-godot_quat GDAPI godot_variant_as_quat(const godot_variant *p_self) {
- godot_quat raw_dest;
+godot_quaternion GDAPI godot_variant_as_quaternion(const godot_variant *p_self) {
+ godot_quaternion raw_dest;
const Variant *self = (const Variant *)p_self;
- Quat *dest = (Quat *)&raw_dest;
+ Quaternion *dest = (Quaternion *)&raw_dest;
*dest = *self;
return raw_dest;
}
@@ -402,10 +402,10 @@ godot_basis GDAPI godot_variant_as_basis(const godot_variant *p_self) {
return raw_dest;
}
-godot_transform GDAPI godot_variant_as_transform(const godot_variant *p_self) {
- godot_transform raw_dest;
+godot_transform3d GDAPI godot_variant_as_transform3d(const godot_variant *p_self) {
+ godot_transform3d raw_dest;
const Variant *self = (const Variant *)p_self;
- Transform *dest = (Transform *)&raw_dest;
+ Transform3D *dest = (Transform3D *)&raw_dest;
*dest = *self;
return raw_dest;
}
@@ -915,8 +915,8 @@ void GDAPI godot_variant_get_builtin_method_list(godot_variant_type p_type, godo
List<StringName> list;
Variant::get_builtin_method_list((Variant::Type)p_type, &list);
int i = 0;
- for (const List<StringName>::Element *E = list.front(); E; E = E->next()) {
- memnew_placement_custom(&r_list[i], StringName, StringName(E->get()));
+ for (const StringName &E : list) {
+ memnew_placement_custom(&r_list[i], StringName, StringName(E));
}
}
@@ -970,8 +970,8 @@ void GDAPI godot_variant_get_member_list(godot_variant_type p_type, godot_string
List<StringName> members;
Variant::get_member_list((Variant::Type)p_type, &members);
int i = 0;
- for (const List<StringName>::Element *E = members.front(); E; E = E->next()) {
- memnew_placement_custom(&r_list[i++], StringName, StringName(E->get()));
+ for (const StringName &E : members) {
+ memnew_placement_custom(&r_list[i++], StringName, StringName(E));
}
}
@@ -1075,8 +1075,8 @@ void GDAPI godot_variant_get_constants_list(godot_variant_type p_type, godot_str
List<StringName> constants;
int i = 0;
Variant::get_constants_for_type((Variant::Type)p_type, &constants);
- for (const List<StringName>::Element *E = constants.front(); E; E = E->next()) {
- memnew_placement_custom(&r_list[i++], StringName, StringName(E->get()));
+ for (const StringName &E : constants) {
+ memnew_placement_custom(&r_list[i++], StringName, StringName(E));
}
}
@@ -1227,8 +1227,8 @@ void GDAPI godot_variant_get_utility_function_list(godot_string_name *r_function
godot_string_name *func = r_functions;
Variant::get_utility_function_list(&functions);
- for (const List<StringName>::Element *E = functions.front(); E; E = E->next()) {
- memnew_placement_custom(func++, StringName, StringName(E->get()));
+ for (const StringName &E : functions) {
+ memnew_placement_custom(func++, StringName, StringName(E));
}
}
diff --git a/modules/gdnative/gdnative_api.json b/modules/gdnative/gdnative_api.json
index 489083e795..8c65447e5d 100644
--- a/modules/gdnative/gdnative_api.json
+++ b/modules/gdnative/gdnative_api.json
@@ -469,7 +469,7 @@
]
},
{
- "name": "godot_variant_new_quat",
+ "name": "godot_variant_new_quaternion",
"return_type": "void",
"arguments": [
[
@@ -477,8 +477,8 @@
"r_dest"
],
[
- "const godot_quat *",
- "p_quat"
+ "const godot_quaternion *",
+ "p_quaternion"
]
]
},
@@ -511,7 +511,7 @@
]
},
{
- "name": "godot_variant_new_transform",
+ "name": "godot_variant_new_transform3d",
"return_type": "void",
"arguments": [
[
@@ -519,7 +519,7 @@
"r_dest"
],
[
- "const godot_transform *",
+ "const godot_transform3d *",
"p_trans"
]
]
@@ -893,8 +893,8 @@
]
},
{
- "name": "godot_variant_as_quat",
- "return_type": "godot_quat",
+ "name": "godot_variant_as_quaternion",
+ "return_type": "godot_quaternion",
"arguments": [
[
"const godot_variant *",
@@ -923,8 +923,8 @@
]
},
{
- "name": "godot_variant_as_transform",
- "return_type": "godot_transform",
+ "name": "godot_variant_as_transform3d",
+ "return_type": "godot_transform3d",
"arguments": [
[
"const godot_variant *",
@@ -3866,35 +3866,35 @@
]
},
{
- "name": "godot_quat_new",
+ "name": "godot_quaternion_new",
"return_type": "void",
"arguments": [
[
- "godot_quat *",
+ "godot_quaternion *",
"p_self"
]
]
},
{
- "name": "godot_quat_new_copy",
+ "name": "godot_quaternion_new_copy",
"return_type": "void",
"arguments": [
[
- "godot_quat *",
+ "godot_quaternion *",
"r_dest"
],
[
- "const godot_quat *",
+ "const godot_quaternion *",
"p_src"
]
]
},
{
- "name": "godot_quat_operator_index",
+ "name": "godot_quaternion_operator_index",
"return_type": "godot_real_t *",
"arguments": [
[
- "godot_quat *",
+ "godot_quaternion *",
"p_self"
],
[
@@ -3904,11 +3904,11 @@
]
},
{
- "name": "godot_quat_operator_index_const",
+ "name": "godot_quaternion_operator_index_const",
"return_type": "const godot_real_t *",
"arguments": [
[
- "const godot_quat *",
+ "const godot_quaternion *",
"p_self"
],
[
@@ -4344,25 +4344,25 @@
]
},
{
- "name": "godot_transform_new",
+ "name": "godot_transform3d_new",
"return_type": "void",
"arguments": [
[
- "godot_transform *",
+ "godot_transform3d *",
"r_dest"
]
]
},
{
- "name": "godot_transform_new_copy",
+ "name": "godot_transform3d_new_copy",
"return_type": "void",
"arguments": [
[
- "godot_transform *",
+ "godot_transform3d *",
"r_dest"
],
[
- "const godot_transform *",
+ "const godot_transform3d *",
"p_src"
]
]
@@ -5068,12 +5068,12 @@
},
{
"name": "godot_xr_get_worldscale",
- "return_type": "godot_float",
+ "return_type": "godot_real_t",
"arguments": []
},
{
"name": "godot_xr_get_reference_frame",
- "return_type": "godot_transform",
+ "return_type": "godot_transform3d",
"arguments": []
},
{
@@ -5145,7 +5145,7 @@
"p_controller_id"
],
[
- "godot_transform *",
+ "godot_transform3d *",
"p_transform"
],
[
@@ -5189,7 +5189,7 @@
"p_exis"
],
[
- "godot_float",
+ "godot_real_t",
"p_value"
],
[
@@ -5200,7 +5200,7 @@
},
{
"name": "godot_xr_get_controller_rumble",
- "return_type": "godot_float",
+ "return_type": "godot_real_t",
"arguments": [
[
"godot_int",
diff --git a/modules/gdnative/gdnative_library_editor_plugin.cpp b/modules/gdnative/gdnative_library_editor_plugin.cpp
index dfb26c13e3..f965bcd014 100644
--- a/modules/gdnative/gdnative_library_editor_plugin.cpp
+++ b/modules/gdnative/gdnative_library_editor_plugin.cpp
@@ -74,9 +74,9 @@ void GDNativeLibraryEditor::_update_tree() {
platform->set_text(0, E->get().name);
platform->set_metadata(0, E->get().library_extension);
- platform->set_custom_bg_color(0, get_theme_color("prop_category", "Editor"));
- platform->set_custom_bg_color(1, get_theme_color("prop_category", "Editor"));
- platform->set_custom_bg_color(2, get_theme_color("prop_category", "Editor"));
+ platform->set_custom_bg_color(0, get_theme_color(SNAME("prop_category"), SNAME("Editor")));
+ platform->set_custom_bg_color(1, get_theme_color(SNAME("prop_category"), SNAME("Editor")));
+ platform->set_custom_bg_color(2, get_theme_color(SNAME("prop_category"), SNAME("Editor")));
platform->set_selectable(0, false);
platform->set_expand_right(0, true);
@@ -87,31 +87,31 @@ void GDNativeLibraryEditor::_update_tree() {
bit->set_text(0, it->get());
bit->set_metadata(0, target);
bit->set_selectable(0, false);
- bit->set_custom_bg_color(0, get_theme_color("prop_subsection", "Editor"));
+ bit->set_custom_bg_color(0, get_theme_color(SNAME("prop_subsection"), SNAME("Editor")));
- bit->add_button(1, get_theme_icon("Folder", "EditorIcons"), BUTTON_SELECT_LIBRARY, false, TTR("Select the dynamic library for this entry"));
+ bit->add_button(1, get_theme_icon(SNAME("Folder"), SNAME("EditorIcons")), BUTTON_SELECT_LIBRARY, false, TTR("Select the dynamic library for this entry"));
String file = entry_configs[target].library;
if (!file.is_empty()) {
- bit->add_button(1, get_theme_icon("Clear", "EditorIcons"), BUTTON_CLEAR_LIBRARY, false, TTR("Clear"));
+ bit->add_button(1, get_theme_icon(SNAME("Clear"), SNAME("EditorIcons")), BUTTON_CLEAR_LIBRARY, false, TTR("Clear"));
}
bit->set_text(1, file);
- bit->add_button(2, get_theme_icon("Folder", "EditorIcons"), BUTTON_SELECT_DEPENDENCES, false, TTR("Select dependencies of the library for this entry"));
+ bit->add_button(2, get_theme_icon(SNAME("Folder"), SNAME("EditorIcons")), BUTTON_SELECT_DEPENDENCES, false, TTR("Select dependencies of the library for this entry"));
Array files = entry_configs[target].dependencies;
if (files.size()) {
- bit->add_button(2, get_theme_icon("Clear", "EditorIcons"), BUTTON_CLEAR_DEPENDENCES, false, TTR("Clear"));
+ bit->add_button(2, get_theme_icon(SNAME("Clear"), SNAME("EditorIcons")), BUTTON_CLEAR_DEPENDENCES, false, TTR("Clear"));
}
bit->set_text(2, Variant(files));
- bit->add_button(3, get_theme_icon("MoveUp", "EditorIcons"), BUTTON_MOVE_UP, false, TTR("Move Up"));
- bit->add_button(3, get_theme_icon("MoveDown", "EditorIcons"), BUTTON_MOVE_DOWN, false, TTR("Move Down"));
- bit->add_button(3, get_theme_icon("Remove", "EditorIcons"), BUTTON_ERASE_ENTRY, false, TTR("Remove current entry"));
+ bit->add_button(3, get_theme_icon(SNAME("MoveUp"), SNAME("EditorIcons")), BUTTON_MOVE_UP, false, TTR("Move Up"));
+ bit->add_button(3, get_theme_icon(SNAME("MoveDown"), SNAME("EditorIcons")), BUTTON_MOVE_DOWN, false, TTR("Move Down"));
+ bit->add_button(3, get_theme_icon(SNAME("Remove"), SNAME("EditorIcons")), BUTTON_ERASE_ENTRY, false, TTR("Remove current entry"));
}
TreeItem *new_arch = tree->create_item(platform);
new_arch->set_text(0, TTR("Double click to create a new entry"));
new_arch->set_text_align(0, TreeItem::ALIGN_CENTER);
- new_arch->set_custom_color(0, get_theme_color("accent_color", "Editor"));
+ new_arch->set_custom_color(0, get_theme_color(SNAME("accent_color"), SNAME("Editor")));
new_arch->set_expand_right(0, true);
new_arch->set_metadata(1, E->key());
@@ -131,7 +131,7 @@ void GDNativeLibraryEditor::_on_item_button(Object *item, int column, int id) {
EditorFileDialog::FileMode mode = EditorFileDialog::FILE_MODE_OPEN_FILE;
if (id == BUTTON_SELECT_DEPENDENCES) {
mode = EditorFileDialog::FILE_MODE_OPEN_FILES;
- } else if (treeItem->get_text(0) == "iOS") {
+ } else if (treeItem->get_text(0) == "iOS" || treeItem->get_text(0) == "macOS") {
mode = EditorFileDialog::FILE_MODE_OPEN_ANY;
}
@@ -278,11 +278,10 @@ GDNativeLibraryEditor::GDNativeLibraryEditor() {
platforms["X11"] = platform_linux;
NativePlatformConfig platform_osx;
- platform_osx.name = "Mac OSX";
+ platform_osx.name = "macOS";
platform_osx.entries.push_back("64");
- platform_osx.entries.push_back("32");
- platform_osx.library_extension = "*.dylib";
- platforms["OSX"] = platform_osx;
+ platform_osx.library_extension = "*.framework; Framework, *.dylib; Dynamic Library";
+ platforms["macOS"] = platform_osx;
NativePlatformConfig platform_haiku;
platform_haiku.name = "Haiku";
@@ -357,12 +356,12 @@ GDNativeLibraryEditor::GDNativeLibraryEditor() {
tree->set_column_titles_visible(true);
tree->set_columns(4);
tree->set_column_expand(0, false);
- tree->set_column_min_width(0, int(200 * EDSCALE));
+ tree->set_column_custom_minimum_width(0, int(200 * EDSCALE));
tree->set_column_title(0, TTR("Platform"));
tree->set_column_title(1, TTR("Dynamic Library"));
tree->set_column_title(2, TTR("Dependencies"));
tree->set_column_expand(3, false);
- tree->set_column_min_width(3, int(110 * EDSCALE));
+ tree->set_column_custom_minimum_width(3, int(110 * EDSCALE));
tree->connect("button_pressed", callable_mp(this, &GDNativeLibraryEditor::_on_item_button));
tree->connect("item_collapsed", callable_mp(this, &GDNativeLibraryEditor::_on_item_collapsed));
tree->connect("item_activated", callable_mp(this, &GDNativeLibraryEditor::_on_item_activated));
diff --git a/modules/gdnative/include/gdnative/callable.h b/modules/gdnative/include/gdnative/callable.h
index b84b0c1f1f..1d52ca7a68 100644
--- a/modules/gdnative/include/gdnative/callable.h
+++ b/modules/gdnative/include/gdnative/callable.h
@@ -37,6 +37,7 @@ extern "C" {
#include <stdint.h>
+// Alignment hardcoded in `core/variant/callable.h`.
#define GODOT_CALLABLE_SIZE (16)
#ifndef GODOT_CORE_API_GODOT_CALLABLE_TYPE_DEFINED
diff --git a/modules/gdnative/include/gdnative/gdnative.h b/modules/gdnative/include/gdnative/gdnative.h
index 9af9226a79..d8c290f6bd 100644
--- a/modules/gdnative/include/gdnative/gdnative.h
+++ b/modules/gdnative/include/gdnative/gdnative.h
@@ -149,9 +149,9 @@ typedef void godot_object;
#include <gdnative/plane.h>
-/////// Quat
+/////// Quaternion
-#include <gdnative/quat.h>
+#include <gdnative/quaternion.h>
/////// AABB
@@ -161,9 +161,9 @@ typedef void godot_object;
#include <gdnative/basis.h>
-/////// Transform
+/////// Transform3D
-#include <gdnative/transform.h>
+#include <gdnative/transform_3d.h>
/////// Color
diff --git a/modules/gdnative/include/gdnative/quat.h b/modules/gdnative/include/gdnative/quaternion.h
index 00abdb4404..75754e6ab5 100644
--- a/modules/gdnative/include/gdnative/quat.h
+++ b/modules/gdnative/include/gdnative/quaternion.h
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* quat.h */
+/* quaternion.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef GODOT_QUAT_H
-#define GODOT_QUAT_H
+#ifndef GODOT_QUATERNION_H
+#define GODOT_QUATERNION_H
#ifdef __cplusplus
extern "C" {
@@ -37,24 +37,24 @@ extern "C" {
#include <gdnative/math_defs.h>
-#define GODOT_QUAT_SIZE (sizeof(godot_real_t) * 4)
+#define GODOT_QUATERNION_SIZE (sizeof(godot_real_t) * 4)
-#ifndef GODOT_CORE_API_GODOT_QUAT_TYPE_DEFINED
-#define GODOT_CORE_API_GODOT_QUAT_TYPE_DEFINED
+#ifndef GODOT_CORE_API_GODOT_QUATERNION_TYPE_DEFINED
+#define GODOT_CORE_API_GODOT_QUATERNION_TYPE_DEFINED
typedef struct {
- uint8_t _dont_touch_that[GODOT_QUAT_SIZE];
-} godot_quat;
+ uint8_t _dont_touch_that[GODOT_QUATERNION_SIZE];
+} godot_quaternion;
#endif
#include <gdnative/gdnative.h>
-void GDAPI godot_quat_new(godot_quat *p_self);
-void GDAPI godot_quat_new_copy(godot_quat *r_dest, const godot_quat *p_src);
-godot_real_t GDAPI *godot_quat_operator_index(godot_quat *p_self, godot_int p_index);
-const godot_real_t GDAPI *godot_quat_operator_index_const(const godot_quat *p_self, godot_int p_index);
+void GDAPI godot_quaternion_new(godot_quaternion *p_self);
+void GDAPI godot_quaternion_new_copy(godot_quaternion *r_dest, const godot_quaternion *p_src);
+godot_real_t GDAPI *godot_quaternion_operator_index(godot_quaternion *p_self, godot_int p_index);
+const godot_real_t GDAPI *godot_quaternion_operator_index_const(const godot_quaternion *p_self, godot_int p_index);
#ifdef __cplusplus
}
#endif
-#endif // GODOT_QUAT_H
+#endif // GODOT_QUATERNION_H
diff --git a/modules/gdnative/include/gdnative/signal.h b/modules/gdnative/include/gdnative/signal.h
index f4dc17e089..41a76d0510 100644
--- a/modules/gdnative/include/gdnative/signal.h
+++ b/modules/gdnative/include/gdnative/signal.h
@@ -37,6 +37,7 @@ extern "C" {
#include <stdint.h>
+// Alignment hardcoded in `core/variant/callable.h`.
#define GODOT_SIGNAL_SIZE (16)
#ifndef GODOT_CORE_API_GODOT_SIGNAL_TYPE_DEFINED
diff --git a/modules/gdnative/include/gdnative/transform.h b/modules/gdnative/include/gdnative/transform_3d.h
index 3861b5683a..97ad451e9b 100644
--- a/modules/gdnative/include/gdnative/transform.h
+++ b/modules/gdnative/include/gdnative/transform_3d.h
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* transform.h */
+/* transform_3d.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef GODOT_TRANSFORM_H
-#define GODOT_TRANSFORM_H
+#ifndef GODOT_TRANSFORM3D_H
+#define GODOT_TRANSFORM3D_H
#ifdef __cplusplus
extern "C" {
@@ -37,22 +37,24 @@ extern "C" {
#include <gdnative/math_defs.h>
-#define GODOT_TRANSFORM_SIZE (sizeof(godot_real_t) * 12)
+#define GODOT_TRANSFORM3D_SIZE (sizeof(godot_real_t) * 12)
-#ifndef GODOT_CORE_API_GODOT_TRANSFORM_TYPE_DEFINED
-#define GODOT_CORE_API_GODOT_TRANSFORM_TYPE_DEFINED
+#ifndef GODOT_CORE_API_GODOT_TRANSFORM3D_TYPE_DEFINED
+#define GODOT_CORE_API_GODOT_TRANSFORM3D_TYPE_DEFINED
typedef struct {
- uint8_t _dont_touch_that[GODOT_TRANSFORM_SIZE];
-} godot_transform;
+ uint8_t _dont_touch_that[GODOT_TRANSFORM3D_SIZE];
+} godot_transform3d;
#endif
#include <gdnative/gdnative.h>
-void GDAPI godot_transform_new(godot_transform *p_self);
-void GDAPI godot_transform_new_copy(godot_transform *r_dest, const godot_transform *p_src);
+void GDAPI godot_transform3d_new(godot_transform3d *p_self);
+void GDAPI godot_transform3d_new_copy(godot_transform3d *r_dest, const godot_transform3d *p_src);
+godot_vector3 GDAPI *godot_transform3d_operator_index(godot_transform3d *p_self, godot_int p_index);
+const godot_vector3 GDAPI *godot_transform3d_operator_index_const(const godot_transform3d *p_self, godot_int p_index);
#ifdef __cplusplus
}
#endif
-#endif // GODOT_TRANSFORM_H
+#endif // GODOT_TRANSFORM3D_H
diff --git a/modules/gdnative/include/gdnative/variant.h b/modules/gdnative/include/gdnative/variant.h
index 3e06ed9aa4..a88bd2878a 100644
--- a/modules/gdnative/include/gdnative/variant.h
+++ b/modules/gdnative/include/gdnative/variant.h
@@ -56,10 +56,10 @@ typedef enum godot_variant_type {
GODOT_VARIANT_TYPE_VECTOR3I,
GODOT_VARIANT_TYPE_TRANSFORM2D,
GODOT_VARIANT_TYPE_PLANE,
- GODOT_VARIANT_TYPE_QUAT,
+ GODOT_VARIANT_TYPE_QUATERNION,
GODOT_VARIANT_TYPE_AABB,
GODOT_VARIANT_TYPE_BASIS,
- GODOT_VARIANT_TYPE_TRANSFORM,
+ GODOT_VARIANT_TYPE_TRANSFORM3D,
// misc types
GODOT_VARIANT_TYPE_COLOR,
@@ -164,7 +164,7 @@ typedef void (*godot_validated_keyed_getter)(const godot_variant *p_base, const
typedef bool (*godot_validated_keyed_checker)(const godot_variant *p_base, const godot_variant *p_key, bool *r_valid);
typedef void (*godot_ptr_keyed_setter)(void *p_base, const void *p_key, const void *p_value);
typedef void (*godot_ptr_keyed_getter)(const void *p_base, const void *p_key, void *r_value);
-typedef bool (*godot_ptr_keyed_checker)(const godot_variant *p_base, const godot_variant *p_key);
+typedef uint32_t (*godot_ptr_keyed_checker)(const godot_variant *p_base, const godot_variant *p_key);
typedef void (*godot_validated_utility_function)(godot_variant *r_return, const godot_variant **p_arguments, int p_argument_count);
typedef void (*godot_ptr_utility_function)(void *r_return, const void **p_arguments, int p_argument_count);
@@ -177,14 +177,14 @@ typedef void (*godot_ptr_utility_function)(void *r_return, const void **p_argume
#include <gdnative/node_path.h>
#include <gdnative/packed_arrays.h>
#include <gdnative/plane.h>
-#include <gdnative/quat.h>
+#include <gdnative/quaternion.h>
#include <gdnative/rect2.h>
#include <gdnative/rid.h>
#include <gdnative/signal.h>
#include <gdnative/string.h>
#include <gdnative/string_name.h>
-#include <gdnative/transform.h>
#include <gdnative/transform2d.h>
+#include <gdnative/transform_3d.h>
#include <gdnative/variant.h>
#include <gdnative/vector2.h>
#include <gdnative/vector3.h>
@@ -208,10 +208,10 @@ void GDAPI godot_variant_new_vector3(godot_variant *r_dest, const godot_vector3
void GDAPI godot_variant_new_vector3i(godot_variant *r_dest, const godot_vector3i *p_v3);
void GDAPI godot_variant_new_transform2d(godot_variant *r_dest, const godot_transform2d *p_t2d);
void GDAPI godot_variant_new_plane(godot_variant *r_dest, const godot_plane *p_plane);
-void GDAPI godot_variant_new_quat(godot_variant *r_dest, const godot_quat *p_quat);
+void GDAPI godot_variant_new_quaternion(godot_variant *r_dest, const godot_quaternion *p_quaternion);
void GDAPI godot_variant_new_aabb(godot_variant *r_dest, const godot_aabb *p_aabb);
void GDAPI godot_variant_new_basis(godot_variant *r_dest, const godot_basis *p_basis);
-void GDAPI godot_variant_new_transform(godot_variant *r_dest, const godot_transform *p_trans);
+void GDAPI godot_variant_new_transform3d(godot_variant *r_dest, const godot_transform3d *p_trans);
void GDAPI godot_variant_new_color(godot_variant *r_dest, const godot_color *p_color);
void GDAPI godot_variant_new_string_name(godot_variant *r_dest, const godot_string_name *p_s);
void GDAPI godot_variant_new_node_path(godot_variant *r_dest, const godot_node_path *p_np);
@@ -243,10 +243,10 @@ godot_vector3 GDAPI godot_variant_as_vector3(const godot_variant *p_self);
godot_vector3i GDAPI godot_variant_as_vector3i(const godot_variant *p_self);
godot_transform2d GDAPI godot_variant_as_transform2d(const godot_variant *p_self);
godot_plane GDAPI godot_variant_as_plane(const godot_variant *p_self);
-godot_quat GDAPI godot_variant_as_quat(const godot_variant *p_self);
+godot_quaternion GDAPI godot_variant_as_quaternion(const godot_variant *p_self);
godot_aabb GDAPI godot_variant_as_aabb(const godot_variant *p_self);
godot_basis GDAPI godot_variant_as_basis(const godot_variant *p_self);
-godot_transform GDAPI godot_variant_as_transform(const godot_variant *p_self);
+godot_transform3d GDAPI godot_variant_as_transform3d(const godot_variant *p_self);
godot_color GDAPI godot_variant_as_color(const godot_variant *p_self);
godot_string_name GDAPI godot_variant_as_string_name(const godot_variant *p_self);
godot_node_path GDAPI godot_variant_as_node_path(const godot_variant *p_self);
diff --git a/modules/gdnative/include/net/godot_net.h b/modules/gdnative/include/net/godot_net.h
index 2fa576a5bf..3fb7b9e1cc 100644
--- a/modules/gdnative/include/net/godot_net.h
+++ b/modules/gdnative/include/net/godot_net.h
@@ -90,7 +90,9 @@ typedef struct {
godot_int (*get_available_packet_count)(const void *);
godot_int (*get_max_packet_size)(const void *);
- /* This is NetworkedMultiplayerPeer */
+ /* This is MultiplayerPeer */
+ void (*set_transfer_channel)(void *, godot_int);
+ godot_int (*get_transfer_channel)(void *);
void (*set_transfer_mode)(void *, godot_int);
godot_int (*get_transfer_mode)(const void *);
// 0 = broadcast, 1 = server, <0 = all but abs(value)
diff --git a/modules/gdnative/include/net/godot_webrtc.h b/modules/gdnative/include/net/godot_webrtc.h
index 25aa72dae1..52006e56ec 100644
--- a/modules/gdnative/include/net/godot_webrtc.h
+++ b/modules/gdnative/include/net/godot_webrtc.h
@@ -37,8 +37,8 @@
extern "C" {
#endif
-#define GODOT_NET_WEBRTC_API_MAJOR 3
-#define GODOT_NET_WEBRTC_API_MINOR 2
+#define GODOT_NET_WEBRTC_API_MAJOR 4
+#define GODOT_NET_WEBRTC_API_MINOR 0
/* Library Interface (used to set default GDNative WebRTC implementation */
typedef struct {
@@ -101,6 +101,7 @@ typedef struct {
int (*get_max_retransmits)(const void *);
const char *(*get_protocol)(const void *);
bool (*is_negotiated)(const void *);
+ int (*get_buffered_amount)(const void *);
godot_error (*poll)(void *);
void (*close)(void *);
diff --git a/modules/gdnative/include/pluginscript/godot_pluginscript.h b/modules/gdnative/include/pluginscript/godot_pluginscript.h
index b76f89cc99..02ee4066d0 100644
--- a/modules/gdnative/include/pluginscript/godot_pluginscript.h
+++ b/modules/gdnative/include/pluginscript/godot_pluginscript.h
@@ -61,7 +61,7 @@ typedef struct {
//this is used by script languages that keep a reference counter of their own
//you can make make Ref<> not die when it reaches zero, so deleting the reference
//depends entirely from the script.
- // Note: You can set those function pointer to nullptr if not needed.
+ // Note: You can set those function pointer to nullptr if not needed.
void (*refcount_incremented)(godot_pluginscript_instance_data *p_data);
bool (*refcount_decremented)(godot_pluginscript_instance_data *p_data); // return true if it can die
} godot_pluginscript_instance_desc;
@@ -121,18 +121,18 @@ typedef struct {
const char *name;
const char *type;
const char *extension;
- const char **recognized_extensions; // nullptr terminated array
+ const char **recognized_extensions; // nullptr terminated array
godot_pluginscript_language_data *(*init)();
void (*finish)(godot_pluginscript_language_data *p_data);
- const char **reserved_words; // nullptr terminated array
- const char **comment_delimiters; // nullptr terminated array
- const char **string_delimiters; // nullptr terminated array
+ const char **reserved_words; // nullptr terminated array
+ const char **comment_delimiters; // nullptr terminated array
+ const char **string_delimiters; // nullptr terminated array
godot_bool has_named_classes;
godot_bool supports_builtin_mode;
godot_bool can_inherit_from_file;
godot_string (*get_template_source_code)(godot_pluginscript_language_data *p_data, const godot_string *p_class_name, const godot_string *p_base_class_name);
- godot_bool (*validate)(godot_pluginscript_language_data *p_data, const godot_string *p_script, int *r_line_error, int *r_col_error, godot_string *r_test_error, const godot_string *p_path, godot_packed_string_array *r_functions);
+ godot_bool (*validate)(godot_pluginscript_language_data *p_data, const godot_string *p_script, const godot_string *p_path, godot_packed_string_array *r_functions, godot_array *r_errors); // errors = Array of Dictionary with "line", "column", "message" keys
int (*find_function)(godot_pluginscript_language_data *p_data, const godot_string *p_function, const godot_string *p_code); // Can be nullptr
godot_string (*make_function)(godot_pluginscript_language_data *p_data, const godot_string *p_class, const godot_string *p_name, const godot_packed_string_array *p_args);
godot_error (*complete_code)(godot_pluginscript_language_data *p_data, const godot_string *p_code, const godot_string *p_path, godot_object *p_owner, godot_array *r_options, godot_bool *r_force, godot_string *r_call_hint);
diff --git a/modules/gdnative/include/text/godot_text.h b/modules/gdnative/include/text/godot_text.h
index f3c50e6f87..6428f2f149 100644
--- a/modules/gdnative/include/text/godot_text.h
+++ b/modules/gdnative/include/text/godot_text.h
@@ -143,13 +143,14 @@ typedef struct {
bool (*shaped_text_shape)(void *, godot_rid *);
bool (*shaped_text_update_breaks)(void *, godot_rid *);
bool (*shaped_text_update_justification_ops)(void *, godot_rid *);
+ void (*shaped_text_overrun_trim_to_width)(void *, godot_rid *, float, uint8_t);
bool (*shaped_text_is_ready)(void *, godot_rid *);
godot_packed_glyph_array (*shaped_text_get_glyphs)(void *, godot_rid *);
godot_vector2i (*shaped_text_get_range)(void *, godot_rid *);
godot_packed_glyph_array (*shaped_text_sort_logical)(void *, godot_rid *);
godot_packed_vector2i_array (*shaped_text_get_line_breaks_adv)(void *, godot_rid *, godot_packed_float32_array *, int, bool, uint8_t);
godot_packed_vector2i_array (*shaped_text_get_line_breaks)(void *, godot_rid *, float, int, uint8_t);
- godot_packed_vector2i_array (*shaped_text_get_word_breaks)(void *, godot_rid *);
+ godot_packed_vector2i_array (*shaped_text_get_word_breaks)(void *, godot_rid *, int);
godot_array (*shaped_text_get_objects)(void *, godot_rid *);
godot_rect2 (*shaped_text_get_object_rect)(void *, godot_rid *, const godot_variant *);
godot_vector2 (*shaped_text_get_size)(void *, godot_rid *);
diff --git a/modules/gdnative/include/xr/godot_xr.h b/modules/gdnative/include/xr/godot_xr.h
index 7eaf1c7ec3..53cb830cbb 100644
--- a/modules/gdnative/include/xr/godot_xr.h
+++ b/modules/gdnative/include/xr/godot_xr.h
@@ -41,8 +41,8 @@ extern "C" {
// version info to detect whether a call is available
// Use these to populate version in your plugin
-#define GODOTVR_API_MAJOR 1
-#define GODOTVR_API_MINOR 1
+#define GODOTVR_API_MAJOR 4
+#define GODOTVR_API_MINOR 0
typedef struct {
godot_gdnative_api_version version; /* version of our API */
@@ -52,25 +52,32 @@ typedef struct {
godot_int (*get_capabilities)(const void *);
godot_bool (*get_anchor_detection_is_enabled)(const void *);
void (*set_anchor_detection_is_enabled)(void *, godot_bool);
- godot_bool (*is_stereo)(const void *);
+ godot_int (*get_view_count)(const void *);
godot_bool (*is_initialized)(const void *);
godot_bool (*initialize)(void *);
void (*uninitialize)(void *);
godot_vector2 (*get_render_targetsize)(const void *);
- godot_transform (*get_transform_for_eye)(void *, godot_int, godot_transform *);
- void (*fill_projection_for_eye)(void *, godot_float *, godot_int, godot_float, godot_float, godot_float);
- void (*commit_for_eye)(void *, godot_int, godot_rid *, godot_rect2 *);
+
+ godot_transform3d (*get_camera_transform)(void *);
+ godot_transform3d (*get_transform_for_view)(void *, godot_int, godot_transform3d *);
+ void (*fill_projection_for_view)(void *, godot_real_t *, godot_int, godot_real_t, godot_real_t, godot_real_t);
+ void (*commit_views)(void *, godot_rid *, godot_rect2 *);
+
void (*process)(void *);
- godot_int (*get_external_texture_for_eye)(void *, godot_int);
void (*notification)(void *, godot_int);
godot_int (*get_camera_feed_id)(void *);
+
+ // possibly deprecate but adding/keeping as a reminder these are in Godot 3
+ void (*commit_for_eye)(void *, godot_int, godot_rid *, godot_rect2 *);
+ godot_int (*get_external_texture_for_eye)(void *, godot_int);
+ godot_int (*get_external_depth_for_eye)(void *, godot_int);
} godot_xr_interface_gdnative;
void GDAPI godot_xr_register_interface(const godot_xr_interface_gdnative *p_interface);
// helper functions to access XRServer data
-godot_float GDAPI godot_xr_get_worldscale();
-godot_transform GDAPI godot_xr_get_reference_frame();
+godot_real_t GDAPI godot_xr_get_worldscale();
+godot_transform3d GDAPI godot_xr_get_reference_frame();
// helper functions for rendering
void GDAPI godot_xr_blit(godot_int p_eye, godot_rid *p_render_target, godot_rect2 *p_rect);
@@ -79,10 +86,10 @@ godot_int GDAPI godot_xr_get_texid(godot_rid *p_render_target);
// helper functions for updating XR controllers
godot_int GDAPI godot_xr_add_controller(char *p_device_name, godot_int p_hand, godot_bool p_tracks_orientation, godot_bool p_tracks_position);
void GDAPI godot_xr_remove_controller(godot_int p_controller_id);
-void GDAPI godot_xr_set_controller_transform(godot_int p_controller_id, godot_transform *p_transform, godot_bool p_tracks_orientation, godot_bool p_tracks_position);
+void GDAPI godot_xr_set_controller_transform(godot_int p_controller_id, godot_transform3d *p_transform, godot_bool p_tracks_orientation, godot_bool p_tracks_position);
void GDAPI godot_xr_set_controller_button(godot_int p_controller_id, godot_int p_button, godot_bool p_is_pressed);
-void GDAPI godot_xr_set_controller_axis(godot_int p_controller_id, godot_int p_axis, godot_float p_value, godot_bool p_can_be_negative);
-godot_float GDAPI godot_xr_get_controller_rumble(godot_int p_controller_id);
+void GDAPI godot_xr_set_controller_axis(godot_int p_controller_id, godot_int p_axis, godot_real_t p_value, godot_bool p_can_be_negative);
+godot_real_t GDAPI godot_xr_get_controller_rumble(godot_int p_controller_id);
#ifdef __cplusplus
}
diff --git a/modules/gdnative/nativescript/api_generator.cpp b/modules/gdnative/nativescript/api_generator.cpp
index f184c84615..df0f29277e 100644
--- a/modules/gdnative/nativescript/api_generator.cpp
+++ b/modules/gdnative/nativescript/api_generator.cpp
@@ -34,10 +34,11 @@
#include "core/config/engine.h"
#include "core/core_constants.h"
+#include "core/io/file_access.h"
#include "core/object/class_db.h"
-#include "core/os/file_access.h"
#include "core/string/string_builder.h"
#include "core/templates/pair.h"
+#include "core/variant/variant_parser.h"
// helper stuff
@@ -121,7 +122,7 @@ struct ClassAPI {
String singleton_name;
bool is_instantiable = false;
// @Unclear
- bool is_reference = false;
+ bool is_ref_counted = false;
bool has_indexing = false; // For builtin types.
String indexed_type; // For builtin types.
bool is_keyed = false; // For builtin types.
@@ -250,14 +251,14 @@ List<ClassAPI> generate_c_api_classes() {
class_api.singleton_name = name;
}
}
- class_api.is_instantiable = !class_api.is_singleton && ClassDB::can_instance(class_name);
+ class_api.is_instantiable = !class_api.is_singleton && ClassDB::can_instantiate(class_name);
{
List<StringName> inheriters;
- ClassDB::get_inheriters_from_class("Reference", &inheriters);
- bool is_reference = !!inheriters.find(class_name) || class_name == "Reference";
+ ClassDB::get_inheriters_from_class("RefCounted", &inheriters);
+ bool is_ref_counted = !!inheriters.find(class_name) || class_name == "RefCounted";
// @Unclear
- class_api.is_reference = !class_api.is_singleton && is_reference;
+ class_api.is_ref_counted = !class_api.is_singleton && is_ref_counted;
}
// constants
@@ -404,7 +405,7 @@ List<ClassAPI> generate_c_api_classes() {
arg_type = Variant::get_type_name(arg_info.type);
}
} else {
- arg_type = Variant::get_type_name(arg_info.type);
+ arg_type = get_type_name(arg_info);
}
method_api.argument_names.push_back(arg_name);
@@ -424,11 +425,11 @@ List<ClassAPI> generate_c_api_classes() {
List<EnumAPI> enums;
List<StringName> enum_names;
ClassDB::get_enum_list(class_name, &enum_names, true);
- for (List<StringName>::Element *E = enum_names.front(); E; E = E->next()) {
+ for (const StringName &E : enum_names) {
List<StringName> value_names;
EnumAPI enum_api;
- enum_api.name = E->get();
- ClassDB::get_enum_constants(class_name, E->get(), &value_names, true);
+ enum_api.name = E;
+ ClassDB::get_enum_constants(class_name, E, &value_names, true);
for (List<StringName>::Element *val_e = value_names.front(); val_e; val_e = val_e->next()) {
int int_val = ClassDB::get_integer_constant(class_name, val_e->get(), nullptr);
enum_api.values.push_back(Pair<int, String>(int_val, val_e->get()));
@@ -458,8 +459,8 @@ List<ClassAPI> generate_c_builtin_api_types() {
List<StringName> utility_functions;
Variant::get_utility_function_list(&utility_functions);
- for (const List<StringName>::Element *E = utility_functions.front(); E; E = E->next()) {
- const StringName &function_name = E->get();
+ for (const StringName &E : utility_functions) {
+ const StringName &function_name = E;
MethodAPI function_api;
function_api.method_name = function_name;
@@ -509,10 +510,10 @@ List<ClassAPI> generate_c_builtin_api_types() {
case Variant::PACKED_VECTOR2_ARRAY:
case Variant::PACKED_VECTOR3_ARRAY:
case Variant::PACKED_COLOR_ARRAY:
- class_api.is_reference = true;
+ class_api.is_ref_counted = true;
break;
default:
- class_api.is_reference = false;
+ class_api.is_ref_counted = false;
break;
}
@@ -520,8 +521,8 @@ List<ClassAPI> generate_c_builtin_api_types() {
List<StringName> methods;
Variant::get_builtin_method_list(type, &methods);
- for (const List<StringName>::Element *E = methods.front(); E; E = E->next()) {
- const StringName &method_name = E->get();
+ for (const StringName &E : methods) {
+ const StringName &method_name = E;
MethodAPI method_api;
@@ -577,8 +578,8 @@ List<ClassAPI> generate_c_builtin_api_types() {
List<StringName> constants;
Variant::get_constants_for_type(type, &constants);
- for (const List<StringName>::Element *E = constants.front(); E; E = E->next()) {
- const StringName &constant_name = E->get();
+ for (const StringName &E : constants) {
+ const StringName &constant_name = E;
ConstantAPI constant_api;
constant_api.constant_name = constant_name;
@@ -592,8 +593,8 @@ List<ClassAPI> generate_c_builtin_api_types() {
List<StringName> members;
Variant::get_member_list(type, &members);
- for (const List<StringName>::Element *E = members.front(); E; E = E->next()) {
- const StringName &member_name = E->get();
+ for (const StringName &E : members) {
+ const StringName &member_name = E;
PropertyAPI member_api;
member_api.name = member_name;
@@ -638,6 +639,7 @@ static List<String> generate_c_api_json(const List<ClassAPI> &p_api) {
// I'm sorry for the \t mess
List<String> source;
+ VariantWriter writer;
source.push_back("[\n");
@@ -652,7 +654,7 @@ static List<String> generate_c_api_json(const List<ClassAPI> &p_api) {
source.push_back(String("\t\t\"singleton\": ") + (api.is_singleton ? "true" : "false") + ",\n");
source.push_back("\t\t\"singleton_name\": \"" + api.singleton_name + "\",\n");
source.push_back(String("\t\t\"instantiable\": ") + (api.is_instantiable ? "true" : "false") + ",\n");
- source.push_back(String("\t\t\"is_reference\": ") + (api.is_reference ? "true" : "false") + ",\n");
+ source.push_back(String("\t\t\"is_ref_counted\": ") + (api.is_ref_counted ? "true" : "false") + ",\n");
source.push_back("\t\t\"constants\": {\n");
for (List<ConstantAPI>::Element *e = api.constants.front(); e; e = e->next()) {
@@ -682,7 +684,12 @@ static List<String> generate_c_api_json(const List<ClassAPI> &p_api) {
source.push_back("\t\t\t\t\t\t\"name\": \"" + e->get().argument_names[i] + "\",\n");
source.push_back("\t\t\t\t\t\t\"type\": \"" + e->get().argument_types[i] + "\",\n");
source.push_back(String("\t\t\t\t\t\t\"has_default_value\": ") + (e->get().default_arguments.has(i) ? "true" : "false") + ",\n");
- source.push_back("\t\t\t\t\t\t\"default_value\": \"" + (e->get().default_arguments.has(i) ? (String)e->get().default_arguments[i] : "") + "\"\n");
+ String default_value;
+ if (e->get().default_arguments.has(i)) {
+ writer.write_to_string(e->get().default_arguments[i], default_value);
+ default_value = default_value.replace("\n", "").json_escape();
+ }
+ source.push_back("\t\t\t\t\t\t\"default_value\": \"" + default_value + "\"\n");
source.push_back(String("\t\t\t\t\t}") + ((i < e->get().argument_names.size() - 1) ? "," : "") + "\n");
}
source.push_back("\t\t\t\t]\n");
@@ -708,7 +715,12 @@ static List<String> generate_c_api_json(const List<ClassAPI> &p_api) {
source.push_back("\t\t\t\t\t\t\"name\": \"" + e->get().argument_names[i] + "\",\n");
source.push_back("\t\t\t\t\t\t\"type\": \"" + e->get().argument_types[i] + "\",\n");
source.push_back(String("\t\t\t\t\t\t\"has_default_value\": ") + (e->get().default_arguments.has(i) ? "true" : "false") + ",\n");
- source.push_back("\t\t\t\t\t\t\"default_value\": \"" + (e->get().default_arguments.has(i) ? (String)e->get().default_arguments[i] : "") + "\"\n");
+ String default_value;
+ if (e->get().default_arguments.has(i)) {
+ writer.write_to_string(e->get().default_arguments[i], default_value);
+ default_value = default_value.replace("\n", "").json_escape();
+ }
+ source.push_back("\t\t\t\t\t\t\"default_value\": \"" + default_value + "\"\n");
source.push_back(String("\t\t\t\t\t}") + ((i < e->get().argument_names.size() - 1) ? "," : "") + "\n");
}
source.push_back("\t\t\t\t]\n");
@@ -756,6 +768,8 @@ static void append_indented(StringBuilder &p_source, const char *p_text) {
}
static void write_builtin_method(StringBuilder &p_source, const MethodAPI &p_method) {
+ VariantWriter writer;
+
append_indented(p_source, vformat(R"("name": "%s",)", p_method.method_name));
append_indented(p_source, vformat(R"("return_type": "%s",)", p_method.return_type));
append_indented(p_source, vformat(R"("is_const": %s,)", p_method.is_const ? "true" : "false"));
@@ -771,7 +785,12 @@ static void write_builtin_method(StringBuilder &p_source, const MethodAPI &p_met
append_indented(p_source, vformat(R"("name": "%s",)", p_method.argument_names[i]));
append_indented(p_source, vformat(R"("type": "%s",)", p_method.argument_types[i]));
append_indented(p_source, vformat(R"("has_default_value": %s,)", p_method.default_arguments.has(i) ? "true" : "false"));
- append_indented(p_source, vformat(R"("default_value": "%s")", p_method.default_arguments.has(i) ? p_method.default_arguments[i].operator String() : ""));
+ String default_value;
+ if (p_method.default_arguments.has(i)) {
+ writer.write_to_string(p_method.default_arguments[i], default_value);
+ default_value = default_value.replace("\n", "").json_escape();
+ }
+ append_indented(p_source, vformat(R"("default_value": "%s")", default_value));
indent_level--;
append_indented(p_source, i < p_method.argument_count - 1 ? "}," : "}");
@@ -794,7 +813,7 @@ static List<String> generate_c_builtin_api_json(const List<ClassAPI> &p_api) {
append_indented(source, vformat(R"("name": "%s",)", class_api.class_name));
append_indented(source, vformat(R"("is_instantiable": %s,)", class_api.is_instantiable ? "true" : "false"));
- append_indented(source, vformat(R"("is_reference": %s,)", class_api.is_reference ? "true" : "false"));
+ append_indented(source, vformat(R"("is_ref_counted": %s,)", class_api.is_ref_counted ? "true" : "false"));
append_indented(source, vformat(R"("has_indexing": %s,)", class_api.has_indexing ? "true" : "false"));
append_indented(source, vformat(R"("indexed_type": "%s",)", class_api.has_indexing && class_api.indexed_type == "Nil" ? "Variant" : class_api.indexed_type));
append_indented(source, vformat(R"("is_keyed": %s,)", class_api.is_keyed ? "true" : "false"));
diff --git a/modules/gdnative/nativescript/godot_nativescript.cpp b/modules/gdnative/nativescript/godot_nativescript.cpp
index b2abf8b8ae..70b14836bf 100644
--- a/modules/gdnative/nativescript/godot_nativescript.cpp
+++ b/modules/gdnative/nativescript/godot_nativescript.cpp
@@ -70,8 +70,7 @@ void GDAPI godot_nativescript_register_class(void *p_gdnative_handle, const char
const NativeScriptDesc *b = desc.base_data;
while (b) {
- desc.rpc_count += b->rpc_count;
- desc.rset_count += b->rset_count;
+ desc.rpc_methods.append_array(b->rpc_methods);
b = b->base_data;
}
@@ -94,8 +93,6 @@ void GDAPI godot_nativescript_register_tool_class(void *p_gdnative_handle, const
desc.destroy_func = p_destroy_func;
desc.is_tool = true;
desc.base = p_base;
- desc.rpc_count = 0;
- desc.rset_count = 0;
if (classes->has(p_base)) {
desc.base_data = &(*classes)[p_base];
@@ -103,8 +100,7 @@ void GDAPI godot_nativescript_register_tool_class(void *p_gdnative_handle, const
const NativeScriptDesc *b = desc.base_data;
while (b) {
- desc.rpc_count += b->rpc_count;
- desc.rset_count += b->rset_count;
+ desc.rpc_methods.append_array(b->rpc_methods);
b = b->base_data;
}
@@ -126,13 +122,16 @@ void GDAPI godot_nativescript_register_method(void *p_gdnative_handle, const cha
method.method = p_method;
method.rpc_mode = p_attr.rpc_type;
method.rpc_method_id = UINT16_MAX;
- if (p_attr.rpc_type != GODOT_METHOD_RPC_MODE_DISABLED) {
- method.rpc_method_id = E->get().rpc_count;
- E->get().rpc_count += 1;
- }
method.info = MethodInfo(p_function_name);
E->get().methods.insert(p_function_name, method);
+
+ if (p_attr.rpc_type != GODOT_METHOD_RPC_MODE_DISABLED) {
+ MultiplayerAPI::RPCConfig nd;
+ nd.name = String(p_name);
+ nd.rpc_mode = MultiplayerAPI::RPCMode(p_attr.rpc_type);
+ E->get().rpc_methods.push_back(nd);
+ }
}
void GDAPI godot_nativescript_register_property(void *p_gdnative_handle, const char *p_name, const char *p_path, godot_nativescript_property_attributes *p_attr, godot_nativescript_property_set_func p_set_func, godot_nativescript_property_get_func p_get_func) {
@@ -144,11 +143,6 @@ void GDAPI godot_nativescript_register_property(void *p_gdnative_handle, const c
NativeScriptDesc::Property property;
property.default_value = *(Variant *)&p_attr->default_value;
property.getter = p_get_func;
- property.rset_mode = p_attr->rset_type;
- if (p_attr->rset_type != GODOT_METHOD_RPC_MODE_DISABLED) {
- property.rset_property_id = E->get().rset_count;
- E->get().rset_count += 1;
- }
property.setter = p_set_func;
property.info = PropertyInfo((Variant::Type)p_attr->type,
p_path,
@@ -338,7 +332,7 @@ void GDAPI godot_nativescript_unregister_instance_binding_data_functions(int p_i
}
void GDAPI *godot_nativescript_get_instance_binding_data(int p_idx, godot_object *p_object) {
- return NativeScriptLanguage::get_singleton()->get_instance_binding_data(p_idx, (Object *)p_object);
+ return nullptr;
}
void GDAPI godot_nativescript_profiling_add_data(const char *p_signature, uint64_t p_time) {
diff --git a/modules/gdnative/nativescript/nativescript.cpp b/modules/gdnative/nativescript/nativescript.cpp
index 3283f28de5..26d3aed702 100644
--- a/modules/gdnative/nativescript/nativescript.cpp
+++ b/modules/gdnative/nativescript/nativescript.cpp
@@ -37,8 +37,8 @@
#include "core/config/project_settings.h"
#include "core/core_constants.h"
#include "core/core_string_names.h"
+#include "core/io/file_access.h"
#include "core/io/file_access_encrypted.h"
-#include "core/os/file_access.h"
#include "core/os/os.h"
#include "main/main.h"
@@ -98,10 +98,10 @@ void NativeScript::_update_placeholder(PlaceHolderScriptInstance *p_placeholder)
List<PropertyInfo> info;
get_script_property_list(&info);
Map<StringName, Variant> values;
- for (List<PropertyInfo>::Element *E = info.front(); E; E = E->next()) {
+ for (const PropertyInfo &E : info) {
Variant value;
- get_property_default_value(E->get().name, value);
- values[E->get().name] = value;
+ get_property_default_value(E.name, value);
+ values[E.name] = value;
}
p_placeholder->update(info, values);
@@ -114,9 +114,25 @@ void NativeScript::_placeholder_erased(PlaceHolderScriptInstance *p_placeholder)
#endif
bool NativeScript::inherits_script(const Ref<Script> &p_script) const {
-#ifndef _MSC_VER
-#warning inheritance needs to be implemented in NativeScript
-#endif
+ Ref<NativeScript> ns = p_script;
+ if (ns.is_null()) {
+ return false;
+ }
+
+ const NativeScriptDesc *other_s = ns->get_script_desc();
+ if (!other_s) {
+ return false;
+ }
+
+ const NativeScriptDesc *s = get_script_desc();
+
+ while (s) {
+ if (s == other_s) {
+ return true;
+ }
+ s = s->base_data;
+ }
+
return false;
}
@@ -170,7 +186,7 @@ String NativeScript::get_script_class_icon_path() const {
return script_class_icon_path;
}
-bool NativeScript::can_instance() const {
+bool NativeScript::can_instantiate() const {
NativeScriptDesc *script_data = get_script_desc();
#ifdef TOOLS_ENABLED
@@ -415,245 +431,11 @@ void NativeScript::get_script_property_list(List<PropertyInfo> *p_list) const {
}
}
-Vector<ScriptNetData> NativeScript::get_rpc_methods() const {
- Vector<ScriptNetData> v;
-
- NativeScriptDesc *script_data = get_script_desc();
-
- while (script_data) {
- for (Map<StringName, NativeScriptDesc::Method>::Element *E = script_data->methods.front(); E; E = E->next()) {
- if (E->get().rpc_mode != GODOT_METHOD_RPC_MODE_DISABLED) {
- ScriptNetData nd;
- nd.name = E->key();
- nd.mode = MultiplayerAPI::RPCMode(E->get().rpc_mode);
- v.push_back(nd);
- }
- }
-
- script_data = script_data->base_data;
- }
-
- return v;
-}
-
-uint16_t NativeScript::get_rpc_method_id(const StringName &p_method) const {
- NativeScriptDesc *script_data = get_script_desc();
-
- while (script_data) {
- Map<StringName, NativeScriptDesc::Method>::Element *E = script_data->methods.find(p_method);
- if (E) {
- return E->get().rpc_method_id;
- }
-
- script_data = script_data->base_data;
- }
-
- return UINT16_MAX;
-}
-
-StringName NativeScript::get_rpc_method(uint16_t p_id) const {
- ERR_FAIL_COND_V(p_id == UINT16_MAX, StringName());
-
- NativeScriptDesc *script_data = get_script_desc();
-
- while (script_data) {
- for (Map<StringName, NativeScriptDesc::Method>::Element *E = script_data->methods.front(); E; E = E->next()) {
- if (E->get().rpc_method_id == p_id) {
- return E->key();
- }
- }
-
- script_data = script_data->base_data;
- }
-
- return StringName();
-}
-
-MultiplayerAPI::RPCMode NativeScript::get_rpc_mode_by_id(uint16_t p_id) const {
- ERR_FAIL_COND_V(p_id == UINT16_MAX, MultiplayerAPI::RPC_MODE_DISABLED);
-
- NativeScriptDesc *script_data = get_script_desc();
-
- while (script_data) {
- for (Map<StringName, NativeScriptDesc::Method>::Element *E = script_data->methods.front(); E; E = E->next()) {
- if (E->get().rpc_method_id == p_id) {
- switch (E->get().rpc_mode) {
- case GODOT_METHOD_RPC_MODE_DISABLED:
- return MultiplayerAPI::RPC_MODE_DISABLED;
- case GODOT_METHOD_RPC_MODE_REMOTE:
- return MultiplayerAPI::RPC_MODE_REMOTE;
- case GODOT_METHOD_RPC_MODE_MASTER:
- return MultiplayerAPI::RPC_MODE_MASTER;
- case GODOT_METHOD_RPC_MODE_PUPPET:
- return MultiplayerAPI::RPC_MODE_PUPPET;
- case GODOT_METHOD_RPC_MODE_REMOTESYNC:
- return MultiplayerAPI::RPC_MODE_REMOTESYNC;
- case GODOT_METHOD_RPC_MODE_MASTERSYNC:
- return MultiplayerAPI::RPC_MODE_MASTERSYNC;
- case GODOT_METHOD_RPC_MODE_PUPPETSYNC:
- return MultiplayerAPI::RPC_MODE_PUPPETSYNC;
- default:
- return MultiplayerAPI::RPC_MODE_DISABLED;
- }
- }
- }
-
- script_data = script_data->base_data;
- }
-
- return MultiplayerAPI::RPC_MODE_DISABLED;
-}
-
-MultiplayerAPI::RPCMode NativeScript::get_rpc_mode(const StringName &p_method) const {
- NativeScriptDesc *script_data = get_script_desc();
-
- while (script_data) {
- Map<StringName, NativeScriptDesc::Method>::Element *E = script_data->methods.find(p_method);
- if (E) {
- switch (E->get().rpc_mode) {
- case GODOT_METHOD_RPC_MODE_DISABLED:
- return MultiplayerAPI::RPC_MODE_DISABLED;
- case GODOT_METHOD_RPC_MODE_REMOTE:
- return MultiplayerAPI::RPC_MODE_REMOTE;
- case GODOT_METHOD_RPC_MODE_MASTER:
- return MultiplayerAPI::RPC_MODE_MASTER;
- case GODOT_METHOD_RPC_MODE_PUPPET:
- return MultiplayerAPI::RPC_MODE_PUPPET;
- case GODOT_METHOD_RPC_MODE_REMOTESYNC:
- return MultiplayerAPI::RPC_MODE_REMOTESYNC;
- case GODOT_METHOD_RPC_MODE_MASTERSYNC:
- return MultiplayerAPI::RPC_MODE_MASTERSYNC;
- case GODOT_METHOD_RPC_MODE_PUPPETSYNC:
- return MultiplayerAPI::RPC_MODE_PUPPETSYNC;
- default:
- return MultiplayerAPI::RPC_MODE_DISABLED;
- }
- }
-
- script_data = script_data->base_data;
- }
-
- return MultiplayerAPI::RPC_MODE_DISABLED;
-}
-
-Vector<ScriptNetData> NativeScript::get_rset_properties() const {
- Vector<ScriptNetData> v;
-
- NativeScriptDesc *script_data = get_script_desc();
-
- while (script_data) {
- for (OrderedHashMap<StringName, NativeScriptDesc::Property>::Element E = script_data->properties.front(); E; E = E.next()) {
- if (E.get().rset_mode != GODOT_METHOD_RPC_MODE_DISABLED) {
- ScriptNetData nd;
- nd.name = E.key();
- nd.mode = MultiplayerAPI::RPCMode(E.get().rset_mode);
- v.push_back(nd);
- }
- }
- script_data = script_data->base_data;
- }
-
- return v;
-}
-
-uint16_t NativeScript::get_rset_property_id(const StringName &p_variable) const {
- NativeScriptDesc *script_data = get_script_desc();
-
- while (script_data) {
- OrderedHashMap<StringName, NativeScriptDesc::Property>::Element E = script_data->properties.find(p_variable);
- if (E) {
- return E.get().rset_property_id;
- }
-
- script_data = script_data->base_data;
- }
-
- return UINT16_MAX;
-}
-
-StringName NativeScript::get_rset_property(uint16_t p_id) const {
- ERR_FAIL_COND_V(p_id == UINT16_MAX, StringName());
-
- NativeScriptDesc *script_data = get_script_desc();
-
- while (script_data) {
- for (OrderedHashMap<StringName, NativeScriptDesc::Property>::Element E = script_data->properties.front(); E; E = E.next()) {
- if (E.get().rset_property_id == p_id) {
- return E.key();
- }
- }
-
- script_data = script_data->base_data;
- }
-
- return StringName();
-}
-
-MultiplayerAPI::RPCMode NativeScript::get_rset_mode_by_id(uint16_t p_id) const {
- ERR_FAIL_COND_V(p_id == UINT16_MAX, MultiplayerAPI::RPC_MODE_DISABLED);
-
- NativeScriptDesc *script_data = get_script_desc();
-
- while (script_data) {
- for (OrderedHashMap<StringName, NativeScriptDesc::Property>::Element E = script_data->properties.front(); E; E = E.next()) {
- if (E.get().rset_property_id == p_id) {
- switch (E.get().rset_mode) {
- case GODOT_METHOD_RPC_MODE_DISABLED:
- return MultiplayerAPI::RPC_MODE_DISABLED;
- case GODOT_METHOD_RPC_MODE_REMOTE:
- return MultiplayerAPI::RPC_MODE_REMOTE;
- case GODOT_METHOD_RPC_MODE_MASTER:
- return MultiplayerAPI::RPC_MODE_MASTER;
- case GODOT_METHOD_RPC_MODE_PUPPET:
- return MultiplayerAPI::RPC_MODE_PUPPET;
- case GODOT_METHOD_RPC_MODE_REMOTESYNC:
- return MultiplayerAPI::RPC_MODE_REMOTESYNC;
- case GODOT_METHOD_RPC_MODE_MASTERSYNC:
- return MultiplayerAPI::RPC_MODE_MASTERSYNC;
- case GODOT_METHOD_RPC_MODE_PUPPETSYNC:
- return MultiplayerAPI::RPC_MODE_PUPPETSYNC;
- default:
- return MultiplayerAPI::RPC_MODE_DISABLED;
- }
- }
- }
-
- script_data = script_data->base_data;
- }
-
- return MultiplayerAPI::RPC_MODE_DISABLED;
-}
-
-MultiplayerAPI::RPCMode NativeScript::get_rset_mode(const StringName &p_variable) const {
+const Vector<MultiplayerAPI::RPCConfig> NativeScript::get_rpc_methods() const {
NativeScriptDesc *script_data = get_script_desc();
+ ERR_FAIL_COND_V(!script_data, Vector<MultiplayerAPI::RPCConfig>());
- while (script_data) {
- OrderedHashMap<StringName, NativeScriptDesc::Property>::Element E = script_data->properties.find(p_variable);
- if (E) {
- switch (E.get().rset_mode) {
- case GODOT_METHOD_RPC_MODE_DISABLED:
- return MultiplayerAPI::RPC_MODE_DISABLED;
- case GODOT_METHOD_RPC_MODE_REMOTE:
- return MultiplayerAPI::RPC_MODE_REMOTE;
- case GODOT_METHOD_RPC_MODE_MASTER:
- return MultiplayerAPI::RPC_MODE_MASTER;
- case GODOT_METHOD_RPC_MODE_PUPPET:
- return MultiplayerAPI::RPC_MODE_PUPPET;
- case GODOT_METHOD_RPC_MODE_REMOTESYNC:
- return MultiplayerAPI::RPC_MODE_REMOTESYNC;
- case GODOT_METHOD_RPC_MODE_MASTERSYNC:
- return MultiplayerAPI::RPC_MODE_MASTERSYNC;
- case GODOT_METHOD_RPC_MODE_PUPPETSYNC:
- return MultiplayerAPI::RPC_MODE_PUPPETSYNC;
- default:
- return MultiplayerAPI::RPC_MODE_DISABLED;
- }
- }
-
- script_data = script_data->base_data;
- }
-
- return MultiplayerAPI::RPC_MODE_DISABLED;
+ return script_data->rpc_methods;
}
String NativeScript::get_class_documentation() const {
@@ -737,9 +519,9 @@ Variant NativeScript::_new(const Variant **p_args, int p_argcount, Callable::Cal
Object *owner = nullptr;
if (!(script_data->base_native_type == "")) {
- owner = ClassDB::instance(script_data->base_native_type);
+ owner = ClassDB::instantiate(script_data->base_native_type);
} else {
- owner = memnew(Reference);
+ owner = memnew(RefCounted);
}
if (!owner) {
@@ -747,7 +529,7 @@ Variant NativeScript::_new(const Variant **p_args, int p_argcount, Callable::Cal
return Variant();
}
- Reference *r = Object::cast_to<Reference>(owner);
+ RefCounted *r = Object::cast_to<RefCounted>(owner);
if (r) {
ref = REF(r);
}
@@ -1046,46 +828,10 @@ Ref<Script> NativeScriptInstance::get_script() const {
return script;
}
-Vector<ScriptNetData> NativeScriptInstance::get_rpc_methods() const {
+const Vector<MultiplayerAPI::RPCConfig> NativeScriptInstance::get_rpc_methods() const {
return script->get_rpc_methods();
}
-uint16_t NativeScriptInstance::get_rpc_method_id(const StringName &p_method) const {
- return script->get_rpc_method_id(p_method);
-}
-
-StringName NativeScriptInstance::get_rpc_method(uint16_t p_id) const {
- return script->get_rpc_method(p_id);
-}
-
-MultiplayerAPI::RPCMode NativeScriptInstance::get_rpc_mode_by_id(uint16_t p_id) const {
- return script->get_rpc_mode_by_id(p_id);
-}
-
-MultiplayerAPI::RPCMode NativeScriptInstance::get_rpc_mode(const StringName &p_method) const {
- return script->get_rpc_mode(p_method);
-}
-
-Vector<ScriptNetData> NativeScriptInstance::get_rset_properties() const {
- return script->get_rset_properties();
-}
-
-uint16_t NativeScriptInstance::get_rset_property_id(const StringName &p_variable) const {
- return script->get_rset_property_id(p_variable);
-}
-
-StringName NativeScriptInstance::get_rset_property(uint16_t p_id) const {
- return script->get_rset_property(p_id);
-}
-
-MultiplayerAPI::RPCMode NativeScriptInstance::get_rset_mode_by_id(uint16_t p_id) const {
- return script->get_rset_mode_by_id(p_id);
-}
-
-MultiplayerAPI::RPCMode NativeScriptInstance::get_rset_mode(const StringName &p_variable) const {
- return script->get_rset_mode(p_variable);
-}
-
ScriptLanguage *NativeScriptInstance::get_language() {
return NativeScriptLanguage::get_singleton();
}
@@ -1289,6 +1035,10 @@ void NativeScriptLanguage::finish() {
void NativeScriptLanguage::get_reserved_words(List<String> *p_words) const {
}
+bool NativeScriptLanguage::is_control_flow_keyword(String p_keyword) const {
+ return false;
+}
+
void NativeScriptLanguage::get_comment_delimiters(List<String> *p_delimiters) const {
}
@@ -1301,7 +1051,7 @@ Ref<Script> NativeScriptLanguage::get_template(const String &p_class_name, const
return Ref<NativeScript>(s);
}
-bool NativeScriptLanguage::validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path, List<String> *r_functions, List<ScriptLanguage::Warning> *r_warnings, Set<int> *r_safe_lines) const {
+bool NativeScriptLanguage::validate(const String &p_script, const String &p_path, List<String> *r_functions, List<ScriptLanguage::ScriptError> *r_errors, List<ScriptLanguage::Warning> *r_warnings, Set<int> *r_safe_lines) const {
return true;
}
@@ -1524,6 +1274,8 @@ void NativeScriptLanguage::unregister_binding_functions(int p_idx) {
}
void *NativeScriptLanguage::get_instance_binding_data(int p_idx, Object *p_object) {
+ return nullptr;
+#if 0
ERR_FAIL_INDEX_V(p_idx, binding_functions.size(), nullptr);
ERR_FAIL_COND_V_MSG(!binding_functions[p_idx].first, nullptr, "Tried to get binding data for a nativescript binding that does not exist.");
@@ -1553,9 +1305,12 @@ void *NativeScriptLanguage::get_instance_binding_data(int p_idx, Object *p_objec
}
return (*binding_data)[p_idx];
+#endif
}
void *NativeScriptLanguage::alloc_instance_binding_data(Object *p_object) {
+ return nullptr;
+#if 0
Vector<void *> *binding_data = new Vector<void *>;
binding_data->resize(binding_functions.size());
@@ -1567,9 +1322,11 @@ void *NativeScriptLanguage::alloc_instance_binding_data(Object *p_object) {
binding_instances.insert(binding_data);
return (void *)binding_data;
+#endif
}
void NativeScriptLanguage::free_instance_binding_data(void *p_data) {
+#if 0
if (!p_data) {
return;
}
@@ -1589,9 +1346,11 @@ void NativeScriptLanguage::free_instance_binding_data(void *p_data) {
binding_instances.erase(&binding_data);
delete &binding_data;
+#endif
}
void NativeScriptLanguage::refcount_incremented_instance_binding(Object *p_object) {
+#if 0
void *data = p_object->get_script_instance_binding(lang_idx);
if (!data) {
@@ -1613,9 +1372,11 @@ void NativeScriptLanguage::refcount_incremented_instance_binding(Object *p_objec
binding_functions[i].second.refcount_incremented_instance_binding(binding_data[i], p_object);
}
}
+#endif
}
bool NativeScriptLanguage::refcount_decremented_instance_binding(Object *p_object) {
+#if 0
void *data = p_object->get_script_instance_binding(lang_idx);
if (!data) {
@@ -1641,6 +1402,8 @@ bool NativeScriptLanguage::refcount_decremented_instance_binding(Object *p_objec
}
return can_die;
+#endif
+ return false;
}
void NativeScriptLanguage::set_global_type_tag(int p_idx, StringName p_class_name, const void *p_type_tag) {
@@ -1688,7 +1451,7 @@ void NativeScriptLanguage::init_library(const Ref<GDNativeLibrary> &lib) {
if (!E) {
Ref<GDNative> gdn;
- gdn.instance();
+ gdn.instantiate();
gdn->set_library(lib);
// TODO check the return value?
diff --git a/modules/gdnative/nativescript/nativescript.h b/modules/gdnative/nativescript/nativescript.h
index d6ba2bbec1..777a878660 100644
--- a/modules/gdnative/nativescript/nativescript.h
+++ b/modules/gdnative/nativescript/nativescript.h
@@ -62,8 +62,6 @@ struct NativeScriptDesc {
godot_nativescript_property_get_func getter;
PropertyInfo info;
Variant default_value;
- int rset_mode = 0;
- uint16_t rset_property_id;
String documentation;
};
@@ -72,9 +70,8 @@ struct NativeScriptDesc {
String documentation;
};
- uint16_t rpc_count = 0;
Map<StringName, Method> methods;
- uint16_t rset_count = 0;
+ Vector<MultiplayerAPI::RPCConfig> rpc_methods;
OrderedHashMap<StringName, Property> properties;
Map<StringName, Signal> signals_; // QtCreator doesn't like the name signals
StringName base;
@@ -90,8 +87,8 @@ struct NativeScriptDesc {
bool is_tool = false;
inline NativeScriptDesc() {
- zeromem(&create_func, sizeof(godot_nativescript_instance_create_func));
- zeromem(&destroy_func, sizeof(godot_nativescript_instance_destroy_func));
+ memset(&create_func, 0, sizeof(godot_nativescript_instance_create_func));
+ memset(&destroy_func, 0, sizeof(godot_nativescript_instance_destroy_func));
}
};
@@ -140,7 +137,7 @@ public:
void set_script_class_icon_path(String p_icon_path);
String get_script_class_icon_path() const;
- virtual bool can_instance() const override;
+ virtual bool can_instantiate() const override;
virtual Ref<Script> get_base_script() const override; //for script inheritance
@@ -178,17 +175,7 @@ public:
virtual void get_script_method_list(List<MethodInfo> *p_list) const override;
virtual void get_script_property_list(List<PropertyInfo> *p_list) const override;
- virtual Vector<ScriptNetData> get_rpc_methods() const override;
- virtual uint16_t get_rpc_method_id(const StringName &p_method) const override;
- virtual StringName get_rpc_method(uint16_t p_id) const override;
- virtual MultiplayerAPI::RPCMode get_rpc_mode_by_id(uint16_t p_id) const override;
- virtual MultiplayerAPI::RPCMode get_rpc_mode(const StringName &p_method) const override;
-
- virtual Vector<ScriptNetData> get_rset_properties() const override;
- virtual uint16_t get_rset_property_id(const StringName &p_variable) const override;
- virtual StringName get_rset_property(uint16_t p_id) const override;
- virtual MultiplayerAPI::RPCMode get_rset_mode_by_id(uint16_t p_id) const override;
- virtual MultiplayerAPI::RPCMode get_rset_mode(const StringName &p_variable) const override;
+ virtual const Vector<MultiplayerAPI::RPCConfig> get_rpc_methods() const override;
String get_class_documentation() const;
String get_method_documentation(const StringName &p_method) const;
@@ -226,17 +213,7 @@ public:
String to_string(bool *r_valid);
virtual Ref<Script> get_script() const;
- virtual Vector<ScriptNetData> get_rpc_methods() const;
- virtual uint16_t get_rpc_method_id(const StringName &p_method) const;
- virtual StringName get_rpc_method(uint16_t p_id) const;
- virtual MultiplayerAPI::RPCMode get_rpc_mode_by_id(uint16_t p_id) const;
- virtual MultiplayerAPI::RPCMode get_rpc_mode(const StringName &p_method) const;
-
- virtual Vector<ScriptNetData> get_rset_properties() const;
- virtual uint16_t get_rset_property_id(const StringName &p_variable) const;
- virtual StringName get_rset_property(uint16_t p_id) const;
- virtual MultiplayerAPI::RPCMode get_rset_mode_by_id(uint16_t p_id) const;
- virtual MultiplayerAPI::RPCMode get_rset_mode(const StringName &p_variable) const;
+ virtual const Vector<MultiplayerAPI::RPCConfig> get_rpc_methods() const;
virtual ScriptLanguage *get_language();
@@ -336,10 +313,11 @@ public:
virtual Error execute_file(const String &p_path);
virtual void finish();
virtual void get_reserved_words(List<String> *p_words) const;
+ virtual bool is_control_flow_keyword(String p_keyword) const;
virtual void get_comment_delimiters(List<String> *p_delimiters) const;
virtual void get_string_delimiters(List<String> *p_delimiters) const;
virtual Ref<Script> get_template(const String &p_class_name, const String &p_base_class_name) const;
- virtual bool validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path, List<String> *r_functions, List<ScriptLanguage::Warning> *r_warnings = nullptr, Set<int> *r_safe_lines = nullptr) const;
+ virtual bool validate(const String &p_script, const String &p_path, List<String> *r_functions, List<ScriptLanguage::ScriptError> *r_errors = nullptr, List<ScriptLanguage::Warning> *r_warnings = nullptr, Set<int> *r_safe_lines = nullptr) const;
virtual Script *create_script() const;
virtual bool has_named_classes() const;
virtual bool supports_builtin_mode() const;
diff --git a/modules/gdnative/nativescript/register_types.cpp b/modules/gdnative/nativescript/register_types.cpp
index 0353ab2092..82a3459517 100644
--- a/modules/gdnative/nativescript/register_types.cpp
+++ b/modules/gdnative/nativescript/register_types.cpp
@@ -45,15 +45,15 @@ Ref<ResourceFormatSaverNativeScript> resource_saver_gdns;
void register_nativescript_types() {
native_script_language = memnew(NativeScriptLanguage);
- ClassDB::register_class<NativeScript>();
+ GDREGISTER_CLASS(NativeScript);
native_script_language->set_language_index(ScriptServer::get_language_count());
ScriptServer::register_language(native_script_language);
- resource_saver_gdns.instance();
+ resource_saver_gdns.instantiate();
ResourceSaver::add_resource_format_saver(resource_saver_gdns);
- resource_loader_gdns.instance();
+ resource_loader_gdns.instantiate();
ResourceLoader::add_resource_format_loader(resource_loader_gdns);
}
diff --git a/modules/gdnative/net/multiplayer_peer_gdnative.cpp b/modules/gdnative/net/multiplayer_peer_gdnative.cpp
index 8b5fc8db5c..9908ed4533 100644
--- a/modules/gdnative/net/multiplayer_peer_gdnative.cpp
+++ b/modules/gdnative/net/multiplayer_peer_gdnative.cpp
@@ -61,13 +61,23 @@ int MultiplayerPeerGDNative::get_available_packet_count() const {
return interface->get_available_packet_count(interface->data);
}
-/* NetworkedMultiplayerPeer */
+/* MultiplayerPeer */
+void MultiplayerPeerGDNative::set_transfer_channel(int p_channel) {
+ ERR_FAIL_COND(interface == nullptr);
+ return interface->set_transfer_channel(interface->data, p_channel);
+}
+
+int MultiplayerPeerGDNative::get_transfer_channel() const {
+ ERR_FAIL_COND_V(interface == nullptr, 0);
+ return interface->get_transfer_channel(interface->data);
+}
+
void MultiplayerPeerGDNative::set_transfer_mode(TransferMode p_mode) {
ERR_FAIL_COND(interface == nullptr);
interface->set_transfer_mode(interface->data, (godot_int)p_mode);
}
-NetworkedMultiplayerPeer::TransferMode MultiplayerPeerGDNative::get_transfer_mode() const {
+MultiplayerPeer::TransferMode MultiplayerPeerGDNative::get_transfer_mode() const {
ERR_FAIL_COND_V(interface == nullptr, TRANSFER_MODE_UNRELIABLE);
return (TransferMode)interface->get_transfer_mode(interface->data);
}
@@ -107,12 +117,13 @@ bool MultiplayerPeerGDNative::is_refusing_new_connections() const {
return interface->is_refusing_new_connections(interface->data);
}
-NetworkedMultiplayerPeer::ConnectionStatus MultiplayerPeerGDNative::get_connection_status() const {
+MultiplayerPeer::ConnectionStatus MultiplayerPeerGDNative::get_connection_status() const {
ERR_FAIL_COND_V(interface == nullptr, CONNECTION_DISCONNECTED);
return (ConnectionStatus)interface->get_connection_status(interface->data);
}
void MultiplayerPeerGDNative::_bind_methods() {
+ ADD_PROPERTY_DEFAULT("transfer_channel", 0);
ADD_PROPERTY_DEFAULT("transfer_mode", TRANSFER_MODE_UNRELIABLE);
ADD_PROPERTY_DEFAULT("refuse_new_connections", true);
}
diff --git a/modules/gdnative/net/multiplayer_peer_gdnative.h b/modules/gdnative/net/multiplayer_peer_gdnative.h
index 593b2534dd..ab084faae6 100644
--- a/modules/gdnative/net/multiplayer_peer_gdnative.h
+++ b/modules/gdnative/net/multiplayer_peer_gdnative.h
@@ -31,12 +31,12 @@
#ifndef MULTIPLAYER_PEER_GDNATIVE_H
#define MULTIPLAYER_PEER_GDNATIVE_H
-#include "core/io/networked_multiplayer_peer.h"
+#include "core/io/multiplayer_peer.h"
#include "modules/gdnative/gdnative.h"
#include "modules/gdnative/include/net/godot_net.h"
-class MultiplayerPeerGDNative : public NetworkedMultiplayerPeer {
- GDCLASS(MultiplayerPeerGDNative, NetworkedMultiplayerPeer);
+class MultiplayerPeerGDNative : public MultiplayerPeer {
+ GDCLASS(MultiplayerPeerGDNative, MultiplayerPeer);
protected:
static void _bind_methods();
@@ -55,7 +55,9 @@ public:
virtual int get_max_packet_size() const override;
virtual int get_available_packet_count() const override;
- /* Specific to NetworkedMultiplayerPeer */
+ /* Specific to MultiplayerPeer */
+ virtual void set_transfer_channel(int p_channel) override;
+ virtual int get_transfer_channel() const override;
virtual void set_transfer_mode(TransferMode p_mode) override;
virtual TransferMode get_transfer_mode() const override;
virtual void set_target_peer(int p_peer_id) override;
diff --git a/modules/gdnative/net/register_types.cpp b/modules/gdnative/net/register_types.cpp
index 645c43b7e3..46c383e5ae 100644
--- a/modules/gdnative/net/register_types.cpp
+++ b/modules/gdnative/net/register_types.cpp
@@ -34,9 +34,9 @@
#include "stream_peer_gdnative.h"
void register_net_types() {
- ClassDB::register_class<MultiplayerPeerGDNative>();
- ClassDB::register_class<PacketPeerGDNative>();
- ClassDB::register_class<StreamPeerGDNative>();
+ GDREGISTER_CLASS(MultiplayerPeerGDNative);
+ GDREGISTER_CLASS(PacketPeerGDNative);
+ GDREGISTER_CLASS(StreamPeerGDNative);
}
void unregister_net_types() {
diff --git a/modules/gdnative/pluginscript/pluginscript_instance.cpp b/modules/gdnative/pluginscript/pluginscript_instance.cpp
index 7f8dba0906..ed1c0af3ed 100644
--- a/modules/gdnative/pluginscript/pluginscript_instance.cpp
+++ b/modules/gdnative/pluginscript/pluginscript_instance.cpp
@@ -100,46 +100,10 @@ String PluginScriptInstance::to_string(bool *r_valid) {
return str_ret;
}
-Vector<ScriptNetData> PluginScriptInstance::get_rpc_methods() const {
+const Vector<MultiplayerAPI::RPCConfig> PluginScriptInstance::get_rpc_methods() const {
return _script->get_rpc_methods();
}
-uint16_t PluginScriptInstance::get_rpc_method_id(const StringName &p_variable) const {
- return _script->get_rpc_method_id(p_variable);
-}
-
-StringName PluginScriptInstance::get_rpc_method(uint16_t p_id) const {
- return _script->get_rpc_method(p_id);
-}
-
-MultiplayerAPI::RPCMode PluginScriptInstance::get_rpc_mode_by_id(uint16_t p_id) const {
- return _script->get_rpc_mode_by_id(p_id);
-}
-
-MultiplayerAPI::RPCMode PluginScriptInstance::get_rpc_mode(const StringName &p_method) const {
- return _script->get_rpc_mode(p_method);
-}
-
-Vector<ScriptNetData> PluginScriptInstance::get_rset_properties() const {
- return _script->get_rset_properties();
-}
-
-uint16_t PluginScriptInstance::get_rset_property_id(const StringName &p_variable) const {
- return _script->get_rset_property_id(p_variable);
-}
-
-StringName PluginScriptInstance::get_rset_property(uint16_t p_id) const {
- return _script->get_rset_property(p_id);
-}
-
-MultiplayerAPI::RPCMode PluginScriptInstance::get_rset_mode_by_id(uint16_t p_id) const {
- return _script->get_rset_mode_by_id(p_id);
-}
-
-MultiplayerAPI::RPCMode PluginScriptInstance::get_rset_mode(const StringName &p_variable) const {
- return _script->get_rset_mode(p_variable);
-}
-
void PluginScriptInstance::refcount_incremented() {
if (_desc->refcount_decremented) {
_desc->refcount_incremented(_data);
diff --git a/modules/gdnative/pluginscript/pluginscript_instance.h b/modules/gdnative/pluginscript/pluginscript_instance.h
index b263c0e62c..25b62ae8ab 100644
--- a/modules/gdnative/pluginscript/pluginscript_instance.h
+++ b/modules/gdnative/pluginscript/pluginscript_instance.h
@@ -71,17 +71,7 @@ public:
void set_path(const String &p_path);
- virtual Vector<ScriptNetData> get_rpc_methods() const;
- virtual uint16_t get_rpc_method_id(const StringName &p_method) const;
- virtual StringName get_rpc_method(uint16_t p_id) const;
- virtual MultiplayerAPI::RPCMode get_rpc_mode_by_id(uint16_t p_id) const;
- virtual MultiplayerAPI::RPCMode get_rpc_mode(const StringName &p_method) const;
-
- virtual Vector<ScriptNetData> get_rset_properties() const;
- virtual uint16_t get_rset_property_id(const StringName &p_variable) const;
- virtual StringName get_rset_property(uint16_t p_id) const;
- virtual MultiplayerAPI::RPCMode get_rset_mode_by_id(uint16_t p_id) const;
- virtual MultiplayerAPI::RPCMode get_rset_mode(const StringName &p_variable) const;
+ virtual const Vector<MultiplayerAPI::RPCConfig> get_rpc_methods() const;
virtual void refcount_incremented();
virtual bool refcount_decremented();
diff --git a/modules/gdnative/pluginscript/pluginscript_language.cpp b/modules/gdnative/pluginscript/pluginscript_language.cpp
index 3ed1dcaca9..79aba342c9 100644
--- a/modules/gdnative/pluginscript/pluginscript_language.cpp
+++ b/modules/gdnative/pluginscript/pluginscript_language.cpp
@@ -30,7 +30,7 @@
// Godot imports
#include "core/config/project_settings.h"
-#include "core/os/file_access.h"
+#include "core/io/file_access.h"
#include "core/os/os.h"
// PluginScript imports
#include "pluginscript_language.h"
@@ -77,6 +77,10 @@ void PluginScriptLanguage::get_reserved_words(List<String> *p_words) const {
}
}
+bool PluginScriptLanguage::is_control_flow_keyword(String p_keyword) const {
+ return false;
+}
+
void PluginScriptLanguage::get_comment_delimiters(List<String> *p_delimiters) const {
if (_desc.comment_delimiters) {
const char **w = _desc.comment_delimiters;
@@ -108,20 +112,29 @@ Ref<Script> PluginScriptLanguage::get_template(const String &p_class_name, const
return script;
}
-bool PluginScriptLanguage::validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path, List<String> *r_functions, List<ScriptLanguage::Warning> *r_warnings, Set<int> *r_safe_lines) const {
+bool PluginScriptLanguage::validate(const String &p_script, const String &p_path, List<String> *r_functions, List<ScriptLanguage::ScriptError> *r_errors, List<ScriptLanguage::Warning> *r_warnings, Set<int> *r_safe_lines) const {
PackedStringArray functions;
+ Array errors;
if (_desc.validate) {
bool ret = _desc.validate(
_data,
(godot_string *)&p_script,
- &r_line_error,
- &r_col_error,
- (godot_string *)&r_test_error,
(godot_string *)&p_path,
- (godot_packed_string_array *)&functions);
+ (godot_packed_string_array *)&functions,
+ (godot_array *)&errors);
for (int i = 0; i < functions.size(); i++) {
r_functions->push_back(functions[i]);
}
+ if (r_errors) {
+ for (int i = 0; i < errors.size(); i++) {
+ Dictionary error = errors[i];
+ ScriptLanguage::ScriptError e;
+ e.line = error["line"];
+ e.column = error["column"];
+ e.message = error["message"];
+ r_errors->push_back(e);
+ }
+ }
return ret;
}
return true;
diff --git a/modules/gdnative/pluginscript/pluginscript_language.h b/modules/gdnative/pluginscript/pluginscript_language.h
index 226b039265..26ab4a95e3 100644
--- a/modules/gdnative/pluginscript/pluginscript_language.h
+++ b/modules/gdnative/pluginscript/pluginscript_language.h
@@ -71,10 +71,11 @@ public:
/* EDITOR FUNCTIONS */
virtual void get_reserved_words(List<String> *p_words) const;
+ virtual bool is_control_flow_keyword(String p_keyword) const;
virtual void get_comment_delimiters(List<String> *p_delimiters) const;
virtual void get_string_delimiters(List<String> *p_delimiters) const;
virtual Ref<Script> get_template(const String &p_class_name, const String &p_base_class_name) const;
- virtual bool validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path = "", List<String> *r_functions = nullptr, List<ScriptLanguage::Warning> *r_warnings = nullptr, Set<int> *r_safe_lines = nullptr) const;
+ virtual bool validate(const String &p_script, const String &p_path = "", List<String> *r_functions = nullptr, List<ScriptLanguage::ScriptError> *r_errors = nullptr, List<ScriptLanguage::Warning> *r_warnings = nullptr, Set<int> *r_safe_lines = nullptr) const;
virtual Script *create_script() const;
virtual bool has_named_classes() const;
virtual bool supports_builtin_mode() const;
diff --git a/modules/gdnative/pluginscript/pluginscript_loader.cpp b/modules/gdnative/pluginscript/pluginscript_loader.cpp
index f2165cd225..462452a897 100644
--- a/modules/gdnative/pluginscript/pluginscript_loader.cpp
+++ b/modules/gdnative/pluginscript/pluginscript_loader.cpp
@@ -29,7 +29,7 @@
/*************************************************************************/
// Godot imports
-#include "core/os/file_access.h"
+#include "core/io/file_access.h"
// Pythonscript imports
#include "pluginscript_language.h"
#include "pluginscript_loader.h"
diff --git a/modules/gdnative/pluginscript/pluginscript_script.cpp b/modules/gdnative/pluginscript/pluginscript_script.cpp
index 31e6a81975..5380858582 100644
--- a/modules/gdnative/pluginscript/pluginscript_script.cpp
+++ b/modules/gdnative/pluginscript/pluginscript_script.cpp
@@ -29,7 +29,7 @@
/*************************************************************************/
// Godot imports
-#include "core/os/file_access.h"
+#include "core/io/file_access.h"
// PluginScript imports
#include "pluginscript_instance.h"
#include "pluginscript_script.h"
@@ -38,13 +38,13 @@
#ifdef DEBUG_ENABLED
#define __ASSERT_SCRIPT_REASON "Cannot retrieve PluginScript class for this script, is your code correct?"
-#define ASSERT_SCRIPT_VALID() \
- { \
- ERR_FAIL_COND_MSG(!can_instance(), __ASSERT_SCRIPT_REASON); \
+#define ASSERT_SCRIPT_VALID() \
+ { \
+ ERR_FAIL_COND_MSG(!can_instantiate(), __ASSERT_SCRIPT_REASON); \
}
-#define ASSERT_SCRIPT_VALID_V(ret) \
- { \
- ERR_FAIL_COND_V_MSG(!can_instance(), ret, __ASSERT_SCRIPT_REASON); \
+#define ASSERT_SCRIPT_VALID_V(ret) \
+ { \
+ ERR_FAIL_COND_V_MSG(!can_instantiate(), ret, __ASSERT_SCRIPT_REASON); \
}
#else
#define ASSERT_SCRIPT_VALID()
@@ -94,9 +94,9 @@ Variant PluginScript::_new(const Variant **p_args, int p_argcount, Callable::Cal
Object *owner = nullptr;
if (get_instance_base_type() == "") {
- owner = memnew(Reference);
+ owner = memnew(RefCounted);
} else {
- owner = ClassDB::instance(get_instance_base_type());
+ owner = ClassDB::instantiate(get_instance_base_type());
}
if (!owner) {
@@ -104,7 +104,7 @@ Variant PluginScript::_new(const Variant **p_args, int p_argcount, Callable::Cal
return Variant();
}
- Reference *r = Object::cast_to<Reference>(owner);
+ RefCounted *r = Object::cast_to<RefCounted>(owner);
if (r) {
ref = REF(r);
}
@@ -133,15 +133,26 @@ void PluginScript::_placeholder_erased(PlaceHolderScriptInstance *p_placeholder)
#endif
-bool PluginScript::can_instance() const {
+bool PluginScript::can_instantiate() const {
bool can = _valid || (!_tool && !ScriptServer::is_scripting_enabled());
return can;
}
bool PluginScript::inherits_script(const Ref<Script> &p_script) const {
-#ifndef _MSC_VER
-#warning inheritance needs to be implemented in PluginScript
-#endif
+ Ref<PluginScript> ps = p_script;
+ if (ps.is_null()) {
+ return false;
+ }
+
+ const PluginScript *s = this;
+
+ while (s) {
+ if (s == p_script.ptr()) {
+ return true;
+ }
+ s = Object::cast_to<PluginScript>(s->_ref_base_parent.ptr());
+ }
+
return false;
}
@@ -198,7 +209,7 @@ ScriptInstance *PluginScript::instance_create(Object *p_this) {
StringName base_type = get_instance_base_type();
if (base_type) {
if (!ClassDB::is_parent_class(p_this->get_class_name(), base_type)) {
- String msg = "Script inherits from native type '" + String(base_type) + "', so it can't be instanced in object of type: '" + p_this->get_class() + "'";
+ String msg = "Script inherits from native type '" + String(base_type) + "', so it can't be instantiated in object of type: '" + p_this->get_class() + "'";
// TODO: implement PluginscriptLanguage::debug_break_parse
// if (EngineDebugger::is_active()) {
// _language->debug_break_parse(get_path(), 0, msg);
@@ -212,6 +223,8 @@ ScriptInstance *PluginScript::instance_create(Object *p_this) {
}
bool PluginScript::instance_has(const Object *p_this) const {
+ ERR_FAIL_COND_V(!_language, false);
+
_language->lock();
bool hasit = _instances.has((Object *)p_this);
_language->unlock();
@@ -310,10 +323,9 @@ Error PluginScript::reload(bool p_keep_state) {
}
Array *methods = (Array *)&manifest.methods;
_rpc_methods.clear();
- _rpc_variables.clear();
if (_ref_base_parent.is_valid()) {
+ /// XXX TODO Should this be _rpc_methods.append_array(...)
_rpc_methods = _ref_base_parent->get_rpc_methods();
- _rpc_variables = _ref_base_parent->get_rset_properties();
}
for (int i = 0; i < methods->size(); ++i) {
Dictionary v = (*methods)[i];
@@ -322,9 +334,10 @@ Error PluginScript::reload(bool p_keep_state) {
// rpc_mode is passed as an optional field and is not part of MethodInfo
Variant var = v["rpc_mode"];
if (var != Variant()) {
- ScriptNetData nd;
+ MultiplayerAPI::RPCConfig nd;
nd.name = mi.name;
- nd.mode = MultiplayerAPI::RPCMode(int(var));
+ nd.rpc_mode = MultiplayerAPI::RPCMode(int(var));
+ // TODO Transfer Channel
if (_rpc_methods.find(nd) == -1) {
_rpc_methods.push_back(nd);
}
@@ -332,7 +345,7 @@ Error PluginScript::reload(bool p_keep_state) {
}
// Sort so we are 100% that they are always the same.
- _rpc_methods.sort_custom<SortNetData>();
+ _rpc_methods.sort_custom<MultiplayerAPI::SortRPCConfig>();
Array *signals = (Array *)&manifest.signals;
for (int i = 0; i < signals->size(); ++i) {
@@ -346,21 +359,8 @@ Error PluginScript::reload(bool p_keep_state) {
PropertyInfo pi = PropertyInfo::from_dict(v);
_properties_info[pi.name] = pi;
_properties_default_values[pi.name] = v["default_value"];
- // rset_mode is passed as an optional field and is not part of PropertyInfo
- Variant var = v["rset_mode"];
- if (var != Variant()) {
- ScriptNetData nd;
- nd.name = pi.name;
- nd.mode = MultiplayerAPI::RPCMode(int(var));
- if (_rpc_variables.find(nd) == -1) {
- _rpc_variables.push_back(nd);
- }
- }
}
- // Sort so we are 100% that they are always the same.
- _rpc_variables.sort_custom<SortNetData>();
-
#ifdef TOOLS_ENABLED
/*for (Set<PlaceHolderScriptInstance*>::Element *E=placeholders.front();E;E=E->next()) {
@@ -441,10 +441,10 @@ Error PluginScript::load_source_code(const String &p_path) {
FileAccess *f = FileAccess::open(p_path, FileAccess::READ, &err);
ERR_FAIL_COND_V_MSG(err, err, "Cannot open file '" + p_path + "'.");
- int len = f->get_len();
+ uint64_t len = f->get_length();
sourcef.resize(len + 1);
uint8_t *w = sourcef.ptrw();
- int r = f->get_buffer(w, len);
+ uint64_t r = f->get_buffer(w, len);
f->close();
memdelete(f);
ERR_FAIL_COND_V(r != len, ERR_CANT_OPEN);
@@ -484,76 +484,10 @@ int PluginScript::get_member_line(const StringName &p_member) const {
return -1;
}
-Vector<ScriptNetData> PluginScript::get_rpc_methods() const {
+const Vector<MultiplayerAPI::RPCConfig> PluginScript::get_rpc_methods() const {
return _rpc_methods;
}
-uint16_t PluginScript::get_rpc_method_id(const StringName &p_method) const {
- ASSERT_SCRIPT_VALID_V(UINT16_MAX);
- for (int i = 0; i < _rpc_methods.size(); i++) {
- if (_rpc_methods[i].name == p_method) {
- return i;
- }
- }
- return UINT16_MAX;
-}
-
-StringName PluginScript::get_rpc_method(const uint16_t p_rpc_method_id) const {
- ASSERT_SCRIPT_VALID_V(StringName());
- if (p_rpc_method_id >= _rpc_methods.size()) {
- return StringName();
- }
- return _rpc_methods[p_rpc_method_id].name;
-}
-
-MultiplayerAPI::RPCMode PluginScript::get_rpc_mode_by_id(const uint16_t p_rpc_method_id) const {
- ASSERT_SCRIPT_VALID_V(MultiplayerAPI::RPC_MODE_DISABLED);
- if (p_rpc_method_id >= _rpc_methods.size()) {
- return MultiplayerAPI::RPC_MODE_DISABLED;
- }
- return _rpc_methods[p_rpc_method_id].mode;
-}
-
-MultiplayerAPI::RPCMode PluginScript::get_rpc_mode(const StringName &p_method) const {
- ASSERT_SCRIPT_VALID_V(MultiplayerAPI::RPC_MODE_DISABLED);
- return get_rpc_mode_by_id(get_rpc_method_id(p_method));
-}
-
-Vector<ScriptNetData> PluginScript::get_rset_properties() const {
- return _rpc_variables;
-}
-
-uint16_t PluginScript::get_rset_property_id(const StringName &p_property) const {
- ASSERT_SCRIPT_VALID_V(UINT16_MAX);
- for (int i = 0; i < _rpc_variables.size(); i++) {
- if (_rpc_variables[i].name == p_property) {
- return i;
- }
- }
- return UINT16_MAX;
-}
-
-StringName PluginScript::get_rset_property(const uint16_t p_rset_property_id) const {
- ASSERT_SCRIPT_VALID_V(StringName());
- if (p_rset_property_id >= _rpc_variables.size()) {
- return StringName();
- }
- return _rpc_variables[p_rset_property_id].name;
-}
-
-MultiplayerAPI::RPCMode PluginScript::get_rset_mode_by_id(const uint16_t p_rset_property_id) const {
- ASSERT_SCRIPT_VALID_V(MultiplayerAPI::RPC_MODE_DISABLED);
- if (p_rset_property_id >= _rpc_variables.size()) {
- return MultiplayerAPI::RPC_MODE_DISABLED;
- }
- return _rpc_variables[p_rset_property_id].mode;
-}
-
-MultiplayerAPI::RPCMode PluginScript::get_rset_mode(const StringName &p_variable) const {
- ASSERT_SCRIPT_VALID_V(MultiplayerAPI::RPC_MODE_DISABLED);
- return get_rset_mode_by_id(get_rset_property_id(p_variable));
-}
-
PluginScript::PluginScript() :
_script_list(this) {
}
diff --git a/modules/gdnative/pluginscript/pluginscript_script.h b/modules/gdnative/pluginscript/pluginscript_script.h
index 1c86f2056d..838195147f 100644
--- a/modules/gdnative/pluginscript/pluginscript_script.h
+++ b/modules/gdnative/pluginscript/pluginscript_script.h
@@ -61,8 +61,7 @@ private:
Map<StringName, PropertyInfo> _properties_info;
Map<StringName, MethodInfo> _signals_info;
Map<StringName, MethodInfo> _methods_info;
- Vector<ScriptNetData> _rpc_methods;
- Vector<ScriptNetData> _rpc_variables;
+ Vector<MultiplayerAPI::RPCConfig> _rpc_methods;
Set<Object *> _instances;
//exported members
@@ -93,7 +92,7 @@ public:
return _icon_path;
}
- virtual bool can_instance() const override;
+ virtual bool can_instantiate() const override;
virtual Ref<Script> get_base_script() const override; //for script inheritance
@@ -137,17 +136,7 @@ public:
virtual int get_member_line(const StringName &p_member) const override;
- virtual Vector<ScriptNetData> get_rpc_methods() const override;
- virtual uint16_t get_rpc_method_id(const StringName &p_method) const override;
- virtual StringName get_rpc_method(const uint16_t p_rpc_method_id) const override;
- virtual MultiplayerAPI::RPCMode get_rpc_mode_by_id(const uint16_t p_rpc_method_id) const override;
- virtual MultiplayerAPI::RPCMode get_rpc_mode(const StringName &p_method) const override;
-
- virtual Vector<ScriptNetData> get_rset_properties() const override;
- virtual uint16_t get_rset_property_id(const StringName &p_property) const override;
- virtual StringName get_rset_property(const uint16_t p_rset_property_id) const override;
- virtual MultiplayerAPI::RPCMode get_rset_mode_by_id(const uint16_t p_rpc_method_id) const override;
- virtual MultiplayerAPI::RPCMode get_rset_mode(const StringName &p_variable) const override;
+ virtual const Vector<MultiplayerAPI::RPCConfig> get_rpc_methods() const override;
PluginScript();
void init(PluginScriptLanguage *language);
diff --git a/modules/gdnative/pluginscript/register_types.cpp b/modules/gdnative/pluginscript/register_types.cpp
index b94538b2f7..7faacfdcb9 100644
--- a/modules/gdnative/pluginscript/register_types.cpp
+++ b/modules/gdnative/pluginscript/register_types.cpp
@@ -31,9 +31,9 @@
#include "register_types.h"
#include "core/config/project_settings.h"
+#include "core/io/dir_access.h"
#include "core/io/resource_loader.h"
#include "core/io/resource_saver.h"
-#include "core/os/dir_access.h"
#include "core/os/os.h"
#include "scene/main/scene_tree.h"
@@ -107,7 +107,7 @@ void GDAPI godot_pluginscript_register_language(const godot_pluginscript_languag
}
void register_pluginscript_types() {
- ClassDB::register_class<PluginScript>();
+ GDREGISTER_CLASS(PluginScript);
}
void unregister_pluginscript_types() {
diff --git a/modules/gdnative/register_types.cpp b/modules/gdnative/register_types.cpp
index d08bde9e23..a41c4f7b19 100644
--- a/modules/gdnative/register_types.cpp
+++ b/modules/gdnative/register_types.cpp
@@ -79,9 +79,7 @@ void GDNativeExportPlugin::_export_file(const String &p_path, const String &p_ty
List<String> entry_keys;
config->get_section_keys("entry", &entry_keys);
- for (List<String>::Element *E = entry_keys.front(); E; E = E->next()) {
- String key = E->get();
-
+ for (const String &key : entry_keys) {
Vector<String> tags = key.split(".");
bool skip = false;
@@ -112,9 +110,7 @@ void GDNativeExportPlugin::_export_file(const String &p_path, const String &p_ty
List<String> dependency_keys;
config->get_section_keys("dependencies", &dependency_keys);
- for (List<String>::Element *E = dependency_keys.front(); E; E = E->next()) {
- String key = E->get();
-
+ for (const String &key : dependency_keys) {
Vector<String> tags = key.split(".");
bool skip = false;
@@ -149,9 +145,7 @@ void GDNativeExportPlugin::_export_file(const String &p_path, const String &p_ty
List<String> entry_keys;
config->get_section_keys("entry", &entry_keys);
- for (List<String>::Element *E = entry_keys.front(); E; E = E->next()) {
- String key = E->get();
-
+ for (const String &key : entry_keys) {
Vector<String> tags = key.split(".");
bool skip = false;
@@ -230,7 +224,7 @@ static void editor_init_callback() {
ProjectSettingsEditor::get_singleton()->get_tabs()->add_child(library_editor);
Ref<GDNativeExportPlugin> export_plugin;
- export_plugin.instance();
+ export_plugin.instantiate();
EditorExport::get_singleton()->add_export_plugin(export_plugin);
@@ -259,13 +253,13 @@ void register_gdnative_types() {
EditorNode::add_init_callback(editor_init_callback);
#endif
- ClassDB::register_class<GDNativeLibrary>();
- ClassDB::register_class<GDNative>();
+ GDREGISTER_CLASS(GDNativeLibrary);
+ GDREGISTER_CLASS(GDNative);
- resource_loader_gdnlib.instance();
+ resource_loader_gdnlib.instantiate();
ResourceLoader::add_resource_format_loader(resource_loader_gdnlib);
- resource_saver_gdnlib.instance();
+ resource_saver_gdnlib.instantiate();
ResourceSaver::add_resource_format_saver(resource_saver_gdnlib);
GDNativeCallRegistry::singleton = memnew(GDNativeCallRegistry);
@@ -298,7 +292,7 @@ void register_gdnative_types() {
Ref<GDNativeLibrary> lib = ResourceLoader::load(path);
Ref<GDNative> singleton;
- singleton.instance();
+ singleton.instantiate();
singleton->set_library(lib);
if (!singleton->initialize()) {
@@ -363,7 +357,7 @@ void unregister_gdnative_types() {
print_line(String("aabb:\t") + itos(sizeof(AABB)));
print_line(String("rid:\t") + itos(sizeof(RID)));
print_line(String("string:\t") + itos(sizeof(String)));
- print_line(String("transform:\t") + itos(sizeof(Transform)));
+ print_line(String("transform:\t") + itos(sizeof(Transform3D)));
print_line(String("transfo2D:\t") + itos(sizeof(Transform2D)));
print_line(String("variant:\t") + itos(sizeof(Variant)));
print_line(String("vector2:\t") + itos(sizeof(Vector2)));
diff --git a/modules/gdnative/tests/test_variant.h b/modules/gdnative/tests/test_variant.h
index aeceb6e68f..c506882283 100644
--- a/modules/gdnative/tests/test_variant.h
+++ b/modules/gdnative/tests/test_variant.h
@@ -107,7 +107,7 @@ TEST_CASE("[GDNative Variant] Variant call") {
godot_string_name_new_with_latin1_chars(&method, "is_valid_identifier");
godot_variant_call_error error;
- godot_variant_call(&self, &method, NULL, 0, &ret, &error);
+ godot_variant_call(&self, &method, nullptr, 0, &ret, &error);
CHECK(godot_variant_get_type(&ret) == GODOT_VARIANT_TYPE_BOOL);
CHECK(godot_variant_as_bool(&ret));
@@ -191,8 +191,8 @@ TEST_CASE("[GDNative Variant] Get utility function list") {
godot_string_name *cur = c_list;
- for (const List<StringName>::Element *E = cpp_list.front(); E; E = E->next()) {
- const StringName &cpp_name = E->get();
+ for (const StringName &E : cpp_list) {
+ const StringName &cpp_name = E;
StringName *c_name = (StringName *)cur++;
CHECK(*c_name == cpp_name);
diff --git a/modules/gdnative/text/text_server_gdnative.cpp b/modules/gdnative/text/text_server_gdnative.cpp
index bc4b1ac134..3ed3f5449e 100644
--- a/modules/gdnative/text/text_server_gdnative.cpp
+++ b/modules/gdnative/text/text_server_gdnative.cpp
@@ -449,12 +449,12 @@ bool TextServerGDNative::shaped_text_add_string(RID p_shaped, const String &p_te
return interface->shaped_text_add_string(data, (godot_rid *)&p_shaped, (const godot_string *)&p_text, (const godot_rid **)p_fonts.ptr(), p_size, (const godot_dictionary *)&p_opentype_features, (const godot_string *)&p_language);
}
-bool TextServerGDNative::shaped_text_add_object(RID p_shaped, Variant p_key, const Size2 &p_size, VAlign p_inline_align, int p_length) {
+bool TextServerGDNative::shaped_text_add_object(RID p_shaped, Variant p_key, const Size2 &p_size, InlineAlign p_inline_align, int p_length) {
ERR_FAIL_COND_V(interface == nullptr, false);
return interface->shaped_text_add_object(data, (godot_rid *)&p_shaped, (const godot_variant *)&p_key, (const godot_vector2 *)&p_size, (godot_int)p_inline_align, p_length);
}
-bool TextServerGDNative::shaped_text_resize_object(RID p_shaped, Variant p_key, const Size2 &p_size, VAlign p_inline_align) {
+bool TextServerGDNative::shaped_text_resize_object(RID p_shaped, Variant p_key, const Size2 &p_size, InlineAlign p_inline_align) {
ERR_FAIL_COND_V(interface == nullptr, false);
return interface->shaped_text_resize_object(data, (godot_rid *)&p_shaped, (const godot_variant *)&p_key, (const godot_vector2 *)&p_size, (godot_int)p_inline_align);
}
@@ -498,6 +498,11 @@ bool TextServerGDNative::shaped_text_update_justification_ops(RID p_shaped) {
return interface->shaped_text_update_justification_ops(data, (godot_rid *)&p_shaped);
}
+void TextServerGDNative::shaped_text_overrun_trim_to_width(RID p_shaped_line, float p_width, uint8_t p_trim_flags) {
+ ERR_FAIL_COND(interface == nullptr);
+ interface->shaped_text_overrun_trim_to_width(data, (godot_rid *)&p_shaped_line, p_width, p_trim_flags);
+};
+
bool TextServerGDNative::shaped_text_is_ready(RID p_shaped) const {
ERR_FAIL_COND_V(interface == nullptr, false);
return interface->shaped_text_is_ready(data, (godot_rid *)&p_shaped);
@@ -550,15 +555,15 @@ Vector<Vector2i> TextServerGDNative::shaped_text_get_line_breaks(RID p_shaped, f
}
}
-Vector<Vector2i> TextServerGDNative::shaped_text_get_word_breaks(RID p_shaped) const {
+Vector<Vector2i> TextServerGDNative::shaped_text_get_word_breaks(RID p_shaped, int p_grapheme_flags) const {
ERR_FAIL_COND_V(interface == nullptr, Vector<Vector2i>());
if (interface->shaped_text_get_word_breaks != nullptr) {
- godot_packed_vector2i_array result = interface->shaped_text_get_word_breaks(data, (godot_rid *)&p_shaped);
+ godot_packed_vector2i_array result = interface->shaped_text_get_word_breaks(data, (godot_rid *)&p_shaped, p_grapheme_flags);
Vector<Vector2i> breaks = *(Vector<Vector2i> *)&result;
godot_packed_vector2i_array_destroy(&result);
return breaks;
} else {
- return TextServer::shaped_text_get_word_breaks(p_shaped);
+ return TextServer::shaped_text_get_word_breaks(p_shaped, p_grapheme_flags);
}
}
diff --git a/modules/gdnative/text/text_server_gdnative.h b/modules/gdnative/text/text_server_gdnative.h
index 7e42b16fe1..e1b36f4264 100644
--- a/modules/gdnative/text/text_server_gdnative.h
+++ b/modules/gdnative/text/text_server_gdnative.h
@@ -154,8 +154,8 @@ public:
virtual bool shaped_text_get_preserve_control(RID p_shaped) const override;
virtual bool shaped_text_add_string(RID p_shaped, const String &p_text, const Vector<RID> &p_fonts, int p_size, const Dictionary &p_opentype_features = Dictionary(), const String &p_language = "") override;
- virtual bool shaped_text_add_object(RID p_shaped, Variant p_key, const Size2 &p_size, VAlign p_inline_align = VALIGN_CENTER, int p_length = 1) override;
- virtual bool shaped_text_resize_object(RID p_shaped, Variant p_key, const Size2 &p_size, VAlign p_inline_align = VALIGN_CENTER) override;
+ virtual bool shaped_text_add_object(RID p_shaped, Variant p_key, const Size2 &p_size, InlineAlign p_inline_align = INLINE_ALIGN_CENTER, int p_length = 1) override;
+ virtual bool shaped_text_resize_object(RID p_shaped, Variant p_key, const Size2 &p_size, InlineAlign p_inline_align = INLINE_ALIGN_CENTER) override;
virtual RID shaped_text_substr(RID p_shaped, int p_start, int p_length) const override;
virtual RID shaped_text_get_parent(RID p_shaped) const override;
@@ -167,6 +167,8 @@ public:
virtual bool shaped_text_update_breaks(RID p_shaped) override;
virtual bool shaped_text_update_justification_ops(RID p_shaped) override;
+ virtual void shaped_text_overrun_trim_to_width(RID p_shaped, float p_width, uint8_t p_trim_flags) override;
+
virtual bool shaped_text_is_ready(RID p_shaped) const override;
virtual Vector<Glyph> shaped_text_get_glyphs(RID p_shaped) const override;
@@ -176,7 +178,7 @@ public:
virtual Vector<Glyph> shaped_text_sort_logical(RID p_shaped) override;
virtual Vector<Vector2i> shaped_text_get_line_breaks_adv(RID p_shaped, const Vector<float> &p_width, int p_start = 0, bool p_once = true, uint8_t /*TextBreakFlag*/ p_break_flags = BREAK_MANDATORY | BREAK_WORD_BOUND) const override;
virtual Vector<Vector2i> shaped_text_get_line_breaks(RID p_shaped, float p_width, int p_start = 0, uint8_t p_break_flags = BREAK_MANDATORY | BREAK_WORD_BOUND) const override;
- virtual Vector<Vector2i> shaped_text_get_word_breaks(RID p_shaped) const override;
+ virtual Vector<Vector2i> shaped_text_get_word_breaks(RID p_shaped, int p_grapheme_flags = GRAPHEME_IS_SPACE | GRAPHEME_IS_PUNCTUATION) const override;
virtual Array shaped_text_get_objects(RID p_shaped) const override;
virtual Rect2 shaped_text_get_object_rect(RID p_shaped, Variant p_key) const override;
diff --git a/modules/gdnative/videodecoder/register_types.cpp b/modules/gdnative/videodecoder/register_types.cpp
index 394831daeb..54a577a2b6 100644
--- a/modules/gdnative/videodecoder/register_types.cpp
+++ b/modules/gdnative/videodecoder/register_types.cpp
@@ -36,10 +36,10 @@
static Ref<ResourceFormatLoaderVideoStreamGDNative> resource_loader_vsgdnative;
void register_videodecoder_types() {
- resource_loader_vsgdnative.instance();
+ resource_loader_vsgdnative.instantiate();
ResourceLoader::add_resource_format_loader(resource_loader_vsgdnative, true);
- ClassDB::register_class<VideoStreamGDNative>();
+ GDREGISTER_CLASS(VideoStreamGDNative);
}
void unregister_videodecoder_types() {
diff --git a/modules/gdnative/videodecoder/video_stream_gdnative.cpp b/modules/gdnative/videodecoder/video_stream_gdnative.cpp
index f2fb0a2fdc..4c9bfb395d 100644
--- a/modules/gdnative/videodecoder/video_stream_gdnative.cpp
+++ b/modules/gdnative/videodecoder/video_stream_gdnative.cpp
@@ -47,11 +47,7 @@ godot_int GDAPI godot_videodecoder_file_read(void *ptr, uint8_t *buf, int buf_si
// if file exists
if (file) {
- long bytes_read = file->get_buffer(buf, buf_size);
- // No bytes to read => EOF
- if (bytes_read == 0) {
- return 0;
- }
+ int64_t bytes_read = file->get_buffer(buf, buf_size);
return bytes_read;
}
return -1;
@@ -62,41 +58,35 @@ int64_t GDAPI godot_videodecoder_file_seek(void *ptr, int64_t pos, int whence) {
FileAccess *file = reinterpret_cast<FileAccess *>(ptr);
if (file) {
- size_t len = file->get_len();
+ int64_t len = file->get_length();
switch (whence) {
case SEEK_SET: {
- // Just for explicitness
- size_t new_pos = static_cast<size_t>(pos);
- if (new_pos > len) {
+ if (pos > len) {
return -1;
}
- file->seek(new_pos);
- pos = static_cast<int64_t>(file->get_position());
- return pos;
+ file->seek(pos);
+ return file->get_position();
} break;
case SEEK_CUR: {
// Just in case it doesn't exist
- if (pos < 0 && (size_t)-pos > file->get_position()) {
+ if (pos < 0 && -pos > (int64_t)file->get_position()) {
return -1;
}
- pos = pos + static_cast<int>(file->get_position());
- file->seek(pos);
- pos = static_cast<int64_t>(file->get_position());
- return pos;
+ file->seek(file->get_position() + pos);
+ return file->get_position();
} break;
case SEEK_END: {
// Just in case something goes wrong
- if ((size_t)-pos > len) {
+ if (-pos > len) {
return -1;
}
file->seek_end(pos);
- pos = static_cast<int64_t>(file->get_position());
- return pos;
+ return file->get_position();
} break;
default: {
// Only 4 possible options, hence default = AVSEEK_SIZE
// Asks to return the length of file
- return static_cast<int64_t>(len);
+ return len;
} break;
}
}
@@ -132,7 +122,7 @@ bool VideoStreamPlaybackGDNative::open_file(const String &p_file) {
samples_decoded = 0;
Ref<Image> img;
- img.instance();
+ img.instantiate();
img->create((int)texture_size.width, false, (int)texture_size.height, Image::FORMAT_RGBA8);
texture->create_from_image(img);
@@ -195,7 +185,7 @@ void VideoStreamPlaybackGDNative::update_texture() {
Ref<Image> img = memnew(Image(texture_size.width, texture_size.height, 0, Image::FORMAT_RGBA8, *pba));
- texture->update(img, true);
+ texture->update(img);
}
// ctor and dtor
diff --git a/modules/gdnative/videodecoder/video_stream_gdnative.h b/modules/gdnative/videodecoder/video_stream_gdnative.h
index 140888cd4b..c605dbb433 100644
--- a/modules/gdnative/videodecoder/video_stream_gdnative.h
+++ b/modules/gdnative/videodecoder/video_stream_gdnative.h
@@ -32,7 +32,7 @@
#define VIDEO_STREAM_GDNATIVE_H
#include "../gdnative.h"
-#include "core/os/file_access.h"
+#include "core/io/file_access.h"
#include "scene/resources/texture.h"
#include "scene/resources/video_stream.h"
diff --git a/modules/gdnative/xr/register_types.cpp b/modules/gdnative/xr/register_types.cpp
index b60a04f470..cb043debc5 100644
--- a/modules/gdnative/xr/register_types.cpp
+++ b/modules/gdnative/xr/register_types.cpp
@@ -32,7 +32,7 @@
#include "xr_interface_gdnative.h"
void register_xr_types() {
- ClassDB::register_class<XRInterfaceGDNative>();
+ GDREGISTER_CLASS(XRInterfaceGDNative);
ClassDB::add_compatibility_class("ARVRInterfaceGDNative", "XRInterfaceGDNative");
}
diff --git a/modules/gdnative/xr/xr_interface_gdnative.cpp b/modules/gdnative/xr/xr_interface_gdnative.cpp
index 122cb5849b..e51542e23d 100644
--- a/modules/gdnative/xr/xr_interface_gdnative.cpp
+++ b/modules/gdnative/xr/xr_interface_gdnative.cpp
@@ -70,8 +70,13 @@ void XRInterfaceGDNative::set_interface(const godot_xr_interface_gdnative *p_int
// this should only be called once, just being paranoid..
if (interface) {
cleanup();
+ interface = NULL;
}
+ // validate
+ ERR_FAIL_NULL(p_interface);
+ ERR_FAIL_COND_MSG(p_interface->version.major < 4, "This is an incompatible GDNative XR plugin.");
+
// bind to our interface
interface = p_interface;
@@ -119,14 +124,14 @@ int XRInterfaceGDNative::get_camera_feed_id() {
return (unsigned int)interface->get_camera_feed_id(data);
}
-bool XRInterfaceGDNative::is_stereo() {
- bool stereo;
+uint32_t XRInterfaceGDNative::get_view_count() {
+ uint32_t view_count;
- ERR_FAIL_COND_V(interface == nullptr, false);
+ ERR_FAIL_COND_V(interface == nullptr, 1);
- stereo = interface->is_stereo(data);
+ view_count = interface->get_view_count(data);
- return stereo;
+ return view_count;
}
bool XRInterfaceGDNative::is_initialized() const {
@@ -173,28 +178,52 @@ Size2 XRInterfaceGDNative::get_render_targetsize() {
return *vec;
}
-Transform XRInterfaceGDNative::get_transform_for_eye(XRInterface::Eyes p_eye, const Transform &p_cam_transform) {
- Transform *ret;
+Transform3D XRInterfaceGDNative::get_camera_transform() {
+ Transform3D *ret;
+
+ ERR_FAIL_COND_V(interface == nullptr, Transform3D());
+
+ godot_transform3d t = interface->get_camera_transform(data);
+
+ ret = (Transform3D *)&t;
+
+ return *ret;
+}
+
+Transform3D XRInterfaceGDNative::get_transform_for_view(uint32_t p_view, const Transform3D &p_cam_transform) {
+ Transform3D *ret;
- ERR_FAIL_COND_V(interface == nullptr, Transform());
+ ERR_FAIL_COND_V(interface == nullptr, Transform3D());
- godot_transform t = interface->get_transform_for_eye(data, (int)p_eye, (godot_transform *)&p_cam_transform);
+ godot_transform3d t = interface->get_transform_for_view(data, (int)p_view, (godot_transform3d *)&p_cam_transform);
- ret = (Transform *)&t;
+ ret = (Transform3D *)&t;
return *ret;
}
-CameraMatrix XRInterfaceGDNative::get_projection_for_eye(XRInterface::Eyes p_eye, real_t p_aspect, real_t p_z_near, real_t p_z_far) {
+CameraMatrix XRInterfaceGDNative::get_projection_for_view(uint32_t p_view, real_t p_aspect, real_t p_z_near, real_t p_z_far) {
CameraMatrix cm;
ERR_FAIL_COND_V(interface == nullptr, CameraMatrix());
- interface->fill_projection_for_eye(data, (godot_float *)cm.matrix, (godot_int)p_eye, p_aspect, p_z_near, p_z_far);
+ interface->fill_projection_for_view(data, (godot_real_t *)cm.matrix, (godot_int)p_view, p_aspect, p_z_near, p_z_far);
return cm;
}
+Vector<BlitToScreen> XRInterfaceGDNative::commit_views(RID p_render_target, const Rect2 &p_screen_rect) {
+ // possibly move this as a member variable and add a callback to populate?
+ Vector<BlitToScreen> blit_to_screen;
+
+ ERR_FAIL_COND_V(interface == nullptr, blit_to_screen);
+
+ // must implement
+ interface->commit_views(data, (godot_rid *)&p_render_target, (godot_rect2 *)&p_screen_rect);
+
+ return blit_to_screen;
+}
+
unsigned int XRInterfaceGDNative::get_external_texture_for_eye(XRInterface::Eyes p_eye) {
ERR_FAIL_COND_V(interface == nullptr, 0);
@@ -229,27 +258,27 @@ void GDAPI godot_xr_register_interface(const godot_xr_interface_gdnative *p_inte
ERR_FAIL_COND_MSG(p_interface->version.major < 4, "GDNative XR interfaces build for Godot 3.x are not supported.");
Ref<XRInterfaceGDNative> new_interface;
- new_interface.instance();
+ new_interface.instantiate();
new_interface->set_interface((const godot_xr_interface_gdnative *)p_interface);
XRServer::get_singleton()->add_interface(new_interface);
}
-godot_float GDAPI godot_xr_get_worldscale() {
+godot_real_t GDAPI godot_xr_get_worldscale() {
XRServer *xr_server = XRServer::get_singleton();
ERR_FAIL_NULL_V(xr_server, 1.0);
return xr_server->get_world_scale();
}
-godot_transform GDAPI godot_xr_get_reference_frame() {
- godot_transform reference_frame;
- Transform *reference_frame_ptr = (Transform *)&reference_frame;
+godot_transform3d GDAPI godot_xr_get_reference_frame() {
+ godot_transform3d reference_frame;
+ Transform3D *reference_frame_ptr = (Transform3D *)&reference_frame;
XRServer *xr_server = XRServer::get_singleton();
if (xr_server != nullptr) {
*reference_frame_ptr = xr_server->get_reference_frame();
} else {
- memnew_placement(&reference_frame, Transform);
+ memnew_placement(&reference_frame, Transform3D);
}
return reference_frame;
@@ -302,7 +331,7 @@ godot_int GDAPI godot_xr_add_controller(char *p_device_name, godot_int p_hand, g
ERR_FAIL_NULL_V(input, 0);
Ref<XRPositionalTracker> new_tracker;
- new_tracker.instance();
+ new_tracker.instantiate();
new_tracker->set_tracker_name(p_device_name);
new_tracker->set_tracker_type(XRServer::TRACKER_CONTROLLER);
if (p_hand == 1) {
@@ -356,13 +385,13 @@ void GDAPI godot_xr_remove_controller(godot_int p_controller_id) {
}
}
-void GDAPI godot_xr_set_controller_transform(godot_int p_controller_id, godot_transform *p_transform, godot_bool p_tracks_orientation, godot_bool p_tracks_position) {
+void GDAPI godot_xr_set_controller_transform(godot_int p_controller_id, godot_transform3d *p_transform, godot_bool p_tracks_orientation, godot_bool p_tracks_position) {
XRServer *xr_server = XRServer::get_singleton();
ERR_FAIL_NULL(xr_server);
Ref<XRPositionalTracker> tracker = xr_server->find_by_type_and_id(XRServer::TRACKER_CONTROLLER, p_controller_id);
if (tracker.is_valid()) {
- Transform *transform = (Transform *)p_transform;
+ Transform3D *transform = (Transform3D *)p_transform;
if (p_tracks_orientation) {
tracker->set_orientation(transform->basis);
}
@@ -383,12 +412,12 @@ void GDAPI godot_xr_set_controller_button(godot_int p_controller_id, godot_int p
if (tracker.is_valid()) {
int joyid = tracker->get_joy_id();
if (joyid != -1) {
- input->joy_button(joyid, p_button, p_is_pressed);
+ input->joy_button(joyid, (JoyButton)p_button, p_is_pressed);
}
}
}
-void GDAPI godot_xr_set_controller_axis(godot_int p_controller_id, godot_int p_axis, godot_float p_value, godot_bool p_can_be_negative) {
+void GDAPI godot_xr_set_controller_axis(godot_int p_controller_id, godot_int p_axis, godot_real_t p_value, godot_bool p_can_be_negative) {
XRServer *xr_server = XRServer::get_singleton();
ERR_FAIL_NULL(xr_server);
@@ -402,12 +431,12 @@ void GDAPI godot_xr_set_controller_axis(godot_int p_controller_id, godot_int p_a
Input::JoyAxisValue jx;
jx.min = p_can_be_negative ? -1 : 0;
jx.value = p_value;
- input->joy_axis(joyid, p_axis, jx);
+ input->joy_axis(joyid, (JoyAxis)p_axis, jx);
}
}
}
-godot_float GDAPI godot_xr_get_controller_rumble(godot_int p_controller_id) {
+godot_real_t GDAPI godot_xr_get_controller_rumble(godot_int p_controller_id) {
XRServer *xr_server = XRServer::get_singleton();
ERR_FAIL_NULL_V(xr_server, 0.0);
diff --git a/modules/gdnative/xr/xr_interface_gdnative.h b/modules/gdnative/xr/xr_interface_gdnative.h
index 84bd8fc731..42e9206c1f 100644
--- a/modules/gdnative/xr/xr_interface_gdnative.h
+++ b/modules/gdnative/xr/xr_interface_gdnative.h
@@ -72,20 +72,24 @@ public:
/** rendering and internal **/
virtual Size2 get_render_targetsize() override;
- virtual bool is_stereo() override;
- virtual Transform get_transform_for_eye(XRInterface::Eyes p_eye, const Transform &p_cam_transform) override;
+ virtual uint32_t get_view_count() override;
+ virtual Transform3D get_camera_transform() override;
+ virtual Transform3D get_transform_for_view(uint32_t p_view, const Transform3D &p_cam_transform) override;
// we expose a Vector<float> version of this function to GDNative
Vector<float> _get_projection_for_eye(XRInterface::Eyes p_eye, real_t p_aspect, real_t p_z_near, real_t p_z_far);
// and a CameraMatrix version to XRServer
- virtual CameraMatrix get_projection_for_eye(XRInterface::Eyes p_eye, real_t p_aspect, real_t p_z_near, real_t p_z_far) override;
+ virtual CameraMatrix get_projection_for_view(uint32_t p_view, real_t p_aspect, real_t p_z_near, real_t p_z_far) override;
- virtual unsigned int get_external_texture_for_eye(XRInterface::Eyes p_eye) override;
- virtual void commit_for_eye(XRInterface::Eyes p_eye, RID p_render_target, const Rect2 &p_screen_rect) override;
+ virtual Vector<BlitToScreen> commit_views(RID p_render_target, const Rect2 &p_screen_rect) override;
virtual void process() override;
virtual void notification(int p_what) override;
+
+ // deprecated
+ virtual void commit_for_eye(XRInterface::Eyes p_eye, RID p_render_target, const Rect2 &p_screen_rect) override;
+ virtual unsigned int get_external_texture_for_eye(XRInterface::Eyes p_eye) override;
};
#endif // XR_INTERFACE_GDNATIVE_H