diff options
Diffstat (limited to 'modules/gdnative')
-rw-r--r-- | modules/gdnative/include/nativescript/godot_nativescript.h | 5 | ||||
-rw-r--r-- | modules/gdnative/nativescript/nativescript.cpp | 12 |
2 files changed, 9 insertions, 8 deletions
diff --git a/modules/gdnative/include/nativescript/godot_nativescript.h b/modules/gdnative/include/nativescript/godot_nativescript.h index d6a729be47..d55a802ab9 100644 --- a/modules/gdnative/include/nativescript/godot_nativescript.h +++ b/modules/gdnative/include/nativescript/godot_nativescript.h @@ -42,10 +42,11 @@ typedef enum { GODOT_METHOD_RPC_MODE_REMOTE, GODOT_METHOD_RPC_MODE_SYNC, GODOT_METHOD_RPC_MODE_MASTER, - GODOT_METHOD_RPC_MODE_SLAVE, + GODOT_METHOD_RPC_MODE_PUPPET, + GODOT_METHOD_RPC_MODE_SLAVE = GODOT_METHOD_RPC_MODE_PUPPET, GODOT_METHOD_RPC_MODE_REMOTESYNC, GODOT_METHOD_RPC_MODE_MASTERSYNC, - GODOT_METHOD_RPC_MODE_SLAVESYNC, + GODOT_METHOD_RPC_MODE_PUPPETSYNC, } godot_method_rpc_mode; typedef enum { diff --git a/modules/gdnative/nativescript/nativescript.cpp b/modules/gdnative/nativescript/nativescript.cpp index ea968fb0b1..9ac25fae48 100644 --- a/modules/gdnative/nativescript/nativescript.cpp +++ b/modules/gdnative/nativescript/nativescript.cpp @@ -814,14 +814,14 @@ MultiplayerAPI::RPCMode NativeScriptInstance::get_rpc_mode(const StringName &p_m return MultiplayerAPI::RPC_MODE_SYNC; case GODOT_METHOD_RPC_MODE_MASTER: return MultiplayerAPI::RPC_MODE_MASTER; - case GODOT_METHOD_RPC_MODE_SLAVE: - return MultiplayerAPI::RPC_MODE_SLAVE; + case GODOT_METHOD_RPC_MODE_PUPPET: + return MultiplayerAPI::RPC_MODE_PUPPET; case GODOT_METHOD_RPC_MODE_REMOTESYNC: return MultiplayerAPI::RPC_MODE_REMOTESYNC; case GODOT_METHOD_RPC_MODE_MASTERSYNC: return MultiplayerAPI::RPC_MODE_MASTERSYNC; - case GODOT_METHOD_RPC_MODE_SLAVESYNC: - return MultiplayerAPI::RPC_MODE_SLAVESYNC; + case GODOT_METHOD_RPC_MODE_PUPPETSYNC: + return MultiplayerAPI::RPC_MODE_PUPPETSYNC; default: return MultiplayerAPI::RPC_MODE_DISABLED; } @@ -850,8 +850,8 @@ MultiplayerAPI::RPCMode NativeScriptInstance::get_rset_mode(const StringName &p_ return MultiplayerAPI::RPC_MODE_SYNC; case GODOT_METHOD_RPC_MODE_MASTER: return MultiplayerAPI::RPC_MODE_MASTER; - case GODOT_METHOD_RPC_MODE_SLAVE: - return MultiplayerAPI::RPC_MODE_SLAVE; + case GODOT_METHOD_RPC_MODE_PUPPET: + return MultiplayerAPI::RPC_MODE_PUPPET; default: return MultiplayerAPI::RPC_MODE_DISABLED; } |