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-rw-r--r--modules/gdnative/SCsub5
-rw-r--r--modules/gdnative/android/android_gdn.cpp4
-rw-r--r--modules/gdnative/arvr/arvr_interface_gdnative.cpp28
-rw-r--r--modules/gdnative/arvr/arvr_interface_gdnative.h6
-rw-r--r--modules/gdnative/arvr/register_types.cpp4
-rw-r--r--modules/gdnative/arvr/register_types.h4
-rw-r--r--modules/gdnative/config.py4
-rw-r--r--modules/gdnative/doc_classes/ARVRInterfaceGDNative.xml4
-rw-r--r--modules/gdnative/doc_classes/GDNative.xml4
-rw-r--r--modules/gdnative/doc_classes/GDNativeLibrary.xml4
-rw-r--r--modules/gdnative/doc_classes/MultiplayerPeerGDNative.xml4
-rw-r--r--modules/gdnative/doc_classes/NativeScript.xml4
-rw-r--r--modules/gdnative/doc_classes/PacketPeerGDNative.xml4
-rw-r--r--modules/gdnative/doc_classes/PluginScript.xml11
-rw-r--r--modules/gdnative/doc_classes/ResourceFormatLoaderVideoStreamGDNative.xml13
-rw-r--r--modules/gdnative/doc_classes/StreamPeerGDNative.xml4
-rw-r--r--modules/gdnative/doc_classes/VideoStreamGDNative.xml27
-rw-r--r--modules/gdnative/doc_classes/WebRTCDataChannelGDNative.xml13
-rw-r--r--modules/gdnative/doc_classes/WebRTCPeerConnectionGDNative.xml13
-rw-r--r--modules/gdnative/gdnative.cpp9
-rw-r--r--modules/gdnative/gdnative.h10
-rw-r--r--modules/gdnative/gdnative/aabb.cpp4
-rw-r--r--modules/gdnative/gdnative/array.cpp6
-rw-r--r--modules/gdnative/gdnative/basis.cpp6
-rw-r--r--modules/gdnative/gdnative/color.cpp4
-rw-r--r--modules/gdnative/gdnative/dictionary.cpp27
-rw-r--r--modules/gdnative/gdnative/gdnative.cpp4
-rw-r--r--modules/gdnative/gdnative/node_path.cpp4
-rw-r--r--modules/gdnative/gdnative/plane.cpp4
-rw-r--r--modules/gdnative/gdnative/pool_arrays.cpp6
-rw-r--r--modules/gdnative/gdnative/quat.cpp4
-rw-r--r--modules/gdnative/gdnative/rect2.cpp4
-rw-r--r--modules/gdnative/gdnative/rid.cpp4
-rw-r--r--modules/gdnative/gdnative/string.cpp8
-rw-r--r--modules/gdnative/gdnative/string_name.cpp6
-rw-r--r--modules/gdnative/gdnative/transform.cpp4
-rw-r--r--modules/gdnative/gdnative/transform2d.cpp4
-rw-r--r--modules/gdnative/gdnative/variant.cpp20
-rw-r--r--modules/gdnative/gdnative/vector2.cpp4
-rw-r--r--modules/gdnative/gdnative/vector3.cpp4
-rw-r--r--modules/gdnative/gdnative_api.json149
-rw-r--r--modules/gdnative/gdnative_builders.py5
-rw-r--r--modules/gdnative/gdnative_library_editor_plugin.cpp4
-rw-r--r--modules/gdnative/gdnative_library_editor_plugin.h4
-rw-r--r--modules/gdnative/gdnative_library_singleton_editor.cpp138
-rw-r--r--modules/gdnative/gdnative_library_singleton_editor.h16
-rw-r--r--modules/gdnative/include/android/godot_android.h4
-rw-r--r--modules/gdnative/include/arvr/godot_arvr.h9
-rw-r--r--modules/gdnative/include/gdnative/aabb.h4
-rw-r--r--modules/gdnative/include/gdnative/array.h4
-rw-r--r--modules/gdnative/include/gdnative/basis.h4
-rw-r--r--modules/gdnative/include/gdnative/color.h4
-rw-r--r--modules/gdnative/include/gdnative/dictionary.h10
-rw-r--r--modules/gdnative/include/gdnative/gdnative.h4
-rw-r--r--modules/gdnative/include/gdnative/node_path.h4
-rw-r--r--modules/gdnative/include/gdnative/plane.h4
-rw-r--r--modules/gdnative/include/gdnative/pool_arrays.h4
-rw-r--r--modules/gdnative/include/gdnative/quat.h4
-rw-r--r--modules/gdnative/include/gdnative/rect2.h4
-rw-r--r--modules/gdnative/include/gdnative/rid.h4
-rw-r--r--modules/gdnative/include/gdnative/string.h6
-rw-r--r--modules/gdnative/include/gdnative/string_name.h4
-rw-r--r--modules/gdnative/include/gdnative/transform.h4
-rw-r--r--modules/gdnative/include/gdnative/transform2d.h4
-rw-r--r--modules/gdnative/include/gdnative/variant.h4
-rw-r--r--modules/gdnative/include/gdnative/vector2.h4
-rw-r--r--modules/gdnative/include/gdnative/vector3.h4
-rw-r--r--modules/gdnative/include/nativescript/godot_nativescript.h4
-rw-r--r--modules/gdnative/include/net/godot_net.h17
-rw-r--r--modules/gdnative/include/net/godot_webrtc.h122
-rw-r--r--modules/gdnative/include/pluginscript/godot_pluginscript.h4
-rw-r--r--modules/gdnative/include/videodecoder/godot_videodecoder.h75
-rw-r--r--modules/gdnative/nativescript/api_generator.cpp45
-rw-r--r--modules/gdnative/nativescript/api_generator.h4
-rw-r--r--modules/gdnative/nativescript/godot_nativescript.cpp4
-rw-r--r--modules/gdnative/nativescript/nativescript.cpp120
-rw-r--r--modules/gdnative/nativescript/nativescript.h8
-rw-r--r--modules/gdnative/nativescript/register_types.cpp18
-rw-r--r--modules/gdnative/nativescript/register_types.h4
-rw-r--r--modules/gdnative/net/SCsub8
-rw-r--r--modules/gdnative/net/multiplayer_peer_gdnative.cpp6
-rw-r--r--modules/gdnative/net/multiplayer_peer_gdnative.h4
-rw-r--r--modules/gdnative/net/packet_peer_gdnative.cpp6
-rw-r--r--modules/gdnative/net/packet_peer_gdnative.h4
-rw-r--r--modules/gdnative/net/register_types.cpp4
-rw-r--r--modules/gdnative/net/register_types.h4
-rw-r--r--modules/gdnative/net/stream_peer_gdnative.cpp12
-rw-r--r--modules/gdnative/net/stream_peer_gdnative.h8
-rw-r--r--modules/gdnative/net/webrtc_gdnative.cpp60
-rw-r--r--modules/gdnative/pluginscript/pluginscript_instance.cpp4
-rw-r--r--modules/gdnative/pluginscript/pluginscript_instance.h6
-rw-r--r--modules/gdnative/pluginscript/pluginscript_language.cpp13
-rw-r--r--modules/gdnative/pluginscript/pluginscript_language.h12
-rw-r--r--modules/gdnative/pluginscript/pluginscript_loader.cpp4
-rw-r--r--modules/gdnative/pluginscript/pluginscript_loader.h10
-rw-r--r--modules/gdnative/pluginscript/pluginscript_script.cpp92
-rw-r--r--modules/gdnative/pluginscript/pluginscript_script.h9
-rw-r--r--modules/gdnative/pluginscript/register_types.cpp4
-rw-r--r--modules/gdnative/pluginscript/register_types.h4
-rw-r--r--modules/gdnative/register_types.cpp144
-rw-r--r--modules/gdnative/register_types.h4
-rw-r--r--modules/gdnative/videodecoder/SCsub9
-rw-r--r--modules/gdnative/videodecoder/register_types.cpp50
-rw-r--r--modules/gdnative/videodecoder/register_types.h32
-rw-r--r--modules/gdnative/videodecoder/video_stream_gdnative.cpp391
-rw-r--r--modules/gdnative/videodecoder/video_stream_gdnative.h208
106 files changed, 1812 insertions, 444 deletions
diff --git a/modules/gdnative/SCsub b/modules/gdnative/SCsub
index fe2d8c7ce9..0cdd585558 100644
--- a/modules/gdnative/SCsub
+++ b/modules/gdnative/SCsub
@@ -12,13 +12,14 @@ env_gdnative.add_source_files(env.modules_sources, "nativescript/*.cpp")
env_gdnative.add_source_files(env.modules_sources, "gdnative_library_singleton_editor.cpp")
env_gdnative.add_source_files(env.modules_sources, "gdnative_library_editor_plugin.cpp")
-env_gdnative.Append(CPPPATH=['#modules/gdnative/include/'])
+env_gdnative.Prepend(CPPPATH=['#modules/gdnative/include/'])
Export('env_gdnative')
SConscript("net/SCsub")
SConscript("arvr/SCsub")
SConscript("pluginscript/SCsub")
+SConscript("videodecoder/SCsub")
from platform_methods import run_in_subprocess
@@ -35,7 +36,7 @@ if ARGUMENTS.get('gdnative_wrapper', False):
gensource, = env_gdnative.CommandNoCache('gdnative_wrapper_code.gen.cpp', 'gdnative_api.json', run_in_subprocess(gdnative_builders.build_gdnative_wrapper_code))
gd_wrapper_env = env.Clone()
- gd_wrapper_env.Append(CPPPATH=['#modules/gdnative/include/'])
+ gd_wrapper_env.Prepend(CPPPATH=['#modules/gdnative/include/'])
if gd_wrapper_env['use_lto']:
if not env.msvc:
diff --git a/modules/gdnative/android/android_gdn.cpp b/modules/gdnative/android/android_gdn.cpp
index edc948e086..8657935602 100644
--- a/modules/gdnative/android/android_gdn.cpp
+++ b/modules/gdnative/android/android_gdn.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/modules/gdnative/arvr/arvr_interface_gdnative.cpp b/modules/gdnative/arvr/arvr_interface_gdnative.cpp
index b525725107..c3f8688adb 100644
--- a/modules/gdnative/arvr/arvr_interface_gdnative.cpp
+++ b/modules/gdnative/arvr/arvr_interface_gdnative.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -31,7 +31,7 @@
#include "arvr_interface_gdnative.h"
#include "main/input_default.h"
#include "servers/arvr/arvr_positional_tracker.h"
-#include "servers/visual/visual_server_global.h"
+#include "servers/visual/visual_server_globals.h"
ARVRInterfaceGDNative::ARVRInterfaceGDNative() {
// testing
@@ -198,6 +198,17 @@ CameraMatrix ARVRInterfaceGDNative::get_projection_for_eye(ARVRInterface::Eyes p
return cm;
}
+unsigned int ARVRInterfaceGDNative::get_external_texture_for_eye(ARVRInterface::Eyes p_eye) {
+
+ ERR_FAIL_COND_V(interface == NULL, 0);
+
+ if ((interface->version.major > 1) || ((interface->version.major) == 1 && (interface->version.minor >= 1))) {
+ return (unsigned int)interface->get_external_texture_for_eye(data, (godot_int)p_eye);
+ } else {
+ return 0;
+ }
+}
+
void ARVRInterfaceGDNative::commit_for_eye(ARVRInterface::Eyes p_eye, RID p_render_target, const Rect2 &p_screen_rect) {
ERR_FAIL_COND(interface == NULL);
@@ -211,6 +222,15 @@ void ARVRInterfaceGDNative::process() {
interface->process(data);
}
+void ARVRInterfaceGDNative::notification(int p_what) {
+ ERR_FAIL_COND(interface == NULL);
+
+ // this is only available in interfaces that implement 1.1 or later
+ if ((interface->version.major > 1) || ((interface->version.major == 1) && (interface->version.minor > 0))) {
+ interface->notification(data, p_what);
+ }
+}
+
/////////////////////////////////////////////////////////////////////////////////////
// some helper callbacks
@@ -223,7 +243,7 @@ void GDAPI godot_arvr_register_interface(const godot_arvr_interface_gdnative *p_
Ref<ARVRInterfaceGDNative> new_interface;
new_interface.instance();
- new_interface->set_interface((godot_arvr_interface_gdnative *const)p_interface);
+ new_interface->set_interface((const godot_arvr_interface_gdnative *)p_interface);
ARVRServer::get_singleton()->add_interface(new_interface);
}
diff --git a/modules/gdnative/arvr/arvr_interface_gdnative.h b/modules/gdnative/arvr/arvr_interface_gdnative.h
index 26d0cdf9f4..86396b067a 100644
--- a/modules/gdnative/arvr/arvr_interface_gdnative.h
+++ b/modules/gdnative/arvr/arvr_interface_gdnative.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -78,9 +78,11 @@ public:
// and a CameraMatrix version to ARVRServer
virtual CameraMatrix get_projection_for_eye(ARVRInterface::Eyes p_eye, real_t p_aspect, real_t p_z_near, real_t p_z_far);
+ virtual unsigned int get_external_texture_for_eye(ARVRInterface::Eyes p_eye);
virtual void commit_for_eye(ARVRInterface::Eyes p_eye, RID p_render_target, const Rect2 &p_screen_rect);
virtual void process();
+ virtual void notification(int p_what);
};
#endif // ARVR_INTERFACE_GDNATIVE_H
diff --git a/modules/gdnative/arvr/register_types.cpp b/modules/gdnative/arvr/register_types.cpp
index d792e1b4a4..fbebccb4c1 100644
--- a/modules/gdnative/arvr/register_types.cpp
+++ b/modules/gdnative/arvr/register_types.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/modules/gdnative/arvr/register_types.h b/modules/gdnative/arvr/register_types.h
index 4c651b4f76..8fd2600037 100644
--- a/modules/gdnative/arvr/register_types.h
+++ b/modules/gdnative/arvr/register_types.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/modules/gdnative/config.py b/modules/gdnative/config.py
index 701a13d32f..7898de5523 100644
--- a/modules/gdnative/config.py
+++ b/modules/gdnative/config.py
@@ -13,7 +13,11 @@ def get_doc_classes():
"NativeScript",
"PacketPeerGDNative",
"PluginScript",
+ "ResourceFormatLoaderVideoStreamGDNative",
"StreamPeerGDNative",
+ "VideoStreamGDNative",
+ "WebRTCPeerConnectionGDNative",
+ "WebRTCDataChannelGDNative",
]
def get_doc_path():
diff --git a/modules/gdnative/doc_classes/ARVRInterfaceGDNative.xml b/modules/gdnative/doc_classes/ARVRInterfaceGDNative.xml
index be86ff0541..efdb948660 100644
--- a/modules/gdnative/doc_classes/ARVRInterfaceGDNative.xml
+++ b/modules/gdnative/doc_classes/ARVRInterfaceGDNative.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ARVRInterfaceGDNative" inherits="ARVRInterface" category="Core" version="3.1">
+<class name="ARVRInterfaceGDNative" inherits="ARVRInterface" category="Core" version="3.2">
<brief_description>
GDNative wrapper for an ARVR interface
</brief_description>
@@ -8,8 +8,6 @@
</description>
<tutorials>
</tutorials>
- <demos>
- </demos>
<methods>
</methods>
<constants>
diff --git a/modules/gdnative/doc_classes/GDNative.xml b/modules/gdnative/doc_classes/GDNative.xml
index ca0457623f..8750ddc56d 100644
--- a/modules/gdnative/doc_classes/GDNative.xml
+++ b/modules/gdnative/doc_classes/GDNative.xml
@@ -1,13 +1,11 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="GDNative" inherits="Reference" category="Core" version="3.1">
+<class name="GDNative" inherits="Reference" category="Core" version="3.2">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
- <demos>
- </demos>
<methods>
<method name="call_native">
<return type="Variant">
diff --git a/modules/gdnative/doc_classes/GDNativeLibrary.xml b/modules/gdnative/doc_classes/GDNativeLibrary.xml
index 754a6d2514..8bfd386b8d 100644
--- a/modules/gdnative/doc_classes/GDNativeLibrary.xml
+++ b/modules/gdnative/doc_classes/GDNativeLibrary.xml
@@ -1,13 +1,11 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="GDNativeLibrary" inherits="Resource" category="Core" version="3.1">
+<class name="GDNativeLibrary" inherits="Resource" category="Core" version="3.2">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
- <demos>
- </demos>
<methods>
<method name="get_current_dependencies" qualifiers="const">
<return type="PoolStringArray">
diff --git a/modules/gdnative/doc_classes/MultiplayerPeerGDNative.xml b/modules/gdnative/doc_classes/MultiplayerPeerGDNative.xml
index 4433179726..b9a01672a6 100644
--- a/modules/gdnative/doc_classes/MultiplayerPeerGDNative.xml
+++ b/modules/gdnative/doc_classes/MultiplayerPeerGDNative.xml
@@ -1,13 +1,11 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="MultiplayerPeerGDNative" inherits="NetworkedMultiplayerPeer" category="Core" version="3.1">
+<class name="MultiplayerPeerGDNative" inherits="NetworkedMultiplayerPeer" category="Core" version="3.2">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
- <demos>
- </demos>
<methods>
</methods>
<constants>
diff --git a/modules/gdnative/doc_classes/NativeScript.xml b/modules/gdnative/doc_classes/NativeScript.xml
index 37d5b79e7a..ac8b793b22 100644
--- a/modules/gdnative/doc_classes/NativeScript.xml
+++ b/modules/gdnative/doc_classes/NativeScript.xml
@@ -1,13 +1,11 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="NativeScript" inherits="Script" category="Core" version="3.1">
+<class name="NativeScript" inherits="Script" category="Core" version="3.2">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
- <demos>
- </demos>
<methods>
<method name="get_class_documentation" qualifiers="const">
<return type="String">
diff --git a/modules/gdnative/doc_classes/PacketPeerGDNative.xml b/modules/gdnative/doc_classes/PacketPeerGDNative.xml
index 0ae54bc9c7..acfb597cff 100644
--- a/modules/gdnative/doc_classes/PacketPeerGDNative.xml
+++ b/modules/gdnative/doc_classes/PacketPeerGDNative.xml
@@ -1,13 +1,11 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="PacketPeerGDNative" inherits="PacketPeer" category="Core" version="3.1">
+<class name="PacketPeerGDNative" inherits="PacketPeer" category="Core" version="3.2">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
- <demos>
- </demos>
<methods>
</methods>
<constants>
diff --git a/modules/gdnative/doc_classes/PluginScript.xml b/modules/gdnative/doc_classes/PluginScript.xml
index 27c6adae3f..b07122bbdf 100644
--- a/modules/gdnative/doc_classes/PluginScript.xml
+++ b/modules/gdnative/doc_classes/PluginScript.xml
@@ -1,14 +1,19 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="PluginScript" inherits="Script" category="Core" version="3.1">
+<class name="PluginScript" inherits="Script" category="Core" version="3.2">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
- <demos>
- </demos>
<methods>
+ <method name="new" qualifiers="vararg">
+ <return type="Object">
+ </return>
+ <description>
+ Returns a new instance of the script.
+ </description>
+ </method>
</methods>
<constants>
</constants>
diff --git a/modules/gdnative/doc_classes/ResourceFormatLoaderVideoStreamGDNative.xml b/modules/gdnative/doc_classes/ResourceFormatLoaderVideoStreamGDNative.xml
new file mode 100644
index 0000000000..cd8b336778
--- /dev/null
+++ b/modules/gdnative/doc_classes/ResourceFormatLoaderVideoStreamGDNative.xml
@@ -0,0 +1,13 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="ResourceFormatLoaderVideoStreamGDNative" inherits="ResourceFormatLoader" category="Core" version="3.2">
+ <brief_description>
+ </brief_description>
+ <description>
+ </description>
+ <tutorials>
+ </tutorials>
+ <methods>
+ </methods>
+ <constants>
+ </constants>
+</class>
diff --git a/modules/gdnative/doc_classes/StreamPeerGDNative.xml b/modules/gdnative/doc_classes/StreamPeerGDNative.xml
index d86cd2c25a..f7e0d76fdb 100644
--- a/modules/gdnative/doc_classes/StreamPeerGDNative.xml
+++ b/modules/gdnative/doc_classes/StreamPeerGDNative.xml
@@ -1,13 +1,11 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="StreamPeerGDNative" inherits="StreamPeer" category="Core" version="3.1">
+<class name="StreamPeerGDNative" inherits="StreamPeer" category="Core" version="3.2">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
- <demos>
- </demos>
<methods>
</methods>
<constants>
diff --git a/modules/gdnative/doc_classes/VideoStreamGDNative.xml b/modules/gdnative/doc_classes/VideoStreamGDNative.xml
new file mode 100644
index 0000000000..ed7678b7be
--- /dev/null
+++ b/modules/gdnative/doc_classes/VideoStreamGDNative.xml
@@ -0,0 +1,27 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="VideoStreamGDNative" inherits="VideoStream" category="Core" version="3.2">
+ <brief_description>
+ </brief_description>
+ <description>
+ </description>
+ <tutorials>
+ </tutorials>
+ <methods>
+ <method name="get_file">
+ <return type="String">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="set_file">
+ <return type="void">
+ </return>
+ <argument index="0" name="file" type="String">
+ </argument>
+ <description>
+ </description>
+ </method>
+ </methods>
+ <constants>
+ </constants>
+</class>
diff --git a/modules/gdnative/doc_classes/WebRTCDataChannelGDNative.xml b/modules/gdnative/doc_classes/WebRTCDataChannelGDNative.xml
new file mode 100644
index 0000000000..ac18ec6020
--- /dev/null
+++ b/modules/gdnative/doc_classes/WebRTCDataChannelGDNative.xml
@@ -0,0 +1,13 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="WebRTCDataChannelGDNative" inherits="WebRTCDataChannel" category="Core" version="3.2">
+ <brief_description>
+ </brief_description>
+ <description>
+ </description>
+ <tutorials>
+ </tutorials>
+ <methods>
+ </methods>
+ <constants>
+ </constants>
+</class>
diff --git a/modules/gdnative/doc_classes/WebRTCPeerConnectionGDNative.xml b/modules/gdnative/doc_classes/WebRTCPeerConnectionGDNative.xml
new file mode 100644
index 0000000000..44cb8e5db8
--- /dev/null
+++ b/modules/gdnative/doc_classes/WebRTCPeerConnectionGDNative.xml
@@ -0,0 +1,13 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="WebRTCPeerConnectionGDNative" inherits="WebRTCPeerConnection" category="Core" version="3.2">
+ <brief_description>
+ </brief_description>
+ <description>
+ </description>
+ <tutorials>
+ </tutorials>
+ <methods>
+ </methods>
+ <constants>
+ </constants>
+</class>
diff --git a/modules/gdnative/gdnative.cpp b/modules/gdnative/gdnative.cpp
index f07fdef488..a27935bfe2 100644
--- a/modules/gdnative/gdnative.cpp
+++ b/modules/gdnative/gdnative.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -243,7 +243,7 @@ void GDNativeLibrary::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_symbol_prefix", "symbol_prefix"), &GDNativeLibrary::set_symbol_prefix);
ClassDB::bind_method(D_METHOD("set_reloadable", "reloadable"), &GDNativeLibrary::set_reloadable);
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "config_file", PROPERTY_HINT_RESOURCE_TYPE, "ConfigFile"), "set_config_file", "get_config_file");
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "config_file", PROPERTY_HINT_RESOURCE_TYPE, "ConfigFile", 0), "set_config_file", "get_config_file");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "load_once"), "set_load_once", "should_load_once");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "singleton"), "set_singleton", "is_singleton");
@@ -404,7 +404,7 @@ bool GDNative::terminate() {
} else if (gdnatives->size() == 1) {
// we're the last one, terminate!
gdnatives->clear();
- // wew this looks scary, but all it does is remove the entry completely
+ // whew this looks scary, but all it does is remove the entry completely
GDNativeLibrary::loaded_libraries->erase(GDNativeLibrary::loaded_libraries->find(library->get_current_library_path()));
}
}
@@ -414,6 +414,7 @@ bool GDNative::terminate() {
if (error || !library_terminate) {
OS::get_singleton()->close_dynamic_library(native_handle);
native_handle = NULL;
+ initialized = false;
return true;
}
diff --git a/modules/gdnative/gdnative.h b/modules/gdnative/gdnative.h
index c5364a72ac..ef57387059 100644
--- a/modules/gdnative/gdnative.h
+++ b/modules/gdnative/gdnative.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -99,16 +99,20 @@ public:
}
_FORCE_INLINE_ void set_load_once(bool p_load_once) {
+ config_file->set_value("general", "load_once", p_load_once);
load_once = p_load_once;
}
_FORCE_INLINE_ void set_singleton(bool p_singleton) {
+ config_file->set_value("general", "singleton", p_singleton);
singleton = p_singleton;
}
_FORCE_INLINE_ void set_symbol_prefix(String p_symbol_prefix) {
+ config_file->set_value("general", "symbol_prefix", p_symbol_prefix);
symbol_prefix = p_symbol_prefix;
}
_FORCE_INLINE_ void set_reloadable(bool p_reloadable) {
+ config_file->set_value("general", "reloadable", p_reloadable);
reloadable = p_reloadable;
}
@@ -161,6 +165,7 @@ public:
};
class GDNativeLibraryResourceLoader : public ResourceFormatLoader {
+ GDCLASS(GDNativeLibraryResourceLoader, ResourceFormatLoader)
public:
virtual RES load(const String &p_path, const String &p_original_path, Error *r_error);
virtual void get_recognized_extensions(List<String> *p_extensions) const;
@@ -169,6 +174,7 @@ public:
};
class GDNativeLibraryResourceSaver : public ResourceFormatSaver {
+ GDCLASS(GDNativeLibraryResourceSaver, ResourceFormatSaver)
public:
virtual Error save(const String &p_path, const RES &p_resource, uint32_t p_flags);
virtual bool recognize(const RES &p_resource) const;
diff --git a/modules/gdnative/gdnative/aabb.cpp b/modules/gdnative/gdnative/aabb.cpp
index 0597e1cdd6..91537290af 100644
--- a/modules/gdnative/gdnative/aabb.cpp
+++ b/modules/gdnative/gdnative/aabb.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/modules/gdnative/gdnative/array.cpp b/modules/gdnative/gdnative/array.cpp
index a30cc09bf6..6849ff03d7 100644
--- a/modules/gdnative/gdnative/array.cpp
+++ b/modules/gdnative/gdnative/array.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -34,7 +34,7 @@
#include "core/os/memory.h"
#include "core/color.h"
-#include "core/dvector.h"
+#include "core/pool_vector.h"
#include "core/variant.h"
diff --git a/modules/gdnative/gdnative/basis.cpp b/modules/gdnative/gdnative/basis.cpp
index d88499ade1..d77c7d91ac 100644
--- a/modules/gdnative/gdnative/basis.cpp
+++ b/modules/gdnative/gdnative/basis.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -30,7 +30,7 @@
#include "gdnative/basis.h"
-#include "core/math/matrix3.h"
+#include "core/math/basis.h"
#include "core/variant.h"
#ifdef __cplusplus
diff --git a/modules/gdnative/gdnative/color.cpp b/modules/gdnative/gdnative/color.cpp
index 79f0c71b5e..e63129460c 100644
--- a/modules/gdnative/gdnative/color.cpp
+++ b/modules/gdnative/gdnative/color.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/modules/gdnative/gdnative/dictionary.cpp b/modules/gdnative/gdnative/dictionary.cpp
index 34cc91129e..fff3fc3625 100644
--- a/modules/gdnative/gdnative/dictionary.cpp
+++ b/modules/gdnative/gdnative/dictionary.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -55,6 +55,15 @@ void GDAPI godot_dictionary_destroy(godot_dictionary *p_self) {
self->~Dictionary();
}
+godot_dictionary GDAPI godot_dictionary_duplicate(const godot_dictionary *p_self, const godot_bool p_deep) {
+ const Dictionary *self = (const Dictionary *)p_self;
+ godot_dictionary res;
+ Dictionary *val = (Dictionary *)&res;
+ memnew_placement(val, Dictionary);
+ *val = self->duplicate(p_deep);
+ return res;
+}
+
godot_int GDAPI godot_dictionary_size(const godot_dictionary *p_self) {
const Dictionary *self = (const Dictionary *)p_self;
return self->size();
@@ -155,12 +164,26 @@ godot_string GDAPI godot_dictionary_to_json(const godot_dictionary *p_self) {
return raw_dest;
}
+// GDNative core 1.1
+
godot_bool GDAPI godot_dictionary_erase_with_return(godot_dictionary *p_self, const godot_variant *p_key) {
Dictionary *self = (Dictionary *)p_self;
const Variant *key = (const Variant *)p_key;
return self->erase(*key);
}
+godot_variant GDAPI godot_dictionary_get_with_default(const godot_dictionary *p_self, const godot_variant *p_key, const godot_variant *p_default) {
+ const Dictionary *self = (const Dictionary *)p_self;
+ const Variant *key = (const Variant *)p_key;
+ const Variant *def = (const Variant *)p_default;
+
+ godot_variant raw_dest;
+ Variant *dest = (Variant *)&raw_dest;
+ memnew_placement(dest, Variant(self->get(*key, *def)));
+
+ return raw_dest;
+}
+
#ifdef __cplusplus
}
#endif
diff --git a/modules/gdnative/gdnative/gdnative.cpp b/modules/gdnative/gdnative/gdnative.cpp
index 8f10f116e6..98a4fd880c 100644
--- a/modules/gdnative/gdnative/gdnative.cpp
+++ b/modules/gdnative/gdnative/gdnative.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/modules/gdnative/gdnative/node_path.cpp b/modules/gdnative/gdnative/node_path.cpp
index cf82940e09..c49899fa25 100644
--- a/modules/gdnative/gdnative/node_path.cpp
+++ b/modules/gdnative/gdnative/node_path.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/modules/gdnative/gdnative/plane.cpp b/modules/gdnative/gdnative/plane.cpp
index be821edcc3..d7fceb7516 100644
--- a/modules/gdnative/gdnative/plane.cpp
+++ b/modules/gdnative/gdnative/plane.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/modules/gdnative/gdnative/pool_arrays.cpp b/modules/gdnative/gdnative/pool_arrays.cpp
index d55d81b5b6..74c540ca14 100644
--- a/modules/gdnative/gdnative/pool_arrays.cpp
+++ b/modules/gdnative/gdnative/pool_arrays.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -31,7 +31,7 @@
#include "gdnative/pool_arrays.h"
#include "core/array.h"
-#include "core/dvector.h"
+#include "core/pool_vector.h"
#include "core/variant.h"
#include "core/color.h"
diff --git a/modules/gdnative/gdnative/quat.cpp b/modules/gdnative/gdnative/quat.cpp
index 2594759508..169d0134a8 100644
--- a/modules/gdnative/gdnative/quat.cpp
+++ b/modules/gdnative/gdnative/quat.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/modules/gdnative/gdnative/rect2.cpp b/modules/gdnative/gdnative/rect2.cpp
index 5cbc2712c3..04ca92f8dd 100644
--- a/modules/gdnative/gdnative/rect2.cpp
+++ b/modules/gdnative/gdnative/rect2.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/modules/gdnative/gdnative/rid.cpp b/modules/gdnative/gdnative/rid.cpp
index 4374738f48..c13a9fdde2 100644
--- a/modules/gdnative/gdnative/rid.cpp
+++ b/modules/gdnative/gdnative/rid.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/modules/gdnative/gdnative/string.cpp b/modules/gdnative/gdnative/string.cpp
index 0996633b70..913c57eb56 100644
--- a/modules/gdnative/gdnative/string.cpp
+++ b/modules/gdnative/gdnative/string.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -30,7 +30,7 @@
#include "gdnative/string.h"
-#include "core/string_db.h"
+#include "core/string_name.h"
#include "core/ustring.h"
#include "core/variant.h"
@@ -74,7 +74,7 @@ void GDAPI godot_string_new_with_wide_string(godot_string *r_dest, const wchar_t
memnew_placement(dest, String(p_contents, p_size));
}
-wchar_t GDAPI *godot_string_operator_index(godot_string *p_self, const godot_int p_idx) {
+const wchar_t GDAPI *godot_string_operator_index(godot_string *p_self, const godot_int p_idx) {
String *self = (String *)p_self;
return &(self->operator[](p_idx));
}
diff --git a/modules/gdnative/gdnative/string_name.cpp b/modules/gdnative/gdnative/string_name.cpp
index b2a86b843c..dcbb773c25 100644
--- a/modules/gdnative/gdnative/string_name.cpp
+++ b/modules/gdnative/gdnative/string_name.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -30,7 +30,7 @@
#include "gdnative/string_name.h"
-#include "core/string_db.h"
+#include "core/string_name.h"
#include "core/ustring.h"
#include <string.h>
diff --git a/modules/gdnative/gdnative/transform.cpp b/modules/gdnative/gdnative/transform.cpp
index ee6140c7d0..188c4be1ba 100644
--- a/modules/gdnative/gdnative/transform.cpp
+++ b/modules/gdnative/gdnative/transform.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/modules/gdnative/gdnative/transform2d.cpp b/modules/gdnative/gdnative/transform2d.cpp
index fa0e15d9d2..b735f64251 100644
--- a/modules/gdnative/gdnative/transform2d.cpp
+++ b/modules/gdnative/gdnative/transform2d.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/modules/gdnative/gdnative/variant.cpp b/modules/gdnative/gdnative/variant.cpp
index fd6babfc3a..ac4d5a86b2 100644
--- a/modules/gdnative/gdnative/variant.cpp
+++ b/modules/gdnative/gdnative/variant.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -37,8 +37,22 @@
extern "C" {
#endif
+// Workaround GCC ICE on armv7hl which was affected GCC 6.0 up to 8.0 (GH-16100).
+// It was fixed upstream in 8.1, and a fix was backported to 7.4.
+// This can be removed once no supported distro ships with versions older than 7.4.
+#if defined(__arm__) && defined(__GNUC__) && !defined(__clang__) && \
+ (__GNUC__ == 6 || (__GNUC__ == 7 && __GNUC_MINOR__ < 4) || (__GNUC__ == 8 && __GNUC_MINOR__ < 1))
+#pragma GCC push_options
+#pragma GCC optimize("-O0")
+#endif
+
#define memnew_placement_custom(m_placement, m_class, m_constr) _post_initialize(new (m_placement, sizeof(m_class), "") m_constr)
+#if defined(__arm__) && defined(__GNUC__) && !defined(__clang__) && \
+ (__GNUC__ == 6 || (__GNUC__ == 7 && __GNUC_MINOR__ < 4) || (__GNUC__ == 8 && __GNUC_MINOR__ < 1))
+#pragma GCC pop_options
+#endif
+
// Constructors
godot_variant_type GDAPI godot_variant_get_type(const godot_variant *p_self) {
@@ -504,7 +518,7 @@ void GDAPI godot_variant_evaluate(godot_variant_operator p_op, const godot_varia
const Variant *a = (const Variant *)p_a;
const Variant *b = (const Variant *)p_b;
Variant *ret = (Variant *)r_ret;
- Variant::evaluate(op, a, b, *ret, *r_valid);
+ Variant::evaluate(op, *a, *b, *ret, *r_valid);
}
#ifdef __cplusplus
diff --git a/modules/gdnative/gdnative/vector2.cpp b/modules/gdnative/gdnative/vector2.cpp
index c7902e06ee..8fa29580d6 100644
--- a/modules/gdnative/gdnative/vector2.cpp
+++ b/modules/gdnative/gdnative/vector2.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/modules/gdnative/gdnative/vector3.cpp b/modules/gdnative/gdnative/vector3.cpp
index a7e18fa22b..ef86c6f7e9 100644
--- a/modules/gdnative/gdnative/vector3.cpp
+++ b/modules/gdnative/gdnative/vector3.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/modules/gdnative/gdnative_api.json b/modules/gdnative/gdnative_api.json
index c5a1fa139e..8afe988102 100644
--- a/modules/gdnative/gdnative_api.json
+++ b/modules/gdnative/gdnative_api.json
@@ -11,7 +11,24 @@
"major": 1,
"minor": 1
},
- "next": null,
+ "next": {
+ "type": "CORE",
+ "version": {
+ "major": 1,
+ "minor": 2
+ },
+ "next": null,
+ "api": [
+ {
+ "name": "godot_dictionary_duplicate",
+ "return_type": "godot_dictionary",
+ "arguments": [
+ ["const godot_dictionary *", "p_self"],
+ ["const godot_bool", "p_deep"]
+ ]
+ }
+ ]
+ },
"api": [
{
"name": "godot_color_to_abgr32",
@@ -107,6 +124,23 @@
]
},
{
+ "name": "godot_dictionary_get_with_default",
+ "return_type": "godot_variant",
+ "arguments": [
+ ["const godot_dictionary *", "p_self"],
+ ["const godot_variant *", "p_key"],
+ ["const godot_variant *", "p_default"]
+ ]
+ },
+ {
+ "name": "godot_dictionary_erase_with_return",
+ "return_type": "bool",
+ "arguments": [
+ ["godot_dictionary *", "p_self"],
+ ["const godot_variant *", "p_key"]
+ ]
+ },
+ {
"name": "godot_node_path_get_as_property_path",
"return_type": "godot_node_path",
"arguments": [
@@ -234,14 +268,6 @@
]
},
{
- "name": "godot_dictionary_erase_with_return",
- "return_type": "bool",
- "arguments": [
- ["godot_dictionary *", "p_self"],
- ["const godot_variant *", "p_key"]
- ]
- },
- {
"name": "godot_is_instance_valid",
"return_type": "bool",
"arguments": [
@@ -4755,7 +4781,7 @@
},
{
"name": "godot_string_operator_index",
- "return_type": "wchar_t *",
+ "return_type": "const wchar_t *",
"arguments": [
["godot_string *", "p_self"],
["const godot_int", "p_idx"]
@@ -6374,6 +6400,109 @@
]
}
]
+ },
+ {
+ "name": "videodecoder",
+ "type": "VIDEODECODER",
+ "version": {
+ "major": 0,
+ "minor": 1
+ },
+ "next": null,
+ "api": [
+ {
+ "name": "godot_videodecoder_file_read",
+ "return_type": "godot_int",
+ "arguments": [
+ ["void *", "file_ptr"],
+ ["uint8_t *", "buf"],
+ ["int", "buf_size"]
+ ]
+ },
+ {
+ "name": "godot_videodecoder_file_seek",
+ "return_type": "int64_t",
+ "arguments": [
+ [ "void *", "file_ptr"],
+ ["int64_t", "pos"],
+ ["int", "whence"]
+ ]
+ },
+ {
+ "name": "godot_videodecoder_register_decoder",
+ "return_type": "void",
+ "arguments": [
+ ["const godot_videodecoder_interface_gdnative *", "p_interface"]
+ ]
+ }
+ ]
+ },
+ {
+ "name": "net",
+ "type": "NET",
+ "version": {
+ "major": 3,
+ "minor": 1
+ },
+ "next": {
+ "type": "NET",
+ "version": {
+ "major": 3,
+ "minor": 2
+ },
+ "next": null,
+ "api": [
+ {
+ "name": "godot_net_set_webrtc_library",
+ "return_type": "godot_error",
+ "arguments": [
+ ["const godot_net_webrtc_library *", "p_library"]
+ ]
+ },
+ {
+ "name": "godot_net_bind_webrtc_peer_connection",
+ "return_type": "void",
+ "arguments": [
+ ["godot_object *", "p_obj"],
+ ["const godot_net_webrtc_peer_connection *", "p_interface"]
+ ]
+ },
+ {
+ "name": "godot_net_bind_webrtc_data_channel",
+ "return_type": "void",
+ "arguments": [
+ ["godot_object *", "p_obj"],
+ ["const godot_net_webrtc_data_channel *", "p_interface"]
+ ]
+ }
+ ]
+ },
+ "api": [
+ {
+ "name": "godot_net_bind_stream_peer",
+ "return_type": "void",
+ "arguments": [
+ ["godot_object *", "p_obj"],
+ ["const godot_net_stream_peer *", "p_interface"]
+ ]
+ },
+ {
+ "name": "godot_net_bind_packet_peer",
+ "return_type": "void",
+ "arguments": [
+ ["godot_object *", "p_obj"],
+ ["const godot_net_packet_peer *", "p_interface"]
+ ]
+ },
+ {
+ "name": "godot_net_bind_multiplayer_peer",
+ "return_type": "void",
+ "arguments": [
+ ["godot_object *", "p_obj"],
+ ["const godot_net_multiplayer_peer *", "p_interface"]
+ ]
+ }
+ ]
}
]
}
diff --git a/modules/gdnative/gdnative_builders.py b/modules/gdnative/gdnative_builders.py
index ff18a3ae69..7ab0e01108 100644
--- a/modules/gdnative/gdnative_builders.py
+++ b/modules/gdnative/gdnative_builders.py
@@ -45,7 +45,9 @@ def _build_gdnative_api_struct_header(api):
'#include <android/godot_android.h>',
'#include <arvr/godot_arvr.h>',
'#include <nativescript/godot_nativescript.h>',
+ '#include <net/godot_net.h>',
'#include <pluginscript/godot_pluginscript.h>',
+ '#include <videodecoder/godot_videodecoder.h>',
'',
'#define GDNATIVE_API_INIT(options) do { \\\n' + ' \\\n'.join(gdnative_api_init_macro) + ' \\\n } while (0)',
'',
@@ -212,7 +214,7 @@ def _build_gdnative_api_struct_source(api):
'extern const godot_gdnative_core_api_struct api_struct = {',
'\tGDNATIVE_' + api['core']['type'] + ',',
'\t{' + str(api['core']['version']['major']) + ', ' + str(api['core']['version']['minor']) + '},',
- '\tNULL,',
+ '\t(const godot_gdnative_api_struct *)&api_1_1,',
'\t' + str(len(api['extensions'])) + ',',
'\tgdnative_extensions_pointers,',
]
@@ -244,6 +246,7 @@ def _build_gdnative_wrapper_code(api):
'#include <nativescript/godot_nativescript.h>',
'#include <pluginscript/godot_pluginscript.h>',
'#include <arvr/godot_arvr.h>',
+ '#include <videodecoder/godot_videodecoder.h>',
'',
'#include <gdnative_api_struct.gen.h>',
'',
diff --git a/modules/gdnative/gdnative_library_editor_plugin.cpp b/modules/gdnative/gdnative_library_editor_plugin.cpp
index 6424b66d1e..e2a69b1635 100644
--- a/modules/gdnative/gdnative_library_editor_plugin.cpp
+++ b/modules/gdnative/gdnative_library_editor_plugin.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/modules/gdnative/gdnative_library_editor_plugin.h b/modules/gdnative/gdnative_library_editor_plugin.h
index 04d2911d8b..e7d50ba29f 100644
--- a/modules/gdnative/gdnative_library_editor_plugin.h
+++ b/modules/gdnative/gdnative_library_editor_plugin.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/modules/gdnative/gdnative_library_singleton_editor.cpp b/modules/gdnative/gdnative_library_singleton_editor.cpp
index 0aafb95e2e..389b353a51 100644
--- a/modules/gdnative/gdnative_library_singleton_editor.cpp
+++ b/modules/gdnative/gdnative_library_singleton_editor.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -32,11 +32,16 @@
#include "gdnative_library_singleton_editor.h"
#include "gdnative.h"
-void GDNativeLibrarySingletonEditor::_find_gdnative_singletons(EditorFileSystemDirectory *p_dir, const Set<String> &enabled_list) {
+#include "editor/editor_node.h"
+
+Set<String> GDNativeLibrarySingletonEditor::_find_singletons_recursive(EditorFileSystemDirectory *p_dir) {
+
+ Set<String> file_paths;
// check children
for (int i = 0; i < p_dir->get_file_count(); i++) {
+ String file_name = p_dir->get_file(i);
String file_type = p_dir->get_file_type(i);
if (file_type != "GDNativeLibrary") {
@@ -45,23 +50,57 @@ void GDNativeLibrarySingletonEditor::_find_gdnative_singletons(EditorFileSystemD
Ref<GDNativeLibrary> lib = ResourceLoader::load(p_dir->get_file_path(i));
if (lib.is_valid() && lib->is_singleton()) {
- String path = p_dir->get_file_path(i);
- TreeItem *ti = libraries->create_item(libraries->get_root());
- ti->set_text(0, path.get_file());
- ti->set_tooltip(0, path);
- ti->set_metadata(0, path);
- ti->set_cell_mode(1, TreeItem::CELL_MODE_RANGE);
- ti->set_text(1, "Disabled,Enabled");
- bool enabled = enabled_list.has(path) ? true : false;
-
- ti->set_range(1, enabled ? 1 : 0);
- ti->set_custom_color(1, enabled ? Color(0, 1, 0) : Color(1, 0, 0));
+ file_paths.insert(p_dir->get_file_path(i));
}
}
// check subdirectories
for (int i = 0; i < p_dir->get_subdir_count(); i++) {
- _find_gdnative_singletons(p_dir->get_subdir(i), enabled_list);
+ Set<String> paths = _find_singletons_recursive(p_dir->get_subdir(i));
+
+ for (Set<String>::Element *E = paths.front(); E; E = E->next()) {
+ file_paths.insert(E->get());
+ }
+ }
+
+ return file_paths;
+}
+
+void GDNativeLibrarySingletonEditor::_discover_singletons() {
+
+ EditorFileSystemDirectory *dir = EditorFileSystem::get_singleton()->get_filesystem();
+
+ Set<String> file_paths = _find_singletons_recursive(dir);
+
+ bool changed = false;
+ Array current_files;
+ if (ProjectSettings::get_singleton()->has_setting("gdnative/singletons")) {
+ current_files = ProjectSettings::get_singleton()->get("gdnative/singletons");
+ }
+ Array files;
+ for (Set<String>::Element *E = file_paths.front(); E; E = E->next()) {
+ if (!current_files.has(E->get())) {
+ changed = true;
+ }
+ files.append(E->get());
+ }
+
+ // Check for removed files
+ if (!changed) {
+ // Removed singleton
+ for (int j = 0; j < current_files.size(); j++) {
+ if (!files.has(current_files[j])) {
+ changed = true;
+ break;
+ }
+ }
+ }
+
+ if (changed) {
+
+ ProjectSettings::get_singleton()->set("gdnative/singletons", files);
+ _update_libraries(); // So singleton options (i.e. disabled) updates too
+ ProjectSettings::get_singleton()->save();
}
}
@@ -69,22 +108,40 @@ void GDNativeLibrarySingletonEditor::_update_libraries() {
updating = true;
libraries->clear();
- libraries->create_item(); //rppt
+ libraries->create_item(); // root item
- Vector<String> enabled_paths;
+ Array singletons;
if (ProjectSettings::get_singleton()->has_setting("gdnative/singletons")) {
- enabled_paths = ProjectSettings::get_singleton()->get("gdnative/singletons");
+ singletons = ProjectSettings::get_singleton()->get("gdnative/singletons");
}
- Set<String> enabled_list;
- for (int i = 0; i < enabled_paths.size(); i++) {
- enabled_list.insert(enabled_paths[i]);
+ Array singletons_disabled;
+ if (ProjectSettings::get_singleton()->has_setting("gdnative/singletons_disabled")) {
+ singletons_disabled = ProjectSettings::get_singleton()->get("gdnative/singletons_disabled");
}
- EditorFileSystemDirectory *fs = EditorFileSystem::get_singleton()->get_filesystem();
- if (fs) {
- _find_gdnative_singletons(fs, enabled_list);
+ Array updated_disabled;
+ for (int i = 0; i < singletons.size(); i++) {
+ bool enabled = true;
+ String path = singletons[i];
+ if (singletons_disabled.has(path)) {
+ enabled = false;
+ updated_disabled.push_back(path);
+ }
+ TreeItem *ti = libraries->create_item(libraries->get_root());
+ ti->set_text(0, path.get_file());
+ ti->set_tooltip(0, path);
+ ti->set_metadata(0, path);
+ ti->set_cell_mode(1, TreeItem::CELL_MODE_RANGE);
+ ti->set_text(1, "Disabled,Enabled");
+ ti->set_range(1, enabled ? 1 : 0);
+ ti->set_custom_color(1, enabled ? Color(0, 1, 0) : Color(1, 0, 0));
+ ti->set_editable(1, true);
}
+ // The singletons list changed, we must update the settings
+ if (updated_disabled.size() != singletons_disabled.size())
+ ProjectSettings::get_singleton()->set("gdnative/singletons_disabled", updated_disabled);
+
updating = false;
}
@@ -99,24 +156,29 @@ void GDNativeLibrarySingletonEditor::_item_edited() {
bool enabled = item->get_range(1);
String path = item->get_metadata(0);
- Vector<String> enabled_paths;
- if (ProjectSettings::get_singleton()->has_setting("gdnative/singletons")) {
- enabled_paths = ProjectSettings::get_singleton()->get("gdnative/singletons");
+ Array disabled_paths;
+ Array undo_paths;
+ if (ProjectSettings::get_singleton()->has_setting("gdnative/singletons_disabled")) {
+ disabled_paths = ProjectSettings::get_singleton()->get("gdnative/singletons_disabled");
+ // Duplicate so redo works (not a reference)
+ disabled_paths = disabled_paths.duplicate();
+ // For undo, so we can reset the property.
+ undo_paths = disabled_paths.duplicate();
}
if (enabled) {
- if (enabled_paths.find(path) == -1) {
- enabled_paths.push_back(path);
- }
+ disabled_paths.erase(path);
} else {
- enabled_paths.erase(path);
+ if (disabled_paths.find(path) == -1)
+ disabled_paths.push_back(path);
}
- if (enabled_paths.size()) {
- ProjectSettings::get_singleton()->set("gdnative/singletons", enabled_paths);
- } else {
- ProjectSettings::get_singleton()->set("gdnative/singletons", Variant());
- }
+ undo_redo->create_action(enabled ? TTR("Enabled GDNative Singleton") : TTR("Disabled GDNative Singleton"));
+ undo_redo->add_do_property(ProjectSettings::get_singleton(), "gdnative/singletons_disabled", disabled_paths);
+ undo_redo->add_do_method(this, "_update_libraries");
+ undo_redo->add_undo_property(ProjectSettings::get_singleton(), "gdnative/singletons_disabled", undo_paths);
+ undo_redo->add_undo_method(this, "_update_libraries");
+ undo_redo->commit_action();
}
void GDNativeLibrarySingletonEditor::_notification(int p_what) {
@@ -131,9 +193,12 @@ void GDNativeLibrarySingletonEditor::_notification(int p_what) {
void GDNativeLibrarySingletonEditor::_bind_methods() {
ClassDB::bind_method(D_METHOD("_item_edited"), &GDNativeLibrarySingletonEditor::_item_edited);
+ ClassDB::bind_method(D_METHOD("_discover_singletons"), &GDNativeLibrarySingletonEditor::_discover_singletons);
+ ClassDB::bind_method(D_METHOD("_update_libraries"), &GDNativeLibrarySingletonEditor::_update_libraries);
}
GDNativeLibrarySingletonEditor::GDNativeLibrarySingletonEditor() {
+ undo_redo = EditorNode::get_singleton()->get_undo_redo();
libraries = memnew(Tree);
libraries->set_columns(2);
libraries->set_column_titles_visible(true);
@@ -143,6 +208,7 @@ GDNativeLibrarySingletonEditor::GDNativeLibrarySingletonEditor() {
add_margin_child(TTR("Libraries: "), libraries, true);
updating = false;
libraries->connect("item_edited", this, "_item_edited");
+ EditorFileSystem::get_singleton()->connect("filesystem_changed", this, "_discover_singletons");
}
#endif // TOOLS_ENABLED
diff --git a/modules/gdnative/gdnative_library_singleton_editor.h b/modules/gdnative/gdnative_library_singleton_editor.h
index d3b5ba3846..b43080dfdb 100644
--- a/modules/gdnative/gdnative_library_singleton_editor.h
+++ b/modules/gdnative/gdnative_library_singleton_editor.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -36,18 +36,24 @@
#include "editor/project_settings_editor.h"
class GDNativeLibrarySingletonEditor : public VBoxContainer {
+ GDCLASS(GDNativeLibrarySingletonEditor, VBoxContainer);
+
+private:
Tree *libraries;
+ UndoRedo *undo_redo;
bool updating;
- void _update_libraries();
- void _find_gdnative_singletons(EditorFileSystemDirectory *p_dir, const Set<String> &enabled_list);
- void _item_edited();
+ static Set<String> _find_singletons_recursive(EditorFileSystemDirectory *p_dir);
protected:
void _notification(int p_what);
static void _bind_methods();
+ void _discover_singletons();
+ void _item_edited();
+ void _update_libraries();
+
public:
GDNativeLibrarySingletonEditor();
};
diff --git a/modules/gdnative/include/android/godot_android.h b/modules/gdnative/include/android/godot_android.h
index 832dac9ac3..32e86838be 100644
--- a/modules/gdnative/include/android/godot_android.h
+++ b/modules/gdnative/include/android/godot_android.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/modules/gdnative/include/arvr/godot_arvr.h b/modules/gdnative/include/arvr/godot_arvr.h
index 63de62b507..657090fa70 100644
--- a/modules/gdnative/include/arvr/godot_arvr.h
+++ b/modules/gdnative/include/arvr/godot_arvr.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -42,7 +42,7 @@ extern "C" {
// Use these to populate version in your plugin
#define GODOTVR_API_MAJOR 1
-#define GODOTVR_API_MINOR 0
+#define GODOTVR_API_MINOR 1
typedef struct {
godot_gdnative_api_version version; /* version of our API */
@@ -61,6 +61,9 @@ typedef struct {
void (*fill_projection_for_eye)(void *, godot_real *, godot_int, godot_real, godot_real, godot_real);
void (*commit_for_eye)(void *, godot_int, godot_rid *, godot_rect2 *);
void (*process)(void *);
+ // only in 1.1 onwards
+ godot_int (*get_external_texture_for_eye)(void *, godot_int);
+ void (*notification)(void *, godot_int);
} godot_arvr_interface_gdnative;
void GDAPI godot_arvr_register_interface(const godot_arvr_interface_gdnative *p_interface);
diff --git a/modules/gdnative/include/gdnative/aabb.h b/modules/gdnative/include/gdnative/aabb.h
index dca5d4bb14..6b9b342f10 100644
--- a/modules/gdnative/include/gdnative/aabb.h
+++ b/modules/gdnative/include/gdnative/aabb.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/modules/gdnative/include/gdnative/array.h b/modules/gdnative/include/gdnative/array.h
index 876b8f8e8f..10ef8a73d2 100644
--- a/modules/gdnative/include/gdnative/array.h
+++ b/modules/gdnative/include/gdnative/array.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/modules/gdnative/include/gdnative/basis.h b/modules/gdnative/include/gdnative/basis.h
index 6128bf3ac3..9f1923c02b 100644
--- a/modules/gdnative/include/gdnative/basis.h
+++ b/modules/gdnative/include/gdnative/basis.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/modules/gdnative/include/gdnative/color.h b/modules/gdnative/include/gdnative/color.h
index 3007dbc6e3..b7837a0940 100644
--- a/modules/gdnative/include/gdnative/color.h
+++ b/modules/gdnative/include/gdnative/color.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/modules/gdnative/include/gdnative/dictionary.h b/modules/gdnative/include/gdnative/dictionary.h
index faace818ee..483cd9c4e3 100644
--- a/modules/gdnative/include/gdnative/dictionary.h
+++ b/modules/gdnative/include/gdnative/dictionary.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -63,6 +63,8 @@ void GDAPI godot_dictionary_new(godot_dictionary *r_dest);
void GDAPI godot_dictionary_new_copy(godot_dictionary *r_dest, const godot_dictionary *p_src);
void GDAPI godot_dictionary_destroy(godot_dictionary *p_self);
+godot_dictionary GDAPI godot_dictionary_duplicate(const godot_dictionary *p_self, const godot_bool p_deep);
+
godot_int GDAPI godot_dictionary_size(const godot_dictionary *p_self);
godot_bool GDAPI godot_dictionary_empty(const godot_dictionary *p_self);
@@ -94,8 +96,12 @@ godot_bool GDAPI godot_dictionary_operator_equal(const godot_dictionary *p_self,
godot_string GDAPI godot_dictionary_to_json(const godot_dictionary *p_self);
+// GDNative core 1.1
+
godot_bool GDAPI godot_dictionary_erase_with_return(godot_dictionary *p_self, const godot_variant *p_key);
+godot_variant GDAPI godot_dictionary_get_with_default(const godot_dictionary *p_self, const godot_variant *p_key, const godot_variant *p_default);
+
#ifdef __cplusplus
}
#endif
diff --git a/modules/gdnative/include/gdnative/gdnative.h b/modules/gdnative/include/gdnative/gdnative.h
index 796ced84f4..3c457bf5a7 100644
--- a/modules/gdnative/include/gdnative/gdnative.h
+++ b/modules/gdnative/include/gdnative/gdnative.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/modules/gdnative/include/gdnative/node_path.h b/modules/gdnative/include/gdnative/node_path.h
index 48fe5b4d3d..a59833b924 100644
--- a/modules/gdnative/include/gdnative/node_path.h
+++ b/modules/gdnative/include/gdnative/node_path.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/modules/gdnative/include/gdnative/plane.h b/modules/gdnative/include/gdnative/plane.h
index 6c8a6ae1a4..074f127fa8 100644
--- a/modules/gdnative/include/gdnative/plane.h
+++ b/modules/gdnative/include/gdnative/plane.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/modules/gdnative/include/gdnative/pool_arrays.h b/modules/gdnative/include/gdnative/pool_arrays.h
index 1210039e34..96730ab085 100644
--- a/modules/gdnative/include/gdnative/pool_arrays.h
+++ b/modules/gdnative/include/gdnative/pool_arrays.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/modules/gdnative/include/gdnative/quat.h b/modules/gdnative/include/gdnative/quat.h
index 634f486e66..7239c13a36 100644
--- a/modules/gdnative/include/gdnative/quat.h
+++ b/modules/gdnative/include/gdnative/quat.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/modules/gdnative/include/gdnative/rect2.h b/modules/gdnative/include/gdnative/rect2.h
index 47c15c80bd..7652bf054f 100644
--- a/modules/gdnative/include/gdnative/rect2.h
+++ b/modules/gdnative/include/gdnative/rect2.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/modules/gdnative/include/gdnative/rid.h b/modules/gdnative/include/gdnative/rid.h
index 0942334ee5..4a61cb171f 100644
--- a/modules/gdnative/include/gdnative/rid.h
+++ b/modules/gdnative/include/gdnative/rid.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/modules/gdnative/include/gdnative/string.h b/modules/gdnative/include/gdnative/string.h
index 95ae42a9ec..f045ac9d58 100644
--- a/modules/gdnative/include/gdnative/string.h
+++ b/modules/gdnative/include/gdnative/string.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -79,7 +79,7 @@ void GDAPI godot_string_new(godot_string *r_dest);
void GDAPI godot_string_new_copy(godot_string *r_dest, const godot_string *p_src);
void GDAPI godot_string_new_with_wide_string(godot_string *r_dest, const wchar_t *p_contents, const int p_size);
-wchar_t GDAPI *godot_string_operator_index(godot_string *p_self, const godot_int p_idx);
+const wchar_t GDAPI *godot_string_operator_index(godot_string *p_self, const godot_int p_idx);
wchar_t GDAPI godot_string_operator_index_const(const godot_string *p_self, const godot_int p_idx);
const wchar_t GDAPI *godot_string_wide_str(const godot_string *p_self);
diff --git a/modules/gdnative/include/gdnative/string_name.h b/modules/gdnative/include/gdnative/string_name.h
index 5068a3d8f9..c6465aff03 100644
--- a/modules/gdnative/include/gdnative/string_name.h
+++ b/modules/gdnative/include/gdnative/string_name.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/modules/gdnative/include/gdnative/transform.h b/modules/gdnative/include/gdnative/transform.h
index 880f21c88a..e17a18cb43 100644
--- a/modules/gdnative/include/gdnative/transform.h
+++ b/modules/gdnative/include/gdnative/transform.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/modules/gdnative/include/gdnative/transform2d.h b/modules/gdnative/include/gdnative/transform2d.h
index aed941f139..e53f36a8c3 100644
--- a/modules/gdnative/include/gdnative/transform2d.h
+++ b/modules/gdnative/include/gdnative/transform2d.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/modules/gdnative/include/gdnative/variant.h b/modules/gdnative/include/gdnative/variant.h
index 5e71aa9f11..17afd905b4 100644
--- a/modules/gdnative/include/gdnative/variant.h
+++ b/modules/gdnative/include/gdnative/variant.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/modules/gdnative/include/gdnative/vector2.h b/modules/gdnative/include/gdnative/vector2.h
index af97524dac..9e37b8e0c6 100644
--- a/modules/gdnative/include/gdnative/vector2.h
+++ b/modules/gdnative/include/gdnative/vector2.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/modules/gdnative/include/gdnative/vector3.h b/modules/gdnative/include/gdnative/vector3.h
index e0299a8a30..61f0c6c62e 100644
--- a/modules/gdnative/include/gdnative/vector3.h
+++ b/modules/gdnative/include/gdnative/vector3.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/modules/gdnative/include/nativescript/godot_nativescript.h b/modules/gdnative/include/nativescript/godot_nativescript.h
index ba044117e2..f3b9f7fb31 100644
--- a/modules/gdnative/include/nativescript/godot_nativescript.h
+++ b/modules/gdnative/include/nativescript/godot_nativescript.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/modules/gdnative/include/net/godot_net.h b/modules/gdnative/include/net/godot_net.h
index bfa688592d..3a411755c1 100644
--- a/modules/gdnative/include/net/godot_net.h
+++ b/modules/gdnative/include/net/godot_net.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -51,9 +51,9 @@ typedef struct {
/* This is StreamPeer */
godot_error (*get_data)(void *user, uint8_t *p_buffer, int p_bytes);
- godot_error (*get_partial_data)(void *user, uint8_t *p_buffer, int p_bytes, int &r_received);
+ godot_error (*get_partial_data)(void *user, uint8_t *p_buffer, int p_bytes, int *r_received);
godot_error (*put_data)(void *user, const uint8_t *p_data, int p_bytes);
- godot_error (*put_partial_data)(void *user, const uint8_t *p_data, int p_bytes, int &r_sent);
+ godot_error (*put_partial_data)(void *user, const uint8_t *p_data, int p_bytes, int *r_sent);
int (*get_available_bytes)(const void *user);
@@ -61,7 +61,7 @@ typedef struct {
} godot_net_stream_peer;
/* Binds a StreamPeerGDNative to the provided interface */
-void godot_net_bind_stream_peer(godot_object *p_obj, godot_net_stream_peer *p_interface);
+void godot_net_bind_stream_peer(godot_object *p_obj, const godot_net_stream_peer *p_interface);
typedef struct {
godot_gdnative_api_version version; /* version of our API */
@@ -69,7 +69,7 @@ typedef struct {
godot_object *data; /* User reference */
/* This is PacketPeer */
- godot_error (*get_packet)(void *, const uint8_t **, int &);
+ godot_error (*get_packet)(void *, const uint8_t **, int *);
godot_error (*put_packet)(void *, const uint8_t *, int);
godot_int (*get_available_packet_count)(const void *);
godot_int (*get_max_packet_size)(const void *);
@@ -86,7 +86,7 @@ typedef struct {
godot_object *data; /* User reference */
/* This is PacketPeer */
- godot_error (*get_packet)(void *, const uint8_t **, int &);
+ godot_error (*get_packet)(void *, const uint8_t **, int *);
godot_error (*put_packet)(void *, const uint8_t *, int);
godot_int (*get_available_packet_count)(const void *);
godot_int (*get_max_packet_size)(const void *);
@@ -115,4 +115,7 @@ void GDAPI godot_net_bind_multiplayer_peer(godot_object *p_obj, const godot_net_
}
#endif
+// WebRTC Bindings
+#include "net/godot_webrtc.h"
+
#endif /* GODOT_NATIVENET_H */
diff --git a/modules/gdnative/include/net/godot_webrtc.h b/modules/gdnative/include/net/godot_webrtc.h
new file mode 100644
index 0000000000..783f7b727d
--- /dev/null
+++ b/modules/gdnative/include/net/godot_webrtc.h
@@ -0,0 +1,122 @@
+/*************************************************************************/
+/* godot_webrtc.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef GODOT_NATIVEWEBRTC_H
+#define GODOT_NATIVEWEBRTC_H
+
+#include <gdnative/gdnative.h>
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#define GODOT_NET_WEBRTC_API_MAJOR 3
+#define GODOT_NET_WEBRTC_API_MINOR 2
+
+/* Library Interface (used to set default GDNative WebRTC implementation */
+typedef struct {
+ godot_gdnative_api_version version; /* version of our API */
+
+ /* Called when the library is unset as default interface via godot_net_set_webrtc_library */
+ void (*unregistered)();
+
+ /* Used by WebRTCPeerConnection create when GDNative is the default implementation. */
+ /* Takes a pointer to WebRTCPeerConnectionGDNative, should bind and return OK, failure if binding was unsuccessful. */
+ godot_error (*create_peer_connection)(godot_object *);
+
+ void *next; /* For extension */
+} godot_net_webrtc_library;
+
+/* WebRTCPeerConnection interface */
+typedef struct {
+ godot_gdnative_api_version version; /* version of our API */
+
+ godot_object *data; /* User reference */
+
+ /* This is WebRTCPeerConnection */
+ godot_int (*get_connection_state)(const void *);
+
+ godot_error (*initialize)(void *, const godot_dictionary *);
+ godot_object *(*create_data_channel)(void *, const char *p_channel_name, const godot_dictionary *);
+ godot_error (*create_offer)(void *);
+ godot_error (*create_answer)(void *); /* unused for now, should be done automatically on set_local_description */
+ godot_error (*set_remote_description)(void *, const char *, const char *);
+ godot_error (*set_local_description)(void *, const char *, const char *);
+ godot_error (*add_ice_candidate)(void *, const char *, int, const char *);
+ godot_error (*poll)(void *);
+ void (*close)(void *);
+
+ void *next; /* For extension? */
+} godot_net_webrtc_peer_connection;
+
+/* WebRTCDataChannel interface */
+typedef struct {
+ godot_gdnative_api_version version; /* version of our API */
+
+ godot_object *data; /* User reference */
+
+ /* This is PacketPeer */
+ godot_error (*get_packet)(void *, const uint8_t **, int *);
+ godot_error (*put_packet)(void *, const uint8_t *, int);
+ godot_int (*get_available_packet_count)(const void *);
+ godot_int (*get_max_packet_size)(const void *);
+
+ /* This is WebRTCDataChannel */
+ void (*set_write_mode)(void *, godot_int);
+ godot_int (*get_write_mode)(const void *);
+ bool (*was_string_packet)(const void *);
+
+ godot_int (*get_ready_state)(const void *);
+ const char *(*get_label)(const void *);
+ bool (*is_ordered)(const void *);
+ int (*get_id)(const void *);
+ int (*get_max_packet_life_time)(const void *);
+ int (*get_max_retransmits)(const void *);
+ const char *(*get_protocol)(const void *);
+ bool (*is_negotiated)(const void *);
+
+ godot_error (*poll)(void *);
+ void (*close)(void *);
+
+ void *next; /* For extension? */
+} godot_net_webrtc_data_channel;
+
+/* Set the default GDNative library */
+godot_error GDAPI godot_net_set_webrtc_library(const godot_net_webrtc_library *);
+/* Binds a WebRTCPeerConnectionGDNative to the provided interface */
+void GDAPI godot_net_bind_webrtc_peer_connection(godot_object *p_obj, const godot_net_webrtc_peer_connection *);
+/* Binds a WebRTCDataChannelGDNative to the provided interface */
+void GDAPI godot_net_bind_webrtc_data_channel(godot_object *p_obj, const godot_net_webrtc_data_channel *);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif
diff --git a/modules/gdnative/include/pluginscript/godot_pluginscript.h b/modules/gdnative/include/pluginscript/godot_pluginscript.h
index d1671c014e..968f91ae9f 100644
--- a/modules/gdnative/include/pluginscript/godot_pluginscript.h
+++ b/modules/gdnative/include/pluginscript/godot_pluginscript.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/modules/gdnative/include/videodecoder/godot_videodecoder.h b/modules/gdnative/include/videodecoder/godot_videodecoder.h
new file mode 100644
index 0000000000..1b08be30f0
--- /dev/null
+++ b/modules/gdnative/include/videodecoder/godot_videodecoder.h
@@ -0,0 +1,75 @@
+/*************************************************************************/
+/* godot_videodecoder.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef GODOT_NATIVEVIDEODECODER_H
+#define GODOT_NATIVEVIDEODECODER_H
+
+#include <gdnative/gdnative.h>
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#define GODOTAV_API_MAJOR 0
+#define GODOTAV_API_MINOR 1
+
+typedef struct
+{
+ godot_gdnative_api_version version;
+ void *next;
+ void *(*constructor)(godot_object *);
+ void (*destructor)(void *);
+ const char *(*get_plugin_name)(void);
+ const char **(*get_supported_extensions)(int *count);
+ godot_bool (*open_file)(void *, void *); // data struct, and a FileAccess pointer
+ godot_real (*get_length)(const void *);
+ godot_real (*get_playback_position)(const void *);
+ void (*seek)(void *, godot_real);
+ void (*set_audio_track)(void *, godot_int);
+ void (*update)(void *, godot_real);
+ godot_pool_byte_array *(*get_videoframe)(void *);
+ godot_int (*get_audioframe)(void *, float *, int);
+ godot_int (*get_channels)(const void *);
+ godot_int (*get_mix_rate)(const void *);
+ godot_vector2 (*get_texture_size)(const void *);
+} godot_videodecoder_interface_gdnative;
+
+typedef int (*GDNativeAudioMixCallback)(void *, const float *, int);
+
+// FileAccess wrappers for custom FFmpeg IO
+godot_int GDAPI godot_videodecoder_file_read(void *file_ptr, uint8_t *buf, int buf_size);
+int64_t GDAPI godot_videodecoder_file_seek(void *file_ptr, int64_t pos, int whence);
+void GDAPI godot_videodecoder_register_decoder(const godot_videodecoder_interface_gdnative *p_interface);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* GODOT_NATIVEVIDEODECODER_H */
diff --git a/modules/gdnative/nativescript/api_generator.cpp b/modules/gdnative/nativescript/api_generator.cpp
index 8c6dace847..e0cf990f83 100644
--- a/modules/gdnative/nativescript/api_generator.cpp
+++ b/modules/gdnative/nativescript/api_generator.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -139,6 +139,34 @@ static String get_type_name(const PropertyInfo &info) {
}
/*
+ * Some comparison helper functions we need
+ */
+
+struct MethodInfoComparator {
+ StringName::AlphCompare compare;
+ bool operator()(const MethodInfo &p_a, const MethodInfo &p_b) const {
+
+ return compare(p_a.name, p_b.name);
+ }
+};
+
+struct PropertyInfoComparator {
+ StringName::AlphCompare compare;
+ bool operator()(const PropertyInfo &p_a, const PropertyInfo &p_b) const {
+
+ return compare(p_a.name, p_b.name);
+ }
+};
+
+struct ConstantAPIComparator {
+ NoCaseComparator compare;
+ bool operator()(const ConstantAPI &p_a, const ConstantAPI &p_b) const {
+
+ return compare(p_a.constant_name, p_b.constant_name);
+ }
+};
+
+/*
* Reads the entire Godot API to a list
*/
List<ClassAPI> generate_c_api_classes() {
@@ -147,6 +175,7 @@ List<ClassAPI> generate_c_api_classes() {
List<StringName> classes;
ClassDB::get_class_list(&classes);
+ classes.sort_custom<StringName::AlphCompare>();
// Register global constants as a fake GlobalConstants singleton class
{
@@ -162,6 +191,7 @@ List<ClassAPI> generate_c_api_classes() {
constant_api.constant_value = GlobalConstants::get_global_constant_value(i);
global_constants_api.constants.push_back(constant_api);
}
+ global_constants_api.constants.sort_custom<ConstantAPIComparator>();
api.push_back(global_constants_api);
}
@@ -193,6 +223,7 @@ List<ClassAPI> generate_c_api_classes() {
{
List<String> constant;
ClassDB::get_integer_constant_list(class_name, &constant, true);
+ constant.sort_custom<NoCaseComparator>();
for (List<String>::Element *c = constant.front(); c != NULL; c = c->next()) {
ConstantAPI constant_api;
constant_api.constant_name = c->get();
@@ -206,6 +237,7 @@ List<ClassAPI> generate_c_api_classes() {
{
List<MethodInfo> signals_;
ClassDB::get_signal_list(class_name, &signals_, true);
+ signals_.sort_custom<MethodInfoComparator>();
for (int i = 0; i < signals_.size(); i++) {
SignalAPI signal;
@@ -245,6 +277,7 @@ List<ClassAPI> generate_c_api_classes() {
{
List<PropertyInfo> properties;
ClassDB::get_property_list(class_name, &properties, true);
+ properties.sort_custom<PropertyInfoComparator>();
for (List<PropertyInfo>::Element *p = properties.front(); p != NULL; p = p->next()) {
PropertyAPI property_api;
@@ -272,6 +305,7 @@ List<ClassAPI> generate_c_api_classes() {
{
List<MethodInfo> methods;
ClassDB::get_method_list(class_name, &methods, true);
+ methods.sort_custom<MethodInfoComparator>();
for (List<MethodInfo>::Element *m = methods.front(); m != NULL; m = m->next()) {
MethodAPI method_api;
@@ -279,7 +313,7 @@ List<ClassAPI> generate_c_api_classes() {
MethodInfo &method_info = m->get();
//method name
- method_api.method_name = m->get().name;
+ method_api.method_name = method_info.name;
//method return type
if (method_api.method_name.find(":") != -1) {
method_api.return_type = method_api.method_name.get_slice(":", 1);
@@ -321,6 +355,11 @@ List<ClassAPI> generate_c_api_classes() {
arg_type = arg_info.hint_string;
} else if (arg_info.type == Variant::NIL) {
arg_type = "Variant";
+ } else if (arg_info.type == Variant::OBJECT) {
+ arg_type = arg_info.class_name;
+ if (arg_type == "") {
+ arg_type = Variant::get_type_name(arg_info.type);
+ }
} else {
arg_type = Variant::get_type_name(arg_info.type);
}
diff --git a/modules/gdnative/nativescript/api_generator.h b/modules/gdnative/nativescript/api_generator.h
index de234b2f0d..73310d1974 100644
--- a/modules/gdnative/nativescript/api_generator.h
+++ b/modules/gdnative/nativescript/api_generator.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/modules/gdnative/nativescript/godot_nativescript.cpp b/modules/gdnative/nativescript/godot_nativescript.cpp
index c39efe126f..863999d6d4 100644
--- a/modules/gdnative/nativescript/godot_nativescript.cpp
+++ b/modules/gdnative/nativescript/godot_nativescript.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/modules/gdnative/nativescript/nativescript.cpp b/modules/gdnative/nativescript/nativescript.cpp
index bcaf3f346e..f30c9da4c1 100644
--- a/modules/gdnative/nativescript/nativescript.cpp
+++ b/modules/gdnative/nativescript/nativescript.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -32,6 +32,7 @@
#include "gdnative/gdnative.h"
+#include "core/core_string_names.h"
#include "core/global_constants.h"
#include "core/io/file_access_encrypted.h"
#include "core/os/file_access.h"
@@ -39,7 +40,7 @@
#include "core/project_settings.h"
#include "scene/main/scene_tree.h"
-#include "scene/resources/scene_format_text.h"
+#include "scene/resources/resource_format_text.h"
#include <stdlib.h>
@@ -160,8 +161,10 @@ bool NativeScript::can_instance() const {
NativeScriptDesc *script_data = get_script_desc();
#ifdef TOOLS_ENABLED
-
- return script_data || (!is_tool() && !ScriptServer::is_scripting_enabled());
+ // Only valid if this is either a tool script or a "regular" script.
+ // (so an environment whre scripting is disabled (and not the editor) would not
+ // create objects).
+ return script_data && (is_tool() || ScriptServer::is_scripting_enabled());
#else
return script_data;
#endif
@@ -199,25 +202,6 @@ ScriptInstance *NativeScript::instance_create(Object *p_this) {
return NULL;
}
-#ifdef TOOLS_ENABLED
- if (!ScriptServer::is_scripting_enabled() && !is_tool()) {
- // placeholder for nodes. For tools we want the rool thing.
-
- PlaceHolderScriptInstance *sins = memnew(PlaceHolderScriptInstance(NSL, Ref<Script>(this), p_this));
- placeholders.insert(sins);
-
- if (script_data->create_func.create_func) {
- script_data->create_func.create_func(
- (godot_object *)p_this,
- script_data->create_func.method_data);
- }
-
- _update_placeholder(sins);
-
- return sins;
- }
-#endif
-
NativeScriptInstance *nsi = memnew(NativeScriptInstance);
nsi->owner = p_this;
@@ -246,6 +230,19 @@ ScriptInstance *NativeScript::instance_create(Object *p_this) {
return nsi;
}
+PlaceHolderScriptInstance *NativeScript::placeholder_instance_create(Object *p_this) {
+#ifdef TOOLS_ENABLED
+ PlaceHolderScriptInstance *sins = memnew(PlaceHolderScriptInstance(NSL, Ref<Script>(this), p_this));
+ placeholders.insert(sins);
+
+ _update_placeholder(sins);
+
+ return sins;
+#else
+ return NULL;
+#endif
+}
+
bool NativeScript::instance_has(const Object *p_this) const {
return instance_owners.has((Object *)p_this);
}
@@ -775,6 +772,27 @@ void NativeScriptInstance::notification(int p_notification) {
call_multilevel("_notification", args, 1);
}
+String NativeScriptInstance::to_string(bool *r_valid) {
+ if (has_method(CoreStringNames::get_singleton()->_to_string)) {
+ Variant::CallError ce;
+ Variant ret = call(CoreStringNames::get_singleton()->_to_string, NULL, 0, ce);
+ if (ce.error == Variant::CallError::CALL_OK) {
+ if (ret.get_type() != Variant::STRING) {
+ if (r_valid)
+ *r_valid = false;
+ ERR_EXPLAIN("Wrong type for " + CoreStringNames::get_singleton()->_to_string + ", must be a String.");
+ ERR_FAIL_V(String());
+ }
+ if (r_valid)
+ *r_valid = true;
+ return ret.operator String();
+ }
+ }
+ if (r_valid)
+ *r_valid = false;
+ return String();
+}
+
void NativeScriptInstance::refcount_incremented() {
Variant::CallError err;
call("_refcount_incremented", NULL, 0, err);
@@ -1036,8 +1054,16 @@ NativeScriptLanguage::~NativeScriptLanguage() {
for (Map<String, Ref<GDNative> >::Element *L = NSL->library_gdnatives.front(); L; L = L->next()) {
- if (L->get().is_valid())
- L->get()->terminate();
+ Ref<GDNative> lib = L->get();
+ // only shut down valid libs, duh!
+ if (lib.is_valid()) {
+
+ // If it's a singleton-library then the gdnative module
+ // manages the destruction at engine shutdown, not NativeScript.
+ if (!lib->get_library()->is_singleton()) {
+ lib->terminate();
+ }
+ }
}
NSL->library_classes.clear();
@@ -1305,7 +1331,7 @@ void NativeScriptLanguage::unregister_binding_functions(int p_idx) {
for (Set<Vector<void *> *>::Element *E = binding_instances.front(); E; E = E->next()) {
Vector<void *> &binding_data = *E->get();
- if (binding_data[p_idx] && binding_functions[p_idx].second.free_instance_binding_data)
+ if (p_idx < binding_data.size() && binding_data[p_idx] && binding_functions[p_idx].second.free_instance_binding_data)
binding_functions[p_idx].second.free_instance_binding_data(binding_functions[p_idx].second.data, binding_data[p_idx]);
}
@@ -1341,7 +1367,7 @@ void *NativeScriptLanguage::get_instance_binding_data(int p_idx, Object *p_objec
if (!(*binding_data)[p_idx]) {
- const void *global_type_tag = global_type_tags[p_idx].get(p_object->get_class_name());
+ const void *global_type_tag = get_global_type_tag(p_idx, p_object->get_class_name());
// no binding data yet, soooooo alloc new one \o/
(*binding_data).write[p_idx] = binding_functions[p_idx].second.alloc_instance_binding_data(binding_functions[p_idx].second.data, global_type_tag, (godot_object *)p_object);
@@ -1450,6 +1476,9 @@ const void *NativeScriptLanguage::get_global_type_tag(int p_idx, StringName p_cl
const HashMap<StringName, const void *> &tags = global_type_tags[p_idx];
+ if (!tags.has(p_class_name))
+ return NULL;
+
const void *tag = tags.get(p_class_name);
return tag;
@@ -1599,18 +1628,20 @@ bool NativeScriptLanguage::handles_global_class_type(const String &p_type) const
}
String NativeScriptLanguage::get_global_class_name(const String &p_path, String *r_base_type, String *r_icon_path) const {
- Ref<NativeScript> script = ResourceLoader::load(p_path, "NativeScript");
- if (script.is_valid()) {
+ if (!p_path.empty()) {
+ Ref<NativeScript> script = ResourceLoader::load(p_path, "NativeScript");
+ if (script.is_valid()) {
+ if (r_base_type)
+ *r_base_type = script->get_instance_base_type();
+ if (r_icon_path)
+ *r_icon_path = script->get_script_class_icon_path();
+ return script->get_script_class_name();
+ }
if (r_base_type)
- *r_base_type = script->get_instance_base_type();
+ *r_base_type = String();
if (r_icon_path)
- *r_icon_path = script->get_script_class_icon_path();
- return script->get_script_class_name();
+ *r_icon_path = String();
}
- if (r_base_type)
- *r_base_type = String();
- if (r_icon_path)
- *r_icon_path = String();
return String();
}
@@ -1639,10 +1670,19 @@ void NativeReloadNode::_notification(int p_what) {
continue;
}
+ // Don't unload what should not be reloaded!
if (!gdn->get_library()->is_reloadable()) {
continue;
}
+ // singleton libraries might have alive pointers living inside the
+ // editor. Also reloading a singleton library would mean that
+ // the singleton entry will not be called again, as this only
+ // happens at engine startup.
+ if (gdn->get_library()->is_singleton()) {
+ continue;
+ }
+
gdn->terminate();
}
@@ -1670,6 +1710,12 @@ void NativeReloadNode::_notification(int p_what) {
continue;
}
+ // since singleton libraries are not unloaded there is no point
+ // in loading them again.
+ if (gdn->get_library()->is_singleton()) {
+ continue;
+ }
+
if (!gdn->initialize()) {
libs_to_remove.insert(L->key());
continue;
diff --git a/modules/gdnative/nativescript/nativescript.h b/modules/gdnative/nativescript/nativescript.h
index e6f3c06ee5..be1c499714 100644
--- a/modules/gdnative/nativescript/nativescript.h
+++ b/modules/gdnative/nativescript/nativescript.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -149,6 +149,7 @@ public:
virtual StringName get_instance_base_type() const; // this may not work in all scripts, will return empty if so
virtual ScriptInstance *instance_create(Object *p_this);
+ virtual PlaceHolderScriptInstance *placeholder_instance_create(Object *p_this);
virtual bool instance_has(const Object *p_this) const;
virtual bool has_source_code() const;
@@ -207,6 +208,7 @@ public:
virtual bool has_method(const StringName &p_method) const;
virtual Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Variant::CallError &r_error);
virtual void notification(int p_notification);
+ String to_string(bool *r_valid);
virtual Ref<Script> get_script() const;
virtual MultiplayerAPI::RPCMode get_rpc_mode(const StringName &p_method) const;
virtual MultiplayerAPI::RPCMode get_rset_mode(const StringName &p_variable) const;
@@ -380,6 +382,7 @@ public:
};
class ResourceFormatLoaderNativeScript : public ResourceFormatLoader {
+ GDCLASS(ResourceFormatLoaderNativeScript, ResourceFormatLoader)
public:
virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL);
virtual void get_recognized_extensions(List<String> *p_extensions) const;
@@ -388,6 +391,7 @@ public:
};
class ResourceFormatSaverNativeScript : public ResourceFormatSaver {
+ GDCLASS(ResourceFormatSaverNativeScript, ResourceFormatSaver)
virtual Error save(const String &p_path, const RES &p_resource, uint32_t p_flags = 0);
virtual bool recognize(const RES &p_resource) const;
virtual void get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) const;
diff --git a/modules/gdnative/nativescript/register_types.cpp b/modules/gdnative/nativescript/register_types.cpp
index 4433c0a638..c602b80646 100644
--- a/modules/gdnative/nativescript/register_types.cpp
+++ b/modules/gdnative/nativescript/register_types.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -39,8 +39,8 @@
NativeScriptLanguage *native_script_language;
-ResourceFormatLoaderNativeScript *resource_loader_gdns = NULL;
-ResourceFormatSaverNativeScript *resource_saver_gdns = NULL;
+Ref<ResourceFormatLoaderNativeScript> resource_loader_gdns;
+Ref<ResourceFormatSaverNativeScript> resource_saver_gdns;
void register_nativescript_types() {
native_script_language = memnew(NativeScriptLanguage);
@@ -50,18 +50,20 @@ void register_nativescript_types() {
native_script_language->set_language_index(ScriptServer::get_language_count());
ScriptServer::register_language(native_script_language);
- resource_saver_gdns = memnew(ResourceFormatSaverNativeScript);
+ resource_saver_gdns.instance();
ResourceSaver::add_resource_format_saver(resource_saver_gdns);
- resource_loader_gdns = memnew(ResourceFormatLoaderNativeScript);
+ resource_loader_gdns.instance();
ResourceLoader::add_resource_format_loader(resource_loader_gdns);
}
void unregister_nativescript_types() {
- memdelete(resource_loader_gdns);
+ ResourceLoader::remove_resource_format_loader(resource_loader_gdns);
+ resource_loader_gdns.unref();
- memdelete(resource_saver_gdns);
+ ResourceSaver::remove_resource_format_saver(resource_saver_gdns);
+ resource_saver_gdns.unref();
if (native_script_language) {
ScriptServer::unregister_language(native_script_language);
diff --git a/modules/gdnative/nativescript/register_types.h b/modules/gdnative/nativescript/register_types.h
index 7389010f8e..3d2ce4c431 100644
--- a/modules/gdnative/nativescript/register_types.h
+++ b/modules/gdnative/nativescript/register_types.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/modules/gdnative/net/SCsub b/modules/gdnative/net/SCsub
index e915703935..18ab9986b0 100644
--- a/modules/gdnative/net/SCsub
+++ b/modules/gdnative/net/SCsub
@@ -3,5 +3,11 @@
Import('env')
Import('env_gdnative')
-env_gdnative.add_source_files(env.modules_sources, '*.cpp')
+env_net = env_gdnative.Clone()
+
+has_webrtc = env_net["module_webrtc_enabled"]
+if has_webrtc:
+ env_net.Append(CPPDEFINES=['WEBRTC_GDNATIVE_ENABLED'])
+
+env_net.add_source_files(env.modules_sources, '*.cpp')
diff --git a/modules/gdnative/net/multiplayer_peer_gdnative.cpp b/modules/gdnative/net/multiplayer_peer_gdnative.cpp
index e2d710b5ad..bdeba149d2 100644
--- a/modules/gdnative/net/multiplayer_peer_gdnative.cpp
+++ b/modules/gdnative/net/multiplayer_peer_gdnative.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -43,7 +43,7 @@ void MultiplayerPeerGDNative::set_native_multiplayer_peer(const godot_net_multip
Error MultiplayerPeerGDNative::get_packet(const uint8_t **r_buffer, int &r_buffer_size) {
ERR_FAIL_COND_V(interface == NULL, ERR_UNCONFIGURED);
- return (Error)interface->get_packet(interface->data, r_buffer, r_buffer_size);
+ return (Error)interface->get_packet(interface->data, r_buffer, &r_buffer_size);
}
Error MultiplayerPeerGDNative::put_packet(const uint8_t *p_buffer, int p_buffer_size) {
diff --git a/modules/gdnative/net/multiplayer_peer_gdnative.h b/modules/gdnative/net/multiplayer_peer_gdnative.h
index c8c95b3dd7..7d48dc60d1 100644
--- a/modules/gdnative/net/multiplayer_peer_gdnative.h
+++ b/modules/gdnative/net/multiplayer_peer_gdnative.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/modules/gdnative/net/packet_peer_gdnative.cpp b/modules/gdnative/net/packet_peer_gdnative.cpp
index ceae79edc0..877baff9e2 100644
--- a/modules/gdnative/net/packet_peer_gdnative.cpp
+++ b/modules/gdnative/net/packet_peer_gdnative.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -46,7 +46,7 @@ void PacketPeerGDNative::_bind_methods() {
Error PacketPeerGDNative::get_packet(const uint8_t **r_buffer, int &r_buffer_size) {
ERR_FAIL_COND_V(interface == NULL, ERR_UNCONFIGURED);
- return (Error)interface->get_packet(interface->data, r_buffer, r_buffer_size);
+ return (Error)interface->get_packet(interface->data, r_buffer, &r_buffer_size);
}
Error PacketPeerGDNative::put_packet(const uint8_t *p_buffer, int p_buffer_size) {
diff --git a/modules/gdnative/net/packet_peer_gdnative.h b/modules/gdnative/net/packet_peer_gdnative.h
index 71814177ed..742fa4e7d5 100644
--- a/modules/gdnative/net/packet_peer_gdnative.h
+++ b/modules/gdnative/net/packet_peer_gdnative.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/modules/gdnative/net/register_types.cpp b/modules/gdnative/net/register_types.cpp
index c3fb4d8008..51448bfcd3 100644
--- a/modules/gdnative/net/register_types.cpp
+++ b/modules/gdnative/net/register_types.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/modules/gdnative/net/register_types.h b/modules/gdnative/net/register_types.h
index 9545a2ba8f..4f5b0051b7 100644
--- a/modules/gdnative/net/register_types.h
+++ b/modules/gdnative/net/register_types.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/modules/gdnative/net/stream_peer_gdnative.cpp b/modules/gdnative/net/stream_peer_gdnative.cpp
index 4d1f2ec9a5..8a4ea35f95 100644
--- a/modules/gdnative/net/stream_peer_gdnative.cpp
+++ b/modules/gdnative/net/stream_peer_gdnative.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -37,7 +37,7 @@ StreamPeerGDNative::StreamPeerGDNative() {
StreamPeerGDNative::~StreamPeerGDNative() {
}
-void StreamPeerGDNative::set_native_stream_peer(godot_net_stream_peer *p_interface) {
+void StreamPeerGDNative::set_native_stream_peer(const godot_net_stream_peer *p_interface) {
interface = p_interface;
}
@@ -51,7 +51,7 @@ Error StreamPeerGDNative::put_data(const uint8_t *p_data, int p_bytes) {
Error StreamPeerGDNative::put_partial_data(const uint8_t *p_data, int p_bytes, int &r_sent) {
ERR_FAIL_COND_V(interface == NULL, ERR_UNCONFIGURED);
- return (Error)(interface->put_partial_data(interface->data, p_data, p_bytes, r_sent));
+ return (Error)(interface->put_partial_data(interface->data, p_data, p_bytes, &r_sent));
}
Error StreamPeerGDNative::get_data(uint8_t *p_buffer, int p_bytes) {
@@ -61,7 +61,7 @@ Error StreamPeerGDNative::get_data(uint8_t *p_buffer, int p_bytes) {
Error StreamPeerGDNative::get_partial_data(uint8_t *p_buffer, int p_bytes, int &r_received) {
ERR_FAIL_COND_V(interface == NULL, ERR_UNCONFIGURED);
- return (Error)(interface->get_partial_data(interface->data, p_buffer, p_bytes, r_received));
+ return (Error)(interface->get_partial_data(interface->data, p_buffer, p_bytes, &r_received));
}
int StreamPeerGDNative::get_available_bytes() const {
@@ -71,7 +71,7 @@ int StreamPeerGDNative::get_available_bytes() const {
extern "C" {
-void GDAPI godot_net_bind_stream_peer(godot_object *p_obj, godot_net_stream_peer *p_interface) {
+void GDAPI godot_net_bind_stream_peer(godot_object *p_obj, const godot_net_stream_peer *p_interface) {
((StreamPeerGDNative *)p_obj)->set_native_stream_peer(p_interface);
}
}
diff --git a/modules/gdnative/net/stream_peer_gdnative.h b/modules/gdnative/net/stream_peer_gdnative.h
index 654234e6ab..7859d57a4b 100644
--- a/modules/gdnative/net/stream_peer_gdnative.h
+++ b/modules/gdnative/net/stream_peer_gdnative.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -41,14 +41,14 @@ class StreamPeerGDNative : public StreamPeer {
protected:
static void _bind_methods();
- godot_net_stream_peer *interface;
+ const godot_net_stream_peer *interface;
public:
StreamPeerGDNative();
~StreamPeerGDNative();
/* Sets the interface implementation from GDNative */
- void set_native_stream_peer(godot_net_stream_peer *p_interface);
+ void set_native_stream_peer(const godot_net_stream_peer *p_interface);
/* Specific to StreamPeer */
Error put_data(const uint8_t *p_data, int p_bytes);
diff --git a/modules/gdnative/net/webrtc_gdnative.cpp b/modules/gdnative/net/webrtc_gdnative.cpp
new file mode 100644
index 0000000000..d77fa057c5
--- /dev/null
+++ b/modules/gdnative/net/webrtc_gdnative.cpp
@@ -0,0 +1,60 @@
+/*************************************************************************/
+/* webrtc_gdnative.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "modules/gdnative/gdnative.h"
+#include "modules/gdnative/include/net/godot_net.h"
+
+#ifdef WEBRTC_GDNATIVE_ENABLED
+#include "modules/webrtc/webrtc_data_channel_gdnative.h"
+#include "modules/webrtc/webrtc_peer_connection_gdnative.h"
+#endif
+
+extern "C" {
+
+void GDAPI godot_net_bind_webrtc_peer_connection(godot_object *p_obj, const godot_net_webrtc_peer_connection *p_impl) {
+#ifdef WEBRTC_GDNATIVE_ENABLED
+ ((WebRTCPeerConnectionGDNative *)p_obj)->set_native_webrtc_peer_connection(p_impl);
+#endif
+}
+
+void GDAPI godot_net_bind_webrtc_data_channel(godot_object *p_obj, const godot_net_webrtc_data_channel *p_impl) {
+#ifdef WEBRTC_GDNATIVE_ENABLED
+ ((WebRTCDataChannelGDNative *)p_obj)->set_native_webrtc_data_channel(p_impl);
+#endif
+}
+
+godot_error GDAPI godot_net_set_webrtc_library(const godot_net_webrtc_library *p_lib) {
+#ifdef WEBRTC_GDNATIVE_ENABLED
+ return (godot_error)WebRTCPeerConnectionGDNative::set_default_library(p_lib);
+#else
+ return ERR_UNAVAILABLE;
+#endif
+}
+}
diff --git a/modules/gdnative/pluginscript/pluginscript_instance.cpp b/modules/gdnative/pluginscript/pluginscript_instance.cpp
index 13026e8e7a..4b5dcc2c11 100644
--- a/modules/gdnative/pluginscript/pluginscript_instance.cpp
+++ b/modules/gdnative/pluginscript/pluginscript_instance.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/modules/gdnative/pluginscript/pluginscript_instance.h b/modules/gdnative/pluginscript/pluginscript_instance.h
index 8be6a4ccaa..381c334231 100644
--- a/modules/gdnative/pluginscript/pluginscript_instance.h
+++ b/modules/gdnative/pluginscript/pluginscript_instance.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -62,7 +62,7 @@ public:
virtual Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Variant::CallError &r_error);
#if 0
// Rely on default implementations provided by ScriptInstance for the moment.
- // Note that multilevel call could be removed in 3.0 release, so stay tunned
+ // Note that multilevel call could be removed in 3.0 release, so stay tuned
// (see https://godotengine.org/qa/9244/can-override-the-_ready-and-_process-functions-child-classes)
virtual void call_multilevel(const StringName& p_method,const Variant** p_args,int p_argcount);
virtual void call_multilevel_reversed(const StringName& p_method,const Variant** p_args,int p_argcount);
diff --git a/modules/gdnative/pluginscript/pluginscript_language.cpp b/modules/gdnative/pluginscript/pluginscript_language.cpp
index 2b538c4a36..c9d92c09ed 100644
--- a/modules/gdnative/pluginscript/pluginscript_language.cpp
+++ b/modules/gdnative/pluginscript/pluginscript_language.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -173,8 +173,7 @@ Error PluginScriptLanguage::complete_code(const String &p_code, const String &p_
for (int i = 0; i < options.size(); i++) {
r_options->push_back(String(options[i]));
}
- Error err = *(Error *)&tmp;
- return err;
+ return (Error)tmp;
}
return ERR_UNAVAILABLE;
}
@@ -417,8 +416,8 @@ void PluginScriptLanguage::unlock() {
PluginScriptLanguage::PluginScriptLanguage(const godot_pluginscript_language_desc *desc) :
_desc(*desc) {
- _resource_loader = memnew(ResourceFormatLoaderPluginScript(this));
- _resource_saver = memnew(ResourceFormatSaverPluginScript(this));
+ _resource_loader = Ref<ResourceFormatLoaderPluginScript>(memnew(ResourceFormatLoaderPluginScript(this)));
+ _resource_saver = Ref<ResourceFormatSaverPluginScript>(memnew(ResourceFormatSaverPluginScript(this)));
// TODO: totally remove _lock attribute if NO_THREADS is set
#ifdef NO_THREADS
@@ -429,8 +428,6 @@ PluginScriptLanguage::PluginScriptLanguage(const godot_pluginscript_language_des
}
PluginScriptLanguage::~PluginScriptLanguage() {
- memdelete(_resource_loader);
- memdelete(_resource_saver);
#ifndef NO_THREADS
if (_lock) {
memdelete(_lock);
diff --git a/modules/gdnative/pluginscript/pluginscript_language.h b/modules/gdnative/pluginscript/pluginscript_language.h
index c4df6f3a33..991be0bf12 100644
--- a/modules/gdnative/pluginscript/pluginscript_language.h
+++ b/modules/gdnative/pluginscript/pluginscript_language.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -48,8 +48,8 @@ class PluginScriptLanguage : public ScriptLanguage {
friend class PluginScript;
friend class PluginScriptInstance;
- ResourceFormatLoaderPluginScript *_resource_loader;
- ResourceFormatSaverPluginScript *_resource_saver;
+ Ref<ResourceFormatLoaderPluginScript> _resource_loader;
+ Ref<ResourceFormatSaverPluginScript> _resource_saver;
const godot_pluginscript_language_desc _desc;
godot_pluginscript_language_data *_data;
@@ -59,8 +59,8 @@ class PluginScriptLanguage : public ScriptLanguage {
public:
virtual String get_name() const;
- _FORCE_INLINE_ ResourceFormatLoaderPluginScript *get_resource_loader() { return _resource_loader; };
- _FORCE_INLINE_ ResourceFormatSaverPluginScript *get_resource_saver() { return _resource_saver; };
+ _FORCE_INLINE_ Ref<ResourceFormatLoaderPluginScript> get_resource_loader() { return _resource_loader; }
+ _FORCE_INLINE_ Ref<ResourceFormatSaverPluginScript> get_resource_saver() { return _resource_saver; }
/* LANGUAGE FUNCTIONS */
virtual void init();
diff --git a/modules/gdnative/pluginscript/pluginscript_loader.cpp b/modules/gdnative/pluginscript/pluginscript_loader.cpp
index 52d5b2b595..c7ff8518b5 100644
--- a/modules/gdnative/pluginscript/pluginscript_loader.cpp
+++ b/modules/gdnative/pluginscript/pluginscript_loader.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/modules/gdnative/pluginscript/pluginscript_loader.h b/modules/gdnative/pluginscript/pluginscript_loader.h
index 5c17bb932e..69a2ac6bfe 100644
--- a/modules/gdnative/pluginscript/pluginscript_loader.h
+++ b/modules/gdnative/pluginscript/pluginscript_loader.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -39,6 +39,9 @@
class PluginScriptLanguage;
class ResourceFormatLoaderPluginScript : public ResourceFormatLoader {
+
+ GDCLASS(ResourceFormatLoaderPluginScript, ResourceFormatLoader)
+
PluginScriptLanguage *_language;
public:
@@ -50,6 +53,9 @@ public:
};
class ResourceFormatSaverPluginScript : public ResourceFormatSaver {
+
+ GDCLASS(ResourceFormatSaverPluginScript, ResourceFormatSaver)
+
PluginScriptLanguage *_language;
public:
diff --git a/modules/gdnative/pluginscript/pluginscript_script.cpp b/modules/gdnative/pluginscript/pluginscript_script.cpp
index c3a623e9a1..8dbbd2e4eb 100644
--- a/modules/gdnative/pluginscript/pluginscript_script.cpp
+++ b/modules/gdnative/pluginscript/pluginscript_script.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -34,7 +34,7 @@
#include "pluginscript_instance.h"
#include "pluginscript_script.h"
-#if DEBUG_ENABLED
+#ifdef DEBUG_ENABLED
#define __ASSERT_SCRIPT_REASON "Cannot retrieve pluginscript class for this script, is you code correct ?"
#define ASSERT_SCRIPT_VALID() \
{ \
@@ -52,6 +52,79 @@
#endif
void PluginScript::_bind_methods() {
+ ClassDB::bind_vararg_method(METHOD_FLAGS_DEFAULT, "new", &PluginScript::_new, MethodInfo(Variant::OBJECT, "new"));
+}
+
+PluginScriptInstance *PluginScript::_create_instance(const Variant **p_args, int p_argcount, Object *p_owner, Variant::CallError &r_error) {
+
+ r_error.error = Variant::CallError::CALL_OK;
+
+ // Create instance
+ PluginScriptInstance *instance = memnew(PluginScriptInstance());
+
+ if (instance->init(this, p_owner)) {
+ _language->lock();
+ _instances.insert(instance->get_owner());
+ _language->unlock();
+ } else {
+ r_error.error = Variant::CallError::CALL_ERROR_INSTANCE_IS_NULL;
+ memdelete(instance);
+ ERR_FAIL_V(NULL);
+ }
+
+ // Construct
+ // TODO: Support arguments in the constructor?
+ // There is currently no way to get the constructor function name of the script.
+ // instance->call("__init__", p_args, p_argcount, r_error);
+ if (p_argcount > 0) {
+ WARN_PRINT("PluginScript doesn't support arguments in the constructor")
+ }
+
+ return instance;
+}
+
+Variant PluginScript::_new(const Variant **p_args, int p_argcount, Variant::CallError &r_error) {
+
+ r_error.error = Variant::CallError::CALL_OK;
+
+ if (!_valid) {
+ r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
+ return Variant();
+ }
+
+ REF ref;
+ Object *owner = NULL;
+
+ if (get_instance_base_type() == "") {
+ owner = memnew(Reference);
+ } else {
+ owner = ClassDB::instance(get_instance_base_type());
+ }
+
+ if (!owner) {
+ r_error.error = Variant::CallError::CALL_ERROR_INSTANCE_IS_NULL;
+ return Variant();
+ }
+
+ Reference *r = Object::cast_to<Reference>(owner);
+ if (r) {
+ ref = REF(r);
+ }
+
+ PluginScriptInstance *instance = _create_instance(p_args, p_argcount, owner, r_error);
+
+ if (!instance) {
+ if (ref.is_null()) {
+ memdelete(owner); //no owner, sorry
+ }
+ return Variant();
+ }
+
+ if (ref.is_valid()) {
+ return ref;
+ } else {
+ return owner;
+ }
}
#ifdef TOOLS_ENABLED
@@ -129,17 +202,8 @@ ScriptInstance *PluginScript::instance_create(Object *p_this) {
}
}
- PluginScriptInstance *instance = memnew(PluginScriptInstance());
- const bool success = instance->init(this, p_this);
- if (success) {
- _language->lock();
- _instances.insert(instance->get_owner());
- _language->unlock();
- return instance;
- } else {
- memdelete(instance);
- ERR_FAIL_V(NULL);
- }
+ Variant::CallError unchecked_error;
+ return _create_instance(NULL, 0, p_this, unchecked_error);
}
bool PluginScript::instance_has(const Object *p_this) const {
diff --git a/modules/gdnative/pluginscript/pluginscript_script.h b/modules/gdnative/pluginscript/pluginscript_script.h
index 3ade8ac004..0a84ccba0d 100644
--- a/modules/gdnative/pluginscript/pluginscript_script.h
+++ b/modules/gdnative/pluginscript/pluginscript_script.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -37,8 +37,6 @@
#include "pluginscript_language.h"
#include <pluginscript/godot_pluginscript.h>
-class PyInstance;
-
class PluginScript : public Script {
GDCLASS(PluginScript, Script);
@@ -74,6 +72,9 @@ private:
protected:
static void _bind_methods();
+ PluginScriptInstance *_create_instance(const Variant **p_args, int p_argcount, Object *p_owner, Variant::CallError &r_error);
+ Variant _new(const Variant **p_args, int p_argcount, Variant::CallError &r_error);
+
#ifdef TOOLS_ENABLED
Set<PlaceHolderScriptInstance *> placeholders;
//void _update_placeholder(PlaceHolderScriptInstance *p_placeholder);
diff --git a/modules/gdnative/pluginscript/register_types.cpp b/modules/gdnative/pluginscript/register_types.cpp
index e677bc9867..b7ab887e11 100644
--- a/modules/gdnative/pluginscript/register_types.cpp
+++ b/modules/gdnative/pluginscript/register_types.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/modules/gdnative/pluginscript/register_types.h b/modules/gdnative/pluginscript/register_types.h
index 76651aa986..3114fb6b7d 100644
--- a/modules/gdnative/pluginscript/register_types.h
+++ b/modules/gdnative/pluginscript/register_types.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/modules/gdnative/register_types.cpp b/modules/gdnative/register_types.cpp
index 62e87c3651..55d44ceec8 100644
--- a/modules/gdnative/register_types.cpp
+++ b/modules/gdnative/register_types.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -38,6 +38,7 @@
#include "nativescript/register_types.h"
#include "net/register_types.h"
#include "pluginscript/register_types.h"
+#include "videodecoder/register_types.h"
#include "core/engine.h"
#include "core/io/resource_loader.h"
@@ -49,97 +50,6 @@
#include "editor/editor_node.h"
#include "gdnative_library_editor_plugin.h"
#include "gdnative_library_singleton_editor.h"
-// Class used to discover singleton gdnative files
-
-static void actual_discoverer_handler();
-
-class GDNativeSingletonDiscover : public Object {
- // GDCLASS(GDNativeSingletonDiscover, Object)
-
- virtual String get_class() const {
- // okay, this is a really dirty hack.
- // We're overriding get_class so we can connect it to a signal
- // This works because get_class is a virtual method, so we don't
- // need to register a new class to ClassDB just for this one
- // little signal.
-
- actual_discoverer_handler();
-
- return "Object";
- }
-};
-
-static Set<String> get_gdnative_singletons(EditorFileSystemDirectory *p_dir) {
-
- Set<String> file_paths;
-
- // check children
-
- for (int i = 0; i < p_dir->get_file_count(); i++) {
- String file_name = p_dir->get_file(i);
- String file_type = p_dir->get_file_type(i);
-
- if (file_type != "GDNativeLibrary") {
- continue;
- }
-
- Ref<GDNativeLibrary> lib = ResourceLoader::load(p_dir->get_file_path(i));
- if (lib.is_valid() && lib->is_singleton()) {
- file_paths.insert(p_dir->get_file_path(i));
- }
- }
-
- // check subdirectories
- for (int i = 0; i < p_dir->get_subdir_count(); i++) {
- Set<String> paths = get_gdnative_singletons(p_dir->get_subdir(i));
-
- for (Set<String>::Element *E = paths.front(); E; E = E->next()) {
- file_paths.insert(E->get());
- }
- }
-
- return file_paths;
-}
-
-static void actual_discoverer_handler() {
-
- EditorFileSystemDirectory *dir = EditorFileSystem::get_singleton()->get_filesystem();
-
- Set<String> file_paths = get_gdnative_singletons(dir);
-
- bool changed = false;
- Array current_files;
- if (ProjectSettings::get_singleton()->has_setting("gdnative/singletons")) {
- current_files = ProjectSettings::get_singleton()->get("gdnative/singletons");
- }
- Array files;
- files.resize(file_paths.size());
- int i = 0;
- for (Set<String>::Element *E = file_paths.front(); E; i++, E = E->next()) {
- if (!current_files.has(E->get())) {
- changed = true;
- }
- files.set(i, E->get());
- }
-
- // Check for removed files
- if (!changed) {
- for (int i = 0; i < current_files.size(); i++) {
- if (!file_paths.has(current_files[i])) {
- changed = true;
- break;
- }
- }
- }
-
- if (changed) {
-
- ProjectSettings::get_singleton()->set("gdnative/singletons", files);
- ProjectSettings::get_singleton()->save();
- }
-}
-
-static GDNativeSingletonDiscover *discoverer = NULL;
class GDNativeExportPlugin : public EditorExportPlugin {
@@ -274,9 +184,6 @@ static void editor_init_callback() {
library_editor->set_name(TTR("GDNative"));
ProjectSettingsEditor::get_singleton()->get_tabs()->add_child(library_editor);
- discoverer = memnew(GDNativeSingletonDiscover);
- EditorFileSystem::get_singleton()->connect("filesystem_changed", discoverer, "get_class");
-
Ref<GDNativeExportPlugin> export_plugin;
export_plugin.instance();
@@ -299,8 +206,8 @@ GDNativeCallRegistry *GDNativeCallRegistry::singleton;
Vector<Ref<GDNative> > singleton_gdnatives;
-GDNativeLibraryResourceLoader *resource_loader_gdnlib = NULL;
-GDNativeLibraryResourceSaver *resource_saver_gdnlib = NULL;
+Ref<GDNativeLibraryResourceLoader> resource_loader_gdnlib;
+Ref<GDNativeLibraryResourceSaver> resource_saver_gdnlib;
void register_gdnative_types() {
@@ -312,10 +219,10 @@ void register_gdnative_types() {
ClassDB::register_class<GDNativeLibrary>();
ClassDB::register_class<GDNative>();
- resource_loader_gdnlib = memnew(GDNativeLibraryResourceLoader);
- resource_saver_gdnlib = memnew(GDNativeLibraryResourceSaver);
-
+ resource_loader_gdnlib.instance();
ResourceLoader::add_resource_format_loader(resource_loader_gdnlib);
+
+ resource_saver_gdnlib.instance();
ResourceSaver::add_resource_format_saver(resource_saver_gdnlib);
GDNativeCallRegistry::singleton = memnew(GDNativeCallRegistry);
@@ -326,6 +233,7 @@ void register_gdnative_types() {
register_arvr_types();
register_nativescript_types();
register_pluginscript_types();
+ register_videodecoder_types();
// run singletons
@@ -333,30 +241,36 @@ void register_gdnative_types() {
if (ProjectSettings::get_singleton()->has_setting("gdnative/singletons")) {
singletons = ProjectSettings::get_singleton()->get("gdnative/singletons");
}
-
- singleton_gdnatives.resize(singletons.size());
+ Array excluded = Array();
+ if (ProjectSettings::get_singleton()->has_setting("gdnative/singletons_disabled")) {
+ excluded = ProjectSettings::get_singleton()->get("gdnative/singletons_disabled");
+ }
for (int i = 0; i < singletons.size(); i++) {
String path = singletons[i];
- Ref<GDNativeLibrary> lib = ResourceLoader::load(path);
+ if (excluded.has(path))
+ continue;
- singleton_gdnatives.write[i].instance();
- singleton_gdnatives.write[i]->set_library(lib);
+ Ref<GDNativeLibrary> lib = ResourceLoader::load(path);
+ Ref<GDNative> singleton;
+ singleton.instance();
+ singleton->set_library(lib);
- if (!singleton_gdnatives.write[i]->initialize()) {
+ if (!singleton->initialize()) {
// Can't initialize. Don't make a native_call then
continue;
}
void *proc_ptr;
- Error err = singleton_gdnatives[i]->get_symbol(
+ Error err = singleton->get_symbol(
lib->get_symbol_prefix() + "gdnative_singleton",
proc_ptr);
if (err != OK) {
- ERR_PRINT((String("No godot_gdnative_singleton in \"" + singleton_gdnatives[i]->get_library()->get_current_library_path()) + "\" found").utf8().get_data());
+ ERR_PRINT((String("No godot_gdnative_singleton in \"" + singleton->get_library()->get_current_library_path()) + "\" found").utf8().get_data());
} else {
+ singleton_gdnatives.push_back(singleton);
((void (*)())proc_ptr)();
}
}
@@ -378,6 +292,7 @@ void unregister_gdnative_types() {
}
singleton_gdnatives.clear();
+ unregister_videodecoder_types();
unregister_pluginscript_types();
unregister_nativescript_types();
unregister_arvr_types();
@@ -385,14 +300,11 @@ void unregister_gdnative_types() {
memdelete(GDNativeCallRegistry::singleton);
-#ifdef TOOLS_ENABLED
- if (Engine::get_singleton()->is_editor_hint() && discoverer != NULL) {
- memdelete(discoverer);
- }
-#endif
+ ResourceLoader::remove_resource_format_loader(resource_loader_gdnlib);
+ resource_loader_gdnlib.unref();
- memdelete(resource_loader_gdnlib);
- memdelete(resource_saver_gdnlib);
+ ResourceSaver::remove_resource_format_saver(resource_saver_gdnlib);
+ resource_saver_gdnlib.unref();
// This is for printing out the sizes of the core types
diff --git a/modules/gdnative/register_types.h b/modules/gdnative/register_types.h
index 4549687f55..9e5cab5581 100644
--- a/modules/gdnative/register_types.h
+++ b/modules/gdnative/register_types.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/modules/gdnative/videodecoder/SCsub b/modules/gdnative/videodecoder/SCsub
new file mode 100644
index 0000000000..04cc8ed604
--- /dev/null
+++ b/modules/gdnative/videodecoder/SCsub
@@ -0,0 +1,9 @@
+#!/usr/bin/env python
+
+Import('env')
+Import('env_modules')
+
+env_vsdecoder_gdnative = env_modules.Clone()
+
+env_vsdecoder_gdnative.Prepend(CPPPATH=['#modules/gdnative/include/'])
+env_vsdecoder_gdnative.add_source_files(env.modules_sources, '*.cpp')
diff --git a/modules/gdnative/videodecoder/register_types.cpp b/modules/gdnative/videodecoder/register_types.cpp
new file mode 100644
index 0000000000..0a0b2f64d5
--- /dev/null
+++ b/modules/gdnative/videodecoder/register_types.cpp
@@ -0,0 +1,50 @@
+/*************************************************************************/
+/* register_types.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "register_types.h"
+
+#include "core/class_db.h"
+#include "video_stream_gdnative.h"
+
+static Ref<ResourceFormatLoaderVideoStreamGDNative> resource_loader_vsgdnative;
+
+void register_videodecoder_types() {
+
+ resource_loader_vsgdnative.instance();
+ ResourceLoader::add_resource_format_loader(resource_loader_vsgdnative, true);
+
+ ClassDB::register_class<VideoStreamGDNative>();
+}
+
+void unregister_videodecoder_types() {
+
+ ResourceLoader::remove_resource_format_loader(resource_loader_vsgdnative);
+ resource_loader_vsgdnative.unref();
+}
diff --git a/modules/gdnative/videodecoder/register_types.h b/modules/gdnative/videodecoder/register_types.h
new file mode 100644
index 0000000000..f082343d8c
--- /dev/null
+++ b/modules/gdnative/videodecoder/register_types.h
@@ -0,0 +1,32 @@
+/*************************************************************************/
+/* register_types.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+void register_videodecoder_types();
+void unregister_videodecoder_types();
diff --git a/modules/gdnative/videodecoder/video_stream_gdnative.cpp b/modules/gdnative/videodecoder/video_stream_gdnative.cpp
new file mode 100644
index 0000000000..be131c5402
--- /dev/null
+++ b/modules/gdnative/videodecoder/video_stream_gdnative.cpp
@@ -0,0 +1,391 @@
+/*************************************************************************/
+/* video_stream_gdnative.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "video_stream_gdnative.h"
+
+#include "core/project_settings.h"
+#include "servers/audio_server.h"
+
+VideoDecoderServer *VideoDecoderServer::instance = NULL;
+
+static VideoDecoderServer decoder_server;
+
+const int AUX_BUFFER_SIZE = 1024; // Buffer 1024 samples.
+
+// NOTE: Callbacks for the GDNative libraries.
+extern "C" {
+godot_int GDAPI godot_videodecoder_file_read(void *ptr, uint8_t *buf, int buf_size) {
+ // ptr is a FileAccess
+ FileAccess *file = reinterpret_cast<FileAccess *>(ptr);
+
+ // if file exists
+ if (file) {
+ long bytes_read = file->get_buffer(buf, buf_size);
+ // No bytes to read => EOF
+ if (bytes_read == 0) {
+ return 0;
+ }
+ return bytes_read;
+ }
+ return -1;
+}
+
+int64_t GDAPI godot_videodecoder_file_seek(void *ptr, int64_t pos, int whence) {
+ // file
+ FileAccess *file = reinterpret_cast<FileAccess *>(ptr);
+
+ if (file) {
+ size_t len = file->get_len();
+ switch (whence) {
+ case SEEK_SET: {
+ // Just for explicitness
+ size_t new_pos = static_cast<size_t>(pos);
+ if (new_pos > len) {
+ return -1;
+ }
+ file->seek(new_pos);
+ pos = static_cast<int64_t>(file->get_position());
+ return pos;
+ } break;
+ case SEEK_CUR: {
+ // Just in case it doesn't exist
+ if (pos < 0 && (size_t)-pos > file->get_position()) {
+ return -1;
+ }
+ pos = pos + static_cast<int>(file->get_position());
+ file->seek(pos);
+ pos = static_cast<int64_t>(file->get_position());
+ return pos;
+ } break;
+ case SEEK_END: {
+ // Just in case something goes wrong
+ if ((size_t)-pos > len) {
+ return -1;
+ }
+ file->seek_end(pos);
+ pos = static_cast<int64_t>(file->get_position());
+ return pos;
+ } break;
+ default: {
+ // Only 4 possible options, hence default = AVSEEK_SIZE
+ // Asks to return the length of file
+ return static_cast<int64_t>(len);
+ } break;
+ }
+ }
+ // In case nothing works out.
+ return -1;
+}
+
+void GDAPI godot_videodecoder_register_decoder(const godot_videodecoder_interface_gdnative *p_interface) {
+
+ decoder_server.register_decoder_interface(p_interface);
+}
+}
+
+// VideoStreamPlaybackGDNative starts here.
+
+bool VideoStreamPlaybackGDNative::open_file(const String &p_file) {
+ ERR_FAIL_COND_V(interface == NULL, false);
+ file = FileAccess::open(p_file, FileAccess::READ);
+ bool file_opened = interface->open_file(data_struct, file);
+
+ if (file_opened) {
+ num_channels = interface->get_channels(data_struct);
+ mix_rate = interface->get_mix_rate(data_struct);
+
+ godot_vector2 vec = interface->get_texture_size(data_struct);
+ texture_size = *(Vector2 *)&vec;
+
+ pcm = (float *)memalloc(num_channels * AUX_BUFFER_SIZE * sizeof(float));
+ memset(pcm, 0, num_channels * AUX_BUFFER_SIZE * sizeof(float));
+ pcm_write_idx = -1;
+ samples_decoded = 0;
+
+ texture->create((int)texture_size.width, (int)texture_size.height, Image::FORMAT_RGBA8, Texture::FLAG_FILTER | Texture::FLAG_VIDEO_SURFACE);
+ }
+
+ return file_opened;
+}
+
+void VideoStreamPlaybackGDNative::update(float p_delta) {
+ if (!playing || paused) {
+ return;
+ }
+ if (!file) {
+ return;
+ }
+ time += p_delta;
+ ERR_FAIL_COND(interface == NULL);
+ interface->update(data_struct, p_delta);
+
+ if (mix_callback) {
+ if (pcm_write_idx >= 0) {
+ // Previous remains
+ int mixed = mix_callback(mix_udata, pcm, samples_decoded);
+ if (mixed == samples_decoded) {
+ pcm_write_idx = -1;
+ } else {
+ samples_decoded -= mixed;
+ pcm_write_idx += mixed;
+ }
+ }
+ if (pcm_write_idx < 0) {
+ samples_decoded = interface->get_audioframe(data_struct, pcm, AUX_BUFFER_SIZE);
+ pcm_write_idx = mix_callback(mix_udata, pcm, samples_decoded);
+ if (pcm_write_idx == samples_decoded) {
+ pcm_write_idx = -1;
+ } else {
+ samples_decoded -= pcm_write_idx;
+ }
+ }
+ }
+
+ while (interface->get_playback_position(data_struct) < time && playing) {
+
+ update_texture();
+ }
+}
+
+void VideoStreamPlaybackGDNative::update_texture() {
+ PoolByteArray *pba = (PoolByteArray *)interface->get_videoframe(data_struct);
+
+ if (pba == NULL) {
+ playing = false;
+ return;
+ }
+
+ Ref<Image> img = memnew(Image(texture_size.width, texture_size.height, 0, Image::FORMAT_RGBA8, *pba));
+
+ texture->set_data(img);
+}
+
+// ctor and dtor
+
+VideoStreamPlaybackGDNative::VideoStreamPlaybackGDNative() :
+ texture(Ref<ImageTexture>(memnew(ImageTexture))),
+ playing(false),
+ paused(false),
+ mix_udata(NULL),
+ mix_callback(NULL),
+ num_channels(-1),
+ time(0),
+ mix_rate(0),
+ delay_compensation(0),
+ pcm(NULL),
+ pcm_write_idx(0),
+ samples_decoded(0),
+ file(NULL),
+ interface(NULL),
+ data_struct(NULL) {}
+
+VideoStreamPlaybackGDNative::~VideoStreamPlaybackGDNative() {
+ cleanup();
+}
+
+void VideoStreamPlaybackGDNative::cleanup() {
+ if (data_struct)
+ interface->destructor(data_struct);
+ if (pcm)
+ memfree(pcm);
+ pcm = NULL;
+ time = 0;
+ num_channels = -1;
+ interface = NULL;
+ data_struct = NULL;
+}
+
+void VideoStreamPlaybackGDNative::set_interface(const godot_videodecoder_interface_gdnative *p_interface) {
+ ERR_FAIL_COND(p_interface == NULL);
+ if (interface != NULL) {
+ cleanup();
+ }
+ interface = p_interface;
+ data_struct = interface->constructor((godot_object *)this);
+}
+
+// controls
+
+bool VideoStreamPlaybackGDNative::is_playing() const {
+ return playing;
+}
+
+bool VideoStreamPlaybackGDNative::is_paused() const {
+ return paused;
+}
+
+void VideoStreamPlaybackGDNative::play() {
+
+ stop();
+
+ playing = true;
+
+ delay_compensation = ProjectSettings::get_singleton()->get("audio/video_delay_compensation_ms");
+ delay_compensation /= 1000.0;
+}
+
+void VideoStreamPlaybackGDNative::stop() {
+ if (playing) {
+ seek(0);
+ }
+ playing = false;
+}
+
+void VideoStreamPlaybackGDNative::seek(float p_time) {
+ ERR_FAIL_COND(interface == NULL);
+ interface->seek(data_struct, p_time);
+}
+
+void VideoStreamPlaybackGDNative::set_paused(bool p_paused) {
+ paused = p_paused;
+}
+
+Ref<Texture> VideoStreamPlaybackGDNative::get_texture() {
+ return texture;
+}
+
+float VideoStreamPlaybackGDNative::get_length() const {
+ ERR_FAIL_COND_V(interface == NULL, 0);
+ return interface->get_length(data_struct);
+}
+
+float VideoStreamPlaybackGDNative::get_playback_position() const {
+
+ ERR_FAIL_COND_V(interface == NULL, 0);
+ return interface->get_playback_position(data_struct);
+}
+
+bool VideoStreamPlaybackGDNative::has_loop() const {
+ // TODO: Implement looping?
+ return false;
+}
+
+void VideoStreamPlaybackGDNative::set_loop(bool p_enable) {
+ // Do nothing
+}
+
+void VideoStreamPlaybackGDNative::set_audio_track(int p_idx) {
+ ERR_FAIL_COND(interface == NULL);
+ interface->set_audio_track(data_struct, p_idx);
+}
+
+void VideoStreamPlaybackGDNative::set_mix_callback(AudioMixCallback p_callback, void *p_userdata) {
+
+ mix_udata = p_userdata;
+ mix_callback = p_callback;
+}
+
+int VideoStreamPlaybackGDNative::get_channels() const {
+ ERR_FAIL_COND_V(interface == NULL, 0);
+
+ return (num_channels > 0) ? num_channels : 0;
+}
+
+int VideoStreamPlaybackGDNative::get_mix_rate() const {
+ ERR_FAIL_COND_V(interface == NULL, 0);
+
+ return mix_rate;
+}
+
+/* --- NOTE VideoStreamGDNative starts here. ----- */
+
+Ref<VideoStreamPlayback> VideoStreamGDNative::instance_playback() {
+ Ref<VideoStreamPlaybackGDNative> pb = memnew(VideoStreamPlaybackGDNative);
+ VideoDecoderGDNative *decoder = decoder_server.get_decoder(file.get_extension().to_lower());
+ if (decoder == NULL)
+ return NULL;
+ pb->set_interface(decoder->interface);
+ pb->set_audio_track(audio_track);
+ if (pb->open_file(file))
+ return pb;
+ return NULL;
+}
+
+void VideoStreamGDNative::set_file(const String &p_file) {
+
+ file = p_file;
+}
+
+String VideoStreamGDNative::get_file() {
+
+ return file;
+}
+
+void VideoStreamGDNative::_bind_methods() {
+
+ ClassDB::bind_method(D_METHOD("set_file", "file"), &VideoStreamGDNative::set_file);
+ ClassDB::bind_method(D_METHOD("get_file"), &VideoStreamGDNative::get_file);
+
+ ADD_PROPERTY(PropertyInfo(Variant::STRING, "file", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "set_file", "get_file");
+}
+
+void VideoStreamGDNative::set_audio_track(int p_track) {
+
+ audio_track = p_track;
+}
+
+/* --- NOTE ResourceFormatLoaderVideoStreamGDNative starts here. ----- */
+
+RES ResourceFormatLoaderVideoStreamGDNative::load(const String &p_path, const String &p_original_path, Error *r_error) {
+ FileAccess *f = FileAccess::open(p_path, FileAccess::READ);
+ if (!f) {
+ if (r_error) {
+ *r_error = ERR_CANT_OPEN;
+ }
+ return RES();
+ }
+ memdelete(f);
+ VideoStreamGDNative *stream = memnew(VideoStreamGDNative);
+ stream->set_file(p_path);
+ Ref<VideoStreamGDNative> ogv_stream = Ref<VideoStreamGDNative>(stream);
+ if (r_error) {
+ *r_error = OK;
+ }
+ return ogv_stream;
+}
+
+void ResourceFormatLoaderVideoStreamGDNative::get_recognized_extensions(List<String> *p_extensions) const {
+ Map<String, int>::Element *el = VideoDecoderServer::get_instance()->get_extensions().front();
+ while (el) {
+ p_extensions->push_back(el->key());
+ el = el->next();
+ }
+}
+
+bool ResourceFormatLoaderVideoStreamGDNative::handles_type(const String &p_type) const {
+ return ClassDB::is_parent_class(p_type, "VideoStream");
+}
+
+String ResourceFormatLoaderVideoStreamGDNative::get_resource_type(const String &p_path) const {
+ String el = p_path.get_extension().to_lower();
+ if (VideoDecoderServer::get_instance()->get_extensions().has(el))
+ return "VideoStreamGDNative";
+ return "";
+}
diff --git a/modules/gdnative/videodecoder/video_stream_gdnative.h b/modules/gdnative/videodecoder/video_stream_gdnative.h
new file mode 100644
index 0000000000..aafd02f33d
--- /dev/null
+++ b/modules/gdnative/videodecoder/video_stream_gdnative.h
@@ -0,0 +1,208 @@
+/*************************************************************************/
+/* video_stream_gdnative.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef VIDEO_STREAM_GDNATIVE_H
+#define VIDEO_STREAM_GDNATIVE_H
+
+#include "../gdnative.h"
+#include "core/os/file_access.h"
+#include "scene/resources/texture.h"
+#include "scene/resources/video_stream.h"
+
+struct VideoDecoderGDNative {
+ const godot_videodecoder_interface_gdnative *interface;
+ String plugin_name;
+ Vector<String> supported_extensions;
+
+ VideoDecoderGDNative() :
+ interface(NULL),
+ plugin_name("none") {}
+
+ VideoDecoderGDNative(const godot_videodecoder_interface_gdnative *p_interface) :
+ interface(p_interface),
+ plugin_name(p_interface->get_plugin_name()) {
+ _get_supported_extensions();
+ }
+
+private:
+ void _get_supported_extensions() {
+ supported_extensions.clear();
+ int num_ext;
+ const char **supported_ext = interface->get_supported_extensions(&num_ext);
+ for (int i = 0; i < num_ext; i++) {
+ supported_extensions.push_back(supported_ext[i]);
+ }
+ }
+};
+
+class VideoDecoderServer {
+private:
+ Vector<VideoDecoderGDNative *> decoders;
+ Map<String, int> extensions;
+
+ static VideoDecoderServer *instance;
+
+public:
+ static VideoDecoderServer *get_instance() {
+ return instance;
+ }
+
+ const Map<String, int> &get_extensions() {
+ return extensions;
+ }
+
+ void register_decoder_interface(const godot_videodecoder_interface_gdnative *p_interface) {
+ VideoDecoderGDNative *decoder = memnew(VideoDecoderGDNative(p_interface));
+ int index = decoders.size();
+ for (int i = 0; i < decoder->supported_extensions.size(); i++) {
+ extensions[decoder->supported_extensions[i]] = index;
+ }
+ decoders.push_back(decoder);
+ }
+
+ VideoDecoderGDNative *get_decoder(const String &extension) {
+ if (extensions.size() == 0 || !extensions.has(extension))
+ return NULL;
+ return decoders[extensions[extension]];
+ }
+
+ VideoDecoderServer() {
+ instance = this;
+ }
+
+ ~VideoDecoderServer() {
+ for (int i = 0; i < decoders.size(); i++) {
+ memdelete(decoders[i]);
+ }
+ decoders.clear();
+ instance = NULL;
+ }
+};
+
+class VideoStreamPlaybackGDNative : public VideoStreamPlayback {
+
+ GDCLASS(VideoStreamPlaybackGDNative, VideoStreamPlayback);
+
+ Ref<ImageTexture> texture;
+ bool playing;
+ bool paused;
+
+ Vector2 texture_size;
+
+ void *mix_udata;
+ AudioMixCallback mix_callback;
+
+ int num_channels;
+ float time;
+ int mix_rate;
+ double delay_compensation;
+
+ float *pcm;
+ int pcm_write_idx;
+ int samples_decoded;
+
+ void cleanup();
+ void update_texture();
+
+protected:
+ String file_name;
+
+ FileAccess *file;
+
+ const godot_videodecoder_interface_gdnative *interface;
+ void *data_struct;
+
+public:
+ VideoStreamPlaybackGDNative();
+ ~VideoStreamPlaybackGDNative();
+
+ void set_interface(const godot_videodecoder_interface_gdnative *p_interface);
+
+ bool open_file(const String &p_file);
+
+ virtual void stop();
+ virtual void play();
+
+ virtual bool is_playing() const;
+
+ virtual void set_paused(bool p_paused);
+ virtual bool is_paused() const;
+
+ virtual void set_loop(bool p_enable);
+ virtual bool has_loop() const;
+
+ virtual float get_length() const;
+
+ virtual float get_playback_position() const;
+ virtual void seek(float p_time);
+
+ virtual void set_audio_track(int p_idx);
+
+ //virtual int mix(int16_t* p_buffer,int p_frames)=0;
+
+ virtual Ref<Texture> get_texture();
+ virtual void update(float p_delta);
+
+ virtual void set_mix_callback(AudioMixCallback p_callback, void *p_userdata);
+ virtual int get_channels() const;
+ virtual int get_mix_rate() const;
+};
+
+class VideoStreamGDNative : public VideoStream {
+
+ GDCLASS(VideoStreamGDNative, VideoStream);
+
+ String file;
+ int audio_track;
+
+protected:
+ static void
+ _bind_methods();
+
+public:
+ void set_file(const String &p_file);
+ String get_file();
+
+ virtual void set_audio_track(int p_track);
+ virtual Ref<VideoStreamPlayback> instance_playback();
+
+ VideoStreamGDNative() {}
+};
+
+class ResourceFormatLoaderVideoStreamGDNative : public ResourceFormatLoader {
+ GDCLASS(ResourceFormatLoaderVideoStreamGDNative, ResourceFormatLoader)
+public:
+ virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL);
+ virtual void get_recognized_extensions(List<String> *p_extensions) const;
+ virtual bool handles_type(const String &p_type) const;
+ virtual String get_resource_type(const String &p_path) const;
+};
+
+#endif