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-rw-r--r--modules/gdnative/gdnative.cpp20
-rw-r--r--modules/gdnative/gdnative/packed_arrays.cpp94
-rw-r--r--modules/gdnative/gdnative/string.cpp13
-rw-r--r--modules/gdnative/gdnative_api.json165
-rw-r--r--modules/gdnative/gdnative_library_editor_plugin.cpp16
-rw-r--r--modules/gdnative/include/gdnative/packed_arrays.h38
-rw-r--r--modules/gdnative/include/gdnative/string.h1
-rw-r--r--modules/gdnative/nativescript/nativescript.cpp4
-rw-r--r--modules/gdnative/register_types.cpp108
-rw-r--r--modules/gdnative/videodecoder/video_stream_gdnative.cpp5
10 files changed, 393 insertions, 71 deletions
diff --git a/modules/gdnative/gdnative.cpp b/modules/gdnative/gdnative.cpp
index 3d747ba41e..bb2da70c3a 100644
--- a/modules/gdnative/gdnative.cpp
+++ b/modules/gdnative/gdnative.cpp
@@ -291,8 +291,26 @@ bool GDNative::initialize() {
return false;
}
#ifdef IPHONE_ENABLED
- // on iOS we use static linking
+ // On iOS we use static linking by default.
String path = "";
+
+ // On iOS dylibs is not allowed, but can be replaced with .framework or .xcframework.
+ // If they are used, we can run dlopen on them.
+ // They should be located under Frameworks directory, so we need to replace library path.
+ if (!lib_path.ends_with(".a")) {
+ path = ProjectSettings::get_singleton()->globalize_path(lib_path);
+
+ if (!FileAccess::exists(path)) {
+ String lib_name = lib_path.get_basename().get_file();
+ String framework_path_format = "Frameworks/$name.framework/$name";
+
+ Dictionary format_dict;
+ format_dict["name"] = lib_name;
+ String framework_path = framework_path_format.format(format_dict, "$_");
+
+ path = OS::get_singleton()->get_executable_path().get_base_dir().plus_file(framework_path);
+ }
+ }
#elif defined(ANDROID_ENABLED)
// On Android dynamic libraries are located separately from resource assets,
// we should pass library name to dlopen(). The library name is flattened
diff --git a/modules/gdnative/gdnative/packed_arrays.cpp b/modules/gdnative/gdnative/packed_arrays.cpp
index fc71d50289..de93c1d9b3 100644
--- a/modules/gdnative/gdnative/packed_arrays.cpp
+++ b/modules/gdnative/gdnative/packed_arrays.cpp
@@ -104,6 +104,16 @@ godot_error GDAPI godot_packed_byte_array_insert(godot_packed_byte_array *p_self
return (godot_error)self->insert(p_idx, p_data);
}
+godot_bool GDAPI godot_packed_byte_array_has(godot_packed_byte_array *p_self, const uint8_t p_value) {
+ Vector<uint8_t> *self = (Vector<uint8_t> *)p_self;
+ return (godot_bool)self->has(p_value);
+}
+
+void GDAPI godot_packed_byte_array_sort(godot_packed_byte_array *p_self) {
+ Vector<uint8_t> *self = (Vector<uint8_t> *)p_self;
+ self->sort();
+}
+
void GDAPI godot_packed_byte_array_invert(godot_packed_byte_array *p_self) {
Vector<uint8_t> *self = (Vector<uint8_t> *)p_self;
self->invert();
@@ -198,6 +208,16 @@ godot_error GDAPI godot_packed_int32_array_insert(godot_packed_int32_array *p_se
return (godot_error)self->insert(p_idx, p_data);
}
+godot_bool GDAPI godot_packed_int32_array_has(godot_packed_int32_array *p_self, const int32_t p_value) {
+ Vector<int32_t> *self = (Vector<int32_t> *)p_self;
+ return (godot_bool)self->has(p_value);
+}
+
+void GDAPI godot_packed_int32_array_sort(godot_packed_int32_array *p_self) {
+ Vector<int32_t> *self = (Vector<int32_t> *)p_self;
+ self->sort();
+}
+
void GDAPI godot_packed_int32_array_invert(godot_packed_int32_array *p_self) {
Vector<int32_t> *self = (Vector<int32_t> *)p_self;
self->invert();
@@ -292,6 +312,16 @@ godot_error GDAPI godot_packed_int64_array_insert(godot_packed_int64_array *p_se
return (godot_error)self->insert(p_idx, p_data);
}
+godot_bool GDAPI godot_packed_int64_array_has(godot_packed_int64_array *p_self, const int64_t p_value) {
+ Vector<int64_t> *self = (Vector<int64_t> *)p_self;
+ return (godot_bool)self->has(p_value);
+}
+
+void GDAPI godot_packed_int64_array_sort(godot_packed_int64_array *p_self) {
+ Vector<int64_t> *self = (Vector<int64_t> *)p_self;
+ self->sort();
+}
+
void GDAPI godot_packed_int64_array_invert(godot_packed_int64_array *p_self) {
Vector<int64_t> *self = (Vector<int64_t> *)p_self;
self->invert();
@@ -386,6 +416,16 @@ godot_error GDAPI godot_packed_float32_array_insert(godot_packed_float32_array *
return (godot_error)self->insert(p_idx, p_data);
}
+godot_bool GDAPI godot_packed_float32_array_has(godot_packed_float32_array *p_self, const float p_value) {
+ Vector<float> *self = (Vector<float> *)p_self;
+ return (godot_bool)self->has(p_value);
+}
+
+void GDAPI godot_packed_float32_array_sort(godot_packed_float32_array *p_self) {
+ Vector<float> *self = (Vector<float> *)p_self;
+ self->sort();
+}
+
void GDAPI godot_packed_float32_array_invert(godot_packed_float32_array *p_self) {
Vector<float> *self = (Vector<float> *)p_self;
self->invert();
@@ -480,6 +520,16 @@ godot_error GDAPI godot_packed_float64_array_insert(godot_packed_float64_array *
return (godot_error)self->insert(p_idx, p_data);
}
+godot_bool GDAPI godot_packed_float64_array_has(godot_packed_float64_array *p_self, const double p_value) {
+ Vector<double> *self = (Vector<double> *)p_self;
+ return (godot_bool)self->has(p_value);
+}
+
+void GDAPI godot_packed_float64_array_sort(godot_packed_float64_array *p_self) {
+ Vector<double> *self = (Vector<double> *)p_self;
+ self->sort();
+}
+
void GDAPI godot_packed_float64_array_invert(godot_packed_float64_array *p_self) {
Vector<double> *self = (Vector<double> *)p_self;
self->invert();
@@ -576,6 +626,17 @@ godot_error GDAPI godot_packed_string_array_insert(godot_packed_string_array *p_
return (godot_error)self->insert(p_idx, s);
}
+godot_bool GDAPI godot_packed_string_array_has(godot_packed_string_array *p_self, const godot_string *p_value) {
+ Vector<String> *self = (Vector<String> *)p_self;
+ String &s = *(String *)p_value;
+ return (godot_bool)self->has(s);
+}
+
+void GDAPI godot_packed_string_array_sort(godot_packed_string_array *p_self) {
+ Vector<String> *self = (Vector<String> *)p_self;
+ self->sort();
+}
+
void GDAPI godot_packed_string_array_invert(godot_packed_string_array *p_self) {
Vector<String> *self = (Vector<String> *)p_self;
self->invert();
@@ -678,6 +739,17 @@ godot_error GDAPI godot_packed_vector2_array_insert(godot_packed_vector2_array *
return (godot_error)self->insert(p_idx, s);
}
+godot_bool GDAPI godot_packed_vector2_array_has(godot_packed_vector2_array *p_self, const godot_vector2 *p_value) {
+ Vector<Vector2> *self = (Vector<Vector2> *)p_self;
+ Vector2 &v = *(Vector2 *)p_value;
+ return (godot_bool)self->has(v);
+}
+
+void GDAPI godot_packed_vector2_array_sort(godot_packed_vector2_array *p_self) {
+ Vector<Vector2> *self = (Vector<Vector2> *)p_self;
+ self->sort();
+}
+
void GDAPI godot_packed_vector2_array_invert(godot_packed_vector2_array *p_self) {
Vector<Vector2> *self = (Vector<Vector2> *)p_self;
self->invert();
@@ -779,6 +851,17 @@ godot_error GDAPI godot_packed_vector3_array_insert(godot_packed_vector3_array *
return (godot_error)self->insert(p_idx, s);
}
+godot_bool GDAPI godot_packed_vector3_array_has(godot_packed_vector3_array *p_self, const godot_vector3 *p_value) {
+ Vector<Vector3> *self = (Vector<Vector3> *)p_self;
+ Vector3 &v = *(Vector3 *)p_value;
+ return (godot_bool)self->has(v);
+}
+
+void GDAPI godot_packed_vector3_array_sort(godot_packed_vector3_array *p_self) {
+ Vector<Vector3> *self = (Vector<Vector3> *)p_self;
+ self->sort();
+}
+
void GDAPI godot_packed_vector3_array_invert(godot_packed_vector3_array *p_self) {
Vector<Vector3> *self = (Vector<Vector3> *)p_self;
self->invert();
@@ -880,6 +963,17 @@ godot_error GDAPI godot_packed_color_array_insert(godot_packed_color_array *p_se
return (godot_error)self->insert(p_idx, s);
}
+godot_bool GDAPI godot_packed_color_array_has(godot_packed_color_array *p_self, const godot_color *p_value) {
+ Vector<Color> *self = (Vector<Color> *)p_self;
+ Color &c = *(Color *)p_value;
+ return (godot_bool)self->has(c);
+}
+
+void GDAPI godot_packed_color_array_sort(godot_packed_color_array *p_self) {
+ Vector<Color> *self = (Vector<Color> *)p_self;
+ self->sort();
+}
+
void GDAPI godot_packed_color_array_invert(godot_packed_color_array *p_self) {
Vector<Color> *self = (Vector<Color> *)p_self;
self->invert();
diff --git a/modules/gdnative/gdnative/string.cpp b/modules/gdnative/gdnative/string.cpp
index 724a4b56cb..8b0c7474e8 100644
--- a/modules/gdnative/gdnative/string.cpp
+++ b/modules/gdnative/gdnative/string.cpp
@@ -277,13 +277,6 @@ godot_int GDAPI godot_string_findn_from(const godot_string *p_self, godot_string
return self->findn(*what, p_from);
}
-godot_int GDAPI godot_string_find_last(const godot_string *p_self, godot_string p_what) {
- const String *self = (const String *)p_self;
- String *what = (String *)&p_what;
-
- return self->find_last(*what);
-}
-
godot_string GDAPI godot_string_format(const godot_string *p_self, const godot_variant *p_values) {
const String *self = (const String *)p_self;
const Variant *values = (const Variant *)p_values;
@@ -613,19 +606,19 @@ int64_t GDAPI godot_string_char_to_int64_with_len(const wchar_t *p_str, int p_le
int64_t GDAPI godot_string_hex_to_int64(const godot_string *p_self) {
const String *self = (const String *)p_self;
- return self->hex_to_int64(false);
+ return self->hex_to_int(false);
}
int64_t GDAPI godot_string_hex_to_int64_with_prefix(const godot_string *p_self) {
const String *self = (const String *)p_self;
- return self->hex_to_int64();
+ return self->hex_to_int();
}
int64_t GDAPI godot_string_to_int64(const godot_string *p_self) {
const String *self = (const String *)p_self;
- return self->to_int64();
+ return self->to_int();
}
double GDAPI godot_string_unicode_char_to_double(const wchar_t *p_str, const wchar_t **r_end) {
diff --git a/modules/gdnative/gdnative_api.json b/modules/gdnative/gdnative_api.json
index ccd8d2041c..eb122089b6 100644
--- a/modules/gdnative/gdnative_api.json
+++ b/modules/gdnative/gdnative_api.json
@@ -918,42 +918,42 @@
["const godot_variant **", "p_arguments"],
["godot_int", "p_argcount"]
]
- },
+ },
{
"name": "godot_callable_is_null",
"return_type": "godot_bool",
"arguments": [
["const godot_callable *", "p_self"]
]
- },
+ },
{
"name": "godot_callable_is_custom",
"return_type": "godot_bool",
"arguments": [
["const godot_callable *", "p_self"]
]
- },
+ },
{
"name": "godot_callable_is_standard",
"return_type": "godot_bool",
"arguments": [
["const godot_callable *", "p_self"]
]
- },
+ },
{
"name": "godot_callable_get_object",
"return_type": "godot_object *",
"arguments": [
["const godot_callable *", "p_self"]
]
- },
+ },
{
"name": "godot_callable_get_object_id",
"return_type": "uint64_t",
"arguments": [
["const godot_callable *", "p_self"]
]
- },
+ },
{
"name": "godot_callable_get_method",
"return_type": "godot_string_name",
@@ -1093,14 +1093,14 @@
"arguments": [
["const godot_signal *", "p_self"]
]
- },
+ },
{
"name": "godot_signal_as_string",
"return_type": "godot_string",
"arguments": [
["const godot_signal *", "p_self"]
]
- },
+ },
{
"name": "godot_signal_operator_equal",
"return_type": "godot_bool",
@@ -1108,7 +1108,7 @@
["const godot_signal *", "p_self"],
["const godot_signal *", "p_other"]
]
- },
+ },
{
"name": "godot_signal_operator_less",
"return_type": "godot_bool",
@@ -1671,6 +1671,21 @@
]
},
{
+ "name": "godot_packed_byte_array_has",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["godot_packed_byte_array *", "p_self"],
+ ["const uint8_t", "p_value"]
+ ]
+ },
+ {
+ "name": "godot_packed_byte_array_sort",
+ "return_type": "void",
+ "arguments": [
+ ["godot_packed_byte_array *", "p_self"]
+ ]
+ },
+ {
"name": "godot_packed_byte_array_invert",
"return_type": "void",
"arguments": [
@@ -1802,6 +1817,21 @@
]
},
{
+ "name": "godot_packed_int32_array_has",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["godot_packed_int32_array *", "p_self"],
+ ["const int32_t", "p_value"]
+ ]
+ },
+ {
+ "name": "godot_packed_int32_array_sort",
+ "return_type": "void",
+ "arguments": [
+ ["godot_packed_int32_array *", "p_self"]
+ ]
+ },
+ {
"name": "godot_packed_int32_array_invert",
"return_type": "void",
"arguments": [
@@ -1933,6 +1963,21 @@
]
},
{
+ "name": "godot_packed_int64_array_has",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["godot_packed_int64_array *", "p_self"],
+ ["const int64_t", "p_value"]
+ ]
+ },
+ {
+ "name": "godot_packed_int64_array_sort",
+ "return_type": "void",
+ "arguments": [
+ ["godot_packed_int64_array *", "p_self"]
+ ]
+ },
+ {
"name": "godot_packed_int64_array_invert",
"return_type": "void",
"arguments": [
@@ -2064,6 +2109,21 @@
]
},
{
+ "name": "godot_packed_float32_array_has",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["godot_packed_float32_array *", "p_self"],
+ ["const float", "p_value"]
+ ]
+ },
+ {
+ "name": "godot_packed_float32_array_sort",
+ "return_type": "void",
+ "arguments": [
+ ["godot_packed_float32_array *", "p_self"]
+ ]
+ },
+ {
"name": "godot_packed_float32_array_invert",
"return_type": "void",
"arguments": [
@@ -2195,6 +2255,21 @@
]
},
{
+ "name": "godot_packed_float64_array_has",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["godot_packed_float64_array *", "p_self"],
+ ["const double", "p_value"]
+ ]
+ },
+ {
+ "name": "godot_packed_float64_array_sort",
+ "return_type": "void",
+ "arguments": [
+ ["godot_packed_float64_array *", "p_self"]
+ ]
+ },
+ {
"name": "godot_packed_float64_array_invert",
"return_type": "void",
"arguments": [
@@ -2326,6 +2401,21 @@
]
},
{
+ "name": "godot_packed_string_array_has",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["godot_packed_string_array *", "p_self"],
+ ["const godot_string *", "p_value"]
+ ]
+ },
+ {
+ "name": "godot_packed_string_array_sort",
+ "return_type": "void",
+ "arguments": [
+ ["godot_packed_string_array *", "p_self"]
+ ]
+ },
+ {
"name": "godot_packed_string_array_invert",
"return_type": "void",
"arguments": [
@@ -2457,6 +2547,21 @@
]
},
{
+ "name": "godot_packed_vector2_array_has",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["godot_packed_vector2_array *", "p_self"],
+ ["const godot_vector2 *", "p_value"]
+ ]
+ },
+ {
+ "name": "godot_packed_vector2_array_sort",
+ "return_type": "void",
+ "arguments": [
+ ["godot_packed_vector2_array *", "p_self"]
+ ]
+ },
+ {
"name": "godot_packed_vector2_array_invert",
"return_type": "void",
"arguments": [
@@ -2588,6 +2693,21 @@
]
},
{
+ "name": "godot_packed_vector3_array_has",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["godot_packed_vector3_array *", "p_self"],
+ ["const godot_vector3 *", "p_value"]
+ ]
+ },
+ {
+ "name": "godot_packed_vector3_array_sort",
+ "return_type": "void",
+ "arguments": [
+ ["godot_packed_vector3_array *", "p_self"]
+ ]
+ },
+ {
"name": "godot_packed_vector3_array_invert",
"return_type": "void",
"arguments": [
@@ -2719,6 +2839,21 @@
]
},
{
+ "name": "godot_packed_color_array_has",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["godot_packed_color_array *", "p_self"],
+ ["const godot_color *", "p_value"]
+ ]
+ },
+ {
+ "name": "godot_packed_color_array_sort",
+ "return_type": "void",
+ "arguments": [
+ ["godot_packed_color_array *", "p_self"]
+ ]
+ },
+ {
"name": "godot_packed_color_array_invert",
"return_type": "void",
"arguments": [
@@ -2748,7 +2883,7 @@
["godot_packed_color_array *", "p_self"],
["const godot_int", "p_size"]
]
- },
+ },
{
"name": "godot_packed_color_array_ptr",
"return_type": "const godot_color *",
@@ -3825,14 +3960,6 @@
]
},
{
- "name": "godot_string_find_last",
- "return_type": "godot_int",
- "arguments": [
- ["const godot_string *", "p_self"],
- ["godot_string", "p_what"]
- ]
- },
- {
"name": "godot_string_format",
"return_type": "godot_string",
"arguments": [
@@ -5471,7 +5598,7 @@
["godot_variant *", "r_dest"],
["const godot_packed_int64_array *", "p_pia"]
]
- },
+ },
{
"name": "godot_variant_new_packed_float32_array",
"return_type": "void",
diff --git a/modules/gdnative/gdnative_library_editor_plugin.cpp b/modules/gdnative/gdnative_library_editor_plugin.cpp
index 5896da4640..1d4d188f23 100644
--- a/modules/gdnative/gdnative_library_editor_plugin.cpp
+++ b/modules/gdnative/gdnative_library_editor_plugin.cpp
@@ -127,15 +127,24 @@ void GDNativeLibraryEditor::_on_item_button(Object *item, int column, int id) {
String section = (id == BUTTON_SELECT_DEPENDENCES || id == BUTTON_CLEAR_DEPENDENCES) ? "dependencies" : "entry";
if (id == BUTTON_SELECT_LIBRARY || id == BUTTON_SELECT_DEPENDENCES) {
+ TreeItem *treeItem = Object::cast_to<TreeItem>(item)->get_parent();
EditorFileDialog::FileMode mode = EditorFileDialog::FILE_MODE_OPEN_FILE;
if (id == BUTTON_SELECT_DEPENDENCES) {
mode = EditorFileDialog::FILE_MODE_OPEN_FILES;
+ } else if (treeItem->get_text(0) == "iOS") {
+ mode = EditorFileDialog::FILE_MODE_OPEN_ANY;
}
file_dialog->set_meta("target", target);
file_dialog->set_meta("section", section);
file_dialog->clear_filters();
- file_dialog->add_filter(Object::cast_to<TreeItem>(item)->get_parent()->get_metadata(0));
+
+ String filter_string = treeItem->get_metadata(0);
+ Vector<String> filters = filter_string.split(",", false, 0);
+ for (int i = 0; i < filters.size(); i++) {
+ file_dialog->add_filter(filters[i]);
+ }
+
file_dialog->set_file_mode(mode);
file_dialog->popup_centered_ratio();
@@ -309,7 +318,9 @@ GDNativeLibraryEditor::GDNativeLibraryEditor() {
platform_ios.name = "iOS";
platform_ios.entries.push_back("armv7");
platform_ios.entries.push_back("arm64");
- platform_ios.library_extension = "*.dylib";
+ // iOS can use both Static and Dynamic libraries.
+ // Frameworks is actually a folder with files.
+ platform_ios.library_extension = "*.framework; Framework, *.xcframework; Binary Framework, *.a; Static Library, *.dylib; Dynamic Library";
platforms["iOS"] = platform_ios;
}
@@ -360,6 +371,7 @@ GDNativeLibraryEditor::GDNativeLibraryEditor() {
//file_dialog->set_resizable(true);
add_child(file_dialog);
file_dialog->connect("file_selected", callable_mp(this, &GDNativeLibraryEditor::_on_library_selected));
+ file_dialog->connect("dir_selected", callable_mp(this, &GDNativeLibraryEditor::_on_library_selected));
file_dialog->connect("files_selected", callable_mp(this, &GDNativeLibraryEditor::_on_dependencies_selected));
new_architecture_dialog = memnew(ConfirmationDialog);
diff --git a/modules/gdnative/include/gdnative/packed_arrays.h b/modules/gdnative/include/gdnative/packed_arrays.h
index 8cff6d49a5..6a1727d76f 100644
--- a/modules/gdnative/include/gdnative/packed_arrays.h
+++ b/modules/gdnative/include/gdnative/packed_arrays.h
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* packed_arrays.h */
+/* packed_arrays.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -167,6 +167,10 @@ void GDAPI godot_packed_byte_array_append_array(godot_packed_byte_array *p_self,
godot_error GDAPI godot_packed_byte_array_insert(godot_packed_byte_array *p_self, const godot_int p_idx, const uint8_t p_data);
+godot_bool GDAPI godot_packed_byte_array_has(godot_packed_byte_array *p_self, const uint8_t p_value);
+
+void GDAPI godot_packed_byte_array_sort(godot_packed_byte_array *p_self);
+
void GDAPI godot_packed_byte_array_invert(godot_packed_byte_array *p_self);
void GDAPI godot_packed_byte_array_push_back(godot_packed_byte_array *p_self, const uint8_t p_data);
@@ -199,6 +203,10 @@ void GDAPI godot_packed_int32_array_append_array(godot_packed_int32_array *p_sel
godot_error GDAPI godot_packed_int32_array_insert(godot_packed_int32_array *p_self, const godot_int p_idx, const int32_t p_data);
+godot_bool GDAPI godot_packed_int32_array_has(godot_packed_int32_array *p_self, const int32_t p_value);
+
+void GDAPI godot_packed_int32_array_sort(godot_packed_int32_array *p_self);
+
void GDAPI godot_packed_int32_array_invert(godot_packed_int32_array *p_self);
void GDAPI godot_packed_int32_array_push_back(godot_packed_int32_array *p_self, const int32_t p_data);
@@ -231,6 +239,10 @@ void GDAPI godot_packed_int64_array_append_array(godot_packed_int64_array *p_sel
godot_error GDAPI godot_packed_int64_array_insert(godot_packed_int64_array *p_self, const godot_int p_idx, const int64_t p_data);
+godot_bool GDAPI godot_packed_int64_array_has(godot_packed_int64_array *p_self, const int64_t p_value);
+
+void GDAPI godot_packed_int64_array_sort(godot_packed_int64_array *p_self);
+
void GDAPI godot_packed_int64_array_invert(godot_packed_int64_array *p_self);
void GDAPI godot_packed_int64_array_push_back(godot_packed_int64_array *p_self, const int64_t p_data);
@@ -263,6 +275,10 @@ void GDAPI godot_packed_float32_array_append_array(godot_packed_float32_array *p
godot_error GDAPI godot_packed_float32_array_insert(godot_packed_float32_array *p_self, const godot_int p_idx, const float p_data);
+godot_bool GDAPI godot_packed_float32_array_has(godot_packed_float32_array *p_self, const float p_value);
+
+void GDAPI godot_packed_float32_array_sort(godot_packed_float32_array *p_self);
+
void GDAPI godot_packed_float32_array_invert(godot_packed_float32_array *p_self);
void GDAPI godot_packed_float32_array_push_back(godot_packed_float32_array *p_self, const float p_data);
@@ -295,6 +311,10 @@ void GDAPI godot_packed_float64_array_append_array(godot_packed_float64_array *p
godot_error GDAPI godot_packed_float64_array_insert(godot_packed_float64_array *p_self, const godot_int p_idx, const double p_data);
+godot_bool GDAPI godot_packed_float64_array_has(godot_packed_float64_array *p_self, const double p_value);
+
+void GDAPI godot_packed_float64_array_sort(godot_packed_float64_array *p_self);
+
void GDAPI godot_packed_float64_array_invert(godot_packed_float64_array *p_self);
void GDAPI godot_packed_float64_array_push_back(godot_packed_float64_array *p_self, const double p_data);
@@ -327,6 +347,10 @@ void GDAPI godot_packed_string_array_append_array(godot_packed_string_array *p_s
godot_error GDAPI godot_packed_string_array_insert(godot_packed_string_array *p_self, const godot_int p_idx, const godot_string *p_data);
+godot_bool GDAPI godot_packed_string_array_has(godot_packed_string_array *p_self, const godot_string *p_value);
+
+void GDAPI godot_packed_string_array_sort(godot_packed_string_array *p_self);
+
void GDAPI godot_packed_string_array_invert(godot_packed_string_array *p_self);
void GDAPI godot_packed_string_array_push_back(godot_packed_string_array *p_self, const godot_string *p_data);
@@ -359,6 +383,10 @@ void GDAPI godot_packed_vector2_array_append_array(godot_packed_vector2_array *p
godot_error GDAPI godot_packed_vector2_array_insert(godot_packed_vector2_array *p_self, const godot_int p_idx, const godot_vector2 *p_data);
+godot_bool GDAPI godot_packed_vector2_array_has(godot_packed_vector2_array *p_self, const godot_vector2 *p_value);
+
+void GDAPI godot_packed_vector2_array_sort(godot_packed_vector2_array *p_self);
+
void GDAPI godot_packed_vector2_array_invert(godot_packed_vector2_array *p_self);
void GDAPI godot_packed_vector2_array_push_back(godot_packed_vector2_array *p_self, const godot_vector2 *p_data);
@@ -391,6 +419,10 @@ void GDAPI godot_packed_vector3_array_append_array(godot_packed_vector3_array *p
godot_error GDAPI godot_packed_vector3_array_insert(godot_packed_vector3_array *p_self, const godot_int p_idx, const godot_vector3 *p_data);
+godot_bool GDAPI godot_packed_vector3_array_has(godot_packed_vector3_array *p_self, const godot_vector3 *p_value);
+
+void GDAPI godot_packed_vector3_array_sort(godot_packed_vector3_array *p_self);
+
void GDAPI godot_packed_vector3_array_invert(godot_packed_vector3_array *p_self);
void GDAPI godot_packed_vector3_array_push_back(godot_packed_vector3_array *p_self, const godot_vector3 *p_data);
@@ -423,6 +455,10 @@ void GDAPI godot_packed_color_array_append_array(godot_packed_color_array *p_sel
godot_error GDAPI godot_packed_color_array_insert(godot_packed_color_array *p_self, const godot_int p_idx, const godot_color *p_data);
+godot_bool GDAPI godot_packed_color_array_has(godot_packed_color_array *p_self, const godot_color *p_value);
+
+void GDAPI godot_packed_color_array_sort(godot_packed_color_array *p_self);
+
void GDAPI godot_packed_color_array_invert(godot_packed_color_array *p_self);
void GDAPI godot_packed_color_array_push_back(godot_packed_color_array *p_self, const godot_color *p_data);
diff --git a/modules/gdnative/include/gdnative/string.h b/modules/gdnative/include/gdnative/string.h
index 608978db76..dfd4fcab89 100644
--- a/modules/gdnative/include/gdnative/string.h
+++ b/modules/gdnative/include/gdnative/string.h
@@ -111,7 +111,6 @@ godot_int GDAPI godot_string_findmk_from(const godot_string *p_self, const godot
godot_int GDAPI godot_string_findmk_from_in_place(const godot_string *p_self, const godot_array *p_keys, godot_int p_from, godot_int *r_key);
godot_int GDAPI godot_string_findn(const godot_string *p_self, godot_string p_what);
godot_int GDAPI godot_string_findn_from(const godot_string *p_self, godot_string p_what, godot_int p_from);
-godot_int GDAPI godot_string_find_last(const godot_string *p_self, godot_string p_what);
godot_string GDAPI godot_string_format(const godot_string *p_self, const godot_variant *p_values);
godot_string GDAPI godot_string_format_with_custom_placeholder(const godot_string *p_self, const godot_variant *p_values, const char *p_placeholder);
godot_string GDAPI godot_string_hex_encode_buffer(const uint8_t *p_buffer, godot_int p_len);
diff --git a/modules/gdnative/nativescript/nativescript.cpp b/modules/gdnative/nativescript/nativescript.cpp
index 06b9534fce..94aa2125c2 100644
--- a/modules/gdnative/nativescript/nativescript.cpp
+++ b/modules/gdnative/nativescript/nativescript.cpp
@@ -1853,7 +1853,7 @@ void NativeReloadNode::_notification(int p_what) {
#ifdef TOOLS_ENABLED
switch (p_what) {
- case NOTIFICATION_WM_FOCUS_OUT: {
+ case NOTIFICATION_APPLICATION_FOCUS_OUT: {
if (unloaded) {
break;
}
@@ -1887,7 +1887,7 @@ void NativeReloadNode::_notification(int p_what) {
} break;
- case NOTIFICATION_WM_FOCUS_IN: {
+ case NOTIFICATION_APPLICATION_FOCUS_IN: {
if (!unloaded) {
break;
}
diff --git a/modules/gdnative/register_types.cpp b/modules/gdnative/register_types.cpp
index 136af5bd1e..d1b1513ac3 100644
--- a/modules/gdnative/register_types.cpp
+++ b/modules/gdnative/register_types.cpp
@@ -142,47 +142,85 @@ void GDNativeExportPlugin::_export_file(const String &p_path, const String &p_ty
}
}
+ // Add symbols for staticaly linked libraries on iOS
if (p_features.has("iOS")) {
- // Register symbols in the "fake" dynamic lookup table, because dlsym does not work well on iOS.
- LibrarySymbol expected_symbols[] = {
- { "gdnative_init", true },
- { "gdnative_terminate", false },
- { "nativescript_init", false },
- { "nativescript_frame", false },
- { "nativescript_thread_enter", false },
- { "nativescript_thread_exit", false },
- { "gdnative_singleton", false }
- };
- String declare_pattern = "extern \"C\" void $name(void)$weak;\n";
- String additional_code = "extern void register_dynamic_symbol(char *name, void *address);\n"
- "extern void add_ios_init_callback(void (*cb)());\n";
- String linker_flags = "";
- for (unsigned long i = 0; i < sizeof(expected_symbols) / sizeof(expected_symbols[0]); ++i) {
- String full_name = lib->get_symbol_prefix() + expected_symbols[i].name;
- String code = declare_pattern.replace("$name", full_name);
- code = code.replace("$weak", expected_symbols[i].is_required ? "" : " __attribute__((weak))");
- additional_code += code;
-
- if (!expected_symbols[i].is_required) {
- if (linker_flags.length() > 0) {
- linker_flags += " ";
+ bool should_fake_dynamic = false;
+
+ List<String> entry_keys;
+ config->get_section_keys("entry", &entry_keys);
+
+ for (List<String>::Element *E = entry_keys.front(); E; E = E->next()) {
+ String key = E->get();
+
+ Vector<String> tags = key.split(".");
+
+ bool skip = false;
+ for (int i = 0; i < tags.size(); i++) {
+ bool has_feature = p_features.has(tags[i]);
+
+ if (!has_feature) {
+ skip = true;
+ break;
}
- linker_flags += "-Wl,-U,_" + full_name;
}
- }
- additional_code += String("void $prefixinit() {\n").replace("$prefix", lib->get_symbol_prefix());
- String register_pattern = " if (&$name) register_dynamic_symbol((char *)\"$name\", (void *)$name);\n";
- for (unsigned long i = 0; i < sizeof(expected_symbols) / sizeof(expected_symbols[0]); ++i) {
- String full_name = lib->get_symbol_prefix() + expected_symbols[i].name;
- additional_code += register_pattern.replace("$name", full_name);
+ if (skip) {
+ continue;
+ }
+
+ String entry_lib_path = config->get_value("entry", key);
+ if (entry_lib_path.begins_with("res://") && entry_lib_path.ends_with(".a")) {
+ // If we find static library that was used for export
+ // we should add a fake loopup table.
+ // In case of dynamic library being used,
+ // this symbols will not cause any issues with library loading.
+ should_fake_dynamic = true;
+ break;
+ }
}
- additional_code += "}\n";
- additional_code += String("struct $prefixstruct {$prefixstruct() {add_ios_init_callback($prefixinit);}};\n").replace("$prefix", lib->get_symbol_prefix());
- additional_code += String("$prefixstruct $prefixstruct_instance;\n").replace("$prefix", lib->get_symbol_prefix());
- add_ios_cpp_code(additional_code);
- add_ios_linker_flags(linker_flags);
+ if (should_fake_dynamic) {
+ // Register symbols in the "fake" dynamic lookup table, because dlsym does not work well on iOS.
+ LibrarySymbol expected_symbols[] = {
+ { "gdnative_init", true },
+ { "gdnative_terminate", false },
+ { "nativescript_init", false },
+ { "nativescript_frame", false },
+ { "nativescript_thread_enter", false },
+ { "nativescript_thread_exit", false },
+ { "gdnative_singleton", false }
+ };
+ String declare_pattern = "extern \"C\" void $name(void)$weak;\n";
+ String additional_code = "extern void register_dynamic_symbol(char *name, void *address);\n"
+ "extern void add_ios_init_callback(void (*cb)());\n";
+ String linker_flags = "";
+ for (unsigned long i = 0; i < sizeof(expected_symbols) / sizeof(expected_symbols[0]); ++i) {
+ String full_name = lib->get_symbol_prefix() + expected_symbols[i].name;
+ String code = declare_pattern.replace("$name", full_name);
+ code = code.replace("$weak", expected_symbols[i].is_required ? "" : " __attribute__((weak))");
+ additional_code += code;
+
+ if (!expected_symbols[i].is_required) {
+ if (linker_flags.length() > 0) {
+ linker_flags += " ";
+ }
+ linker_flags += "-Wl,-U,_" + full_name;
+ }
+ }
+
+ additional_code += String("void $prefixinit() {\n").replace("$prefix", lib->get_symbol_prefix());
+ String register_pattern = " if (&$name) register_dynamic_symbol((char *)\"$name\", (void *)$name);\n";
+ for (unsigned long i = 0; i < sizeof(expected_symbols) / sizeof(expected_symbols[0]); ++i) {
+ String full_name = lib->get_symbol_prefix() + expected_symbols[i].name;
+ additional_code += register_pattern.replace("$name", full_name);
+ }
+ additional_code += "}\n";
+ additional_code += String("struct $prefixstruct {$prefixstruct() {add_ios_init_callback($prefixinit);}};\n").replace("$prefix", lib->get_symbol_prefix());
+ additional_code += String("$prefixstruct $prefixstruct_instance;\n").replace("$prefix", lib->get_symbol_prefix());
+
+ add_ios_cpp_code(additional_code);
+ add_ios_linker_flags(linker_flags);
+ }
}
}
diff --git a/modules/gdnative/videodecoder/video_stream_gdnative.cpp b/modules/gdnative/videodecoder/video_stream_gdnative.cpp
index 9d9c5b6473..fe7c10cad9 100644
--- a/modules/gdnative/videodecoder/video_stream_gdnative.cpp
+++ b/modules/gdnative/videodecoder/video_stream_gdnative.cpp
@@ -214,6 +214,11 @@ void VideoStreamPlaybackGDNative::cleanup() {
if (pcm) {
memfree(pcm);
}
+ if (file) {
+ file->close();
+ memdelete(file);
+ file = nullptr;
+ }
pcm = nullptr;
time = 0;
num_channels = -1;