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-rw-r--r--modules/gdnative/SCsub17
-rw-r--r--modules/gdnative/android/android_gdn.cpp8
-rw-r--r--modules/gdnative/arvr/SCsub6
-rw-r--r--modules/gdnative/arvr/arvr_interface_gdnative.cpp439
-rw-r--r--modules/gdnative/config.py6
-rw-r--r--modules/gdnative/doc_classes/@NativeScript.xml13
-rw-r--r--modules/gdnative/doc_classes/ARVRInterfaceGDNative.xml15
-rw-r--r--modules/gdnative/doc_classes/GDNativeLibrary.xml2
-rw-r--r--modules/gdnative/doc_classes/XRInterfaceGDNative.xml15
-rw-r--r--modules/gdnative/gdnative.cpp45
-rw-r--r--modules/gdnative/gdnative.h4
-rw-r--r--modules/gdnative/gdnative/aabb.cpp2
-rw-r--r--modules/gdnative/gdnative/array.cpp34
-rw-r--r--modules/gdnative/gdnative/basis.cpp2
-rw-r--r--modules/gdnative/gdnative/callable.cpp252
-rw-r--r--modules/gdnative/gdnative/color.cpp8
-rw-r--r--modules/gdnative/gdnative/dictionary.cpp2
-rw-r--r--modules/gdnative/gdnative/gdnative.cpp22
-rw-r--r--modules/gdnative/gdnative/node_path.cpp2
-rw-r--r--modules/gdnative/gdnative/packed_arrays.cpp (renamed from modules/gdnative/gdnative/pool_arrays.cpp)416
-rw-r--r--modules/gdnative/gdnative/plane.cpp3
-rw-r--r--modules/gdnative/gdnative/quat.cpp3
-rw-r--r--modules/gdnative/gdnative/rect2.cpp156
-rw-r--r--modules/gdnative/gdnative/rid.cpp2
-rw-r--r--modules/gdnative/gdnative/string.cpp11
-rw-r--r--modules/gdnative/gdnative/string_name.cpp2
-rw-r--r--modules/gdnative/gdnative/transform.cpp2
-rw-r--r--modules/gdnative/gdnative/transform2d.cpp2
-rw-r--r--modules/gdnative/gdnative/variant.cpp133
-rw-r--r--modules/gdnative/gdnative/vector2.cpp156
-rw-r--r--modules/gdnative/gdnative/vector3.cpp151
-rw-r--r--modules/gdnative/gdnative_api.json6009
-rw-r--r--modules/gdnative/gdnative_builders.py279
-rw-r--r--modules/gdnative/gdnative_library_editor_plugin.cpp77
-rw-r--r--modules/gdnative/gdnative_library_editor_plugin.h2
-rw-r--r--modules/gdnative/gdnative_library_singleton_editor.cpp18
-rw-r--r--modules/gdnative/icons/GDNativeLibrary.svg (renamed from modules/gdnative/icons/icon_g_d_native_library.svg)0
-rw-r--r--modules/gdnative/icons/NativeScript.svg (renamed from modules/gdnative/icons/icon_native_script.svg)0
-rw-r--r--modules/gdnative/include/gdnative/array.h8
-rw-r--r--modules/gdnative/include/gdnative/callable.h126
-rw-r--r--modules/gdnative/include/gdnative/color.h2
-rw-r--r--modules/gdnative/include/gdnative/gdnative.h18
-rw-r--r--modules/gdnative/include/gdnative/packed_arrays.h (renamed from modules/gdnative/include/gdnative/pool_arrays.h)207
-rw-r--r--modules/gdnative/include/gdnative/rect2.h54
-rw-r--r--modules/gdnative/include/gdnative/rid.h2
-rw-r--r--modules/gdnative/include/gdnative/variant.h40
-rw-r--r--modules/gdnative/include/gdnative/vector2.h57
-rw-r--r--modules/gdnative/include/gdnative/vector3.h55
-rw-r--r--modules/gdnative/include/nativescript/godot_nativescript.h85
-rw-r--r--modules/gdnative/include/net/godot_net.h1
-rw-r--r--modules/gdnative/include/pluginscript/godot_pluginscript.h12
-rw-r--r--modules/gdnative/include/videodecoder/godot_videodecoder.h2
-rw-r--r--modules/gdnative/include/xr/godot_xr.h (renamed from modules/gdnative/include/arvr/godot_arvr.h)37
-rw-r--r--modules/gdnative/nativescript/SCsub8
-rw-r--r--modules/gdnative/nativescript/api_generator.cpp27
-rw-r--r--modules/gdnative/nativescript/godot_nativescript.cpp46
-rw-r--r--modules/gdnative/nativescript/nativescript.cpp278
-rw-r--r--modules/gdnative/nativescript/nativescript.h65
-rw-r--r--modules/gdnative/nativescript/register_types.cpp1
-rw-r--r--modules/gdnative/nativescript/register_types.h5
-rw-r--r--modules/gdnative/net/SCsub9
-rw-r--r--modules/gdnative/net/multiplayer_peer_gdnative.cpp31
-rw-r--r--modules/gdnative/net/packet_peer_gdnative.cpp11
-rw-r--r--modules/gdnative/net/register_types.h5
-rw-r--r--modules/gdnative/net/stream_peer_gdnative.cpp12
-rw-r--r--modules/gdnative/net/stream_peer_gdnative.h1
-rw-r--r--modules/gdnative/pluginscript/SCsub6
-rw-r--r--modules/gdnative/pluginscript/pluginscript_instance.cpp2
-rw-r--r--modules/gdnative/pluginscript/pluginscript_instance.h2
-rw-r--r--modules/gdnative/pluginscript/pluginscript_language.cpp2
-rw-r--r--modules/gdnative/pluginscript/pluginscript_language.h4
-rw-r--r--modules/gdnative/pluginscript/pluginscript_loader.cpp15
-rw-r--r--modules/gdnative/pluginscript/pluginscript_loader.h4
-rw-r--r--modules/gdnative/pluginscript/pluginscript_script.cpp78
-rw-r--r--modules/gdnative/pluginscript/pluginscript_script.h13
-rw-r--r--modules/gdnative/pluginscript/register_types.h5
-rw-r--r--modules/gdnative/register_types.cpp18
-rw-r--r--modules/gdnative/register_types.h5
-rw-r--r--modules/gdnative/videodecoder/SCsub8
-rw-r--r--modules/gdnative/videodecoder/register_types.cpp2
-rw-r--r--modules/gdnative/videodecoder/register_types.h5
-rw-r--r--modules/gdnative/videodecoder/video_stream_gdnative.cpp84
-rw-r--r--modules/gdnative/videodecoder/video_stream_gdnative.h51
-rw-r--r--modules/gdnative/xr/SCsub6
-rw-r--r--modules/gdnative/xr/config.py (renamed from modules/gdnative/arvr/config.py)5
-rw-r--r--modules/gdnative/xr/register_types.cpp (renamed from modules/gdnative/arvr/register_types.cpp)9
-rw-r--r--modules/gdnative/xr/register_types.h (renamed from modules/gdnative/arvr/register_types.h)9
-rw-r--r--modules/gdnative/xr/xr_interface_gdnative.cpp420
-rw-r--r--modules/gdnative/xr/xr_interface_gdnative.h (renamed from modules/gdnative/arvr/arvr_interface_gdnative.h)34
89 files changed, 6546 insertions, 3762 deletions
diff --git a/modules/gdnative/SCsub b/modules/gdnative/SCsub
index a18c75fa27..cab05549d2 100644
--- a/modules/gdnative/SCsub
+++ b/modules/gdnative/SCsub
@@ -1,7 +1,7 @@
#!/usr/bin/env python
-Import('env')
-Import('env_modules')
+Import("env")
+Import("env_modules")
env_gdnative = env_modules.Clone()
env_gdnative.add_source_files(env.modules_sources, "gdnative.cpp")
@@ -12,12 +12,12 @@ env_gdnative.add_source_files(env.modules_sources, "nativescript/*.cpp")
env_gdnative.add_source_files(env.modules_sources, "gdnative_library_singleton_editor.cpp")
env_gdnative.add_source_files(env.modules_sources, "gdnative_library_editor_plugin.cpp")
-env_gdnative.Prepend(CPPPATH=['#modules/gdnative/include/'])
+env_gdnative.Prepend(CPPPATH=["#modules/gdnative/include/"])
-Export('env_gdnative')
+Export("env_gdnative")
SConscript("net/SCsub")
-SConscript("arvr/SCsub")
+SConscript("xr/SCsub")
SConscript("pluginscript/SCsub")
SConscript("videodecoder/SCsub")
@@ -25,8 +25,11 @@ SConscript("videodecoder/SCsub")
from platform_methods import run_in_subprocess
import gdnative_builders
-_, gensource = env_gdnative.CommandNoCache(['include/gdnative_api_struct.gen.h', 'gdnative_api_struct.gen.cpp'],
- 'gdnative_api.json', run_in_subprocess(gdnative_builders.build_gdnative_api_struct))
+_, gensource = env_gdnative.CommandNoCache(
+ ["include/gdnative_api_struct.gen.h", "gdnative_api_struct.gen.cpp"],
+ "gdnative_api.json",
+ run_in_subprocess(gdnative_builders.build_gdnative_api_struct),
+)
env_gdnative.add_source_files(env.modules_sources, [gensource])
env.use_ptrcall = True
diff --git a/modules/gdnative/android/android_gdn.cpp b/modules/gdnative/android/android_gdn.cpp
index 4be489cd46..bc39be1813 100644
--- a/modules/gdnative/android/android_gdn.cpp
+++ b/modules/gdnative/android/android_gdn.cpp
@@ -50,7 +50,7 @@ JNIEnv *GDAPI godot_android_get_env() {
#ifdef __ANDROID__
return ThreadAndroid::get_env();
#else
- return NULL;
+ return nullptr;
#endif
}
@@ -59,7 +59,7 @@ jobject GDAPI godot_android_get_activity() {
OS_Android *os_android = (OS_Android *)OS::get_singleton();
return os_android->get_godot_java()->get_activity();
#else
- return NULL;
+ return nullptr;
#endif
}
@@ -68,7 +68,7 @@ jobject GDAPI godot_android_get_surface() {
OS_Android *os_android = (OS_Android *)OS::get_singleton();
return os_android->get_godot_java()->get_surface();
#else
- return NULL;
+ return nullptr;
#endif
}
@@ -83,4 +83,4 @@ bool GDAPI godot_android_is_activity_resumed() {
#ifdef __cplusplus
}
-#endif \ No newline at end of file
+#endif
diff --git a/modules/gdnative/arvr/SCsub b/modules/gdnative/arvr/SCsub
deleted file mode 100644
index 20eaa99592..0000000000
--- a/modules/gdnative/arvr/SCsub
+++ /dev/null
@@ -1,6 +0,0 @@
-#!/usr/bin/env python
-
-Import('env')
-Import('env_gdnative')
-
-env_gdnative.add_source_files(env.modules_sources, '*.cpp')
diff --git a/modules/gdnative/arvr/arvr_interface_gdnative.cpp b/modules/gdnative/arvr/arvr_interface_gdnative.cpp
deleted file mode 100644
index a033c2b7f9..0000000000
--- a/modules/gdnative/arvr/arvr_interface_gdnative.cpp
+++ /dev/null
@@ -1,439 +0,0 @@
-/*************************************************************************/
-/* arvr_interface_gdnative.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#include "arvr_interface_gdnative.h"
-#include "main/input_default.h"
-#include "servers/arvr/arvr_positional_tracker.h"
-#include "servers/visual/visual_server_globals.h"
-
-void ARVRInterfaceGDNative::_bind_methods() {
- ADD_PROPERTY_DEFAULT("interface_is_initialized", false);
- ADD_PROPERTY_DEFAULT("ar_is_anchor_detection_enabled", false);
-}
-
-ARVRInterfaceGDNative::ARVRInterfaceGDNative() {
- print_verbose("Construct gdnative interface\n");
-
- // we won't have our data pointer until our library gets set
- data = NULL;
-
- interface = NULL;
-}
-
-ARVRInterfaceGDNative::~ARVRInterfaceGDNative() {
- print_verbose("Destruct gdnative interface\n");
-
- if (interface != NULL && is_initialized()) {
- uninitialize();
- };
-
- // cleanup after ourselves
- cleanup();
-}
-
-void ARVRInterfaceGDNative::cleanup() {
- if (interface != NULL) {
- interface->destructor(data);
- data = NULL;
- interface = NULL;
- }
-}
-
-void ARVRInterfaceGDNative::set_interface(const godot_arvr_interface_gdnative *p_interface) {
- // this should only be called once, just being paranoid..
- if (interface) {
- cleanup();
- }
-
- // bind to our interface
- interface = p_interface;
-
- // Now we do our constructing...
- data = interface->constructor((godot_object *)this);
-}
-
-StringName ARVRInterfaceGDNative::get_name() const {
-
- ERR_FAIL_COND_V(interface == NULL, StringName());
-
- godot_string result = interface->get_name(data);
-
- StringName name = *(String *)&result;
-
- godot_string_destroy(&result);
-
- return name;
-}
-
-int ARVRInterfaceGDNative::get_capabilities() const {
- int capabilities;
-
- ERR_FAIL_COND_V(interface == NULL, 0); // 0 = None
-
- capabilities = interface->get_capabilities(data);
-
- return capabilities;
-}
-
-bool ARVRInterfaceGDNative::get_anchor_detection_is_enabled() const {
-
- ERR_FAIL_COND_V(interface == NULL, false);
-
- return interface->get_anchor_detection_is_enabled(data);
-}
-
-void ARVRInterfaceGDNative::set_anchor_detection_is_enabled(bool p_enable) {
-
- ERR_FAIL_COND(interface == NULL);
-
- interface->set_anchor_detection_is_enabled(data, p_enable);
-}
-
-int ARVRInterfaceGDNative::get_camera_feed_id() {
-
- ERR_FAIL_COND_V(interface == NULL, 0);
-
- if ((interface->version.major > 1) || ((interface->version.major) == 1 && (interface->version.minor >= 1))) {
- return (unsigned int)interface->get_camera_feed_id(data);
- } else {
- return 0;
- }
-}
-
-bool ARVRInterfaceGDNative::is_stereo() {
- bool stereo;
-
- ERR_FAIL_COND_V(interface == NULL, false);
-
- stereo = interface->is_stereo(data);
-
- return stereo;
-}
-
-bool ARVRInterfaceGDNative::is_initialized() const {
-
- ERR_FAIL_COND_V(interface == NULL, false);
-
- return interface->is_initialized(data);
-}
-
-bool ARVRInterfaceGDNative::initialize() {
- ERR_FAIL_COND_V(interface == NULL, false);
-
- bool initialized = interface->initialize(data);
-
- if (initialized) {
- // if we successfully initialize our interface and we don't have a primary interface yet, this becomes our primary interface
-
- ARVRServer *arvr_server = ARVRServer::get_singleton();
- if ((arvr_server != NULL) && (arvr_server->get_primary_interface() == NULL)) {
- arvr_server->set_primary_interface(this);
- };
- };
-
- return initialized;
-}
-
-void ARVRInterfaceGDNative::uninitialize() {
- ERR_FAIL_COND(interface == NULL);
-
- ARVRServer *arvr_server = ARVRServer::get_singleton();
- if (arvr_server != NULL) {
- // Whatever happens, make sure this is no longer our primary interface
- arvr_server->clear_primary_interface_if(this);
- }
-
- interface->uninitialize(data);
-}
-
-Size2 ARVRInterfaceGDNative::get_render_targetsize() {
-
- ERR_FAIL_COND_V(interface == NULL, Size2());
-
- godot_vector2 result = interface->get_render_targetsize(data);
- Vector2 *vec = (Vector2 *)&result;
-
- return *vec;
-}
-
-Transform ARVRInterfaceGDNative::get_transform_for_eye(ARVRInterface::Eyes p_eye, const Transform &p_cam_transform) {
- Transform *ret;
-
- ERR_FAIL_COND_V(interface == NULL, Transform());
-
- godot_transform t = interface->get_transform_for_eye(data, (int)p_eye, (godot_transform *)&p_cam_transform);
-
- ret = (Transform *)&t;
-
- return *ret;
-}
-
-CameraMatrix ARVRInterfaceGDNative::get_projection_for_eye(ARVRInterface::Eyes p_eye, real_t p_aspect, real_t p_z_near, real_t p_z_far) {
- CameraMatrix cm;
-
- ERR_FAIL_COND_V(interface == NULL, CameraMatrix());
-
- interface->fill_projection_for_eye(data, (godot_real *)cm.matrix, (godot_int)p_eye, p_aspect, p_z_near, p_z_far);
-
- return cm;
-}
-
-unsigned int ARVRInterfaceGDNative::get_external_texture_for_eye(ARVRInterface::Eyes p_eye) {
-
- ERR_FAIL_COND_V(interface == NULL, 0);
-
- if ((interface->version.major > 1) || ((interface->version.major) == 1 && (interface->version.minor >= 1))) {
- return (unsigned int)interface->get_external_texture_for_eye(data, (godot_int)p_eye);
- } else {
- return 0;
- }
-}
-
-void ARVRInterfaceGDNative::commit_for_eye(ARVRInterface::Eyes p_eye, RID p_render_target, const Rect2 &p_screen_rect) {
-
- ERR_FAIL_COND(interface == NULL);
-
- interface->commit_for_eye(data, (godot_int)p_eye, (godot_rid *)&p_render_target, (godot_rect2 *)&p_screen_rect);
-}
-
-void ARVRInterfaceGDNative::process() {
- ERR_FAIL_COND(interface == NULL);
-
- interface->process(data);
-}
-
-void ARVRInterfaceGDNative::notification(int p_what) {
- ERR_FAIL_COND(interface == NULL);
-
- // this is only available in interfaces that implement 1.1 or later
- if ((interface->version.major > 1) || ((interface->version.major == 1) && (interface->version.minor > 0))) {
- interface->notification(data, p_what);
- }
-}
-
-/////////////////////////////////////////////////////////////////////////////////////
-// some helper callbacks
-
-extern "C" {
-
-void GDAPI godot_arvr_register_interface(const godot_arvr_interface_gdnative *p_interface) {
- // If our major version is 0 or bigger then 10, we're likely looking at our constructor pointer from an older plugin
- ERR_FAIL_COND_MSG((p_interface->version.major == 0) || (p_interface->version.major > 10), "GDNative ARVR interfaces build for Godot 3.0 are not supported.");
-
- Ref<ARVRInterfaceGDNative> new_interface;
- new_interface.instance();
- new_interface->set_interface((const godot_arvr_interface_gdnative *)p_interface);
- ARVRServer::get_singleton()->add_interface(new_interface);
-}
-
-godot_real GDAPI godot_arvr_get_worldscale() {
- ARVRServer *arvr_server = ARVRServer::get_singleton();
- ERR_FAIL_NULL_V(arvr_server, 1.0);
-
- return arvr_server->get_world_scale();
-}
-
-godot_transform GDAPI godot_arvr_get_reference_frame() {
- godot_transform reference_frame;
- Transform *reference_frame_ptr = (Transform *)&reference_frame;
-
- ARVRServer *arvr_server = ARVRServer::get_singleton();
- if (arvr_server != NULL) {
- *reference_frame_ptr = arvr_server->get_reference_frame();
- } else {
- godot_transform_new_identity(&reference_frame);
- }
-
- return reference_frame;
-}
-
-void GDAPI godot_arvr_blit(godot_int p_eye, godot_rid *p_render_target, godot_rect2 *p_rect) {
- // blits out our texture as is, handy for preview display of one of the eyes that is already rendered with lens distortion on an external HMD
- ARVRInterface::Eyes eye = (ARVRInterface::Eyes)p_eye;
-#if 0
- RID *render_target = (RID *)p_render_target;
-#endif
- Rect2 screen_rect = *(Rect2 *)p_rect;
-
- if (eye == ARVRInterface::EYE_LEFT) {
- screen_rect.size.x /= 2.0;
- } else if (p_eye == ARVRInterface::EYE_RIGHT) {
- screen_rect.size.x /= 2.0;
- screen_rect.position.x += screen_rect.size.x;
- }
-#ifndef _MSC_VER
-#warning this needs to be redone
-#endif
-#if 0
- VSG::rasterizer->blit_render_target_to_screen(*render_target, screen_rect, 0);
-#endif
-}
-
-godot_int GDAPI godot_arvr_get_texid(godot_rid *p_render_target) {
- // In order to send off our textures to display on our hardware we need the opengl texture ID instead of the render target RID
- // This is a handy function to expose that.
-#if 0
- RID *render_target = (RID *)p_render_target;
-
- RID eye_texture = VSG::storage->render_target_get_texture(*render_target);
-#endif
-
-#ifndef _MSC_VER
-#warning need to obtain this ID again
-#endif
- uint32_t texid = 0; //VS::get_singleton()->texture_get_texid(eye_texture);
-
- return texid;
-}
-
-godot_int GDAPI godot_arvr_add_controller(char *p_device_name, godot_int p_hand, godot_bool p_tracks_orientation, godot_bool p_tracks_position) {
- ARVRServer *arvr_server = ARVRServer::get_singleton();
- ERR_FAIL_NULL_V(arvr_server, 0);
-
- InputDefault *input = (InputDefault *)Input::get_singleton();
- ERR_FAIL_NULL_V(input, 0);
-
- ARVRPositionalTracker *new_tracker = memnew(ARVRPositionalTracker);
- new_tracker->set_name(p_device_name);
- new_tracker->set_type(ARVRServer::TRACKER_CONTROLLER);
- if (p_hand == 1) {
- new_tracker->set_hand(ARVRPositionalTracker::TRACKER_LEFT_HAND);
- } else if (p_hand == 2) {
- new_tracker->set_hand(ARVRPositionalTracker::TRACKER_RIGHT_HAND);
- }
-
- // also register as joystick...
- int joyid = input->get_unused_joy_id();
- if (joyid != -1) {
- new_tracker->set_joy_id(joyid);
- input->joy_connection_changed(joyid, true, p_device_name, "");
- }
-
- if (p_tracks_orientation) {
- Basis orientation;
- new_tracker->set_orientation(orientation);
- }
- if (p_tracks_position) {
- Vector3 position;
- new_tracker->set_position(position);
- }
-
- // add our tracker to our server and remember its pointer
- arvr_server->add_tracker(new_tracker);
-
- // note, this ID is only unique within controllers!
- return new_tracker->get_tracker_id();
-}
-
-void GDAPI godot_arvr_remove_controller(godot_int p_controller_id) {
- ARVRServer *arvr_server = ARVRServer::get_singleton();
- ERR_FAIL_NULL(arvr_server);
-
- InputDefault *input = (InputDefault *)Input::get_singleton();
- ERR_FAIL_NULL(input);
-
- ARVRPositionalTracker *remove_tracker = arvr_server->find_by_type_and_id(ARVRServer::TRACKER_CONTROLLER, p_controller_id);
- if (remove_tracker != NULL) {
- // unset our joystick if applicable
- int joyid = remove_tracker->get_joy_id();
- if (joyid != -1) {
- input->joy_connection_changed(joyid, false, "", "");
- remove_tracker->set_joy_id(-1);
- }
-
- // remove our tracker from our server
- arvr_server->remove_tracker(remove_tracker);
- memdelete(remove_tracker);
- }
-}
-
-void GDAPI godot_arvr_set_controller_transform(godot_int p_controller_id, godot_transform *p_transform, godot_bool p_tracks_orientation, godot_bool p_tracks_position) {
- ARVRServer *arvr_server = ARVRServer::get_singleton();
- ERR_FAIL_NULL(arvr_server);
-
- ARVRPositionalTracker *tracker = arvr_server->find_by_type_and_id(ARVRServer::TRACKER_CONTROLLER, p_controller_id);
- if (tracker != NULL) {
- Transform *transform = (Transform *)p_transform;
- if (p_tracks_orientation) {
- tracker->set_orientation(transform->basis);
- }
- if (p_tracks_position) {
- tracker->set_rw_position(transform->origin);
- }
- }
-}
-
-void GDAPI godot_arvr_set_controller_button(godot_int p_controller_id, godot_int p_button, godot_bool p_is_pressed) {
- ARVRServer *arvr_server = ARVRServer::get_singleton();
- ERR_FAIL_NULL(arvr_server);
-
- InputDefault *input = (InputDefault *)Input::get_singleton();
- ERR_FAIL_NULL(input);
-
- ARVRPositionalTracker *tracker = arvr_server->find_by_type_and_id(ARVRServer::TRACKER_CONTROLLER, p_controller_id);
- if (tracker != NULL) {
- int joyid = tracker->get_joy_id();
- if (joyid != -1) {
- input->joy_button(joyid, p_button, p_is_pressed);
- }
- }
-}
-
-void GDAPI godot_arvr_set_controller_axis(godot_int p_controller_id, godot_int p_axis, godot_real p_value, godot_bool p_can_be_negative) {
- ARVRServer *arvr_server = ARVRServer::get_singleton();
- ERR_FAIL_NULL(arvr_server);
-
- InputDefault *input = (InputDefault *)Input::get_singleton();
- ERR_FAIL_NULL(input);
-
- ARVRPositionalTracker *tracker = arvr_server->find_by_type_and_id(ARVRServer::TRACKER_CONTROLLER, p_controller_id);
- if (tracker != NULL) {
- int joyid = tracker->get_joy_id();
- if (joyid != -1) {
- InputDefault::JoyAxis jx;
- jx.min = p_can_be_negative ? -1 : 0;
- jx.value = p_value;
- input->joy_axis(joyid, p_axis, jx);
- }
- }
-}
-
-godot_real GDAPI godot_arvr_get_controller_rumble(godot_int p_controller_id) {
- ARVRServer *arvr_server = ARVRServer::get_singleton();
- ERR_FAIL_NULL_V(arvr_server, 0.0);
-
- ARVRPositionalTracker *tracker = arvr_server->find_by_type_and_id(ARVRServer::TRACKER_CONTROLLER, p_controller_id);
- if (tracker != NULL) {
- return tracker->get_rumble();
- }
-
- return 0.0;
-}
-}
diff --git a/modules/gdnative/config.py b/modules/gdnative/config.py
index b9e5afcdf3..7603e7d69d 100644
--- a/modules/gdnative/config.py
+++ b/modules/gdnative/config.py
@@ -1,13 +1,14 @@
def can_build(env, platform):
return True
+
def configure(env):
env.use_ptrcall = True
+
def get_doc_classes():
return [
- "@NativeScript",
- "ARVRInterfaceGDNative",
+ "XRInterfaceGDNative",
"GDNative",
"GDNativeLibrary",
"MultiplayerPeerGDNative",
@@ -20,5 +21,6 @@ def get_doc_classes():
"WebRTCDataChannelGDNative",
]
+
def get_doc_path():
return "doc_classes"
diff --git a/modules/gdnative/doc_classes/@NativeScript.xml b/modules/gdnative/doc_classes/@NativeScript.xml
deleted file mode 100644
index 809b225e21..0000000000
--- a/modules/gdnative/doc_classes/@NativeScript.xml
+++ /dev/null
@@ -1,13 +0,0 @@
-<?xml version="1.0" encoding="UTF-8" ?>
-<class name="@NativeScript" version="4.0">
- <brief_description>
- </brief_description>
- <description>
- </description>
- <tutorials>
- </tutorials>
- <methods>
- </methods>
- <constants>
- </constants>
-</class>
diff --git a/modules/gdnative/doc_classes/ARVRInterfaceGDNative.xml b/modules/gdnative/doc_classes/ARVRInterfaceGDNative.xml
deleted file mode 100644
index e8405b64a3..0000000000
--- a/modules/gdnative/doc_classes/ARVRInterfaceGDNative.xml
+++ /dev/null
@@ -1,15 +0,0 @@
-<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ARVRInterfaceGDNative" inherits="ARVRInterface" version="4.0">
- <brief_description>
- GDNative wrapper for an ARVR interface.
- </brief_description>
- <description>
- This is a wrapper class for GDNative implementations of the ARVR interface. To use a GDNative ARVR interface, simply instantiate this object and set your GDNative library containing the ARVR interface implementation.
- </description>
- <tutorials>
- </tutorials>
- <methods>
- </methods>
- <constants>
- </constants>
-</class>
diff --git a/modules/gdnative/doc_classes/GDNativeLibrary.xml b/modules/gdnative/doc_classes/GDNativeLibrary.xml
index 601e132d42..1aab864102 100644
--- a/modules/gdnative/doc_classes/GDNativeLibrary.xml
+++ b/modules/gdnative/doc_classes/GDNativeLibrary.xml
@@ -4,7 +4,7 @@
An external library containing functions or script classes to use in Godot.
</brief_description>
<description>
- A GDNative library can implement [NativeScript]s, global functions to call with the [GDNative] class, or low-level engine extensions through interfaces such as [ARVRInterfaceGDNative]. The library must be compiled for each platform and architecture that the project will run on.
+ A GDNative library can implement [NativeScript]s, global functions to call with the [GDNative] class, or low-level engine extensions through interfaces such as [XRInterfaceGDNative]. The library must be compiled for each platform and architecture that the project will run on.
</description>
<tutorials>
<link>https://docs.godotengine.org/en/latest/tutorials/plugins/gdnative/gdnative-c-example.html</link>
diff --git a/modules/gdnative/doc_classes/XRInterfaceGDNative.xml b/modules/gdnative/doc_classes/XRInterfaceGDNative.xml
new file mode 100644
index 0000000000..13de815793
--- /dev/null
+++ b/modules/gdnative/doc_classes/XRInterfaceGDNative.xml
@@ -0,0 +1,15 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="XRInterfaceGDNative" inherits="XRInterface" version="4.0">
+ <brief_description>
+ GDNative wrapper for an XR interface.
+ </brief_description>
+ <description>
+ This is a wrapper class for GDNative implementations of the XR interface. To use a GDNative XR interface, simply instantiate this object and set your GDNative library containing the XR interface implementation.
+ </description>
+ <tutorials>
+ </tutorials>
+ <methods>
+ </methods>
+ <constants>
+ </constants>
+</class>
diff --git a/modules/gdnative/gdnative.cpp b/modules/gdnative/gdnative.cpp
index 33b734f672..3d747ba41e 100644
--- a/modules/gdnative/gdnative.cpp
+++ b/modules/gdnative/gdnative.cpp
@@ -48,7 +48,7 @@ static const bool default_reloadable = true;
// Defined in gdnative_api_struct.gen.cpp
extern const godot_gdnative_core_api_struct api_struct;
-Map<String, Vector<Ref<GDNative> > > GDNativeLibrary::loaded_libraries;
+Map<String, Vector<Ref<GDNative>>> GDNativeLibrary::loaded_libraries;
GDNativeLibrary::GDNativeLibrary() {
config_file.instance();
@@ -63,7 +63,6 @@ GDNativeLibrary::~GDNativeLibrary() {
}
bool GDNativeLibrary::_set(const StringName &p_name, const Variant &p_property) {
-
String name = p_name;
if (name.begins_with("entry/")) {
@@ -115,8 +114,9 @@ void GDNativeLibrary::_get_property_list(List<PropertyInfo> *p_list) const {
// set entries
List<String> entry_key_list;
- if (config_file->has_section("entry"))
+ if (config_file->has_section("entry")) {
config_file->get_section_keys("entry", &entry_key_list);
+ }
for (List<String>::Element *E = entry_key_list.front(); E; E = E->next()) {
String key = E->get();
@@ -132,8 +132,9 @@ void GDNativeLibrary::_get_property_list(List<PropertyInfo> *p_list) const {
// set dependencies
List<String> dependency_key_list;
- if (config_file->has_section("dependencies"))
+ if (config_file->has_section("dependencies")) {
config_file->get_section_keys("dependencies", &dependency_key_list);
+ }
for (List<String>::Element *E = dependency_key_list.front(); E; E = E->next()) {
String key = E->get();
@@ -148,7 +149,6 @@ void GDNativeLibrary::_get_property_list(List<PropertyInfo> *p_list) const {
}
void GDNativeLibrary::set_config_file(Ref<ConfigFile> p_config_file) {
-
set_singleton(p_config_file->get_value("general", "singleton", default_singleton));
set_load_once(p_config_file->get_value("general", "load_once", default_load_once));
set_symbol_prefix(p_config_file->get_value("general", "symbol_prefix", default_symbol_prefix));
@@ -156,11 +156,11 @@ void GDNativeLibrary::set_config_file(Ref<ConfigFile> p_config_file) {
String entry_lib_path;
{
-
List<String> entry_keys;
- if (p_config_file->has_section("entry"))
+ if (p_config_file->has_section("entry")) {
p_config_file->get_section_keys("entry", &entry_keys);
+ }
for (List<String>::Element *E = entry_keys.front(); E; E = E->next()) {
String key = E->get();
@@ -188,11 +188,11 @@ void GDNativeLibrary::set_config_file(Ref<ConfigFile> p_config_file) {
Vector<String> dependency_paths;
{
-
List<String> dependency_keys;
- if (p_config_file->has_section("dependencies"))
+ if (p_config_file->has_section("dependencies")) {
p_config_file->get_section_keys("dependencies", &dependency_keys);
+ }
for (List<String>::Element *E = dependency_keys.front(); E; E = E->next()) {
String key = E->get();
@@ -248,7 +248,7 @@ void GDNativeLibrary::_bind_methods() {
}
GDNative::GDNative() {
- native_handle = NULL;
+ native_handle = nullptr;
initialized = false;
}
@@ -338,7 +338,7 @@ bool GDNative::initialize() {
if (err || !library_init) {
OS::get_singleton()->close_dynamic_library(native_handle);
- native_handle = NULL;
+ native_handle = nullptr;
ERR_PRINT("Failed to obtain " + library->get_symbol_prefix() + "gdnative_init symbol");
return false;
}
@@ -373,7 +373,7 @@ bool GDNative::initialize() {
initialized = true;
if (library->should_load_once() && !GDNativeLibrary::loaded_libraries.has(lib_path)) {
- Vector<Ref<GDNative> > gdnatives;
+ Vector<Ref<GDNative>> gdnatives;
gdnatives.resize(1);
gdnatives.write[0] = Ref<GDNative>(this);
GDNativeLibrary::loaded_libraries.insert(lib_path, gdnatives);
@@ -383,14 +383,13 @@ bool GDNative::initialize() {
}
bool GDNative::terminate() {
-
if (!initialized) {
ERR_PRINT("No valid library handle, can't terminate GDNative object");
return false;
}
if (library->should_load_once()) {
- Vector<Ref<GDNative> > *gdnatives = &GDNativeLibrary::loaded_libraries[library->get_current_library_path()];
+ Vector<Ref<GDNative>> *gdnatives = &GDNativeLibrary::loaded_libraries[library->get_current_library_path()];
if (gdnatives->size() > 1) {
// there are other GDNative's still using this library, so we actually don't terminate
gdnatives->erase(Ref<GDNative>(this));
@@ -408,7 +407,7 @@ bool GDNative::terminate() {
Error error = get_symbol(library->get_symbol_prefix() + terminate_symbol, library_terminate);
if (error || !library_terminate) {
OS::get_singleton()->close_dynamic_library(native_handle);
- native_handle = NULL;
+ native_handle = nullptr;
initialized = false;
return true;
}
@@ -426,7 +425,7 @@ bool GDNative::terminate() {
// GDNativeScriptLanguage::get_singleton()->initialized_libraries.erase(p_native_lib->path);
OS::get_singleton()->close_dynamic_library(native_handle);
- native_handle = NULL;
+ native_handle = nullptr;
return true;
}
@@ -452,7 +451,6 @@ Vector<StringName> GDNativeCallRegistry::get_native_call_types() {
}
Variant GDNative::call_native(StringName p_native_call_type, StringName p_procedure_name, Array p_arguments) {
-
Map<StringName, native_call_cb>::Element *E = GDNativeCallRegistry::singleton->native_calls.find(p_native_call_type);
if (!E) {
ERR_PRINT((String("No handler for native call type \"" + p_native_call_type) + "\" found").utf8().get_data());
@@ -466,7 +464,7 @@ Variant GDNative::call_native(StringName p_native_call_type, StringName p_proced
p_procedure_name,
procedure_handle);
- if (err != OK || procedure_handle == NULL) {
+ if (err != OK || procedure_handle == nullptr) {
return Variant();
}
@@ -478,7 +476,6 @@ Variant GDNative::call_native(StringName p_native_call_type, StringName p_proced
}
Error GDNative::get_symbol(StringName p_procedure_name, void *&r_handle, bool p_optional) const {
-
if (!initialized) {
ERR_PRINT("No valid library handle, can't get symbol from GDNative object");
return ERR_CANT_OPEN;
@@ -493,7 +490,7 @@ Error GDNative::get_symbol(StringName p_procedure_name, void *&r_handle, bool p_
return result;
}
-RES GDNativeLibraryResourceLoader::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress) {
+RES GDNativeLibraryResourceLoader::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, bool p_no_cache) {
Ref<GDNativeLibrary> lib;
lib.instance();
@@ -520,13 +517,13 @@ bool GDNativeLibraryResourceLoader::handles_type(const String &p_type) const {
String GDNativeLibraryResourceLoader::get_resource_type(const String &p_path) const {
String el = p_path.get_extension().to_lower();
- if (el == "gdnlib")
+ if (el == "gdnlib") {
return "GDNativeLibrary";
+ }
return "";
}
Error GDNativeLibraryResourceSaver::save(const String &p_path, const RES &p_resource, uint32_t p_flags) {
-
Ref<GDNativeLibrary> lib = p_resource;
if (lib.is_null()) {
@@ -544,11 +541,11 @@ Error GDNativeLibraryResourceSaver::save(const String &p_path, const RES &p_reso
}
bool GDNativeLibraryResourceSaver::recognize(const RES &p_resource) const {
- return Object::cast_to<GDNativeLibrary>(*p_resource) != NULL;
+ return Object::cast_to<GDNativeLibrary>(*p_resource) != nullptr;
}
void GDNativeLibraryResourceSaver::get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) const {
- if (Object::cast_to<GDNativeLibrary>(*p_resource) != NULL) {
+ if (Object::cast_to<GDNativeLibrary>(*p_resource) != nullptr) {
p_extensions->push_back("gdnlib");
}
}
diff --git a/modules/gdnative/gdnative.h b/modules/gdnative/gdnative.h
index b4c5ec9d00..6d26c2141d 100644
--- a/modules/gdnative/gdnative.h
+++ b/modules/gdnative/gdnative.h
@@ -47,7 +47,7 @@ class GDNative;
class GDNativeLibrary : public Resource {
GDCLASS(GDNativeLibrary, Resource);
- static Map<String, Vector<Ref<GDNative> > > loaded_libraries;
+ static Map<String, Vector<Ref<GDNative>>> loaded_libraries;
friend class GDNativeLibraryResourceLoader;
friend class GDNative;
@@ -166,7 +166,7 @@ public:
class GDNativeLibraryResourceLoader : public ResourceFormatLoader {
public:
- virtual RES load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads = false, float *r_progress = nullptr);
+ virtual RES load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads = false, float *r_progress = nullptr, bool p_no_cache = false);
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual bool handles_type(const String &p_type) const;
virtual String get_resource_type(const String &p_path) const;
diff --git a/modules/gdnative/gdnative/aabb.cpp b/modules/gdnative/gdnative/aabb.cpp
index 246e5d4e8d..7f22c7dfe3 100644
--- a/modules/gdnative/gdnative/aabb.cpp
+++ b/modules/gdnative/gdnative/aabb.cpp
@@ -37,6 +37,8 @@
extern "C" {
#endif
+static_assert(sizeof(godot_aabb) == sizeof(AABB), "AABB size mismatch");
+
void GDAPI godot_aabb_new(godot_aabb *r_dest, const godot_vector3 *p_pos, const godot_vector3 *p_size) {
const Vector3 *pos = (const Vector3 *)p_pos;
const Vector3 *size = (const Vector3 *)p_size;
diff --git a/modules/gdnative/gdnative/array.cpp b/modules/gdnative/gdnative/array.cpp
index 0c764ab8fd..59953f5182 100644
--- a/modules/gdnative/gdnative/array.cpp
+++ b/modules/gdnative/gdnative/array.cpp
@@ -41,6 +41,8 @@
extern "C" {
#endif
+static_assert(sizeof(godot_array) == sizeof(Array), "Array size mismatch");
+
void GDAPI godot_array_new(godot_array *r_dest) {
Array *dest = (Array *)r_dest;
memnew_placement(dest, Array);
@@ -100,9 +102,33 @@ void GDAPI godot_array_new_packed_string_array(godot_array *r_dest, const godot_
}
}
-void GDAPI godot_array_new_packed_real_array(godot_array *r_dest, const godot_packed_real_array *p_pra) {
+void GDAPI godot_array_new_packed_float32_array(godot_array *r_dest, const godot_packed_float32_array *p_pra) {
+ Array *dest = (Array *)r_dest;
+ Vector<float> *pca = (Vector<float> *)p_pra;
+ memnew_placement(dest, Array);
+ dest->resize(pca->size());
+
+ for (int i = 0; i < dest->size(); i++) {
+ Variant v = pca->operator[](i);
+ dest->operator[](i) = v;
+ }
+}
+
+void GDAPI godot_array_new_packed_float64_array(godot_array *r_dest, const godot_packed_float64_array *p_pra) {
+ Array *dest = (Array *)r_dest;
+ Vector<double> *pca = (Vector<double> *)p_pra;
+ memnew_placement(dest, Array);
+ dest->resize(pca->size());
+
+ for (int i = 0; i < dest->size(); i++) {
+ Variant v = pca->operator[](i);
+ dest->operator[](i) = v;
+ }
+}
+
+void GDAPI godot_array_new_packed_int32_array(godot_array *r_dest, const godot_packed_int32_array *p_pia) {
Array *dest = (Array *)r_dest;
- Vector<godot_real> *pca = (Vector<godot_real> *)p_pra;
+ Vector<int32_t> *pca = (Vector<int32_t> *)p_pia;
memnew_placement(dest, Array);
dest->resize(pca->size());
@@ -112,9 +138,9 @@ void GDAPI godot_array_new_packed_real_array(godot_array *r_dest, const godot_pa
}
}
-void GDAPI godot_array_new_packed_int_array(godot_array *r_dest, const godot_packed_int_array *p_pia) {
+void GDAPI godot_array_new_packed_int64_array(godot_array *r_dest, const godot_packed_int64_array *p_pia) {
Array *dest = (Array *)r_dest;
- Vector<godot_int> *pca = (Vector<godot_int> *)p_pia;
+ Vector<int64_t> *pca = (Vector<int64_t> *)p_pia;
memnew_placement(dest, Array);
dest->resize(pca->size());
diff --git a/modules/gdnative/gdnative/basis.cpp b/modules/gdnative/gdnative/basis.cpp
index 4f489287b9..990fd3795d 100644
--- a/modules/gdnative/gdnative/basis.cpp
+++ b/modules/gdnative/gdnative/basis.cpp
@@ -37,6 +37,8 @@
extern "C" {
#endif
+static_assert(sizeof(godot_basis) == sizeof(Basis), "Basis size mismatch");
+
void GDAPI godot_basis_new_with_rows(godot_basis *r_dest, const godot_vector3 *p_x_axis, const godot_vector3 *p_y_axis, const godot_vector3 *p_z_axis) {
const Vector3 *x_axis = (const Vector3 *)p_x_axis;
const Vector3 *y_axis = (const Vector3 *)p_y_axis;
diff --git a/modules/gdnative/gdnative/callable.cpp b/modules/gdnative/gdnative/callable.cpp
new file mode 100644
index 0000000000..868b324227
--- /dev/null
+++ b/modules/gdnative/gdnative/callable.cpp
@@ -0,0 +1,252 @@
+/*************************************************************************/
+/* callable.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "gdnative/callable.h"
+
+#include "core/callable.h"
+#include "core/resource.h"
+#include "core/variant.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+static_assert(sizeof(godot_callable) == sizeof(Callable), "Callable size mismatch");
+static_assert(sizeof(godot_signal) == sizeof(Signal), "Signal size mismatch");
+
+// Callable
+
+void GDAPI godot_callable_new_with_object(godot_callable *r_dest, const godot_object *p_object, const godot_string_name *p_method) {
+ Callable *dest = (Callable *)r_dest;
+ const Object *object = (const Object *)p_object;
+ const StringName *method = (const StringName *)p_method;
+ memnew_placement(dest, Callable(object, *method));
+}
+
+void GDAPI godot_callable_new_with_object_id(godot_callable *r_dest, uint64_t p_objectid, const godot_string_name *p_method) {
+ Callable *dest = (Callable *)r_dest;
+ const StringName *method = (const StringName *)p_method;
+ memnew_placement(dest, Callable(ObjectID(p_objectid), *method));
+}
+
+void GDAPI godot_callable_new_copy(godot_callable *r_dest, const godot_callable *p_src) {
+ Callable *dest = (Callable *)r_dest;
+ const Callable *src = (const Callable *)p_src;
+ memnew_placement(dest, Callable(*src));
+}
+
+void GDAPI godot_callable_destroy(godot_callable *p_self) {
+ Callable *self = (Callable *)p_self;
+ self->~Callable();
+}
+
+godot_int GDAPI godot_callable_call(const godot_callable *p_self, const godot_variant **p_arguments, godot_int p_argcount, godot_variant *r_return_value) {
+ const Callable *self = (const Callable *)p_self;
+ const Variant **arguments = (const Variant **)p_arguments;
+ Variant *return_value = (Variant *)r_return_value;
+ Variant ret;
+ Callable::CallError err;
+ self->call(arguments, p_argcount, ret, err);
+ if (return_value)
+ (*return_value) = ret;
+ return (godot_int)err.error;
+}
+
+void GDAPI godot_callable_call_deferred(const godot_callable *p_self, const godot_variant **p_arguments, godot_int p_argcount) {
+ const Callable *self = (const Callable *)p_self;
+ const Variant **arguments = (const Variant **)p_arguments;
+ self->call_deferred(arguments, p_argcount);
+}
+
+godot_bool GDAPI godot_callable_is_null(const godot_callable *p_self) {
+ const Callable *self = (const Callable *)p_self;
+ return self->is_null();
+}
+
+godot_bool GDAPI godot_callable_is_custom(const godot_callable *p_self) {
+ const Callable *self = (const Callable *)p_self;
+ return self->is_custom();
+}
+
+godot_bool GDAPI godot_callable_is_standard(const godot_callable *p_self) {
+ const Callable *self = (const Callable *)p_self;
+ return self->is_standard();
+}
+
+godot_object GDAPI *godot_callable_get_object(const godot_callable *p_self) {
+ const Callable *self = (const Callable *)p_self;
+ return (godot_object *)self->get_object();
+}
+
+uint64_t GDAPI godot_callable_get_object_id(const godot_callable *p_self) {
+ const Callable *self = (const Callable *)p_self;
+ return (uint64_t)self->get_object_id();
+}
+
+godot_string_name GDAPI godot_callable_get_method(const godot_callable *p_self) {
+ godot_string_name raw_dest;
+ const Callable *self = (const Callable *)p_self;
+ StringName *dest = (StringName *)&raw_dest;
+ memnew_placement(dest, StringName(self->get_method()));
+ return raw_dest;
+}
+
+uint32_t GDAPI godot_callable_hash(const godot_callable *p_self) {
+ const Callable *self = (const Callable *)p_self;
+ return self->hash();
+}
+
+godot_string GDAPI godot_callable_as_string(const godot_callable *p_self) {
+ godot_string ret;
+ const Callable *self = (const Callable *)p_self;
+ memnew_placement(&ret, String(*self));
+ return ret;
+}
+
+godot_bool GDAPI godot_callable_operator_equal(const godot_callable *p_self, const godot_callable *p_other) {
+ const Callable *self = (const Callable *)p_self;
+ const Callable *other = (const Callable *)p_other;
+ return *self == *other;
+}
+
+godot_bool GDAPI godot_callable_operator_less(const godot_callable *p_self, const godot_callable *p_other) {
+ const Callable *self = (const Callable *)p_self;
+ const Callable *other = (const Callable *)p_other;
+ return *self < *other;
+}
+
+// Signal
+
+void GDAPI godot_signal_new_with_object(godot_signal *r_dest, const godot_object *p_object, const godot_string_name *p_name) {
+ Signal *dest = (Signal *)r_dest;
+ const Object *object = (const Object *)p_object;
+ const StringName *name = (const StringName *)p_name;
+ memnew_placement(dest, Signal(object, *name));
+}
+
+void GDAPI godot_signal_new_with_object_id(godot_signal *r_dest, uint64_t p_objectid, const godot_string_name *p_name) {
+ Signal *dest = (Signal *)r_dest;
+ const StringName *name = (const StringName *)p_name;
+ memnew_placement(dest, Signal(ObjectID(p_objectid), *name));
+}
+
+void GDAPI godot_signal_new_copy(godot_signal *r_dest, const godot_signal *p_src) {
+ Signal *dest = (Signal *)r_dest;
+ const Signal *src = (const Signal *)p_src;
+ memnew_placement(dest, Signal(*src));
+}
+
+void GDAPI godot_signal_destroy(godot_signal *p_self) {
+ Signal *self = (Signal *)p_self;
+ self->~Signal();
+}
+
+godot_int GDAPI godot_signal_emit(const godot_signal *p_self, const godot_variant **p_arguments, godot_int p_argcount) {
+ const Signal *self = (const Signal *)p_self;
+ const Variant **arguments = (const Variant **)p_arguments;
+ return (godot_int)self->emit(arguments, p_argcount);
+}
+
+godot_int GDAPI godot_signal_connect(godot_signal *p_self, const godot_callable *p_callable, const godot_array *p_binds, uint32_t p_flags) {
+ Signal *self = (Signal *)p_self;
+ const Callable *callable = (const Callable *)p_callable;
+ const Array *binds_ar = (const Array *)p_binds;
+ Vector<Variant> binds;
+ for (int i = 0; i < binds_ar->size(); i++) {
+ binds.push_back(binds_ar->get(i));
+ }
+ return (godot_int)self->connect(*callable, binds, p_flags);
+}
+
+void GDAPI godot_signal_disconnect(godot_signal *p_self, const godot_callable *p_callable) {
+ Signal *self = (Signal *)p_self;
+ const Callable *callable = (const Callable *)p_callable;
+ self->disconnect(*callable);
+}
+
+godot_bool GDAPI godot_signal_is_null(const godot_signal *p_self) {
+ const Signal *self = (const Signal *)p_self;
+ return self->is_null();
+}
+
+godot_bool GDAPI godot_signal_is_connected(const godot_signal *p_self, const godot_callable *p_callable) {
+ const Signal *self = (const Signal *)p_self;
+ const Callable *callable = (const Callable *)p_callable;
+ return self->is_connected(*callable);
+}
+
+godot_array GDAPI godot_signal_get_connections(const godot_signal *p_self) {
+ godot_array raw_dest;
+ const Signal *self = (const Signal *)p_self;
+ Array *dest = (Array *)&raw_dest;
+ memnew_placement(dest, Array(self->get_connections()));
+ return raw_dest;
+}
+
+godot_object GDAPI *godot_signal_get_object(const godot_signal *p_self) {
+ const Signal *self = (const Signal *)p_self;
+ return (godot_object *)self->get_object();
+}
+
+uint64_t GDAPI godot_signal_get_object_id(const godot_signal *p_self) {
+ const Signal *self = (const Signal *)p_self;
+ return (uint64_t)self->get_object_id();
+}
+
+godot_string_name GDAPI godot_signal_get_name(const godot_signal *p_self) {
+ godot_string_name raw_dest;
+ const Signal *self = (const Signal *)p_self;
+ StringName *dest = (StringName *)&raw_dest;
+ memnew_placement(dest, StringName(self->get_name()));
+ return raw_dest;
+}
+
+godot_string GDAPI godot_signal_as_string(const godot_signal *p_self) {
+ godot_string ret;
+ const Signal *self = (const Signal *)p_self;
+ memnew_placement(&ret, String(*self));
+ return ret;
+}
+
+godot_bool GDAPI godot_signal_operator_equal(const godot_signal *p_self, const godot_signal *p_other) {
+ const Signal *self = (const Signal *)p_self;
+ const Signal *other = (const Signal *)p_other;
+ return *self == *other;
+}
+
+godot_bool GDAPI godot_signal_operator_less(const godot_signal *p_self, const godot_signal *p_other) {
+ const Signal *self = (const Signal *)p_self;
+ const Signal *other = (const Signal *)p_other;
+ return *self < *other;
+}
+
+#ifdef __cplusplus
+}
+#endif
diff --git a/modules/gdnative/gdnative/color.cpp b/modules/gdnative/gdnative/color.cpp
index 914d5b03f4..c75e74daba 100644
--- a/modules/gdnative/gdnative/color.cpp
+++ b/modules/gdnative/gdnative/color.cpp
@@ -37,14 +37,14 @@
extern "C" {
#endif
-void GDAPI godot_color_new_rgba(godot_color *r_dest, const godot_real p_r, const godot_real p_g, const godot_real p_b, const godot_real p_a) {
+static_assert(sizeof(godot_color) == sizeof(Color), "Color size mismatch");
+void GDAPI godot_color_new_rgba(godot_color *r_dest, const godot_real p_r, const godot_real p_g, const godot_real p_b, const godot_real p_a) {
Color *dest = (Color *)r_dest;
*dest = Color(p_r, p_g, p_b, p_a);
}
void GDAPI godot_color_new_rgb(godot_color *r_dest, const godot_real p_r, const godot_real p_g, const godot_real p_b) {
-
Color *dest = (Color *)r_dest;
*dest = Color(p_r, p_g, p_b);
}
@@ -155,11 +155,11 @@ godot_color GDAPI godot_color_contrasted(const godot_color *p_self) {
return dest;
}
-godot_color GDAPI godot_color_linear_interpolate(const godot_color *p_self, const godot_color *p_b, const godot_real p_t) {
+godot_color GDAPI godot_color_lerp(const godot_color *p_self, const godot_color *p_b, const godot_real p_t) {
godot_color dest;
const Color *self = (const Color *)p_self;
const Color *b = (const Color *)p_b;
- *((Color *)&dest) = self->linear_interpolate(*b, p_t);
+ *((Color *)&dest) = self->lerp(*b, p_t);
return dest;
}
diff --git a/modules/gdnative/gdnative/dictionary.cpp b/modules/gdnative/gdnative/dictionary.cpp
index b145b88934..a126974815 100644
--- a/modules/gdnative/gdnative/dictionary.cpp
+++ b/modules/gdnative/gdnative/dictionary.cpp
@@ -39,6 +39,8 @@
extern "C" {
#endif
+static_assert(sizeof(godot_dictionary) == sizeof(Dictionary), "Dictionary size mismatch");
+
void GDAPI godot_dictionary_new(godot_dictionary *r_dest) {
Dictionary *dest = (Dictionary *)r_dest;
memnew_placement(dest, Dictionary);
diff --git a/modules/gdnative/gdnative/gdnative.cpp b/modules/gdnative/gdnative/gdnative.cpp
index d996b006a5..e94190b07b 100644
--- a/modules/gdnative/gdnative/gdnative.cpp
+++ b/modules/gdnative/gdnative/gdnative.cpp
@@ -56,14 +56,12 @@ godot_object GDAPI *godot_global_get_singleton(char *p_name) {
// MethodBind API
godot_method_bind GDAPI *godot_method_bind_get_method(const char *p_classname, const char *p_methodname) {
-
MethodBind *mb = ClassDB::get_method(StringName(p_classname), StringName(p_methodname));
// MethodBind *mb = ClassDB::get_method("Node", "get_name");
return (godot_method_bind *)mb;
}
void GDAPI godot_method_bind_ptrcall(godot_method_bind *p_method_bind, godot_object *p_instance, const void **p_args, void *p_ret) {
-
MethodBind *mb = (MethodBind *)p_method_bind;
Object *o = (Object *)p_instance;
mb->ptrcall(o, p_args, p_ret);
@@ -93,9 +91,10 @@ godot_variant GDAPI godot_method_bind_call(godot_method_bind *p_method_bind, god
godot_class_constructor GDAPI godot_get_class_constructor(const char *p_classname) {
ClassDB::ClassInfo *class_info = ClassDB::classes.getptr(StringName(p_classname));
- if (class_info)
+ if (class_info) {
return (godot_class_constructor)class_info->creation_func;
- return NULL;
+ }
+ return nullptr;
}
godot_dictionary GDAPI godot_get_global_constants() {
@@ -166,21 +165,28 @@ void _gdnative_report_loading_error(const godot_object *p_library, const char *p
_err_print_error("gdnative_init", library->get_current_library_path().utf8().ptr(), 0, message.utf8().ptr());
}
-godot_object GDAPI *godot_instance_from_id(godot_int p_instance_id) {
+godot_object GDAPI *godot_instance_from_id(uint64_t p_instance_id) {
return (godot_object *)ObjectDB::get_instance(ObjectID(p_instance_id));
}
void *godot_get_class_tag(const godot_string_name *p_class) {
StringName class_name = *(StringName *)p_class;
ClassDB::ClassInfo *class_info = ClassDB::classes.getptr(class_name);
- return class_info ? class_info->class_ptr : NULL;
+ return class_info ? class_info->class_ptr : nullptr;
}
godot_object *godot_object_cast_to(const godot_object *p_object, void *p_class_tag) {
- if (!p_object) return NULL;
+ if (!p_object) {
+ return nullptr;
+ }
Object *o = (Object *)p_object;
- return o->is_class_ptr(p_class_tag) ? (godot_object *)o : NULL;
+ return o->is_class_ptr(p_class_tag) ? (godot_object *)o : nullptr;
+}
+
+uint64_t GDAPI godot_object_get_instance_id(const godot_object *p_object) {
+ const Object *o = (const Object *)p_object;
+ return (uint64_t)o->get_instance_id();
}
#ifdef __cplusplus
diff --git a/modules/gdnative/gdnative/node_path.cpp b/modules/gdnative/gdnative/node_path.cpp
index 93f43835c8..88ed650ebe 100644
--- a/modules/gdnative/gdnative/node_path.cpp
+++ b/modules/gdnative/gdnative/node_path.cpp
@@ -37,6 +37,8 @@
extern "C" {
#endif
+static_assert(sizeof(godot_node_path) == sizeof(NodePath), "NodePath size mismatch");
+
void GDAPI godot_node_path_new(godot_node_path *r_dest, const godot_string *p_from) {
NodePath *dest = (NodePath *)r_dest;
const String *from = (const String *)p_from;
diff --git a/modules/gdnative/gdnative/pool_arrays.cpp b/modules/gdnative/gdnative/packed_arrays.cpp
index 589b4d4dfe..fc71d50289 100644
--- a/modules/gdnative/gdnative/pool_arrays.cpp
+++ b/modules/gdnative/gdnative/packed_arrays.cpp
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* pool_arrays.cpp */
+/* packed_arrays.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,7 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "gdnative/pool_arrays.h"
+#include "gdnative/packed_arrays.h"
#include "core/array.h"
@@ -42,6 +42,16 @@
extern "C" {
#endif
+static_assert(sizeof(godot_packed_byte_array) == sizeof(Vector<uint8_t>), "Vector<uint8_t> size mismatch");
+static_assert(sizeof(godot_packed_int32_array) == sizeof(Vector<int32_t>), "Vector<int32_t> size mismatch");
+static_assert(sizeof(godot_packed_int64_array) == sizeof(Vector<int64_t>), "Vector<int64_t> size mismatch");
+static_assert(sizeof(godot_packed_float32_array) == sizeof(Vector<float>), "Vector<float> size mismatch");
+static_assert(sizeof(godot_packed_float64_array) == sizeof(Vector<double>), "Vector<double> size mismatch");
+static_assert(sizeof(godot_packed_string_array) == sizeof(Vector<String>), "Vector<String> size mismatch");
+static_assert(sizeof(godot_packed_vector2_array) == sizeof(Vector<Vector2>), "Vector<Vector2> size mismatch");
+static_assert(sizeof(godot_packed_vector3_array) == sizeof(Vector<Vector3>), "Vector<Vector3> size mismatch");
+static_assert(sizeof(godot_packed_color_array) == sizeof(Vector<Color>), "Vector<Color> size mismatch");
+
#define memnew_placement_custom(m_placement, m_class, m_constr) _post_initialize(new (m_placement, sizeof(m_class), "") m_constr)
// byte
@@ -68,6 +78,16 @@ void GDAPI godot_packed_byte_array_new_with_array(godot_packed_byte_array *r_des
}
}
+const uint8_t GDAPI *godot_packed_byte_array_ptr(const godot_packed_byte_array *p_self) {
+ const Vector<uint8_t> *self = (const Vector<uint8_t> *)p_self;
+ return self->ptr();
+}
+
+uint8_t GDAPI *godot_packed_byte_array_ptrw(godot_packed_byte_array *p_self) {
+ Vector<uint8_t> *self = (Vector<uint8_t> *)p_self;
+ return self->ptrw();
+}
+
void GDAPI godot_packed_byte_array_append(godot_packed_byte_array *p_self, const uint8_t p_data) {
Vector<uint8_t> *self = (Vector<uint8_t> *)p_self;
self->push_back(p_data);
@@ -128,23 +148,117 @@ void GDAPI godot_packed_byte_array_destroy(godot_packed_byte_array *p_self) {
((Vector<uint8_t> *)p_self)->~Vector();
}
-// int
+// int32
+
+void GDAPI godot_packed_int32_array_new(godot_packed_int32_array *r_dest) {
+ Vector<int32_t> *dest = (Vector<int32_t> *)r_dest;
+ memnew_placement(dest, Vector<int32_t>);
+}
+
+void GDAPI godot_packed_int32_array_new_copy(godot_packed_int32_array *r_dest, const godot_packed_int32_array *p_src) {
+ Vector<int32_t> *dest = (Vector<int32_t> *)r_dest;
+ const Vector<int32_t> *src = (const Vector<int32_t> *)p_src;
+ memnew_placement(dest, Vector<int32_t>(*src));
+}
+
+void GDAPI godot_packed_int32_array_new_with_array(godot_packed_int32_array *r_dest, const godot_array *p_a) {
+ Vector<int32_t> *dest = (Vector<int32_t> *)r_dest;
+ Array *a = (Array *)p_a;
+ memnew_placement(dest, Vector<int32_t>);
+
+ dest->resize(a->size());
+ for (int i = 0; i < a->size(); i++) {
+ dest->set(i, (*a)[i]);
+ }
+}
+
+const int32_t GDAPI *godot_packed_int32_array_ptr(const godot_packed_int32_array *p_self) {
+ const Vector<int32_t> *self = (const Vector<int32_t> *)p_self;
+ return self->ptr();
+}
+
+int32_t GDAPI *godot_packed_int32_array_ptrw(godot_packed_int32_array *p_self) {
+ Vector<int32_t> *self = (Vector<int32_t> *)p_self;
+ return self->ptrw();
+}
+
+void GDAPI godot_packed_int32_array_append(godot_packed_int32_array *p_self, const int32_t p_data) {
+ Vector<int32_t> *self = (Vector<int32_t> *)p_self;
+ self->push_back(p_data);
+}
+
+void GDAPI godot_packed_int32_array_append_array(godot_packed_int32_array *p_self, const godot_packed_int32_array *p_array) {
+ Vector<int32_t> *self = (Vector<int32_t> *)p_self;
+ Vector<int32_t> *array = (Vector<int32_t> *)p_array;
+ self->append_array(*array);
+}
+
+godot_error GDAPI godot_packed_int32_array_insert(godot_packed_int32_array *p_self, const godot_int p_idx, const int32_t p_data) {
+ Vector<int32_t> *self = (Vector<int32_t> *)p_self;
+ return (godot_error)self->insert(p_idx, p_data);
+}
+
+void GDAPI godot_packed_int32_array_invert(godot_packed_int32_array *p_self) {
+ Vector<int32_t> *self = (Vector<int32_t> *)p_self;
+ self->invert();
+}
+
+void GDAPI godot_packed_int32_array_push_back(godot_packed_int32_array *p_self, const int32_t p_data) {
+ Vector<int32_t> *self = (Vector<int32_t> *)p_self;
+ self->push_back(p_data);
+}
+
+void GDAPI godot_packed_int32_array_remove(godot_packed_int32_array *p_self, const godot_int p_idx) {
+ Vector<int32_t> *self = (Vector<int32_t> *)p_self;
+ self->remove(p_idx);
+}
+
+void GDAPI godot_packed_int32_array_resize(godot_packed_int32_array *p_self, const godot_int p_size) {
+ Vector<int32_t> *self = (Vector<int32_t> *)p_self;
+ self->resize(p_size);
+}
+
+void GDAPI godot_packed_int32_array_set(godot_packed_int32_array *p_self, const godot_int p_idx, const int32_t p_data) {
+ Vector<int32_t> *self = (Vector<int32_t> *)p_self;
+ self->set(p_idx, p_data);
+}
+
+int32_t GDAPI godot_packed_int32_array_get(const godot_packed_int32_array *p_self, const godot_int p_idx) {
+ const Vector<int32_t> *self = (const Vector<int32_t> *)p_self;
+ return self->get(p_idx);
+}
+
+godot_int GDAPI godot_packed_int32_array_size(const godot_packed_int32_array *p_self) {
+ const Vector<int32_t> *self = (const Vector<int32_t> *)p_self;
+ return self->size();
+}
+
+godot_bool GDAPI godot_packed_int32_array_empty(const godot_packed_int32_array *p_self) {
+ const Vector<int32_t> *self = (const Vector<int32_t> *)p_self;
+ return self->empty();
+}
+
+void GDAPI godot_packed_int32_array_destroy(godot_packed_int32_array *p_self) {
+ ((Vector<int32_t> *)p_self)->~Vector();
+}
+
+// int64
-void GDAPI godot_packed_int_array_new(godot_packed_int_array *r_dest) {
- Vector<godot_int> *dest = (Vector<godot_int> *)r_dest;
- memnew_placement(dest, Vector<godot_int>);
+void GDAPI godot_packed_int64_array_new(godot_packed_int64_array *r_dest) {
+ Vector<int64_t> *dest = (Vector<int64_t> *)r_dest;
+ memnew_placement(dest, Vector<int64_t>);
}
-void GDAPI godot_packed_int_array_new_copy(godot_packed_int_array *r_dest, const godot_packed_int_array *p_src) {
- Vector<godot_int> *dest = (Vector<godot_int> *)r_dest;
- const Vector<godot_int> *src = (const Vector<godot_int> *)p_src;
- memnew_placement(dest, Vector<godot_int>(*src));
+void GDAPI godot_packed_int64_array_new_copy(godot_packed_int64_array *r_dest, const godot_packed_int64_array *p_src) {
+ Vector<int64_t> *dest = (Vector<int64_t> *)r_dest;
+ const Vector<int64_t> *src = (const Vector<int64_t> *)p_src;
+ memnew_placement(dest, Vector<int64_t>(*src));
}
-void GDAPI godot_packed_int_array_new_with_array(godot_packed_int_array *r_dest, const godot_array *p_a) {
- Vector<godot_int> *dest = (Vector<godot_int> *)r_dest;
+void GDAPI godot_packed_int64_array_new_with_array(godot_packed_int64_array *r_dest, const godot_array *p_a) {
+ Vector<int64_t> *dest = (Vector<int64_t> *)r_dest;
Array *a = (Array *)p_a;
- memnew_placement(dest, Vector<godot_int>);
+ memnew_placement(dest, Vector<int64_t>);
dest->resize(a->size());
for (int i = 0; i < a->size(); i++) {
@@ -152,83 +266,93 @@ void GDAPI godot_packed_int_array_new_with_array(godot_packed_int_array *r_dest,
}
}
-void GDAPI godot_packed_int_array_append(godot_packed_int_array *p_self, const godot_int p_data) {
- Vector<godot_int> *self = (Vector<godot_int> *)p_self;
+const int64_t GDAPI *godot_packed_int64_array_ptr(const godot_packed_int64_array *p_self) {
+ const Vector<int64_t> *self = (const Vector<int64_t> *)p_self;
+ return self->ptr();
+}
+
+int64_t GDAPI *godot_packed_int64_array_ptrw(godot_packed_int64_array *p_self) {
+ Vector<int64_t> *self = (Vector<int64_t> *)p_self;
+ return self->ptrw();
+}
+
+void GDAPI godot_packed_int64_array_append(godot_packed_int64_array *p_self, const int64_t p_data) {
+ Vector<int64_t> *self = (Vector<int64_t> *)p_self;
self->push_back(p_data);
}
-void GDAPI godot_packed_int_array_append_array(godot_packed_int_array *p_self, const godot_packed_int_array *p_array) {
- Vector<godot_int> *self = (Vector<godot_int> *)p_self;
- Vector<godot_int> *array = (Vector<godot_int> *)p_array;
+void GDAPI godot_packed_int64_array_append_array(godot_packed_int64_array *p_self, const godot_packed_int64_array *p_array) {
+ Vector<int64_t> *self = (Vector<int64_t> *)p_self;
+ Vector<int64_t> *array = (Vector<int64_t> *)p_array;
self->append_array(*array);
}
-godot_error GDAPI godot_packed_int_array_insert(godot_packed_int_array *p_self, const godot_int p_idx, const godot_int p_data) {
- Vector<godot_int> *self = (Vector<godot_int> *)p_self;
+godot_error GDAPI godot_packed_int64_array_insert(godot_packed_int64_array *p_self, const godot_int p_idx, const int64_t p_data) {
+ Vector<int64_t> *self = (Vector<int64_t> *)p_self;
return (godot_error)self->insert(p_idx, p_data);
}
-void GDAPI godot_packed_int_array_invert(godot_packed_int_array *p_self) {
- Vector<godot_int> *self = (Vector<godot_int> *)p_self;
+void GDAPI godot_packed_int64_array_invert(godot_packed_int64_array *p_self) {
+ Vector<int64_t> *self = (Vector<int64_t> *)p_self;
self->invert();
}
-void GDAPI godot_packed_int_array_push_back(godot_packed_int_array *p_self, const godot_int p_data) {
- Vector<godot_int> *self = (Vector<godot_int> *)p_self;
+void GDAPI godot_packed_int64_array_push_back(godot_packed_int64_array *p_self, const int64_t p_data) {
+ Vector<int64_t> *self = (Vector<int64_t> *)p_self;
self->push_back(p_data);
}
-void GDAPI godot_packed_int_array_remove(godot_packed_int_array *p_self, const godot_int p_idx) {
- Vector<godot_int> *self = (Vector<godot_int> *)p_self;
+void GDAPI godot_packed_int64_array_remove(godot_packed_int64_array *p_self, const godot_int p_idx) {
+ Vector<int64_t> *self = (Vector<int64_t> *)p_self;
self->remove(p_idx);
}
-void GDAPI godot_packed_int_array_resize(godot_packed_int_array *p_self, const godot_int p_size) {
- Vector<godot_int> *self = (Vector<godot_int> *)p_self;
+void GDAPI godot_packed_int64_array_resize(godot_packed_int64_array *p_self, const godot_int p_size) {
+ Vector<int64_t> *self = (Vector<int64_t> *)p_self;
self->resize(p_size);
}
-void GDAPI godot_packed_int_array_set(godot_packed_int_array *p_self, const godot_int p_idx, const godot_int p_data) {
- Vector<godot_int> *self = (Vector<godot_int> *)p_self;
+void GDAPI godot_packed_int64_array_set(godot_packed_int64_array *p_self, const godot_int p_idx, const int64_t p_data) {
+ Vector<int64_t> *self = (Vector<int64_t> *)p_self;
self->set(p_idx, p_data);
}
-godot_int GDAPI godot_packed_int_array_get(const godot_packed_int_array *p_self, const godot_int p_idx) {
- const Vector<godot_int> *self = (const Vector<godot_int> *)p_self;
+int64_t GDAPI godot_packed_int64_array_get(const godot_packed_int64_array *p_self, const godot_int p_idx) {
+ const Vector<int64_t> *self = (const Vector<int64_t> *)p_self;
return self->get(p_idx);
}
-godot_int GDAPI godot_packed_int_array_size(const godot_packed_int_array *p_self) {
- const Vector<godot_int> *self = (const Vector<godot_int> *)p_self;
+godot_int GDAPI godot_packed_int64_array_size(const godot_packed_int64_array *p_self) {
+ const Vector<int64_t> *self = (const Vector<int64_t> *)p_self;
return self->size();
}
-godot_bool GDAPI godot_packed_int_array_empty(const godot_packed_int_array *p_self) {
- const Vector<godot_int> *self = (const Vector<godot_int> *)p_self;
+godot_bool GDAPI godot_packed_int64_array_empty(const godot_packed_int64_array *p_self) {
+ const Vector<int64_t> *self = (const Vector<int64_t> *)p_self;
return self->empty();
}
-void GDAPI godot_packed_int_array_destroy(godot_packed_int_array *p_self) {
- ((Vector<godot_int> *)p_self)->~Vector();
+void GDAPI godot_packed_int64_array_destroy(godot_packed_int64_array *p_self) {
+ ((Vector<int64_t> *)p_self)->~Vector();
}
-// real
+// float32
-void GDAPI godot_packed_real_array_new(godot_packed_real_array *r_dest) {
- Vector<godot_real> *dest = (Vector<godot_real> *)r_dest;
- memnew_placement(dest, Vector<godot_real>);
+void GDAPI godot_packed_float32_array_new(godot_packed_float32_array *r_dest) {
+ Vector<float> *dest = (Vector<float> *)r_dest;
+ memnew_placement(dest, Vector<float>);
}
-void GDAPI godot_packed_real_array_new_copy(godot_packed_real_array *r_dest, const godot_packed_real_array *p_src) {
- Vector<godot_real> *dest = (Vector<godot_real> *)r_dest;
- const Vector<godot_real> *src = (const Vector<godot_real> *)p_src;
- memnew_placement(dest, Vector<godot_real>(*src));
+void GDAPI godot_packed_float32_array_new_copy(godot_packed_float32_array *r_dest, const godot_packed_float32_array *p_src) {
+ Vector<float> *dest = (Vector<float> *)r_dest;
+ const Vector<float> *src = (const Vector<float> *)p_src;
+ memnew_placement(dest, Vector<float>(*src));
}
-void GDAPI godot_packed_real_array_new_with_array(godot_packed_real_array *r_dest, const godot_array *p_a) {
- Vector<godot_real> *dest = (Vector<godot_real> *)r_dest;
+void GDAPI godot_packed_float32_array_new_with_array(godot_packed_float32_array *r_dest, const godot_array *p_a) {
+ Vector<float> *dest = (Vector<float> *)r_dest;
Array *a = (Array *)p_a;
- memnew_placement(dest, Vector<godot_real>);
+ memnew_placement(dest, Vector<float>);
dest->resize(a->size());
for (int i = 0; i < a->size(); i++) {
@@ -236,64 +360,168 @@ void GDAPI godot_packed_real_array_new_with_array(godot_packed_real_array *r_des
}
}
-void GDAPI godot_packed_real_array_append(godot_packed_real_array *p_self, const godot_real p_data) {
- Vector<godot_real> *self = (Vector<godot_real> *)p_self;
+const float GDAPI *godot_packed_float32_array_ptr(const godot_packed_float32_array *p_self) {
+ const Vector<float> *self = (const Vector<float> *)p_self;
+ return self->ptr();
+}
+
+float GDAPI *godot_packed_float32_array_ptrw(godot_packed_float32_array *p_self) {
+ Vector<float> *self = (Vector<float> *)p_self;
+ return self->ptrw();
+}
+
+void GDAPI godot_packed_float32_array_append(godot_packed_float32_array *p_self, const float p_data) {
+ Vector<float> *self = (Vector<float> *)p_self;
self->push_back(p_data);
}
-void GDAPI godot_packed_real_array_append_array(godot_packed_real_array *p_self, const godot_packed_real_array *p_array) {
- Vector<godot_real> *self = (Vector<godot_real> *)p_self;
- Vector<godot_real> *array = (Vector<godot_real> *)p_array;
+void GDAPI godot_packed_float32_array_append_array(godot_packed_float32_array *p_self, const godot_packed_float32_array *p_array) {
+ Vector<float> *self = (Vector<float> *)p_self;
+ Vector<float> *array = (Vector<float> *)p_array;
self->append_array(*array);
}
-godot_error GDAPI godot_packed_real_array_insert(godot_packed_real_array *p_self, const godot_int p_idx, const godot_real p_data) {
- Vector<godot_real> *self = (Vector<godot_real> *)p_self;
+godot_error GDAPI godot_packed_float32_array_insert(godot_packed_float32_array *p_self, const godot_int p_idx, const float p_data) {
+ Vector<float> *self = (Vector<float> *)p_self;
return (godot_error)self->insert(p_idx, p_data);
}
-void GDAPI godot_packed_real_array_invert(godot_packed_real_array *p_self) {
- Vector<godot_real> *self = (Vector<godot_real> *)p_self;
+void GDAPI godot_packed_float32_array_invert(godot_packed_float32_array *p_self) {
+ Vector<float> *self = (Vector<float> *)p_self;
self->invert();
}
-void GDAPI godot_packed_real_array_push_back(godot_packed_real_array *p_self, const godot_real p_data) {
- Vector<godot_real> *self = (Vector<godot_real> *)p_self;
+void GDAPI godot_packed_float32_array_push_back(godot_packed_float32_array *p_self, const float p_data) {
+ Vector<float> *self = (Vector<float> *)p_self;
self->push_back(p_data);
}
-void GDAPI godot_packed_real_array_remove(godot_packed_real_array *p_self, const godot_int p_idx) {
- Vector<godot_real> *self = (Vector<godot_real> *)p_self;
+void GDAPI godot_packed_float32_array_remove(godot_packed_float32_array *p_self, const godot_int p_idx) {
+ Vector<float> *self = (Vector<float> *)p_self;
self->remove(p_idx);
}
-void GDAPI godot_packed_real_array_resize(godot_packed_real_array *p_self, const godot_int p_size) {
- Vector<godot_real> *self = (Vector<godot_real> *)p_self;
+void GDAPI godot_packed_float32_array_resize(godot_packed_float32_array *p_self, const godot_int p_size) {
+ Vector<float> *self = (Vector<float> *)p_self;
self->resize(p_size);
}
-void GDAPI godot_packed_real_array_set(godot_packed_real_array *p_self, const godot_int p_idx, const godot_real p_data) {
- Vector<godot_real> *self = (Vector<godot_real> *)p_self;
+void GDAPI godot_packed_float32_array_set(godot_packed_float32_array *p_self, const godot_int p_idx, const float p_data) {
+ Vector<float> *self = (Vector<float> *)p_self;
self->set(p_idx, p_data);
}
-godot_real GDAPI godot_packed_real_array_get(const godot_packed_real_array *p_self, const godot_int p_idx) {
- const Vector<godot_real> *self = (const Vector<godot_real> *)p_self;
+float GDAPI godot_packed_float32_array_get(const godot_packed_float32_array *p_self, const godot_int p_idx) {
+ const Vector<float> *self = (const Vector<float> *)p_self;
return self->get(p_idx);
}
-godot_int GDAPI godot_packed_real_array_size(const godot_packed_real_array *p_self) {
- const Vector<godot_real> *self = (const Vector<godot_real> *)p_self;
+godot_int GDAPI godot_packed_float32_array_size(const godot_packed_float32_array *p_self) {
+ const Vector<float> *self = (const Vector<float> *)p_self;
return self->size();
}
-godot_bool GDAPI godot_packed_real_array_empty(const godot_packed_real_array *p_self) {
- const Vector<godot_real> *self = (const Vector<godot_real> *)p_self;
+godot_bool GDAPI godot_packed_float32_array_empty(const godot_packed_float32_array *p_self) {
+ const Vector<float> *self = (const Vector<float> *)p_self;
return self->empty();
}
-void GDAPI godot_packed_real_array_destroy(godot_packed_real_array *p_self) {
- ((Vector<godot_real> *)p_self)->~Vector();
+void GDAPI godot_packed_float32_array_destroy(godot_packed_float32_array *p_self) {
+ ((Vector<float> *)p_self)->~Vector();
+}
+
+// float64
+
+void GDAPI godot_packed_float64_array_new(godot_packed_float64_array *r_dest) {
+ Vector<double> *dest = (Vector<double> *)r_dest;
+ memnew_placement(dest, Vector<double>);
+}
+
+void GDAPI godot_packed_float64_array_new_copy(godot_packed_float64_array *r_dest, const godot_packed_float64_array *p_src) {
+ Vector<double> *dest = (Vector<double> *)r_dest;
+ const Vector<double> *src = (const Vector<double> *)p_src;
+ memnew_placement(dest, Vector<double>(*src));
+}
+
+void GDAPI godot_packed_float64_array_new_with_array(godot_packed_float64_array *r_dest, const godot_array *p_a) {
+ Vector<double> *dest = (Vector<double> *)r_dest;
+ Array *a = (Array *)p_a;
+ memnew_placement(dest, Vector<double>);
+
+ dest->resize(a->size());
+ for (int i = 0; i < a->size(); i++) {
+ dest->set(i, (*a)[i]);
+ }
+}
+
+const double GDAPI *godot_packed_float64_array_ptr(const godot_packed_float64_array *p_self) {
+ const Vector<double> *self = (const Vector<double> *)p_self;
+ return self->ptr();
+}
+
+double GDAPI *godot_packed_float64_array_ptrw(godot_packed_float64_array *p_self) {
+ Vector<double> *self = (Vector<double> *)p_self;
+ return self->ptrw();
+}
+
+void GDAPI godot_packed_float64_array_append(godot_packed_float64_array *p_self, const double p_data) {
+ Vector<double> *self = (Vector<double> *)p_self;
+ self->push_back(p_data);
+}
+
+void GDAPI godot_packed_float64_array_append_array(godot_packed_float64_array *p_self, const godot_packed_float64_array *p_array) {
+ Vector<double> *self = (Vector<double> *)p_self;
+ Vector<double> *array = (Vector<double> *)p_array;
+ self->append_array(*array);
+}
+
+godot_error GDAPI godot_packed_float64_array_insert(godot_packed_float64_array *p_self, const godot_int p_idx, const double p_data) {
+ Vector<double> *self = (Vector<double> *)p_self;
+ return (godot_error)self->insert(p_idx, p_data);
+}
+
+void GDAPI godot_packed_float64_array_invert(godot_packed_float64_array *p_self) {
+ Vector<double> *self = (Vector<double> *)p_self;
+ self->invert();
+}
+
+void GDAPI godot_packed_float64_array_push_back(godot_packed_float64_array *p_self, const double p_data) {
+ Vector<double> *self = (Vector<double> *)p_self;
+ self->push_back(p_data);
+}
+
+void GDAPI godot_packed_float64_array_remove(godot_packed_float64_array *p_self, const godot_int p_idx) {
+ Vector<double> *self = (Vector<double> *)p_self;
+ self->remove(p_idx);
+}
+
+void GDAPI godot_packed_float64_array_resize(godot_packed_float64_array *p_self, const godot_int p_size) {
+ Vector<double> *self = (Vector<double> *)p_self;
+ self->resize(p_size);
+}
+
+void GDAPI godot_packed_float64_array_set(godot_packed_float64_array *p_self, const godot_int p_idx, const double p_data) {
+ Vector<double> *self = (Vector<double> *)p_self;
+ self->set(p_idx, p_data);
+}
+
+double GDAPI godot_packed_float64_array_get(const godot_packed_float64_array *p_self, const godot_int p_idx) {
+ const Vector<double> *self = (const Vector<double> *)p_self;
+ return self->get(p_idx);
+}
+
+godot_int GDAPI godot_packed_float64_array_size(const godot_packed_float64_array *p_self) {
+ const Vector<double> *self = (const Vector<double> *)p_self;
+ return self->size();
+}
+
+godot_bool GDAPI godot_packed_float64_array_empty(const godot_packed_float64_array *p_self) {
+ const Vector<double> *self = (const Vector<double> *)p_self;
+ return self->empty();
+}
+
+void GDAPI godot_packed_float64_array_destroy(godot_packed_float64_array *p_self) {
+ ((Vector<double> *)p_self)->~Vector();
}
// string
@@ -320,6 +548,16 @@ void GDAPI godot_packed_string_array_new_with_array(godot_packed_string_array *r
}
}
+const godot_string GDAPI *godot_packed_string_array_ptr(const godot_packed_string_array *p_self) {
+ const Vector<String> *self = (const Vector<String> *)p_self;
+ return (const godot_string *)self->ptr();
+}
+
+godot_string GDAPI *godot_packed_string_array_ptrw(godot_packed_string_array *p_self) {
+ Vector<String> *self = (Vector<String> *)p_self;
+ return (godot_string *)self->ptrw();
+}
+
void GDAPI godot_packed_string_array_append(godot_packed_string_array *p_self, const godot_string *p_data) {
Vector<String> *self = (Vector<String> *)p_self;
String &s = *(String *)p_data;
@@ -412,6 +650,16 @@ void GDAPI godot_packed_vector2_array_new_with_array(godot_packed_vector2_array
}
}
+const godot_vector2 GDAPI *godot_packed_vector2_array_ptr(const godot_packed_vector2_array *p_self) {
+ const Vector<Vector2> *self = (const Vector<Vector2> *)p_self;
+ return (const godot_vector2 *)self->ptr();
+}
+
+godot_vector2 GDAPI *godot_packed_vector2_array_ptrw(godot_packed_vector2_array *p_self) {
+ Vector<Vector2> *self = (Vector<Vector2> *)p_self;
+ return (godot_vector2 *)self->ptrw();
+}
+
void GDAPI godot_packed_vector2_array_append(godot_packed_vector2_array *p_self, const godot_vector2 *p_data) {
Vector<Vector2> *self = (Vector<Vector2> *)p_self;
Vector2 &s = *(Vector2 *)p_data;
@@ -503,6 +751,16 @@ void GDAPI godot_packed_vector3_array_new_with_array(godot_packed_vector3_array
}
}
+const godot_vector3 GDAPI *godot_packed_vector3_array_ptr(const godot_packed_vector3_array *p_self) {
+ const Vector<Vector3> *self = (const Vector<Vector3> *)p_self;
+ return (const godot_vector3 *)self->ptr();
+}
+
+godot_vector3 GDAPI *godot_packed_vector3_array_ptrw(godot_packed_vector3_array *p_self) {
+ Vector<Vector3> *self = (Vector<Vector3> *)p_self;
+ return (godot_vector3 *)self->ptrw();
+}
+
void GDAPI godot_packed_vector3_array_append(godot_packed_vector3_array *p_self, const godot_vector3 *p_data) {
Vector<Vector3> *self = (Vector<Vector3> *)p_self;
Vector3 &s = *(Vector3 *)p_data;
@@ -594,6 +852,16 @@ void GDAPI godot_packed_color_array_new_with_array(godot_packed_color_array *r_d
}
}
+const godot_color GDAPI *godot_packed_color_array_ptr(const godot_packed_color_array *p_self) {
+ const Vector<Color> *self = (const Vector<Color> *)p_self;
+ return (const godot_color *)self->ptr();
+}
+
+godot_color GDAPI *godot_packed_color_array_ptrw(godot_packed_color_array *p_self) {
+ Vector<Color> *self = (Vector<Color> *)p_self;
+ return (godot_color *)self->ptrw();
+}
+
void GDAPI godot_packed_color_array_append(godot_packed_color_array *p_self, const godot_color *p_data) {
Vector<Color> *self = (Vector<Color> *)p_self;
Color &s = *(Color *)p_data;
diff --git a/modules/gdnative/gdnative/plane.cpp b/modules/gdnative/gdnative/plane.cpp
index 17221fe081..663937f906 100644
--- a/modules/gdnative/gdnative/plane.cpp
+++ b/modules/gdnative/gdnative/plane.cpp
@@ -37,8 +37,9 @@
extern "C" {
#endif
-void GDAPI godot_plane_new_with_reals(godot_plane *r_dest, const godot_real p_a, const godot_real p_b, const godot_real p_c, const godot_real p_d) {
+static_assert(sizeof(godot_plane) == sizeof(Plane), "Plane size mismatch");
+void GDAPI godot_plane_new_with_reals(godot_plane *r_dest, const godot_real p_a, const godot_real p_b, const godot_real p_c, const godot_real p_d) {
Plane *dest = (Plane *)r_dest;
*dest = Plane(p_a, p_b, p_c, p_d);
}
diff --git a/modules/gdnative/gdnative/quat.cpp b/modules/gdnative/gdnative/quat.cpp
index be30b89e5f..de6308ad2a 100644
--- a/modules/gdnative/gdnative/quat.cpp
+++ b/modules/gdnative/gdnative/quat.cpp
@@ -37,8 +37,9 @@
extern "C" {
#endif
-void GDAPI godot_quat_new(godot_quat *r_dest, const godot_real p_x, const godot_real p_y, const godot_real p_z, const godot_real p_w) {
+static_assert(sizeof(godot_quat) == sizeof(Quat), "Quat size mismatch");
+void GDAPI godot_quat_new(godot_quat *r_dest, const godot_real p_x, const godot_real p_y, const godot_real p_z, const godot_real p_w) {
Quat *dest = (Quat *)r_dest;
*dest = Quat(p_x, p_y, p_z, p_w);
}
diff --git a/modules/gdnative/gdnative/rect2.cpp b/modules/gdnative/gdnative/rect2.cpp
index 906b4f0932..516f4d75ce 100644
--- a/modules/gdnative/gdnative/rect2.cpp
+++ b/modules/gdnative/gdnative/rect2.cpp
@@ -37,6 +37,11 @@
extern "C" {
#endif
+static_assert(sizeof(godot_rect2) == sizeof(Rect2), "Rect2 size mismatch");
+static_assert(sizeof(godot_rect2i) == sizeof(Rect2i), "Rect2i size mismatch");
+
+// Rect2
+
void GDAPI godot_rect2_new_with_position_and_size(godot_rect2 *r_dest, const godot_vector2 *p_pos, const godot_vector2 *p_size) {
const Vector2 *position = (const Vector2 *)p_pos;
const Vector2 *size = (const Vector2 *)p_size;
@@ -45,7 +50,6 @@ void GDAPI godot_rect2_new_with_position_and_size(godot_rect2 *r_dest, const god
}
void GDAPI godot_rect2_new(godot_rect2 *r_dest, const godot_real p_x, const godot_real p_y, const godot_real p_width, const godot_real p_height) {
-
Rect2 *dest = (Rect2 *)r_dest;
*dest = Rect2(p_x, p_y, p_width, p_height);
}
@@ -57,6 +61,13 @@ godot_string GDAPI godot_rect2_as_string(const godot_rect2 *p_self) {
return ret;
}
+godot_rect2i GDAPI godot_rect2_as_rect2i(const godot_rect2 *p_self) {
+ godot_rect2i dest;
+ const Rect2 *self = (const Rect2 *)p_self;
+ *((Rect2i *)&dest) = Rect2i(*self);
+ return dest;
+}
+
godot_real GDAPI godot_rect2_get_area(const godot_rect2 *p_self) {
const Rect2 *self = (const Rect2 *)p_self;
return self->get_area();
@@ -172,6 +183,149 @@ void GDAPI godot_rect2_set_size(godot_rect2 *p_self, const godot_vector2 *p_size
self->set_size(*size);
}
+// Rect2i
+
+void GDAPI godot_rect2i_new_with_position_and_size(godot_rect2i *r_dest, const godot_vector2i *p_pos, const godot_vector2i *p_size) {
+ const Vector2i *position = (const Vector2i *)p_pos;
+ const Vector2i *size = (const Vector2i *)p_size;
+ Rect2i *dest = (Rect2i *)r_dest;
+ *dest = Rect2i(*position, *size);
+}
+
+void GDAPI godot_rect2i_new(godot_rect2i *r_dest, const godot_int p_x, const godot_int p_y, const godot_int p_width, const godot_int p_height) {
+ Rect2i *dest = (Rect2i *)r_dest;
+ *dest = Rect2i(p_x, p_y, p_width, p_height);
+}
+
+godot_string GDAPI godot_rect2i_as_string(const godot_rect2i *p_self) {
+ godot_string ret;
+ const Rect2i *self = (const Rect2i *)p_self;
+ memnew_placement(&ret, String(*self));
+ return ret;
+}
+
+godot_rect2 GDAPI godot_rect2i_as_rect2(const godot_rect2i *p_self) {
+ godot_rect2 dest;
+ const Rect2i *self = (const Rect2i *)p_self;
+ *((Rect2 *)&dest) = Rect2(*self);
+ return dest;
+}
+
+godot_int GDAPI godot_rect2i_get_area(const godot_rect2i *p_self) {
+ const Rect2i *self = (const Rect2i *)p_self;
+ return self->get_area();
+}
+
+godot_bool GDAPI godot_rect2i_intersects(const godot_rect2i *p_self, const godot_rect2i *p_b) {
+ const Rect2i *self = (const Rect2i *)p_self;
+ const Rect2i *b = (const Rect2i *)p_b;
+ return self->intersects(*b);
+}
+
+godot_bool GDAPI godot_rect2i_encloses(const godot_rect2i *p_self, const godot_rect2i *p_b) {
+ const Rect2i *self = (const Rect2i *)p_self;
+ const Rect2i *b = (const Rect2i *)p_b;
+ return self->encloses(*b);
+}
+
+godot_bool GDAPI godot_rect2i_has_no_area(const godot_rect2i *p_self) {
+ const Rect2i *self = (const Rect2i *)p_self;
+ return self->has_no_area();
+}
+
+godot_rect2i GDAPI godot_rect2i_clip(const godot_rect2i *p_self, const godot_rect2i *p_b) {
+ godot_rect2i dest;
+ const Rect2i *self = (const Rect2i *)p_self;
+ const Rect2i *b = (const Rect2i *)p_b;
+ *((Rect2i *)&dest) = self->clip(*b);
+ return dest;
+}
+
+godot_rect2i GDAPI godot_rect2i_merge(const godot_rect2i *p_self, const godot_rect2i *p_b) {
+ godot_rect2i dest;
+ const Rect2i *self = (const Rect2i *)p_self;
+ const Rect2i *b = (const Rect2i *)p_b;
+ *((Rect2i *)&dest) = self->merge(*b);
+ return dest;
+}
+
+godot_bool GDAPI godot_rect2i_has_point(const godot_rect2i *p_self, const godot_vector2i *p_point) {
+ const Rect2i *self = (const Rect2i *)p_self;
+ const Vector2i *point = (const Vector2i *)p_point;
+ return self->has_point(*point);
+}
+
+godot_rect2i GDAPI godot_rect2i_grow(const godot_rect2i *p_self, const godot_int p_by) {
+ godot_rect2i dest;
+ const Rect2i *self = (const Rect2i *)p_self;
+
+ *((Rect2i *)&dest) = self->grow(p_by);
+ return dest;
+}
+
+godot_rect2i GDAPI godot_rect2i_grow_individual(const godot_rect2i *p_self, const godot_int p_left, const godot_int p_top, const godot_int p_right, const godot_int p_bottom) {
+ godot_rect2i dest;
+ const Rect2i *self = (const Rect2i *)p_self;
+ *((Rect2i *)&dest) = self->grow_individual(p_left, p_top, p_right, p_bottom);
+ return dest;
+}
+
+godot_rect2i GDAPI godot_rect2i_grow_margin(const godot_rect2i *p_self, const godot_int p_margin, const godot_int p_by) {
+ godot_rect2i dest;
+ const Rect2i *self = (const Rect2i *)p_self;
+ *((Rect2i *)&dest) = self->grow_margin((Margin)p_margin, p_by);
+ return dest;
+}
+
+godot_rect2i GDAPI godot_rect2i_abs(const godot_rect2i *p_self) {
+ godot_rect2i dest;
+ const Rect2i *self = (const Rect2i *)p_self;
+ *((Rect2i *)&dest) = self->abs();
+ return dest;
+}
+
+godot_rect2i GDAPI godot_rect2i_expand(const godot_rect2i *p_self, const godot_vector2i *p_to) {
+ godot_rect2i dest;
+ const Rect2i *self = (const Rect2i *)p_self;
+ const Vector2i *to = (const Vector2i *)p_to;
+ *((Rect2i *)&dest) = self->expand(*to);
+ return dest;
+}
+
+godot_bool GDAPI godot_rect2i_operator_equal(const godot_rect2i *p_self, const godot_rect2i *p_b) {
+ const Rect2i *self = (const Rect2i *)p_self;
+ const Rect2i *b = (const Rect2i *)p_b;
+ return *self == *b;
+}
+
+godot_vector2i GDAPI godot_rect2i_get_position(const godot_rect2i *p_self) {
+ godot_vector2i dest;
+ Vector2i *d = (Vector2i *)&dest;
+ const Rect2i *self = (const Rect2i *)p_self;
+ *d = self->get_position();
+ return dest;
+}
+
+godot_vector2i GDAPI godot_rect2i_get_size(const godot_rect2i *p_self) {
+ godot_vector2i dest;
+ Vector2i *d = (Vector2i *)&dest;
+ const Rect2i *self = (const Rect2i *)p_self;
+ *d = self->get_size();
+ return dest;
+}
+
+void GDAPI godot_rect2i_set_position(godot_rect2i *p_self, const godot_vector2i *p_pos) {
+ Rect2i *self = (Rect2i *)p_self;
+ const Vector2i *position = (const Vector2i *)p_pos;
+ self->set_position(*position);
+}
+
+void GDAPI godot_rect2i_set_size(godot_rect2i *p_self, const godot_vector2i *p_size) {
+ Rect2i *self = (Rect2i *)p_self;
+ const Vector2i *size = (const Vector2i *)p_size;
+ self->set_size(*size);
+}
+
#ifdef __cplusplus
}
#endif
diff --git a/modules/gdnative/gdnative/rid.cpp b/modules/gdnative/gdnative/rid.cpp
index 7ea80123a3..d7a63f33a7 100644
--- a/modules/gdnative/gdnative/rid.cpp
+++ b/modules/gdnative/gdnative/rid.cpp
@@ -38,6 +38,8 @@
extern "C" {
#endif
+static_assert(sizeof(godot_rid) == sizeof(RID), "RID size mismatch");
+
void GDAPI godot_rid_new(godot_rid *r_dest) {
RID *dest = (RID *)r_dest;
memnew_placement(dest, RID);
diff --git a/modules/gdnative/gdnative/string.cpp b/modules/gdnative/gdnative/string.cpp
index 4cb55900b0..f89f647aca 100644
--- a/modules/gdnative/gdnative/string.cpp
+++ b/modules/gdnative/gdnative/string.cpp
@@ -40,6 +40,10 @@
extern "C" {
#endif
+static_assert(sizeof(godot_char_string) == sizeof(CharString), "CharString size mismatch");
+static_assert(sizeof(godot_string) == sizeof(String), "String size mismatch");
+static_assert(sizeof(godot_char_type) == sizeof(CharType), "CharType size mismatch");
+
godot_int GDAPI godot_char_string_length(const godot_char_string *p_cs) {
const CharString *cs = (const CharString *)p_cs;
@@ -137,6 +141,7 @@ signed char GDAPI godot_string_nocasecmp_to(const godot_string *p_self, const go
return self->nocasecmp_to(*str);
}
+
signed char GDAPI godot_string_naturalnocasecmp_to(const godot_string *p_self, const godot_string *p_str) {
const String *self = (const String *)p_self;
const String *str = (const String *)p_str;
@@ -608,19 +613,19 @@ int64_t GDAPI godot_string_char_to_int64_with_len(const wchar_t *p_str, int p_le
int64_t GDAPI godot_string_hex_to_int64(const godot_string *p_self) {
const String *self = (const String *)p_self;
- return self->hex_to_int64(false);
+ return self->hex_to_int(false);
}
int64_t GDAPI godot_string_hex_to_int64_with_prefix(const godot_string *p_self) {
const String *self = (const String *)p_self;
- return self->hex_to_int64();
+ return self->hex_to_int();
}
int64_t GDAPI godot_string_to_int64(const godot_string *p_self) {
const String *self = (const String *)p_self;
- return self->to_int64();
+ return self->to_int();
}
double GDAPI godot_string_unicode_char_to_double(const wchar_t *p_str, const wchar_t **r_end) {
diff --git a/modules/gdnative/gdnative/string_name.cpp b/modules/gdnative/gdnative/string_name.cpp
index 1abb4486b1..7bbaaeeaa0 100644
--- a/modules/gdnative/gdnative/string_name.cpp
+++ b/modules/gdnative/gdnative/string_name.cpp
@@ -39,6 +39,8 @@
extern "C" {
#endif
+static_assert(sizeof(godot_string_name) == sizeof(StringName), "StringName size mismatch");
+
void GDAPI godot_string_name_new(godot_string_name *r_dest, const godot_string *p_name) {
StringName *dest = (StringName *)r_dest;
const String *name = (const String *)p_name;
diff --git a/modules/gdnative/gdnative/transform.cpp b/modules/gdnative/gdnative/transform.cpp
index c9b3e37fb2..d19de93e9b 100644
--- a/modules/gdnative/gdnative/transform.cpp
+++ b/modules/gdnative/gdnative/transform.cpp
@@ -37,6 +37,8 @@
extern "C" {
#endif
+static_assert(sizeof(godot_transform) == sizeof(Transform), "Transform size mismatch");
+
void GDAPI godot_transform_new_with_axis_origin(godot_transform *r_dest, const godot_vector3 *p_x_axis, const godot_vector3 *p_y_axis, const godot_vector3 *p_z_axis, const godot_vector3 *p_origin) {
const Vector3 *x_axis = (const Vector3 *)p_x_axis;
const Vector3 *y_axis = (const Vector3 *)p_y_axis;
diff --git a/modules/gdnative/gdnative/transform2d.cpp b/modules/gdnative/gdnative/transform2d.cpp
index 26a71333b1..c0f7878eb0 100644
--- a/modules/gdnative/gdnative/transform2d.cpp
+++ b/modules/gdnative/gdnative/transform2d.cpp
@@ -37,6 +37,8 @@
extern "C" {
#endif
+static_assert(sizeof(godot_transform2d) == sizeof(Transform2D), "Transform2D size mismatch");
+
void GDAPI godot_transform2d_new(godot_transform2d *r_dest, const godot_real p_rot, const godot_vector2 *p_pos) {
const Vector2 *pos = (const Vector2 *)p_pos;
Transform2D *dest = (Transform2D *)r_dest;
diff --git a/modules/gdnative/gdnative/variant.cpp b/modules/gdnative/gdnative/variant.cpp
index f0fc44ae8a..dac4feb0e5 100644
--- a/modules/gdnative/gdnative/variant.cpp
+++ b/modules/gdnative/gdnative/variant.cpp
@@ -37,6 +37,8 @@
extern "C" {
#endif
+static_assert(sizeof(godot_variant) == sizeof(Variant), "Variant size mismatch");
+
// Workaround GCC ICE on armv7hl which was affected GCC 6.0 up to 8.0 (GH-16100).
// It was fixed upstream in 8.1, and a fix was backported to 7.4.
// This can be removed once no supported distro ships with versions older than 7.4.
@@ -97,24 +99,48 @@ void GDAPI godot_variant_new_string(godot_variant *r_dest, const godot_string *p
memnew_placement_custom(dest, Variant, Variant(*s));
}
+void GDAPI godot_variant_new_string_name(godot_variant *r_dest, const godot_string_name *p_s) {
+ Variant *dest = (Variant *)r_dest;
+ StringName *s = (StringName *)p_s;
+ memnew_placement_custom(dest, Variant, Variant(*s));
+}
+
void GDAPI godot_variant_new_vector2(godot_variant *r_dest, const godot_vector2 *p_v2) {
Variant *dest = (Variant *)r_dest;
Vector2 *v2 = (Vector2 *)p_v2;
memnew_placement_custom(dest, Variant, Variant(*v2));
}
+void GDAPI godot_variant_new_vector2i(godot_variant *r_dest, const godot_vector2i *p_v2) {
+ Variant *dest = (Variant *)r_dest;
+ Vector2i *v2 = (Vector2i *)p_v2;
+ memnew_placement_custom(dest, Variant, Variant(*v2));
+}
+
void GDAPI godot_variant_new_rect2(godot_variant *r_dest, const godot_rect2 *p_rect2) {
Variant *dest = (Variant *)r_dest;
Rect2 *rect2 = (Rect2 *)p_rect2;
memnew_placement_custom(dest, Variant, Variant(*rect2));
}
+void GDAPI godot_variant_new_rect2i(godot_variant *r_dest, const godot_rect2i *p_rect2) {
+ Variant *dest = (Variant *)r_dest;
+ Rect2i *rect2 = (Rect2i *)p_rect2;
+ memnew_placement_custom(dest, Variant, Variant(*rect2));
+}
+
void GDAPI godot_variant_new_vector3(godot_variant *r_dest, const godot_vector3 *p_v3) {
Variant *dest = (Variant *)r_dest;
Vector3 *v3 = (Vector3 *)p_v3;
memnew_placement_custom(dest, Variant, Variant(*v3));
}
+void GDAPI godot_variant_new_vector3i(godot_variant *r_dest, const godot_vector3i *p_v3) {
+ Variant *dest = (Variant *)r_dest;
+ Vector3i *v3 = (Vector3i *)p_v3;
+ memnew_placement_custom(dest, Variant, Variant(*v3));
+}
+
void GDAPI godot_variant_new_transform2d(godot_variant *r_dest, const godot_transform2d *p_t2d) {
Variant *dest = (Variant *)r_dest;
Transform2D *t2d = (Transform2D *)p_t2d;
@@ -169,6 +195,18 @@ void GDAPI godot_variant_new_rid(godot_variant *r_dest, const godot_rid *p_rid)
memnew_placement_custom(dest, Variant, Variant(*rid));
}
+void GDAPI godot_variant_new_callable(godot_variant *r_dest, const godot_callable *p_cb) {
+ Variant *dest = (Variant *)r_dest;
+ Callable *cb = (Callable *)p_cb;
+ memnew_placement_custom(dest, Variant, Variant(*cb));
+}
+
+void GDAPI godot_variant_new_signal(godot_variant *r_dest, const godot_signal *p_signal) {
+ Variant *dest = (Variant *)r_dest;
+ Signal *signal = (Signal *)p_signal;
+ memnew_placement_custom(dest, Variant, Variant(*signal));
+}
+
void GDAPI godot_variant_new_object(godot_variant *r_dest, const godot_object *p_obj) {
Variant *dest = (Variant *)r_dest;
Object *obj = (Object *)p_obj;
@@ -207,18 +245,30 @@ void GDAPI godot_variant_new_packed_byte_array(godot_variant *r_dest, const godo
memnew_placement_custom(dest, Variant, Variant(*pba));
}
-void GDAPI godot_variant_new_packed_int_array(godot_variant *r_dest, const godot_packed_int_array *p_pia) {
+void GDAPI godot_variant_new_packed_int32_array(godot_variant *r_dest, const godot_packed_int32_array *p_pia) {
Variant *dest = (Variant *)r_dest;
PackedInt32Array *pia = (PackedInt32Array *)p_pia;
memnew_placement_custom(dest, Variant, Variant(*pia));
}
-void GDAPI godot_variant_new_packed_real_array(godot_variant *r_dest, const godot_packed_real_array *p_pra) {
+void GDAPI godot_variant_new_packed_int64_array(godot_variant *r_dest, const godot_packed_int64_array *p_pia) {
+ Variant *dest = (Variant *)r_dest;
+ PackedInt64Array *pia = (PackedInt64Array *)p_pia;
+ memnew_placement_custom(dest, Variant, Variant(*pia));
+}
+
+void GDAPI godot_variant_new_packed_float32_array(godot_variant *r_dest, const godot_packed_float32_array *p_pra) {
Variant *dest = (Variant *)r_dest;
PackedFloat32Array *pra = (PackedFloat32Array *)p_pra;
memnew_placement_custom(dest, Variant, Variant(*pra));
}
+void GDAPI godot_variant_new_packed_float64_array(godot_variant *r_dest, const godot_packed_float64_array *p_pra) {
+ Variant *dest = (Variant *)r_dest;
+ PackedFloat64Array *pra = (PackedFloat64Array *)p_pra;
+ memnew_placement_custom(dest, Variant, Variant(*pra));
+}
+
void GDAPI godot_variant_new_packed_string_array(godot_variant *r_dest, const godot_packed_string_array *p_psa) {
Variant *dest = (Variant *)r_dest;
PackedStringArray *psa = (PackedStringArray *)p_psa;
@@ -271,6 +321,14 @@ godot_string GDAPI godot_variant_as_string(const godot_variant *p_self) {
return raw_dest;
}
+godot_string_name GDAPI godot_variant_as_string_name(const godot_variant *p_self) {
+ godot_string_name raw_dest;
+ const Variant *self = (const Variant *)p_self;
+ StringName *dest = (StringName *)&raw_dest;
+ memnew_placement(dest, StringName(self->operator StringName())); // operator = is overloaded by StringName
+ return raw_dest;
+}
+
godot_vector2 GDAPI godot_variant_as_vector2(const godot_variant *p_self) {
godot_vector2 raw_dest;
const Variant *self = (const Variant *)p_self;
@@ -279,6 +337,14 @@ godot_vector2 GDAPI godot_variant_as_vector2(const godot_variant *p_self) {
return raw_dest;
}
+godot_vector2i GDAPI godot_variant_as_vector2i(const godot_variant *p_self) {
+ godot_vector2i raw_dest;
+ const Variant *self = (const Variant *)p_self;
+ Vector2i *dest = (Vector2i *)&raw_dest;
+ *dest = *self;
+ return raw_dest;
+}
+
godot_rect2 GDAPI godot_variant_as_rect2(const godot_variant *p_self) {
godot_rect2 raw_dest;
const Variant *self = (const Variant *)p_self;
@@ -287,6 +353,14 @@ godot_rect2 GDAPI godot_variant_as_rect2(const godot_variant *p_self) {
return raw_dest;
}
+godot_rect2i GDAPI godot_variant_as_rect2i(const godot_variant *p_self) {
+ godot_rect2i raw_dest;
+ const Variant *self = (const Variant *)p_self;
+ Rect2i *dest = (Rect2i *)&raw_dest;
+ *dest = *self;
+ return raw_dest;
+}
+
godot_vector3 GDAPI godot_variant_as_vector3(const godot_variant *p_self) {
godot_vector3 raw_dest;
const Variant *self = (const Variant *)p_self;
@@ -295,6 +369,14 @@ godot_vector3 GDAPI godot_variant_as_vector3(const godot_variant *p_self) {
return raw_dest;
}
+godot_vector3i GDAPI godot_variant_as_vector3i(const godot_variant *p_self) {
+ godot_vector3i raw_dest;
+ const Variant *self = (const Variant *)p_self;
+ Vector3i *dest = (Vector3i *)&raw_dest;
+ *dest = *self;
+ return raw_dest;
+}
+
godot_transform2d GDAPI godot_variant_as_transform2d(const godot_variant *p_self) {
godot_transform2d raw_dest;
const Variant *self = (const Variant *)p_self;
@@ -367,6 +449,22 @@ godot_rid GDAPI godot_variant_as_rid(const godot_variant *p_self) {
return raw_dest;
}
+godot_callable GDAPI godot_variant_as_callable(const godot_variant *p_self) {
+ godot_callable raw_dest;
+ const Variant *self = (const Variant *)p_self;
+ Callable *dest = (Callable *)&raw_dest;
+ *dest = *self;
+ return raw_dest;
+}
+
+godot_signal GDAPI godot_variant_as_signal(const godot_variant *p_self) {
+ godot_signal raw_dest;
+ const Variant *self = (const Variant *)p_self;
+ Signal *dest = (Signal *)&raw_dest;
+ *dest = *self;
+ return raw_dest;
+}
+
godot_object GDAPI *godot_variant_as_object(const godot_variant *p_self) {
const Variant *self = (const Variant *)p_self;
Object *dest;
@@ -399,8 +497,8 @@ godot_packed_byte_array GDAPI godot_variant_as_packed_byte_array(const godot_var
return raw_dest;
}
-godot_packed_int_array GDAPI godot_variant_as_packed_int_array(const godot_variant *p_self) {
- godot_packed_int_array raw_dest;
+godot_packed_int32_array GDAPI godot_variant_as_packed_int32_array(const godot_variant *p_self) {
+ godot_packed_int32_array raw_dest;
const Variant *self = (const Variant *)p_self;
PackedInt32Array *dest = (PackedInt32Array *)&raw_dest;
memnew_placement(dest, PackedInt32Array(self->operator PackedInt32Array())); // operator = is overloaded by PackedInt32Array
@@ -408,8 +506,17 @@ godot_packed_int_array GDAPI godot_variant_as_packed_int_array(const godot_varia
return raw_dest;
}
-godot_packed_real_array GDAPI godot_variant_as_packed_real_array(const godot_variant *p_self) {
- godot_packed_real_array raw_dest;
+godot_packed_int64_array GDAPI godot_variant_as_packed_int64_array(const godot_variant *p_self) {
+ godot_packed_int64_array raw_dest;
+ const Variant *self = (const Variant *)p_self;
+ PackedInt64Array *dest = (PackedInt64Array *)&raw_dest;
+ memnew_placement(dest, PackedInt64Array(self->operator PackedInt64Array())); // operator = is overloaded by PackedInt64Array
+ *dest = *self;
+ return raw_dest;
+}
+
+godot_packed_float32_array GDAPI godot_variant_as_packed_float32_array(const godot_variant *p_self) {
+ godot_packed_float32_array raw_dest;
const Variant *self = (const Variant *)p_self;
PackedFloat32Array *dest = (PackedFloat32Array *)&raw_dest;
memnew_placement(dest, PackedFloat32Array(self->operator PackedFloat32Array())); // operator = is overloaded by PackedFloat32Array
@@ -417,6 +524,15 @@ godot_packed_real_array GDAPI godot_variant_as_packed_real_array(const godot_var
return raw_dest;
}
+godot_packed_float64_array GDAPI godot_variant_as_packed_float64_array(const godot_variant *p_self) {
+ godot_packed_float64_array raw_dest;
+ const Variant *self = (const Variant *)p_self;
+ PackedFloat64Array *dest = (PackedFloat64Array *)&raw_dest;
+ memnew_placement(dest, PackedFloat64Array(self->operator PackedFloat64Array())); // operator = is overloaded by PackedFloat64Array
+ *dest = *self;
+ return raw_dest;
+}
+
godot_packed_string_array GDAPI godot_variant_as_packed_string_array(const godot_variant *p_self) {
godot_packed_string_array raw_dest;
const Variant *self = (const Variant *)p_self;
@@ -487,6 +603,11 @@ godot_bool GDAPI godot_variant_operator_less(const godot_variant *p_self, const
return self->operator<(*other);
}
+uint32_t GDAPI godot_variant_hash(const godot_variant *p_self) {
+ const Variant *self = (const Variant *)p_self;
+ return self->hash();
+}
+
godot_bool GDAPI godot_variant_hash_compare(const godot_variant *p_self, const godot_variant *p_other) {
const Variant *self = (const Variant *)p_self;
const Variant *other = (const Variant *)p_other;
diff --git a/modules/gdnative/gdnative/vector2.cpp b/modules/gdnative/gdnative/vector2.cpp
index e9e2a8edf8..1ee716df86 100644
--- a/modules/gdnative/gdnative/vector2.cpp
+++ b/modules/gdnative/gdnative/vector2.cpp
@@ -37,8 +37,12 @@
extern "C" {
#endif
-void GDAPI godot_vector2_new(godot_vector2 *r_dest, const godot_real p_x, const godot_real p_y) {
+static_assert(sizeof(godot_vector2) == sizeof(Vector2), "Vector2 size mismatch");
+static_assert(sizeof(godot_vector2i) == sizeof(Vector2i), "Vector2i size mismatch");
+
+// Vector2
+void GDAPI godot_vector2_new(godot_vector2 *r_dest, const godot_real p_x, const godot_real p_y) {
Vector2 *dest = (Vector2 *)r_dest;
*dest = Vector2(p_x, p_y);
}
@@ -50,6 +54,13 @@ godot_string GDAPI godot_vector2_as_string(const godot_vector2 *p_self) {
return ret;
}
+godot_vector2i GDAPI godot_vector2_as_vector2i(const godot_vector2 *p_self) {
+ godot_vector2i dest;
+ const Vector2 *self = (const Vector2 *)p_self;
+ *((Vector2i *)&dest) = Vector2i(*self);
+ return dest;
+}
+
godot_vector2 GDAPI godot_vector2_normalized(const godot_vector2 *p_self) {
godot_vector2 dest;
const Vector2 *self = (const Vector2 *)p_self;
@@ -109,11 +120,11 @@ godot_real GDAPI godot_vector2_angle_to_point(const godot_vector2 *p_self, const
return self->angle_to_point(*to);
}
-godot_vector2 GDAPI godot_vector2_linear_interpolate(const godot_vector2 *p_self, const godot_vector2 *p_b, const godot_real p_t) {
+godot_vector2 GDAPI godot_vector2_lerp(const godot_vector2 *p_self, const godot_vector2 *p_b, const godot_real p_t) {
godot_vector2 dest;
const Vector2 *self = (const Vector2 *)p_self;
const Vector2 *b = (const Vector2 *)p_b;
- *((Vector2 *)&dest) = self->linear_interpolate(*b, p_t);
+ *((Vector2 *)&dest) = self->lerp(*b, p_t);
return dest;
}
@@ -157,6 +168,13 @@ godot_vector2 GDAPI godot_vector2_floor(const godot_vector2 *p_self) {
return dest;
}
+godot_vector2 GDAPI godot_vector2_sign(const godot_vector2 *p_self) {
+ godot_vector2 dest;
+ const Vector2 *self = (const Vector2 *)p_self;
+ *((Vector2 *)&dest) = self->sign();
+ return dest;
+}
+
godot_vector2 GDAPI godot_vector2_snapped(const godot_vector2 *p_self, const godot_vector2 *p_by) {
godot_vector2 dest;
const Vector2 *self = (const Vector2 *)p_self;
@@ -307,6 +325,138 @@ godot_real GDAPI godot_vector2_get_y(const godot_vector2 *p_self) {
return self->y;
}
+// Vector2i
+
+void GDAPI godot_vector2i_new(godot_vector2i *r_dest, const godot_int p_x, const godot_int p_y) {
+ Vector2i *dest = (Vector2i *)r_dest;
+ *dest = Vector2i(p_x, p_y);
+}
+
+godot_string GDAPI godot_vector2i_as_string(const godot_vector2i *p_self) {
+ godot_string ret;
+ const Vector2i *self = (const Vector2i *)p_self;
+ memnew_placement(&ret, String(*self));
+ return ret;
+}
+
+godot_vector2 GDAPI godot_vector2i_as_vector2(const godot_vector2i *p_self) {
+ godot_vector2 dest;
+ const Vector2i *self = (const Vector2i *)p_self;
+ *((Vector2 *)&dest) = Vector2(*self);
+ return dest;
+}
+
+godot_real GDAPI godot_vector2i_aspect(const godot_vector2i *p_self) {
+ const Vector2i *self = (const Vector2i *)p_self;
+ return self->aspect();
+}
+
+godot_vector2i GDAPI godot_vector2i_abs(const godot_vector2i *p_self) {
+ godot_vector2i dest;
+ const Vector2i *self = (const Vector2i *)p_self;
+ *((Vector2i *)&dest) = self->abs();
+ return dest;
+}
+
+godot_vector2i GDAPI godot_vector2i_sign(const godot_vector2i *p_self) {
+ godot_vector2i dest;
+ const Vector2i *self = (const Vector2i *)p_self;
+ *((Vector2i *)&dest) = self->sign();
+ return dest;
+}
+
+godot_vector2i GDAPI godot_vector2i_operator_add(const godot_vector2i *p_self, const godot_vector2i *p_b) {
+ godot_vector2i raw_dest;
+ Vector2i *dest = (Vector2i *)&raw_dest;
+ const Vector2i *self = (const Vector2i *)p_self;
+ const Vector2i *b = (const Vector2i *)p_b;
+ *dest = *self + *b;
+ return raw_dest;
+}
+
+godot_vector2i GDAPI godot_vector2i_operator_subtract(const godot_vector2i *p_self, const godot_vector2i *p_b) {
+ godot_vector2i raw_dest;
+ Vector2i *dest = (Vector2i *)&raw_dest;
+ const Vector2i *self = (const Vector2i *)p_self;
+ const Vector2i *b = (const Vector2i *)p_b;
+ *dest = *self - *b;
+ return raw_dest;
+}
+
+godot_vector2i GDAPI godot_vector2i_operator_multiply_vector(const godot_vector2i *p_self, const godot_vector2i *p_b) {
+ godot_vector2i raw_dest;
+ Vector2i *dest = (Vector2i *)&raw_dest;
+ const Vector2i *self = (const Vector2i *)p_self;
+ const Vector2i *b = (const Vector2i *)p_b;
+ *dest = *self * *b;
+ return raw_dest;
+}
+
+godot_vector2i GDAPI godot_vector2i_operator_multiply_scalar(const godot_vector2i *p_self, const godot_int p_b) {
+ godot_vector2i raw_dest;
+ Vector2i *dest = (Vector2i *)&raw_dest;
+ const Vector2i *self = (const Vector2i *)p_self;
+ *dest = *self * p_b;
+ return raw_dest;
+}
+
+godot_vector2i GDAPI godot_vector2i_operator_divide_vector(const godot_vector2i *p_self, const godot_vector2i *p_b) {
+ godot_vector2i raw_dest;
+ Vector2i *dest = (Vector2i *)&raw_dest;
+ const Vector2i *self = (const Vector2i *)p_self;
+ const Vector2i *b = (const Vector2i *)p_b;
+ *dest = *self / *b;
+ return raw_dest;
+}
+
+godot_vector2i GDAPI godot_vector2i_operator_divide_scalar(const godot_vector2i *p_self, const godot_int p_b) {
+ godot_vector2i raw_dest;
+ Vector2i *dest = (Vector2i *)&raw_dest;
+ const Vector2i *self = (const Vector2i *)p_self;
+ *dest = *self / p_b;
+ return raw_dest;
+}
+
+godot_bool GDAPI godot_vector2i_operator_equal(const godot_vector2i *p_self, const godot_vector2i *p_b) {
+ const Vector2i *self = (const Vector2i *)p_self;
+ const Vector2i *b = (const Vector2i *)p_b;
+ return *self == *b;
+}
+
+godot_bool GDAPI godot_vector2i_operator_less(const godot_vector2i *p_self, const godot_vector2i *p_b) {
+ const Vector2i *self = (const Vector2i *)p_self;
+ const Vector2i *b = (const Vector2i *)p_b;
+ return *self < *b;
+}
+
+godot_vector2i GDAPI godot_vector2i_operator_neg(const godot_vector2i *p_self) {
+ godot_vector2i raw_dest;
+ Vector2i *dest = (Vector2i *)&raw_dest;
+ const Vector2i *self = (const Vector2i *)p_self;
+ *dest = -(*self);
+ return raw_dest;
+}
+
+void GDAPI godot_vector2i_set_x(godot_vector2i *p_self, const godot_int p_x) {
+ Vector2i *self = (Vector2i *)p_self;
+ self->x = p_x;
+}
+
+void GDAPI godot_vector2i_set_y(godot_vector2i *p_self, const godot_int p_y) {
+ Vector2i *self = (Vector2i *)p_self;
+ self->y = p_y;
+}
+
+godot_int GDAPI godot_vector2i_get_x(const godot_vector2i *p_self) {
+ const Vector2i *self = (const Vector2i *)p_self;
+ return self->x;
+}
+
+godot_int GDAPI godot_vector2i_get_y(const godot_vector2i *p_self) {
+ const Vector2i *self = (const Vector2i *)p_self;
+ return self->y;
+}
+
#ifdef __cplusplus
}
#endif
diff --git a/modules/gdnative/gdnative/vector3.cpp b/modules/gdnative/gdnative/vector3.cpp
index e34a9370a5..32cad30c17 100644
--- a/modules/gdnative/gdnative/vector3.cpp
+++ b/modules/gdnative/gdnative/vector3.cpp
@@ -37,8 +37,12 @@
extern "C" {
#endif
-void GDAPI godot_vector3_new(godot_vector3 *r_dest, const godot_real p_x, const godot_real p_y, const godot_real p_z) {
+static_assert(sizeof(godot_vector3) == sizeof(Vector3), "Vector3 size mismatch");
+static_assert(sizeof(godot_vector3i) == sizeof(Vector3i), "Vector3i size mismatch");
+
+// Vector3
+void GDAPI godot_vector3_new(godot_vector3 *r_dest, const godot_real p_x, const godot_real p_y, const godot_real p_z) {
Vector3 *dest = (Vector3 *)r_dest;
*dest = Vector3(p_x, p_y, p_z);
}
@@ -50,6 +54,13 @@ godot_string GDAPI godot_vector3_as_string(const godot_vector3 *p_self) {
return ret;
}
+godot_vector3i GDAPI godot_vector3_as_vector3i(const godot_vector3 *p_self) {
+ godot_vector3i dest;
+ const Vector3 *self = (const Vector3 *)p_self;
+ *((Vector3i *)&dest) = Vector3i(*self);
+ return dest;
+}
+
godot_int GDAPI godot_vector3_min_axis(const godot_vector3 *p_self) {
const Vector3 *self = (const Vector3 *)p_self;
return self->min_axis();
@@ -106,11 +117,11 @@ godot_vector3 GDAPI godot_vector3_rotated(const godot_vector3 *p_self, const god
return dest;
}
-godot_vector3 GDAPI godot_vector3_linear_interpolate(const godot_vector3 *p_self, const godot_vector3 *p_b, const godot_real p_t) {
+godot_vector3 GDAPI godot_vector3_lerp(const godot_vector3 *p_self, const godot_vector3 *p_b, const godot_real p_t) {
godot_vector3 dest;
const Vector3 *self = (const Vector3 *)p_self;
const Vector3 *b = (const Vector3 *)p_b;
- *((Vector3 *)&dest) = self->linear_interpolate(*b, p_t);
+ *((Vector3 *)&dest) = self->lerp(*b, p_t);
return dest;
}
@@ -168,6 +179,13 @@ godot_vector3 GDAPI godot_vector3_abs(const godot_vector3 *p_self) {
return dest;
}
+godot_vector3 GDAPI godot_vector3_sign(const godot_vector3 *p_self) {
+ godot_vector3 dest;
+ const Vector3 *self = (const Vector3 *)p_self;
+ *((Vector3 *)&dest) = self->sign();
+ return dest;
+}
+
godot_vector3 GDAPI godot_vector3_floor(const godot_vector3 *p_self) {
godot_vector3 dest;
const Vector3 *self = (const Vector3 *)p_self;
@@ -314,6 +332,133 @@ godot_real GDAPI godot_vector3_get_axis(const godot_vector3 *p_self, const godot
return self->get_axis(p_axis);
}
+// Vector3i
+
+void GDAPI godot_vector3i_new(godot_vector3i *r_dest, const godot_int p_x, const godot_int p_y, const godot_int p_z) {
+ Vector3i *dest = (Vector3i *)r_dest;
+ *dest = Vector3i(p_x, p_y, p_z);
+}
+
+godot_string GDAPI godot_vector3i_as_string(const godot_vector3i *p_self) {
+ godot_string ret;
+ const Vector3i *self = (const Vector3i *)p_self;
+ memnew_placement(&ret, String(*self));
+ return ret;
+}
+
+godot_vector3 GDAPI godot_vector3i_as_vector3(const godot_vector3i *p_self) {
+ godot_vector3 dest;
+ const Vector3i *self = (const Vector3i *)p_self;
+ *((Vector3 *)&dest) = Vector3(*self);
+ return dest;
+}
+
+godot_int GDAPI godot_vector3i_min_axis(const godot_vector3i *p_self) {
+ const Vector3i *self = (const Vector3i *)p_self;
+ return self->min_axis();
+}
+
+godot_int GDAPI godot_vector3i_max_axis(const godot_vector3i *p_self) {
+ const Vector3i *self = (const Vector3i *)p_self;
+ return self->max_axis();
+}
+
+godot_vector3i GDAPI godot_vector3i_abs(const godot_vector3i *p_self) {
+ godot_vector3i dest;
+ const Vector3i *self = (const Vector3i *)p_self;
+ *((Vector3i *)&dest) = self->abs();
+ return dest;
+}
+
+godot_vector3i GDAPI godot_vector3i_sign(const godot_vector3i *p_self) {
+ godot_vector3i dest;
+ const Vector3i *self = (const Vector3i *)p_self;
+ *((Vector3i *)&dest) = self->sign();
+ return dest;
+}
+
+godot_vector3i GDAPI godot_vector3i_operator_add(const godot_vector3i *p_self, const godot_vector3i *p_b) {
+ godot_vector3i raw_dest;
+ Vector3i *dest = (Vector3i *)&raw_dest;
+ Vector3i *self = (Vector3i *)p_self;
+ const Vector3i *b = (const Vector3i *)p_b;
+ *dest = *self + *b;
+ return raw_dest;
+}
+
+godot_vector3i GDAPI godot_vector3i_operator_subtract(const godot_vector3i *p_self, const godot_vector3i *p_b) {
+ godot_vector3i raw_dest;
+ Vector3i *dest = (Vector3i *)&raw_dest;
+ Vector3i *self = (Vector3i *)p_self;
+ const Vector3i *b = (const Vector3i *)p_b;
+ *dest = *self - *b;
+ return raw_dest;
+}
+
+godot_vector3i GDAPI godot_vector3i_operator_multiply_vector(const godot_vector3i *p_self, const godot_vector3i *p_b) {
+ godot_vector3i raw_dest;
+ Vector3i *dest = (Vector3i *)&raw_dest;
+ Vector3i *self = (Vector3i *)p_self;
+ const Vector3i *b = (const Vector3i *)p_b;
+ *dest = *self * *b;
+ return raw_dest;
+}
+
+godot_vector3i GDAPI godot_vector3i_operator_multiply_scalar(const godot_vector3i *p_self, const godot_int p_b) {
+ godot_vector3i raw_dest;
+ Vector3i *dest = (Vector3i *)&raw_dest;
+ Vector3i *self = (Vector3i *)p_self;
+ *dest = *self * p_b;
+ return raw_dest;
+}
+
+godot_vector3i GDAPI godot_vector3i_operator_divide_vector(const godot_vector3i *p_self, const godot_vector3i *p_b) {
+ godot_vector3i raw_dest;
+ Vector3i *dest = (Vector3i *)&raw_dest;
+ Vector3i *self = (Vector3i *)p_self;
+ const Vector3i *b = (const Vector3i *)p_b;
+ *dest = *self / *b;
+ return raw_dest;
+}
+
+godot_vector3i GDAPI godot_vector3i_operator_divide_scalar(const godot_vector3i *p_self, const godot_int p_b) {
+ godot_vector3i raw_dest;
+ Vector3i *dest = (Vector3i *)&raw_dest;
+ Vector3i *self = (Vector3i *)p_self;
+ *dest = *self / p_b;
+ return raw_dest;
+}
+
+godot_bool GDAPI godot_vector3i_operator_equal(const godot_vector3i *p_self, const godot_vector3i *p_b) {
+ Vector3i *self = (Vector3i *)p_self;
+ const Vector3i *b = (const Vector3i *)p_b;
+ return *self == *b;
+}
+
+godot_bool GDAPI godot_vector3i_operator_less(const godot_vector3i *p_self, const godot_vector3i *p_b) {
+ Vector3i *self = (Vector3i *)p_self;
+ const Vector3i *b = (const Vector3i *)p_b;
+ return *self < *b;
+}
+
+godot_vector3i GDAPI godot_vector3i_operator_neg(const godot_vector3i *p_self) {
+ godot_vector3i raw_dest;
+ Vector3i *dest = (Vector3i *)&raw_dest;
+ const Vector3i *self = (const Vector3i *)p_self;
+ *dest = -(*self);
+ return raw_dest;
+}
+
+void GDAPI godot_vector3i_set_axis(godot_vector3i *p_self, const godot_vector3_axis p_axis, const godot_int p_val) {
+ Vector3i *self = (Vector3i *)p_self;
+ self->set_axis(p_axis, p_val);
+}
+
+godot_int GDAPI godot_vector3i_get_axis(const godot_vector3i *p_self, const godot_vector3_axis p_axis) {
+ const Vector3i *self = (const Vector3i *)p_self;
+ return self->get_axis(p_axis);
+}
+
#ifdef __cplusplus
}
#endif
diff --git a/modules/gdnative/gdnative_api.json b/modules/gdnative/gdnative_api.json
index e1d6c0c867..ccd8d2041c 100644
--- a/modules/gdnative/gdnative_api.json
+++ b/modules/gdnative/gdnative_api.json
@@ -2,1130 +2,580 @@
"core": {
"type": "CORE",
"version": {
- "major": 1,
+ "major": 4,
"minor": 0
},
- "next": {
- "type": "CORE",
- "version": {
- "major": 1,
- "minor": 1
- },
- "next": {
- "type": "CORE",
- "version": {
- "major": 1,
- "minor": 2
- },
- "next": null,
- "api": [
- {
- "name": "godot_dictionary_duplicate",
- "return_type": "godot_dictionary",
- "arguments": [
- ["const godot_dictionary *", "p_self"],
- ["const godot_bool", "p_deep"]
- ]
- },
- {
- "name": "godot_vector3_move_toward",
- "return_type": "godot_vector3",
- "arguments": [
- ["const godot_vector3 *", "p_self"],
- ["const godot_vector3 *", "p_to"],
- ["const godot_real", "p_delta"]
- ]
- },
- {
- "name": "godot_vector2_move_toward",
- "return_type": "godot_vector2",
- "arguments": [
- ["const godot_vector2 *", "p_self"],
- ["const godot_vector2 *", "p_to"],
- ["const godot_real", "p_delta"]
- ]
- },
- {
- "name": "godot_string_count",
- "return_type": "godot_int",
- "arguments": [
- ["const godot_string *", "p_self"],
- ["godot_string", "p_what"],
- ["godot_int", "p_from"],
- ["godot_int", "p_to"]
- ]
- },
- {
- "name": "godot_string_countn",
- "return_type": "godot_int",
- "arguments": [
- ["const godot_string *", "p_self"],
- ["godot_string", "p_what"],
- ["godot_int", "p_from"],
- ["godot_int", "p_to"]
- ]
- },
- {
- "name": "godot_vector3_direction_to",
- "return_type": "godot_vector3",
- "arguments": [
- ["const godot_vector3 *", "p_self"],
- ["const godot_vector3 *", "p_to"]
- ]
- },
- {
- "name": "godot_vector2_direction_to",
- "return_type": "godot_vector2",
- "arguments": [
- ["const godot_vector2 *", "p_self"],
- ["const godot_vector2 *", "p_to"]
- ]
- },
- {
- "name": "godot_array_slice",
- "return_type": "godot_array",
- "arguments": [
- ["const godot_array *", "p_self"],
- ["const godot_int", "p_begin"],
- ["const godot_int", "p_end"],
- ["const godot_int", "p_step"],
- ["const godot_bool", "p_deep"]
- ]
- },
- {
- "name": "godot_packed_byte_array_empty",
- "return_type": "godot_bool",
- "arguments": [
- ["const godot_packed_byte_array *", "p_self"]
- ]
- },
- {
- "name": "godot_packed_int_array_empty",
- "return_type": "godot_bool",
- "arguments": [
- ["const godot_packed_int_array *", "p_self"]
- ]
- },
- {
- "name": "godot_packed_real_array_empty",
- "return_type": "godot_bool",
- "arguments": [
- ["const godot_packed_real_array *", "p_self"]
- ]
- },
- {
- "name": "godot_packed_string_array_empty",
- "return_type": "godot_bool",
- "arguments": [
- ["const godot_packed_string_array *", "p_self"]
- ]
- },
- {
- "name": "godot_packed_vector2_array_empty",
- "return_type": "godot_bool",
- "arguments": [
- ["const godot_packed_vector2_array *", "p_self"]
- ]
- },
- {
- "name": "godot_packed_vector3_array_empty",
- "return_type": "godot_bool",
- "arguments": [
- ["const godot_packed_vector3_array *", "p_self"]
- ]
- },
- {
- "name": "godot_packed_color_array_empty",
- "return_type": "godot_bool",
- "arguments": [
- ["const godot_packed_color_array *", "p_self"]
- ]
- },
- {
- "name": "godot_get_class_tag",
- "return_type": "void *",
- "arguments": [
- ["const godot_string_name *", "p_class"]
- ]
- },
- {
- "name": "godot_object_cast_to",
- "return_type": "godot_object *",
- "arguments": [
- ["const godot_object *", "p_object"],
- ["void *", "p_class_tag"]
- ]
- },
- {
- "name": "godot_instance_from_id",
- "return_type": "godot_object *",
- "arguments": [
- ["godot_int", "p_instance_id"]
- ]
- }
- ]
- },
- "api": [
- {
- "name": "godot_color_to_abgr32",
- "return_type": "godot_int",
- "arguments": [
- ["const godot_color *", "p_self"]
- ]
- },
- {
- "name": "godot_color_to_abgr64",
- "return_type": "godot_int",
- "arguments": [
- ["const godot_color *", "p_self"]
- ]
- },
- {
- "name": "godot_color_to_argb64",
- "return_type": "godot_int",
- "arguments": [
- ["const godot_color *", "p_self"]
- ]
- },
- {
- "name": "godot_color_to_rgba64",
- "return_type": "godot_int",
- "arguments": [
- ["const godot_color *", "p_self"]
- ]
- },
- {
- "name": "godot_color_darkened",
- "return_type": "godot_color",
- "arguments": [
- ["const godot_color *", "p_self"],
- ["const godot_real", "p_amount"]
- ]
- },
- {
- "name": "godot_color_from_hsv",
- "return_type": "godot_color",
- "arguments": [
- ["const godot_color *", "p_self"],
- ["const godot_real", "p_h"],
- ["const godot_real", "p_s"],
- ["const godot_real", "p_v"],
- ["const godot_real", "p_a"]
- ]
- },
- {
- "name": "godot_color_lightened",
- "return_type": "godot_color",
- "arguments": [
- ["const godot_color *", "p_self"],
- ["const godot_real", "p_amount"]
- ]
- },
- {
- "name": "godot_array_duplicate",
- "return_type": "godot_array",
- "arguments": [
- ["const godot_array *", "p_self"],
- ["const godot_bool", "p_deep"]
- ]
- },
- {
- "name": "godot_array_max",
- "return_type": "godot_variant",
- "arguments": [
- ["const godot_array *", "p_self"]
- ]
- },
- {
- "name": "godot_array_min",
- "return_type": "godot_variant",
- "arguments": [
- ["const godot_array *", "p_self"]
- ]
- },
- {
- "name": "godot_array_shuffle",
- "return_type": "void",
- "arguments": [
- ["godot_array *", "p_self"]
- ]
- },
- {
- "name": "godot_basis_slerp",
- "return_type": "godot_basis",
- "arguments": [
- ["const godot_basis *", "p_self"],
- ["const godot_basis *", "p_b"],
- ["const godot_real", "p_t"]
- ]
- },
- {
- "name": "godot_dictionary_get_with_default",
- "return_type": "godot_variant",
- "arguments": [
- ["const godot_dictionary *", "p_self"],
- ["const godot_variant *", "p_key"],
- ["const godot_variant *", "p_default"]
- ]
- },
- {
- "name": "godot_dictionary_erase_with_return",
- "return_type": "bool",
- "arguments": [
- ["godot_dictionary *", "p_self"],
- ["const godot_variant *", "p_key"]
- ]
- },
- {
- "name": "godot_node_path_get_as_property_path",
- "return_type": "godot_node_path",
- "arguments": [
- ["const godot_node_path *", "p_self"]
- ]
- },
- {
- "name": "godot_quat_set_axis_angle",
- "return_type": "void",
- "arguments": [
- ["godot_quat *", "p_self"],
- ["const godot_vector3 *", "p_axis"],
- ["const godot_real", "p_angle"]
- ]
- },
- {
- "name": "godot_rect2_grow_individual",
- "return_type": "godot_rect2",
- "arguments": [
- ["const godot_rect2 *", "p_self"],
- ["const godot_real", "p_left"],
- ["const godot_real", "p_top"],
- ["const godot_real", "p_right"],
- ["const godot_real", "p_bottom"]
- ]
- },
- {
- "name": "godot_rect2_grow_margin",
- "return_type": "godot_rect2",
- "arguments": [
- ["const godot_rect2 *", "p_self"],
- ["const godot_int", "p_margin"],
- ["const godot_real", "p_by"]
- ]
- },
- {
- "name": "godot_rect2_abs",
- "return_type": "godot_rect2",
- "arguments": [
- ["const godot_rect2 *", "p_self"]
- ]
- },
- {
- "name": "godot_string_dedent",
- "return_type": "godot_string",
- "arguments": [
- ["const godot_string *", "p_self"]
- ]
- },
- {
- "name": "godot_string_trim_prefix",
- "return_type": "godot_string",
- "arguments": [
- ["const godot_string *", "p_self"],
- ["const godot_string *", "p_prefix"]
- ]
- },
- {
- "name": "godot_string_trim_suffix",
- "return_type": "godot_string",
- "arguments": [
- ["const godot_string *", "p_self"],
- ["const godot_string *", "p_suffix"]
- ]
- },
- {
- "name": "godot_string_rstrip",
- "return_type": "godot_string",
- "arguments": [
- ["const godot_string *", "p_self"],
- ["const godot_string *", "p_chars"]
- ]
- },
- {
- "name": "godot_string_rsplit",
- "return_type": "godot_packed_string_array",
- "arguments": [
- ["const godot_string *", "p_self"],
- ["const godot_string *", "p_divisor"],
- ["const godot_bool", "p_allow_empty"],
- ["const godot_int", "p_maxsplit"]
- ]
- },
- {
- "name": "godot_basis_get_quat",
- "return_type": "godot_quat",
- "arguments": [
- ["const godot_basis *", "p_self"]
- ]
- },
- {
- "name": "godot_basis_set_quat",
- "return_type": "void",
- "arguments": [
- ["godot_basis *", "p_self"],
- ["const godot_quat *", "p_quat"]
- ]
- },
- {
- "name": "godot_basis_set_axis_angle_scale",
- "return_type": "void",
- "arguments": [
- ["godot_basis *", "p_self"],
- ["const godot_vector3 *", "p_axis"],
- ["godot_real", "p_phi"],
- ["const godot_vector3 *", "p_scale"]
- ]
- },
- {
- "name": "godot_basis_set_euler_scale",
- "return_type": "void",
- "arguments": [
- ["godot_basis *", "p_self"],
- ["const godot_vector3 *", "p_euler"],
- ["const godot_vector3 *", "p_scale"]
- ]
- },
- {
- "name": "godot_basis_set_quat_scale",
- "return_type": "void",
- "arguments": [
- ["godot_basis *", "p_self"],
- ["const godot_quat *", "p_quat"],
- ["const godot_vector3 *", "p_scale"]
- ]
- },
- {
- "name": "godot_quat_new_with_basis",
- "return_type": "void",
- "arguments": [
- ["godot_quat *", "r_dest"],
- ["const godot_basis *", "p_basis"]
- ]
- },
- {
- "name": "godot_quat_new_with_euler",
- "return_type": "void",
- "arguments": [
- ["godot_quat *", "r_dest"],
- ["const godot_vector3 *", "p_euler"]
- ]
- },
- {
- "name": "godot_transform_new_with_quat",
- "return_type": "void",
- "arguments": [
- ["godot_transform *", "r_dest"],
- ["const godot_quat *", "p_quat"]
- ]
- },
- {
- "name": "godot_variant_get_operator_name",
- "return_type": "godot_string",
- "arguments": [
- ["godot_variant_operator", "p_op"]
- ]
- },
- {
- "name": "godot_variant_evaluate",
- "return_type": "void",
- "arguments": [
- ["godot_variant_operator", "p_op"],
- ["const godot_variant *", "p_a"],
- ["const godot_variant *", "p_b"],
- ["godot_variant *", "r_ret"],
- ["godot_bool *", "r_valid"]
- ]
- }
- ]
- },
+ "next": null,
"api": [
{
- "name": "godot_color_new_rgba",
- "return_type": "void",
- "arguments": [
- ["godot_color *", "r_dest"],
- ["const godot_real", "p_r"],
- ["const godot_real", "p_g"],
- ["const godot_real", "p_b"],
- ["const godot_real", "p_a"]
- ]
- },
- {
- "name": "godot_color_new_rgb",
- "return_type": "void",
- "arguments": [
- ["godot_color *", "r_dest"],
- ["const godot_real", "p_r"],
- ["const godot_real", "p_g"],
- ["const godot_real", "p_b"]
- ]
- },
- {
- "name": "godot_color_get_r",
- "return_type": "godot_real",
- "arguments": [
- ["const godot_color *", "p_self"]
- ]
- },
- {
- "name": "godot_color_set_r",
- "return_type": "void",
- "arguments": [
- ["godot_color *", "p_self"],
- ["const godot_real", "r"]
- ]
- },
- {
- "name": "godot_color_get_g",
- "return_type": "godot_real",
- "arguments": [
- ["const godot_color *", "p_self"]
- ]
- },
- {
- "name": "godot_color_set_g",
+ "name": "godot_aabb_new",
"return_type": "void",
"arguments": [
- ["godot_color *", "p_self"],
- ["const godot_real", "g"]
+ ["godot_aabb *", "r_dest"],
+ ["const godot_vector3 *", "p_pos"],
+ ["const godot_vector3 *", "p_size"]
]
},
{
- "name": "godot_color_get_b",
- "return_type": "godot_real",
+ "name": "godot_aabb_get_position",
+ "return_type": "godot_vector3",
"arguments": [
- ["const godot_color *", "p_self"]
+ ["const godot_aabb *", "p_self"]
]
},
{
- "name": "godot_color_set_b",
+ "name": "godot_aabb_set_position",
"return_type": "void",
"arguments": [
- ["godot_color *", "p_self"],
- ["const godot_real", "b"]
+ ["const godot_aabb *", "p_self"],
+ ["const godot_vector3 *", "p_v"]
]
},
{
- "name": "godot_color_get_a",
- "return_type": "godot_real",
+ "name": "godot_aabb_get_size",
+ "return_type": "godot_vector3",
"arguments": [
- ["const godot_color *", "p_self"]
+ ["const godot_aabb *", "p_self"]
]
},
{
- "name": "godot_color_set_a",
+ "name": "godot_aabb_set_size",
"return_type": "void",
"arguments": [
- ["godot_color *", "p_self"],
- ["const godot_real", "a"]
- ]
- },
- {
- "name": "godot_color_get_h",
- "return_type": "godot_real",
- "arguments": [
- ["const godot_color *", "p_self"]
- ]
- },
- {
- "name": "godot_color_get_s",
- "return_type": "godot_real",
- "arguments": [
- ["const godot_color *", "p_self"]
- ]
- },
- {
- "name": "godot_color_get_v",
- "return_type": "godot_real",
- "arguments": [
- ["const godot_color *", "p_self"]
+ ["const godot_aabb *", "p_self"],
+ ["const godot_vector3 *", "p_v"]
]
},
{
- "name": "godot_color_as_string",
+ "name": "godot_aabb_as_string",
"return_type": "godot_string",
"arguments": [
- ["const godot_color *", "p_self"]
- ]
- },
- {
- "name": "godot_color_to_rgba32",
- "return_type": "godot_int",
- "arguments": [
- ["const godot_color *", "p_self"]
- ]
- },
- {
- "name": "godot_color_to_argb32",
- "return_type": "godot_int",
- "arguments": [
- ["const godot_color *", "p_self"]
- ]
- },
- {
- "name": "godot_color_inverted",
- "return_type": "godot_color",
- "arguments": [
- ["const godot_color *", "p_self"]
- ]
- },
- {
- "name": "godot_color_contrasted",
- "return_type": "godot_color",
- "arguments": [
- ["const godot_color *", "p_self"]
- ]
- },
- {
- "name": "godot_color_linear_interpolate",
- "return_type": "godot_color",
- "arguments": [
- ["const godot_color *", "p_self"],
- ["const godot_color *", "p_b"],
- ["const godot_real", "p_t"]
- ]
- },
- {
- "name": "godot_color_blend",
- "return_type": "godot_color",
- "arguments": [
- ["const godot_color *", "p_self"],
- ["const godot_color *", "p_over"]
+ ["const godot_aabb *", "p_self"]
]
},
{
- "name": "godot_color_to_html",
- "return_type": "godot_string",
+ "name": "godot_aabb_get_area",
+ "return_type": "godot_real",
"arguments": [
- ["const godot_color *", "p_self"],
- ["const godot_bool", "p_with_alpha"]
+ ["const godot_aabb *", "p_self"]
]
},
{
- "name": "godot_color_operator_equal",
+ "name": "godot_aabb_has_no_area",
"return_type": "godot_bool",
"arguments": [
- ["const godot_color *", "p_self"],
- ["const godot_color *", "p_b"]
+ ["const godot_aabb *", "p_self"]
]
},
{
- "name": "godot_color_operator_less",
+ "name": "godot_aabb_has_no_surface",
"return_type": "godot_bool",
"arguments": [
- ["const godot_color *", "p_self"],
- ["const godot_color *", "p_b"]
+ ["const godot_aabb *", "p_self"]
]
},
{
- "name": "godot_vector2_new",
- "return_type": "void",
+ "name": "godot_aabb_intersects",
+ "return_type": "godot_bool",
"arguments": [
- ["godot_vector2 *", "r_dest"],
- ["const godot_real", "p_x"],
- ["const godot_real", "p_y"]
+ ["const godot_aabb *", "p_self"],
+ ["const godot_aabb *", "p_with"]
]
},
{
- "name": "godot_vector2_as_string",
- "return_type": "godot_string",
+ "name": "godot_aabb_encloses",
+ "return_type": "godot_bool",
"arguments": [
- ["const godot_vector2 *", "p_self"]
+ ["const godot_aabb *", "p_self"],
+ ["const godot_aabb *", "p_with"]
]
},
{
- "name": "godot_vector2_normalized",
- "return_type": "godot_vector2",
+ "name": "godot_aabb_merge",
+ "return_type": "godot_aabb",
"arguments": [
- ["const godot_vector2 *", "p_self"]
+ ["const godot_aabb *", "p_self"],
+ ["const godot_aabb *", "p_with"]
]
},
{
- "name": "godot_vector2_length",
- "return_type": "godot_real",
+ "name": "godot_aabb_intersection",
+ "return_type": "godot_aabb",
"arguments": [
- ["const godot_vector2 *", "p_self"]
+ ["const godot_aabb *", "p_self"],
+ ["const godot_aabb *", "p_with"]
]
},
{
- "name": "godot_vector2_angle",
- "return_type": "godot_real",
+ "name": "godot_aabb_intersects_plane",
+ "return_type": "godot_bool",
"arguments": [
- ["const godot_vector2 *", "p_self"]
+ ["const godot_aabb *", "p_self"],
+ ["const godot_plane *", "p_plane"]
]
},
{
- "name": "godot_vector2_length_squared",
- "return_type": "godot_real",
+ "name": "godot_aabb_intersects_segment",
+ "return_type": "godot_bool",
"arguments": [
- ["const godot_vector2 *", "p_self"]
+ ["const godot_aabb *", "p_self"],
+ ["const godot_vector3 *", "p_from"],
+ ["const godot_vector3 *", "p_to"]
]
},
{
- "name": "godot_vector2_is_normalized",
+ "name": "godot_aabb_has_point",
"return_type": "godot_bool",
"arguments": [
- ["const godot_vector2 *", "p_self"]
+ ["const godot_aabb *", "p_self"],
+ ["const godot_vector3 *", "p_point"]
]
},
{
- "name": "godot_vector2_distance_to",
- "return_type": "godot_real",
+ "name": "godot_aabb_get_support",
+ "return_type": "godot_vector3",
"arguments": [
- ["const godot_vector2 *", "p_self"],
- ["const godot_vector2 *", "p_to"]
+ ["const godot_aabb *", "p_self"],
+ ["const godot_vector3 *", "p_dir"]
]
},
{
- "name": "godot_vector2_distance_squared_to",
- "return_type": "godot_real",
+ "name": "godot_aabb_get_longest_axis",
+ "return_type": "godot_vector3",
"arguments": [
- ["const godot_vector2 *", "p_self"],
- ["const godot_vector2 *", "p_to"]
+ ["const godot_aabb *", "p_self"]
]
},
{
- "name": "godot_vector2_angle_to",
- "return_type": "godot_real",
+ "name": "godot_aabb_get_longest_axis_index",
+ "return_type": "godot_int",
"arguments": [
- ["const godot_vector2 *", "p_self"],
- ["const godot_vector2 *", "p_to"]
+ ["const godot_aabb *", "p_self"]
]
},
{
- "name": "godot_vector2_angle_to_point",
+ "name": "godot_aabb_get_longest_axis_size",
"return_type": "godot_real",
"arguments": [
- ["const godot_vector2 *", "p_self"],
- ["const godot_vector2 *", "p_to"]
+ ["const godot_aabb *", "p_self"]
]
},
{
- "name": "godot_vector2_linear_interpolate",
- "return_type": "godot_vector2",
+ "name": "godot_aabb_get_shortest_axis",
+ "return_type": "godot_vector3",
"arguments": [
- ["const godot_vector2 *", "p_self"],
- ["const godot_vector2 *", "p_b"],
- ["const godot_real", "p_t"]
+ ["const godot_aabb *", "p_self"]
]
},
{
- "name": "godot_vector2_cubic_interpolate",
- "return_type": "godot_vector2",
+ "name": "godot_aabb_get_shortest_axis_index",
+ "return_type": "godot_int",
"arguments": [
- ["const godot_vector2 *", "p_self"],
- ["const godot_vector2 *", "p_b"],
- ["const godot_vector2 *", "p_pre_a"],
- ["const godot_vector2 *", "p_post_b"],
- ["const godot_real", "p_t"]
+ ["const godot_aabb *", "p_self"]
]
},
{
- "name": "godot_vector2_rotated",
- "return_type": "godot_vector2",
+ "name": "godot_aabb_get_shortest_axis_size",
+ "return_type": "godot_real",
"arguments": [
- ["const godot_vector2 *", "p_self"],
- ["const godot_real", "p_phi"]
+ ["const godot_aabb *", "p_self"]
]
},
{
- "name": "godot_vector2_tangent",
- "return_type": "godot_vector2",
+ "name": "godot_aabb_expand",
+ "return_type": "godot_aabb",
"arguments": [
- ["const godot_vector2 *", "p_self"]
+ ["const godot_aabb *", "p_self"],
+ ["const godot_vector3 *", "p_to_point"]
]
},
{
- "name": "godot_vector2_floor",
- "return_type": "godot_vector2",
+ "name": "godot_aabb_grow",
+ "return_type": "godot_aabb",
"arguments": [
- ["const godot_vector2 *", "p_self"]
+ ["const godot_aabb *", "p_self"],
+ ["const godot_real", "p_by"]
]
},
{
- "name": "godot_vector2_snapped",
- "return_type": "godot_vector2",
+ "name": "godot_aabb_get_endpoint",
+ "return_type": "godot_vector3",
"arguments": [
- ["const godot_vector2 *", "p_self"],
- ["const godot_vector2 *", "p_by"]
+ ["const godot_aabb *", "p_self"],
+ ["const godot_int", "p_idx"]
]
},
{
- "name": "godot_vector2_aspect",
- "return_type": "godot_real",
+ "name": "godot_aabb_operator_equal",
+ "return_type": "godot_bool",
"arguments": [
- ["const godot_vector2 *", "p_self"]
+ ["const godot_aabb *", "p_self"],
+ ["const godot_aabb *", "p_b"]
]
},
{
- "name": "godot_vector2_dot",
- "return_type": "godot_real",
+ "name": "godot_array_new",
+ "return_type": "void",
"arguments": [
- ["const godot_vector2 *", "p_self"],
- ["const godot_vector2 *", "p_with"]
+ ["godot_array *", "r_dest"]
]
},
{
- "name": "godot_vector2_slide",
- "return_type": "godot_vector2",
+ "name": "godot_array_new_copy",
+ "return_type": "void",
"arguments": [
- ["const godot_vector2 *", "p_self"],
- ["const godot_vector2 *", "p_n"]
+ ["godot_array *", "r_dest"],
+ ["const godot_array *", "p_src"]
]
},
{
- "name": "godot_vector2_bounce",
- "return_type": "godot_vector2",
+ "name": "godot_array_new_packed_color_array",
+ "return_type": "void",
"arguments": [
- ["const godot_vector2 *", "p_self"],
- ["const godot_vector2 *", "p_n"]
+ ["godot_array *", "r_dest"],
+ ["const godot_packed_color_array *", "p_pca"]
]
},
{
- "name": "godot_vector2_reflect",
- "return_type": "godot_vector2",
+ "name": "godot_array_new_packed_vector3_array",
+ "return_type": "void",
"arguments": [
- ["const godot_vector2 *", "p_self"],
- ["const godot_vector2 *", "p_n"]
+ ["godot_array *", "r_dest"],
+ ["const godot_packed_vector3_array *", "p_pv3a"]
]
},
{
- "name": "godot_vector2_abs",
- "return_type": "godot_vector2",
+ "name": "godot_array_new_packed_vector2_array",
+ "return_type": "void",
"arguments": [
- ["const godot_vector2 *", "p_self"]
+ ["godot_array *", "r_dest"],
+ ["const godot_packed_vector2_array *", "p_pv2a"]
]
},
{
- "name": "godot_vector2_clamped",
- "return_type": "godot_vector2",
+ "name": "godot_array_new_packed_string_array",
+ "return_type": "void",
"arguments": [
- ["const godot_vector2 *", "p_self"],
- ["const godot_real", "p_length"]
+ ["godot_array *", "r_dest"],
+ ["const godot_packed_string_array *", "p_psa"]
]
},
{
- "name": "godot_vector2_operator_add",
- "return_type": "godot_vector2",
+ "name": "godot_array_new_packed_float32_array",
+ "return_type": "void",
"arguments": [
- ["const godot_vector2 *", "p_self"],
- ["const godot_vector2 *", "p_b"]
+ ["godot_array *", "r_dest"],
+ ["const godot_packed_float32_array *", "p_pra"]
]
},
{
- "name": "godot_vector2_operator_subtract",
- "return_type": "godot_vector2",
+ "name": "godot_array_new_packed_float64_array",
+ "return_type": "void",
"arguments": [
- ["const godot_vector2 *", "p_self"],
- ["const godot_vector2 *", "p_b"]
+ ["godot_array *", "r_dest"],
+ ["const godot_packed_float64_array *", "p_pra"]
]
},
{
- "name": "godot_vector2_operator_multiply_vector",
- "return_type": "godot_vector2",
+ "name": "godot_array_new_packed_int32_array",
+ "return_type": "void",
"arguments": [
- ["const godot_vector2 *", "p_self"],
- ["const godot_vector2 *", "p_b"]
+ ["godot_array *", "r_dest"],
+ ["const godot_packed_int32_array *", "p_pia"]
]
},
{
- "name": "godot_vector2_operator_multiply_scalar",
- "return_type": "godot_vector2",
+ "name": "godot_array_new_packed_int64_array",
+ "return_type": "void",
"arguments": [
- ["const godot_vector2 *", "p_self"],
- ["const godot_real", "p_b"]
+ ["godot_array *", "r_dest"],
+ ["const godot_packed_int64_array *", "p_pia"]
]
},
{
- "name": "godot_vector2_operator_divide_vector",
- "return_type": "godot_vector2",
+ "name": "godot_array_new_packed_byte_array",
+ "return_type": "void",
"arguments": [
- ["const godot_vector2 *", "p_self"],
- ["const godot_vector2 *", "p_b"]
+ ["godot_array *", "r_dest"],
+ ["const godot_packed_byte_array *", "p_pba"]
]
},
{
- "name": "godot_vector2_operator_divide_scalar",
- "return_type": "godot_vector2",
+ "name": "godot_array_set",
+ "return_type": "void",
"arguments": [
- ["const godot_vector2 *", "p_self"],
- ["const godot_real", "p_b"]
+ ["godot_array *", "p_self"],
+ ["const godot_int", "p_idx"],
+ ["const godot_variant *", "p_value"]
]
},
{
- "name": "godot_vector2_operator_equal",
- "return_type": "godot_bool",
+ "name": "godot_array_get",
+ "return_type": "godot_variant",
"arguments": [
- ["const godot_vector2 *", "p_self"],
- ["const godot_vector2 *", "p_b"]
+ ["const godot_array *", "p_self"],
+ ["const godot_int", "p_idx"]
]
},
{
- "name": "godot_vector2_operator_less",
- "return_type": "godot_bool",
+ "name": "godot_array_operator_index",
+ "return_type": "godot_variant *",
"arguments": [
- ["const godot_vector2 *", "p_self"],
- ["const godot_vector2 *", "p_b"]
+ ["godot_array *", "p_self"],
+ ["const godot_int", "p_idx"]
]
},
{
- "name": "godot_vector2_operator_neg",
- "return_type": "godot_vector2",
+ "name": "godot_array_operator_index_const",
+ "return_type": "const godot_variant *",
"arguments": [
- ["const godot_vector2 *", "p_self"]
+ ["const godot_array *", "p_self"],
+ ["const godot_int", "p_idx"]
]
},
{
- "name": "godot_vector2_set_x",
+ "name": "godot_array_append",
"return_type": "void",
"arguments": [
- ["godot_vector2 *", "p_self"],
- ["const godot_real", "p_x"]
+ ["godot_array *", "p_self"],
+ ["const godot_variant *", "p_value"]
]
},
{
- "name": "godot_vector2_set_y",
+ "name": "godot_array_clear",
"return_type": "void",
"arguments": [
- ["godot_vector2 *", "p_self"],
- ["const godot_real", "p_y"]
+ ["godot_array *", "p_self"]
]
},
{
- "name": "godot_vector2_get_x",
- "return_type": "godot_real",
+ "name": "godot_array_count",
+ "return_type": "godot_int",
"arguments": [
- ["const godot_vector2 *", "p_self"]
+ ["const godot_array *", "p_self"],
+ ["const godot_variant *", "p_value"]
]
},
{
- "name": "godot_vector2_get_y",
- "return_type": "godot_real",
+ "name": "godot_array_duplicate",
+ "return_type": "godot_array",
"arguments": [
- ["const godot_vector2 *", "p_self"]
+ ["const godot_array *", "p_self"],
+ ["const godot_bool", "p_deep"]
]
},
{
- "name": "godot_quat_new",
- "return_type": "void",
+ "name": "godot_array_empty",
+ "return_type": "godot_bool",
"arguments": [
- ["godot_quat *", "r_dest"],
- ["const godot_real", "p_x"],
- ["const godot_real", "p_y"],
- ["const godot_real", "p_z"],
- ["const godot_real", "p_w"]
+ ["const godot_array *", "p_self"]
]
},
{
- "name": "godot_quat_new_with_axis_angle",
+ "name": "godot_array_erase",
"return_type": "void",
"arguments": [
- ["godot_quat *", "r_dest"],
- ["const godot_vector3 *", "p_axis"],
- ["const godot_real", "p_angle"]
+ ["godot_array *", "p_self"],
+ ["const godot_variant *", "p_value"]
]
},
{
- "name": "godot_quat_get_x",
- "return_type": "godot_real",
+ "name": "godot_array_front",
+ "return_type": "godot_variant",
"arguments": [
- ["const godot_quat *", "p_self"]
+ ["const godot_array *", "p_self"]
]
},
{
- "name": "godot_quat_set_x",
- "return_type": "void",
+ "name": "godot_array_back",
+ "return_type": "godot_variant",
"arguments": [
- ["godot_quat *", "p_self"],
- ["const godot_real", "val"]
+ ["const godot_array *", "p_self"]
]
},
{
- "name": "godot_quat_get_y",
- "return_type": "godot_real",
+ "name": "godot_array_find",
+ "return_type": "godot_int",
"arguments": [
- ["const godot_quat *", "p_self"]
+ ["const godot_array *", "p_self"],
+ ["const godot_variant *", "p_what"],
+ ["const godot_int", "p_from"]
]
},
{
- "name": "godot_quat_set_y",
- "return_type": "void",
+ "name": "godot_array_find_last",
+ "return_type": "godot_int",
"arguments": [
- ["godot_quat *", "p_self"],
- ["const godot_real", "val"]
+ ["const godot_array *", "p_self"],
+ ["const godot_variant *", "p_what"]
]
},
{
- "name": "godot_quat_get_z",
- "return_type": "godot_real",
+ "name": "godot_array_has",
+ "return_type": "godot_bool",
"arguments": [
- ["const godot_quat *", "p_self"]
+ ["const godot_array *", "p_self"],
+ ["const godot_variant *", "p_value"]
]
},
{
- "name": "godot_quat_set_z",
- "return_type": "void",
+ "name": "godot_array_hash",
+ "return_type": "godot_int",
"arguments": [
- ["godot_quat *", "p_self"],
- ["const godot_real", "val"]
+ ["const godot_array *", "p_self"]
]
},
{
- "name": "godot_quat_get_w",
- "return_type": "godot_real",
+ "name": "godot_array_insert",
+ "return_type": "void",
"arguments": [
- ["const godot_quat *", "p_self"]
+ ["godot_array *", "p_self"],
+ ["const godot_int", "p_pos"],
+ ["const godot_variant *", "p_value"]
]
},
{
- "name": "godot_quat_set_w",
+ "name": "godot_array_invert",
"return_type": "void",
"arguments": [
- ["godot_quat *", "p_self"],
- ["const godot_real", "val"]
+ ["godot_array *", "p_self"]
]
},
{
- "name": "godot_quat_as_string",
- "return_type": "godot_string",
+ "name": "godot_array_max",
+ "return_type": "godot_variant",
"arguments": [
- ["const godot_quat *", "p_self"]
+ ["const godot_array *", "p_self"]
]
},
{
- "name": "godot_quat_length",
- "return_type": "godot_real",
+ "name": "godot_array_min",
+ "return_type": "godot_variant",
"arguments": [
- ["const godot_quat *", "p_self"]
+ ["const godot_array *", "p_self"]
]
},
{
- "name": "godot_quat_length_squared",
- "return_type": "godot_real",
+ "name": "godot_array_pop_back",
+ "return_type": "godot_variant",
"arguments": [
- ["const godot_quat *", "p_self"]
+ ["godot_array *", "p_self"]
]
},
{
- "name": "godot_quat_normalized",
- "return_type": "godot_quat",
+ "name": "godot_array_pop_front",
+ "return_type": "godot_variant",
"arguments": [
- ["const godot_quat *", "p_self"]
+ ["godot_array *", "p_self"]
]
},
{
- "name": "godot_quat_is_normalized",
- "return_type": "godot_bool",
+ "name": "godot_array_push_back",
+ "return_type": "void",
"arguments": [
- ["const godot_quat *", "p_self"]
+ ["godot_array *", "p_self"],
+ ["const godot_variant *", "p_value"]
]
},
{
- "name": "godot_quat_inverse",
- "return_type": "godot_quat",
+ "name": "godot_array_push_front",
+ "return_type": "void",
"arguments": [
- ["const godot_quat *", "p_self"]
+ ["godot_array *", "p_self"],
+ ["const godot_variant *", "p_value"]
]
},
{
- "name": "godot_quat_dot",
- "return_type": "godot_real",
+ "name": "godot_array_remove",
+ "return_type": "void",
"arguments": [
- ["const godot_quat *", "p_self"],
- ["const godot_quat *", "p_b"]
+ ["godot_array *", "p_self"],
+ ["const godot_int", "p_idx"]
]
},
{
- "name": "godot_quat_xform",
- "return_type": "godot_vector3",
+ "name": "godot_array_resize",
+ "return_type": "void",
"arguments": [
- ["const godot_quat *", "p_self"],
- ["const godot_vector3 *", "p_v"]
+ ["godot_array *", "p_self"],
+ ["const godot_int", "p_size"]
]
},
{
- "name": "godot_quat_slerp",
- "return_type": "godot_quat",
+ "name": "godot_array_rfind",
+ "return_type": "godot_int",
"arguments": [
- ["const godot_quat *", "p_self"],
- ["const godot_quat *", "p_b"],
- ["const godot_real", "p_t"]
+ ["const godot_array *", "p_self"],
+ ["const godot_variant *", "p_what"],
+ ["const godot_int", "p_from"]
]
},
{
- "name": "godot_quat_slerpni",
- "return_type": "godot_quat",
+ "name": "godot_array_size",
+ "return_type": "godot_int",
"arguments": [
- ["const godot_quat *", "p_self"],
- ["const godot_quat *", "p_b"],
- ["const godot_real", "p_t"]
+ ["const godot_array *", "p_self"]
]
},
{
- "name": "godot_quat_cubic_slerp",
- "return_type": "godot_quat",
+ "name": "godot_array_shuffle",
+ "return_type": "void",
"arguments": [
- ["const godot_quat *", "p_self"],
- ["const godot_quat *", "p_b"],
- ["const godot_quat *", "p_pre_a"],
- ["const godot_quat *", "p_post_b"],
- ["const godot_real", "p_t"]
+ ["godot_array *", "p_self"]
]
},
{
- "name": "godot_quat_operator_multiply",
- "return_type": "godot_quat",
+ "name": "godot_array_slice",
+ "return_type": "godot_array",
"arguments": [
- ["const godot_quat *", "p_self"],
- ["const godot_real", "p_b"]
+ ["const godot_array *", "p_self"],
+ ["const godot_int", "p_begin"],
+ ["const godot_int", "p_end"],
+ ["const godot_int", "p_step"],
+ ["const godot_bool", "p_deep"]
]
},
{
- "name": "godot_quat_operator_add",
- "return_type": "godot_quat",
+ "name": "godot_array_sort",
+ "return_type": "void",
"arguments": [
- ["const godot_quat *", "p_self"],
- ["const godot_quat *", "p_b"]
+ ["godot_array *", "p_self"]
]
},
{
- "name": "godot_quat_operator_subtract",
- "return_type": "godot_quat",
+ "name": "godot_array_sort_custom",
+ "return_type": "void",
"arguments": [
- ["const godot_quat *", "p_self"],
- ["const godot_quat *", "p_b"]
+ ["godot_array *", "p_self"],
+ ["godot_object *", "p_obj"],
+ ["const godot_string *", "p_func"]
]
},
{
- "name": "godot_quat_operator_divide",
- "return_type": "godot_quat",
+ "name": "godot_array_bsearch",
+ "return_type": "godot_int",
"arguments": [
- ["const godot_quat *", "p_self"],
- ["const godot_real", "p_b"]
+ ["godot_array *", "p_self"],
+ ["const godot_variant *", "p_value"],
+ ["const godot_bool", "p_before"]
]
},
{
- "name": "godot_quat_operator_equal",
- "return_type": "godot_bool",
+ "name": "godot_array_bsearch_custom",
+ "return_type": "godot_int",
"arguments": [
- ["const godot_quat *", "p_self"],
- ["const godot_quat *", "p_b"]
+ ["godot_array *", "p_self"],
+ ["const godot_variant *", "p_value"],
+ ["godot_object *", "p_obj"],
+ ["const godot_string *", "p_func"],
+ ["const godot_bool", "p_before"]
]
},
{
- "name": "godot_quat_operator_neg",
- "return_type": "godot_quat",
+ "name": "godot_array_destroy",
+ "return_type": "void",
"arguments": [
- ["const godot_quat *", "p_self"]
+ ["godot_array *", "p_self"]
]
},
{
@@ -1366,294 +816,803 @@
]
},
{
- "name": "godot_vector3_new",
+ "name": "godot_basis_slerp",
+ "return_type": "godot_basis",
+ "arguments": [
+ ["const godot_basis *", "p_self"],
+ ["const godot_basis *", "p_b"],
+ ["const godot_real", "p_t"]
+ ]
+ },
+ {
+ "name": "godot_basis_get_quat",
+ "return_type": "godot_quat",
+ "arguments": [
+ ["const godot_basis *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_basis_set_quat",
"return_type": "void",
"arguments": [
- ["godot_vector3 *", "r_dest"],
- ["const godot_real", "p_x"],
- ["const godot_real", "p_y"],
- ["const godot_real", "p_z"]
+ ["godot_basis *", "p_self"],
+ ["const godot_quat *", "p_quat"]
]
},
{
- "name": "godot_vector3_as_string",
+ "name": "godot_basis_set_axis_angle_scale",
+ "return_type": "void",
+ "arguments": [
+ ["godot_basis *", "p_self"],
+ ["const godot_vector3 *", "p_axis"],
+ ["godot_real", "p_phi"],
+ ["const godot_vector3 *", "p_scale"]
+ ]
+ },
+ {
+ "name": "godot_basis_set_euler_scale",
+ "return_type": "void",
+ "arguments": [
+ ["godot_basis *", "p_self"],
+ ["const godot_vector3 *", "p_euler"],
+ ["const godot_vector3 *", "p_scale"]
+ ]
+ },
+ {
+ "name": "godot_basis_set_quat_scale",
+ "return_type": "void",
+ "arguments": [
+ ["godot_basis *", "p_self"],
+ ["const godot_quat *", "p_quat"],
+ ["const godot_vector3 *", "p_scale"]
+ ]
+ },
+ {
+ "name": "godot_callable_new_with_object",
+ "return_type": "void",
+ "arguments": [
+ ["godot_callable *", "r_dest"],
+ ["const godot_object *", "p_object"],
+ ["const godot_string_name *", "p_method"]
+ ]
+ },
+ {
+ "name": "godot_callable_new_with_object_id",
+ "return_type": "void",
+ "arguments": [
+ ["godot_callable *", "r_dest"],
+ ["uint64_t", "p_objectid"],
+ ["const godot_string_name *", "p_method"]
+ ]
+ },
+ {
+ "name": "godot_callable_new_copy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_callable *", "r_dest"],
+ ["const godot_callable *", "p_src"]
+ ]
+ },
+ {
+ "name": "godot_callable_destroy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_callable *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_callable_call",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_callable *", "p_self"],
+ ["const godot_variant **", "p_arguments"],
+ ["godot_int", "p_argcount"],
+ ["godot_variant *", "r_return_value"]
+ ]
+ },
+ {
+ "name": "godot_callable_call_deferred",
+ "return_type": "void",
+ "arguments": [
+ ["const godot_callable *", "p_self"],
+ ["const godot_variant **", "p_arguments"],
+ ["godot_int", "p_argcount"]
+ ]
+ },
+ {
+ "name": "godot_callable_is_null",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_callable *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_callable_is_custom",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_callable *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_callable_is_standard",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_callable *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_callable_get_object",
+ "return_type": "godot_object *",
+ "arguments": [
+ ["const godot_callable *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_callable_get_object_id",
+ "return_type": "uint64_t",
+ "arguments": [
+ ["const godot_callable *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_callable_get_method",
+ "return_type": "godot_string_name",
+ "arguments": [
+ ["const godot_callable *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_callable_hash",
+ "return_type": "uint32_t",
+ "arguments": [
+ ["const godot_callable *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_callable_as_string",
"return_type": "godot_string",
"arguments": [
- ["const godot_vector3 *", "p_self"]
+ ["const godot_callable *", "p_self"]
]
},
{
- "name": "godot_vector3_min_axis",
+ "name": "godot_callable_operator_equal",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_callable *", "p_self"],
+ ["const godot_callable *", "p_other"]
+ ]
+ },
+ {
+ "name": "godot_callable_operator_less",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_callable *", "p_self"],
+ ["const godot_callable *", "p_other"]
+ ]
+ },
+ {
+ "name": "godot_signal_new_with_object",
+ "return_type": "void",
+ "arguments": [
+ ["godot_signal *", "r_dest"],
+ ["const godot_object *", "p_object"],
+ ["const godot_string_name *", "p_method"]
+ ]
+ },
+ {
+ "name": "godot_signal_new_with_object_id",
+ "return_type": "void",
+ "arguments": [
+ ["godot_signal *", "r_dest"],
+ ["uint64_t", "p_objectid"],
+ ["const godot_string_name *", "p_method"]
+ ]
+ },
+ {
+ "name": "godot_signal_new_copy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_signal *", "r_dest"],
+ ["const godot_signal *", "p_src"]
+ ]
+ },
+ {
+ "name": "godot_signal_destroy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_signal *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_signal_emit",
"return_type": "godot_int",
"arguments": [
- ["const godot_vector3 *", "p_self"]
+ ["const godot_signal *", "p_self"],
+ ["const godot_variant **", "p_arguments"],
+ ["godot_int", "p_argcount"]
]
},
{
- "name": "godot_vector3_max_axis",
+ "name": "godot_signal_connect",
"return_type": "godot_int",
"arguments": [
- ["const godot_vector3 *", "p_self"]
+ ["godot_signal *", "p_self"],
+ ["const godot_callable *", "p_callable"],
+ ["const godot_array *", "p_binds"],
+ ["uint32_t", "p_flags"]
]
},
{
- "name": "godot_vector3_length",
- "return_type": "godot_real",
+ "name": "godot_signal_disconnect",
+ "return_type": "void",
"arguments": [
- ["const godot_vector3 *", "p_self"]
+ ["godot_signal *", "p_self"],
+ ["const godot_callable *", "p_callable"]
]
},
{
- "name": "godot_vector3_length_squared",
- "return_type": "godot_real",
+ "name": "godot_signal_is_null",
+ "return_type": "godot_bool",
"arguments": [
- ["const godot_vector3 *", "p_self"]
+ ["const godot_signal *", "p_self"]
]
},
{
- "name": "godot_vector3_is_normalized",
+ "name": "godot_signal_is_connected",
"return_type": "godot_bool",
"arguments": [
- ["const godot_vector3 *", "p_self"]
+ ["const godot_signal *", "p_self"],
+ ["const godot_callable *", "p_callable"]
]
},
{
- "name": "godot_vector3_normalized",
- "return_type": "godot_vector3",
+ "name": "godot_signal_get_connections",
+ "return_type": "godot_array",
"arguments": [
- ["const godot_vector3 *", "p_self"]
+ ["const godot_signal *", "p_self"]
]
},
{
- "name": "godot_vector3_inverse",
- "return_type": "godot_vector3",
+ "name": "godot_signal_get_object",
+ "return_type": "godot_object *",
"arguments": [
- ["const godot_vector3 *", "p_self"]
+ ["const godot_signal *", "p_self"]
]
},
{
- "name": "godot_vector3_snapped",
- "return_type": "godot_vector3",
+ "name": "godot_signal_get_object_id",
+ "return_type": "uint64_t",
"arguments": [
- ["const godot_vector3 *", "p_self"],
- ["const godot_vector3 *", "p_by"]
+ ["const godot_signal *", "p_self"]
]
},
{
- "name": "godot_vector3_rotated",
- "return_type": "godot_vector3",
+ "name": "godot_signal_get_name",
+ "return_type": "godot_string_name",
"arguments": [
- ["const godot_vector3 *", "p_self"],
- ["const godot_vector3 *", "p_axis"],
- ["const godot_real", "p_phi"]
+ ["const godot_signal *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_signal_as_string",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_signal *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_signal_operator_equal",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_signal *", "p_self"],
+ ["const godot_signal *", "p_other"]
+ ]
+ },
+ {
+ "name": "godot_signal_operator_less",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_signal *", "p_self"],
+ ["const godot_signal *", "p_other"]
]
},
{
- "name": "godot_vector3_linear_interpolate",
- "return_type": "godot_vector3",
+ "name": "godot_color_new_rgba",
+ "return_type": "void",
"arguments": [
- ["const godot_vector3 *", "p_self"],
- ["const godot_vector3 *", "p_b"],
- ["const godot_real", "p_t"]
+ ["godot_color *", "r_dest"],
+ ["const godot_real", "p_r"],
+ ["const godot_real", "p_g"],
+ ["const godot_real", "p_b"],
+ ["const godot_real", "p_a"]
]
},
{
- "name": "godot_vector3_cubic_interpolate",
- "return_type": "godot_vector3",
+ "name": "godot_color_new_rgb",
+ "return_type": "void",
"arguments": [
- ["const godot_vector3 *", "p_self"],
- ["const godot_vector3 *", "p_b"],
- ["const godot_vector3 *", "p_pre_a"],
- ["const godot_vector3 *", "p_post_b"],
- ["const godot_real", "p_t"]
+ ["godot_color *", "r_dest"],
+ ["const godot_real", "p_r"],
+ ["const godot_real", "p_g"],
+ ["const godot_real", "p_b"]
]
},
{
- "name": "godot_vector3_dot",
+ "name": "godot_color_get_r",
"return_type": "godot_real",
"arguments": [
- ["const godot_vector3 *", "p_self"],
- ["const godot_vector3 *", "p_b"]
+ ["const godot_color *", "p_self"]
]
},
{
- "name": "godot_vector3_cross",
- "return_type": "godot_vector3",
+ "name": "godot_color_set_r",
+ "return_type": "void",
"arguments": [
- ["const godot_vector3 *", "p_self"],
- ["const godot_vector3 *", "p_b"]
+ ["godot_color *", "p_self"],
+ ["const godot_real", "r"]
]
},
{
- "name": "godot_vector3_outer",
- "return_type": "godot_basis",
+ "name": "godot_color_get_g",
+ "return_type": "godot_real",
"arguments": [
- ["const godot_vector3 *", "p_self"],
- ["const godot_vector3 *", "p_b"]
+ ["const godot_color *", "p_self"]
]
},
{
- "name": "godot_vector3_to_diagonal_matrix",
- "return_type": "godot_basis",
+ "name": "godot_color_set_g",
+ "return_type": "void",
"arguments": [
- ["const godot_vector3 *", "p_self"]
+ ["godot_color *", "p_self"],
+ ["const godot_real", "g"]
]
},
{
- "name": "godot_vector3_abs",
- "return_type": "godot_vector3",
+ "name": "godot_color_get_b",
+ "return_type": "godot_real",
"arguments": [
- ["const godot_vector3 *", "p_self"]
+ ["const godot_color *", "p_self"]
]
},
{
- "name": "godot_vector3_floor",
- "return_type": "godot_vector3",
+ "name": "godot_color_set_b",
+ "return_type": "void",
"arguments": [
- ["const godot_vector3 *", "p_self"]
+ ["godot_color *", "p_self"],
+ ["const godot_real", "b"]
]
},
{
- "name": "godot_vector3_ceil",
- "return_type": "godot_vector3",
+ "name": "godot_color_get_a",
+ "return_type": "godot_real",
"arguments": [
- ["const godot_vector3 *", "p_self"]
+ ["const godot_color *", "p_self"]
]
},
{
- "name": "godot_vector3_distance_to",
+ "name": "godot_color_set_a",
+ "return_type": "void",
+ "arguments": [
+ ["godot_color *", "p_self"],
+ ["const godot_real", "a"]
+ ]
+ },
+ {
+ "name": "godot_color_get_h",
"return_type": "godot_real",
"arguments": [
- ["const godot_vector3 *", "p_self"],
- ["const godot_vector3 *", "p_b"]
+ ["const godot_color *", "p_self"]
]
},
{
- "name": "godot_vector3_distance_squared_to",
+ "name": "godot_color_get_s",
"return_type": "godot_real",
"arguments": [
- ["const godot_vector3 *", "p_self"],
- ["const godot_vector3 *", "p_b"]
+ ["const godot_color *", "p_self"]
]
},
{
- "name": "godot_vector3_angle_to",
+ "name": "godot_color_get_v",
"return_type": "godot_real",
"arguments": [
- ["const godot_vector3 *", "p_self"],
- ["const godot_vector3 *", "p_to"]
+ ["const godot_color *", "p_self"]
]
},
{
- "name": "godot_vector3_slide",
- "return_type": "godot_vector3",
+ "name": "godot_color_as_string",
+ "return_type": "godot_string",
"arguments": [
- ["const godot_vector3 *", "p_self"],
- ["const godot_vector3 *", "p_n"]
+ ["const godot_color *", "p_self"]
]
},
{
- "name": "godot_vector3_bounce",
- "return_type": "godot_vector3",
+ "name": "godot_color_to_rgba32",
+ "return_type": "godot_int",
"arguments": [
- ["const godot_vector3 *", "p_self"],
- ["const godot_vector3 *", "p_n"]
+ ["const godot_color *", "p_self"]
]
},
{
- "name": "godot_vector3_reflect",
- "return_type": "godot_vector3",
+ "name": "godot_color_to_argb32",
+ "return_type": "godot_int",
"arguments": [
- ["const godot_vector3 *", "p_self"],
- ["const godot_vector3 *", "p_n"]
+ ["const godot_color *", "p_self"]
]
},
{
- "name": "godot_vector3_operator_add",
- "return_type": "godot_vector3",
+ "name": "godot_color_inverted",
+ "return_type": "godot_color",
"arguments": [
- ["const godot_vector3 *", "p_self"],
- ["const godot_vector3 *", "p_b"]
+ ["const godot_color *", "p_self"]
]
},
{
- "name": "godot_vector3_operator_subtract",
- "return_type": "godot_vector3",
+ "name": "godot_color_contrasted",
+ "return_type": "godot_color",
"arguments": [
- ["const godot_vector3 *", "p_self"],
- ["const godot_vector3 *", "p_b"]
+ ["const godot_color *", "p_self"]
]
},
{
- "name": "godot_vector3_operator_multiply_vector",
- "return_type": "godot_vector3",
+ "name": "godot_color_lerp",
+ "return_type": "godot_color",
"arguments": [
- ["const godot_vector3 *", "p_self"],
- ["const godot_vector3 *", "p_b"]
+ ["const godot_color *", "p_self"],
+ ["const godot_color *", "p_b"],
+ ["const godot_real", "p_t"]
]
},
{
- "name": "godot_vector3_operator_multiply_scalar",
- "return_type": "godot_vector3",
+ "name": "godot_color_blend",
+ "return_type": "godot_color",
"arguments": [
- ["const godot_vector3 *", "p_self"],
- ["const godot_real", "p_b"]
+ ["const godot_color *", "p_self"],
+ ["const godot_color *", "p_over"]
]
},
{
- "name": "godot_vector3_operator_divide_vector",
- "return_type": "godot_vector3",
+ "name": "godot_color_to_html",
+ "return_type": "godot_string",
"arguments": [
- ["const godot_vector3 *", "p_self"],
- ["const godot_vector3 *", "p_b"]
+ ["const godot_color *", "p_self"],
+ ["const godot_bool", "p_with_alpha"]
]
},
{
- "name": "godot_vector3_operator_divide_scalar",
- "return_type": "godot_vector3",
+ "name": "godot_color_operator_equal",
+ "return_type": "godot_bool",
"arguments": [
- ["const godot_vector3 *", "p_self"],
- ["const godot_real", "p_b"]
+ ["const godot_color *", "p_self"],
+ ["const godot_color *", "p_b"]
]
},
{
- "name": "godot_vector3_operator_equal",
+ "name": "godot_color_operator_less",
"return_type": "godot_bool",
"arguments": [
- ["const godot_vector3 *", "p_self"],
- ["const godot_vector3 *", "p_b"]
+ ["const godot_color *", "p_self"],
+ ["const godot_color *", "p_b"]
]
},
{
- "name": "godot_vector3_operator_less",
+ "name": "godot_color_to_abgr32",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_color *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_color_to_abgr64",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_color *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_color_to_argb64",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_color *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_color_to_rgba64",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_color *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_color_darkened",
+ "return_type": "godot_color",
+ "arguments": [
+ ["const godot_color *", "p_self"],
+ ["const godot_real", "p_amount"]
+ ]
+ },
+ {
+ "name": "godot_color_from_hsv",
+ "return_type": "godot_color",
+ "arguments": [
+ ["const godot_color *", "p_self"],
+ ["const godot_real", "p_h"],
+ ["const godot_real", "p_s"],
+ ["const godot_real", "p_v"],
+ ["const godot_real", "p_a"]
+ ]
+ },
+ {
+ "name": "godot_color_lightened",
+ "return_type": "godot_color",
+ "arguments": [
+ ["const godot_color *", "p_self"],
+ ["const godot_real", "p_amount"]
+ ]
+ },
+ {
+ "name": "godot_dictionary_new",
+ "return_type": "void",
+ "arguments": [
+ ["godot_dictionary *", "r_dest"]
+ ]
+ },
+ {
+ "name": "godot_dictionary_new_copy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_dictionary *", "r_dest"],
+ ["const godot_dictionary *", "p_src"]
+ ]
+ },
+ {
+ "name": "godot_dictionary_destroy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_dictionary *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_dictionary_size",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_dictionary *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_dictionary_empty",
"return_type": "godot_bool",
"arguments": [
- ["const godot_vector3 *", "p_self"],
- ["const godot_vector3 *", "p_b"]
+ ["const godot_dictionary *", "p_self"]
]
},
{
- "name": "godot_vector3_operator_neg",
- "return_type": "godot_vector3",
+ "name": "godot_dictionary_clear",
+ "return_type": "void",
"arguments": [
- ["const godot_vector3 *", "p_self"]
+ ["godot_dictionary *", "p_self"]
]
},
{
- "name": "godot_vector3_set_axis",
+ "name": "godot_dictionary_has",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_dictionary *", "p_self"],
+ ["const godot_variant *", "p_key"]
+ ]
+ },
+ {
+ "name": "godot_dictionary_has_all",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_dictionary *", "p_self"],
+ ["const godot_array *", "p_keys"]
+ ]
+ },
+ {
+ "name": "godot_dictionary_erase",
"return_type": "void",
"arguments": [
- ["godot_vector3 *", "p_self"],
- ["const godot_vector3_axis", "p_axis"],
- ["const godot_real", "p_val"]
+ ["godot_dictionary *", "p_self"],
+ ["const godot_variant *", "p_key"]
]
},
{
- "name": "godot_vector3_get_axis",
- "return_type": "godot_real",
+ "name": "godot_dictionary_hash",
+ "return_type": "godot_int",
"arguments": [
- ["const godot_vector3 *", "p_self"],
- ["const godot_vector3_axis", "p_axis"]
+ ["const godot_dictionary *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_dictionary_keys",
+ "return_type": "godot_array",
+ "arguments": [
+ ["const godot_dictionary *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_dictionary_values",
+ "return_type": "godot_array",
+ "arguments": [
+ ["const godot_dictionary *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_dictionary_get",
+ "return_type": "godot_variant",
+ "arguments": [
+ ["const godot_dictionary *", "p_self"],
+ ["const godot_variant *", "p_key"]
+ ]
+ },
+ {
+ "name": "godot_dictionary_set",
+ "return_type": "void",
+ "arguments": [
+ ["godot_dictionary *", "p_self"],
+ ["const godot_variant *", "p_key"],
+ ["const godot_variant *", "p_value"]
+ ]
+ },
+ {
+ "name": "godot_dictionary_operator_index",
+ "return_type": "godot_variant *",
+ "arguments": [
+ ["godot_dictionary *", "p_self"],
+ ["const godot_variant *", "p_key"]
+ ]
+ },
+ {
+ "name": "godot_dictionary_operator_index_const",
+ "return_type": "const godot_variant *",
+ "arguments": [
+ ["const godot_dictionary *", "p_self"],
+ ["const godot_variant *", "p_key"]
+ ]
+ },
+ {
+ "name": "godot_dictionary_next",
+ "return_type": "godot_variant *",
+ "arguments": [
+ ["const godot_dictionary *", "p_self"],
+ ["const godot_variant *", "p_key"]
+ ]
+ },
+ {
+ "name": "godot_dictionary_operator_equal",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_dictionary *", "p_self"],
+ ["const godot_dictionary *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_dictionary_to_json",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_dictionary *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_dictionary_duplicate",
+ "return_type": "godot_dictionary",
+ "arguments": [
+ ["const godot_dictionary *", "p_self"],
+ ["const godot_bool", "p_deep"]
+ ]
+ },
+ {
+ "name": "godot_dictionary_get_with_default",
+ "return_type": "godot_variant",
+ "arguments": [
+ ["const godot_dictionary *", "p_self"],
+ ["const godot_variant *", "p_key"],
+ ["const godot_variant *", "p_default"]
+ ]
+ },
+ {
+ "name": "godot_dictionary_erase_with_return",
+ "return_type": "bool",
+ "arguments": [
+ ["godot_dictionary *", "p_self"],
+ ["const godot_variant *", "p_key"]
+ ]
+ },
+ {
+ "name": "godot_node_path_new",
+ "return_type": "void",
+ "arguments": [
+ ["godot_node_path *", "r_dest"],
+ ["const godot_string *", "p_from"]
+ ]
+ },
+ {
+ "name": "godot_node_path_new_copy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_node_path *", "r_dest"],
+ ["const godot_node_path *", "p_src"]
+ ]
+ },
+ {
+ "name": "godot_node_path_destroy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_node_path *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_node_path_as_string",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_node_path *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_node_path_is_absolute",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_node_path *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_node_path_get_name_count",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_node_path *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_node_path_get_name",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_node_path *", "p_self"],
+ ["const godot_int", "p_idx"]
+ ]
+ },
+ {
+ "name": "godot_node_path_get_subname_count",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_node_path *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_node_path_get_subname",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_node_path *", "p_self"],
+ ["const godot_int", "p_idx"]
+ ]
+ },
+ {
+ "name": "godot_node_path_get_concatenated_subnames",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_node_path *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_node_path_is_empty",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_node_path *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_node_path_operator_equal",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_node_path *", "p_self"],
+ ["const godot_node_path *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_node_path_get_as_property_path",
+ "return_type": "godot_node_path",
+ "arguments": [
+ ["const godot_node_path *", "p_self"]
]
},
{
@@ -1680,6 +1639,13 @@
]
},
{
+ "name": "godot_packed_byte_array_empty",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_packed_byte_array *", "p_self"]
+ ]
+ },
+ {
"name": "godot_packed_byte_array_append",
"return_type": "void",
"arguments": [
@@ -1736,6 +1702,20 @@
]
},
{
+ "name": "godot_packed_byte_array_ptr",
+ "return_type": "const uint8_t *",
+ "arguments": [
+ ["const godot_packed_byte_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_packed_byte_array_ptrw",
+ "return_type": "uint8_t *",
+ "arguments": [
+ ["godot_packed_byte_array *", "p_self"]
+ ]
+ },
+ {
"name": "godot_packed_byte_array_set",
"return_type": "void",
"arguments": [
@@ -1767,223 +1747,527 @@
]
},
{
- "name": "godot_packed_int_array_new",
+ "name": "godot_packed_int32_array_new",
"return_type": "void",
"arguments": [
- ["godot_packed_int_array *", "r_dest"]
+ ["godot_packed_int32_array *", "r_dest"]
]
},
{
- "name": "godot_packed_int_array_new_copy",
+ "name": "godot_packed_int32_array_new_copy",
"return_type": "void",
"arguments": [
- ["godot_packed_int_array *", "r_dest"],
- ["const godot_packed_int_array *", "p_src"]
+ ["godot_packed_int32_array *", "r_dest"],
+ ["const godot_packed_int32_array *", "p_src"]
]
},
{
- "name": "godot_packed_int_array_new_with_array",
+ "name": "godot_packed_int32_array_new_with_array",
"return_type": "void",
"arguments": [
- ["godot_packed_int_array *", "r_dest"],
+ ["godot_packed_int32_array *", "r_dest"],
["const godot_array *", "p_a"]
]
},
{
- "name": "godot_packed_int_array_append",
+ "name": "godot_packed_int32_array_empty",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_packed_int32_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_packed_int32_array_append",
"return_type": "void",
"arguments": [
- ["godot_packed_int_array *", "p_self"],
- ["const godot_int", "p_data"]
+ ["godot_packed_int32_array *", "p_self"],
+ ["const int32_t", "p_data"]
]
},
{
- "name": "godot_packed_int_array_append_array",
+ "name": "godot_packed_int32_array_append_array",
"return_type": "void",
"arguments": [
- ["godot_packed_int_array *", "p_self"],
- ["const godot_packed_int_array *", "p_array"]
+ ["godot_packed_int32_array *", "p_self"],
+ ["const godot_packed_int32_array *", "p_array"]
]
},
{
- "name": "godot_packed_int_array_insert",
+ "name": "godot_packed_int32_array_insert",
"return_type": "godot_error",
"arguments": [
- ["godot_packed_int_array *", "p_self"],
+ ["godot_packed_int32_array *", "p_self"],
["const godot_int", "p_idx"],
- ["const godot_int", "p_data"]
+ ["const int32_t", "p_data"]
]
},
{
- "name": "godot_packed_int_array_invert",
+ "name": "godot_packed_int32_array_invert",
"return_type": "void",
"arguments": [
- ["godot_packed_int_array *", "p_self"]
+ ["godot_packed_int32_array *", "p_self"]
]
},
{
- "name": "godot_packed_int_array_push_back",
+ "name": "godot_packed_int32_array_push_back",
"return_type": "void",
"arguments": [
- ["godot_packed_int_array *", "p_self"],
- ["const godot_int", "p_data"]
+ ["godot_packed_int32_array *", "p_self"],
+ ["const int32_t", "p_data"]
]
},
{
- "name": "godot_packed_int_array_remove",
+ "name": "godot_packed_int32_array_remove",
"return_type": "void",
"arguments": [
- ["godot_packed_int_array *", "p_self"],
+ ["godot_packed_int32_array *", "p_self"],
["const godot_int", "p_idx"]
]
},
{
- "name": "godot_packed_int_array_resize",
+ "name": "godot_packed_int32_array_resize",
"return_type": "void",
"arguments": [
- ["godot_packed_int_array *", "p_self"],
+ ["godot_packed_int32_array *", "p_self"],
["const godot_int", "p_size"]
]
},
{
- "name": "godot_packed_int_array_set",
+ "name": "godot_packed_int32_array_ptr",
+ "return_type": "const int32_t *",
+ "arguments": [
+ ["const godot_packed_int32_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_packed_int32_array_ptrw",
+ "return_type": "int32_t *",
+ "arguments": [
+ ["godot_packed_int32_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_packed_int32_array_set",
"return_type": "void",
"arguments": [
- ["godot_packed_int_array *", "p_self"],
+ ["godot_packed_int32_array *", "p_self"],
["const godot_int", "p_idx"],
- ["const godot_int", "p_data"]
+ ["const int32_t", "p_data"]
]
},
{
- "name": "godot_packed_int_array_get",
+ "name": "godot_packed_int32_array_get",
+ "return_type": "int32_t",
+ "arguments": [
+ ["const godot_packed_int32_array *", "p_self"],
+ ["const godot_int", "p_idx"]
+ ]
+ },
+ {
+ "name": "godot_packed_int32_array_size",
"return_type": "godot_int",
"arguments": [
- ["const godot_packed_int_array *", "p_self"],
+ ["const godot_packed_int32_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_packed_int32_array_destroy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_packed_int32_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_packed_int64_array_new",
+ "return_type": "void",
+ "arguments": [
+ ["godot_packed_int64_array *", "r_dest"]
+ ]
+ },
+ {
+ "name": "godot_packed_int64_array_new_copy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_packed_int64_array *", "r_dest"],
+ ["const godot_packed_int64_array *", "p_src"]
+ ]
+ },
+ {
+ "name": "godot_packed_int64_array_new_with_array",
+ "return_type": "void",
+ "arguments": [
+ ["godot_packed_int64_array *", "r_dest"],
+ ["const godot_array *", "p_a"]
+ ]
+ },
+ {
+ "name": "godot_packed_int64_array_empty",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_packed_int64_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_packed_int64_array_append",
+ "return_type": "void",
+ "arguments": [
+ ["godot_packed_int64_array *", "p_self"],
+ ["const int64_t", "p_data"]
+ ]
+ },
+ {
+ "name": "godot_packed_int64_array_append_array",
+ "return_type": "void",
+ "arguments": [
+ ["godot_packed_int64_array *", "p_self"],
+ ["const godot_packed_int64_array *", "p_array"]
+ ]
+ },
+ {
+ "name": "godot_packed_int64_array_insert",
+ "return_type": "godot_error",
+ "arguments": [
+ ["godot_packed_int64_array *", "p_self"],
+ ["const godot_int", "p_idx"],
+ ["const int64_t", "p_data"]
+ ]
+ },
+ {
+ "name": "godot_packed_int64_array_invert",
+ "return_type": "void",
+ "arguments": [
+ ["godot_packed_int64_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_packed_int64_array_push_back",
+ "return_type": "void",
+ "arguments": [
+ ["godot_packed_int64_array *", "p_self"],
+ ["const int64_t", "p_data"]
+ ]
+ },
+ {
+ "name": "godot_packed_int64_array_remove",
+ "return_type": "void",
+ "arguments": [
+ ["godot_packed_int64_array *", "p_self"],
["const godot_int", "p_idx"]
]
},
{
- "name": "godot_packed_int_array_size",
+ "name": "godot_packed_int64_array_resize",
+ "return_type": "void",
+ "arguments": [
+ ["godot_packed_int64_array *", "p_self"],
+ ["const godot_int", "p_size"]
+ ]
+ },
+ {
+ "name": "godot_packed_int64_array_ptr",
+ "return_type": "const int64_t *",
+ "arguments": [
+ ["const godot_packed_int64_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_packed_int64_array_ptrw",
+ "return_type": "int64_t *",
+ "arguments": [
+ ["godot_packed_int64_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_packed_int64_array_set",
+ "return_type": "void",
+ "arguments": [
+ ["godot_packed_int64_array *", "p_self"],
+ ["const godot_int", "p_idx"],
+ ["const int64_t", "p_data"]
+ ]
+ },
+ {
+ "name": "godot_packed_int64_array_get",
+ "return_type": "int64_t",
+ "arguments": [
+ ["const godot_packed_int64_array *", "p_self"],
+ ["const godot_int", "p_idx"]
+ ]
+ },
+ {
+ "name": "godot_packed_int64_array_size",
"return_type": "godot_int",
"arguments": [
- ["const godot_packed_int_array *", "p_self"]
+ ["const godot_packed_int64_array *", "p_self"]
]
},
{
- "name": "godot_packed_int_array_destroy",
+ "name": "godot_packed_int64_array_destroy",
"return_type": "void",
"arguments": [
- ["godot_packed_int_array *", "p_self"]
+ ["godot_packed_int64_array *", "p_self"]
]
},
{
- "name": "godot_packed_real_array_new",
+ "name": "godot_packed_float32_array_new",
"return_type": "void",
"arguments": [
- ["godot_packed_real_array *", "r_dest"]
+ ["godot_packed_float32_array *", "r_dest"]
]
},
{
- "name": "godot_packed_real_array_new_copy",
+ "name": "godot_packed_float32_array_new_copy",
"return_type": "void",
"arguments": [
- ["godot_packed_real_array *", "r_dest"],
- ["const godot_packed_real_array *", "p_src"]
+ ["godot_packed_float32_array *", "r_dest"],
+ ["const godot_packed_float32_array *", "p_src"]
]
},
{
- "name": "godot_packed_real_array_new_with_array",
+ "name": "godot_packed_float32_array_new_with_array",
"return_type": "void",
"arguments": [
- ["godot_packed_real_array *", "r_dest"],
+ ["godot_packed_float32_array *", "r_dest"],
["const godot_array *", "p_a"]
]
},
{
- "name": "godot_packed_real_array_append",
+ "name": "godot_packed_float32_array_empty",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_packed_float32_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_packed_float32_array_append",
"return_type": "void",
"arguments": [
- ["godot_packed_real_array *", "p_self"],
- ["const godot_real", "p_data"]
+ ["godot_packed_float32_array *", "p_self"],
+ ["const float", "p_data"]
]
},
{
- "name": "godot_packed_real_array_append_array",
+ "name": "godot_packed_float32_array_append_array",
"return_type": "void",
"arguments": [
- ["godot_packed_real_array *", "p_self"],
- ["const godot_packed_real_array *", "p_array"]
+ ["godot_packed_float32_array *", "p_self"],
+ ["const godot_packed_float32_array *", "p_array"]
]
},
{
- "name": "godot_packed_real_array_insert",
+ "name": "godot_packed_float32_array_insert",
"return_type": "godot_error",
"arguments": [
- ["godot_packed_real_array *", "p_self"],
+ ["godot_packed_float32_array *", "p_self"],
["const godot_int", "p_idx"],
- ["const godot_real", "p_data"]
+ ["const float", "p_data"]
]
},
{
- "name": "godot_packed_real_array_invert",
+ "name": "godot_packed_float32_array_invert",
"return_type": "void",
"arguments": [
- ["godot_packed_real_array *", "p_self"]
+ ["godot_packed_float32_array *", "p_self"]
]
},
{
- "name": "godot_packed_real_array_push_back",
+ "name": "godot_packed_float32_array_push_back",
"return_type": "void",
"arguments": [
- ["godot_packed_real_array *", "p_self"],
- ["const godot_real", "p_data"]
+ ["godot_packed_float32_array *", "p_self"],
+ ["const float", "p_data"]
]
},
{
- "name": "godot_packed_real_array_remove",
+ "name": "godot_packed_float32_array_remove",
"return_type": "void",
"arguments": [
- ["godot_packed_real_array *", "p_self"],
+ ["godot_packed_float32_array *", "p_self"],
["const godot_int", "p_idx"]
]
},
{
- "name": "godot_packed_real_array_resize",
+ "name": "godot_packed_float32_array_resize",
"return_type": "void",
"arguments": [
- ["godot_packed_real_array *", "p_self"],
+ ["godot_packed_float32_array *", "p_self"],
["const godot_int", "p_size"]
]
},
{
- "name": "godot_packed_real_array_set",
+ "name": "godot_packed_float32_array_ptr",
+ "return_type": "const float *",
+ "arguments": [
+ ["const godot_packed_float32_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_packed_float32_array_ptrw",
+ "return_type": "float *",
+ "arguments": [
+ ["godot_packed_float32_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_packed_float32_array_set",
"return_type": "void",
"arguments": [
- ["godot_packed_real_array *", "p_self"],
+ ["godot_packed_float32_array *", "p_self"],
["const godot_int", "p_idx"],
- ["const godot_real", "p_data"]
+ ["const float", "p_data"]
]
},
{
- "name": "godot_packed_real_array_get",
- "return_type": "godot_real",
+ "name": "godot_packed_float32_array_get",
+ "return_type": "float",
"arguments": [
- ["const godot_packed_real_array *", "p_self"],
+ ["const godot_packed_float32_array *", "p_self"],
["const godot_int", "p_idx"]
]
},
{
- "name": "godot_packed_real_array_size",
+ "name": "godot_packed_float32_array_size",
"return_type": "godot_int",
"arguments": [
- ["const godot_packed_real_array *", "p_self"]
+ ["const godot_packed_float32_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_packed_float32_array_destroy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_packed_float32_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_packed_float64_array_new",
+ "return_type": "void",
+ "arguments": [
+ ["godot_packed_float64_array *", "r_dest"]
]
},
{
- "name": "godot_packed_real_array_destroy",
+ "name": "godot_packed_float64_array_new_copy",
"return_type": "void",
"arguments": [
- ["godot_packed_real_array *", "p_self"]
+ ["godot_packed_float64_array *", "r_dest"],
+ ["const godot_packed_float64_array *", "p_src"]
+ ]
+ },
+ {
+ "name": "godot_packed_float64_array_new_with_array",
+ "return_type": "void",
+ "arguments": [
+ ["godot_packed_float64_array *", "r_dest"],
+ ["const godot_array *", "p_a"]
+ ]
+ },
+ {
+ "name": "godot_packed_float64_array_empty",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_packed_float64_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_packed_float64_array_append",
+ "return_type": "void",
+ "arguments": [
+ ["godot_packed_float64_array *", "p_self"],
+ ["const double", "p_data"]
+ ]
+ },
+ {
+ "name": "godot_packed_float64_array_append_array",
+ "return_type": "void",
+ "arguments": [
+ ["godot_packed_float64_array *", "p_self"],
+ ["const godot_packed_float64_array *", "p_array"]
+ ]
+ },
+ {
+ "name": "godot_packed_float64_array_insert",
+ "return_type": "godot_error",
+ "arguments": [
+ ["godot_packed_float64_array *", "p_self"],
+ ["const godot_int", "p_idx"],
+ ["const double", "p_data"]
+ ]
+ },
+ {
+ "name": "godot_packed_float64_array_invert",
+ "return_type": "void",
+ "arguments": [
+ ["godot_packed_float64_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_packed_float64_array_push_back",
+ "return_type": "void",
+ "arguments": [
+ ["godot_packed_float64_array *", "p_self"],
+ ["const double", "p_data"]
+ ]
+ },
+ {
+ "name": "godot_packed_float64_array_remove",
+ "return_type": "void",
+ "arguments": [
+ ["godot_packed_float64_array *", "p_self"],
+ ["const godot_int", "p_idx"]
+ ]
+ },
+ {
+ "name": "godot_packed_float64_array_resize",
+ "return_type": "void",
+ "arguments": [
+ ["godot_packed_float64_array *", "p_self"],
+ ["const godot_int", "p_size"]
+ ]
+ },
+ {
+ "name": "godot_packed_float64_array_ptr",
+ "return_type": "const double *",
+ "arguments": [
+ ["const godot_packed_float64_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_packed_float64_array_ptrw",
+ "return_type": "double *",
+ "arguments": [
+ ["godot_packed_float64_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_packed_float64_array_set",
+ "return_type": "void",
+ "arguments": [
+ ["godot_packed_float64_array *", "p_self"],
+ ["const godot_int", "p_idx"],
+ ["const double", "p_data"]
+ ]
+ },
+ {
+ "name": "godot_packed_float64_array_get",
+ "return_type": "double",
+ "arguments": [
+ ["const godot_packed_float64_array *", "p_self"],
+ ["const godot_int", "p_idx"]
+ ]
+ },
+ {
+ "name": "godot_packed_float64_array_size",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_packed_float64_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_packed_float64_array_destroy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_packed_float64_array *", "p_self"]
]
},
{
@@ -2010,6 +2294,13 @@
]
},
{
+ "name": "godot_packed_string_array_empty",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_packed_string_array *", "p_self"]
+ ]
+ },
+ {
"name": "godot_packed_string_array_append",
"return_type": "void",
"arguments": [
@@ -2066,6 +2357,20 @@
]
},
{
+ "name": "godot_packed_string_array_ptr",
+ "return_type": "const godot_string *",
+ "arguments": [
+ ["const godot_packed_string_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_packed_string_array_ptrw",
+ "return_type": "godot_string *",
+ "arguments": [
+ ["godot_packed_string_array *", "p_self"]
+ ]
+ },
+ {
"name": "godot_packed_string_array_set",
"return_type": "void",
"arguments": [
@@ -2120,6 +2425,13 @@
]
},
{
+ "name": "godot_packed_vector2_array_empty",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_packed_vector2_array *", "p_self"]
+ ]
+ },
+ {
"name": "godot_packed_vector2_array_append",
"return_type": "void",
"arguments": [
@@ -2176,6 +2488,20 @@
]
},
{
+ "name": "godot_packed_vector2_array_ptr",
+ "return_type": "const godot_vector2 *",
+ "arguments": [
+ ["const godot_packed_vector2_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_packed_vector2_array_ptrw",
+ "return_type": "godot_vector2 *",
+ "arguments": [
+ ["godot_packed_vector2_array *", "p_self"]
+ ]
+ },
+ {
"name": "godot_packed_vector2_array_set",
"return_type": "void",
"arguments": [
@@ -2230,6 +2556,13 @@
]
},
{
+ "name": "godot_packed_vector3_array_empty",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_packed_vector3_array *", "p_self"]
+ ]
+ },
+ {
"name": "godot_packed_vector3_array_append",
"return_type": "void",
"arguments": [
@@ -2286,6 +2619,20 @@
]
},
{
+ "name": "godot_packed_vector3_array_ptr",
+ "return_type": "const godot_vector3 *",
+ "arguments": [
+ ["const godot_packed_vector3_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_packed_vector3_array_ptrw",
+ "return_type": "godot_vector3 *",
+ "arguments": [
+ ["godot_packed_vector3_array *", "p_self"]
+ ]
+ },
+ {
"name": "godot_packed_vector3_array_set",
"return_type": "void",
"arguments": [
@@ -2340,6 +2687,13 @@
]
},
{
+ "name": "godot_packed_color_array_empty",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_packed_color_array *", "p_self"]
+ ]
+ },
+ {
"name": "godot_packed_color_array_append",
"return_type": "void",
"arguments": [
@@ -2394,6 +2748,20 @@
["godot_packed_color_array *", "p_self"],
["const godot_int", "p_size"]
]
+ },
+ {
+ "name": "godot_packed_color_array_ptr",
+ "return_type": "const godot_color *",
+ "arguments": [
+ ["const godot_packed_color_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_packed_color_array_ptrw",
+ "return_type": "godot_color *",
+ "arguments": [
+ ["godot_packed_color_array *", "p_self"]
+ ]
},
{
"name": "godot_packed_color_array_set",
@@ -2427,1090 +2795,2064 @@
]
},
{
- "name": "godot_array_new",
+ "name": "godot_plane_new_with_reals",
"return_type": "void",
"arguments": [
- ["godot_array *", "r_dest"]
+ ["godot_plane *", "r_dest"],
+ ["const godot_real", "p_a"],
+ ["const godot_real", "p_b"],
+ ["const godot_real", "p_c"],
+ ["const godot_real", "p_d"]
]
},
{
- "name": "godot_array_new_copy",
+ "name": "godot_plane_new_with_vectors",
"return_type": "void",
"arguments": [
- ["godot_array *", "r_dest"],
- ["const godot_array *", "p_src"]
+ ["godot_plane *", "r_dest"],
+ ["const godot_vector3 *", "p_v1"],
+ ["const godot_vector3 *", "p_v2"],
+ ["const godot_vector3 *", "p_v3"]
]
},
{
- "name": "godot_array_new_packed_color_array",
+ "name": "godot_plane_new_with_normal",
"return_type": "void",
"arguments": [
- ["godot_array *", "r_dest"],
- ["const godot_packed_color_array *", "p_pca"]
+ ["godot_plane *", "r_dest"],
+ ["const godot_vector3 *", "p_normal"],
+ ["const godot_real", "p_d"]
]
},
{
- "name": "godot_array_new_packed_vector3_array",
+ "name": "godot_plane_as_string",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_plane *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_plane_normalized",
+ "return_type": "godot_plane",
+ "arguments": [
+ ["const godot_plane *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_plane_center",
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_plane *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_plane_get_any_point",
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_plane *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_plane_is_point_over",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_plane *", "p_self"],
+ ["const godot_vector3 *", "p_point"]
+ ]
+ },
+ {
+ "name": "godot_plane_distance_to",
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_plane *", "p_self"],
+ ["const godot_vector3 *", "p_point"]
+ ]
+ },
+ {
+ "name": "godot_plane_has_point",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_plane *", "p_self"],
+ ["const godot_vector3 *", "p_point"],
+ ["const godot_real", "p_epsilon"]
+ ]
+ },
+ {
+ "name": "godot_plane_project",
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_plane *", "p_self"],
+ ["const godot_vector3 *", "p_point"]
+ ]
+ },
+ {
+ "name": "godot_plane_intersect_3",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_plane *", "p_self"],
+ ["godot_vector3 *", "r_dest"],
+ ["const godot_plane *", "p_b"],
+ ["const godot_plane *", "p_c"]
+ ]
+ },
+ {
+ "name": "godot_plane_intersects_ray",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_plane *", "p_self"],
+ ["godot_vector3 *", "r_dest"],
+ ["const godot_vector3 *", "p_from"],
+ ["const godot_vector3 *", "p_dir"]
+ ]
+ },
+ {
+ "name": "godot_plane_intersects_segment",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_plane *", "p_self"],
+ ["godot_vector3 *", "r_dest"],
+ ["const godot_vector3 *", "p_begin"],
+ ["const godot_vector3 *", "p_end"]
+ ]
+ },
+ {
+ "name": "godot_plane_operator_neg",
+ "return_type": "godot_plane",
+ "arguments": [
+ ["const godot_plane *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_plane_operator_equal",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_plane *", "p_self"],
+ ["const godot_plane *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_plane_set_normal",
"return_type": "void",
"arguments": [
- ["godot_array *", "r_dest"],
- ["const godot_packed_vector3_array *", "p_pv3a"]
+ ["godot_plane *", "p_self"],
+ ["const godot_vector3 *", "p_normal"]
]
},
{
- "name": "godot_array_new_packed_vector2_array",
+ "name": "godot_plane_get_normal",
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_plane *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_plane_get_d",
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_plane *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_plane_set_d",
"return_type": "void",
"arguments": [
- ["godot_array *", "r_dest"],
- ["const godot_packed_vector2_array *", "p_pv2a"]
+ ["godot_plane *", "p_self"],
+ ["const godot_real", "p_d"]
]
},
{
- "name": "godot_array_new_packed_string_array",
+ "name": "godot_quat_new",
"return_type": "void",
"arguments": [
- ["godot_array *", "r_dest"],
- ["const godot_packed_string_array *", "p_psa"]
+ ["godot_quat *", "r_dest"],
+ ["const godot_real", "p_x"],
+ ["const godot_real", "p_y"],
+ ["const godot_real", "p_z"],
+ ["const godot_real", "p_w"]
]
},
{
- "name": "godot_array_new_packed_real_array",
+ "name": "godot_quat_new_with_axis_angle",
"return_type": "void",
"arguments": [
- ["godot_array *", "r_dest"],
- ["const godot_packed_real_array *", "p_pra"]
+ ["godot_quat *", "r_dest"],
+ ["const godot_vector3 *", "p_axis"],
+ ["const godot_real", "p_angle"]
]
},
{
- "name": "godot_array_new_packed_int_array",
+ "name": "godot_quat_new_with_basis",
"return_type": "void",
"arguments": [
- ["godot_array *", "r_dest"],
- ["const godot_packed_int_array *", "p_pia"]
+ ["godot_quat *", "r_dest"],
+ ["const godot_basis *", "p_basis"]
]
},
{
- "name": "godot_array_new_packed_byte_array",
+ "name": "godot_quat_new_with_euler",
"return_type": "void",
"arguments": [
- ["godot_array *", "r_dest"],
- ["const godot_packed_byte_array *", "p_pba"]
+ ["godot_quat *", "r_dest"],
+ ["const godot_vector3 *", "p_euler"]
]
},
{
- "name": "godot_array_set",
+ "name": "godot_quat_get_x",
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_quat *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_quat_set_x",
"return_type": "void",
"arguments": [
- ["godot_array *", "p_self"],
- ["const godot_int", "p_idx"],
- ["const godot_variant *", "p_value"]
+ ["godot_quat *", "p_self"],
+ ["const godot_real", "val"]
]
},
{
- "name": "godot_array_get",
- "return_type": "godot_variant",
+ "name": "godot_quat_get_y",
+ "return_type": "godot_real",
"arguments": [
- ["const godot_array *", "p_self"],
- ["const godot_int", "p_idx"]
+ ["const godot_quat *", "p_self"]
]
},
{
- "name": "godot_array_operator_index",
- "return_type": "godot_variant *",
+ "name": "godot_quat_set_y",
+ "return_type": "void",
"arguments": [
- ["godot_array *", "p_self"],
- ["const godot_int", "p_idx"]
+ ["godot_quat *", "p_self"],
+ ["const godot_real", "val"]
]
},
{
- "name": "godot_array_operator_index_const",
- "return_type": "const godot_variant *",
+ "name": "godot_quat_get_z",
+ "return_type": "godot_real",
"arguments": [
- ["const godot_array *", "p_self"],
- ["const godot_int", "p_idx"]
+ ["const godot_quat *", "p_self"]
]
},
{
- "name": "godot_array_append",
+ "name": "godot_quat_set_z",
"return_type": "void",
"arguments": [
- ["godot_array *", "p_self"],
- ["const godot_variant *", "p_value"]
+ ["godot_quat *", "p_self"],
+ ["const godot_real", "val"]
]
},
{
- "name": "godot_array_clear",
+ "name": "godot_quat_get_w",
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_quat *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_quat_set_w",
"return_type": "void",
"arguments": [
- ["godot_array *", "p_self"]
+ ["godot_quat *", "p_self"],
+ ["const godot_real", "val"]
]
},
{
- "name": "godot_array_count",
- "return_type": "godot_int",
+ "name": "godot_quat_set_axis_angle",
+ "return_type": "void",
"arguments": [
- ["const godot_array *", "p_self"],
- ["const godot_variant *", "p_value"]
+ ["godot_quat *", "p_self"],
+ ["const godot_vector3 *", "p_axis"],
+ ["const godot_real", "p_angle"]
]
},
{
- "name": "godot_array_empty",
+ "name": "godot_quat_as_string",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_quat *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_quat_length",
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_quat *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_quat_length_squared",
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_quat *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_quat_normalized",
+ "return_type": "godot_quat",
+ "arguments": [
+ ["const godot_quat *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_quat_is_normalized",
"return_type": "godot_bool",
"arguments": [
- ["const godot_array *", "p_self"]
+ ["const godot_quat *", "p_self"]
]
},
{
- "name": "godot_array_erase",
- "return_type": "void",
+ "name": "godot_quat_inverse",
+ "return_type": "godot_quat",
"arguments": [
- ["godot_array *", "p_self"],
- ["const godot_variant *", "p_value"]
+ ["const godot_quat *", "p_self"]
]
},
{
- "name": "godot_array_front",
- "return_type": "godot_variant",
+ "name": "godot_quat_dot",
+ "return_type": "godot_real",
"arguments": [
- ["const godot_array *", "p_self"]
+ ["const godot_quat *", "p_self"],
+ ["const godot_quat *", "p_b"]
]
},
{
- "name": "godot_array_back",
- "return_type": "godot_variant",
+ "name": "godot_quat_xform",
+ "return_type": "godot_vector3",
"arguments": [
- ["const godot_array *", "p_self"]
+ ["const godot_quat *", "p_self"],
+ ["const godot_vector3 *", "p_v"]
]
},
{
- "name": "godot_array_find",
- "return_type": "godot_int",
+ "name": "godot_quat_slerp",
+ "return_type": "godot_quat",
"arguments": [
- ["const godot_array *", "p_self"],
- ["const godot_variant *", "p_what"],
- ["const godot_int", "p_from"]
+ ["const godot_quat *", "p_self"],
+ ["const godot_quat *", "p_b"],
+ ["const godot_real", "p_t"]
]
},
{
- "name": "godot_array_find_last",
- "return_type": "godot_int",
+ "name": "godot_quat_slerpni",
+ "return_type": "godot_quat",
"arguments": [
- ["const godot_array *", "p_self"],
- ["const godot_variant *", "p_what"]
+ ["const godot_quat *", "p_self"],
+ ["const godot_quat *", "p_b"],
+ ["const godot_real", "p_t"]
]
},
{
- "name": "godot_array_has",
+ "name": "godot_quat_cubic_slerp",
+ "return_type": "godot_quat",
+ "arguments": [
+ ["const godot_quat *", "p_self"],
+ ["const godot_quat *", "p_b"],
+ ["const godot_quat *", "p_pre_a"],
+ ["const godot_quat *", "p_post_b"],
+ ["const godot_real", "p_t"]
+ ]
+ },
+ {
+ "name": "godot_quat_operator_multiply",
+ "return_type": "godot_quat",
+ "arguments": [
+ ["const godot_quat *", "p_self"],
+ ["const godot_real", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_quat_operator_add",
+ "return_type": "godot_quat",
+ "arguments": [
+ ["const godot_quat *", "p_self"],
+ ["const godot_quat *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_quat_operator_subtract",
+ "return_type": "godot_quat",
+ "arguments": [
+ ["const godot_quat *", "p_self"],
+ ["const godot_quat *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_quat_operator_divide",
+ "return_type": "godot_quat",
+ "arguments": [
+ ["const godot_quat *", "p_self"],
+ ["const godot_real", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_quat_operator_equal",
"return_type": "godot_bool",
"arguments": [
- ["const godot_array *", "p_self"],
- ["const godot_variant *", "p_value"]
+ ["const godot_quat *", "p_self"],
+ ["const godot_quat *", "p_b"]
]
},
{
- "name": "godot_array_hash",
- "return_type": "godot_int",
+ "name": "godot_quat_operator_neg",
+ "return_type": "godot_quat",
"arguments": [
- ["const godot_array *", "p_self"]
+ ["const godot_quat *", "p_self"]
]
},
{
- "name": "godot_array_insert",
+ "name": "godot_rect2_new_with_position_and_size",
"return_type": "void",
"arguments": [
- ["godot_array *", "p_self"],
- ["const godot_int", "p_pos"],
- ["const godot_variant *", "p_value"]
+ ["godot_rect2 *", "r_dest"],
+ ["const godot_vector2 *", "p_pos"],
+ ["const godot_vector2 *", "p_size"]
]
},
{
- "name": "godot_array_invert",
+ "name": "godot_rect2_new",
"return_type": "void",
"arguments": [
- ["godot_array *", "p_self"]
+ ["godot_rect2 *", "r_dest"],
+ ["const godot_real", "p_x"],
+ ["const godot_real", "p_y"],
+ ["const godot_real", "p_width"],
+ ["const godot_real", "p_height"]
]
},
{
- "name": "godot_array_pop_back",
- "return_type": "godot_variant",
+ "name": "godot_rect2_as_rect2i",
+ "return_type": "godot_rect2i",
"arguments": [
- ["godot_array *", "p_self"]
+ ["const godot_rect2 *", "p_self"]
]
},
{
- "name": "godot_array_pop_front",
- "return_type": "godot_variant",
+ "name": "godot_rect2_as_string",
+ "return_type": "godot_string",
"arguments": [
- ["godot_array *", "p_self"]
+ ["const godot_rect2 *", "p_self"]
]
},
{
- "name": "godot_array_push_back",
+ "name": "godot_rect2_get_area",
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_rect2 *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_rect2_grow_individual",
+ "return_type": "godot_rect2",
+ "arguments": [
+ ["const godot_rect2 *", "p_self"],
+ ["const godot_real", "p_left"],
+ ["const godot_real", "p_top"],
+ ["const godot_real", "p_right"],
+ ["const godot_real", "p_bottom"]
+ ]
+ },
+ {
+ "name": "godot_rect2_grow_margin",
+ "return_type": "godot_rect2",
+ "arguments": [
+ ["const godot_rect2 *", "p_self"],
+ ["const godot_int", "p_margin"],
+ ["const godot_real", "p_by"]
+ ]
+ },
+ {
+ "name": "godot_rect2_abs",
+ "return_type": "godot_rect2",
+ "arguments": [
+ ["const godot_rect2 *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_rect2_intersects",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_rect2 *", "p_self"],
+ ["const godot_rect2 *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_rect2_encloses",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_rect2 *", "p_self"],
+ ["const godot_rect2 *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_rect2_has_no_area",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_rect2 *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_rect2_clip",
+ "return_type": "godot_rect2",
+ "arguments": [
+ ["const godot_rect2 *", "p_self"],
+ ["const godot_rect2 *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_rect2_merge",
+ "return_type": "godot_rect2",
+ "arguments": [
+ ["const godot_rect2 *", "p_self"],
+ ["const godot_rect2 *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_rect2_has_point",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_rect2 *", "p_self"],
+ ["const godot_vector2 *", "p_point"]
+ ]
+ },
+ {
+ "name": "godot_rect2_grow",
+ "return_type": "godot_rect2",
+ "arguments": [
+ ["const godot_rect2 *", "p_self"],
+ ["const godot_real", "p_by"]
+ ]
+ },
+ {
+ "name": "godot_rect2_expand",
+ "return_type": "godot_rect2",
+ "arguments": [
+ ["const godot_rect2 *", "p_self"],
+ ["const godot_vector2 *", "p_to"]
+ ]
+ },
+ {
+ "name": "godot_rect2_operator_equal",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_rect2 *", "p_self"],
+ ["const godot_rect2 *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_rect2_get_position",
+ "return_type": "godot_vector2",
+ "arguments": [
+ ["const godot_rect2 *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_rect2_get_size",
+ "return_type": "godot_vector2",
+ "arguments": [
+ ["const godot_rect2 *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_rect2_set_position",
"return_type": "void",
"arguments": [
- ["godot_array *", "p_self"],
- ["const godot_variant *", "p_value"]
+ ["godot_rect2 *", "p_self"],
+ ["const godot_vector2 *", "p_pos"]
]
},
{
- "name": "godot_array_push_front",
+ "name": "godot_rect2_set_size",
"return_type": "void",
"arguments": [
- ["godot_array *", "p_self"],
- ["const godot_variant *", "p_value"]
+ ["godot_rect2 *", "p_self"],
+ ["const godot_vector2 *", "p_size"]
]
},
{
- "name": "godot_array_remove",
+ "name": "godot_rect2i_new_with_position_and_size",
"return_type": "void",
"arguments": [
- ["godot_array *", "p_self"],
- ["const godot_int", "p_idx"]
+ ["godot_rect2i *", "r_dest"],
+ ["const godot_vector2i *", "p_pos"],
+ ["const godot_vector2i *", "p_size"]
]
},
{
- "name": "godot_array_resize",
+ "name": "godot_rect2i_new",
"return_type": "void",
"arguments": [
- ["godot_array *", "p_self"],
- ["const godot_int", "p_size"]
+ ["godot_rect2i *", "r_dest"],
+ ["const godot_int", "p_x"],
+ ["const godot_int", "p_y"],
+ ["const godot_int", "p_width"],
+ ["const godot_int", "p_height"]
]
},
{
- "name": "godot_array_rfind",
- "return_type": "godot_int",
+ "name": "godot_rect2i_as_string",
+ "return_type": "godot_string",
"arguments": [
- ["const godot_array *", "p_self"],
- ["const godot_variant *", "p_what"],
- ["const godot_int", "p_from"]
+ ["const godot_rect2i *", "p_self"]
]
},
{
- "name": "godot_array_size",
+ "name": "godot_rect2i_as_rect2",
+ "return_type": "godot_rect2",
+ "arguments": [
+ ["const godot_rect2i *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_rect2i_get_area",
"return_type": "godot_int",
"arguments": [
- ["const godot_array *", "p_self"]
+ ["const godot_rect2i *", "p_self"]
]
},
{
- "name": "godot_array_sort",
+ "name": "godot_rect2i_intersects",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_rect2i *", "p_self"],
+ ["const godot_rect2i *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_rect2i_encloses",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_rect2i *", "p_self"],
+ ["const godot_rect2i *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_rect2i_has_no_area",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_rect2i *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_rect2i_clip",
+ "return_type": "godot_rect2i",
+ "arguments": [
+ ["const godot_rect2i *", "p_self"],
+ ["const godot_rect2i *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_rect2i_merge",
+ "return_type": "godot_rect2i",
+ "arguments": [
+ ["const godot_rect2i *", "p_self"],
+ ["const godot_rect2i *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_rect2i_has_point",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_rect2i *", "p_self"],
+ ["const godot_vector2i *", "p_point"]
+ ]
+ },
+ {
+ "name": "godot_rect2i_grow",
+ "return_type": "godot_rect2i",
+ "arguments": [
+ ["const godot_rect2i *", "p_self"],
+ ["const godot_int", "p_by"]
+ ]
+ },
+ {
+ "name": "godot_rect2i_grow_individual",
+ "return_type": "godot_rect2i",
+ "arguments": [
+ ["const godot_rect2i *", "p_self"],
+ ["const godot_int", "p_left"],
+ ["const godot_int", "p_top"],
+ ["const godot_int", "p_right"],
+ ["const godot_int", "p_bottom"]
+ ]
+ },
+ {
+ "name": "godot_rect2i_grow_margin",
+ "return_type": "godot_rect2i",
+ "arguments": [
+ ["const godot_rect2i *", "p_self"],
+ ["const godot_int", "p_margin"],
+ ["const godot_int", "p_by"]
+ ]
+ },
+ {
+ "name": "godot_rect2i_abs",
+ "return_type": "godot_rect2i",
+ "arguments": [
+ ["const godot_rect2i *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_rect2i_expand",
+ "return_type": "godot_rect2i",
+ "arguments": [
+ ["const godot_rect2i *", "p_self"],
+ ["const godot_vector2i *", "p_to"]
+ ]
+ },
+ {
+ "name": "godot_rect2i_operator_equal",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_rect2i *", "p_self"],
+ ["const godot_rect2i *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_rect2i_get_position",
+ "return_type": "godot_vector2i",
+ "arguments": [
+ ["const godot_rect2i *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_rect2i_get_size",
+ "return_type": "godot_vector2i",
+ "arguments": [
+ ["const godot_rect2i *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_rect2i_set_position",
"return_type": "void",
"arguments": [
- ["godot_array *", "p_self"]
+ ["godot_rect2i *", "p_self"],
+ ["const godot_vector2i *", "p_pos"]
]
},
{
- "name": "godot_array_sort_custom",
+ "name": "godot_rect2i_set_size",
"return_type": "void",
"arguments": [
- ["godot_array *", "p_self"],
- ["godot_object *", "p_obj"],
- ["const godot_string *", "p_func"]
+ ["godot_rect2i *", "p_self"],
+ ["const godot_vector2i *", "p_size"]
]
},
{
- "name": "godot_array_bsearch",
+ "name": "godot_rid_new",
+ "return_type": "void",
+ "arguments": [
+ ["godot_rid *", "r_dest"]
+ ]
+ },
+ {
+ "name": "godot_rid_get_id",
"return_type": "godot_int",
"arguments": [
- ["godot_array *", "p_self"],
- ["const godot_variant *", "p_value"],
- ["const godot_bool", "p_before"]
+ ["const godot_rid *", "p_self"]
]
},
{
- "name": "godot_array_bsearch_custom",
+ "name": "godot_rid_new_with_resource",
+ "return_type": "void",
+ "arguments": [
+ ["godot_rid *", "r_dest"],
+ ["const godot_object *", "p_from"]
+ ]
+ },
+ {
+ "name": "godot_rid_operator_equal",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_rid *", "p_self"],
+ ["const godot_rid *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_rid_operator_less",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_rid *", "p_self"],
+ ["const godot_rid *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_char_string_length",
"return_type": "godot_int",
"arguments": [
- ["godot_array *", "p_self"],
- ["const godot_variant *", "p_value"],
- ["godot_object *", "p_obj"],
- ["const godot_string *", "p_func"],
- ["const godot_bool", "p_before"]
+ ["const godot_char_string *", "p_cs"]
]
},
{
- "name": "godot_array_destroy",
+ "name": "godot_char_string_get_data",
+ "return_type": "const char *",
+ "arguments": [
+ ["const godot_char_string *", "p_cs"]
+ ]
+ },
+ {
+ "name": "godot_char_string_destroy",
"return_type": "void",
"arguments": [
- ["godot_array *", "p_self"]
+ ["godot_char_string *", "p_cs"]
]
},
{
- "name": "godot_dictionary_new",
+ "name": "godot_string_new",
"return_type": "void",
"arguments": [
- ["godot_dictionary *", "r_dest"]
+ ["godot_string *", "r_dest"]
]
},
{
- "name": "godot_dictionary_new_copy",
+ "name": "godot_string_new_copy",
"return_type": "void",
"arguments": [
- ["godot_dictionary *", "r_dest"],
- ["const godot_dictionary *", "p_src"]
+ ["godot_string *", "r_dest"],
+ ["const godot_string *", "p_src"]
]
},
{
- "name": "godot_dictionary_destroy",
+ "name": "godot_string_new_with_wide_string",
"return_type": "void",
"arguments": [
- ["godot_dictionary *", "p_self"]
+ ["godot_string *", "r_dest"],
+ ["const wchar_t *", "p_contents"],
+ ["const int", "p_size"]
]
},
{
- "name": "godot_dictionary_size",
- "return_type": "godot_int",
+ "name": "godot_string_operator_index",
+ "return_type": "const wchar_t *",
"arguments": [
- ["const godot_dictionary *", "p_self"]
+ ["godot_string *", "p_self"],
+ ["const godot_int", "p_idx"]
]
},
{
- "name": "godot_dictionary_empty",
- "return_type": "godot_bool",
+ "name": "godot_string_operator_index_const",
+ "return_type": "wchar_t",
"arguments": [
- ["const godot_dictionary *", "p_self"]
+ ["const godot_string *", "p_self"],
+ ["const godot_int", "p_idx"]
]
},
{
- "name": "godot_dictionary_clear",
- "return_type": "void",
+ "name": "godot_string_wide_str",
+ "return_type": "const wchar_t *",
"arguments": [
- ["godot_dictionary *", "p_self"]
+ ["const godot_string *", "p_self"]
]
},
{
- "name": "godot_dictionary_has",
+ "name": "godot_string_operator_equal",
"return_type": "godot_bool",
"arguments": [
- ["const godot_dictionary *", "p_self"],
- ["const godot_variant *", "p_key"]
+ ["const godot_string *", "p_self"],
+ ["const godot_string *", "p_b"]
]
},
{
- "name": "godot_dictionary_has_all",
+ "name": "godot_string_operator_less",
"return_type": "godot_bool",
"arguments": [
- ["const godot_dictionary *", "p_self"],
- ["const godot_array *", "p_keys"]
+ ["const godot_string *", "p_self"],
+ ["const godot_string *", "p_b"]
]
},
{
- "name": "godot_dictionary_erase",
- "return_type": "void",
+ "name": "godot_string_operator_plus",
+ "return_type": "godot_string",
"arguments": [
- ["godot_dictionary *", "p_self"],
- ["const godot_variant *", "p_key"]
+ ["const godot_string *", "p_self"],
+ ["const godot_string *", "p_b"]
]
},
{
- "name": "godot_dictionary_hash",
+ "name": "godot_string_count",
"return_type": "godot_int",
"arguments": [
- ["const godot_dictionary *", "p_self"]
+ ["const godot_string *", "p_self"],
+ ["godot_string", "p_what"],
+ ["godot_int", "p_from"],
+ ["godot_int", "p_to"]
]
},
{
- "name": "godot_dictionary_keys",
- "return_type": "godot_array",
+ "name": "godot_string_countn",
+ "return_type": "godot_int",
"arguments": [
- ["const godot_dictionary *", "p_self"]
+ ["const godot_string *", "p_self"],
+ ["godot_string", "p_what"],
+ ["godot_int", "p_from"],
+ ["godot_int", "p_to"]
]
},
{
- "name": "godot_dictionary_values",
- "return_type": "godot_array",
+ "name": "godot_string_dedent",
+ "return_type": "godot_string",
"arguments": [
- ["const godot_dictionary *", "p_self"]
+ ["const godot_string *", "p_self"]
]
},
{
- "name": "godot_dictionary_get",
- "return_type": "godot_variant",
+ "name": "godot_string_length",
+ "return_type": "godot_int",
"arguments": [
- ["const godot_dictionary *", "p_self"],
- ["const godot_variant *", "p_key"]
+ ["const godot_string *", "p_self"]
]
},
{
- "name": "godot_dictionary_set",
- "return_type": "void",
+ "name": "godot_string_casecmp_to",
+ "return_type": "signed char",
"arguments": [
- ["godot_dictionary *", "p_self"],
- ["const godot_variant *", "p_key"],
- ["const godot_variant *", "p_value"]
+ ["const godot_string *", "p_self"],
+ ["const godot_string *", "p_str"]
]
},
{
- "name": "godot_dictionary_operator_index",
- "return_type": "godot_variant *",
+ "name": "godot_string_nocasecmp_to",
+ "return_type": "signed char",
"arguments": [
- ["godot_dictionary *", "p_self"],
- ["const godot_variant *", "p_key"]
+ ["const godot_string *", "p_self"],
+ ["const godot_string *", "p_str"]
]
},
{
- "name": "godot_dictionary_operator_index_const",
- "return_type": "const godot_variant *",
+ "name": "godot_string_naturalnocasecmp_to",
+ "return_type": "signed char",
"arguments": [
- ["const godot_dictionary *", "p_self"],
- ["const godot_variant *", "p_key"]
+ ["const godot_string *", "p_self"],
+ ["const godot_string *", "p_str"]
]
},
{
- "name": "godot_dictionary_next",
- "return_type": "godot_variant *",
+ "name": "godot_string_begins_with",
+ "return_type": "godot_bool",
"arguments": [
- ["const godot_dictionary *", "p_self"],
- ["const godot_variant *", "p_key"]
+ ["const godot_string *", "p_self"],
+ ["const godot_string *", "p_string"]
]
},
{
- "name": "godot_dictionary_operator_equal",
+ "name": "godot_string_begins_with_char_array",
"return_type": "godot_bool",
"arguments": [
- ["const godot_dictionary *", "p_self"],
- ["const godot_dictionary *", "p_b"]
+ ["const godot_string *", "p_self"],
+ ["const char *", "p_char_array"]
]
},
{
- "name": "godot_dictionary_to_json",
+ "name": "godot_string_bigrams",
+ "return_type": "godot_array",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_chr",
"return_type": "godot_string",
"arguments": [
- ["const godot_dictionary *", "p_self"]
+ ["wchar_t", "p_character"]
]
},
{
- "name": "godot_node_path_new",
- "return_type": "void",
+ "name": "godot_string_ends_with",
+ "return_type": "godot_bool",
"arguments": [
- ["godot_node_path *", "r_dest"],
- ["const godot_string *", "p_from"]
+ ["const godot_string *", "p_self"],
+ ["const godot_string *", "p_string"]
]
},
{
- "name": "godot_node_path_new_copy",
- "return_type": "void",
+ "name": "godot_string_find",
+ "return_type": "godot_int",
"arguments": [
- ["godot_node_path *", "r_dest"],
- ["const godot_node_path *", "p_src"]
+ ["const godot_string *", "p_self"],
+ ["godot_string", "p_what"]
]
},
{
- "name": "godot_node_path_destroy",
- "return_type": "void",
+ "name": "godot_string_find_from",
+ "return_type": "godot_int",
"arguments": [
- ["godot_node_path *", "p_self"]
+ ["const godot_string *", "p_self"],
+ ["godot_string", "p_what"],
+ ["godot_int", "p_from"]
]
},
{
- "name": "godot_node_path_as_string",
- "return_type": "godot_string",
+ "name": "godot_string_findmk",
+ "return_type": "godot_int",
"arguments": [
- ["const godot_node_path *", "p_self"]
+ ["const godot_string *", "p_self"],
+ ["const godot_array *", "p_keys"]
]
},
{
- "name": "godot_node_path_is_absolute",
- "return_type": "godot_bool",
+ "name": "godot_string_findmk_from",
+ "return_type": "godot_int",
"arguments": [
- ["const godot_node_path *", "p_self"]
+ ["const godot_string *", "p_self"],
+ ["const godot_array *", "p_keys"],
+ ["godot_int", "p_from"]
]
},
{
- "name": "godot_node_path_get_name_count",
+ "name": "godot_string_findmk_from_in_place",
"return_type": "godot_int",
"arguments": [
- ["const godot_node_path *", "p_self"]
+ ["const godot_string *", "p_self"],
+ ["const godot_array *", "p_keys"],
+ ["godot_int", "p_from"],
+ ["godot_int *", "r_key"]
]
},
{
- "name": "godot_node_path_get_name",
+ "name": "godot_string_findn",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["godot_string", "p_what"]
+ ]
+ },
+ {
+ "name": "godot_string_findn_from",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["godot_string", "p_what"],
+ ["godot_int", "p_from"]
+ ]
+ },
+ {
+ "name": "godot_string_find_last",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["godot_string", "p_what"]
+ ]
+ },
+ {
+ "name": "godot_string_format",
"return_type": "godot_string",
"arguments": [
- ["const godot_node_path *", "p_self"],
- ["const godot_int", "p_idx"]
+ ["const godot_string *", "p_self"],
+ ["const godot_variant *", "p_values"]
]
},
{
- "name": "godot_node_path_get_subname_count",
+ "name": "godot_string_format_with_custom_placeholder",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_variant *", "p_values"],
+ ["const char *", "p_placeholder"]
+ ]
+ },
+ {
+ "name": "godot_string_hex_encode_buffer",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const uint8_t *", "p_buffer"],
+ ["godot_int", "p_len"]
+ ]
+ },
+ {
+ "name": "godot_string_hex_to_int",
"return_type": "godot_int",
"arguments": [
- ["const godot_node_path *", "p_self"]
+ ["const godot_string *", "p_self"]
]
},
{
- "name": "godot_node_path_get_subname",
+ "name": "godot_string_hex_to_int_without_prefix",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_insert",
"return_type": "godot_string",
"arguments": [
- ["const godot_node_path *", "p_self"],
- ["const godot_int", "p_idx"]
+ ["const godot_string *", "p_self"],
+ ["godot_int", "p_at_pos"],
+ ["godot_string", "p_string"]
]
},
{
- "name": "godot_node_path_get_concatenated_subnames",
+ "name": "godot_string_is_numeric",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_is_subsequence_of",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_string *", "p_string"]
+ ]
+ },
+ {
+ "name": "godot_string_is_subsequence_ofi",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_string *", "p_string"]
+ ]
+ },
+ {
+ "name": "godot_string_lpad",
"return_type": "godot_string",
"arguments": [
- ["const godot_node_path *", "p_self"]
+ ["const godot_string *", "p_self"],
+ ["godot_int", "p_min_length"]
]
},
{
- "name": "godot_node_path_is_empty",
+ "name": "godot_string_lpad_with_custom_character",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["godot_int", "p_min_length"],
+ ["const godot_string *", "p_character"]
+ ]
+ },
+ {
+ "name": "godot_string_match",
"return_type": "godot_bool",
"arguments": [
- ["const godot_node_path *", "p_self"]
+ ["const godot_string *", "p_self"],
+ ["const godot_string *", "p_wildcard"]
]
},
{
- "name": "godot_node_path_operator_equal",
+ "name": "godot_string_matchn",
"return_type": "godot_bool",
"arguments": [
- ["const godot_node_path *", "p_self"],
- ["const godot_node_path *", "p_b"]
+ ["const godot_string *", "p_self"],
+ ["const godot_string *", "p_wildcard"]
]
},
{
- "name": "godot_plane_new_with_reals",
- "return_type": "void",
+ "name": "godot_string_md5",
+ "return_type": "godot_string",
"arguments": [
- ["godot_plane *", "r_dest"],
- ["const godot_real", "p_a"],
- ["const godot_real", "p_b"],
- ["const godot_real", "p_c"],
- ["const godot_real", "p_d"]
+ ["const uint8_t *", "p_md5"]
]
},
{
- "name": "godot_plane_new_with_vectors",
- "return_type": "void",
+ "name": "godot_string_num",
+ "return_type": "godot_string",
"arguments": [
- ["godot_plane *", "r_dest"],
- ["const godot_vector3 *", "p_v1"],
- ["const godot_vector3 *", "p_v2"],
- ["const godot_vector3 *", "p_v3"]
+ ["double", "p_num"]
]
},
{
- "name": "godot_plane_new_with_normal",
- "return_type": "void",
+ "name": "godot_string_num_int64",
+ "return_type": "godot_string",
"arguments": [
- ["godot_plane *", "r_dest"],
- ["const godot_vector3 *", "p_normal"],
- ["const godot_real", "p_d"]
+ ["int64_t", "p_num"],
+ ["godot_int", "p_base"]
]
},
{
- "name": "godot_plane_as_string",
+ "name": "godot_string_num_int64_capitalized",
"return_type": "godot_string",
"arguments": [
- ["const godot_plane *", "p_self"]
+ ["int64_t", "p_num"],
+ ["godot_int", "p_base"],
+ ["godot_bool", "p_capitalize_hex"]
]
},
{
- "name": "godot_plane_normalized",
- "return_type": "godot_plane",
+ "name": "godot_string_num_real",
+ "return_type": "godot_string",
"arguments": [
- ["const godot_plane *", "p_self"]
+ ["double", "p_num"]
]
},
{
- "name": "godot_plane_center",
- "return_type": "godot_vector3",
+ "name": "godot_string_num_scientific",
+ "return_type": "godot_string",
"arguments": [
- ["const godot_plane *", "p_self"]
+ ["double", "p_num"]
]
},
{
- "name": "godot_plane_get_any_point",
- "return_type": "godot_vector3",
+ "name": "godot_string_num_with_decimals",
+ "return_type": "godot_string",
"arguments": [
- ["const godot_plane *", "p_self"]
+ ["double", "p_num"],
+ ["godot_int", "p_decimals"]
]
},
{
- "name": "godot_plane_is_point_over",
- "return_type": "godot_bool",
+ "name": "godot_string_pad_decimals",
+ "return_type": "godot_string",
"arguments": [
- ["const godot_plane *", "p_self"],
- ["const godot_vector3 *", "p_point"]
+ ["const godot_string *", "p_self"],
+ ["godot_int", "p_digits"]
]
},
{
- "name": "godot_plane_distance_to",
- "return_type": "godot_real",
+ "name": "godot_string_pad_zeros",
+ "return_type": "godot_string",
"arguments": [
- ["const godot_plane *", "p_self"],
- ["const godot_vector3 *", "p_point"]
+ ["const godot_string *", "p_self"],
+ ["godot_int", "p_digits"]
]
},
{
- "name": "godot_plane_has_point",
- "return_type": "godot_bool",
+ "name": "godot_string_replace_first",
+ "return_type": "godot_string",
"arguments": [
- ["const godot_plane *", "p_self"],
- ["const godot_vector3 *", "p_point"],
- ["const godot_real", "p_epsilon"]
+ ["const godot_string *", "p_self"],
+ ["godot_string", "p_key"],
+ ["godot_string", "p_with"]
]
},
{
- "name": "godot_plane_project",
- "return_type": "godot_vector3",
+ "name": "godot_string_replace",
+ "return_type": "godot_string",
"arguments": [
- ["const godot_plane *", "p_self"],
- ["const godot_vector3 *", "p_point"]
+ ["const godot_string *", "p_self"],
+ ["godot_string", "p_key"],
+ ["godot_string", "p_with"]
]
},
{
- "name": "godot_plane_intersect_3",
- "return_type": "godot_bool",
+ "name": "godot_string_replacen",
+ "return_type": "godot_string",
"arguments": [
- ["const godot_plane *", "p_self"],
- ["godot_vector3 *", "r_dest"],
- ["const godot_plane *", "p_b"],
- ["const godot_plane *", "p_c"]
+ ["const godot_string *", "p_self"],
+ ["godot_string", "p_key"],
+ ["godot_string", "p_with"]
]
},
{
- "name": "godot_plane_intersects_ray",
- "return_type": "godot_bool",
+ "name": "godot_string_rfind",
+ "return_type": "godot_int",
"arguments": [
- ["const godot_plane *", "p_self"],
- ["godot_vector3 *", "r_dest"],
- ["const godot_vector3 *", "p_from"],
- ["const godot_vector3 *", "p_dir"]
+ ["const godot_string *", "p_self"],
+ ["godot_string", "p_what"]
]
},
{
- "name": "godot_plane_intersects_segment",
- "return_type": "godot_bool",
+ "name": "godot_string_rfindn",
+ "return_type": "godot_int",
"arguments": [
- ["const godot_plane *", "p_self"],
- ["godot_vector3 *", "r_dest"],
- ["const godot_vector3 *", "p_begin"],
- ["const godot_vector3 *", "p_end"]
+ ["const godot_string *", "p_self"],
+ ["godot_string", "p_what"]
]
},
{
- "name": "godot_plane_operator_neg",
- "return_type": "godot_plane",
+ "name": "godot_string_rfind_from",
+ "return_type": "godot_int",
"arguments": [
- ["const godot_plane *", "p_self"]
+ ["const godot_string *", "p_self"],
+ ["godot_string", "p_what"],
+ ["godot_int", "p_from"]
]
},
{
- "name": "godot_plane_operator_equal",
- "return_type": "godot_bool",
+ "name": "godot_string_rfindn_from",
+ "return_type": "godot_int",
"arguments": [
- ["const godot_plane *", "p_self"],
- ["const godot_plane *", "p_b"]
+ ["const godot_string *", "p_self"],
+ ["godot_string", "p_what"],
+ ["godot_int", "p_from"]
]
},
{
- "name": "godot_plane_set_normal",
- "return_type": "void",
+ "name": "godot_string_rpad",
+ "return_type": "godot_string",
"arguments": [
- ["godot_plane *", "p_self"],
- ["const godot_vector3 *", "p_normal"]
+ ["const godot_string *", "p_self"],
+ ["godot_int", "p_min_length"]
]
},
{
- "name": "godot_plane_get_normal",
- "return_type": "godot_vector3",
+ "name": "godot_string_rpad_with_custom_character",
+ "return_type": "godot_string",
"arguments": [
- ["const godot_plane *", "p_self"]
+ ["const godot_string *", "p_self"],
+ ["godot_int", "p_min_length"],
+ ["const godot_string *", "p_character"]
]
},
{
- "name": "godot_plane_get_d",
+ "name": "godot_string_similarity",
"return_type": "godot_real",
"arguments": [
- ["const godot_plane *", "p_self"]
+ ["const godot_string *", "p_self"],
+ ["const godot_string *", "p_string"]
]
},
{
- "name": "godot_plane_set_d",
- "return_type": "void",
+ "name": "godot_string_sprintf",
+ "return_type": "godot_string",
"arguments": [
- ["godot_plane *", "p_self"],
- ["const godot_real", "p_d"]
+ ["const godot_string *", "p_self"],
+ ["const godot_array *", "p_values"],
+ ["godot_bool *", "p_error"]
]
},
{
- "name": "godot_rect2_new_with_position_and_size",
- "return_type": "void",
+ "name": "godot_string_substr",
+ "return_type": "godot_string",
"arguments": [
- ["godot_rect2 *", "r_dest"],
- ["const godot_vector2 *", "p_pos"],
- ["const godot_vector2 *", "p_size"]
+ ["const godot_string *", "p_self"],
+ ["godot_int", "p_from"],
+ ["godot_int", "p_chars"]
]
},
{
- "name": "godot_rect2_new",
- "return_type": "void",
+ "name": "godot_string_to_double",
+ "return_type": "double",
"arguments": [
- ["godot_rect2 *", "r_dest"],
- ["const godot_real", "p_x"],
- ["const godot_real", "p_y"],
- ["const godot_real", "p_width"],
- ["const godot_real", "p_height"]
+ ["const godot_string *", "p_self"]
]
},
{
- "name": "godot_rect2_as_string",
+ "name": "godot_string_to_float",
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_to_int",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_camelcase_to_underscore",
"return_type": "godot_string",
"arguments": [
- ["const godot_rect2 *", "p_self"]
+ ["const godot_string *", "p_self"]
]
},
{
- "name": "godot_rect2_get_area",
- "return_type": "godot_real",
+ "name": "godot_string_camelcase_to_underscore_lowercased",
+ "return_type": "godot_string",
"arguments": [
- ["const godot_rect2 *", "p_self"]
+ ["const godot_string *", "p_self"]
]
},
{
- "name": "godot_rect2_intersects",
- "return_type": "godot_bool",
+ "name": "godot_string_capitalize",
+ "return_type": "godot_string",
"arguments": [
- ["const godot_rect2 *", "p_self"],
- ["const godot_rect2 *", "p_b"]
+ ["const godot_string *", "p_self"]
]
},
{
- "name": "godot_rect2_encloses",
- "return_type": "godot_bool",
+ "name": "godot_string_char_to_double",
+ "return_type": "double",
"arguments": [
- ["const godot_rect2 *", "p_self"],
- ["const godot_rect2 *", "p_b"]
+ ["const char *", "p_what"]
]
},
{
- "name": "godot_rect2_has_no_area",
- "return_type": "godot_bool",
+ "name": "godot_string_char_to_int",
+ "return_type": "godot_int",
"arguments": [
- ["const godot_rect2 *", "p_self"]
+ ["const char *", "p_what"]
]
},
{
- "name": "godot_rect2_clip",
- "return_type": "godot_rect2",
+ "name": "godot_string_wchar_to_int",
+ "return_type": "int64_t",
"arguments": [
- ["const godot_rect2 *", "p_self"],
- ["const godot_rect2 *", "p_b"]
+ ["const wchar_t *", "p_str"]
]
},
{
- "name": "godot_rect2_merge",
- "return_type": "godot_rect2",
+ "name": "godot_string_char_to_int_with_len",
+ "return_type": "godot_int",
"arguments": [
- ["const godot_rect2 *", "p_self"],
- ["const godot_rect2 *", "p_b"]
+ ["const char *", "p_what"],
+ ["godot_int", "p_len"]
]
},
{
- "name": "godot_rect2_has_point",
- "return_type": "godot_bool",
+ "name": "godot_string_char_to_int64_with_len",
+ "return_type": "int64_t",
"arguments": [
- ["const godot_rect2 *", "p_self"],
- ["const godot_vector2 *", "p_point"]
+ ["const wchar_t *", "p_str"],
+ ["int", "p_len"]
]
},
{
- "name": "godot_rect2_grow",
- "return_type": "godot_rect2",
+ "name": "godot_string_hex_to_int64",
+ "return_type": "int64_t",
"arguments": [
- ["const godot_rect2 *", "p_self"],
- ["const godot_real", "p_by"]
+ ["const godot_string *", "p_self"]
]
},
{
- "name": "godot_rect2_expand",
- "return_type": "godot_rect2",
+ "name": "godot_string_hex_to_int64_with_prefix",
+ "return_type": "int64_t",
"arguments": [
- ["const godot_rect2 *", "p_self"],
- ["const godot_vector2 *", "p_to"]
+ ["const godot_string *", "p_self"]
]
},
{
- "name": "godot_rect2_operator_equal",
- "return_type": "godot_bool",
+ "name": "godot_string_to_int64",
+ "return_type": "int64_t",
"arguments": [
- ["const godot_rect2 *", "p_self"],
- ["const godot_rect2 *", "p_b"]
+ ["const godot_string *", "p_self"]
]
},
{
- "name": "godot_rect2_get_position",
- "return_type": "godot_vector2",
+ "name": "godot_string_unicode_char_to_double",
+ "return_type": "double",
"arguments": [
- ["const godot_rect2 *", "p_self"]
+ ["const wchar_t *", "p_str"],
+ ["const wchar_t **", "r_end"]
]
},
{
- "name": "godot_rect2_get_size",
- "return_type": "godot_vector2",
+ "name": "godot_string_get_slice_count",
+ "return_type": "godot_int",
"arguments": [
- ["const godot_rect2 *", "p_self"]
+ ["const godot_string *", "p_self"],
+ ["godot_string", "p_splitter"]
]
},
{
- "name": "godot_rect2_set_position",
- "return_type": "void",
+ "name": "godot_string_get_slice",
+ "return_type": "godot_string",
"arguments": [
- ["godot_rect2 *", "p_self"],
- ["const godot_vector2 *", "p_pos"]
+ ["const godot_string *", "p_self"],
+ ["godot_string", "p_splitter"],
+ ["godot_int", "p_slice"]
]
},
{
- "name": "godot_rect2_set_size",
- "return_type": "void",
+ "name": "godot_string_get_slicec",
+ "return_type": "godot_string",
"arguments": [
- ["godot_rect2 *", "p_self"],
- ["const godot_vector2 *", "p_size"]
+ ["const godot_string *", "p_self"],
+ ["wchar_t", "p_splitter"],
+ ["godot_int", "p_slice"]
]
},
{
- "name": "godot_aabb_new",
- "return_type": "void",
+ "name": "godot_string_split",
+ "return_type": "godot_array",
"arguments": [
- ["godot_aabb *", "r_dest"],
- ["const godot_vector3 *", "p_pos"],
- ["const godot_vector3 *", "p_size"]
+ ["const godot_string *", "p_self"],
+ ["const godot_string *", "p_splitter"]
]
},
{
- "name": "godot_aabb_get_position",
- "return_type": "godot_vector3",
+ "name": "godot_string_split_allow_empty",
+ "return_type": "godot_array",
"arguments": [
- ["const godot_aabb *", "p_self"]
+ ["const godot_string *", "p_self"],
+ ["const godot_string *", "p_splitter"]
]
},
{
- "name": "godot_aabb_set_position",
- "return_type": "void",
+ "name": "godot_string_split_floats",
+ "return_type": "godot_array",
"arguments": [
- ["const godot_aabb *", "p_self"],
- ["const godot_vector3 *", "p_v"]
+ ["const godot_string *", "p_self"],
+ ["const godot_string *", "p_splitter"]
]
},
{
- "name": "godot_aabb_get_size",
- "return_type": "godot_vector3",
+ "name": "godot_string_split_floats_allows_empty",
+ "return_type": "godot_array",
"arguments": [
- ["const godot_aabb *", "p_self"]
+ ["const godot_string *", "p_self"],
+ ["const godot_string *", "p_splitter"]
]
},
{
- "name": "godot_aabb_set_size",
- "return_type": "void",
+ "name": "godot_string_split_floats_mk",
+ "return_type": "godot_array",
"arguments": [
- ["const godot_aabb *", "p_self"],
- ["const godot_vector3 *", "p_v"]
+ ["const godot_string *", "p_self"],
+ ["const godot_array *", "p_splitters"]
]
},
{
- "name": "godot_aabb_as_string",
+ "name": "godot_string_split_floats_mk_allows_empty",
+ "return_type": "godot_array",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_array *", "p_splitters"]
+ ]
+ },
+ {
+ "name": "godot_string_split_ints",
+ "return_type": "godot_array",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_string *", "p_splitter"]
+ ]
+ },
+ {
+ "name": "godot_string_split_ints_allows_empty",
+ "return_type": "godot_array",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_string *", "p_splitter"]
+ ]
+ },
+ {
+ "name": "godot_string_split_ints_mk",
+ "return_type": "godot_array",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_array *", "p_splitters"]
+ ]
+ },
+ {
+ "name": "godot_string_split_ints_mk_allows_empty",
+ "return_type": "godot_array",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_array *", "p_splitters"]
+ ]
+ },
+ {
+ "name": "godot_string_split_spaces",
+ "return_type": "godot_array",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_rstrip",
"return_type": "godot_string",
"arguments": [
- ["const godot_aabb *", "p_self"]
+ ["const godot_string *", "p_self"],
+ ["const godot_string *", "p_chars"]
]
},
{
- "name": "godot_aabb_get_area",
- "return_type": "godot_real",
+ "name": "godot_string_rsplit",
+ "return_type": "godot_packed_string_array",
"arguments": [
- ["const godot_aabb *", "p_self"]
+ ["const godot_string *", "p_self"],
+ ["const godot_string *", "p_divisor"],
+ ["const godot_bool", "p_allow_empty"],
+ ["const godot_int", "p_maxsplit"]
]
},
{
- "name": "godot_aabb_has_no_area",
- "return_type": "godot_bool",
+ "name": "godot_string_trim_prefix",
+ "return_type": "godot_string",
"arguments": [
- ["const godot_aabb *", "p_self"]
+ ["const godot_string *", "p_self"],
+ ["const godot_string *", "p_prefix"]
]
},
{
- "name": "godot_aabb_has_no_surface",
+ "name": "godot_string_trim_suffix",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_string *", "p_suffix"]
+ ]
+ },
+ {
+ "name": "godot_string_char_lowercase",
+ "return_type": "wchar_t",
+ "arguments": [
+ ["wchar_t", "p_char"]
+ ]
+ },
+ {
+ "name": "godot_string_char_uppercase",
+ "return_type": "wchar_t",
+ "arguments": [
+ ["wchar_t", "p_char"]
+ ]
+ },
+ {
+ "name": "godot_string_to_lower",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_to_upper",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_get_basename",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_get_extension",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_left",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["godot_int", "p_pos"]
+ ]
+ },
+ {
+ "name": "godot_string_ord_at",
+ "return_type": "wchar_t",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["godot_int", "p_idx"]
+ ]
+ },
+ {
+ "name": "godot_string_plus_file",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_string *", "p_file"]
+ ]
+ },
+ {
+ "name": "godot_string_right",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["godot_int", "p_pos"]
+ ]
+ },
+ {
+ "name": "godot_string_strip_edges",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["godot_bool", "p_left"],
+ ["godot_bool", "p_right"]
+ ]
+ },
+ {
+ "name": "godot_string_strip_escapes",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_erase",
+ "return_type": "void",
+ "arguments": [
+ ["godot_string *", "p_self"],
+ ["godot_int", "p_pos"],
+ ["godot_int", "p_chars"]
+ ]
+ },
+ {
+ "name": "godot_string_ascii",
+ "return_type": "godot_char_string",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_ascii_extended",
+ "return_type": "godot_char_string",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_utf8",
+ "return_type": "godot_char_string",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_parse_utf8",
"return_type": "godot_bool",
"arguments": [
- ["const godot_aabb *", "p_self"]
+ ["godot_string *", "p_self"],
+ ["const char *", "p_utf8"]
]
},
{
- "name": "godot_aabb_intersects",
+ "name": "godot_string_parse_utf8_with_len",
"return_type": "godot_bool",
"arguments": [
- ["const godot_aabb *", "p_self"],
- ["const godot_aabb *", "p_with"]
+ ["godot_string *", "p_self"],
+ ["const char *", "p_utf8"],
+ ["godot_int", "p_len"]
]
},
{
- "name": "godot_aabb_encloses",
+ "name": "godot_string_chars_to_utf8",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const char *", "p_utf8"]
+ ]
+ },
+ {
+ "name": "godot_string_chars_to_utf8_with_len",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const char *", "p_utf8"],
+ ["godot_int", "p_len"]
+ ]
+ },
+ {
+ "name": "godot_string_hash",
+ "return_type": "uint32_t",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_hash64",
+ "return_type": "uint64_t",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_hash_chars",
+ "return_type": "uint32_t",
+ "arguments": [
+ ["const char *", "p_cstr"]
+ ]
+ },
+ {
+ "name": "godot_string_hash_chars_with_len",
+ "return_type": "uint32_t",
+ "arguments": [
+ ["const char *", "p_cstr"],
+ ["godot_int", "p_len"]
+ ]
+ },
+ {
+ "name": "godot_string_hash_utf8_chars",
+ "return_type": "uint32_t",
+ "arguments": [
+ ["const wchar_t *", "p_str"]
+ ]
+ },
+ {
+ "name": "godot_string_hash_utf8_chars_with_len",
+ "return_type": "uint32_t",
+ "arguments": [
+ ["const wchar_t *", "p_str"],
+ ["godot_int", "p_len"]
+ ]
+ },
+ {
+ "name": "godot_string_md5_buffer",
+ "return_type": "godot_packed_byte_array",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_md5_text",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_sha256_buffer",
+ "return_type": "godot_packed_byte_array",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_sha256_text",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_empty",
"return_type": "godot_bool",
"arguments": [
- ["const godot_aabb *", "p_self"],
- ["const godot_aabb *", "p_with"]
+ ["const godot_string *", "p_self"]
]
},
{
- "name": "godot_aabb_merge",
- "return_type": "godot_aabb",
+ "name": "godot_string_get_base_dir",
+ "return_type": "godot_string",
"arguments": [
- ["const godot_aabb *", "p_self"],
- ["const godot_aabb *", "p_with"]
+ ["const godot_string *", "p_self"]
]
},
{
- "name": "godot_aabb_intersection",
- "return_type": "godot_aabb",
+ "name": "godot_string_get_file",
+ "return_type": "godot_string",
"arguments": [
- ["const godot_aabb *", "p_self"],
- ["const godot_aabb *", "p_with"]
+ ["const godot_string *", "p_self"]
]
},
{
- "name": "godot_aabb_intersects_plane",
+ "name": "godot_string_humanize_size",
+ "return_type": "godot_string",
+ "arguments": [
+ ["size_t", "p_size"]
+ ]
+ },
+ {
+ "name": "godot_string_is_abs_path",
"return_type": "godot_bool",
"arguments": [
- ["const godot_aabb *", "p_self"],
- ["const godot_plane *", "p_plane"]
+ ["const godot_string *", "p_self"]
]
},
{
- "name": "godot_aabb_intersects_segment",
+ "name": "godot_string_is_rel_path",
"return_type": "godot_bool",
"arguments": [
- ["const godot_aabb *", "p_self"],
- ["const godot_vector3 *", "p_from"],
- ["const godot_vector3 *", "p_to"]
+ ["const godot_string *", "p_self"]
]
},
{
- "name": "godot_aabb_has_point",
+ "name": "godot_string_is_resource_file",
"return_type": "godot_bool",
"arguments": [
- ["const godot_aabb *", "p_self"],
- ["const godot_vector3 *", "p_point"]
+ ["const godot_string *", "p_self"]
]
},
{
- "name": "godot_aabb_get_support",
- "return_type": "godot_vector3",
+ "name": "godot_string_path_to",
+ "return_type": "godot_string",
"arguments": [
- ["const godot_aabb *", "p_self"],
- ["const godot_vector3 *", "p_dir"]
+ ["const godot_string *", "p_self"],
+ ["const godot_string *", "p_path"]
]
},
{
- "name": "godot_aabb_get_longest_axis",
- "return_type": "godot_vector3",
+ "name": "godot_string_path_to_file",
+ "return_type": "godot_string",
"arguments": [
- ["const godot_aabb *", "p_self"]
+ ["const godot_string *", "p_self"],
+ ["const godot_string *", "p_path"]
]
},
{
- "name": "godot_aabb_get_longest_axis_index",
- "return_type": "godot_int",
+ "name": "godot_string_simplify_path",
+ "return_type": "godot_string",
"arguments": [
- ["const godot_aabb *", "p_self"]
+ ["const godot_string *", "p_self"]
]
},
{
- "name": "godot_aabb_get_longest_axis_size",
- "return_type": "godot_real",
+ "name": "godot_string_c_escape",
+ "return_type": "godot_string",
"arguments": [
- ["const godot_aabb *", "p_self"]
+ ["const godot_string *", "p_self"]
]
},
{
- "name": "godot_aabb_get_shortest_axis",
- "return_type": "godot_vector3",
+ "name": "godot_string_c_escape_multiline",
+ "return_type": "godot_string",
"arguments": [
- ["const godot_aabb *", "p_self"]
+ ["const godot_string *", "p_self"]
]
},
{
- "name": "godot_aabb_get_shortest_axis_index",
- "return_type": "godot_int",
+ "name": "godot_string_c_unescape",
+ "return_type": "godot_string",
"arguments": [
- ["const godot_aabb *", "p_self"]
+ ["const godot_string *", "p_self"]
]
},
{
- "name": "godot_aabb_get_shortest_axis_size",
- "return_type": "godot_real",
+ "name": "godot_string_http_escape",
+ "return_type": "godot_string",
"arguments": [
- ["const godot_aabb *", "p_self"]
+ ["const godot_string *", "p_self"]
]
},
{
- "name": "godot_aabb_expand",
- "return_type": "godot_aabb",
+ "name": "godot_string_http_unescape",
+ "return_type": "godot_string",
"arguments": [
- ["const godot_aabb *", "p_self"],
- ["const godot_vector3 *", "p_to_point"]
+ ["const godot_string *", "p_self"]
]
},
{
- "name": "godot_aabb_grow",
- "return_type": "godot_aabb",
+ "name": "godot_string_json_escape",
+ "return_type": "godot_string",
"arguments": [
- ["const godot_aabb *", "p_self"],
- ["const godot_real", "p_by"]
+ ["const godot_string *", "p_self"]
]
},
{
- "name": "godot_aabb_get_endpoint",
- "return_type": "godot_vector3",
+ "name": "godot_string_word_wrap",
+ "return_type": "godot_string",
"arguments": [
- ["const godot_aabb *", "p_self"],
- ["const godot_int", "p_idx"]
+ ["const godot_string *", "p_self"],
+ ["godot_int", "p_chars_per_line"]
]
},
{
- "name": "godot_aabb_operator_equal",
+ "name": "godot_string_xml_escape",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_xml_escape_with_quotes",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_xml_unescape",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_percent_decode",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_percent_encode",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_is_valid_float",
"return_type": "godot_bool",
"arguments": [
- ["const godot_aabb *", "p_self"],
- ["const godot_aabb *", "p_b"]
+ ["const godot_string *", "p_self"]
]
},
{
- "name": "godot_rid_new",
+ "name": "godot_string_is_valid_hex_number",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["godot_bool", "p_with_prefix"]
+ ]
+ },
+ {
+ "name": "godot_string_is_valid_html_color",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_is_valid_identifier",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_is_valid_integer",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_is_valid_ip_address",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_destroy",
"return_type": "void",
"arguments": [
- ["godot_rid *", "r_dest"]
+ ["godot_string *", "p_self"]
]
},
{
- "name": "godot_rid_get_id",
- "return_type": "godot_int",
+ "name": "godot_string_name_new",
+ "return_type": "void",
"arguments": [
- ["const godot_rid *", "p_self"]
+ ["godot_string_name *", "r_dest"],
+ ["const godot_string *", "p_name"]
]
},
{
- "name": "godot_rid_new_with_resource",
+ "name": "godot_string_name_new_data",
"return_type": "void",
"arguments": [
- ["godot_rid *", "r_dest"],
- ["const godot_object *", "p_from"]
+ ["godot_string_name *", "r_dest"],
+ ["const char *", "p_name"]
]
},
{
- "name": "godot_rid_operator_equal",
+ "name": "godot_string_name_get_name",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string_name *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_name_get_hash",
+ "return_type": "uint32_t",
+ "arguments": [
+ ["const godot_string_name *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_name_get_data_unique_pointer",
+ "return_type": "const void *",
+ "arguments": [
+ ["const godot_string_name *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_name_operator_equal",
"return_type": "godot_bool",
"arguments": [
- ["const godot_rid *", "p_self"],
- ["const godot_rid *", "p_b"]
+ ["const godot_string_name *", "p_self"],
+ ["const godot_string_name *", "p_other"]
]
},
{
- "name": "godot_rid_operator_less",
+ "name": "godot_string_name_operator_less",
"return_type": "godot_bool",
"arguments": [
- ["const godot_rid *", "p_self"],
- ["const godot_rid *", "p_b"]
+ ["const godot_string_name *", "p_self"],
+ ["const godot_string_name *", "p_other"]
+ ]
+ },
+ {
+ "name": "godot_string_name_destroy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_string_name *", "p_self"]
]
},
{
@@ -3525,6 +4867,14 @@
]
},
{
+ "name": "godot_transform_new_with_quat",
+ "return_type": "void",
+ "arguments": [
+ ["godot_transform *", "r_dest"],
+ ["const godot_quat *", "p_quat"]
+ ]
+ },
+ {
"name": "godot_transform_new",
"return_type": "void",
"arguments": [
@@ -3931,6 +5281,14 @@
]
},
{
+ "name": "godot_variant_new_string_name",
+ "return_type": "void",
+ "arguments": [
+ ["godot_variant *", "r_dest"],
+ ["const godot_string_name *", "p_s"]
+ ]
+ },
+ {
"name": "godot_variant_new_vector2",
"return_type": "void",
"arguments": [
@@ -3939,6 +5297,14 @@
]
},
{
+ "name": "godot_variant_new_vector2i",
+ "return_type": "void",
+ "arguments": [
+ ["godot_variant *", "r_dest"],
+ ["const godot_vector2i *", "p_v2"]
+ ]
+ },
+ {
"name": "godot_variant_new_rect2",
"return_type": "void",
"arguments": [
@@ -3947,6 +5313,14 @@
]
},
{
+ "name": "godot_variant_new_rect2i",
+ "return_type": "void",
+ "arguments": [
+ ["godot_variant *", "r_dest"],
+ ["const godot_rect2i *", "p_rect2"]
+ ]
+ },
+ {
"name": "godot_variant_new_vector3",
"return_type": "void",
"arguments": [
@@ -3955,6 +5329,14 @@
]
},
{
+ "name": "godot_variant_new_vector3i",
+ "return_type": "void",
+ "arguments": [
+ ["godot_variant *", "r_dest"],
+ ["const godot_vector3i *", "p_v3"]
+ ]
+ },
+ {
"name": "godot_variant_new_transform2d",
"return_type": "void",
"arguments": [
@@ -4035,6 +5417,22 @@
]
},
{
+ "name": "godot_variant_new_callable",
+ "return_type": "void",
+ "arguments": [
+ ["godot_variant *", "r_dest"],
+ ["const godot_callable *", "p_cb"]
+ ]
+ },
+ {
+ "name": "godot_variant_new_signal",
+ "return_type": "void",
+ "arguments": [
+ ["godot_variant *", "r_dest"],
+ ["const godot_signal *", "p_signal"]
+ ]
+ },
+ {
"name": "godot_variant_new_dictionary",
"return_type": "void",
"arguments": [
@@ -4059,19 +5457,35 @@
]
},
{
- "name": "godot_variant_new_packed_int_array",
+ "name": "godot_variant_new_packed_int32_array",
+ "return_type": "void",
+ "arguments": [
+ ["godot_variant *", "r_dest"],
+ ["const godot_packed_int32_array *", "p_pia"]
+ ]
+ },
+ {
+ "name": "godot_variant_new_packed_int64_array",
+ "return_type": "void",
+ "arguments": [
+ ["godot_variant *", "r_dest"],
+ ["const godot_packed_int64_array *", "p_pia"]
+ ]
+ },
+ {
+ "name": "godot_variant_new_packed_float32_array",
"return_type": "void",
"arguments": [
["godot_variant *", "r_dest"],
- ["const godot_packed_int_array *", "p_pia"]
+ ["const godot_packed_float32_array *", "p_pra"]
]
},
{
- "name": "godot_variant_new_packed_real_array",
+ "name": "godot_variant_new_packed_float64_array",
"return_type": "void",
"arguments": [
["godot_variant *", "r_dest"],
- ["const godot_packed_real_array *", "p_pra"]
+ ["const godot_packed_float64_array *", "p_pra"]
]
},
{
@@ -4142,6 +5556,13 @@
]
},
{
+ "name": "godot_variant_as_string_name",
+ "return_type": "godot_string_name",
+ "arguments": [
+ ["const godot_variant *", "p_self"]
+ ]
+ },
+ {
"name": "godot_variant_as_vector2",
"return_type": "godot_vector2",
"arguments": [
@@ -4149,6 +5570,13 @@
]
},
{
+ "name": "godot_variant_as_vector2i",
+ "return_type": "godot_vector2i",
+ "arguments": [
+ ["const godot_variant *", "p_self"]
+ ]
+ },
+ {
"name": "godot_variant_as_rect2",
"return_type": "godot_rect2",
"arguments": [
@@ -4156,6 +5584,13 @@
]
},
{
+ "name": "godot_variant_as_rect2i",
+ "return_type": "godot_rect2i",
+ "arguments": [
+ ["const godot_variant *", "p_self"]
+ ]
+ },
+ {
"name": "godot_variant_as_vector3",
"return_type": "godot_vector3",
"arguments": [
@@ -4163,6 +5598,13 @@
]
},
{
+ "name": "godot_variant_as_vector3i",
+ "return_type": "godot_vector3i",
+ "arguments": [
+ ["const godot_variant *", "p_self"]
+ ]
+ },
+ {
"name": "godot_variant_as_transform2d",
"return_type": "godot_transform2d",
"arguments": [
@@ -4233,6 +5675,20 @@
]
},
{
+ "name": "godot_variant_as_callable",
+ "return_type": "godot_callable",
+ "arguments": [
+ ["const godot_variant *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_variant_as_signal",
+ "return_type": "godot_signal",
+ "arguments": [
+ ["const godot_variant *", "p_self"]
+ ]
+ },
+ {
"name": "godot_variant_as_dictionary",
"return_type": "godot_dictionary",
"arguments": [
@@ -4254,15 +5710,29 @@
]
},
{
- "name": "godot_variant_as_packed_int_array",
- "return_type": "godot_packed_int_array",
+ "name": "godot_variant_as_packed_int32_array",
+ "return_type": "godot_packed_int32_array",
"arguments": [
["const godot_variant *", "p_self"]
]
},
{
- "name": "godot_variant_as_packed_real_array",
- "return_type": "godot_packed_real_array",
+ "name": "godot_variant_as_packed_int64_array",
+ "return_type": "godot_packed_int64_array",
+ "arguments": [
+ ["const godot_variant *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_variant_as_packed_float32_array",
+ "return_type": "godot_packed_float32_array",
+ "arguments": [
+ ["const godot_variant *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_variant_as_packed_float64_array",
+ "return_type": "godot_packed_float64_array",
"arguments": [
["const godot_variant *", "p_self"]
]
@@ -4315,15 +5785,14 @@
]
},
{
- "name": "godot_variant_operator_equal",
- "return_type": "godot_bool",
+ "name": "godot_variant_hash",
+ "return_type": "uint32_t",
"arguments": [
- ["const godot_variant *", "p_self"],
- ["const godot_variant *", "p_other"]
+ ["const godot_variant *", "p_self"]
]
},
{
- "name": "godot_variant_operator_less",
+ "name": "godot_variant_operator_equal",
"return_type": "godot_bool",
"arguments": [
["const godot_variant *", "p_self"],
@@ -4331,7 +5800,7 @@
]
},
{
- "name": "godot_variant_hash_compare",
+ "name": "godot_variant_operator_less",
"return_type": "godot_bool",
"arguments": [
["const godot_variant *", "p_self"],
@@ -4339,1236 +5808,1005 @@
]
},
{
- "name": "godot_variant_booleanize",
- "return_type": "godot_bool",
- "arguments": [
- ["const godot_variant *", "p_self"]
- ]
- },
- {
- "name": "godot_variant_destroy",
- "return_type": "void",
- "arguments": [
- ["godot_variant *", "p_self"]
- ]
- },
- {
- "name": "godot_char_string_length",
- "return_type": "godot_int",
- "arguments": [
- ["const godot_char_string *", "p_cs"]
- ]
- },
- {
- "name": "godot_char_string_get_data",
- "return_type": "const char *",
+ "name": "godot_variant_get_operator_name",
+ "return_type": "godot_string",
"arguments": [
- ["const godot_char_string *", "p_cs"]
+ ["godot_variant_operator", "p_op"]
]
},
{
- "name": "godot_char_string_destroy",
+ "name": "godot_variant_evaluate",
"return_type": "void",
"arguments": [
- ["godot_char_string *", "p_cs"]
+ ["godot_variant_operator", "p_op"],
+ ["const godot_variant *", "p_a"],
+ ["const godot_variant *", "p_b"],
+ ["godot_variant *", "r_ret"],
+ ["godot_bool *", "r_valid"]
]
},
{
- "name": "godot_string_new",
- "return_type": "void",
+ "name": "godot_variant_hash_compare",
+ "return_type": "godot_bool",
"arguments": [
- ["godot_string *", "r_dest"]
+ ["const godot_variant *", "p_self"],
+ ["const godot_variant *", "p_other"]
]
},
{
- "name": "godot_string_new_copy",
- "return_type": "void",
+ "name": "godot_variant_booleanize",
+ "return_type": "godot_bool",
"arguments": [
- ["godot_string *", "r_dest"],
- ["const godot_string *", "p_src"]
+ ["const godot_variant *", "p_self"]
]
},
{
- "name": "godot_string_new_with_wide_string",
+ "name": "godot_variant_destroy",
"return_type": "void",
"arguments": [
- ["godot_string *", "r_dest"],
- ["const wchar_t *", "p_contents"],
- ["const int", "p_size"]
+ ["godot_variant *", "p_self"]
]
},
{
- "name": "godot_string_operator_index",
- "return_type": "const wchar_t *",
+ "name": "godot_vector2_as_vector2i",
+ "return_type": "godot_vector2i",
"arguments": [
- ["godot_string *", "p_self"],
- ["const godot_int", "p_idx"]
+ ["const godot_vector2 *", "p_self"]
]
},
{
- "name": "godot_string_operator_index_const",
- "return_type": "wchar_t",
+ "name": "godot_vector2_sign",
+ "return_type": "godot_vector2",
"arguments": [
- ["const godot_string *", "p_self"],
- ["const godot_int", "p_idx"]
+ ["const godot_vector2 *", "p_self"]
]
},
{
- "name": "godot_string_wide_str",
- "return_type": "const wchar_t *",
+ "name": "godot_vector2_move_toward",
+ "return_type": "godot_vector2",
"arguments": [
- ["const godot_string *", "p_self"]
+ ["const godot_vector2 *", "p_self"],
+ ["const godot_vector2 *", "p_to"],
+ ["const godot_real", "p_delta"]
]
},
{
- "name": "godot_string_operator_equal",
- "return_type": "godot_bool",
+ "name": "godot_vector2_direction_to",
+ "return_type": "godot_vector2",
"arguments": [
- ["const godot_string *", "p_self"],
- ["const godot_string *", "p_b"]
+ ["const godot_vector2 *", "p_self"],
+ ["const godot_vector2 *", "p_to"]
]
},
{
- "name": "godot_string_operator_less",
- "return_type": "godot_bool",
+ "name": "godot_vector2_new",
+ "return_type": "void",
"arguments": [
- ["const godot_string *", "p_self"],
- ["const godot_string *", "p_b"]
+ ["godot_vector2 *", "r_dest"],
+ ["const godot_real", "p_x"],
+ ["const godot_real", "p_y"]
]
},
{
- "name": "godot_string_operator_plus",
+ "name": "godot_vector2_as_string",
"return_type": "godot_string",
"arguments": [
- ["const godot_string *", "p_self"],
- ["const godot_string *", "p_b"]
+ ["const godot_vector2 *", "p_self"]
]
},
{
- "name": "godot_string_length",
- "return_type": "godot_int",
+ "name": "godot_vector2_normalized",
+ "return_type": "godot_vector2",
"arguments": [
- ["const godot_string *", "p_self"]
+ ["const godot_vector2 *", "p_self"]
]
},
{
- "name": "godot_string_casecmp_to",
- "return_type": "signed char",
+ "name": "godot_vector2_length",
+ "return_type": "godot_real",
"arguments": [
- ["const godot_string *", "p_self"],
- ["const godot_string *", "p_str"]
+ ["const godot_vector2 *", "p_self"]
]
},
{
- "name": "godot_string_nocasecmp_to",
- "return_type": "signed char",
+ "name": "godot_vector2_angle",
+ "return_type": "godot_real",
"arguments": [
- ["const godot_string *", "p_self"],
- ["const godot_string *", "p_str"]
+ ["const godot_vector2 *", "p_self"]
]
},
{
- "name": "godot_string_naturalnocasecmp_to",
- "return_type": "signed char",
+ "name": "godot_vector2_length_squared",
+ "return_type": "godot_real",
"arguments": [
- ["const godot_string *", "p_self"],
- ["const godot_string *", "p_str"]
+ ["const godot_vector2 *", "p_self"]
]
},
{
- "name": "godot_string_begins_with",
+ "name": "godot_vector2_is_normalized",
"return_type": "godot_bool",
"arguments": [
- ["const godot_string *", "p_self"],
- ["const godot_string *", "p_string"]
+ ["const godot_vector2 *", "p_self"]
]
},
{
- "name": "godot_string_begins_with_char_array",
- "return_type": "godot_bool",
+ "name": "godot_vector2_distance_to",
+ "return_type": "godot_real",
"arguments": [
- ["const godot_string *", "p_self"],
- ["const char *", "p_char_array"]
+ ["const godot_vector2 *", "p_self"],
+ ["const godot_vector2 *", "p_to"]
]
},
{
- "name": "godot_string_bigrams",
- "return_type": "godot_array",
+ "name": "godot_vector2_distance_squared_to",
+ "return_type": "godot_real",
"arguments": [
- ["const godot_string *", "p_self"]
+ ["const godot_vector2 *", "p_self"],
+ ["const godot_vector2 *", "p_to"]
]
},
{
- "name": "godot_string_chr",
- "return_type": "godot_string",
+ "name": "godot_vector2_angle_to",
+ "return_type": "godot_real",
"arguments": [
- ["wchar_t", "p_character"]
+ ["const godot_vector2 *", "p_self"],
+ ["const godot_vector2 *", "p_to"]
]
},
{
- "name": "godot_string_ends_with",
- "return_type": "godot_bool",
+ "name": "godot_vector2_angle_to_point",
+ "return_type": "godot_real",
"arguments": [
- ["const godot_string *", "p_self"],
- ["const godot_string *", "p_string"]
+ ["const godot_vector2 *", "p_self"],
+ ["const godot_vector2 *", "p_to"]
]
},
{
- "name": "godot_string_find",
- "return_type": "godot_int",
+ "name": "godot_vector2_lerp",
+ "return_type": "godot_vector2",
"arguments": [
- ["const godot_string *", "p_self"],
- ["godot_string", "p_what"]
+ ["const godot_vector2 *", "p_self"],
+ ["const godot_vector2 *", "p_b"],
+ ["const godot_real", "p_t"]
]
},
{
- "name": "godot_string_find_from",
- "return_type": "godot_int",
+ "name": "godot_vector2_cubic_interpolate",
+ "return_type": "godot_vector2",
"arguments": [
- ["const godot_string *", "p_self"],
- ["godot_string", "p_what"],
- ["godot_int", "p_from"]
+ ["const godot_vector2 *", "p_self"],
+ ["const godot_vector2 *", "p_b"],
+ ["const godot_vector2 *", "p_pre_a"],
+ ["const godot_vector2 *", "p_post_b"],
+ ["const godot_real", "p_t"]
]
},
{
- "name": "godot_string_findmk",
- "return_type": "godot_int",
+ "name": "godot_vector2_rotated",
+ "return_type": "godot_vector2",
"arguments": [
- ["const godot_string *", "p_self"],
- ["const godot_array *", "p_keys"]
+ ["const godot_vector2 *", "p_self"],
+ ["const godot_real", "p_phi"]
]
},
{
- "name": "godot_string_findmk_from",
- "return_type": "godot_int",
+ "name": "godot_vector2_tangent",
+ "return_type": "godot_vector2",
"arguments": [
- ["const godot_string *", "p_self"],
- ["const godot_array *", "p_keys"],
- ["godot_int", "p_from"]
+ ["const godot_vector2 *", "p_self"]
]
},
{
- "name": "godot_string_findmk_from_in_place",
- "return_type": "godot_int",
+ "name": "godot_vector2_floor",
+ "return_type": "godot_vector2",
"arguments": [
- ["const godot_string *", "p_self"],
- ["const godot_array *", "p_keys"],
- ["godot_int", "p_from"],
- ["godot_int *", "r_key"]
+ ["const godot_vector2 *", "p_self"]
]
},
{
- "name": "godot_string_findn",
- "return_type": "godot_int",
+ "name": "godot_vector2_snapped",
+ "return_type": "godot_vector2",
"arguments": [
- ["const godot_string *", "p_self"],
- ["godot_string", "p_what"]
+ ["const godot_vector2 *", "p_self"],
+ ["const godot_vector2 *", "p_by"]
]
},
{
- "name": "godot_string_findn_from",
- "return_type": "godot_int",
+ "name": "godot_vector2_aspect",
+ "return_type": "godot_real",
"arguments": [
- ["const godot_string *", "p_self"],
- ["godot_string", "p_what"],
- ["godot_int", "p_from"]
+ ["const godot_vector2 *", "p_self"]
]
},
{
- "name": "godot_string_find_last",
- "return_type": "godot_int",
+ "name": "godot_vector2_dot",
+ "return_type": "godot_real",
"arguments": [
- ["const godot_string *", "p_self"],
- ["godot_string", "p_what"]
+ ["const godot_vector2 *", "p_self"],
+ ["const godot_vector2 *", "p_with"]
]
},
{
- "name": "godot_string_format",
- "return_type": "godot_string",
+ "name": "godot_vector2_slide",
+ "return_type": "godot_vector2",
"arguments": [
- ["const godot_string *", "p_self"],
- ["const godot_variant *", "p_values"]
+ ["const godot_vector2 *", "p_self"],
+ ["const godot_vector2 *", "p_n"]
]
},
{
- "name": "godot_string_format_with_custom_placeholder",
- "return_type": "godot_string",
+ "name": "godot_vector2_bounce",
+ "return_type": "godot_vector2",
"arguments": [
- ["const godot_string *", "p_self"],
- ["const godot_variant *", "p_values"],
- ["const char *", "p_placeholder"]
+ ["const godot_vector2 *", "p_self"],
+ ["const godot_vector2 *", "p_n"]
]
},
{
- "name": "godot_string_hex_encode_buffer",
- "return_type": "godot_string",
+ "name": "godot_vector2_reflect",
+ "return_type": "godot_vector2",
"arguments": [
- ["const uint8_t *", "p_buffer"],
- ["godot_int", "p_len"]
+ ["const godot_vector2 *", "p_self"],
+ ["const godot_vector2 *", "p_n"]
]
},
{
- "name": "godot_string_hex_to_int",
- "return_type": "godot_int",
+ "name": "godot_vector2_abs",
+ "return_type": "godot_vector2",
"arguments": [
- ["const godot_string *", "p_self"]
+ ["const godot_vector2 *", "p_self"]
]
},
{
- "name": "godot_string_hex_to_int_without_prefix",
- "return_type": "godot_int",
+ "name": "godot_vector2_clamped",
+ "return_type": "godot_vector2",
"arguments": [
- ["const godot_string *", "p_self"]
+ ["const godot_vector2 *", "p_self"],
+ ["const godot_real", "p_length"]
]
},
{
- "name": "godot_string_insert",
- "return_type": "godot_string",
+ "name": "godot_vector2_operator_add",
+ "return_type": "godot_vector2",
"arguments": [
- ["const godot_string *", "p_self"],
- ["godot_int", "p_at_pos"],
- ["godot_string", "p_string"]
+ ["const godot_vector2 *", "p_self"],
+ ["const godot_vector2 *", "p_b"]
]
},
{
- "name": "godot_string_is_numeric",
- "return_type": "godot_bool",
+ "name": "godot_vector2_operator_subtract",
+ "return_type": "godot_vector2",
"arguments": [
- ["const godot_string *", "p_self"]
+ ["const godot_vector2 *", "p_self"],
+ ["const godot_vector2 *", "p_b"]
]
},
{
- "name": "godot_string_is_subsequence_of",
- "return_type": "godot_bool",
+ "name": "godot_vector2_operator_multiply_vector",
+ "return_type": "godot_vector2",
"arguments": [
- ["const godot_string *", "p_self"],
- ["const godot_string *", "p_string"]
+ ["const godot_vector2 *", "p_self"],
+ ["const godot_vector2 *", "p_b"]
]
},
{
- "name": "godot_string_is_subsequence_ofi",
- "return_type": "godot_bool",
+ "name": "godot_vector2_operator_multiply_scalar",
+ "return_type": "godot_vector2",
"arguments": [
- ["const godot_string *", "p_self"],
- ["const godot_string *", "p_string"]
+ ["const godot_vector2 *", "p_self"],
+ ["const godot_real", "p_b"]
]
},
{
- "name": "godot_string_lpad",
- "return_type": "godot_string",
+ "name": "godot_vector2_operator_divide_vector",
+ "return_type": "godot_vector2",
"arguments": [
- ["const godot_string *", "p_self"],
- ["godot_int", "p_min_length"]
+ ["const godot_vector2 *", "p_self"],
+ ["const godot_vector2 *", "p_b"]
]
},
{
- "name": "godot_string_lpad_with_custom_character",
- "return_type": "godot_string",
+ "name": "godot_vector2_operator_divide_scalar",
+ "return_type": "godot_vector2",
"arguments": [
- ["const godot_string *", "p_self"],
- ["godot_int", "p_min_length"],
- ["const godot_string *", "p_character"]
+ ["const godot_vector2 *", "p_self"],
+ ["const godot_real", "p_b"]
]
},
{
- "name": "godot_string_match",
+ "name": "godot_vector2_operator_equal",
"return_type": "godot_bool",
"arguments": [
- ["const godot_string *", "p_self"],
- ["const godot_string *", "p_wildcard"]
+ ["const godot_vector2 *", "p_self"],
+ ["const godot_vector2 *", "p_b"]
]
},
{
- "name": "godot_string_matchn",
+ "name": "godot_vector2_operator_less",
"return_type": "godot_bool",
"arguments": [
- ["const godot_string *", "p_self"],
- ["const godot_string *", "p_wildcard"]
- ]
- },
- {
- "name": "godot_string_md5",
- "return_type": "godot_string",
- "arguments": [
- ["const uint8_t *", "p_md5"]
- ]
- },
- {
- "name": "godot_string_num",
- "return_type": "godot_string",
- "arguments": [
- ["double", "p_num"]
- ]
- },
- {
- "name": "godot_string_num_int64",
- "return_type": "godot_string",
- "arguments": [
- ["int64_t", "p_num"],
- ["godot_int", "p_base"]
- ]
- },
- {
- "name": "godot_string_num_int64_capitalized",
- "return_type": "godot_string",
- "arguments": [
- ["int64_t", "p_num"],
- ["godot_int", "p_base"],
- ["godot_bool", "p_capitalize_hex"]
- ]
- },
- {
- "name": "godot_string_num_real",
- "return_type": "godot_string",
- "arguments": [
- ["double", "p_num"]
- ]
- },
- {
- "name": "godot_string_num_scientific",
- "return_type": "godot_string",
- "arguments": [
- ["double", "p_num"]
- ]
- },
- {
- "name": "godot_string_num_with_decimals",
- "return_type": "godot_string",
- "arguments": [
- ["double", "p_num"],
- ["godot_int", "p_decimals"]
- ]
- },
- {
- "name": "godot_string_pad_decimals",
- "return_type": "godot_string",
- "arguments": [
- ["const godot_string *", "p_self"],
- ["godot_int", "p_digits"]
- ]
- },
- {
- "name": "godot_string_pad_zeros",
- "return_type": "godot_string",
- "arguments": [
- ["const godot_string *", "p_self"],
- ["godot_int", "p_digits"]
- ]
- },
- {
- "name": "godot_string_replace_first",
- "return_type": "godot_string",
- "arguments": [
- ["const godot_string *", "p_self"],
- ["godot_string", "p_key"],
- ["godot_string", "p_with"]
- ]
- },
- {
- "name": "godot_string_replace",
- "return_type": "godot_string",
- "arguments": [
- ["const godot_string *", "p_self"],
- ["godot_string", "p_key"],
- ["godot_string", "p_with"]
- ]
- },
- {
- "name": "godot_string_replacen",
- "return_type": "godot_string",
- "arguments": [
- ["const godot_string *", "p_self"],
- ["godot_string", "p_key"],
- ["godot_string", "p_with"]
- ]
- },
- {
- "name": "godot_string_rfind",
- "return_type": "godot_int",
- "arguments": [
- ["const godot_string *", "p_self"],
- ["godot_string", "p_what"]
- ]
- },
- {
- "name": "godot_string_rfindn",
- "return_type": "godot_int",
- "arguments": [
- ["const godot_string *", "p_self"],
- ["godot_string", "p_what"]
+ ["const godot_vector2 *", "p_self"],
+ ["const godot_vector2 *", "p_b"]
]
},
{
- "name": "godot_string_rfind_from",
- "return_type": "godot_int",
+ "name": "godot_vector2_operator_neg",
+ "return_type": "godot_vector2",
"arguments": [
- ["const godot_string *", "p_self"],
- ["godot_string", "p_what"],
- ["godot_int", "p_from"]
+ ["const godot_vector2 *", "p_self"]
]
},
{
- "name": "godot_string_rfindn_from",
- "return_type": "godot_int",
+ "name": "godot_vector2_set_x",
+ "return_type": "void",
"arguments": [
- ["const godot_string *", "p_self"],
- ["godot_string", "p_what"],
- ["godot_int", "p_from"]
+ ["godot_vector2 *", "p_self"],
+ ["const godot_real", "p_x"]
]
},
{
- "name": "godot_string_rpad",
- "return_type": "godot_string",
+ "name": "godot_vector2_set_y",
+ "return_type": "void",
"arguments": [
- ["const godot_string *", "p_self"],
- ["godot_int", "p_min_length"]
+ ["godot_vector2 *", "p_self"],
+ ["const godot_real", "p_y"]
]
},
{
- "name": "godot_string_rpad_with_custom_character",
- "return_type": "godot_string",
+ "name": "godot_vector2_get_x",
+ "return_type": "godot_real",
"arguments": [
- ["const godot_string *", "p_self"],
- ["godot_int", "p_min_length"],
- ["const godot_string *", "p_character"]
+ ["const godot_vector2 *", "p_self"]
]
},
{
- "name": "godot_string_similarity",
+ "name": "godot_vector2_get_y",
"return_type": "godot_real",
"arguments": [
- ["const godot_string *", "p_self"],
- ["const godot_string *", "p_string"]
+ ["const godot_vector2 *", "p_self"]
]
},
{
- "name": "godot_string_sprintf",
- "return_type": "godot_string",
+ "name": "godot_vector2i_new",
+ "return_type": "void",
"arguments": [
- ["const godot_string *", "p_self"],
- ["const godot_array *", "p_values"],
- ["godot_bool *", "p_error"]
+ ["godot_vector2i *", "r_dest"],
+ ["const godot_int", "p_x"],
+ ["const godot_int", "p_y"]
]
},
{
- "name": "godot_string_substr",
+ "name": "godot_vector2i_as_string",
"return_type": "godot_string",
"arguments": [
- ["const godot_string *", "p_self"],
- ["godot_int", "p_from"],
- ["godot_int", "p_chars"]
+ ["const godot_vector2i *", "p_self"]
]
},
{
- "name": "godot_string_to_double",
- "return_type": "double",
+ "name": "godot_vector2i_as_vector2",
+ "return_type": "godot_vector2",
"arguments": [
- ["const godot_string *", "p_self"]
+ ["const godot_vector2i *", "p_self"]
]
},
{
- "name": "godot_string_to_float",
+ "name": "godot_vector2i_aspect",
"return_type": "godot_real",
"arguments": [
- ["const godot_string *", "p_self"]
+ ["const godot_vector2i *", "p_self"]
]
},
{
- "name": "godot_string_to_int",
- "return_type": "godot_int",
+ "name": "godot_vector2i_abs",
+ "return_type": "godot_vector2i",
"arguments": [
- ["const godot_string *", "p_self"]
+ ["const godot_vector2i *", "p_self"]
]
},
{
- "name": "godot_string_camelcase_to_underscore",
- "return_type": "godot_string",
+ "name": "godot_vector2i_sign",
+ "return_type": "godot_vector2i",
"arguments": [
- ["const godot_string *", "p_self"]
+ ["const godot_vector2i *", "p_self"]
]
},
{
- "name": "godot_string_camelcase_to_underscore_lowercased",
- "return_type": "godot_string",
+ "name": "godot_vector2i_operator_add",
+ "return_type": "godot_vector2i",
"arguments": [
- ["const godot_string *", "p_self"]
+ ["const godot_vector2i *", "p_self"],
+ ["const godot_vector2i *", "p_b"]
]
},
{
- "name": "godot_string_capitalize",
- "return_type": "godot_string",
+ "name": "godot_vector2i_operator_subtract",
+ "return_type": "godot_vector2i",
"arguments": [
- ["const godot_string *", "p_self"]
+ ["const godot_vector2i *", "p_self"],
+ ["const godot_vector2i *", "p_b"]
]
},
{
- "name": "godot_string_char_to_double",
- "return_type": "double",
+ "name": "godot_vector2i_operator_multiply_vector",
+ "return_type": "godot_vector2i",
"arguments": [
- ["const char *", "p_what"]
+ ["const godot_vector2i *", "p_self"],
+ ["const godot_vector2i *", "p_b"]
]
},
{
- "name": "godot_string_char_to_int",
- "return_type": "godot_int",
+ "name": "godot_vector2i_operator_multiply_scalar",
+ "return_type": "godot_vector2i",
"arguments": [
- ["const char *", "p_what"]
+ ["const godot_vector2i *", "p_self"],
+ ["const godot_int", "p_b"]
]
},
{
- "name": "godot_string_wchar_to_int",
- "return_type": "int64_t",
+ "name": "godot_vector2i_operator_divide_vector",
+ "return_type": "godot_vector2i",
"arguments": [
- ["const wchar_t *", "p_str"]
+ ["const godot_vector2i *", "p_self"],
+ ["const godot_vector2i *", "p_b"]
]
},
{
- "name": "godot_string_char_to_int_with_len",
- "return_type": "godot_int",
+ "name": "godot_vector2i_operator_divide_scalar",
+ "return_type": "godot_vector2i",
"arguments": [
- ["const char *", "p_what"],
- ["godot_int", "p_len"]
+ ["const godot_vector2i *", "p_self"],
+ ["const godot_int", "p_b"]
]
},
{
- "name": "godot_string_char_to_int64_with_len",
- "return_type": "int64_t",
+ "name": "godot_vector2i_operator_equal",
+ "return_type": "godot_bool",
"arguments": [
- ["const wchar_t *", "p_str"],
- ["int", "p_len"]
+ ["const godot_vector2i *", "p_self"],
+ ["const godot_vector2i *", "p_b"]
]
},
{
- "name": "godot_string_hex_to_int64",
- "return_type": "int64_t",
+ "name": "godot_vector2i_operator_less",
+ "return_type": "godot_bool",
"arguments": [
- ["const godot_string *", "p_self"]
+ ["const godot_vector2i *", "p_self"],
+ ["const godot_vector2i *", "p_b"]
]
},
{
- "name": "godot_string_hex_to_int64_with_prefix",
- "return_type": "int64_t",
+ "name": "godot_vector2i_operator_neg",
+ "return_type": "godot_vector2i",
"arguments": [
- ["const godot_string *", "p_self"]
+ ["const godot_vector2i *", "p_self"]
]
},
{
- "name": "godot_string_to_int64",
- "return_type": "int64_t",
+ "name": "godot_vector2i_set_x",
+ "return_type": "void",
"arguments": [
- ["const godot_string *", "p_self"]
+ ["godot_vector2i *", "p_self"],
+ ["const godot_int", "p_x"]
]
},
{
- "name": "godot_string_unicode_char_to_double",
- "return_type": "double",
+ "name": "godot_vector2i_set_y",
+ "return_type": "void",
"arguments": [
- ["const wchar_t *", "p_str"],
- ["const wchar_t **", "r_end"]
+ ["godot_vector2i *", "p_self"],
+ ["const godot_int", "p_y"]
]
},
{
- "name": "godot_string_get_slice_count",
+ "name": "godot_vector2i_get_x",
"return_type": "godot_int",
"arguments": [
- ["const godot_string *", "p_self"],
- ["godot_string", "p_splitter"]
- ]
- },
- {
- "name": "godot_string_get_slice",
- "return_type": "godot_string",
- "arguments": [
- ["const godot_string *", "p_self"],
- ["godot_string", "p_splitter"],
- ["godot_int", "p_slice"]
- ]
- },
- {
- "name": "godot_string_get_slicec",
- "return_type": "godot_string",
- "arguments": [
- ["const godot_string *", "p_self"],
- ["wchar_t", "p_splitter"],
- ["godot_int", "p_slice"]
- ]
- },
- {
- "name": "godot_string_split",
- "return_type": "godot_array",
- "arguments": [
- ["const godot_string *", "p_self"],
- ["const godot_string *", "p_splitter"]
- ]
- },
- {
- "name": "godot_string_split_allow_empty",
- "return_type": "godot_array",
- "arguments": [
- ["const godot_string *", "p_self"],
- ["const godot_string *", "p_splitter"]
+ ["const godot_vector2i *", "p_self"]
]
},
{
- "name": "godot_string_split_floats",
- "return_type": "godot_array",
- "arguments": [
- ["const godot_string *", "p_self"],
- ["const godot_string *", "p_splitter"]
- ]
- },
- {
- "name": "godot_string_split_floats_allows_empty",
- "return_type": "godot_array",
- "arguments": [
- ["const godot_string *", "p_self"],
- ["const godot_string *", "p_splitter"]
- ]
- },
- {
- "name": "godot_string_split_floats_mk",
- "return_type": "godot_array",
- "arguments": [
- ["const godot_string *", "p_self"],
- ["const godot_array *", "p_splitters"]
- ]
- },
- {
- "name": "godot_string_split_floats_mk_allows_empty",
- "return_type": "godot_array",
- "arguments": [
- ["const godot_string *", "p_self"],
- ["const godot_array *", "p_splitters"]
- ]
- },
- {
- "name": "godot_string_split_ints",
- "return_type": "godot_array",
- "arguments": [
- ["const godot_string *", "p_self"],
- ["const godot_string *", "p_splitter"]
- ]
- },
- {
- "name": "godot_string_split_ints_allows_empty",
- "return_type": "godot_array",
- "arguments": [
- ["const godot_string *", "p_self"],
- ["const godot_string *", "p_splitter"]
- ]
- },
- {
- "name": "godot_string_split_ints_mk",
- "return_type": "godot_array",
+ "name": "godot_vector2i_get_y",
+ "return_type": "godot_int",
"arguments": [
- ["const godot_string *", "p_self"],
- ["const godot_array *", "p_splitters"]
+ ["const godot_vector2i *", "p_self"]
]
},
{
- "name": "godot_string_split_ints_mk_allows_empty",
- "return_type": "godot_array",
+ "name": "godot_vector3_as_vector3i",
+ "return_type": "godot_vector3i",
"arguments": [
- ["const godot_string *", "p_self"],
- ["const godot_array *", "p_splitters"]
- ]
- },
- {
- "name": "godot_string_split_spaces",
- "return_type": "godot_array",
- "arguments": [
- ["const godot_string *", "p_self"]
+ ["const godot_vector3 *", "p_self"]
]
},
{
- "name": "godot_string_char_lowercase",
- "return_type": "wchar_t",
+ "name": "godot_vector3_sign",
+ "return_type": "godot_vector3",
"arguments": [
- ["wchar_t", "p_char"]
+ ["const godot_vector3 *", "p_self"]
]
},
{
- "name": "godot_string_char_uppercase",
- "return_type": "wchar_t",
+ "name": "godot_vector3_move_toward",
+ "return_type": "godot_vector3",
"arguments": [
- ["wchar_t", "p_char"]
+ ["const godot_vector3 *", "p_self"],
+ ["const godot_vector3 *", "p_to"],
+ ["const godot_real", "p_delta"]
]
},
{
- "name": "godot_string_to_lower",
- "return_type": "godot_string",
+ "name": "godot_vector3_direction_to",
+ "return_type": "godot_vector3",
"arguments": [
- ["const godot_string *", "p_self"]
+ ["const godot_vector3 *", "p_self"],
+ ["const godot_vector3 *", "p_to"]
]
},
{
- "name": "godot_string_to_upper",
- "return_type": "godot_string",
+ "name": "godot_vector3_new",
+ "return_type": "void",
"arguments": [
- ["const godot_string *", "p_self"]
+ ["godot_vector3 *", "r_dest"],
+ ["const godot_real", "p_x"],
+ ["const godot_real", "p_y"],
+ ["const godot_real", "p_z"]
]
},
{
- "name": "godot_string_get_basename",
+ "name": "godot_vector3_as_string",
"return_type": "godot_string",
"arguments": [
- ["const godot_string *", "p_self"]
+ ["const godot_vector3 *", "p_self"]
]
},
{
- "name": "godot_string_get_extension",
- "return_type": "godot_string",
+ "name": "godot_vector3_min_axis",
+ "return_type": "godot_int",
"arguments": [
- ["const godot_string *", "p_self"]
+ ["const godot_vector3 *", "p_self"]
]
},
{
- "name": "godot_string_left",
- "return_type": "godot_string",
+ "name": "godot_vector3_max_axis",
+ "return_type": "godot_int",
"arguments": [
- ["const godot_string *", "p_self"],
- ["godot_int", "p_pos"]
+ ["const godot_vector3 *", "p_self"]
]
},
{
- "name": "godot_string_ord_at",
- "return_type": "wchar_t",
+ "name": "godot_vector3_length",
+ "return_type": "godot_real",
"arguments": [
- ["const godot_string *", "p_self"],
- ["godot_int", "p_idx"]
+ ["const godot_vector3 *", "p_self"]
]
},
{
- "name": "godot_string_plus_file",
- "return_type": "godot_string",
+ "name": "godot_vector3_length_squared",
+ "return_type": "godot_real",
"arguments": [
- ["const godot_string *", "p_self"],
- ["const godot_string *", "p_file"]
+ ["const godot_vector3 *", "p_self"]
]
},
{
- "name": "godot_string_right",
- "return_type": "godot_string",
+ "name": "godot_vector3_is_normalized",
+ "return_type": "godot_bool",
"arguments": [
- ["const godot_string *", "p_self"],
- ["godot_int", "p_pos"]
+ ["const godot_vector3 *", "p_self"]
]
},
{
- "name": "godot_string_strip_edges",
- "return_type": "godot_string",
+ "name": "godot_vector3_normalized",
+ "return_type": "godot_vector3",
"arguments": [
- ["const godot_string *", "p_self"],
- ["godot_bool", "p_left"],
- ["godot_bool", "p_right"]
+ ["const godot_vector3 *", "p_self"]
]
},
{
- "name": "godot_string_strip_escapes",
- "return_type": "godot_string",
+ "name": "godot_vector3_inverse",
+ "return_type": "godot_vector3",
"arguments": [
- ["const godot_string *", "p_self"]
+ ["const godot_vector3 *", "p_self"]
]
},
{
- "name": "godot_string_erase",
- "return_type": "void",
+ "name": "godot_vector3_snapped",
+ "return_type": "godot_vector3",
"arguments": [
- ["godot_string *", "p_self"],
- ["godot_int", "p_pos"],
- ["godot_int", "p_chars"]
+ ["const godot_vector3 *", "p_self"],
+ ["const godot_vector3 *", "p_by"]
]
},
{
- "name": "godot_string_ascii",
- "return_type": "godot_char_string",
+ "name": "godot_vector3_rotated",
+ "return_type": "godot_vector3",
"arguments": [
- ["const godot_string *", "p_self"]
+ ["const godot_vector3 *", "p_self"],
+ ["const godot_vector3 *", "p_axis"],
+ ["const godot_real", "p_phi"]
]
},
{
- "name": "godot_string_ascii_extended",
- "return_type": "godot_char_string",
+ "name": "godot_vector3_lerp",
+ "return_type": "godot_vector3",
"arguments": [
- ["const godot_string *", "p_self"]
+ ["const godot_vector3 *", "p_self"],
+ ["const godot_vector3 *", "p_b"],
+ ["const godot_real", "p_t"]
]
},
{
- "name": "godot_string_utf8",
- "return_type": "godot_char_string",
+ "name": "godot_vector3_cubic_interpolate",
+ "return_type": "godot_vector3",
"arguments": [
- ["const godot_string *", "p_self"]
+ ["const godot_vector3 *", "p_self"],
+ ["const godot_vector3 *", "p_b"],
+ ["const godot_vector3 *", "p_pre_a"],
+ ["const godot_vector3 *", "p_post_b"],
+ ["const godot_real", "p_t"]
]
},
{
- "name": "godot_string_parse_utf8",
- "return_type": "godot_bool",
+ "name": "godot_vector3_dot",
+ "return_type": "godot_real",
"arguments": [
- ["godot_string *", "p_self"],
- ["const char *", "p_utf8"]
+ ["const godot_vector3 *", "p_self"],
+ ["const godot_vector3 *", "p_b"]
]
},
{
- "name": "godot_string_parse_utf8_with_len",
- "return_type": "godot_bool",
+ "name": "godot_vector3_cross",
+ "return_type": "godot_vector3",
"arguments": [
- ["godot_string *", "p_self"],
- ["const char *", "p_utf8"],
- ["godot_int", "p_len"]
+ ["const godot_vector3 *", "p_self"],
+ ["const godot_vector3 *", "p_b"]
]
},
{
- "name": "godot_string_chars_to_utf8",
- "return_type": "godot_string",
+ "name": "godot_vector3_outer",
+ "return_type": "godot_basis",
"arguments": [
- ["const char *", "p_utf8"]
+ ["const godot_vector3 *", "p_self"],
+ ["const godot_vector3 *", "p_b"]
]
},
{
- "name": "godot_string_chars_to_utf8_with_len",
- "return_type": "godot_string",
+ "name": "godot_vector3_to_diagonal_matrix",
+ "return_type": "godot_basis",
"arguments": [
- ["const char *", "p_utf8"],
- ["godot_int", "p_len"]
+ ["const godot_vector3 *", "p_self"]
]
},
{
- "name": "godot_string_hash",
- "return_type": "uint32_t",
+ "name": "godot_vector3_abs",
+ "return_type": "godot_vector3",
"arguments": [
- ["const godot_string *", "p_self"]
+ ["const godot_vector3 *", "p_self"]
]
},
{
- "name": "godot_string_hash64",
- "return_type": "uint64_t",
+ "name": "godot_vector3_floor",
+ "return_type": "godot_vector3",
"arguments": [
- ["const godot_string *", "p_self"]
+ ["const godot_vector3 *", "p_self"]
]
},
{
- "name": "godot_string_hash_chars",
- "return_type": "uint32_t",
+ "name": "godot_vector3_ceil",
+ "return_type": "godot_vector3",
"arguments": [
- ["const char *", "p_cstr"]
+ ["const godot_vector3 *", "p_self"]
]
},
{
- "name": "godot_string_hash_chars_with_len",
- "return_type": "uint32_t",
+ "name": "godot_vector3_distance_to",
+ "return_type": "godot_real",
"arguments": [
- ["const char *", "p_cstr"],
- ["godot_int", "p_len"]
+ ["const godot_vector3 *", "p_self"],
+ ["const godot_vector3 *", "p_b"]
]
},
{
- "name": "godot_string_hash_utf8_chars",
- "return_type": "uint32_t",
+ "name": "godot_vector3_distance_squared_to",
+ "return_type": "godot_real",
"arguments": [
- ["const wchar_t *", "p_str"]
+ ["const godot_vector3 *", "p_self"],
+ ["const godot_vector3 *", "p_b"]
]
},
{
- "name": "godot_string_hash_utf8_chars_with_len",
- "return_type": "uint32_t",
+ "name": "godot_vector3_angle_to",
+ "return_type": "godot_real",
"arguments": [
- ["const wchar_t *", "p_str"],
- ["godot_int", "p_len"]
+ ["const godot_vector3 *", "p_self"],
+ ["const godot_vector3 *", "p_to"]
]
},
{
- "name": "godot_string_md5_buffer",
- "return_type": "godot_packed_byte_array",
+ "name": "godot_vector3_slide",
+ "return_type": "godot_vector3",
"arguments": [
- ["const godot_string *", "p_self"]
+ ["const godot_vector3 *", "p_self"],
+ ["const godot_vector3 *", "p_n"]
]
},
{
- "name": "godot_string_md5_text",
- "return_type": "godot_string",
+ "name": "godot_vector3_bounce",
+ "return_type": "godot_vector3",
"arguments": [
- ["const godot_string *", "p_self"]
+ ["const godot_vector3 *", "p_self"],
+ ["const godot_vector3 *", "p_n"]
]
},
{
- "name": "godot_string_sha256_buffer",
- "return_type": "godot_packed_byte_array",
+ "name": "godot_vector3_reflect",
+ "return_type": "godot_vector3",
"arguments": [
- ["const godot_string *", "p_self"]
+ ["const godot_vector3 *", "p_self"],
+ ["const godot_vector3 *", "p_n"]
]
},
{
- "name": "godot_string_sha256_text",
- "return_type": "godot_string",
+ "name": "godot_vector3_operator_add",
+ "return_type": "godot_vector3",
"arguments": [
- ["const godot_string *", "p_self"]
+ ["const godot_vector3 *", "p_self"],
+ ["const godot_vector3 *", "p_b"]
]
},
{
- "name": "godot_string_empty",
- "return_type": "godot_bool",
+ "name": "godot_vector3_operator_subtract",
+ "return_type": "godot_vector3",
"arguments": [
- ["const godot_string *", "p_self"]
+ ["const godot_vector3 *", "p_self"],
+ ["const godot_vector3 *", "p_b"]
]
},
{
- "name": "godot_string_get_base_dir",
- "return_type": "godot_string",
+ "name": "godot_vector3_operator_multiply_vector",
+ "return_type": "godot_vector3",
"arguments": [
- ["const godot_string *", "p_self"]
+ ["const godot_vector3 *", "p_self"],
+ ["const godot_vector3 *", "p_b"]
]
},
{
- "name": "godot_string_get_file",
- "return_type": "godot_string",
+ "name": "godot_vector3_operator_multiply_scalar",
+ "return_type": "godot_vector3",
"arguments": [
- ["const godot_string *", "p_self"]
+ ["const godot_vector3 *", "p_self"],
+ ["const godot_real", "p_b"]
]
},
{
- "name": "godot_string_humanize_size",
- "return_type": "godot_string",
+ "name": "godot_vector3_operator_divide_vector",
+ "return_type": "godot_vector3",
"arguments": [
- ["size_t", "p_size"]
+ ["const godot_vector3 *", "p_self"],
+ ["const godot_vector3 *", "p_b"]
]
},
{
- "name": "godot_string_is_abs_path",
- "return_type": "godot_bool",
+ "name": "godot_vector3_operator_divide_scalar",
+ "return_type": "godot_vector3",
"arguments": [
- ["const godot_string *", "p_self"]
+ ["const godot_vector3 *", "p_self"],
+ ["const godot_real", "p_b"]
]
},
{
- "name": "godot_string_is_rel_path",
+ "name": "godot_vector3_operator_equal",
"return_type": "godot_bool",
"arguments": [
- ["const godot_string *", "p_self"]
+ ["const godot_vector3 *", "p_self"],
+ ["const godot_vector3 *", "p_b"]
]
},
{
- "name": "godot_string_is_resource_file",
+ "name": "godot_vector3_operator_less",
"return_type": "godot_bool",
"arguments": [
- ["const godot_string *", "p_self"]
- ]
- },
- {
- "name": "godot_string_path_to",
- "return_type": "godot_string",
- "arguments": [
- ["const godot_string *", "p_self"],
- ["const godot_string *", "p_path"]
- ]
- },
- {
- "name": "godot_string_path_to_file",
- "return_type": "godot_string",
- "arguments": [
- ["const godot_string *", "p_self"],
- ["const godot_string *", "p_path"]
- ]
- },
- {
- "name": "godot_string_simplify_path",
- "return_type": "godot_string",
- "arguments": [
- ["const godot_string *", "p_self"]
+ ["const godot_vector3 *", "p_self"],
+ ["const godot_vector3 *", "p_b"]
]
},
{
- "name": "godot_string_c_escape",
- "return_type": "godot_string",
+ "name": "godot_vector3_operator_neg",
+ "return_type": "godot_vector3",
"arguments": [
- ["const godot_string *", "p_self"]
+ ["const godot_vector3 *", "p_self"]
]
},
{
- "name": "godot_string_c_escape_multiline",
- "return_type": "godot_string",
+ "name": "godot_vector3_set_axis",
+ "return_type": "void",
"arguments": [
- ["const godot_string *", "p_self"]
+ ["godot_vector3 *", "p_self"],
+ ["const godot_vector3_axis", "p_axis"],
+ ["const godot_real", "p_val"]
]
},
{
- "name": "godot_string_c_unescape",
- "return_type": "godot_string",
+ "name": "godot_vector3_get_axis",
+ "return_type": "godot_real",
"arguments": [
- ["const godot_string *", "p_self"]
+ ["const godot_vector3 *", "p_self"],
+ ["const godot_vector3_axis", "p_axis"]
]
},
{
- "name": "godot_string_http_escape",
- "return_type": "godot_string",
+ "name": "godot_vector3i_new",
+ "return_type": "void",
"arguments": [
- ["const godot_string *", "p_self"]
+ ["godot_vector3i *", "r_dest"],
+ ["const godot_int", "p_x"],
+ ["const godot_int", "p_y"],
+ ["const godot_int", "p_z"]
]
},
{
- "name": "godot_string_http_unescape",
+ "name": "godot_vector3i_as_string",
"return_type": "godot_string",
"arguments": [
- ["const godot_string *", "p_self"]
+ ["const godot_vector3i *", "p_self"]
]
},
{
- "name": "godot_string_json_escape",
- "return_type": "godot_string",
+ "name": "godot_vector3i_as_vector3",
+ "return_type": "godot_vector3",
"arguments": [
- ["const godot_string *", "p_self"]
+ ["const godot_vector3i *", "p_self"]
]
},
{
- "name": "godot_string_word_wrap",
- "return_type": "godot_string",
+ "name": "godot_vector3i_min_axis",
+ "return_type": "godot_int",
"arguments": [
- ["const godot_string *", "p_self"],
- ["godot_int", "p_chars_per_line"]
+ ["const godot_vector3i *", "p_self"]
]
},
{
- "name": "godot_string_xml_escape",
- "return_type": "godot_string",
+ "name": "godot_vector3i_max_axis",
+ "return_type": "godot_int",
"arguments": [
- ["const godot_string *", "p_self"]
+ ["const godot_vector3i *", "p_self"]
]
},
{
- "name": "godot_string_xml_escape_with_quotes",
- "return_type": "godot_string",
+ "name": "godot_vector3i_abs",
+ "return_type": "godot_vector3i",
"arguments": [
- ["const godot_string *", "p_self"]
+ ["const godot_vector3i *", "p_self"]
]
},
{
- "name": "godot_string_xml_unescape",
- "return_type": "godot_string",
+ "name": "godot_vector3i_sign",
+ "return_type": "godot_vector3i",
"arguments": [
- ["const godot_string *", "p_self"]
+ ["const godot_vector3i *", "p_self"]
]
},
{
- "name": "godot_string_percent_decode",
- "return_type": "godot_string",
+ "name": "godot_vector3i_operator_add",
+ "return_type": "godot_vector3i",
"arguments": [
- ["const godot_string *", "p_self"]
+ ["const godot_vector3i *", "p_self"],
+ ["const godot_vector3i *", "p_b"]
]
},
{
- "name": "godot_string_percent_encode",
- "return_type": "godot_string",
+ "name": "godot_vector3i_operator_subtract",
+ "return_type": "godot_vector3i",
"arguments": [
- ["const godot_string *", "p_self"]
+ ["const godot_vector3i *", "p_self"],
+ ["const godot_vector3i *", "p_b"]
]
},
{
- "name": "godot_string_is_valid_float",
- "return_type": "godot_bool",
+ "name": "godot_vector3i_operator_multiply_vector",
+ "return_type": "godot_vector3i",
"arguments": [
- ["const godot_string *", "p_self"]
+ ["const godot_vector3i *", "p_self"],
+ ["const godot_vector3i *", "p_b"]
]
},
{
- "name": "godot_string_is_valid_hex_number",
- "return_type": "godot_bool",
+ "name": "godot_vector3i_operator_multiply_scalar",
+ "return_type": "godot_vector3i",
"arguments": [
- ["const godot_string *", "p_self"],
- ["godot_bool", "p_with_prefix"]
+ ["const godot_vector3i *", "p_self"],
+ ["const godot_int", "p_b"]
]
},
{
- "name": "godot_string_is_valid_html_color",
- "return_type": "godot_bool",
+ "name": "godot_vector3i_operator_divide_vector",
+ "return_type": "godot_vector3i",
"arguments": [
- ["const godot_string *", "p_self"]
+ ["const godot_vector3i *", "p_self"],
+ ["const godot_vector3i *", "p_b"]
]
},
{
- "name": "godot_string_is_valid_identifier",
- "return_type": "godot_bool",
+ "name": "godot_vector3i_operator_divide_scalar",
+ "return_type": "godot_vector3i",
"arguments": [
- ["const godot_string *", "p_self"]
+ ["const godot_vector3i *", "p_self"],
+ ["const godot_int", "p_b"]
]
},
{
- "name": "godot_string_is_valid_integer",
+ "name": "godot_vector3i_operator_equal",
"return_type": "godot_bool",
"arguments": [
- ["const godot_string *", "p_self"]
+ ["const godot_vector3i *", "p_self"],
+ ["const godot_vector3i *", "p_b"]
]
},
{
- "name": "godot_string_is_valid_ip_address",
+ "name": "godot_vector3i_operator_less",
"return_type": "godot_bool",
"arguments": [
- ["const godot_string *", "p_self"]
+ ["const godot_vector3i *", "p_self"],
+ ["const godot_vector3i *", "p_b"]
]
},
{
- "name": "godot_string_destroy",
- "return_type": "void",
+ "name": "godot_vector3i_operator_neg",
+ "return_type": "godot_vector3i",
"arguments": [
- ["godot_string *", "p_self"]
+ ["const godot_vector3i *", "p_self"]
]
},
{
- "name": "godot_string_name_new",
+ "name": "godot_vector3i_set_axis",
"return_type": "void",
"arguments": [
- ["godot_string_name *", "r_dest"],
- ["const godot_string *", "p_name"]
- ]
- },
- {
- "name": "godot_string_name_new_data",
- "return_type": "void",
- "arguments": [
- ["godot_string_name *", "r_dest"],
- ["const char *", "p_name"]
+ ["godot_vector3i *", "p_self"],
+ ["const godot_vector3_axis", "p_axis"],
+ ["const godot_int", "p_val"]
]
},
{
- "name": "godot_string_name_get_name",
- "return_type": "godot_string",
+ "name": "godot_vector3i_get_axis",
+ "return_type": "godot_int",
"arguments": [
- ["const godot_string_name *", "p_self"]
+ ["const godot_vector3i *", "p_self"],
+ ["const godot_vector3_axis", "p_axis"]
]
},
{
- "name": "godot_string_name_get_hash",
- "return_type": "uint32_t",
+ "name": "godot_global_get_singleton",
+ "return_type": "godot_object *",
"arguments": [
- ["const godot_string_name *", "p_self"]
+ ["char *", "p_name"]
]
},
{
- "name": "godot_string_name_get_data_unique_pointer",
- "return_type": "const void *",
+ "name": "godot_get_class_tag",
+ "return_type": "void *",
"arguments": [
- ["const godot_string_name *", "p_self"]
+ ["const godot_string_name *", "p_class"]
]
},
{
- "name": "godot_string_name_operator_equal",
- "return_type": "godot_bool",
+ "name": "godot_object_cast_to",
+ "return_type": "godot_object *",
"arguments": [
- ["const godot_string_name *", "p_self"],
- ["const godot_string_name *", "p_other"]
+ ["const godot_object *", "p_object"],
+ ["void *", "p_class_tag"]
]
},
{
- "name": "godot_string_name_operator_less",
- "return_type": "godot_bool",
+ "name": "godot_object_get_instance_id",
+ "return_type": "uint64_t",
"arguments": [
- ["const godot_string_name *", "p_self"],
- ["const godot_string_name *", "p_other"]
+ ["const godot_object *", "p_object"]
]
},
{
- "name": "godot_string_name_destroy",
- "return_type": "void",
+ "name": "godot_instance_from_id",
+ "return_type": "godot_object *",
"arguments": [
- ["godot_string_name *", "p_self"]
+ ["uint64_t", "p_instance_id"]
]
},
{
@@ -5579,13 +6817,6 @@
]
},
{
- "name": "godot_global_get_singleton",
- "return_type": "godot_object *",
- "arguments": [
- ["char *", "p_name"]
- ]
- },
- {
"name": "godot_method_bind_get_method",
"return_type": "godot_method_bind *",
"arguments": [
@@ -5691,132 +6922,10 @@
"name": "nativescript",
"type": "NATIVESCRIPT",
"version": {
- "major": 1,
+ "major": 4,
"minor": 0
},
- "next": {
- "type": "NATIVESCRIPT",
- "version": {
- "major": 1,
- "minor": 1
- },
- "next": null,
- "api": [
- {
- "name": "godot_nativescript_set_method_argument_information",
- "return_type": "void",
- "arguments": [
- ["void *", "p_gdnative_handle"],
- ["const char *", "p_name"],
- ["const char *", "p_function_name"],
- ["int", "p_num_args"],
- ["const godot_method_arg *", "p_args"]
- ]
- },
- {
- "name": "godot_nativescript_set_class_documentation",
- "return_type": "void",
- "arguments": [
- ["void *", "p_gdnative_handle"],
- ["const char *", "p_name"],
- ["godot_string", "p_documentation"]
- ]
- },
- {
- "name": "godot_nativescript_set_method_documentation",
- "return_type": "void",
- "arguments": [
- ["void *", "p_gdnative_handle"],
- ["const char *", "p_name"],
- ["const char *", "p_function_name"],
- ["godot_string", "p_documentation"]
- ]
- },
- {
- "name": "godot_nativescript_set_property_documentation",
- "return_type": "void",
- "arguments": [
- ["void *", "p_gdnative_handle"],
- ["const char *", "p_name"],
- ["const char *", "p_path"],
- ["godot_string", "p_documentation"]
- ]
- },
- {
- "name": "godot_nativescript_set_signal_documentation",
- "return_type": "void",
- "arguments": [
- ["void *", "p_gdnative_handle"],
- ["const char *", "p_name"],
- ["const char *", "p_signal_name"],
- ["godot_string", "p_documentation"]
- ]
- },
- {
- "name": "godot_nativescript_set_global_type_tag",
- "return_type": "void",
- "arguments": [
- ["int", "p_idx"],
- ["const char *", "p_name"],
- ["const void *", "p_type_tag"]
- ]
- },
- {
- "name": "godot_nativescript_get_global_type_tag",
- "return_type": "const void *",
- "arguments": [
- ["int", "p_idx"],
- ["const char *", "p_name"]
- ]
- },
- {
- "name": "godot_nativescript_set_type_tag",
- "return_type": "void",
- "arguments": [
- ["void *", "p_gdnative_handle"],
- ["const char *", "p_name"],
- ["const void *", "p_type_tag"]
- ]
- },
- {
- "name": "godot_nativescript_get_type_tag",
- "return_type": "const void *",
- "arguments": [
- ["const godot_object *", "p_object"]
- ]
- },
- {
- "name": "godot_nativescript_register_instance_binding_data_functions",
- "return_type": "int",
- "arguments": [
- ["godot_instance_binding_functions", "p_binding_functions"]
- ]
- },
- {
- "name": "godot_nativescript_unregister_instance_binding_data_functions",
- "return_type": "void",
- "arguments": [
- ["int", "p_idx"]
- ]
- },
- {
- "name": "godot_nativescript_get_instance_binding_data",
- "return_type": "void *",
- "arguments": [
- ["int", "p_idx"],
- ["godot_object *", "p_object"]
- ]
- },
- {
- "name": "godot_nativescript_profiling_add_data",
- "return_type": "void",
- "arguments": [
- ["const char *", "p_signature"],
- ["uint64_t", "p_line"]
- ]
- }
- ]
- },
+ "next": null,
"api": [
{
"name": "godot_nativescript_register_class",
@@ -5825,8 +6934,8 @@
["void *", "p_gdnative_handle"],
["const char *", "p_name"],
["const char *", "p_base"],
- ["godot_instance_create_func", "p_create_func"],
- ["godot_instance_destroy_func", "p_destroy_func"]
+ ["godot_nativescript_instance_create_func", "p_create_func"],
+ ["godot_nativescript_instance_destroy_func", "p_destroy_func"]
]
},
{
@@ -5836,8 +6945,8 @@
["void *", "p_gdnative_handle"],
["const char *", "p_name"],
["const char *", "p_base"],
- ["godot_instance_create_func", "p_create_func"],
- ["godot_instance_destroy_func", "p_destroy_func"]
+ ["godot_nativescript_instance_create_func", "p_create_func"],
+ ["godot_nativescript_instance_destroy_func", "p_destroy_func"]
]
},
{
@@ -5847,8 +6956,19 @@
["void *", "p_gdnative_handle"],
["const char *", "p_name"],
["const char *", "p_function_name"],
- ["godot_method_attributes", "p_attr"],
- ["godot_instance_method", "p_method"]
+ ["godot_nativescript_method_attributes", "p_attr"],
+ ["godot_nativescript_instance_method", "p_method"]
+ ]
+ },
+ {
+ "name": "godot_nativescript_set_method_argument_information",
+ "return_type": "void",
+ "arguments": [
+ ["void *", "p_gdnative_handle"],
+ ["const char *", "p_name"],
+ ["const char *", "p_function_name"],
+ ["int", "p_num_args"],
+ ["const godot_nativescript_method_argument *", "p_args"]
]
},
{
@@ -5858,9 +6978,9 @@
["void *", "p_gdnative_handle"],
["const char *", "p_name"],
["const char *", "p_path"],
- ["godot_property_attributes *", "p_attr"],
- ["godot_property_set_func", "p_set_func"],
- ["godot_property_get_func", "p_get_func"]
+ ["godot_nativescript_property_attributes *", "p_attr"],
+ ["godot_nativescript_property_set_func", "p_set_func"],
+ ["godot_nativescript_property_get_func", "p_get_func"]
]
},
{
@@ -5869,7 +6989,7 @@
"arguments": [
["void *", "p_gdnative_handle"],
["const char *", "p_name"],
- ["const godot_signal *", "p_signal"]
+ ["const godot_nativescript_signal *", "p_signal"]
]
},
{
@@ -5878,6 +6998,108 @@
"arguments": [
["godot_object *", "p_instance"]
]
+ },
+ {
+ "name": "godot_nativescript_set_class_documentation",
+ "return_type": "void",
+ "arguments": [
+ ["void *", "p_gdnative_handle"],
+ ["const char *", "p_name"],
+ ["godot_string", "p_documentation"]
+ ]
+ },
+ {
+ "name": "godot_nativescript_set_method_documentation",
+ "return_type": "void",
+ "arguments": [
+ ["void *", "p_gdnative_handle"],
+ ["const char *", "p_name"],
+ ["const char *", "p_function_name"],
+ ["godot_string", "p_documentation"]
+ ]
+ },
+ {
+ "name": "godot_nativescript_set_property_documentation",
+ "return_type": "void",
+ "arguments": [
+ ["void *", "p_gdnative_handle"],
+ ["const char *", "p_name"],
+ ["const char *", "p_path"],
+ ["godot_string", "p_documentation"]
+ ]
+ },
+ {
+ "name": "godot_nativescript_set_signal_documentation",
+ "return_type": "void",
+ "arguments": [
+ ["void *", "p_gdnative_handle"],
+ ["const char *", "p_name"],
+ ["const char *", "p_signal_name"],
+ ["godot_string", "p_documentation"]
+ ]
+ },
+ {
+ "name": "godot_nativescript_set_global_type_tag",
+ "return_type": "void",
+ "arguments": [
+ ["int", "p_idx"],
+ ["const char *", "p_name"],
+ ["const void *", "p_type_tag"]
+ ]
+ },
+ {
+ "name": "godot_nativescript_get_global_type_tag",
+ "return_type": "const void *",
+ "arguments": [
+ ["int", "p_idx"],
+ ["const char *", "p_name"]
+ ]
+ },
+ {
+ "name": "godot_nativescript_set_type_tag",
+ "return_type": "void",
+ "arguments": [
+ ["void *", "p_gdnative_handle"],
+ ["const char *", "p_name"],
+ ["const void *", "p_type_tag"]
+ ]
+ },
+ {
+ "name": "godot_nativescript_get_type_tag",
+ "return_type": "const void *",
+ "arguments": [
+ ["const godot_object *", "p_object"]
+ ]
+ },
+ {
+ "name": "godot_nativescript_register_instance_binding_data_functions",
+ "return_type": "int",
+ "arguments": [
+ ["godot_nativescript_instance_binding_functions", "p_binding_functions"]
+ ]
+ },
+ {
+ "name": "godot_nativescript_unregister_instance_binding_data_functions",
+ "return_type": "void",
+ "arguments": [
+ ["int", "p_idx"]
+ ]
+ },
+ {
+ "name": "godot_nativescript_get_instance_binding_data",
+ "return_type": "void *",
+ "arguments": [
+ ["int", "p_idx"],
+ ["godot_object *", "p_object"]
+ ]
+ },
+ {
+ "name": "godot_nativescript_profiling_add_data",
+ "return_type": "void",
+ "arguments": [
+ ["const char *", "p_signature"],
+ ["uint64_t", "p_line"]
+ ]
}
]
},
@@ -5935,8 +7157,8 @@
]
},
{
- "name": "arvr",
- "type": "ARVR",
+ "name": "xr",
+ "type": "XR",
"version": {
"major": 1,
"minor": 1
@@ -5944,24 +7166,24 @@
"next": null,
"api": [
{
- "name": "godot_arvr_register_interface",
+ "name": "godot_xr_register_interface",
"return_type": "void",
"arguments": [
- ["const godot_arvr_interface_gdnative *", "p_interface"]
+ ["const godot_xr_interface_gdnative *", "p_interface"]
]
},
{
- "name": "godot_arvr_get_worldscale",
+ "name": "godot_xr_get_worldscale",
"return_type": "godot_real",
"arguments": []
},
{
- "name": "godot_arvr_get_reference_frame",
+ "name": "godot_xr_get_reference_frame",
"return_type": "godot_transform",
"arguments": []
},
{
- "name": "godot_arvr_blit",
+ "name": "godot_xr_blit",
"return_type": "void",
"arguments": [
["godot_int", "p_eye"],
@@ -5970,14 +7192,14 @@
]
},
{
- "name": "godot_arvr_get_texid",
+ "name": "godot_xr_get_texid",
"return_type": "godot_int",
"arguments": [
["godot_rid *", "p_render_target"]
]
},
{
- "name": "godot_arvr_add_controller",
+ "name": "godot_xr_add_controller",
"return_type": "godot_int",
"arguments": [
["char *", "p_device_name"],
@@ -5987,14 +7209,14 @@
]
},
{
- "name": "godot_arvr_remove_controller",
+ "name": "godot_xr_remove_controller",
"return_type": "void",
"arguments": [
["godot_int", "p_controller_id"]
]
},
{
- "name": "godot_arvr_set_controller_transform",
+ "name": "godot_xr_set_controller_transform",
"return_type": "void",
"arguments": [
["godot_int", "p_controller_id"],
@@ -6004,7 +7226,7 @@
]
},
{
- "name": "godot_arvr_set_controller_button",
+ "name": "godot_xr_set_controller_button",
"return_type": "void",
"arguments": [
["godot_int", "p_controller_id"],
@@ -6013,7 +7235,7 @@
]
},
{
- "name": "godot_arvr_set_controller_axis",
+ "name": "godot_xr_set_controller_axis",
"return_type": "void",
"arguments": [
["godot_int", "p_controller_id"],
@@ -6023,7 +7245,7 @@
]
},
{
- "name": "godot_arvr_get_controller_rumble",
+ "name": "godot_xr_get_controller_rumble",
"return_type": "godot_real",
"arguments": [
["godot_int", "p_controller_id"]
@@ -6071,42 +7293,10 @@
"name": "net",
"type": "NET",
"version": {
- "major": 3,
- "minor": 1
- },
- "next": {
- "type": "NET",
- "version": {
- "major": 3,
- "minor": 2
- },
- "next": null,
- "api": [
- {
- "name": "godot_net_set_webrtc_library",
- "return_type": "godot_error",
- "arguments": [
- ["const godot_net_webrtc_library *", "p_library"]
- ]
- },
- {
- "name": "godot_net_bind_webrtc_peer_connection",
- "return_type": "void",
- "arguments": [
- ["godot_object *", "p_obj"],
- ["const godot_net_webrtc_peer_connection *", "p_interface"]
- ]
- },
- {
- "name": "godot_net_bind_webrtc_data_channel",
- "return_type": "void",
- "arguments": [
- ["godot_object *", "p_obj"],
- ["const godot_net_webrtc_data_channel *", "p_interface"]
- ]
- }
- ]
+ "major": 4,
+ "minor": 0
},
+ "next": null,
"api": [
{
"name": "godot_net_bind_stream_peer",
@@ -6131,6 +7321,29 @@
["godot_object *", "p_obj"],
["const godot_net_multiplayer_peer *", "p_interface"]
]
+ },
+ {
+ "name": "godot_net_set_webrtc_library",
+ "return_type": "godot_error",
+ "arguments": [
+ ["const godot_net_webrtc_library *", "p_library"]
+ ]
+ },
+ {
+ "name": "godot_net_bind_webrtc_peer_connection",
+ "return_type": "void",
+ "arguments": [
+ ["godot_object *", "p_obj"],
+ ["const godot_net_webrtc_peer_connection *", "p_interface"]
+ ]
+ },
+ {
+ "name": "godot_net_bind_webrtc_data_channel",
+ "return_type": "void",
+ "arguments": [
+ ["godot_object *", "p_obj"],
+ ["const godot_net_webrtc_data_channel *", "p_interface"]
+ ]
}
]
}
diff --git a/modules/gdnative/gdnative_builders.py b/modules/gdnative/gdnative_builders.py
index 0d95a65b7e..a6f8afb85b 100644
--- a/modules/gdnative/gdnative_builders.py
+++ b/modules/gdnative/gdnative_builders.py
@@ -8,209 +8,258 @@ from platform_methods import subprocess_main
def _spaced(e):
- return e if e[-1] == '*' else e + ' '
+ return e if e[-1] == "*" else e + " "
def _build_gdnative_api_struct_header(api):
out = [
- '/* THIS FILE IS GENERATED DO NOT EDIT */',
- '#ifndef GODOT_GDNATIVE_API_STRUCT_H',
- '#define GODOT_GDNATIVE_API_STRUCT_H',
- '',
- '#include <gdnative/gdnative.h>',
- '#include <android/godot_android.h>',
- '#include <arvr/godot_arvr.h>',
- '#include <nativescript/godot_nativescript.h>',
- '#include <net/godot_net.h>',
- '#include <pluginscript/godot_pluginscript.h>',
- '#include <videodecoder/godot_videodecoder.h>',
- '',
- '#ifdef __cplusplus',
+ "/* THIS FILE IS GENERATED DO NOT EDIT */",
+ "#ifndef GODOT_GDNATIVE_API_STRUCT_H",
+ "#define GODOT_GDNATIVE_API_STRUCT_H",
+ "",
+ "#include <gdnative/gdnative.h>",
+ "#include <android/godot_android.h>",
+ "#include <xr/godot_xr.h>",
+ "#include <nativescript/godot_nativescript.h>",
+ "#include <net/godot_net.h>",
+ "#include <pluginscript/godot_pluginscript.h>",
+ "#include <videodecoder/godot_videodecoder.h>",
+ "",
+ "#ifdef __cplusplus",
'extern "C" {',
- '#endif',
- '',
- 'enum GDNATIVE_API_TYPES {',
- '\tGDNATIVE_' + api['core']['type'] + ','
+ "#endif",
+ "",
+ "enum GDNATIVE_API_TYPES {",
+ "\tGDNATIVE_" + api["core"]["type"] + ",",
]
- for ext in api['extensions']:
- out += ['\tGDNATIVE_EXT_' + ext['type'] + ',']
+ for ext in api["extensions"]:
+ out += ["\tGDNATIVE_EXT_" + ext["type"] + ","]
- out += ['};', '']
+ out += ["};", ""]
def generate_extension_struct(name, ext, include_version=True):
ret_val = []
- if ext['next']:
- ret_val += generate_extension_struct(name, ext['next'])
+ if ext["next"]:
+ ret_val += generate_extension_struct(name, ext["next"])
ret_val += [
- 'typedef struct godot_gdnative_ext_' + name + ('' if not include_version else ('_{0}_{1}'.format(ext['version']['major'], ext['version']['minor']))) + '_api_struct {',
- '\tunsigned int type;',
- '\tgodot_gdnative_api_version version;',
- '\tconst godot_gdnative_api_struct *next;'
+ "typedef struct godot_gdnative_ext_"
+ + name
+ + ("" if not include_version else ("_{0}_{1}".format(ext["version"]["major"], ext["version"]["minor"])))
+ + "_api_struct {",
+ "\tunsigned int type;",
+ "\tgodot_gdnative_api_version version;",
+ "\tconst godot_gdnative_api_struct *next;",
]
- for funcdef in ext['api']:
- args = ', '.join(['%s%s' % (_spaced(t), n) for t, n in funcdef['arguments']])
- ret_val.append('\t%s(*%s)(%s);' % (_spaced(funcdef['return_type']), funcdef['name'], args))
+ for funcdef in ext["api"]:
+ args = ", ".join(["%s%s" % (_spaced(t), n) for t, n in funcdef["arguments"]])
+ ret_val.append("\t%s(*%s)(%s);" % (_spaced(funcdef["return_type"]), funcdef["name"], args))
- ret_val += ['} godot_gdnative_ext_' + name + ('' if not include_version else ('_{0}_{1}'.format(ext['version']['major'], ext['version']['minor']))) + '_api_struct;', '']
+ ret_val += [
+ "} godot_gdnative_ext_"
+ + name
+ + ("" if not include_version else ("_{0}_{1}".format(ext["version"]["major"], ext["version"]["minor"])))
+ + "_api_struct;",
+ "",
+ ]
return ret_val
-
def generate_core_extension_struct(core):
ret_val = []
- if core['next']:
- ret_val += generate_core_extension_struct(core['next'])
+ if core["next"]:
+ ret_val += generate_core_extension_struct(core["next"])
ret_val += [
- 'typedef struct godot_gdnative_core_' + ('{0}_{1}'.format(core['version']['major'], core['version']['minor'])) + '_api_struct {',
- '\tunsigned int type;',
- '\tgodot_gdnative_api_version version;',
- '\tconst godot_gdnative_api_struct *next;',
+ "typedef struct godot_gdnative_core_"
+ + ("{0}_{1}".format(core["version"]["major"], core["version"]["minor"]))
+ + "_api_struct {",
+ "\tunsigned int type;",
+ "\tgodot_gdnative_api_version version;",
+ "\tconst godot_gdnative_api_struct *next;",
]
- for funcdef in core['api']:
- args = ', '.join(['%s%s' % (_spaced(t), n) for t, n in funcdef['arguments']])
- ret_val.append('\t%s(*%s)(%s);' % (_spaced(funcdef['return_type']), funcdef['name'], args))
+ for funcdef in core["api"]:
+ args = ", ".join(["%s%s" % (_spaced(t), n) for t, n in funcdef["arguments"]])
+ ret_val.append("\t%s(*%s)(%s);" % (_spaced(funcdef["return_type"]), funcdef["name"], args))
- ret_val += ['} godot_gdnative_core_' + '{0}_{1}'.format(core['version']['major'], core['version']['minor']) + '_api_struct;', '']
+ ret_val += [
+ "} godot_gdnative_core_"
+ + "{0}_{1}".format(core["version"]["major"], core["version"]["minor"])
+ + "_api_struct;",
+ "",
+ ]
return ret_val
-
- for ext in api['extensions']:
- name = ext['name']
+ for ext in api["extensions"]:
+ name = ext["name"]
out += generate_extension_struct(name, ext, False)
- if api['core']['next']:
- out += generate_core_extension_struct(api['core']['next'])
+ if api["core"]["next"]:
+ out += generate_core_extension_struct(api["core"]["next"])
out += [
- 'typedef struct godot_gdnative_core_api_struct {',
- '\tunsigned int type;',
- '\tgodot_gdnative_api_version version;',
- '\tconst godot_gdnative_api_struct *next;',
- '\tunsigned int num_extensions;',
- '\tconst godot_gdnative_api_struct **extensions;',
+ "typedef struct godot_gdnative_core_api_struct {",
+ "\tunsigned int type;",
+ "\tgodot_gdnative_api_version version;",
+ "\tconst godot_gdnative_api_struct *next;",
+ "\tunsigned int num_extensions;",
+ "\tconst godot_gdnative_api_struct **extensions;",
]
- for funcdef in api['core']['api']:
- args = ', '.join(['%s%s' % (_spaced(t), n) for t, n in funcdef['arguments']])
- out.append('\t%s(*%s)(%s);' % (_spaced(funcdef['return_type']), funcdef['name'], args))
+ for funcdef in api["core"]["api"]:
+ args = ", ".join(["%s%s" % (_spaced(t), n) for t, n in funcdef["arguments"]])
+ out.append("\t%s(*%s)(%s);" % (_spaced(funcdef["return_type"]), funcdef["name"], args))
out += [
- '} godot_gdnative_core_api_struct;',
- '',
- '#ifdef __cplusplus',
- '}',
- '#endif',
- '',
- '#endif // GODOT_GDNATIVE_API_STRUCT_H',
- ''
+ "} godot_gdnative_core_api_struct;",
+ "",
+ "#ifdef __cplusplus",
+ "}",
+ "#endif",
+ "",
+ "#endif // GODOT_GDNATIVE_API_STRUCT_H",
+ "",
]
- return '\n'.join(out)
+ return "\n".join(out)
def _build_gdnative_api_struct_source(api):
- out = [
- '/* THIS FILE IS GENERATED DO NOT EDIT */',
- '',
- '#include <gdnative_api_struct.gen.h>',
- ''
- ]
+ out = ["/* THIS FILE IS GENERATED DO NOT EDIT */", "", "#include <gdnative_api_struct.gen.h>", ""]
def get_extension_struct_name(name, ext, include_version=True):
- return 'godot_gdnative_ext_' + name + ('' if not include_version else ('_{0}_{1}'.format(ext['version']['major'], ext['version']['minor']))) + '_api_struct'
+ return (
+ "godot_gdnative_ext_"
+ + name
+ + ("" if not include_version else ("_{0}_{1}".format(ext["version"]["major"], ext["version"]["minor"])))
+ + "_api_struct"
+ )
def get_extension_struct_instance_name(name, ext, include_version=True):
- return 'api_extension_' + name + ('' if not include_version else ('_{0}_{1}'.format(ext['version']['major'], ext['version']['minor']))) + '_struct'
+ return (
+ "api_extension_"
+ + name
+ + ("" if not include_version else ("_{0}_{1}".format(ext["version"]["major"], ext["version"]["minor"])))
+ + "_struct"
+ )
def get_extension_struct_definition(name, ext, include_version=True):
ret_val = []
- if ext['next']:
- ret_val += get_extension_struct_definition(name, ext['next'])
+ if ext["next"]:
+ ret_val += get_extension_struct_definition(name, ext["next"])
ret_val += [
- 'extern const ' + get_extension_struct_name(name, ext, include_version) + ' ' + get_extension_struct_instance_name(name, ext, include_version) + ' = {',
- '\tGDNATIVE_EXT_' + ext['type'] + ',',
- '\t{' + str(ext['version']['major']) + ', ' + str(ext['version']['minor']) + '},',
- '\t' + ('NULL' if not ext['next'] else ('(const godot_gdnative_api_struct *)&' + get_extension_struct_instance_name(name, ext['next']))) + ','
+ "extern const "
+ + get_extension_struct_name(name, ext, include_version)
+ + " "
+ + get_extension_struct_instance_name(name, ext, include_version)
+ + " = {",
+ "\tGDNATIVE_EXT_" + ext["type"] + ",",
+ "\t{" + str(ext["version"]["major"]) + ", " + str(ext["version"]["minor"]) + "},",
+ "\t"
+ + (
+ "nullptr"
+ if not ext["next"]
+ else ("(const godot_gdnative_api_struct *)&" + get_extension_struct_instance_name(name, ext["next"]))
+ )
+ + ",",
]
- for funcdef in ext['api']:
- ret_val.append('\t%s,' % funcdef['name'])
+ for funcdef in ext["api"]:
+ ret_val.append("\t%s," % funcdef["name"])
- ret_val += ['};\n']
+ ret_val += ["};\n"]
return ret_val
-
def get_core_struct_definition(core):
ret_val = []
- if core['next']:
- ret_val += get_core_struct_definition(core['next'])
+ if core["next"]:
+ ret_val += get_core_struct_definition(core["next"])
ret_val += [
- 'extern const godot_gdnative_core_' + ('{0}_{1}_api_struct api_{0}_{1}'.format(core['version']['major'], core['version']['minor'])) + ' = {',
- '\tGDNATIVE_' + core['type'] + ',',
- '\t{' + str(core['version']['major']) + ', ' + str(core['version']['minor']) + '},',
- '\t' + ('NULL' if not core['next'] else ('(const godot_gdnative_api_struct *)& api_{0}_{1}'.format(core['next']['version']['major'], core['next']['version']['minor']))) + ','
+ "extern const godot_gdnative_core_"
+ + ("{0}_{1}_api_struct api_{0}_{1}".format(core["version"]["major"], core["version"]["minor"]))
+ + " = {",
+ "\tGDNATIVE_" + core["type"] + ",",
+ "\t{" + str(core["version"]["major"]) + ", " + str(core["version"]["minor"]) + "},",
+ "\t"
+ + (
+ "nullptr"
+ if not core["next"]
+ else (
+ "(const godot_gdnative_api_struct *)& api_{0}_{1}".format(
+ core["next"]["version"]["major"], core["next"]["version"]["minor"]
+ )
+ )
+ )
+ + ",",
]
- for funcdef in core['api']:
- ret_val.append('\t%s,' % funcdef['name'])
+ for funcdef in core["api"]:
+ ret_val.append("\t%s," % funcdef["name"])
- ret_val += ['};\n']
+ ret_val += ["};\n"]
return ret_val
- for ext in api['extensions']:
- name = ext['name']
+ for ext in api["extensions"]:
+ name = ext["name"]
out += get_extension_struct_definition(name, ext, False)
- out += ['', 'const godot_gdnative_api_struct *gdnative_extensions_pointers[] = {']
+ out += ["", "const godot_gdnative_api_struct *gdnative_extensions_pointers[] = {"]
- for ext in api['extensions']:
- name = ext['name']
- out += ['\t(godot_gdnative_api_struct *)&api_extension_' + name + '_struct,']
+ for ext in api["extensions"]:
+ name = ext["name"]
+ out += ["\t(godot_gdnative_api_struct *)&api_extension_" + name + "_struct,"]
- out += ['};\n']
+ out += ["};\n"]
- if api['core']['next']:
- out += get_core_struct_definition(api['core']['next'])
+ if api["core"]["next"]:
+ out += get_core_struct_definition(api["core"]["next"])
out += [
- 'extern const godot_gdnative_core_api_struct api_struct = {',
- '\tGDNATIVE_' + api['core']['type'] + ',',
- '\t{' + str(api['core']['version']['major']) + ', ' + str(api['core']['version']['minor']) + '},',
- '\t(const godot_gdnative_api_struct *)&api_1_1,',
- '\t' + str(len(api['extensions'])) + ',',
- '\tgdnative_extensions_pointers,',
+ "extern const godot_gdnative_core_api_struct api_struct = {",
+ "\tGDNATIVE_" + api["core"]["type"] + ",",
+ "\t{" + str(api["core"]["version"]["major"]) + ", " + str(api["core"]["version"]["minor"]) + "},",
+ "\t"
+ + (
+ "nullptr, "
+ if not api["core"]["next"]
+ else (
+ "(const godot_gdnative_api_struct *)& api_{0}_{1},".format(
+ api["core"]["next"]["version"]["major"], api["core"]["next"]["version"]["minor"]
+ )
+ )
+ ),
+ "\t" + str(len(api["extensions"])) + ",",
+ "\tgdnative_extensions_pointers,",
]
- for funcdef in api['core']['api']:
- out.append('\t%s,' % funcdef['name'])
- out.append('};\n')
+ for funcdef in api["core"]["api"]:
+ out.append("\t%s," % funcdef["name"])
+ out.append("};\n")
- return '\n'.join(out)
+ return "\n".join(out)
def build_gdnative_api_struct(target, source, env):
- with open(source[0], 'r') as fd:
+ with open(source[0], "r") as fd:
api = json.load(fd)
header, source = target
- with open(header, 'w') as fd:
+ with open(header, "w") as fd:
fd.write(_build_gdnative_api_struct_header(api))
- with open(source, 'w') as fd:
+ with open(source, "w") as fd:
fd.write(_build_gdnative_api_struct_source(api))
-if __name__ == '__main__':
+if __name__ == "__main__":
subprocess_main(globals())
diff --git a/modules/gdnative/gdnative_library_editor_plugin.cpp b/modules/gdnative/gdnative_library_editor_plugin.cpp
index db90199e63..5896da4640 100644
--- a/modules/gdnative/gdnative_library_editor_plugin.cpp
+++ b/modules/gdnative/gdnative_library_editor_plugin.cpp
@@ -40,7 +40,6 @@ void GDNativeLibraryEditor::edit(Ref<GDNativeLibrary> p_library) {
for (Map<String, NativePlatformConfig>::Element *E = platforms.front(); E; E = E->next()) {
for (List<String>::Element *it = E->value().entries.front(); it; it = it->next()) {
-
String target = E->key() + "." + it->get();
TargetConfig ecfg;
ecfg.library = config->get_value("entry", target, "");
@@ -56,14 +55,12 @@ void GDNativeLibraryEditor::_bind_methods() {
}
void GDNativeLibraryEditor::_update_tree() {
-
tree->clear();
TreeItem *root = tree->create_item();
PopupMenu *filter_list = filter->get_popup();
String text = "";
for (int i = 0; i < filter_list->get_item_count(); i++) {
-
if (!filter_list->is_item_checked(i)) {
continue;
}
@@ -77,71 +74,69 @@ void GDNativeLibraryEditor::_update_tree() {
platform->set_text(0, E->get().name);
platform->set_metadata(0, E->get().library_extension);
- platform->set_custom_bg_color(0, get_color("prop_category", "Editor"));
- platform->set_custom_bg_color(1, get_color("prop_category", "Editor"));
- platform->set_custom_bg_color(2, get_color("prop_category", "Editor"));
+ platform->set_custom_bg_color(0, get_theme_color("prop_category", "Editor"));
+ platform->set_custom_bg_color(1, get_theme_color("prop_category", "Editor"));
+ platform->set_custom_bg_color(2, get_theme_color("prop_category", "Editor"));
platform->set_selectable(0, false);
platform->set_expand_right(0, true);
for (List<String>::Element *it = E->value().entries.front(); it; it = it->next()) {
-
String target = E->key() + "." + it->get();
TreeItem *bit = tree->create_item(platform);
bit->set_text(0, it->get());
bit->set_metadata(0, target);
bit->set_selectable(0, false);
- bit->set_custom_bg_color(0, get_color("prop_subsection", "Editor"));
+ bit->set_custom_bg_color(0, get_theme_color("prop_subsection", "Editor"));
- bit->add_button(1, get_icon("Folder", "EditorIcons"), BUTTON_SELECT_LIBRARY, false, TTR("Select the dynamic library for this entry"));
+ bit->add_button(1, get_theme_icon("Folder", "EditorIcons"), BUTTON_SELECT_LIBRARY, false, TTR("Select the dynamic library for this entry"));
String file = entry_configs[target].library;
if (!file.empty()) {
- bit->add_button(1, get_icon("Clear", "EditorIcons"), BUTTON_CLEAR_LIBRARY, false, TTR("Clear"));
+ bit->add_button(1, get_theme_icon("Clear", "EditorIcons"), BUTTON_CLEAR_LIBRARY, false, TTR("Clear"));
}
bit->set_text(1, file);
- bit->add_button(2, get_icon("Folder", "EditorIcons"), BUTTON_SELECT_DEPENDENCES, false, TTR("Select dependencies of the library for this entry"));
+ bit->add_button(2, get_theme_icon("Folder", "EditorIcons"), BUTTON_SELECT_DEPENDENCES, false, TTR("Select dependencies of the library for this entry"));
Array files = entry_configs[target].dependencies;
if (files.size()) {
- bit->add_button(2, get_icon("Clear", "EditorIcons"), BUTTON_CLEAR_DEPENDENCES, false, TTR("Clear"));
+ bit->add_button(2, get_theme_icon("Clear", "EditorIcons"), BUTTON_CLEAR_DEPENDENCES, false, TTR("Clear"));
}
bit->set_text(2, Variant(files));
- bit->add_button(3, get_icon("MoveUp", "EditorIcons"), BUTTON_MOVE_UP, false, TTR("Move Up"));
- bit->add_button(3, get_icon("MoveDown", "EditorIcons"), BUTTON_MOVE_DOWN, false, TTR("Move Down"));
- bit->add_button(3, get_icon("Remove", "EditorIcons"), BUTTON_ERASE_ENTRY, false, TTR("Remove current entry"));
+ bit->add_button(3, get_theme_icon("MoveUp", "EditorIcons"), BUTTON_MOVE_UP, false, TTR("Move Up"));
+ bit->add_button(3, get_theme_icon("MoveDown", "EditorIcons"), BUTTON_MOVE_DOWN, false, TTR("Move Down"));
+ bit->add_button(3, get_theme_icon("Remove", "EditorIcons"), BUTTON_ERASE_ENTRY, false, TTR("Remove current entry"));
}
TreeItem *new_arch = tree->create_item(platform);
new_arch->set_text(0, TTR("Double click to create a new entry"));
new_arch->set_text_align(0, TreeItem::ALIGN_CENTER);
- new_arch->set_custom_color(0, get_color("accent_color", "Editor"));
+ new_arch->set_custom_color(0, get_theme_color("accent_color", "Editor"));
new_arch->set_expand_right(0, true);
new_arch->set_metadata(1, E->key());
- platform->set_collapsed(collapsed_items.find(E->get().name) != NULL);
+ platform->set_collapsed(collapsed_items.find(E->get().name) != nullptr);
}
filter->set_text(text);
}
void GDNativeLibraryEditor::_on_item_button(Object *item, int column, int id) {
-
String target = Object::cast_to<TreeItem>(item)->get_metadata(0);
String platform = target.substr(0, target.find("."));
String entry = target.substr(platform.length() + 1, target.length());
String section = (id == BUTTON_SELECT_DEPENDENCES || id == BUTTON_CLEAR_DEPENDENCES) ? "dependencies" : "entry";
if (id == BUTTON_SELECT_LIBRARY || id == BUTTON_SELECT_DEPENDENCES) {
-
- EditorFileDialog::Mode mode = EditorFileDialog::MODE_OPEN_FILE;
- if (id == BUTTON_SELECT_DEPENDENCES)
- mode = EditorFileDialog::MODE_OPEN_FILES;
+ EditorFileDialog::FileMode mode = EditorFileDialog::FILE_MODE_OPEN_FILE;
+ if (id == BUTTON_SELECT_DEPENDENCES) {
+ mode = EditorFileDialog::FILE_MODE_OPEN_FILES;
+ }
file_dialog->set_meta("target", target);
file_dialog->set_meta("section", section);
file_dialog->clear_filters();
file_dialog->add_filter(Object::cast_to<TreeItem>(item)->get_parent()->get_metadata(0));
- file_dialog->set_mode(mode);
+ file_dialog->set_file_mode(mode);
file_dialog->popup_centered_ratio();
} else if (id == BUTTON_CLEAR_LIBRARY) {
@@ -156,24 +151,20 @@ void GDNativeLibraryEditor::_on_item_button(Object *item, int column, int id) {
}
void GDNativeLibraryEditor::_on_library_selected(const String &file) {
-
_set_target_value(file_dialog->get_meta("section"), file_dialog->get_meta("target"), file);
}
void GDNativeLibraryEditor::_on_dependencies_selected(const PackedStringArray &files) {
-
_set_target_value(file_dialog->get_meta("section"), file_dialog->get_meta("target"), files);
}
void GDNativeLibraryEditor::_on_filter_selected(int index) {
-
PopupMenu *filter_list = filter->get_popup();
filter_list->set_item_checked(index, !filter_list->is_item_checked(index));
_update_tree();
}
void GDNativeLibraryEditor::_on_item_collapsed(Object *p_item) {
-
TreeItem *item = Object::cast_to<TreeItem>(p_item);
String name = item->get_text(0);
@@ -185,7 +176,6 @@ void GDNativeLibraryEditor::_on_item_collapsed(Object *p_item) {
}
void GDNativeLibraryEditor::_on_item_activated() {
-
TreeItem *item = tree->get_selected();
if (item && tree->get_selected_column() == 0 && item->get_metadata(0).get_type() == Variant::NIL) {
new_architecture_dialog->set_meta("platform", item->get_metadata(1));
@@ -194,7 +184,6 @@ void GDNativeLibraryEditor::_on_item_activated() {
}
void GDNativeLibraryEditor::_on_create_new_entry() {
-
String platform = new_architecture_dialog->get_meta("platform");
String entry = new_architecture_input->get_text().strip_edges();
if (!entry.empty()) {
@@ -204,19 +193,18 @@ void GDNativeLibraryEditor::_on_create_new_entry() {
}
void GDNativeLibraryEditor::_set_target_value(const String &section, const String &target, Variant file) {
- if (section == "entry")
+ if (section == "entry") {
entry_configs[target].library = file;
- else if (section == "dependencies")
+ } else if (section == "dependencies") {
entry_configs[target].dependencies = file;
+ }
_translate_to_config_file();
_update_tree();
}
void GDNativeLibraryEditor::_erase_entry(const String &platform, const String &entry) {
-
if (platforms.has(platform)) {
if (List<String>::Element *E = platforms[platform].entries.find(entry)) {
-
String target = platform + "." + entry;
platforms[platform].entries.erase(E);
@@ -243,19 +231,17 @@ void GDNativeLibraryEditor::_move_entry(const String &platform, const String &en
}
void GDNativeLibraryEditor::_translate_to_config_file() {
-
if (!library.is_null()) {
-
Ref<ConfigFile> config = library->get_config_file();
config->erase_section("entry");
config->erase_section("dependencies");
for (Map<String, NativePlatformConfig>::Element *E = platforms.front(); E; E = E->next()) {
for (List<String>::Element *it = E->value().entries.front(); it; it = it->next()) {
-
String target = E->key() + "." + it->get();
- if (entry_configs[target].library.empty() && entry_configs[target].dependencies.empty())
+ if (entry_configs[target].library.empty() && entry_configs[target].dependencies.empty()) {
continue;
+ }
config->set_value("entry", target, entry_configs[target].library);
config->set_value("dependencies", target, entry_configs[target].dependencies);
@@ -267,7 +253,6 @@ void GDNativeLibraryEditor::_translate_to_config_file() {
}
GDNativeLibraryEditor::GDNativeLibraryEditor() {
-
{ // Define platforms
NativePlatformConfig platform_windows;
platform_windows.name = "Windows";
@@ -298,7 +283,7 @@ GDNativeLibraryEditor::GDNativeLibraryEditor() {
platforms["Haiku"] = platform_haiku;
NativePlatformConfig platform_uwp;
- platform_uwp.name = "Windows Universal";
+ platform_uwp.name = "UWP";
platform_uwp.entries.push_back("arm");
platform_uwp.entries.push_back("32");
platform_uwp.entries.push_back("64");
@@ -372,7 +357,7 @@ GDNativeLibraryEditor::GDNativeLibraryEditor() {
file_dialog = memnew(EditorFileDialog);
file_dialog->set_access(EditorFileDialog::ACCESS_RESOURCES);
- file_dialog->set_resizable(true);
+ //file_dialog->set_resizable(true);
add_child(file_dialog);
file_dialog->connect("file_selected", callable_mp(this, &GDNativeLibraryEditor::_on_library_selected));
file_dialog->connect("files_selected", callable_mp(this, &GDNativeLibraryEditor::_on_dependencies_selected));
@@ -382,38 +367,36 @@ GDNativeLibraryEditor::GDNativeLibraryEditor() {
new_architecture_dialog->set_title(TTR("Add an architecture entry"));
new_architecture_input = memnew(LineEdit);
new_architecture_dialog->add_child(new_architecture_input);
- new_architecture_dialog->set_custom_minimum_size(Vector2(300, 80) * EDSCALE);
+ // new_architecture_dialog->set_custom_minimum_size(Vector2(300, 80) * EDSCALE);
new_architecture_input->set_anchors_and_margins_preset(PRESET_HCENTER_WIDE, PRESET_MODE_MINSIZE, 5 * EDSCALE);
new_architecture_dialog->get_ok()->connect("pressed", callable_mp(this, &GDNativeLibraryEditor::_on_create_new_entry));
}
void GDNativeLibraryEditorPlugin::edit(Object *p_node) {
-
Ref<GDNativeLibrary> new_library = Object::cast_to<GDNativeLibrary>(p_node);
- if (new_library.is_valid())
+ if (new_library.is_valid()) {
library_editor->edit(new_library);
+ }
}
bool GDNativeLibraryEditorPlugin::handles(Object *p_node) const {
-
return p_node->is_class("GDNativeLibrary");
}
void GDNativeLibraryEditorPlugin::make_visible(bool p_visible) {
-
if (p_visible) {
button->show();
EditorNode::get_singleton()->make_bottom_panel_item_visible(library_editor);
} else {
- if (library_editor->is_visible_in_tree())
+ if (library_editor->is_visible_in_tree()) {
EditorNode::get_singleton()->hide_bottom_panel();
+ }
button->hide();
}
}
GDNativeLibraryEditorPlugin::GDNativeLibraryEditorPlugin(EditorNode *p_node) {
-
library_editor = memnew(GDNativeLibraryEditor);
library_editor->set_custom_minimum_size(Size2(0, 250 * EDSCALE));
button = p_node->add_bottom_panel_item(TTR("GDNativeLibrary"), library_editor);
diff --git a/modules/gdnative/gdnative_library_editor_plugin.h b/modules/gdnative/gdnative_library_editor_plugin.h
index b1274d08b3..5fdb860ca3 100644
--- a/modules/gdnative/gdnative_library_editor_plugin.h
+++ b/modules/gdnative/gdnative_library_editor_plugin.h
@@ -36,7 +36,6 @@
#include "gdnative.h"
class GDNativeLibraryEditor : public Control {
-
GDCLASS(GDNativeLibraryEditor, Control);
struct NativePlatformConfig {
@@ -94,7 +93,6 @@ public:
};
class GDNativeLibraryEditorPlugin : public EditorPlugin {
-
GDCLASS(GDNativeLibraryEditorPlugin, EditorPlugin);
GDNativeLibraryEditor *library_editor;
diff --git a/modules/gdnative/gdnative_library_singleton_editor.cpp b/modules/gdnative/gdnative_library_singleton_editor.cpp
index 378339ecea..409b6cbffe 100644
--- a/modules/gdnative/gdnative_library_singleton_editor.cpp
+++ b/modules/gdnative/gdnative_library_singleton_editor.cpp
@@ -35,7 +35,6 @@
#include "editor/editor_node.h"
Set<String> GDNativeLibrarySingletonEditor::_find_singletons_recursive(EditorFileSystemDirectory *p_dir) {
-
Set<String> file_paths;
// check children
@@ -67,7 +66,6 @@ Set<String> GDNativeLibrarySingletonEditor::_find_singletons_recursive(EditorFil
}
void GDNativeLibrarySingletonEditor::_discover_singletons() {
-
EditorFileSystemDirectory *dir = EditorFileSystem::get_singleton()->get_filesystem();
Set<String> file_paths = _find_singletons_recursive(dir);
@@ -97,7 +95,6 @@ void GDNativeLibrarySingletonEditor::_discover_singletons() {
}
if (changed) {
-
ProjectSettings::get_singleton()->set("gdnative/singletons", files);
_update_libraries(); // So singleton options (i.e. disabled) updates too
ProjectSettings::get_singleton()->save();
@@ -105,7 +102,6 @@ void GDNativeLibrarySingletonEditor::_discover_singletons() {
}
void GDNativeLibrarySingletonEditor::_update_libraries() {
-
updating = true;
libraries->clear();
libraries->create_item(); // root item
@@ -139,19 +135,22 @@ void GDNativeLibrarySingletonEditor::_update_libraries() {
}
// The singletons list changed, we must update the settings
- if (updated_disabled.size() != singletons_disabled.size())
+ if (updated_disabled.size() != singletons_disabled.size()) {
ProjectSettings::get_singleton()->set("gdnative/singletons_disabled", updated_disabled);
+ }
updating = false;
}
void GDNativeLibrarySingletonEditor::_item_edited() {
- if (updating)
+ if (updating) {
return;
+ }
TreeItem *item = libraries->get_edited();
- if (!item)
+ if (!item) {
return;
+ }
bool enabled = item->get_range(1);
String path = item->get_metadata(0);
@@ -169,8 +168,9 @@ void GDNativeLibrarySingletonEditor::_item_edited() {
if (enabled) {
disabled_paths.erase(path);
} else {
- if (disabled_paths.find(path) == -1)
+ if (disabled_paths.find(path) == -1) {
disabled_paths.push_back(path);
+ }
}
undo_redo->create_action(enabled ? TTR("Enabled GDNative Singleton") : TTR("Disabled GDNative Singleton"));
@@ -182,7 +182,6 @@ void GDNativeLibrarySingletonEditor::_item_edited() {
}
void GDNativeLibrarySingletonEditor::_notification(int p_what) {
-
if (p_what == NOTIFICATION_VISIBILITY_CHANGED) {
if (is_visible_in_tree()) {
_update_libraries();
@@ -191,7 +190,6 @@ void GDNativeLibrarySingletonEditor::_notification(int p_what) {
}
void GDNativeLibrarySingletonEditor::_bind_methods() {
-
ClassDB::bind_method(D_METHOD("_update_libraries"), &GDNativeLibrarySingletonEditor::_update_libraries);
}
diff --git a/modules/gdnative/icons/icon_g_d_native_library.svg b/modules/gdnative/icons/GDNativeLibrary.svg
index b494c7af6e..b494c7af6e 100644
--- a/modules/gdnative/icons/icon_g_d_native_library.svg
+++ b/modules/gdnative/icons/GDNativeLibrary.svg
diff --git a/modules/gdnative/icons/icon_native_script.svg b/modules/gdnative/icons/NativeScript.svg
index fb9e135627..fb9e135627 100644
--- a/modules/gdnative/icons/icon_native_script.svg
+++ b/modules/gdnative/icons/NativeScript.svg
diff --git a/modules/gdnative/include/gdnative/array.h b/modules/gdnative/include/gdnative/array.h
index e3114e9348..4db685873f 100644
--- a/modules/gdnative/include/gdnative/array.h
+++ b/modules/gdnative/include/gdnative/array.h
@@ -51,7 +51,7 @@ typedef struct {
}
#endif
-#include <gdnative/pool_arrays.h>
+#include <gdnative/packed_arrays.h>
#include <gdnative/variant.h>
#include <gdnative/gdnative.h>
@@ -66,8 +66,10 @@ void GDAPI godot_array_new_packed_color_array(godot_array *r_dest, const godot_p
void GDAPI godot_array_new_packed_vector3_array(godot_array *r_dest, const godot_packed_vector3_array *p_pv3a);
void GDAPI godot_array_new_packed_vector2_array(godot_array *r_dest, const godot_packed_vector2_array *p_pv2a);
void GDAPI godot_array_new_packed_string_array(godot_array *r_dest, const godot_packed_string_array *p_psa);
-void GDAPI godot_array_new_packed_real_array(godot_array *r_dest, const godot_packed_real_array *p_pra);
-void GDAPI godot_array_new_packed_int_array(godot_array *r_dest, const godot_packed_int_array *p_pia);
+void GDAPI godot_array_new_packed_float32_array(godot_array *r_dest, const godot_packed_float32_array *p_pra);
+void GDAPI godot_array_new_packed_float64_array(godot_array *r_dest, const godot_packed_float64_array *p_pra);
+void GDAPI godot_array_new_packed_int32_array(godot_array *r_dest, const godot_packed_int32_array *p_pia);
+void GDAPI godot_array_new_packed_int64_array(godot_array *r_dest, const godot_packed_int64_array *p_pia);
void GDAPI godot_array_new_packed_byte_array(godot_array *r_dest, const godot_packed_byte_array *p_pba);
void GDAPI godot_array_set(godot_array *p_self, const godot_int p_idx, const godot_variant *p_value);
diff --git a/modules/gdnative/include/gdnative/callable.h b/modules/gdnative/include/gdnative/callable.h
new file mode 100644
index 0000000000..dbb5d02590
--- /dev/null
+++ b/modules/gdnative/include/gdnative/callable.h
@@ -0,0 +1,126 @@
+/*************************************************************************/
+/* callable.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef GODOT_CALLABLE_H
+#define GODOT_CALLABLE_H
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#include <stdint.h>
+
+#define GODOT_CALLABLE_SIZE (16)
+
+#ifndef GODOT_CORE_API_GODOT_CALLABLE_TYPE_DEFINED
+#define GODOT_CORE_API_GODOT_CALLABLE_TYPE_DEFINED
+typedef struct {
+ uint8_t _dont_touch_that[GODOT_CALLABLE_SIZE];
+} godot_callable;
+#endif
+
+#define GODOT_SIGNAL_SIZE (16)
+
+#ifndef GODOT_CORE_API_GODOT_SIGNAL_TYPE_DEFINED
+#define GODOT_CORE_API_GODOT_SIGNAL_TYPE_DEFINED
+typedef struct {
+ uint8_t _dont_touch_that[GODOT_SIGNAL_SIZE];
+} godot_signal;
+#endif
+
+#ifdef __cplusplus
+}
+#endif
+
+#include <gdnative/gdnative.h>
+#include <gdnative/string_name.h>
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+// Callable
+
+void GDAPI godot_callable_new_with_object(godot_callable *r_dest, const godot_object *p_object, const godot_string_name *p_method);
+void GDAPI godot_callable_new_with_object_id(godot_callable *r_dest, uint64_t p_objectid, const godot_string_name *p_method);
+void GDAPI godot_callable_new_copy(godot_callable *r_dest, const godot_callable *p_src);
+
+void GDAPI godot_callable_destroy(godot_callable *p_self);
+
+godot_int GDAPI godot_callable_call(const godot_callable *p_self, const godot_variant **p_arguments, godot_int p_argcount, godot_variant *r_return_value);
+void GDAPI godot_callable_call_deferred(const godot_callable *p_self, const godot_variant **p_arguments, godot_int p_argcount);
+
+godot_bool GDAPI godot_callable_is_null(const godot_callable *p_self);
+godot_bool GDAPI godot_callable_is_custom(const godot_callable *p_self);
+godot_bool GDAPI godot_callable_is_standard(const godot_callable *p_self);
+
+godot_object GDAPI *godot_callable_get_object(const godot_callable *p_self);
+uint64_t GDAPI godot_callable_get_object_id(const godot_callable *p_self);
+godot_string_name GDAPI godot_callable_get_method(const godot_callable *p_self);
+
+uint32_t GDAPI godot_callable_hash(const godot_callable *p_self);
+
+godot_string GDAPI godot_callable_as_string(const godot_callable *p_self);
+
+godot_bool GDAPI godot_callable_operator_equal(const godot_callable *p_self, const godot_callable *p_other);
+godot_bool GDAPI godot_callable_operator_less(const godot_callable *p_self, const godot_callable *p_other);
+
+// Signal
+
+void GDAPI godot_signal_new_with_object(godot_signal *r_dest, const godot_object *p_object, const godot_string_name *p_name);
+void GDAPI godot_signal_new_with_object_id(godot_signal *r_dest, uint64_t p_objectid, const godot_string_name *p_name);
+void GDAPI godot_signal_new_copy(godot_signal *r_dest, const godot_signal *p_src);
+
+void GDAPI godot_signal_destroy(godot_signal *p_self);
+
+godot_int GDAPI godot_signal_emit(const godot_signal *p_self, const godot_variant **p_arguments, godot_int p_argcount);
+
+godot_int GDAPI godot_signal_connect(godot_signal *p_self, const godot_callable *p_callable, const godot_array *p_binds, uint32_t p_flags);
+void GDAPI godot_signal_disconnect(godot_signal *p_self, const godot_callable *p_callable);
+
+godot_bool GDAPI godot_signal_is_null(const godot_signal *p_self);
+godot_bool GDAPI godot_signal_is_connected(const godot_signal *p_self, const godot_callable *p_callable);
+
+godot_array GDAPI godot_signal_get_connections(const godot_signal *p_self);
+
+godot_object GDAPI *godot_signal_get_object(const godot_signal *p_self);
+uint64_t GDAPI godot_signal_get_object_id(const godot_signal *p_self);
+godot_string_name GDAPI godot_signal_get_name(const godot_signal *p_self);
+
+godot_string GDAPI godot_signal_as_string(const godot_signal *p_self);
+
+godot_bool GDAPI godot_signal_operator_equal(const godot_signal *p_self, const godot_signal *p_other);
+godot_bool GDAPI godot_signal_operator_less(const godot_signal *p_self, const godot_signal *p_other);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif
diff --git a/modules/gdnative/include/gdnative/color.h b/modules/gdnative/include/gdnative/color.h
index 47c01dbb20..e7737bf8e1 100644
--- a/modules/gdnative/include/gdnative/color.h
+++ b/modules/gdnative/include/gdnative/color.h
@@ -95,7 +95,7 @@ godot_color GDAPI godot_color_inverted(const godot_color *p_self);
godot_color GDAPI godot_color_contrasted(const godot_color *p_self);
-godot_color GDAPI godot_color_linear_interpolate(const godot_color *p_self, const godot_color *p_b, const godot_real p_t);
+godot_color GDAPI godot_color_lerp(const godot_color *p_self, const godot_color *p_b, const godot_real p_t);
godot_color GDAPI godot_color_blend(const godot_color *p_self, const godot_color *p_over);
diff --git a/modules/gdnative/include/gdnative/gdnative.h b/modules/gdnative/include/gdnative/gdnative.h
index 6fdca30122..6a0a375da8 100644
--- a/modules/gdnative/include/gdnative/gdnative.h
+++ b/modules/gdnative/include/gdnative/gdnative.h
@@ -144,15 +144,15 @@ typedef void godot_object;
#include <gdnative/string_name.h>
-////// Vector2
+////// Vector2 & Vector2i
#include <gdnative/vector2.h>
-////// Rect2
+////// Rect2 & Rect2i
#include <gdnative/rect2.h>
-////// Vector3
+////// Vector3 & Vector3i
#include <gdnative/vector3.h>
@@ -192,6 +192,10 @@ typedef void godot_object;
#include <gdnative/rid.h>
+/////// Callable & Signal
+
+#include <gdnative/callable.h>
+
/////// Dictionary
#include <gdnative/dictionary.h>
@@ -200,8 +204,8 @@ typedef void godot_object;
#include <gdnative/array.h>
-// single API file for Pool*Array
-#include <gdnative/pool_arrays.h>
+// single API file for Packed*Array
+#include <gdnative/packed_arrays.h>
void GDAPI godot_object_destroy(godot_object *p_o);
@@ -289,7 +293,9 @@ void GDAPI *godot_get_class_tag(const godot_string_name *p_class);
godot_object GDAPI *godot_object_cast_to(const godot_object *p_object, void *p_class_tag);
// equivalent of GDScript's instance_from_id
-godot_object GDAPI *godot_instance_from_id(godot_int p_instance_id);
+godot_object GDAPI *godot_instance_from_id(uint64_t p_instance_id);
+
+uint64_t GDAPI godot_object_get_instance_id(const godot_object *p_object);
#ifdef __cplusplus
}
diff --git a/modules/gdnative/include/gdnative/pool_arrays.h b/modules/gdnative/include/gdnative/packed_arrays.h
index c610377f54..87d467a5b8 100644
--- a/modules/gdnative/include/gdnative/pool_arrays.h
+++ b/modules/gdnative/include/gdnative/packed_arrays.h
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* pool_arrays.h */
+/* packed_arrays.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef GODOT_POOL_ARRAYS_H
-#define GODOT_POOL_ARRAYS_H
+#ifndef GODOT_PACKED_ARRAYS_H
+#define GODOT_PACKED_ARRAYS_H
#ifdef __cplusplus
extern "C" {
@@ -39,7 +39,7 @@ extern "C" {
/////// PackedByteArray
-#define GODOT_PACKED_BYTE_ARRAY_SIZE sizeof(void *)
+#define GODOT_PACKED_BYTE_ARRAY_SIZE (2 * sizeof(void *))
#ifndef GODOT_CORE_API_GODOT_PACKED_BYTE_ARRAY_TYPE_DEFINED
#define GODOT_CORE_API_GODOT_PACKED_BYTE_ARRAY_TYPE_DEFINED
@@ -50,29 +50,51 @@ typedef struct {
/////// PackedInt32Array
-#define GODOT_PACKED_INT_ARRAY_SIZE sizeof(void *)
+#define GODOT_PACKED_INT32_ARRAY_SIZE (2 * sizeof(void *))
-#ifndef GODOT_CORE_API_GODOT_PACKED_INT_ARRAY_TYPE_DEFINED
-#define GODOT_CORE_API_GODOT_PACKED_INT_ARRAY_TYPE_DEFINED
+#ifndef GODOT_CORE_API_GODOT_PACKED_INT32_ARRAY_TYPE_DEFINED
+#define GODOT_CORE_API_GODOT_PACKED_INT32_ARRAY_TYPE_DEFINED
typedef struct {
- uint8_t _dont_touch_that[GODOT_PACKED_INT_ARRAY_SIZE];
-} godot_packed_int_array;
+ uint8_t _dont_touch_that[GODOT_PACKED_INT32_ARRAY_SIZE];
+} godot_packed_int32_array;
+#endif
+
+/////// PackedInt64Array
+
+#define GODOT_PACKED_INT64_ARRAY_SIZE (2 * sizeof(void *))
+
+#ifndef GODOT_CORE_API_GODOT_PACKED_INT64_ARRAY_TYPE_DEFINED
+#define GODOT_CORE_API_GODOT_PACKED_INT64_ARRAY_TYPE_DEFINED
+typedef struct {
+ uint8_t _dont_touch_that[GODOT_PACKED_INT64_ARRAY_SIZE];
+} godot_packed_int64_array;
#endif
/////// PackedFloat32Array
-#define GODOT_PACKED_REAL_ARRAY_SIZE sizeof(void *)
+#define GODOT_PACKED_FLOAT32_ARRAY_SIZE (2 * sizeof(void *))
+
+#ifndef GODOT_CORE_API_GODOT_PACKED_FLOAT32_ARRAY_TYPE_DEFINED
+#define GODOT_CORE_API_GODOT_PACKED_FLOAT32_ARRAY_TYPE_DEFINED
+typedef struct {
+ uint8_t _dont_touch_that[GODOT_PACKED_FLOAT32_ARRAY_SIZE];
+} godot_packed_float32_array;
+#endif
+
+/////// PackedFloat64Array
-#ifndef GODOT_CORE_API_GODOT_PACKED_REAL_ARRAY_TYPE_DEFINED
-#define GODOT_CORE_API_GODOT_PACKED_REAL_ARRAY_TYPE_DEFINED
+#define GODOT_PACKED_FLOAT64_ARRAY_SIZE (2 * sizeof(void *))
+
+#ifndef GODOT_CORE_API_GODOT_PACKED_FLOAT64_ARRAY_TYPE_DEFINED
+#define GODOT_CORE_API_GODOT_PACKED_FLOAT64_ARRAY_TYPE_DEFINED
typedef struct {
- uint8_t _dont_touch_that[GODOT_PACKED_REAL_ARRAY_SIZE];
-} godot_packed_real_array;
+ uint8_t _dont_touch_that[GODOT_PACKED_FLOAT64_ARRAY_SIZE];
+} godot_packed_float64_array;
#endif
/////// PackedStringArray
-#define GODOT_PACKED_STRING_ARRAY_SIZE sizeof(void *)
+#define GODOT_PACKED_STRING_ARRAY_SIZE (2 * sizeof(void *))
#ifndef GODOT_CORE_API_GODOT_PACKED_STRING_ARRAY_TYPE_DEFINED
#define GODOT_CORE_API_GODOT_PACKED_STRING_ARRAY_TYPE_DEFINED
@@ -83,7 +105,7 @@ typedef struct {
/////// PackedVector2Array
-#define GODOT_PACKED_VECTOR2_ARRAY_SIZE sizeof(void *)
+#define GODOT_PACKED_VECTOR2_ARRAY_SIZE (2 * sizeof(void *))
#ifndef GODOT_CORE_API_GODOT_PACKED_VECTOR2_ARRAY_TYPE_DEFINED
#define GODOT_CORE_API_GODOT_PACKED_VECTOR2_ARRAY_TYPE_DEFINED
@@ -94,7 +116,7 @@ typedef struct {
/////// PackedVector3Array
-#define GODOT_PACKED_VECTOR3_ARRAY_SIZE sizeof(void *)
+#define GODOT_PACKED_VECTOR3_ARRAY_SIZE (2 * sizeof(void *))
#ifndef GODOT_CORE_API_GODOT_PACKED_VECTOR3_ARRAY_TYPE_DEFINED
#define GODOT_CORE_API_GODOT_PACKED_VECTOR3_ARRAY_TYPE_DEFINED
@@ -105,7 +127,7 @@ typedef struct {
/////// PackedColorArray
-#define GODOT_PACKED_COLOR_ARRAY_SIZE sizeof(void *)
+#define GODOT_PACKED_COLOR_ARRAY_SIZE (2 * sizeof(void *))
#ifndef GODOT_CORE_API_GODOT_PACKED_COLOR_ARRAY_TYPE_DEFINED
#define GODOT_CORE_API_GODOT_PACKED_COLOR_ARRAY_TYPE_DEFINED
@@ -136,6 +158,9 @@ void GDAPI godot_packed_byte_array_new(godot_packed_byte_array *r_dest);
void GDAPI godot_packed_byte_array_new_copy(godot_packed_byte_array *r_dest, const godot_packed_byte_array *p_src);
void GDAPI godot_packed_byte_array_new_with_array(godot_packed_byte_array *r_dest, const godot_array *p_a);
+const uint8_t GDAPI *godot_packed_byte_array_ptr(const godot_packed_byte_array *p_self);
+uint8_t GDAPI *godot_packed_byte_array_ptrw(godot_packed_byte_array *p_self);
+
void GDAPI godot_packed_byte_array_append(godot_packed_byte_array *p_self, const uint8_t p_data);
void GDAPI godot_packed_byte_array_append_array(godot_packed_byte_array *p_self, const godot_packed_byte_array *p_array);
@@ -159,63 +184,133 @@ godot_bool GDAPI godot_packed_byte_array_empty(const godot_packed_byte_array *p_
void GDAPI godot_packed_byte_array_destroy(godot_packed_byte_array *p_self);
-// int
+// int32
+
+void GDAPI godot_packed_int32_array_new(godot_packed_int32_array *r_dest);
+void GDAPI godot_packed_int32_array_new_copy(godot_packed_int32_array *r_dest, const godot_packed_int32_array *p_src);
+void GDAPI godot_packed_int32_array_new_with_array(godot_packed_int32_array *r_dest, const godot_array *p_a);
+
+const int32_t GDAPI *godot_packed_int32_array_ptr(const godot_packed_int32_array *p_self);
+int32_t GDAPI *godot_packed_int32_array_ptrw(godot_packed_int32_array *p_self);
+
+void GDAPI godot_packed_int32_array_append(godot_packed_int32_array *p_self, const int32_t p_data);
+
+void GDAPI godot_packed_int32_array_append_array(godot_packed_int32_array *p_self, const godot_packed_int32_array *p_array);
+
+godot_error GDAPI godot_packed_int32_array_insert(godot_packed_int32_array *p_self, const godot_int p_idx, const int32_t p_data);
+
+void GDAPI godot_packed_int32_array_invert(godot_packed_int32_array *p_self);
+
+void GDAPI godot_packed_int32_array_push_back(godot_packed_int32_array *p_self, const int32_t p_data);
+
+void GDAPI godot_packed_int32_array_remove(godot_packed_int32_array *p_self, const godot_int p_idx);
+
+void GDAPI godot_packed_int32_array_resize(godot_packed_int32_array *p_self, const godot_int p_size);
+
+void GDAPI godot_packed_int32_array_set(godot_packed_int32_array *p_self, const godot_int p_idx, const int32_t p_data);
+int32_t GDAPI godot_packed_int32_array_get(const godot_packed_int32_array *p_self, const godot_int p_idx);
+
+godot_int GDAPI godot_packed_int32_array_size(const godot_packed_int32_array *p_self);
+
+godot_bool GDAPI godot_packed_int32_array_empty(const godot_packed_int32_array *p_self);
-void GDAPI godot_packed_int_array_new(godot_packed_int_array *r_dest);
-void GDAPI godot_packed_int_array_new_copy(godot_packed_int_array *r_dest, const godot_packed_int_array *p_src);
-void GDAPI godot_packed_int_array_new_with_array(godot_packed_int_array *r_dest, const godot_array *p_a);
+void GDAPI godot_packed_int32_array_destroy(godot_packed_int32_array *p_self);
-void GDAPI godot_packed_int_array_append(godot_packed_int_array *p_self, const godot_int p_data);
+// int64
-void GDAPI godot_packed_int_array_append_array(godot_packed_int_array *p_self, const godot_packed_int_array *p_array);
+void GDAPI godot_packed_int64_array_new(godot_packed_int64_array *r_dest);
+void GDAPI godot_packed_int64_array_new_copy(godot_packed_int64_array *r_dest, const godot_packed_int64_array *p_src);
+void GDAPI godot_packed_int64_array_new_with_array(godot_packed_int64_array *r_dest, const godot_array *p_a);
-godot_error GDAPI godot_packed_int_array_insert(godot_packed_int_array *p_self, const godot_int p_idx, const godot_int p_data);
+const int64_t GDAPI *godot_packed_int64_array_ptr(const godot_packed_int64_array *p_self);
+int64_t GDAPI *godot_packed_int64_array_ptrw(godot_packed_int64_array *p_self);
-void GDAPI godot_packed_int_array_invert(godot_packed_int_array *p_self);
+void GDAPI godot_packed_int64_array_append(godot_packed_int64_array *p_self, const int64_t p_data);
-void GDAPI godot_packed_int_array_push_back(godot_packed_int_array *p_self, const godot_int p_data);
+void GDAPI godot_packed_int64_array_append_array(godot_packed_int64_array *p_self, const godot_packed_int64_array *p_array);
-void GDAPI godot_packed_int_array_remove(godot_packed_int_array *p_self, const godot_int p_idx);
+godot_error GDAPI godot_packed_int64_array_insert(godot_packed_int64_array *p_self, const godot_int p_idx, const int64_t p_data);
-void GDAPI godot_packed_int_array_resize(godot_packed_int_array *p_self, const godot_int p_size);
+void GDAPI godot_packed_int64_array_invert(godot_packed_int64_array *p_self);
-void GDAPI godot_packed_int_array_set(godot_packed_int_array *p_self, const godot_int p_idx, const godot_int p_data);
-godot_int GDAPI godot_packed_int_array_get(const godot_packed_int_array *p_self, const godot_int p_idx);
+void GDAPI godot_packed_int64_array_push_back(godot_packed_int64_array *p_self, const int64_t p_data);
-godot_int GDAPI godot_packed_int_array_size(const godot_packed_int_array *p_self);
+void GDAPI godot_packed_int64_array_remove(godot_packed_int64_array *p_self, const godot_int p_idx);
-godot_bool GDAPI godot_packed_int_array_empty(const godot_packed_int_array *p_self);
+void GDAPI godot_packed_int64_array_resize(godot_packed_int64_array *p_self, const godot_int p_size);
-void GDAPI godot_packed_int_array_destroy(godot_packed_int_array *p_self);
+void GDAPI godot_packed_int64_array_set(godot_packed_int64_array *p_self, const godot_int p_idx, const int64_t p_data);
+int64_t GDAPI godot_packed_int64_array_get(const godot_packed_int64_array *p_self, const godot_int p_idx);
-// real
+godot_int GDAPI godot_packed_int64_array_size(const godot_packed_int64_array *p_self);
-void GDAPI godot_packed_real_array_new(godot_packed_real_array *r_dest);
-void GDAPI godot_packed_real_array_new_copy(godot_packed_real_array *r_dest, const godot_packed_real_array *p_src);
-void GDAPI godot_packed_real_array_new_with_array(godot_packed_real_array *r_dest, const godot_array *p_a);
+godot_bool GDAPI godot_packed_int64_array_empty(const godot_packed_int64_array *p_self);
-void GDAPI godot_packed_real_array_append(godot_packed_real_array *p_self, const godot_real p_data);
+void GDAPI godot_packed_int64_array_destroy(godot_packed_int64_array *p_self);
-void GDAPI godot_packed_real_array_append_array(godot_packed_real_array *p_self, const godot_packed_real_array *p_array);
+// float32
-godot_error GDAPI godot_packed_real_array_insert(godot_packed_real_array *p_self, const godot_int p_idx, const godot_real p_data);
+void GDAPI godot_packed_float32_array_new(godot_packed_float32_array *r_dest);
+void GDAPI godot_packed_float32_array_new_copy(godot_packed_float32_array *r_dest, const godot_packed_float32_array *p_src);
+void GDAPI godot_packed_float32_array_new_with_array(godot_packed_float32_array *r_dest, const godot_array *p_a);
-void GDAPI godot_packed_real_array_invert(godot_packed_real_array *p_self);
+const float GDAPI *godot_packed_float32_array_ptr(const godot_packed_float32_array *p_self);
+float GDAPI *godot_packed_float32_array_ptrw(godot_packed_float32_array *p_self);
-void GDAPI godot_packed_real_array_push_back(godot_packed_real_array *p_self, const godot_real p_data);
+void GDAPI godot_packed_float32_array_append(godot_packed_float32_array *p_self, const float p_data);
-void GDAPI godot_packed_real_array_remove(godot_packed_real_array *p_self, const godot_int p_idx);
+void GDAPI godot_packed_float32_array_append_array(godot_packed_float32_array *p_self, const godot_packed_float32_array *p_array);
-void GDAPI godot_packed_real_array_resize(godot_packed_real_array *p_self, const godot_int p_size);
+godot_error GDAPI godot_packed_float32_array_insert(godot_packed_float32_array *p_self, const godot_int p_idx, const float p_data);
-void GDAPI godot_packed_real_array_set(godot_packed_real_array *p_self, const godot_int p_idx, const godot_real p_data);
-godot_real GDAPI godot_packed_real_array_get(const godot_packed_real_array *p_self, const godot_int p_idx);
+void GDAPI godot_packed_float32_array_invert(godot_packed_float32_array *p_self);
-godot_int GDAPI godot_packed_real_array_size(const godot_packed_real_array *p_self);
+void GDAPI godot_packed_float32_array_push_back(godot_packed_float32_array *p_self, const float p_data);
-godot_bool GDAPI godot_packed_real_array_empty(const godot_packed_real_array *p_self);
+void GDAPI godot_packed_float32_array_remove(godot_packed_float32_array *p_self, const godot_int p_idx);
-void GDAPI godot_packed_real_array_destroy(godot_packed_real_array *p_self);
+void GDAPI godot_packed_float32_array_resize(godot_packed_float32_array *p_self, const godot_int p_size);
+
+void GDAPI godot_packed_float32_array_set(godot_packed_float32_array *p_self, const godot_int p_idx, const float p_data);
+float GDAPI godot_packed_float32_array_get(const godot_packed_float32_array *p_self, const godot_int p_idx);
+
+godot_int GDAPI godot_packed_float32_array_size(const godot_packed_float32_array *p_self);
+
+godot_bool GDAPI godot_packed_float32_array_empty(const godot_packed_float32_array *p_self);
+
+void GDAPI godot_packed_float32_array_destroy(godot_packed_float32_array *p_self);
+
+// float64
+
+void GDAPI godot_packed_float64_array_new(godot_packed_float64_array *r_dest);
+void GDAPI godot_packed_float64_array_new_copy(godot_packed_float64_array *r_dest, const godot_packed_float64_array *p_src);
+void GDAPI godot_packed_float64_array_new_with_array(godot_packed_float64_array *r_dest, const godot_array *p_a);
+
+const double GDAPI *godot_packed_float64_array_ptr(const godot_packed_float64_array *p_self);
+double GDAPI *godot_packed_float64_array_ptrw(godot_packed_float64_array *p_self);
+
+void GDAPI godot_packed_float64_array_append(godot_packed_float64_array *p_self, const double p_data);
+
+void GDAPI godot_packed_float64_array_append_array(godot_packed_float64_array *p_self, const godot_packed_float64_array *p_array);
+
+godot_error GDAPI godot_packed_float64_array_insert(godot_packed_float64_array *p_self, const godot_int p_idx, const double p_data);
+
+void GDAPI godot_packed_float64_array_invert(godot_packed_float64_array *p_self);
+
+void GDAPI godot_packed_float64_array_push_back(godot_packed_float64_array *p_self, const double p_data);
+
+void GDAPI godot_packed_float64_array_remove(godot_packed_float64_array *p_self, const godot_int p_idx);
+
+void GDAPI godot_packed_float64_array_resize(godot_packed_float64_array *p_self, const godot_int p_size);
+
+void GDAPI godot_packed_float64_array_set(godot_packed_float64_array *p_self, const godot_int p_idx, const double p_data);
+double GDAPI godot_packed_float64_array_get(const godot_packed_float64_array *p_self, const godot_int p_idx);
+
+godot_int GDAPI godot_packed_float64_array_size(const godot_packed_float64_array *p_self);
+
+godot_bool GDAPI godot_packed_float64_array_empty(const godot_packed_float64_array *p_self);
+
+void GDAPI godot_packed_float64_array_destroy(godot_packed_float64_array *p_self);
// string
@@ -223,6 +318,9 @@ void GDAPI godot_packed_string_array_new(godot_packed_string_array *r_dest);
void GDAPI godot_packed_string_array_new_copy(godot_packed_string_array *r_dest, const godot_packed_string_array *p_src);
void GDAPI godot_packed_string_array_new_with_array(godot_packed_string_array *r_dest, const godot_array *p_a);
+const godot_string GDAPI *godot_packed_string_array_ptr(const godot_packed_string_array *p_self);
+godot_string GDAPI *godot_packed_string_array_ptrw(godot_packed_string_array *p_self);
+
void GDAPI godot_packed_string_array_append(godot_packed_string_array *p_self, const godot_string *p_data);
void GDAPI godot_packed_string_array_append_array(godot_packed_string_array *p_self, const godot_packed_string_array *p_array);
@@ -252,6 +350,9 @@ void GDAPI godot_packed_vector2_array_new(godot_packed_vector2_array *r_dest);
void GDAPI godot_packed_vector2_array_new_copy(godot_packed_vector2_array *r_dest, const godot_packed_vector2_array *p_src);
void GDAPI godot_packed_vector2_array_new_with_array(godot_packed_vector2_array *r_dest, const godot_array *p_a);
+const godot_vector2 GDAPI *godot_packed_vector2_array_ptr(const godot_packed_vector2_array *p_self);
+godot_vector2 GDAPI *godot_packed_vector2_array_ptrw(godot_packed_vector2_array *p_self);
+
void GDAPI godot_packed_vector2_array_append(godot_packed_vector2_array *p_self, const godot_vector2 *p_data);
void GDAPI godot_packed_vector2_array_append_array(godot_packed_vector2_array *p_self, const godot_packed_vector2_array *p_array);
@@ -281,6 +382,9 @@ void GDAPI godot_packed_vector3_array_new(godot_packed_vector3_array *r_dest);
void GDAPI godot_packed_vector3_array_new_copy(godot_packed_vector3_array *r_dest, const godot_packed_vector3_array *p_src);
void GDAPI godot_packed_vector3_array_new_with_array(godot_packed_vector3_array *r_dest, const godot_array *p_a);
+const godot_vector3 GDAPI *godot_packed_vector3_array_ptr(const godot_packed_vector3_array *p_self);
+godot_vector3 GDAPI *godot_packed_vector3_array_ptrw(godot_packed_vector3_array *p_self);
+
void GDAPI godot_packed_vector3_array_append(godot_packed_vector3_array *p_self, const godot_vector3 *p_data);
void GDAPI godot_packed_vector3_array_append_array(godot_packed_vector3_array *p_self, const godot_packed_vector3_array *p_array);
@@ -310,6 +414,9 @@ void GDAPI godot_packed_color_array_new(godot_packed_color_array *r_dest);
void GDAPI godot_packed_color_array_new_copy(godot_packed_color_array *r_dest, const godot_packed_color_array *p_src);
void GDAPI godot_packed_color_array_new_with_array(godot_packed_color_array *r_dest, const godot_array *p_a);
+const godot_color GDAPI *godot_packed_color_array_ptr(const godot_packed_color_array *p_self);
+godot_color GDAPI *godot_packed_color_array_ptrw(godot_packed_color_array *p_self);
+
void GDAPI godot_packed_color_array_append(godot_packed_color_array *p_self, const godot_color *p_data);
void GDAPI godot_packed_color_array_append_array(godot_packed_color_array *p_self, const godot_packed_color_array *p_array);
diff --git a/modules/gdnative/include/gdnative/rect2.h b/modules/gdnative/include/gdnative/rect2.h
index 0ecf072471..f317afc9da 100644
--- a/modules/gdnative/include/gdnative/rect2.h
+++ b/modules/gdnative/include/gdnative/rect2.h
@@ -44,6 +44,13 @@ typedef struct godot_rect2 {
} godot_rect2;
#endif
+#ifndef GODOT_CORE_API_GODOT_RECT2I_TYPE_DEFINED
+#define GODOT_CORE_API_GODOT_RECT2I_TYPE_DEFINED
+typedef struct godot_rect2i {
+ uint8_t _dont_touch_that[16];
+} godot_rect2i;
+#endif
+
// reduce extern "C" nesting for VS2013
#ifdef __cplusplus
}
@@ -56,11 +63,15 @@ typedef struct godot_rect2 {
extern "C" {
#endif
+// Rect2
+
void GDAPI godot_rect2_new_with_position_and_size(godot_rect2 *r_dest, const godot_vector2 *p_pos, const godot_vector2 *p_size);
void GDAPI godot_rect2_new(godot_rect2 *r_dest, const godot_real p_x, const godot_real p_y, const godot_real p_width, const godot_real p_height);
godot_string GDAPI godot_rect2_as_string(const godot_rect2 *p_self);
+godot_rect2i GDAPI godot_rect2_as_rect2i(const godot_rect2 *p_self);
+
godot_real GDAPI godot_rect2_get_area(const godot_rect2 *p_self);
godot_bool GDAPI godot_rect2_intersects(const godot_rect2 *p_self, const godot_rect2 *p_b);
@@ -95,6 +106,49 @@ void GDAPI godot_rect2_set_position(godot_rect2 *p_self, const godot_vector2 *p_
void GDAPI godot_rect2_set_size(godot_rect2 *p_self, const godot_vector2 *p_size);
+// Rect2I
+
+void GDAPI godot_rect2i_new_with_position_and_size(godot_rect2i *r_dest, const godot_vector2i *p_pos, const godot_vector2i *p_size);
+void GDAPI godot_rect2i_new(godot_rect2i *r_dest, const godot_int p_x, const godot_int p_y, const godot_int p_width, const godot_int p_height);
+
+godot_string GDAPI godot_rect2i_as_string(const godot_rect2i *p_self);
+
+godot_rect2 GDAPI godot_rect2i_as_rect2(const godot_rect2i *p_self);
+
+godot_int GDAPI godot_rect2i_get_area(const godot_rect2i *p_self);
+
+godot_bool GDAPI godot_rect2i_intersects(const godot_rect2i *p_self, const godot_rect2i *p_b);
+
+godot_bool GDAPI godot_rect2i_encloses(const godot_rect2i *p_self, const godot_rect2i *p_b);
+
+godot_bool GDAPI godot_rect2i_has_no_area(const godot_rect2i *p_self);
+
+godot_rect2i GDAPI godot_rect2i_clip(const godot_rect2i *p_self, const godot_rect2i *p_b);
+
+godot_rect2i GDAPI godot_rect2i_merge(const godot_rect2i *p_self, const godot_rect2i *p_b);
+
+godot_bool GDAPI godot_rect2i_has_point(const godot_rect2i *p_self, const godot_vector2i *p_point);
+
+godot_rect2i GDAPI godot_rect2i_grow(const godot_rect2i *p_self, const godot_int p_by);
+
+godot_rect2i GDAPI godot_rect2i_grow_individual(const godot_rect2i *p_self, const godot_int p_left, const godot_int p_top, const godot_int p_right, const godot_int p_bottom);
+
+godot_rect2i GDAPI godot_rect2i_grow_margin(const godot_rect2i *p_self, const godot_int p_margin, const godot_int p_by);
+
+godot_rect2i GDAPI godot_rect2i_abs(const godot_rect2i *p_self);
+
+godot_rect2i GDAPI godot_rect2i_expand(const godot_rect2i *p_self, const godot_vector2i *p_to);
+
+godot_bool GDAPI godot_rect2i_operator_equal(const godot_rect2i *p_self, const godot_rect2i *p_b);
+
+godot_vector2i GDAPI godot_rect2i_get_position(const godot_rect2i *p_self);
+
+godot_vector2i GDAPI godot_rect2i_get_size(const godot_rect2i *p_self);
+
+void GDAPI godot_rect2i_set_position(godot_rect2i *p_self, const godot_vector2i *p_pos);
+
+void GDAPI godot_rect2i_set_size(godot_rect2i *p_self, const godot_vector2i *p_size);
+
#ifdef __cplusplus
}
#endif
diff --git a/modules/gdnative/include/gdnative/rid.h b/modules/gdnative/include/gdnative/rid.h
index 04661cedc8..73b601dc04 100644
--- a/modules/gdnative/include/gdnative/rid.h
+++ b/modules/gdnative/include/gdnative/rid.h
@@ -37,7 +37,7 @@ extern "C" {
#include <stdint.h>
-#define GODOT_RID_SIZE sizeof(void *)
+#define GODOT_RID_SIZE sizeof(uint64_t)
#ifndef GODOT_CORE_API_GODOT_RID_TYPE_DEFINED
#define GODOT_CORE_API_GODOT_RID_TYPE_DEFINED
diff --git a/modules/gdnative/include/gdnative/variant.h b/modules/gdnative/include/gdnative/variant.h
index 934e856fbf..0a611b76e9 100644
--- a/modules/gdnative/include/gdnative/variant.h
+++ b/modules/gdnative/include/gdnative/variant.h
@@ -37,7 +37,7 @@ extern "C" {
#include <stdint.h>
-#define GODOT_VARIANT_SIZE (16 + sizeof(void *))
+#define GODOT_VARIANT_SIZE (16 + sizeof(int64_t))
#ifndef GODOT_CORE_API_GODOT_VARIANT_TYPE_DEFINED
#define GODOT_CORE_API_GODOT_VARIANT_TYPE_DEFINED
@@ -71,16 +71,21 @@ typedef enum godot_variant_type {
// misc types
GODOT_VARIANT_TYPE_COLOR,
+ GODOT_VARIANT_TYPE_STRING_NAME,
GODOT_VARIANT_TYPE_NODE_PATH,
GODOT_VARIANT_TYPE_RID,
GODOT_VARIANT_TYPE_OBJECT,
+ GODOT_VARIANT_TYPE_CALLABLE,
+ GODOT_VARIANT_TYPE_SIGNAL,
GODOT_VARIANT_TYPE_DICTIONARY,
GODOT_VARIANT_TYPE_ARRAY,
// arrays
GODOT_VARIANT_TYPE_PACKED_BYTE_ARRAY,
- GODOT_VARIANT_TYPE_PACKED_INT_ARRAY,
- GODOT_VARIANT_TYPE_PACKED_REAL_ARRAY,
+ GODOT_VARIANT_TYPE_PACKED_INT32_ARRAY,
+ GODOT_VARIANT_TYPE_PACKED_INT64_ARRAY,
+ GODOT_VARIANT_TYPE_PACKED_FLOAT32_ARRAY,
+ GODOT_VARIANT_TYPE_PACKED_FLOAT64_ARRAY,
GODOT_VARIANT_TYPE_PACKED_STRING_ARRAY,
GODOT_VARIANT_TYPE_PACKED_VECTOR2_ARRAY,
GODOT_VARIANT_TYPE_PACKED_VECTOR3_ARRAY,
@@ -149,15 +154,17 @@ typedef enum godot_variant_operator {
#include <gdnative/aabb.h>
#include <gdnative/array.h>
#include <gdnative/basis.h>
+#include <gdnative/callable.h>
#include <gdnative/color.h>
#include <gdnative/dictionary.h>
#include <gdnative/node_path.h>
+#include <gdnative/packed_arrays.h>
#include <gdnative/plane.h>
-#include <gdnative/pool_arrays.h>
#include <gdnative/quat.h>
#include <gdnative/rect2.h>
#include <gdnative/rid.h>
#include <gdnative/string.h>
+#include <gdnative/string_name.h>
#include <gdnative/transform.h>
#include <gdnative/transform2d.h>
#include <gdnative/variant.h>
@@ -181,9 +188,13 @@ void GDAPI godot_variant_new_uint(godot_variant *r_dest, const uint64_t p_i);
void GDAPI godot_variant_new_int(godot_variant *r_dest, const int64_t p_i);
void GDAPI godot_variant_new_real(godot_variant *r_dest, const double p_r);
void GDAPI godot_variant_new_string(godot_variant *r_dest, const godot_string *p_s);
+void GDAPI godot_variant_new_string_name(godot_variant *r_dest, const godot_string_name *p_s);
void GDAPI godot_variant_new_vector2(godot_variant *r_dest, const godot_vector2 *p_v2);
+void GDAPI godot_variant_new_vector2i(godot_variant *r_dest, const godot_vector2i *p_v2);
void GDAPI godot_variant_new_rect2(godot_variant *r_dest, const godot_rect2 *p_rect2);
+void GDAPI godot_variant_new_rect2i(godot_variant *r_dest, const godot_rect2i *p_rect2);
void GDAPI godot_variant_new_vector3(godot_variant *r_dest, const godot_vector3 *p_v3);
+void GDAPI godot_variant_new_vector3i(godot_variant *r_dest, const godot_vector3i *p_v3);
void GDAPI godot_variant_new_transform2d(godot_variant *r_dest, const godot_transform2d *p_t2d);
void GDAPI godot_variant_new_plane(godot_variant *r_dest, const godot_plane *p_plane);
void GDAPI godot_variant_new_quat(godot_variant *r_dest, const godot_quat *p_quat);
@@ -193,12 +204,16 @@ void GDAPI godot_variant_new_transform(godot_variant *r_dest, const godot_transf
void GDAPI godot_variant_new_color(godot_variant *r_dest, const godot_color *p_color);
void GDAPI godot_variant_new_node_path(godot_variant *r_dest, const godot_node_path *p_np);
void GDAPI godot_variant_new_rid(godot_variant *r_dest, const godot_rid *p_rid);
+void GDAPI godot_variant_new_callable(godot_variant *r_dest, const godot_callable *p_callable);
+void GDAPI godot_variant_new_signal(godot_variant *r_dest, const godot_signal *p_signal);
void GDAPI godot_variant_new_object(godot_variant *r_dest, const godot_object *p_obj);
void GDAPI godot_variant_new_dictionary(godot_variant *r_dest, const godot_dictionary *p_dict);
void GDAPI godot_variant_new_array(godot_variant *r_dest, const godot_array *p_arr);
void GDAPI godot_variant_new_packed_byte_array(godot_variant *r_dest, const godot_packed_byte_array *p_pba);
-void GDAPI godot_variant_new_packed_int_array(godot_variant *r_dest, const godot_packed_int_array *p_pia);
-void GDAPI godot_variant_new_packed_real_array(godot_variant *r_dest, const godot_packed_real_array *p_pra);
+void GDAPI godot_variant_new_packed_int32_array(godot_variant *r_dest, const godot_packed_int32_array *p_pia);
+void GDAPI godot_variant_new_packed_int64_array(godot_variant *r_dest, const godot_packed_int64_array *p_pia);
+void GDAPI godot_variant_new_packed_float32_array(godot_variant *r_dest, const godot_packed_float32_array *p_pra);
+void GDAPI godot_variant_new_packed_float64_array(godot_variant *r_dest, const godot_packed_float64_array *p_pra);
void GDAPI godot_variant_new_packed_string_array(godot_variant *r_dest, const godot_packed_string_array *p_psa);
void GDAPI godot_variant_new_packed_vector2_array(godot_variant *r_dest, const godot_packed_vector2_array *p_pv2a);
void GDAPI godot_variant_new_packed_vector3_array(godot_variant *r_dest, const godot_packed_vector3_array *p_pv3a);
@@ -209,9 +224,13 @@ uint64_t GDAPI godot_variant_as_uint(const godot_variant *p_self);
int64_t GDAPI godot_variant_as_int(const godot_variant *p_self);
double GDAPI godot_variant_as_real(const godot_variant *p_self);
godot_string GDAPI godot_variant_as_string(const godot_variant *p_self);
+godot_string_name GDAPI godot_variant_as_string_name(const godot_variant *p_self);
godot_vector2 GDAPI godot_variant_as_vector2(const godot_variant *p_self);
+godot_vector2i GDAPI godot_variant_as_vector2i(const godot_variant *p_self);
godot_rect2 GDAPI godot_variant_as_rect2(const godot_variant *p_self);
+godot_rect2i GDAPI godot_variant_as_rect2i(const godot_variant *p_self);
godot_vector3 GDAPI godot_variant_as_vector3(const godot_variant *p_self);
+godot_vector3i GDAPI godot_variant_as_vector3i(const godot_variant *p_self);
godot_transform2d GDAPI godot_variant_as_transform2d(const godot_variant *p_self);
godot_plane GDAPI godot_variant_as_plane(const godot_variant *p_self);
godot_quat GDAPI godot_variant_as_quat(const godot_variant *p_self);
@@ -221,12 +240,16 @@ godot_transform GDAPI godot_variant_as_transform(const godot_variant *p_self);
godot_color GDAPI godot_variant_as_color(const godot_variant *p_self);
godot_node_path GDAPI godot_variant_as_node_path(const godot_variant *p_self);
godot_rid GDAPI godot_variant_as_rid(const godot_variant *p_self);
+godot_callable GDAPI godot_variant_as_callable(const godot_variant *p_self);
+godot_signal GDAPI godot_variant_as_signal(const godot_variant *p_self);
godot_object GDAPI *godot_variant_as_object(const godot_variant *p_self);
godot_dictionary GDAPI godot_variant_as_dictionary(const godot_variant *p_self);
godot_array GDAPI godot_variant_as_array(const godot_variant *p_self);
godot_packed_byte_array GDAPI godot_variant_as_packed_byte_array(const godot_variant *p_self);
-godot_packed_int_array GDAPI godot_variant_as_packed_int_array(const godot_variant *p_self);
-godot_packed_real_array GDAPI godot_variant_as_packed_real_array(const godot_variant *p_self);
+godot_packed_int32_array GDAPI godot_variant_as_packed_int32_array(const godot_variant *p_self);
+godot_packed_int64_array GDAPI godot_variant_as_packed_int64_array(const godot_variant *p_self);
+godot_packed_float32_array GDAPI godot_variant_as_packed_float32_array(const godot_variant *p_self);
+godot_packed_float64_array GDAPI godot_variant_as_packed_float64_array(const godot_variant *p_self);
godot_packed_string_array GDAPI godot_variant_as_packed_string_array(const godot_variant *p_self);
godot_packed_vector2_array GDAPI godot_variant_as_packed_vector2_array(const godot_variant *p_self);
godot_packed_vector3_array GDAPI godot_variant_as_packed_vector3_array(const godot_variant *p_self);
@@ -239,6 +262,7 @@ godot_bool GDAPI godot_variant_has_method(const godot_variant *p_self, const god
godot_bool GDAPI godot_variant_operator_equal(const godot_variant *p_self, const godot_variant *p_other);
godot_bool GDAPI godot_variant_operator_less(const godot_variant *p_self, const godot_variant *p_other);
+uint32_t GDAPI godot_variant_hash(const godot_variant *p_self);
godot_bool GDAPI godot_variant_hash_compare(const godot_variant *p_self, const godot_variant *p_other);
godot_bool GDAPI godot_variant_booleanize(const godot_variant *p_self);
diff --git a/modules/gdnative/include/gdnative/vector2.h b/modules/gdnative/include/gdnative/vector2.h
index 15a1a6063b..35b02c5a75 100644
--- a/modules/gdnative/include/gdnative/vector2.h
+++ b/modules/gdnative/include/gdnative/vector2.h
@@ -46,6 +46,15 @@ typedef struct {
} godot_vector2;
#endif
+#define GODOT_VECTOR2I_SIZE 8
+
+#ifndef GODOT_CORE_API_GODOT_VECTOR2I_TYPE_DEFINED
+#define GODOT_CORE_API_GODOT_VECTOR2I_TYPE_DEFINED
+typedef struct {
+ uint8_t _dont_touch_that[GODOT_VECTOR2I_SIZE];
+} godot_vector2i;
+#endif
+
// reduce extern "C" nesting for VS2013
#ifdef __cplusplus
}
@@ -57,10 +66,14 @@ typedef struct {
extern "C" {
#endif
+// Vector2
+
void GDAPI godot_vector2_new(godot_vector2 *r_dest, const godot_real p_x, const godot_real p_y);
godot_string GDAPI godot_vector2_as_string(const godot_vector2 *p_self);
+godot_vector2i GDAPI godot_vector2_as_vector2i(const godot_vector2 *p_self);
+
godot_vector2 GDAPI godot_vector2_normalized(const godot_vector2 *p_self);
godot_real GDAPI godot_vector2_length(const godot_vector2 *p_self);
@@ -81,7 +94,7 @@ godot_real GDAPI godot_vector2_angle_to(const godot_vector2 *p_self, const godot
godot_real GDAPI godot_vector2_angle_to_point(const godot_vector2 *p_self, const godot_vector2 *p_to);
-godot_vector2 GDAPI godot_vector2_linear_interpolate(const godot_vector2 *p_self, const godot_vector2 *p_b, const godot_real p_t);
+godot_vector2 GDAPI godot_vector2_lerp(const godot_vector2 *p_self, const godot_vector2 *p_b, const godot_real p_t);
godot_vector2 GDAPI godot_vector2_cubic_interpolate(const godot_vector2 *p_self, const godot_vector2 *p_b, const godot_vector2 *p_pre_a, const godot_vector2 *p_post_b, const godot_real p_t);
@@ -93,6 +106,8 @@ godot_vector2 GDAPI godot_vector2_tangent(const godot_vector2 *p_self);
godot_vector2 GDAPI godot_vector2_floor(const godot_vector2 *p_self);
+godot_vector2 GDAPI godot_vector2_sign(const godot_vector2 *p_self);
+
godot_vector2 GDAPI godot_vector2_snapped(const godot_vector2 *p_self, const godot_vector2 *p_by);
godot_real GDAPI godot_vector2_aspect(const godot_vector2 *p_self);
@@ -135,6 +150,46 @@ godot_real GDAPI godot_vector2_get_x(const godot_vector2 *p_self);
godot_real GDAPI godot_vector2_get_y(const godot_vector2 *p_self);
+// Vector2i
+
+void GDAPI godot_vector2i_new(godot_vector2i *r_dest, const godot_int p_x, const godot_int p_y);
+
+godot_string GDAPI godot_vector2i_as_string(const godot_vector2i *p_self);
+
+godot_vector2 GDAPI godot_vector2i_as_vector2(const godot_vector2i *p_self);
+
+godot_real GDAPI godot_vector2i_aspect(const godot_vector2i *p_self);
+
+godot_vector2i GDAPI godot_vector2i_abs(const godot_vector2i *p_self);
+
+godot_vector2i GDAPI godot_vector2i_sign(const godot_vector2i *p_self);
+
+godot_vector2i GDAPI godot_vector2i_operator_add(const godot_vector2i *p_self, const godot_vector2i *p_b);
+
+godot_vector2i GDAPI godot_vector2i_operator_subtract(const godot_vector2i *p_self, const godot_vector2i *p_b);
+
+godot_vector2i GDAPI godot_vector2i_operator_multiply_vector(const godot_vector2i *p_self, const godot_vector2i *p_b);
+
+godot_vector2i GDAPI godot_vector2i_operator_multiply_scalar(const godot_vector2i *p_self, const godot_int p_b);
+
+godot_vector2i GDAPI godot_vector2i_operator_divide_vector(const godot_vector2i *p_self, const godot_vector2i *p_b);
+
+godot_vector2i GDAPI godot_vector2i_operator_divide_scalar(const godot_vector2i *p_self, const godot_int p_b);
+
+godot_bool GDAPI godot_vector2i_operator_equal(const godot_vector2i *p_self, const godot_vector2i *p_b);
+
+godot_bool GDAPI godot_vector2i_operator_less(const godot_vector2i *p_self, const godot_vector2i *p_b);
+
+godot_vector2i GDAPI godot_vector2i_operator_neg(const godot_vector2i *p_self);
+
+void GDAPI godot_vector2i_set_x(godot_vector2i *p_self, const godot_int p_x);
+
+void GDAPI godot_vector2i_set_y(godot_vector2i *p_self, const godot_int p_y);
+
+godot_int GDAPI godot_vector2i_get_x(const godot_vector2i *p_self);
+
+godot_int GDAPI godot_vector2i_get_y(const godot_vector2i *p_self);
+
#ifdef __cplusplus
}
#endif
diff --git a/modules/gdnative/include/gdnative/vector3.h b/modules/gdnative/include/gdnative/vector3.h
index 1b344590ea..5127b8789b 100644
--- a/modules/gdnative/include/gdnative/vector3.h
+++ b/modules/gdnative/include/gdnative/vector3.h
@@ -46,6 +46,15 @@ typedef struct {
} godot_vector3;
#endif
+#define GODOT_VECTOR3I_SIZE 12
+
+#ifndef GODOT_CORE_API_GODOT_VECTOR3I_TYPE_DEFINED
+#define GODOT_CORE_API_GODOT_VECTOR3I_TYPE_DEFINED
+typedef struct {
+ uint8_t _dont_touch_that[GODOT_VECTOR3I_SIZE];
+} godot_vector3i;
+#endif
+
// reduce extern "C" nesting for VS2013
#ifdef __cplusplus
}
@@ -64,10 +73,14 @@ typedef enum {
GODOT_VECTOR3_AXIS_Z,
} godot_vector3_axis;
+// Vector3
+
void GDAPI godot_vector3_new(godot_vector3 *r_dest, const godot_real p_x, const godot_real p_y, const godot_real p_z);
godot_string GDAPI godot_vector3_as_string(const godot_vector3 *p_self);
+godot_vector3i GDAPI godot_vector3_as_vector3i(const godot_vector3 *p_self);
+
godot_int GDAPI godot_vector3_min_axis(const godot_vector3 *p_self);
godot_int GDAPI godot_vector3_max_axis(const godot_vector3 *p_self);
@@ -86,7 +99,7 @@ godot_vector3 GDAPI godot_vector3_snapped(const godot_vector3 *p_self, const god
godot_vector3 GDAPI godot_vector3_rotated(const godot_vector3 *p_self, const godot_vector3 *p_axis, const godot_real p_phi);
-godot_vector3 GDAPI godot_vector3_linear_interpolate(const godot_vector3 *p_self, const godot_vector3 *p_b, const godot_real p_t);
+godot_vector3 GDAPI godot_vector3_lerp(const godot_vector3 *p_self, const godot_vector3 *p_b, const godot_real p_t);
godot_vector3 GDAPI godot_vector3_cubic_interpolate(const godot_vector3 *p_self, const godot_vector3 *p_b, const godot_vector3 *p_pre_a, const godot_vector3 *p_post_b, const godot_real p_t);
@@ -102,6 +115,8 @@ godot_basis GDAPI godot_vector3_to_diagonal_matrix(const godot_vector3 *p_self);
godot_vector3 GDAPI godot_vector3_abs(const godot_vector3 *p_self);
+godot_vector3 GDAPI godot_vector3_sign(const godot_vector3 *p_self);
+
godot_vector3 GDAPI godot_vector3_floor(const godot_vector3 *p_self);
godot_vector3 GDAPI godot_vector3_ceil(const godot_vector3 *p_self);
@@ -142,6 +157,44 @@ void GDAPI godot_vector3_set_axis(godot_vector3 *p_self, const godot_vector3_axi
godot_real GDAPI godot_vector3_get_axis(const godot_vector3 *p_self, const godot_vector3_axis p_axis);
+// Vector3i
+
+void GDAPI godot_vector3i_new(godot_vector3i *r_dest, const godot_int p_x, const godot_int p_y, const godot_int p_z);
+
+godot_string GDAPI godot_vector3i_as_string(const godot_vector3i *p_self);
+
+godot_vector3 GDAPI godot_vector3i_as_vector3(const godot_vector3i *p_self);
+
+godot_int GDAPI godot_vector3i_min_axis(const godot_vector3i *p_self);
+
+godot_int GDAPI godot_vector3i_max_axis(const godot_vector3i *p_self);
+
+godot_vector3i GDAPI godot_vector3i_abs(const godot_vector3i *p_self);
+
+godot_vector3i GDAPI godot_vector3i_sign(const godot_vector3i *p_self);
+
+godot_vector3i GDAPI godot_vector3i_operator_add(const godot_vector3i *p_self, const godot_vector3i *p_b);
+
+godot_vector3i GDAPI godot_vector3i_operator_subtract(const godot_vector3i *p_self, const godot_vector3i *p_b);
+
+godot_vector3i GDAPI godot_vector3i_operator_multiply_vector(const godot_vector3i *p_self, const godot_vector3i *p_b);
+
+godot_vector3i GDAPI godot_vector3i_operator_multiply_scalar(const godot_vector3i *p_self, const godot_int p_b);
+
+godot_vector3i GDAPI godot_vector3i_operator_divide_vector(const godot_vector3i *p_self, const godot_vector3i *p_b);
+
+godot_vector3i GDAPI godot_vector3i_operator_divide_scalar(const godot_vector3i *p_self, const godot_int p_b);
+
+godot_bool GDAPI godot_vector3i_operator_equal(const godot_vector3i *p_self, const godot_vector3i *p_b);
+
+godot_bool GDAPI godot_vector3i_operator_less(const godot_vector3i *p_self, const godot_vector3i *p_b);
+
+godot_vector3i GDAPI godot_vector3i_operator_neg(const godot_vector3i *p_self);
+
+void GDAPI godot_vector3i_set_axis(godot_vector3i *p_self, const godot_vector3_axis p_axis, const godot_int p_val);
+
+godot_int GDAPI godot_vector3i_get_axis(const godot_vector3i *p_self, const godot_vector3_axis p_axis);
+
#ifdef __cplusplus
}
#endif
diff --git a/modules/gdnative/include/nativescript/godot_nativescript.h b/modules/gdnative/include/nativescript/godot_nativescript.h
index 1b131c8cf0..825033c99c 100644
--- a/modules/gdnative/include/nativescript/godot_nativescript.h
+++ b/modules/gdnative/include/nativescript/godot_nativescript.h
@@ -45,7 +45,7 @@ typedef enum {
GODOT_METHOD_RPC_MODE_REMOTESYNC,
GODOT_METHOD_RPC_MODE_MASTERSYNC,
GODOT_METHOD_RPC_MODE_PUPPETSYNC,
-} godot_method_rpc_mode;
+} godot_nativescript_method_rpc_mode;
typedef enum {
GODOT_PROPERTY_HINT_NONE, ///< no hint provided.
@@ -54,7 +54,6 @@ typedef enum {
GODOT_PROPERTY_HINT_ENUM, ///< hint_text= "val1,val2,val3,etc"
GODOT_PROPERTY_HINT_EXP_EASING, /// exponential easing function (Math::ease)
GODOT_PROPERTY_HINT_LENGTH, ///< hint_text= "length" (as integer)
- GODOT_PROPERTY_HINT_SPRITE_FRAME, // FIXME: Obsolete: drop whenever we can break compat
GODOT_PROPERTY_HINT_KEY_ACCEL, ///< hint_text= "length" (as integer)
GODOT_PROPERTY_HINT_FLAGS, ///< hint_text= "flag1,flag2,etc" (as bit flags)
GODOT_PROPERTY_HINT_LAYERS_2D_RENDER,
@@ -83,7 +82,7 @@ typedef enum {
GODOT_PROPERTY_HINT_PROPERTY_OF_INSTANCE, ///< a property of an instance
GODOT_PROPERTY_HINT_PROPERTY_OF_SCRIPT, ///< a property of a script & base
GODOT_PROPERTY_HINT_MAX,
-} godot_property_hint;
+} godot_nativescript_property_hint;
typedef enum {
@@ -96,8 +95,7 @@ typedef enum {
GODOT_PROPERTY_USAGE_INTERNATIONALIZED = 64, //hint for internationalized strings
GODOT_PROPERTY_USAGE_GROUP = 128, //used for grouping props in the editor
GODOT_PROPERTY_USAGE_CATEGORY = 256,
- GODOT_PROPERTY_USAGE_STORE_IF_NONZERO = 512, // FIXME: Obsolete: drop whenever we can break compat
- GODOT_PROPERTY_USAGE_STORE_IF_NONONE = 1024, // FIXME: Obsolete: drop whenever we can break compat
+ GODOT_PROPERTY_USAGE_SUBGROUP = 512,
GODOT_PROPERTY_USAGE_NO_INSTANCE_STATE = 2048,
GODOT_PROPERTY_USAGE_RESTART_IF_CHANGED = 4096,
GODOT_PROPERTY_USAGE_SCRIPT_VARIABLE = 8192,
@@ -108,106 +106,95 @@ typedef enum {
GODOT_PROPERTY_USAGE_DEFAULT = GODOT_PROPERTY_USAGE_STORAGE | GODOT_PROPERTY_USAGE_EDITOR | GODOT_PROPERTY_USAGE_NETWORK,
GODOT_PROPERTY_USAGE_DEFAULT_INTL = GODOT_PROPERTY_USAGE_STORAGE | GODOT_PROPERTY_USAGE_EDITOR | GODOT_PROPERTY_USAGE_NETWORK | GODOT_PROPERTY_USAGE_INTERNATIONALIZED,
GODOT_PROPERTY_USAGE_NOEDITOR = GODOT_PROPERTY_USAGE_STORAGE | GODOT_PROPERTY_USAGE_NETWORK,
-} godot_property_usage_flags;
+} godot_nativescript_property_usage_flags;
typedef struct {
- godot_method_rpc_mode rset_type;
+ godot_nativescript_method_rpc_mode rset_type;
godot_int type;
- godot_property_hint hint;
+ godot_nativescript_property_hint hint;
godot_string hint_string;
- godot_property_usage_flags usage;
+ godot_nativescript_property_usage_flags usage;
godot_variant default_value;
-} godot_property_attributes;
+} godot_nativescript_property_attributes;
typedef struct {
// instance pointer, method_data - return user data
GDCALLINGCONV void *(*create_func)(godot_object *, void *);
void *method_data;
GDCALLINGCONV void (*free_func)(void *);
-} godot_instance_create_func;
+} godot_nativescript_instance_create_func;
typedef struct {
// instance pointer, method data, user data
GDCALLINGCONV void (*destroy_func)(godot_object *, void *, void *);
void *method_data;
GDCALLINGCONV void (*free_func)(void *);
-} godot_instance_destroy_func;
+} godot_nativescript_instance_destroy_func;
-void GDAPI godot_nativescript_register_class(void *p_gdnative_handle, const char *p_name, const char *p_base, godot_instance_create_func p_create_func, godot_instance_destroy_func p_destroy_func);
+void GDAPI godot_nativescript_register_class(void *p_gdnative_handle, const char *p_name, const char *p_base, godot_nativescript_instance_create_func p_create_func, godot_nativescript_instance_destroy_func p_destroy_func);
-void GDAPI godot_nativescript_register_tool_class(void *p_gdnative_handle, const char *p_name, const char *p_base, godot_instance_create_func p_create_func, godot_instance_destroy_func p_destroy_func);
+void GDAPI godot_nativescript_register_tool_class(void *p_gdnative_handle, const char *p_name, const char *p_base, godot_nativescript_instance_create_func p_create_func, godot_nativescript_instance_destroy_func p_destroy_func);
typedef struct {
- godot_method_rpc_mode rpc_type;
-} godot_method_attributes;
+ godot_nativescript_method_rpc_mode rpc_type;
+} godot_nativescript_method_attributes;
+
+typedef struct {
+ godot_string name;
+
+ godot_variant_type type;
+ godot_nativescript_property_hint hint;
+ godot_string hint_string;
+} godot_nativescript_method_argument;
typedef struct {
// instance pointer, method data, user data, num args, args - return result as varaint
GDCALLINGCONV godot_variant (*method)(godot_object *, void *, void *, int, godot_variant **);
void *method_data;
GDCALLINGCONV void (*free_func)(void *);
-} godot_instance_method;
+} godot_nativescript_instance_method;
-void GDAPI godot_nativescript_register_method(void *p_gdnative_handle, const char *p_name, const char *p_function_name, godot_method_attributes p_attr, godot_instance_method p_method);
+void GDAPI godot_nativescript_register_method(void *p_gdnative_handle, const char *p_name, const char *p_function_name, godot_nativescript_method_attributes p_attr, godot_nativescript_instance_method p_method);
+void GDAPI godot_nativescript_set_method_argument_information(void *p_gdnative_handle, const char *p_name, const char *p_function_name, int p_num_args, const godot_nativescript_method_argument *p_args);
typedef struct {
// instance pointer, method data, user data, value
GDCALLINGCONV void (*set_func)(godot_object *, void *, void *, godot_variant *);
void *method_data;
GDCALLINGCONV void (*free_func)(void *);
-} godot_property_set_func;
+} godot_nativescript_property_set_func;
typedef struct {
// instance pointer, method data, user data, value
GDCALLINGCONV godot_variant (*get_func)(godot_object *, void *, void *);
void *method_data;
GDCALLINGCONV void (*free_func)(void *);
-} godot_property_get_func;
+} godot_nativescript_property_get_func;
-void GDAPI godot_nativescript_register_property(void *p_gdnative_handle, const char *p_name, const char *p_path, godot_property_attributes *p_attr, godot_property_set_func p_set_func, godot_property_get_func p_get_func);
+void GDAPI godot_nativescript_register_property(void *p_gdnative_handle, const char *p_name, const char *p_path, godot_nativescript_property_attributes *p_attr, godot_nativescript_property_set_func p_set_func, godot_nativescript_property_get_func p_get_func);
typedef struct {
godot_string name;
godot_int type;
- godot_property_hint hint;
+ godot_nativescript_property_hint hint;
godot_string hint_string;
- godot_property_usage_flags usage;
+ godot_nativescript_property_usage_flags usage;
godot_variant default_value;
-} godot_signal_argument;
+} godot_nativescript_signal_argument;
typedef struct {
godot_string name;
int num_args;
- godot_signal_argument *args;
+ godot_nativescript_signal_argument *args;
int num_default_args;
godot_variant *default_args;
-} godot_signal;
+} godot_nativescript_signal;
-void GDAPI godot_nativescript_register_signal(void *p_gdnative_handle, const char *p_name, const godot_signal *p_signal);
+void GDAPI godot_nativescript_register_signal(void *p_gdnative_handle, const char *p_name, const godot_nativescript_signal *p_signal);
void GDAPI *godot_nativescript_get_userdata(godot_object *p_instance);
-/*
- *
- *
- * NativeScript 1.1
- *
- *
- */
-
-// method registering with argument names
-
-typedef struct {
- godot_string name;
-
- godot_variant_type type;
- godot_property_hint hint;
- godot_string hint_string;
-} godot_method_arg;
-
-void GDAPI godot_nativescript_set_method_argument_information(void *p_gdnative_handle, const char *p_name, const char *p_function_name, int p_num_args, const godot_method_arg *p_args);
-
// documentation
void GDAPI godot_nativescript_set_class_documentation(void *p_gdnative_handle, const char *p_name, godot_string p_documentation);
@@ -232,9 +219,9 @@ typedef struct {
GDCALLINGCONV bool (*refcount_decremented_instance_binding)(void *, godot_object *);
void *data;
GDCALLINGCONV void (*free_func)(void *);
-} godot_instance_binding_functions;
+} godot_nativescript_instance_binding_functions;
-int GDAPI godot_nativescript_register_instance_binding_data_functions(godot_instance_binding_functions p_binding_functions);
+int GDAPI godot_nativescript_register_instance_binding_data_functions(godot_nativescript_instance_binding_functions p_binding_functions);
void GDAPI godot_nativescript_unregister_instance_binding_data_functions(int p_idx);
void GDAPI *godot_nativescript_get_instance_binding_data(int p_idx, godot_object *p_object);
diff --git a/modules/gdnative/include/net/godot_net.h b/modules/gdnative/include/net/godot_net.h
index d245f3b965..42804112f2 100644
--- a/modules/gdnative/include/net/godot_net.h
+++ b/modules/gdnative/include/net/godot_net.h
@@ -45,7 +45,6 @@ extern "C" {
#define GODOT_NET_API_MINOR 1
typedef struct {
-
godot_gdnative_api_version version; /* version of our API */
godot_object *data; /* User reference */
diff --git a/modules/gdnative/include/pluginscript/godot_pluginscript.h b/modules/gdnative/include/pluginscript/godot_pluginscript.h
index 341e7f9e2b..406c3ba663 100644
--- a/modules/gdnative/include/pluginscript/godot_pluginscript.h
+++ b/modules/gdnative/include/pluginscript/godot_pluginscript.h
@@ -60,7 +60,7 @@ typedef struct {
//this is used by script languages that keep a reference counter of their own
//you can make make Ref<> not die when it reaches zero, so deleting the reference
//depends entirely from the script.
- // Note: You can set those function pointer to NULL if not needed.
+ // Note: You can set those function pointer to nullptr if not needed.
void (*refcount_incremented)(godot_pluginscript_instance_data *p_data);
bool (*refcount_decremented)(godot_pluginscript_instance_data *p_data); // return true if it can die
} godot_pluginscript_instance_desc;
@@ -119,18 +119,18 @@ typedef struct {
const char *name;
const char *type;
const char *extension;
- const char **recognized_extensions; // NULL terminated array
+ const char **recognized_extensions; // nullptr terminated array
godot_pluginscript_language_data *(*init)();
void (*finish)(godot_pluginscript_language_data *p_data);
- const char **reserved_words; // NULL terminated array
- const char **comment_delimiters; // NULL terminated array
- const char **string_delimiters; // NULL terminated array
+ const char **reserved_words; // nullptr terminated array
+ const char **comment_delimiters; // nullptr terminated array
+ const char **string_delimiters; // nullptr terminated array
godot_bool has_named_classes;
godot_bool supports_builtin_mode;
godot_string (*get_template_source_code)(godot_pluginscript_language_data *p_data, const godot_string *p_class_name, const godot_string *p_base_class_name);
godot_bool (*validate)(godot_pluginscript_language_data *p_data, const godot_string *p_script, int *r_line_error, int *r_col_error, godot_string *r_test_error, const godot_string *p_path, godot_packed_string_array *r_functions);
- int (*find_function)(godot_pluginscript_language_data *p_data, const godot_string *p_function, const godot_string *p_code); // Can be NULL
+ int (*find_function)(godot_pluginscript_language_data *p_data, const godot_string *p_function, const godot_string *p_code); // Can be nullptr
godot_string (*make_function)(godot_pluginscript_language_data *p_data, const godot_string *p_class, const godot_string *p_name, const godot_packed_string_array *p_args);
godot_error (*complete_code)(godot_pluginscript_language_data *p_data, const godot_string *p_code, const godot_string *p_path, godot_object *p_owner, godot_array *r_options, godot_bool *r_force, godot_string *r_call_hint);
void (*auto_indent_code)(godot_pluginscript_language_data *p_data, godot_string *p_code, int p_from_line, int p_to_line);
diff --git a/modules/gdnative/include/videodecoder/godot_videodecoder.h b/modules/gdnative/include/videodecoder/godot_videodecoder.h
index 3e91a2e9ac..16c92abd22 100644
--- a/modules/gdnative/include/videodecoder/godot_videodecoder.h
+++ b/modules/gdnative/include/videodecoder/godot_videodecoder.h
@@ -46,7 +46,7 @@ typedef struct
void *next;
void *(*constructor)(godot_object *);
void (*destructor)(void *);
- const char *(*get_plugin_name)(void);
+ const char *(*get_plugin_name)();
const char **(*get_supported_extensions)(int *count);
godot_bool (*open_file)(void *, void *); // data struct, and a FileAccess pointer
godot_real (*get_length)(const void *);
diff --git a/modules/gdnative/include/arvr/godot_arvr.h b/modules/gdnative/include/xr/godot_xr.h
index aaef31a855..22f7f021c4 100644
--- a/modules/gdnative/include/arvr/godot_arvr.h
+++ b/modules/gdnative/include/xr/godot_xr.h
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* godot_arvr.h */
+/* godot_xr.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef GODOT_NATIVEARVR_H
-#define GODOT_NATIVEARVR_H
+#ifndef GODOT_NATIVEXR_H
+#define GODOT_NATIVEXR_H
#include <gdnative/gdnative.h>
@@ -61,32 +61,31 @@ typedef struct {
void (*fill_projection_for_eye)(void *, godot_real *, godot_int, godot_real, godot_real, godot_real);
void (*commit_for_eye)(void *, godot_int, godot_rid *, godot_rect2 *);
void (*process)(void *);
- // only in 1.1 onwards
godot_int (*get_external_texture_for_eye)(void *, godot_int);
void (*notification)(void *, godot_int);
godot_int (*get_camera_feed_id)(void *);
-} godot_arvr_interface_gdnative;
+} godot_xr_interface_gdnative;
-void GDAPI godot_arvr_register_interface(const godot_arvr_interface_gdnative *p_interface);
+void GDAPI godot_xr_register_interface(const godot_xr_interface_gdnative *p_interface);
-// helper functions to access ARVRServer data
-godot_real GDAPI godot_arvr_get_worldscale();
-godot_transform GDAPI godot_arvr_get_reference_frame();
+// helper functions to access XRServer data
+godot_real GDAPI godot_xr_get_worldscale();
+godot_transform GDAPI godot_xr_get_reference_frame();
// helper functions for rendering
-void GDAPI godot_arvr_blit(godot_int p_eye, godot_rid *p_render_target, godot_rect2 *p_rect);
-godot_int GDAPI godot_arvr_get_texid(godot_rid *p_render_target);
+void GDAPI godot_xr_blit(godot_int p_eye, godot_rid *p_render_target, godot_rect2 *p_rect);
+godot_int GDAPI godot_xr_get_texid(godot_rid *p_render_target);
-// helper functions for updating ARVR controllers
-godot_int GDAPI godot_arvr_add_controller(char *p_device_name, godot_int p_hand, godot_bool p_tracks_orientation, godot_bool p_tracks_position);
-void GDAPI godot_arvr_remove_controller(godot_int p_controller_id);
-void GDAPI godot_arvr_set_controller_transform(godot_int p_controller_id, godot_transform *p_transform, godot_bool p_tracks_orientation, godot_bool p_tracks_position);
-void GDAPI godot_arvr_set_controller_button(godot_int p_controller_id, godot_int p_button, godot_bool p_is_pressed);
-void GDAPI godot_arvr_set_controller_axis(godot_int p_controller_id, godot_int p_axis, godot_real p_value, godot_bool p_can_be_negative);
-godot_real GDAPI godot_arvr_get_controller_rumble(godot_int p_controller_id);
+// helper functions for updating XR controllers
+godot_int GDAPI godot_xr_add_controller(char *p_device_name, godot_int p_hand, godot_bool p_tracks_orientation, godot_bool p_tracks_position);
+void GDAPI godot_xr_remove_controller(godot_int p_controller_id);
+void GDAPI godot_xr_set_controller_transform(godot_int p_controller_id, godot_transform *p_transform, godot_bool p_tracks_orientation, godot_bool p_tracks_position);
+void GDAPI godot_xr_set_controller_button(godot_int p_controller_id, godot_int p_button, godot_bool p_is_pressed);
+void GDAPI godot_xr_set_controller_axis(godot_int p_controller_id, godot_int p_axis, godot_real p_value, godot_bool p_can_be_negative);
+godot_real GDAPI godot_xr_get_controller_rumble(godot_int p_controller_id);
#ifdef __cplusplus
}
#endif
-#endif /* !GODOT_NATIVEARVR_H */
+#endif /* !GODOT_NATIVEXR_H */
diff --git a/modules/gdnative/nativescript/SCsub b/modules/gdnative/nativescript/SCsub
index 92c9d6630d..4212e87a87 100644
--- a/modules/gdnative/nativescript/SCsub
+++ b/modules/gdnative/nativescript/SCsub
@@ -1,9 +1,9 @@
#!/usr/bin/env python
-Import('env')
-Import('env_gdnative')
+Import("env")
+Import("env_gdnative")
-env_gdnative.add_source_files(env.modules_sources, '*.cpp')
+env_gdnative.add_source_files(env.modules_sources, "*.cpp")
-if "platform" in env and env["platform"] in ["x11", "iphone"]:
+if "platform" in env and env["platform"] in ["linuxbsd", "iphone"]:
env.Append(LINKFLAGS=["-rdynamic"])
diff --git a/modules/gdnative/nativescript/api_generator.cpp b/modules/gdnative/nativescript/api_generator.cpp
index 850871579b..62f2ec5024 100644
--- a/modules/gdnative/nativescript/api_generator.cpp
+++ b/modules/gdnative/nativescript/api_generator.cpp
@@ -41,12 +41,11 @@
// helper stuff
static Error save_file(const String &p_path, const List<String> &p_content) {
-
FileAccessRef file = FileAccess::open(p_path, FileAccess::WRITE);
ERR_FAIL_COND_V(!file, ERR_FILE_CANT_WRITE);
- for (const List<String>::Element *e = p_content.front(); e != NULL; e = e->next()) {
+ for (const List<String>::Element *e = p_content.front(); e != nullptr; e = e->next()) {
file->store_string(e->get());
}
@@ -98,7 +97,7 @@ struct SignalAPI {
struct EnumAPI {
String name;
- List<Pair<int, String> > values;
+ List<Pair<int, String>> values;
};
struct ClassAPI {
@@ -146,7 +145,6 @@ static String get_type_name(const PropertyInfo &info) {
struct MethodInfoComparator {
StringName::AlphCompare compare;
bool operator()(const MethodInfo &p_a, const MethodInfo &p_b) const {
-
return compare(p_a.name, p_b.name);
}
};
@@ -154,7 +152,6 @@ struct MethodInfoComparator {
struct PropertyInfoComparator {
StringName::AlphCompare compare;
bool operator()(const PropertyInfo &p_a, const PropertyInfo &p_b) const {
-
return compare(p_a.name, p_b.name);
}
};
@@ -162,7 +159,6 @@ struct PropertyInfoComparator {
struct ConstantAPIComparator {
NoCaseComparator compare;
bool operator()(const ConstantAPI &p_a, const ConstantAPI &p_b) const {
-
return compare(p_a.constant_name, p_b.constant_name);
}
};
@@ -171,7 +167,6 @@ struct ConstantAPIComparator {
* Reads the entire Godot API to a list
*/
List<ClassAPI> generate_c_api_classes() {
-
List<ClassAPI> api;
List<StringName> classes;
@@ -197,7 +192,7 @@ List<ClassAPI> generate_c_api_classes() {
api.push_back(global_constants_api);
}
- for (List<StringName>::Element *e = classes.front(); e != NULL; e = e->next()) {
+ for (List<StringName>::Element *e = classes.front(); e != nullptr; e = e->next()) {
StringName class_name = e->get();
ClassAPI class_api;
@@ -229,7 +224,7 @@ List<ClassAPI> generate_c_api_classes() {
List<String> constant;
ClassDB::get_integer_constant_list(class_name, &constant, true);
constant.sort_custom<NoCaseComparator>();
- for (List<String>::Element *c = constant.front(); c != NULL; c = c->next()) {
+ for (List<String>::Element *c = constant.front(); c != nullptr; c = c->next()) {
ConstantAPI constant_api;
constant_api.constant_name = c->get();
constant_api.constant_value = ClassDB::get_integer_constant(class_name, c->get());
@@ -284,7 +279,7 @@ List<ClassAPI> generate_c_api_classes() {
ClassDB::get_property_list(class_name, &properties, true);
properties.sort_custom<PropertyInfoComparator>();
- for (List<PropertyInfo>::Element *p = properties.front(); p != NULL; p = p->next()) {
+ for (List<PropertyInfo>::Element *p = properties.front(); p != nullptr; p = p->next()) {
PropertyAPI property_api;
property_api.name = p->get().name;
@@ -312,7 +307,7 @@ List<ClassAPI> generate_c_api_classes() {
ClassDB::get_method_list(class_name, &methods, true);
methods.sort_custom<MethodInfoComparator>();
- for (List<MethodInfo>::Element *m = methods.front(); m != NULL; m = m->next()) {
+ for (List<MethodInfo>::Element *m = methods.front(); m != nullptr; m = m->next()) {
MethodAPI method_api;
MethodBind *method_bind = ClassDB::get_method(class_name, m->get().name);
MethodInfo &method_info = m->get();
@@ -392,10 +387,10 @@ List<ClassAPI> generate_c_api_classes() {
enum_api.name = E->get();
ClassDB::get_enum_constants(class_name, E->get(), &value_names, true);
for (List<StringName>::Element *val_e = value_names.front(); val_e; val_e = val_e->next()) {
- int int_val = ClassDB::get_integer_constant(class_name, val_e->get(), NULL);
+ int int_val = ClassDB::get_integer_constant(class_name, val_e->get(), nullptr);
enum_api.values.push_back(Pair<int, String>(int_val, val_e->get()));
}
- enum_api.values.sort_custom<PairSort<int, String> >();
+ enum_api.values.sort_custom<PairSort<int, String>>();
class_api.enums.push_back(enum_api);
}
}
@@ -410,14 +405,13 @@ List<ClassAPI> generate_c_api_classes() {
* Generates the JSON source from the API in p_api
*/
static List<String> generate_c_api_json(const List<ClassAPI> &p_api) {
-
// I'm sorry for the \t mess
List<String> source;
source.push_back("[\n");
- for (const List<ClassAPI>::Element *c = p_api.front(); c != NULL; c = c->next()) {
+ for (const List<ClassAPI>::Element *c = p_api.front(); c != nullptr; c = c->next()) {
ClassAPI api = c->get();
source.push_back("\t{\n");
@@ -497,7 +491,7 @@ static List<String> generate_c_api_json(const List<ClassAPI> &p_api) {
source.push_back("\t\t\t{\n");
source.push_back("\t\t\t\t\"name\": \"" + e->get().name + "\",\n");
source.push_back("\t\t\t\t\"values\": {\n");
- for (List<Pair<int, String> >::Element *val_e = e->get().values.front(); val_e; val_e = val_e->next()) {
+ for (List<Pair<int, String>>::Element *val_e = e->get().values.front(); val_e; val_e = val_e->next()) {
source.push_back("\t\t\t\t\t\"" + val_e->get().second + "\": " + itos(val_e->get().first));
source.push_back(String((val_e->next() ? "," : "")) + "\n");
}
@@ -520,7 +514,6 @@ static List<String> generate_c_api_json(const List<ClassAPI> &p_api) {
* p_path
*/
Error generate_c_api(const String &p_path) {
-
#ifndef TOOLS_ENABLED
return ERR_BUG;
#else
diff --git a/modules/gdnative/nativescript/godot_nativescript.cpp b/modules/gdnative/nativescript/godot_nativescript.cpp
index f953206a34..e47548f3e9 100644
--- a/modules/gdnative/nativescript/godot_nativescript.cpp
+++ b/modules/gdnative/nativescript/godot_nativescript.cpp
@@ -51,8 +51,7 @@ extern "C" void _native_script_hook() {
// Script API
-void GDAPI godot_nativescript_register_class(void *p_gdnative_handle, const char *p_name, const char *p_base, godot_instance_create_func p_create_func, godot_instance_destroy_func p_destroy_func) {
-
+void GDAPI godot_nativescript_register_class(void *p_gdnative_handle, const char *p_name, const char *p_base, godot_nativescript_instance_create_func p_create_func, godot_nativescript_instance_destroy_func p_destroy_func) {
String *s = (String *)p_gdnative_handle;
Map<StringName, NativeScriptDesc> *classes = &NSL->library_classes[*s];
@@ -77,15 +76,14 @@ void GDAPI godot_nativescript_register_class(void *p_gdnative_handle, const char
}
} else {
- desc.base_data = NULL;
+ desc.base_data = nullptr;
desc.base_native_type = p_base;
}
classes->insert(p_name, desc);
}
-void GDAPI godot_nativescript_register_tool_class(void *p_gdnative_handle, const char *p_name, const char *p_base, godot_instance_create_func p_create_func, godot_instance_destroy_func p_destroy_func) {
-
+void GDAPI godot_nativescript_register_tool_class(void *p_gdnative_handle, const char *p_name, const char *p_base, godot_nativescript_instance_create_func p_create_func, godot_nativescript_instance_destroy_func p_destroy_func) {
String *s = (String *)p_gdnative_handle;
Map<StringName, NativeScriptDesc> *classes = &NSL->library_classes[*s];
@@ -111,15 +109,14 @@ void GDAPI godot_nativescript_register_tool_class(void *p_gdnative_handle, const
}
} else {
- desc.base_data = NULL;
+ desc.base_data = nullptr;
desc.base_native_type = p_base;
}
classes->insert(p_name, desc);
}
-void GDAPI godot_nativescript_register_method(void *p_gdnative_handle, const char *p_name, const char *p_function_name, godot_method_attributes p_attr, godot_instance_method p_method) {
-
+void GDAPI godot_nativescript_register_method(void *p_gdnative_handle, const char *p_name, const char *p_function_name, godot_nativescript_method_attributes p_attr, godot_nativescript_instance_method p_method) {
String *s = (String *)p_gdnative_handle;
Map<StringName, NativeScriptDesc>::Element *E = NSL->library_classes[*s].find(p_name);
@@ -138,8 +135,7 @@ void GDAPI godot_nativescript_register_method(void *p_gdnative_handle, const cha
E->get().methods.insert(p_function_name, method);
}
-void GDAPI godot_nativescript_register_property(void *p_gdnative_handle, const char *p_name, const char *p_path, godot_property_attributes *p_attr, godot_property_set_func p_set_func, godot_property_get_func p_get_func) {
-
+void GDAPI godot_nativescript_register_property(void *p_gdnative_handle, const char *p_name, const char *p_path, godot_nativescript_property_attributes *p_attr, godot_nativescript_property_set_func p_set_func, godot_nativescript_property_get_func p_get_func) {
String *s = (String *)p_gdnative_handle;
Map<StringName, NativeScriptDesc>::Element *E = NSL->library_classes[*s].find(p_name);
@@ -163,8 +159,7 @@ void GDAPI godot_nativescript_register_property(void *p_gdnative_handle, const c
E->get().properties.insert(p_path, property);
}
-void GDAPI godot_nativescript_register_signal(void *p_gdnative_handle, const char *p_name, const godot_signal *p_signal) {
-
+void GDAPI godot_nativescript_register_signal(void *p_gdnative_handle, const char *p_name, const godot_nativescript_signal *p_signal) {
String *s = (String *)p_gdnative_handle;
Map<StringName, NativeScriptDesc>::Element *E = NSL->library_classes[*s].find(p_name);
@@ -176,7 +171,7 @@ void GDAPI godot_nativescript_register_signal(void *p_gdnative_handle, const cha
for (int i = 0; i < p_signal->num_args; i++) {
PropertyInfo info;
- godot_signal_argument arg = p_signal->args[i];
+ godot_nativescript_signal_argument arg = p_signal->args[i];
info.hint = (PropertyHint)arg.hint;
info.hint_string = *(String *)&arg.hint_string;
@@ -189,7 +184,7 @@ void GDAPI godot_nativescript_register_signal(void *p_gdnative_handle, const cha
for (int i = 0; i < p_signal->num_default_args; i++) {
Variant *v;
- godot_signal_argument attrib = p_signal->args[i];
+ godot_nativescript_signal_argument attrib = p_signal->args[i];
v = (Variant *)&attrib.default_value;
@@ -209,12 +204,13 @@ void GDAPI godot_nativescript_register_signal(void *p_gdnative_handle, const cha
void GDAPI *godot_nativescript_get_userdata(godot_object *p_instance) {
Object *instance = (Object *)p_instance;
- if (!instance)
- return NULL;
+ if (!instance) {
+ return nullptr;
+ }
if (instance->get_script_instance() && instance->get_script_instance()->get_language() == NativeScriptLanguage::get_singleton()) {
return ((NativeScriptInstance *)instance->get_script_instance())->userdata;
}
- return NULL;
+ return nullptr;
}
/*
@@ -225,7 +221,7 @@ void GDAPI *godot_nativescript_get_userdata(godot_object *p_instance) {
*
*/
-void GDAPI godot_nativescript_set_method_argument_information(void *p_gdnative_handle, const char *p_name, const char *p_function_name, int p_num_args, const godot_method_arg *p_args) {
+void GDAPI godot_nativescript_set_method_argument_information(void *p_gdnative_handle, const char *p_name, const char *p_function_name, int p_num_args, const godot_nativescript_method_argument *p_args) {
String *s = (String *)p_gdnative_handle;
Map<StringName, NativeScriptDesc>::Element *E = NSL->library_classes[*s].find(p_name);
@@ -239,7 +235,7 @@ void GDAPI godot_nativescript_set_method_argument_information(void *p_gdnative_h
List<PropertyInfo> args;
for (int i = 0; i < p_num_args; i++) {
- godot_method_arg arg = p_args[i];
+ godot_nativescript_method_argument arg = p_args[i];
String name = *(String *)&arg.name;
String hint_string = *(String *)&arg.hint_string;
@@ -315,25 +311,25 @@ void GDAPI godot_nativescript_set_type_tag(void *p_gdnative_handle, const char *
}
const void GDAPI *godot_nativescript_get_type_tag(const godot_object *p_object) {
-
const Object *o = (Object *)p_object;
if (!o->get_script_instance()) {
- return NULL;
+ return nullptr;
} else {
NativeScript *script = Object::cast_to<NativeScript>(o->get_script_instance()->get_script().ptr());
if (!script) {
- return NULL;
+ return nullptr;
}
- if (script->get_script_desc())
+ if (script->get_script_desc()) {
return script->get_script_desc()->type_tag;
+ }
}
- return NULL;
+ return nullptr;
}
-int GDAPI godot_nativescript_register_instance_binding_data_functions(godot_instance_binding_functions p_binding_functions) {
+int GDAPI godot_nativescript_register_instance_binding_data_functions(godot_nativescript_instance_binding_functions p_binding_functions) {
return NativeScriptLanguage::get_singleton()->register_binding_functions(p_binding_functions);
}
diff --git a/modules/gdnative/nativescript/nativescript.cpp b/modules/gdnative/nativescript/nativescript.cpp
index d0e196b3e6..94aa2125c2 100644
--- a/modules/gdnative/nativescript/nativescript.cpp
+++ b/modules/gdnative/nativescript/nativescript.cpp
@@ -111,6 +111,13 @@ void NativeScript::_placeholder_erased(PlaceHolderScriptInstance *p_placeholder)
#endif
+bool NativeScript::inherits_script(const Ref<Script> &p_script) const {
+#ifndef _MSC_VER
+#warning inheritance needs to be implemented in NativeScript
+#endif
+ return false;
+}
+
void NativeScript::set_class_name(String p_class_name) {
class_name = p_class_name;
}
@@ -162,7 +169,6 @@ String NativeScript::get_script_class_icon_path() const {
}
bool NativeScript::can_instance() const {
-
NativeScriptDesc *script_data = get_script_desc();
#ifdef TOOLS_ENABLED
@@ -178,8 +184,9 @@ bool NativeScript::can_instance() const {
Ref<Script> NativeScript::get_base_script() const {
NativeScriptDesc *script_data = get_script_desc();
- if (!script_data)
+ if (!script_data) {
return Ref<Script>();
+ }
NativeScript *script = (NativeScript *)NSL->create_script();
Ref<NativeScript> ns = Ref<NativeScript>(script);
@@ -193,18 +200,18 @@ Ref<Script> NativeScript::get_base_script() const {
StringName NativeScript::get_instance_base_type() const {
NativeScriptDesc *script_data = get_script_desc();
- if (!script_data)
+ if (!script_data) {
return "";
+ }
return script_data->base_native_type;
}
ScriptInstance *NativeScript::instance_create(Object *p_this) {
-
NativeScriptDesc *script_data = get_script_desc();
if (!script_data) {
- return NULL;
+ return nullptr;
}
NativeScriptInstance *nsi = memnew(NativeScriptInstance);
@@ -214,7 +221,7 @@ ScriptInstance *NativeScript::instance_create(Object *p_this) {
#ifndef TOOLS_ENABLED
if (!ScriptServer::is_scripting_enabled()) {
- nsi->userdata = NULL;
+ nsi->userdata = nullptr;
} else {
nsi->userdata = script_data->create_func.create_func((godot_object *)p_this, script_data->create_func.method_data);
}
@@ -240,7 +247,7 @@ PlaceHolderScriptInstance *NativeScript::placeholder_instance_create(Object *p_t
return sins;
#else
- return NULL;
+ return nullptr;
#endif
}
@@ -267,8 +274,9 @@ bool NativeScript::has_method(const StringName &p_method) const {
NativeScriptDesc *script_data = get_script_desc();
while (script_data) {
- if (script_data->methods.has(p_method))
+ if (script_data->methods.has(p_method)) {
return true;
+ }
script_data = script_data->base_data;
}
@@ -278,14 +286,16 @@ bool NativeScript::has_method(const StringName &p_method) const {
MethodInfo NativeScript::get_method_info(const StringName &p_method) const {
NativeScriptDesc *script_data = get_script_desc();
- if (!script_data)
+ if (!script_data) {
return MethodInfo();
+ }
while (script_data) {
Map<StringName, NativeScriptDesc::Method>::Element *M = script_data->methods.find(p_method);
- if (M)
+ if (M) {
return M->get().info;
+ }
script_data = script_data->base_data;
}
@@ -299,8 +309,9 @@ bool NativeScript::is_valid() const {
bool NativeScript::is_tool() const {
NativeScriptDesc *script_data = get_script_desc();
- if (script_data)
+ if (script_data) {
return script_data->is_tool;
+ }
return false;
}
@@ -313,8 +324,9 @@ bool NativeScript::has_script_signal(const StringName &p_signal) const {
NativeScriptDesc *script_data = get_script_desc();
while (script_data) {
- if (script_data->signals_.has(p_signal))
+ if (script_data->signals_.has(p_signal)) {
return true;
+ }
script_data = script_data->base_data;
}
return false;
@@ -323,13 +335,13 @@ bool NativeScript::has_script_signal(const StringName &p_signal) const {
void NativeScript::get_script_signal_list(List<MethodInfo> *r_signals) const {
NativeScriptDesc *script_data = get_script_desc();
- if (!script_data)
+ if (!script_data) {
return;
+ }
Set<MethodInfo> signals_;
while (script_data) {
-
for (Map<StringName, NativeScriptDesc::Signal>::Element *S = script_data->signals_.front(); S; S = S->next()) {
signals_.insert(S->get().signal);
}
@@ -350,8 +362,9 @@ bool NativeScript::get_property_default_value(const StringName &p_property, Vari
P = script_data->properties.find(p_property);
script_data = script_data->base_data;
}
- if (!P)
+ if (!P) {
return false;
+ }
r_value = P.get().default_value;
return true;
@@ -363,13 +376,13 @@ void NativeScript::update_exports() {
void NativeScript::get_script_method_list(List<MethodInfo> *p_list) const {
NativeScriptDesc *script_data = get_script_desc();
- if (!script_data)
+ if (!script_data) {
return;
+ }
Set<MethodInfo> methods;
while (script_data) {
-
for (Map<StringName, NativeScriptDesc::Method>::Element *E = script_data->methods.front(); E; E = E->next()) {
methods.insert(E->get().info);
}
@@ -401,13 +414,11 @@ void NativeScript::get_script_property_list(List<PropertyInfo> *p_list) const {
}
Vector<ScriptNetData> NativeScript::get_rpc_methods() const {
-
Vector<ScriptNetData> v;
NativeScriptDesc *script_data = get_script_desc();
while (script_data) {
-
for (Map<StringName, NativeScriptDesc::Method>::Element *E = script_data->methods.front(); E; E = E->next()) {
if (E->get().rpc_mode != GODOT_METHOD_RPC_MODE_DISABLED) {
ScriptNetData nd;
@@ -427,7 +438,6 @@ uint16_t NativeScript::get_rpc_method_id(const StringName &p_method) const {
NativeScriptDesc *script_data = get_script_desc();
while (script_data) {
-
Map<StringName, NativeScriptDesc::Method>::Element *E = script_data->methods.find(p_method);
if (E) {
return E->get().rpc_method_id;
@@ -445,7 +455,6 @@ StringName NativeScript::get_rpc_method(uint16_t p_id) const {
NativeScriptDesc *script_data = get_script_desc();
while (script_data) {
-
for (Map<StringName, NativeScriptDesc::Method>::Element *E = script_data->methods.front(); E; E = E->next()) {
if (E->get().rpc_method_id == p_id) {
return E->key();
@@ -459,13 +468,11 @@ StringName NativeScript::get_rpc_method(uint16_t p_id) const {
}
MultiplayerAPI::RPCMode NativeScript::get_rpc_mode_by_id(uint16_t p_id) const {
-
ERR_FAIL_COND_V(p_id == UINT16_MAX, MultiplayerAPI::RPC_MODE_DISABLED);
NativeScriptDesc *script_data = get_script_desc();
while (script_data) {
-
for (Map<StringName, NativeScriptDesc::Method>::Element *E = script_data->methods.front(); E; E = E->next()) {
if (E->get().rpc_method_id == p_id) {
switch (E->get().rpc_mode) {
@@ -496,11 +503,9 @@ MultiplayerAPI::RPCMode NativeScript::get_rpc_mode_by_id(uint16_t p_id) const {
}
MultiplayerAPI::RPCMode NativeScript::get_rpc_mode(const StringName &p_method) const {
-
NativeScriptDesc *script_data = get_script_desc();
while (script_data) {
-
Map<StringName, NativeScriptDesc::Method>::Element *E = script_data->methods.find(p_method);
if (E) {
switch (E->get().rpc_mode) {
@@ -535,7 +540,6 @@ Vector<ScriptNetData> NativeScript::get_rset_properties() const {
NativeScriptDesc *script_data = get_script_desc();
while (script_data) {
-
for (OrderedHashMap<StringName, NativeScriptDesc::Property>::Element E = script_data->properties.front(); E; E = E.next()) {
if (E.get().rset_mode != GODOT_METHOD_RPC_MODE_DISABLED) {
ScriptNetData nd;
@@ -554,7 +558,6 @@ uint16_t NativeScript::get_rset_property_id(const StringName &p_variable) const
NativeScriptDesc *script_data = get_script_desc();
while (script_data) {
-
OrderedHashMap<StringName, NativeScriptDesc::Property>::Element E = script_data->properties.find(p_variable);
if (E) {
return E.get().rset_property_id;
@@ -572,7 +575,6 @@ StringName NativeScript::get_rset_property(uint16_t p_id) const {
NativeScriptDesc *script_data = get_script_desc();
while (script_data) {
-
for (OrderedHashMap<StringName, NativeScriptDesc::Property>::Element E = script_data->properties.front(); E; E = E.next()) {
if (E.get().rset_property_id == p_id) {
return E.key();
@@ -586,13 +588,11 @@ StringName NativeScript::get_rset_property(uint16_t p_id) const {
}
MultiplayerAPI::RPCMode NativeScript::get_rset_mode_by_id(uint16_t p_id) const {
-
ERR_FAIL_COND_V(p_id == UINT16_MAX, MultiplayerAPI::RPC_MODE_DISABLED);
NativeScriptDesc *script_data = get_script_desc();
while (script_data) {
-
for (OrderedHashMap<StringName, NativeScriptDesc::Property>::Element E = script_data->properties.front(); E; E = E.next()) {
if (E.get().rset_property_id == p_id) {
switch (E.get().rset_mode) {
@@ -623,11 +623,9 @@ MultiplayerAPI::RPCMode NativeScript::get_rset_mode_by_id(uint16_t p_id) const {
}
MultiplayerAPI::RPCMode NativeScript::get_rset_mode(const StringName &p_variable) const {
-
NativeScriptDesc *script_data = get_script_desc();
while (script_data) {
-
OrderedHashMap<StringName, NativeScriptDesc::Property>::Element E = script_data->properties.find(p_variable);
if (E) {
switch (E.get().rset_mode) {
@@ -670,7 +668,6 @@ String NativeScript::get_method_documentation(const StringName &p_method) const
ERR_FAIL_COND_V_MSG(!script_data, "", "Attempt to get method documentation on invalid NativeScript.");
while (script_data) {
-
Map<StringName, NativeScriptDesc::Method>::Element *method = script_data->methods.find(p_method);
if (method) {
@@ -689,7 +686,6 @@ String NativeScript::get_signal_documentation(const StringName &p_signal_name) c
ERR_FAIL_COND_V_MSG(!script_data, "", "Attempt to get signal documentation on invalid NativeScript.");
while (script_data) {
-
Map<StringName, NativeScriptDesc::Signal>::Element *signal = script_data->signals_.find(p_signal_name);
if (signal) {
@@ -708,7 +704,6 @@ String NativeScript::get_property_documentation(const StringName &p_path) const
ERR_FAIL_COND_V_MSG(!script_data, "", "Attempt to get property documentation on invalid NativeScript.");
while (script_data) {
-
OrderedHashMap<StringName, NativeScriptDesc::Property>::Element property = script_data->properties.find(p_path);
if (property) {
@@ -722,7 +717,6 @@ String NativeScript::get_property_documentation(const StringName &p_path) const
}
Variant NativeScript::_new(const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
-
if (lib_path.empty() || class_name.empty() || library.is_null()) {
r_error.error = Callable::CallError::CALL_ERROR_INSTANCE_IS_NULL;
return Variant();
@@ -738,7 +732,7 @@ Variant NativeScript::_new(const Variant **p_args, int p_argcount, Callable::Cal
r_error.error = Callable::CallError::CALL_OK;
REF ref;
- Object *owner = NULL;
+ Object *owner = nullptr;
if (!(script_data->base_native_type == "")) {
owner = ClassDB::instance(script_data->base_native_type);
@@ -833,6 +827,7 @@ bool NativeScriptInstance::set(const StringName &p_name, const Variant &p_value)
}
return false;
}
+
bool NativeScriptInstance::get(const StringName &p_name, Variant &r_ret) const {
NativeScriptDesc *script_data = GET_SCRIPT_DESC();
@@ -877,16 +872,14 @@ void NativeScriptInstance::get_property_list(List<PropertyInfo> *p_properties) c
NativeScriptDesc *script_data = GET_SCRIPT_DESC();
while (script_data) {
-
Map<StringName, NativeScriptDesc::Method>::Element *E = script_data->methods.find("_get_property_list");
if (E) {
-
godot_variant result;
result = E->get().method.method((godot_object *)owner,
E->get().method.method_data,
userdata,
0,
- NULL);
+ nullptr);
Variant res = *(Variant *)&result;
godot_variant_destroy(&result);
@@ -929,11 +922,9 @@ void NativeScriptInstance::get_property_list(List<PropertyInfo> *p_properties) c
}
Variant::Type NativeScriptInstance::get_property_type(const StringName &p_name, bool *r_is_valid) const {
-
NativeScriptDesc *script_data = GET_SCRIPT_DESC();
while (script_data) {
-
OrderedHashMap<StringName, NativeScriptDesc::Property>::Element P = script_data->properties.find(p_name);
if (P) {
*r_is_valid = true;
@@ -954,7 +945,6 @@ bool NativeScriptInstance::has_method(const StringName &p_method) const {
}
Variant NativeScriptInstance::call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
-
NativeScriptDesc *script_data = GET_SCRIPT_DESC();
while (script_data) {
@@ -1007,26 +997,29 @@ void NativeScriptInstance::notification(int p_notification) {
String NativeScriptInstance::to_string(bool *r_valid) {
if (has_method(CoreStringNames::get_singleton()->_to_string)) {
Callable::CallError ce;
- Variant ret = call(CoreStringNames::get_singleton()->_to_string, NULL, 0, ce);
+ Variant ret = call(CoreStringNames::get_singleton()->_to_string, nullptr, 0, ce);
if (ce.error == Callable::CallError::CALL_OK) {
if (ret.get_type() != Variant::STRING) {
- if (r_valid)
+ if (r_valid) {
*r_valid = false;
+ }
ERR_FAIL_V_MSG(String(), "Wrong type for " + CoreStringNames::get_singleton()->_to_string + ", must be a String.");
}
- if (r_valid)
+ if (r_valid) {
*r_valid = true;
+ }
return ret.operator String();
}
}
- if (r_valid)
+ if (r_valid) {
*r_valid = false;
+ }
return String();
}
void NativeScriptInstance::refcount_incremented() {
Callable::CallError err;
- call("_refcount_incremented", NULL, 0, err);
+ call("_refcount_incremented", nullptr, 0, err);
if (err.error != Callable::CallError::CALL_OK && err.error != Callable::CallError::CALL_ERROR_INVALID_METHOD) {
ERR_PRINT("Failed to invoke _refcount_incremented - should not happen");
}
@@ -1034,7 +1027,7 @@ void NativeScriptInstance::refcount_incremented() {
bool NativeScriptInstance::refcount_decremented() {
Callable::CallError err;
- Variant ret = call("_refcount_decremented", NULL, 0, err);
+ Variant ret = call("_refcount_decremented", nullptr, 0, err);
if (err.error != Callable::CallError::CALL_OK && err.error != Callable::CallError::CALL_ERROR_INVALID_METHOD) {
ERR_PRINT("Failed to invoke _refcount_decremented - should not happen");
return true; // assume we can destroy the object
@@ -1120,11 +1113,11 @@ void NativeScriptInstance::call_multilevel_reversed(const StringName &p_method,
}
NativeScriptInstance::~NativeScriptInstance() {
-
NativeScriptDesc *script_data = GET_SCRIPT_DESC();
- if (!script_data)
+ if (!script_data) {
return;
+ }
script_data->destroy_func.destroy_func((godot_object *)owner, script_data->destroy_func.method_data, userdata);
@@ -1138,17 +1131,14 @@ NativeScriptInstance::~NativeScriptInstance() {
NativeScriptLanguage *NativeScriptLanguage::singleton;
void NativeScriptLanguage::_unload_stuff(bool p_reload) {
+ Map<String, Ref<GDNative>> erase_and_unload;
- Map<String, Ref<GDNative> > erase_and_unload;
-
- for (Map<String, Map<StringName, NativeScriptDesc> >::Element *L = library_classes.front(); L; L = L->next()) {
-
+ for (Map<String, Map<StringName, NativeScriptDesc>>::Element *L = library_classes.front(); L; L = L->next()) {
String lib_path = L->key();
Map<StringName, NativeScriptDesc> classes = L->get();
if (p_reload) {
-
- Map<String, Ref<GDNative> >::Element *E = library_gdnatives.find(lib_path);
+ Map<String, Ref<GDNative>>::Element *E = library_gdnatives.find(lib_path);
Ref<GDNative> gdn;
if (E) {
@@ -1169,7 +1159,7 @@ void NativeScriptLanguage::_unload_stuff(bool p_reload) {
}
}
- Map<String, Ref<GDNative> >::Element *E = library_gdnatives.find(lib_path);
+ Map<String, Ref<GDNative>>::Element *E = library_gdnatives.find(lib_path);
Ref<GDNative> gdn;
if (E) {
@@ -1177,34 +1167,38 @@ void NativeScriptLanguage::_unload_stuff(bool p_reload) {
}
for (Map<StringName, NativeScriptDesc>::Element *C = classes.front(); C; C = C->next()) {
-
// free property stuff first
for (OrderedHashMap<StringName, NativeScriptDesc::Property>::Element P = C->get().properties.front(); P; P = P.next()) {
- if (P.get().getter.free_func)
+ if (P.get().getter.free_func) {
P.get().getter.free_func(P.get().getter.method_data);
+ }
- if (P.get().setter.free_func)
+ if (P.get().setter.free_func) {
P.get().setter.free_func(P.get().setter.method_data);
+ }
}
// free method stuff
for (Map<StringName, NativeScriptDesc::Method>::Element *M = C->get().methods.front(); M; M = M->next()) {
- if (M->get().method.free_func)
+ if (M->get().method.free_func) {
M->get().method.free_func(M->get().method.method_data);
+ }
}
// free constructor/destructor
- if (C->get().create_func.free_func)
+ if (C->get().create_func.free_func) {
C->get().create_func.free_func(C->get().create_func.method_data);
+ }
- if (C->get().destroy_func.free_func)
+ if (C->get().destroy_func.free_func) {
C->get().destroy_func.free_func(C->get().destroy_func.method_data);
+ }
}
erase_and_unload.insert(lib_path, gdn);
}
- for (Map<String, Ref<GDNative> >::Element *E = erase_and_unload.front(); E; E = E->next()) {
+ for (Map<String, Ref<GDNative>>::Element *E = erase_and_unload.front(); E; E = E->next()) {
String lib_path = E->key();
Ref<GDNative> gdn = E->get();
@@ -1246,13 +1240,10 @@ NativeScriptLanguage::NativeScriptLanguage() {
}
NativeScriptLanguage::~NativeScriptLanguage() {
-
- for (Map<String, Ref<GDNative> >::Element *L = NSL->library_gdnatives.front(); L; L = L->next()) {
-
+ for (Map<String, Ref<GDNative>>::Element *L = NSL->library_gdnatives.front(); L; L = L->next()) {
Ref<GDNative> lib = L->get();
// only shut down valid libs, duh!
if (lib.is_valid()) {
-
// If it's a singleton-library then the gdnative module
// manages the destruction at engine shutdown, not NativeScript.
if (!lib->get_library()->is_singleton()) {
@@ -1278,7 +1269,6 @@ void _add_reload_node() {
}
void NativeScriptLanguage::init() {
-
#if defined(TOOLS_ENABLED) && defined(DEBUG_METHODS_ENABLED)
List<String> args = OS::get_singleton()->get_cmdline_args();
@@ -1297,22 +1287,29 @@ void NativeScriptLanguage::init() {
EditorNode::add_init_callback(&_add_reload_node);
#endif
}
+
String NativeScriptLanguage::get_type() const {
return "NativeScript";
}
+
String NativeScriptLanguage::get_extension() const {
return "gdns";
}
+
Error NativeScriptLanguage::execute_file(const String &p_path) {
return OK; // Qué?
}
+
void NativeScriptLanguage::finish() {
_unload_stuff();
}
+
void NativeScriptLanguage::get_reserved_words(List<String> *p_words) const {
}
+
void NativeScriptLanguage::get_comment_delimiters(List<String> *p_delimiters) const {
}
+
void NativeScriptLanguage::get_string_delimiters(List<String> *p_delimiters) const {
}
@@ -1321,6 +1318,7 @@ Ref<Script> NativeScriptLanguage::get_template(const String &p_class_name, const
s->set_class_name(p_class_name);
return Ref<NativeScript>(s);
}
+
bool NativeScriptLanguage::validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path, List<String> *r_functions, List<ScriptLanguage::Warning> *r_warnings, Set<int> *r_safe_lines) const {
return true;
}
@@ -1329,20 +1327,26 @@ Script *NativeScriptLanguage::create_script() const {
NativeScript *script = memnew(NativeScript);
return script;
}
+
bool NativeScriptLanguage::has_named_classes() const {
return true;
}
+
bool NativeScriptLanguage::supports_builtin_mode() const {
return true;
}
+
int NativeScriptLanguage::find_function(const String &p_function, const String &p_code) const {
return -1;
}
+
String NativeScriptLanguage::make_function(const String &p_class, const String &p_name, const PackedStringArray &p_args) const {
return "";
}
+
void NativeScriptLanguage::auto_indent_code(String &p_code, int p_from_line, int p_to_line) const {
}
+
void NativeScriptLanguage::add_global_constant(const StringName &p_variable, const Variant &p_value) {
}
@@ -1350,27 +1354,36 @@ void NativeScriptLanguage::add_global_constant(const StringName &p_variable, con
String NativeScriptLanguage::debug_get_error() const {
return "";
}
+
int NativeScriptLanguage::debug_get_stack_level_count() const {
return -1;
}
+
int NativeScriptLanguage::debug_get_stack_level_line(int p_level) const {
return -1;
}
+
String NativeScriptLanguage::debug_get_stack_level_function(int p_level) const {
return "";
}
+
String NativeScriptLanguage::debug_get_stack_level_source(int p_level) const {
return "";
}
+
void NativeScriptLanguage::debug_get_stack_level_locals(int p_level, List<String> *p_locals, List<Variant> *p_values, int p_max_subitems, int p_max_depth) {
}
+
void NativeScriptLanguage::debug_get_stack_level_members(int p_level, List<String> *p_members, List<Variant> *p_values, int p_max_subitems, int p_max_depth) {
}
+
void NativeScriptLanguage::debug_get_globals(List<String> *p_locals, List<Variant> *p_values, int p_max_subitems, int p_max_depth) {
}
+
String NativeScriptLanguage::debug_parse_stack_level_expression(int p_level, const String &p_expression, int p_max_subitems, int p_max_depth) {
return "";
}
+
// Debugging stuff end.
void NativeScriptLanguage::reload_all_scripts() {
@@ -1378,6 +1391,7 @@ void NativeScriptLanguage::reload_all_scripts() {
void NativeScriptLanguage::reload_tool_script(const Ref<Script> &p_script, bool p_soft_reload) {
}
+
void NativeScriptLanguage::get_recognized_extensions(List<String> *p_extensions) const {
p_extensions->push_back("gdns");
}
@@ -1385,7 +1399,7 @@ void NativeScriptLanguage::get_recognized_extensions(List<String> *p_extensions)
void NativeScriptLanguage::get_public_functions(List<MethodInfo> *p_functions) const {
}
-void NativeScriptLanguage::get_public_constants(List<Pair<String, Variant> > *p_constants) const {
+void NativeScriptLanguage::get_public_constants(List<Pair<String, Variant>> *p_constants) const {
}
void NativeScriptLanguage::profiling_start() {
@@ -1412,8 +1426,9 @@ int NativeScriptLanguage::profiling_get_accumulated_data(ProfilingInfo *p_info_a
int current = 0;
for (Map<StringName, ProfileData>::Element *d = profile_data.front(); d; d = d->next()) {
- if (current >= p_info_max)
+ if (current >= p_info_max) {
break;
+ }
p_info_arr[current].call_count = d->get().call_count;
p_info_arr[current].self_time = d->get().self_time;
@@ -1435,8 +1450,9 @@ int NativeScriptLanguage::profiling_get_frame_data(ProfilingInfo *p_info_arr, in
int current = 0;
for (Map<StringName, ProfileData>::Element *d = profile_data.front(); d; d = d->next()) {
- if (current >= p_info_max)
+ if (current >= p_info_max) {
break;
+ }
if (d->get().last_frame_call_count) {
p_info_arr[current].call_count = d->get().last_frame_call_count;
@@ -1482,8 +1498,7 @@ void NativeScriptLanguage::profiling_add_data(StringName p_signature, uint64_t p
#endif
}
-int NativeScriptLanguage::register_binding_functions(godot_instance_binding_functions p_binding_functions) {
-
+int NativeScriptLanguage::register_binding_functions(godot_nativescript_instance_binding_functions p_binding_functions) {
// find index
int idx = -1;
@@ -1514,25 +1529,28 @@ void NativeScriptLanguage::unregister_binding_functions(int p_idx) {
for (Set<Vector<void *> *>::Element *E = binding_instances.front(); E; E = E->next()) {
Vector<void *> &binding_data = *E->get();
- if (p_idx < binding_data.size() && binding_data[p_idx] && binding_functions[p_idx].second.free_instance_binding_data)
+ if (p_idx < binding_data.size() && binding_data[p_idx] && binding_functions[p_idx].second.free_instance_binding_data) {
binding_functions[p_idx].second.free_instance_binding_data(binding_functions[p_idx].second.data, binding_data[p_idx]);
+ }
}
binding_functions.write[p_idx].first = false;
- if (binding_functions[p_idx].second.free_func)
+ if (binding_functions[p_idx].second.free_func) {
binding_functions[p_idx].second.free_func(binding_functions[p_idx].second.data);
+ }
}
void *NativeScriptLanguage::get_instance_binding_data(int p_idx, Object *p_object) {
- ERR_FAIL_INDEX_V(p_idx, binding_functions.size(), NULL);
+ ERR_FAIL_INDEX_V(p_idx, binding_functions.size(), nullptr);
- ERR_FAIL_COND_V_MSG(!binding_functions[p_idx].first, NULL, "Tried to get binding data for a nativescript binding that does not exist.");
+ ERR_FAIL_COND_V_MSG(!binding_functions[p_idx].first, nullptr, "Tried to get binding data for a nativescript binding that does not exist.");
Vector<void *> *binding_data = (Vector<void *> *)p_object->get_script_instance_binding(lang_idx);
- if (!binding_data)
- return NULL; // should never happen.
+ if (!binding_data) {
+ return nullptr; // should never happen.
+ }
if (binding_data->size() <= p_idx) {
// okay, add new elements here.
@@ -1541,12 +1559,11 @@ void *NativeScriptLanguage::get_instance_binding_data(int p_idx, Object *p_objec
binding_data->resize(p_idx + 1);
for (int i = old_size; i <= p_idx; i++) {
- (*binding_data).write[i] = NULL;
+ (*binding_data).write[i] = nullptr;
}
}
if (!(*binding_data)[p_idx]) {
-
const void *global_type_tag = get_global_type_tag(p_idx, p_object->get_class_name());
// no binding data yet, soooooo alloc new one \o/
@@ -1557,13 +1574,12 @@ void *NativeScriptLanguage::get_instance_binding_data(int p_idx, Object *p_objec
}
void *NativeScriptLanguage::alloc_instance_binding_data(Object *p_object) {
-
Vector<void *> *binding_data = new Vector<void *>;
binding_data->resize(binding_functions.size());
for (int i = 0; i < binding_functions.size(); i++) {
- (*binding_data).write[i] = NULL;
+ (*binding_data).write[i] = nullptr;
}
binding_instances.insert(binding_data);
@@ -1572,15 +1588,16 @@ void *NativeScriptLanguage::alloc_instance_binding_data(Object *p_object) {
}
void NativeScriptLanguage::free_instance_binding_data(void *p_data) {
-
- if (!p_data)
+ if (!p_data) {
return;
+ }
Vector<void *> &binding_data = *(Vector<void *> *)p_data;
for (int i = 0; i < binding_data.size(); i++) {
- if (!binding_data[i])
+ if (!binding_data[i]) {
continue;
+ }
if (binding_functions[i].first && binding_functions[i].second.free_instance_binding_data) {
binding_functions[i].second.free_instance_binding_data(binding_functions[i].second.data, binding_data[i]);
@@ -1593,20 +1610,22 @@ void NativeScriptLanguage::free_instance_binding_data(void *p_data) {
}
void NativeScriptLanguage::refcount_incremented_instance_binding(Object *p_object) {
-
void *data = p_object->get_script_instance_binding(lang_idx);
- if (!data)
+ if (!data) {
return;
+ }
Vector<void *> &binding_data = *(Vector<void *> *)data;
for (int i = 0; i < binding_data.size(); i++) {
- if (!binding_data[i])
+ if (!binding_data[i]) {
continue;
+ }
- if (!binding_functions[i].first)
+ if (!binding_functions[i].first) {
continue;
+ }
if (binding_functions[i].second.refcount_incremented_instance_binding) {
binding_functions[i].second.refcount_incremented_instance_binding(binding_data[i], p_object);
@@ -1615,22 +1634,24 @@ void NativeScriptLanguage::refcount_incremented_instance_binding(Object *p_objec
}
bool NativeScriptLanguage::refcount_decremented_instance_binding(Object *p_object) {
-
void *data = p_object->get_script_instance_binding(lang_idx);
- if (!data)
+ if (!data) {
return true;
+ }
Vector<void *> &binding_data = *(Vector<void *> *)data;
bool can_die = true;
for (int i = 0; i < binding_data.size(); i++) {
- if (!binding_data[i])
+ if (!binding_data[i]) {
continue;
+ }
- if (!binding_functions[i].first)
+ if (!binding_functions[i].first) {
continue;
+ }
if (binding_functions[i].second.refcount_decremented_instance_binding) {
can_die = can_die && binding_functions[i].second.refcount_decremented_instance_binding(binding_data[i], p_object);
@@ -1651,13 +1672,15 @@ void NativeScriptLanguage::set_global_type_tag(int p_idx, StringName p_class_nam
}
const void *NativeScriptLanguage::get_global_type_tag(int p_idx, StringName p_class_name) const {
- if (!global_type_tags.has(p_idx))
- return NULL;
+ if (!global_type_tags.has(p_idx)) {
+ return nullptr;
+ }
const HashMap<StringName, const void *> &tags = global_type_tags[p_idx];
- if (!tags.has(p_class_name))
- return NULL;
+ if (!tags.has(p_class_name)) {
+ return nullptr;
+ }
const void *tag = tags.get(p_class_name);
@@ -1679,7 +1702,7 @@ void NativeScriptLanguage::init_library(const Ref<GDNativeLibrary> &lib) {
// See if this library was "registered" already.
const String &lib_path = lib->get_current_library_path();
ERR_FAIL_COND_MSG(lib_path.length() == 0, lib->get_name() + " does not have a library for the current platform.");
- Map<String, Ref<GDNative> >::Element *E = library_gdnatives.find(lib_path);
+ Map<String, Ref<GDNative>>::Element *E = library_gdnatives.find(lib_path);
if (!E) {
Ref<GDNative> gdn;
@@ -1693,8 +1716,9 @@ void NativeScriptLanguage::init_library(const Ref<GDNativeLibrary> &lib) {
library_classes.insert(lib_path, Map<StringName, NativeScriptDesc>());
- if (!library_script_users.has(lib_path))
+ if (!library_script_users.has(lib_path)) {
library_script_users.insert(lib_path, Set<NativeScript *>());
+ }
void *proc_ptr;
@@ -1719,7 +1743,7 @@ void NativeScriptLanguage::register_script(NativeScript *script) {
void NativeScriptLanguage::unregister_script(NativeScript *script) {
MutexLock lock(mutex);
- Map<String, Set<NativeScript *> >::Element *S = library_script_users.find(script->lib_path);
+ Map<String, Set<NativeScript *>>::Element *S = library_script_users.find(script->lib_path);
if (S) {
S->get().erase(script);
if (S->get().size() == 0) {
@@ -1733,14 +1757,12 @@ void NativeScriptLanguage::unregister_script(NativeScript *script) {
void NativeScriptLanguage::call_libraries_cb(const StringName &name) {
// library_gdnatives is modified only from the main thread, so it's safe not to use mutex here
- for (Map<String, Ref<GDNative> >::Element *L = library_gdnatives.front(); L; L = L->next()) {
-
+ for (Map<String, Ref<GDNative>>::Element *L = library_gdnatives.front(); L; L = L->next()) {
if (L->get().is_null()) {
continue;
}
if (L->get()->is_initialized()) {
-
void *proc_ptr;
Error err = L->get()->get_symbol(L->get()->get_library()->get_symbol_prefix() + name, proc_ptr);
@@ -1755,7 +1777,7 @@ void NativeScriptLanguage::frame() {
#ifndef NO_THREADS
if (has_objects_to_register) {
MutexLock lock(mutex);
- for (Set<Ref<GDNativeLibrary> >::Element *L = libs_to_init.front(); L; L = L->next()) {
+ for (Set<Ref<GDNativeLibrary>>::Element *L = libs_to_init.front(); L; L = L->next()) {
init_library(L->get());
}
libs_to_init.clear();
@@ -1805,16 +1827,20 @@ String NativeScriptLanguage::get_global_class_name(const String &p_path, String
if (!p_path.empty()) {
Ref<NativeScript> script = ResourceLoader::load(p_path, "NativeScript");
if (script.is_valid()) {
- if (r_base_type)
+ if (r_base_type) {
*r_base_type = script->get_instance_base_type();
- if (r_icon_path)
+ }
+ if (r_icon_path) {
*r_icon_path = script->get_script_class_icon_path();
+ }
return script->get_script_class_name();
}
- if (r_base_type)
+ if (r_base_type) {
*r_base_type = String();
- if (r_icon_path)
+ }
+ if (r_icon_path) {
*r_icon_path = String();
+ }
}
return String();
}
@@ -1827,15 +1853,14 @@ void NativeReloadNode::_notification(int p_what) {
#ifdef TOOLS_ENABLED
switch (p_what) {
- case MainLoop::NOTIFICATION_WM_FOCUS_OUT: {
-
- if (unloaded)
+ case NOTIFICATION_APPLICATION_FOCUS_OUT: {
+ if (unloaded) {
break;
+ }
MutexLock lock(NSL->mutex);
NSL->_unload_stuff(true);
- for (Map<String, Ref<GDNative> >::Element *L = NSL->library_gdnatives.front(); L; L = L->next()) {
-
+ for (Map<String, Ref<GDNative>>::Element *L = NSL->library_gdnatives.front(); L; L = L->next()) {
Ref<GDNative> gdn = L->get();
if (gdn.is_null()) {
@@ -1862,15 +1887,14 @@ void NativeReloadNode::_notification(int p_what) {
} break;
- case MainLoop::NOTIFICATION_WM_FOCUS_IN: {
-
- if (!unloaded)
+ case NOTIFICATION_APPLICATION_FOCUS_IN: {
+ if (!unloaded) {
break;
+ }
MutexLock lock(NSL->mutex);
Set<StringName> libs_to_remove;
- for (Map<String, Ref<GDNative> >::Element *L = NSL->library_gdnatives.front(); L; L = L->next()) {
-
+ for (Map<String, Ref<GDNative>>::Element *L = NSL->library_gdnatives.front(); L; L = L->next()) {
Ref<GDNative> gdn = L->get();
if (gdn.is_null()) {
@@ -1904,12 +1928,13 @@ void NativeReloadNode::_notification(int p_what) {
((void (*)(void *))proc_ptr)((void *)&L->key());
}
- for (Map<String, Set<NativeScript *> >::Element *U = NSL->library_script_users.front(); U; U = U->next()) {
+ for (Map<String, Set<NativeScript *>>::Element *U = NSL->library_script_users.front(); U; U = U->next()) {
for (Set<NativeScript *>::Element *S = U->get().front(); S; S = S->next()) {
NativeScript *script = S->get();
- if (script->placeholders.size() == 0)
+ if (script->placeholders.size() == 0) {
continue;
+ }
for (Set<PlaceHolderScriptInstance *>::Element *P = script->placeholders.front(); P; P = P->next()) {
script->_update_placeholder(P->get());
@@ -1931,7 +1956,7 @@ void NativeReloadNode::_notification(int p_what) {
#endif
}
-RES ResourceFormatLoaderNativeScript::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress) {
+RES ResourceFormatLoaderNativeScript::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, bool p_no_cache) {
return ResourceFormatLoaderText::singleton->load(p_path, p_original_path, r_error);
}
@@ -1945,8 +1970,9 @@ bool ResourceFormatLoaderNativeScript::handles_type(const String &p_type) const
String ResourceFormatLoaderNativeScript::get_resource_type(const String &p_path) const {
String el = p_path.get_extension().to_lower();
- if (el == "gdns")
+ if (el == "gdns") {
return "NativeScript";
+ }
return "";
}
@@ -1956,7 +1982,7 @@ Error ResourceFormatSaverNativeScript::save(const String &p_path, const RES &p_r
}
bool ResourceFormatSaverNativeScript::recognize(const RES &p_resource) const {
- return Object::cast_to<NativeScript>(*p_resource) != NULL;
+ return Object::cast_to<NativeScript>(*p_resource) != nullptr;
}
void ResourceFormatSaverNativeScript::get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) const {
diff --git a/modules/gdnative/nativescript/nativescript.h b/modules/gdnative/nativescript/nativescript.h
index 90542c96b7..fabf4bb87e 100644
--- a/modules/gdnative/nativescript/nativescript.h
+++ b/modules/gdnative/nativescript/nativescript.h
@@ -43,20 +43,21 @@
#include "scene/main/node.h"
#include "modules/gdnative/gdnative.h"
+
#include <nativescript/godot_nativescript.h>
struct NativeScriptDesc {
-
struct Method {
- godot_instance_method method;
+ godot_nativescript_instance_method method;
MethodInfo info;
int rpc_mode;
uint16_t rpc_method_id;
String documentation;
};
+
struct Property {
- godot_property_set_func setter;
- godot_property_get_func getter;
+ godot_nativescript_property_set_func setter;
+ godot_nativescript_property_get_func getter;
PropertyInfo info;
Variant default_value;
int rset_mode;
@@ -69,35 +70,26 @@ struct NativeScriptDesc {
String documentation;
};
- uint16_t rpc_count;
+ uint16_t rpc_count = 0;
Map<StringName, Method> methods;
- uint16_t rset_count;
+ uint16_t rset_count = 0;
OrderedHashMap<StringName, Property> properties;
Map<StringName, Signal> signals_; // QtCreator doesn't like the name signals
StringName base;
StringName base_native_type;
NativeScriptDesc *base_data;
- godot_instance_create_func create_func;
- godot_instance_destroy_func destroy_func;
+ godot_nativescript_instance_create_func create_func;
+ godot_nativescript_instance_destroy_func destroy_func;
String documentation;
- const void *type_tag;
+ const void *type_tag = nullptr;
bool is_tool;
- inline NativeScriptDesc() :
- rpc_count(0),
- methods(),
- rset_count(0),
- properties(),
- signals_(),
- base(),
- base_native_type(),
- documentation(),
- type_tag(NULL) {
- zeromem(&create_func, sizeof(godot_instance_create_func));
- zeromem(&destroy_func, sizeof(godot_instance_destroy_func));
+ inline NativeScriptDesc() {
+ zeromem(&create_func, sizeof(godot_nativescript_instance_create_func));
+ zeromem(&destroy_func, sizeof(godot_nativescript_instance_destroy_func));
}
};
@@ -133,6 +125,8 @@ protected:
public:
inline NativeScriptDesc *get_script_desc() const;
+ bool inherits_script(const Ref<Script> &p_script) const;
+
void set_class_name(String p_class_name);
String get_class_name() const;
@@ -199,7 +193,6 @@ public:
};
class NativeScriptInstance : public ScriptInstance {
-
friend class NativeScript;
Object *owner;
@@ -250,7 +243,6 @@ public:
class NativeReloadNode;
class NativeScriptLanguage : public ScriptLanguage {
-
friend class NativeScript;
friend class NativeScriptInstance;
friend class NativeReloadNode;
@@ -263,7 +255,7 @@ private:
Mutex mutex;
#ifndef NO_THREADS
- Set<Ref<GDNativeLibrary> > libs_to_init;
+ Set<Ref<GDNativeLibrary>> libs_to_init;
Set<NativeScript *> scripts_to_register;
volatile bool has_objects_to_register; // so that we don't lock mutex every frame - it's rarely needed
void defer_init_library(Ref<GDNativeLibrary> lib, NativeScript *script);
@@ -275,10 +267,10 @@ private:
void call_libraries_cb(const StringName &name);
- Vector<Pair<bool, godot_instance_binding_functions> > binding_functions;
+ Vector<Pair<bool, godot_nativescript_instance_binding_functions>> binding_functions;
Set<Vector<void *> *> binding_instances;
- Map<int, HashMap<StringName, const void *> > global_type_tags;
+ Map<int, HashMap<StringName, const void *>> global_type_tags;
struct ProfileData {
StringName signature;
@@ -298,10 +290,10 @@ private:
public:
// These two maps must only be touched on the main thread
- Map<String, Map<StringName, NativeScriptDesc> > library_classes;
- Map<String, Ref<GDNative> > library_gdnatives;
+ Map<String, Map<StringName, NativeScriptDesc>> library_classes;
+ Map<String, Ref<GDNative>> library_gdnatives;
- Map<String, Set<NativeScript *> > library_script_users;
+ Map<String, Set<NativeScript *>> library_script_users;
StringName _init_call_type;
StringName _init_call_name;
@@ -341,7 +333,7 @@ public:
virtual void get_comment_delimiters(List<String> *p_delimiters) const;
virtual void get_string_delimiters(List<String> *p_delimiters) const;
virtual Ref<Script> get_template(const String &p_class_name, const String &p_base_class_name) const;
- virtual bool validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path, List<String> *r_functions, List<ScriptLanguage::Warning> *r_warnings = NULL, Set<int> *r_safe_lines = NULL) const;
+ virtual bool validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path, List<String> *r_functions, List<ScriptLanguage::Warning> *r_warnings = nullptr, Set<int> *r_safe_lines = nullptr) const;
virtual Script *create_script() const;
virtual bool has_named_classes() const;
virtual bool supports_builtin_mode() const;
@@ -362,13 +354,13 @@ public:
virtual void reload_tool_script(const Ref<Script> &p_script, bool p_soft_reload);
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual void get_public_functions(List<MethodInfo> *p_functions) const;
- virtual void get_public_constants(List<Pair<String, Variant> > *p_constants) const;
+ virtual void get_public_constants(List<Pair<String, Variant>> *p_constants) const;
virtual void profiling_start();
virtual void profiling_stop();
virtual int profiling_get_accumulated_data(ProfilingInfo *p_info_arr, int p_info_max);
virtual int profiling_get_frame_data(ProfilingInfo *p_info_arr, int p_info_max);
- int register_binding_functions(godot_instance_binding_functions p_binding_functions);
+ int register_binding_functions(godot_nativescript_instance_binding_functions p_binding_functions);
void unregister_binding_functions(int p_idx);
void *get_instance_binding_data(int p_idx, Object *p_object);
@@ -389,24 +381,23 @@ public:
inline NativeScriptDesc *NativeScript::get_script_desc() const {
Map<StringName, NativeScriptDesc>::Element *E = NativeScriptLanguage::singleton->library_classes[lib_path].find(class_name);
- return E ? &E->get() : NULL;
+ return E ? &E->get() : nullptr;
}
class NativeReloadNode : public Node {
GDCLASS(NativeReloadNode, Node);
- bool unloaded;
+ bool unloaded = false;
public:
static void _bind_methods();
void _notification(int p_what);
- NativeReloadNode() :
- unloaded(false) {}
+ NativeReloadNode() {}
};
class ResourceFormatLoaderNativeScript : public ResourceFormatLoader {
public:
- virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL, bool p_use_sub_threads = false, float *r_progress = nullptr);
+ virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, bool p_no_cache = false);
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual bool handles_type(const String &p_type) const;
virtual String get_resource_type(const String &p_path) const;
diff --git a/modules/gdnative/nativescript/register_types.cpp b/modules/gdnative/nativescript/register_types.cpp
index b5e8174e43..ac8c7ab2fd 100644
--- a/modules/gdnative/nativescript/register_types.cpp
+++ b/modules/gdnative/nativescript/register_types.cpp
@@ -58,7 +58,6 @@ void register_nativescript_types() {
}
void unregister_nativescript_types() {
-
ResourceLoader::remove_resource_format_loader(resource_loader_gdns);
resource_loader_gdns.unref();
diff --git a/modules/gdnative/nativescript/register_types.h b/modules/gdnative/nativescript/register_types.h
index 8fcecb9836..088bf38dd5 100644
--- a/modules/gdnative/nativescript/register_types.h
+++ b/modules/gdnative/nativescript/register_types.h
@@ -28,5 +28,10 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
+#ifndef NATIVESCRIPT_REGISTER_TYPES_H
+#define NATIVESCRIPT_REGISTER_TYPES_H
+
void register_nativescript_types();
void unregister_nativescript_types();
+
+#endif // NATIVESCRIPT_REGISTER_TYPES_H
diff --git a/modules/gdnative/net/SCsub b/modules/gdnative/net/SCsub
index 18ab9986b0..b76500c003 100644
--- a/modules/gdnative/net/SCsub
+++ b/modules/gdnative/net/SCsub
@@ -1,13 +1,12 @@
#!/usr/bin/env python
-Import('env')
-Import('env_gdnative')
+Import("env")
+Import("env_gdnative")
env_net = env_gdnative.Clone()
has_webrtc = env_net["module_webrtc_enabled"]
if has_webrtc:
- env_net.Append(CPPDEFINES=['WEBRTC_GDNATIVE_ENABLED'])
-
-env_net.add_source_files(env.modules_sources, '*.cpp')
+ env_net.Append(CPPDEFINES=["WEBRTC_GDNATIVE_ENABLED"])
+env_net.add_source_files(env.modules_sources, "*.cpp")
diff --git a/modules/gdnative/net/multiplayer_peer_gdnative.cpp b/modules/gdnative/net/multiplayer_peer_gdnative.cpp
index 8c43a79cc5..997eec6425 100644
--- a/modules/gdnative/net/multiplayer_peer_gdnative.cpp
+++ b/modules/gdnative/net/multiplayer_peer_gdnative.cpp
@@ -31,7 +31,7 @@
#include "multiplayer_peer_gdnative.h"
MultiplayerPeerGDNative::MultiplayerPeerGDNative() {
- interface = NULL;
+ interface = nullptr;
}
MultiplayerPeerGDNative::~MultiplayerPeerGDNative() {
@@ -42,73 +42,73 @@ void MultiplayerPeerGDNative::set_native_multiplayer_peer(const godot_net_multip
}
Error MultiplayerPeerGDNative::get_packet(const uint8_t **r_buffer, int &r_buffer_size) {
- ERR_FAIL_COND_V(interface == NULL, ERR_UNCONFIGURED);
+ ERR_FAIL_COND_V(interface == nullptr, ERR_UNCONFIGURED);
return (Error)interface->get_packet(interface->data, r_buffer, &r_buffer_size);
}
Error MultiplayerPeerGDNative::put_packet(const uint8_t *p_buffer, int p_buffer_size) {
- ERR_FAIL_COND_V(interface == NULL, ERR_UNCONFIGURED);
+ ERR_FAIL_COND_V(interface == nullptr, ERR_UNCONFIGURED);
return (Error)interface->put_packet(interface->data, p_buffer, p_buffer_size);
}
int MultiplayerPeerGDNative::get_max_packet_size() const {
- ERR_FAIL_COND_V(interface == NULL, 0);
+ ERR_FAIL_COND_V(interface == nullptr, 0);
return interface->get_max_packet_size(interface->data);
}
int MultiplayerPeerGDNative::get_available_packet_count() const {
- ERR_FAIL_COND_V(interface == NULL, 0);
+ ERR_FAIL_COND_V(interface == nullptr, 0);
return interface->get_available_packet_count(interface->data);
}
/* NetworkedMultiplayerPeer */
void MultiplayerPeerGDNative::set_transfer_mode(TransferMode p_mode) {
- ERR_FAIL_COND(interface == NULL);
+ ERR_FAIL_COND(interface == nullptr);
interface->set_transfer_mode(interface->data, (godot_int)p_mode);
}
NetworkedMultiplayerPeer::TransferMode MultiplayerPeerGDNative::get_transfer_mode() const {
- ERR_FAIL_COND_V(interface == NULL, TRANSFER_MODE_UNRELIABLE);
+ ERR_FAIL_COND_V(interface == nullptr, TRANSFER_MODE_UNRELIABLE);
return (TransferMode)interface->get_transfer_mode(interface->data);
}
void MultiplayerPeerGDNative::set_target_peer(int p_peer_id) {
- ERR_FAIL_COND(interface == NULL);
+ ERR_FAIL_COND(interface == nullptr);
interface->set_target_peer(interface->data, p_peer_id);
}
int MultiplayerPeerGDNative::get_packet_peer() const {
- ERR_FAIL_COND_V(interface == NULL, 0);
+ ERR_FAIL_COND_V(interface == nullptr, 0);
return interface->get_packet_peer(interface->data);
}
bool MultiplayerPeerGDNative::is_server() const {
- ERR_FAIL_COND_V(interface == NULL, false);
+ ERR_FAIL_COND_V(interface == nullptr, false);
return interface->is_server(interface->data);
}
void MultiplayerPeerGDNative::poll() {
- ERR_FAIL_COND(interface == NULL);
+ ERR_FAIL_COND(interface == nullptr);
interface->poll(interface->data);
}
int MultiplayerPeerGDNative::get_unique_id() const {
- ERR_FAIL_COND_V(interface == NULL, 0);
+ ERR_FAIL_COND_V(interface == nullptr, 0);
return interface->get_unique_id(interface->data);
}
void MultiplayerPeerGDNative::set_refuse_new_connections(bool p_enable) {
- ERR_FAIL_COND(interface == NULL);
+ ERR_FAIL_COND(interface == nullptr);
interface->set_refuse_new_connections(interface->data, p_enable);
}
bool MultiplayerPeerGDNative::is_refusing_new_connections() const {
- ERR_FAIL_COND_V(interface == NULL, true);
+ ERR_FAIL_COND_V(interface == nullptr, true);
return interface->is_refusing_new_connections(interface->data);
}
NetworkedMultiplayerPeer::ConnectionStatus MultiplayerPeerGDNative::get_connection_status() const {
- ERR_FAIL_COND_V(interface == NULL, CONNECTION_DISCONNECTED);
+ ERR_FAIL_COND_V(interface == nullptr, CONNECTION_DISCONNECTED);
return (ConnectionStatus)interface->get_connection_status(interface->data);
}
@@ -120,7 +120,6 @@ void MultiplayerPeerGDNative::_bind_methods() {
extern "C" {
void GDAPI godot_net_bind_multiplayer_peer(godot_object *p_obj, const godot_net_multiplayer_peer *p_impl) {
-
((MultiplayerPeerGDNative *)p_obj)->set_native_multiplayer_peer(p_impl);
}
}
diff --git a/modules/gdnative/net/packet_peer_gdnative.cpp b/modules/gdnative/net/packet_peer_gdnative.cpp
index 75e1e0b824..6bb21cb48d 100644
--- a/modules/gdnative/net/packet_peer_gdnative.cpp
+++ b/modules/gdnative/net/packet_peer_gdnative.cpp
@@ -31,7 +31,7 @@
#include "packet_peer_gdnative.h"
PacketPeerGDNative::PacketPeerGDNative() {
- interface = NULL;
+ interface = nullptr;
}
PacketPeerGDNative::~PacketPeerGDNative() {
@@ -45,29 +45,28 @@ void PacketPeerGDNative::_bind_methods() {
}
Error PacketPeerGDNative::get_packet(const uint8_t **r_buffer, int &r_buffer_size) {
- ERR_FAIL_COND_V(interface == NULL, ERR_UNCONFIGURED);
+ ERR_FAIL_COND_V(interface == nullptr, ERR_UNCONFIGURED);
return (Error)interface->get_packet(interface->data, r_buffer, &r_buffer_size);
}
Error PacketPeerGDNative::put_packet(const uint8_t *p_buffer, int p_buffer_size) {
- ERR_FAIL_COND_V(interface == NULL, ERR_UNCONFIGURED);
+ ERR_FAIL_COND_V(interface == nullptr, ERR_UNCONFIGURED);
return (Error)interface->put_packet(interface->data, p_buffer, p_buffer_size);
}
int PacketPeerGDNative::get_max_packet_size() const {
- ERR_FAIL_COND_V(interface == NULL, 0);
+ ERR_FAIL_COND_V(interface == nullptr, 0);
return interface->get_max_packet_size(interface->data);
}
int PacketPeerGDNative::get_available_packet_count() const {
- ERR_FAIL_COND_V(interface == NULL, 0);
+ ERR_FAIL_COND_V(interface == nullptr, 0);
return interface->get_available_packet_count(interface->data);
}
extern "C" {
void GDAPI godot_net_bind_packet_peer(godot_object *p_obj, const godot_net_packet_peer *p_impl) {
-
((PacketPeerGDNative *)p_obj)->set_native_packet_peer(p_impl);
}
}
diff --git a/modules/gdnative/net/register_types.h b/modules/gdnative/net/register_types.h
index 526bc49deb..70b266f9b9 100644
--- a/modules/gdnative/net/register_types.h
+++ b/modules/gdnative/net/register_types.h
@@ -28,5 +28,10 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
+#ifndef NET_REGISTER_TYPES_H
+#define NET_REGISTER_TYPES_H
+
void register_net_types();
void unregister_net_types();
+
+#endif // NET_REGISTER_TYPES_H
diff --git a/modules/gdnative/net/stream_peer_gdnative.cpp b/modules/gdnative/net/stream_peer_gdnative.cpp
index 22634daf5f..9dcb184115 100644
--- a/modules/gdnative/net/stream_peer_gdnative.cpp
+++ b/modules/gdnative/net/stream_peer_gdnative.cpp
@@ -31,7 +31,7 @@
#include "stream_peer_gdnative.h"
StreamPeerGDNative::StreamPeerGDNative() {
- interface = NULL;
+ interface = nullptr;
}
StreamPeerGDNative::~StreamPeerGDNative() {
@@ -45,27 +45,27 @@ void StreamPeerGDNative::_bind_methods() {
}
Error StreamPeerGDNative::put_data(const uint8_t *p_data, int p_bytes) {
- ERR_FAIL_COND_V(interface == NULL, ERR_UNCONFIGURED);
+ ERR_FAIL_COND_V(interface == nullptr, ERR_UNCONFIGURED);
return (Error)(interface->put_data(interface->data, p_data, p_bytes));
}
Error StreamPeerGDNative::put_partial_data(const uint8_t *p_data, int p_bytes, int &r_sent) {
- ERR_FAIL_COND_V(interface == NULL, ERR_UNCONFIGURED);
+ ERR_FAIL_COND_V(interface == nullptr, ERR_UNCONFIGURED);
return (Error)(interface->put_partial_data(interface->data, p_data, p_bytes, &r_sent));
}
Error StreamPeerGDNative::get_data(uint8_t *p_buffer, int p_bytes) {
- ERR_FAIL_COND_V(interface == NULL, ERR_UNCONFIGURED);
+ ERR_FAIL_COND_V(interface == nullptr, ERR_UNCONFIGURED);
return (Error)(interface->get_data(interface->data, p_buffer, p_bytes));
}
Error StreamPeerGDNative::get_partial_data(uint8_t *p_buffer, int p_bytes, int &r_received) {
- ERR_FAIL_COND_V(interface == NULL, ERR_UNCONFIGURED);
+ ERR_FAIL_COND_V(interface == nullptr, ERR_UNCONFIGURED);
return (Error)(interface->get_partial_data(interface->data, p_buffer, p_bytes, &r_received));
}
int StreamPeerGDNative::get_available_bytes() const {
- ERR_FAIL_COND_V(interface == NULL, 0);
+ ERR_FAIL_COND_V(interface == nullptr, 0);
return interface->get_available_bytes(interface->data);
}
diff --git a/modules/gdnative/net/stream_peer_gdnative.h b/modules/gdnative/net/stream_peer_gdnative.h
index f3711e0f0f..0b2f995aa7 100644
--- a/modules/gdnative/net/stream_peer_gdnative.h
+++ b/modules/gdnative/net/stream_peer_gdnative.h
@@ -36,7 +36,6 @@
#include "modules/gdnative/include/net/godot_net.h"
class StreamPeerGDNative : public StreamPeer {
-
GDCLASS(StreamPeerGDNative, StreamPeer);
protected:
diff --git a/modules/gdnative/pluginscript/SCsub b/modules/gdnative/pluginscript/SCsub
index 20eaa99592..0b2db3b504 100644
--- a/modules/gdnative/pluginscript/SCsub
+++ b/modules/gdnative/pluginscript/SCsub
@@ -1,6 +1,6 @@
#!/usr/bin/env python
-Import('env')
-Import('env_gdnative')
+Import("env")
+Import("env_gdnative")
-env_gdnative.add_source_files(env.modules_sources, '*.cpp')
+env_gdnative.add_source_files(env.modules_sources, "*.cpp")
diff --git a/modules/gdnative/pluginscript/pluginscript_instance.cpp b/modules/gdnative/pluginscript/pluginscript_instance.cpp
index 22e8372130..7d17a7d5ab 100644
--- a/modules/gdnative/pluginscript/pluginscript_instance.cpp
+++ b/modules/gdnative/pluginscript/pluginscript_instance.cpp
@@ -156,7 +156,7 @@ bool PluginScriptInstance::init(PluginScript *p_script, Object *p_owner) {
_script = Ref<PluginScript>(p_script);
_desc = &p_script->_desc->instance_desc;
_data = _desc->init(p_script->_data, (godot_object *)p_owner);
- ERR_FAIL_COND_V(_data == NULL, false);
+ ERR_FAIL_COND_V(_data == nullptr, false);
p_owner->set_script_instance(this);
return true;
}
diff --git a/modules/gdnative/pluginscript/pluginscript_instance.h b/modules/gdnative/pluginscript/pluginscript_instance.h
index c91ad643a7..6309b6fde3 100644
--- a/modules/gdnative/pluginscript/pluginscript_instance.h
+++ b/modules/gdnative/pluginscript/pluginscript_instance.h
@@ -55,7 +55,7 @@ public:
virtual bool set(const StringName &p_name, const Variant &p_value);
virtual bool get(const StringName &p_name, Variant &r_ret) const;
virtual void get_property_list(List<PropertyInfo> *p_properties) const;
- virtual Variant::Type get_property_type(const StringName &p_name, bool *r_is_valid = NULL) const;
+ virtual Variant::Type get_property_type(const StringName &p_name, bool *r_is_valid = nullptr) const;
virtual void get_method_list(List<MethodInfo> *p_list) const;
virtual bool has_method(const StringName &p_method) const;
diff --git a/modules/gdnative/pluginscript/pluginscript_language.cpp b/modules/gdnative/pluginscript/pluginscript_language.cpp
index a40b59bb2e..bccbe95033 100644
--- a/modules/gdnative/pluginscript/pluginscript_language.cpp
+++ b/modules/gdnative/pluginscript/pluginscript_language.cpp
@@ -210,7 +210,7 @@ void PluginScriptLanguage::get_public_functions(List<MethodInfo> *p_functions) c
}
}
-void PluginScriptLanguage::get_public_constants(List<Pair<String, Variant> > *p_constants) const {
+void PluginScriptLanguage::get_public_constants(List<Pair<String, Variant>> *p_constants) const {
// TODO: provide this statically in `godot_pluginscript_language_desc` ?
if (_desc.get_public_constants) {
Dictionary constants;
diff --git a/modules/gdnative/pluginscript/pluginscript_language.h b/modules/gdnative/pluginscript/pluginscript_language.h
index 3f0d2b8d3d..dd6758713f 100644
--- a/modules/gdnative/pluginscript/pluginscript_language.h
+++ b/modules/gdnative/pluginscript/pluginscript_language.h
@@ -74,7 +74,7 @@ public:
virtual void get_comment_delimiters(List<String> *p_delimiters) const;
virtual void get_string_delimiters(List<String> *p_delimiters) const;
virtual Ref<Script> get_template(const String &p_class_name, const String &p_base_class_name) const;
- virtual bool validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path = "", List<String> *r_functions = NULL, List<ScriptLanguage::Warning> *r_warnings = NULL, Set<int> *r_safe_lines = NULL) const;
+ virtual bool validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path = "", List<String> *r_functions = nullptr, List<ScriptLanguage::Warning> *r_warnings = nullptr, Set<int> *r_safe_lines = nullptr) const;
virtual Script *create_script() const;
virtual bool has_named_classes() const;
virtual bool supports_builtin_mode() const;
@@ -112,7 +112,7 @@ public:
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual void get_public_functions(List<MethodInfo> *p_functions) const;
- virtual void get_public_constants(List<Pair<String, Variant> > *p_constants) const;
+ virtual void get_public_constants(List<Pair<String, Variant>> *p_constants) const;
virtual void profiling_start();
virtual void profiling_stop();
diff --git a/modules/gdnative/pluginscript/pluginscript_loader.cpp b/modules/gdnative/pluginscript/pluginscript_loader.cpp
index 46db20b6c2..4feee4f4a5 100644
--- a/modules/gdnative/pluginscript/pluginscript_loader.cpp
+++ b/modules/gdnative/pluginscript/pluginscript_loader.cpp
@@ -39,9 +39,10 @@ ResourceFormatLoaderPluginScript::ResourceFormatLoaderPluginScript(PluginScriptL
_language = language;
}
-RES ResourceFormatLoaderPluginScript::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress) {
- if (r_error)
+RES ResourceFormatLoaderPluginScript::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, bool p_no_cache) {
+ if (r_error) {
*r_error = ERR_FILE_CANT_OPEN;
+ }
PluginScript *script = memnew(PluginScript);
script->init(_language);
@@ -55,8 +56,9 @@ RES ResourceFormatLoaderPluginScript::load(const String &p_path, const String &p
script->reload();
- if (r_error)
+ if (r_error) {
*r_error = OK;
+ }
return scriptres;
}
@@ -71,8 +73,9 @@ bool ResourceFormatLoaderPluginScript::handles_type(const String &p_type) const
String ResourceFormatLoaderPluginScript::get_resource_type(const String &p_path) const {
String el = p_path.get_extension().to_lower();
- if (el == _language->get_extension())
+ if (el == _language->get_extension()) {
return _language->get_type();
+ }
return "";
}
@@ -101,13 +104,11 @@ Error ResourceFormatSaverPluginScript::save(const String &p_path, const RES &p_r
}
void ResourceFormatSaverPluginScript::get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) const {
-
if (Object::cast_to<PluginScript>(*p_resource)) {
p_extensions->push_back(_language->get_extension());
}
}
bool ResourceFormatSaverPluginScript::recognize(const RES &p_resource) const {
-
- return Object::cast_to<PluginScript>(*p_resource) != NULL;
+ return Object::cast_to<PluginScript>(*p_resource) != nullptr;
}
diff --git a/modules/gdnative/pluginscript/pluginscript_loader.h b/modules/gdnative/pluginscript/pluginscript_loader.h
index a039072fdc..35fc79c2ca 100644
--- a/modules/gdnative/pluginscript/pluginscript_loader.h
+++ b/modules/gdnative/pluginscript/pluginscript_loader.h
@@ -39,19 +39,17 @@
class PluginScriptLanguage;
class ResourceFormatLoaderPluginScript : public ResourceFormatLoader {
-
PluginScriptLanguage *_language;
public:
ResourceFormatLoaderPluginScript(PluginScriptLanguage *language);
- virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL, bool p_use_sub_threads = false, float *r_progress = nullptr);
+ virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, bool p_no_cache = false);
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual bool handles_type(const String &p_type) const;
virtual String get_resource_type(const String &p_path) const;
};
class ResourceFormatSaverPluginScript : public ResourceFormatSaver {
-
PluginScriptLanguage *_language;
public:
diff --git a/modules/gdnative/pluginscript/pluginscript_script.cpp b/modules/gdnative/pluginscript/pluginscript_script.cpp
index fe1f63f6da..87c6288806 100644
--- a/modules/gdnative/pluginscript/pluginscript_script.cpp
+++ b/modules/gdnative/pluginscript/pluginscript_script.cpp
@@ -56,7 +56,6 @@ void PluginScript::_bind_methods() {
}
PluginScriptInstance *PluginScript::_create_instance(const Variant **p_args, int p_argcount, Object *p_owner, Callable::CallError &r_error) {
-
r_error.error = Callable::CallError::CALL_OK;
// Create instance
@@ -69,7 +68,7 @@ PluginScriptInstance *PluginScript::_create_instance(const Variant **p_args, int
} else {
r_error.error = Callable::CallError::CALL_ERROR_INSTANCE_IS_NULL;
memdelete(instance);
- ERR_FAIL_V(NULL);
+ ERR_FAIL_V(nullptr);
}
// Construct
@@ -84,7 +83,6 @@ PluginScriptInstance *PluginScript::_create_instance(const Variant **p_args, int
}
Variant PluginScript::_new(const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
-
r_error.error = Callable::CallError::CALL_OK;
if (!_valid) {
@@ -93,7 +91,7 @@ Variant PluginScript::_new(const Variant **p_args, int p_argcount, Callable::Cal
}
REF ref;
- Object *owner = NULL;
+ Object *owner = nullptr;
if (get_instance_base_type() == "") {
owner = memnew(Reference);
@@ -140,6 +138,13 @@ bool PluginScript::can_instance() const {
return can;
}
+bool PluginScript::inherits_script(const Ref<Script> &p_script) const {
+#ifndef _MSC_VER
+#warning inheritance needs to be implemented in PluginScript
+#endif
+ return false;
+}
+
Ref<Script> PluginScript::get_base_script() const {
if (_ref_base_parent.is_valid()) {
return Ref<PluginScript>(_ref_base_parent);
@@ -149,10 +154,12 @@ Ref<Script> PluginScript::get_base_script() const {
}
StringName PluginScript::get_instance_base_type() const {
- if (_native_parent)
+ if (_native_parent) {
return _native_parent;
- if (_ref_base_parent.is_valid())
+ }
+ if (_ref_base_parent.is_valid()) {
return _ref_base_parent->get_instance_base_type();
+ }
return StringName();
}
@@ -160,7 +167,6 @@ void PluginScript::update_exports() {
#ifdef TOOLS_ENABLED
ASSERT_SCRIPT_VALID();
if (placeholders.size()) {
-
//update placeholders if any
Map<StringName, Variant> propdefvalues;
List<PropertyInfo> propinfos;
@@ -175,7 +181,7 @@ void PluginScript::update_exports() {
// TODO: rename p_this "p_owner" ?
ScriptInstance *PluginScript::instance_create(Object *p_this) {
- ASSERT_SCRIPT_VALID_V(NULL);
+ ASSERT_SCRIPT_VALID_V(nullptr);
// TODO check script validity ?
if (!_tool && !ScriptServer::is_scripting_enabled()) {
#ifdef TOOLS_ENABLED
@@ -185,7 +191,7 @@ ScriptInstance *PluginScript::instance_create(Object *p_this) {
update_exports();
return si;
#else
- return NULL;
+ return nullptr;
#endif
}
@@ -194,15 +200,15 @@ ScriptInstance *PluginScript::instance_create(Object *p_this) {
if (!ClassDB::is_parent_class(p_this->get_class_name(), base_type)) {
String msg = "Script inherits from native type '" + String(base_type) + "', so it can't be instanced in object of type: '" + p_this->get_class() + "'";
// TODO: implement PluginscriptLanguage::debug_break_parse
- // if (ScriptDebugger::get_singleton()) {
+ // if (EngineDebugger::is_active()) {
// _language->debug_break_parse(get_path(), 0, msg);
// }
- ERR_FAIL_V_MSG(NULL, msg);
+ ERR_FAIL_V_MSG(nullptr, msg);
}
}
Callable::CallError unchecked_error;
- return _create_instance(NULL, 0, p_this, unchecked_error);
+ return _create_instance(nullptr, 0, p_this, unchecked_error);
}
bool PluginScript::instance_has(const Object *p_this) const {
@@ -222,8 +228,9 @@ String PluginScript::get_source_code() const {
}
void PluginScript::set_source_code(const String &p_code) {
- if (_source == p_code)
+ if (_source == p_code) {
return;
+ }
_source = p_code;
}
@@ -237,11 +244,13 @@ Error PluginScript::reload(bool p_keep_state) {
_valid = false;
String basedir = _path;
- if (basedir == "")
+ if (basedir == "") {
basedir = get_path();
+ }
- if (basedir != "")
+ if (basedir != "") {
basedir = basedir.get_base_dir();
+ }
if (_data) {
_desc->finish(_data);
@@ -274,7 +283,6 @@ Error PluginScript::reload(bool p_keep_state) {
// ClassDB name (i.e. `Node2D`) or a resource path (i.e. `res://foo/bar.gd`)
StringName *base_name = (StringName *)&manifest.base;
if (*base_name) {
-
if (ClassDB::class_exists(*base_name)) {
_native_parent = *base_name;
} else {
@@ -296,7 +304,7 @@ Error PluginScript::reload(bool p_keep_state) {
_tool = manifest.is_tool;
Dictionary *members = (Dictionary *)&manifest.member_lines;
- for (const Variant *key = members->next(); key != NULL; key = members->next(key)) {
+ for (const Variant *key = members->next(); key != nullptr; key = members->next(key)) {
_member_lines[*key] = (*members)[*key];
}
Array *methods = (Array *)&manifest.methods;
@@ -366,14 +374,14 @@ Error PluginScript::reload(bool p_keep_state) {
void PluginScript::get_script_method_list(List<MethodInfo> *r_methods) const {
ASSERT_SCRIPT_VALID();
- for (Map<StringName, MethodInfo>::Element *e = _methods_info.front(); e != NULL; e = e->next()) {
+ for (Map<StringName, MethodInfo>::Element *e = _methods_info.front(); e != nullptr; e = e->next()) {
r_methods->push_back(e->get());
}
}
void PluginScript::get_script_property_list(List<PropertyInfo> *r_properties) const {
ASSERT_SCRIPT_VALID();
- for (Map<StringName, PropertyInfo>::Element *e = _properties_info.front(); e != NULL; e = e->next()) {
+ for (Map<StringName, PropertyInfo>::Element *e = _properties_info.front(); e != nullptr; e = e->next()) {
r_properties->push_back(e->get());
}
}
@@ -386,7 +394,7 @@ bool PluginScript::has_method(const StringName &p_method) const {
MethodInfo PluginScript::get_method_info(const StringName &p_method) const {
ASSERT_SCRIPT_VALID_V(MethodInfo());
const Map<StringName, MethodInfo>::Element *e = _methods_info.find(p_method);
- if (e != NULL) {
+ if (e != nullptr) {
return e->get();
} else {
return MethodInfo();
@@ -401,7 +409,7 @@ bool PluginScript::has_property(const StringName &p_method) const {
PropertyInfo PluginScript::get_property_info(const StringName &p_property) const {
ASSERT_SCRIPT_VALID_V(PropertyInfo());
const Map<StringName, PropertyInfo>::Element *e = _properties_info.find(p_property);
- if (e != NULL) {
+ if (e != nullptr) {
return e->get();
} else {
return PropertyInfo();
@@ -412,7 +420,7 @@ bool PluginScript::get_property_default_value(const StringName &p_property, Vari
ASSERT_SCRIPT_VALID_V(false);
#ifdef TOOLS_ENABLED
const Map<StringName, Variant>::Element *e = _properties_default_values.find(p_property);
- if (e != NULL) {
+ if (e != nullptr) {
r_value = e->get();
return true;
} else {
@@ -427,7 +435,6 @@ ScriptLanguage *PluginScript::get_language() const {
}
Error PluginScript::load_source_code(const String &p_path) {
-
Vector<uint8_t> sourcef;
Error err;
FileAccess *f = FileAccess::open(p_path, FileAccess::READ, &err);
@@ -462,18 +469,18 @@ bool PluginScript::has_script_signal(const StringName &p_signal) const {
void PluginScript::get_script_signal_list(List<MethodInfo> *r_signals) const {
ASSERT_SCRIPT_VALID();
- for (Map<StringName, MethodInfo>::Element *e = _signals_info.front(); e != NULL; e = e->next()) {
+ for (Map<StringName, MethodInfo>::Element *e = _signals_info.front(); e != nullptr; e = e->next()) {
r_signals->push_back(e->get());
}
}
int PluginScript::get_member_line(const StringName &p_member) const {
#ifdef TOOLS_ENABLED
- if (_member_lines.has(p_member))
+ if (_member_lines.has(p_member)) {
return _member_lines[p_member];
- else
+ }
#endif
- return -1;
+ return -1;
}
Vector<ScriptNetData> PluginScript::get_rpc_methods() const {
@@ -492,15 +499,17 @@ uint16_t PluginScript::get_rpc_method_id(const StringName &p_method) const {
StringName PluginScript::get_rpc_method(const uint16_t p_rpc_method_id) const {
ASSERT_SCRIPT_VALID_V(StringName());
- if (p_rpc_method_id >= _rpc_methods.size())
+ if (p_rpc_method_id >= _rpc_methods.size()) {
return StringName();
+ }
return _rpc_methods[p_rpc_method_id].name;
}
MultiplayerAPI::RPCMode PluginScript::get_rpc_mode_by_id(const uint16_t p_rpc_method_id) const {
ASSERT_SCRIPT_VALID_V(MultiplayerAPI::RPC_MODE_DISABLED);
- if (p_rpc_method_id >= _rpc_methods.size())
+ if (p_rpc_method_id >= _rpc_methods.size()) {
return MultiplayerAPI::RPC_MODE_DISABLED;
+ }
return _rpc_methods[p_rpc_method_id].mode;
}
@@ -525,15 +534,17 @@ uint16_t PluginScript::get_rset_property_id(const StringName &p_property) const
StringName PluginScript::get_rset_property(const uint16_t p_rset_property_id) const {
ASSERT_SCRIPT_VALID_V(StringName());
- if (p_rset_property_id >= _rpc_variables.size())
+ if (p_rset_property_id >= _rpc_variables.size()) {
return StringName();
+ }
return _rpc_variables[p_rset_property_id].name;
}
MultiplayerAPI::RPCMode PluginScript::get_rset_mode_by_id(const uint16_t p_rset_property_id) const {
ASSERT_SCRIPT_VALID_V(MultiplayerAPI::RPC_MODE_DISABLED);
- if (p_rset_property_id >= _rpc_variables.size())
+ if (p_rset_property_id >= _rpc_variables.size()) {
return MultiplayerAPI::RPC_MODE_DISABLED;
+ }
return _rpc_variables[p_rset_property_id].mode;
}
@@ -543,11 +554,6 @@ MultiplayerAPI::RPCMode PluginScript::get_rset_mode(const StringName &p_variable
}
PluginScript::PluginScript() :
- _data(NULL),
- _desc(NULL),
- _language(NULL),
- _tool(false),
- _valid(false),
_script_list(this) {
}
diff --git a/modules/gdnative/pluginscript/pluginscript_script.h b/modules/gdnative/pluginscript/pluginscript_script.h
index 5c93ae38f5..659289ef9b 100644
--- a/modules/gdnative/pluginscript/pluginscript_script.h
+++ b/modules/gdnative/pluginscript/pluginscript_script.h
@@ -38,18 +38,17 @@
#include <pluginscript/godot_pluginscript.h>
class PluginScript : public Script {
-
GDCLASS(PluginScript, Script);
friend class PluginScriptInstance;
friend class PluginScriptLanguage;
private:
- godot_pluginscript_script_data *_data;
- const godot_pluginscript_script_desc *_desc;
- PluginScriptLanguage *_language;
- bool _tool;
- bool _valid;
+ godot_pluginscript_script_data *_data = nullptr;
+ const godot_pluginscript_script_desc *_desc = nullptr;
+ PluginScriptLanguage *_language = nullptr;
+ bool _tool = false;
+ bool _valid = false;
Ref<Script> _ref_base_parent;
StringName _native_parent;
@@ -72,6 +71,8 @@ private:
protected:
static void _bind_methods();
+ bool inherits_script(const Ref<Script> &p_script) const;
+
PluginScriptInstance *_create_instance(const Variant **p_args, int p_argcount, Object *p_owner, Callable::CallError &r_error);
Variant _new(const Variant **p_args, int p_argcount, Callable::CallError &r_error);
diff --git a/modules/gdnative/pluginscript/register_types.h b/modules/gdnative/pluginscript/register_types.h
index a4f7284b54..c6a64b4f40 100644
--- a/modules/gdnative/pluginscript/register_types.h
+++ b/modules/gdnative/pluginscript/register_types.h
@@ -28,5 +28,10 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
+#ifndef PLUGINSCRIPT_REGISTER_TYPES_H
+#define PLUGINSCRIPT_REGISTER_TYPES_H
+
void register_pluginscript_types();
void unregister_pluginscript_types();
+
+#endif // PLUGINSCRIPT_REGISTER_TYPES_H
diff --git a/modules/gdnative/register_types.cpp b/modules/gdnative/register_types.cpp
index e5d688afd4..136af5bd1e 100644
--- a/modules/gdnative/register_types.cpp
+++ b/modules/gdnative/register_types.cpp
@@ -34,11 +34,11 @@
#include "gdnative.h"
-#include "arvr/register_types.h"
#include "nativescript/register_types.h"
#include "net/register_types.h"
#include "pluginscript/register_types.h"
#include "videodecoder/register_types.h"
+#include "xr/register_types.h"
#include "core/engine.h"
#include "core/io/resource_loader.h"
@@ -53,7 +53,6 @@
#include "gdnative_library_singleton_editor.h"
class GDNativeExportPlugin : public EditorExportPlugin {
-
protected:
virtual void _export_file(const String &p_path, const String &p_type, const Set<String> &p_features);
};
@@ -77,7 +76,6 @@ void GDNativeExportPlugin::_export_file(const String &p_path, const String &p_ty
Ref<ConfigFile> config = lib->get_config_file();
{
-
List<String> entry_keys;
config->get_section_keys("entry", &entry_keys);
@@ -189,7 +187,6 @@ void GDNativeExportPlugin::_export_file(const String &p_path, const String &p_ty
}
static void editor_init_callback() {
-
GDNativeLibrarySingletonEditor *library_editor = memnew(GDNativeLibrarySingletonEditor);
library_editor->set_name(TTR("GDNative"));
ProjectSettingsEditor::get_singleton()->get_tabs()->add_child(library_editor);
@@ -205,7 +202,6 @@ static void editor_init_callback() {
#endif
static godot_variant cb_standard_varcall(void *p_procedure_handle, godot_array *p_args) {
-
godot_gdnative_procedure_fn proc;
proc = (godot_gdnative_procedure_fn)p_procedure_handle;
@@ -214,13 +210,12 @@ static godot_variant cb_standard_varcall(void *p_procedure_handle, godot_array *
GDNativeCallRegistry *GDNativeCallRegistry::singleton;
-Vector<Ref<GDNative> > singleton_gdnatives;
+Vector<Ref<GDNative>> singleton_gdnatives;
Ref<GDNativeLibraryResourceLoader> resource_loader_gdnlib;
Ref<GDNativeLibraryResourceSaver> resource_saver_gdnlib;
void register_gdnative_types() {
-
#ifdef TOOLS_ENABLED
EditorNode::add_init_callback(editor_init_callback);
@@ -240,7 +235,7 @@ void register_gdnative_types() {
GDNativeCallRegistry::singleton->register_native_call_type("standard_varcall", cb_standard_varcall);
register_net_types();
- register_arvr_types();
+ register_xr_types();
register_nativescript_types();
register_pluginscript_types();
register_videodecoder_types();
@@ -259,8 +254,9 @@ void register_gdnative_types() {
for (int i = 0; i < singletons.size(); i++) {
String path = singletons[i];
- if (excluded.has(path))
+ if (excluded.has(path)) {
continue;
+ }
Ref<GDNativeLibrary> lib = ResourceLoader::load(path);
Ref<GDNative> singleton;
@@ -287,9 +283,7 @@ void register_gdnative_types() {
}
void unregister_gdnative_types() {
-
for (int i = 0; i < singleton_gdnatives.size(); i++) {
-
if (singleton_gdnatives[i].is_null()) {
continue;
}
@@ -305,7 +299,7 @@ void unregister_gdnative_types() {
unregister_videodecoder_types();
unregister_pluginscript_types();
unregister_nativescript_types();
- unregister_arvr_types();
+ unregister_xr_types();
unregister_net_types();
memdelete(GDNativeCallRegistry::singleton);
diff --git a/modules/gdnative/register_types.h b/modules/gdnative/register_types.h
index 0091ef3f96..b5c182f8b7 100644
--- a/modules/gdnative/register_types.h
+++ b/modules/gdnative/register_types.h
@@ -28,5 +28,10 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
+#ifndef GDNATIVE_REGISTER_TYPES_H
+#define GDNATIVE_REGISTER_TYPES_H
+
void register_gdnative_types();
void unregister_gdnative_types();
+
+#endif // GDNATIVE_REGISTER_TYPES_H
diff --git a/modules/gdnative/videodecoder/SCsub b/modules/gdnative/videodecoder/SCsub
index 04cc8ed604..5948b9a3dd 100644
--- a/modules/gdnative/videodecoder/SCsub
+++ b/modules/gdnative/videodecoder/SCsub
@@ -1,9 +1,9 @@
#!/usr/bin/env python
-Import('env')
-Import('env_modules')
+Import("env")
+Import("env_modules")
env_vsdecoder_gdnative = env_modules.Clone()
-env_vsdecoder_gdnative.Prepend(CPPPATH=['#modules/gdnative/include/'])
-env_vsdecoder_gdnative.add_source_files(env.modules_sources, '*.cpp')
+env_vsdecoder_gdnative.Prepend(CPPPATH=["#modules/gdnative/include/"])
+env_vsdecoder_gdnative.add_source_files(env.modules_sources, "*.cpp")
diff --git a/modules/gdnative/videodecoder/register_types.cpp b/modules/gdnative/videodecoder/register_types.cpp
index c53e8f2c78..4181d8813f 100644
--- a/modules/gdnative/videodecoder/register_types.cpp
+++ b/modules/gdnative/videodecoder/register_types.cpp
@@ -36,7 +36,6 @@
static Ref<ResourceFormatLoaderVideoStreamGDNative> resource_loader_vsgdnative;
void register_videodecoder_types() {
-
resource_loader_vsgdnative.instance();
ResourceLoader::add_resource_format_loader(resource_loader_vsgdnative, true);
@@ -44,7 +43,6 @@ void register_videodecoder_types() {
}
void unregister_videodecoder_types() {
-
ResourceLoader::remove_resource_format_loader(resource_loader_vsgdnative);
resource_loader_vsgdnative.unref();
}
diff --git a/modules/gdnative/videodecoder/register_types.h b/modules/gdnative/videodecoder/register_types.h
index d81d5c497b..b1a83d4071 100644
--- a/modules/gdnative/videodecoder/register_types.h
+++ b/modules/gdnative/videodecoder/register_types.h
@@ -28,5 +28,10 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
+#ifndef VIDEODECODER_REGISTER_TYPES_H
+#define VIDEODECODER_REGISTER_TYPES_H
+
void register_videodecoder_types();
void unregister_videodecoder_types();
+
+#endif // VIDEODECODER_REGISTER_TYPES_H
diff --git a/modules/gdnative/videodecoder/video_stream_gdnative.cpp b/modules/gdnative/videodecoder/video_stream_gdnative.cpp
index f6e2bad739..fe7c10cad9 100644
--- a/modules/gdnative/videodecoder/video_stream_gdnative.cpp
+++ b/modules/gdnative/videodecoder/video_stream_gdnative.cpp
@@ -33,7 +33,7 @@
#include "core/project_settings.h"
#include "servers/audio_server.h"
-VideoDecoderServer *VideoDecoderServer::instance = NULL;
+VideoDecoderServer *VideoDecoderServer::instance = nullptr;
static VideoDecoderServer decoder_server;
@@ -105,7 +105,6 @@ int64_t GDAPI godot_videodecoder_file_seek(void *ptr, int64_t pos, int whence) {
}
void GDAPI godot_videodecoder_register_decoder(const godot_videodecoder_interface_gdnative *p_interface) {
-
decoder_server.register_decoder_interface(p_interface);
}
}
@@ -113,7 +112,7 @@ void GDAPI godot_videodecoder_register_decoder(const godot_videodecoder_interfac
// VideoStreamPlaybackGDNative starts here.
bool VideoStreamPlaybackGDNative::open_file(const String &p_file) {
- ERR_FAIL_COND_V(interface == NULL, false);
+ ERR_FAIL_COND_V(interface == nullptr, false);
file = FileAccess::open(p_file, FileAccess::READ);
bool file_opened = interface->open_file(data_struct, file);
@@ -150,7 +149,7 @@ void VideoStreamPlaybackGDNative::update(float p_delta) {
return;
}
time += p_delta;
- ERR_FAIL_COND(interface == NULL);
+ ERR_FAIL_COND(interface == nullptr);
interface->update(data_struct, p_delta);
// Don't mix if there's no audio (num_channels == 0).
@@ -189,7 +188,7 @@ void VideoStreamPlaybackGDNative::update(float p_delta) {
void VideoStreamPlaybackGDNative::update_texture() {
PackedByteArray *pba = (PackedByteArray *)interface->get_videoframe(data_struct);
- if (pba == NULL) {
+ if (pba == nullptr) {
playing = false;
return;
}
@@ -202,42 +201,34 @@ void VideoStreamPlaybackGDNative::update_texture() {
// ctor and dtor
VideoStreamPlaybackGDNative::VideoStreamPlaybackGDNative() :
- texture(Ref<ImageTexture>(memnew(ImageTexture))),
- playing(false),
- paused(false),
- mix_udata(NULL),
- mix_callback(NULL),
- num_channels(-1),
- time(0),
- seek_backward(false),
- mix_rate(0),
- delay_compensation(0),
- pcm(NULL),
- pcm_write_idx(0),
- samples_decoded(0),
- file(NULL),
- interface(NULL),
- data_struct(NULL) {}
+ texture(Ref<ImageTexture>(memnew(ImageTexture))) {}
VideoStreamPlaybackGDNative::~VideoStreamPlaybackGDNative() {
cleanup();
}
void VideoStreamPlaybackGDNative::cleanup() {
- if (data_struct)
+ if (data_struct) {
interface->destructor(data_struct);
- if (pcm)
+ }
+ if (pcm) {
memfree(pcm);
- pcm = NULL;
+ }
+ if (file) {
+ file->close();
+ memdelete(file);
+ file = nullptr;
+ }
+ pcm = nullptr;
time = 0;
num_channels = -1;
- interface = NULL;
- data_struct = NULL;
+ interface = nullptr;
+ data_struct = nullptr;
}
void VideoStreamPlaybackGDNative::set_interface(const godot_videodecoder_interface_gdnative *p_interface) {
- ERR_FAIL_COND(p_interface == NULL);
- if (interface != NULL) {
+ ERR_FAIL_COND(p_interface == nullptr);
+ if (interface != nullptr) {
cleanup();
}
interface = p_interface;
@@ -255,7 +246,6 @@ bool VideoStreamPlaybackGDNative::is_paused() const {
}
void VideoStreamPlaybackGDNative::play() {
-
stop();
playing = true;
@@ -272,10 +262,11 @@ void VideoStreamPlaybackGDNative::stop() {
}
void VideoStreamPlaybackGDNative::seek(float p_time) {
- ERR_FAIL_COND(interface == NULL);
+ ERR_FAIL_COND(interface == nullptr);
interface->seek(data_struct, p_time);
- if (p_time < time)
+ if (p_time < time) {
seek_backward = true;
+ }
time = p_time;
// reset audio buffers
memset(pcm, 0, num_channels * AUX_BUFFER_SIZE * sizeof(float));
@@ -292,13 +283,12 @@ Ref<Texture2D> VideoStreamPlaybackGDNative::get_texture() const {
}
float VideoStreamPlaybackGDNative::get_length() const {
- ERR_FAIL_COND_V(interface == NULL, 0);
+ ERR_FAIL_COND_V(interface == nullptr, 0);
return interface->get_length(data_struct);
}
float VideoStreamPlaybackGDNative::get_playback_position() const {
-
- ERR_FAIL_COND_V(interface == NULL, 0);
+ ERR_FAIL_COND_V(interface == nullptr, 0);
return interface->get_playback_position(data_struct);
}
@@ -312,24 +302,23 @@ void VideoStreamPlaybackGDNative::set_loop(bool p_enable) {
}
void VideoStreamPlaybackGDNative::set_audio_track(int p_idx) {
- ERR_FAIL_COND(interface == NULL);
+ ERR_FAIL_COND(interface == nullptr);
interface->set_audio_track(data_struct, p_idx);
}
void VideoStreamPlaybackGDNative::set_mix_callback(AudioMixCallback p_callback, void *p_userdata) {
-
mix_udata = p_userdata;
mix_callback = p_callback;
}
int VideoStreamPlaybackGDNative::get_channels() const {
- ERR_FAIL_COND_V(interface == NULL, 0);
+ ERR_FAIL_COND_V(interface == nullptr, 0);
return (num_channels > 0) ? num_channels : 0;
}
int VideoStreamPlaybackGDNative::get_mix_rate() const {
- ERR_FAIL_COND_V(interface == NULL, 0);
+ ERR_FAIL_COND_V(interface == nullptr, 0);
return mix_rate;
}
@@ -339,27 +328,26 @@ int VideoStreamPlaybackGDNative::get_mix_rate() const {
Ref<VideoStreamPlayback> VideoStreamGDNative::instance_playback() {
Ref<VideoStreamPlaybackGDNative> pb = memnew(VideoStreamPlaybackGDNative);
VideoDecoderGDNative *decoder = decoder_server.get_decoder(file.get_extension().to_lower());
- if (decoder == NULL)
- return NULL;
+ if (decoder == nullptr) {
+ return nullptr;
+ }
pb->set_interface(decoder->interface);
pb->set_audio_track(audio_track);
- if (pb->open_file(file))
+ if (pb->open_file(file)) {
return pb;
- return NULL;
+ }
+ return nullptr;
}
void VideoStreamGDNative::set_file(const String &p_file) {
-
file = p_file;
}
String VideoStreamGDNative::get_file() {
-
return file;
}
void VideoStreamGDNative::_bind_methods() {
-
ClassDB::bind_method(D_METHOD("set_file", "file"), &VideoStreamGDNative::set_file);
ClassDB::bind_method(D_METHOD("get_file"), &VideoStreamGDNative::get_file);
@@ -367,13 +355,12 @@ void VideoStreamGDNative::_bind_methods() {
}
void VideoStreamGDNative::set_audio_track(int p_track) {
-
audio_track = p_track;
}
/* --- NOTE ResourceFormatLoaderVideoStreamGDNative starts here. ----- */
-RES ResourceFormatLoaderVideoStreamGDNative::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress) {
+RES ResourceFormatLoaderVideoStreamGDNative::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, bool p_no_cache) {
FileAccess *f = FileAccess::open(p_path, FileAccess::READ);
if (!f) {
if (r_error) {
@@ -405,7 +392,8 @@ bool ResourceFormatLoaderVideoStreamGDNative::handles_type(const String &p_type)
String ResourceFormatLoaderVideoStreamGDNative::get_resource_type(const String &p_path) const {
String el = p_path.get_extension().to_lower();
- if (VideoDecoderServer::get_instance()->get_extensions().has(el))
+ if (VideoDecoderServer::get_instance()->get_extensions().has(el)) {
return "VideoStreamGDNative";
+ }
return "";
}
diff --git a/modules/gdnative/videodecoder/video_stream_gdnative.h b/modules/gdnative/videodecoder/video_stream_gdnative.h
index 21b5245a16..53017a6a97 100644
--- a/modules/gdnative/videodecoder/video_stream_gdnative.h
+++ b/modules/gdnative/videodecoder/video_stream_gdnative.h
@@ -37,13 +37,11 @@
#include "scene/resources/video_stream.h"
struct VideoDecoderGDNative {
- const godot_videodecoder_interface_gdnative *interface;
- String plugin_name;
+ const godot_videodecoder_interface_gdnative *interface = nullptr;
+ String plugin_name = "none";
Vector<String> supported_extensions;
- VideoDecoderGDNative() :
- interface(NULL),
- plugin_name("none") {}
+ VideoDecoderGDNative() {}
VideoDecoderGDNative(const godot_videodecoder_interface_gdnative *p_interface) :
interface(p_interface),
@@ -88,8 +86,9 @@ public:
}
VideoDecoderGDNative *get_decoder(const String &extension) {
- if (extensions.size() == 0 || !extensions.has(extension))
- return NULL;
+ if (extensions.size() == 0 || !extensions.has(extension)) {
+ return nullptr;
+ }
return decoders[extensions[extension]];
}
@@ -102,32 +101,31 @@ public:
memdelete(decoders[i]);
}
decoders.clear();
- instance = NULL;
+ instance = nullptr;
}
};
class VideoStreamPlaybackGDNative : public VideoStreamPlayback {
-
GDCLASS(VideoStreamPlaybackGDNative, VideoStreamPlayback);
Ref<ImageTexture> texture;
- bool playing;
- bool paused;
+ bool playing = false;
+ bool paused = false;
Vector2 texture_size;
- void *mix_udata;
- AudioMixCallback mix_callback;
+ void *mix_udata = nullptr;
+ AudioMixCallback mix_callback = nullptr;
- int num_channels;
- float time;
- bool seek_backward;
- int mix_rate;
- double delay_compensation;
+ int num_channels = -1;
+ float time = 0;
+ bool seek_backward = false;
+ int mix_rate = 0;
+ double delay_compensation = 0;
- float *pcm;
- int pcm_write_idx;
- int samples_decoded;
+ float *pcm = nullptr;
+ int pcm_write_idx = 0;
+ int samples_decoded = 0;
void cleanup();
void update_texture();
@@ -135,10 +133,10 @@ class VideoStreamPlaybackGDNative : public VideoStreamPlayback {
protected:
String file_name;
- FileAccess *file;
+ FileAccess *file = nullptr;
- const godot_videodecoder_interface_gdnative *interface;
- void *data_struct;
+ const godot_videodecoder_interface_gdnative *interface = nullptr;
+ void *data_struct = nullptr;
public:
VideoStreamPlaybackGDNative();
@@ -177,11 +175,10 @@ public:
};
class VideoStreamGDNative : public VideoStream {
-
GDCLASS(VideoStreamGDNative, VideoStream);
String file;
- int audio_track;
+ int audio_track = 0;
protected:
static void
@@ -199,7 +196,7 @@ public:
class ResourceFormatLoaderVideoStreamGDNative : public ResourceFormatLoader {
public:
- virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL, bool p_use_sub_threads = false, float *r_progress = nullptr);
+ virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, bool p_no_cache = false);
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual bool handles_type(const String &p_type) const;
virtual String get_resource_type(const String &p_path) const;
diff --git a/modules/gdnative/xr/SCsub b/modules/gdnative/xr/SCsub
new file mode 100644
index 0000000000..0b2db3b504
--- /dev/null
+++ b/modules/gdnative/xr/SCsub
@@ -0,0 +1,6 @@
+#!/usr/bin/env python
+
+Import("env")
+Import("env_gdnative")
+
+env_gdnative.add_source_files(env.modules_sources, "*.cpp")
diff --git a/modules/gdnative/arvr/config.py b/modules/gdnative/xr/config.py
index 53bc827027..d22f9454ed 100644
--- a/modules/gdnative/arvr/config.py
+++ b/modules/gdnative/xr/config.py
@@ -1,5 +1,6 @@
def can_build(env, platform):
- return True
+ return True
+
def configure(env):
- pass
+ pass
diff --git a/modules/gdnative/arvr/register_types.cpp b/modules/gdnative/xr/register_types.cpp
index 0f6e2bca1a..da3a7dc4b8 100644
--- a/modules/gdnative/arvr/register_types.cpp
+++ b/modules/gdnative/xr/register_types.cpp
@@ -29,11 +29,12 @@
/*************************************************************************/
#include "register_types.h"
-#include "arvr_interface_gdnative.h"
+#include "xr_interface_gdnative.h"
-void register_arvr_types() {
- ClassDB::register_class<ARVRInterfaceGDNative>();
+void register_xr_types() {
+ ClassDB::register_class<XRInterfaceGDNative>();
+ ClassDB::add_compatibility_class("ARVRInterfaceGDNative", "XRInterfaceGDNative");
}
-void unregister_arvr_types() {
+void unregister_xr_types() {
}
diff --git a/modules/gdnative/arvr/register_types.h b/modules/gdnative/xr/register_types.h
index 815f112fbf..2501d28651 100644
--- a/modules/gdnative/arvr/register_types.h
+++ b/modules/gdnative/xr/register_types.h
@@ -28,5 +28,10 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-void register_arvr_types();
-void unregister_arvr_types();
+#ifndef XR_REGISTER_TYPES_H
+#define XR_REGISTER_TYPES_H
+
+void register_xr_types();
+void unregister_xr_types();
+
+#endif // XR_REGISTER_TYPES_H
diff --git a/modules/gdnative/xr/xr_interface_gdnative.cpp b/modules/gdnative/xr/xr_interface_gdnative.cpp
new file mode 100644
index 0000000000..d03fc33935
--- /dev/null
+++ b/modules/gdnative/xr/xr_interface_gdnative.cpp
@@ -0,0 +1,420 @@
+/*************************************************************************/
+/* xr_interface_gdnative.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "xr_interface_gdnative.h"
+#include "core/input/input.h"
+#include "servers/rendering/rendering_server_globals.h"
+#include "servers/xr/xr_positional_tracker.h"
+
+void XRInterfaceGDNative::_bind_methods() {
+ ADD_PROPERTY_DEFAULT("interface_is_initialized", false);
+ ADD_PROPERTY_DEFAULT("ar_is_anchor_detection_enabled", false);
+}
+
+XRInterfaceGDNative::XRInterfaceGDNative() {
+ print_verbose("Construct gdnative interface\n");
+
+ // we won't have our data pointer until our library gets set
+ data = nullptr;
+
+ interface = nullptr;
+}
+
+XRInterfaceGDNative::~XRInterfaceGDNative() {
+ print_verbose("Destruct gdnative interface\n");
+
+ if (interface != nullptr && is_initialized()) {
+ uninitialize();
+ };
+
+ // cleanup after ourselves
+ cleanup();
+}
+
+void XRInterfaceGDNative::cleanup() {
+ if (interface != nullptr) {
+ interface->destructor(data);
+ data = nullptr;
+ interface = nullptr;
+ }
+}
+
+void XRInterfaceGDNative::set_interface(const godot_xr_interface_gdnative *p_interface) {
+ // this should only be called once, just being paranoid..
+ if (interface) {
+ cleanup();
+ }
+
+ // bind to our interface
+ interface = p_interface;
+
+ // Now we do our constructing...
+ data = interface->constructor((godot_object *)this);
+}
+
+StringName XRInterfaceGDNative::get_name() const {
+ ERR_FAIL_COND_V(interface == nullptr, StringName());
+
+ godot_string result = interface->get_name(data);
+
+ StringName name = *(String *)&result;
+
+ godot_string_destroy(&result);
+
+ return name;
+}
+
+int XRInterfaceGDNative::get_capabilities() const {
+ int capabilities;
+
+ ERR_FAIL_COND_V(interface == nullptr, 0); // 0 = None
+
+ capabilities = interface->get_capabilities(data);
+
+ return capabilities;
+}
+
+bool XRInterfaceGDNative::get_anchor_detection_is_enabled() const {
+ ERR_FAIL_COND_V(interface == nullptr, false);
+
+ return interface->get_anchor_detection_is_enabled(data);
+}
+
+void XRInterfaceGDNative::set_anchor_detection_is_enabled(bool p_enable) {
+ ERR_FAIL_COND(interface == nullptr);
+
+ interface->set_anchor_detection_is_enabled(data, p_enable);
+}
+
+int XRInterfaceGDNative::get_camera_feed_id() {
+ ERR_FAIL_COND_V(interface == nullptr, 0);
+
+ return (unsigned int)interface->get_camera_feed_id(data);
+}
+
+bool XRInterfaceGDNative::is_stereo() {
+ bool stereo;
+
+ ERR_FAIL_COND_V(interface == nullptr, false);
+
+ stereo = interface->is_stereo(data);
+
+ return stereo;
+}
+
+bool XRInterfaceGDNative::is_initialized() const {
+ ERR_FAIL_COND_V(interface == nullptr, false);
+
+ return interface->is_initialized(data);
+}
+
+bool XRInterfaceGDNative::initialize() {
+ ERR_FAIL_COND_V(interface == nullptr, false);
+
+ bool initialized = interface->initialize(data);
+
+ if (initialized) {
+ // if we successfully initialize our interface and we don't have a primary interface yet, this becomes our primary interface
+
+ XRServer *xr_server = XRServer::get_singleton();
+ if ((xr_server != nullptr) && (xr_server->get_primary_interface() == nullptr)) {
+ xr_server->set_primary_interface(this);
+ };
+ };
+
+ return initialized;
+}
+
+void XRInterfaceGDNative::uninitialize() {
+ ERR_FAIL_COND(interface == nullptr);
+
+ XRServer *xr_server = XRServer::get_singleton();
+ if (xr_server != nullptr) {
+ // Whatever happens, make sure this is no longer our primary interface
+ xr_server->clear_primary_interface_if(this);
+ }
+
+ interface->uninitialize(data);
+}
+
+Size2 XRInterfaceGDNative::get_render_targetsize() {
+ ERR_FAIL_COND_V(interface == nullptr, Size2());
+
+ godot_vector2 result = interface->get_render_targetsize(data);
+ Vector2 *vec = (Vector2 *)&result;
+
+ return *vec;
+}
+
+Transform XRInterfaceGDNative::get_transform_for_eye(XRInterface::Eyes p_eye, const Transform &p_cam_transform) {
+ Transform *ret;
+
+ ERR_FAIL_COND_V(interface == nullptr, Transform());
+
+ godot_transform t = interface->get_transform_for_eye(data, (int)p_eye, (godot_transform *)&p_cam_transform);
+
+ ret = (Transform *)&t;
+
+ return *ret;
+}
+
+CameraMatrix XRInterfaceGDNative::get_projection_for_eye(XRInterface::Eyes p_eye, real_t p_aspect, real_t p_z_near, real_t p_z_far) {
+ CameraMatrix cm;
+
+ ERR_FAIL_COND_V(interface == nullptr, CameraMatrix());
+
+ interface->fill_projection_for_eye(data, (godot_real *)cm.matrix, (godot_int)p_eye, p_aspect, p_z_near, p_z_far);
+
+ return cm;
+}
+
+unsigned int XRInterfaceGDNative::get_external_texture_for_eye(XRInterface::Eyes p_eye) {
+ ERR_FAIL_COND_V(interface == nullptr, 0);
+
+ return (unsigned int)interface->get_external_texture_for_eye(data, (godot_int)p_eye);
+}
+
+void XRInterfaceGDNative::commit_for_eye(XRInterface::Eyes p_eye, RID p_render_target, const Rect2 &p_screen_rect) {
+ ERR_FAIL_COND(interface == nullptr);
+
+ interface->commit_for_eye(data, (godot_int)p_eye, (godot_rid *)&p_render_target, (godot_rect2 *)&p_screen_rect);
+}
+
+void XRInterfaceGDNative::process() {
+ ERR_FAIL_COND(interface == nullptr);
+
+ interface->process(data);
+}
+
+void XRInterfaceGDNative::notification(int p_what) {
+ ERR_FAIL_COND(interface == nullptr);
+
+ interface->notification(data, p_what);
+}
+
+/////////////////////////////////////////////////////////////////////////////////////
+// some helper callbacks
+
+extern "C" {
+
+void GDAPI godot_xr_register_interface(const godot_xr_interface_gdnative *p_interface) {
+ // Must be on a version 4 plugin
+ ERR_FAIL_COND_MSG(p_interface->version.major < 4, "GDNative XR interfaces build for Godot 3.x are not supported.");
+
+ Ref<XRInterfaceGDNative> new_interface;
+ new_interface.instance();
+ new_interface->set_interface((const godot_xr_interface_gdnative *)p_interface);
+ XRServer::get_singleton()->add_interface(new_interface);
+}
+
+godot_real GDAPI godot_xr_get_worldscale() {
+ XRServer *xr_server = XRServer::get_singleton();
+ ERR_FAIL_NULL_V(xr_server, 1.0);
+
+ return xr_server->get_world_scale();
+}
+
+godot_transform GDAPI godot_xr_get_reference_frame() {
+ godot_transform reference_frame;
+ Transform *reference_frame_ptr = (Transform *)&reference_frame;
+
+ XRServer *xr_server = XRServer::get_singleton();
+ if (xr_server != nullptr) {
+ *reference_frame_ptr = xr_server->get_reference_frame();
+ } else {
+ godot_transform_new_identity(&reference_frame);
+ }
+
+ return reference_frame;
+}
+
+void GDAPI godot_xr_blit(godot_int p_eye, godot_rid *p_render_target, godot_rect2 *p_rect) {
+ // blits out our texture as is, handy for preview display of one of the eyes that is already rendered with lens distortion on an external HMD
+ XRInterface::Eyes eye = (XRInterface::Eyes)p_eye;
+#if 0
+ RID *render_target = (RID *)p_render_target;
+#endif
+ Rect2 screen_rect = *(Rect2 *)p_rect;
+
+ if (eye == XRInterface::EYE_LEFT) {
+ screen_rect.size.x /= 2.0;
+ } else if (p_eye == XRInterface::EYE_RIGHT) {
+ screen_rect.size.x /= 2.0;
+ screen_rect.position.x += screen_rect.size.x;
+ }
+#ifndef _MSC_VER
+#warning this needs to be redone
+#endif
+#if 0
+ RSG::rasterizer->blit_render_target_to_screen(*render_target, screen_rect, 0);
+#endif
+}
+
+godot_int GDAPI godot_xr_get_texid(godot_rid *p_render_target) {
+ // In order to send off our textures to display on our hardware we need the opengl texture ID instead of the render target RID
+ // This is a handy function to expose that.
+#if 0
+ RID *render_target = (RID *)p_render_target;
+
+ RID eye_texture = RSG::storage->render_target_get_texture(*render_target);
+#endif
+
+#ifndef _MSC_VER
+#warning need to obtain this ID again
+#endif
+ uint32_t texid = 0; //RS::get_singleton()->texture_get_texid(eye_texture);
+
+ return texid;
+}
+
+godot_int GDAPI godot_xr_add_controller(char *p_device_name, godot_int p_hand, godot_bool p_tracks_orientation, godot_bool p_tracks_position) {
+ XRServer *xr_server = XRServer::get_singleton();
+ ERR_FAIL_NULL_V(xr_server, 0);
+
+ Input *input = Input::get_singleton();
+ ERR_FAIL_NULL_V(input, 0);
+
+ XRPositionalTracker *new_tracker = memnew(XRPositionalTracker);
+ new_tracker->set_name(p_device_name);
+ new_tracker->set_type(XRServer::TRACKER_CONTROLLER);
+ if (p_hand == 1) {
+ new_tracker->set_hand(XRPositionalTracker::TRACKER_LEFT_HAND);
+ } else if (p_hand == 2) {
+ new_tracker->set_hand(XRPositionalTracker::TRACKER_RIGHT_HAND);
+ }
+
+ // also register as joystick...
+ int joyid = input->get_unused_joy_id();
+ if (joyid != -1) {
+ new_tracker->set_joy_id(joyid);
+ input->joy_connection_changed(joyid, true, p_device_name, "");
+ }
+
+ if (p_tracks_orientation) {
+ Basis orientation;
+ new_tracker->set_orientation(orientation);
+ }
+ if (p_tracks_position) {
+ Vector3 position;
+ new_tracker->set_position(position);
+ }
+
+ // add our tracker to our server and remember its pointer
+ xr_server->add_tracker(new_tracker);
+
+ // note, this ID is only unique within controllers!
+ return new_tracker->get_tracker_id();
+}
+
+void GDAPI godot_xr_remove_controller(godot_int p_controller_id) {
+ XRServer *xr_server = XRServer::get_singleton();
+ ERR_FAIL_NULL(xr_server);
+
+ Input *input = Input::get_singleton();
+ ERR_FAIL_NULL(input);
+
+ XRPositionalTracker *remove_tracker = xr_server->find_by_type_and_id(XRServer::TRACKER_CONTROLLER, p_controller_id);
+ if (remove_tracker != nullptr) {
+ // unset our joystick if applicable
+ int joyid = remove_tracker->get_joy_id();
+ if (joyid != -1) {
+ input->joy_connection_changed(joyid, false, "", "");
+ remove_tracker->set_joy_id(-1);
+ }
+
+ // remove our tracker from our server
+ xr_server->remove_tracker(remove_tracker);
+ memdelete(remove_tracker);
+ }
+}
+
+void GDAPI godot_xr_set_controller_transform(godot_int p_controller_id, godot_transform *p_transform, godot_bool p_tracks_orientation, godot_bool p_tracks_position) {
+ XRServer *xr_server = XRServer::get_singleton();
+ ERR_FAIL_NULL(xr_server);
+
+ XRPositionalTracker *tracker = xr_server->find_by_type_and_id(XRServer::TRACKER_CONTROLLER, p_controller_id);
+ if (tracker != nullptr) {
+ Transform *transform = (Transform *)p_transform;
+ if (p_tracks_orientation) {
+ tracker->set_orientation(transform->basis);
+ }
+ if (p_tracks_position) {
+ tracker->set_rw_position(transform->origin);
+ }
+ }
+}
+
+void GDAPI godot_xr_set_controller_button(godot_int p_controller_id, godot_int p_button, godot_bool p_is_pressed) {
+ XRServer *xr_server = XRServer::get_singleton();
+ ERR_FAIL_NULL(xr_server);
+
+ Input *input = Input::get_singleton();
+ ERR_FAIL_NULL(input);
+
+ XRPositionalTracker *tracker = xr_server->find_by_type_and_id(XRServer::TRACKER_CONTROLLER, p_controller_id);
+ if (tracker != nullptr) {
+ int joyid = tracker->get_joy_id();
+ if (joyid != -1) {
+ input->joy_button(joyid, p_button, p_is_pressed);
+ }
+ }
+}
+
+void GDAPI godot_xr_set_controller_axis(godot_int p_controller_id, godot_int p_axis, godot_real p_value, godot_bool p_can_be_negative) {
+ XRServer *xr_server = XRServer::get_singleton();
+ ERR_FAIL_NULL(xr_server);
+
+ Input *input = Input::get_singleton();
+ ERR_FAIL_NULL(input);
+
+ XRPositionalTracker *tracker = xr_server->find_by_type_and_id(XRServer::TRACKER_CONTROLLER, p_controller_id);
+ if (tracker != nullptr) {
+ int joyid = tracker->get_joy_id();
+ if (joyid != -1) {
+ Input::JoyAxis jx;
+ jx.min = p_can_be_negative ? -1 : 0;
+ jx.value = p_value;
+ input->joy_axis(joyid, p_axis, jx);
+ }
+ }
+}
+
+godot_real GDAPI godot_xr_get_controller_rumble(godot_int p_controller_id) {
+ XRServer *xr_server = XRServer::get_singleton();
+ ERR_FAIL_NULL_V(xr_server, 0.0);
+
+ XRPositionalTracker *tracker = xr_server->find_by_type_and_id(XRServer::TRACKER_CONTROLLER, p_controller_id);
+ if (tracker != nullptr) {
+ return tracker->get_rumble();
+ }
+
+ return 0.0;
+}
+}
diff --git a/modules/gdnative/arvr/arvr_interface_gdnative.h b/modules/gdnative/xr/xr_interface_gdnative.h
index e38eb435c6..64f1282a7e 100644
--- a/modules/gdnative/arvr/arvr_interface_gdnative.h
+++ b/modules/gdnative/xr/xr_interface_gdnative.h
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* arvr_interface_gdnative.h */
+/* xr_interface_gdnative.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,11 +28,11 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef ARVR_INTERFACE_GDNATIVE_H
-#define ARVR_INTERFACE_GDNATIVE_H
+#ifndef XR_INTERFACE_GDNATIVE_H
+#define XR_INTERFACE_GDNATIVE_H
#include "modules/gdnative/gdnative.h"
-#include "servers/arvr/arvr_interface.h"
+#include "servers/xr/xr_interface.h"
/**
@authors Hinsbart & Karroffel & Mux213
@@ -40,23 +40,23 @@
This subclass of our AR/VR interface forms a bridge to GDNative.
*/
-class ARVRInterfaceGDNative : public ARVRInterface {
- GDCLASS(ARVRInterfaceGDNative, ARVRInterface);
+class XRInterfaceGDNative : public XRInterface {
+ GDCLASS(XRInterfaceGDNative, XRInterface);
void cleanup();
protected:
- const godot_arvr_interface_gdnative *interface;
+ const godot_xr_interface_gdnative *interface;
void *data;
static void _bind_methods();
public:
/** general interface information **/
- ARVRInterfaceGDNative();
- ~ARVRInterfaceGDNative();
+ XRInterfaceGDNative();
+ ~XRInterfaceGDNative();
- void set_interface(const godot_arvr_interface_gdnative *p_interface);
+ void set_interface(const godot_xr_interface_gdnative *p_interface);
virtual StringName get_name() const;
virtual int get_capabilities() const;
@@ -73,19 +73,19 @@ public:
/** rendering and internal **/
virtual Size2 get_render_targetsize();
virtual bool is_stereo();
- virtual Transform get_transform_for_eye(ARVRInterface::Eyes p_eye, const Transform &p_cam_transform);
+ virtual Transform get_transform_for_eye(XRInterface::Eyes p_eye, const Transform &p_cam_transform);
// we expose a Vector<float> version of this function to GDNative
- Vector<float> _get_projection_for_eye(ARVRInterface::Eyes p_eye, real_t p_aspect, real_t p_z_near, real_t p_z_far);
+ Vector<float> _get_projection_for_eye(XRInterface::Eyes p_eye, real_t p_aspect, real_t p_z_near, real_t p_z_far);
- // and a CameraMatrix version to ARVRServer
- virtual CameraMatrix get_projection_for_eye(ARVRInterface::Eyes p_eye, real_t p_aspect, real_t p_z_near, real_t p_z_far);
+ // and a CameraMatrix version to XRServer
+ virtual CameraMatrix get_projection_for_eye(XRInterface::Eyes p_eye, real_t p_aspect, real_t p_z_near, real_t p_z_far);
- virtual unsigned int get_external_texture_for_eye(ARVRInterface::Eyes p_eye);
- virtual void commit_for_eye(ARVRInterface::Eyes p_eye, RID p_render_target, const Rect2 &p_screen_rect);
+ virtual unsigned int get_external_texture_for_eye(XRInterface::Eyes p_eye);
+ virtual void commit_for_eye(XRInterface::Eyes p_eye, RID p_render_target, const Rect2 &p_screen_rect);
virtual void process();
virtual void notification(int p_what);
};
-#endif // ARVR_INTERFACE_GDNATIVE_H
+#endif // XR_INTERFACE_GDNATIVE_H