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-rw-r--r--modules/gdnative/gdnative.cpp20
-rw-r--r--modules/gdnative/gdnative/packed_arrays.cpp94
-rw-r--r--modules/gdnative/gdnative/string.cpp13
-rw-r--r--modules/gdnative/gdnative_api.json165
-rw-r--r--modules/gdnative/gdnative_library_editor_plugin.cpp18
-rw-r--r--modules/gdnative/gdnative_library_editor_plugin.h10
-rw-r--r--modules/gdnative/include/gdnative/packed_arrays.h38
-rw-r--r--modules/gdnative/include/gdnative/string.h1
-rw-r--r--modules/gdnative/nativescript/api_generator.cpp5
-rw-r--r--modules/gdnative/nativescript/nativescript.cpp4
-rw-r--r--modules/gdnative/nativescript/nativescript.h66
-rw-r--r--modules/gdnative/net/multiplayer_peer_gdnative.h28
-rw-r--r--modules/gdnative/net/packet_peer_gdnative.h8
-rw-r--r--modules/gdnative/net/stream_peer_gdnative.h10
-rw-r--r--modules/gdnative/pluginscript/pluginscript_script.h66
-rw-r--r--modules/gdnative/register_types.cpp108
-rw-r--r--modules/gdnative/videodecoder/video_stream_gdnative.cpp5
-rw-r--r--modules/gdnative/videodecoder/video_stream_gdnative.h36
-rw-r--r--modules/gdnative/xr/xr_interface_gdnative.h32
19 files changed, 525 insertions, 202 deletions
diff --git a/modules/gdnative/gdnative.cpp b/modules/gdnative/gdnative.cpp
index 3d747ba41e..bb2da70c3a 100644
--- a/modules/gdnative/gdnative.cpp
+++ b/modules/gdnative/gdnative.cpp
@@ -291,8 +291,26 @@ bool GDNative::initialize() {
return false;
}
#ifdef IPHONE_ENABLED
- // on iOS we use static linking
+ // On iOS we use static linking by default.
String path = "";
+
+ // On iOS dylibs is not allowed, but can be replaced with .framework or .xcframework.
+ // If they are used, we can run dlopen on them.
+ // They should be located under Frameworks directory, so we need to replace library path.
+ if (!lib_path.ends_with(".a")) {
+ path = ProjectSettings::get_singleton()->globalize_path(lib_path);
+
+ if (!FileAccess::exists(path)) {
+ String lib_name = lib_path.get_basename().get_file();
+ String framework_path_format = "Frameworks/$name.framework/$name";
+
+ Dictionary format_dict;
+ format_dict["name"] = lib_name;
+ String framework_path = framework_path_format.format(format_dict, "$_");
+
+ path = OS::get_singleton()->get_executable_path().get_base_dir().plus_file(framework_path);
+ }
+ }
#elif defined(ANDROID_ENABLED)
// On Android dynamic libraries are located separately from resource assets,
// we should pass library name to dlopen(). The library name is flattened
diff --git a/modules/gdnative/gdnative/packed_arrays.cpp b/modules/gdnative/gdnative/packed_arrays.cpp
index fc71d50289..de93c1d9b3 100644
--- a/modules/gdnative/gdnative/packed_arrays.cpp
+++ b/modules/gdnative/gdnative/packed_arrays.cpp
@@ -104,6 +104,16 @@ godot_error GDAPI godot_packed_byte_array_insert(godot_packed_byte_array *p_self
return (godot_error)self->insert(p_idx, p_data);
}
+godot_bool GDAPI godot_packed_byte_array_has(godot_packed_byte_array *p_self, const uint8_t p_value) {
+ Vector<uint8_t> *self = (Vector<uint8_t> *)p_self;
+ return (godot_bool)self->has(p_value);
+}
+
+void GDAPI godot_packed_byte_array_sort(godot_packed_byte_array *p_self) {
+ Vector<uint8_t> *self = (Vector<uint8_t> *)p_self;
+ self->sort();
+}
+
void GDAPI godot_packed_byte_array_invert(godot_packed_byte_array *p_self) {
Vector<uint8_t> *self = (Vector<uint8_t> *)p_self;
self->invert();
@@ -198,6 +208,16 @@ godot_error GDAPI godot_packed_int32_array_insert(godot_packed_int32_array *p_se
return (godot_error)self->insert(p_idx, p_data);
}
+godot_bool GDAPI godot_packed_int32_array_has(godot_packed_int32_array *p_self, const int32_t p_value) {
+ Vector<int32_t> *self = (Vector<int32_t> *)p_self;
+ return (godot_bool)self->has(p_value);
+}
+
+void GDAPI godot_packed_int32_array_sort(godot_packed_int32_array *p_self) {
+ Vector<int32_t> *self = (Vector<int32_t> *)p_self;
+ self->sort();
+}
+
void GDAPI godot_packed_int32_array_invert(godot_packed_int32_array *p_self) {
Vector<int32_t> *self = (Vector<int32_t> *)p_self;
self->invert();
@@ -292,6 +312,16 @@ godot_error GDAPI godot_packed_int64_array_insert(godot_packed_int64_array *p_se
return (godot_error)self->insert(p_idx, p_data);
}
+godot_bool GDAPI godot_packed_int64_array_has(godot_packed_int64_array *p_self, const int64_t p_value) {
+ Vector<int64_t> *self = (Vector<int64_t> *)p_self;
+ return (godot_bool)self->has(p_value);
+}
+
+void GDAPI godot_packed_int64_array_sort(godot_packed_int64_array *p_self) {
+ Vector<int64_t> *self = (Vector<int64_t> *)p_self;
+ self->sort();
+}
+
void GDAPI godot_packed_int64_array_invert(godot_packed_int64_array *p_self) {
Vector<int64_t> *self = (Vector<int64_t> *)p_self;
self->invert();
@@ -386,6 +416,16 @@ godot_error GDAPI godot_packed_float32_array_insert(godot_packed_float32_array *
return (godot_error)self->insert(p_idx, p_data);
}
+godot_bool GDAPI godot_packed_float32_array_has(godot_packed_float32_array *p_self, const float p_value) {
+ Vector<float> *self = (Vector<float> *)p_self;
+ return (godot_bool)self->has(p_value);
+}
+
+void GDAPI godot_packed_float32_array_sort(godot_packed_float32_array *p_self) {
+ Vector<float> *self = (Vector<float> *)p_self;
+ self->sort();
+}
+
void GDAPI godot_packed_float32_array_invert(godot_packed_float32_array *p_self) {
Vector<float> *self = (Vector<float> *)p_self;
self->invert();
@@ -480,6 +520,16 @@ godot_error GDAPI godot_packed_float64_array_insert(godot_packed_float64_array *
return (godot_error)self->insert(p_idx, p_data);
}
+godot_bool GDAPI godot_packed_float64_array_has(godot_packed_float64_array *p_self, const double p_value) {
+ Vector<double> *self = (Vector<double> *)p_self;
+ return (godot_bool)self->has(p_value);
+}
+
+void GDAPI godot_packed_float64_array_sort(godot_packed_float64_array *p_self) {
+ Vector<double> *self = (Vector<double> *)p_self;
+ self->sort();
+}
+
void GDAPI godot_packed_float64_array_invert(godot_packed_float64_array *p_self) {
Vector<double> *self = (Vector<double> *)p_self;
self->invert();
@@ -576,6 +626,17 @@ godot_error GDAPI godot_packed_string_array_insert(godot_packed_string_array *p_
return (godot_error)self->insert(p_idx, s);
}
+godot_bool GDAPI godot_packed_string_array_has(godot_packed_string_array *p_self, const godot_string *p_value) {
+ Vector<String> *self = (Vector<String> *)p_self;
+ String &s = *(String *)p_value;
+ return (godot_bool)self->has(s);
+}
+
+void GDAPI godot_packed_string_array_sort(godot_packed_string_array *p_self) {
+ Vector<String> *self = (Vector<String> *)p_self;
+ self->sort();
+}
+
void GDAPI godot_packed_string_array_invert(godot_packed_string_array *p_self) {
Vector<String> *self = (Vector<String> *)p_self;
self->invert();
@@ -678,6 +739,17 @@ godot_error GDAPI godot_packed_vector2_array_insert(godot_packed_vector2_array *
return (godot_error)self->insert(p_idx, s);
}
+godot_bool GDAPI godot_packed_vector2_array_has(godot_packed_vector2_array *p_self, const godot_vector2 *p_value) {
+ Vector<Vector2> *self = (Vector<Vector2> *)p_self;
+ Vector2 &v = *(Vector2 *)p_value;
+ return (godot_bool)self->has(v);
+}
+
+void GDAPI godot_packed_vector2_array_sort(godot_packed_vector2_array *p_self) {
+ Vector<Vector2> *self = (Vector<Vector2> *)p_self;
+ self->sort();
+}
+
void GDAPI godot_packed_vector2_array_invert(godot_packed_vector2_array *p_self) {
Vector<Vector2> *self = (Vector<Vector2> *)p_self;
self->invert();
@@ -779,6 +851,17 @@ godot_error GDAPI godot_packed_vector3_array_insert(godot_packed_vector3_array *
return (godot_error)self->insert(p_idx, s);
}
+godot_bool GDAPI godot_packed_vector3_array_has(godot_packed_vector3_array *p_self, const godot_vector3 *p_value) {
+ Vector<Vector3> *self = (Vector<Vector3> *)p_self;
+ Vector3 &v = *(Vector3 *)p_value;
+ return (godot_bool)self->has(v);
+}
+
+void GDAPI godot_packed_vector3_array_sort(godot_packed_vector3_array *p_self) {
+ Vector<Vector3> *self = (Vector<Vector3> *)p_self;
+ self->sort();
+}
+
void GDAPI godot_packed_vector3_array_invert(godot_packed_vector3_array *p_self) {
Vector<Vector3> *self = (Vector<Vector3> *)p_self;
self->invert();
@@ -880,6 +963,17 @@ godot_error GDAPI godot_packed_color_array_insert(godot_packed_color_array *p_se
return (godot_error)self->insert(p_idx, s);
}
+godot_bool GDAPI godot_packed_color_array_has(godot_packed_color_array *p_self, const godot_color *p_value) {
+ Vector<Color> *self = (Vector<Color> *)p_self;
+ Color &c = *(Color *)p_value;
+ return (godot_bool)self->has(c);
+}
+
+void GDAPI godot_packed_color_array_sort(godot_packed_color_array *p_self) {
+ Vector<Color> *self = (Vector<Color> *)p_self;
+ self->sort();
+}
+
void GDAPI godot_packed_color_array_invert(godot_packed_color_array *p_self) {
Vector<Color> *self = (Vector<Color> *)p_self;
self->invert();
diff --git a/modules/gdnative/gdnative/string.cpp b/modules/gdnative/gdnative/string.cpp
index 724a4b56cb..8b0c7474e8 100644
--- a/modules/gdnative/gdnative/string.cpp
+++ b/modules/gdnative/gdnative/string.cpp
@@ -277,13 +277,6 @@ godot_int GDAPI godot_string_findn_from(const godot_string *p_self, godot_string
return self->findn(*what, p_from);
}
-godot_int GDAPI godot_string_find_last(const godot_string *p_self, godot_string p_what) {
- const String *self = (const String *)p_self;
- String *what = (String *)&p_what;
-
- return self->find_last(*what);
-}
-
godot_string GDAPI godot_string_format(const godot_string *p_self, const godot_variant *p_values) {
const String *self = (const String *)p_self;
const Variant *values = (const Variant *)p_values;
@@ -613,19 +606,19 @@ int64_t GDAPI godot_string_char_to_int64_with_len(const wchar_t *p_str, int p_le
int64_t GDAPI godot_string_hex_to_int64(const godot_string *p_self) {
const String *self = (const String *)p_self;
- return self->hex_to_int64(false);
+ return self->hex_to_int(false);
}
int64_t GDAPI godot_string_hex_to_int64_with_prefix(const godot_string *p_self) {
const String *self = (const String *)p_self;
- return self->hex_to_int64();
+ return self->hex_to_int();
}
int64_t GDAPI godot_string_to_int64(const godot_string *p_self) {
const String *self = (const String *)p_self;
- return self->to_int64();
+ return self->to_int();
}
double GDAPI godot_string_unicode_char_to_double(const wchar_t *p_str, const wchar_t **r_end) {
diff --git a/modules/gdnative/gdnative_api.json b/modules/gdnative/gdnative_api.json
index ccd8d2041c..eb122089b6 100644
--- a/modules/gdnative/gdnative_api.json
+++ b/modules/gdnative/gdnative_api.json
@@ -918,42 +918,42 @@
["const godot_variant **", "p_arguments"],
["godot_int", "p_argcount"]
]
- },
+ },
{
"name": "godot_callable_is_null",
"return_type": "godot_bool",
"arguments": [
["const godot_callable *", "p_self"]
]
- },
+ },
{
"name": "godot_callable_is_custom",
"return_type": "godot_bool",
"arguments": [
["const godot_callable *", "p_self"]
]
- },
+ },
{
"name": "godot_callable_is_standard",
"return_type": "godot_bool",
"arguments": [
["const godot_callable *", "p_self"]
]
- },
+ },
{
"name": "godot_callable_get_object",
"return_type": "godot_object *",
"arguments": [
["const godot_callable *", "p_self"]
]
- },
+ },
{
"name": "godot_callable_get_object_id",
"return_type": "uint64_t",
"arguments": [
["const godot_callable *", "p_self"]
]
- },
+ },
{
"name": "godot_callable_get_method",
"return_type": "godot_string_name",
@@ -1093,14 +1093,14 @@
"arguments": [
["const godot_signal *", "p_self"]
]
- },
+ },
{
"name": "godot_signal_as_string",
"return_type": "godot_string",
"arguments": [
["const godot_signal *", "p_self"]
]
- },
+ },
{
"name": "godot_signal_operator_equal",
"return_type": "godot_bool",
@@ -1108,7 +1108,7 @@
["const godot_signal *", "p_self"],
["const godot_signal *", "p_other"]
]
- },
+ },
{
"name": "godot_signal_operator_less",
"return_type": "godot_bool",
@@ -1671,6 +1671,21 @@
]
},
{
+ "name": "godot_packed_byte_array_has",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["godot_packed_byte_array *", "p_self"],
+ ["const uint8_t", "p_value"]
+ ]
+ },
+ {
+ "name": "godot_packed_byte_array_sort",
+ "return_type": "void",
+ "arguments": [
+ ["godot_packed_byte_array *", "p_self"]
+ ]
+ },
+ {
"name": "godot_packed_byte_array_invert",
"return_type": "void",
"arguments": [
@@ -1802,6 +1817,21 @@
]
},
{
+ "name": "godot_packed_int32_array_has",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["godot_packed_int32_array *", "p_self"],
+ ["const int32_t", "p_value"]
+ ]
+ },
+ {
+ "name": "godot_packed_int32_array_sort",
+ "return_type": "void",
+ "arguments": [
+ ["godot_packed_int32_array *", "p_self"]
+ ]
+ },
+ {
"name": "godot_packed_int32_array_invert",
"return_type": "void",
"arguments": [
@@ -1933,6 +1963,21 @@
]
},
{
+ "name": "godot_packed_int64_array_has",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["godot_packed_int64_array *", "p_self"],
+ ["const int64_t", "p_value"]
+ ]
+ },
+ {
+ "name": "godot_packed_int64_array_sort",
+ "return_type": "void",
+ "arguments": [
+ ["godot_packed_int64_array *", "p_self"]
+ ]
+ },
+ {
"name": "godot_packed_int64_array_invert",
"return_type": "void",
"arguments": [
@@ -2064,6 +2109,21 @@
]
},
{
+ "name": "godot_packed_float32_array_has",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["godot_packed_float32_array *", "p_self"],
+ ["const float", "p_value"]
+ ]
+ },
+ {
+ "name": "godot_packed_float32_array_sort",
+ "return_type": "void",
+ "arguments": [
+ ["godot_packed_float32_array *", "p_self"]
+ ]
+ },
+ {
"name": "godot_packed_float32_array_invert",
"return_type": "void",
"arguments": [
@@ -2195,6 +2255,21 @@
]
},
{
+ "name": "godot_packed_float64_array_has",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["godot_packed_float64_array *", "p_self"],
+ ["const double", "p_value"]
+ ]
+ },
+ {
+ "name": "godot_packed_float64_array_sort",
+ "return_type": "void",
+ "arguments": [
+ ["godot_packed_float64_array *", "p_self"]
+ ]
+ },
+ {
"name": "godot_packed_float64_array_invert",
"return_type": "void",
"arguments": [
@@ -2326,6 +2401,21 @@
]
},
{
+ "name": "godot_packed_string_array_has",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["godot_packed_string_array *", "p_self"],
+ ["const godot_string *", "p_value"]
+ ]
+ },
+ {
+ "name": "godot_packed_string_array_sort",
+ "return_type": "void",
+ "arguments": [
+ ["godot_packed_string_array *", "p_self"]
+ ]
+ },
+ {
"name": "godot_packed_string_array_invert",
"return_type": "void",
"arguments": [
@@ -2457,6 +2547,21 @@
]
},
{
+ "name": "godot_packed_vector2_array_has",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["godot_packed_vector2_array *", "p_self"],
+ ["const godot_vector2 *", "p_value"]
+ ]
+ },
+ {
+ "name": "godot_packed_vector2_array_sort",
+ "return_type": "void",
+ "arguments": [
+ ["godot_packed_vector2_array *", "p_self"]
+ ]
+ },
+ {
"name": "godot_packed_vector2_array_invert",
"return_type": "void",
"arguments": [
@@ -2588,6 +2693,21 @@
]
},
{
+ "name": "godot_packed_vector3_array_has",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["godot_packed_vector3_array *", "p_self"],
+ ["const godot_vector3 *", "p_value"]
+ ]
+ },
+ {
+ "name": "godot_packed_vector3_array_sort",
+ "return_type": "void",
+ "arguments": [
+ ["godot_packed_vector3_array *", "p_self"]
+ ]
+ },
+ {
"name": "godot_packed_vector3_array_invert",
"return_type": "void",
"arguments": [
@@ -2719,6 +2839,21 @@
]
},
{
+ "name": "godot_packed_color_array_has",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["godot_packed_color_array *", "p_self"],
+ ["const godot_color *", "p_value"]
+ ]
+ },
+ {
+ "name": "godot_packed_color_array_sort",
+ "return_type": "void",
+ "arguments": [
+ ["godot_packed_color_array *", "p_self"]
+ ]
+ },
+ {
"name": "godot_packed_color_array_invert",
"return_type": "void",
"arguments": [
@@ -2748,7 +2883,7 @@
["godot_packed_color_array *", "p_self"],
["const godot_int", "p_size"]
]
- },
+ },
{
"name": "godot_packed_color_array_ptr",
"return_type": "const godot_color *",
@@ -3825,14 +3960,6 @@
]
},
{
- "name": "godot_string_find_last",
- "return_type": "godot_int",
- "arguments": [
- ["const godot_string *", "p_self"],
- ["godot_string", "p_what"]
- ]
- },
- {
"name": "godot_string_format",
"return_type": "godot_string",
"arguments": [
@@ -5471,7 +5598,7 @@
["godot_variant *", "r_dest"],
["const godot_packed_int64_array *", "p_pia"]
]
- },
+ },
{
"name": "godot_variant_new_packed_float32_array",
"return_type": "void",
diff --git a/modules/gdnative/gdnative_library_editor_plugin.cpp b/modules/gdnative/gdnative_library_editor_plugin.cpp
index 5896da4640..fdd755845f 100644
--- a/modules/gdnative/gdnative_library_editor_plugin.cpp
+++ b/modules/gdnative/gdnative_library_editor_plugin.cpp
@@ -127,17 +127,26 @@ void GDNativeLibraryEditor::_on_item_button(Object *item, int column, int id) {
String section = (id == BUTTON_SELECT_DEPENDENCES || id == BUTTON_CLEAR_DEPENDENCES) ? "dependencies" : "entry";
if (id == BUTTON_SELECT_LIBRARY || id == BUTTON_SELECT_DEPENDENCES) {
+ TreeItem *treeItem = Object::cast_to<TreeItem>(item)->get_parent();
EditorFileDialog::FileMode mode = EditorFileDialog::FILE_MODE_OPEN_FILE;
if (id == BUTTON_SELECT_DEPENDENCES) {
mode = EditorFileDialog::FILE_MODE_OPEN_FILES;
+ } else if (treeItem->get_text(0) == "iOS") {
+ mode = EditorFileDialog::FILE_MODE_OPEN_ANY;
}
file_dialog->set_meta("target", target);
file_dialog->set_meta("section", section);
file_dialog->clear_filters();
- file_dialog->add_filter(Object::cast_to<TreeItem>(item)->get_parent()->get_metadata(0));
+
+ String filter_string = treeItem->get_metadata(0);
+ Vector<String> filters = filter_string.split(",", false, 0);
+ for (int i = 0; i < filters.size(); i++) {
+ file_dialog->add_filter(filters[i]);
+ }
+
file_dialog->set_file_mode(mode);
- file_dialog->popup_centered_ratio();
+ file_dialog->popup_file_dialog();
} else if (id == BUTTON_CLEAR_LIBRARY) {
_set_target_value(section, target, "");
@@ -309,7 +318,9 @@ GDNativeLibraryEditor::GDNativeLibraryEditor() {
platform_ios.name = "iOS";
platform_ios.entries.push_back("armv7");
platform_ios.entries.push_back("arm64");
- platform_ios.library_extension = "*.dylib";
+ // iOS can use both Static and Dynamic libraries.
+ // Frameworks is actually a folder with files.
+ platform_ios.library_extension = "*.framework; Framework, *.xcframework; Binary Framework, *.a; Static Library, *.dylib; Dynamic Library";
platforms["iOS"] = platform_ios;
}
@@ -360,6 +371,7 @@ GDNativeLibraryEditor::GDNativeLibraryEditor() {
//file_dialog->set_resizable(true);
add_child(file_dialog);
file_dialog->connect("file_selected", callable_mp(this, &GDNativeLibraryEditor::_on_library_selected));
+ file_dialog->connect("dir_selected", callable_mp(this, &GDNativeLibraryEditor::_on_library_selected));
file_dialog->connect("files_selected", callable_mp(this, &GDNativeLibraryEditor::_on_dependencies_selected));
new_architecture_dialog = memnew(ConfirmationDialog);
diff --git a/modules/gdnative/gdnative_library_editor_plugin.h b/modules/gdnative/gdnative_library_editor_plugin.h
index 5fdb860ca3..180ab7707c 100644
--- a/modules/gdnative/gdnative_library_editor_plugin.h
+++ b/modules/gdnative/gdnative_library_editor_plugin.h
@@ -100,11 +100,11 @@ class GDNativeLibraryEditorPlugin : public EditorPlugin {
Button *button;
public:
- virtual String get_name() const { return "GDNativeLibrary"; }
- bool has_main_screen() const { return false; }
- virtual void edit(Object *p_node);
- virtual bool handles(Object *p_node) const;
- virtual void make_visible(bool p_visible);
+ virtual String get_name() const override { return "GDNativeLibrary"; }
+ bool has_main_screen() const override { return false; }
+ virtual void edit(Object *p_node) override;
+ virtual bool handles(Object *p_node) const override;
+ virtual void make_visible(bool p_visible) override;
GDNativeLibraryEditorPlugin(EditorNode *p_node);
};
diff --git a/modules/gdnative/include/gdnative/packed_arrays.h b/modules/gdnative/include/gdnative/packed_arrays.h
index 8cff6d49a5..6a1727d76f 100644
--- a/modules/gdnative/include/gdnative/packed_arrays.h
+++ b/modules/gdnative/include/gdnative/packed_arrays.h
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* packed_arrays.h */
+/* packed_arrays.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -167,6 +167,10 @@ void GDAPI godot_packed_byte_array_append_array(godot_packed_byte_array *p_self,
godot_error GDAPI godot_packed_byte_array_insert(godot_packed_byte_array *p_self, const godot_int p_idx, const uint8_t p_data);
+godot_bool GDAPI godot_packed_byte_array_has(godot_packed_byte_array *p_self, const uint8_t p_value);
+
+void GDAPI godot_packed_byte_array_sort(godot_packed_byte_array *p_self);
+
void GDAPI godot_packed_byte_array_invert(godot_packed_byte_array *p_self);
void GDAPI godot_packed_byte_array_push_back(godot_packed_byte_array *p_self, const uint8_t p_data);
@@ -199,6 +203,10 @@ void GDAPI godot_packed_int32_array_append_array(godot_packed_int32_array *p_sel
godot_error GDAPI godot_packed_int32_array_insert(godot_packed_int32_array *p_self, const godot_int p_idx, const int32_t p_data);
+godot_bool GDAPI godot_packed_int32_array_has(godot_packed_int32_array *p_self, const int32_t p_value);
+
+void GDAPI godot_packed_int32_array_sort(godot_packed_int32_array *p_self);
+
void GDAPI godot_packed_int32_array_invert(godot_packed_int32_array *p_self);
void GDAPI godot_packed_int32_array_push_back(godot_packed_int32_array *p_self, const int32_t p_data);
@@ -231,6 +239,10 @@ void GDAPI godot_packed_int64_array_append_array(godot_packed_int64_array *p_sel
godot_error GDAPI godot_packed_int64_array_insert(godot_packed_int64_array *p_self, const godot_int p_idx, const int64_t p_data);
+godot_bool GDAPI godot_packed_int64_array_has(godot_packed_int64_array *p_self, const int64_t p_value);
+
+void GDAPI godot_packed_int64_array_sort(godot_packed_int64_array *p_self);
+
void GDAPI godot_packed_int64_array_invert(godot_packed_int64_array *p_self);
void GDAPI godot_packed_int64_array_push_back(godot_packed_int64_array *p_self, const int64_t p_data);
@@ -263,6 +275,10 @@ void GDAPI godot_packed_float32_array_append_array(godot_packed_float32_array *p
godot_error GDAPI godot_packed_float32_array_insert(godot_packed_float32_array *p_self, const godot_int p_idx, const float p_data);
+godot_bool GDAPI godot_packed_float32_array_has(godot_packed_float32_array *p_self, const float p_value);
+
+void GDAPI godot_packed_float32_array_sort(godot_packed_float32_array *p_self);
+
void GDAPI godot_packed_float32_array_invert(godot_packed_float32_array *p_self);
void GDAPI godot_packed_float32_array_push_back(godot_packed_float32_array *p_self, const float p_data);
@@ -295,6 +311,10 @@ void GDAPI godot_packed_float64_array_append_array(godot_packed_float64_array *p
godot_error GDAPI godot_packed_float64_array_insert(godot_packed_float64_array *p_self, const godot_int p_idx, const double p_data);
+godot_bool GDAPI godot_packed_float64_array_has(godot_packed_float64_array *p_self, const double p_value);
+
+void GDAPI godot_packed_float64_array_sort(godot_packed_float64_array *p_self);
+
void GDAPI godot_packed_float64_array_invert(godot_packed_float64_array *p_self);
void GDAPI godot_packed_float64_array_push_back(godot_packed_float64_array *p_self, const double p_data);
@@ -327,6 +347,10 @@ void GDAPI godot_packed_string_array_append_array(godot_packed_string_array *p_s
godot_error GDAPI godot_packed_string_array_insert(godot_packed_string_array *p_self, const godot_int p_idx, const godot_string *p_data);
+godot_bool GDAPI godot_packed_string_array_has(godot_packed_string_array *p_self, const godot_string *p_value);
+
+void GDAPI godot_packed_string_array_sort(godot_packed_string_array *p_self);
+
void GDAPI godot_packed_string_array_invert(godot_packed_string_array *p_self);
void GDAPI godot_packed_string_array_push_back(godot_packed_string_array *p_self, const godot_string *p_data);
@@ -359,6 +383,10 @@ void GDAPI godot_packed_vector2_array_append_array(godot_packed_vector2_array *p
godot_error GDAPI godot_packed_vector2_array_insert(godot_packed_vector2_array *p_self, const godot_int p_idx, const godot_vector2 *p_data);
+godot_bool GDAPI godot_packed_vector2_array_has(godot_packed_vector2_array *p_self, const godot_vector2 *p_value);
+
+void GDAPI godot_packed_vector2_array_sort(godot_packed_vector2_array *p_self);
+
void GDAPI godot_packed_vector2_array_invert(godot_packed_vector2_array *p_self);
void GDAPI godot_packed_vector2_array_push_back(godot_packed_vector2_array *p_self, const godot_vector2 *p_data);
@@ -391,6 +419,10 @@ void GDAPI godot_packed_vector3_array_append_array(godot_packed_vector3_array *p
godot_error GDAPI godot_packed_vector3_array_insert(godot_packed_vector3_array *p_self, const godot_int p_idx, const godot_vector3 *p_data);
+godot_bool GDAPI godot_packed_vector3_array_has(godot_packed_vector3_array *p_self, const godot_vector3 *p_value);
+
+void GDAPI godot_packed_vector3_array_sort(godot_packed_vector3_array *p_self);
+
void GDAPI godot_packed_vector3_array_invert(godot_packed_vector3_array *p_self);
void GDAPI godot_packed_vector3_array_push_back(godot_packed_vector3_array *p_self, const godot_vector3 *p_data);
@@ -423,6 +455,10 @@ void GDAPI godot_packed_color_array_append_array(godot_packed_color_array *p_sel
godot_error GDAPI godot_packed_color_array_insert(godot_packed_color_array *p_self, const godot_int p_idx, const godot_color *p_data);
+godot_bool GDAPI godot_packed_color_array_has(godot_packed_color_array *p_self, const godot_color *p_value);
+
+void GDAPI godot_packed_color_array_sort(godot_packed_color_array *p_self);
+
void GDAPI godot_packed_color_array_invert(godot_packed_color_array *p_self);
void GDAPI godot_packed_color_array_push_back(godot_packed_color_array *p_self, const godot_color *p_data);
diff --git a/modules/gdnative/include/gdnative/string.h b/modules/gdnative/include/gdnative/string.h
index 608978db76..dfd4fcab89 100644
--- a/modules/gdnative/include/gdnative/string.h
+++ b/modules/gdnative/include/gdnative/string.h
@@ -111,7 +111,6 @@ godot_int GDAPI godot_string_findmk_from(const godot_string *p_self, const godot
godot_int GDAPI godot_string_findmk_from_in_place(const godot_string *p_self, const godot_array *p_keys, godot_int p_from, godot_int *r_key);
godot_int GDAPI godot_string_findn(const godot_string *p_self, godot_string p_what);
godot_int GDAPI godot_string_findn_from(const godot_string *p_self, godot_string p_what, godot_int p_from);
-godot_int GDAPI godot_string_find_last(const godot_string *p_self, godot_string p_what);
godot_string GDAPI godot_string_format(const godot_string *p_self, const godot_variant *p_values);
godot_string GDAPI godot_string_format_with_custom_placeholder(const godot_string *p_self, const godot_variant *p_values, const char *p_placeholder);
godot_string GDAPI godot_string_hex_encode_buffer(const uint8_t *p_buffer, godot_int p_len);
diff --git a/modules/gdnative/nativescript/api_generator.cpp b/modules/gdnative/nativescript/api_generator.cpp
index 62f2ec5024..019fa0d1f8 100644
--- a/modules/gdnative/nativescript/api_generator.cpp
+++ b/modules/gdnative/nativescript/api_generator.cpp
@@ -139,7 +139,7 @@ static String get_type_name(const PropertyInfo &info) {
}
/*
- * Some comparison helper functions we need
+ * Some comparison helper functions we need
*/
struct MethodInfoComparator {
@@ -214,7 +214,7 @@ List<ClassAPI> generate_c_api_classes() {
{
List<StringName> inheriters;
ClassDB::get_inheriters_from_class("Reference", &inheriters);
- bool is_reference = !!inheriters.find(class_name);
+ bool is_reference = !!inheriters.find(class_name) || class_name == "Reference";
// @Unclear
class_api.is_reference = !class_api.is_singleton && is_reference;
}
@@ -452,6 +452,7 @@ static List<String> generate_c_api_json(const List<ClassAPI> &p_api) {
source.push_back("\t\t\t\t\t{\n");
source.push_back("\t\t\t\t\t\t\"name\": \"" + e->get().argument_names[i] + "\",\n");
source.push_back("\t\t\t\t\t\t\"type\": \"" + e->get().argument_types[i] + "\",\n");
+ source.push_back(String("\t\t\t\t\t\t\"has_default_value\": ") + (e->get().default_arguments.has(i) ? "true" : "false") + ",\n");
source.push_back("\t\t\t\t\t\t\"default_value\": \"" + (e->get().default_arguments.has(i) ? (String)e->get().default_arguments[i] : "") + "\"\n");
source.push_back(String("\t\t\t\t\t}") + ((i < e->get().argument_names.size() - 1) ? "," : "") + "\n");
}
diff --git a/modules/gdnative/nativescript/nativescript.cpp b/modules/gdnative/nativescript/nativescript.cpp
index 06b9534fce..94aa2125c2 100644
--- a/modules/gdnative/nativescript/nativescript.cpp
+++ b/modules/gdnative/nativescript/nativescript.cpp
@@ -1853,7 +1853,7 @@ void NativeReloadNode::_notification(int p_what) {
#ifdef TOOLS_ENABLED
switch (p_what) {
- case NOTIFICATION_WM_FOCUS_OUT: {
+ case NOTIFICATION_APPLICATION_FOCUS_OUT: {
if (unloaded) {
break;
}
@@ -1887,7 +1887,7 @@ void NativeReloadNode::_notification(int p_what) {
} break;
- case NOTIFICATION_WM_FOCUS_IN: {
+ case NOTIFICATION_APPLICATION_FOCUS_IN: {
if (!unloaded) {
break;
}
diff --git a/modules/gdnative/nativescript/nativescript.h b/modules/gdnative/nativescript/nativescript.h
index fabf4bb87e..e709ce2337 100644
--- a/modules/gdnative/nativescript/nativescript.h
+++ b/modules/gdnative/nativescript/nativescript.h
@@ -99,7 +99,7 @@ class NativeScript : public Script {
#ifdef TOOLS_ENABLED
Set<PlaceHolderScriptInstance *> placeholders;
void _update_placeholder(PlaceHolderScriptInstance *p_placeholder);
- virtual void _placeholder_erased(PlaceHolderScriptInstance *p_placeholder);
+ virtual void _placeholder_erased(PlaceHolderScriptInstance *p_placeholder) override;
#endif
friend class NativeScriptInstance;
@@ -125,7 +125,7 @@ protected:
public:
inline NativeScriptDesc *get_script_desc() const;
- bool inherits_script(const Ref<Script> &p_script) const;
+ bool inherits_script(const Ref<Script> &p_script) const override;
void set_class_name(String p_class_name);
String get_class_name() const;
@@ -138,48 +138,48 @@ public:
void set_script_class_icon_path(String p_icon_path);
String get_script_class_icon_path() const;
- virtual bool can_instance() const;
+ virtual bool can_instance() const override;
- virtual Ref<Script> get_base_script() const; //for script inheritance
+ virtual Ref<Script> get_base_script() const override; //for script inheritance
- virtual StringName get_instance_base_type() const; // this may not work in all scripts, will return empty if so
- virtual ScriptInstance *instance_create(Object *p_this);
- virtual PlaceHolderScriptInstance *placeholder_instance_create(Object *p_this);
- virtual bool instance_has(const Object *p_this) const;
+ virtual StringName get_instance_base_type() const override; // this may not work in all scripts, will return empty if so
+ virtual ScriptInstance *instance_create(Object *p_this) override;
+ virtual PlaceHolderScriptInstance *placeholder_instance_create(Object *p_this) override;
+ virtual bool instance_has(const Object *p_this) const override;
- virtual bool has_source_code() const;
- virtual String get_source_code() const;
- virtual void set_source_code(const String &p_code);
- virtual Error reload(bool p_keep_state = false);
+ virtual bool has_source_code() const override;
+ virtual String get_source_code() const override;
+ virtual void set_source_code(const String &p_code) override;
+ virtual Error reload(bool p_keep_state = false) override;
- virtual bool has_method(const StringName &p_method) const;
- virtual MethodInfo get_method_info(const StringName &p_method) const;
+ virtual bool has_method(const StringName &p_method) const override;
+ virtual MethodInfo get_method_info(const StringName &p_method) const override;
- virtual bool is_tool() const;
- virtual bool is_valid() const;
+ virtual bool is_tool() const override;
+ virtual bool is_valid() const override;
- virtual ScriptLanguage *get_language() const;
+ virtual ScriptLanguage *get_language() const override;
- virtual bool has_script_signal(const StringName &p_signal) const;
- virtual void get_script_signal_list(List<MethodInfo> *r_signals) const;
+ virtual bool has_script_signal(const StringName &p_signal) const override;
+ virtual void get_script_signal_list(List<MethodInfo> *r_signals) const override;
- virtual bool get_property_default_value(const StringName &p_property, Variant &r_value) const;
+ virtual bool get_property_default_value(const StringName &p_property, Variant &r_value) const override;
- virtual void update_exports(); //editor tool
- virtual void get_script_method_list(List<MethodInfo> *p_list) const;
- virtual void get_script_property_list(List<PropertyInfo> *p_list) const;
+ virtual void update_exports() override; //editor tool
+ virtual void get_script_method_list(List<MethodInfo> *p_list) const override;
+ virtual void get_script_property_list(List<PropertyInfo> *p_list) const override;
- virtual Vector<ScriptNetData> get_rpc_methods() const;
- virtual uint16_t get_rpc_method_id(const StringName &p_method) const;
- virtual StringName get_rpc_method(uint16_t p_id) const;
- virtual MultiplayerAPI::RPCMode get_rpc_mode_by_id(uint16_t p_id) const;
- virtual MultiplayerAPI::RPCMode get_rpc_mode(const StringName &p_method) const;
+ virtual Vector<ScriptNetData> get_rpc_methods() const override;
+ virtual uint16_t get_rpc_method_id(const StringName &p_method) const override;
+ virtual StringName get_rpc_method(uint16_t p_id) const override;
+ virtual MultiplayerAPI::RPCMode get_rpc_mode_by_id(uint16_t p_id) const override;
+ virtual MultiplayerAPI::RPCMode get_rpc_mode(const StringName &p_method) const override;
- virtual Vector<ScriptNetData> get_rset_properties() const;
- virtual uint16_t get_rset_property_id(const StringName &p_variable) const;
- virtual StringName get_rset_property(uint16_t p_id) const;
- virtual MultiplayerAPI::RPCMode get_rset_mode_by_id(uint16_t p_id) const;
- virtual MultiplayerAPI::RPCMode get_rset_mode(const StringName &p_variable) const;
+ virtual Vector<ScriptNetData> get_rset_properties() const override;
+ virtual uint16_t get_rset_property_id(const StringName &p_variable) const override;
+ virtual StringName get_rset_property(uint16_t p_id) const override;
+ virtual MultiplayerAPI::RPCMode get_rset_mode_by_id(uint16_t p_id) const override;
+ virtual MultiplayerAPI::RPCMode get_rset_mode(const StringName &p_variable) const override;
String get_class_documentation() const;
String get_method_documentation(const StringName &p_method) const;
diff --git a/modules/gdnative/net/multiplayer_peer_gdnative.h b/modules/gdnative/net/multiplayer_peer_gdnative.h
index cfaf14936e..64d764029f 100644
--- a/modules/gdnative/net/multiplayer_peer_gdnative.h
+++ b/modules/gdnative/net/multiplayer_peer_gdnative.h
@@ -50,28 +50,28 @@ public:
void set_native_multiplayer_peer(const godot_net_multiplayer_peer *p_impl);
/* Specific to PacketPeer */
- virtual Error get_packet(const uint8_t **r_buffer, int &r_buffer_size);
- virtual Error put_packet(const uint8_t *p_buffer, int p_buffer_size);
- virtual int get_max_packet_size() const;
- virtual int get_available_packet_count() const;
+ virtual Error get_packet(const uint8_t **r_buffer, int &r_buffer_size) override;
+ virtual Error put_packet(const uint8_t *p_buffer, int p_buffer_size) override;
+ virtual int get_max_packet_size() const override;
+ virtual int get_available_packet_count() const override;
/* Specific to NetworkedMultiplayerPeer */
- virtual void set_transfer_mode(TransferMode p_mode);
- virtual TransferMode get_transfer_mode() const;
- virtual void set_target_peer(int p_peer_id);
+ virtual void set_transfer_mode(TransferMode p_mode) override;
+ virtual TransferMode get_transfer_mode() const override;
+ virtual void set_target_peer(int p_peer_id) override;
- virtual int get_packet_peer() const;
+ virtual int get_packet_peer() const override;
- virtual bool is_server() const;
+ virtual bool is_server() const override;
- virtual void poll();
+ virtual void poll() override;
- virtual int get_unique_id() const;
+ virtual int get_unique_id() const override;
- virtual void set_refuse_new_connections(bool p_enable);
- virtual bool is_refusing_new_connections() const;
+ virtual void set_refuse_new_connections(bool p_enable) override;
+ virtual bool is_refusing_new_connections() const override;
- virtual ConnectionStatus get_connection_status() const;
+ virtual ConnectionStatus get_connection_status() const override;
};
#endif // MULTIPLAYER_PEER_GDNATIVE_H
diff --git a/modules/gdnative/net/packet_peer_gdnative.h b/modules/gdnative/net/packet_peer_gdnative.h
index 78d8bb32b6..00de8f7f4c 100644
--- a/modules/gdnative/net/packet_peer_gdnative.h
+++ b/modules/gdnative/net/packet_peer_gdnative.h
@@ -50,10 +50,10 @@ public:
void set_native_packet_peer(const godot_net_packet_peer *p_impl);
/* Specific to PacketPeer */
- virtual Error get_packet(const uint8_t **r_buffer, int &r_buffer_size);
- virtual Error put_packet(const uint8_t *p_buffer, int p_buffer_size);
- virtual int get_max_packet_size() const;
- virtual int get_available_packet_count() const;
+ virtual Error get_packet(const uint8_t **r_buffer, int &r_buffer_size) override;
+ virtual Error put_packet(const uint8_t *p_buffer, int p_buffer_size) override;
+ virtual int get_max_packet_size() const override;
+ virtual int get_available_packet_count() const override;
};
#endif // PACKET_PEER_GDNATIVE_H
diff --git a/modules/gdnative/net/stream_peer_gdnative.h b/modules/gdnative/net/stream_peer_gdnative.h
index 0b2f995aa7..302fb48012 100644
--- a/modules/gdnative/net/stream_peer_gdnative.h
+++ b/modules/gdnative/net/stream_peer_gdnative.h
@@ -50,11 +50,11 @@ public:
void set_native_stream_peer(const godot_net_stream_peer *p_interface);
/* Specific to StreamPeer */
- Error put_data(const uint8_t *p_data, int p_bytes);
- Error put_partial_data(const uint8_t *p_data, int p_bytes, int &r_sent);
- Error get_data(uint8_t *p_buffer, int p_bytes);
- Error get_partial_data(uint8_t *p_buffer, int p_bytes, int &r_received);
- int get_available_bytes() const;
+ Error put_data(const uint8_t *p_data, int p_bytes) override;
+ Error put_partial_data(const uint8_t *p_data, int p_bytes, int &r_sent) override;
+ Error get_data(uint8_t *p_buffer, int p_bytes) override;
+ Error get_partial_data(uint8_t *p_buffer, int p_bytes, int &r_received) override;
+ int get_available_bytes() const override;
};
#endif // STREAM_PEER_GDNATIVE_H
diff --git a/modules/gdnative/pluginscript/pluginscript_script.h b/modules/gdnative/pluginscript/pluginscript_script.h
index 659289ef9b..9cd38cd4b4 100644
--- a/modules/gdnative/pluginscript/pluginscript_script.h
+++ b/modules/gdnative/pluginscript/pluginscript_script.h
@@ -71,7 +71,7 @@ private:
protected:
static void _bind_methods();
- bool inherits_script(const Ref<Script> &p_script) const;
+ bool inherits_script(const Ref<Script> &p_script) const override;
PluginScriptInstance *_create_instance(const Variant **p_args, int p_argcount, Object *p_owner, Callable::CallError &r_error);
Variant _new(const Variant **p_args, int p_argcount, Callable::CallError &r_error);
@@ -79,57 +79,57 @@ protected:
#ifdef TOOLS_ENABLED
Set<PlaceHolderScriptInstance *> placeholders;
//void _update_placeholder(PlaceHolderScriptInstance *p_placeholder);
- virtual void _placeholder_erased(PlaceHolderScriptInstance *p_placeholder);
+ virtual void _placeholder_erased(PlaceHolderScriptInstance *p_placeholder) override;
#endif
public:
- virtual bool can_instance() const;
+ virtual bool can_instance() const override;
- virtual Ref<Script> get_base_script() const; //for script inheritance
+ virtual Ref<Script> get_base_script() const override; //for script inheritance
- virtual StringName get_instance_base_type() const; // this may not work in all scripts, will return empty if so
- virtual ScriptInstance *instance_create(Object *p_this);
- virtual bool instance_has(const Object *p_this) const;
+ virtual StringName get_instance_base_type() const override; // this may not work in all scripts, will return empty if so
+ virtual ScriptInstance *instance_create(Object *p_this) override;
+ virtual bool instance_has(const Object *p_this) const override;
- virtual bool has_source_code() const;
- virtual String get_source_code() const;
- virtual void set_source_code(const String &p_code);
- virtual Error reload(bool p_keep_state = false);
+ virtual bool has_source_code() const override;
+ virtual String get_source_code() const override;
+ virtual void set_source_code(const String &p_code) override;
+ virtual Error reload(bool p_keep_state = false) override;
// TODO: load_source_code only allow utf-8 file, should handle bytecode as well ?
virtual Error load_source_code(const String &p_path);
- virtual bool has_method(const StringName &p_method) const;
- virtual MethodInfo get_method_info(const StringName &p_method) const;
+ virtual bool has_method(const StringName &p_method) const override;
+ virtual MethodInfo get_method_info(const StringName &p_method) const override;
bool has_property(const StringName &p_method) const;
PropertyInfo get_property_info(const StringName &p_property) const;
- bool is_tool() const { return _tool; }
- bool is_valid() const { return true; }
+ bool is_tool() const override { return _tool; }
+ bool is_valid() const override { return true; }
- virtual ScriptLanguage *get_language() const;
+ virtual ScriptLanguage *get_language() const override;
- virtual bool has_script_signal(const StringName &p_signal) const;
- virtual void get_script_signal_list(List<MethodInfo> *r_signals) const;
+ virtual bool has_script_signal(const StringName &p_signal) const override;
+ virtual void get_script_signal_list(List<MethodInfo> *r_signals) const override;
- virtual bool get_property_default_value(const StringName &p_property, Variant &r_value) const;
+ virtual bool get_property_default_value(const StringName &p_property, Variant &r_value) const override;
- virtual void update_exports();
- virtual void get_script_method_list(List<MethodInfo> *r_methods) const;
- virtual void get_script_property_list(List<PropertyInfo> *r_properties) const;
+ virtual void update_exports() override;
+ virtual void get_script_method_list(List<MethodInfo> *r_methods) const override;
+ virtual void get_script_property_list(List<PropertyInfo> *r_properties) const override;
- virtual int get_member_line(const StringName &p_member) const;
+ virtual int get_member_line(const StringName &p_member) const override;
- virtual Vector<ScriptNetData> get_rpc_methods() const;
- virtual uint16_t get_rpc_method_id(const StringName &p_method) const;
- virtual StringName get_rpc_method(const uint16_t p_rpc_method_id) const;
- virtual MultiplayerAPI::RPCMode get_rpc_mode_by_id(const uint16_t p_rpc_method_id) const;
- virtual MultiplayerAPI::RPCMode get_rpc_mode(const StringName &p_method) const;
+ virtual Vector<ScriptNetData> get_rpc_methods() const override;
+ virtual uint16_t get_rpc_method_id(const StringName &p_method) const override;
+ virtual StringName get_rpc_method(const uint16_t p_rpc_method_id) const override;
+ virtual MultiplayerAPI::RPCMode get_rpc_mode_by_id(const uint16_t p_rpc_method_id) const override;
+ virtual MultiplayerAPI::RPCMode get_rpc_mode(const StringName &p_method) const override;
- virtual Vector<ScriptNetData> get_rset_properties() const;
- virtual uint16_t get_rset_property_id(const StringName &p_property) const;
- virtual StringName get_rset_property(const uint16_t p_rset_property_id) const;
- virtual MultiplayerAPI::RPCMode get_rset_mode_by_id(const uint16_t p_rpc_method_id) const;
- virtual MultiplayerAPI::RPCMode get_rset_mode(const StringName &p_variable) const;
+ virtual Vector<ScriptNetData> get_rset_properties() const override;
+ virtual uint16_t get_rset_property_id(const StringName &p_property) const override;
+ virtual StringName get_rset_property(const uint16_t p_rset_property_id) const override;
+ virtual MultiplayerAPI::RPCMode get_rset_mode_by_id(const uint16_t p_rpc_method_id) const override;
+ virtual MultiplayerAPI::RPCMode get_rset_mode(const StringName &p_variable) const override;
PluginScript();
void init(PluginScriptLanguage *language);
diff --git a/modules/gdnative/register_types.cpp b/modules/gdnative/register_types.cpp
index 136af5bd1e..d1b1513ac3 100644
--- a/modules/gdnative/register_types.cpp
+++ b/modules/gdnative/register_types.cpp
@@ -142,47 +142,85 @@ void GDNativeExportPlugin::_export_file(const String &p_path, const String &p_ty
}
}
+ // Add symbols for staticaly linked libraries on iOS
if (p_features.has("iOS")) {
- // Register symbols in the "fake" dynamic lookup table, because dlsym does not work well on iOS.
- LibrarySymbol expected_symbols[] = {
- { "gdnative_init", true },
- { "gdnative_terminate", false },
- { "nativescript_init", false },
- { "nativescript_frame", false },
- { "nativescript_thread_enter", false },
- { "nativescript_thread_exit", false },
- { "gdnative_singleton", false }
- };
- String declare_pattern = "extern \"C\" void $name(void)$weak;\n";
- String additional_code = "extern void register_dynamic_symbol(char *name, void *address);\n"
- "extern void add_ios_init_callback(void (*cb)());\n";
- String linker_flags = "";
- for (unsigned long i = 0; i < sizeof(expected_symbols) / sizeof(expected_symbols[0]); ++i) {
- String full_name = lib->get_symbol_prefix() + expected_symbols[i].name;
- String code = declare_pattern.replace("$name", full_name);
- code = code.replace("$weak", expected_symbols[i].is_required ? "" : " __attribute__((weak))");
- additional_code += code;
-
- if (!expected_symbols[i].is_required) {
- if (linker_flags.length() > 0) {
- linker_flags += " ";
+ bool should_fake_dynamic = false;
+
+ List<String> entry_keys;
+ config->get_section_keys("entry", &entry_keys);
+
+ for (List<String>::Element *E = entry_keys.front(); E; E = E->next()) {
+ String key = E->get();
+
+ Vector<String> tags = key.split(".");
+
+ bool skip = false;
+ for (int i = 0; i < tags.size(); i++) {
+ bool has_feature = p_features.has(tags[i]);
+
+ if (!has_feature) {
+ skip = true;
+ break;
}
- linker_flags += "-Wl,-U,_" + full_name;
}
- }
- additional_code += String("void $prefixinit() {\n").replace("$prefix", lib->get_symbol_prefix());
- String register_pattern = " if (&$name) register_dynamic_symbol((char *)\"$name\", (void *)$name);\n";
- for (unsigned long i = 0; i < sizeof(expected_symbols) / sizeof(expected_symbols[0]); ++i) {
- String full_name = lib->get_symbol_prefix() + expected_symbols[i].name;
- additional_code += register_pattern.replace("$name", full_name);
+ if (skip) {
+ continue;
+ }
+
+ String entry_lib_path = config->get_value("entry", key);
+ if (entry_lib_path.begins_with("res://") && entry_lib_path.ends_with(".a")) {
+ // If we find static library that was used for export
+ // we should add a fake loopup table.
+ // In case of dynamic library being used,
+ // this symbols will not cause any issues with library loading.
+ should_fake_dynamic = true;
+ break;
+ }
}
- additional_code += "}\n";
- additional_code += String("struct $prefixstruct {$prefixstruct() {add_ios_init_callback($prefixinit);}};\n").replace("$prefix", lib->get_symbol_prefix());
- additional_code += String("$prefixstruct $prefixstruct_instance;\n").replace("$prefix", lib->get_symbol_prefix());
- add_ios_cpp_code(additional_code);
- add_ios_linker_flags(linker_flags);
+ if (should_fake_dynamic) {
+ // Register symbols in the "fake" dynamic lookup table, because dlsym does not work well on iOS.
+ LibrarySymbol expected_symbols[] = {
+ { "gdnative_init", true },
+ { "gdnative_terminate", false },
+ { "nativescript_init", false },
+ { "nativescript_frame", false },
+ { "nativescript_thread_enter", false },
+ { "nativescript_thread_exit", false },
+ { "gdnative_singleton", false }
+ };
+ String declare_pattern = "extern \"C\" void $name(void)$weak;\n";
+ String additional_code = "extern void register_dynamic_symbol(char *name, void *address);\n"
+ "extern void add_ios_init_callback(void (*cb)());\n";
+ String linker_flags = "";
+ for (unsigned long i = 0; i < sizeof(expected_symbols) / sizeof(expected_symbols[0]); ++i) {
+ String full_name = lib->get_symbol_prefix() + expected_symbols[i].name;
+ String code = declare_pattern.replace("$name", full_name);
+ code = code.replace("$weak", expected_symbols[i].is_required ? "" : " __attribute__((weak))");
+ additional_code += code;
+
+ if (!expected_symbols[i].is_required) {
+ if (linker_flags.length() > 0) {
+ linker_flags += " ";
+ }
+ linker_flags += "-Wl,-U,_" + full_name;
+ }
+ }
+
+ additional_code += String("void $prefixinit() {\n").replace("$prefix", lib->get_symbol_prefix());
+ String register_pattern = " if (&$name) register_dynamic_symbol((char *)\"$name\", (void *)$name);\n";
+ for (unsigned long i = 0; i < sizeof(expected_symbols) / sizeof(expected_symbols[0]); ++i) {
+ String full_name = lib->get_symbol_prefix() + expected_symbols[i].name;
+ additional_code += register_pattern.replace("$name", full_name);
+ }
+ additional_code += "}\n";
+ additional_code += String("struct $prefixstruct {$prefixstruct() {add_ios_init_callback($prefixinit);}};\n").replace("$prefix", lib->get_symbol_prefix());
+ additional_code += String("$prefixstruct $prefixstruct_instance;\n").replace("$prefix", lib->get_symbol_prefix());
+
+ add_ios_cpp_code(additional_code);
+ add_ios_linker_flags(linker_flags);
+ }
}
}
diff --git a/modules/gdnative/videodecoder/video_stream_gdnative.cpp b/modules/gdnative/videodecoder/video_stream_gdnative.cpp
index 9d9c5b6473..fe7c10cad9 100644
--- a/modules/gdnative/videodecoder/video_stream_gdnative.cpp
+++ b/modules/gdnative/videodecoder/video_stream_gdnative.cpp
@@ -214,6 +214,11 @@ void VideoStreamPlaybackGDNative::cleanup() {
if (pcm) {
memfree(pcm);
}
+ if (file) {
+ file->close();
+ memdelete(file);
+ file = nullptr;
+ }
pcm = nullptr;
time = 0;
num_channels = -1;
diff --git a/modules/gdnative/videodecoder/video_stream_gdnative.h b/modules/gdnative/videodecoder/video_stream_gdnative.h
index 53017a6a97..408d4a2454 100644
--- a/modules/gdnative/videodecoder/video_stream_gdnative.h
+++ b/modules/gdnative/videodecoder/video_stream_gdnative.h
@@ -146,32 +146,32 @@ public:
bool open_file(const String &p_file);
- virtual void stop();
- virtual void play();
+ virtual void stop() override;
+ virtual void play() override;
- virtual bool is_playing() const;
+ virtual bool is_playing() const override;
- virtual void set_paused(bool p_paused);
- virtual bool is_paused() const;
+ virtual void set_paused(bool p_paused) override;
+ virtual bool is_paused() const override;
- virtual void set_loop(bool p_enable);
- virtual bool has_loop() const;
+ virtual void set_loop(bool p_enable) override;
+ virtual bool has_loop() const override;
- virtual float get_length() const;
+ virtual float get_length() const override;
- virtual float get_playback_position() const;
- virtual void seek(float p_time);
+ virtual float get_playback_position() const override;
+ virtual void seek(float p_time) override;
- virtual void set_audio_track(int p_idx);
+ virtual void set_audio_track(int p_idx) override;
//virtual int mix(int16_t* p_buffer,int p_frames)=0;
- virtual Ref<Texture2D> get_texture() const;
- virtual void update(float p_delta);
+ virtual Ref<Texture2D> get_texture() const override;
+ virtual void update(float p_delta) override;
- virtual void set_mix_callback(AudioMixCallback p_callback, void *p_userdata);
- virtual int get_channels() const;
- virtual int get_mix_rate() const;
+ virtual void set_mix_callback(AudioMixCallback p_callback, void *p_userdata) override;
+ virtual int get_channels() const override;
+ virtual int get_mix_rate() const override;
};
class VideoStreamGDNative : public VideoStream {
@@ -188,8 +188,8 @@ public:
void set_file(const String &p_file);
String get_file();
- virtual void set_audio_track(int p_track);
- virtual Ref<VideoStreamPlayback> instance_playback();
+ virtual void set_audio_track(int p_track) override;
+ virtual Ref<VideoStreamPlayback> instance_playback() override;
VideoStreamGDNative() {}
};
diff --git a/modules/gdnative/xr/xr_interface_gdnative.h b/modules/gdnative/xr/xr_interface_gdnative.h
index 64f1282a7e..de96487397 100644
--- a/modules/gdnative/xr/xr_interface_gdnative.h
+++ b/modules/gdnative/xr/xr_interface_gdnative.h
@@ -58,34 +58,34 @@ public:
void set_interface(const godot_xr_interface_gdnative *p_interface);
- virtual StringName get_name() const;
- virtual int get_capabilities() const;
+ virtual StringName get_name() const override;
+ virtual int get_capabilities() const override;
- virtual bool is_initialized() const;
- virtual bool initialize();
- virtual void uninitialize();
+ virtual bool is_initialized() const override;
+ virtual bool initialize() override;
+ virtual void uninitialize() override;
/** specific to AR **/
- virtual bool get_anchor_detection_is_enabled() const;
- virtual void set_anchor_detection_is_enabled(bool p_enable);
- virtual int get_camera_feed_id();
+ virtual bool get_anchor_detection_is_enabled() const override;
+ virtual void set_anchor_detection_is_enabled(bool p_enable) override;
+ virtual int get_camera_feed_id() override;
/** rendering and internal **/
- virtual Size2 get_render_targetsize();
- virtual bool is_stereo();
- virtual Transform get_transform_for_eye(XRInterface::Eyes p_eye, const Transform &p_cam_transform);
+ virtual Size2 get_render_targetsize() override;
+ virtual bool is_stereo() override;
+ virtual Transform get_transform_for_eye(XRInterface::Eyes p_eye, const Transform &p_cam_transform) override;
// we expose a Vector<float> version of this function to GDNative
Vector<float> _get_projection_for_eye(XRInterface::Eyes p_eye, real_t p_aspect, real_t p_z_near, real_t p_z_far);
// and a CameraMatrix version to XRServer
- virtual CameraMatrix get_projection_for_eye(XRInterface::Eyes p_eye, real_t p_aspect, real_t p_z_near, real_t p_z_far);
+ virtual CameraMatrix get_projection_for_eye(XRInterface::Eyes p_eye, real_t p_aspect, real_t p_z_near, real_t p_z_far) override;
- virtual unsigned int get_external_texture_for_eye(XRInterface::Eyes p_eye);
- virtual void commit_for_eye(XRInterface::Eyes p_eye, RID p_render_target, const Rect2 &p_screen_rect);
+ virtual unsigned int get_external_texture_for_eye(XRInterface::Eyes p_eye) override;
+ virtual void commit_for_eye(XRInterface::Eyes p_eye, RID p_render_target, const Rect2 &p_screen_rect) override;
- virtual void process();
- virtual void notification(int p_what);
+ virtual void process() override;
+ virtual void notification(int p_what) override;
};
#endif // XR_INTERFACE_GDNATIVE_H