diff options
Diffstat (limited to 'modules/gdnative')
-rw-r--r-- | modules/gdnative/include/gdnative/variant.h | 2 | ||||
-rw-r--r-- | modules/gdnative/nativescript/nativescript.h | 8 | ||||
-rw-r--r-- | modules/gdnative/pluginscript/pluginscript_script.h | 9 |
3 files changed, 18 insertions, 1 deletions
diff --git a/modules/gdnative/include/gdnative/variant.h b/modules/gdnative/include/gdnative/variant.h index 0a611b76e9..2e803d602b 100644 --- a/modules/gdnative/include/gdnative/variant.h +++ b/modules/gdnative/include/gdnative/variant.h @@ -52,7 +52,7 @@ typedef enum godot_variant_type { // atomic types GODOT_VARIANT_TYPE_BOOL, GODOT_VARIANT_TYPE_INT, - GODOT_VARIANT_TYPE_REAL, + GODOT_VARIANT_TYPE_FLOAT, GODOT_VARIANT_TYPE_STRING, // math types diff --git a/modules/gdnative/nativescript/nativescript.h b/modules/gdnative/nativescript/nativescript.h index 2aaa4be325..e91d9b7bfb 100644 --- a/modules/gdnative/nativescript/nativescript.h +++ b/modules/gdnative/nativescript/nativescript.h @@ -31,6 +31,7 @@ #ifndef NATIVE_SCRIPT_H #define NATIVE_SCRIPT_H +#include "core/doc_data.h" #include "core/io/resource.h" #include "core/io/resource_loader.h" #include "core/io/resource_saver.h" @@ -152,6 +153,13 @@ public: virtual void set_source_code(const String &p_code) override; virtual Error reload(bool p_keep_state = false) override; +#ifdef TOOLS_ENABLED + virtual const Vector<DocData::ClassDoc> &get_documentation() const override { + static Vector<DocData::ClassDoc> docs; + return docs; + } +#endif // TOOLS_ENABLED + virtual bool has_method(const StringName &p_method) const override; virtual MethodInfo get_method_info(const StringName &p_method) const override; diff --git a/modules/gdnative/pluginscript/pluginscript_script.h b/modules/gdnative/pluginscript/pluginscript_script.h index 150de05e74..dc1ed6d576 100644 --- a/modules/gdnative/pluginscript/pluginscript_script.h +++ b/modules/gdnative/pluginscript/pluginscript_script.h @@ -32,6 +32,8 @@ #define PLUGINSCRIPT_SCRIPT_H // Godot imports + +#include "core/doc_data.h" #include "core/object/script_language.h" // PluginScript imports #include "pluginscript_language.h" @@ -97,6 +99,13 @@ public: // TODO: load_source_code only allow utf-8 file, should handle bytecode as well ? virtual Error load_source_code(const String &p_path); +#ifdef TOOLS_ENABLED + virtual const Vector<DocData::ClassDoc> &get_documentation() const override { + static Vector<DocData::ClassDoc> docs; + return docs; + } +#endif // TOOLS_ENABLED + virtual bool has_method(const StringName &p_method) const override; virtual MethodInfo get_method_info(const StringName &p_method) const override; |