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-rw-r--r--modules/gdnative/SCsub1
-rw-r--r--modules/gdnative/config.py1
-rw-r--r--modules/gdnative/doc_classes/GDNativeLibrary.xml2
-rw-r--r--modules/gdnative/doc_classes/XRInterfaceGDNative.xml15
-rw-r--r--modules/gdnative/gdnative_api.json167
-rw-r--r--modules/gdnative/gdnative_builders.py1
-rw-r--r--modules/gdnative/include/nativescript/godot_nativescript.h8
-rw-r--r--modules/gdnative/include/text/godot_text.h158
-rw-r--r--modules/gdnative/include/xr/godot_xr.h98
-rw-r--r--modules/gdnative/nativescript/godot_nativescript.cpp4
-rw-r--r--modules/gdnative/nativescript/nativescript.cpp6
-rw-r--r--modules/gdnative/nativescript/nativescript.h6
-rw-r--r--modules/gdnative/net/multiplayer_peer_gdnative.cpp10
-rw-r--r--modules/gdnative/net/multiplayer_peer_gdnative.h6
-rw-r--r--modules/gdnative/pluginscript/pluginscript_instance.cpp2
-rw-r--r--modules/gdnative/pluginscript/pluginscript_instance.h2
-rw-r--r--modules/gdnative/pluginscript/pluginscript_script.cpp8
-rw-r--r--modules/gdnative/pluginscript/pluginscript_script.h4
-rw-r--r--modules/gdnative/register_types.cpp3
-rw-r--r--modules/gdnative/text/text_server_gdnative.cpp534
-rw-r--r--modules/gdnative/text/text_server_gdnative.h174
-rw-r--r--modules/gdnative/xr/SCsub6
-rw-r--r--modules/gdnative/xr/register_types.cpp40
-rw-r--r--modules/gdnative/xr/register_types.h37
-rw-r--r--modules/gdnative/xr/xr_interface_gdnative.cpp450
-rw-r--r--modules/gdnative/xr/xr_interface_gdnative.h95
26 files changed, 599 insertions, 1239 deletions
diff --git a/modules/gdnative/SCsub b/modules/gdnative/SCsub
index 45354ce692..21ee39f3ed 100644
--- a/modules/gdnative/SCsub
+++ b/modules/gdnative/SCsub
@@ -17,7 +17,6 @@ env_gdnative.Prepend(CPPPATH=["#modules/gdnative/include/"])
Export("env_gdnative")
SConscript("net/SCsub")
-SConscript("xr/SCsub")
SConscript("pluginscript/SCsub")
SConscript("videodecoder/SCsub")
SConscript("text/SCsub")
diff --git a/modules/gdnative/config.py b/modules/gdnative/config.py
index fd860e9763..fa985501b5 100644
--- a/modules/gdnative/config.py
+++ b/modules/gdnative/config.py
@@ -8,7 +8,6 @@ def configure(env):
def get_doc_classes():
return [
- "XRInterfaceGDNative",
"GDNative",
"GDNativeLibrary",
"MultiplayerPeerGDNative",
diff --git a/modules/gdnative/doc_classes/GDNativeLibrary.xml b/modules/gdnative/doc_classes/GDNativeLibrary.xml
index f84d4e60f3..94eae3cd06 100644
--- a/modules/gdnative/doc_classes/GDNativeLibrary.xml
+++ b/modules/gdnative/doc_classes/GDNativeLibrary.xml
@@ -4,7 +4,7 @@
An external library containing functions or script classes to use in Godot.
</brief_description>
<description>
- A GDNative library can implement [NativeScript]s, global functions to call with the [GDNative] class, or low-level engine extensions through interfaces such as [XRInterfaceGDNative]. The library must be compiled for each platform and architecture that the project will run on.
+ A GDNative library can implement [NativeScript]s, global functions to call with the [GDNative] class, or low-level engine extensions through interfaces such as XRInterfaceGDNative. The library must be compiled for each platform and architecture that the project will run on.
</description>
<tutorials>
<link title="GDNative C example">https://docs.godotengine.org/en/latest/tutorials/plugins/gdnative/gdnative-c-example.html</link>
diff --git a/modules/gdnative/doc_classes/XRInterfaceGDNative.xml b/modules/gdnative/doc_classes/XRInterfaceGDNative.xml
deleted file mode 100644
index 13de815793..0000000000
--- a/modules/gdnative/doc_classes/XRInterfaceGDNative.xml
+++ /dev/null
@@ -1,15 +0,0 @@
-<?xml version="1.0" encoding="UTF-8" ?>
-<class name="XRInterfaceGDNative" inherits="XRInterface" version="4.0">
- <brief_description>
- GDNative wrapper for an XR interface.
- </brief_description>
- <description>
- This is a wrapper class for GDNative implementations of the XR interface. To use a GDNative XR interface, simply instantiate this object and set your GDNative library containing the XR interface implementation.
- </description>
- <tutorials>
- </tutorials>
- <methods>
- </methods>
- <constants>
- </constants>
-</class>
diff --git a/modules/gdnative/gdnative_api.json b/modules/gdnative/gdnative_api.json
index 8c65447e5d..66d2dc267d 100644
--- a/modules/gdnative/gdnative_api.json
+++ b/modules/gdnative/gdnative_api.json
@@ -5048,169 +5048,6 @@
]
},
{
- "name": "xr",
- "type": "XR",
- "version": {
- "major": 1,
- "minor": 1
- },
- "next": null,
- "api": [
- {
- "name": "godot_xr_register_interface",
- "return_type": "void",
- "arguments": [
- [
- "const godot_xr_interface_gdnative *",
- "p_interface"
- ]
- ]
- },
- {
- "name": "godot_xr_get_worldscale",
- "return_type": "godot_real_t",
- "arguments": []
- },
- {
- "name": "godot_xr_get_reference_frame",
- "return_type": "godot_transform3d",
- "arguments": []
- },
- {
- "name": "godot_xr_blit",
- "return_type": "void",
- "arguments": [
- [
- "godot_int",
- "p_eye"
- ],
- [
- "godot_rid *",
- "p_render_target"
- ],
- [
- "godot_rect2 *",
- "p_screen_rect"
- ]
- ]
- },
- {
- "name": "godot_xr_get_texid",
- "return_type": "godot_int",
- "arguments": [
- [
- "godot_rid *",
- "p_render_target"
- ]
- ]
- },
- {
- "name": "godot_xr_add_controller",
- "return_type": "godot_int",
- "arguments": [
- [
- "char *",
- "p_device_name"
- ],
- [
- "godot_int",
- "p_hand"
- ],
- [
- "godot_bool",
- "p_tracks_orientation"
- ],
- [
- "godot_bool",
- "p_tracks_position"
- ]
- ]
- },
- {
- "name": "godot_xr_remove_controller",
- "return_type": "void",
- "arguments": [
- [
- "godot_int",
- "p_controller_id"
- ]
- ]
- },
- {
- "name": "godot_xr_set_controller_transform",
- "return_type": "void",
- "arguments": [
- [
- "godot_int",
- "p_controller_id"
- ],
- [
- "godot_transform3d *",
- "p_transform"
- ],
- [
- "godot_bool",
- "p_tracks_orientation"
- ],
- [
- "godot_bool",
- "p_tracks_position"
- ]
- ]
- },
- {
- "name": "godot_xr_set_controller_button",
- "return_type": "void",
- "arguments": [
- [
- "godot_int",
- "p_controller_id"
- ],
- [
- "godot_int",
- "p_button"
- ],
- [
- "godot_bool",
- "p_is_pressed"
- ]
- ]
- },
- {
- "name": "godot_xr_set_controller_axis",
- "return_type": "void",
- "arguments": [
- [
- "godot_int",
- "p_controller_id"
- ],
- [
- "godot_int",
- "p_exis"
- ],
- [
- "godot_real_t",
- "p_value"
- ],
- [
- "godot_bool",
- "p_can_be_negative"
- ]
- ]
- },
- {
- "name": "godot_xr_get_controller_rumble",
- "return_type": "godot_real_t",
- "arguments": [
- [
- "godot_int",
- "p_controller_id"
- ]
- ]
- }
- ]
- },
- {
"name": "videodecoder",
"type": "VIDEODECODER",
"version": {
@@ -5517,7 +5354,7 @@
},
{
"name": "godot_glyph_get_advance",
- "return_type": "godot_float",
+ "return_type": "godot_real_t",
"arguments": [
[
"const godot_glyph *",
@@ -5534,7 +5371,7 @@
"p_self"
],
[
- "godot_float",
+ "godot_real_t",
"p_advance"
]
]
diff --git a/modules/gdnative/gdnative_builders.py b/modules/gdnative/gdnative_builders.py
index d03298d7a9..181fd71b82 100644
--- a/modules/gdnative/gdnative_builders.py
+++ b/modules/gdnative/gdnative_builders.py
@@ -19,7 +19,6 @@ def _build_gdnative_api_struct_header(api):
"",
"#include <gdnative/gdnative.h>",
"#include <android/godot_android.h>",
- "#include <xr/godot_xr.h>",
"#include <nativescript/godot_nativescript.h>",
"#include <net/godot_net.h>",
"#include <pluginscript/godot_pluginscript.h>",
diff --git a/modules/gdnative/include/nativescript/godot_nativescript.h b/modules/gdnative/include/nativescript/godot_nativescript.h
index c97f5f0389..09eac2492f 100644
--- a/modules/gdnative/include/nativescript/godot_nativescript.h
+++ b/modules/gdnative/include/nativescript/godot_nativescript.h
@@ -39,12 +39,8 @@ extern "C" {
typedef enum {
GODOT_METHOD_RPC_MODE_DISABLED,
- GODOT_METHOD_RPC_MODE_REMOTE,
- GODOT_METHOD_RPC_MODE_MASTER,
- GODOT_METHOD_RPC_MODE_PUPPET,
- GODOT_METHOD_RPC_MODE_REMOTESYNC,
- GODOT_METHOD_RPC_MODE_MASTERSYNC,
- GODOT_METHOD_RPC_MODE_PUPPETSYNC,
+ GODOT_METHOD_RPC_MODE_ANY,
+ GODOT_METHOD_RPC_MODE_AUTHORITY,
} godot_nativescript_method_rpc_mode;
typedef enum {
diff --git a/modules/gdnative/include/text/godot_text.h b/modules/gdnative/include/text/godot_text.h
index 6428f2f149..940cfd11f8 100644
--- a/modules/gdnative/include/text/godot_text.h
+++ b/modules/gdnative/include/text/godot_text.h
@@ -60,68 +60,109 @@ typedef struct {
typedef struct {
godot_gdnative_api_version version;
+
void *(*constructor)(godot_object *);
void (*destructor)(void *);
+
godot_string (*get_name)(const void *);
godot_bool (*has_feature)(const void *, godot_int);
+
+ void (*free)(void *, godot_rid *);
+ bool (*has)(void *, godot_rid *);
+
bool (*load_support_data)(void *, const godot_string *);
godot_string (*get_support_data_filename)(const void *);
godot_string (*get_support_data_info)(const void *);
bool (*save_support_data)(void *, const godot_string *);
+
bool (*is_locale_right_to_left)(void *, const godot_string *);
- void (*free)(void *, godot_rid *);
- bool (*has)(void *, godot_rid *);
- godot_rid (*create_font_system)(void *, const godot_string *, int);
- godot_rid (*create_font_resource)(void *, const godot_string *, int);
- godot_rid (*create_font_memory)(void *, const uint8_t *, size_t, godot_string *, int);
- godot_rid (*create_font_bitmap)(void *, float, float, int);
- void (*font_bitmap_add_texture)(void *, godot_rid *, const godot_object *);
- void (*font_bitmap_add_char)(void *, godot_rid *, char32_t, int, const godot_rect2 *, const godot_vector2 *, float);
- void (*font_bitmap_add_kerning_pair)(void *, godot_rid *, char32_t, char32_t, int);
- float (*font_get_height)(void *, godot_rid *, int);
- float (*font_get_ascent)(void *, godot_rid *, int);
- float (*font_get_descent)(void *, godot_rid *, int);
- float (*font_get_underline_position)(void *, godot_rid *, int);
- float (*font_get_underline_thickness)(void *, godot_rid *, int);
- int (*font_get_spacing_space)(void *, godot_rid *);
- void (*font_set_spacing_space)(void *, godot_rid *, int);
- int (*font_get_spacing_glyph)(void *, godot_rid *);
- void (*font_set_spacing_glyph)(void *, godot_rid *, int);
+ int32_t (*name_to_tag)(const void *, const godot_string *);
+ godot_string (*tag_to_name)(const void *, int32_t);
+
+ godot_rid (*create_font)(void *);
+ void (*font_set_data)(void *, godot_rid *, const godot_packed_byte_array *);
+ void (*font_set_data_ptr)(void *, godot_rid *, const uint8_t *, size_t);
void (*font_set_antialiased)(void *, godot_rid *, bool);
- bool (*font_get_antialiased)(void *, godot_rid *);
- godot_dictionary (*font_get_feature_list)(void *, godot_rid *);
- godot_dictionary (*font_get_variation_list)(void *, godot_rid *);
- void (*font_set_variation)(void *, godot_rid *, const godot_string *, double);
- double (*font_get_variation)(void *, godot_rid *, const godot_string *);
- void (*font_set_distance_field_hint)(void *, godot_rid *, bool);
- bool (*font_get_distance_field_hint)(void *, godot_rid *);
- void (*font_set_hinting)(void *, godot_rid *, godot_int);
- godot_int (*font_get_hinting)(void *, godot_rid *);
+ bool (*font_is_antialiased)(const void *, godot_rid *);
+ void (*font_set_multichannel_signed_distance_field)(void *, godot_rid *, bool);
+ bool (*font_is_multichannel_signed_distance_field)(const void *, godot_rid *);
+ void (*font_set_msdf_pixel_range)(void *, godot_rid *, godot_int);
+ godot_int (*font_get_msdf_pixel_range)(const void *, godot_rid *);
+ void (*font_set_msdf_size)(void *, godot_rid *, godot_int);
+ godot_int (*font_get_msdf_size)(const void *, godot_rid *);
+ void (*font_set_fixed_size)(void *, godot_rid *, godot_int);
+ godot_int (*font_get_fixed_size)(const void *, godot_rid *);
void (*font_set_force_autohinter)(void *, godot_rid *, bool);
- bool (*font_get_force_autohinter)(void *, godot_rid *);
- bool (*font_has_char)(void *, godot_rid *, char32_t);
- godot_string (*font_get_supported_chars)(void *, godot_rid *);
- bool (*font_has_outline)(void *, godot_rid *);
- int (*font_get_base_size)(void *, godot_rid *);
- bool (*font_is_language_supported)(void *, godot_rid *, const godot_string *);
+ bool (*font_is_force_autohinter)(const void *, godot_rid *);
+ void (*font_set_hinting)(void *, godot_rid *, godot_int);
+ godot_int (*font_get_hinting)(const void *, godot_rid *);
+ void (*font_set_variation_coordinates)(void *, godot_rid *, const godot_dictionary *);
+ godot_dictionary (*font_get_variation_coordinates)(const void *, godot_rid *);
+ void (*font_set_oversampling)(void *, godot_rid *, godot_real_t);
+ godot_real_t (*font_get_oversampling)(const void *, godot_rid *);
+ godot_array (*font_get_size_cache_list)(const void *, godot_rid *);
+ void (*font_clear_size_cache)(void *, godot_rid *);
+ void (*font_remove_size_cache)(void *, godot_rid *, const godot_vector2i *);
+ void (*font_set_ascent)(void *, godot_rid *, godot_int, godot_real_t);
+ godot_real_t (*font_get_ascent)(const void *, godot_rid *, godot_int);
+ void (*font_set_descent)(void *, godot_rid *, godot_int, godot_real_t);
+ godot_real_t (*font_get_descent)(const void *, godot_rid *, godot_int);
+ void (*font_set_underline_position)(void *, godot_rid *, godot_int, godot_real_t);
+ godot_real_t (*font_get_underline_position)(const void *, godot_rid *, godot_int);
+ void (*font_set_underline_thickness)(void *, godot_rid *, godot_int, godot_real_t);
+ godot_real_t (*font_get_underline_thickness)(const void *, godot_rid *, godot_int);
+ void (*font_set_scale)(void *, godot_rid *, godot_int, godot_real_t);
+ godot_real_t (*font_get_scale)(const void *, godot_rid *, godot_int);
+ void (*font_set_spacing)(void *, godot_rid *, godot_int, godot_int, godot_int);
+ godot_int (*font_get_spacing)(const void *, godot_rid *, godot_int, godot_int);
+ godot_int (*font_get_texture_count)(const void *, godot_rid *, const godot_vector2i *);
+ void (*font_clear_textures)(void *, godot_rid *, const godot_vector2i *);
+ void (*font_remove_texture)(void *, godot_rid *, const godot_vector2i *, godot_int);
+ void (*font_set_texture_image)(void *, godot_rid *, const godot_vector2i *, godot_int, const godot_object *);
+ godot_object *(*font_get_texture_image)(const void *, godot_rid *, const godot_vector2i *, godot_int);
+ void (*font_set_texture_offsets)(void *, godot_rid *, const godot_vector2i *, godot_int, const godot_packed_int32_array *);
+ godot_packed_int32_array (*font_get_texture_offsets)(const void *, godot_rid *, const godot_vector2i *, godot_int);
+ godot_array (*font_get_glyph_list)(const void *, godot_rid *, const godot_vector2i *);
+ void (*font_clear_glyphs)(void *, godot_rid *, const godot_vector2i *);
+ void (*font_remove_glyph)(void *, godot_rid *, const godot_vector2i *, int32_t);
+ godot_vector2 (*font_get_glyph_advance)(const void *, godot_rid *, godot_int, int32_t);
+ void (*font_set_glyph_advance)(void *, godot_rid *, godot_int, int32_t, const godot_vector2 *);
+ godot_vector2 (*font_get_glyph_offset)(const void *, godot_rid *, const godot_vector2i *, int32_t);
+ void (*font_set_glyph_offset)(void *, godot_rid *, const godot_vector2i *, int32_t, const godot_vector2 *);
+ godot_vector2 (*font_get_glyph_size)(const void *, godot_rid *, const godot_vector2i *, int32_t);
+ void (*font_set_glyph_size)(void *, godot_rid *, const godot_vector2i *, int32_t, const godot_vector2 *);
+ godot_rect2 (*font_get_glyph_uv_rect)(const void *, godot_rid *, const godot_vector2i *, int32_t);
+ void (*font_set_glyph_uv_rect)(void *, godot_rid *, const godot_vector2i *, int32_t, const godot_rect2 *);
+ godot_int (*font_get_glyph_texture_idx)(const void *, godot_rid *, const godot_vector2i *, int32_t);
+ void (*font_set_glyph_texture_idx)(void *, godot_rid *, const godot_vector2i *, int32_t, godot_int);
+ bool (*font_get_glyph_contours)(const void *, godot_rid *, godot_int, int32_t, godot_packed_vector3_array *, godot_packed_int32_array *, bool *);
+ godot_array (*font_get_kerning_list)(const void *, godot_rid *, godot_int);
+ void (*font_clear_kerning_map)(void *, godot_rid *, godot_int);
+ void (*font_remove_kerning)(void *, godot_rid *, godot_int, const godot_vector2i *);
+ void (*font_set_kerning)(void *, godot_rid *, godot_int, const godot_vector2i *, const godot_vector2 *);
+ godot_vector2 (*font_get_kerning)(const void *, godot_rid *, godot_int, const godot_vector2i *);
+ int32_t (*font_get_glyph_index)(const void *, godot_rid *, godot_int, char32_t, char32_t);
+ bool (*font_has_char)(const void *, godot_rid *, char32_t);
+ godot_string (*font_get_supported_chars)(const void *, godot_rid *);
+ void (*font_render_range)(void *, godot_rid *, const godot_vector2i *, char32_t, char32_t);
+ void (*font_render_glyph)(void *, godot_rid *, const godot_vector2i *, int32_t);
+ void (*font_draw_glyph)(const void *, godot_rid *, godot_rid *, godot_int, const godot_vector2 *, int32_t, const godot_color *);
+ void (*font_draw_glyph_outline)(const void *, godot_rid *, godot_rid *, godot_int, godot_int, const godot_vector2 *, int32_t, const godot_color *);
+ bool (*font_is_language_supported)(const void *, godot_rid *, const godot_string *);
void (*font_set_language_support_override)(void *, godot_rid *, const godot_string *, bool);
- bool (*font_get_language_support_override)(void *, godot_rid *, const godot_string *);
+ bool (*font_get_language_support_override)(const void *, godot_rid *, const godot_string *);
void (*font_remove_language_support_override)(void *, godot_rid *, const godot_string *);
- godot_packed_string_array (*font_get_language_support_overrides)(void *, godot_rid *);
- bool (*font_is_script_supported)(void *, godot_rid *, const godot_string *);
+ godot_packed_string_array (*font_get_language_support_overrides)(const void *, godot_rid *);
+ bool (*font_is_script_supported)(const void *, godot_rid *, const godot_string *);
void (*font_set_script_support_override)(void *, godot_rid *, const godot_string *, bool);
- bool (*font_get_script_support_override)(void *, godot_rid *, const godot_string *);
+ bool (*font_get_script_support_override)(const void *, godot_rid *, const godot_string *);
void (*font_remove_script_support_override)(void *, godot_rid *, const godot_string *);
- godot_packed_string_array (*font_get_script_support_overrides)(void *, godot_rid *);
- uint32_t (*font_get_glyph_index)(void *, godot_rid *, char32_t, char32_t);
- godot_vector2 (*font_get_glyph_advance)(void *, godot_rid *, uint32_t, int);
- godot_vector2 (*font_get_glyph_kerning)(void *, godot_rid *, uint32_t, uint32_t, int);
- godot_vector2 (*font_draw_glyph)(void *, godot_rid *, godot_rid *, int, const godot_vector2 *, uint32_t, const godot_color *);
- godot_vector2 (*font_draw_glyph_outline)(void *, godot_rid *, godot_rid *, int, int, const godot_vector2 *, uint32_t, const godot_color *);
- bool (*font_get_glyph_contours)(void *, godot_rid *, int, uint32_t, godot_packed_vector3_array *, godot_packed_int32_array *, bool *);
- float (*font_get_oversampling)(void *);
- void (*font_set_oversampling)(void *, float);
- godot_packed_string_array (*get_system_fonts)(void *);
+ godot_packed_string_array (*font_get_script_support_overrides)(const void *, godot_rid *);
+ godot_dictionary (*font_supported_feature_list)(const void *, godot_rid *);
+ godot_dictionary (*font_supported_variation_list)(const void *, godot_rid *);
+ godot_real_t (*font_get_global_oversampling)(const void *);
+ void (*font_set_global_oversampling)(void *, godot_real_t);
+
godot_rid (*create_shaped_text)(void *, godot_int, godot_int);
void (*shaped_text_clear)(void *, godot_rid *);
void (*shaped_text_set_direction)(void *, godot_rid *, godot_int);
@@ -138,27 +179,28 @@ typedef struct {
bool (*shaped_text_resize_object)(void *, godot_rid *, const godot_variant *, const godot_vector2 *, godot_int);
godot_rid (*shaped_text_substr)(void *, godot_rid *, godot_int, godot_int);
godot_rid (*shaped_text_get_parent)(void *, godot_rid *);
- float (*shaped_text_fit_to_width)(void *, godot_rid *, float, uint8_t);
- float (*shaped_text_tab_align)(void *, godot_rid *, godot_packed_float32_array *);
+ godot_real_t (*shaped_text_fit_to_width)(void *, godot_rid *, godot_real_t, uint8_t);
+ godot_real_t (*shaped_text_tab_align)(void *, godot_rid *, godot_packed_float32_array *);
bool (*shaped_text_shape)(void *, godot_rid *);
bool (*shaped_text_update_breaks)(void *, godot_rid *);
bool (*shaped_text_update_justification_ops)(void *, godot_rid *);
- void (*shaped_text_overrun_trim_to_width)(void *, godot_rid *, float, uint8_t);
+ void (*shaped_text_overrun_trim_to_width)(void *, godot_rid *, godot_real_t, uint8_t);
bool (*shaped_text_is_ready)(void *, godot_rid *);
godot_packed_glyph_array (*shaped_text_get_glyphs)(void *, godot_rid *);
godot_vector2i (*shaped_text_get_range)(void *, godot_rid *);
godot_packed_glyph_array (*shaped_text_sort_logical)(void *, godot_rid *);
godot_packed_vector2i_array (*shaped_text_get_line_breaks_adv)(void *, godot_rid *, godot_packed_float32_array *, int, bool, uint8_t);
- godot_packed_vector2i_array (*shaped_text_get_line_breaks)(void *, godot_rid *, float, int, uint8_t);
+ godot_packed_vector2i_array (*shaped_text_get_line_breaks)(void *, godot_rid *, godot_real_t, int, uint8_t);
godot_packed_vector2i_array (*shaped_text_get_word_breaks)(void *, godot_rid *, int);
godot_array (*shaped_text_get_objects)(void *, godot_rid *);
godot_rect2 (*shaped_text_get_object_rect)(void *, godot_rid *, const godot_variant *);
godot_vector2 (*shaped_text_get_size)(void *, godot_rid *);
- float (*shaped_text_get_ascent)(void *, godot_rid *);
- float (*shaped_text_get_descent)(void *, godot_rid *);
- float (*shaped_text_get_width)(void *, godot_rid *);
- float (*shaped_text_get_underline_position)(void *, godot_rid *);
- float (*shaped_text_get_underline_thickness)(void *, godot_rid *);
+ godot_real_t (*shaped_text_get_ascent)(void *, godot_rid *);
+ godot_real_t (*shaped_text_get_descent)(void *, godot_rid *);
+ godot_real_t (*shaped_text_get_width)(void *, godot_rid *);
+ godot_real_t (*shaped_text_get_underline_position)(void *, godot_rid *);
+ godot_real_t (*shaped_text_get_underline_thickness)(void *, godot_rid *);
+
godot_string (*format_number)(void *, const godot_string *, const godot_string *);
godot_string (*parse_number)(void *, const godot_string *, const godot_string *);
godot_string (*percent_sign)(void *, const godot_string *);
@@ -185,8 +227,8 @@ void GDAPI godot_glyph_set_flags(godot_glyph *p_self, godot_int p_flags);
godot_vector2 GDAPI godot_glyph_get_offset(const godot_glyph *p_self);
void GDAPI godot_glyph_set_offset(godot_glyph *p_self, const godot_vector2 *p_offset);
-godot_float GDAPI godot_glyph_get_advance(const godot_glyph *p_self);
-void GDAPI godot_glyph_set_advance(godot_glyph *p_self, godot_float p_advance);
+godot_real_t GDAPI godot_glyph_get_advance(const godot_glyph *p_self);
+void GDAPI godot_glyph_set_advance(godot_glyph *p_self, godot_real_t p_advance);
godot_rid GDAPI godot_glyph_get_font(const godot_glyph *p_self);
void GDAPI godot_glyph_set_font(godot_glyph *p_self, godot_rid *p_font);
diff --git a/modules/gdnative/include/xr/godot_xr.h b/modules/gdnative/include/xr/godot_xr.h
deleted file mode 100644
index 53cb830cbb..0000000000
--- a/modules/gdnative/include/xr/godot_xr.h
+++ /dev/null
@@ -1,98 +0,0 @@
-/*************************************************************************/
-/* godot_xr.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifndef GODOT_NATIVEXR_H
-#define GODOT_NATIVEXR_H
-
-#include <gdnative/gdnative.h>
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-// For future versions of the API we should only add new functions at the end of the structure and use the
-// version info to detect whether a call is available
-
-// Use these to populate version in your plugin
-#define GODOTVR_API_MAJOR 4
-#define GODOTVR_API_MINOR 0
-
-typedef struct {
- godot_gdnative_api_version version; /* version of our API */
- void *(*constructor)(godot_object *);
- void (*destructor)(void *);
- godot_string (*get_name)(const void *);
- godot_int (*get_capabilities)(const void *);
- godot_bool (*get_anchor_detection_is_enabled)(const void *);
- void (*set_anchor_detection_is_enabled)(void *, godot_bool);
- godot_int (*get_view_count)(const void *);
- godot_bool (*is_initialized)(const void *);
- godot_bool (*initialize)(void *);
- void (*uninitialize)(void *);
- godot_vector2 (*get_render_targetsize)(const void *);
-
- godot_transform3d (*get_camera_transform)(void *);
- godot_transform3d (*get_transform_for_view)(void *, godot_int, godot_transform3d *);
- void (*fill_projection_for_view)(void *, godot_real_t *, godot_int, godot_real_t, godot_real_t, godot_real_t);
- void (*commit_views)(void *, godot_rid *, godot_rect2 *);
-
- void (*process)(void *);
- void (*notification)(void *, godot_int);
- godot_int (*get_camera_feed_id)(void *);
-
- // possibly deprecate but adding/keeping as a reminder these are in Godot 3
- void (*commit_for_eye)(void *, godot_int, godot_rid *, godot_rect2 *);
- godot_int (*get_external_texture_for_eye)(void *, godot_int);
- godot_int (*get_external_depth_for_eye)(void *, godot_int);
-} godot_xr_interface_gdnative;
-
-void GDAPI godot_xr_register_interface(const godot_xr_interface_gdnative *p_interface);
-
-// helper functions to access XRServer data
-godot_real_t GDAPI godot_xr_get_worldscale();
-godot_transform3d GDAPI godot_xr_get_reference_frame();
-
-// helper functions for rendering
-void GDAPI godot_xr_blit(godot_int p_eye, godot_rid *p_render_target, godot_rect2 *p_rect);
-godot_int GDAPI godot_xr_get_texid(godot_rid *p_render_target);
-
-// helper functions for updating XR controllers
-godot_int GDAPI godot_xr_add_controller(char *p_device_name, godot_int p_hand, godot_bool p_tracks_orientation, godot_bool p_tracks_position);
-void GDAPI godot_xr_remove_controller(godot_int p_controller_id);
-void GDAPI godot_xr_set_controller_transform(godot_int p_controller_id, godot_transform3d *p_transform, godot_bool p_tracks_orientation, godot_bool p_tracks_position);
-void GDAPI godot_xr_set_controller_button(godot_int p_controller_id, godot_int p_button, godot_bool p_is_pressed);
-void GDAPI godot_xr_set_controller_axis(godot_int p_controller_id, godot_int p_axis, godot_real_t p_value, godot_bool p_can_be_negative);
-godot_real_t GDAPI godot_xr_get_controller_rumble(godot_int p_controller_id);
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif /* !GODOT_NATIVEXR_H */
diff --git a/modules/gdnative/nativescript/godot_nativescript.cpp b/modules/gdnative/nativescript/godot_nativescript.cpp
index 70b14836bf..dadd1a9d10 100644
--- a/modules/gdnative/nativescript/godot_nativescript.cpp
+++ b/modules/gdnative/nativescript/godot_nativescript.cpp
@@ -127,9 +127,9 @@ void GDAPI godot_nativescript_register_method(void *p_gdnative_handle, const cha
E->get().methods.insert(p_function_name, method);
if (p_attr.rpc_type != GODOT_METHOD_RPC_MODE_DISABLED) {
- MultiplayerAPI::RPCConfig nd;
+ Multiplayer::RPCConfig nd;
nd.name = String(p_name);
- nd.rpc_mode = MultiplayerAPI::RPCMode(p_attr.rpc_type);
+ nd.rpc_mode = Multiplayer::RPCMode(p_attr.rpc_type);
E->get().rpc_methods.push_back(nd);
}
}
diff --git a/modules/gdnative/nativescript/nativescript.cpp b/modules/gdnative/nativescript/nativescript.cpp
index 26d3aed702..92ba9bd452 100644
--- a/modules/gdnative/nativescript/nativescript.cpp
+++ b/modules/gdnative/nativescript/nativescript.cpp
@@ -431,9 +431,9 @@ void NativeScript::get_script_property_list(List<PropertyInfo> *p_list) const {
}
}
-const Vector<MultiplayerAPI::RPCConfig> NativeScript::get_rpc_methods() const {
+const Vector<Multiplayer::RPCConfig> NativeScript::get_rpc_methods() const {
NativeScriptDesc *script_data = get_script_desc();
- ERR_FAIL_COND_V(!script_data, Vector<MultiplayerAPI::RPCConfig>());
+ ERR_FAIL_COND_V(!script_data, Vector<Multiplayer::RPCConfig>());
return script_data->rpc_methods;
}
@@ -828,7 +828,7 @@ Ref<Script> NativeScriptInstance::get_script() const {
return script;
}
-const Vector<MultiplayerAPI::RPCConfig> NativeScriptInstance::get_rpc_methods() const {
+const Vector<Multiplayer::RPCConfig> NativeScriptInstance::get_rpc_methods() const {
return script->get_rpc_methods();
}
diff --git a/modules/gdnative/nativescript/nativescript.h b/modules/gdnative/nativescript/nativescript.h
index 777a878660..a7647e8c59 100644
--- a/modules/gdnative/nativescript/nativescript.h
+++ b/modules/gdnative/nativescript/nativescript.h
@@ -71,7 +71,7 @@ struct NativeScriptDesc {
};
Map<StringName, Method> methods;
- Vector<MultiplayerAPI::RPCConfig> rpc_methods;
+ Vector<Multiplayer::RPCConfig> rpc_methods;
OrderedHashMap<StringName, Property> properties;
Map<StringName, Signal> signals_; // QtCreator doesn't like the name signals
StringName base;
@@ -175,7 +175,7 @@ public:
virtual void get_script_method_list(List<MethodInfo> *p_list) const override;
virtual void get_script_property_list(List<PropertyInfo> *p_list) const override;
- virtual const Vector<MultiplayerAPI::RPCConfig> get_rpc_methods() const override;
+ virtual const Vector<Multiplayer::RPCConfig> get_rpc_methods() const override;
String get_class_documentation() const;
String get_method_documentation(const StringName &p_method) const;
@@ -213,7 +213,7 @@ public:
String to_string(bool *r_valid);
virtual Ref<Script> get_script() const;
- virtual const Vector<MultiplayerAPI::RPCConfig> get_rpc_methods() const;
+ virtual const Vector<Multiplayer::RPCConfig> get_rpc_methods() const;
virtual ScriptLanguage *get_language();
diff --git a/modules/gdnative/net/multiplayer_peer_gdnative.cpp b/modules/gdnative/net/multiplayer_peer_gdnative.cpp
index 9908ed4533..575d5f5060 100644
--- a/modules/gdnative/net/multiplayer_peer_gdnative.cpp
+++ b/modules/gdnative/net/multiplayer_peer_gdnative.cpp
@@ -72,14 +72,14 @@ int MultiplayerPeerGDNative::get_transfer_channel() const {
return interface->get_transfer_channel(interface->data);
}
-void MultiplayerPeerGDNative::set_transfer_mode(TransferMode p_mode) {
+void MultiplayerPeerGDNative::set_transfer_mode(Multiplayer::TransferMode p_mode) {
ERR_FAIL_COND(interface == nullptr);
interface->set_transfer_mode(interface->data, (godot_int)p_mode);
}
-MultiplayerPeer::TransferMode MultiplayerPeerGDNative::get_transfer_mode() const {
- ERR_FAIL_COND_V(interface == nullptr, TRANSFER_MODE_UNRELIABLE);
- return (TransferMode)interface->get_transfer_mode(interface->data);
+Multiplayer::TransferMode MultiplayerPeerGDNative::get_transfer_mode() const {
+ ERR_FAIL_COND_V(interface == nullptr, Multiplayer::TRANSFER_MODE_UNRELIABLE);
+ return (Multiplayer::TransferMode)interface->get_transfer_mode(interface->data);
}
void MultiplayerPeerGDNative::set_target_peer(int p_peer_id) {
@@ -124,7 +124,7 @@ MultiplayerPeer::ConnectionStatus MultiplayerPeerGDNative::get_connection_status
void MultiplayerPeerGDNative::_bind_methods() {
ADD_PROPERTY_DEFAULT("transfer_channel", 0);
- ADD_PROPERTY_DEFAULT("transfer_mode", TRANSFER_MODE_UNRELIABLE);
+ ADD_PROPERTY_DEFAULT("transfer_mode", Multiplayer::TRANSFER_MODE_UNRELIABLE);
ADD_PROPERTY_DEFAULT("refuse_new_connections", true);
}
diff --git a/modules/gdnative/net/multiplayer_peer_gdnative.h b/modules/gdnative/net/multiplayer_peer_gdnative.h
index ab084faae6..33e424d284 100644
--- a/modules/gdnative/net/multiplayer_peer_gdnative.h
+++ b/modules/gdnative/net/multiplayer_peer_gdnative.h
@@ -31,7 +31,7 @@
#ifndef MULTIPLAYER_PEER_GDNATIVE_H
#define MULTIPLAYER_PEER_GDNATIVE_H
-#include "core/io/multiplayer_peer.h"
+#include "core/multiplayer/multiplayer_peer.h"
#include "modules/gdnative/gdnative.h"
#include "modules/gdnative/include/net/godot_net.h"
@@ -58,8 +58,8 @@ public:
/* Specific to MultiplayerPeer */
virtual void set_transfer_channel(int p_channel) override;
virtual int get_transfer_channel() const override;
- virtual void set_transfer_mode(TransferMode p_mode) override;
- virtual TransferMode get_transfer_mode() const override;
+ virtual void set_transfer_mode(Multiplayer::TransferMode p_mode) override;
+ virtual Multiplayer::TransferMode get_transfer_mode() const override;
virtual void set_target_peer(int p_peer_id) override;
virtual int get_packet_peer() const override;
diff --git a/modules/gdnative/pluginscript/pluginscript_instance.cpp b/modules/gdnative/pluginscript/pluginscript_instance.cpp
index ed1c0af3ed..feae81397e 100644
--- a/modules/gdnative/pluginscript/pluginscript_instance.cpp
+++ b/modules/gdnative/pluginscript/pluginscript_instance.cpp
@@ -100,7 +100,7 @@ String PluginScriptInstance::to_string(bool *r_valid) {
return str_ret;
}
-const Vector<MultiplayerAPI::RPCConfig> PluginScriptInstance::get_rpc_methods() const {
+const Vector<Multiplayer::RPCConfig> PluginScriptInstance::get_rpc_methods() const {
return _script->get_rpc_methods();
}
diff --git a/modules/gdnative/pluginscript/pluginscript_instance.h b/modules/gdnative/pluginscript/pluginscript_instance.h
index 25b62ae8ab..bdae265db2 100644
--- a/modules/gdnative/pluginscript/pluginscript_instance.h
+++ b/modules/gdnative/pluginscript/pluginscript_instance.h
@@ -71,7 +71,7 @@ public:
void set_path(const String &p_path);
- virtual const Vector<MultiplayerAPI::RPCConfig> get_rpc_methods() const;
+ virtual const Vector<Multiplayer::RPCConfig> get_rpc_methods() const;
virtual void refcount_incremented();
virtual bool refcount_decremented();
diff --git a/modules/gdnative/pluginscript/pluginscript_script.cpp b/modules/gdnative/pluginscript/pluginscript_script.cpp
index 5380858582..2b4ceda49d 100644
--- a/modules/gdnative/pluginscript/pluginscript_script.cpp
+++ b/modules/gdnative/pluginscript/pluginscript_script.cpp
@@ -334,9 +334,9 @@ Error PluginScript::reload(bool p_keep_state) {
// rpc_mode is passed as an optional field and is not part of MethodInfo
Variant var = v["rpc_mode"];
if (var != Variant()) {
- MultiplayerAPI::RPCConfig nd;
+ Multiplayer::RPCConfig nd;
nd.name = mi.name;
- nd.rpc_mode = MultiplayerAPI::RPCMode(int(var));
+ nd.rpc_mode = Multiplayer::RPCMode(int(var));
// TODO Transfer Channel
if (_rpc_methods.find(nd) == -1) {
_rpc_methods.push_back(nd);
@@ -345,7 +345,7 @@ Error PluginScript::reload(bool p_keep_state) {
}
// Sort so we are 100% that they are always the same.
- _rpc_methods.sort_custom<MultiplayerAPI::SortRPCConfig>();
+ _rpc_methods.sort_custom<Multiplayer::SortRPCConfig>();
Array *signals = (Array *)&manifest.signals;
for (int i = 0; i < signals->size(); ++i) {
@@ -484,7 +484,7 @@ int PluginScript::get_member_line(const StringName &p_member) const {
return -1;
}
-const Vector<MultiplayerAPI::RPCConfig> PluginScript::get_rpc_methods() const {
+const Vector<Multiplayer::RPCConfig> PluginScript::get_rpc_methods() const {
return _rpc_methods;
}
diff --git a/modules/gdnative/pluginscript/pluginscript_script.h b/modules/gdnative/pluginscript/pluginscript_script.h
index 838195147f..1a12a130d1 100644
--- a/modules/gdnative/pluginscript/pluginscript_script.h
+++ b/modules/gdnative/pluginscript/pluginscript_script.h
@@ -61,7 +61,7 @@ private:
Map<StringName, PropertyInfo> _properties_info;
Map<StringName, MethodInfo> _signals_info;
Map<StringName, MethodInfo> _methods_info;
- Vector<MultiplayerAPI::RPCConfig> _rpc_methods;
+ Vector<Multiplayer::RPCConfig> _rpc_methods;
Set<Object *> _instances;
//exported members
@@ -136,7 +136,7 @@ public:
virtual int get_member_line(const StringName &p_member) const override;
- virtual const Vector<MultiplayerAPI::RPCConfig> get_rpc_methods() const override;
+ virtual const Vector<Multiplayer::RPCConfig> get_rpc_methods() const override;
PluginScript();
void init(PluginScriptLanguage *language);
diff --git a/modules/gdnative/register_types.cpp b/modules/gdnative/register_types.cpp
index a41c4f7b19..e4c2b20224 100644
--- a/modules/gdnative/register_types.cpp
+++ b/modules/gdnative/register_types.cpp
@@ -38,7 +38,6 @@
#include "net/register_types.h"
#include "pluginscript/register_types.h"
#include "videodecoder/register_types.h"
-#include "xr/register_types.h"
#include "core/config/engine.h"
#include "core/config/project_settings.h"
@@ -267,7 +266,6 @@ void register_gdnative_types() {
GDNativeCallRegistry::singleton->register_native_call_type("standard_varcall", cb_standard_varcall);
register_net_types();
- register_xr_types();
register_nativescript_types();
register_pluginscript_types();
register_videodecoder_types();
@@ -331,7 +329,6 @@ void unregister_gdnative_types() {
unregister_videodecoder_types();
unregister_pluginscript_types();
unregister_nativescript_types();
- unregister_xr_types();
unregister_net_types();
memdelete(GDNativeCallRegistry::singleton);
diff --git a/modules/gdnative/text/text_server_gdnative.cpp b/modules/gdnative/text/text_server_gdnative.cpp
index 3ed3f5449e..39db8ae636 100644
--- a/modules/gdnative/text/text_server_gdnative.cpp
+++ b/modules/gdnative/text/text_server_gdnative.cpp
@@ -88,299 +88,479 @@ bool TextServerGDNative::is_locale_right_to_left(const String &p_locale) {
return interface->is_locale_right_to_left(data, (godot_string *)&p_locale);
}
+int32_t TextServerGDNative::name_to_tag(const String &p_name) const {
+ ERR_FAIL_COND_V(interface == nullptr, 0);
+ return interface->name_to_tag(data, (godot_string *)&p_name);
+}
+
+String TextServerGDNative::tag_to_name(int32_t p_tag) const {
+ ERR_FAIL_COND_V(interface == nullptr, String());
+ godot_string result = interface->tag_to_name(data, p_tag);
+ String name = *(String *)&result;
+ godot_string_destroy(&result);
+ return name;
+}
+
/*************************************************************************/
-/* Font interface */
+/* Font */
/*************************************************************************/
-RID TextServerGDNative::create_font_system(const String &p_name, int p_base_size) {
+RID TextServerGDNative::create_font() {
ERR_FAIL_COND_V(interface == nullptr, RID());
- godot_rid result = interface->create_font_system(data, (const godot_string *)&p_name, p_base_size);
+ godot_rid result = interface->create_font(data);
RID rid = *(RID *)&result;
return rid;
}
-RID TextServerGDNative::create_font_resource(const String &p_filename, int p_base_size) {
- ERR_FAIL_COND_V(interface == nullptr, RID());
- godot_rid result = interface->create_font_resource(data, (const godot_string *)&p_filename, p_base_size);
- RID rid = *(RID *)&result;
- return rid;
+void TextServerGDNative::font_set_data(RID p_font_rid, const PackedByteArray &p_data) {
+ ERR_FAIL_COND(interface == nullptr);
+ interface->font_set_data(data, (godot_rid *)&p_font_rid, (const godot_packed_byte_array *)&p_data);
}
-RID TextServerGDNative::create_font_memory(const uint8_t *p_data, size_t p_size, const String &p_type, int p_base_size) {
- ERR_FAIL_COND_V(interface == nullptr, RID());
- godot_rid result = interface->create_font_memory(data, p_data, p_size, (godot_string *)&p_type, p_base_size);
- RID rid = *(RID *)&result;
- return rid;
+void TextServerGDNative::font_set_data_ptr(RID p_font_rid, const uint8_t *p_data_ptr, size_t p_data_size) {
+ ERR_FAIL_COND(interface == nullptr);
+ interface->font_set_data_ptr(data, (godot_rid *)&p_font_rid, p_data_ptr, p_data_size);
}
-RID TextServerGDNative::create_font_bitmap(float p_height, float p_ascent, int p_base_size) {
- ERR_FAIL_COND_V(interface == nullptr, RID());
- godot_rid result = interface->create_font_bitmap(data, p_height, p_ascent, p_base_size);
- RID rid = *(RID *)&result;
- return rid;
+void TextServerGDNative::font_set_antialiased(RID p_font_rid, bool p_antialiased) {
+ ERR_FAIL_COND(interface == nullptr);
+ interface->font_set_antialiased(data, (godot_rid *)&p_font_rid, p_antialiased);
}
-void TextServerGDNative::font_bitmap_add_texture(RID p_font, const Ref<Texture> &p_texture) {
+bool TextServerGDNative::font_is_antialiased(RID p_font_rid) const {
+ ERR_FAIL_COND_V(interface == nullptr, false);
+ return interface->font_is_antialiased(data, (godot_rid *)&p_font_rid);
+}
+
+void TextServerGDNative::font_set_multichannel_signed_distance_field(RID p_font_rid, bool p_msdf) {
ERR_FAIL_COND(interface == nullptr);
- interface->font_bitmap_add_texture(data, (godot_rid *)&p_font, (const godot_object *)p_texture.ptr());
+ interface->font_set_multichannel_signed_distance_field(data, (godot_rid *)&p_font_rid, p_msdf);
+}
+
+bool TextServerGDNative::font_is_multichannel_signed_distance_field(RID p_font_rid) const {
+ ERR_FAIL_COND_V(interface == nullptr, false);
+ return interface->font_is_multichannel_signed_distance_field(data, (godot_rid *)&p_font_rid);
}
-void TextServerGDNative::font_bitmap_add_char(RID p_font, char32_t p_char, int p_texture_idx, const Rect2 &p_rect, const Size2 &p_align, float p_advance) {
+void TextServerGDNative::font_set_msdf_pixel_range(RID p_font_rid, int p_msdf_pixel_range) {
ERR_FAIL_COND(interface == nullptr);
- interface->font_bitmap_add_char(data, (godot_rid *)&p_font, p_char, p_texture_idx, (const godot_rect2 *)&p_rect, (const godot_vector2 *)&p_align, p_advance);
+ interface->font_set_msdf_pixel_range(data, (godot_rid *)&p_font_rid, p_msdf_pixel_range);
}
-void TextServerGDNative::font_bitmap_add_kerning_pair(RID p_font, char32_t p_A, char32_t p_B, int p_kerning) {
+int TextServerGDNative::font_get_msdf_pixel_range(RID p_font_rid) const {
+ ERR_FAIL_COND_V(interface == nullptr, 0);
+ return interface->font_get_msdf_pixel_range(data, (godot_rid *)&p_font_rid);
+}
+
+void TextServerGDNative::font_set_msdf_size(RID p_font_rid, int p_msdf_size) {
ERR_FAIL_COND(interface == nullptr);
- interface->font_bitmap_add_kerning_pair(data, (godot_rid *)&p_font, p_A, p_B, p_kerning);
+ interface->font_set_msdf_size(data, (godot_rid *)&p_font_rid, p_msdf_size);
}
-float TextServerGDNative::font_get_height(RID p_font, int p_size) const {
- ERR_FAIL_COND_V(interface == nullptr, 0.f);
- return interface->font_get_height(data, (godot_rid *)&p_font, p_size);
+int TextServerGDNative::font_get_msdf_size(RID p_font_rid) const {
+ ERR_FAIL_COND_V(interface == nullptr, 0);
+ return interface->font_get_msdf_size(data, (godot_rid *)&p_font_rid);
}
-float TextServerGDNative::font_get_ascent(RID p_font, int p_size) const {
- ERR_FAIL_COND_V(interface == nullptr, 0.f);
- return interface->font_get_ascent(data, (godot_rid *)&p_font, p_size);
+void TextServerGDNative::font_set_fixed_size(RID p_font_rid, int p_fixed_size) {
+ ERR_FAIL_COND(interface == nullptr);
+ interface->font_set_fixed_size(data, (godot_rid *)&p_font_rid, p_fixed_size);
}
-float TextServerGDNative::font_get_descent(RID p_font, int p_size) const {
- ERR_FAIL_COND_V(interface == nullptr, 0.f);
- return interface->font_get_descent(data, (godot_rid *)&p_font, p_size);
+int TextServerGDNative::font_get_fixed_size(RID p_font_rid) const {
+ ERR_FAIL_COND_V(interface == nullptr, 0);
+ return interface->font_get_fixed_size(data, (godot_rid *)&p_font_rid);
}
-float TextServerGDNative::font_get_underline_position(RID p_font, int p_size) const {
- ERR_FAIL_COND_V(interface == nullptr, 0.f);
- return interface->font_get_underline_position(data, (godot_rid *)&p_font, p_size);
+void TextServerGDNative::font_set_force_autohinter(RID p_font_rid, bool p_force_autohinter) {
+ ERR_FAIL_COND(interface == nullptr);
+ interface->font_set_force_autohinter(data, (godot_rid *)&p_font_rid, p_force_autohinter);
}
-float TextServerGDNative::font_get_underline_thickness(RID p_font, int p_size) const {
- ERR_FAIL_COND_V(interface == nullptr, 0.f);
- return interface->font_get_underline_thickness(data, (godot_rid *)&p_font, p_size);
+bool TextServerGDNative::font_is_force_autohinter(RID p_font_rid) const {
+ ERR_FAIL_COND_V(interface == nullptr, false);
+ return interface->font_is_force_autohinter(data, (godot_rid *)&p_font_rid);
}
-int TextServerGDNative::font_get_spacing_space(RID p_font) const {
- ERR_FAIL_COND_V(interface == nullptr, 0);
- return interface->font_get_spacing_space(data, (godot_rid *)&p_font);
+void TextServerGDNative::font_set_hinting(RID p_font_rid, TextServer::Hinting p_hinting) {
+ ERR_FAIL_COND(interface == nullptr);
+ interface->font_set_hinting(data, (godot_rid *)&p_font_rid, (godot_int)p_hinting);
}
-void TextServerGDNative::font_set_spacing_space(RID p_font, int p_value) {
+TextServer::Hinting TextServerGDNative::font_get_hinting(RID p_font_rid) const {
+ ERR_FAIL_COND_V(interface == nullptr, TextServer::HINTING_NONE);
+ return (TextServer::Hinting)interface->font_get_hinting(data, (godot_rid *)&p_font_rid);
+}
+
+void TextServerGDNative::font_set_variation_coordinates(RID p_font_rid, const Dictionary &p_variation_coordinates) {
+ ERR_FAIL_COND(interface == nullptr);
+ interface->font_set_variation_coordinates(data, (godot_rid *)&p_font_rid, (const godot_dictionary *)&p_variation_coordinates);
+}
+
+Dictionary TextServerGDNative::font_get_variation_coordinates(RID p_font_rid) const {
+ ERR_FAIL_COND_V(interface == nullptr, Dictionary());
+ godot_dictionary result = interface->font_get_variation_coordinates(data, (godot_rid *)&p_font_rid);
+ Dictionary dict = *(Dictionary *)&result;
+ godot_dictionary_destroy(&result);
+ return dict;
+}
+
+void TextServerGDNative::font_set_oversampling(RID p_font_rid, real_t p_oversampling) {
+ ERR_FAIL_COND(interface == nullptr);
+ interface->font_set_oversampling(data, (godot_rid *)&p_font_rid, p_oversampling);
+}
+
+real_t TextServerGDNative::font_get_oversampling(RID p_font_rid) const {
+ ERR_FAIL_COND_V(interface == nullptr, 0.0f);
+ return interface->font_get_oversampling(data, (godot_rid *)&p_font_rid);
+}
+
+Array TextServerGDNative::font_get_size_cache_list(RID p_font_rid) const {
+ ERR_FAIL_COND_V(interface == nullptr, Array());
+ godot_array result = interface->font_get_size_cache_list(data, (godot_rid *)&p_font_rid);
+ Array list = *(Array *)&result;
+ godot_array_destroy(&result);
+ return list;
+}
+
+void TextServerGDNative::font_clear_size_cache(RID p_font_rid) {
+ ERR_FAIL_COND(interface == nullptr);
+ interface->font_clear_size_cache(data, (godot_rid *)&p_font_rid);
+}
+
+void TextServerGDNative::font_remove_size_cache(RID p_font_rid, const Vector2i &p_size) {
+ ERR_FAIL_COND(interface == nullptr);
+ interface->font_remove_size_cache(data, (godot_rid *)&p_font_rid, (const godot_vector2i *)&p_size);
+}
+
+void TextServerGDNative::font_set_ascent(RID p_font_rid, int p_size, real_t p_ascent) {
ERR_FAIL_COND(interface == nullptr);
- interface->font_set_spacing_space(data, (godot_rid *)&p_font, p_value);
+ interface->font_set_ascent(data, (godot_rid *)&p_font_rid, p_size, p_ascent);
+}
+
+real_t TextServerGDNative::font_get_ascent(RID p_font_rid, int p_size) const {
+ ERR_FAIL_COND_V(interface == nullptr, 0.0f);
+ return interface->font_get_ascent(data, (godot_rid *)&p_font_rid, p_size);
}
-int TextServerGDNative::font_get_spacing_glyph(RID p_font) const {
+void TextServerGDNative::font_set_descent(RID p_font_rid, int p_size, real_t p_descent) {
+ ERR_FAIL_COND(interface == nullptr);
+ interface->font_set_descent(data, (godot_rid *)&p_font_rid, p_size, p_descent);
+}
+
+real_t TextServerGDNative::font_get_descent(RID p_font_rid, int p_size) const {
+ ERR_FAIL_COND_V(interface == nullptr, 0.0f);
+ return interface->font_get_descent(data, (godot_rid *)&p_font_rid, p_size);
+}
+
+void TextServerGDNative::font_set_underline_position(RID p_font_rid, int p_size, real_t p_underline_position) {
+ ERR_FAIL_COND(interface == nullptr);
+ interface->font_set_underline_position(data, (godot_rid *)&p_font_rid, p_size, p_underline_position);
+}
+
+real_t TextServerGDNative::font_get_underline_position(RID p_font_rid, int p_size) const {
+ ERR_FAIL_COND_V(interface == nullptr, 0.0f);
+ return interface->font_get_underline_position(data, (godot_rid *)&p_font_rid, p_size);
+}
+
+void TextServerGDNative::font_set_underline_thickness(RID p_font_rid, int p_size, real_t p_underline_thickness) {
+ ERR_FAIL_COND(interface == nullptr);
+ interface->font_set_underline_thickness(data, (godot_rid *)&p_font_rid, p_size, p_underline_thickness);
+}
+
+real_t TextServerGDNative::font_get_underline_thickness(RID p_font_rid, int p_size) const {
+ ERR_FAIL_COND_V(interface == nullptr, 0.0f);
+ return interface->font_get_underline_thickness(data, (godot_rid *)&p_font_rid, p_size);
+}
+
+void TextServerGDNative::font_set_scale(RID p_font_rid, int p_size, real_t p_scale) {
+ ERR_FAIL_COND(interface == nullptr);
+ interface->font_set_scale(data, (godot_rid *)&p_font_rid, p_size, p_scale);
+}
+
+real_t TextServerGDNative::font_get_scale(RID p_font_rid, int p_size) const {
+ ERR_FAIL_COND_V(interface == nullptr, 0.0f);
+ return interface->font_get_scale(data, (godot_rid *)&p_font_rid, p_size);
+}
+
+void TextServerGDNative::font_set_spacing(RID p_font_rid, int p_size, TextServer::SpacingType p_spacing, int p_value) {
+ ERR_FAIL_COND(interface == nullptr);
+ interface->font_set_spacing(data, (godot_rid *)&p_font_rid, p_size, (godot_int)p_spacing, p_value);
+}
+
+int TextServerGDNative::font_get_spacing(RID p_font_rid, int p_size, TextServer::SpacingType p_spacing) const {
ERR_FAIL_COND_V(interface == nullptr, 0);
- return interface->font_get_spacing_glyph(data, (godot_rid *)&p_font);
+ return interface->font_get_spacing(data, (godot_rid *)&p_font_rid, p_size, (godot_int)p_spacing);
}
-void TextServerGDNative::font_set_spacing_glyph(RID p_font, int p_value) {
+int TextServerGDNative::font_get_texture_count(RID p_font_rid, const Vector2i &p_size) const {
+ ERR_FAIL_COND_V(interface == nullptr, -1);
+ return interface->font_get_texture_count(data, (godot_rid *)&p_font_rid, (const godot_vector2i *)&p_size);
+}
+
+void TextServerGDNative::font_clear_textures(RID p_font_rid, const Vector2i &p_size) {
ERR_FAIL_COND(interface == nullptr);
- interface->font_set_spacing_glyph(data, (godot_rid *)&p_font, p_value);
+ interface->font_clear_textures(data, (godot_rid *)&p_font_rid, (const godot_vector2i *)&p_size);
}
-void TextServerGDNative::font_set_antialiased(RID p_font, bool p_antialiased) {
+void TextServerGDNative::font_remove_texture(RID p_font_rid, const Vector2i &p_size, int p_texture_index) {
ERR_FAIL_COND(interface == nullptr);
- interface->font_set_antialiased(data, (godot_rid *)&p_font, p_antialiased);
+ interface->font_remove_texture(data, (godot_rid *)&p_font_rid, (const godot_vector2i *)&p_size, p_texture_index);
}
-bool TextServerGDNative::font_get_antialiased(RID p_font) const {
- ERR_FAIL_COND_V(interface == nullptr, false);
- return interface->font_get_antialiased(data, (godot_rid *)&p_font);
+void TextServerGDNative::font_set_texture_image(RID p_font_rid, const Vector2i &p_size, int p_texture_index, const Ref<Image> &p_image) {
+ ERR_FAIL_COND(interface == nullptr);
+ interface->font_set_texture_image(data, (godot_rid *)&p_font_rid, (const godot_vector2i *)&p_size, p_texture_index, (const godot_object *)p_image.ptr());
}
-Dictionary TextServerGDNative::font_get_variation_list(RID p_font) const {
- ERR_FAIL_COND_V(interface == nullptr, Dictionary());
- godot_dictionary result = interface->font_get_variation_list(data, (godot_rid *)&p_font);
- Dictionary info = *(Dictionary *)&result;
- godot_dictionary_destroy(&result);
+Ref<Image> TextServerGDNative::font_get_texture_image(RID p_font_rid, const Vector2i &p_size, int p_texture_index) const {
+ ERR_FAIL_COND_V(interface == nullptr, Ref<Image>());
+ godot_object *result = interface->font_get_texture_image(data, (godot_rid *)&p_font_rid, (const godot_vector2i *)&p_size, p_texture_index);
+ return Ref<Image>((Image *)result);
+}
- return info;
+void TextServerGDNative::font_set_texture_offsets(RID p_font_rid, const Vector2i &p_size, int p_texture_index, const PackedInt32Array &p_offset) {
+ ERR_FAIL_COND(interface == nullptr);
+ interface->font_set_texture_offsets(data, (godot_rid *)&p_font_rid, (const godot_vector2i *)&p_size, p_texture_index, (const godot_packed_int32_array *)&p_offset);
+}
+
+PackedInt32Array TextServerGDNative::font_get_texture_offsets(RID p_font_rid, const Vector2i &p_size, int p_texture_index) const {
+ ERR_FAIL_COND_V(interface == nullptr, PackedInt32Array());
+ godot_packed_int32_array result = interface->font_get_texture_offsets(data, (godot_rid *)&p_font_rid, (const godot_vector2i *)&p_size, p_texture_index);
+ PackedInt32Array offset = *(PackedInt32Array *)&result;
+ godot_packed_int32_array_destroy(&result);
+ return offset;
+}
+
+Array TextServerGDNative::font_get_glyph_list(RID p_font_rid, const Vector2i &p_size) const {
+ ERR_FAIL_COND_V(interface == nullptr, Array());
+ godot_array result = interface->font_get_glyph_list(data, (godot_rid *)&p_font_rid, (const godot_vector2i *)&p_size);
+ Array list = *(Array *)&result;
+ godot_array_destroy(&result);
+ return list;
+}
+
+void TextServerGDNative::font_clear_glyphs(RID p_font_rid, const Vector2i &p_size) {
+ ERR_FAIL_COND(interface == nullptr);
+ interface->font_clear_glyphs(data, (godot_rid *)&p_font_rid, (const godot_vector2i *)&p_size);
}
-void TextServerGDNative::font_set_variation(RID p_font, const String &p_name, double p_value) {
+void TextServerGDNative::font_remove_glyph(RID p_font_rid, const Vector2i &p_size, int32_t p_glyph) {
ERR_FAIL_COND(interface == nullptr);
- interface->font_set_variation(data, (godot_rid *)&p_font, (godot_string *)&p_name, p_value);
+ interface->font_remove_glyph(data, (godot_rid *)&p_font_rid, (const godot_vector2i *)&p_size, p_glyph);
}
-double TextServerGDNative::font_get_variation(RID p_font, const String &p_name) const {
- return interface->font_get_variation(data, (godot_rid *)&p_font, (godot_string *)&p_name);
+Vector2 TextServerGDNative::font_get_glyph_advance(RID p_font_rid, int p_size, int32_t p_glyph) const {
+ ERR_FAIL_COND_V(interface == nullptr, Vector2());
+ godot_vector2 result = interface->font_get_glyph_advance(data, (godot_rid *)&p_font_rid, p_size, p_glyph);
+ Vector2 adv = *(Vector2 *)&result;
+ return adv;
}
-void TextServerGDNative::font_set_hinting(RID p_font, TextServer::Hinting p_hinting) {
+void TextServerGDNative::font_set_glyph_advance(RID p_font_rid, int p_size, int32_t p_glyph, const Vector2 &p_advance) {
ERR_FAIL_COND(interface == nullptr);
- interface->font_set_hinting(data, (godot_rid *)&p_font, (godot_int)p_hinting);
+ interface->font_set_glyph_advance(data, (godot_rid *)&p_font_rid, p_size, p_glyph, (const godot_vector2 *)&p_advance);
}
-TextServer::Hinting TextServerGDNative::font_get_hinting(RID p_font) const {
- ERR_FAIL_COND_V(interface == nullptr, TextServer::HINTING_NONE);
- return (TextServer::Hinting)interface->font_get_hinting(data, (godot_rid *)&p_font);
+Vector2 TextServerGDNative::font_get_glyph_offset(RID p_font_rid, const Vector2i &p_size, int32_t p_glyph) const {
+ ERR_FAIL_COND_V(interface == nullptr, Vector2());
+ godot_vector2 result = interface->font_get_glyph_offset(data, (godot_rid *)&p_font_rid, (const godot_vector2i *)&p_size, p_glyph);
+ Vector2 off = *(Vector2 *)&result;
+ return off;
}
-Dictionary TextServerGDNative::font_get_feature_list(RID p_font) const {
- ERR_FAIL_COND_V(interface == nullptr, Dictionary());
- godot_dictionary result = interface->font_get_feature_list(data, (godot_rid *)&p_font);
- Dictionary info = *(Dictionary *)&result;
- godot_dictionary_destroy(&result);
+void TextServerGDNative::font_set_glyph_offset(RID p_font_rid, const Vector2i &p_size, int32_t p_glyph, const Vector2 &p_offset) {
+ ERR_FAIL_COND(interface == nullptr);
+ interface->font_set_glyph_offset(data, (godot_rid *)&p_font_rid, (const godot_vector2i *)&p_size, p_glyph, (const godot_vector2 *)&p_offset);
+}
- return info;
+Vector2 TextServerGDNative::font_get_glyph_size(RID p_font_rid, const Vector2i &p_size, int32_t p_glyph) const {
+ ERR_FAIL_COND_V(interface == nullptr, Vector2());
+ godot_vector2 result = interface->font_get_glyph_size(data, (godot_rid *)&p_font_rid, (const godot_vector2i *)&p_size, p_glyph);
+ Vector2 sz = *(Vector2 *)&result;
+ return sz;
}
-void TextServerGDNative::font_set_distance_field_hint(RID p_font, bool p_distance_field) {
+void TextServerGDNative::font_set_glyph_size(RID p_font_rid, const Vector2i &p_size, int32_t p_glyph, const Vector2 &p_gl_size) {
ERR_FAIL_COND(interface == nullptr);
- interface->font_set_distance_field_hint(data, (godot_rid *)&p_font, p_distance_field);
+ interface->font_set_glyph_size(data, (godot_rid *)&p_font_rid, (const godot_vector2i *)&p_size, p_glyph, (const godot_vector2 *)&p_gl_size);
}
-bool TextServerGDNative::font_get_distance_field_hint(RID p_font) const {
- ERR_FAIL_COND_V(interface == nullptr, false);
- return interface->font_get_distance_field_hint(data, (godot_rid *)&p_font);
+Rect2 TextServerGDNative::font_get_glyph_uv_rect(RID p_font_rid, const Vector2i &p_size, int32_t p_glyph) const {
+ ERR_FAIL_COND_V(interface == nullptr, Rect2());
+ godot_rect2 result = interface->font_get_glyph_uv_rect(data, (godot_rid *)&p_font_rid, (const godot_vector2i *)&p_size, p_glyph);
+ Rect2 uv = *(Rect2 *)&result;
+ return uv;
}
-void TextServerGDNative::font_set_force_autohinter(RID p_font, bool p_enabeld) {
+void TextServerGDNative::font_set_glyph_uv_rect(RID p_font_rid, const Vector2i &p_size, int32_t p_glyph, const Rect2 &p_uv_rect) {
ERR_FAIL_COND(interface == nullptr);
- interface->font_set_force_autohinter(data, (godot_rid *)&p_font, p_enabeld);
+ interface->font_set_glyph_uv_rect(data, (godot_rid *)&p_font_rid, (const godot_vector2i *)&p_size, p_glyph, (const godot_rect2 *)&p_uv_rect);
}
-bool TextServerGDNative::font_get_force_autohinter(RID p_font) const {
- ERR_FAIL_COND_V(interface == nullptr, false);
- return interface->font_get_force_autohinter(data, (godot_rid *)&p_font);
+int TextServerGDNative::font_get_glyph_texture_idx(RID p_font_rid, const Vector2i &p_size, int32_t p_glyph) const {
+ ERR_FAIL_COND_V(interface == nullptr, -1);
+ return interface->font_get_glyph_texture_idx(data, (godot_rid *)&p_font_rid, (const godot_vector2i *)&p_size, p_glyph);
+}
+
+void TextServerGDNative::font_set_glyph_texture_idx(RID p_font_rid, const Vector2i &p_size, int32_t p_glyph, int p_texture_idx) {
+ ERR_FAIL_COND(interface == nullptr);
+ interface->font_set_glyph_texture_idx(data, (godot_rid *)&p_font_rid, (const godot_vector2i *)&p_size, p_glyph, p_texture_idx);
}
-bool TextServerGDNative::font_has_char(RID p_font, char32_t p_char) const {
+bool TextServerGDNative::font_get_glyph_contours(RID p_font_rid, int p_size, int32_t p_index, Vector<Vector3> &r_points, Vector<int32_t> &r_contours, bool &r_orientation) const {
ERR_FAIL_COND_V(interface == nullptr, false);
- return interface->font_has_char(data, (godot_rid *)&p_font, p_char);
+ return interface->font_get_glyph_contours(data, (godot_rid *)&p_font_rid, p_size, p_index, (godot_packed_vector3_array *)&r_points, (godot_packed_int32_array *)&r_contours, &r_orientation);
}
-String TextServerGDNative::font_get_supported_chars(RID p_font) const {
- ERR_FAIL_COND_V(interface == nullptr, String());
- godot_string result = interface->font_get_supported_chars(data, (godot_rid *)&p_font);
- String ret = *(String *)&result;
- godot_string_destroy(&result);
- return ret;
+Array TextServerGDNative::font_get_kerning_list(RID p_font_rid, int p_size) const {
+ ERR_FAIL_COND_V(interface == nullptr, Array());
+ godot_array result = interface->font_get_kerning_list(data, (godot_rid *)&p_font_rid, p_size);
+ Array list = *(Array *)&result;
+ godot_array_destroy(&result);
+ return list;
}
-bool TextServerGDNative::font_has_outline(RID p_font) const {
- ERR_FAIL_COND_V(interface == nullptr, false);
- return interface->font_has_outline(data, (godot_rid *)&p_font);
+void TextServerGDNative::font_clear_kerning_map(RID p_font_rid, int p_size) {
+ ERR_FAIL_COND(interface == nullptr);
+ interface->font_clear_kerning_map(data, (godot_rid *)&p_font_rid, p_size);
}
-float TextServerGDNative::font_get_base_size(RID p_font) const {
- ERR_FAIL_COND_V(interface == nullptr, 0.f);
- return interface->font_get_base_size(data, (godot_rid *)&p_font);
+void TextServerGDNative::font_remove_kerning(RID p_font_rid, int p_size, const Vector2i &p_glyph_pair) {
+ ERR_FAIL_COND(interface == nullptr);
+ interface->font_remove_kerning(data, (godot_rid *)&p_font_rid, p_size, (const godot_vector2i *)&p_glyph_pair);
+}
+
+void TextServerGDNative::font_set_kerning(RID p_font_rid, int p_size, const Vector2i &p_glyph_pair, const Vector2 &p_kerning) {
+ ERR_FAIL_COND(interface == nullptr);
+ interface->font_set_kerning(data, (godot_rid *)&p_font_rid, p_size, (const godot_vector2i *)&p_glyph_pair, (const godot_vector2 *)&p_kerning);
+}
+
+Vector2 TextServerGDNative::font_get_kerning(RID p_font_rid, int p_size, const Vector2i &p_glyph_pair) const {
+ ERR_FAIL_COND_V(interface == nullptr, Vector2());
+ godot_vector2 result = interface->font_get_kerning(data, (godot_rid *)&p_font_rid, p_size, (const godot_vector2i *)&p_glyph_pair);
+ Vector2 kern = *(Vector2 *)&result;
+ return kern;
}
-bool TextServerGDNative::font_is_language_supported(RID p_font, const String &p_language) const {
+int32_t TextServerGDNative::font_get_glyph_index(RID p_font_rid, int p_size, char32_t p_char, char32_t p_variation_selector) const {
+ ERR_FAIL_COND_V(interface == nullptr, 0);
+ return interface->font_get_glyph_index(data, (godot_rid *)&p_font_rid, p_size, p_char, p_variation_selector);
+}
+
+bool TextServerGDNative::font_has_char(RID p_font_rid, char32_t p_char) const {
ERR_FAIL_COND_V(interface == nullptr, false);
- return interface->font_is_language_supported(data, (godot_rid *)&p_font, (godot_string *)&p_language);
+ return interface->font_has_char(data, (godot_rid *)&p_font_rid, p_char);
+}
+
+String TextServerGDNative::font_get_supported_chars(RID p_font_rid) const {
+ ERR_FAIL_COND_V(interface == nullptr, String());
+ godot_string result = interface->font_get_supported_chars(data, (godot_rid *)&p_font_rid);
+ String chars = *(String *)&result;
+ godot_string_destroy(&result);
+ return chars;
}
-void TextServerGDNative::font_set_language_support_override(RID p_font, const String &p_language, bool p_supported) {
+void TextServerGDNative::font_render_range(RID p_font_rid, const Vector2i &p_size, char32_t p_start, char32_t p_end) {
ERR_FAIL_COND(interface == nullptr);
- return interface->font_set_language_support_override(data, (godot_rid *)&p_font, (godot_string *)&p_language, p_supported);
+ interface->font_render_range(data, (godot_rid *)&p_font_rid, (const godot_vector2i *)&p_size, p_start, p_end);
}
-bool TextServerGDNative::font_get_language_support_override(RID p_font, const String &p_language) {
- ERR_FAIL_COND_V(interface == nullptr, false);
- return interface->font_get_language_support_override(data, (godot_rid *)&p_font, (godot_string *)&p_language);
+void TextServerGDNative::font_render_glyph(RID p_font_rid, const Vector2i &p_size, int32_t p_index) {
+ ERR_FAIL_COND(interface == nullptr);
+ interface->font_render_glyph(data, (godot_rid *)&p_font_rid, (const godot_vector2i *)&p_size, p_index);
}
-void TextServerGDNative::font_remove_language_support_override(RID p_font, const String &p_language) {
+void TextServerGDNative::font_draw_glyph(RID p_font_rid, RID p_canvas, int p_size, const Vector2 &p_pos, int32_t p_index, const Color &p_color) const {
ERR_FAIL_COND(interface == nullptr);
- interface->font_remove_language_support_override(data, (godot_rid *)&p_font, (godot_string *)&p_language);
+ interface->font_draw_glyph(data, (godot_rid *)&p_font_rid, (godot_rid *)&p_canvas, p_size, (const godot_vector2 *)&p_pos, p_index, (const godot_color *)&p_color);
}
-Vector<String> TextServerGDNative::font_get_language_support_overrides(RID p_font) {
- ERR_FAIL_COND_V(interface == nullptr, Vector<String>());
- godot_packed_string_array result = interface->font_get_language_support_overrides(data, (godot_rid *)&p_font);
- Vector<String> ret = *(Vector<String> *)&result;
- godot_packed_string_array_destroy(&result);
- return ret;
+void TextServerGDNative::font_draw_glyph_outline(RID p_font_rid, RID p_canvas, int p_size, int p_outline_size, const Vector2 &p_pos, int32_t p_index, const Color &p_color) const {
+ ERR_FAIL_COND(interface == nullptr);
+ interface->font_draw_glyph_outline(data, (godot_rid *)&p_font_rid, (godot_rid *)&p_canvas, p_size, p_outline_size, (const godot_vector2 *)&p_pos, p_index, (const godot_color *)&p_color);
}
-bool TextServerGDNative::font_is_script_supported(RID p_font, const String &p_script) const {
+bool TextServerGDNative::font_is_language_supported(RID p_font_rid, const String &p_language) const {
ERR_FAIL_COND_V(interface == nullptr, false);
- return interface->font_is_script_supported(data, (godot_rid *)&p_font, (godot_string *)&p_script);
+ return interface->font_is_language_supported(data, (godot_rid *)&p_font_rid, (const godot_string *)&p_language);
}
-void TextServerGDNative::font_set_script_support_override(RID p_font, const String &p_script, bool p_supported) {
+void TextServerGDNative::font_set_language_support_override(RID p_font_rid, const String &p_language, bool p_supported) {
ERR_FAIL_COND(interface == nullptr);
- return interface->font_set_script_support_override(data, (godot_rid *)&p_font, (godot_string *)&p_script, p_supported);
+ interface->font_set_language_support_override(data, (godot_rid *)&p_font_rid, (const godot_string *)&p_language, p_supported);
}
-bool TextServerGDNative::font_get_script_support_override(RID p_font, const String &p_script) {
+bool TextServerGDNative::font_get_language_support_override(RID p_font_rid, const String &p_language) {
ERR_FAIL_COND_V(interface == nullptr, false);
- return interface->font_get_script_support_override(data, (godot_rid *)&p_font, (godot_string *)&p_script);
+ return interface->font_get_language_support_override(data, (godot_rid *)&p_font_rid, (const godot_string *)&p_language);
}
-void TextServerGDNative::font_remove_script_support_override(RID p_font, const String &p_script) {
+void TextServerGDNative::font_remove_language_support_override(RID p_font_rid, const String &p_language) {
ERR_FAIL_COND(interface == nullptr);
- interface->font_remove_script_support_override(data, (godot_rid *)&p_font, (godot_string *)&p_script);
+ interface->font_remove_language_support_override(data, (godot_rid *)&p_font_rid, (const godot_string *)&p_language);
}
-Vector<String> TextServerGDNative::font_get_script_support_overrides(RID p_font) {
- ERR_FAIL_COND_V(interface == nullptr, Vector<String>());
- godot_packed_string_array result = interface->font_get_script_support_overrides(data, (godot_rid *)&p_font);
- Vector<String> ret = *(Vector<String> *)&result;
+Vector<String> TextServerGDNative::font_get_language_support_overrides(RID p_font_rid) {
+ ERR_FAIL_COND_V(interface == nullptr, PackedStringArray());
+ godot_packed_string_array result = interface->font_get_language_support_overrides(data, (godot_rid *)&p_font_rid);
+ PackedStringArray list = *(PackedStringArray *)&result;
godot_packed_string_array_destroy(&result);
- return ret;
+ return list;
}
-uint32_t TextServerGDNative::font_get_glyph_index(RID p_font, char32_t p_char, char32_t p_variation_selector) const {
- ERR_FAIL_COND_V(interface == nullptr, 0);
- return interface->font_get_glyph_index(data, (godot_rid *)&p_font, p_char, p_variation_selector);
+bool TextServerGDNative::font_is_script_supported(RID p_font_rid, const String &p_script) const {
+ ERR_FAIL_COND_V(interface == nullptr, false);
+ return interface->font_is_script_supported(data, (godot_rid *)&p_font_rid, (const godot_string *)&p_script);
}
-Vector2 TextServerGDNative::font_get_glyph_advance(RID p_font, uint32_t p_index, int p_size) const {
- ERR_FAIL_COND_V(interface == nullptr, Vector2());
- godot_vector2 result = interface->font_get_glyph_advance(data, (godot_rid *)&p_font, p_index, p_size);
- Vector2 advance = *(Vector2 *)&result;
- return advance;
+void TextServerGDNative::font_set_script_support_override(RID p_font_rid, const String &p_script, bool p_supported) {
+ ERR_FAIL_COND(interface == nullptr);
+ interface->font_set_script_support_override(data, (godot_rid *)&p_font_rid, (const godot_string *)&p_script, p_supported);
}
-Vector2 TextServerGDNative::font_get_glyph_kerning(RID p_font, uint32_t p_index_a, uint32_t p_index_b, int p_size) const {
- ERR_FAIL_COND_V(interface == nullptr, Vector2());
- godot_vector2 result = interface->font_get_glyph_kerning(data, (godot_rid *)&p_font, p_index_a, p_index_b, p_size);
- Vector2 kerning = *(Vector2 *)&result;
- return kerning;
+bool TextServerGDNative::font_get_script_support_override(RID p_font_rid, const String &p_script) {
+ ERR_FAIL_COND_V(interface == nullptr, false);
+ return interface->font_get_script_support_override(data, (godot_rid *)&p_font_rid, (const godot_string *)&p_script);
}
-Vector2 TextServerGDNative::font_draw_glyph(RID p_font, RID p_canvas, int p_size, const Vector2 &p_pos, uint32_t p_index, const Color &p_color) const {
- ERR_FAIL_COND_V(interface == nullptr, Vector2());
- godot_vector2 result = interface->font_draw_glyph(data, (godot_rid *)&p_font, (godot_rid *)&p_canvas, p_size, (const godot_vector2 *)&p_pos, p_index, (const godot_color *)&p_color);
- Vector2 advance = *(Vector2 *)&result;
- return advance;
+void TextServerGDNative::font_remove_script_support_override(RID p_font_rid, const String &p_script) {
+ ERR_FAIL_COND(interface == nullptr);
+ interface->font_remove_script_support_override(data, (godot_rid *)&p_font_rid, (const godot_string *)&p_script);
}
-Vector2 TextServerGDNative::font_draw_glyph_outline(RID p_font, RID p_canvas, int p_size, int p_outline_size, const Vector2 &p_pos, uint32_t p_index, const Color &p_color) const {
- ERR_FAIL_COND_V(interface == nullptr, Vector2());
- godot_vector2 result = interface->font_draw_glyph_outline(data, (godot_rid *)&p_font, (godot_rid *)&p_canvas, p_size, p_outline_size, (const godot_vector2 *)&p_pos, p_index, (const godot_color *)&p_color);
- Vector2 advance = *(Vector2 *)&result;
- return advance;
+Vector<String> TextServerGDNative::font_get_script_support_overrides(RID p_font_rid) {
+ ERR_FAIL_COND_V(interface == nullptr, PackedStringArray());
+ godot_packed_string_array result = interface->font_get_script_support_overrides(data, (godot_rid *)&p_font_rid);
+ PackedStringArray list = *(PackedStringArray *)&result;
+ godot_packed_string_array_destroy(&result);
+ return list;
}
-bool TextServerGDNative::font_get_glyph_contours(RID p_font, int p_size, uint32_t p_index, Vector<Vector3> &r_points, Vector<int32_t> &r_contours, bool &r_orientation) const {
- ERR_FAIL_COND_V(interface == nullptr, false);
- ERR_FAIL_COND_V(interface->font_get_glyph_contours == nullptr, false);
- return interface->font_get_glyph_contours(data, (godot_rid *)&p_font, p_size, p_index, (godot_packed_vector3_array *)&r_points, (godot_packed_int32_array *)&r_contours, (bool *)&r_orientation);
+Dictionary TextServerGDNative::font_supported_feature_list(RID p_font_rid) const {
+ ERR_FAIL_COND_V(interface == nullptr, Dictionary());
+ godot_dictionary result = interface->font_supported_feature_list(data, (godot_rid *)&p_font_rid);
+ Dictionary dict = *(Dictionary *)&result;
+ godot_dictionary_destroy(&result);
+ return dict;
}
-float TextServerGDNative::font_get_oversampling() const {
- ERR_FAIL_COND_V(interface == nullptr, 1.f);
- return interface->font_get_oversampling(data);
+Dictionary TextServerGDNative::font_supported_variation_list(RID p_font_rid) const {
+ ERR_FAIL_COND_V(interface == nullptr, Dictionary());
+ godot_dictionary result = interface->font_supported_variation_list(data, (godot_rid *)&p_font_rid);
+ Dictionary dict = *(Dictionary *)&result;
+ godot_dictionary_destroy(&result);
+ return dict;
}
-void TextServerGDNative::font_set_oversampling(float p_oversampling) {
- ERR_FAIL_COND(interface == nullptr);
- return interface->font_set_oversampling(data, p_oversampling);
+real_t TextServerGDNative::font_get_global_oversampling() const {
+ ERR_FAIL_COND_V(interface == nullptr, 0.0f);
+ return interface->font_get_global_oversampling(data);
}
-Vector<String> TextServerGDNative::get_system_fonts() const {
- ERR_FAIL_COND_V(interface == nullptr, Vector<String>());
- godot_packed_string_array result = interface->get_system_fonts(data);
- Vector<String> fonts = *(Vector<String> *)&result;
- godot_packed_string_array_destroy(&result);
- return fonts;
+void TextServerGDNative::font_set_global_oversampling(real_t p_oversampling) {
+ ERR_FAIL_COND(interface == nullptr);
+ interface->font_set_global_oversampling(data, p_oversampling);
}
/*************************************************************************/
@@ -473,12 +653,12 @@ RID TextServerGDNative::shaped_text_get_parent(RID p_shaped) const {
return rid;
}
-float TextServerGDNative::shaped_text_fit_to_width(RID p_shaped, float p_width, uint8_t p_jst_flags) {
+real_t TextServerGDNative::shaped_text_fit_to_width(RID p_shaped, real_t p_width, uint8_t p_jst_flags) {
ERR_FAIL_COND_V(interface == nullptr, 0.f);
return interface->shaped_text_fit_to_width(data, (godot_rid *)&p_shaped, p_width, p_jst_flags);
}
-float TextServerGDNative::shaped_text_tab_align(RID p_shaped, const Vector<float> &p_tab_stops) {
+real_t TextServerGDNative::shaped_text_tab_align(RID p_shaped, const Vector<real_t> &p_tab_stops) {
ERR_FAIL_COND_V(interface == nullptr, 0.f);
return interface->shaped_text_tab_align(data, (godot_rid *)&p_shaped, (godot_packed_float32_array *)&p_tab_stops);
}
@@ -498,7 +678,7 @@ bool TextServerGDNative::shaped_text_update_justification_ops(RID p_shaped) {
return interface->shaped_text_update_justification_ops(data, (godot_rid *)&p_shaped);
}
-void TextServerGDNative::shaped_text_overrun_trim_to_width(RID p_shaped_line, float p_width, uint8_t p_trim_flags) {
+void TextServerGDNative::shaped_text_overrun_trim_to_width(RID p_shaped_line, real_t p_width, uint8_t p_trim_flags) {
ERR_FAIL_COND(interface == nullptr);
interface->shaped_text_overrun_trim_to_width(data, (godot_rid *)&p_shaped_line, p_width, p_trim_flags);
};
@@ -531,7 +711,7 @@ Vector<TextServer::Glyph> TextServerGDNative::shaped_text_sort_logical(RID p_sha
return glyphs;
}
-Vector<Vector2i> TextServerGDNative::shaped_text_get_line_breaks_adv(RID p_shaped, const Vector<float> &p_width, int p_start, bool p_once, uint8_t p_break_flags) const {
+Vector<Vector2i> TextServerGDNative::shaped_text_get_line_breaks_adv(RID p_shaped, const Vector<real_t> &p_width, int p_start, bool p_once, uint8_t p_break_flags) const {
ERR_FAIL_COND_V(interface == nullptr, Vector<Vector2i>());
if (interface->shaped_text_get_line_breaks_adv != nullptr) {
godot_packed_vector2i_array result = interface->shaped_text_get_line_breaks_adv(data, (godot_rid *)&p_shaped, (godot_packed_float32_array *)&p_width, p_start, p_once, p_break_flags);
@@ -543,7 +723,7 @@ Vector<Vector2i> TextServerGDNative::shaped_text_get_line_breaks_adv(RID p_shape
}
}
-Vector<Vector2i> TextServerGDNative::shaped_text_get_line_breaks(RID p_shaped, float p_width, int p_start, uint8_t p_break_flags) const {
+Vector<Vector2i> TextServerGDNative::shaped_text_get_line_breaks(RID p_shaped, real_t p_width, int p_start, uint8_t p_break_flags) const {
ERR_FAIL_COND_V(interface == nullptr, Vector<Vector2i>());
if (interface->shaped_text_get_line_breaks != nullptr) {
godot_packed_vector2i_array result = interface->shaped_text_get_line_breaks(data, (godot_rid *)&p_shaped, p_width, p_start, p_break_flags);
@@ -588,27 +768,27 @@ Size2 TextServerGDNative::shaped_text_get_size(RID p_shaped) const {
return size;
}
-float TextServerGDNative::shaped_text_get_ascent(RID p_shaped) const {
+real_t TextServerGDNative::shaped_text_get_ascent(RID p_shaped) const {
ERR_FAIL_COND_V(interface == nullptr, 0.f);
return interface->shaped_text_get_ascent(data, (godot_rid *)&p_shaped);
}
-float TextServerGDNative::shaped_text_get_descent(RID p_shaped) const {
+real_t TextServerGDNative::shaped_text_get_descent(RID p_shaped) const {
ERR_FAIL_COND_V(interface == nullptr, 0.f);
return interface->shaped_text_get_descent(data, (godot_rid *)&p_shaped);
}
-float TextServerGDNative::shaped_text_get_width(RID p_shaped) const {
+real_t TextServerGDNative::shaped_text_get_width(RID p_shaped) const {
ERR_FAIL_COND_V(interface == nullptr, 0.f);
return interface->shaped_text_get_width(data, (godot_rid *)&p_shaped);
}
-float TextServerGDNative::shaped_text_get_underline_position(RID p_shaped) const {
+real_t TextServerGDNative::shaped_text_get_underline_position(RID p_shaped) const {
ERR_FAIL_COND_V(interface == nullptr, 0.f);
return interface->shaped_text_get_underline_position(data, (godot_rid *)&p_shaped);
}
-float TextServerGDNative::shaped_text_get_underline_thickness(RID p_shaped) const {
+real_t TextServerGDNative::shaped_text_get_underline_thickness(RID p_shaped) const {
ERR_FAIL_COND_V(interface == nullptr, 0.f);
return interface->shaped_text_get_underline_thickness(data, (godot_rid *)&p_shaped);
}
@@ -756,12 +936,12 @@ void GDAPI godot_glyph_set_offset(godot_glyph *p_self, const godot_vector2 *p_of
self->y_off = offset->y;
}
-godot_float GDAPI godot_glyph_get_advance(const godot_glyph *p_self) {
+godot_real_t GDAPI godot_glyph_get_advance(const godot_glyph *p_self) {
const TextServer::Glyph *self = (const TextServer::Glyph *)p_self;
return self->advance;
}
-void GDAPI godot_glyph_set_advance(godot_glyph *p_self, godot_float p_advance) {
+void GDAPI godot_glyph_set_advance(godot_glyph *p_self, godot_real_t p_advance) {
TextServer::Glyph *self = (TextServer::Glyph *)p_self;
self->advance = p_advance;
}
diff --git a/modules/gdnative/text/text_server_gdnative.h b/modules/gdnative/text/text_server_gdnative.h
index e1b36f4264..f081637e23 100644
--- a/modules/gdnative/text/text_server_gdnative.h
+++ b/modules/gdnative/text/text_server_gdnative.h
@@ -60,78 +60,130 @@ public:
virtual bool is_locale_right_to_left(const String &p_locale) override;
+ virtual int32_t name_to_tag(const String &p_name) const override;
+ virtual String tag_to_name(int32_t p_tag) const override;
+
/* Font interface */
- virtual RID create_font_system(const String &p_name, int p_base_size = 16) override;
- virtual RID create_font_resource(const String &p_filename, int p_base_size = 16) override;
- virtual RID create_font_memory(const uint8_t *p_data, size_t p_size, const String &p_type, int p_base_size = 16) override;
- virtual RID create_font_bitmap(float p_height, float p_ascent, int p_base_size = 16) override;
+ virtual RID create_font() override;
+
+ virtual void font_set_data(RID p_font_rid, const PackedByteArray &p_data) override;
+ virtual void font_set_data_ptr(RID p_font_rid, const uint8_t *p_data_ptr, size_t p_data_size) override;
+
+ virtual void font_set_antialiased(RID p_font_rid, bool p_antialiased) override;
+ virtual bool font_is_antialiased(RID p_font_rid) const override;
+
+ virtual void font_set_multichannel_signed_distance_field(RID p_font_rid, bool p_msdf) override;
+ virtual bool font_is_multichannel_signed_distance_field(RID p_font_rid) const override;
+
+ virtual void font_set_msdf_pixel_range(RID p_font_rid, int p_msdf_pixel_range) override;
+ virtual int font_get_msdf_pixel_range(RID p_font_rid) const override;
+
+ virtual void font_set_msdf_size(RID p_font_rid, int p_msdf_size) override;
+ virtual int font_get_msdf_size(RID p_font_rid) const override;
+
+ virtual void font_set_fixed_size(RID p_font_rid, int p_fixed_size) override;
+ virtual int font_get_fixed_size(RID p_font_rid) const override;
+
+ virtual void font_set_force_autohinter(RID p_font_rid, bool p_force_autohinter) override;
+ virtual bool font_is_force_autohinter(RID p_font_rid) const override;
+
+ virtual void font_set_hinting(RID p_font_rid, TextServer::Hinting p_hinting) override;
+ virtual TextServer::Hinting font_get_hinting(RID p_font_rid) const override;
+
+ virtual void font_set_variation_coordinates(RID p_font_rid, const Dictionary &p_variation_coordinates) override;
+ virtual Dictionary font_get_variation_coordinates(RID p_font_rid) const override;
+
+ virtual void font_set_oversampling(RID p_font_rid, real_t p_oversampling) override;
+ virtual real_t font_get_oversampling(RID p_font_rid) const override;
+
+ virtual Array font_get_size_cache_list(RID p_font_rid) const override;
+ virtual void font_clear_size_cache(RID p_font_rid) override;
+ virtual void font_remove_size_cache(RID p_font_rid, const Vector2i &p_size) override;
+
+ virtual void font_set_ascent(RID p_font_rid, int p_size, real_t p_ascent) override;
+ virtual real_t font_get_ascent(RID p_font_rid, int p_size) const override;
+
+ virtual void font_set_descent(RID p_font_rid, int p_size, real_t p_descent) override;
+ virtual real_t font_get_descent(RID p_font_rid, int p_size) const override;
+
+ virtual void font_set_underline_position(RID p_font_rid, int p_size, real_t p_underline_position) override;
+ virtual real_t font_get_underline_position(RID p_font_rid, int p_size) const override;
+
+ virtual void font_set_underline_thickness(RID p_font_rid, int p_size, real_t p_underline_thickness) override;
+ virtual real_t font_get_underline_thickness(RID p_font_rid, int p_size) const override;
+
+ virtual void font_set_scale(RID p_font_rid, int p_size, real_t p_scale) override;
+ virtual real_t font_get_scale(RID p_font_rid, int p_size) const override;
+
+ virtual void font_set_spacing(RID p_font_rid, int p_size, SpacingType p_spacing, int p_value) override;
+ virtual int font_get_spacing(RID p_font_rid, int p_size, SpacingType p_spacing) const override;
- virtual void font_bitmap_add_texture(RID p_font, const Ref<Texture> &p_texture) override;
- virtual void font_bitmap_add_char(RID p_font, char32_t p_char, int p_texture_idx, const Rect2 &p_rect, const Size2 &p_align, float p_advance) override;
- virtual void font_bitmap_add_kerning_pair(RID p_font, char32_t p_A, char32_t p_B, int p_kerning) override;
+ virtual int font_get_texture_count(RID p_font_rid, const Vector2i &p_size) const override;
+ virtual void font_clear_textures(RID p_font_rid, const Vector2i &p_size) override;
+ virtual void font_remove_texture(RID p_font_rid, const Vector2i &p_size, int p_texture_index) override;
- virtual float font_get_height(RID p_font, int p_size) const override;
- virtual float font_get_ascent(RID p_font, int p_size) const override;
- virtual float font_get_descent(RID p_font, int p_size) const override;
+ virtual void font_set_texture_image(RID p_font_rid, const Vector2i &p_size, int p_texture_index, const Ref<Image> &p_image) override;
+ virtual Ref<Image> font_get_texture_image(RID p_font_rid, const Vector2i &p_size, int p_texture_index) const override;
- virtual float font_get_underline_position(RID p_font, int p_size) const override;
- virtual float font_get_underline_thickness(RID p_font, int p_size) const override;
+ virtual void font_set_texture_offsets(RID p_font_rid, const Vector2i &p_size, int p_texture_index, const PackedInt32Array &p_offset) override;
+ virtual PackedInt32Array font_get_texture_offsets(RID p_font_rid, const Vector2i &p_size, int p_texture_index) const override;
- virtual int font_get_spacing_space(RID p_font) const override;
- virtual void font_set_spacing_space(RID p_font, int p_value) override;
+ virtual Array font_get_glyph_list(RID p_font_rid, const Vector2i &p_size) const override;
+ virtual void font_clear_glyphs(RID p_font_rid, const Vector2i &p_size) override;
+ virtual void font_remove_glyph(RID p_font_rid, const Vector2i &p_size, int32_t p_glyph) override;
- virtual int font_get_spacing_glyph(RID p_font) const override;
- virtual void font_set_spacing_glyph(RID p_font, int p_value) override;
+ virtual Vector2 font_get_glyph_advance(RID p_font_rid, int p_size, int32_t p_glyph) const override;
+ virtual void font_set_glyph_advance(RID p_font_rid, int p_size, int32_t p_glyph, const Vector2 &p_advance) override;
- virtual void font_set_antialiased(RID p_font, bool p_antialiased) override;
- virtual bool font_get_antialiased(RID p_font) const override;
+ virtual Vector2 font_get_glyph_offset(RID p_font_rid, const Vector2i &p_size, int32_t p_glyph) const override;
+ virtual void font_set_glyph_offset(RID p_font_rid, const Vector2i &p_size, int32_t p_glyph, const Vector2 &p_offset) override;
- virtual Dictionary font_get_feature_list(RID p_font) const override;
- virtual Dictionary font_get_variation_list(RID p_font) const override;
+ virtual Vector2 font_get_glyph_size(RID p_font_rid, const Vector2i &p_size, int32_t p_glyph) const override;
+ virtual void font_set_glyph_size(RID p_font_rid, const Vector2i &p_size, int32_t p_glyph, const Vector2 &p_gl_size) override;
- virtual void font_set_variation(RID p_font, const String &p_name, double p_value) override;
- virtual double font_get_variation(RID p_font, const String &p_name) const override;
+ virtual Rect2 font_get_glyph_uv_rect(RID p_font_rid, const Vector2i &p_size, int32_t p_glyph) const override;
+ virtual void font_set_glyph_uv_rect(RID p_font_rid, const Vector2i &p_size, int32_t p_glyph, const Rect2 &p_uv_rect) override;
- virtual void font_set_hinting(RID p_font, Hinting p_hinting) override;
- virtual Hinting font_get_hinting(RID p_font) const override;
+ virtual int font_get_glyph_texture_idx(RID p_font_rid, const Vector2i &p_size, int32_t p_glyph) const override;
+ virtual void font_set_glyph_texture_idx(RID p_font_rid, const Vector2i &p_size, int32_t p_glyph, int p_texture_idx) override;
- virtual void font_set_distance_field_hint(RID p_font, bool p_distance_field) override;
- virtual bool font_get_distance_field_hint(RID p_font) const override;
+ virtual bool font_get_glyph_contours(RID p_font, int p_size, int32_t p_index, Vector<Vector3> &r_points, Vector<int32_t> &r_contours, bool &r_orientation) const override;
- virtual void font_set_force_autohinter(RID p_font, bool p_enabeld) override;
- virtual bool font_get_force_autohinter(RID p_font) const override;
+ virtual Array font_get_kerning_list(RID p_font_rid, int p_size) const override;
+ virtual void font_clear_kerning_map(RID p_font_rid, int p_size) override;
+ virtual void font_remove_kerning(RID p_font_rid, int p_size, const Vector2i &p_glyph_pair) override;
- virtual bool font_has_char(RID p_font, char32_t p_char) const override;
- virtual String font_get_supported_chars(RID p_font) const override;
+ virtual void font_set_kerning(RID p_font_rid, int p_size, const Vector2i &p_glyph_pair, const Vector2 &p_kerning) override;
+ virtual Vector2 font_get_kerning(RID p_font_rid, int p_size, const Vector2i &p_glyph_pair) const override;
- virtual bool font_has_outline(RID p_font) const override;
- virtual float font_get_base_size(RID p_font) const override;
+ virtual int32_t font_get_glyph_index(RID p_font_rid, int p_size, char32_t p_char, char32_t p_variation_selector = 0) const override;
- virtual bool font_is_language_supported(RID p_font, const String &p_language) const override;
- virtual void font_set_language_support_override(RID p_font, const String &p_language, bool p_supported) override;
- virtual bool font_get_language_support_override(RID p_font, const String &p_language) override;
- virtual void font_remove_language_support_override(RID p_font, const String &p_language) override;
- Vector<String> font_get_language_support_overrides(RID p_font) override;
+ virtual bool font_has_char(RID p_font_rid, char32_t p_char) const override;
+ virtual String font_get_supported_chars(RID p_font_rid) const override;
- virtual bool font_is_script_supported(RID p_font, const String &p_script) const override;
- virtual void font_set_script_support_override(RID p_font, const String &p_script, bool p_supported) override;
- virtual bool font_get_script_support_override(RID p_font, const String &p_script) override;
- virtual void font_remove_script_support_override(RID p_font, const String &p_script) override;
- Vector<String> font_get_script_support_overrides(RID p_font) override;
+ virtual void font_render_range(RID p_font, const Vector2i &p_size, char32_t p_start, char32_t p_end) override;
+ virtual void font_render_glyph(RID p_font_rid, const Vector2i &p_size, int32_t p_index) override;
- virtual uint32_t font_get_glyph_index(RID p_font, char32_t p_char, char32_t p_variation_selector = 0x0000) const override;
- virtual Vector2 font_get_glyph_advance(RID p_font, uint32_t p_index, int p_size) const override;
- virtual Vector2 font_get_glyph_kerning(RID p_font, uint32_t p_index_a, uint32_t p_index_b, int p_size) const override;
+ virtual void font_draw_glyph(RID p_font, RID p_canvas, int p_size, const Vector2 &p_pos, int32_t p_index, const Color &p_color = Color(1, 1, 1)) const override;
+ virtual void font_draw_glyph_outline(RID p_font, RID p_canvas, int p_size, int p_outline_size, const Vector2 &p_pos, int32_t p_index, const Color &p_color = Color(1, 1, 1)) const override;
- virtual Vector2 font_draw_glyph(RID p_font, RID p_canvas, int p_size, const Vector2 &p_pos, uint32_t p_index, const Color &p_color = Color(1, 1, 1)) const override;
- virtual Vector2 font_draw_glyph_outline(RID p_font, RID p_canvas, int p_size, int p_outline_size, const Vector2 &p_pos, uint32_t p_index, const Color &p_color = Color(1, 1, 1)) const override;
+ virtual bool font_is_language_supported(RID p_font_rid, const String &p_language) const override;
+ virtual void font_set_language_support_override(RID p_font_rid, const String &p_language, bool p_supported) override;
+ virtual bool font_get_language_support_override(RID p_font_rid, const String &p_language) override;
+ virtual void font_remove_language_support_override(RID p_font_rid, const String &p_language) override;
+ virtual Vector<String> font_get_language_support_overrides(RID p_font_rid) override;
- virtual bool font_get_glyph_contours(RID p_font, int p_size, uint32_t p_index, Vector<Vector3> &r_points, Vector<int32_t> &r_contours, bool &r_orientation) const override;
+ virtual bool font_is_script_supported(RID p_font_rid, const String &p_script) const override;
+ virtual void font_set_script_support_override(RID p_font_rid, const String &p_script, bool p_supported) override;
+ virtual bool font_get_script_support_override(RID p_font_rid, const String &p_script) override;
+ virtual void font_remove_script_support_override(RID p_font_rid, const String &p_script) override;
+ virtual Vector<String> font_get_script_support_overrides(RID p_font_rid) override;
- virtual float font_get_oversampling() const override;
- virtual void font_set_oversampling(float p_oversampling) override;
+ virtual Dictionary font_supported_feature_list(RID p_font_rid) const override;
+ virtual Dictionary font_supported_variation_list(RID p_font_rid) const override;
- virtual Vector<String> get_system_fonts() const override;
+ virtual real_t font_get_global_oversampling() const override;
+ virtual void font_set_global_oversampling(real_t p_oversampling) override;
/* Shaped text buffer interface */
@@ -160,14 +212,14 @@ public:
virtual RID shaped_text_substr(RID p_shaped, int p_start, int p_length) const override;
virtual RID shaped_text_get_parent(RID p_shaped) const override;
- virtual float shaped_text_fit_to_width(RID p_shaped, float p_width, uint8_t /*JustificationFlag*/ p_jst_flags = JUSTIFICATION_WORD_BOUND | JUSTIFICATION_KASHIDA) override;
- virtual float shaped_text_tab_align(RID p_shaped, const Vector<float> &p_tab_stops) override;
+ virtual real_t shaped_text_fit_to_width(RID p_shaped, real_t p_width, uint8_t /*JustificationFlag*/ p_jst_flags = JUSTIFICATION_WORD_BOUND | JUSTIFICATION_KASHIDA) override;
+ virtual real_t shaped_text_tab_align(RID p_shaped, const Vector<real_t> &p_tab_stops) override;
virtual bool shaped_text_shape(RID p_shaped) override;
virtual bool shaped_text_update_breaks(RID p_shaped) override;
virtual bool shaped_text_update_justification_ops(RID p_shaped) override;
- virtual void shaped_text_overrun_trim_to_width(RID p_shaped, float p_width, uint8_t p_trim_flags) override;
+ virtual void shaped_text_overrun_trim_to_width(RID p_shaped, real_t p_width, uint8_t p_trim_flags) override;
virtual bool shaped_text_is_ready(RID p_shaped) const override;
@@ -176,18 +228,18 @@ public:
virtual Vector2i shaped_text_get_range(RID p_shaped) const override;
virtual Vector<Glyph> shaped_text_sort_logical(RID p_shaped) override;
- virtual Vector<Vector2i> shaped_text_get_line_breaks_adv(RID p_shaped, const Vector<float> &p_width, int p_start = 0, bool p_once = true, uint8_t /*TextBreakFlag*/ p_break_flags = BREAK_MANDATORY | BREAK_WORD_BOUND) const override;
- virtual Vector<Vector2i> shaped_text_get_line_breaks(RID p_shaped, float p_width, int p_start = 0, uint8_t p_break_flags = BREAK_MANDATORY | BREAK_WORD_BOUND) const override;
+ virtual Vector<Vector2i> shaped_text_get_line_breaks_adv(RID p_shaped, const Vector<real_t> &p_width, int p_start = 0, bool p_once = true, uint8_t /*TextBreakFlag*/ p_break_flags = BREAK_MANDATORY | BREAK_WORD_BOUND) const override;
+ virtual Vector<Vector2i> shaped_text_get_line_breaks(RID p_shaped, real_t p_width, int p_start = 0, uint8_t p_break_flags = BREAK_MANDATORY | BREAK_WORD_BOUND) const override;
virtual Vector<Vector2i> shaped_text_get_word_breaks(RID p_shaped, int p_grapheme_flags = GRAPHEME_IS_SPACE | GRAPHEME_IS_PUNCTUATION) const override;
virtual Array shaped_text_get_objects(RID p_shaped) const override;
virtual Rect2 shaped_text_get_object_rect(RID p_shaped, Variant p_key) const override;
virtual Size2 shaped_text_get_size(RID p_shaped) const override;
- virtual float shaped_text_get_ascent(RID p_shaped) const override;
- virtual float shaped_text_get_descent(RID p_shaped) const override;
- virtual float shaped_text_get_width(RID p_shaped) const override;
- virtual float shaped_text_get_underline_position(RID p_shaped) const override;
- virtual float shaped_text_get_underline_thickness(RID p_shaped) const override;
+ virtual real_t shaped_text_get_ascent(RID p_shaped) const override;
+ virtual real_t shaped_text_get_descent(RID p_shaped) const override;
+ virtual real_t shaped_text_get_width(RID p_shaped) const override;
+ virtual real_t shaped_text_get_underline_position(RID p_shaped) const override;
+ virtual real_t shaped_text_get_underline_thickness(RID p_shaped) const override;
virtual String format_number(const String &p_string, const String &p_language = "") const override;
virtual String parse_number(const String &p_string, const String &p_language = "") const override;
diff --git a/modules/gdnative/xr/SCsub b/modules/gdnative/xr/SCsub
deleted file mode 100644
index 0b2db3b504..0000000000
--- a/modules/gdnative/xr/SCsub
+++ /dev/null
@@ -1,6 +0,0 @@
-#!/usr/bin/env python
-
-Import("env")
-Import("env_gdnative")
-
-env_gdnative.add_source_files(env.modules_sources, "*.cpp")
diff --git a/modules/gdnative/xr/register_types.cpp b/modules/gdnative/xr/register_types.cpp
deleted file mode 100644
index cb043debc5..0000000000
--- a/modules/gdnative/xr/register_types.cpp
+++ /dev/null
@@ -1,40 +0,0 @@
-/*************************************************************************/
-/* register_types.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#include "register_types.h"
-#include "xr_interface_gdnative.h"
-
-void register_xr_types() {
- GDREGISTER_CLASS(XRInterfaceGDNative);
- ClassDB::add_compatibility_class("ARVRInterfaceGDNative", "XRInterfaceGDNative");
-}
-
-void unregister_xr_types() {
-}
diff --git a/modules/gdnative/xr/register_types.h b/modules/gdnative/xr/register_types.h
deleted file mode 100644
index 4e7469abe9..0000000000
--- a/modules/gdnative/xr/register_types.h
+++ /dev/null
@@ -1,37 +0,0 @@
-/*************************************************************************/
-/* register_types.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifndef XR_REGISTER_TYPES_H
-#define XR_REGISTER_TYPES_H
-
-void register_xr_types();
-void unregister_xr_types();
-
-#endif // XR_REGISTER_TYPES_H
diff --git a/modules/gdnative/xr/xr_interface_gdnative.cpp b/modules/gdnative/xr/xr_interface_gdnative.cpp
deleted file mode 100644
index e51542e23d..0000000000
--- a/modules/gdnative/xr/xr_interface_gdnative.cpp
+++ /dev/null
@@ -1,450 +0,0 @@
-/*************************************************************************/
-/* xr_interface_gdnative.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#include "xr_interface_gdnative.h"
-#include "core/input/input.h"
-#include "servers/rendering/rendering_server_globals.h"
-#include "servers/xr/xr_positional_tracker.h"
-
-void XRInterfaceGDNative::_bind_methods() {
- ADD_PROPERTY_DEFAULT("interface_is_initialized", false);
- ADD_PROPERTY_DEFAULT("ar_is_anchor_detection_enabled", false);
-}
-
-XRInterfaceGDNative::XRInterfaceGDNative() {
- print_verbose("Construct gdnative interface\n");
-
- // we won't have our data pointer until our library gets set
- data = nullptr;
-
- interface = nullptr;
-}
-
-XRInterfaceGDNative::~XRInterfaceGDNative() {
- print_verbose("Destruct gdnative interface\n");
-
- if (interface != nullptr && is_initialized()) {
- uninitialize();
- };
-
- // cleanup after ourselves
- cleanup();
-}
-
-void XRInterfaceGDNative::cleanup() {
- if (interface != nullptr) {
- interface->destructor(data);
- data = nullptr;
- interface = nullptr;
- }
-}
-
-void XRInterfaceGDNative::set_interface(const godot_xr_interface_gdnative *p_interface) {
- // this should only be called once, just being paranoid..
- if (interface) {
- cleanup();
- interface = NULL;
- }
-
- // validate
- ERR_FAIL_NULL(p_interface);
- ERR_FAIL_COND_MSG(p_interface->version.major < 4, "This is an incompatible GDNative XR plugin.");
-
- // bind to our interface
- interface = p_interface;
-
- // Now we do our constructing...
- data = interface->constructor((godot_object *)this);
-}
-
-StringName XRInterfaceGDNative::get_name() const {
- ERR_FAIL_COND_V(interface == nullptr, StringName());
-
- godot_string result = interface->get_name(data);
-
- StringName name = *(String *)&result;
-
- godot_string_destroy(&result);
-
- return name;
-}
-
-int XRInterfaceGDNative::get_capabilities() const {
- int capabilities;
-
- ERR_FAIL_COND_V(interface == nullptr, 0); // 0 = None
-
- capabilities = interface->get_capabilities(data);
-
- return capabilities;
-}
-
-bool XRInterfaceGDNative::get_anchor_detection_is_enabled() const {
- ERR_FAIL_COND_V(interface == nullptr, false);
-
- return interface->get_anchor_detection_is_enabled(data);
-}
-
-void XRInterfaceGDNative::set_anchor_detection_is_enabled(bool p_enable) {
- ERR_FAIL_COND(interface == nullptr);
-
- interface->set_anchor_detection_is_enabled(data, p_enable);
-}
-
-int XRInterfaceGDNative::get_camera_feed_id() {
- ERR_FAIL_COND_V(interface == nullptr, 0);
-
- return (unsigned int)interface->get_camera_feed_id(data);
-}
-
-uint32_t XRInterfaceGDNative::get_view_count() {
- uint32_t view_count;
-
- ERR_FAIL_COND_V(interface == nullptr, 1);
-
- view_count = interface->get_view_count(data);
-
- return view_count;
-}
-
-bool XRInterfaceGDNative::is_initialized() const {
- ERR_FAIL_COND_V(interface == nullptr, false);
-
- return interface->is_initialized(data);
-}
-
-bool XRInterfaceGDNative::initialize() {
- ERR_FAIL_COND_V(interface == nullptr, false);
-
- bool initialized = interface->initialize(data);
-
- if (initialized) {
- // if we successfully initialize our interface and we don't have a primary interface yet, this becomes our primary interface
-
- XRServer *xr_server = XRServer::get_singleton();
- if ((xr_server != nullptr) && (xr_server->get_primary_interface() == nullptr)) {
- xr_server->set_primary_interface(this);
- };
- };
-
- return initialized;
-}
-
-void XRInterfaceGDNative::uninitialize() {
- ERR_FAIL_COND(interface == nullptr);
-
- XRServer *xr_server = XRServer::get_singleton();
- if (xr_server != nullptr) {
- // Whatever happens, make sure this is no longer our primary interface
- xr_server->clear_primary_interface_if(this);
- }
-
- interface->uninitialize(data);
-}
-
-Size2 XRInterfaceGDNative::get_render_targetsize() {
- ERR_FAIL_COND_V(interface == nullptr, Size2());
-
- godot_vector2 result = interface->get_render_targetsize(data);
- Vector2 *vec = (Vector2 *)&result;
-
- return *vec;
-}
-
-Transform3D XRInterfaceGDNative::get_camera_transform() {
- Transform3D *ret;
-
- ERR_FAIL_COND_V(interface == nullptr, Transform3D());
-
- godot_transform3d t = interface->get_camera_transform(data);
-
- ret = (Transform3D *)&t;
-
- return *ret;
-}
-
-Transform3D XRInterfaceGDNative::get_transform_for_view(uint32_t p_view, const Transform3D &p_cam_transform) {
- Transform3D *ret;
-
- ERR_FAIL_COND_V(interface == nullptr, Transform3D());
-
- godot_transform3d t = interface->get_transform_for_view(data, (int)p_view, (godot_transform3d *)&p_cam_transform);
-
- ret = (Transform3D *)&t;
-
- return *ret;
-}
-
-CameraMatrix XRInterfaceGDNative::get_projection_for_view(uint32_t p_view, real_t p_aspect, real_t p_z_near, real_t p_z_far) {
- CameraMatrix cm;
-
- ERR_FAIL_COND_V(interface == nullptr, CameraMatrix());
-
- interface->fill_projection_for_view(data, (godot_real_t *)cm.matrix, (godot_int)p_view, p_aspect, p_z_near, p_z_far);
-
- return cm;
-}
-
-Vector<BlitToScreen> XRInterfaceGDNative::commit_views(RID p_render_target, const Rect2 &p_screen_rect) {
- // possibly move this as a member variable and add a callback to populate?
- Vector<BlitToScreen> blit_to_screen;
-
- ERR_FAIL_COND_V(interface == nullptr, blit_to_screen);
-
- // must implement
- interface->commit_views(data, (godot_rid *)&p_render_target, (godot_rect2 *)&p_screen_rect);
-
- return blit_to_screen;
-}
-
-unsigned int XRInterfaceGDNative::get_external_texture_for_eye(XRInterface::Eyes p_eye) {
- ERR_FAIL_COND_V(interface == nullptr, 0);
-
- return (unsigned int)interface->get_external_texture_for_eye(data, (godot_int)p_eye);
-}
-
-void XRInterfaceGDNative::commit_for_eye(XRInterface::Eyes p_eye, RID p_render_target, const Rect2 &p_screen_rect) {
- ERR_FAIL_COND(interface == nullptr);
-
- interface->commit_for_eye(data, (godot_int)p_eye, (godot_rid *)&p_render_target, (godot_rect2 *)&p_screen_rect);
-}
-
-void XRInterfaceGDNative::process() {
- ERR_FAIL_COND(interface == nullptr);
-
- interface->process(data);
-}
-
-void XRInterfaceGDNative::notification(int p_what) {
- ERR_FAIL_COND(interface == nullptr);
-
- interface->notification(data, p_what);
-}
-
-/////////////////////////////////////////////////////////////////////////////////////
-// some helper callbacks
-
-extern "C" {
-
-void GDAPI godot_xr_register_interface(const godot_xr_interface_gdnative *p_interface) {
- // Must be on a version 4 plugin
- ERR_FAIL_COND_MSG(p_interface->version.major < 4, "GDNative XR interfaces build for Godot 3.x are not supported.");
-
- Ref<XRInterfaceGDNative> new_interface;
- new_interface.instantiate();
- new_interface->set_interface((const godot_xr_interface_gdnative *)p_interface);
- XRServer::get_singleton()->add_interface(new_interface);
-}
-
-godot_real_t GDAPI godot_xr_get_worldscale() {
- XRServer *xr_server = XRServer::get_singleton();
- ERR_FAIL_NULL_V(xr_server, 1.0);
-
- return xr_server->get_world_scale();
-}
-
-godot_transform3d GDAPI godot_xr_get_reference_frame() {
- godot_transform3d reference_frame;
- Transform3D *reference_frame_ptr = (Transform3D *)&reference_frame;
-
- XRServer *xr_server = XRServer::get_singleton();
- if (xr_server != nullptr) {
- *reference_frame_ptr = xr_server->get_reference_frame();
- } else {
- memnew_placement(&reference_frame, Transform3D);
- }
-
- return reference_frame;
-}
-
-void GDAPI godot_xr_blit(godot_int p_eye, godot_rid *p_render_target, godot_rect2 *p_rect) {
- // blits out our texture as is, handy for preview display of one of the eyes that is already rendered with lens distortion on an external HMD
- XRInterface::Eyes eye = (XRInterface::Eyes)p_eye;
-#if 0
- RID *render_target = (RID *)p_render_target;
-#endif
- Rect2 screen_rect = *(Rect2 *)p_rect;
-
- if (eye == XRInterface::EYE_LEFT) {
- screen_rect.size.x /= 2.0;
- } else if (p_eye == XRInterface::EYE_RIGHT) {
- screen_rect.size.x /= 2.0;
- screen_rect.position.x += screen_rect.size.x;
- }
-#ifndef _MSC_VER
-#warning this needs to be redone
-#endif
-#if 0
- RSG::rasterizer->blit_render_target_to_screen(*render_target, screen_rect, 0);
-#endif
-}
-
-godot_int GDAPI godot_xr_get_texid(godot_rid *p_render_target) {
- // In order to send off our textures to display on our hardware we need the opengl texture ID instead of the render target RID
- // This is a handy function to expose that.
-#if 0
- RID *render_target = (RID *)p_render_target;
-
- RID eye_texture = RSG::storage->render_target_get_texture(*render_target);
-#endif
-
-#ifndef _MSC_VER
-#warning need to obtain this ID again
-#endif
- uint32_t texid = 0; //RS::get_singleton()->texture_get_texid(eye_texture);
-
- return texid;
-}
-
-godot_int GDAPI godot_xr_add_controller(char *p_device_name, godot_int p_hand, godot_bool p_tracks_orientation, godot_bool p_tracks_position) {
- XRServer *xr_server = XRServer::get_singleton();
- ERR_FAIL_NULL_V(xr_server, 0);
-
- Input *input = Input::get_singleton();
- ERR_FAIL_NULL_V(input, 0);
-
- Ref<XRPositionalTracker> new_tracker;
- new_tracker.instantiate();
- new_tracker->set_tracker_name(p_device_name);
- new_tracker->set_tracker_type(XRServer::TRACKER_CONTROLLER);
- if (p_hand == 1) {
- new_tracker->set_tracker_hand(XRPositionalTracker::TRACKER_HAND_LEFT);
- } else if (p_hand == 2) {
- new_tracker->set_tracker_hand(XRPositionalTracker::TRACKER_HAND_RIGHT);
- }
-
- // also register as joystick...
- int joyid = input->get_unused_joy_id();
- if (joyid != -1) {
- new_tracker->set_joy_id(joyid);
- input->joy_connection_changed(joyid, true, p_device_name, "");
- }
-
- if (p_tracks_orientation) {
- Basis orientation;
- new_tracker->set_orientation(orientation);
- }
- if (p_tracks_position) {
- Vector3 position;
- new_tracker->set_position(position);
- }
-
- // add our tracker to our server and remember its pointer
- xr_server->add_tracker(new_tracker);
-
- // note, this ID is only unique within controllers!
- return new_tracker->get_tracker_id();
-}
-
-void GDAPI godot_xr_remove_controller(godot_int p_controller_id) {
- XRServer *xr_server = XRServer::get_singleton();
- ERR_FAIL_NULL(xr_server);
-
- Input *input = Input::get_singleton();
- ERR_FAIL_NULL(input);
-
- Ref<XRPositionalTracker> remove_tracker = xr_server->find_by_type_and_id(XRServer::TRACKER_CONTROLLER, p_controller_id);
- if (remove_tracker.is_valid()) {
- // unset our joystick if applicable
- int joyid = remove_tracker->get_joy_id();
- if (joyid != -1) {
- input->joy_connection_changed(joyid, false, "", "");
- remove_tracker->set_joy_id(-1);
- }
-
- // remove our tracker from our server
- xr_server->remove_tracker(remove_tracker);
- remove_tracker.unref();
- }
-}
-
-void GDAPI godot_xr_set_controller_transform(godot_int p_controller_id, godot_transform3d *p_transform, godot_bool p_tracks_orientation, godot_bool p_tracks_position) {
- XRServer *xr_server = XRServer::get_singleton();
- ERR_FAIL_NULL(xr_server);
-
- Ref<XRPositionalTracker> tracker = xr_server->find_by_type_and_id(XRServer::TRACKER_CONTROLLER, p_controller_id);
- if (tracker.is_valid()) {
- Transform3D *transform = (Transform3D *)p_transform;
- if (p_tracks_orientation) {
- tracker->set_orientation(transform->basis);
- }
- if (p_tracks_position) {
- tracker->set_rw_position(transform->origin);
- }
- }
-}
-
-void GDAPI godot_xr_set_controller_button(godot_int p_controller_id, godot_int p_button, godot_bool p_is_pressed) {
- XRServer *xr_server = XRServer::get_singleton();
- ERR_FAIL_NULL(xr_server);
-
- Input *input = Input::get_singleton();
- ERR_FAIL_NULL(input);
-
- Ref<XRPositionalTracker> tracker = xr_server->find_by_type_and_id(XRServer::TRACKER_CONTROLLER, p_controller_id);
- if (tracker.is_valid()) {
- int joyid = tracker->get_joy_id();
- if (joyid != -1) {
- input->joy_button(joyid, (JoyButton)p_button, p_is_pressed);
- }
- }
-}
-
-void GDAPI godot_xr_set_controller_axis(godot_int p_controller_id, godot_int p_axis, godot_real_t p_value, godot_bool p_can_be_negative) {
- XRServer *xr_server = XRServer::get_singleton();
- ERR_FAIL_NULL(xr_server);
-
- Input *input = Input::get_singleton();
- ERR_FAIL_NULL(input);
-
- Ref<XRPositionalTracker> tracker = xr_server->find_by_type_and_id(XRServer::TRACKER_CONTROLLER, p_controller_id);
- if (tracker.is_valid()) {
- int joyid = tracker->get_joy_id();
- if (joyid != -1) {
- Input::JoyAxisValue jx;
- jx.min = p_can_be_negative ? -1 : 0;
- jx.value = p_value;
- input->joy_axis(joyid, (JoyAxis)p_axis, jx);
- }
- }
-}
-
-godot_real_t GDAPI godot_xr_get_controller_rumble(godot_int p_controller_id) {
- XRServer *xr_server = XRServer::get_singleton();
- ERR_FAIL_NULL_V(xr_server, 0.0);
-
- Ref<XRPositionalTracker> tracker = xr_server->find_by_type_and_id(XRServer::TRACKER_CONTROLLER, p_controller_id);
- if (tracker.is_valid()) {
- return tracker->get_rumble();
- }
-
- return 0.0;
-}
-}
diff --git a/modules/gdnative/xr/xr_interface_gdnative.h b/modules/gdnative/xr/xr_interface_gdnative.h
deleted file mode 100644
index 42e9206c1f..0000000000
--- a/modules/gdnative/xr/xr_interface_gdnative.h
+++ /dev/null
@@ -1,95 +0,0 @@
-/*************************************************************************/
-/* xr_interface_gdnative.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifndef XR_INTERFACE_GDNATIVE_H
-#define XR_INTERFACE_GDNATIVE_H
-
-#include "modules/gdnative/gdnative.h"
-#include "servers/xr/xr_interface.h"
-
-/**
- @authors Hinsbart & Karroffel & Mux213
-
- This subclass of our AR/VR interface forms a bridge to GDNative.
-*/
-
-class XRInterfaceGDNative : public XRInterface {
- GDCLASS(XRInterfaceGDNative, XRInterface);
-
- void cleanup();
-
-protected:
- const godot_xr_interface_gdnative *interface;
- void *data;
-
- static void _bind_methods();
-
-public:
- /** general interface information **/
- XRInterfaceGDNative();
- ~XRInterfaceGDNative();
-
- void set_interface(const godot_xr_interface_gdnative *p_interface);
-
- virtual StringName get_name() const override;
- virtual int get_capabilities() const override;
-
- virtual bool is_initialized() const override;
- virtual bool initialize() override;
- virtual void uninitialize() override;
-
- /** specific to AR **/
- virtual bool get_anchor_detection_is_enabled() const override;
- virtual void set_anchor_detection_is_enabled(bool p_enable) override;
- virtual int get_camera_feed_id() override;
-
- /** rendering and internal **/
- virtual Size2 get_render_targetsize() override;
- virtual uint32_t get_view_count() override;
- virtual Transform3D get_camera_transform() override;
- virtual Transform3D get_transform_for_view(uint32_t p_view, const Transform3D &p_cam_transform) override;
-
- // we expose a Vector<float> version of this function to GDNative
- Vector<float> _get_projection_for_eye(XRInterface::Eyes p_eye, real_t p_aspect, real_t p_z_near, real_t p_z_far);
-
- // and a CameraMatrix version to XRServer
- virtual CameraMatrix get_projection_for_view(uint32_t p_view, real_t p_aspect, real_t p_z_near, real_t p_z_far) override;
-
- virtual Vector<BlitToScreen> commit_views(RID p_render_target, const Rect2 &p_screen_rect) override;
-
- virtual void process() override;
- virtual void notification(int p_what) override;
-
- // deprecated
- virtual void commit_for_eye(XRInterface::Eyes p_eye, RID p_render_target, const Rect2 &p_screen_rect) override;
- virtual unsigned int get_external_texture_for_eye(XRInterface::Eyes p_eye) override;
-};
-
-#endif // XR_INTERFACE_GDNATIVE_H