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-rw-r--r--modules/gdnative/arvr/arvr_interface_gdnative.cpp4
-rw-r--r--modules/gdnative/arvr/arvr_interface_gdnative.h2
-rw-r--r--modules/gdnative/include/arvr/godot_arvr.h2
3 files changed, 4 insertions, 4 deletions
diff --git a/modules/gdnative/arvr/arvr_interface_gdnative.cpp b/modules/gdnative/arvr/arvr_interface_gdnative.cpp
index e2a7019fa4..02f2ee7424 100644
--- a/modules/gdnative/arvr/arvr_interface_gdnative.cpp
+++ b/modules/gdnative/arvr/arvr_interface_gdnative.cpp
@@ -166,11 +166,11 @@ void ARVRInterfaceGDNative::uninitialize() {
interface->uninitialize(data);
}
-Size2 ARVRInterfaceGDNative::get_recommended_render_targetsize() {
+Size2 ARVRInterfaceGDNative::get_render_targetsize() {
ERR_FAIL_COND_V(interface == NULL, Size2());
- godot_vector2 result = interface->get_recommended_render_targetsize(data);
+ godot_vector2 result = interface->get_render_targetsize(data);
Vector2 *vec = (Vector2 *)&result;
return *vec;
diff --git a/modules/gdnative/arvr/arvr_interface_gdnative.h b/modules/gdnative/arvr/arvr_interface_gdnative.h
index e45b51e070..96f7b580d5 100644
--- a/modules/gdnative/arvr/arvr_interface_gdnative.h
+++ b/modules/gdnative/arvr/arvr_interface_gdnative.h
@@ -68,7 +68,7 @@ public:
virtual void set_anchor_detection_is_enabled(bool p_enable);
/** rendering and internal **/
- virtual Size2 get_recommended_render_targetsize();
+ virtual Size2 get_render_targetsize();
virtual bool is_stereo();
virtual Transform get_transform_for_eye(ARVRInterface::Eyes p_eye, const Transform &p_cam_transform);
diff --git a/modules/gdnative/include/arvr/godot_arvr.h b/modules/gdnative/include/arvr/godot_arvr.h
index c12251439d..be13ac954b 100644
--- a/modules/gdnative/include/arvr/godot_arvr.h
+++ b/modules/gdnative/include/arvr/godot_arvr.h
@@ -47,7 +47,7 @@ typedef struct {
godot_bool (*is_initialized)(const void *);
godot_bool (*initialize)(void *);
void (*uninitialize)(void *);
- godot_vector2 (*get_recommended_render_targetsize)(const void *);
+ godot_vector2 (*get_render_targetsize)(const void *);
godot_transform (*get_transform_for_eye)(void *, godot_int, godot_transform *);
void (*fill_projection_for_eye)(void *, godot_real *, godot_int, godot_real, godot_real, godot_real);
void (*commit_for_eye)(void *, godot_int, godot_rid *, godot_rect2 *);