diff options
Diffstat (limited to 'modules/gdnative')
-rw-r--r-- | modules/gdnative/gdnative/variant.cpp | 12 | ||||
-rw-r--r-- | modules/gdnative/include/gdnative/pool_arrays.h | 4 | ||||
-rw-r--r-- | modules/gdnative/include/gdnative/variant.h | 14 |
3 files changed, 16 insertions, 14 deletions
diff --git a/modules/gdnative/gdnative/variant.cpp b/modules/gdnative/gdnative/variant.cpp index 1d8ba6087f..f0fc44ae8a 100644 --- a/modules/gdnative/gdnative/variant.cpp +++ b/modules/gdnative/gdnative/variant.cpp @@ -209,13 +209,13 @@ void GDAPI godot_variant_new_packed_byte_array(godot_variant *r_dest, const godo void GDAPI godot_variant_new_packed_int_array(godot_variant *r_dest, const godot_packed_int_array *p_pia) { Variant *dest = (Variant *)r_dest; - PackedIntArray *pia = (PackedIntArray *)p_pia; + PackedInt32Array *pia = (PackedInt32Array *)p_pia; memnew_placement_custom(dest, Variant, Variant(*pia)); } void GDAPI godot_variant_new_packed_real_array(godot_variant *r_dest, const godot_packed_real_array *p_pra) { Variant *dest = (Variant *)r_dest; - PackedRealArray *pra = (PackedRealArray *)p_pra; + PackedFloat32Array *pra = (PackedFloat32Array *)p_pra; memnew_placement_custom(dest, Variant, Variant(*pra)); } @@ -402,8 +402,8 @@ godot_packed_byte_array GDAPI godot_variant_as_packed_byte_array(const godot_var godot_packed_int_array GDAPI godot_variant_as_packed_int_array(const godot_variant *p_self) { godot_packed_int_array raw_dest; const Variant *self = (const Variant *)p_self; - PackedIntArray *dest = (PackedIntArray *)&raw_dest; - memnew_placement(dest, PackedIntArray(self->operator PackedIntArray())); // operator = is overloaded by PackedIntArray + PackedInt32Array *dest = (PackedInt32Array *)&raw_dest; + memnew_placement(dest, PackedInt32Array(self->operator PackedInt32Array())); // operator = is overloaded by PackedInt32Array *dest = *self; return raw_dest; } @@ -411,8 +411,8 @@ godot_packed_int_array GDAPI godot_variant_as_packed_int_array(const godot_varia godot_packed_real_array GDAPI godot_variant_as_packed_real_array(const godot_variant *p_self) { godot_packed_real_array raw_dest; const Variant *self = (const Variant *)p_self; - PackedRealArray *dest = (PackedRealArray *)&raw_dest; - memnew_placement(dest, PackedRealArray(self->operator PackedRealArray())); // operator = is overloaded by PackedRealArray + PackedFloat32Array *dest = (PackedFloat32Array *)&raw_dest; + memnew_placement(dest, PackedFloat32Array(self->operator PackedFloat32Array())); // operator = is overloaded by PackedFloat32Array *dest = *self; return raw_dest; } diff --git a/modules/gdnative/include/gdnative/pool_arrays.h b/modules/gdnative/include/gdnative/pool_arrays.h index 315fb7ada2..c610377f54 100644 --- a/modules/gdnative/include/gdnative/pool_arrays.h +++ b/modules/gdnative/include/gdnative/pool_arrays.h @@ -48,7 +48,7 @@ typedef struct { } godot_packed_byte_array; #endif -/////// PackedIntArray +/////// PackedInt32Array #define GODOT_PACKED_INT_ARRAY_SIZE sizeof(void *) @@ -59,7 +59,7 @@ typedef struct { } godot_packed_int_array; #endif -/////// PackedRealArray +/////// PackedFloat32Array #define GODOT_PACKED_REAL_ARRAY_SIZE sizeof(void *) diff --git a/modules/gdnative/include/gdnative/variant.h b/modules/gdnative/include/gdnative/variant.h index 4d70f1143c..934e856fbf 100644 --- a/modules/gdnative/include/gdnative/variant.h +++ b/modules/gdnative/include/gdnative/variant.h @@ -56,31 +56,33 @@ typedef enum godot_variant_type { GODOT_VARIANT_TYPE_STRING, // math types - - GODOT_VARIANT_TYPE_VECTOR2, // 5 + GODOT_VARIANT_TYPE_VECTOR2, + GODOT_VARIANT_TYPE_VECTOR2I, GODOT_VARIANT_TYPE_RECT2, + GODOT_VARIANT_TYPE_RECT2I, GODOT_VARIANT_TYPE_VECTOR3, + GODOT_VARIANT_TYPE_VECTOR3I, GODOT_VARIANT_TYPE_TRANSFORM2D, GODOT_VARIANT_TYPE_PLANE, - GODOT_VARIANT_TYPE_QUAT, // 10 + GODOT_VARIANT_TYPE_QUAT, GODOT_VARIANT_TYPE_AABB, GODOT_VARIANT_TYPE_BASIS, GODOT_VARIANT_TYPE_TRANSFORM, // misc types GODOT_VARIANT_TYPE_COLOR, - GODOT_VARIANT_TYPE_NODE_PATH, // 15 + GODOT_VARIANT_TYPE_NODE_PATH, GODOT_VARIANT_TYPE_RID, GODOT_VARIANT_TYPE_OBJECT, GODOT_VARIANT_TYPE_DICTIONARY, - GODOT_VARIANT_TYPE_ARRAY, // 20 + GODOT_VARIANT_TYPE_ARRAY, // arrays GODOT_VARIANT_TYPE_PACKED_BYTE_ARRAY, GODOT_VARIANT_TYPE_PACKED_INT_ARRAY, GODOT_VARIANT_TYPE_PACKED_REAL_ARRAY, GODOT_VARIANT_TYPE_PACKED_STRING_ARRAY, - GODOT_VARIANT_TYPE_PACKED_VECTOR2_ARRAY, // 25 + GODOT_VARIANT_TYPE_PACKED_VECTOR2_ARRAY, GODOT_VARIANT_TYPE_PACKED_VECTOR3_ARRAY, GODOT_VARIANT_TYPE_PACKED_COLOR_ARRAY, } godot_variant_type; |