diff options
Diffstat (limited to 'modules/gdnative')
-rw-r--r-- | modules/gdnative/include/nativescript/godot_nativescript.h | 2 | ||||
-rw-r--r-- | modules/gdnative/nativescript/nativescript.cpp | 10 |
2 files changed, 7 insertions, 5 deletions
diff --git a/modules/gdnative/include/nativescript/godot_nativescript.h b/modules/gdnative/include/nativescript/godot_nativescript.h index d55a802ab9..ba044117e2 100644 --- a/modules/gdnative/include/nativescript/godot_nativescript.h +++ b/modules/gdnative/include/nativescript/godot_nativescript.h @@ -40,11 +40,11 @@ extern "C" { typedef enum { GODOT_METHOD_RPC_MODE_DISABLED, GODOT_METHOD_RPC_MODE_REMOTE, - GODOT_METHOD_RPC_MODE_SYNC, GODOT_METHOD_RPC_MODE_MASTER, GODOT_METHOD_RPC_MODE_PUPPET, GODOT_METHOD_RPC_MODE_SLAVE = GODOT_METHOD_RPC_MODE_PUPPET, GODOT_METHOD_RPC_MODE_REMOTESYNC, + GODOT_METHOD_RPC_MODE_SYNC = GODOT_METHOD_RPC_MODE_REMOTESYNC, GODOT_METHOD_RPC_MODE_MASTERSYNC, GODOT_METHOD_RPC_MODE_PUPPETSYNC, } godot_method_rpc_mode; diff --git a/modules/gdnative/nativescript/nativescript.cpp b/modules/gdnative/nativescript/nativescript.cpp index 9ac25fae48..641e4021d8 100644 --- a/modules/gdnative/nativescript/nativescript.cpp +++ b/modules/gdnative/nativescript/nativescript.cpp @@ -810,8 +810,6 @@ MultiplayerAPI::RPCMode NativeScriptInstance::get_rpc_mode(const StringName &p_m return MultiplayerAPI::RPC_MODE_DISABLED; case GODOT_METHOD_RPC_MODE_REMOTE: return MultiplayerAPI::RPC_MODE_REMOTE; - case GODOT_METHOD_RPC_MODE_SYNC: - return MultiplayerAPI::RPC_MODE_SYNC; case GODOT_METHOD_RPC_MODE_MASTER: return MultiplayerAPI::RPC_MODE_MASTER; case GODOT_METHOD_RPC_MODE_PUPPET: @@ -846,12 +844,16 @@ MultiplayerAPI::RPCMode NativeScriptInstance::get_rset_mode(const StringName &p_ return MultiplayerAPI::RPC_MODE_DISABLED; case GODOT_METHOD_RPC_MODE_REMOTE: return MultiplayerAPI::RPC_MODE_REMOTE; - case GODOT_METHOD_RPC_MODE_SYNC: - return MultiplayerAPI::RPC_MODE_SYNC; case GODOT_METHOD_RPC_MODE_MASTER: return MultiplayerAPI::RPC_MODE_MASTER; case GODOT_METHOD_RPC_MODE_PUPPET: return MultiplayerAPI::RPC_MODE_PUPPET; + case GODOT_METHOD_RPC_MODE_REMOTESYNC: + return MultiplayerAPI::RPC_MODE_REMOTESYNC; + case GODOT_METHOD_RPC_MODE_MASTERSYNC: + return MultiplayerAPI::RPC_MODE_MASTERSYNC; + case GODOT_METHOD_RPC_MODE_PUPPETSYNC: + return MultiplayerAPI::RPC_MODE_PUPPETSYNC; default: return MultiplayerAPI::RPC_MODE_DISABLED; } |