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-rw-r--r--modules/gdnative/SCsub60
-rw-r--r--modules/gdnative/doc_classes/ARVRInterfaceGDNative.xml2
-rw-r--r--modules/gdnative/doc_classes/GDNative.xml2
-rw-r--r--modules/gdnative/doc_classes/GDNativeLibrary.xml2
-rw-r--r--modules/gdnative/doc_classes/NativeScript.xml38
-rw-r--r--modules/gdnative/doc_classes/PluginScript.xml2
-rw-r--r--modules/gdnative/gdnative.cpp16
-rw-r--r--modules/gdnative/gdnative/pool_arrays.cpp56
-rw-r--r--modules/gdnative/gdnative/string.cpp264
-rw-r--r--modules/gdnative/gdnative/transform.cpp4
-rw-r--r--modules/gdnative/gdnative_api.json283
-rw-r--r--modules/gdnative/gdnative_library_editor_plugin.h2
-rw-r--r--modules/gdnative/include/gdnative/gdnative.h2
-rw-r--r--modules/gdnative/include/gdnative/pool_arrays.h14
-rw-r--r--modules/gdnative/include/gdnative/string.h32
-rw-r--r--modules/gdnative/include/gdnative/transform.h4
-rw-r--r--modules/gdnative/include/gdnative/variant.h2
-rw-r--r--modules/gdnative/include/nativescript/godot_nativescript.h48
-rw-r--r--modules/gdnative/nativescript/godot_nativescript.cpp164
-rw-r--r--modules/gdnative/nativescript/nativescript.cpp274
-rw-r--r--modules/gdnative/nativescript/nativescript.h32
-rw-r--r--modules/gdnative/nativescript/register_types.cpp1
-rw-r--r--modules/gdnative/pluginscript/pluginscript_instance.cpp5
-rw-r--r--modules/gdnative/pluginscript/pluginscript_language.cpp9
-rw-r--r--modules/gdnative/pluginscript/pluginscript_script.cpp49
-rw-r--r--modules/gdnative/pluginscript/pluginscript_script.h4
26 files changed, 1133 insertions, 238 deletions
diff --git a/modules/gdnative/SCsub b/modules/gdnative/SCsub
index c92c3f30a2..acfb83bc10 100644
--- a/modules/gdnative/SCsub
+++ b/modules/gdnative/SCsub
@@ -28,7 +28,7 @@ def _build_gdnative_api_struct_header(api):
'\textern const godot_gdnative_ext_{0}_api_struct *_gdnative_wrapper_{0}_api_struct;'.format(name))
gdnative_api_init_macro.append('\t_gdnative_wrapper_api_struct = options->api_struct;')
- gdnative_api_init_macro.append('\tfor (int i = 0; i < _gdnative_wrapper_api_struct->num_extensions; i++) { ')
+ gdnative_api_init_macro.append('\tfor (unsigned int i = 0; i < _gdnative_wrapper_api_struct->num_extensions; i++) { ')
gdnative_api_init_macro.append('\t\tswitch (_gdnative_wrapper_api_struct->extensions[i]->type) {')
for name in api['extensions']:
@@ -66,19 +66,30 @@ def _build_gdnative_api_struct_header(api):
out += ['};', '']
- for name in api['extensions']:
- out += [
- 'typedef struct godot_gdnative_ext_' + name + '_api_struct {',
+
+ def generate_extension_struct(name, ext, include_version=True):
+ ret_val = []
+ if ext['next']:
+ ret_val += generate_extension_struct(name, ext['next'])
+
+ ret_val += [
+ 'typedef struct godot_gdnative_ext_' + name + ('' if not include_version else ('_{0}_{1}'.format(ext['version']['major'], ext['version']['minor']))) + '_api_struct {',
'\tunsigned int type;',
'\tgodot_gdnative_api_version version;',
'\tconst godot_gdnative_api_struct *next;'
]
- for funcdef in api['extensions'][name]['api']:
+ for funcdef in ext['api']:
args = ', '.join(['%s%s' % (_spaced(t), n) for t, n in funcdef['arguments']])
- out.append('\t%s(*%s)(%s);' % (_spaced(funcdef['return_type']), funcdef['name'], args))
+ ret_val.append('\t%s(*%s)(%s);' % (_spaced(funcdef['return_type']), funcdef['name'], args))
+
+ ret_val += ['} godot_gdnative_ext_' + name + ('' if not include_version else ('_{0}_{1}'.format(ext['version']['major'], ext['version']['minor']))) + '_api_struct;', '']
+
+ return ret_val
- out += ['} godot_gdnative_ext_' + name + '_api_struct;', '']
+
+ for name in api['extensions']:
+ out += generate_extension_struct(name, api['extensions'][name], False)
out += [
'typedef struct godot_gdnative_core_api_struct {',
@@ -113,18 +124,35 @@ def _build_gdnative_api_struct_source(api):
''
]
- for name in api['extensions']:
- out += [
- 'extern const godot_gdnative_ext_' + name + '_api_struct api_extension_' + name + '_struct = {',
- '\tGDNATIVE_EXT_' + api['extensions'][name]['type'] + ',',
- '\t{' + str(api['extensions'][name]['version']['major']) + ', ' + str(api['extensions'][name]['version']['minor']) + '},',
- '\tNULL,'
+ def get_extension_struct_name(name, ext, include_version=True):
+ return 'godot_gdnative_ext_' + name + ('' if not include_version else ('_{0}_{1}'.format(ext['version']['major'], ext['version']['minor']))) + '_api_struct'
+
+ def get_extension_struct_instance_name(name, ext, include_version=True):
+ return 'api_extension_' + name + ('' if not include_version else ('_{0}_{1}'.format(ext['version']['major'], ext['version']['minor']))) + '_struct'
+
+ def get_extension_struct_definition(name, ext, include_version=True):
+
+ ret_val = []
+
+ if ext['next']:
+ ret_val += get_extension_struct_definition(name, ext['next'])
+
+ ret_val += [
+ 'extern const ' + get_extension_struct_name(name, ext, include_version) + ' ' + get_extension_struct_instance_name(name, ext, include_version) + ' = {',
+ '\tGDNATIVE_EXT_' + ext['type'] + ',',
+ '\t{' + str(ext['version']['major']) + ', ' + str(ext['version']['minor']) + '},',
+ '\t' + ('NULL' if not ext['next'] else ('(const godot_gdnative_api_struct *)&' + get_extension_struct_instance_name(name, ext['next']))) + ','
]
- for funcdef in api['extensions'][name]['api']:
- out.append('\t%s,' % funcdef['name'])
+ for funcdef in ext['api']:
+ ret_val.append('\t%s,' % funcdef['name'])
+
+ ret_val += ['};\n']
- out += ['};\n']
+ return ret_val
+
+ for name in api['extensions']:
+ out += get_extension_struct_definition(name, api['extensions'][name], False)
out += ['', 'const godot_gdnative_api_struct *gdnative_extensions_pointers[] = {']
diff --git a/modules/gdnative/doc_classes/ARVRInterfaceGDNative.xml b/modules/gdnative/doc_classes/ARVRInterfaceGDNative.xml
index e4ffa76d36..bceb4f1f4c 100644
--- a/modules/gdnative/doc_classes/ARVRInterfaceGDNative.xml
+++ b/modules/gdnative/doc_classes/ARVRInterfaceGDNative.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ARVRInterfaceGDNative" inherits="ARVRInterface" category="Core" version="3.0-beta">
+<class name="ARVRInterfaceGDNative" inherits="ARVRInterface" category="Core" version="3.0-stable">
<brief_description>
GDNative wrapper for an ARVR interface
</brief_description>
diff --git a/modules/gdnative/doc_classes/GDNative.xml b/modules/gdnative/doc_classes/GDNative.xml
index 83953cef49..7e4d956604 100644
--- a/modules/gdnative/doc_classes/GDNative.xml
+++ b/modules/gdnative/doc_classes/GDNative.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="GDNative" inherits="Reference" category="Core" version="3.0-beta">
+<class name="GDNative" inherits="Reference" category="Core" version="3.0-stable">
<brief_description>
</brief_description>
<description>
diff --git a/modules/gdnative/doc_classes/GDNativeLibrary.xml b/modules/gdnative/doc_classes/GDNativeLibrary.xml
index 14bd0e9654..a6874c9ae8 100644
--- a/modules/gdnative/doc_classes/GDNativeLibrary.xml
+++ b/modules/gdnative/doc_classes/GDNativeLibrary.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="GDNativeLibrary" inherits="Resource" category="Core" version="3.0-beta">
+<class name="GDNativeLibrary" inherits="Resource" category="Core" version="3.0-stable">
<brief_description>
</brief_description>
<description>
diff --git a/modules/gdnative/doc_classes/NativeScript.xml b/modules/gdnative/doc_classes/NativeScript.xml
index 3f6025d02f..6a71cd8d4d 100644
--- a/modules/gdnative/doc_classes/NativeScript.xml
+++ b/modules/gdnative/doc_classes/NativeScript.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="NativeScript" inherits="Script" category="Core" version="3.0-beta">
+<class name="NativeScript" inherits="Script" category="Core" version="3.1-dev">
<brief_description>
</brief_description>
<description>
@@ -9,10 +9,46 @@
<demos>
</demos>
<methods>
+ <method name="get_class_documentation" qualifiers="const">
+ <return type="String">
+ </return>
+ <description>
+ Returns the documentation string that was previously set with [code]godot_nativescript_set_class_documentation[/code].
+ </description>
+ </method>
+ <method name="get_method_documentation" qualifiers="const">
+ <return type="String">
+ </return>
+ <argument index="0" name="method" type="String">
+ </argument>
+ <description>
+ Returns the documentation string that was previously set with [code]godot_nativescript_set_method_documentation[/code].
+ </description>
+ </method>
+ <method name="get_property_documentation" qualifiers="const">
+ <return type="String">
+ </return>
+ <argument index="0" name="path" type="String">
+ </argument>
+ <description>
+ Returns the documentation string that was previously set with [code]godot_nativescript_set_property_documentation[/code].
+ </description>
+ </method>
+ <method name="get_signal_documentation" qualifiers="const">
+ <return type="String">
+ </return>
+ <argument index="0" name="signal_name" type="String">
+ </argument>
+ <description>
+ Returns the documentation string that was previously set with [code]godot_nativescript_set_signal_documentation[/code].
+ </description>
+ </method>
<method name="new" qualifiers="vararg">
<return type="Object">
</return>
<description>
+ Constructs a new object of the base type with a script of this type already attached.
+ [i]Note[/i]: Any arguments passed to this function will be ignored and not passed to the native constructor function. This will change with in a future API extension.
</description>
</method>
</methods>
diff --git a/modules/gdnative/doc_classes/PluginScript.xml b/modules/gdnative/doc_classes/PluginScript.xml
index 1a2141247a..fbdd8f09e6 100644
--- a/modules/gdnative/doc_classes/PluginScript.xml
+++ b/modules/gdnative/doc_classes/PluginScript.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="PluginScript" inherits="Script" category="Core" version="3.0-beta">
+<class name="PluginScript" inherits="Script" category="Core" version="3.0-stable">
<brief_description>
</brief_description>
<description>
diff --git a/modules/gdnative/gdnative.cpp b/modules/gdnative/gdnative.cpp
index 1379083b42..42c3028f2c 100644
--- a/modules/gdnative/gdnative.cpp
+++ b/modules/gdnative/gdnative.cpp
@@ -181,13 +181,23 @@ bool GDNative::initialize() {
godot_gdnative_init_fn library_init_fpointer;
library_init_fpointer = (godot_gdnative_init_fn)library_init;
+ static uint64_t core_api_hash = 0;
+ static uint64_t editor_api_hash = 0;
+ static uint64_t no_api_hash = 0;
+
+ if (!(core_api_hash || editor_api_hash || no_api_hash)) {
+ core_api_hash = ClassDB::get_api_hash(ClassDB::API_CORE);
+ editor_api_hash = ClassDB::get_api_hash(ClassDB::API_EDITOR);
+ no_api_hash = ClassDB::get_api_hash(ClassDB::API_NONE);
+ }
+
godot_gdnative_init_options options;
options.api_struct = &api_struct;
options.in_editor = Engine::get_singleton()->is_editor_hint();
- options.core_api_hash = ClassDB::get_api_hash(ClassDB::API_CORE);
- options.editor_api_hash = ClassDB::get_api_hash(ClassDB::API_EDITOR);
- options.no_api_hash = ClassDB::get_api_hash(ClassDB::API_NONE);
+ options.core_api_hash = core_api_hash;
+ options.editor_api_hash = editor_api_hash;
+ options.no_api_hash = no_api_hash;
options.report_version_mismatch = &_gdnative_report_version_mismatch;
options.report_loading_error = &_gdnative_report_loading_error;
options.gd_native_library = (godot_object *)(get_library().ptr());
diff --git a/modules/gdnative/gdnative/pool_arrays.cpp b/modules/gdnative/gdnative/pool_arrays.cpp
index 6e014905a3..6688be1a0d 100644
--- a/modules/gdnative/gdnative/pool_arrays.cpp
+++ b/modules/gdnative/gdnative/pool_arrays.cpp
@@ -700,6 +700,10 @@ void GDAPI godot_pool_color_array_destroy(godot_pool_color_array *p_self) {
// read accessor functions
//
+godot_pool_byte_array_read_access GDAPI *godot_pool_byte_array_read_access_copy(const godot_pool_byte_array_read_access *p_other) {
+ PoolVector<uint8_t>::Read *other = (PoolVector<uint8_t>::Read *)p_other;
+ return (godot_pool_byte_array_read_access *)memnew(PoolVector<uint8_t>::Read(*other));
+}
const uint8_t GDAPI *godot_pool_byte_array_read_access_ptr(const godot_pool_byte_array_read_access *p_read) {
const PoolVector<uint8_t>::Read *read = (const PoolVector<uint8_t>::Read *)p_read;
return read->ptr();
@@ -713,6 +717,10 @@ void GDAPI godot_pool_byte_array_read_access_destroy(godot_pool_byte_array_read_
memdelete((PoolVector<uint8_t>::Read *)p_read);
}
+godot_pool_int_array_read_access GDAPI *godot_pool_int_array_read_access_copy(const godot_pool_int_array_read_access *p_other) {
+ PoolVector<godot_int>::Read *other = (PoolVector<godot_int>::Read *)p_other;
+ return (godot_pool_int_array_read_access *)memnew(PoolVector<godot_int>::Read(*other));
+}
const godot_int GDAPI *godot_pool_int_array_read_access_ptr(const godot_pool_int_array_read_access *p_read) {
const PoolVector<godot_int>::Read *read = (const PoolVector<godot_int>::Read *)p_read;
return read->ptr();
@@ -726,6 +734,10 @@ void GDAPI godot_pool_int_array_read_access_destroy(godot_pool_int_array_read_ac
memdelete((PoolVector<godot_int>::Read *)p_read);
}
+godot_pool_real_array_read_access GDAPI *godot_pool_real_array_read_access_copy(const godot_pool_real_array_read_access *p_other) {
+ PoolVector<godot_real>::Read *other = (PoolVector<godot_real>::Read *)p_other;
+ return (godot_pool_real_array_read_access *)memnew(PoolVector<godot_real>::Read(*other));
+}
const godot_real GDAPI *godot_pool_real_array_read_access_ptr(const godot_pool_real_array_read_access *p_read) {
const PoolVector<godot_real>::Read *read = (const PoolVector<godot_real>::Read *)p_read;
return read->ptr();
@@ -739,6 +751,10 @@ void GDAPI godot_pool_real_array_read_access_destroy(godot_pool_real_array_read_
memdelete((PoolVector<godot_real>::Read *)p_read);
}
+godot_pool_string_array_read_access GDAPI *godot_pool_string_array_read_access_copy(const godot_pool_string_array_read_access *p_other) {
+ PoolVector<String>::Read *other = (PoolVector<String>::Read *)p_other;
+ return (godot_pool_string_array_read_access *)memnew(PoolVector<String>::Read(*other));
+}
const godot_string GDAPI *godot_pool_string_array_read_access_ptr(const godot_pool_string_array_read_access *p_read) {
const PoolVector<String>::Read *read = (const PoolVector<String>::Read *)p_read;
return (const godot_string *)read->ptr();
@@ -752,6 +768,10 @@ void GDAPI godot_pool_string_array_read_access_destroy(godot_pool_string_array_r
memdelete((PoolVector<String>::Read *)p_read);
}
+godot_pool_vector2_array_read_access GDAPI *godot_pool_vector2_array_read_access_copy(const godot_pool_vector2_array_read_access *p_other) {
+ PoolVector<Vector2>::Read *other = (PoolVector<Vector2>::Read *)p_other;
+ return (godot_pool_vector2_array_read_access *)memnew(PoolVector<Vector2>::Read(*other));
+}
const godot_vector2 GDAPI *godot_pool_vector2_array_read_access_ptr(const godot_pool_vector2_array_read_access *p_read) {
const PoolVector<Vector2>::Read *read = (const PoolVector<Vector2>::Read *)p_read;
return (const godot_vector2 *)read->ptr();
@@ -765,6 +785,10 @@ void GDAPI godot_pool_vector2_array_read_access_destroy(godot_pool_vector2_array
memdelete((PoolVector<Vector2>::Read *)p_read);
}
+godot_pool_vector3_array_read_access GDAPI *godot_pool_vector3_array_read_access_copy(const godot_pool_vector3_array_read_access *p_other) {
+ PoolVector<Vector3>::Read *other = (PoolVector<Vector3>::Read *)p_other;
+ return (godot_pool_vector3_array_read_access *)memnew(PoolVector<Vector3>::Read(*other));
+}
const godot_vector3 GDAPI *godot_pool_vector3_array_read_access_ptr(const godot_pool_vector3_array_read_access *p_read) {
const PoolVector<Vector3>::Read *read = (const PoolVector<Vector3>::Read *)p_read;
return (const godot_vector3 *)read->ptr();
@@ -778,6 +802,10 @@ void GDAPI godot_pool_vector3_array_read_access_destroy(godot_pool_vector3_array
memdelete((PoolVector<Vector2>::Read *)p_read);
}
+godot_pool_color_array_read_access GDAPI *godot_pool_color_array_read_access_copy(const godot_pool_color_array_read_access *p_other) {
+ PoolVector<Color>::Read *other = (PoolVector<Color>::Read *)p_other;
+ return (godot_pool_color_array_read_access *)memnew(PoolVector<Color>::Read(*other));
+}
const godot_color GDAPI *godot_pool_color_array_read_access_ptr(const godot_pool_color_array_read_access *p_read) {
const PoolVector<Color>::Read *read = (const PoolVector<Color>::Read *)p_read;
return (const godot_color *)read->ptr();
@@ -795,6 +823,10 @@ void GDAPI godot_pool_color_array_read_access_destroy(godot_pool_color_array_rea
// write accessor functions
//
+godot_pool_byte_array_write_access GDAPI *godot_pool_byte_array_write_access_copy(const godot_pool_byte_array_write_access *p_other) {
+ PoolVector<uint8_t>::Write *other = (PoolVector<uint8_t>::Write *)p_other;
+ return (godot_pool_byte_array_write_access *)memnew(PoolVector<uint8_t>::Write(*other));
+}
uint8_t GDAPI *godot_pool_byte_array_write_access_ptr(const godot_pool_byte_array_write_access *p_write) {
PoolVector<uint8_t>::Write *write = (PoolVector<uint8_t>::Write *)p_write;
return write->ptr();
@@ -808,6 +840,10 @@ void GDAPI godot_pool_byte_array_write_access_destroy(godot_pool_byte_array_writ
memdelete((PoolVector<uint8_t>::Write *)p_write);
}
+godot_pool_int_array_write_access GDAPI *godot_pool_int_array_write_access_copy(const godot_pool_int_array_write_access *p_other) {
+ PoolVector<godot_int>::Write *other = (PoolVector<godot_int>::Write *)p_other;
+ return (godot_pool_int_array_write_access *)memnew(PoolVector<godot_int>::Write(*other));
+}
godot_int GDAPI *godot_pool_int_array_write_access_ptr(const godot_pool_int_array_write_access *p_write) {
PoolVector<godot_int>::Write *write = (PoolVector<godot_int>::Write *)p_write;
return write->ptr();
@@ -821,6 +857,10 @@ void GDAPI godot_pool_int_array_write_access_destroy(godot_pool_int_array_write_
memdelete((PoolVector<godot_int>::Write *)p_write);
}
+godot_pool_real_array_write_access GDAPI *godot_pool_real_array_write_access_copy(const godot_pool_real_array_write_access *p_other) {
+ PoolVector<godot_real>::Write *other = (PoolVector<godot_real>::Write *)p_other;
+ return (godot_pool_real_array_write_access *)memnew(PoolVector<godot_real>::Write(*other));
+}
godot_real GDAPI *godot_pool_real_array_write_access_ptr(const godot_pool_real_array_write_access *p_write) {
PoolVector<godot_real>::Write *write = (PoolVector<godot_real>::Write *)p_write;
return write->ptr();
@@ -834,6 +874,10 @@ void GDAPI godot_pool_real_array_write_access_destroy(godot_pool_real_array_writ
memdelete((PoolVector<godot_real>::Write *)p_write);
}
+godot_pool_string_array_write_access GDAPI *godot_pool_string_array_write_access_copy(const godot_pool_string_array_write_access *p_other) {
+ PoolVector<String>::Write *other = (PoolVector<String>::Write *)p_other;
+ return (godot_pool_string_array_write_access *)memnew(PoolVector<String>::Write(*other));
+}
godot_string GDAPI *godot_pool_string_array_write_access_ptr(const godot_pool_string_array_write_access *p_write) {
PoolVector<String>::Write *write = (PoolVector<String>::Write *)p_write;
return (godot_string *)write->ptr();
@@ -847,6 +891,10 @@ void GDAPI godot_pool_string_array_write_access_destroy(godot_pool_string_array_
memdelete((PoolVector<String>::Write *)p_write);
}
+godot_pool_vector2_array_write_access GDAPI *godot_pool_vector2_array_write_access_copy(const godot_pool_vector2_array_write_access *p_other) {
+ PoolVector<Vector2>::Write *other = (PoolVector<Vector2>::Write *)p_other;
+ return (godot_pool_vector2_array_write_access *)memnew(PoolVector<Vector2>::Write(*other));
+}
godot_vector2 GDAPI *godot_pool_vector2_array_write_access_ptr(const godot_pool_vector2_array_write_access *p_write) {
PoolVector<Vector2>::Write *write = (PoolVector<Vector2>::Write *)p_write;
return (godot_vector2 *)write->ptr();
@@ -860,6 +908,10 @@ void GDAPI godot_pool_vector2_array_write_access_destroy(godot_pool_vector2_arra
memdelete((PoolVector<Vector2>::Write *)p_write);
}
+godot_pool_vector3_array_write_access GDAPI *godot_pool_vector3_array_write_access_copy(const godot_pool_vector3_array_write_access *p_other) {
+ PoolVector<Vector3>::Write *other = (PoolVector<Vector3>::Write *)p_other;
+ return (godot_pool_vector3_array_write_access *)memnew(PoolVector<Vector3>::Write(*other));
+}
godot_vector3 GDAPI *godot_pool_vector3_array_write_access_ptr(const godot_pool_vector3_array_write_access *p_write) {
PoolVector<Vector3>::Write *write = (PoolVector<Vector3>::Write *)p_write;
return (godot_vector3 *)write->ptr();
@@ -873,6 +925,10 @@ void GDAPI godot_pool_vector3_array_write_access_destroy(godot_pool_vector3_arra
memdelete((PoolVector<Vector3>::Write *)p_write);
}
+godot_pool_color_array_write_access GDAPI *godot_pool_color_array_write_access_copy(const godot_pool_color_array_write_access *p_other) {
+ PoolVector<Color>::Write *other = (PoolVector<Color>::Write *)p_other;
+ return (godot_pool_color_array_write_access *)memnew(PoolVector<Color>::Write(*other));
+}
godot_color GDAPI *godot_pool_color_array_write_access_ptr(const godot_pool_color_array_write_access *p_write) {
PoolVector<Color>::Write *write = (PoolVector<Color>::Write *)p_write;
return (godot_color *)write->ptr();
diff --git a/modules/gdnative/gdnative/string.cpp b/modules/gdnative/gdnative/string.cpp
index 350dc540f7..7f5dbc12be 100644
--- a/modules/gdnative/gdnative/string.cpp
+++ b/modules/gdnative/gdnative/string.cpp
@@ -40,6 +40,24 @@
extern "C" {
#endif
+godot_int GDAPI godot_char_string_length(const godot_char_string *p_cs) {
+ const CharString *cs = (const CharString *)p_cs;
+
+ return cs->length();
+}
+
+const char GDAPI *godot_char_string_get_data(const godot_char_string *p_cs) {
+ const CharString *cs = (const CharString *)p_cs;
+
+ return cs->get_data();
+}
+
+void GDAPI godot_char_string_destroy(godot_char_string *p_cs) {
+ CharString *cs = (CharString *)p_cs;
+
+ cs->~CharString();
+}
+
void GDAPI godot_string_new(godot_string *r_dest) {
String *dest = (String *)r_dest;
memnew_placement(dest, String);
@@ -51,35 +69,11 @@ void GDAPI godot_string_new_copy(godot_string *r_dest, const godot_string *p_src
memnew_placement(dest, String(*src));
}
-void GDAPI godot_string_new_data(godot_string *r_dest, const char *p_contents, const int p_size) {
- String *dest = (String *)r_dest;
- memnew_placement(dest, String(String::utf8(p_contents, p_size)));
-}
-
-void GDAPI godot_string_new_unicode_data(godot_string *r_dest, const wchar_t *p_contents, const int p_size) {
+void GDAPI godot_string_new_with_wide_string(godot_string *r_dest, const wchar_t *p_contents, const int p_size) {
String *dest = (String *)r_dest;
memnew_placement(dest, String(p_contents, p_size));
}
-void GDAPI godot_string_get_data(const godot_string *p_self, char *p_dest, int *p_size) {
- String *self = (String *)p_self;
-
- if (p_size) {
- // we have a length pointer, that means we either want to know
- // the length or want to write *p_size bytes into a buffer
-
- CharString utf8_string = self->utf8();
-
- int len = utf8_string.length();
-
- if (p_dest) {
- memcpy(p_dest, utf8_string.get_data(), *p_size);
- } else {
- *p_size = len;
- }
- }
-}
-
wchar_t GDAPI *godot_string_operator_index(godot_string *p_self, const godot_int p_idx) {
String *self = (String *)p_self;
return &(self->operator[](p_idx));
@@ -90,7 +84,7 @@ wchar_t GDAPI godot_string_operator_index_const(const godot_string *p_self, cons
return self->operator[](p_idx);
}
-const wchar_t GDAPI *godot_string_unicode_str(const godot_string *p_self) {
+const wchar_t GDAPI *godot_string_wide_str(const godot_string *p_self) {
const String *self = (const String *)p_self;
return self->c_str();
}
@@ -130,6 +124,26 @@ godot_int GDAPI godot_string_length(const godot_string *p_self) {
/* Helpers */
+signed char GDAPI godot_string_casecmp_to(const godot_string *p_self, const godot_string *p_str) {
+ const String *self = (const String *)p_self;
+ const String *str = (const String *)p_str;
+
+ return self->casecmp_to(*str);
+}
+
+signed char GDAPI godot_string_nocasecmp_to(const godot_string *p_self, const godot_string *p_str) {
+ const String *self = (const String *)p_self;
+ const String *str = (const String *)p_str;
+
+ return self->nocasecmp_to(*str);
+}
+signed char GDAPI godot_string_naturalnocasecmp_to(const godot_string *p_self, const godot_string *p_str) {
+ const String *self = (const String *)p_self;
+ const String *str = (const String *)p_str;
+
+ return self->naturalnocasecmp_to(*str);
+}
+
godot_bool GDAPI godot_string_begins_with(const godot_string *p_self, const godot_string *p_string) {
const String *self = (const String *)p_self;
const String *string = (const String *)p_string;
@@ -534,7 +548,7 @@ godot_string GDAPI godot_string_capitalize(const godot_string *p_self) {
memnew_placement(&result, String(self->capitalize()));
return result;
-};
+}
godot_string GDAPI godot_string_camelcase_to_underscore(const godot_string *p_self) {
const String *self = (const String *)p_self;
@@ -542,7 +556,7 @@ godot_string GDAPI godot_string_camelcase_to_underscore(const godot_string *p_se
memnew_placement(&result, String(self->camelcase_to_underscore(false)));
return result;
-};
+}
godot_string GDAPI godot_string_camelcase_to_underscore_lowercased(const godot_string *p_self) {
const String *self = (const String *)p_self;
@@ -550,45 +564,45 @@ godot_string GDAPI godot_string_camelcase_to_underscore_lowercased(const godot_s
memnew_placement(&result, String(self->camelcase_to_underscore()));
return result;
-};
+}
double GDAPI godot_string_char_to_double(const char *p_what) {
return String::to_double(p_what);
-};
+}
godot_int GDAPI godot_string_char_to_int(const char *p_what) {
return String::to_int(p_what);
-};
+}
int64_t GDAPI godot_string_wchar_to_int(const wchar_t *p_str) {
return String::to_int(p_str);
-};
+}
godot_int GDAPI godot_string_char_to_int_with_len(const char *p_what, godot_int p_len) {
return String::to_int(p_what, p_len);
-};
+}
int64_t GDAPI godot_string_char_to_int64_with_len(const wchar_t *p_str, int p_len) {
return String::to_int(p_str, p_len);
-};
+}
int64_t GDAPI godot_string_hex_to_int64(const godot_string *p_self) {
const String *self = (const String *)p_self;
return self->hex_to_int64(false);
-};
+}
int64_t GDAPI godot_string_hex_to_int64_with_prefix(const godot_string *p_self) {
const String *self = (const String *)p_self;
return self->hex_to_int64();
-};
+}
int64_t GDAPI godot_string_to_int64(const godot_string *p_self) {
const String *self = (const String *)p_self;
return self->to_int64();
-};
+}
double GDAPI godot_string_unicode_char_to_double(const wchar_t *p_str, const wchar_t **r_end) {
return String::to_double(p_str, r_end);
@@ -601,7 +615,7 @@ godot_string GDAPI godot_string_get_slice(const godot_string *p_self, godot_stri
memnew_placement(&result, String(self->get_slice(*splitter, p_slice)));
return result;
-};
+}
godot_string GDAPI godot_string_get_slicec(const godot_string *p_self, wchar_t p_splitter, godot_int p_slice) {
const String *self = (const String *)p_self;
@@ -609,7 +623,7 @@ godot_string GDAPI godot_string_get_slicec(const godot_string *p_self, wchar_t p
memnew_placement(&result, String(self->get_slicec(p_splitter, p_slice)));
return result;
-};
+}
godot_array GDAPI godot_string_split(const godot_string *p_self, const godot_string *p_splitter) {
const String *self = (const String *)p_self;
@@ -625,7 +639,7 @@ godot_array GDAPI godot_string_split(const godot_string *p_self, const godot_str
}
return result;
-};
+}
godot_array GDAPI godot_string_split_allow_empty(const godot_string *p_self, const godot_string *p_splitter) {
const String *self = (const String *)p_self;
@@ -641,7 +655,7 @@ godot_array GDAPI godot_string_split_allow_empty(const godot_string *p_self, con
}
return result;
-};
+}
godot_array GDAPI godot_string_split_floats(const godot_string *p_self, const godot_string *p_splitter) {
const String *self = (const String *)p_self;
@@ -657,7 +671,7 @@ godot_array GDAPI godot_string_split_floats(const godot_string *p_self, const go
}
return result;
-};
+}
godot_array GDAPI godot_string_split_floats_allows_empty(const godot_string *p_self, const godot_string *p_splitter) {
const String *self = (const String *)p_self;
@@ -673,7 +687,7 @@ godot_array GDAPI godot_string_split_floats_allows_empty(const godot_string *p_s
}
return result;
-};
+}
godot_array GDAPI godot_string_split_floats_mk(const godot_string *p_self, const godot_array *p_splitters) {
const String *self = (const String *)p_self;
@@ -696,7 +710,7 @@ godot_array GDAPI godot_string_split_floats_mk(const godot_string *p_self, const
}
return result;
-};
+}
godot_array GDAPI godot_string_split_floats_mk_allows_empty(const godot_string *p_self, const godot_array *p_splitters) {
const String *self = (const String *)p_self;
@@ -719,7 +733,7 @@ godot_array GDAPI godot_string_split_floats_mk_allows_empty(const godot_string *
}
return result;
-};
+}
godot_array GDAPI godot_string_split_ints(const godot_string *p_self, const godot_string *p_splitter) {
const String *self = (const String *)p_self;
@@ -735,7 +749,7 @@ godot_array GDAPI godot_string_split_ints(const godot_string *p_self, const godo
}
return result;
-};
+}
godot_array GDAPI godot_string_split_ints_allows_empty(const godot_string *p_self, const godot_string *p_splitter) {
const String *self = (const String *)p_self;
@@ -751,7 +765,7 @@ godot_array GDAPI godot_string_split_ints_allows_empty(const godot_string *p_sel
}
return result;
-};
+}
godot_array GDAPI godot_string_split_ints_mk(const godot_string *p_self, const godot_array *p_splitters) {
const String *self = (const String *)p_self;
@@ -774,7 +788,7 @@ godot_array GDAPI godot_string_split_ints_mk(const godot_string *p_self, const g
}
return result;
-};
+}
godot_array GDAPI godot_string_split_ints_mk_allows_empty(const godot_string *p_self, const godot_array *p_splitters) {
const String *self = (const String *)p_self;
@@ -797,7 +811,7 @@ godot_array GDAPI godot_string_split_ints_mk_allows_empty(const godot_string *p_
}
return result;
-};
+}
godot_array GDAPI godot_string_split_spaces(const godot_string *p_self) {
const String *self = (const String *)p_self;
@@ -812,22 +826,22 @@ godot_array GDAPI godot_string_split_spaces(const godot_string *p_self) {
}
return result;
-};
+}
godot_int GDAPI godot_string_get_slice_count(const godot_string *p_self, godot_string p_splitter) {
const String *self = (const String *)p_self;
String *splitter = (String *)&p_splitter;
return self->get_slice_count(*splitter);
-};
+}
wchar_t GDAPI godot_string_char_lowercase(wchar_t p_char) {
return String::char_lowercase(p_char);
-};
+}
wchar_t GDAPI godot_string_char_uppercase(wchar_t p_char) {
return String::char_uppercase(p_char);
-};
+}
godot_string GDAPI godot_string_to_lower(const godot_string *p_self) {
const String *self = (const String *)p_self;
@@ -835,7 +849,7 @@ godot_string GDAPI godot_string_to_lower(const godot_string *p_self) {
memnew_placement(&result, String(self->to_lower()));
return result;
-};
+}
godot_string GDAPI godot_string_to_upper(const godot_string *p_self) {
const String *self = (const String *)p_self;
@@ -843,7 +857,7 @@ godot_string GDAPI godot_string_to_upper(const godot_string *p_self) {
memnew_placement(&result, String(self->to_upper()));
return result;
-};
+}
godot_string GDAPI godot_string_get_basename(const godot_string *p_self) {
const String *self = (const String *)p_self;
@@ -851,7 +865,7 @@ godot_string GDAPI godot_string_get_basename(const godot_string *p_self) {
memnew_placement(&result, String(self->get_basename()));
return result;
-};
+}
godot_string GDAPI godot_string_get_extension(const godot_string *p_self) {
const String *self = (const String *)p_self;
@@ -859,7 +873,7 @@ godot_string GDAPI godot_string_get_extension(const godot_string *p_self) {
memnew_placement(&result, String(self->get_extension()));
return result;
-};
+}
godot_string GDAPI godot_string_left(const godot_string *p_self, godot_int p_pos) {
const String *self = (const String *)p_self;
@@ -867,13 +881,13 @@ godot_string GDAPI godot_string_left(const godot_string *p_self, godot_int p_pos
memnew_placement(&result, String(self->left(p_pos)));
return result;
-};
+}
wchar_t GDAPI godot_string_ord_at(const godot_string *p_self, godot_int p_idx) {
const String *self = (const String *)p_self;
return self->ord_at(p_idx);
-};
+}
godot_string GDAPI godot_string_plus_file(const godot_string *p_self, const godot_string *p_file) {
const String *self = (const String *)p_self;
@@ -882,7 +896,7 @@ godot_string GDAPI godot_string_plus_file(const godot_string *p_self, const godo
memnew_placement(&result, String(self->plus_file(*file)));
return result;
-};
+}
godot_string GDAPI godot_string_right(const godot_string *p_self, godot_int p_pos) {
const String *self = (const String *)p_self;
@@ -890,7 +904,7 @@ godot_string GDAPI godot_string_right(const godot_string *p_self, godot_int p_po
memnew_placement(&result, String(self->right(p_pos)));
return result;
-};
+}
godot_string GDAPI godot_string_strip_edges(const godot_string *p_self, godot_bool p_left, godot_bool p_right) {
const String *self = (const String *)p_self;
@@ -898,7 +912,7 @@ godot_string GDAPI godot_string_strip_edges(const godot_string *p_self, godot_bo
memnew_placement(&result, String(self->strip_edges(p_left, p_right)));
return result;
-};
+}
godot_string GDAPI godot_string_strip_escapes(const godot_string *p_self) {
const String *self = (const String *)p_self;
@@ -906,94 +920,96 @@ godot_string GDAPI godot_string_strip_escapes(const godot_string *p_self) {
memnew_placement(&result, String(self->strip_escapes()));
return result;
-};
+}
void GDAPI godot_string_erase(godot_string *p_self, godot_int p_pos, godot_int p_chars) {
String *self = (String *)p_self;
return self->erase(p_pos, p_chars);
-};
+}
-void GDAPI godot_string_ascii(godot_string *p_self, char *result) {
- String *self = (String *)p_self;
- Vector<char> return_value = self->ascii();
+godot_char_string GDAPI godot_string_ascii(const godot_string *p_self) {
+ const String *self = (const String *)p_self;
+ godot_char_string result;
- for (int i = 0; i < return_value.size(); i++) {
- result[i] = return_value[i];
- }
+ memnew_placement(&result, CharString(self->ascii()));
+
+ return result;
}
-void GDAPI godot_string_ascii_extended(godot_string *p_self, char *result) {
- String *self = (String *)p_self;
- Vector<char> return_value = self->ascii(true);
+godot_char_string GDAPI godot_string_ascii_extended(const godot_string *p_self) {
+ const String *self = (const String *)p_self;
- for (int i = 0; i < return_value.size(); i++) {
- result[i] = return_value[i];
- }
+ godot_char_string result;
+
+ memnew_placement(&result, CharString(self->ascii(true)));
+
+ return result;
}
-void GDAPI godot_string_utf8(godot_string *p_self, char *result) {
- String *self = (String *)p_self;
- Vector<char> return_value = self->utf8();
+godot_char_string GDAPI godot_string_utf8(const godot_string *p_self) {
+ const String *self = (const String *)p_self;
- for (int i = 0; i < return_value.size(); i++) {
- result[i] = return_value[i];
- }
+ godot_char_string result;
+
+ memnew_placement(&result, CharString(self->utf8()));
+
+ return result;
}
godot_bool GDAPI godot_string_parse_utf8(godot_string *p_self, const char *p_utf8) {
String *self = (String *)p_self;
return self->parse_utf8(p_utf8);
-};
+}
godot_bool GDAPI godot_string_parse_utf8_with_len(godot_string *p_self, const char *p_utf8, godot_int p_len) {
String *self = (String *)p_self;
return self->parse_utf8(p_utf8, p_len);
-};
+}
godot_string GDAPI godot_string_chars_to_utf8(const char *p_utf8) {
godot_string result;
memnew_placement(&result, String(String::utf8(p_utf8)));
return result;
-};
+}
godot_string GDAPI godot_string_chars_to_utf8_with_len(const char *p_utf8, godot_int p_len) {
godot_string result;
memnew_placement(&result, String(String::utf8(p_utf8, p_len)));
return result;
-};
+}
uint32_t GDAPI godot_string_hash(const godot_string *p_self) {
const String *self = (const String *)p_self;
return self->hash();
-};
+}
uint64_t GDAPI godot_string_hash64(const godot_string *p_self) {
const String *self = (const String *)p_self;
return self->hash64();
-};
+}
uint32_t GDAPI godot_string_hash_chars(const char *p_cstr) {
return String::hash(p_cstr);
-};
+}
uint32_t GDAPI godot_string_hash_chars_with_len(const char *p_cstr, godot_int p_len) {
return String::hash(p_cstr, p_len);
-};
+}
uint32_t GDAPI godot_string_hash_utf8_chars(const wchar_t *p_str) {
return String::hash(p_str);
-};
+}
uint32_t GDAPI godot_string_hash_utf8_chars_with_len(const wchar_t *p_str, godot_int p_len) {
return String::hash(p_str, p_len);
-};
+}
godot_pool_byte_array GDAPI godot_string_md5_buffer(const godot_string *p_self) {
const String *self = (const String *)p_self;
@@ -1010,7 +1026,7 @@ godot_pool_byte_array GDAPI godot_string_md5_buffer(const godot_string *p_self)
}
return result;
-};
+}
godot_string GDAPI godot_string_md5_text(const godot_string *p_self) {
const String *self = (const String *)p_self;
@@ -1018,7 +1034,7 @@ godot_string GDAPI godot_string_md5_text(const godot_string *p_self) {
memnew_placement(&result, String(self->md5_text()));
return result;
-};
+}
godot_pool_byte_array GDAPI godot_string_sha256_buffer(const godot_string *p_self) {
const String *self = (const String *)p_self;
@@ -1035,7 +1051,7 @@ godot_pool_byte_array GDAPI godot_string_sha256_buffer(const godot_string *p_sel
}
return result;
-};
+}
godot_string GDAPI godot_string_sha256_text(const godot_string *p_self) {
const String *self = (const String *)p_self;
@@ -1043,13 +1059,13 @@ godot_string GDAPI godot_string_sha256_text(const godot_string *p_self) {
memnew_placement(&result, String(self->sha256_text()));
return result;
-};
+}
godot_bool godot_string_empty(const godot_string *p_self) {
const String *self = (const String *)p_self;
return self->empty();
-};
+}
// path functions
godot_string GDAPI godot_string_get_base_dir(const godot_string *p_self) {
@@ -1059,7 +1075,7 @@ godot_string GDAPI godot_string_get_base_dir(const godot_string *p_self) {
memnew_placement(&result, String(return_value));
return result;
-};
+}
godot_string GDAPI godot_string_get_file(const godot_string *p_self) {
const String *self = (const String *)p_self;
@@ -1068,7 +1084,7 @@ godot_string GDAPI godot_string_get_file(const godot_string *p_self) {
memnew_placement(&result, String(return_value));
return result;
-};
+}
godot_string GDAPI godot_string_humanize_size(size_t p_size) {
godot_string result;
@@ -1076,25 +1092,25 @@ godot_string GDAPI godot_string_humanize_size(size_t p_size) {
memnew_placement(&result, String(return_value));
return result;
-};
+}
godot_bool GDAPI godot_string_is_abs_path(const godot_string *p_self) {
const String *self = (const String *)p_self;
return self->is_abs_path();
-};
+}
godot_bool GDAPI godot_string_is_rel_path(const godot_string *p_self) {
const String *self = (const String *)p_self;
return self->is_rel_path();
-};
+}
godot_bool GDAPI godot_string_is_resource_file(const godot_string *p_self) {
const String *self = (const String *)p_self;
return self->is_resource_file();
-};
+}
godot_string GDAPI godot_string_path_to(const godot_string *p_self, const godot_string *p_path) {
const String *self = (const String *)p_self;
@@ -1104,7 +1120,7 @@ godot_string GDAPI godot_string_path_to(const godot_string *p_self, const godot_
memnew_placement(&result, String(return_value));
return result;
-};
+}
godot_string GDAPI godot_string_path_to_file(const godot_string *p_self, const godot_string *p_path) {
const String *self = (const String *)p_self;
@@ -1114,7 +1130,7 @@ godot_string GDAPI godot_string_path_to_file(const godot_string *p_self, const g
memnew_placement(&result, String(return_value));
return result;
-};
+}
godot_string GDAPI godot_string_simplify_path(const godot_string *p_self) {
const String *self = (const String *)p_self;
@@ -1123,7 +1139,7 @@ godot_string GDAPI godot_string_simplify_path(const godot_string *p_self) {
memnew_placement(&result, String(return_value));
return result;
-};
+}
godot_string GDAPI godot_string_c_escape(const godot_string *p_self) {
const String *self = (const String *)p_self;
@@ -1132,7 +1148,7 @@ godot_string GDAPI godot_string_c_escape(const godot_string *p_self) {
memnew_placement(&result, String(return_value));
return result;
-};
+}
godot_string GDAPI godot_string_c_escape_multiline(const godot_string *p_self) {
const String *self = (const String *)p_self;
@@ -1141,7 +1157,7 @@ godot_string GDAPI godot_string_c_escape_multiline(const godot_string *p_self) {
memnew_placement(&result, String(return_value));
return result;
-};
+}
godot_string GDAPI godot_string_c_unescape(const godot_string *p_self) {
const String *self = (const String *)p_self;
@@ -1150,7 +1166,7 @@ godot_string GDAPI godot_string_c_unescape(const godot_string *p_self) {
memnew_placement(&result, String(return_value));
return result;
-};
+}
godot_string GDAPI godot_string_http_escape(const godot_string *p_self) {
const String *self = (const String *)p_self;
@@ -1159,7 +1175,7 @@ godot_string GDAPI godot_string_http_escape(const godot_string *p_self) {
memnew_placement(&result, String(return_value));
return result;
-};
+}
godot_string GDAPI godot_string_http_unescape(const godot_string *p_self) {
const String *self = (const String *)p_self;
@@ -1168,7 +1184,7 @@ godot_string GDAPI godot_string_http_unescape(const godot_string *p_self) {
memnew_placement(&result, String(return_value));
return result;
-};
+}
godot_string GDAPI godot_string_json_escape(const godot_string *p_self) {
const String *self = (const String *)p_self;
@@ -1177,7 +1193,7 @@ godot_string GDAPI godot_string_json_escape(const godot_string *p_self) {
memnew_placement(&result, String(return_value));
return result;
-};
+}
godot_string GDAPI godot_string_word_wrap(const godot_string *p_self, godot_int p_chars_per_line) {
const String *self = (const String *)p_self;
@@ -1186,7 +1202,7 @@ godot_string GDAPI godot_string_word_wrap(const godot_string *p_self, godot_int
memnew_placement(&result, String(return_value));
return result;
-};
+}
godot_string GDAPI godot_string_xml_escape(const godot_string *p_self) {
const String *self = (const String *)p_self;
@@ -1195,7 +1211,7 @@ godot_string GDAPI godot_string_xml_escape(const godot_string *p_self) {
memnew_placement(&result, String(return_value));
return result;
-};
+}
godot_string GDAPI godot_string_xml_escape_with_quotes(const godot_string *p_self) {
const String *self = (const String *)p_self;
@@ -1204,7 +1220,7 @@ godot_string GDAPI godot_string_xml_escape_with_quotes(const godot_string *p_sel
memnew_placement(&result, String(return_value));
return result;
-};
+}
godot_string GDAPI godot_string_xml_unescape(const godot_string *p_self) {
const String *self = (const String *)p_self;
@@ -1213,7 +1229,7 @@ godot_string GDAPI godot_string_xml_unescape(const godot_string *p_self) {
memnew_placement(&result, String(return_value));
return result;
-};
+}
godot_string GDAPI godot_string_percent_decode(const godot_string *p_self) {
const String *self = (const String *)p_self;
@@ -1222,7 +1238,7 @@ godot_string GDAPI godot_string_percent_decode(const godot_string *p_self) {
memnew_placement(&result, String(return_value));
return result;
-};
+}
godot_string GDAPI godot_string_percent_encode(const godot_string *p_self) {
const String *self = (const String *)p_self;
@@ -1231,43 +1247,43 @@ godot_string GDAPI godot_string_percent_encode(const godot_string *p_self) {
memnew_placement(&result, String(return_value));
return result;
-};
+}
godot_bool GDAPI godot_string_is_valid_float(const godot_string *p_self) {
const String *self = (const String *)p_self;
return self->is_valid_float();
-};
+}
godot_bool GDAPI godot_string_is_valid_hex_number(const godot_string *p_self, godot_bool p_with_prefix) {
const String *self = (const String *)p_self;
return self->is_valid_hex_number(p_with_prefix);
-};
+}
godot_bool GDAPI godot_string_is_valid_html_color(const godot_string *p_self) {
const String *self = (const String *)p_self;
return self->is_valid_html_color();
-};
+}
godot_bool GDAPI godot_string_is_valid_identifier(const godot_string *p_self) {
const String *self = (const String *)p_self;
return self->is_valid_identifier();
-};
+}
godot_bool GDAPI godot_string_is_valid_integer(const godot_string *p_self) {
const String *self = (const String *)p_self;
return self->is_valid_integer();
-};
+}
godot_bool GDAPI godot_string_is_valid_ip_address(const godot_string *p_self) {
const String *self = (const String *)p_self;
return self->is_valid_ip_address();
-};
+}
#ifdef __cplusplus
}
diff --git a/modules/gdnative/gdnative/transform.cpp b/modules/gdnative/gdnative/transform.cpp
index 9bd8c99612..715f2e3c08 100644
--- a/modules/gdnative/gdnative/transform.cpp
+++ b/modules/gdnative/gdnative/transform.cpp
@@ -63,7 +63,7 @@ godot_basis GDAPI godot_transform_get_basis(const godot_transform *p_self) {
return dest;
}
-void GDAPI godot_transform_set_basis(godot_transform *p_self, godot_basis *p_v) {
+void GDAPI godot_transform_set_basis(godot_transform *p_self, const godot_basis *p_v) {
Transform *self = (Transform *)p_self;
const Basis *v = (const Basis *)p_v;
self->basis = *v;
@@ -76,7 +76,7 @@ godot_vector3 GDAPI godot_transform_get_origin(const godot_transform *p_self) {
return dest;
}
-void GDAPI godot_transform_set_origin(godot_transform *p_self, godot_vector3 *p_v) {
+void GDAPI godot_transform_set_origin(godot_transform *p_self, const godot_vector3 *p_v) {
Transform *self = (Transform *)p_self;
const Vector3 *v = (const Vector3 *)p_v;
self->origin = *v;
diff --git a/modules/gdnative/gdnative_api.json b/modules/gdnative/gdnative_api.json
index 06c6e9f410..a8919f7130 100644
--- a/modules/gdnative/gdnative_api.json
+++ b/modules/gdnative/gdnative_api.json
@@ -5,6 +5,7 @@
"major": 1,
"minor": 0
},
+ "next": null,
"api": [
{
"name": "godot_color_new_rgba",
@@ -2090,6 +2091,13 @@
]
},
{
+ "name": "godot_pool_byte_array_read_access_copy",
+ "return_type": "godot_pool_byte_array_read_access *",
+ "arguments": [
+ ["const godot_pool_byte_array_read_access *", "p_read"]
+ ]
+ },
+ {
"name": "godot_pool_byte_array_read_access_ptr",
"return_type": "const uint8_t *",
"arguments": [
@@ -2112,6 +2120,13 @@
]
},
{
+ "name": "godot_pool_int_array_read_access_copy",
+ "return_type": "godot_pool_int_array_read_access *",
+ "arguments": [
+ ["const godot_pool_int_array_read_access *", "p_read"]
+ ]
+ },
+ {
"name": "godot_pool_int_array_read_access_ptr",
"return_type": "const godot_int *",
"arguments": [
@@ -2134,6 +2149,13 @@
]
},
{
+ "name": "godot_pool_real_array_read_access_copy",
+ "return_type": "godot_pool_real_array_read_access *",
+ "arguments": [
+ ["const godot_pool_real_array_read_access *", "p_read"]
+ ]
+ },
+ {
"name": "godot_pool_real_array_read_access_ptr",
"return_type": "const godot_real *",
"arguments": [
@@ -2156,6 +2178,13 @@
]
},
{
+ "name": "godot_pool_string_array_read_access_copy",
+ "return_type": "godot_pool_string_array_read_access *",
+ "arguments": [
+ ["const godot_pool_string_array_read_access *", "p_read"]
+ ]
+ },
+ {
"name": "godot_pool_string_array_read_access_ptr",
"return_type": "const godot_string *",
"arguments": [
@@ -2178,6 +2207,13 @@
]
},
{
+ "name": "godot_pool_vector2_array_read_access_copy",
+ "return_type": "godot_pool_vector2_array_read_access *",
+ "arguments": [
+ ["const godot_pool_vector2_array_read_access *", "p_read"]
+ ]
+ },
+ {
"name": "godot_pool_vector2_array_read_access_ptr",
"return_type": "const godot_vector2 *",
"arguments": [
@@ -2200,6 +2236,13 @@
]
},
{
+ "name": "godot_pool_vector3_array_read_access_copy",
+ "return_type": "godot_pool_vector3_array_read_access *",
+ "arguments": [
+ ["const godot_pool_vector3_array_read_access *", "p_read"]
+ ]
+ },
+ {
"name": "godot_pool_vector3_array_read_access_ptr",
"return_type": "const godot_vector3 *",
"arguments": [
@@ -2222,6 +2265,13 @@
]
},
{
+ "name": "godot_pool_color_array_read_access_copy",
+ "return_type": "godot_pool_color_array_read_access *",
+ "arguments": [
+ ["const godot_pool_color_array_read_access *", "p_read"]
+ ]
+ },
+ {
"name": "godot_pool_color_array_read_access_ptr",
"return_type": "const godot_color *",
"arguments": [
@@ -2244,6 +2294,13 @@
]
},
{
+ "name": "godot_pool_byte_array_write_access_copy",
+ "return_type": "godot_pool_byte_array_write_access *",
+ "arguments": [
+ ["const godot_pool_byte_array_write_access *", "p_write"]
+ ]
+ },
+ {
"name": "godot_pool_byte_array_write_access_ptr",
"return_type": "uint8_t *",
"arguments": [
@@ -2266,6 +2323,13 @@
]
},
{
+ "name": "godot_pool_int_array_write_access_copy",
+ "return_type": "godot_pool_int_array_write_access *",
+ "arguments": [
+ ["const godot_pool_int_array_write_access *", "p_write"]
+ ]
+ },
+ {
"name": "godot_pool_int_array_write_access_ptr",
"return_type": "godot_int *",
"arguments": [
@@ -2288,6 +2352,13 @@
]
},
{
+ "name": "godot_pool_real_array_write_access_copy",
+ "return_type": "godot_pool_real_array_write_access *",
+ "arguments": [
+ ["const godot_pool_real_array_write_access *", "p_write"]
+ ]
+ },
+ {
"name": "godot_pool_real_array_write_access_ptr",
"return_type": "godot_real *",
"arguments": [
@@ -2310,6 +2381,13 @@
]
},
{
+ "name": "godot_pool_string_array_write_access_copy",
+ "return_type": "godot_pool_string_array_write_access *",
+ "arguments": [
+ ["const godot_pool_string_array_write_access *", "p_write"]
+ ]
+ },
+ {
"name": "godot_pool_string_array_write_access_ptr",
"return_type": "godot_string *",
"arguments": [
@@ -2332,6 +2410,13 @@
]
},
{
+ "name": "godot_pool_vector2_array_write_access_copy",
+ "return_type": "godot_pool_vector2_array_write_access *",
+ "arguments": [
+ ["const godot_pool_vector2_array_write_access *", "p_write"]
+ ]
+ },
+ {
"name": "godot_pool_vector2_array_write_access_ptr",
"return_type": "godot_vector2 *",
"arguments": [
@@ -2354,6 +2439,13 @@
]
},
{
+ "name": "godot_pool_vector3_array_write_access_copy",
+ "return_type": "godot_pool_vector3_array_write_access *",
+ "arguments": [
+ ["const godot_pool_vector3_array_write_access *", "p_write"]
+ ]
+ },
+ {
"name": "godot_pool_vector3_array_write_access_ptr",
"return_type": "godot_vector3 *",
"arguments": [
@@ -2376,6 +2468,13 @@
]
},
{
+ "name": "godot_pool_color_array_write_access_copy",
+ "return_type": "godot_pool_color_array_write_access *",
+ "arguments": [
+ ["const godot_pool_color_array_write_access *", "p_write"]
+ ]
+ },
+ {
"name": "godot_pool_color_array_write_access_ptr",
"return_type": "godot_color *",
"arguments": [
@@ -3516,7 +3615,7 @@
"return_type": "void",
"arguments": [
["godot_transform *", "p_self"],
- ["godot_basis *", "p_v"]
+ ["const godot_basis *", "p_v"]
]
},
{
@@ -3531,7 +3630,7 @@
"return_type": "void",
"arguments": [
["godot_transform *", "p_self"],
- ["godot_vector3 *", "p_v"]
+ ["const godot_vector3 *", "p_v"]
]
},
{
@@ -3865,7 +3964,7 @@
"name": "godot_variant_new_bool",
"return_type": "void",
"arguments": [
- ["godot_variant *", "p_v"],
+ ["godot_variant *", "r_dest"],
["const godot_bool", "p_b"]
]
},
@@ -4324,45 +4423,48 @@
]
},
{
- "name": "godot_string_new",
- "return_type": "void",
+ "name": "godot_char_string_length",
+ "return_type": "godot_int",
"arguments": [
- ["godot_string *", "r_dest"]
+ ["const godot_char_string *", "p_cs"]
]
},
{
- "name": "godot_string_new_copy",
+ "name": "godot_char_string_get_data",
+ "return_type": "const char *",
+ "arguments": [
+ ["const godot_char_string *", "p_cs"]
+ ]
+ },
+ {
+ "name": "godot_char_string_destroy",
"return_type": "void",
"arguments": [
- ["godot_string *", "r_dest"],
- ["const godot_string *", "p_src"]
+ ["godot_char_string *", "p_cs"]
]
},
{
- "name": "godot_string_new_data",
+ "name": "godot_string_new",
"return_type": "void",
"arguments": [
- ["godot_string *", "r_dest"],
- ["const char *", "p_contents"],
- ["const int", "p_size"]
+ ["godot_string *", "r_dest"]
]
},
{
- "name": "godot_string_new_unicode_data",
+ "name": "godot_string_new_copy",
"return_type": "void",
"arguments": [
["godot_string *", "r_dest"],
- ["const wchar_t *", "p_contents"],
- ["const int", "p_size"]
+ ["const godot_string *", "p_src"]
]
},
{
- "name": "godot_string_get_data",
+ "name": "godot_string_new_with_wide_string",
"return_type": "void",
"arguments": [
- ["const godot_string *", "p_self"],
- ["char *", "p_dest"],
- ["int *", "p_size"]
+ ["godot_string *", "r_dest"],
+ ["const wchar_t *", "p_contents"],
+ ["const int", "p_size"]
]
},
{
@@ -4382,7 +4484,7 @@
]
},
{
- "name": "godot_string_unicode_str",
+ "name": "godot_string_wide_str",
"return_type": "const wchar_t *",
"arguments": [
["const godot_string *", "p_self"]
@@ -4420,6 +4522,30 @@
]
},
{
+ "name": "godot_string_casecmp_to",
+ "return_type": "signed char",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_string *", "p_str"]
+ ]
+ },
+ {
+ "name": "godot_string_nocasecmp_to",
+ "return_type": "signed char",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_string *", "p_str"]
+ ]
+ },
+ {
+ "name": "godot_string_naturalnocasecmp_to",
+ "return_type": "signed char",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_string *", "p_str"]
+ ]
+ },
+ {
"name": "godot_string_begins_with",
"return_type": "godot_bool",
"arguments": [
@@ -5125,26 +5251,23 @@
},
{
"name": "godot_string_ascii",
- "return_type": "void",
+ "return_type": "godot_char_string",
"arguments": [
- ["godot_string *", "p_self"],
- ["char *", "result"]
+ ["const godot_string *", "p_self"]
]
},
{
"name": "godot_string_ascii_extended",
- "return_type": "void",
+ "return_type": "godot_char_string",
"arguments": [
- ["godot_string *", "p_self"],
- ["char *", "result"]
+ ["const godot_string *", "p_self"]
]
},
{
"name": "godot_string_utf8",
- "return_type": "void",
+ "return_type": "godot_char_string",
"arguments": [
- ["godot_string *", "p_self"],
- ["char *", "result"]
+ ["const godot_string *", "p_self"]
]
},
{
@@ -5640,6 +5763,104 @@
"major": 1,
"minor": 0
},
+ "next": {
+ "type": "NATIVESCRIPT",
+ "version": {
+ "major": 1,
+ "minor": 1
+ },
+ "next": null,
+ "api": [
+ {
+ "name": "godot_nativescript_set_method_argument_information",
+ "return_type": "void",
+ "arguments": [
+ ["void *", "p_gdnative_handle"],
+ ["const char *", "p_name"],
+ ["const char *", "p_function_name"],
+ ["int", "p_num_args"],
+ ["const godot_method_arg *", "p_args"]
+ ]
+ },
+ {
+ "name": "godot_nativescript_set_class_documentation",
+ "return_type": "void",
+ "arguments": [
+ ["void *", "p_gdnative_handle"],
+ ["const char *", "p_name"],
+ ["godot_string", "p_documentation"]
+ ]
+ },
+ {
+ "name": "godot_nativescript_set_method_documentation",
+ "return_type": "void",
+ "arguments": [
+ ["void *", "p_gdnative_handle"],
+ ["const char *", "p_name"],
+ ["const char *", "p_function_name"],
+ ["godot_string", "p_documentation"]
+ ]
+ },
+ {
+ "name": "godot_nativescript_set_property_documentation",
+ "return_type": "void",
+ "arguments": [
+ ["void *", "p_gdnative_handle"],
+ ["const char *", "p_name"],
+ ["const char *", "p_path"],
+ ["godot_string", "p_documentation"]
+ ]
+ },
+ {
+ "name": "godot_nativescript_set_signal_documentation",
+ "return_type": "void",
+ "arguments": [
+ ["void *", "p_gdnative_handle"],
+ ["const char *", "p_name"],
+ ["const char *", "p_signal_name"],
+ ["godot_string", "p_documentation"]
+ ]
+ },
+ {
+ "name": "godot_nativescript_set_type_tag",
+ "return_type": "void",
+ "arguments": [
+ ["void *", "p_gdnative_handle"],
+ ["const char *", "p_name"],
+ ["const void *", "p_type_tag"]
+ ]
+ },
+ {
+ "name": "godot_nativescript_get_type_tag",
+ "return_type": "const void *",
+ "arguments": [
+ ["const godot_object *", "p_object"]
+ ]
+ },
+ {
+ "name": "godot_nativescript_register_instance_binding_data_functions",
+ "return_type": "int",
+ "arguments": [
+ ["godot_instance_binding_functions", "p_binding_functions"]
+ ]
+ },
+ {
+ "name": "godot_nativescript_unregister_instance_binding_data_functions",
+ "return_type": "void",
+ "arguments": [
+ ["int", "p_idx"]
+ ]
+ },
+ {
+ "name": "godot_nativescript_get_instance_binding_data",
+ "return_type": "void *",
+ "arguments": [
+ ["int", "p_idx"],
+ ["godot_object *", "p_object"]
+ ]
+ }
+ ]
+ },
"api": [
{
"name": "godot_nativescript_register_class",
@@ -5710,6 +5931,7 @@
"major": 1,
"minor": 0
},
+ "next": null,
"api": [
{
"name": "godot_pluginscript_register_language",
@@ -5726,6 +5948,7 @@
"major": 1,
"minor": 0
},
+ "next": null,
"api": [
{
"name": "godot_arvr_register_interface",
diff --git a/modules/gdnative/gdnative_library_editor_plugin.h b/modules/gdnative/gdnative_library_editor_plugin.h
index 94bc2adc7d..04d2911d8b 100644
--- a/modules/gdnative/gdnative_library_editor_plugin.h
+++ b/modules/gdnative/gdnative_library_editor_plugin.h
@@ -79,7 +79,7 @@ protected:
void _on_library_selected(const String &file);
void _on_dependencies_selected(const PoolStringArray &files);
void _on_filter_selected(int id);
- void _on_item_collapsed(Object *item);
+ void _on_item_collapsed(Object *p_item);
void _on_item_activated();
void _on_create_new_entry();
void _set_target_value(const String &section, const String &target, Variant file);
diff --git a/modules/gdnative/include/gdnative/gdnative.h b/modules/gdnative/include/gdnative/gdnative.h
index 56d3779d34..4cf6e99b06 100644
--- a/modules/gdnative/include/gdnative/gdnative.h
+++ b/modules/gdnative/include/gdnative/gdnative.h
@@ -70,7 +70,7 @@ typedef enum {
GODOT_OK,
GODOT_FAILED, ///< Generic fail error
GODOT_ERR_UNAVAILABLE, ///< What is requested is unsupported/unavailable
- GODOT_ERR_UNCONFIGURED, ///< The object being used hasnt been properly set up yet
+ GODOT_ERR_UNCONFIGURED, ///< The object being used hasn't been properly set up yet
GODOT_ERR_UNAUTHORIZED, ///< Missing credentials for requested resource
GODOT_ERR_PARAMETER_RANGE_ERROR, ///< Parameter given out of range (5)
GODOT_ERR_OUT_OF_MEMORY, ///< Out of memory
diff --git a/modules/gdnative/include/gdnative/pool_arrays.h b/modules/gdnative/include/gdnative/pool_arrays.h
index 69a93725a8..1210039e34 100644
--- a/modules/gdnative/include/gdnative/pool_arrays.h
+++ b/modules/gdnative/include/gdnative/pool_arrays.h
@@ -383,30 +383,37 @@ void GDAPI godot_pool_color_array_destroy(godot_pool_color_array *p_self);
// read accessor functions
//
+godot_pool_byte_array_read_access GDAPI *godot_pool_byte_array_read_access_copy(const godot_pool_byte_array_read_access *p_other);
const uint8_t GDAPI *godot_pool_byte_array_read_access_ptr(const godot_pool_byte_array_read_access *p_read);
void GDAPI godot_pool_byte_array_read_access_operator_assign(godot_pool_byte_array_read_access *p_read, godot_pool_byte_array_read_access *p_other);
void GDAPI godot_pool_byte_array_read_access_destroy(godot_pool_byte_array_read_access *p_read);
+godot_pool_int_array_read_access GDAPI *godot_pool_int_array_read_access_copy(const godot_pool_int_array_read_access *p_other);
const godot_int GDAPI *godot_pool_int_array_read_access_ptr(const godot_pool_int_array_read_access *p_read);
void GDAPI godot_pool_int_array_read_access_operator_assign(godot_pool_int_array_read_access *p_read, godot_pool_int_array_read_access *p_other);
void GDAPI godot_pool_int_array_read_access_destroy(godot_pool_int_array_read_access *p_read);
+godot_pool_real_array_read_access GDAPI *godot_pool_real_array_read_access_copy(const godot_pool_real_array_read_access *p_other);
const godot_real GDAPI *godot_pool_real_array_read_access_ptr(const godot_pool_real_array_read_access *p_read);
void GDAPI godot_pool_real_array_read_access_operator_assign(godot_pool_real_array_read_access *p_read, godot_pool_real_array_read_access *p_other);
void GDAPI godot_pool_real_array_read_access_destroy(godot_pool_real_array_read_access *p_read);
+godot_pool_string_array_read_access GDAPI *godot_pool_string_array_read_access_copy(const godot_pool_string_array_read_access *p_other);
const godot_string GDAPI *godot_pool_string_array_read_access_ptr(const godot_pool_string_array_read_access *p_read);
void GDAPI godot_pool_string_array_read_access_operator_assign(godot_pool_string_array_read_access *p_read, godot_pool_string_array_read_access *p_other);
void GDAPI godot_pool_string_array_read_access_destroy(godot_pool_string_array_read_access *p_read);
+godot_pool_vector2_array_read_access GDAPI *godot_pool_vector2_array_read_access_copy(const godot_pool_vector2_array_read_access *p_other);
const godot_vector2 GDAPI *godot_pool_vector2_array_read_access_ptr(const godot_pool_vector2_array_read_access *p_read);
void GDAPI godot_pool_vector2_array_read_access_operator_assign(godot_pool_vector2_array_read_access *p_read, godot_pool_vector2_array_read_access *p_other);
void GDAPI godot_pool_vector2_array_read_access_destroy(godot_pool_vector2_array_read_access *p_read);
+godot_pool_vector3_array_read_access GDAPI *godot_pool_vector3_array_read_access_copy(const godot_pool_vector3_array_read_access *p_other);
const godot_vector3 GDAPI *godot_pool_vector3_array_read_access_ptr(const godot_pool_vector3_array_read_access *p_read);
void GDAPI godot_pool_vector3_array_read_access_operator_assign(godot_pool_vector3_array_read_access *p_read, godot_pool_vector3_array_read_access *p_other);
void GDAPI godot_pool_vector3_array_read_access_destroy(godot_pool_vector3_array_read_access *p_read);
+godot_pool_color_array_read_access GDAPI *godot_pool_color_array_read_access_copy(const godot_pool_color_array_read_access *p_other);
const godot_color GDAPI *godot_pool_color_array_read_access_ptr(const godot_pool_color_array_read_access *p_read);
void GDAPI godot_pool_color_array_read_access_operator_assign(godot_pool_color_array_read_access *p_read, godot_pool_color_array_read_access *p_other);
void GDAPI godot_pool_color_array_read_access_destroy(godot_pool_color_array_read_access *p_read);
@@ -415,30 +422,37 @@ void GDAPI godot_pool_color_array_read_access_destroy(godot_pool_color_array_rea
// write accessor functions
//
+godot_pool_byte_array_write_access GDAPI *godot_pool_byte_array_write_access_copy(const godot_pool_byte_array_write_access *p_other);
uint8_t GDAPI *godot_pool_byte_array_write_access_ptr(const godot_pool_byte_array_write_access *p_write);
void GDAPI godot_pool_byte_array_write_access_operator_assign(godot_pool_byte_array_write_access *p_write, godot_pool_byte_array_write_access *p_other);
void GDAPI godot_pool_byte_array_write_access_destroy(godot_pool_byte_array_write_access *p_write);
+godot_pool_int_array_write_access GDAPI *godot_pool_int_array_write_access_copy(const godot_pool_int_array_write_access *p_other);
godot_int GDAPI *godot_pool_int_array_write_access_ptr(const godot_pool_int_array_write_access *p_write);
void GDAPI godot_pool_int_array_write_access_operator_assign(godot_pool_int_array_write_access *p_write, godot_pool_int_array_write_access *p_other);
void GDAPI godot_pool_int_array_write_access_destroy(godot_pool_int_array_write_access *p_write);
+godot_pool_real_array_write_access GDAPI *godot_pool_real_array_write_access_copy(const godot_pool_real_array_write_access *p_other);
godot_real GDAPI *godot_pool_real_array_write_access_ptr(const godot_pool_real_array_write_access *p_write);
void GDAPI godot_pool_real_array_write_access_operator_assign(godot_pool_real_array_write_access *p_write, godot_pool_real_array_write_access *p_other);
void GDAPI godot_pool_real_array_write_access_destroy(godot_pool_real_array_write_access *p_write);
+godot_pool_string_array_write_access GDAPI *godot_pool_string_array_write_access_copy(const godot_pool_string_array_write_access *p_other);
godot_string GDAPI *godot_pool_string_array_write_access_ptr(const godot_pool_string_array_write_access *p_write);
void GDAPI godot_pool_string_array_write_access_operator_assign(godot_pool_string_array_write_access *p_write, godot_pool_string_array_write_access *p_other);
void GDAPI godot_pool_string_array_write_access_destroy(godot_pool_string_array_write_access *p_write);
+godot_pool_vector2_array_write_access GDAPI *godot_pool_vector2_array_write_access_copy(const godot_pool_vector2_array_write_access *p_other);
godot_vector2 GDAPI *godot_pool_vector2_array_write_access_ptr(const godot_pool_vector2_array_write_access *p_write);
void GDAPI godot_pool_vector2_array_write_access_operator_assign(godot_pool_vector2_array_write_access *p_write, godot_pool_vector2_array_write_access *p_other);
void GDAPI godot_pool_vector2_array_write_access_destroy(godot_pool_vector2_array_write_access *p_write);
+godot_pool_vector3_array_write_access GDAPI *godot_pool_vector3_array_write_access_copy(const godot_pool_vector3_array_write_access *p_other);
godot_vector3 GDAPI *godot_pool_vector3_array_write_access_ptr(const godot_pool_vector3_array_write_access *p_write);
void GDAPI godot_pool_vector3_array_write_access_operator_assign(godot_pool_vector3_array_write_access *p_write, godot_pool_vector3_array_write_access *p_other);
void GDAPI godot_pool_vector3_array_write_access_destroy(godot_pool_vector3_array_write_access *p_write);
+godot_pool_color_array_write_access GDAPI *godot_pool_color_array_write_access_copy(const godot_pool_color_array_write_access *p_other);
godot_color GDAPI *godot_pool_color_array_write_access_ptr(const godot_pool_color_array_write_access *p_write);
void GDAPI godot_pool_color_array_write_access_operator_assign(godot_pool_color_array_write_access *p_write, godot_pool_color_array_write_access *p_other);
void GDAPI godot_pool_color_array_write_access_destroy(godot_pool_color_array_write_access *p_write);
diff --git a/modules/gdnative/include/gdnative/string.h b/modules/gdnative/include/gdnative/string.h
index 080c0aa171..73245160c1 100644
--- a/modules/gdnative/include/gdnative/string.h
+++ b/modules/gdnative/include/gdnative/string.h
@@ -38,13 +38,24 @@ extern "C" {
#include <stdint.h>
#include <wchar.h>
+typedef wchar_t godot_char_type;
+
#define GODOT_STRING_SIZE sizeof(void *)
+#define GODOT_CHAR_STRING_SIZE sizeof(void *)
#ifndef GODOT_CORE_API_GODOT_STRING_TYPE_DEFINED
#define GODOT_CORE_API_GODOT_STRING_TYPE_DEFINED
typedef struct {
uint8_t _dont_touch_that[GODOT_STRING_SIZE];
} godot_string;
+
+#endif
+
+#ifndef GODOT_CORE_API_GODOT_CHAR_STRING_TYPE_DEFINED
+#define GODOT_CORE_API_GODOT_CHAR_STRING_TYPE_DEFINED
+typedef struct {
+ uint8_t _dont_touch_that[GODOT_CHAR_STRING_SIZE];
+} godot_char_string;
#endif
// reduce extern "C" nesting for VS2013
@@ -60,16 +71,17 @@ typedef struct {
extern "C" {
#endif
+godot_int GDAPI godot_char_string_length(const godot_char_string *p_cs);
+const char GDAPI *godot_char_string_get_data(const godot_char_string *p_cs);
+void GDAPI godot_char_string_destroy(godot_char_string *p_cs);
+
void GDAPI godot_string_new(godot_string *r_dest);
void GDAPI godot_string_new_copy(godot_string *r_dest, const godot_string *p_src);
-void GDAPI godot_string_new_data(godot_string *r_dest, const char *p_contents, const int p_size);
-void GDAPI godot_string_new_unicode_data(godot_string *r_dest, const wchar_t *p_contents, const int p_size);
-
-void GDAPI godot_string_get_data(const godot_string *p_self, char *p_dest, int *p_size);
+void GDAPI godot_string_new_with_wide_string(godot_string *r_dest, const wchar_t *p_contents, const int p_size);
wchar_t GDAPI *godot_string_operator_index(godot_string *p_self, const godot_int p_idx);
wchar_t GDAPI godot_string_operator_index_const(const godot_string *p_self, const godot_int p_idx);
-const wchar_t GDAPI *godot_string_unicode_str(const godot_string *p_self);
+const wchar_t GDAPI *godot_string_wide_str(const godot_string *p_self);
godot_bool GDAPI godot_string_operator_equal(const godot_string *p_self, const godot_string *p_b);
godot_bool GDAPI godot_string_operator_less(const godot_string *p_self, const godot_string *p_b);
@@ -81,6 +93,10 @@ godot_int GDAPI godot_string_length(const godot_string *p_self);
/* Helpers */
+signed char GDAPI godot_string_casecmp_to(const godot_string *p_self, const godot_string *p_str);
+signed char GDAPI godot_string_nocasecmp_to(const godot_string *p_self, const godot_string *p_str);
+signed char GDAPI godot_string_naturalnocasecmp_to(const godot_string *p_self, const godot_string *p_str);
+
godot_bool GDAPI godot_string_begins_with(const godot_string *p_self, const godot_string *p_string);
godot_bool GDAPI godot_string_begins_with_char_array(const godot_string *p_self, const char *p_char_array);
godot_array GDAPI godot_string_bigrams(const godot_string *p_self);
@@ -177,9 +193,9 @@ godot_string GDAPI godot_string_strip_escapes(const godot_string *p_self);
void GDAPI godot_string_erase(godot_string *p_self, godot_int p_pos, godot_int p_chars);
-void GDAPI godot_string_ascii(godot_string *p_self, char *result);
-void GDAPI godot_string_ascii_extended(godot_string *p_self, char *result);
-void GDAPI godot_string_utf8(godot_string *p_self, char *result);
+godot_char_string GDAPI godot_string_ascii(const godot_string *p_self);
+godot_char_string GDAPI godot_string_ascii_extended(const godot_string *p_self);
+godot_char_string GDAPI godot_string_utf8(const godot_string *p_self);
godot_bool GDAPI godot_string_parse_utf8(godot_string *p_self, const char *p_utf8);
godot_bool GDAPI godot_string_parse_utf8_with_len(godot_string *p_self, const char *p_utf8, godot_int p_len);
godot_string GDAPI godot_string_chars_to_utf8(const char *p_utf8);
diff --git a/modules/gdnative/include/gdnative/transform.h b/modules/gdnative/include/gdnative/transform.h
index 10a242b205..a646da146a 100644
--- a/modules/gdnative/include/gdnative/transform.h
+++ b/modules/gdnative/include/gdnative/transform.h
@@ -64,10 +64,10 @@ void GDAPI godot_transform_new_with_axis_origin(godot_transform *r_dest, const g
void GDAPI godot_transform_new(godot_transform *r_dest, const godot_basis *p_basis, const godot_vector3 *p_origin);
godot_basis GDAPI godot_transform_get_basis(const godot_transform *p_self);
-void GDAPI godot_transform_set_basis(godot_transform *p_self, godot_basis *p_v);
+void GDAPI godot_transform_set_basis(godot_transform *p_self, const godot_basis *p_v);
godot_vector3 GDAPI godot_transform_get_origin(const godot_transform *p_self);
-void GDAPI godot_transform_set_origin(godot_transform *p_self, godot_vector3 *p_v);
+void GDAPI godot_transform_set_origin(godot_transform *p_self, const godot_vector3 *p_v);
godot_string GDAPI godot_transform_as_string(const godot_transform *p_self);
diff --git a/modules/gdnative/include/gdnative/variant.h b/modules/gdnative/include/gdnative/variant.h
index d2e8246bfb..6779dc4092 100644
--- a/modules/gdnative/include/gdnative/variant.h
+++ b/modules/gdnative/include/gdnative/variant.h
@@ -135,7 +135,7 @@ void GDAPI godot_variant_new_copy(godot_variant *r_dest, const godot_variant *p_
void GDAPI godot_variant_new_nil(godot_variant *r_dest);
-void GDAPI godot_variant_new_bool(godot_variant *p_v, const godot_bool p_b);
+void GDAPI godot_variant_new_bool(godot_variant *r_dest, const godot_bool p_b);
void GDAPI godot_variant_new_uint(godot_variant *r_dest, const uint64_t p_i);
void GDAPI godot_variant_new_int(godot_variant *r_dest, const int64_t p_i);
void GDAPI godot_variant_new_real(godot_variant *r_dest, const double p_r);
diff --git a/modules/gdnative/include/nativescript/godot_nativescript.h b/modules/gdnative/include/nativescript/godot_nativescript.h
index fdd2a65bb2..747328bc41 100644
--- a/modules/gdnative/include/nativescript/godot_nativescript.h
+++ b/modules/gdnative/include/nativescript/godot_nativescript.h
@@ -50,7 +50,7 @@ typedef enum {
GODOT_PROPERTY_HINT_RANGE, ///< hint_text = "min,max,step,slider; //slider is optional"
GODOT_PROPERTY_HINT_EXP_RANGE, ///< hint_text = "min,max,step", exponential edit
GODOT_PROPERTY_HINT_ENUM, ///< hint_text= "val1,val2,val3,etc"
- GODOT_PROPERTY_HINT_EXP_EASING, /// exponential easing funciton (Math::ease)
+ GODOT_PROPERTY_HINT_EXP_EASING, /// exponential easing function (Math::ease)
GODOT_PROPERTY_HINT_LENGTH, ///< hint_text= "length" (as integer)
GODOT_PROPERTY_HINT_SPRITE_FRAME,
GODOT_PROPERTY_HINT_KEY_ACCEL, ///< hint_text= "length" (as integer)
@@ -185,6 +185,52 @@ void GDAPI godot_nativescript_register_signal(void *p_gdnative_handle, const cha
void GDAPI *godot_nativescript_get_userdata(godot_object *p_instance);
+/*
+ *
+ *
+ * NativeScript 1.1
+ *
+ *
+ */
+
+// method registering with argument names
+
+typedef struct {
+ godot_string name;
+
+ godot_variant_type type;
+ godot_property_hint hint;
+ godot_string hint_string;
+} godot_method_arg;
+
+void GDAPI godot_nativescript_set_method_argument_information(void *p_gdnative_handle, const char *p_name, const char *p_function_name, int p_num_args, const godot_method_arg *p_args);
+
+// documentation
+
+void GDAPI godot_nativescript_set_class_documentation(void *p_gdnative_handle, const char *p_name, godot_string p_documentation);
+void GDAPI godot_nativescript_set_method_documentation(void *p_gdnative_handle, const char *p_name, const char *p_function_name, godot_string p_documentation);
+void GDAPI godot_nativescript_set_property_documentation(void *p_gdnative_handle, const char *p_name, const char *p_path, godot_string p_documentation);
+void GDAPI godot_nativescript_set_signal_documentation(void *p_gdnative_handle, const char *p_name, const char *p_signal_name, godot_string p_documentation);
+
+// type tag API
+
+void GDAPI godot_nativescript_set_type_tag(void *p_gdnative_handle, const char *p_name, const void *p_type_tag);
+const void GDAPI *godot_nativescript_get_type_tag(const godot_object *p_object);
+
+// instance binding API
+
+typedef struct {
+ void *(*alloc_instance_binding_data)(void *, godot_object *);
+ void (*free_instance_binding_data)(void *, void *);
+ void *data;
+ void (*free_func)(void *);
+} godot_instance_binding_functions;
+
+int GDAPI godot_nativescript_register_instance_binding_data_functions(godot_instance_binding_functions p_binding_functions);
+void GDAPI godot_nativescript_unregister_instance_binding_data_functions(int p_idx);
+
+void GDAPI *godot_nativescript_get_instance_binding_data(int p_idx, godot_object *p_object);
+
#ifdef __cplusplus
}
#endif
diff --git a/modules/gdnative/nativescript/godot_nativescript.cpp b/modules/gdnative/nativescript/godot_nativescript.cpp
index b4f7e1555e..aea595d0f0 100644
--- a/modules/gdnative/nativescript/godot_nativescript.cpp
+++ b/modules/gdnative/nativescript/godot_nativescript.cpp
@@ -106,7 +106,7 @@ void GDAPI godot_nativescript_register_method(void *p_gdnative_handle, const cha
Map<StringName, NativeScriptDesc>::Element *E = NSL->library_classes[*s].find(p_name);
if (!E) {
- ERR_EXPLAIN("Attempt to register method on non-existant class!");
+ ERR_EXPLAIN("Attempted to register method on non-existent class!");
ERR_FAIL();
}
@@ -125,7 +125,7 @@ void GDAPI godot_nativescript_register_property(void *p_gdnative_handle, const c
Map<StringName, NativeScriptDesc>::Element *E = NSL->library_classes[*s].find(p_name);
if (!E) {
- ERR_EXPLAIN("Attempt to register method on non-existant class!");
+ ERR_EXPLAIN("Attempted to register method on non-existent class!");
ERR_FAIL();
}
@@ -150,7 +150,7 @@ void GDAPI godot_nativescript_register_signal(void *p_gdnative_handle, const cha
Map<StringName, NativeScriptDesc>::Element *E = NSL->library_classes[*s].find(p_name);
if (!E) {
- ERR_EXPLAIN("Attempt to register method on non-existant class!");
+ ERR_EXPLAIN("Attempted to register method on non-existent class!");
ERR_FAIL();
}
@@ -201,6 +201,164 @@ void GDAPI *godot_nativescript_get_userdata(godot_object *p_instance) {
return NULL;
}
+/*
+ *
+ *
+ * NativeScript 1.1
+ *
+ *
+ */
+
+void GDAPI godot_nativescript_set_method_argument_information(void *p_gdnative_handle, const char *p_name, const char *p_function_name, int p_num_args, const godot_method_arg *p_args) {
+ String *s = (String *)p_gdnative_handle;
+
+ Map<StringName, NativeScriptDesc>::Element *E = NSL->library_classes[*s].find(p_name);
+
+ if (!E) {
+ ERR_EXPLAIN("Attempted to add argument information for a method on a non-existent class!");
+ ERR_FAIL();
+ }
+
+ Map<StringName, NativeScriptDesc::Method>::Element *method = E->get().methods.find(p_function_name);
+ if (!method) {
+ ERR_EXPLAIN("Attempted to add argument information to non-existent method!");
+ ERR_FAIL();
+ }
+
+ MethodInfo *method_information = &method->get().info;
+
+ List<PropertyInfo> args;
+
+ for (int i = 0; i < p_num_args; i++) {
+ godot_method_arg arg = p_args[i];
+ String name = *(String *)&arg.name;
+ String hint_string = *(String *)&arg.hint_string;
+
+ Variant::Type type = (Variant::Type)arg.type;
+ PropertyHint hint = (PropertyHint)arg.hint;
+
+ args.push_back(PropertyInfo(type, p_name, hint, hint_string));
+ }
+
+ method_information->arguments = args;
+}
+
+void GDAPI godot_nativescript_set_class_documentation(void *p_gdnative_handle, const char *p_name, godot_string p_documentation) {
+ String *s = (String *)p_gdnative_handle;
+
+ Map<StringName, NativeScriptDesc>::Element *E = NSL->library_classes[*s].find(p_name);
+
+ if (!E) {
+ ERR_EXPLAIN("Attempted to add documentation to a non-existent class!");
+ ERR_FAIL();
+ }
+
+ E->get().documentation = *(String *)&p_documentation;
+}
+
+void GDAPI godot_nativescript_set_method_documentation(void *p_gdnative_handle, const char *p_name, const char *p_function_name, godot_string p_documentation) {
+ String *s = (String *)p_gdnative_handle;
+
+ Map<StringName, NativeScriptDesc>::Element *E = NSL->library_classes[*s].find(p_name);
+
+ if (!E) {
+ ERR_EXPLAIN("Attempted to add documentation to a method on a non-existent class!");
+ ERR_FAIL();
+ }
+
+ Map<StringName, NativeScriptDesc::Method>::Element *method = E->get().methods.find(p_function_name);
+ if (!method) {
+ ERR_EXPLAIN("Attempted to add documentatino to non-existent method!");
+ ERR_FAIL();
+ }
+
+ method->get().documentation = *(String *)&p_documentation;
+}
+
+void GDAPI godot_nativescript_set_property_documentation(void *p_gdnative_handle, const char *p_name, const char *p_path, godot_string p_documentation) {
+ String *s = (String *)p_gdnative_handle;
+
+ Map<StringName, NativeScriptDesc>::Element *E = NSL->library_classes[*s].find(p_name);
+
+ if (!E) {
+ ERR_EXPLAIN("Attempted to add documentation to a property on a non-existent class!");
+ ERR_FAIL();
+ }
+
+ OrderedHashMap<StringName, NativeScriptDesc::Property>::Element property = E->get().properties.find(p_path);
+ if (!property) {
+ ERR_EXPLAIN("Attempted to add documentation to non-existent property!");
+ ERR_FAIL();
+ }
+
+ property.get().documentation = *(String *)&p_documentation;
+}
+
+void GDAPI godot_nativescript_set_signal_documentation(void *p_gdnative_handle, const char *p_name, const char *p_signal_name, godot_string p_documentation) {
+ String *s = (String *)p_gdnative_handle;
+
+ Map<StringName, NativeScriptDesc>::Element *E = NSL->library_classes[*s].find(p_name);
+
+ if (!E) {
+ ERR_EXPLAIN("Attempted to add documentation to a signal on a non-existent class!");
+ ERR_FAIL();
+ }
+
+ Map<StringName, NativeScriptDesc::Signal>::Element *signal = E->get().signals_.find(p_signal_name);
+ if (!signal) {
+ ERR_EXPLAIN("Attempted to add documentation to non-existent signal!");
+ ERR_FAIL();
+ }
+
+ signal->get().documentation = *(String *)&p_documentation;
+}
+
+void GDAPI godot_nativescript_set_type_tag(void *p_gdnative_handle, const char *p_name, const void *p_type_tag) {
+ String *s = (String *)p_gdnative_handle;
+
+ Map<StringName, NativeScriptDesc>::Element *E = NSL->library_classes[*s].find(p_name);
+
+ if (!E) {
+ ERR_EXPLAIN("Attempted to set type tag on a non-existent class!");
+ ERR_FAIL();
+ }
+
+ E->get().type_tag = p_type_tag;
+}
+
+const void GDAPI *godot_nativescript_get_type_tag(const godot_object *p_object) {
+
+ const Object *o = (Object *)p_object;
+
+ if (!o->get_script_instance()) {
+ ERR_EXPLAIN("Attempted to get type tag on an object without a script!");
+ ERR_FAIL_V(NULL);
+ } else {
+ NativeScript *script = Object::cast_to<NativeScript>(o->get_script_instance()->get_script().ptr());
+ if (!script) {
+ ERR_EXPLAIN("Attempted to get type tag on an object without a nativescript attached");
+ ERR_FAIL_V(NULL);
+ }
+
+ if (script->get_script_desc())
+ return script->get_script_desc()->type_tag;
+ }
+
+ return NULL;
+}
+
#ifdef __cplusplus
}
#endif
+
+int GDAPI godot_nativescript_register_instance_binding_data_functions(godot_instance_binding_functions p_binding_functions) {
+ return NativeScriptLanguage::get_singleton()->register_binding_functions(p_binding_functions);
+}
+
+void GDAPI godot_nativescript_unregister_instance_binding_data_functions(int p_idx) {
+ NativeScriptLanguage::get_singleton()->unregister_binding_functions(p_idx);
+}
+
+void GDAPI *godot_nativescript_get_instance_binding_data(int p_idx, godot_object *p_object) {
+ return NativeScriptLanguage::get_singleton()->get_instance_binding_data(p_idx, (Object *)p_object);
+}
diff --git a/modules/gdnative/nativescript/nativescript.cpp b/modules/gdnative/nativescript/nativescript.cpp
index e9e3180835..f2e9bef467 100644
--- a/modules/gdnative/nativescript/nativescript.cpp
+++ b/modules/gdnative/nativescript/nativescript.cpp
@@ -68,6 +68,11 @@ void NativeScript::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_library", "library"), &NativeScript::set_library);
ClassDB::bind_method(D_METHOD("get_library"), &NativeScript::get_library);
+ ClassDB::bind_method(D_METHOD("get_class_documentation"), &NativeScript::get_class_documentation);
+ ClassDB::bind_method(D_METHOD("get_method_documentation", "method"), &NativeScript::get_method_documentation);
+ ClassDB::bind_method(D_METHOD("get_signal_documentation", "signal_name"), &NativeScript::get_signal_documentation);
+ ClassDB::bind_method(D_METHOD("get_property_documentation", "path"), &NativeScript::get_property_documentation);
+
ADD_PROPERTYNZ(PropertyInfo(Variant::STRING, "class_name"), "set_class_name", "get_class_name");
ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT, "library", PROPERTY_HINT_RESOURCE_TYPE, "GDNativeLibrary"), "set_library", "get_library");
@@ -373,6 +378,86 @@ void NativeScript::get_script_property_list(List<PropertyInfo> *p_list) const {
}
}
+String NativeScript::get_class_documentation() const {
+ NativeScriptDesc *script_data = get_script_desc();
+
+ if (!script_data) {
+ ERR_EXPLAIN("Attempt to get class documentation on invalid NativeScript");
+ ERR_FAIL_V("");
+ }
+
+ return script_data->documentation;
+}
+
+String NativeScript::get_method_documentation(const StringName &p_method) const {
+ NativeScriptDesc *script_data = get_script_desc();
+
+ if (!script_data) {
+ ERR_EXPLAIN("Attempt to get method documentation on invalid NativeScript");
+ ERR_FAIL_V("");
+ }
+
+ while (script_data) {
+
+ Map<StringName, NativeScriptDesc::Method>::Element *method = script_data->methods.find(p_method);
+
+ if (method) {
+ return method->get().documentation;
+ }
+
+ script_data = script_data->base_data;
+ }
+
+ ERR_EXPLAIN("Attempt to get method documentation for non-existent method");
+ ERR_FAIL_V("");
+}
+
+String NativeScript::get_signal_documentation(const StringName &p_signal_name) const {
+ NativeScriptDesc *script_data = get_script_desc();
+
+ if (!script_data) {
+ ERR_EXPLAIN("Attempt to get signal documentation on invalid NativeScript");
+ ERR_FAIL_V("");
+ }
+
+ while (script_data) {
+
+ Map<StringName, NativeScriptDesc::Signal>::Element *signal = script_data->signals_.find(p_signal_name);
+
+ if (signal) {
+ return signal->get().documentation;
+ }
+
+ script_data = script_data->base_data;
+ }
+
+ ERR_EXPLAIN("Attempt to get signal documentation for non-existent signal");
+ ERR_FAIL_V("");
+}
+
+String NativeScript::get_property_documentation(const StringName &p_path) const {
+ NativeScriptDesc *script_data = get_script_desc();
+
+ if (!script_data) {
+ ERR_EXPLAIN("Attempt to get property documentation on invalid NativeScript");
+ ERR_FAIL_V("");
+ }
+
+ while (script_data) {
+
+ OrderedHashMap<StringName, NativeScriptDesc::Property>::Element property = script_data->properties.find(p_path);
+
+ if (property) {
+ return property.get().documentation;
+ }
+
+ script_data = script_data->base_data;
+ }
+
+ ERR_EXPLAIN("Attempt to get property documentation for non-existent signal");
+ ERR_FAIL_V("");
+}
+
Variant NativeScript::_new(const Variant **p_args, int p_argcount, Variant::CallError &r_error) {
if (lib_path.empty() || class_name.empty() || library.is_null()) {
@@ -398,6 +483,11 @@ Variant NativeScript::_new(const Variant **p_args, int p_argcount, Variant::Call
owner = memnew(Reference);
}
+ if (!owner) {
+ r_error.error = Variant::CallError::CALL_ERROR_INSTANCE_IS_NULL;
+ return Variant();
+ }
+
Reference *r = Object::cast_to<Reference>(owner);
if (r) {
ref = REF(r);
@@ -605,7 +695,7 @@ Variant::Type NativeScriptInstance::get_property_type(const StringName &p_name,
}
void NativeScriptInstance::get_method_list(List<MethodInfo> *p_list) const {
- script->get_method_list(p_list);
+ script->get_script_method_list(p_list);
}
bool NativeScriptInstance::has_method(const StringName &p_method) const {
@@ -793,11 +883,52 @@ NativeScriptLanguage *NativeScriptLanguage::singleton;
void NativeScriptLanguage::_unload_stuff(bool p_reload) {
for (Map<String, Map<StringName, NativeScriptDesc> >::Element *L = library_classes.front(); L; L = L->next()) {
- if (p_reload && !library_gdnatives[L->key()]->get_library()->is_reloadable()) {
- continue;
+ String lib_path = L->key();
+ Map<StringName, NativeScriptDesc> classes = L->get();
+
+ if (p_reload) {
+
+ Map<String, Ref<GDNative> >::Element *E = library_gdnatives.find(lib_path);
+ Ref<GDNative> gdn;
+
+ if (E) {
+ gdn = E->get();
+ }
+
+ bool should_reload = false;
+
+ if (gdn.is_valid()) {
+ Ref<GDNativeLibrary> lib = gdn->get_library();
+ if (lib.is_valid()) {
+ should_reload = lib->is_reloadable();
+ }
+ }
+
+ if (!should_reload) {
+ continue;
+ }
}
- for (Map<StringName, NativeScriptDesc>::Element *C = L->get().front(); C; C = C->next()) {
+ Map<String, Ref<GDNative> >::Element *E = library_gdnatives.find(lib_path);
+ Ref<GDNative> gdn;
+
+ if (E) {
+ gdn = E->get();
+ }
+
+ if (gdn.is_valid() && gdn->get_library().is_valid()) {
+ Ref<GDNativeLibrary> lib = gdn->get_library();
+ void *terminate_fn;
+ Error err = gdn->get_symbol(lib->get_symbol_prefix() + _terminate_call_name, terminate_fn, true);
+
+ if (err == OK) {
+ void (*terminate)(void *) = (void (*)(void *))terminate_fn;
+
+ terminate((void *)&lib_path);
+ }
+ }
+
+ for (Map<StringName, NativeScriptDesc>::Element *C = classes.front(); C; C = C->next()) {
// free property stuff first
for (OrderedHashMap<StringName, NativeScriptDesc::Property>::Element P = C->get().properties.front(); P; P = P.next()) {
@@ -835,12 +966,14 @@ NativeScriptLanguage::~NativeScriptLanguage() {
for (Map<String, Ref<GDNative> >::Element *L = NSL->library_gdnatives.front(); L; L = L->next()) {
- L->get()->terminate();
- NSL->library_classes.clear();
- NSL->library_gdnatives.clear();
- NSL->library_script_users.clear();
+ if (L->get().is_valid())
+ L->get()->terminate();
}
+ NSL->library_classes.clear();
+ NSL->library_gdnatives.clear();
+ NSL->library_script_users.clear();
+
#ifndef NO_THREADS
memdelete(mutex);
#endif
@@ -902,7 +1035,7 @@ Ref<Script> NativeScriptLanguage::get_template(const String &p_class_name, const
return Ref<NativeScript>(s);
}
bool NativeScriptLanguage::validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path, List<String> *r_functions) const {
- return false;
+ return true;
}
Script *NativeScriptLanguage::create_script() const {
@@ -982,6 +1115,116 @@ int NativeScriptLanguage::profiling_get_frame_data(ProfilingInfo *p_info_arr, in
return 0;
}
+int NativeScriptLanguage::register_binding_functions(godot_instance_binding_functions p_binding_functions) {
+
+ // find index
+
+ int idx = -1;
+
+ for (int i = 0; i < binding_functions.size(); i++) {
+ if (!binding_functions[i].first) {
+ // free, we'll take it
+ idx = i;
+ break;
+ }
+ }
+
+ if (idx == -1) {
+ idx = binding_functions.size();
+ binding_functions.resize(idx + 1);
+ }
+
+ // set the functions
+ binding_functions[idx].first = true;
+ binding_functions[idx].second = p_binding_functions;
+
+ return idx;
+}
+
+void NativeScriptLanguage::unregister_binding_functions(int p_idx) {
+ ERR_FAIL_INDEX(p_idx, binding_functions.size());
+
+ for (Set<Vector<void *> *>::Element *E = binding_instances.front(); E; E = E->next()) {
+ Vector<void *> &binding_data = *E->get();
+
+ if (binding_data[p_idx] && binding_functions[p_idx].second.free_instance_binding_data)
+ binding_functions[p_idx].second.free_instance_binding_data(binding_functions[p_idx].second.data, binding_data[p_idx]);
+ }
+
+ binding_functions[p_idx].first = false;
+
+ if (binding_functions[p_idx].second.free_func)
+ binding_functions[p_idx].second.free_func(binding_functions[p_idx].second.data);
+}
+
+void *NativeScriptLanguage::get_instance_binding_data(int p_idx, Object *p_object) {
+ ERR_FAIL_INDEX_V(p_idx, binding_functions.size(), NULL);
+
+ if (!binding_functions[p_idx].first) {
+ ERR_EXPLAIN("Tried to get binding data for a nativescript binding that does not exist");
+ ERR_FAIL_V(NULL);
+ }
+
+ Vector<void *> *binding_data = (Vector<void *> *)p_object->get_script_instance_binding(lang_idx);
+
+ if (!binding_data)
+ return NULL; // should never happen.
+
+ if (binding_data->size() <= p_idx) {
+ // okay, add new elements here.
+ int old_size = binding_data->size();
+
+ binding_data->resize(p_idx + 1);
+
+ for (int i = old_size; i <= p_idx; i++) {
+ (*binding_data)[i] = NULL;
+ }
+ }
+
+ if (!(*binding_data)[p_idx]) {
+ // no binding data yet, soooooo alloc new one \o/
+ (*binding_data)[p_idx] = binding_functions[p_idx].second.alloc_instance_binding_data(binding_functions[p_idx].second.data, (godot_object *)p_object);
+ }
+
+ return (*binding_data)[p_idx];
+}
+
+void *NativeScriptLanguage::alloc_instance_binding_data(Object *p_object) {
+
+ Vector<void *> *binding_data = new Vector<void *>;
+
+ binding_data->resize(binding_functions.size());
+
+ for (int i = 0; i < binding_functions.size(); i++) {
+ (*binding_data)[i] = NULL;
+ }
+
+ binding_instances.insert(binding_data);
+
+ return (void *)binding_data;
+}
+
+void NativeScriptLanguage::free_instance_binding_data(void *p_data) {
+
+ if (!p_data)
+ return;
+
+ Vector<void *> &binding_data = *(Vector<void *> *)p_data;
+
+ for (int i = 0; i < binding_data.size(); i++) {
+ if (!binding_data[i])
+ continue;
+
+ if (binding_functions[i].first && binding_functions[i].second.free_instance_binding_data) {
+ binding_functions[i].second.free_instance_binding_data(binding_functions[i].second.data, binding_data[i]);
+ }
+ }
+
+ binding_instances.erase(&binding_data);
+
+ delete &binding_data;
+}
+
#ifndef NO_THREADS
void NativeScriptLanguage::defer_init_library(Ref<GDNativeLibrary> lib, NativeScript *script) {
MutexLock lock(mutex);
@@ -1056,6 +1299,11 @@ void NativeScriptLanguage::unregister_script(NativeScript *script) {
void NativeScriptLanguage::call_libraries_cb(const StringName &name) {
// library_gdnatives is modified only from the main thread, so it's safe not to use mutex here
for (Map<String, Ref<GDNative> >::Element *L = library_gdnatives.front(); L; L = L->next()) {
+
+ if (L->get().is_null()) {
+ continue;
+ }
+
if (L->get()->is_initialized()) {
void *proc_ptr;
@@ -1118,6 +1366,10 @@ void NativeReloadNode::_notification(int p_what) {
Ref<GDNative> gdn = L->get();
+ if (gdn.is_null()) {
+ continue;
+ }
+
if (!gdn->get_library()->is_reloadable()) {
continue;
}
@@ -1142,6 +1394,10 @@ void NativeReloadNode::_notification(int p_what) {
Ref<GDNative> gdn = L->get();
+ if (gdn.is_null()) {
+ continue;
+ }
+
if (!gdn->get_library()->is_reloadable()) {
continue;
}
diff --git a/modules/gdnative/nativescript/nativescript.h b/modules/gdnative/nativescript/nativescript.h
index ac94c84bc4..17b6ddc747 100644
--- a/modules/gdnative/nativescript/nativescript.h
+++ b/modules/gdnative/nativescript/nativescript.h
@@ -53,6 +53,7 @@ struct NativeScriptDesc {
godot_instance_method method;
MethodInfo info;
int rpc_mode;
+ String documentation;
};
struct Property {
godot_property_set_func setter;
@@ -60,12 +61,16 @@ struct NativeScriptDesc {
PropertyInfo info;
Variant default_value;
int rset_mode;
+ String documentation;
};
struct Signal {
MethodInfo signal;
+ String documentation;
};
+ String documentation;
+
Map<StringName, Method> methods;
OrderedHashMap<StringName, Property> properties;
Map<StringName, Signal> signals_; // QtCreator doesn't like the name signals
@@ -75,6 +80,8 @@ struct NativeScriptDesc {
godot_instance_create_func create_func;
godot_instance_destroy_func destroy_func;
+ const void *type_tag;
+
bool is_tool;
inline NativeScriptDesc() :
@@ -82,7 +89,9 @@ struct NativeScriptDesc {
properties(),
signals_(),
base(),
- base_native_type() {
+ base_native_type(),
+ documentation(),
+ type_tag(NULL) {
zeromem(&create_func, sizeof(godot_instance_create_func));
zeromem(&destroy_func, sizeof(godot_instance_destroy_func));
}
@@ -154,6 +163,11 @@ public:
virtual void get_script_method_list(List<MethodInfo> *p_list) const;
virtual void get_script_property_list(List<PropertyInfo> *p_list) const;
+ String get_class_documentation() const;
+ String get_method_documentation(const StringName &p_method) const;
+ String get_signal_documentation(const StringName &p_signal_name) const;
+ String get_property_documentation(const StringName &p_path) const;
+
Variant _new(const Variant **p_args, int p_argcount, Variant::CallError &r_error);
NativeScript();
@@ -204,6 +218,7 @@ class NativeScriptLanguage : public ScriptLanguage {
private:
static NativeScriptLanguage *singleton;
+ int lang_idx;
void _unload_stuff(bool p_reload = false);
@@ -222,6 +237,9 @@ private:
void call_libraries_cb(const StringName &name);
+ Vector<Pair<bool, godot_instance_binding_functions> > binding_functions;
+ Set<Vector<void *> *> binding_instances;
+
public:
// These two maps must only be touched on the main thread
Map<String, Map<StringName, NativeScriptDesc> > library_classes;
@@ -232,6 +250,8 @@ public:
const StringName _init_call_type = "nativescript_init";
const StringName _init_call_name = "nativescript_init";
+ const StringName _terminate_call_name = "nativescript_terminate";
+
const StringName _noarg_call_type = "nativescript_no_arg";
const StringName _frame_call_name = "nativescript_frame";
@@ -250,6 +270,8 @@ public:
void _hacky_api_anchor();
+ _FORCE_INLINE_ void set_language_index(int p_idx) { lang_idx = p_idx; }
+
#ifndef NO_THREADS
virtual void thread_enter();
virtual void thread_exit();
@@ -293,6 +315,14 @@ public:
virtual void profiling_stop();
virtual int profiling_get_accumulated_data(ProfilingInfo *p_info_arr, int p_info_max);
virtual int profiling_get_frame_data(ProfilingInfo *p_info_arr, int p_info_max);
+
+ int register_binding_functions(godot_instance_binding_functions p_binding_functions);
+ void unregister_binding_functions(int p_idx);
+
+ void *get_instance_binding_data(int p_idx, Object *p_object);
+
+ virtual void *alloc_instance_binding_data(Object *p_object);
+ virtual void free_instance_binding_data(void *p_data);
};
inline NativeScriptDesc *NativeScript::get_script_desc() const {
diff --git a/modules/gdnative/nativescript/register_types.cpp b/modules/gdnative/nativescript/register_types.cpp
index cb55a13b3e..9a0e764391 100644
--- a/modules/gdnative/nativescript/register_types.cpp
+++ b/modules/gdnative/nativescript/register_types.cpp
@@ -47,6 +47,7 @@ void register_nativescript_types() {
ClassDB::register_class<NativeScript>();
+ native_script_language->set_language_index(ScriptServer::get_language_count());
ScriptServer::register_language(native_script_language);
resource_saver_gdns = memnew(ResourceFormatSaverNativeScript);
diff --git a/modules/gdnative/pluginscript/pluginscript_instance.cpp b/modules/gdnative/pluginscript/pluginscript_instance.cpp
index 52d112bc93..931ab0bfe4 100644
--- a/modules/gdnative/pluginscript/pluginscript_instance.cpp
+++ b/modules/gdnative/pluginscript/pluginscript_instance.cpp
@@ -84,8 +84,9 @@ Variant PluginScriptInstance::call(const StringName &p_method, const Variant **p
godot_variant ret = _desc->call_method(
_data, (godot_string_name *)&p_method, (const godot_variant **)p_args,
p_argcount, (godot_variant_call_error *)&r_error);
- Variant *var_ret = (Variant *)&ret;
- return *var_ret;
+ Variant var_ret = *(Variant *)&ret;
+ godot_variant_destroy(&ret);
+ return var_ret;
}
#if 0 // TODO: Don't rely on default implementations provided by ScriptInstance ?
diff --git a/modules/gdnative/pluginscript/pluginscript_language.cpp b/modules/gdnative/pluginscript/pluginscript_language.cpp
index 2405afc677..8018178bd5 100644
--- a/modules/gdnative/pluginscript/pluginscript_language.cpp
+++ b/modules/gdnative/pluginscript/pluginscript_language.cpp
@@ -45,7 +45,11 @@ void PluginScriptLanguage::init() {
}
String PluginScriptLanguage::get_type() const {
- return String(_desc.type);
+ // We should use _desc.type here, however the returned type is used to
+ // query ClassDB which would complain given the type is not registered
+ // from his point of view...
+ // To solve this we just use a more generic (but present in ClassDB) type.
+ return String("PluginScript");
}
String PluginScriptLanguage::get_extension() const {
@@ -99,6 +103,7 @@ Ref<Script> PluginScriptLanguage::get_template(const String &p_class_name, const
if (_desc.get_template_source_code) {
godot_string src = _desc.get_template_source_code(_data, (godot_string *)&p_class_name, (godot_string *)&p_base_class_name);
script->set_source_code(*(String *)&src);
+ godot_string_destroy(&src);
}
return script;
}
@@ -168,7 +173,7 @@ Error PluginScriptLanguage::complete_code(const String &p_code, const String &p_
for (int i = 0; i < options.size(); i++) {
r_options->push_back(String(options[i]));
}
- Error err = *(Error *)tmp;
+ Error err = *(Error *)&tmp;
return err;
}
return ERR_UNAVAILABLE;
diff --git a/modules/gdnative/pluginscript/pluginscript_script.cpp b/modules/gdnative/pluginscript/pluginscript_script.cpp
index b4525ff8aa..5ae7926f1b 100644
--- a/modules/gdnative/pluginscript/pluginscript_script.cpp
+++ b/modules/gdnative/pluginscript/pluginscript_script.cpp
@@ -131,13 +131,10 @@ ScriptInstance *PluginScript::instance_create(Object *p_this) {
#endif
}
- PluginScript *top = this;
- // TODO: can be optimized by storing a PluginScript::_base_parent direct pointer
- while (top->_ref_base_parent.is_valid())
- top = top->_ref_base_parent.ptr();
- if (top->_native_parent) {
- if (!ClassDB::is_parent_class(p_this->get_class_name(), top->_native_parent)) {
- String msg = "Script inherits from native type '" + String(top->_native_parent) + "', so it can't be instanced in object of type: '" + p_this->get_class() + "'";
+ StringName base_type = get_instance_base_type();
+ if (base_type) {
+ if (!ClassDB::is_parent_class(p_this->get_class_name(), base_type)) {
+ String msg = "Script inherits from native type '" + String(base_type) + "', so it can't be instanced in object of type: '" + p_this->get_class() + "'";
// TODO: implement PluginscriptLanguage::debug_break_parse
// if (ScriptDebugger::get_singleton()) {
// _language->debug_break_parse(get_path(), 0, msg);
@@ -210,29 +207,31 @@ Error PluginScript::reload(bool p_keep_state) {
// TODO: GDscript uses `ScriptDebugger` here to jump into the parsing error
return err;
}
+
+ // Script's parent is passed as base_name which can make reference to a
+ // ClassDB name (i.e. `Node2D`) or a resource path (i.e. `res://foo/bar.gd`)
+ StringName *base_name = (StringName *)&manifest.base;
+ if (*base_name) {
+
+ if (ClassDB::class_exists(*base_name)) {
+ _native_parent = *base_name;
+ } else {
+ Ref<Script> res = ResourceLoader::load(*base_name);
+ if (res.is_valid()) {
+ _ref_base_parent = res;
+ } else {
+ String name = *(StringName *)&manifest.name;
+ ERR_EXPLAIN(_path + ": Script '" + name + "' has an invalid parent '" + *base_name + "'.");
+ ERR_FAIL_V(ERR_PARSE_ERROR);
+ }
+ }
+ }
+
_valid = true;
// Use the manifest to configure this script object
_data = manifest.data;
_name = *(StringName *)&manifest.name;
_tool = manifest.is_tool;
- // Base name is either another PluginScript or a regular class accessible
- // through ClassDB
- StringName *base_name = (StringName *)&manifest.base;
- for (SelfList<PluginScript> *e = _language->_script_list.first(); e != NULL; e = e->next()) {
- if (e->self()->_name == *base_name) {
- // Found you, base is a PluginScript !
- _ref_base_parent = Ref<PluginScript>(e->self());
- break;
- }
- }
- if (!_ref_base_parent.is_valid()) {
- // Base is a native ClassDB
- if (!ClassDB::class_exists(*base_name)) {
- ERR_EXPLAIN("Unknown script '" + String(_name) + "' parent '" + String(*base_name) + "'.");
- ERR_FAIL_V(ERR_PARSE_ERROR);
- }
- _native_parent = *base_name;
- }
Dictionary *members = (Dictionary *)&manifest.member_lines;
for (const Variant *key = members->next(); key != NULL; key = members->next(key)) {
diff --git a/modules/gdnative/pluginscript/pluginscript_script.h b/modules/gdnative/pluginscript/pluginscript_script.h
index 6b343ad844..1be9e907c2 100644
--- a/modules/gdnative/pluginscript/pluginscript_script.h
+++ b/modules/gdnative/pluginscript/pluginscript_script.h
@@ -53,7 +53,7 @@ private:
bool _tool;
bool _valid;
- Ref<PluginScript> _ref_base_parent;
+ Ref<Script> _ref_base_parent;
StringName _native_parent;
SelfList<PluginScript> _script_list;
@@ -112,7 +112,7 @@ public:
virtual void update_exports();
virtual void get_script_method_list(List<MethodInfo> *r_methods) const;
- virtual void get_script_property_list(List<PropertyInfo> *r_propertieslist) const;
+ virtual void get_script_property_list(List<PropertyInfo> *r_properties) const;
virtual int get_member_line(const StringName &p_member) const;