diff options
Diffstat (limited to 'modules/gdnative')
-rw-r--r-- | modules/gdnative/arvr/arvr_interface_gdnative.cpp | 3 | ||||
-rw-r--r-- | modules/gdnative/doc_classes/NativeScript.xml | 2 | ||||
-rw-r--r-- | modules/gdnative/doc_classes/PluginScript.xml | 2 | ||||
-rw-r--r-- | modules/gdnative/gdnative.cpp | 3 | ||||
-rw-r--r-- | modules/gdnative/gdnative_builders.py | 2 | ||||
-rw-r--r-- | modules/gdnative/include/nativescript/godot_nativescript.h | 4 | ||||
-rw-r--r-- | modules/gdnative/nativescript/godot_nativescript.cpp | 74 | ||||
-rw-r--r-- | modules/gdnative/nativescript/nativescript.cpp | 47 | ||||
-rw-r--r-- | modules/gdnative/pluginscript/pluginscript_language.cpp | 4 | ||||
-rw-r--r-- | modules/gdnative/pluginscript/pluginscript_script.cpp | 27 |
10 files changed, 45 insertions, 123 deletions
diff --git a/modules/gdnative/arvr/arvr_interface_gdnative.cpp b/modules/gdnative/arvr/arvr_interface_gdnative.cpp index 64e2c362b2..bd6eb575d0 100644 --- a/modules/gdnative/arvr/arvr_interface_gdnative.cpp +++ b/modules/gdnative/arvr/arvr_interface_gdnative.cpp @@ -245,8 +245,7 @@ extern "C" { void GDAPI godot_arvr_register_interface(const godot_arvr_interface_gdnative *p_interface) { // If our major version is 0 or bigger then 10, we're likely looking at our constructor pointer from an older plugin - ERR_EXPLAINC("GDNative ARVR interfaces build for Godot 3.0 are not supported"); - ERR_FAIL_COND((p_interface->version.major == 0) || (p_interface->version.major > 10)); + ERR_FAIL_COND_MSG((p_interface->version.major == 0) || (p_interface->version.major > 10), "GDNative ARVR interfaces build for Godot 3.0 are not supported."); Ref<ARVRInterfaceGDNative> new_interface; new_interface.instance(); diff --git a/modules/gdnative/doc_classes/NativeScript.xml b/modules/gdnative/doc_classes/NativeScript.xml index e34e209374..dc735546e3 100644 --- a/modules/gdnative/doc_classes/NativeScript.xml +++ b/modules/gdnative/doc_classes/NativeScript.xml @@ -42,7 +42,7 @@ </description> </method> <method name="new" qualifiers="vararg"> - <return type="Object"> + <return type="Variant"> </return> <description> Constructs a new object of the base type with a script of this type already attached. diff --git a/modules/gdnative/doc_classes/PluginScript.xml b/modules/gdnative/doc_classes/PluginScript.xml index b07122bbdf..33b5f02bd4 100644 --- a/modules/gdnative/doc_classes/PluginScript.xml +++ b/modules/gdnative/doc_classes/PluginScript.xml @@ -8,7 +8,7 @@ </tutorials> <methods> <method name="new" qualifiers="vararg"> - <return type="Object"> + <return type="Variant"> </return> <description> Returns a new instance of the script. diff --git a/modules/gdnative/gdnative.cpp b/modules/gdnative/gdnative.cpp index 4eb9a2a0a3..783ad4e147 100644 --- a/modules/gdnative/gdnative.cpp +++ b/modules/gdnative/gdnative.cpp @@ -268,8 +268,7 @@ void GDNative::_bind_methods() { } void GDNative::set_library(Ref<GDNativeLibrary> p_library) { - ERR_EXPLAIN("Tried to change library of GDNative when it is already set"); - ERR_FAIL_COND(library.is_valid()); + ERR_FAIL_COND_MSG(library.is_valid(), "Tried to change library of GDNative when it is already set."); library = p_library; } diff --git a/modules/gdnative/gdnative_builders.py b/modules/gdnative/gdnative_builders.py index 7ab0e01108..20c1a2233c 100644 --- a/modules/gdnative/gdnative_builders.py +++ b/modules/gdnative/gdnative_builders.py @@ -185,7 +185,7 @@ def _build_gdnative_api_struct_source(api): 'extern const godot_gdnative_core_' + ('{0}_{1}_api_struct api_{0}_{1}'.format(core['version']['major'], core['version']['minor'])) + ' = {', '\tGDNATIVE_' + core['type'] + ',', '\t{' + str(core['version']['major']) + ', ' + str(core['version']['minor']) + '},', - '\t' + ('NULL' if not core['next'] else ('(const godot_gdnative_api_struct *)& api_{0}_{1}'.format(core['version']['major'], core['version']['minor']))) + ',' + '\t' + ('NULL' if not core['next'] else ('(const godot_gdnative_api_struct *)& api_{0}_{1}'.format(core['next']['version']['major'], core['next']['version']['minor']))) + ',' ] for funcdef in core['api']: diff --git a/modules/gdnative/include/nativescript/godot_nativescript.h b/modules/gdnative/include/nativescript/godot_nativescript.h index 7f52f5736c..8a05b6cfa3 100644 --- a/modules/gdnative/include/nativescript/godot_nativescript.h +++ b/modules/gdnative/include/nativescript/godot_nativescript.h @@ -64,9 +64,9 @@ typedef enum { GODOT_PROPERTY_HINT_LAYERS_3D_RENDER, GODOT_PROPERTY_HINT_LAYERS_3D_PHYSICS, GODOT_PROPERTY_HINT_FILE, ///< a file path must be passed, hint_text (optionally) is a filter "*.png,*.wav,*.doc," - GODOT_PROPERTY_HINT_DIR, ///< a directort path must be passed + GODOT_PROPERTY_HINT_DIR, ///< a directory path must be passed GODOT_PROPERTY_HINT_GLOBAL_FILE, ///< a file path must be passed, hint_text (optionally) is a filter "*.png,*.wav,*.doc," - GODOT_PROPERTY_HINT_GLOBAL_DIR, ///< a directort path must be passed + GODOT_PROPERTY_HINT_GLOBAL_DIR, ///< a directory path must be passed GODOT_PROPERTY_HINT_RESOURCE_TYPE, ///< a resource object type GODOT_PROPERTY_HINT_MULTILINE_TEXT, ///< used for string properties that can contain multiple lines GODOT_PROPERTY_HINT_PLACEHOLDER_TEXT, ///< used to set a placeholder text for string properties diff --git a/modules/gdnative/nativescript/godot_nativescript.cpp b/modules/gdnative/nativescript/godot_nativescript.cpp index 863999d6d4..979e47f7b9 100644 --- a/modules/gdnative/nativescript/godot_nativescript.cpp +++ b/modules/gdnative/nativescript/godot_nativescript.cpp @@ -104,11 +104,7 @@ void GDAPI godot_nativescript_register_method(void *p_gdnative_handle, const cha String *s = (String *)p_gdnative_handle; Map<StringName, NativeScriptDesc>::Element *E = NSL->library_classes[*s].find(p_name); - - if (!E) { - ERR_EXPLAIN("Attempted to register method on non-existent class!"); - ERR_FAIL(); - } + ERR_FAIL_COND_MSG(!E, "Attempted to register method on non-existent class."); NativeScriptDesc::Method method; method.method = p_method; @@ -123,11 +119,7 @@ void GDAPI godot_nativescript_register_property(void *p_gdnative_handle, const c String *s = (String *)p_gdnative_handle; Map<StringName, NativeScriptDesc>::Element *E = NSL->library_classes[*s].find(p_name); - - if (!E) { - ERR_EXPLAIN("Attempted to register method on non-existent class!"); - ERR_FAIL(); - } + ERR_FAIL_COND_MSG(!E, "Attempted to register method on non-existent class."); NativeScriptDesc::Property property; property.default_value = *(Variant *)&p_attr->default_value; @@ -148,11 +140,7 @@ void GDAPI godot_nativescript_register_signal(void *p_gdnative_handle, const cha String *s = (String *)p_gdnative_handle; Map<StringName, NativeScriptDesc>::Element *E = NSL->library_classes[*s].find(p_name); - - if (!E) { - ERR_EXPLAIN("Attempted to register method on non-existent class!"); - ERR_FAIL(); - } + ERR_FAIL_COND_MSG(!E, "Attempted to register method on non-existent class."); List<PropertyInfo> args; Vector<Variant> default_args; @@ -213,17 +201,10 @@ void GDAPI godot_nativescript_set_method_argument_information(void *p_gdnative_h String *s = (String *)p_gdnative_handle; Map<StringName, NativeScriptDesc>::Element *E = NSL->library_classes[*s].find(p_name); - - if (!E) { - ERR_EXPLAIN("Attempted to add argument information for a method on a non-existent class!"); - ERR_FAIL(); - } + ERR_FAIL_COND_MSG(!E, "Attempted to add argument information for a method on a non-existent class."); Map<StringName, NativeScriptDesc::Method>::Element *method = E->get().methods.find(p_function_name); - if (!method) { - ERR_EXPLAIN("Attempted to add argument information to non-existent method!"); - ERR_FAIL(); - } + ERR_FAIL_COND_MSG(!method, "Attempted to add argument information to non-existent method."); MethodInfo *method_information = &method->get().info; @@ -247,11 +228,7 @@ void GDAPI godot_nativescript_set_class_documentation(void *p_gdnative_handle, c String *s = (String *)p_gdnative_handle; Map<StringName, NativeScriptDesc>::Element *E = NSL->library_classes[*s].find(p_name); - - if (!E) { - ERR_EXPLAIN("Attempted to add documentation to a non-existent class!"); - ERR_FAIL(); - } + ERR_FAIL_COND_MSG(!E, "Attempted to add documentation to a non-existent class."); E->get().documentation = *(String *)&p_documentation; } @@ -260,17 +237,10 @@ void GDAPI godot_nativescript_set_method_documentation(void *p_gdnative_handle, String *s = (String *)p_gdnative_handle; Map<StringName, NativeScriptDesc>::Element *E = NSL->library_classes[*s].find(p_name); - - if (!E) { - ERR_EXPLAIN("Attempted to add documentation to a method on a non-existent class!"); - ERR_FAIL(); - } + ERR_FAIL_COND_MSG(!E, "Attempted to add documentation to a method on a non-existent class."); Map<StringName, NativeScriptDesc::Method>::Element *method = E->get().methods.find(p_function_name); - if (!method) { - ERR_EXPLAIN("Attempted to add documentatino to non-existent method!"); - ERR_FAIL(); - } + ERR_FAIL_COND_MSG(!method, "Attempted to add documentation to non-existent method."); method->get().documentation = *(String *)&p_documentation; } @@ -279,17 +249,10 @@ void GDAPI godot_nativescript_set_property_documentation(void *p_gdnative_handle String *s = (String *)p_gdnative_handle; Map<StringName, NativeScriptDesc>::Element *E = NSL->library_classes[*s].find(p_name); - - if (!E) { - ERR_EXPLAIN("Attempted to add documentation to a property on a non-existent class!"); - ERR_FAIL(); - } + ERR_FAIL_COND_MSG(!E, "Attempted to add documentation to a property on a non-existent class."); OrderedHashMap<StringName, NativeScriptDesc::Property>::Element property = E->get().properties.find(p_path); - if (!property) { - ERR_EXPLAIN("Attempted to add documentation to non-existent property!"); - ERR_FAIL(); - } + ERR_FAIL_COND_MSG(!property, "Attempted to add documentation to non-existent property."); property.get().documentation = *(String *)&p_documentation; } @@ -298,17 +261,10 @@ void GDAPI godot_nativescript_set_signal_documentation(void *p_gdnative_handle, String *s = (String *)p_gdnative_handle; Map<StringName, NativeScriptDesc>::Element *E = NSL->library_classes[*s].find(p_name); - - if (!E) { - ERR_EXPLAIN("Attempted to add documentation to a signal on a non-existent class!"); - ERR_FAIL(); - } + ERR_FAIL_COND_MSG(!E, "Attempted to add documentation to a signal on a non-existent class."); Map<StringName, NativeScriptDesc::Signal>::Element *signal = E->get().signals_.find(p_signal_name); - if (!signal) { - ERR_EXPLAIN("Attempted to add documentation to non-existent signal!"); - ERR_FAIL(); - } + ERR_FAIL_COND_MSG(!signal, "Attempted to add documentation to non-existent signal."); signal->get().documentation = *(String *)&p_documentation; } @@ -325,11 +281,7 @@ void GDAPI godot_nativescript_set_type_tag(void *p_gdnative_handle, const char * String *s = (String *)p_gdnative_handle; Map<StringName, NativeScriptDesc>::Element *E = NSL->library_classes[*s].find(p_name); - - if (!E) { - ERR_EXPLAIN("Attempted to set type tag on a non-existent class!"); - ERR_FAIL(); - } + ERR_FAIL_COND_MSG(!E, "Attempted to set type tag on a non-existent class."); E->get().type_tag = p_type_tag; } diff --git a/modules/gdnative/nativescript/nativescript.cpp b/modules/gdnative/nativescript/nativescript.cpp index f30c9da4c1..7c313c983f 100644 --- a/modules/gdnative/nativescript/nativescript.cpp +++ b/modules/gdnative/nativescript/nativescript.cpp @@ -79,7 +79,7 @@ void NativeScript::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::STRING, "script_class_name"), "set_script_class_name", "get_script_class_name"); ADD_PROPERTY(PropertyInfo(Variant::STRING, "script_class_icon_path", PROPERTY_HINT_FILE), "set_script_class_icon_path", "get_script_class_icon_path"); - ClassDB::bind_vararg_method(METHOD_FLAGS_DEFAULT, "new", &NativeScript::_new, MethodInfo(Variant::OBJECT, "new")); + ClassDB::bind_vararg_method(METHOD_FLAGS_DEFAULT, "new", &NativeScript::_new, MethodInfo("new")); } #define NSL NativeScriptLanguage::get_singleton() @@ -402,10 +402,7 @@ void NativeScript::get_script_property_list(List<PropertyInfo> *p_list) const { String NativeScript::get_class_documentation() const { NativeScriptDesc *script_data = get_script_desc(); - if (!script_data) { - ERR_EXPLAIN("Attempt to get class documentation on invalid NativeScript"); - ERR_FAIL_V(""); - } + ERR_FAIL_COND_V_MSG(!script_data, "", "Attempt to get class documentation on invalid NativeScript."); return script_data->documentation; } @@ -413,10 +410,7 @@ String NativeScript::get_class_documentation() const { String NativeScript::get_method_documentation(const StringName &p_method) const { NativeScriptDesc *script_data = get_script_desc(); - if (!script_data) { - ERR_EXPLAIN("Attempt to get method documentation on invalid NativeScript"); - ERR_FAIL_V(""); - } + ERR_FAIL_COND_V_MSG(!script_data, "", "Attempt to get method documentation on invalid NativeScript."); while (script_data) { @@ -429,17 +423,13 @@ String NativeScript::get_method_documentation(const StringName &p_method) const script_data = script_data->base_data; } - ERR_EXPLAIN("Attempt to get method documentation for non-existent method"); - ERR_FAIL_V(""); + ERR_FAIL_V_MSG("", "Attempt to get method documentation for non-existent method."); } String NativeScript::get_signal_documentation(const StringName &p_signal_name) const { NativeScriptDesc *script_data = get_script_desc(); - if (!script_data) { - ERR_EXPLAIN("Attempt to get signal documentation on invalid NativeScript"); - ERR_FAIL_V(""); - } + ERR_FAIL_COND_V_MSG(!script_data, "", "Attempt to get signal documentation on invalid NativeScript."); while (script_data) { @@ -452,17 +442,13 @@ String NativeScript::get_signal_documentation(const StringName &p_signal_name) c script_data = script_data->base_data; } - ERR_EXPLAIN("Attempt to get signal documentation for non-existent signal"); - ERR_FAIL_V(""); + ERR_FAIL_V_MSG("", "Attempt to get signal documentation for non-existent signal."); } String NativeScript::get_property_documentation(const StringName &p_path) const { NativeScriptDesc *script_data = get_script_desc(); - if (!script_data) { - ERR_EXPLAIN("Attempt to get property documentation on invalid NativeScript"); - ERR_FAIL_V(""); - } + ERR_FAIL_COND_V_MSG(!script_data, "", "Attempt to get property documentation on invalid NativeScript."); while (script_data) { @@ -475,8 +461,7 @@ String NativeScript::get_property_documentation(const StringName &p_path) const script_data = script_data->base_data; } - ERR_EXPLAIN("Attempt to get property documentation for non-existent signal"); - ERR_FAIL_V(""); + ERR_FAIL_V_MSG("", "Attempt to get property documentation for non-existent signal."); } Variant NativeScript::_new(const Variant **p_args, int p_argcount, Variant::CallError &r_error) { @@ -655,10 +640,7 @@ void NativeScriptInstance::get_property_list(List<PropertyInfo> *p_properties) c Variant res = *(Variant *)&result; godot_variant_destroy(&result); - if (res.get_type() != Variant::ARRAY) { - ERR_EXPLAIN("_get_property_list must return an array of dictionaries"); - ERR_FAIL(); - } + ERR_FAIL_COND_MSG(res.get_type() != Variant::ARRAY, "_get_property_list must return an array of dictionaries."); Array arr = res; for (int i = 0; i < arr.size(); i++) { @@ -780,8 +762,7 @@ String NativeScriptInstance::to_string(bool *r_valid) { if (ret.get_type() != Variant::STRING) { if (r_valid) *r_valid = false; - ERR_EXPLAIN("Wrong type for " + CoreStringNames::get_singleton()->_to_string + ", must be a String."); - ERR_FAIL_V(String()); + ERR_FAIL_V_MSG(String(), "Wrong type for " + CoreStringNames::get_singleton()->_to_string + ", must be a String."); } if (r_valid) *r_valid = true; @@ -1344,10 +1325,7 @@ void NativeScriptLanguage::unregister_binding_functions(int p_idx) { void *NativeScriptLanguage::get_instance_binding_data(int p_idx, Object *p_object) { ERR_FAIL_INDEX_V(p_idx, binding_functions.size(), NULL); - if (!binding_functions[p_idx].first) { - ERR_EXPLAIN("Tried to get binding data for a nativescript binding that does not exist"); - ERR_FAIL_V(NULL); - } + ERR_FAIL_COND_V_MSG(!binding_functions[p_idx].first, NULL, "Tried to get binding data for a nativescript binding that does not exist."); Vector<void *> *binding_data = (Vector<void *> *)p_object->get_script_instance_binding(lang_idx); @@ -1499,8 +1477,7 @@ void NativeScriptLanguage::init_library(const Ref<GDNativeLibrary> &lib) { #endif // See if this library was "registered" already. const String &lib_path = lib->get_current_library_path(); - ERR_EXPLAIN(lib->get_name() + " does not have a library for the current platform"); - ERR_FAIL_COND(lib_path.length() == 0); + ERR_FAIL_COND_MSG(lib_path.length() == 0, lib->get_name() + " does not have a library for the current platform."); Map<String, Ref<GDNative> >::Element *E = library_gdnatives.find(lib_path); if (!E) { diff --git a/modules/gdnative/pluginscript/pluginscript_language.cpp b/modules/gdnative/pluginscript/pluginscript_language.cpp index 9de073fc8e..22898a73ce 100644 --- a/modules/gdnative/pluginscript/pluginscript_language.cpp +++ b/modules/gdnative/pluginscript/pluginscript_language.cpp @@ -200,7 +200,7 @@ void PluginScriptLanguage::get_recognized_extensions(List<String> *p_extensions) } void PluginScriptLanguage::get_public_functions(List<MethodInfo> *p_functions) const { - // TODO: provid this statically in `godot_pluginscript_language_desc` ? + // TODO: provide this statically in `godot_pluginscript_language_desc` ? if (_desc.get_public_functions) { Array functions; _desc.get_public_functions(_data, (godot_array *)&functions); @@ -212,7 +212,7 @@ void PluginScriptLanguage::get_public_functions(List<MethodInfo> *p_functions) c } void PluginScriptLanguage::get_public_constants(List<Pair<String, Variant> > *p_constants) const { - // TODO: provid this statically in `godot_pluginscript_language_desc` ? + // TODO: provide this statically in `godot_pluginscript_language_desc` ? if (_desc.get_public_constants) { Dictionary constants; _desc.get_public_constants(_data, (godot_dictionary *)&constants); diff --git a/modules/gdnative/pluginscript/pluginscript_script.cpp b/modules/gdnative/pluginscript/pluginscript_script.cpp index 3ecb29404a..94d38e1be1 100644 --- a/modules/gdnative/pluginscript/pluginscript_script.cpp +++ b/modules/gdnative/pluginscript/pluginscript_script.cpp @@ -35,16 +35,14 @@ #include "pluginscript_script.h" #ifdef DEBUG_ENABLED -#define __ASSERT_SCRIPT_REASON "Cannot retrieve pluginscript class for this script, is you code correct ?" -#define ASSERT_SCRIPT_VALID() \ - { \ - ERR_EXPLAIN(__ASSERT_SCRIPT_REASON); \ - ERR_FAIL_COND(!can_instance()); \ +#define __ASSERT_SCRIPT_REASON "Cannot retrieve PluginScript class for this script, is your code correct?" +#define ASSERT_SCRIPT_VALID() \ + { \ + ERR_FAIL_COND_MSG(!can_instance(), __ASSERT_SCRIPT_REASON); \ } -#define ASSERT_SCRIPT_VALID_V(ret) \ - { \ - ERR_EXPLAIN(__ASSERT_SCRIPT_REASON); \ - ERR_FAIL_COND_V(!can_instance(), ret); \ +#define ASSERT_SCRIPT_VALID_V(ret) \ + { \ + ERR_FAIL_COND_V_MSG(!can_instance(), ret, __ASSERT_SCRIPT_REASON); \ } #else #define ASSERT_SCRIPT_VALID() @@ -52,7 +50,7 @@ #endif void PluginScript::_bind_methods() { - ClassDB::bind_vararg_method(METHOD_FLAGS_DEFAULT, "new", &PluginScript::_new, MethodInfo(Variant::OBJECT, "new")); + ClassDB::bind_vararg_method(METHOD_FLAGS_DEFAULT, "new", &PluginScript::_new, MethodInfo("new")); } PluginScriptInstance *PluginScript::_create_instance(const Variant **p_args, int p_argcount, Object *p_owner, Variant::CallError &r_error) { @@ -197,8 +195,7 @@ ScriptInstance *PluginScript::instance_create(Object *p_this) { // if (ScriptDebugger::get_singleton()) { // _language->debug_break_parse(get_path(), 0, msg); // } - ERR_EXPLAIN(msg); - ERR_FAIL_V(NULL); + ERR_FAIL_V_MSG(NULL, msg); } } @@ -272,8 +269,7 @@ Error PluginScript::reload(bool p_keep_state) { _ref_base_parent = res; } else { String name = *(StringName *)&manifest.name; - ERR_EXPLAIN(_path + ": Script '" + name + "' has an invalid parent '" + *base_name + "'."); - ERR_FAIL_V(ERR_PARSE_ERROR); + ERR_FAIL_V_MSG(ERR_PARSE_ERROR, _path + ": Script '" + name + "' has an invalid parent '" + *base_name + "'."); } } } @@ -420,8 +416,7 @@ Error PluginScript::load_source_code(const String &p_path) { String s; if (s.parse_utf8((const char *)w.ptr())) { - ERR_EXPLAIN("Script '" + p_path + "' contains invalid unicode (utf-8), so it was not loaded. Please ensure that scripts are saved in valid utf-8 unicode."); - ERR_FAIL_V(ERR_INVALID_DATA); + ERR_FAIL_V_MSG(ERR_INVALID_DATA, "Script '" + p_path + "' contains invalid unicode (UTF-8), so it was not loaded. Please ensure that scripts are saved in valid UTF-8 unicode."); } _source = s; |