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-rw-r--r--modules/gdnative/SCsub88
-rw-r--r--modules/gdnative/arvr/SCsub (renamed from modules/gdnative/nativearvr/SCsub)0
-rw-r--r--modules/gdnative/arvr/arvr_interface_gdnative.cpp (renamed from modules/gdnative/nativearvr/arvr_interface_gdnative.cpp)198
-rw-r--r--modules/gdnative/arvr/arvr_interface_gdnative.h (renamed from modules/gdnative/nativearvr/arvr_interface_gdnative.h)10
-rw-r--r--modules/gdnative/arvr/config.py (renamed from modules/gdnative/nativearvr/config.py)0
-rw-r--r--modules/gdnative/arvr/register_types.cpp39
-rw-r--r--modules/gdnative/arvr/register_types.h (renamed from modules/gdnative/nativearvr/register_types.h)4
-rw-r--r--modules/gdnative/doc_classes/ARVRInterfaceGDNative.xml9
-rw-r--r--modules/gdnative/doc_classes/GDNative.xml6
-rw-r--r--modules/gdnative/gdnative.cpp67
-rw-r--r--modules/gdnative/gdnative.h12
-rw-r--r--modules/gdnative/gdnative/array.cpp5
-rw-r--r--modules/gdnative/gdnative/basis.cpp2
-rw-r--r--modules/gdnative/gdnative/dictionary.cpp6
-rw-r--r--modules/gdnative/gdnative/pool_arrays.cpp262
-rw-r--r--modules/gdnative/gdnative/string.cpp28
-rw-r--r--modules/gdnative/gdnative_api.json11090
-rw-r--r--modules/gdnative/include/arvr/godot_arvr.h (renamed from modules/gdnative/include/nativearvr/godot_nativearvr.h)25
-rw-r--r--modules/gdnative/include/gdnative/array.h11
-rw-r--r--modules/gdnative/include/gdnative/basis.h11
-rw-r--r--modules/gdnative/include/gdnative/color.h9
-rw-r--r--modules/gdnative/include/gdnative/dictionary.h11
-rw-r--r--modules/gdnative/include/gdnative/gdnative.h6
-rw-r--r--modules/gdnative/include/gdnative/node_path.h9
-rw-r--r--modules/gdnative/include/gdnative/plane.h9
-rw-r--r--modules/gdnative/include/gdnative/pool_arrays.h133
-rw-r--r--modules/gdnative/include/gdnative/quat.h9
-rw-r--r--modules/gdnative/include/gdnative/rect2.h9
-rw-r--r--modules/gdnative/include/gdnative/rect3.h9
-rw-r--r--modules/gdnative/include/gdnative/rid.h9
-rw-r--r--modules/gdnative/include/gdnative/string.h10
-rw-r--r--modules/gdnative/include/gdnative/string_name.h9
-rw-r--r--modules/gdnative/include/gdnative/transform.h9
-rw-r--r--modules/gdnative/include/gdnative/transform2d.h9
-rw-r--r--modules/gdnative/include/gdnative/variant.h9
-rw-r--r--modules/gdnative/include/gdnative/vector2.h9
-rw-r--r--modules/gdnative/include/gdnative/vector3.h9
-rw-r--r--modules/gdnative/include/pluginscript/godot_pluginscript.h171
-rw-r--r--modules/gdnative/nativearvr/register_types.cpp414
-rw-r--r--modules/gdnative/nativescript/SCsub1
-rw-r--r--modules/gdnative/nativescript/api_generator.cpp2
-rw-r--r--modules/gdnative/nativescript/api_generator.h2
-rw-r--r--modules/gdnative/nativescript/nativescript.cpp58
-rw-r--r--modules/gdnative/nativescript/nativescript.h9
-rw-r--r--modules/gdnative/nativescript/register_types.cpp50
-rw-r--r--modules/gdnative/pluginscript/SCsub9
-rw-r--r--modules/gdnative/pluginscript/pluginscript_instance.cpp181
-rw-r--r--modules/gdnative/pluginscript/pluginscript_instance.h90
-rw-r--r--modules/gdnative/pluginscript/pluginscript_language.cpp435
-rw-r--r--modules/gdnative/pluginscript/pluginscript_language.h132
-rw-r--r--modules/gdnative/pluginscript/pluginscript_loader.cpp113
-rw-r--r--modules/gdnative/pluginscript/pluginscript_loader.h62
-rw-r--r--modules/gdnative/pluginscript/pluginscript_script.cpp449
-rw-r--r--modules/gdnative/pluginscript/pluginscript_script.h127
-rw-r--r--modules/gdnative/pluginscript/register_types.cpp118
-rw-r--r--modules/gdnative/pluginscript/register_types.h31
-rw-r--r--modules/gdnative/register_types.cpp84
57 files changed, 8633 insertions, 6055 deletions
diff --git a/modules/gdnative/SCsub b/modules/gdnative/SCsub
index ba4163aab7..88588417d1 100644
--- a/modules/gdnative/SCsub
+++ b/modules/gdnative/SCsub
@@ -12,7 +12,8 @@ gdn_env.add_source_files(env.modules_sources, "nativescript/*.cpp")
gdn_env.Append(CPPPATH=['#modules/gdnative/include/'])
-SConscript("nativearvr/SCsub")
+SConscript("arvr/SCsub")
+SConscript("pluginscript/SCsub")
def _spaced(e):
return e if e[-1] == '*' else e + ' '
@@ -24,8 +25,9 @@ def _build_gdnative_api_struct_header(api):
'#define GODOT_GDNATIVE_API_STRUCT_H',
'',
'#include <gdnative/gdnative.h>',
- '#include <nativearvr/godot_nativearvr.h>',
+ '#include <arvr/godot_arvr.h>',
'#include <nativescript/godot_nativescript.h>',
+ '#include <pluginscript/godot_pluginscript.h>',
'',
'#define GDNATIVE_API_INIT(options) do { extern const godot_gdnative_api_struct *_gdnative_wrapper_api_struct; _gdnative_wrapper_api_struct = options->api_struct; } while (0)',
'',
@@ -33,17 +35,55 @@ def _build_gdnative_api_struct_header(api):
'extern "C" {',
'#endif',
'',
+ 'typedef struct godot_gdnative_api_version {',
+ '\tunsigned int major;',
+ '\tunsigned int minor;',
+ '} godot_gdnative_api_version;',
+ '',
'typedef struct godot_gdnative_api_struct {',
- '\tvoid *next;',
- '\tconst char *version;',
+ '\tunsigned int type;',
+ '\tgodot_gdnative_api_version version;',
+ '\tconst godot_gdnative_api_struct *next;',
+ '} godot_gdnative_api_struct;',
+ '',
+ 'enum GDNATIVE_API_TYPES {',
+ '\tGDNATIVE_' + api['core']['type'] + ','
]
- for funcdef in api['api']:
+ for name in api['extensions']:
+ out += ['\tGDNATIVE_EXT_' + api['extensions'][name]['type'] + ',']
+
+ out += ['};', '']
+
+ for name in api['extensions']:
+ out += [
+ 'typedef struct godot_gdnative_ext_' + name + '_api_struct {',
+ '\tunsigned int type;',
+ '\tgodot_gdnative_api_version version;',
+ '\tconst godot_gdnative_api_struct *next;'
+ ]
+
+ for funcdef in api['extensions'][name]['api']:
+ args = ', '.join(['%s%s' % (_spaced(t), n) for t, n in funcdef['arguments']])
+ out.append('\t%s(*%s)(%s);' % (_spaced(funcdef['return_type']), funcdef['name'], args))
+
+ out += ['} godot_gdnative_ext_' + name + '_api_struct;', '']
+
+ out += [
+ 'typedef struct godot_gdnative_core_api_struct {',
+ '\tunsigned int type;',
+ '\tgodot_gdnative_api_version version;',
+ '\tconst godot_gdnative_api_struct *next;',
+ '\tunsigned int num_extensions;',
+ '\tconst godot_gdnative_api_struct **extensions;',
+ ]
+
+ for funcdef in api['core']['api']:
args = ', '.join(['%s%s' % (_spaced(t), n) for t, n in funcdef['arguments']])
out.append('\t%s(*%s)(%s);' % (_spaced(funcdef['return_type']), funcdef['name'], args))
out += [
- '} godot_gdnative_api_struct;',
+ '} godot_gdnative_core_api_struct;',
'',
'#ifdef __cplusplus',
'}',
@@ -59,14 +99,39 @@ def _build_gdnative_api_struct_source(api):
'/* THIS FILE IS GENERATED DO NOT EDIT */',
'',
'#include <gdnative_api_struct.gen.h>',
- '',
- 'const char *_gdnative_api_version = "%s";' % api['version'],
- 'extern const godot_gdnative_api_struct api_struct = {',
+ ''
+ ]
+
+ for name in api['extensions']:
+ out += [
+ 'extern const godot_gdnative_ext_' + name + '_api_struct api_extension_' + name + '_struct = {',
+ '\tGDNATIVE_EXT_' + api['extensions'][name]['type'] + ',',
+ '\t{' + str(api['extensions'][name]['version']['major']) + ', ' + str(api['extensions'][name]['version']['minor']) + '},',
+ '\tNULL,'
+ ]
+
+ for funcdef in api['extensions'][name]['api']:
+ out.append('\t%s,' % funcdef['name'])
+
+ out += ['};\n']
+
+ out += ['', 'const godot_gdnative_api_struct *gdnative_extensions_pointers[] = {']
+
+ for name in api['extensions']:
+ out += ['\t(godot_gdnative_api_struct *)&api_extension_' + name + '_struct,']
+
+ out += ['};\n']
+
+ out += [
+ 'extern const godot_gdnative_core_api_struct api_struct = {',
+ '\tGDNATIVE_' + api['core']['type'] + ',',
+ '\t{' + str(api['core']['version']['major']) + ', ' + str(api['core']['version']['minor']) + '},',
'\tNULL,',
- '\t_gdnative_api_version,',
+ '\t' + str(len(api['extensions'])) + ',',
+ '\tgdnative_extensions_pointers,',
]
- for funcdef in api['api']:
+ for funcdef in api['core']['api']:
out.append('\t%s,' % funcdef['name'])
out.append('};\n')
@@ -98,6 +163,7 @@ def _build_gdnative_wrapper_code(api):
'',
'#include <gdnative/gdnative.h>',
'#include <nativescript/godot_nativescript.h>',
+ '#include <pluginscript/godot_pluginscript.h>',
'',
'#include <gdnative_api_struct.gen.h>',
'',
diff --git a/modules/gdnative/nativearvr/SCsub b/modules/gdnative/arvr/SCsub
index ecc5996108..ecc5996108 100644
--- a/modules/gdnative/nativearvr/SCsub
+++ b/modules/gdnative/arvr/SCsub
diff --git a/modules/gdnative/nativearvr/arvr_interface_gdnative.cpp b/modules/gdnative/arvr/arvr_interface_gdnative.cpp
index 78b0d1eadd..02f2ee7424 100644
--- a/modules/gdnative/nativearvr/arvr_interface_gdnative.cpp
+++ b/modules/gdnative/arvr/arvr_interface_gdnative.cpp
@@ -39,6 +39,8 @@ ARVRInterfaceGDNative::ARVRInterfaceGDNative() {
// we won't have our data pointer until our library gets set
data = NULL;
+
+ interface = NULL;
}
ARVRInterfaceGDNative::~ARVRInterfaceGDNative() {
@@ -53,38 +55,35 @@ ARVRInterfaceGDNative::~ARVRInterfaceGDNative() {
}
void ARVRInterfaceGDNative::cleanup() {
- if (data != NULL) {
- library->call_native_raw("arvr_call_destructor", "godot_arvr_destructor", data, 0, NULL, NULL);
+ if (interface != NULL) {
+ interface->destructor(data);
data = NULL;
- };
-
- if (library.is_valid()) {
- library->terminate();
- };
-};
+ interface = NULL;
+ }
+}
-void ARVRInterfaceGDNative::set_gdnative_library(Ref<GDNativeLibrary> p_library) {
- if (library.is_null()) {
- library.instance();
- } else {
+void ARVRInterfaceGDNative::set_interface(const godot_arvr_interface_gdnative *p_interface) {
+ // this should only be called once, just being paranoid..
+ if (interface) {
cleanup();
- };
+ }
- library->set_library(p_library);
- library->initialize();
+ // bind to our interface
+ interface = p_interface;
// Now we do our constructing...
- void *parameters[1];
- parameters[0] = (void *)this;
- library->call_native_raw("arvr_call_constructor", "godot_arvr_constructor", NULL, 1, parameters, &data);
+ data = interface->constructor((godot_object *)this);
}
StringName ARVRInterfaceGDNative::get_name() const {
- StringName name;
- ERR_FAIL_COND_V(data == NULL, StringName());
+ ERR_FAIL_COND_V(interface == NULL, StringName());
+
+ godot_string result = interface->get_name(data);
- const_cast<GDNative *>(library.ptr())->call_native_raw("arvr_return_string", "godot_arvr_get_name", data, 0, NULL, &name);
+ StringName name = *(String *)&result;
+
+ godot_string_destroy(&result);
return name;
}
@@ -92,58 +91,56 @@ StringName ARVRInterfaceGDNative::get_name() const {
int ARVRInterfaceGDNative::get_capabilities() const {
int capabilities;
- ERR_FAIL_COND_V(data == NULL, 0); // 0 = None
+ ERR_FAIL_COND_V(interface == NULL, 0); // 0 = None
- const_cast<GDNative *>(library.ptr())->call_native_raw("arvr_return_int", "godot_arvr_get_capabilities", data, 0, NULL, &capabilities);
+ capabilities = interface->get_capabilities(data);
return capabilities;
-};
+}
bool ARVRInterfaceGDNative::get_anchor_detection_is_enabled() const {
bool enabled;
- ERR_FAIL_COND_V(data == NULL, false);
+ ERR_FAIL_COND_V(interface == NULL, false);
- const_cast<GDNative *>(library.ptr())->call_native_raw("arvr_return_bool", "godot_arvr_get_anchor_detection_is_enabled", data, 0, NULL, &enabled);
+ enabled = interface->get_anchor_detection_is_enabled(data);
return enabled;
-};
+}
void ARVRInterfaceGDNative::set_anchor_detection_is_enabled(bool p_enable) {
- void *parameters[1];
- ERR_FAIL_COND(data == NULL);
+ ERR_FAIL_COND(interface == NULL);
- parameters[0] = (void *)&p_enable;
- library->call_native_raw("arvr_set_bool", "godot_arvr_set_anchor_detection_is_enabled", data, 1, parameters, NULL);
-};
+ interface->set_anchor_detection_is_enabled(data, p_enable);
+}
bool ARVRInterfaceGDNative::is_stereo() {
bool stereo;
- ERR_FAIL_COND_V(data == NULL, false);
+ ERR_FAIL_COND_V(interface == NULL, false);
- library->call_native_raw("arvr_return_bool", "godot_arvr_is_stereo", data, 0, NULL, &stereo);
+ stereo = interface->is_stereo(data);
return stereo;
-};
+}
bool ARVRInterfaceGDNative::is_initialized() {
bool initialized;
- ERR_FAIL_COND_V(data == NULL, false);
+ ERR_FAIL_COND_V(interface == NULL, false);
- library->call_native_raw("arvr_return_bool", "godot_arvr_is_initialized", data, 0, NULL, &initialized);
+ initialized = interface->is_initialized(data);
return initialized;
-};
+}
bool ARVRInterfaceGDNative::initialize() {
bool initialized;
- ERR_FAIL_COND_V(data == NULL, false);
+ ERR_FAIL_COND_V(interface == NULL, false);
- library->call_native_raw("arvr_return_bool", "godot_arvr_initialize", data, 0, NULL, &initialized);
+ initialized = interface->initialize(data);
if (initialized) {
// if we successfully initialize our interface and we don't have a primary interface yet, this becomes our primary interface
@@ -158,7 +155,7 @@ bool ARVRInterfaceGDNative::initialize() {
}
void ARVRInterfaceGDNative::uninitialize() {
- ERR_FAIL_COND(data == NULL);
+ ERR_FAIL_COND(interface == NULL);
ARVRServer *arvr_server = ARVRServer::get_singleton();
if (arvr_server != NULL) {
@@ -166,78 +163,72 @@ void ARVRInterfaceGDNative::uninitialize() {
arvr_server->clear_primary_interface_if(this);
}
- library->call_native_raw("arvr_call_method", "godot_arvr_uninitialize", data, 0, NULL, NULL);
+ interface->uninitialize(data);
}
-Size2 ARVRInterfaceGDNative::get_recommended_render_targetsize() {
- Size2 size;
+Size2 ARVRInterfaceGDNative::get_render_targetsize() {
- ERR_FAIL_COND_V(data == NULL, Size2());
+ ERR_FAIL_COND_V(interface == NULL, Size2());
- library->call_native_raw("arvr_return_vector2", "godot_arvr_get_recommended_render_targetsize", data, 0, NULL, &size);
+ godot_vector2 result = interface->get_render_targetsize(data);
+ Vector2 *vec = (Vector2 *)&result;
- return size;
+ return *vec;
}
Transform ARVRInterfaceGDNative::get_transform_for_eye(ARVRInterface::Eyes p_eye, const Transform &p_cam_transform) {
- void *parameters[2];
- Transform ret;
+ Transform *ret;
- ERR_FAIL_COND_V(data == NULL, Transform());
+ ERR_FAIL_COND_V(interface == NULL, Transform());
- parameters[0] = (void *)&p_eye;
- parameters[1] = (void *)&p_cam_transform;
- library->call_native_raw("arvr_return_transform_for_eye", "godot_arvr_get_transform_for_eye", data, 2, parameters, &ret);
+ godot_transform t = interface->get_transform_for_eye(data, (int)p_eye, (godot_transform *)&p_cam_transform);
- return ret;
+ ret = (Transform *)&t;
+
+ return *ret;
}
CameraMatrix ARVRInterfaceGDNative::get_projection_for_eye(ARVRInterface::Eyes p_eye, real_t p_aspect, real_t p_z_near, real_t p_z_far) {
- void *parameters[5];
CameraMatrix cm;
- ERR_FAIL_COND_V(data == NULL, CameraMatrix());
+ ERR_FAIL_COND_V(interface == NULL, CameraMatrix());
- parameters[0] = (void *)cm.matrix;
- parameters[1] = (void *)&p_eye;
- parameters[2] = (void *)&p_aspect;
- parameters[3] = (void *)&p_z_near;
- parameters[4] = (void *)&p_z_far;
- library->call_native_raw("arvr_call_fill_projection_for_eye", "godot_arvr_fill_projection_for_eye", data, 5, parameters, NULL);
+ interface->fill_projection_for_eye(data, (godot_real *)cm.matrix, (godot_int)p_eye, p_aspect, p_z_near, p_z_far);
return cm;
}
void ARVRInterfaceGDNative::commit_for_eye(ARVRInterface::Eyes p_eye, RID p_render_target, const Rect2 &p_screen_rect) {
- void *parameters[3];
- ERR_FAIL_COND(data == NULL);
+ ERR_FAIL_COND(interface == NULL);
- parameters[0] = (void *)&p_eye;
- parameters[1] = (void *)&p_render_target;
- parameters[2] = (void *)&p_screen_rect;
- library->call_native_raw("arvr_call_commit_for_eye", "godot_arvr_commit_for_eye", data, 3, parameters, NULL);
+ interface->commit_for_eye(data, (godot_int)p_eye, (godot_rid *)&p_render_target, (godot_rect2 *)&p_screen_rect);
}
void ARVRInterfaceGDNative::process() {
- ERR_FAIL_COND(data == NULL);
-
- library->call_native_raw("arvr_call_method", "godot_arvr_process", data, 0, NULL, NULL);
-}
+ ERR_FAIL_COND(interface == NULL);
-void ARVRInterfaceGDNative::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_gdnative_library", "library"), &ARVRInterfaceGDNative::set_gdnative_library);
+ interface->process(data);
}
/////////////////////////////////////////////////////////////////////////////////////
// some helper callbacks
+extern "C" {
+
+void GDAPI godot_arvr_register_interface(const godot_arvr_interface_gdnative *p_interface) {
+ Ref<ARVRInterfaceGDNative> new_interface;
+ new_interface.instance();
+ new_interface->set_interface((godot_arvr_interface_gdnative * const)p_interface);
+ ARVRServer::get_singleton()->add_interface(new_interface);
+}
+
godot_real GDAPI godot_arvr_get_worldscale() {
ARVRServer *arvr_server = ARVRServer::get_singleton();
ERR_FAIL_NULL_V(arvr_server, 1.0);
return arvr_server->get_world_scale();
-};
+}
godot_transform GDAPI godot_arvr_get_reference_frame() {
godot_transform reference_frame;
@@ -248,10 +239,10 @@ godot_transform GDAPI godot_arvr_get_reference_frame() {
*reference_frame_ptr = arvr_server->get_reference_frame();
} else {
godot_transform_new_identity(&reference_frame);
- };
+ }
return reference_frame;
-};
+}
void GDAPI godot_arvr_blit(godot_int p_eye, godot_rid *p_render_target, godot_rect2 *p_rect) {
// blits out our texture as is, handy for preview display of one of the eyes that is already rendered with lens distortion on an external HMD
@@ -268,7 +259,7 @@ void GDAPI godot_arvr_blit(godot_int p_eye, godot_rid *p_render_target, godot_re
VSG::rasterizer->set_current_render_target(RID());
VSG::rasterizer->blit_render_target_to_screen(*render_target, screen_rect, 0);
-};
+}
godot_int GDAPI godot_arvr_get_texid(godot_rid *p_render_target) {
// In order to send off our textures to display on our hardware we need the opengl texture ID instead of the render target RID
@@ -279,7 +270,7 @@ godot_int GDAPI godot_arvr_get_texid(godot_rid *p_render_target) {
uint32_t texid = VS::get_singleton()->texture_get_texid(eye_texture);
return texid;
-};
+}
godot_int GDAPI godot_arvr_add_controller(char *p_device_name, godot_int p_hand, godot_bool p_tracks_orientation, godot_bool p_tracks_position) {
ARVRServer *arvr_server = ARVRServer::get_singleton();
@@ -295,30 +286,30 @@ godot_int GDAPI godot_arvr_add_controller(char *p_device_name, godot_int p_hand,
new_tracker->set_hand(ARVRPositionalTracker::TRACKER_LEFT_HAND);
} else if (p_hand == 2) {
new_tracker->set_hand(ARVRPositionalTracker::TRACKER_RIGHT_HAND);
- };
+ }
// also register as joystick...
int joyid = input->get_unused_joy_id();
if (joyid != -1) {
new_tracker->set_joy_id(joyid);
input->joy_connection_changed(joyid, true, p_device_name, "");
- };
+ }
if (p_tracks_orientation) {
Basis orientation;
new_tracker->set_orientation(orientation);
- };
+ }
if (p_tracks_position) {
Vector3 position;
new_tracker->set_position(position);
- };
+ }
// add our tracker to our server and remember its pointer
arvr_server->add_tracker(new_tracker);
// note, this ID is only unique within controllers!
return new_tracker->get_tracker_id();
-};
+}
void GDAPI godot_arvr_remove_controller(godot_int p_controller_id) {
ARVRServer *arvr_server = ARVRServer::get_singleton();
@@ -334,13 +325,13 @@ void GDAPI godot_arvr_remove_controller(godot_int p_controller_id) {
if (joyid != -1) {
input->joy_connection_changed(joyid, false, "", "");
remove_tracker->set_joy_id(-1);
- };
+ }
// remove our tracker from our server
arvr_server->remove_tracker(remove_tracker);
memdelete(remove_tracker);
- };
-};
+ }
+}
void GDAPI godot_arvr_set_controller_transform(godot_int p_controller_id, godot_transform *p_transform, godot_bool p_tracks_orientation, godot_bool p_tracks_position) {
ARVRServer *arvr_server = ARVRServer::get_singleton();
@@ -351,12 +342,12 @@ void GDAPI godot_arvr_set_controller_transform(godot_int p_controller_id, godot_
Transform *transform = (Transform *)p_transform;
if (p_tracks_orientation) {
tracker->set_orientation(transform->basis);
- };
+ }
if (p_tracks_position) {
tracker->set_position(transform->origin);
- };
- };
-};
+ }
+ }
+}
void GDAPI godot_arvr_set_controller_button(godot_int p_controller_id, godot_int p_button, godot_bool p_is_pressed) {
ARVRServer *arvr_server = ARVRServer::get_singleton();
@@ -370,9 +361,9 @@ void GDAPI godot_arvr_set_controller_button(godot_int p_controller_id, godot_int
int joyid = tracker->get_joy_id();
if (joyid != -1) {
input->joy_button(joyid, p_button, p_is_pressed);
- };
- };
-};
+ }
+ }
+}
void GDAPI godot_arvr_set_controller_axis(godot_int p_controller_id, godot_int p_axis, godot_real p_value, godot_bool p_can_be_negative) {
ARVRServer *arvr_server = ARVRServer::get_singleton();
@@ -389,6 +380,19 @@ void GDAPI godot_arvr_set_controller_axis(godot_int p_controller_id, godot_int p
jx.min = p_can_be_negative ? -1 : 0;
jx.value = p_value;
input->joy_axis(joyid, p_axis, jx);
- };
- };
-};
+ }
+ }
+}
+
+godot_real GDAPI godot_arvr_get_controller_rumble(godot_int p_controller_id) {
+ ARVRServer *arvr_server = ARVRServer::get_singleton();
+ ERR_FAIL_NULL_V(arvr_server, 0.0);
+
+ ARVRPositionalTracker *tracker = arvr_server->find_by_type_and_id(ARVRServer::TRACKER_CONTROLLER, p_controller_id);
+ if (tracker != NULL) {
+ return tracker->get_rumble();
+ }
+
+ return 0.0;
+}
+}
diff --git a/modules/gdnative/nativearvr/arvr_interface_gdnative.h b/modules/gdnative/arvr/arvr_interface_gdnative.h
index 6995e85c73..96f7b580d5 100644
--- a/modules/gdnative/nativearvr/arvr_interface_gdnative.h
+++ b/modules/gdnative/arvr/arvr_interface_gdnative.h
@@ -41,22 +41,20 @@
*/
class ARVRInterfaceGDNative : public ARVRInterface {
- GDCLASS(ARVRInterfaceGDNative, ARVRInterface);
+ GDCLASS(ARVRInterfaceGDNative, ARVRInterface)
void cleanup();
protected:
- Ref<GDNative> library;
+ const godot_arvr_interface_gdnative *interface;
void *data;
- static void _bind_methods();
-
public:
/** general interface information **/
ARVRInterfaceGDNative();
~ARVRInterfaceGDNative();
- void set_gdnative_library(Ref<GDNativeLibrary> p_library);
+ void set_interface(const godot_arvr_interface_gdnative *p_interface);
virtual StringName get_name() const;
virtual int get_capabilities() const;
@@ -70,7 +68,7 @@ public:
virtual void set_anchor_detection_is_enabled(bool p_enable);
/** rendering and internal **/
- virtual Size2 get_recommended_render_targetsize();
+ virtual Size2 get_render_targetsize();
virtual bool is_stereo();
virtual Transform get_transform_for_eye(ARVRInterface::Eyes p_eye, const Transform &p_cam_transform);
diff --git a/modules/gdnative/nativearvr/config.py b/modules/gdnative/arvr/config.py
index 4d1bdfe4d1..4d1bdfe4d1 100644
--- a/modules/gdnative/nativearvr/config.py
+++ b/modules/gdnative/arvr/config.py
diff --git a/modules/gdnative/arvr/register_types.cpp b/modules/gdnative/arvr/register_types.cpp
new file mode 100644
index 0000000000..139750a02d
--- /dev/null
+++ b/modules/gdnative/arvr/register_types.cpp
@@ -0,0 +1,39 @@
+/*************************************************************************/
+/* register_types.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "register_types.h"
+#include "arvr_interface_gdnative.h"
+
+void register_arvr_types() {
+ ClassDB::register_class<ARVRInterfaceGDNative>();
+}
+
+void unregister_arvr_types() {
+}
diff --git a/modules/gdnative/nativearvr/register_types.h b/modules/gdnative/arvr/register_types.h
index 5e7557c7e9..4918319926 100644
--- a/modules/gdnative/nativearvr/register_types.h
+++ b/modules/gdnative/arvr/register_types.h
@@ -28,5 +28,5 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-void register_nativearvr_types();
-void unregister_nativearvr_types();
+void register_arvr_types();
+void unregister_arvr_types();
diff --git a/modules/gdnative/doc_classes/ARVRInterfaceGDNative.xml b/modules/gdnative/doc_classes/ARVRInterfaceGDNative.xml
index 74f71ff603..308a7d5946 100644
--- a/modules/gdnative/doc_classes/ARVRInterfaceGDNative.xml
+++ b/modules/gdnative/doc_classes/ARVRInterfaceGDNative.xml
@@ -11,15 +11,6 @@
<demos>
</demos>
<methods>
- <method name="set_gdnative_library">
- <return type="void">
- </return>
- <argument index="0" name="library" type="GDNativeLibrary">
- </argument>
- <description>
- Bind this GDNative library to our interface. The library must be a GDNative ARVR Interface for this to work.
- </description>
- </method>
</methods>
<constants>
</constants>
diff --git a/modules/gdnative/doc_classes/GDNative.xml b/modules/gdnative/doc_classes/GDNative.xml
index ba813c4564..83a1cf06f0 100644
--- a/modules/gdnative/doc_classes/GDNative.xml
+++ b/modules/gdnative/doc_classes/GDNative.xml
@@ -12,11 +12,11 @@
<method name="call_native">
<return type="Variant">
</return>
- <argument index="0" name="procedure_name" type="String">
+ <argument index="0" name="calling_type" type="String">
</argument>
- <argument index="1" name="arguments" type="String">
+ <argument index="1" name="procedure_name" type="String">
</argument>
- <argument index="2" name="arg2" type="Array">
+ <argument index="2" name="arguments" type="Array">
</argument>
<description>
</description>
diff --git a/modules/gdnative/gdnative.cpp b/modules/gdnative/gdnative.cpp
index 373b98dc8b..832a0cb859 100644
--- a/modules/gdnative/gdnative.cpp
+++ b/modules/gdnative/gdnative.cpp
@@ -41,7 +41,7 @@ const String init_symbol = "godot_gdnative_init";
const String terminate_symbol = "godot_gdnative_terminate";
// Defined in gdnative_api_struct.gen.cpp
-extern const godot_gdnative_api_struct api_struct;
+extern const godot_gdnative_core_api_struct api_struct;
String GDNativeLibrary::platform_names[NUM_PLATFORMS + 1] = {
"X11_32bit",
@@ -199,10 +199,7 @@ void GDNative::_bind_methods() {
ClassDB::bind_method(D_METHOD("initialize"), &GDNative::initialize);
ClassDB::bind_method(D_METHOD("terminate"), &GDNative::terminate);
- // TODO(karroffel): get_native_(raw_)call_types binding?
-
- // TODO(karroffel): make this a varargs function?
- ClassDB::bind_method(D_METHOD("call_native", "procedure_name", "arguments"), &GDNative::call_native);
+ ClassDB::bind_method(D_METHOD("call_native", "calling_type", "procedure_name", "arguments"), &GDNative::call_native);
ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT, "library", PROPERTY_HINT_RESOURCE_TYPE, "GDNativeLibrary"), "set_library", "get_library");
}
@@ -239,10 +236,7 @@ bool GDNative::initialize() {
}
void *library_init;
- err = OS::get_singleton()->get_dynamic_library_symbol_handle(
- native_handle,
- init_symbol,
- library_init);
+ err = get_symbol(init_symbol, library_init);
if (err || !library_init) {
OS::get_singleton()->close_dynamic_library(native_handle);
@@ -277,11 +271,8 @@ bool GDNative::terminate() {
}
void *library_terminate;
- Error error = OS::get_singleton()->get_dynamic_library_symbol_handle(
- native_handle,
- terminate_symbol,
- library_terminate);
- if (error) {
+ Error error = get_symbol(terminate_symbol, library_terminate);
+ if (error || !library_terminate) {
OS::get_singleton()->close_dynamic_library(native_handle);
native_handle = NULL;
return true;
@@ -313,10 +304,6 @@ void GDNativeCallRegistry::register_native_call_type(StringName p_call_type, nat
native_calls.insert(p_call_type, p_callback);
}
-void GDNativeCallRegistry::register_native_raw_call_type(StringName p_raw_call_type, native_raw_call_cb p_callback) {
- native_raw_calls.insert(p_raw_call_type, p_callback);
-}
-
Vector<StringName> GDNativeCallRegistry::get_native_call_types() {
Vector<StringName> call_types;
call_types.resize(native_calls.size());
@@ -329,18 +316,6 @@ Vector<StringName> GDNativeCallRegistry::get_native_call_types() {
return call_types;
}
-Vector<StringName> GDNativeCallRegistry::get_native_raw_call_types() {
- Vector<StringName> call_types;
- call_types.resize(native_raw_calls.size());
-
- size_t idx = 0;
- for (Map<StringName, native_raw_call_cb>::Element *E = native_raw_calls.front(); E; E = E->next(), idx++) {
- call_types[idx] = E->key();
- }
-
- return call_types;
-}
-
Variant GDNative::call_native(StringName p_native_call_type, StringName p_procedure_name, Array p_arguments) {
Map<StringName, native_call_cb>::Element *E = GDNativeCallRegistry::singleton->native_calls.find(p_native_call_type);
@@ -349,20 +324,34 @@ Variant GDNative::call_native(StringName p_native_call_type, StringName p_proced
return Variant();
}
- String procedure_name = p_procedure_name;
- godot_variant result = E->get()(native_handle, (godot_string *)&procedure_name, (godot_array *)&p_arguments);
+ void *procedure_handle;
+
+ Error err = OS::get_singleton()->get_dynamic_library_symbol_handle(
+ native_handle,
+ p_procedure_name,
+ procedure_handle);
+
+ if (err != OK || procedure_handle == NULL) {
+ return Variant();
+ }
+
+ godot_variant result = E->get()(procedure_handle, (godot_array *)&p_arguments);
return *(Variant *)&result;
}
-void GDNative::call_native_raw(StringName p_raw_call_type, StringName p_procedure_name, void *data, int num_args, void **args, void *r_return) {
+Error GDNative::get_symbol(StringName p_procedure_name, void *&r_handle) {
- Map<StringName, native_raw_call_cb>::Element *E = GDNativeCallRegistry::singleton->native_raw_calls.find(p_raw_call_type);
- if (!E) {
- ERR_PRINT((String("No handler for native raw call type \"" + p_raw_call_type) + "\" found").utf8().get_data());
- return;
+ if (native_handle == NULL) {
+ ERR_PRINT("No valid library handle, can't get symbol from GDNative object");
+ return ERR_CANT_OPEN;
}
- String procedure_name = p_procedure_name;
- E->get()(native_handle, (godot_string *)&procedure_name, data, num_args, args, r_return);
+ Error result = OS::get_singleton()->get_dynamic_library_symbol_handle(
+ native_handle,
+ p_procedure_name,
+ r_handle,
+ true);
+
+ return result;
}
diff --git a/modules/gdnative/gdnative.h b/modules/gdnative/gdnative.h
index 7bbad842eb..e44cc55a79 100644
--- a/modules/gdnative/gdnative.h
+++ b/modules/gdnative/gdnative.h
@@ -100,8 +100,7 @@ public:
_FORCE_INLINE_ void set_singleton_gdnative(bool p_singleton) { singleton_gdnative = p_singleton; }
};
-typedef godot_variant (*native_call_cb)(void *, godot_string *, godot_array *);
-typedef void (*native_raw_call_cb)(void *, godot_string *, void *, int, void **, void *);
+typedef godot_variant (*native_call_cb)(void *, godot_array *);
struct GDNativeCallRegistry {
static GDNativeCallRegistry *singleton;
@@ -111,17 +110,13 @@ struct GDNativeCallRegistry {
}
inline GDNativeCallRegistry()
- : native_calls(),
- native_raw_calls() {}
+ : native_calls() {}
Map<StringName, native_call_cb> native_calls;
- Map<StringName, native_raw_call_cb> native_raw_calls;
void register_native_call_type(StringName p_call_type, native_call_cb p_callback);
- void register_native_raw_call_type(StringName p_raw_call_type, native_raw_call_cb p_callback);
Vector<StringName> get_native_call_types();
- Vector<StringName> get_native_raw_call_types();
};
class GDNative : public Reference {
@@ -149,7 +144,8 @@ public:
bool terminate();
Variant call_native(StringName p_native_call_type, StringName p_procedure_name, Array p_arguments = Array());
- void call_native_raw(StringName p_raw_call_type, StringName p_procedure_name, void *data, int num_args, void **args, void *r_return);
+
+ Error get_symbol(StringName p_procedure_name, void *&r_handle);
};
#endif // GDNATIVE_H
diff --git a/modules/gdnative/gdnative/array.cpp b/modules/gdnative/gdnative/array.cpp
index 51c023981f..90bc4dc031 100644
--- a/modules/gdnative/gdnative/array.cpp
+++ b/modules/gdnative/gdnative/array.cpp
@@ -158,6 +158,11 @@ godot_variant GDAPI *godot_array_operator_index(godot_array *p_self, const godot
return (godot_variant *)&self->operator[](p_idx);
}
+const godot_variant GDAPI *godot_array_operator_index_const(const godot_array *p_self, const godot_int p_idx) {
+ const Array *self = (const Array *)p_self;
+ return (const godot_variant *)&self->operator[](p_idx);
+}
+
void GDAPI godot_array_append(godot_array *p_self, const godot_variant *p_value) {
Array *self = (Array *)p_self;
Variant *val = (Variant *)p_value;
diff --git a/modules/gdnative/gdnative/basis.cpp b/modules/gdnative/gdnative/basis.cpp
index b1327cdaef..28af93f942 100644
--- a/modules/gdnative/gdnative/basis.cpp
+++ b/modules/gdnative/gdnative/basis.cpp
@@ -172,7 +172,7 @@ void GDAPI godot_basis_new_with_euler_quat(godot_basis *r_dest, const godot_quat
}
// p_elements is a pointer to an array of 3 (!!) vector3
-void GDAPI godot_basis_get_elements(godot_basis *p_self, godot_vector3 *p_elements) {
+void GDAPI godot_basis_get_elements(const godot_basis *p_self, godot_vector3 *p_elements) {
const Basis *self = (const Basis *)p_self;
Vector3 *elements = (Vector3 *)p_elements;
elements[0] = self->elements[0];
diff --git a/modules/gdnative/gdnative/dictionary.cpp b/modules/gdnative/gdnative/dictionary.cpp
index ed98cdbb00..7f8320622d 100644
--- a/modules/gdnative/gdnative/dictionary.cpp
+++ b/modules/gdnative/gdnative/dictionary.cpp
@@ -130,6 +130,12 @@ godot_variant GDAPI *godot_dictionary_operator_index(godot_dictionary *p_self, c
return (godot_variant *)&self->operator[](*key);
}
+const godot_variant GDAPI *godot_dictionary_operator_index_const(const godot_dictionary *p_self, const godot_variant *p_key) {
+ const Dictionary *self = (const Dictionary *)p_self;
+ const Variant *key = (const Variant *)p_key;
+ return (const godot_variant *)&self->operator[](*key);
+}
+
godot_variant GDAPI *godot_dictionary_next(const godot_dictionary *p_self, const godot_variant *p_key) {
Dictionary *self = (Dictionary *)p_self;
const Variant *key = (const Variant *)p_key;
diff --git a/modules/gdnative/gdnative/pool_arrays.cpp b/modules/gdnative/gdnative/pool_arrays.cpp
index 1393374da2..731e930908 100644
--- a/modules/gdnative/gdnative/pool_arrays.cpp
+++ b/modules/gdnative/gdnative/pool_arrays.cpp
@@ -106,6 +106,16 @@ void GDAPI godot_pool_byte_array_resize(godot_pool_byte_array *p_self, const god
self->resize(p_size);
}
+godot_pool_byte_array_read_access GDAPI *godot_pool_byte_array_read(const godot_pool_byte_array *p_self) {
+ const PoolVector<uint8_t> *self = (const PoolVector<uint8_t> *)p_self;
+ return (godot_pool_byte_array_read_access *)memnew(PoolVector<uint8_t>::Read(self->read()));
+}
+
+godot_pool_byte_array_write_access GDAPI *godot_pool_byte_array_write(godot_pool_byte_array *p_self) {
+ PoolVector<uint8_t> *self = (PoolVector<uint8_t> *)p_self;
+ return (godot_pool_byte_array_write_access *)memnew(PoolVector<uint8_t>::Write(self->write()));
+}
+
void GDAPI godot_pool_byte_array_set(godot_pool_byte_array *p_self, const godot_int p_idx, const uint8_t p_data) {
PoolVector<uint8_t> *self = (PoolVector<uint8_t> *)p_self;
self->set(p_idx, p_data);
@@ -185,6 +195,16 @@ void GDAPI godot_pool_int_array_resize(godot_pool_int_array *p_self, const godot
self->resize(p_size);
}
+godot_pool_int_array_read_access GDAPI *godot_pool_int_array_read(const godot_pool_int_array *p_self) {
+ const PoolVector<godot_int> *self = (const PoolVector<godot_int> *)p_self;
+ return (godot_pool_int_array_read_access *)memnew(PoolVector<godot_int>::Read(self->read()));
+}
+
+godot_pool_int_array_write_access GDAPI *godot_pool_int_array_write(godot_pool_int_array *p_self) {
+ PoolVector<godot_int> *self = (PoolVector<godot_int> *)p_self;
+ return (godot_pool_int_array_write_access *)memnew(PoolVector<godot_int>::Write(self->write()));
+}
+
void GDAPI godot_pool_int_array_set(godot_pool_int_array *p_self, const godot_int p_idx, const godot_int p_data) {
PoolVector<godot_int> *self = (PoolVector<godot_int> *)p_self;
self->set(p_idx, p_data);
@@ -260,10 +280,20 @@ void GDAPI godot_pool_real_array_remove(godot_pool_real_array *p_self, const god
}
void GDAPI godot_pool_real_array_resize(godot_pool_real_array *p_self, const godot_int p_size) {
- PoolVector<godot_int> *self = (PoolVector<godot_int> *)p_self;
+ PoolVector<godot_real> *self = (PoolVector<godot_real> *)p_self;
self->resize(p_size);
}
+godot_pool_real_array_read_access GDAPI *godot_pool_real_array_read(const godot_pool_real_array *p_self) {
+ const PoolVector<godot_real> *self = (const PoolVector<godot_real> *)p_self;
+ return (godot_pool_real_array_read_access *)memnew(PoolVector<godot_real>::Read(self->read()));
+}
+
+godot_pool_int_array_write_access GDAPI *godot_pool_real_array_write(godot_pool_real_array *p_self) {
+ PoolVector<godot_real> *self = (PoolVector<godot_real> *)p_self;
+ return (godot_pool_real_array_write_access *)memnew(PoolVector<godot_real>::Write(self->write()));
+}
+
void GDAPI godot_pool_real_array_set(godot_pool_real_array *p_self, const godot_int p_idx, const godot_real p_data) {
PoolVector<godot_real> *self = (PoolVector<godot_real> *)p_self;
self->set(p_idx, p_data);
@@ -346,6 +376,16 @@ void GDAPI godot_pool_string_array_resize(godot_pool_string_array *p_self, const
self->resize(p_size);
}
+godot_pool_string_array_read_access GDAPI *godot_pool_string_array_read(const godot_pool_string_array *p_self) {
+ const PoolVector<String> *self = (const PoolVector<String> *)p_self;
+ return (godot_pool_string_array_read_access *)memnew(PoolVector<String>::Read(self->read()));
+}
+
+godot_pool_string_array_write_access GDAPI *godot_pool_string_array_write(godot_pool_string_array *p_self) {
+ PoolVector<String> *self = (PoolVector<String> *)p_self;
+ return (godot_pool_string_array_write_access *)memnew(PoolVector<String>::Write(self->write()));
+}
+
void GDAPI godot_pool_string_array_set(godot_pool_string_array *p_self, const godot_int p_idx, const godot_string *p_data) {
PoolVector<String> *self = (PoolVector<String> *)p_self;
String &s = *(String *)p_data;
@@ -433,6 +473,16 @@ void GDAPI godot_pool_vector2_array_resize(godot_pool_vector2_array *p_self, con
self->resize(p_size);
}
+godot_pool_vector2_array_read_access GDAPI *godot_pool_vector2_array_read(const godot_pool_vector2_array *p_self) {
+ const PoolVector<Vector2> *self = (const PoolVector<Vector2> *)p_self;
+ return (godot_pool_vector2_array_read_access *)memnew(PoolVector<Vector2>::Read(self->read()));
+}
+
+godot_pool_vector2_array_write_access GDAPI *godot_pool_vector2_array_write(godot_pool_vector2_array *p_self) {
+ PoolVector<Vector2> *self = (PoolVector<Vector2> *)p_self;
+ return (godot_pool_vector2_array_write_access *)memnew(PoolVector<Vector2>::Write(self->write()));
+}
+
void GDAPI godot_pool_vector2_array_set(godot_pool_vector2_array *p_self, const godot_int p_idx, const godot_vector2 *p_data) {
PoolVector<Vector2> *self = (PoolVector<Vector2> *)p_self;
Vector2 &s = *(Vector2 *)p_data;
@@ -519,6 +569,16 @@ void GDAPI godot_pool_vector3_array_resize(godot_pool_vector3_array *p_self, con
self->resize(p_size);
}
+godot_pool_vector3_array_read_access GDAPI *godot_pool_vector3_array_read(const godot_pool_vector3_array *p_self) {
+ const PoolVector<Vector3> *self = (const PoolVector<Vector3> *)p_self;
+ return (godot_pool_vector3_array_read_access *)memnew(PoolVector<Vector3>::Read(self->read()));
+}
+
+godot_pool_vector3_array_write_access GDAPI *godot_pool_vector3_array_write(godot_pool_vector3_array *p_self) {
+ PoolVector<Vector3> *self = (PoolVector<Vector3> *)p_self;
+ return (godot_pool_vector3_array_write_access *)memnew(PoolVector<Vector3>::Write(self->write()));
+}
+
void GDAPI godot_pool_vector3_array_set(godot_pool_vector3_array *p_self, const godot_int p_idx, const godot_vector3 *p_data) {
PoolVector<Vector3> *self = (PoolVector<Vector3> *)p_self;
Vector3 &s = *(Vector3 *)p_data;
@@ -605,6 +665,16 @@ void GDAPI godot_pool_color_array_resize(godot_pool_color_array *p_self, const g
self->resize(p_size);
}
+godot_pool_color_array_read_access GDAPI *godot_pool_color_array_read(const godot_pool_color_array *p_self) {
+ const PoolVector<Color> *self = (const PoolVector<Color> *)p_self;
+ return (godot_pool_color_array_read_access *)memnew(PoolVector<Color>::Read(self->read()));
+}
+
+godot_pool_color_array_write_access GDAPI *godot_pool_color_array_write(godot_pool_color_array *p_self) {
+ PoolVector<Color> *self = (PoolVector<Color> *)p_self;
+ return (godot_pool_color_array_write_access *)memnew(PoolVector<Color>::Write(self->write()));
+}
+
void GDAPI godot_pool_color_array_set(godot_pool_color_array *p_self, const godot_int p_idx, const godot_color *p_data) {
PoolVector<Color> *self = (PoolVector<Color> *)p_self;
Color &s = *(Color *)p_data;
@@ -628,6 +698,196 @@ void GDAPI godot_pool_color_array_destroy(godot_pool_color_array *p_self) {
((PoolVector<Color> *)p_self)->~PoolVector();
}
+//
+// read accessor functions
+//
+
+const uint8_t GDAPI *godot_pool_byte_array_read_access_ptr(const godot_pool_byte_array_read_access *p_read) {
+ const PoolVector<uint8_t>::Read *read = (const PoolVector<uint8_t>::Read *)p_read;
+ return read->ptr();
+}
+void GDAPI godot_pool_byte_array_read_access_operator_assign(godot_pool_byte_array_read_access *p_read, godot_pool_byte_array_read_access *p_other) {
+ PoolVector<uint8_t>::Read *read = (PoolVector<uint8_t>::Read *)p_read;
+ PoolVector<uint8_t>::Read *other = (PoolVector<uint8_t>::Read *)p_other;
+ read->operator=(*other);
+}
+void GDAPI godot_pool_byte_array_read_access_destroy(godot_pool_byte_array_read_access *p_read) {
+ memdelete((PoolVector<uint8_t>::Read *)p_read);
+}
+
+const godot_int GDAPI *godot_pool_int_array_read_access_ptr(const godot_pool_int_array_read_access *p_read) {
+ const PoolVector<godot_int>::Read *read = (const PoolVector<godot_int>::Read *)p_read;
+ return read->ptr();
+}
+void GDAPI godot_pool_int_array_read_access_operator_assign(godot_pool_int_array_read_access *p_read, godot_pool_int_array_read_access *p_other) {
+ PoolVector<godot_int>::Read *read = (PoolVector<godot_int>::Read *)p_read;
+ PoolVector<godot_int>::Read *other = (PoolVector<godot_int>::Read *)p_other;
+ read->operator=(*other);
+}
+void GDAPI godot_pool_int_array_read_access_destroy(godot_pool_int_array_read_access *p_read) {
+ memdelete((PoolVector<godot_int>::Read *)p_read);
+}
+
+const godot_real GDAPI *godot_pool_real_array_read_access_ptr(const godot_pool_real_array_read_access *p_read) {
+ const PoolVector<godot_real>::Read *read = (const PoolVector<godot_real>::Read *)p_read;
+ return read->ptr();
+}
+void GDAPI godot_pool_real_array_read_access_operator_assign(godot_pool_real_array_read_access *p_read, godot_pool_real_array_read_access *p_other) {
+ PoolVector<godot_real>::Read *read = (PoolVector<godot_real>::Read *)p_read;
+ PoolVector<godot_real>::Read *other = (PoolVector<godot_real>::Read *)p_other;
+ read->operator=(*other);
+}
+void GDAPI godot_pool_real_array_read_access_destroy(godot_pool_real_array_read_access *p_read) {
+ memdelete((PoolVector<godot_real>::Read *)p_read);
+}
+
+const godot_string GDAPI *godot_pool_string_array_read_access_ptr(const godot_pool_string_array_read_access *p_read) {
+ const PoolVector<String>::Read *read = (const PoolVector<String>::Read *)p_read;
+ return (const godot_string *)read->ptr();
+}
+void GDAPI godot_pool_string_array_read_access_operator_assign(godot_pool_string_array_read_access *p_read, godot_pool_string_array_read_access *p_other) {
+ PoolVector<String>::Read *read = (PoolVector<String>::Read *)p_read;
+ PoolVector<String>::Read *other = (PoolVector<String>::Read *)p_other;
+ read->operator=(*other);
+}
+void GDAPI godot_pool_string_array_read_access_destroy(godot_pool_string_array_read_access *p_read) {
+ memdelete((PoolVector<String>::Read *)p_read);
+}
+
+const godot_vector2 GDAPI *godot_pool_vector2_array_read_access_ptr(const godot_pool_vector2_array_read_access *p_read) {
+ const PoolVector<Vector2>::Read *read = (const PoolVector<Vector2>::Read *)p_read;
+ return (const godot_vector2 *)read->ptr();
+}
+void GDAPI godot_pool_vector2_array_read_access_operator_assign(godot_pool_vector2_array_read_access *p_read, godot_pool_vector2_array_read_access *p_other) {
+ PoolVector<Vector2>::Read *read = (PoolVector<Vector2>::Read *)p_read;
+ PoolVector<Vector2>::Read *other = (PoolVector<Vector2>::Read *)p_other;
+ read->operator=(*other);
+}
+void GDAPI godot_pool_vector2_array_read_access_destroy(godot_pool_vector2_array_read_access *p_read) {
+ memdelete((PoolVector<Vector2>::Read *)p_read);
+}
+
+const godot_vector3 GDAPI *godot_pool_vector3_array_read_access_ptr(const godot_pool_vector3_array_read_access *p_read) {
+ const PoolVector<Vector3>::Read *read = (const PoolVector<Vector3>::Read *)p_read;
+ return (const godot_vector3 *)read->ptr();
+}
+void GDAPI godot_pool_vector3_array_read_access_operator_assign(godot_pool_vector3_array_read_access *p_read, godot_pool_vector3_array_read_access *p_other) {
+ PoolVector<Vector3>::Read *read = (PoolVector<Vector3>::Read *)p_read;
+ PoolVector<Vector3>::Read *other = (PoolVector<Vector3>::Read *)p_other;
+ read->operator=(*other);
+}
+void GDAPI godot_pool_vector3_array_read_access_destroy(godot_pool_vector3_array_read_access *p_read) {
+ memdelete((PoolVector<Vector2>::Read *)p_read);
+}
+
+const godot_color GDAPI *godot_pool_color_array_read_access_ptr(const godot_pool_color_array_read_access *p_read) {
+ const PoolVector<Color>::Read *read = (const PoolVector<Color>::Read *)p_read;
+ return (const godot_color *)read->ptr();
+}
+void GDAPI godot_pool_color_array_read_access_operator_assign(godot_pool_color_array_read_access *p_read, godot_pool_color_array_read_access *p_other) {
+ PoolVector<Color>::Read *read = (PoolVector<Color>::Read *)p_read;
+ PoolVector<Color>::Read *other = (PoolVector<Color>::Read *)p_other;
+ read->operator=(*other);
+}
+void GDAPI godot_pool_color_array_read_access_destroy(godot_pool_color_array_read_access *p_read) {
+ memdelete((PoolVector<Color>::Read *)p_read);
+}
+
+//
+// write accessor functions
+//
+
+uint8_t GDAPI *godot_pool_byte_array_write_access_ptr(const godot_pool_byte_array_write_access *p_write) {
+ PoolVector<uint8_t>::Write *write = (PoolVector<uint8_t>::Write *)p_write;
+ return write->ptr();
+}
+void GDAPI godot_pool_byte_array_write_access_operator_assign(godot_pool_byte_array_write_access *p_write, godot_pool_byte_array_write_access *p_other) {
+ PoolVector<uint8_t>::Write *write = (PoolVector<uint8_t>::Write *)p_write;
+ PoolVector<uint8_t>::Write *other = (PoolVector<uint8_t>::Write *)p_other;
+ write->operator=(*other);
+}
+void GDAPI godot_pool_byte_array_write_access_destroy(godot_pool_byte_array_write_access *p_write) {
+ memdelete((PoolVector<uint8_t>::Write *)p_write);
+}
+
+godot_int GDAPI *godot_pool_int_array_write_access_ptr(const godot_pool_int_array_write_access *p_write) {
+ PoolVector<godot_int>::Write *write = (PoolVector<godot_int>::Write *)p_write;
+ return write->ptr();
+}
+void GDAPI godot_pool_int_array_write_access_operator_assign(godot_pool_int_array_write_access *p_write, godot_pool_int_array_write_access *p_other) {
+ PoolVector<godot_int>::Write *write = (PoolVector<godot_int>::Write *)p_write;
+ PoolVector<godot_int>::Write *other = (PoolVector<godot_int>::Write *)p_other;
+ write->operator=(*other);
+}
+void GDAPI godot_pool_int_array_write_access_destroy(godot_pool_int_array_write_access *p_write) {
+ memdelete((PoolVector<godot_int>::Write *)p_write);
+}
+
+godot_real GDAPI *godot_pool_real_array_write_access_ptr(const godot_pool_real_array_write_access *p_write) {
+ PoolVector<godot_real>::Write *write = (PoolVector<godot_real>::Write *)p_write;
+ return write->ptr();
+}
+void GDAPI godot_pool_real_array_write_access_operator_assign(godot_pool_real_array_write_access *p_write, godot_pool_real_array_write_access *p_other) {
+ PoolVector<godot_real>::Write *write = (PoolVector<godot_real>::Write *)p_write;
+ PoolVector<godot_real>::Write *other = (PoolVector<godot_real>::Write *)p_other;
+ write->operator=(*other);
+}
+void GDAPI godot_pool_real_array_write_access_destroy(godot_pool_real_array_write_access *p_write) {
+ memdelete((PoolVector<godot_real>::Write *)p_write);
+}
+
+godot_string GDAPI *godot_pool_string_array_write_access_ptr(const godot_pool_string_array_write_access *p_write) {
+ PoolVector<String>::Write *write = (PoolVector<String>::Write *)p_write;
+ return (godot_string *)write->ptr();
+}
+void GDAPI godot_pool_string_array_write_access_operator_assign(godot_pool_string_array_write_access *p_write, godot_pool_string_array_write_access *p_other) {
+ PoolVector<String>::Write *write = (PoolVector<String>::Write *)p_write;
+ PoolVector<String>::Write *other = (PoolVector<String>::Write *)p_other;
+ write->operator=(*other);
+}
+void GDAPI godot_pool_string_array_write_access_destroy(godot_pool_string_array_write_access *p_write) {
+ memdelete((PoolVector<String>::Write *)p_write);
+}
+
+godot_vector2 GDAPI *godot_pool_vector2_array_write_access_ptr(const godot_pool_vector2_array_write_access *p_write) {
+ PoolVector<Vector2>::Write *write = (PoolVector<Vector2>::Write *)p_write;
+ return (godot_vector2 *)write->ptr();
+}
+void GDAPI godot_pool_vector2_array_write_access_operator_assign(godot_pool_vector2_array_write_access *p_write, godot_pool_vector2_array_write_access *p_other) {
+ PoolVector<Vector2>::Write *write = (PoolVector<Vector2>::Write *)p_write;
+ PoolVector<Vector2>::Write *other = (PoolVector<Vector2>::Write *)p_other;
+ write->operator=(*other);
+}
+void GDAPI godot_pool_vector2_array_write_access_destroy(godot_pool_vector2_array_write_access *p_write) {
+ memdelete((PoolVector<Vector2>::Write *)p_write);
+}
+
+godot_vector3 GDAPI *godot_pool_vector3_array_write_access_ptr(const godot_pool_vector3_array_write_access *p_write) {
+ PoolVector<Vector3>::Write *write = (PoolVector<Vector3>::Write *)p_write;
+ return (godot_vector3 *)write->ptr();
+}
+void GDAPI godot_pool_vector3_array_write_access_operator_assign(godot_pool_vector3_array_write_access *p_write, godot_pool_vector3_array_write_access *p_other) {
+ PoolVector<Vector3>::Write *write = (PoolVector<Vector3>::Write *)p_write;
+ PoolVector<Vector3>::Write *other = (PoolVector<Vector3>::Write *)p_other;
+ write->operator=(*other);
+}
+void GDAPI godot_pool_vector3_array_write_access_destroy(godot_pool_vector3_array_write_access *p_write) {
+ memdelete((PoolVector<Vector3>::Write *)p_write);
+}
+
+godot_color GDAPI *godot_pool_color_array_write_access_ptr(const godot_pool_color_array_write_access *p_write) {
+ PoolVector<Color>::Write *write = (PoolVector<Color>::Write *)p_write;
+ return (godot_color *)write->ptr();
+}
+void GDAPI godot_pool_color_array_write_access_operator_assign(godot_pool_color_array_write_access *p_write, godot_pool_color_array_write_access *p_other) {
+ PoolVector<Color>::Write *write = (PoolVector<Color>::Write *)p_write;
+ PoolVector<Color>::Write *other = (PoolVector<Color>::Write *)p_other;
+ write->operator=(*other);
+}
+void GDAPI godot_pool_color_array_write_access_destroy(godot_pool_color_array_write_access *p_write) {
+ memdelete((PoolVector<Color>::Write *)p_write);
+}
+
#ifdef __cplusplus
}
#endif
diff --git a/modules/gdnative/gdnative/string.cpp b/modules/gdnative/gdnative/string.cpp
index 9b715ce36a..619003083d 100644
--- a/modules/gdnative/gdnative/string.cpp
+++ b/modules/gdnative/gdnative/string.cpp
@@ -29,9 +29,9 @@
/*************************************************************************/
#include "gdnative/string.h"
+#include "core/string_db.h"
+#include "core/ustring.h"
#include "core/variant.h"
-#include "string_db.h"
-#include "ustring.h"
#include <string.h>
@@ -65,11 +65,20 @@ void GDAPI godot_string_new_unicode_data(godot_string *r_dest, const wchar_t *p_
void GDAPI godot_string_get_data(const godot_string *p_self, char *p_dest, int *p_size) {
String *self = (String *)p_self;
- if (p_size != NULL) {
- *p_size = self->utf8().length();
- }
- if (p_dest != NULL) {
- memcpy(p_dest, self->utf8().get_data(), *p_size);
+
+ if (p_size) {
+ // we have a length pointer, that means we either want to know
+ // the length or want to write *p_size bytes into a buffer
+
+ CharString utf8_string = self->utf8();
+
+ int len = utf8_string.length();
+
+ if (p_dest) {
+ memcpy(p_dest, utf8_string.get_data(), *p_size);
+ } else {
+ *p_size = len;
+ }
}
}
@@ -78,6 +87,11 @@ wchar_t GDAPI *godot_string_operator_index(godot_string *p_self, const godot_int
return &(self->operator[](p_idx));
}
+wchar_t GDAPI godot_string_operator_index_const(const godot_string *p_self, const godot_int p_idx) {
+ const String *self = (const String *)p_self;
+ return self->operator[](p_idx);
+}
+
const char GDAPI *godot_string_c_str(const godot_string *p_self) {
const String *self = (const String *)p_self;
return self->utf8().get_data();
diff --git a/modules/gdnative/gdnative_api.json b/modules/gdnative/gdnative_api.json
index 5ebf26cbf7..770fb429c7 100644
--- a/modules/gdnative/gdnative_api.json
+++ b/modules/gdnative/gdnative_api.json
@@ -1,5306 +1,5792 @@
{
- "version": "1.0.0",
- "api": [
- {
- "name": "godot_color_new_rgba",
- "return_type": "void",
- "arguments": [
- ["godot_color *", "r_dest"],
- ["const godot_real", "p_r"],
- ["const godot_real", "p_g"],
- ["const godot_real", "p_b"],
- ["const godot_real", "p_a"]
- ]
- },
- {
- "name": "godot_color_new_rgb",
- "return_type": "void",
- "arguments": [
- ["godot_color *", "r_dest"],
- ["const godot_real", "p_r"],
- ["const godot_real", "p_g"],
- ["const godot_real", "p_b"]
- ]
- },
- {
- "name": "godot_color_get_r",
- "return_type": "godot_real",
- "arguments": [
- ["const godot_color *", "p_self"]
- ]
- },
- {
- "name": "godot_color_set_r",
- "return_type": "void",
- "arguments": [
- ["godot_color *", "p_self"],
- ["const godot_real", "r"]
- ]
- },
- {
- "name": "godot_color_get_g",
- "return_type": "godot_real",
- "arguments": [
- ["const godot_color *", "p_self"]
- ]
- },
- {
- "name": "godot_color_set_g",
- "return_type": "void",
- "arguments": [
- ["godot_color *", "p_self"],
- ["const godot_real", "g"]
- ]
- },
- {
- "name": "godot_color_get_b",
- "return_type": "godot_real",
- "arguments": [
- ["const godot_color *", "p_self"]
- ]
- },
- {
- "name": "godot_color_set_b",
- "return_type": "void",
- "arguments": [
- ["godot_color *", "p_self"],
- ["const godot_real", "b"]
- ]
- },
- {
- "name": "godot_color_get_a",
- "return_type": "godot_real",
- "arguments": [
- ["const godot_color *", "p_self"]
- ]
- },
- {
- "name": "godot_color_set_a",
- "return_type": "void",
- "arguments": [
- ["godot_color *", "p_self"],
- ["const godot_real", "a"]
- ]
- },
- {
- "name": "godot_color_get_h",
- "return_type": "godot_real",
- "arguments": [
- ["const godot_color *", "p_self"]
- ]
- },
- {
- "name": "godot_color_get_s",
- "return_type": "godot_real",
- "arguments": [
- ["const godot_color *", "p_self"]
- ]
- },
- {
- "name": "godot_color_get_v",
- "return_type": "godot_real",
- "arguments": [
- ["const godot_color *", "p_self"]
- ]
- },
- {
- "name": "godot_color_as_string",
- "return_type": "godot_string",
- "arguments": [
- ["const godot_color *", "p_self"]
- ]
- },
- {
- "name": "godot_color_to_rgba32",
- "return_type": "godot_int",
- "arguments": [
- ["const godot_color *", "p_self"]
- ]
- },
- {
- "name": "godot_color_to_argb32",
- "return_type": "godot_int",
- "arguments": [
- ["const godot_color *", "p_self"]
- ]
- },
- {
- "name": "godot_color_gray",
- "return_type": "godot_real",
- "arguments": [
- ["const godot_color *", "p_self"]
- ]
- },
- {
- "name": "godot_color_inverted",
- "return_type": "godot_color",
- "arguments": [
- ["const godot_color *", "p_self"]
- ]
- },
- {
- "name": "godot_color_contrasted",
- "return_type": "godot_color",
- "arguments": [
- ["const godot_color *", "p_self"]
- ]
- },
- {
- "name": "godot_color_linear_interpolate",
- "return_type": "godot_color",
- "arguments": [
- ["const godot_color *", "p_self"],
- ["const godot_color *", "p_b"],
- ["const godot_real", "p_t"]
- ]
- },
- {
- "name": "godot_color_blend",
- "return_type": "godot_color",
- "arguments": [
- ["const godot_color *", "p_self"],
- ["const godot_color *", "p_over"]
- ]
- },
- {
- "name": "godot_color_to_html",
- "return_type": "godot_string",
- "arguments": [
- ["const godot_color *", "p_self"],
- ["const godot_bool", "p_with_alpha"]
- ]
- },
- {
- "name": "godot_color_operator_equal",
- "return_type": "godot_bool",
- "arguments": [
- ["const godot_color *", "p_self"],
- ["const godot_color *", "p_b"]
- ]
- },
- {
- "name": "godot_color_operator_less",
- "return_type": "godot_bool",
- "arguments": [
- ["const godot_color *", "p_self"],
- ["const godot_color *", "p_b"]
- ]
- },
- {
- "name": "godot_vector2_new",
- "return_type": "void",
- "arguments": [
- ["godot_vector2 *", "r_dest"],
- ["const godot_real", "p_x"],
- ["const godot_real", "p_y"]
- ]
- },
- {
- "name": "godot_vector2_as_string",
- "return_type": "godot_string",
- "arguments": [
- ["const godot_vector2 *", "p_self"]
- ]
- },
- {
- "name": "godot_vector2_normalized",
- "return_type": "godot_vector2",
- "arguments": [
- ["const godot_vector2 *", "p_self"]
- ]
- },
- {
- "name": "godot_vector2_length",
- "return_type": "godot_real",
- "arguments": [
- ["const godot_vector2 *", "p_self"]
- ]
- },
- {
- "name": "godot_vector2_angle",
- "return_type": "godot_real",
- "arguments": [
- ["const godot_vector2 *", "p_self"]
- ]
- },
- {
- "name": "godot_vector2_length_squared",
- "return_type": "godot_real",
- "arguments": [
- ["const godot_vector2 *", "p_self"]
- ]
- },
- {
- "name": "godot_vector2_is_normalized",
- "return_type": "godot_bool",
- "arguments": [
- ["const godot_vector2 *", "p_self"]
- ]
- },
- {
- "name": "godot_vector2_distance_to",
- "return_type": "godot_real",
- "arguments": [
- ["const godot_vector2 *", "p_self"],
- ["const godot_vector2 *", "p_to"]
- ]
- },
- {
- "name": "godot_vector2_distance_squared_to",
- "return_type": "godot_real",
- "arguments": [
- ["const godot_vector2 *", "p_self"],
- ["const godot_vector2 *", "p_to"]
- ]
- },
- {
- "name": "godot_vector2_angle_to",
- "return_type": "godot_real",
- "arguments": [
- ["const godot_vector2 *", "p_self"],
- ["const godot_vector2 *", "p_to"]
- ]
- },
- {
- "name": "godot_vector2_angle_to_point",
- "return_type": "godot_real",
- "arguments": [
- ["const godot_vector2 *", "p_self"],
- ["const godot_vector2 *", "p_to"]
- ]
- },
- {
- "name": "godot_vector2_linear_interpolate",
- "return_type": "godot_vector2",
- "arguments": [
- ["const godot_vector2 *", "p_self"],
- ["const godot_vector2 *", "p_b"],
- ["const godot_real", "p_t"]
- ]
- },
- {
- "name": "godot_vector2_cubic_interpolate",
- "return_type": "godot_vector2",
- "arguments": [
- ["const godot_vector2 *", "p_self"],
- ["const godot_vector2 *", "p_b"],
- ["const godot_vector2 *", "p_pre_a"],
- ["const godot_vector2 *", "p_post_b"],
- ["const godot_real", "p_t"]
- ]
- },
- {
- "name": "godot_vector2_rotated",
- "return_type": "godot_vector2",
- "arguments": [
- ["const godot_vector2 *", "p_self"],
- ["const godot_real", "p_phi"]
- ]
- },
- {
- "name": "godot_vector2_tangent",
- "return_type": "godot_vector2",
- "arguments": [
- ["const godot_vector2 *", "p_self"]
- ]
- },
- {
- "name": "godot_vector2_floor",
- "return_type": "godot_vector2",
- "arguments": [
- ["const godot_vector2 *", "p_self"]
- ]
- },
- {
- "name": "godot_vector2_snapped",
- "return_type": "godot_vector2",
- "arguments": [
- ["const godot_vector2 *", "p_self"],
- ["const godot_vector2 *", "p_by"]
- ]
- },
- {
- "name": "godot_vector2_aspect",
- "return_type": "godot_real",
- "arguments": [
- ["const godot_vector2 *", "p_self"]
- ]
- },
- {
- "name": "godot_vector2_dot",
- "return_type": "godot_real",
- "arguments": [
- ["const godot_vector2 *", "p_self"],
- ["const godot_vector2 *", "p_with"]
- ]
- },
- {
- "name": "godot_vector2_slide",
- "return_type": "godot_vector2",
- "arguments": [
- ["const godot_vector2 *", "p_self"],
- ["const godot_vector2 *", "p_n"]
- ]
- },
- {
- "name": "godot_vector2_bounce",
- "return_type": "godot_vector2",
- "arguments": [
- ["const godot_vector2 *", "p_self"],
- ["const godot_vector2 *", "p_n"]
- ]
- },
- {
- "name": "godot_vector2_reflect",
- "return_type": "godot_vector2",
- "arguments": [
- ["const godot_vector2 *", "p_self"],
- ["const godot_vector2 *", "p_n"]
- ]
- },
- {
- "name": "godot_vector2_abs",
- "return_type": "godot_vector2",
- "arguments": [
- ["const godot_vector2 *", "p_self"]
- ]
- },
- {
- "name": "godot_vector2_clamped",
- "return_type": "godot_vector2",
- "arguments": [
- ["const godot_vector2 *", "p_self"],
- ["const godot_real", "p_length"]
- ]
- },
- {
- "name": "godot_vector2_operator_add",
- "return_type": "godot_vector2",
- "arguments": [
- ["const godot_vector2 *", "p_self"],
- ["const godot_vector2 *", "p_b"]
- ]
- },
- {
- "name": "godot_vector2_operator_substract",
- "return_type": "godot_vector2",
- "arguments": [
- ["const godot_vector2 *", "p_self"],
- ["const godot_vector2 *", "p_b"]
- ]
- },
- {
- "name": "godot_vector2_operator_multiply_vector",
- "return_type": "godot_vector2",
- "arguments": [
- ["const godot_vector2 *", "p_self"],
- ["const godot_vector2 *", "p_b"]
- ]
- },
- {
- "name": "godot_vector2_operator_multiply_scalar",
- "return_type": "godot_vector2",
- "arguments": [
- ["const godot_vector2 *", "p_self"],
- ["const godot_real", "p_b"]
- ]
- },
- {
- "name": "godot_vector2_operator_divide_vector",
- "return_type": "godot_vector2",
- "arguments": [
- ["const godot_vector2 *", "p_self"],
- ["const godot_vector2 *", "p_b"]
- ]
- },
- {
- "name": "godot_vector2_operator_divide_scalar",
- "return_type": "godot_vector2",
- "arguments": [
- ["const godot_vector2 *", "p_self"],
- ["const godot_real", "p_b"]
- ]
- },
- {
- "name": "godot_vector2_operator_equal",
- "return_type": "godot_bool",
- "arguments": [
- ["const godot_vector2 *", "p_self"],
- ["const godot_vector2 *", "p_b"]
- ]
- },
- {
- "name": "godot_vector2_operator_less",
- "return_type": "godot_bool",
- "arguments": [
- ["const godot_vector2 *", "p_self"],
- ["const godot_vector2 *", "p_b"]
- ]
- },
- {
- "name": "godot_vector2_operator_neg",
- "return_type": "godot_vector2",
- "arguments": [
- ["const godot_vector2 *", "p_self"]
- ]
- },
- {
- "name": "godot_vector2_set_x",
- "return_type": "void",
- "arguments": [
- ["godot_vector2 *", "p_self"],
- ["const godot_real", "p_x"]
- ]
- },
- {
- "name": "godot_vector2_set_y",
- "return_type": "void",
- "arguments": [
- ["godot_vector2 *", "p_self"],
- ["const godot_real", "p_y"]
- ]
- },
- {
- "name": "godot_vector2_get_x",
- "return_type": "godot_real",
- "arguments": [
- ["const godot_vector2 *", "p_self"]
- ]
- },
- {
- "name": "godot_vector2_get_y",
- "return_type": "godot_real",
- "arguments": [
- ["const godot_vector2 *", "p_self"]
- ]
- },
- {
- "name": "godot_quat_new",
- "return_type": "void",
- "arguments": [
- ["godot_quat *", "r_dest"],
- ["const godot_real", "p_x"],
- ["const godot_real", "p_y"],
- ["const godot_real", "p_z"],
- ["const godot_real", "p_w"]
- ]
- },
- {
- "name": "godot_quat_new_with_axis_angle",
- "return_type": "void",
- "arguments": [
- ["godot_quat *", "r_dest"],
- ["const godot_vector3 *", "p_axis"],
- ["const godot_real", "p_angle"]
- ]
- },
- {
- "name": "godot_quat_get_x",
- "return_type": "godot_real",
- "arguments": [
- ["const godot_quat *", "p_self"]
- ]
- },
- {
- "name": "godot_quat_set_x",
- "return_type": "void",
- "arguments": [
- ["godot_quat *", "p_self"],
- ["const godot_real", "val"]
- ]
- },
- {
- "name": "godot_quat_get_y",
- "return_type": "godot_real",
- "arguments": [
- ["const godot_quat *", "p_self"]
- ]
- },
- {
- "name": "godot_quat_set_y",
- "return_type": "void",
- "arguments": [
- ["godot_quat *", "p_self"],
- ["const godot_real", "val"]
- ]
- },
- {
- "name": "godot_quat_get_z",
- "return_type": "godot_real",
- "arguments": [
- ["const godot_quat *", "p_self"]
- ]
- },
- {
- "name": "godot_quat_set_z",
- "return_type": "void",
- "arguments": [
- ["godot_quat *", "p_self"],
- ["const godot_real", "val"]
- ]
- },
- {
- "name": "godot_quat_get_w",
- "return_type": "godot_real",
- "arguments": [
- ["const godot_quat *", "p_self"]
- ]
- },
- {
- "name": "godot_quat_set_w",
- "return_type": "void",
- "arguments": [
- ["godot_quat *", "p_self"],
- ["const godot_real", "val"]
- ]
- },
- {
- "name": "godot_quat_as_string",
- "return_type": "godot_string",
- "arguments": [
- ["const godot_quat *", "p_self"]
- ]
- },
- {
- "name": "godot_quat_length",
- "return_type": "godot_real",
- "arguments": [
- ["const godot_quat *", "p_self"]
- ]
- },
- {
- "name": "godot_quat_length_squared",
- "return_type": "godot_real",
- "arguments": [
- ["const godot_quat *", "p_self"]
- ]
- },
- {
- "name": "godot_quat_normalized",
- "return_type": "godot_quat",
- "arguments": [
- ["const godot_quat *", "p_self"]
- ]
- },
- {
- "name": "godot_quat_is_normalized",
- "return_type": "godot_bool",
- "arguments": [
- ["const godot_quat *", "p_self"]
- ]
- },
- {
- "name": "godot_quat_inverse",
- "return_type": "godot_quat",
- "arguments": [
- ["const godot_quat *", "p_self"]
- ]
- },
- {
- "name": "godot_quat_dot",
- "return_type": "godot_real",
- "arguments": [
- ["const godot_quat *", "p_self"],
- ["const godot_quat *", "p_b"]
- ]
- },
- {
- "name": "godot_quat_xform",
- "return_type": "godot_vector3",
- "arguments": [
- ["const godot_quat *", "p_self"],
- ["const godot_vector3 *", "p_v"]
- ]
- },
- {
- "name": "godot_quat_slerp",
- "return_type": "godot_quat",
- "arguments": [
- ["const godot_quat *", "p_self"],
- ["const godot_quat *", "p_b"],
- ["const godot_real", "p_t"]
- ]
- },
- {
- "name": "godot_quat_slerpni",
- "return_type": "godot_quat",
- "arguments": [
- ["const godot_quat *", "p_self"],
- ["const godot_quat *", "p_b"],
- ["const godot_real", "p_t"]
- ]
- },
- {
- "name": "godot_quat_cubic_slerp",
- "return_type": "godot_quat",
- "arguments": [
- ["const godot_quat *", "p_self"],
- ["const godot_quat *", "p_b"],
- ["const godot_quat *", "p_pre_a"],
- ["const godot_quat *", "p_post_b"],
- ["const godot_real", "p_t"]
- ]
- },
- {
- "name": "godot_quat_operator_multiply",
- "return_type": "godot_quat",
- "arguments": [
- ["const godot_quat *", "p_self"],
- ["const godot_real", "p_b"]
- ]
- },
- {
- "name": "godot_quat_operator_add",
- "return_type": "godot_quat",
- "arguments": [
- ["const godot_quat *", "p_self"],
- ["const godot_quat *", "p_b"]
- ]
- },
- {
- "name": "godot_quat_operator_substract",
- "return_type": "godot_quat",
- "arguments": [
- ["const godot_quat *", "p_self"],
- ["const godot_quat *", "p_b"]
- ]
- },
- {
- "name": "godot_quat_operator_divide",
- "return_type": "godot_quat",
- "arguments": [
- ["const godot_quat *", "p_self"],
- ["const godot_real", "p_b"]
- ]
- },
- {
- "name": "godot_quat_operator_equal",
- "return_type": "godot_bool",
- "arguments": [
- ["const godot_quat *", "p_self"],
- ["const godot_quat *", "p_b"]
- ]
- },
- {
- "name": "godot_quat_operator_neg",
- "return_type": "godot_quat",
- "arguments": [
- ["const godot_quat *", "p_self"]
- ]
- },
- {
- "name": "godot_basis_new_with_rows",
- "return_type": "void",
- "arguments": [
- ["godot_basis *", "r_dest"],
- ["const godot_vector3 *", "p_x_axis"],
- ["const godot_vector3 *", "p_y_axis"],
- ["const godot_vector3 *", "p_z_axis"]
- ]
- },
- {
- "name": "godot_basis_new_with_axis_and_angle",
- "return_type": "void",
- "arguments": [
- ["godot_basis *", "r_dest"],
- ["const godot_vector3 *", "p_axis"],
- ["const godot_real", "p_phi"]
- ]
- },
- {
- "name": "godot_basis_new_with_euler",
- "return_type": "void",
- "arguments": [
- ["godot_basis *", "r_dest"],
- ["const godot_vector3 *", "p_euler"]
- ]
- },
- {
- "name": "godot_basis_as_string",
- "return_type": "godot_string",
- "arguments": [
- ["const godot_basis *", "p_self"]
- ]
- },
- {
- "name": "godot_basis_inverse",
- "return_type": "godot_basis",
- "arguments": [
- ["const godot_basis *", "p_self"]
- ]
- },
- {
- "name": "godot_basis_transposed",
- "return_type": "godot_basis",
- "arguments": [
- ["const godot_basis *", "p_self"]
- ]
- },
- {
- "name": "godot_basis_orthonormalized",
- "return_type": "godot_basis",
- "arguments": [
- ["const godot_basis *", "p_self"]
- ]
- },
- {
- "name": "godot_basis_determinant",
- "return_type": "godot_real",
- "arguments": [
- ["const godot_basis *", "p_self"]
- ]
- },
- {
- "name": "godot_basis_rotated",
- "return_type": "godot_basis",
- "arguments": [
- ["const godot_basis *", "p_self"],
- ["const godot_vector3 *", "p_axis"],
- ["const godot_real", "p_phi"]
- ]
- },
- {
- "name": "godot_basis_scaled",
- "return_type": "godot_basis",
- "arguments": [
- ["const godot_basis *", "p_self"],
- ["const godot_vector3 *", "p_scale"]
- ]
- },
- {
- "name": "godot_basis_get_scale",
- "return_type": "godot_vector3",
- "arguments": [
- ["const godot_basis *", "p_self"]
- ]
- },
- {
- "name": "godot_basis_get_euler",
- "return_type": "godot_vector3",
- "arguments": [
- ["const godot_basis *", "p_self"]
- ]
- },
- {
- "name": "godot_basis_tdotx",
- "return_type": "godot_real",
- "arguments": [
- ["const godot_basis *", "p_self"],
- ["const godot_vector3 *", "p_with"]
- ]
- },
- {
- "name": "godot_basis_tdoty",
- "return_type": "godot_real",
- "arguments": [
- ["const godot_basis *", "p_self"],
- ["const godot_vector3 *", "p_with"]
- ]
- },
- {
- "name": "godot_basis_tdotz",
- "return_type": "godot_real",
- "arguments": [
- ["const godot_basis *", "p_self"],
- ["const godot_vector3 *", "p_with"]
- ]
- },
- {
- "name": "godot_basis_xform",
- "return_type": "godot_vector3",
- "arguments": [
- ["const godot_basis *", "p_self"],
- ["const godot_vector3 *", "p_v"]
- ]
- },
- {
- "name": "godot_basis_xform_inv",
- "return_type": "godot_vector3",
- "arguments": [
- ["const godot_basis *", "p_self"],
- ["const godot_vector3 *", "p_v"]
- ]
- },
- {
- "name": "godot_basis_get_orthogonal_index",
- "return_type": "godot_int",
- "arguments": [
- ["const godot_basis *", "p_self"]
- ]
- },
- {
- "name": "godot_basis_new",
- "return_type": "void",
- "arguments": [
- ["godot_basis *", "r_dest"]
- ]
- },
- {
- "name": "godot_basis_new_with_euler_quat",
- "return_type": "void",
- "arguments": [
- ["godot_basis *", "r_dest"],
- ["const godot_quat *", "p_euler"]
- ]
- },
- {
- "name": "godot_basis_get_elements",
- "return_type": "void",
- "arguments": [
- ["godot_basis *", "p_self"],
- ["godot_vector3 *", "p_elements"]
- ]
- },
- {
- "name": "godot_basis_get_axis",
- "return_type": "godot_vector3",
- "arguments": [
- ["const godot_basis *", "p_self"],
- ["const godot_int", "p_axis"]
- ]
- },
- {
- "name": "godot_basis_set_axis",
- "return_type": "void",
- "arguments": [
- ["godot_basis *", "p_self"],
- ["const godot_int", "p_axis"],
- ["const godot_vector3 *", "p_value"]
- ]
- },
- {
- "name": "godot_basis_get_row",
- "return_type": "godot_vector3",
- "arguments": [
- ["const godot_basis *", "p_self"],
- ["const godot_int", "p_row"]
- ]
- },
- {
- "name": "godot_basis_set_row",
- "return_type": "void",
- "arguments": [
- ["godot_basis *", "p_self"],
- ["const godot_int", "p_row"],
- ["const godot_vector3 *", "p_value"]
- ]
- },
- {
- "name": "godot_basis_operator_equal",
- "return_type": "godot_bool",
- "arguments": [
- ["const godot_basis *", "p_self"],
- ["const godot_basis *", "p_b"]
- ]
- },
- {
- "name": "godot_basis_operator_add",
- "return_type": "godot_basis",
- "arguments": [
- ["const godot_basis *", "p_self"],
- ["const godot_basis *", "p_b"]
- ]
- },
- {
- "name": "godot_basis_operator_substract",
- "return_type": "godot_basis",
- "arguments": [
- ["const godot_basis *", "p_self"],
- ["const godot_basis *", "p_b"]
- ]
- },
- {
- "name": "godot_basis_operator_multiply_vector",
- "return_type": "godot_basis",
- "arguments": [
- ["const godot_basis *", "p_self"],
- ["const godot_basis *", "p_b"]
- ]
- },
- {
- "name": "godot_basis_operator_multiply_scalar",
- "return_type": "godot_basis",
- "arguments": [
- ["const godot_basis *", "p_self"],
- ["const godot_real", "p_b"]
- ]
- },
- {
- "name": "godot_vector3_new",
- "return_type": "void",
- "arguments": [
- ["godot_vector3 *", "r_dest"],
- ["const godot_real", "p_x"],
- ["const godot_real", "p_y"],
- ["const godot_real", "p_z"]
- ]
- },
- {
- "name": "godot_vector3_as_string",
- "return_type": "godot_string",
- "arguments": [
- ["const godot_vector3 *", "p_self"]
- ]
- },
- {
- "name": "godot_vector3_min_axis",
- "return_type": "godot_int",
- "arguments": [
- ["const godot_vector3 *", "p_self"]
- ]
- },
- {
- "name": "godot_vector3_max_axis",
- "return_type": "godot_int",
- "arguments": [
- ["const godot_vector3 *", "p_self"]
- ]
- },
- {
- "name": "godot_vector3_length",
- "return_type": "godot_real",
- "arguments": [
- ["const godot_vector3 *", "p_self"]
- ]
- },
- {
- "name": "godot_vector3_length_squared",
- "return_type": "godot_real",
- "arguments": [
- ["const godot_vector3 *", "p_self"]
- ]
- },
- {
- "name": "godot_vector3_is_normalized",
- "return_type": "godot_bool",
- "arguments": [
- ["const godot_vector3 *", "p_self"]
- ]
- },
- {
- "name": "godot_vector3_normalized",
- "return_type": "godot_vector3",
- "arguments": [
- ["const godot_vector3 *", "p_self"]
- ]
- },
- {
- "name": "godot_vector3_inverse",
- "return_type": "godot_vector3",
- "arguments": [
- ["const godot_vector3 *", "p_self"]
- ]
- },
- {
- "name": "godot_vector3_snapped",
- "return_type": "godot_vector3",
- "arguments": [
- ["const godot_vector3 *", "p_self"],
- ["const godot_vector3 *", "p_by"]
- ]
- },
- {
- "name": "godot_vector3_rotated",
- "return_type": "godot_vector3",
- "arguments": [
- ["const godot_vector3 *", "p_self"],
- ["const godot_vector3 *", "p_axis"],
- ["const godot_real", "p_phi"]
- ]
- },
- {
- "name": "godot_vector3_linear_interpolate",
- "return_type": "godot_vector3",
- "arguments": [
- ["const godot_vector3 *", "p_self"],
- ["const godot_vector3 *", "p_b"],
- ["const godot_real", "p_t"]
- ]
- },
- {
- "name": "godot_vector3_cubic_interpolate",
- "return_type": "godot_vector3",
- "arguments": [
- ["const godot_vector3 *", "p_self"],
- ["const godot_vector3 *", "p_b"],
- ["const godot_vector3 *", "p_pre_a"],
- ["const godot_vector3 *", "p_post_b"],
- ["const godot_real", "p_t"]
- ]
- },
- {
- "name": "godot_vector3_dot",
- "return_type": "godot_real",
- "arguments": [
- ["const godot_vector3 *", "p_self"],
- ["const godot_vector3 *", "p_b"]
- ]
- },
- {
- "name": "godot_vector3_cross",
- "return_type": "godot_vector3",
- "arguments": [
- ["const godot_vector3 *", "p_self"],
- ["const godot_vector3 *", "p_b"]
- ]
- },
- {
- "name": "godot_vector3_outer",
- "return_type": "godot_basis",
- "arguments": [
- ["const godot_vector3 *", "p_self"],
- ["const godot_vector3 *", "p_b"]
- ]
- },
- {
- "name": "godot_vector3_to_diagonal_matrix",
- "return_type": "godot_basis",
- "arguments": [
- ["const godot_vector3 *", "p_self"]
- ]
- },
- {
- "name": "godot_vector3_abs",
- "return_type": "godot_vector3",
- "arguments": [
- ["const godot_vector3 *", "p_self"]
- ]
- },
- {
- "name": "godot_vector3_floor",
- "return_type": "godot_vector3",
- "arguments": [
- ["const godot_vector3 *", "p_self"]
- ]
- },
- {
- "name": "godot_vector3_ceil",
- "return_type": "godot_vector3",
- "arguments": [
- ["const godot_vector3 *", "p_self"]
- ]
- },
- {
- "name": "godot_vector3_distance_to",
- "return_type": "godot_real",
- "arguments": [
- ["const godot_vector3 *", "p_self"],
- ["const godot_vector3 *", "p_b"]
- ]
- },
- {
- "name": "godot_vector3_distance_squared_to",
- "return_type": "godot_real",
- "arguments": [
- ["const godot_vector3 *", "p_self"],
- ["const godot_vector3 *", "p_b"]
- ]
- },
- {
- "name": "godot_vector3_angle_to",
- "return_type": "godot_real",
- "arguments": [
- ["const godot_vector3 *", "p_self"],
- ["const godot_vector3 *", "p_to"]
- ]
- },
- {
- "name": "godot_vector3_slide",
- "return_type": "godot_vector3",
- "arguments": [
- ["const godot_vector3 *", "p_self"],
- ["const godot_vector3 *", "p_n"]
- ]
- },
- {
- "name": "godot_vector3_bounce",
- "return_type": "godot_vector3",
- "arguments": [
- ["const godot_vector3 *", "p_self"],
- ["const godot_vector3 *", "p_n"]
- ]
- },
- {
- "name": "godot_vector3_reflect",
- "return_type": "godot_vector3",
- "arguments": [
- ["const godot_vector3 *", "p_self"],
- ["const godot_vector3 *", "p_n"]
- ]
- },
- {
- "name": "godot_vector3_operator_add",
- "return_type": "godot_vector3",
- "arguments": [
- ["const godot_vector3 *", "p_self"],
- ["const godot_vector3 *", "p_b"]
- ]
- },
- {
- "name": "godot_vector3_operator_substract",
- "return_type": "godot_vector3",
- "arguments": [
- ["const godot_vector3 *", "p_self"],
- ["const godot_vector3 *", "p_b"]
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- ["const godot_real", "p_b"]
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- ["const godot_real", "p_b"]
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- ["const godot_vector3 *", "p_b"]
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- ["const godot_vector3 *", "p_b"]
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- ["const godot_vector3 *", "p_self"]
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- {
- "name": "godot_vector3_set_axis",
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- ["const godot_vector3_axis", "p_axis"],
- ["const godot_real", "p_val"]
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- ["const godot_vector3_axis", "p_axis"]
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- "name": "godot_pool_color_array_new_copy",
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- ["const godot_pool_color_array *", "p_src"]
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- ["const godot_array *", "p_a"]
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- ["const godot_color *", "p_data"]
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- "arguments": [
- ["godot_pool_color_array *", "p_self"],
- ["const godot_pool_color_array *", "p_array"]
- ]
- },
- {
- "name": "godot_pool_color_array_insert",
- "return_type": "godot_error",
- "arguments": [
- ["godot_pool_color_array *", "p_self"],
- ["const godot_int", "p_idx"],
- ["const godot_color *", "p_data"]
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- },
- {
- "name": "godot_pool_color_array_invert",
- "return_type": "void",
- "arguments": [
- ["godot_pool_color_array *", "p_self"]
- ]
- },
- {
- "name": "godot_pool_color_array_push_back",
- "return_type": "void",
- "arguments": [
- ["godot_pool_color_array *", "p_self"],
- ["const godot_color *", "p_data"]
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- },
- {
- "name": "godot_pool_color_array_remove",
- "return_type": "void",
- "arguments": [
- ["godot_pool_color_array *", "p_self"],
- ["const godot_int", "p_idx"]
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- },
- {
- "name": "godot_pool_color_array_resize",
- "return_type": "void",
- "arguments": [
- ["godot_pool_color_array *", "p_self"],
- ["const godot_int", "p_size"]
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- },
- {
- "name": "godot_pool_color_array_set",
- "return_type": "void",
- "arguments": [
- ["godot_pool_color_array *", "p_self"],
- ["const godot_int", "p_idx"],
- ["const godot_color *", "p_data"]
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- },
- {
- "name": "godot_pool_color_array_get",
- "return_type": "godot_color",
- "arguments": [
- ["const godot_pool_color_array *", "p_self"],
- ["const godot_int", "p_idx"]
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- },
- {
- "name": "godot_pool_color_array_size",
- "return_type": "godot_int",
- "arguments": [
- ["const godot_pool_color_array *", "p_self"]
- ]
- },
- {
- "name": "godot_pool_color_array_destroy",
- "return_type": "void",
- "arguments": [
- ["godot_pool_color_array *", "p_self"]
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- },
- {
- "name": "godot_array_new",
- "return_type": "void",
- "arguments": [
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- {
- "name": "godot_array_new_copy",
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- ["godot_array *", "r_dest"],
- ["const godot_array *", "p_src"]
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- },
- {
- "name": "godot_array_new_pool_color_array",
- "return_type": "void",
- "arguments": [
- ["godot_array *", "r_dest"],
- ["const godot_pool_color_array *", "p_pca"]
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- },
- {
- "name": "godot_array_new_pool_vector3_array",
- "return_type": "void",
- "arguments": [
- ["godot_array *", "r_dest"],
- ["const godot_pool_vector3_array *", "p_pv3a"]
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- },
- {
- "name": "godot_array_new_pool_vector2_array",
- "return_type": "void",
- "arguments": [
- ["godot_array *", "r_dest"],
- ["const godot_pool_vector2_array *", "p_pv2a"]
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- },
- {
- "name": "godot_array_new_pool_string_array",
- "return_type": "void",
- "arguments": [
- ["godot_array *", "r_dest"],
- ["const godot_pool_string_array *", "p_psa"]
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- },
- {
- "name": "godot_array_new_pool_real_array",
- "return_type": "void",
- "arguments": [
- ["godot_array *", "r_dest"],
- ["const godot_pool_real_array *", "p_pra"]
- ]
- },
- {
- "name": "godot_array_new_pool_int_array",
- "return_type": "void",
- "arguments": [
- ["godot_array *", "r_dest"],
- ["const godot_pool_int_array *", "p_pia"]
- ]
- },
- {
- "name": "godot_array_new_pool_byte_array",
- "return_type": "void",
- "arguments": [
- ["godot_array *", "r_dest"],
- ["const godot_pool_byte_array *", "p_pba"]
- ]
- },
- {
- "name": "godot_array_set",
- "return_type": "void",
- "arguments": [
- ["godot_array *", "p_self"],
- ["const godot_int", "p_idx"],
- ["const godot_variant *", "p_value"]
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- },
- {
- "name": "godot_array_get",
- "return_type": "godot_variant",
- "arguments": [
- ["const godot_array *", "p_self"],
- ["const godot_int", "p_idx"]
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- },
- {
- "name": "godot_array_operator_index",
- "return_type": "godot_variant *",
- "arguments": [
- ["godot_array *", "p_self"],
- ["const godot_int", "p_idx"]
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- },
- {
- "name": "godot_array_append",
- "return_type": "void",
- "arguments": [
- ["godot_array *", "p_self"],
- ["const godot_variant *", "p_value"]
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- },
- {
- "name": "godot_array_clear",
- "return_type": "void",
- "arguments": [
- ["godot_array *", "p_self"]
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- "name": "godot_array_count",
- "return_type": "godot_int",
- "arguments": [
- ["const godot_array *", "p_self"],
- ["const godot_variant *", "p_value"]
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- {
- "name": "godot_array_empty",
- "return_type": "godot_bool",
- "arguments": [
- ["const godot_array *", "p_self"]
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- {
- "name": "godot_array_erase",
- "return_type": "void",
- "arguments": [
- ["godot_array *", "p_self"],
- ["const godot_variant *", "p_value"]
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- },
- {
- "name": "godot_array_front",
- "return_type": "godot_variant",
- "arguments": [
- ["const godot_array *", "p_self"]
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- {
- "name": "godot_array_back",
- "return_type": "godot_variant",
- "arguments": [
- ["const godot_array *", "p_self"]
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- {
- "name": "godot_array_find",
- "return_type": "godot_int",
- "arguments": [
- ["const godot_array *", "p_self"],
- ["const godot_variant *", "p_what"],
- ["const godot_int", "p_from"]
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- {
- "name": "godot_array_find_last",
- "return_type": "godot_int",
- "arguments": [
- ["const godot_array *", "p_self"],
- ["const godot_variant *", "p_what"]
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- {
- "name": "godot_array_has",
- "return_type": "godot_bool",
- "arguments": [
- ["const godot_array *", "p_self"],
- ["const godot_variant *", "p_value"]
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- "name": "godot_array_hash",
- "return_type": "godot_int",
- "arguments": [
- ["const godot_array *", "p_self"]
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- {
- "name": "godot_array_insert",
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- "arguments": [
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- ["const godot_int", "p_pos"],
- ["const godot_variant *", "p_value"]
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- {
- "name": "godot_array_invert",
- "return_type": "void",
- "arguments": [
- ["godot_array *", "p_self"]
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- {
- "name": "godot_array_pop_back",
- "return_type": "godot_variant",
- "arguments": [
- ["godot_array *", "p_self"]
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- {
- "name": "godot_array_pop_front",
- "return_type": "godot_variant",
- "arguments": [
- ["godot_array *", "p_self"]
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- {
- "name": "godot_array_push_back",
- "return_type": "void",
- "arguments": [
- ["godot_array *", "p_self"],
- ["const godot_variant *", "p_value"]
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- {
- "name": "godot_array_push_front",
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- "arguments": [
- ["godot_array *", "p_self"],
- ["const godot_variant *", "p_value"]
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- {
- "name": "godot_array_remove",
- "return_type": "void",
- "arguments": [
- ["godot_array *", "p_self"],
- ["const godot_int", "p_idx"]
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- {
- "name": "godot_array_resize",
- "return_type": "void",
- "arguments": [
- ["godot_array *", "p_self"],
- ["const godot_int", "p_size"]
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- },
- {
- "name": "godot_array_rfind",
- "return_type": "godot_int",
- "arguments": [
- ["const godot_array *", "p_self"],
- ["const godot_variant *", "p_what"],
- ["const godot_int", "p_from"]
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- {
- "name": "godot_array_size",
- "return_type": "godot_int",
- "arguments": [
- ["const godot_array *", "p_self"]
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- {
- "name": "godot_array_sort",
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- "arguments": [
- ["godot_array *", "p_self"]
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- {
- "name": "godot_array_sort_custom",
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- ["godot_object *", "p_obj"],
- ["const godot_string *", "p_func"]
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- {
- "name": "godot_dictionary_new",
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- ["const godot_variant *", "p_key"]
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- {
- "name": "godot_dictionary_keys",
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- {
- "name": "godot_dictionary_values",
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- {
- "name": "godot_dictionary_get",
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- ["const godot_variant *", "p_key"]
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- {
- "name": "godot_dictionary_set",
- "return_type": "void",
- "arguments": [
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- ["const godot_variant *", "p_key"],
- ["const godot_variant *", "p_value"]
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- {
- "name": "godot_dictionary_operator_index",
- "return_type": "godot_variant *",
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- ["const godot_variant *", "p_key"]
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- {
- "name": "godot_dictionary_next",
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- "arguments": [
- ["const godot_dictionary *", "p_self"],
- ["const godot_variant *", "p_key"]
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- },
- {
- "name": "godot_dictionary_operator_equal",
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- "arguments": [
- ["const godot_dictionary *", "p_self"],
- ["const godot_dictionary *", "p_b"]
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- {
- "name": "godot_dictionary_to_json",
- "return_type": "godot_string",
- "arguments": [
- ["const godot_dictionary *", "p_self"]
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- },
- {
- "name": "godot_node_path_new",
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- ["const godot_string *", "p_from"]
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- {
- "name": "godot_node_path_new_copy",
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- ["godot_node_path *", "r_dest"],
- ["const godot_node_path *", "p_src"]
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- {
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- "arguments": [
- ["godot_node_path *", "p_self"]
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- {
- "name": "godot_node_path_as_string",
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- ["const godot_node_path *", "p_self"]
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- {
- "name": "godot_node_path_is_absolute",
- "return_type": "godot_bool",
- "arguments": [
- ["const godot_node_path *", "p_self"]
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- },
- {
- "name": "godot_node_path_get_name_count",
- "return_type": "godot_int",
- "arguments": [
- ["const godot_node_path *", "p_self"]
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- },
- {
- "name": "godot_node_path_get_name",
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- "arguments": [
- ["const godot_node_path *", "p_self"],
- ["const godot_int", "p_idx"]
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- "name": "godot_node_path_get_subname_count",
- "return_type": "godot_int",
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- "name": "godot_node_path_get_subname",
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- ["const godot_int", "p_idx"]
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- "name": "godot_node_path_get_property",
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- "arguments": [
- ["const godot_node_path *", "p_self"]
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- "name": "godot_node_path_is_empty",
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- "arguments": [
- ["const godot_node_path *", "p_self"]
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- {
- "name": "godot_node_path_operator_equal",
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- ["const godot_node_path *", "p_self"],
- ["const godot_node_path *", "p_b"]
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- {
- "name": "godot_plane_new_with_reals",
- "return_type": "void",
- "arguments": [
- ["godot_plane *", "r_dest"],
- ["const godot_real", "p_a"],
- ["const godot_real", "p_b"],
- ["const godot_real", "p_c"],
- ["const godot_real", "p_d"]
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- {
- "name": "godot_plane_new_with_vectors",
- "return_type": "void",
- "arguments": [
- ["godot_plane *", "r_dest"],
- ["const godot_vector3 *", "p_v1"],
- ["const godot_vector3 *", "p_v2"],
- ["const godot_vector3 *", "p_v3"]
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- {
- "name": "godot_plane_new_with_normal",
- "return_type": "void",
- "arguments": [
- ["godot_plane *", "r_dest"],
- ["const godot_vector3 *", "p_normal"],
- ["const godot_real", "p_d"]
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- {
- "name": "godot_plane_as_string",
- "return_type": "godot_string",
- "arguments": [
- ["const godot_plane *", "p_self"]
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- {
- "name": "godot_plane_normalized",
- "return_type": "godot_plane",
- "arguments": [
- ["const godot_plane *", "p_self"]
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- {
- "name": "godot_plane_center",
- "return_type": "godot_vector3",
- "arguments": [
- ["const godot_plane *", "p_self"]
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- },
- {
- "name": "godot_plane_get_any_point",
- "return_type": "godot_vector3",
- "arguments": [
- ["const godot_plane *", "p_self"]
- ]
- },
- {
- "name": "godot_plane_is_point_over",
- "return_type": "godot_bool",
- "arguments": [
- ["const godot_plane *", "p_self"],
- ["const godot_vector3 *", "p_point"]
- ]
- },
- {
- "name": "godot_plane_distance_to",
- "return_type": "godot_real",
- "arguments": [
- ["const godot_plane *", "p_self"],
- ["const godot_vector3 *", "p_point"]
- ]
- },
- {
- "name": "godot_plane_has_point",
- "return_type": "godot_bool",
- "arguments": [
- ["const godot_plane *", "p_self"],
- ["const godot_vector3 *", "p_point"],
- ["const godot_real", "p_epsilon"]
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- },
- {
- "name": "godot_plane_project",
- "return_type": "godot_vector3",
- "arguments": [
- ["const godot_plane *", "p_self"],
- ["const godot_vector3 *", "p_point"]
- ]
- },
- {
- "name": "godot_plane_intersect_3",
- "return_type": "godot_bool",
- "arguments": [
- ["const godot_plane *", "p_self"],
- ["godot_vector3 *", "r_dest"],
- ["const godot_plane *", "p_b"],
- ["const godot_plane *", "p_c"]
- ]
- },
- {
- "name": "godot_plane_intersects_ray",
- "return_type": "godot_bool",
- "arguments": [
- ["const godot_plane *", "p_self"],
- ["godot_vector3 *", "r_dest"],
- ["const godot_vector3 *", "p_from"],
- ["const godot_vector3 *", "p_dir"]
- ]
- },
- {
- "name": "godot_plane_intersects_segment",
- "return_type": "godot_bool",
- "arguments": [
- ["const godot_plane *", "p_self"],
- ["godot_vector3 *", "r_dest"],
- ["const godot_vector3 *", "p_begin"],
- ["const godot_vector3 *", "p_end"]
- ]
- },
- {
- "name": "godot_plane_operator_neg",
- "return_type": "godot_plane",
- "arguments": [
- ["const godot_plane *", "p_self"]
- ]
- },
- {
- "name": "godot_plane_operator_equal",
- "return_type": "godot_bool",
- "arguments": [
- ["const godot_plane *", "p_self"],
- ["const godot_plane *", "p_b"]
- ]
- },
- {
- "name": "godot_plane_set_normal",
- "return_type": "void",
- "arguments": [
- ["godot_plane *", "p_self"],
- ["const godot_vector3 *", "p_normal"]
- ]
- },
- {
- "name": "godot_plane_get_normal",
- "return_type": "godot_vector3",
- "arguments": [
- ["const godot_plane *", "p_self"]
- ]
- },
- {
- "name": "godot_plane_get_d",
- "return_type": "godot_real",
- "arguments": [
- ["const godot_plane *", "p_self"]
- ]
- },
- {
- "name": "godot_plane_set_d",
- "return_type": "void",
- "arguments": [
- ["godot_plane *", "p_self"],
- ["const godot_real", "p_d"]
- ]
- },
- {
- "name": "godot_rect2_new_with_position_and_size",
- "return_type": "void",
- "arguments": [
- ["godot_rect2 *", "r_dest"],
- ["const godot_vector2 *", "p_pos"],
- ["const godot_vector2 *", "p_size"]
- ]
- },
- {
- "name": "godot_rect2_new",
- "return_type": "void",
- "arguments": [
- ["godot_rect2 *", "r_dest"],
- ["const godot_real", "p_x"],
- ["const godot_real", "p_y"],
- ["const godot_real", "p_width"],
- ["const godot_real", "p_height"]
- ]
- },
- {
- "name": "godot_rect2_as_string",
- "return_type": "godot_string",
- "arguments": [
- ["const godot_rect2 *", "p_self"]
- ]
- },
- {
- "name": "godot_rect2_get_area",
- "return_type": "godot_real",
- "arguments": [
- ["const godot_rect2 *", "p_self"]
- ]
- },
- {
- "name": "godot_rect2_intersects",
- "return_type": "godot_bool",
- "arguments": [
- ["const godot_rect2 *", "p_self"],
- ["const godot_rect2 *", "p_b"]
- ]
- },
- {
- "name": "godot_rect2_encloses",
- "return_type": "godot_bool",
- "arguments": [
- ["const godot_rect2 *", "p_self"],
- ["const godot_rect2 *", "p_b"]
- ]
- },
- {
- "name": "godot_rect2_has_no_area",
- "return_type": "godot_bool",
- "arguments": [
- ["const godot_rect2 *", "p_self"]
- ]
- },
- {
- "name": "godot_rect2_clip",
- "return_type": "godot_rect2",
- "arguments": [
- ["const godot_rect2 *", "p_self"],
- ["const godot_rect2 *", "p_b"]
- ]
- },
- {
- "name": "godot_rect2_merge",
- "return_type": "godot_rect2",
- "arguments": [
- ["const godot_rect2 *", "p_self"],
- ["const godot_rect2 *", "p_b"]
- ]
- },
- {
- "name": "godot_rect2_has_point",
- "return_type": "godot_bool",
- "arguments": [
- ["const godot_rect2 *", "p_self"],
- ["const godot_vector2 *", "p_point"]
- ]
- },
- {
- "name": "godot_rect2_grow",
- "return_type": "godot_rect2",
- "arguments": [
- ["const godot_rect2 *", "p_self"],
- ["const godot_real", "p_by"]
- ]
- },
- {
- "name": "godot_rect2_expand",
- "return_type": "godot_rect2",
- "arguments": [
- ["const godot_rect2 *", "p_self"],
- ["const godot_vector2 *", "p_to"]
- ]
- },
- {
- "name": "godot_rect2_operator_equal",
- "return_type": "godot_bool",
- "arguments": [
- ["const godot_rect2 *", "p_self"],
- ["const godot_rect2 *", "p_b"]
- ]
- },
- {
- "name": "godot_rect2_get_position",
- "return_type": "godot_vector2",
- "arguments": [
- ["const godot_rect2 *", "p_self"]
- ]
- },
- {
- "name": "godot_rect2_get_size",
- "return_type": "godot_vector2",
- "arguments": [
- ["const godot_rect2 *", "p_self"]
- ]
- },
- {
- "name": "godot_rect2_set_position",
- "return_type": "void",
- "arguments": [
- ["godot_rect2 *", "p_self"],
- ["const godot_vector2 *", "p_pos"]
- ]
- },
- {
- "name": "godot_rect2_set_size",
- "return_type": "void",
- "arguments": [
- ["godot_rect2 *", "p_self"],
- ["const godot_vector2 *", "p_size"]
- ]
- },
- {
- "name": "godot_rect3_new",
- "return_type": "void",
- "arguments": [
- ["godot_rect3 *", "r_dest"],
- ["const godot_vector3 *", "p_pos"],
- ["const godot_vector3 *", "p_size"]
- ]
- },
- {
- "name": "godot_rect3_get_position",
- "return_type": "godot_vector3",
- "arguments": [
- ["const godot_rect3 *", "p_self"]
- ]
- },
- {
- "name": "godot_rect3_set_position",
- "return_type": "void",
- "arguments": [
- ["const godot_rect3 *", "p_self"],
- ["const godot_vector3 *", "p_v"]
- ]
- },
- {
- "name": "godot_rect3_get_size",
- "return_type": "godot_vector3",
- "arguments": [
- ["const godot_rect3 *", "p_self"]
- ]
- },
- {
- "name": "godot_rect3_set_size",
- "return_type": "void",
- "arguments": [
- ["const godot_rect3 *", "p_self"],
- ["const godot_vector3 *", "p_v"]
- ]
- },
- {
- "name": "godot_rect3_as_string",
- "return_type": "godot_string",
- "arguments": [
- ["const godot_rect3 *", "p_self"]
- ]
- },
- {
- "name": "godot_rect3_get_area",
- "return_type": "godot_real",
- "arguments": [
- ["const godot_rect3 *", "p_self"]
- ]
- },
- {
- "name": "godot_rect3_has_no_area",
- "return_type": "godot_bool",
- "arguments": [
- ["const godot_rect3 *", "p_self"]
- ]
- },
- {
- "name": "godot_rect3_has_no_surface",
- "return_type": "godot_bool",
- "arguments": [
- ["const godot_rect3 *", "p_self"]
- ]
- },
- {
- "name": "godot_rect3_intersects",
- "return_type": "godot_bool",
- "arguments": [
- ["const godot_rect3 *", "p_self"],
- ["const godot_rect3 *", "p_with"]
- ]
- },
- {
- "name": "godot_rect3_encloses",
- "return_type": "godot_bool",
- "arguments": [
- ["const godot_rect3 *", "p_self"],
- ["const godot_rect3 *", "p_with"]
- ]
- },
- {
- "name": "godot_rect3_merge",
- "return_type": "godot_rect3",
- "arguments": [
- ["const godot_rect3 *", "p_self"],
- ["const godot_rect3 *", "p_with"]
- ]
- },
- {
- "name": "godot_rect3_intersection",
- "return_type": "godot_rect3",
- "arguments": [
- ["const godot_rect3 *", "p_self"],
- ["const godot_rect3 *", "p_with"]
- ]
- },
- {
- "name": "godot_rect3_intersects_plane",
- "return_type": "godot_bool",
- "arguments": [
- ["const godot_rect3 *", "p_self"],
- ["const godot_plane *", "p_plane"]
- ]
- },
- {
- "name": "godot_rect3_intersects_segment",
- "return_type": "godot_bool",
- "arguments": [
- ["const godot_rect3 *", "p_self"],
- ["const godot_vector3 *", "p_from"],
- ["const godot_vector3 *", "p_to"]
- ]
- },
- {
- "name": "godot_rect3_has_point",
- "return_type": "godot_bool",
- "arguments": [
- ["const godot_rect3 *", "p_self"],
- ["const godot_vector3 *", "p_point"]
- ]
- },
- {
- "name": "godot_rect3_get_support",
- "return_type": "godot_vector3",
- "arguments": [
- ["const godot_rect3 *", "p_self"],
- ["const godot_vector3 *", "p_dir"]
- ]
- },
- {
- "name": "godot_rect3_get_longest_axis",
- "return_type": "godot_vector3",
- "arguments": [
- ["const godot_rect3 *", "p_self"]
- ]
- },
- {
- "name": "godot_rect3_get_longest_axis_index",
- "return_type": "godot_int",
- "arguments": [
- ["const godot_rect3 *", "p_self"]
- ]
- },
- {
- "name": "godot_rect3_get_longest_axis_size",
- "return_type": "godot_real",
- "arguments": [
- ["const godot_rect3 *", "p_self"]
- ]
- },
- {
- "name": "godot_rect3_get_shortest_axis",
- "return_type": "godot_vector3",
- "arguments": [
- ["const godot_rect3 *", "p_self"]
- ]
- },
- {
- "name": "godot_rect3_get_shortest_axis_index",
- "return_type": "godot_int",
- "arguments": [
- ["const godot_rect3 *", "p_self"]
- ]
- },
- {
- "name": "godot_rect3_get_shortest_axis_size",
- "return_type": "godot_real",
- "arguments": [
- ["const godot_rect3 *", "p_self"]
- ]
- },
- {
- "name": "godot_rect3_expand",
- "return_type": "godot_rect3",
- "arguments": [
- ["const godot_rect3 *", "p_self"],
- ["const godot_vector3 *", "p_to_point"]
- ]
- },
- {
- "name": "godot_rect3_grow",
- "return_type": "godot_rect3",
- "arguments": [
- ["const godot_rect3 *", "p_self"],
- ["const godot_real", "p_by"]
- ]
- },
- {
- "name": "godot_rect3_get_endpoint",
- "return_type": "godot_vector3",
- "arguments": [
- ["const godot_rect3 *", "p_self"],
- ["const godot_int", "p_idx"]
- ]
- },
- {
- "name": "godot_rect3_operator_equal",
- "return_type": "godot_bool",
- "arguments": [
- ["const godot_rect3 *", "p_self"],
- ["const godot_rect3 *", "p_b"]
- ]
- },
- {
- "name": "godot_rid_new",
- "return_type": "void",
- "arguments": [
- ["godot_rid *", "r_dest"]
- ]
- },
- {
- "name": "godot_rid_get_id",
- "return_type": "godot_int",
- "arguments": [
- ["const godot_rid *", "p_self"]
- ]
- },
- {
- "name": "godot_rid_new_with_resource",
- "return_type": "void",
- "arguments": [
- ["godot_rid *", "r_dest"],
- ["const godot_object *", "p_from"]
- ]
- },
- {
- "name": "godot_rid_operator_equal",
- "return_type": "godot_bool",
- "arguments": [
- ["const godot_rid *", "p_self"],
- ["const godot_rid *", "p_b"]
- ]
- },
- {
- "name": "godot_rid_operator_less",
- "return_type": "godot_bool",
- "arguments": [
- ["const godot_rid *", "p_self"],
- ["const godot_rid *", "p_b"]
- ]
- },
- {
- "name": "godot_transform_new_with_axis_origin",
- "return_type": "void",
- "arguments": [
- ["godot_transform *", "r_dest"],
- ["const godot_vector3 *", "p_x_axis"],
- ["const godot_vector3 *", "p_y_axis"],
- ["const godot_vector3 *", "p_z_axis"],
- ["const godot_vector3 *", "p_origin"]
- ]
- },
- {
- "name": "godot_transform_new",
- "return_type": "void",
- "arguments": [
- ["godot_transform *", "r_dest"],
- ["const godot_basis *", "p_basis"],
- ["const godot_vector3 *", "p_origin"]
- ]
- },
- {
- "name": "godot_transform_get_basis",
- "return_type": "godot_basis",
- "arguments": [
- ["const godot_transform *", "p_self"]
- ]
- },
- {
- "name": "godot_transform_set_basis",
- "return_type": "void",
- "arguments": [
- ["godot_transform *", "p_self"],
- ["godot_basis *", "p_v"]
- ]
- },
- {
- "name": "godot_transform_get_origin",
- "return_type": "godot_vector3",
- "arguments": [
- ["const godot_transform *", "p_self"]
- ]
- },
- {
- "name": "godot_transform_set_origin",
- "return_type": "void",
- "arguments": [
- ["godot_transform *", "p_self"],
- ["godot_vector3 *", "p_v"]
- ]
- },
- {
- "name": "godot_transform_as_string",
- "return_type": "godot_string",
- "arguments": [
- ["const godot_transform *", "p_self"]
- ]
- },
- {
- "name": "godot_transform_inverse",
- "return_type": "godot_transform",
- "arguments": [
- ["const godot_transform *", "p_self"]
- ]
- },
- {
- "name": "godot_transform_affine_inverse",
- "return_type": "godot_transform",
- "arguments": [
- ["const godot_transform *", "p_self"]
- ]
- },
- {
- "name": "godot_transform_orthonormalized",
- "return_type": "godot_transform",
- "arguments": [
- ["const godot_transform *", "p_self"]
- ]
- },
- {
- "name": "godot_transform_rotated",
- "return_type": "godot_transform",
- "arguments": [
- ["const godot_transform *", "p_self"],
- ["const godot_vector3 *", "p_axis"],
- ["const godot_real", "p_phi"]
- ]
- },
- {
- "name": "godot_transform_scaled",
- "return_type": "godot_transform",
- "arguments": [
- ["const godot_transform *", "p_self"],
- ["const godot_vector3 *", "p_scale"]
- ]
- },
- {
- "name": "godot_transform_translated",
- "return_type": "godot_transform",
- "arguments": [
- ["const godot_transform *", "p_self"],
- ["const godot_vector3 *", "p_ofs"]
- ]
- },
- {
- "name": "godot_transform_looking_at",
- "return_type": "godot_transform",
- "arguments": [
- ["const godot_transform *", "p_self"],
- ["const godot_vector3 *", "p_target"],
- ["const godot_vector3 *", "p_up"]
- ]
- },
- {
- "name": "godot_transform_xform_plane",
- "return_type": "godot_plane",
- "arguments": [
- ["const godot_transform *", "p_self"],
- ["const godot_plane *", "p_v"]
- ]
- },
- {
- "name": "godot_transform_xform_inv_plane",
- "return_type": "godot_plane",
- "arguments": [
- ["const godot_transform *", "p_self"],
- ["const godot_plane *", "p_v"]
- ]
- },
- {
- "name": "godot_transform_new_identity",
- "return_type": "void",
- "arguments": [
- ["godot_transform *", "r_dest"]
- ]
- },
- {
- "name": "godot_transform_operator_equal",
- "return_type": "godot_bool",
- "arguments": [
- ["const godot_transform *", "p_self"],
- ["const godot_transform *", "p_b"]
- ]
- },
- {
- "name": "godot_transform_operator_multiply",
- "return_type": "godot_transform",
- "arguments": [
- ["const godot_transform *", "p_self"],
- ["const godot_transform *", "p_b"]
- ]
- },
- {
- "name": "godot_transform_xform_vector3",
- "return_type": "godot_vector3",
- "arguments": [
- ["const godot_transform *", "p_self"],
- ["const godot_vector3 *", "p_v"]
- ]
- },
- {
- "name": "godot_transform_xform_inv_vector3",
- "return_type": "godot_vector3",
- "arguments": [
- ["const godot_transform *", "p_self"],
- ["const godot_vector3 *", "p_v"]
- ]
- },
- {
- "name": "godot_transform_xform_rect3",
- "return_type": "godot_rect3",
- "arguments": [
- ["const godot_transform *", "p_self"],
- ["const godot_rect3 *", "p_v"]
- ]
- },
- {
- "name": "godot_transform_xform_inv_rect3",
- "return_type": "godot_rect3",
- "arguments": [
- ["const godot_transform *", "p_self"],
- ["const godot_rect3 *", "p_v"]
- ]
- },
- {
- "name": "godot_transform2d_new",
- "return_type": "void",
- "arguments": [
- ["godot_transform2d *", "r_dest"],
- ["const godot_real", "p_rot"],
- ["const godot_vector2 *", "p_pos"]
- ]
- },
- {
- "name": "godot_transform2d_new_axis_origin",
- "return_type": "void",
- "arguments": [
- ["godot_transform2d *", "r_dest"],
- ["const godot_vector2 *", "p_x_axis"],
- ["const godot_vector2 *", "p_y_axis"],
- ["const godot_vector2 *", "p_origin"]
- ]
- },
- {
- "name": "godot_transform2d_as_string",
- "return_type": "godot_string",
- "arguments": [
- ["const godot_transform2d *", "p_self"]
- ]
- },
- {
- "name": "godot_transform2d_inverse",
- "return_type": "godot_transform2d",
- "arguments": [
- ["const godot_transform2d *", "p_self"]
- ]
- },
- {
- "name": "godot_transform2d_affine_inverse",
- "return_type": "godot_transform2d",
- "arguments": [
- ["const godot_transform2d *", "p_self"]
- ]
- },
- {
- "name": "godot_transform2d_get_rotation",
- "return_type": "godot_real",
- "arguments": [
- ["const godot_transform2d *", "p_self"]
- ]
- },
- {
- "name": "godot_transform2d_get_origin",
- "return_type": "godot_vector2",
- "arguments": [
- ["const godot_transform2d *", "p_self"]
- ]
- },
- {
- "name": "godot_transform2d_get_scale",
- "return_type": "godot_vector2",
- "arguments": [
- ["const godot_transform2d *", "p_self"]
- ]
- },
- {
- "name": "godot_transform2d_orthonormalized",
- "return_type": "godot_transform2d",
- "arguments": [
- ["const godot_transform2d *", "p_self"]
- ]
- },
- {
- "name": "godot_transform2d_rotated",
- "return_type": "godot_transform2d",
- "arguments": [
- ["const godot_transform2d *", "p_self"],
- ["const godot_real", "p_phi"]
- ]
- },
- {
- "name": "godot_transform2d_scaled",
- "return_type": "godot_transform2d",
- "arguments": [
- ["const godot_transform2d *", "p_self"],
- ["const godot_vector2 *", "p_scale"]
- ]
- },
- {
- "name": "godot_transform2d_translated",
- "return_type": "godot_transform2d",
- "arguments": [
- ["const godot_transform2d *", "p_self"],
- ["const godot_vector2 *", "p_offset"]
- ]
- },
- {
- "name": "godot_transform2d_xform_vector2",
- "return_type": "godot_vector2",
- "arguments": [
- ["const godot_transform2d *", "p_self"],
- ["const godot_vector2 *", "p_v"]
- ]
- },
- {
- "name": "godot_transform2d_xform_inv_vector2",
- "return_type": "godot_vector2",
- "arguments": [
- ["const godot_transform2d *", "p_self"],
- ["const godot_vector2 *", "p_v"]
- ]
- },
- {
- "name": "godot_transform2d_basis_xform_vector2",
- "return_type": "godot_vector2",
- "arguments": [
- ["const godot_transform2d *", "p_self"],
- ["const godot_vector2 *", "p_v"]
- ]
- },
- {
- "name": "godot_transform2d_basis_xform_inv_vector2",
- "return_type": "godot_vector2",
- "arguments": [
- ["const godot_transform2d *", "p_self"],
- ["const godot_vector2 *", "p_v"]
- ]
- },
- {
- "name": "godot_transform2d_interpolate_with",
- "return_type": "godot_transform2d",
- "arguments": [
- ["const godot_transform2d *", "p_self"],
- ["const godot_transform2d *", "p_m"],
- ["const godot_real", "p_c"]
- ]
- },
- {
- "name": "godot_transform2d_operator_equal",
- "return_type": "godot_bool",
- "arguments": [
- ["const godot_transform2d *", "p_self"],
- ["const godot_transform2d *", "p_b"]
- ]
- },
- {
- "name": "godot_transform2d_operator_multiply",
- "return_type": "godot_transform2d",
- "arguments": [
- ["const godot_transform2d *", "p_self"],
- ["const godot_transform2d *", "p_b"]
- ]
- },
- {
- "name": "godot_transform2d_new_identity",
- "return_type": "void",
- "arguments": [
- ["godot_transform2d *", "r_dest"]
- ]
- },
- {
- "name": "godot_transform2d_xform_rect2",
- "return_type": "godot_rect2",
- "arguments": [
- ["const godot_transform2d *", "p_self"],
- ["const godot_rect2 *", "p_v"]
- ]
- },
- {
- "name": "godot_transform2d_xform_inv_rect2",
- "return_type": "godot_rect2",
- "arguments": [
- ["const godot_transform2d *", "p_self"],
- ["const godot_rect2 *", "p_v"]
- ]
- },
- {
- "name": "godot_variant_get_type",
- "return_type": "godot_variant_type",
- "arguments": [
- ["const godot_variant *", "p_v"]
- ]
- },
- {
- "name": "godot_variant_new_copy",
- "return_type": "void",
- "arguments": [
- ["godot_variant *", "r_dest"],
- ["const godot_variant *", "p_src"]
- ]
- },
- {
- "name": "godot_variant_new_nil",
- "return_type": "void",
- "arguments": [
- ["godot_variant *", "r_dest"]
- ]
- },
- {
- "name": "godot_variant_new_bool",
- "return_type": "void",
- "arguments": [
- ["godot_variant *", "p_v"],
- ["const godot_bool", "p_b"]
- ]
- },
- {
- "name": "godot_variant_new_uint",
- "return_type": "void",
- "arguments": [
- ["godot_variant *", "r_dest"],
- ["const uint64_t", "p_i"]
- ]
- },
- {
- "name": "godot_variant_new_int",
- "return_type": "void",
- "arguments": [
- ["godot_variant *", "r_dest"],
- ["const int64_t", "p_i"]
- ]
- },
- {
- "name": "godot_variant_new_real",
- "return_type": "void",
- "arguments": [
- ["godot_variant *", "r_dest"],
- ["const double", "p_r"]
- ]
- },
- {
- "name": "godot_variant_new_string",
- "return_type": "void",
- "arguments": [
- ["godot_variant *", "r_dest"],
- ["const godot_string *", "p_s"]
- ]
- },
- {
- "name": "godot_variant_new_vector2",
- "return_type": "void",
- "arguments": [
- ["godot_variant *", "r_dest"],
- ["const godot_vector2 *", "p_v2"]
- ]
- },
- {
- "name": "godot_variant_new_rect2",
- "return_type": "void",
- "arguments": [
- ["godot_variant *", "r_dest"],
- ["const godot_rect2 *", "p_rect2"]
- ]
- },
- {
- "name": "godot_variant_new_vector3",
- "return_type": "void",
- "arguments": [
- ["godot_variant *", "r_dest"],
- ["const godot_vector3 *", "p_v3"]
- ]
- },
- {
- "name": "godot_variant_new_transform2d",
- "return_type": "void",
- "arguments": [
- ["godot_variant *", "r_dest"],
- ["const godot_transform2d *", "p_t2d"]
- ]
- },
- {
- "name": "godot_variant_new_plane",
- "return_type": "void",
- "arguments": [
- ["godot_variant *", "r_dest"],
- ["const godot_plane *", "p_plane"]
- ]
- },
- {
- "name": "godot_variant_new_quat",
- "return_type": "void",
- "arguments": [
- ["godot_variant *", "r_dest"],
- ["const godot_quat *", "p_quat"]
- ]
- },
- {
- "name": "godot_variant_new_rect3",
- "return_type": "void",
- "arguments": [
- ["godot_variant *", "r_dest"],
- ["const godot_rect3 *", "p_rect3"]
- ]
- },
- {
- "name": "godot_variant_new_basis",
- "return_type": "void",
- "arguments": [
- ["godot_variant *", "r_dest"],
- ["const godot_basis *", "p_basis"]
- ]
- },
- {
- "name": "godot_variant_new_transform",
- "return_type": "void",
- "arguments": [
- ["godot_variant *", "r_dest"],
- ["const godot_transform *", "p_trans"]
- ]
- },
- {
- "name": "godot_variant_new_color",
- "return_type": "void",
- "arguments": [
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- ["godot_int", "p_min_length"],
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- ["const godot_array *", "p_values"],
- ["godot_bool *", "p_error"]
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- "name": "godot_nativescript_register_tool_class",
- "return_type": "void",
- "arguments": [
- ["void *", "p_gdnative_handle"],
- ["const char *", "p_name"],
- ["const char *", "p_base"],
- ["godot_instance_create_func", "p_create_func"],
- ["godot_instance_destroy_func", "p_destroy_func"]
- ]
- },
- {
- "name": "godot_nativescript_register_method",
- "return_type": "void",
- "arguments": [
- ["void *", "p_gdnative_handle"],
- ["const char *", "p_name"],
- ["const char *", "p_function_name"],
- ["godot_method_attributes", "p_attr"],
- ["godot_instance_method", "p_method"]
- ]
- },
- {
- "name": "godot_nativescript_register_property",
- "return_type": "void",
- "arguments": [
- ["void *", "p_gdnative_handle"],
- ["const char *", "p_name"],
- ["const char *", "p_path"],
- ["godot_property_attributes *", "p_attr"],
- ["godot_property_set_func", "p_set_func"],
- ["godot_property_get_func", "p_get_func"]
- ]
- },
- {
- "name": "godot_nativescript_register_signal",
- "return_type": "void",
- "arguments": [
- ["void *", "p_gdnative_handle"],
- ["const char *", "p_name"],
- ["const godot_signal *", "p_signal"]
- ]
- },
- {
- "name": "godot_nativescript_get_userdata",
- "return_type": "void *",
- "arguments": [
- ["godot_object *", "p_instance"]
- ]
- },
- {
- "name": "godot_arvr_get_worldscale",
- "return_type": "godot_real",
- "arguments": []
- },
- {
- "name": "godot_arvr_get_reference_frame",
- "return_type": "godot_transform",
- "arguments": []
- },
- {
- "name": "godot_arvr_blit",
- "return_type": "void",
- "arguments": [
- ["int", "p_eye"],
- ["godot_rid *", "p_render_target"],
- ["godot_rect2 *", "p_screen_rect"]
- ]
- },
- {
- "name": "godot_arvr_get_texid",
- "return_type": "godot_int",
- "arguments": [
- ["godot_rid *", "p_render_target"]
- ]
- },
- {
- "name": "godot_arvr_add_controller",
- "return_type": "godot_int",
- "arguments": [
- ["char *", "p_device_name"],
- ["godot_int", "p_hand"],
- ["godot_bool", "p_tracks_orientation"],
- ["godot_bool", "p_tracks_position"]
- ]
- },
- {
- "name": "godot_arvr_remove_controller",
- "return_type": "void",
- "arguments": [
- ["godot_int", "p_controller_id"]
- ]
- },
- {
- "name": "godot_arvr_set_controller_transform",
- "return_type": "void",
- "arguments": [
- ["godot_int", "p_controller_id"],
- ["godot_transform *", "p_transform"],
- ["godot_bool", "p_tracks_orientation"],
- ["godot_bool", "p_tracks_position"]
- ]
- },
- {
- "name": "godot_arvr_set_controller_button",
- "return_type": "void",
- "arguments": [
- ["godot_int", "p_controller_id"],
- ["godot_int", "p_button"],
- ["godot_bool", "p_is_pressed"]
- ]
- },
- {
- "name": "godot_arvr_set_controller_axis",
- "return_type": "void",
- "arguments": [
- ["godot_int", "p_controller_id"],
- ["godot_int", "p_exis"],
- ["godot_real", "p_value"],
- ["godot_bool", "p_can_be_negative"]
+ "core": {
+ "type": "CORE",
+ "version": {
+ "major": 1,
+ "minor": 0
+ },
+ "api": [
+ {
+ "name": "godot_color_new_rgba",
+ "return_type": "void",
+ "arguments": [
+ ["godot_color *", "r_dest"],
+ ["const godot_real", "p_r"],
+ ["const godot_real", "p_g"],
+ ["const godot_real", "p_b"],
+ ["const godot_real", "p_a"]
+ ]
+ },
+ {
+ "name": "godot_color_new_rgb",
+ "return_type": "void",
+ "arguments": [
+ ["godot_color *", "r_dest"],
+ ["const godot_real", "p_r"],
+ ["const godot_real", "p_g"],
+ ["const godot_real", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_color_get_r",
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_color *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_color_set_r",
+ "return_type": "void",
+ "arguments": [
+ ["godot_color *", "p_self"],
+ ["const godot_real", "r"]
+ ]
+ },
+ {
+ "name": "godot_color_get_g",
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_color *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_color_set_g",
+ "return_type": "void",
+ "arguments": [
+ ["godot_color *", "p_self"],
+ ["const godot_real", "g"]
+ ]
+ },
+ {
+ "name": "godot_color_get_b",
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_color *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_color_set_b",
+ "return_type": "void",
+ "arguments": [
+ ["godot_color *", "p_self"],
+ ["const godot_real", "b"]
+ ]
+ },
+ {
+ "name": "godot_color_get_a",
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_color *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_color_set_a",
+ "return_type": "void",
+ "arguments": [
+ ["godot_color *", "p_self"],
+ ["const godot_real", "a"]
+ ]
+ },
+ {
+ "name": "godot_color_get_h",
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_color *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_color_get_s",
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_color *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_color_get_v",
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_color *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_color_as_string",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_color *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_color_to_rgba32",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_color *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_color_to_argb32",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_color *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_color_gray",
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_color *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_color_inverted",
+ "return_type": "godot_color",
+ "arguments": [
+ ["const godot_color *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_color_contrasted",
+ "return_type": "godot_color",
+ "arguments": [
+ ["const godot_color *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_color_linear_interpolate",
+ "return_type": "godot_color",
+ "arguments": [
+ ["const godot_color *", "p_self"],
+ ["const godot_color *", "p_b"],
+ ["const godot_real", "p_t"]
+ ]
+ },
+ {
+ "name": "godot_color_blend",
+ "return_type": "godot_color",
+ "arguments": [
+ ["const godot_color *", "p_self"],
+ ["const godot_color *", "p_over"]
+ ]
+ },
+ {
+ "name": "godot_color_to_html",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_color *", "p_self"],
+ ["const godot_bool", "p_with_alpha"]
+ ]
+ },
+ {
+ "name": "godot_color_operator_equal",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_color *", "p_self"],
+ ["const godot_color *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_color_operator_less",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_color *", "p_self"],
+ ["const godot_color *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_vector2_new",
+ "return_type": "void",
+ "arguments": [
+ ["godot_vector2 *", "r_dest"],
+ ["const godot_real", "p_x"],
+ ["const godot_real", "p_y"]
+ ]
+ },
+ {
+ "name": "godot_vector2_as_string",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_vector2 *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_vector2_normalized",
+ "return_type": "godot_vector2",
+ "arguments": [
+ ["const godot_vector2 *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_vector2_length",
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_vector2 *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_vector2_angle",
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_vector2 *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_vector2_length_squared",
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_vector2 *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_vector2_is_normalized",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_vector2 *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_vector2_distance_to",
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_vector2 *", "p_self"],
+ ["const godot_vector2 *", "p_to"]
+ ]
+ },
+ {
+ "name": "godot_vector2_distance_squared_to",
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_vector2 *", "p_self"],
+ ["const godot_vector2 *", "p_to"]
+ ]
+ },
+ {
+ "name": "godot_vector2_angle_to",
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_vector2 *", "p_self"],
+ ["const godot_vector2 *", "p_to"]
+ ]
+ },
+ {
+ "name": "godot_vector2_angle_to_point",
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_vector2 *", "p_self"],
+ ["const godot_vector2 *", "p_to"]
+ ]
+ },
+ {
+ "name": "godot_vector2_linear_interpolate",
+ "return_type": "godot_vector2",
+ "arguments": [
+ ["const godot_vector2 *", "p_self"],
+ ["const godot_vector2 *", "p_b"],
+ ["const godot_real", "p_t"]
+ ]
+ },
+ {
+ "name": "godot_vector2_cubic_interpolate",
+ "return_type": "godot_vector2",
+ "arguments": [
+ ["const godot_vector2 *", "p_self"],
+ ["const godot_vector2 *", "p_b"],
+ ["const godot_vector2 *", "p_pre_a"],
+ ["const godot_vector2 *", "p_post_b"],
+ ["const godot_real", "p_t"]
+ ]
+ },
+ {
+ "name": "godot_vector2_rotated",
+ "return_type": "godot_vector2",
+ "arguments": [
+ ["const godot_vector2 *", "p_self"],
+ ["const godot_real", "p_phi"]
+ ]
+ },
+ {
+ "name": "godot_vector2_tangent",
+ "return_type": "godot_vector2",
+ "arguments": [
+ ["const godot_vector2 *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_vector2_floor",
+ "return_type": "godot_vector2",
+ "arguments": [
+ ["const godot_vector2 *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_vector2_snapped",
+ "return_type": "godot_vector2",
+ "arguments": [
+ ["const godot_vector2 *", "p_self"],
+ ["const godot_vector2 *", "p_by"]
+ ]
+ },
+ {
+ "name": "godot_vector2_aspect",
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_vector2 *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_vector2_dot",
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_vector2 *", "p_self"],
+ ["const godot_vector2 *", "p_with"]
+ ]
+ },
+ {
+ "name": "godot_vector2_slide",
+ "return_type": "godot_vector2",
+ "arguments": [
+ ["const godot_vector2 *", "p_self"],
+ ["const godot_vector2 *", "p_n"]
+ ]
+ },
+ {
+ "name": "godot_vector2_bounce",
+ "return_type": "godot_vector2",
+ "arguments": [
+ ["const godot_vector2 *", "p_self"],
+ ["const godot_vector2 *", "p_n"]
+ ]
+ },
+ {
+ "name": "godot_vector2_reflect",
+ "return_type": "godot_vector2",
+ "arguments": [
+ ["const godot_vector2 *", "p_self"],
+ ["const godot_vector2 *", "p_n"]
+ ]
+ },
+ {
+ "name": "godot_vector2_abs",
+ "return_type": "godot_vector2",
+ "arguments": [
+ ["const godot_vector2 *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_vector2_clamped",
+ "return_type": "godot_vector2",
+ "arguments": [
+ ["const godot_vector2 *", "p_self"],
+ ["const godot_real", "p_length"]
+ ]
+ },
+ {
+ "name": "godot_vector2_operator_add",
+ "return_type": "godot_vector2",
+ "arguments": [
+ ["const godot_vector2 *", "p_self"],
+ ["const godot_vector2 *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_vector2_operator_substract",
+ "return_type": "godot_vector2",
+ "arguments": [
+ ["const godot_vector2 *", "p_self"],
+ ["const godot_vector2 *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_vector2_operator_multiply_vector",
+ "return_type": "godot_vector2",
+ "arguments": [
+ ["const godot_vector2 *", "p_self"],
+ ["const godot_vector2 *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_vector2_operator_multiply_scalar",
+ "return_type": "godot_vector2",
+ "arguments": [
+ ["const godot_vector2 *", "p_self"],
+ ["const godot_real", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_vector2_operator_divide_vector",
+ "return_type": "godot_vector2",
+ "arguments": [
+ ["const godot_vector2 *", "p_self"],
+ ["const godot_vector2 *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_vector2_operator_divide_scalar",
+ "return_type": "godot_vector2",
+ "arguments": [
+ ["const godot_vector2 *", "p_self"],
+ ["const godot_real", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_vector2_operator_equal",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_vector2 *", "p_self"],
+ ["const godot_vector2 *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_vector2_operator_less",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_vector2 *", "p_self"],
+ ["const godot_vector2 *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_vector2_operator_neg",
+ "return_type": "godot_vector2",
+ "arguments": [
+ ["const godot_vector2 *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_vector2_set_x",
+ "return_type": "void",
+ "arguments": [
+ ["godot_vector2 *", "p_self"],
+ ["const godot_real", "p_x"]
+ ]
+ },
+ {
+ "name": "godot_vector2_set_y",
+ "return_type": "void",
+ "arguments": [
+ ["godot_vector2 *", "p_self"],
+ ["const godot_real", "p_y"]
+ ]
+ },
+ {
+ "name": "godot_vector2_get_x",
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_vector2 *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_vector2_get_y",
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_vector2 *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_quat_new",
+ "return_type": "void",
+ "arguments": [
+ ["godot_quat *", "r_dest"],
+ ["const godot_real", "p_x"],
+ ["const godot_real", "p_y"],
+ ["const godot_real", "p_z"],
+ ["const godot_real", "p_w"]
+ ]
+ },
+ {
+ "name": "godot_quat_new_with_axis_angle",
+ "return_type": "void",
+ "arguments": [
+ ["godot_quat *", "r_dest"],
+ ["const godot_vector3 *", "p_axis"],
+ ["const godot_real", "p_angle"]
+ ]
+ },
+ {
+ "name": "godot_quat_get_x",
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_quat *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_quat_set_x",
+ "return_type": "void",
+ "arguments": [
+ ["godot_quat *", "p_self"],
+ ["const godot_real", "val"]
+ ]
+ },
+ {
+ "name": "godot_quat_get_y",
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_quat *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_quat_set_y",
+ "return_type": "void",
+ "arguments": [
+ ["godot_quat *", "p_self"],
+ ["const godot_real", "val"]
+ ]
+ },
+ {
+ "name": "godot_quat_get_z",
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_quat *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_quat_set_z",
+ "return_type": "void",
+ "arguments": [
+ ["godot_quat *", "p_self"],
+ ["const godot_real", "val"]
+ ]
+ },
+ {
+ "name": "godot_quat_get_w",
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_quat *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_quat_set_w",
+ "return_type": "void",
+ "arguments": [
+ ["godot_quat *", "p_self"],
+ ["const godot_real", "val"]
+ ]
+ },
+ {
+ "name": "godot_quat_as_string",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_quat *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_quat_length",
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_quat *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_quat_length_squared",
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_quat *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_quat_normalized",
+ "return_type": "godot_quat",
+ "arguments": [
+ ["const godot_quat *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_quat_is_normalized",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_quat *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_quat_inverse",
+ "return_type": "godot_quat",
+ "arguments": [
+ ["const godot_quat *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_quat_dot",
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_quat *", "p_self"],
+ ["const godot_quat *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_quat_xform",
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_quat *", "p_self"],
+ ["const godot_vector3 *", "p_v"]
+ ]
+ },
+ {
+ "name": "godot_quat_slerp",
+ "return_type": "godot_quat",
+ "arguments": [
+ ["const godot_quat *", "p_self"],
+ ["const godot_quat *", "p_b"],
+ ["const godot_real", "p_t"]
+ ]
+ },
+ {
+ "name": "godot_quat_slerpni",
+ "return_type": "godot_quat",
+ "arguments": [
+ ["const godot_quat *", "p_self"],
+ ["const godot_quat *", "p_b"],
+ ["const godot_real", "p_t"]
+ ]
+ },
+ {
+ "name": "godot_quat_cubic_slerp",
+ "return_type": "godot_quat",
+ "arguments": [
+ ["const godot_quat *", "p_self"],
+ ["const godot_quat *", "p_b"],
+ ["const godot_quat *", "p_pre_a"],
+ ["const godot_quat *", "p_post_b"],
+ ["const godot_real", "p_t"]
+ ]
+ },
+ {
+ "name": "godot_quat_operator_multiply",
+ "return_type": "godot_quat",
+ "arguments": [
+ ["const godot_quat *", "p_self"],
+ ["const godot_real", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_quat_operator_add",
+ "return_type": "godot_quat",
+ "arguments": [
+ ["const godot_quat *", "p_self"],
+ ["const godot_quat *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_quat_operator_substract",
+ "return_type": "godot_quat",
+ "arguments": [
+ ["const godot_quat *", "p_self"],
+ ["const godot_quat *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_quat_operator_divide",
+ "return_type": "godot_quat",
+ "arguments": [
+ ["const godot_quat *", "p_self"],
+ ["const godot_real", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_quat_operator_equal",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_quat *", "p_self"],
+ ["const godot_quat *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_quat_operator_neg",
+ "return_type": "godot_quat",
+ "arguments": [
+ ["const godot_quat *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_basis_new_with_rows",
+ "return_type": "void",
+ "arguments": [
+ ["godot_basis *", "r_dest"],
+ ["const godot_vector3 *", "p_x_axis"],
+ ["const godot_vector3 *", "p_y_axis"],
+ ["const godot_vector3 *", "p_z_axis"]
+ ]
+ },
+ {
+ "name": "godot_basis_new_with_axis_and_angle",
+ "return_type": "void",
+ "arguments": [
+ ["godot_basis *", "r_dest"],
+ ["const godot_vector3 *", "p_axis"],
+ ["const godot_real", "p_phi"]
+ ]
+ },
+ {
+ "name": "godot_basis_new_with_euler",
+ "return_type": "void",
+ "arguments": [
+ ["godot_basis *", "r_dest"],
+ ["const godot_vector3 *", "p_euler"]
+ ]
+ },
+ {
+ "name": "godot_basis_as_string",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_basis *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_basis_inverse",
+ "return_type": "godot_basis",
+ "arguments": [
+ ["const godot_basis *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_basis_transposed",
+ "return_type": "godot_basis",
+ "arguments": [
+ ["const godot_basis *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_basis_orthonormalized",
+ "return_type": "godot_basis",
+ "arguments": [
+ ["const godot_basis *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_basis_determinant",
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_basis *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_basis_rotated",
+ "return_type": "godot_basis",
+ "arguments": [
+ ["const godot_basis *", "p_self"],
+ ["const godot_vector3 *", "p_axis"],
+ ["const godot_real", "p_phi"]
+ ]
+ },
+ {
+ "name": "godot_basis_scaled",
+ "return_type": "godot_basis",
+ "arguments": [
+ ["const godot_basis *", "p_self"],
+ ["const godot_vector3 *", "p_scale"]
+ ]
+ },
+ {
+ "name": "godot_basis_get_scale",
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_basis *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_basis_get_euler",
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_basis *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_basis_tdotx",
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_basis *", "p_self"],
+ ["const godot_vector3 *", "p_with"]
+ ]
+ },
+ {
+ "name": "godot_basis_tdoty",
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_basis *", "p_self"],
+ ["const godot_vector3 *", "p_with"]
+ ]
+ },
+ {
+ "name": "godot_basis_tdotz",
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_basis *", "p_self"],
+ ["const godot_vector3 *", "p_with"]
+ ]
+ },
+ {
+ "name": "godot_basis_xform",
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_basis *", "p_self"],
+ ["const godot_vector3 *", "p_v"]
+ ]
+ },
+ {
+ "name": "godot_basis_xform_inv",
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_basis *", "p_self"],
+ ["const godot_vector3 *", "p_v"]
+ ]
+ },
+ {
+ "name": "godot_basis_get_orthogonal_index",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_basis *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_basis_new",
+ "return_type": "void",
+ "arguments": [
+ ["godot_basis *", "r_dest"]
+ ]
+ },
+ {
+ "name": "godot_basis_new_with_euler_quat",
+ "return_type": "void",
+ "arguments": [
+ ["godot_basis *", "r_dest"],
+ ["const godot_quat *", "p_euler"]
+ ]
+ },
+ {
+ "name": "godot_basis_get_elements",
+ "return_type": "void",
+ "arguments": [
+ ["const godot_basis *", "p_self"],
+ ["godot_vector3 *", "p_elements"]
+ ]
+ },
+ {
+ "name": "godot_basis_get_axis",
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_basis *", "p_self"],
+ ["const godot_int", "p_axis"]
+ ]
+ },
+ {
+ "name": "godot_basis_set_axis",
+ "return_type": "void",
+ "arguments": [
+ ["godot_basis *", "p_self"],
+ ["const godot_int", "p_axis"],
+ ["const godot_vector3 *", "p_value"]
+ ]
+ },
+ {
+ "name": "godot_basis_get_row",
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_basis *", "p_self"],
+ ["const godot_int", "p_row"]
+ ]
+ },
+ {
+ "name": "godot_basis_set_row",
+ "return_type": "void",
+ "arguments": [
+ ["godot_basis *", "p_self"],
+ ["const godot_int", "p_row"],
+ ["const godot_vector3 *", "p_value"]
+ ]
+ },
+ {
+ "name": "godot_basis_operator_equal",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_basis *", "p_self"],
+ ["const godot_basis *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_basis_operator_add",
+ "return_type": "godot_basis",
+ "arguments": [
+ ["const godot_basis *", "p_self"],
+ ["const godot_basis *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_basis_operator_substract",
+ "return_type": "godot_basis",
+ "arguments": [
+ ["const godot_basis *", "p_self"],
+ ["const godot_basis *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_basis_operator_multiply_vector",
+ "return_type": "godot_basis",
+ "arguments": [
+ ["const godot_basis *", "p_self"],
+ ["const godot_basis *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_basis_operator_multiply_scalar",
+ "return_type": "godot_basis",
+ "arguments": [
+ ["const godot_basis *", "p_self"],
+ ["const godot_real", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_vector3_new",
+ "return_type": "void",
+ "arguments": [
+ ["godot_vector3 *", "r_dest"],
+ ["const godot_real", "p_x"],
+ ["const godot_real", "p_y"],
+ ["const godot_real", "p_z"]
+ ]
+ },
+ {
+ "name": "godot_vector3_as_string",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_vector3_min_axis",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_vector3_max_axis",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_vector3_length",
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_vector3_length_squared",
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_vector3_is_normalized",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_vector3_normalized",
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_vector3_inverse",
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_vector3_snapped",
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"],
+ ["const godot_vector3 *", "p_by"]
+ ]
+ },
+ {
+ "name": "godot_vector3_rotated",
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"],
+ ["const godot_vector3 *", "p_axis"],
+ ["const godot_real", "p_phi"]
+ ]
+ },
+ {
+ "name": "godot_vector3_linear_interpolate",
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"],
+ ["const godot_vector3 *", "p_b"],
+ ["const godot_real", "p_t"]
+ ]
+ },
+ {
+ "name": "godot_vector3_cubic_interpolate",
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"],
+ ["const godot_vector3 *", "p_b"],
+ ["const godot_vector3 *", "p_pre_a"],
+ ["const godot_vector3 *", "p_post_b"],
+ ["const godot_real", "p_t"]
+ ]
+ },
+ {
+ "name": "godot_vector3_dot",
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"],
+ ["const godot_vector3 *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_vector3_cross",
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"],
+ ["const godot_vector3 *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_vector3_outer",
+ "return_type": "godot_basis",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"],
+ ["const godot_vector3 *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_vector3_to_diagonal_matrix",
+ "return_type": "godot_basis",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_vector3_abs",
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_vector3_floor",
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_vector3_ceil",
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_vector3_distance_to",
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"],
+ ["const godot_vector3 *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_vector3_distance_squared_to",
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"],
+ ["const godot_vector3 *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_vector3_angle_to",
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"],
+ ["const godot_vector3 *", "p_to"]
+ ]
+ },
+ {
+ "name": "godot_vector3_slide",
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"],
+ ["const godot_vector3 *", "p_n"]
+ ]
+ },
+ {
+ "name": "godot_vector3_bounce",
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"],
+ ["const godot_vector3 *", "p_n"]
+ ]
+ },
+ {
+ "name": "godot_vector3_reflect",
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"],
+ ["const godot_vector3 *", "p_n"]
+ ]
+ },
+ {
+ "name": "godot_vector3_operator_add",
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"],
+ ["const godot_vector3 *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_vector3_operator_substract",
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"],
+ ["const godot_vector3 *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_vector3_operator_multiply_vector",
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"],
+ ["const godot_vector3 *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_vector3_operator_multiply_scalar",
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"],
+ ["const godot_real", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_vector3_operator_divide_vector",
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"],
+ ["const godot_vector3 *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_vector3_operator_divide_scalar",
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"],
+ ["const godot_real", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_vector3_operator_equal",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"],
+ ["const godot_vector3 *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_vector3_operator_less",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"],
+ ["const godot_vector3 *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_vector3_operator_neg",
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_vector3_set_axis",
+ "return_type": "void",
+ "arguments": [
+ ["godot_vector3 *", "p_self"],
+ ["const godot_vector3_axis", "p_axis"],
+ ["const godot_real", "p_val"]
+ ]
+ },
+ {
+ "name": "godot_vector3_get_axis",
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"],
+ ["const godot_vector3_axis", "p_axis"]
+ ]
+ },
+ {
+ "name": "godot_pool_byte_array_new",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_byte_array *", "r_dest"]
+ ]
+ },
+ {
+ "name": "godot_pool_byte_array_new_copy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_byte_array *", "r_dest"],
+ ["const godot_pool_byte_array *", "p_src"]
+ ]
+ },
+ {
+ "name": "godot_pool_byte_array_new_with_array",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_byte_array *", "r_dest"],
+ ["const godot_array *", "p_a"]
+ ]
+ },
+ {
+ "name": "godot_pool_byte_array_append",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_byte_array *", "p_self"],
+ ["const uint8_t", "p_data"]
+ ]
+ },
+ {
+ "name": "godot_pool_byte_array_append_array",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_byte_array *", "p_self"],
+ ["const godot_pool_byte_array *", "p_array"]
+ ]
+ },
+ {
+ "name": "godot_pool_byte_array_insert",
+ "return_type": "godot_error",
+ "arguments": [
+ ["godot_pool_byte_array *", "p_self"],
+ ["const godot_int", "p_idx"],
+ ["const uint8_t", "p_data"]
+ ]
+ },
+ {
+ "name": "godot_pool_byte_array_invert",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_byte_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_pool_byte_array_push_back",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_byte_array *", "p_self"],
+ ["const uint8_t", "p_data"]
+ ]
+ },
+ {
+ "name": "godot_pool_byte_array_remove",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_byte_array *", "p_self"],
+ ["const godot_int", "p_idx"]
+ ]
+ },
+ {
+ "name": "godot_pool_byte_array_resize",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_byte_array *", "p_self"],
+ ["const godot_int", "p_size"]
+ ]
+ },
+ {
+ "name": "godot_pool_byte_array_read",
+ "return_type": "godot_pool_byte_array_read_access *",
+ "arguments": [
+ ["const godot_pool_byte_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_pool_byte_array_write",
+ "return_type": "godot_pool_byte_array_write_access *",
+ "arguments": [
+ ["godot_pool_byte_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_pool_byte_array_set",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_byte_array *", "p_self"],
+ ["const godot_int", "p_idx"],
+ ["const uint8_t", "p_data"]
+ ]
+ },
+ {
+ "name": "godot_pool_byte_array_get",
+ "return_type": "uint8_t",
+ "arguments": [
+ ["const godot_pool_byte_array *", "p_self"],
+ ["const godot_int", "p_idx"]
+ ]
+ },
+ {
+ "name": "godot_pool_byte_array_size",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_pool_byte_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_pool_byte_array_destroy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_byte_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_pool_int_array_new",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_int_array *", "r_dest"]
+ ]
+ },
+ {
+ "name": "godot_pool_int_array_new_copy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_int_array *", "r_dest"],
+ ["const godot_pool_int_array *", "p_src"]
+ ]
+ },
+ {
+ "name": "godot_pool_int_array_new_with_array",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_int_array *", "r_dest"],
+ ["const godot_array *", "p_a"]
+ ]
+ },
+ {
+ "name": "godot_pool_int_array_append",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_int_array *", "p_self"],
+ ["const godot_int", "p_data"]
+ ]
+ },
+ {
+ "name": "godot_pool_int_array_append_array",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_int_array *", "p_self"],
+ ["const godot_pool_int_array *", "p_array"]
+ ]
+ },
+ {
+ "name": "godot_pool_int_array_insert",
+ "return_type": "godot_error",
+ "arguments": [
+ ["godot_pool_int_array *", "p_self"],
+ ["const godot_int", "p_idx"],
+ ["const godot_int", "p_data"]
+ ]
+ },
+ {
+ "name": "godot_pool_int_array_invert",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_int_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_pool_int_array_push_back",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_int_array *", "p_self"],
+ ["const godot_int", "p_data"]
+ ]
+ },
+ {
+ "name": "godot_pool_int_array_remove",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_int_array *", "p_self"],
+ ["const godot_int", "p_idx"]
+ ]
+ },
+ {
+ "name": "godot_pool_int_array_resize",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_int_array *", "p_self"],
+ ["const godot_int", "p_size"]
+ ]
+ },
+ {
+ "name": "godot_pool_int_array_read",
+ "return_type": "godot_pool_int_array_read_access *",
+ "arguments": [
+ ["const godot_pool_int_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_pool_int_array_write",
+ "return_type": "godot_pool_int_array_write_access *",
+ "arguments": [
+ ["godot_pool_int_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_pool_int_array_set",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_int_array *", "p_self"],
+ ["const godot_int", "p_idx"],
+ ["const godot_int", "p_data"]
+ ]
+ },
+ {
+ "name": "godot_pool_int_array_get",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_pool_int_array *", "p_self"],
+ ["const godot_int", "p_idx"]
+ ]
+ },
+ {
+ "name": "godot_pool_int_array_size",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_pool_int_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_pool_int_array_destroy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_int_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_pool_real_array_new",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_real_array *", "r_dest"]
+ ]
+ },
+ {
+ "name": "godot_pool_real_array_new_copy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_real_array *", "r_dest"],
+ ["const godot_pool_real_array *", "p_src"]
+ ]
+ },
+ {
+ "name": "godot_pool_real_array_new_with_array",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_real_array *", "r_dest"],
+ ["const godot_array *", "p_a"]
+ ]
+ },
+ {
+ "name": "godot_pool_real_array_append",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_real_array *", "p_self"],
+ ["const godot_real", "p_data"]
+ ]
+ },
+ {
+ "name": "godot_pool_real_array_append_array",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_real_array *", "p_self"],
+ ["const godot_pool_real_array *", "p_array"]
+ ]
+ },
+ {
+ "name": "godot_pool_real_array_insert",
+ "return_type": "godot_error",
+ "arguments": [
+ ["godot_pool_real_array *", "p_self"],
+ ["const godot_int", "p_idx"],
+ ["const godot_real", "p_data"]
+ ]
+ },
+ {
+ "name": "godot_pool_real_array_invert",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_real_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_pool_real_array_push_back",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_real_array *", "p_self"],
+ ["const godot_real", "p_data"]
+ ]
+ },
+ {
+ "name": "godot_pool_real_array_remove",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_real_array *", "p_self"],
+ ["const godot_int", "p_idx"]
+ ]
+ },
+ {
+ "name": "godot_pool_real_array_resize",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_real_array *", "p_self"],
+ ["const godot_int", "p_size"]
+ ]
+ },
+ {
+ "name": "godot_pool_real_array_read",
+ "return_type": "godot_pool_real_array_read_access *",
+ "arguments": [
+ ["const godot_pool_real_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_pool_real_array_write",
+ "return_type": "godot_pool_real_array_write_access *",
+ "arguments": [
+ ["godot_pool_real_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_pool_real_array_set",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_real_array *", "p_self"],
+ ["const godot_int", "p_idx"],
+ ["const godot_real", "p_data"]
+ ]
+ },
+ {
+ "name": "godot_pool_real_array_get",
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_pool_real_array *", "p_self"],
+ ["const godot_int", "p_idx"]
+ ]
+ },
+ {
+ "name": "godot_pool_real_array_size",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_pool_real_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_pool_real_array_destroy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_real_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_pool_string_array_new",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_string_array *", "r_dest"]
+ ]
+ },
+ {
+ "name": "godot_pool_string_array_new_copy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_string_array *", "r_dest"],
+ ["const godot_pool_string_array *", "p_src"]
+ ]
+ },
+ {
+ "name": "godot_pool_string_array_new_with_array",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_string_array *", "r_dest"],
+ ["const godot_array *", "p_a"]
+ ]
+ },
+ {
+ "name": "godot_pool_string_array_append",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_string_array *", "p_self"],
+ ["const godot_string *", "p_data"]
+ ]
+ },
+ {
+ "name": "godot_pool_string_array_append_array",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_string_array *", "p_self"],
+ ["const godot_pool_string_array *", "p_array"]
+ ]
+ },
+ {
+ "name": "godot_pool_string_array_insert",
+ "return_type": "godot_error",
+ "arguments": [
+ ["godot_pool_string_array *", "p_self"],
+ ["const godot_int", "p_idx"],
+ ["const godot_string *", "p_data"]
+ ]
+ },
+ {
+ "name": "godot_pool_string_array_invert",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_string_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_pool_string_array_push_back",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_string_array *", "p_self"],
+ ["const godot_string *", "p_data"]
+ ]
+ },
+ {
+ "name": "godot_pool_string_array_remove",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_string_array *", "p_self"],
+ ["const godot_int", "p_idx"]
+ ]
+ },
+ {
+ "name": "godot_pool_string_array_resize",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_string_array *", "p_self"],
+ ["const godot_int", "p_size"]
+ ]
+ },
+ {
+ "name": "godot_pool_string_array_read",
+ "return_type": "godot_pool_string_array_read_access *",
+ "arguments": [
+ ["const godot_pool_string_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_pool_string_array_write",
+ "return_type": "godot_pool_string_array_write_access *",
+ "arguments": [
+ ["godot_pool_string_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_pool_string_array_set",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_string_array *", "p_self"],
+ ["const godot_int", "p_idx"],
+ ["const godot_string *", "p_data"]
+ ]
+ },
+ {
+ "name": "godot_pool_string_array_get",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_pool_string_array *", "p_self"],
+ ["const godot_int", "p_idx"]
+ ]
+ },
+ {
+ "name": "godot_pool_string_array_size",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_pool_string_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_pool_string_array_destroy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_string_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_pool_vector2_array_new",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_vector2_array *", "r_dest"]
+ ]
+ },
+ {
+ "name": "godot_pool_vector2_array_new_copy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_vector2_array *", "r_dest"],
+ ["const godot_pool_vector2_array *", "p_src"]
+ ]
+ },
+ {
+ "name": "godot_pool_vector2_array_new_with_array",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_vector2_array *", "r_dest"],
+ ["const godot_array *", "p_a"]
+ ]
+ },
+ {
+ "name": "godot_pool_vector2_array_append",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_vector2_array *", "p_self"],
+ ["const godot_vector2 *", "p_data"]
+ ]
+ },
+ {
+ "name": "godot_pool_vector2_array_append_array",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_vector2_array *", "p_self"],
+ ["const godot_pool_vector2_array *", "p_array"]
+ ]
+ },
+ {
+ "name": "godot_pool_vector2_array_insert",
+ "return_type": "godot_error",
+ "arguments": [
+ ["godot_pool_vector2_array *", "p_self"],
+ ["const godot_int", "p_idx"],
+ ["const godot_vector2 *", "p_data"]
+ ]
+ },
+ {
+ "name": "godot_pool_vector2_array_invert",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_vector2_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_pool_vector2_array_push_back",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_vector2_array *", "p_self"],
+ ["const godot_vector2 *", "p_data"]
+ ]
+ },
+ {
+ "name": "godot_pool_vector2_array_remove",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_vector2_array *", "p_self"],
+ ["const godot_int", "p_idx"]
+ ]
+ },
+ {
+ "name": "godot_pool_vector2_array_resize",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_vector2_array *", "p_self"],
+ ["const godot_int", "p_size"]
+ ]
+ },
+ {
+ "name": "godot_pool_vector2_array_read",
+ "return_type": "godot_pool_vector2_array_read_access *",
+ "arguments": [
+ ["const godot_pool_vector2_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_pool_vector2_array_write",
+ "return_type": "godot_pool_vector2_array_write_access *",
+ "arguments": [
+ ["godot_pool_vector2_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_pool_vector2_array_set",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_vector2_array *", "p_self"],
+ ["const godot_int", "p_idx"],
+ ["const godot_vector2 *", "p_data"]
+ ]
+ },
+ {
+ "name": "godot_pool_vector2_array_get",
+ "return_type": "godot_vector2",
+ "arguments": [
+ ["const godot_pool_vector2_array *", "p_self"],
+ ["const godot_int", "p_idx"]
+ ]
+ },
+ {
+ "name": "godot_pool_vector2_array_size",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_pool_vector2_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_pool_vector2_array_destroy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_vector2_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_pool_vector3_array_new",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_vector3_array *", "r_dest"]
+ ]
+ },
+ {
+ "name": "godot_pool_vector3_array_new_copy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_vector3_array *", "r_dest"],
+ ["const godot_pool_vector3_array *", "p_src"]
+ ]
+ },
+ {
+ "name": "godot_pool_vector3_array_new_with_array",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_vector3_array *", "r_dest"],
+ ["const godot_array *", "p_a"]
+ ]
+ },
+ {
+ "name": "godot_pool_vector3_array_append",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_vector3_array *", "p_self"],
+ ["const godot_vector3 *", "p_data"]
+ ]
+ },
+ {
+ "name": "godot_pool_vector3_array_append_array",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_vector3_array *", "p_self"],
+ ["const godot_pool_vector3_array *", "p_array"]
+ ]
+ },
+ {
+ "name": "godot_pool_vector3_array_insert",
+ "return_type": "godot_error",
+ "arguments": [
+ ["godot_pool_vector3_array *", "p_self"],
+ ["const godot_int", "p_idx"],
+ ["const godot_vector3 *", "p_data"]
+ ]
+ },
+ {
+ "name": "godot_pool_vector3_array_invert",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_vector3_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_pool_vector3_array_push_back",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_vector3_array *", "p_self"],
+ ["const godot_vector3 *", "p_data"]
+ ]
+ },
+ {
+ "name": "godot_pool_vector3_array_remove",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_vector3_array *", "p_self"],
+ ["const godot_int", "p_idx"]
+ ]
+ },
+ {
+ "name": "godot_pool_vector3_array_resize",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_vector3_array *", "p_self"],
+ ["const godot_int", "p_size"]
+ ]
+ },
+ {
+ "name": "godot_pool_vector3_array_read",
+ "return_type": "godot_pool_vector3_array_read_access *",
+ "arguments": [
+ ["const godot_pool_vector3_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_pool_vector3_array_write",
+ "return_type": "godot_pool_vector3_array_write_access *",
+ "arguments": [
+ ["godot_pool_vector3_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_pool_vector3_array_set",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_vector3_array *", "p_self"],
+ ["const godot_int", "p_idx"],
+ ["const godot_vector3 *", "p_data"]
+ ]
+ },
+ {
+ "name": "godot_pool_vector3_array_get",
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_pool_vector3_array *", "p_self"],
+ ["const godot_int", "p_idx"]
+ ]
+ },
+ {
+ "name": "godot_pool_vector3_array_size",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_pool_vector3_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_pool_vector3_array_destroy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_vector3_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_pool_color_array_new",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_color_array *", "r_dest"]
+ ]
+ },
+ {
+ "name": "godot_pool_color_array_new_copy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_color_array *", "r_dest"],
+ ["const godot_pool_color_array *", "p_src"]
+ ]
+ },
+ {
+ "name": "godot_pool_color_array_new_with_array",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_color_array *", "r_dest"],
+ ["const godot_array *", "p_a"]
+ ]
+ },
+ {
+ "name": "godot_pool_color_array_append",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_color_array *", "p_self"],
+ ["const godot_color *", "p_data"]
+ ]
+ },
+ {
+ "name": "godot_pool_color_array_append_array",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_color_array *", "p_self"],
+ ["const godot_pool_color_array *", "p_array"]
+ ]
+ },
+ {
+ "name": "godot_pool_color_array_insert",
+ "return_type": "godot_error",
+ "arguments": [
+ ["godot_pool_color_array *", "p_self"],
+ ["const godot_int", "p_idx"],
+ ["const godot_color *", "p_data"]
+ ]
+ },
+ {
+ "name": "godot_pool_color_array_invert",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_color_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_pool_color_array_push_back",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_color_array *", "p_self"],
+ ["const godot_color *", "p_data"]
+ ]
+ },
+ {
+ "name": "godot_pool_color_array_remove",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_color_array *", "p_self"],
+ ["const godot_int", "p_idx"]
+ ]
+ },
+ {
+ "name": "godot_pool_color_array_resize",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_color_array *", "p_self"],
+ ["const godot_int", "p_size"]
+ ]
+ },
+ {
+ "name": "godot_pool_color_array_read",
+ "return_type": "godot_pool_color_array_read_access *",
+ "arguments": [
+ ["const godot_pool_color_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_pool_color_array_write",
+ "return_type": "godot_pool_color_array_write_access *",
+ "arguments": [
+ ["godot_pool_color_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_pool_color_array_set",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_color_array *", "p_self"],
+ ["const godot_int", "p_idx"],
+ ["const godot_color *", "p_data"]
+ ]
+ },
+ {
+ "name": "godot_pool_color_array_get",
+ "return_type": "godot_color",
+ "arguments": [
+ ["const godot_pool_color_array *", "p_self"],
+ ["const godot_int", "p_idx"]
+ ]
+ },
+ {
+ "name": "godot_pool_color_array_size",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_pool_color_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_pool_color_array_destroy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_color_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_pool_byte_array_read_access_ptr",
+ "return_type": "const uint8_t *",
+ "arguments": [
+ ["const godot_pool_byte_array_read_access *", "p_read"]
+ ]
+ },
+ {
+ "name": "godot_pool_byte_array_read_access_operator_assign",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_byte_array_read_access *", "p_read"],
+ ["godot_pool_byte_array_read_access *", "p_other"]
+ ]
+ },
+ {
+ "name": "godot_pool_byte_array_read_access_destroy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_byte_array_read_access *", "p_read"]
+ ]
+ },
+ {
+ "name": "godot_pool_int_array_read_access_ptr",
+ "return_type": "const godot_int *",
+ "arguments": [
+ ["const godot_pool_int_array_read_access *", "p_read"]
+ ]
+ },
+ {
+ "name": "godot_pool_int_array_read_access_operator_assign",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_int_array_read_access *", "p_read"],
+ ["godot_pool_int_array_read_access *", "p_other"]
+ ]
+ },
+ {
+ "name": "godot_pool_int_array_read_access_destroy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_int_array_read_access *", "p_read"]
+ ]
+ },
+ {
+ "name": "godot_pool_real_array_read_access_ptr",
+ "return_type": "const godot_real *",
+ "arguments": [
+ ["const godot_pool_real_array_read_access *", "p_read"]
+ ]
+ },
+ {
+ "name": "godot_pool_real_array_read_access_operator_assign",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_real_array_read_access *", "p_read"],
+ ["godot_pool_real_array_read_access *", "p_other"]
+ ]
+ },
+ {
+ "name": "godot_pool_real_array_read_access_destroy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_real_array_read_access *", "p_read"]
+ ]
+ },
+ {
+ "name": "godot_pool_string_array_read_access_ptr",
+ "return_type": "const godot_string *",
+ "arguments": [
+ ["const godot_pool_string_array_read_access *", "p_read"]
+ ]
+ },
+ {
+ "name": "godot_pool_string_array_read_access_operator_assign",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_string_array_read_access *", "p_read"],
+ ["godot_pool_string_array_read_access *", "p_other"]
+ ]
+ },
+ {
+ "name": "godot_pool_string_array_read_access_destroy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_string_array_read_access *", "p_read"]
+ ]
+ },
+ {
+ "name": "godot_pool_vector2_array_read_access_ptr",
+ "return_type": "const godot_vector2 *",
+ "arguments": [
+ ["const godot_pool_vector2_array_read_access *", "p_read"]
+ ]
+ },
+ {
+ "name": "godot_pool_vector2_array_read_access_operator_assign",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_vector2_array_read_access *", "p_read"],
+ ["godot_pool_vector2_array_read_access *", "p_other"]
+ ]
+ },
+ {
+ "name": "godot_pool_vector2_array_read_access_destroy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_vector2_array_read_access *", "p_read"]
+ ]
+ },
+ {
+ "name": "godot_pool_vector3_array_read_access_ptr",
+ "return_type": "const godot_vector3 *",
+ "arguments": [
+ ["const godot_pool_vector3_array_read_access *", "p_read"]
+ ]
+ },
+ {
+ "name": "godot_pool_vector3_array_read_access_operator_assign",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_vector3_array_read_access *", "p_read"],
+ ["godot_pool_vector3_array_read_access *", "p_other"]
+ ]
+ },
+ {
+ "name": "godot_pool_vector3_array_read_access_destroy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_vector3_array_read_access *", "p_read"]
+ ]
+ },
+ {
+ "name": "godot_pool_color_array_read_access_ptr",
+ "return_type": "const godot_color *",
+ "arguments": [
+ ["const godot_pool_color_array_read_access *", "p_read"]
+ ]
+ },
+ {
+ "name": "godot_pool_color_array_read_access_operator_assign",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_color_array_read_access *", "p_read"],
+ ["godot_pool_color_array_read_access *", "p_other"]
+ ]
+ },
+ {
+ "name": "godot_pool_color_array_read_access_destroy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_color_array_read_access *", "p_read"]
+ ]
+ },
+ {
+ "name": "godot_pool_byte_array_write_access_ptr",
+ "return_type": "uint8_t *",
+ "arguments": [
+ ["const godot_pool_byte_array_write_access *", "p_write"]
+ ]
+ },
+ {
+ "name": "godot_pool_byte_array_write_access_operator_assign",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_byte_array_write_access *", "p_write"],
+ ["godot_pool_byte_array_write_access *", "p_other"]
+ ]
+ },
+ {
+ "name": "godot_pool_byte_array_write_access_destroy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_byte_array_write_access *", "p_write"]
+ ]
+ },
+ {
+ "name": "godot_pool_int_array_write_access_ptr",
+ "return_type": "godot_int *",
+ "arguments": [
+ ["const godot_pool_int_array_write_access *", "p_write"]
+ ]
+ },
+ {
+ "name": "godot_pool_int_array_write_access_operator_assign",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_int_array_write_access *", "p_write"],
+ ["godot_pool_int_array_write_access *", "p_other"]
+ ]
+ },
+ {
+ "name": "godot_pool_int_array_write_access_destroy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_int_array_write_access *", "p_write"]
+ ]
+ },
+ {
+ "name": "godot_pool_real_array_write_access_ptr",
+ "return_type": "godot_real *",
+ "arguments": [
+ ["const godot_pool_real_array_write_access *", "p_write"]
+ ]
+ },
+ {
+ "name": "godot_pool_real_array_write_access_operator_assign",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_real_array_write_access *", "p_write"],
+ ["godot_pool_real_array_write_access *", "p_other"]
+ ]
+ },
+ {
+ "name": "godot_pool_real_array_write_access_destroy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_real_array_write_access *", "p_write"]
+ ]
+ },
+ {
+ "name": "godot_pool_string_array_write_access_ptr",
+ "return_type": "godot_string *",
+ "arguments": [
+ ["const godot_pool_string_array_write_access *", "p_write"]
+ ]
+ },
+ {
+ "name": "godot_pool_string_array_write_access_operator_assign",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_string_array_write_access *", "p_write"],
+ ["godot_pool_string_array_write_access *", "p_other"]
+ ]
+ },
+ {
+ "name": "godot_pool_string_array_write_access_destroy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_string_array_write_access *", "p_write"]
+ ]
+ },
+ {
+ "name": "godot_pool_vector2_array_write_access_ptr",
+ "return_type": "godot_vector2 *",
+ "arguments": [
+ ["const godot_pool_vector2_array_write_access *", "p_write"]
+ ]
+ },
+ {
+ "name": "godot_pool_vector2_array_write_access_operator_assign",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_vector2_array_write_access *", "p_write"],
+ ["godot_pool_vector2_array_write_access *", "p_other"]
+ ]
+ },
+ {
+ "name": "godot_pool_vector2_array_write_access_destroy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_vector2_array_write_access *", "p_write"]
+ ]
+ },
+ {
+ "name": "godot_pool_vector3_array_write_access_ptr",
+ "return_type": "godot_vector3 *",
+ "arguments": [
+ ["const godot_pool_vector3_array_write_access *", "p_write"]
+ ]
+ },
+ {
+ "name": "godot_pool_vector3_array_write_access_operator_assign",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_vector3_array_write_access *", "p_write"],
+ ["godot_pool_vector3_array_write_access *", "p_other"]
+ ]
+ },
+ {
+ "name": "godot_pool_vector3_array_write_access_destroy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_vector3_array_write_access *", "p_write"]
+ ]
+ },
+ {
+ "name": "godot_pool_color_array_write_access_ptr",
+ "return_type": "godot_color *",
+ "arguments": [
+ ["const godot_pool_color_array_write_access *", "p_write"]
+ ]
+ },
+ {
+ "name": "godot_pool_color_array_write_access_operator_assign",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_color_array_write_access *", "p_write"],
+ ["godot_pool_color_array_write_access *", "p_other"]
+ ]
+ },
+ {
+ "name": "godot_pool_color_array_write_access_destroy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_color_array_write_access *", "p_write"]
+ ]
+ },
+ {
+ "name": "godot_array_new",
+ "return_type": "void",
+ "arguments": [
+ ["godot_array *", "r_dest"]
+ ]
+ },
+ {
+ "name": "godot_array_new_copy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_array *", "r_dest"],
+ ["const godot_array *", "p_src"]
+ ]
+ },
+ {
+ "name": "godot_array_new_pool_color_array",
+ "return_type": "void",
+ "arguments": [
+ ["godot_array *", "r_dest"],
+ ["const godot_pool_color_array *", "p_pca"]
+ ]
+ },
+ {
+ "name": "godot_array_new_pool_vector3_array",
+ "return_type": "void",
+ "arguments": [
+ ["godot_array *", "r_dest"],
+ ["const godot_pool_vector3_array *", "p_pv3a"]
+ ]
+ },
+ {
+ "name": "godot_array_new_pool_vector2_array",
+ "return_type": "void",
+ "arguments": [
+ ["godot_array *", "r_dest"],
+ ["const godot_pool_vector2_array *", "p_pv2a"]
+ ]
+ },
+ {
+ "name": "godot_array_new_pool_string_array",
+ "return_type": "void",
+ "arguments": [
+ ["godot_array *", "r_dest"],
+ ["const godot_pool_string_array *", "p_psa"]
+ ]
+ },
+ {
+ "name": "godot_array_new_pool_real_array",
+ "return_type": "void",
+ "arguments": [
+ ["godot_array *", "r_dest"],
+ ["const godot_pool_real_array *", "p_pra"]
+ ]
+ },
+ {
+ "name": "godot_array_new_pool_int_array",
+ "return_type": "void",
+ "arguments": [
+ ["godot_array *", "r_dest"],
+ ["const godot_pool_int_array *", "p_pia"]
+ ]
+ },
+ {
+ "name": "godot_array_new_pool_byte_array",
+ "return_type": "void",
+ "arguments": [
+ ["godot_array *", "r_dest"],
+ ["const godot_pool_byte_array *", "p_pba"]
+ ]
+ },
+ {
+ "name": "godot_array_set",
+ "return_type": "void",
+ "arguments": [
+ ["godot_array *", "p_self"],
+ ["const godot_int", "p_idx"],
+ ["const godot_variant *", "p_value"]
+ ]
+ },
+ {
+ "name": "godot_array_get",
+ "return_type": "godot_variant",
+ "arguments": [
+ ["const godot_array *", "p_self"],
+ ["const godot_int", "p_idx"]
+ ]
+ },
+ {
+ "name": "godot_array_operator_index",
+ "return_type": "godot_variant *",
+ "arguments": [
+ ["godot_array *", "p_self"],
+ ["const godot_int", "p_idx"]
+ ]
+ },
+ {
+ "name": "godot_array_operator_index_const",
+ "return_type": "const godot_variant *",
+ "arguments": [
+ ["const godot_array *", "p_self"],
+ ["const godot_int", "p_idx"]
+ ]
+ },
+ {
+ "name": "godot_array_append",
+ "return_type": "void",
+ "arguments": [
+ ["godot_array *", "p_self"],
+ ["const godot_variant *", "p_value"]
+ ]
+ },
+ {
+ "name": "godot_array_clear",
+ "return_type": "void",
+ "arguments": [
+ ["godot_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_array_count",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_array *", "p_self"],
+ ["const godot_variant *", "p_value"]
+ ]
+ },
+ {
+ "name": "godot_array_empty",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_array_erase",
+ "return_type": "void",
+ "arguments": [
+ ["godot_array *", "p_self"],
+ ["const godot_variant *", "p_value"]
+ ]
+ },
+ {
+ "name": "godot_array_front",
+ "return_type": "godot_variant",
+ "arguments": [
+ ["const godot_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_array_back",
+ "return_type": "godot_variant",
+ "arguments": [
+ ["const godot_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_array_find",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_array *", "p_self"],
+ ["const godot_variant *", "p_what"],
+ ["const godot_int", "p_from"]
+ ]
+ },
+ {
+ "name": "godot_array_find_last",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_array *", "p_self"],
+ ["const godot_variant *", "p_what"]
+ ]
+ },
+ {
+ "name": "godot_array_has",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_array *", "p_self"],
+ ["const godot_variant *", "p_value"]
+ ]
+ },
+ {
+ "name": "godot_array_hash",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_array_insert",
+ "return_type": "void",
+ "arguments": [
+ ["godot_array *", "p_self"],
+ ["const godot_int", "p_pos"],
+ ["const godot_variant *", "p_value"]
+ ]
+ },
+ {
+ "name": "godot_array_invert",
+ "return_type": "void",
+ "arguments": [
+ ["godot_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_array_pop_back",
+ "return_type": "godot_variant",
+ "arguments": [
+ ["godot_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_array_pop_front",
+ "return_type": "godot_variant",
+ "arguments": [
+ ["godot_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_array_push_back",
+ "return_type": "void",
+ "arguments": [
+ ["godot_array *", "p_self"],
+ ["const godot_variant *", "p_value"]
+ ]
+ },
+ {
+ "name": "godot_array_push_front",
+ "return_type": "void",
+ "arguments": [
+ ["godot_array *", "p_self"],
+ ["const godot_variant *", "p_value"]
+ ]
+ },
+ {
+ "name": "godot_array_remove",
+ "return_type": "void",
+ "arguments": [
+ ["godot_array *", "p_self"],
+ ["const godot_int", "p_idx"]
+ ]
+ },
+ {
+ "name": "godot_array_resize",
+ "return_type": "void",
+ "arguments": [
+ ["godot_array *", "p_self"],
+ ["const godot_int", "p_size"]
+ ]
+ },
+ {
+ "name": "godot_array_rfind",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_array *", "p_self"],
+ ["const godot_variant *", "p_what"],
+ ["const godot_int", "p_from"]
+ ]
+ },
+ {
+ "name": "godot_array_size",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_array_sort",
+ "return_type": "void",
+ "arguments": [
+ ["godot_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_array_sort_custom",
+ "return_type": "void",
+ "arguments": [
+ ["godot_array *", "p_self"],
+ ["godot_object *", "p_obj"],
+ ["const godot_string *", "p_func"]
+ ]
+ },
+ {
+ "name": "godot_array_destroy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_dictionary_new",
+ "return_type": "void",
+ "arguments": [
+ ["godot_dictionary *", "r_dest"]
+ ]
+ },
+ {
+ "name": "godot_dictionary_new_copy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_dictionary *", "r_dest"],
+ ["const godot_dictionary *", "p_src"]
+ ]
+ },
+ {
+ "name": "godot_dictionary_destroy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_dictionary *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_dictionary_size",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_dictionary *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_dictionary_empty",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_dictionary *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_dictionary_clear",
+ "return_type": "void",
+ "arguments": [
+ ["godot_dictionary *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_dictionary_has",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_dictionary *", "p_self"],
+ ["const godot_variant *", "p_key"]
+ ]
+ },
+ {
+ "name": "godot_dictionary_has_all",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_dictionary *", "p_self"],
+ ["const godot_array *", "p_keys"]
+ ]
+ },
+ {
+ "name": "godot_dictionary_erase",
+ "return_type": "void",
+ "arguments": [
+ ["godot_dictionary *", "p_self"],
+ ["const godot_variant *", "p_key"]
+ ]
+ },
+ {
+ "name": "godot_dictionary_hash",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_dictionary *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_dictionary_keys",
+ "return_type": "godot_array",
+ "arguments": [
+ ["const godot_dictionary *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_dictionary_values",
+ "return_type": "godot_array",
+ "arguments": [
+ ["const godot_dictionary *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_dictionary_get",
+ "return_type": "godot_variant",
+ "arguments": [
+ ["const godot_dictionary *", "p_self"],
+ ["const godot_variant *", "p_key"]
+ ]
+ },
+ {
+ "name": "godot_dictionary_set",
+ "return_type": "void",
+ "arguments": [
+ ["godot_dictionary *", "p_self"],
+ ["const godot_variant *", "p_key"],
+ ["const godot_variant *", "p_value"]
+ ]
+ },
+ {
+ "name": "godot_dictionary_operator_index",
+ "return_type": "godot_variant *",
+ "arguments": [
+ ["godot_dictionary *", "p_self"],
+ ["const godot_variant *", "p_key"]
+ ]
+ },
+ {
+ "name": "godot_dictionary_operator_index_const",
+ "return_type": "const godot_variant *",
+ "arguments": [
+ ["const godot_dictionary *", "p_self"],
+ ["const godot_variant *", "p_key"]
+ ]
+ },
+ {
+ "name": "godot_dictionary_next",
+ "return_type": "godot_variant *",
+ "arguments": [
+ ["const godot_dictionary *", "p_self"],
+ ["const godot_variant *", "p_key"]
+ ]
+ },
+ {
+ "name": "godot_dictionary_operator_equal",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_dictionary *", "p_self"],
+ ["const godot_dictionary *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_dictionary_to_json",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_dictionary *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_node_path_new",
+ "return_type": "void",
+ "arguments": [
+ ["godot_node_path *", "r_dest"],
+ ["const godot_string *", "p_from"]
+ ]
+ },
+ {
+ "name": "godot_node_path_new_copy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_node_path *", "r_dest"],
+ ["const godot_node_path *", "p_src"]
+ ]
+ },
+ {
+ "name": "godot_node_path_destroy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_node_path *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_node_path_as_string",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_node_path *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_node_path_is_absolute",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_node_path *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_node_path_get_name_count",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_node_path *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_node_path_get_name",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_node_path *", "p_self"],
+ ["const godot_int", "p_idx"]
+ ]
+ },
+ {
+ "name": "godot_node_path_get_subname_count",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_node_path *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_node_path_get_subname",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_node_path *", "p_self"],
+ ["const godot_int", "p_idx"]
+ ]
+ },
+ {
+ "name": "godot_node_path_get_property",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_node_path *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_node_path_is_empty",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_node_path *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_node_path_operator_equal",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_node_path *", "p_self"],
+ ["const godot_node_path *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_plane_new_with_reals",
+ "return_type": "void",
+ "arguments": [
+ ["godot_plane *", "r_dest"],
+ ["const godot_real", "p_a"],
+ ["const godot_real", "p_b"],
+ ["const godot_real", "p_c"],
+ ["const godot_real", "p_d"]
+ ]
+ },
+ {
+ "name": "godot_plane_new_with_vectors",
+ "return_type": "void",
+ "arguments": [
+ ["godot_plane *", "r_dest"],
+ ["const godot_vector3 *", "p_v1"],
+ ["const godot_vector3 *", "p_v2"],
+ ["const godot_vector3 *", "p_v3"]
+ ]
+ },
+ {
+ "name": "godot_plane_new_with_normal",
+ "return_type": "void",
+ "arguments": [
+ ["godot_plane *", "r_dest"],
+ ["const godot_vector3 *", "p_normal"],
+ ["const godot_real", "p_d"]
+ ]
+ },
+ {
+ "name": "godot_plane_as_string",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_plane *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_plane_normalized",
+ "return_type": "godot_plane",
+ "arguments": [
+ ["const godot_plane *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_plane_center",
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_plane *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_plane_get_any_point",
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_plane *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_plane_is_point_over",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_plane *", "p_self"],
+ ["const godot_vector3 *", "p_point"]
+ ]
+ },
+ {
+ "name": "godot_plane_distance_to",
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_plane *", "p_self"],
+ ["const godot_vector3 *", "p_point"]
+ ]
+ },
+ {
+ "name": "godot_plane_has_point",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_plane *", "p_self"],
+ ["const godot_vector3 *", "p_point"],
+ ["const godot_real", "p_epsilon"]
+ ]
+ },
+ {
+ "name": "godot_plane_project",
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_plane *", "p_self"],
+ ["const godot_vector3 *", "p_point"]
+ ]
+ },
+ {
+ "name": "godot_plane_intersect_3",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_plane *", "p_self"],
+ ["godot_vector3 *", "r_dest"],
+ ["const godot_plane *", "p_b"],
+ ["const godot_plane *", "p_c"]
+ ]
+ },
+ {
+ "name": "godot_plane_intersects_ray",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_plane *", "p_self"],
+ ["godot_vector3 *", "r_dest"],
+ ["const godot_vector3 *", "p_from"],
+ ["const godot_vector3 *", "p_dir"]
+ ]
+ },
+ {
+ "name": "godot_plane_intersects_segment",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_plane *", "p_self"],
+ ["godot_vector3 *", "r_dest"],
+ ["const godot_vector3 *", "p_begin"],
+ ["const godot_vector3 *", "p_end"]
+ ]
+ },
+ {
+ "name": "godot_plane_operator_neg",
+ "return_type": "godot_plane",
+ "arguments": [
+ ["const godot_plane *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_plane_operator_equal",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_plane *", "p_self"],
+ ["const godot_plane *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_plane_set_normal",
+ "return_type": "void",
+ "arguments": [
+ ["godot_plane *", "p_self"],
+ ["const godot_vector3 *", "p_normal"]
+ ]
+ },
+ {
+ "name": "godot_plane_get_normal",
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_plane *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_plane_get_d",
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_plane *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_plane_set_d",
+ "return_type": "void",
+ "arguments": [
+ ["godot_plane *", "p_self"],
+ ["const godot_real", "p_d"]
+ ]
+ },
+ {
+ "name": "godot_rect2_new_with_position_and_size",
+ "return_type": "void",
+ "arguments": [
+ ["godot_rect2 *", "r_dest"],
+ ["const godot_vector2 *", "p_pos"],
+ ["const godot_vector2 *", "p_size"]
+ ]
+ },
+ {
+ "name": "godot_rect2_new",
+ "return_type": "void",
+ "arguments": [
+ ["godot_rect2 *", "r_dest"],
+ ["const godot_real", "p_x"],
+ ["const godot_real", "p_y"],
+ ["const godot_real", "p_width"],
+ ["const godot_real", "p_height"]
+ ]
+ },
+ {
+ "name": "godot_rect2_as_string",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_rect2 *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_rect2_get_area",
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_rect2 *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_rect2_intersects",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_rect2 *", "p_self"],
+ ["const godot_rect2 *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_rect2_encloses",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_rect2 *", "p_self"],
+ ["const godot_rect2 *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_rect2_has_no_area",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_rect2 *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_rect2_clip",
+ "return_type": "godot_rect2",
+ "arguments": [
+ ["const godot_rect2 *", "p_self"],
+ ["const godot_rect2 *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_rect2_merge",
+ "return_type": "godot_rect2",
+ "arguments": [
+ ["const godot_rect2 *", "p_self"],
+ ["const godot_rect2 *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_rect2_has_point",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_rect2 *", "p_self"],
+ ["const godot_vector2 *", "p_point"]
+ ]
+ },
+ {
+ "name": "godot_rect2_grow",
+ "return_type": "godot_rect2",
+ "arguments": [
+ ["const godot_rect2 *", "p_self"],
+ ["const godot_real", "p_by"]
+ ]
+ },
+ {
+ "name": "godot_rect2_expand",
+ "return_type": "godot_rect2",
+ "arguments": [
+ ["const godot_rect2 *", "p_self"],
+ ["const godot_vector2 *", "p_to"]
+ ]
+ },
+ {
+ "name": "godot_rect2_operator_equal",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_rect2 *", "p_self"],
+ ["const godot_rect2 *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_rect2_get_position",
+ "return_type": "godot_vector2",
+ "arguments": [
+ ["const godot_rect2 *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_rect2_get_size",
+ "return_type": "godot_vector2",
+ "arguments": [
+ ["const godot_rect2 *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_rect2_set_position",
+ "return_type": "void",
+ "arguments": [
+ ["godot_rect2 *", "p_self"],
+ ["const godot_vector2 *", "p_pos"]
+ ]
+ },
+ {
+ "name": "godot_rect2_set_size",
+ "return_type": "void",
+ "arguments": [
+ ["godot_rect2 *", "p_self"],
+ ["const godot_vector2 *", "p_size"]
+ ]
+ },
+ {
+ "name": "godot_rect3_new",
+ "return_type": "void",
+ "arguments": [
+ ["godot_rect3 *", "r_dest"],
+ ["const godot_vector3 *", "p_pos"],
+ ["const godot_vector3 *", "p_size"]
+ ]
+ },
+ {
+ "name": "godot_rect3_get_position",
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_rect3 *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_rect3_set_position",
+ "return_type": "void",
+ "arguments": [
+ ["const godot_rect3 *", "p_self"],
+ ["const godot_vector3 *", "p_v"]
+ ]
+ },
+ {
+ "name": "godot_rect3_get_size",
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_rect3 *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_rect3_set_size",
+ "return_type": "void",
+ "arguments": [
+ ["const godot_rect3 *", "p_self"],
+ ["const godot_vector3 *", "p_v"]
+ ]
+ },
+ {
+ "name": "godot_rect3_as_string",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_rect3 *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_rect3_get_area",
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_rect3 *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_rect3_has_no_area",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_rect3 *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_rect3_has_no_surface",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_rect3 *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_rect3_intersects",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_rect3 *", "p_self"],
+ ["const godot_rect3 *", "p_with"]
+ ]
+ },
+ {
+ "name": "godot_rect3_encloses",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_rect3 *", "p_self"],
+ ["const godot_rect3 *", "p_with"]
+ ]
+ },
+ {
+ "name": "godot_rect3_merge",
+ "return_type": "godot_rect3",
+ "arguments": [
+ ["const godot_rect3 *", "p_self"],
+ ["const godot_rect3 *", "p_with"]
+ ]
+ },
+ {
+ "name": "godot_rect3_intersection",
+ "return_type": "godot_rect3",
+ "arguments": [
+ ["const godot_rect3 *", "p_self"],
+ ["const godot_rect3 *", "p_with"]
+ ]
+ },
+ {
+ "name": "godot_rect3_intersects_plane",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_rect3 *", "p_self"],
+ ["const godot_plane *", "p_plane"]
+ ]
+ },
+ {
+ "name": "godot_rect3_intersects_segment",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_rect3 *", "p_self"],
+ ["const godot_vector3 *", "p_from"],
+ ["const godot_vector3 *", "p_to"]
+ ]
+ },
+ {
+ "name": "godot_rect3_has_point",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_rect3 *", "p_self"],
+ ["const godot_vector3 *", "p_point"]
+ ]
+ },
+ {
+ "name": "godot_rect3_get_support",
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_rect3 *", "p_self"],
+ ["const godot_vector3 *", "p_dir"]
+ ]
+ },
+ {
+ "name": "godot_rect3_get_longest_axis",
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_rect3 *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_rect3_get_longest_axis_index",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_rect3 *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_rect3_get_longest_axis_size",
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_rect3 *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_rect3_get_shortest_axis",
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_rect3 *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_rect3_get_shortest_axis_index",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_rect3 *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_rect3_get_shortest_axis_size",
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_rect3 *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_rect3_expand",
+ "return_type": "godot_rect3",
+ "arguments": [
+ ["const godot_rect3 *", "p_self"],
+ ["const godot_vector3 *", "p_to_point"]
+ ]
+ },
+ {
+ "name": "godot_rect3_grow",
+ "return_type": "godot_rect3",
+ "arguments": [
+ ["const godot_rect3 *", "p_self"],
+ ["const godot_real", "p_by"]
+ ]
+ },
+ {
+ "name": "godot_rect3_get_endpoint",
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_rect3 *", "p_self"],
+ ["const godot_int", "p_idx"]
+ ]
+ },
+ {
+ "name": "godot_rect3_operator_equal",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_rect3 *", "p_self"],
+ ["const godot_rect3 *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_rid_new",
+ "return_type": "void",
+ "arguments": [
+ ["godot_rid *", "r_dest"]
+ ]
+ },
+ {
+ "name": "godot_rid_get_id",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_rid *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_rid_new_with_resource",
+ "return_type": "void",
+ "arguments": [
+ ["godot_rid *", "r_dest"],
+ ["const godot_object *", "p_from"]
+ ]
+ },
+ {
+ "name": "godot_rid_operator_equal",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_rid *", "p_self"],
+ ["const godot_rid *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_rid_operator_less",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_rid *", "p_self"],
+ ["const godot_rid *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_transform_new_with_axis_origin",
+ "return_type": "void",
+ "arguments": [
+ ["godot_transform *", "r_dest"],
+ ["const godot_vector3 *", "p_x_axis"],
+ ["const godot_vector3 *", "p_y_axis"],
+ ["const godot_vector3 *", "p_z_axis"],
+ ["const godot_vector3 *", "p_origin"]
+ ]
+ },
+ {
+ "name": "godot_transform_new",
+ "return_type": "void",
+ "arguments": [
+ ["godot_transform *", "r_dest"],
+ ["const godot_basis *", "p_basis"],
+ ["const godot_vector3 *", "p_origin"]
+ ]
+ },
+ {
+ "name": "godot_transform_get_basis",
+ "return_type": "godot_basis",
+ "arguments": [
+ ["const godot_transform *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_transform_set_basis",
+ "return_type": "void",
+ "arguments": [
+ ["godot_transform *", "p_self"],
+ ["godot_basis *", "p_v"]
+ ]
+ },
+ {
+ "name": "godot_transform_get_origin",
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_transform *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_transform_set_origin",
+ "return_type": "void",
+ "arguments": [
+ ["godot_transform *", "p_self"],
+ ["godot_vector3 *", "p_v"]
+ ]
+ },
+ {
+ "name": "godot_transform_as_string",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_transform *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_transform_inverse",
+ "return_type": "godot_transform",
+ "arguments": [
+ ["const godot_transform *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_transform_affine_inverse",
+ "return_type": "godot_transform",
+ "arguments": [
+ ["const godot_transform *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_transform_orthonormalized",
+ "return_type": "godot_transform",
+ "arguments": [
+ ["const godot_transform *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_transform_rotated",
+ "return_type": "godot_transform",
+ "arguments": [
+ ["const godot_transform *", "p_self"],
+ ["const godot_vector3 *", "p_axis"],
+ ["const godot_real", "p_phi"]
+ ]
+ },
+ {
+ "name": "godot_transform_scaled",
+ "return_type": "godot_transform",
+ "arguments": [
+ ["const godot_transform *", "p_self"],
+ ["const godot_vector3 *", "p_scale"]
+ ]
+ },
+ {
+ "name": "godot_transform_translated",
+ "return_type": "godot_transform",
+ "arguments": [
+ ["const godot_transform *", "p_self"],
+ ["const godot_vector3 *", "p_ofs"]
+ ]
+ },
+ {
+ "name": "godot_transform_looking_at",
+ "return_type": "godot_transform",
+ "arguments": [
+ ["const godot_transform *", "p_self"],
+ ["const godot_vector3 *", "p_target"],
+ ["const godot_vector3 *", "p_up"]
+ ]
+ },
+ {
+ "name": "godot_transform_xform_plane",
+ "return_type": "godot_plane",
+ "arguments": [
+ ["const godot_transform *", "p_self"],
+ ["const godot_plane *", "p_v"]
+ ]
+ },
+ {
+ "name": "godot_transform_xform_inv_plane",
+ "return_type": "godot_plane",
+ "arguments": [
+ ["const godot_transform *", "p_self"],
+ ["const godot_plane *", "p_v"]
+ ]
+ },
+ {
+ "name": "godot_transform_new_identity",
+ "return_type": "void",
+ "arguments": [
+ ["godot_transform *", "r_dest"]
+ ]
+ },
+ {
+ "name": "godot_transform_operator_equal",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_transform *", "p_self"],
+ ["const godot_transform *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_transform_operator_multiply",
+ "return_type": "godot_transform",
+ "arguments": [
+ ["const godot_transform *", "p_self"],
+ ["const godot_transform *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_transform_xform_vector3",
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_transform *", "p_self"],
+ ["const godot_vector3 *", "p_v"]
+ ]
+ },
+ {
+ "name": "godot_transform_xform_inv_vector3",
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_transform *", "p_self"],
+ ["const godot_vector3 *", "p_v"]
+ ]
+ },
+ {
+ "name": "godot_transform_xform_rect3",
+ "return_type": "godot_rect3",
+ "arguments": [
+ ["const godot_transform *", "p_self"],
+ ["const godot_rect3 *", "p_v"]
+ ]
+ },
+ {
+ "name": "godot_transform_xform_inv_rect3",
+ "return_type": "godot_rect3",
+ "arguments": [
+ ["const godot_transform *", "p_self"],
+ ["const godot_rect3 *", "p_v"]
+ ]
+ },
+ {
+ "name": "godot_transform2d_new",
+ "return_type": "void",
+ "arguments": [
+ ["godot_transform2d *", "r_dest"],
+ ["const godot_real", "p_rot"],
+ ["const godot_vector2 *", "p_pos"]
+ ]
+ },
+ {
+ "name": "godot_transform2d_new_axis_origin",
+ "return_type": "void",
+ "arguments": [
+ ["godot_transform2d *", "r_dest"],
+ ["const godot_vector2 *", "p_x_axis"],
+ ["const godot_vector2 *", "p_y_axis"],
+ ["const godot_vector2 *", "p_origin"]
+ ]
+ },
+ {
+ "name": "godot_transform2d_as_string",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_transform2d *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_transform2d_inverse",
+ "return_type": "godot_transform2d",
+ "arguments": [
+ ["const godot_transform2d *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_transform2d_affine_inverse",
+ "return_type": "godot_transform2d",
+ "arguments": [
+ ["const godot_transform2d *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_transform2d_get_rotation",
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_transform2d *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_transform2d_get_origin",
+ "return_type": "godot_vector2",
+ "arguments": [
+ ["const godot_transform2d *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_transform2d_get_scale",
+ "return_type": "godot_vector2",
+ "arguments": [
+ ["const godot_transform2d *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_transform2d_orthonormalized",
+ "return_type": "godot_transform2d",
+ "arguments": [
+ ["const godot_transform2d *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_transform2d_rotated",
+ "return_type": "godot_transform2d",
+ "arguments": [
+ ["const godot_transform2d *", "p_self"],
+ ["const godot_real", "p_phi"]
+ ]
+ },
+ {
+ "name": "godot_transform2d_scaled",
+ "return_type": "godot_transform2d",
+ "arguments": [
+ ["const godot_transform2d *", "p_self"],
+ ["const godot_vector2 *", "p_scale"]
+ ]
+ },
+ {
+ "name": "godot_transform2d_translated",
+ "return_type": "godot_transform2d",
+ "arguments": [
+ ["const godot_transform2d *", "p_self"],
+ ["const godot_vector2 *", "p_offset"]
+ ]
+ },
+ {
+ "name": "godot_transform2d_xform_vector2",
+ "return_type": "godot_vector2",
+ "arguments": [
+ ["const godot_transform2d *", "p_self"],
+ ["const godot_vector2 *", "p_v"]
+ ]
+ },
+ {
+ "name": "godot_transform2d_xform_inv_vector2",
+ "return_type": "godot_vector2",
+ "arguments": [
+ ["const godot_transform2d *", "p_self"],
+ ["const godot_vector2 *", "p_v"]
+ ]
+ },
+ {
+ "name": "godot_transform2d_basis_xform_vector2",
+ "return_type": "godot_vector2",
+ "arguments": [
+ ["const godot_transform2d *", "p_self"],
+ ["const godot_vector2 *", "p_v"]
+ ]
+ },
+ {
+ "name": "godot_transform2d_basis_xform_inv_vector2",
+ "return_type": "godot_vector2",
+ "arguments": [
+ ["const godot_transform2d *", "p_self"],
+ ["const godot_vector2 *", "p_v"]
+ ]
+ },
+ {
+ "name": "godot_transform2d_interpolate_with",
+ "return_type": "godot_transform2d",
+ "arguments": [
+ ["const godot_transform2d *", "p_self"],
+ ["const godot_transform2d *", "p_m"],
+ ["const godot_real", "p_c"]
+ ]
+ },
+ {
+ "name": "godot_transform2d_operator_equal",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_transform2d *", "p_self"],
+ ["const godot_transform2d *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_transform2d_operator_multiply",
+ "return_type": "godot_transform2d",
+ "arguments": [
+ ["const godot_transform2d *", "p_self"],
+ ["const godot_transform2d *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_transform2d_new_identity",
+ "return_type": "void",
+ "arguments": [
+ ["godot_transform2d *", "r_dest"]
+ ]
+ },
+ {
+ "name": "godot_transform2d_xform_rect2",
+ "return_type": "godot_rect2",
+ "arguments": [
+ ["const godot_transform2d *", "p_self"],
+ ["const godot_rect2 *", "p_v"]
+ ]
+ },
+ {
+ "name": "godot_transform2d_xform_inv_rect2",
+ "return_type": "godot_rect2",
+ "arguments": [
+ ["const godot_transform2d *", "p_self"],
+ ["const godot_rect2 *", "p_v"]
+ ]
+ },
+ {
+ "name": "godot_variant_get_type",
+ "return_type": "godot_variant_type",
+ "arguments": [
+ ["const godot_variant *", "p_v"]
+ ]
+ },
+ {
+ "name": "godot_variant_new_copy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_variant *", "r_dest"],
+ ["const godot_variant *", "p_src"]
+ ]
+ },
+ {
+ "name": "godot_variant_new_nil",
+ "return_type": "void",
+ "arguments": [
+ ["godot_variant *", "r_dest"]
+ ]
+ },
+ {
+ "name": "godot_variant_new_bool",
+ "return_type": "void",
+ "arguments": [
+ ["godot_variant *", "p_v"],
+ ["const godot_bool", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_variant_new_uint",
+ "return_type": "void",
+ "arguments": [
+ ["godot_variant *", "r_dest"],
+ ["const uint64_t", "p_i"]
+ ]
+ },
+ {
+ "name": "godot_variant_new_int",
+ "return_type": "void",
+ "arguments": [
+ ["godot_variant *", "r_dest"],
+ ["const int64_t", "p_i"]
+ ]
+ },
+ {
+ "name": "godot_variant_new_real",
+ "return_type": "void",
+ "arguments": [
+ ["godot_variant *", "r_dest"],
+ ["const double", "p_r"]
+ ]
+ },
+ {
+ "name": "godot_variant_new_string",
+ "return_type": "void",
+ "arguments": [
+ ["godot_variant *", "r_dest"],
+ ["const godot_string *", "p_s"]
+ ]
+ },
+ {
+ "name": "godot_variant_new_vector2",
+ "return_type": "void",
+ "arguments": [
+ ["godot_variant *", "r_dest"],
+ ["const godot_vector2 *", "p_v2"]
+ ]
+ },
+ {
+ "name": "godot_variant_new_rect2",
+ "return_type": "void",
+ "arguments": [
+ ["godot_variant *", "r_dest"],
+ ["const godot_rect2 *", "p_rect2"]
+ ]
+ },
+ {
+ "name": "godot_variant_new_vector3",
+ "return_type": "void",
+ "arguments": [
+ ["godot_variant *", "r_dest"],
+ ["const godot_vector3 *", "p_v3"]
+ ]
+ },
+ {
+ "name": "godot_variant_new_transform2d",
+ "return_type": "void",
+ "arguments": [
+ ["godot_variant *", "r_dest"],
+ ["const godot_transform2d *", "p_t2d"]
+ ]
+ },
+ {
+ "name": "godot_variant_new_plane",
+ "return_type": "void",
+ "arguments": [
+ ["godot_variant *", "r_dest"],
+ ["const godot_plane *", "p_plane"]
+ ]
+ },
+ {
+ "name": "godot_variant_new_quat",
+ "return_type": "void",
+ "arguments": [
+ ["godot_variant *", "r_dest"],
+ ["const godot_quat *", "p_quat"]
+ ]
+ },
+ {
+ "name": "godot_variant_new_rect3",
+ "return_type": "void",
+ "arguments": [
+ ["godot_variant *", "r_dest"],
+ ["const godot_rect3 *", "p_rect3"]
+ ]
+ },
+ {
+ "name": "godot_variant_new_basis",
+ "return_type": "void",
+ "arguments": [
+ ["godot_variant *", "r_dest"],
+ ["const godot_basis *", "p_basis"]
+ ]
+ },
+ {
+ "name": "godot_variant_new_transform",
+ "return_type": "void",
+ "arguments": [
+ ["godot_variant *", "r_dest"],
+ ["const godot_transform *", "p_trans"]
+ ]
+ },
+ {
+ "name": "godot_variant_new_color",
+ "return_type": "void",
+ "arguments": [
+ ["godot_variant *", "r_dest"],
+ ["const godot_color *", "p_color"]
+ ]
+ },
+ {
+ "name": "godot_variant_new_node_path",
+ "return_type": "void",
+ "arguments": [
+ ["godot_variant *", "r_dest"],
+ ["const godot_node_path *", "p_np"]
+ ]
+ },
+ {
+ "name": "godot_variant_new_rid",
+ "return_type": "void",
+ "arguments": [
+ ["godot_variant *", "r_dest"],
+ ["const godot_rid *", "p_rid"]
+ ]
+ },
+ {
+ "name": "godot_variant_new_object",
+ "return_type": "void",
+ "arguments": [
+ ["godot_variant *", "r_dest"],
+ ["const godot_object *", "p_obj"]
+ ]
+ },
+ {
+ "name": "godot_variant_new_dictionary",
+ "return_type": "void",
+ "arguments": [
+ ["godot_variant *", "r_dest"],
+ ["const godot_dictionary *", "p_dict"]
+ ]
+ },
+ {
+ "name": "godot_variant_new_array",
+ "return_type": "void",
+ "arguments": [
+ ["godot_variant *", "r_dest"],
+ ["const godot_array *", "p_arr"]
+ ]
+ },
+ {
+ "name": "godot_variant_new_pool_byte_array",
+ "return_type": "void",
+ "arguments": [
+ ["godot_variant *", "r_dest"],
+ ["const godot_pool_byte_array *", "p_pba"]
+ ]
+ },
+ {
+ "name": "godot_variant_new_pool_int_array",
+ "return_type": "void",
+ "arguments": [
+ ["godot_variant *", "r_dest"],
+ ["const godot_pool_int_array *", "p_pia"]
+ ]
+ },
+ {
+ "name": "godot_variant_new_pool_real_array",
+ "return_type": "void",
+ "arguments": [
+ ["godot_variant *", "r_dest"],
+ ["const godot_pool_real_array *", "p_pra"]
+ ]
+ },
+ {
+ "name": "godot_variant_new_pool_string_array",
+ "return_type": "void",
+ "arguments": [
+ ["godot_variant *", "r_dest"],
+ ["const godot_pool_string_array *", "p_psa"]
+ ]
+ },
+ {
+ "name": "godot_variant_new_pool_vector2_array",
+ "return_type": "void",
+ "arguments": [
+ ["godot_variant *", "r_dest"],
+ ["const godot_pool_vector2_array *", "p_pv2a"]
+ ]
+ },
+ {
+ "name": "godot_variant_new_pool_vector3_array",
+ "return_type": "void",
+ "arguments": [
+ ["godot_variant *", "r_dest"],
+ ["const godot_pool_vector3_array *", "p_pv3a"]
+ ]
+ },
+ {
+ "name": "godot_variant_new_pool_color_array",
+ "return_type": "void",
+ "arguments": [
+ ["godot_variant *", "r_dest"],
+ ["const godot_pool_color_array *", "p_pca"]
+ ]
+ },
+ {
+ "name": "godot_variant_as_bool",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_variant *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_variant_as_uint",
+ "return_type": "uint64_t",
+ "arguments": [
+ ["const godot_variant *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_variant_as_int",
+ "return_type": "int64_t",
+ "arguments": [
+ ["const godot_variant *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_variant_as_real",
+ "return_type": "double",
+ "arguments": [
+ ["const godot_variant *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_variant_as_string",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_variant *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_variant_as_vector2",
+ "return_type": "godot_vector2",
+ "arguments": [
+ ["const godot_variant *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_variant_as_rect2",
+ "return_type": "godot_rect2",
+ "arguments": [
+ ["const godot_variant *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_variant_as_vector3",
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_variant *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_variant_as_transform2d",
+ "return_type": "godot_transform2d",
+ "arguments": [
+ ["const godot_variant *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_variant_as_plane",
+ "return_type": "godot_plane",
+ "arguments": [
+ ["const godot_variant *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_variant_as_quat",
+ "return_type": "godot_quat",
+ "arguments": [
+ ["const godot_variant *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_variant_as_rect3",
+ "return_type": "godot_rect3",
+ "arguments": [
+ ["const godot_variant *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_variant_as_basis",
+ "return_type": "godot_basis",
+ "arguments": [
+ ["const godot_variant *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_variant_as_transform",
+ "return_type": "godot_transform",
+ "arguments": [
+ ["const godot_variant *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_variant_as_color",
+ "return_type": "godot_color",
+ "arguments": [
+ ["const godot_variant *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_variant_as_node_path",
+ "return_type": "godot_node_path",
+ "arguments": [
+ ["const godot_variant *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_variant_as_rid",
+ "return_type": "godot_rid",
+ "arguments": [
+ ["const godot_variant *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_variant_as_object",
+ "return_type": "godot_object *",
+ "arguments": [
+ ["const godot_variant *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_variant_as_dictionary",
+ "return_type": "godot_dictionary",
+ "arguments": [
+ ["const godot_variant *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_variant_as_array",
+ "return_type": "godot_array",
+ "arguments": [
+ ["const godot_variant *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_variant_as_pool_byte_array",
+ "return_type": "godot_pool_byte_array",
+ "arguments": [
+ ["const godot_variant *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_variant_as_pool_int_array",
+ "return_type": "godot_pool_int_array",
+ "arguments": [
+ ["const godot_variant *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_variant_as_pool_real_array",
+ "return_type": "godot_pool_real_array",
+ "arguments": [
+ ["const godot_variant *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_variant_as_pool_string_array",
+ "return_type": "godot_pool_string_array",
+ "arguments": [
+ ["const godot_variant *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_variant_as_pool_vector2_array",
+ "return_type": "godot_pool_vector2_array",
+ "arguments": [
+ ["const godot_variant *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_variant_as_pool_vector3_array",
+ "return_type": "godot_pool_vector3_array",
+ "arguments": [
+ ["const godot_variant *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_variant_as_pool_color_array",
+ "return_type": "godot_pool_color_array",
+ "arguments": [
+ ["const godot_variant *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_variant_call",
+ "return_type": "godot_variant",
+ "arguments": [
+ ["godot_variant *", "p_self"],
+ ["const godot_string *", "p_method"],
+ ["const godot_variant **", "p_args"],
+ ["const godot_int", "p_argcount"],
+ ["godot_variant_call_error *", "r_error"]
+ ]
+ },
+ {
+ "name": "godot_variant_has_method",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_variant *", "p_self"],
+ ["const godot_string *", "p_method"]
+ ]
+ },
+ {
+ "name": "godot_variant_operator_equal",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_variant *", "p_self"],
+ ["const godot_variant *", "p_other"]
+ ]
+ },
+ {
+ "name": "godot_variant_operator_less",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_variant *", "p_self"],
+ ["const godot_variant *", "p_other"]
+ ]
+ },
+ {
+ "name": "godot_variant_hash_compare",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_variant *", "p_self"],
+ ["const godot_variant *", "p_other"]
+ ]
+ },
+ {
+ "name": "godot_variant_booleanize",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_variant *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_variant_destroy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_variant *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_new",
+ "return_type": "void",
+ "arguments": [
+ ["godot_string *", "r_dest"]
+ ]
+ },
+ {
+ "name": "godot_string_new_copy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_string *", "r_dest"],
+ ["const godot_string *", "p_src"]
+ ]
+ },
+ {
+ "name": "godot_string_new_data",
+ "return_type": "void",
+ "arguments": [
+ ["godot_string *", "r_dest"],
+ ["const char *", "p_contents"],
+ ["const int", "p_size"]
+ ]
+ },
+ {
+ "name": "godot_string_new_unicode_data",
+ "return_type": "void",
+ "arguments": [
+ ["godot_string *", "r_dest"],
+ ["const wchar_t *", "p_contents"],
+ ["const int", "p_size"]
+ ]
+ },
+ {
+ "name": "godot_string_get_data",
+ "return_type": "void",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["char *", "p_dest"],
+ ["int *", "p_size"]
+ ]
+ },
+ {
+ "name": "godot_string_operator_index",
+ "return_type": "wchar_t *",
+ "arguments": [
+ ["godot_string *", "p_self"],
+ ["const godot_int", "p_idx"]
+ ]
+ },
+ {
+ "name": "godot_string_operator_index_const",
+ "return_type": "wchar_t",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_int", "p_idx"]
+ ]
+ },
+ {
+ "name": "godot_string_c_str",
+ "return_type": "const char *",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_unicode_str",
+ "return_type": "const wchar_t *",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_operator_equal",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_string *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_string_operator_less",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_string *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_string_operator_plus",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_string *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_string_length",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_begins_with",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_string *", "p_string"]
+ ]
+ },
+ {
+ "name": "godot_string_begins_with_char_array",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const char *", "p_char_array"]
+ ]
+ },
+ {
+ "name": "godot_string_bigrams",
+ "return_type": "godot_array",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_chr",
+ "return_type": "godot_string",
+ "arguments": [
+ ["wchar_t", "p_character"]
+ ]
+ },
+ {
+ "name": "godot_string_ends_with",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_string *", "p_string"]
+ ]
+ },
+ {
+ "name": "godot_string_find",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["godot_string", "p_what"]
+ ]
+ },
+ {
+ "name": "godot_string_find_from",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["godot_string", "p_what"],
+ ["godot_int", "p_from"]
+ ]
+ },
+ {
+ "name": "godot_string_findmk",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_array *", "p_keys"]
+ ]
+ },
+ {
+ "name": "godot_string_findmk_from",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_array *", "p_keys"],
+ ["godot_int", "p_from"]
+ ]
+ },
+ {
+ "name": "godot_string_findmk_from_in_place",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_array *", "p_keys"],
+ ["godot_int", "p_from"],
+ ["godot_int *", "r_key"]
+ ]
+ },
+ {
+ "name": "godot_string_findn",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["godot_string", "p_what"]
+ ]
+ },
+ {
+ "name": "godot_string_findn_from",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["godot_string", "p_what"],
+ ["godot_int", "p_from"]
+ ]
+ },
+ {
+ "name": "godot_string_find_last",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["godot_string", "p_what"]
+ ]
+ },
+ {
+ "name": "godot_string_format",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_variant *", "p_values"]
+ ]
+ },
+ {
+ "name": "godot_string_format_with_custom_placeholder",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_variant *", "p_values"],
+ ["const char *", "p_placeholder"]
+ ]
+ },
+ {
+ "name": "godot_string_hex_encode_buffer",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const uint8_t *", "p_buffer"],
+ ["godot_int", "p_len"]
+ ]
+ },
+ {
+ "name": "godot_string_hex_to_int",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_hex_to_int_without_prefix",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_insert",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["godot_int", "p_at_pos"],
+ ["godot_string", "p_string"]
+ ]
+ },
+ {
+ "name": "godot_string_is_numeric",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_is_subsequence_of",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_string *", "p_string"]
+ ]
+ },
+ {
+ "name": "godot_string_is_subsequence_ofi",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_string *", "p_string"]
+ ]
+ },
+ {
+ "name": "godot_string_lpad",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["godot_int", "p_min_length"]
+ ]
+ },
+ {
+ "name": "godot_string_lpad_with_custom_character",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["godot_int", "p_min_length"],
+ ["const godot_string *", "p_character"]
+ ]
+ },
+ {
+ "name": "godot_string_match",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_string *", "p_wildcard"]
+ ]
+ },
+ {
+ "name": "godot_string_matchn",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_string *", "p_wildcard"]
+ ]
+ },
+ {
+ "name": "godot_string_md5",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const uint8_t *", "p_md5"]
+ ]
+ },
+ {
+ "name": "godot_string_num",
+ "return_type": "godot_string",
+ "arguments": [
+ ["double", "p_num"]
+ ]
+ },
+ {
+ "name": "godot_string_num_int64",
+ "return_type": "godot_string",
+ "arguments": [
+ ["int64_t", "p_num"],
+ ["godot_int", "p_base"]
+ ]
+ },
+ {
+ "name": "godot_string_num_int64_capitalized",
+ "return_type": "godot_string",
+ "arguments": [
+ ["int64_t", "p_num"],
+ ["godot_int", "p_base"],
+ ["godot_bool", "p_capitalize_hex"]
+ ]
+ },
+ {
+ "name": "godot_string_num_real",
+ "return_type": "godot_string",
+ "arguments": [
+ ["double", "p_num"]
+ ]
+ },
+ {
+ "name": "godot_string_num_scientific",
+ "return_type": "godot_string",
+ "arguments": [
+ ["double", "p_num"]
+ ]
+ },
+ {
+ "name": "godot_string_num_with_decimals",
+ "return_type": "godot_string",
+ "arguments": [
+ ["double", "p_num"],
+ ["godot_int", "p_decimals"]
+ ]
+ },
+ {
+ "name": "godot_string_pad_decimals",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["godot_int", "p_digits"]
+ ]
+ },
+ {
+ "name": "godot_string_pad_zeros",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["godot_int", "p_digits"]
+ ]
+ },
+ {
+ "name": "godot_string_replace_first",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["godot_string", "p_key"],
+ ["godot_string", "p_with"]
+ ]
+ },
+ {
+ "name": "godot_string_replace",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["godot_string", "p_key"],
+ ["godot_string", "p_with"]
+ ]
+ },
+ {
+ "name": "godot_string_replacen",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["godot_string", "p_key"],
+ ["godot_string", "p_with"]
+ ]
+ },
+ {
+ "name": "godot_string_rfind",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["godot_string", "p_what"]
+ ]
+ },
+ {
+ "name": "godot_string_rfindn",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["godot_string", "p_what"]
+ ]
+ },
+ {
+ "name": "godot_string_rfind_from",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["godot_string", "p_what"],
+ ["godot_int", "p_from"]
+ ]
+ },
+ {
+ "name": "godot_string_rfindn_from",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["godot_string", "p_what"],
+ ["godot_int", "p_from"]
+ ]
+ },
+ {
+ "name": "godot_string_rpad",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["godot_int", "p_min_length"]
+ ]
+ },
+ {
+ "name": "godot_string_rpad_with_custom_character",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["godot_int", "p_min_length"],
+ ["const godot_string *", "p_character"]
+ ]
+ },
+ {
+ "name": "godot_string_similarity",
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_string *", "p_string"]
+ ]
+ },
+ {
+ "name": "godot_string_sprintf",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_array *", "p_values"],
+ ["godot_bool *", "p_error"]
+ ]
+ },
+ {
+ "name": "godot_string_substr",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["godot_int", "p_from"],
+ ["godot_int", "p_chars"]
+ ]
+ },
+ {
+ "name": "godot_string_to_double",
+ "return_type": "double",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_to_float",
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_to_int",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_camelcase_to_underscore",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_camelcase_to_underscore_lowercased",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_capitalize",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_char_to_double",
+ "return_type": "double",
+ "arguments": [
+ ["const char *", "p_what"]
+ ]
+ },
+ {
+ "name": "godot_string_char_to_int",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const char *", "p_what"]
+ ]
+ },
+ {
+ "name": "godot_string_wchar_to_int",
+ "return_type": "int64_t",
+ "arguments": [
+ ["const wchar_t *", "p_str"]
+ ]
+ },
+ {
+ "name": "godot_string_char_to_int_with_len",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const char *", "p_what"],
+ ["godot_int", "p_len"]
+ ]
+ },
+ {
+ "name": "godot_string_char_to_int64_with_len",
+ "return_type": "int64_t",
+ "arguments": [
+ ["const wchar_t *", "p_str"],
+ ["int", "p_len"]
+ ]
+ },
+ {
+ "name": "godot_string_hex_to_int64",
+ "return_type": "int64_t",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_hex_to_int64_with_prefix",
+ "return_type": "int64_t",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_to_int64",
+ "return_type": "int64_t",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_unicode_char_to_double",
+ "return_type": "double",
+ "arguments": [
+ ["const wchar_t *", "p_str"],
+ ["const wchar_t **", "r_end"]
+ ]
+ },
+ {
+ "name": "godot_string_get_slice_count",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["godot_string", "p_splitter"]
+ ]
+ },
+ {
+ "name": "godot_string_get_slice",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["godot_string", "p_splitter"],
+ ["godot_int", "p_slice"]
+ ]
+ },
+ {
+ "name": "godot_string_get_slicec",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["wchar_t", "p_splitter"],
+ ["godot_int", "p_slice"]
+ ]
+ },
+ {
+ "name": "godot_string_split",
+ "return_type": "godot_array",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_string *", "p_splitter"]
+ ]
+ },
+ {
+ "name": "godot_string_split_allow_empty",
+ "return_type": "godot_array",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_string *", "p_splitter"]
+ ]
+ },
+ {
+ "name": "godot_string_split_floats",
+ "return_type": "godot_array",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_string *", "p_splitter"]
+ ]
+ },
+ {
+ "name": "godot_string_split_floats_allows_empty",
+ "return_type": "godot_array",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_string *", "p_splitter"]
+ ]
+ },
+ {
+ "name": "godot_string_split_floats_mk",
+ "return_type": "godot_array",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_array *", "p_splitters"]
+ ]
+ },
+ {
+ "name": "godot_string_split_floats_mk_allows_empty",
+ "return_type": "godot_array",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_array *", "p_splitters"]
+ ]
+ },
+ {
+ "name": "godot_string_split_ints",
+ "return_type": "godot_array",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_string *", "p_splitter"]
+ ]
+ },
+ {
+ "name": "godot_string_split_ints_allows_empty",
+ "return_type": "godot_array",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_string *", "p_splitter"]
+ ]
+ },
+ {
+ "name": "godot_string_split_ints_mk",
+ "return_type": "godot_array",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_array *", "p_splitters"]
+ ]
+ },
+ {
+ "name": "godot_string_split_ints_mk_allows_empty",
+ "return_type": "godot_array",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_array *", "p_splitters"]
+ ]
+ },
+ {
+ "name": "godot_string_split_spaces",
+ "return_type": "godot_array",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_char_lowercase",
+ "return_type": "wchar_t",
+ "arguments": [
+ ["wchar_t", "p_char"]
+ ]
+ },
+ {
+ "name": "godot_string_char_uppercase",
+ "return_type": "wchar_t",
+ "arguments": [
+ ["wchar_t", "p_char"]
+ ]
+ },
+ {
+ "name": "godot_string_to_lower",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_to_upper",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_get_basename",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_get_extension",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_left",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["godot_int", "p_pos"]
+ ]
+ },
+ {
+ "name": "godot_string_ord_at",
+ "return_type": "wchar_t",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["godot_int", "p_idx"]
+ ]
+ },
+ {
+ "name": "godot_string_plus_file",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_string *", "p_file"]
+ ]
+ },
+ {
+ "name": "godot_string_right",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["godot_int", "p_pos"]
+ ]
+ },
+ {
+ "name": "godot_string_strip_edges",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["godot_bool", "p_left"],
+ ["godot_bool", "p_right"]
+ ]
+ },
+ {
+ "name": "godot_string_strip_escapes",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_erase",
+ "return_type": "void",
+ "arguments": [
+ ["godot_string *", "p_self"],
+ ["godot_int", "p_pos"],
+ ["godot_int", "p_chars"]
+ ]
+ },
+ {
+ "name": "godot_string_ascii",
+ "return_type": "void",
+ "arguments": [
+ ["godot_string *", "p_self"],
+ ["char *", "result"]
+ ]
+ },
+ {
+ "name": "godot_string_ascii_extended",
+ "return_type": "void",
+ "arguments": [
+ ["godot_string *", "p_self"],
+ ["char *", "result"]
+ ]
+ },
+ {
+ "name": "godot_string_utf8",
+ "return_type": "void",
+ "arguments": [
+ ["godot_string *", "p_self"],
+ ["char *", "result"]
+ ]
+ },
+ {
+ "name": "godot_string_parse_utf8",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["godot_string *", "p_self"],
+ ["const char *", "p_utf8"]
+ ]
+ },
+ {
+ "name": "godot_string_parse_utf8_with_len",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["godot_string *", "p_self"],
+ ["const char *", "p_utf8"],
+ ["godot_int", "p_len"]
+ ]
+ },
+ {
+ "name": "godot_string_chars_to_utf8",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const char *", "p_utf8"]
+ ]
+ },
+ {
+ "name": "godot_string_chars_to_utf8_with_len",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const char *", "p_utf8"],
+ ["godot_int", "p_len"]
+ ]
+ },
+ {
+ "name": "godot_string_hash",
+ "return_type": "uint32_t",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_hash64",
+ "return_type": "uint64_t",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_hash_chars",
+ "return_type": "uint32_t",
+ "arguments": [
+ ["const char *", "p_cstr"]
+ ]
+ },
+ {
+ "name": "godot_string_hash_chars_with_len",
+ "return_type": "uint32_t",
+ "arguments": [
+ ["const char *", "p_cstr"],
+ ["godot_int", "p_len"]
+ ]
+ },
+ {
+ "name": "godot_string_hash_utf8_chars",
+ "return_type": "uint32_t",
+ "arguments": [
+ ["const wchar_t *", "p_str"]
+ ]
+ },
+ {
+ "name": "godot_string_hash_utf8_chars_with_len",
+ "return_type": "uint32_t",
+ "arguments": [
+ ["const wchar_t *", "p_str"],
+ ["godot_int", "p_len"]
+ ]
+ },
+ {
+ "name": "godot_string_md5_buffer",
+ "return_type": "godot_pool_byte_array",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_md5_text",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_sha256_buffer",
+ "return_type": "godot_pool_byte_array",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_sha256_text",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_empty",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_get_base_dir",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_get_file",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_humanize_size",
+ "return_type": "godot_string",
+ "arguments": [
+ ["size_t", "p_size"]
+ ]
+ },
+ {
+ "name": "godot_string_is_abs_path",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_is_rel_path",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_is_resource_file",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_path_to",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_string *", "p_path"]
+ ]
+ },
+ {
+ "name": "godot_string_path_to_file",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_string *", "p_path"]
+ ]
+ },
+ {
+ "name": "godot_string_simplify_path",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_c_escape",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_c_escape_multiline",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_c_unescape",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_http_escape",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_http_unescape",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_json_escape",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_word_wrap",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["godot_int", "p_chars_per_line"]
+ ]
+ },
+ {
+ "name": "godot_string_xml_escape",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_xml_escape_with_quotes",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_xml_unescape",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_percent_decode",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_percent_encode",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_is_valid_float",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_is_valid_hex_number",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["godot_bool", "p_with_prefix"]
+ ]
+ },
+ {
+ "name": "godot_string_is_valid_html_color",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_is_valid_identifier",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_is_valid_integer",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_is_valid_ip_address",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_destroy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_name_new",
+ "return_type": "void",
+ "arguments": [
+ ["godot_string_name *", "r_dest"],
+ ["const godot_string *", "p_name"]
+ ]
+ },
+ {
+ "name": "godot_string_name_new_data",
+ "return_type": "void",
+ "arguments": [
+ ["godot_string_name *", "r_dest"],
+ ["const char *", "p_name"]
+ ]
+ },
+ {
+ "name": "godot_string_name_get_name",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string_name *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_name_get_hash",
+ "return_type": "uint32_t",
+ "arguments": [
+ ["const godot_string_name *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_name_get_data_unique_pointer",
+ "return_type": "const void *",
+ "arguments": [
+ ["const godot_string_name *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_name_operator_equal",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_string_name *", "p_self"],
+ ["const godot_string_name *", "p_other"]
+ ]
+ },
+ {
+ "name": "godot_string_name_operator_less",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_string_name *", "p_self"],
+ ["const godot_string_name *", "p_other"]
+ ]
+ },
+ {
+ "name": "godot_string_name_destroy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_string_name *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_object_destroy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_object *", "p_o"]
+ ]
+ },
+ {
+ "name": "godot_global_get_singleton",
+ "return_type": "godot_object *",
+ "arguments": [
+ ["char *", "p_name"]
+ ]
+ },
+ {
+ "name": "godot_method_bind_get_method",
+ "return_type": "godot_method_bind *",
+ "arguments": [
+ ["const char *", "p_classname"],
+ ["const char *", "p_methodname"]
+ ]
+ },
+ {
+ "name": "godot_method_bind_ptrcall",
+ "return_type": "void",
+ "arguments": [
+ ["godot_method_bind *", "p_method_bind"],
+ ["godot_object *", "p_instance"],
+ ["const void **", "p_args"],
+ ["void *", "p_ret"]
+ ]
+ },
+ {
+ "name": "godot_method_bind_call",
+ "return_type": "godot_variant",
+ "arguments": [
+ ["godot_method_bind *", "p_method_bind"],
+ ["godot_object *", "p_instance"],
+ ["const godot_variant **", "p_args"],
+ ["const int", "p_arg_count"],
+ ["godot_variant_call_error *", "p_call_error"]
+ ]
+ },
+ {
+ "name": "godot_get_class_constructor",
+ "return_type": "godot_class_constructor",
+ "arguments": [
+ ["const char *", "p_classname"]
+ ]
+ },
+ {
+ "name": "godot_alloc",
+ "return_type": "void *",
+ "arguments": [
+ ["int", "p_bytes"]
+ ]
+ },
+ {
+ "name": "godot_realloc",
+ "return_type": "void *",
+ "arguments": [
+ ["void *", "p_ptr"],
+ ["int", "p_bytes"]
+ ]
+ },
+ {
+ "name": "godot_free",
+ "return_type": "void",
+ "arguments": [
+ ["void *", "p_ptr"]
+ ]
+ },
+ {
+ "name": "godot_print_error",
+ "return_type": "void",
+ "arguments": [
+ ["const char *", "p_description"],
+ ["const char *", "p_function"],
+ ["const char *", "p_file"],
+ ["int", "p_line"]
+ ]
+ },
+ {
+ "name": "godot_print_warning",
+ "return_type": "void",
+ "arguments": [
+ ["const char *", "p_description"],
+ ["const char *", "p_function"],
+ ["const char *", "p_file"],
+ ["int", "p_line"]
+ ]
+ },
+ {
+ "name": "godot_print",
+ "return_type": "void",
+ "arguments": [
+ ["const godot_string *", "p_message"]
+ ]
+ }
+ ]
+ },
+ "extensions": {
+ "nativescript": {
+ "type": "NATIVESCRIPT",
+ "version": {
+ "major": 1,
+ "minor": 0
+ },
+ "api": [
+ {
+ "name": "godot_nativescript_register_class",
+ "return_type": "void",
+ "arguments": [
+ ["void *", "p_gdnative_handle"],
+ ["const char *", "p_name"],
+ ["const char *", "p_base"],
+ ["godot_instance_create_func", "p_create_func"],
+ ["godot_instance_destroy_func", "p_destroy_func"]
+ ]
+ },
+ {
+ "name": "godot_nativescript_register_tool_class",
+ "return_type": "void",
+ "arguments": [
+ ["void *", "p_gdnative_handle"],
+ ["const char *", "p_name"],
+ ["const char *", "p_base"],
+ ["godot_instance_create_func", "p_create_func"],
+ ["godot_instance_destroy_func", "p_destroy_func"]
+ ]
+ },
+ {
+ "name": "godot_nativescript_register_method",
+ "return_type": "void",
+ "arguments": [
+ ["void *", "p_gdnative_handle"],
+ ["const char *", "p_name"],
+ ["const char *", "p_function_name"],
+ ["godot_method_attributes", "p_attr"],
+ ["godot_instance_method", "p_method"]
+ ]
+ },
+ {
+ "name": "godot_nativescript_register_property",
+ "return_type": "void",
+ "arguments": [
+ ["void *", "p_gdnative_handle"],
+ ["const char *", "p_name"],
+ ["const char *", "p_path"],
+ ["godot_property_attributes *", "p_attr"],
+ ["godot_property_set_func", "p_set_func"],
+ ["godot_property_get_func", "p_get_func"]
+ ]
+ },
+ {
+ "name": "godot_nativescript_register_signal",
+ "return_type": "void",
+ "arguments": [
+ ["void *", "p_gdnative_handle"],
+ ["const char *", "p_name"],
+ ["const godot_signal *", "p_signal"]
+ ]
+ },
+ {
+ "name": "godot_nativescript_get_userdata",
+ "return_type": "void *",
+ "arguments": [
+ ["godot_object *", "p_instance"]
+ ]
+ }
+ ]
+ },
+ "pluginscript": {
+ "type": "PLUGINSCRIPT",
+ "version": {
+ "major": 1,
+ "minor": 0
+ },
+ "api": [
+ {
+ "name": "godot_pluginscript_register_language",
+ "return_type": "void",
+ "arguments": [
+ ["const godot_pluginscript_language_desc *", "language_desc"]
+ ]
+ }
+ ]
+ },
+ "arvr": {
+ "type": "ARVR",
+ "version": {
+ "major": 1,
+ "minor": 0
+ },
+ "api": [
+ {
+ "name": "godot_arvr_register_interface",
+ "return_type": "void",
+ "arguments": [
+ ["const godot_arvr_interface_gdnative *", "p_interface"]
+ ]
+ },
+ {
+ "name": "godot_arvr_get_worldscale",
+ "return_type": "godot_real",
+ "arguments": []
+ },
+ {
+ "name": "godot_arvr_get_reference_frame",
+ "return_type": "godot_transform",
+ "arguments": []
+ },
+ {
+ "name": "godot_arvr_blit",
+ "return_type": "void",
+ "arguments": [
+ ["int", "p_eye"],
+ ["godot_rid *", "p_render_target"],
+ ["godot_rect2 *", "p_screen_rect"]
+ ]
+ },
+ {
+ "name": "godot_arvr_get_texid",
+ "return_type": "godot_int",
+ "arguments": [
+ ["godot_rid *", "p_render_target"]
+ ]
+ },
+ {
+ "name": "godot_arvr_add_controller",
+ "return_type": "godot_int",
+ "arguments": [
+ ["char *", "p_device_name"],
+ ["godot_int", "p_hand"],
+ ["godot_bool", "p_tracks_orientation"],
+ ["godot_bool", "p_tracks_position"]
+ ]
+ },
+ {
+ "name": "godot_arvr_remove_controller",
+ "return_type": "void",
+ "arguments": [
+ ["godot_int", "p_controller_id"]
+ ]
+ },
+ {
+ "name": "godot_arvr_set_controller_transform",
+ "return_type": "void",
+ "arguments": [
+ ["godot_int", "p_controller_id"],
+ ["godot_transform *", "p_transform"],
+ ["godot_bool", "p_tracks_orientation"],
+ ["godot_bool", "p_tracks_position"]
+ ]
+ },
+ {
+ "name": "godot_arvr_set_controller_button",
+ "return_type": "void",
+ "arguments": [
+ ["godot_int", "p_controller_id"],
+ ["godot_int", "p_button"],
+ ["godot_bool", "p_is_pressed"]
+ ]
+ },
+ {
+ "name": "godot_arvr_set_controller_axis",
+ "return_type": "void",
+ "arguments": [
+ ["godot_int", "p_controller_id"],
+ ["godot_int", "p_exis"],
+ ["godot_real", "p_value"],
+ ["godot_bool", "p_can_be_negative"]
+ ]
+ },
+ {
+ "name": "godot_arvr_get_controller_rumble",
+ "return_type": "godot_real",
+ "arguments": [
+ ["godot_int", "p_controller_id"]
+ ]
+ }
]
}
- ]
+ }
}
diff --git a/modules/gdnative/include/nativearvr/godot_nativearvr.h b/modules/gdnative/include/arvr/godot_arvr.h
index f86919f33a..be13ac954b 100644
--- a/modules/gdnative/include/nativearvr/godot_nativearvr.h
+++ b/modules/gdnative/include/arvr/godot_arvr.h
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* godot_nativearvr.h */
+/* godot_arvr.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -36,6 +36,26 @@
extern "C" {
#endif
+typedef struct {
+ void *(*constructor)(godot_object *);
+ void (*destructor)(void *);
+ godot_string (*get_name)(const void *);
+ godot_int (*get_capabilities)(const void *);
+ godot_bool (*get_anchor_detection_is_enabled)(const void *);
+ void (*set_anchor_detection_is_enabled)(void *, godot_bool);
+ godot_bool (*is_stereo)(const void *);
+ godot_bool (*is_initialized)(const void *);
+ godot_bool (*initialize)(void *);
+ void (*uninitialize)(void *);
+ godot_vector2 (*get_render_targetsize)(const void *);
+ godot_transform (*get_transform_for_eye)(void *, godot_int, godot_transform *);
+ void (*fill_projection_for_eye)(void *, godot_real *, godot_int, godot_real, godot_real, godot_real);
+ void (*commit_for_eye)(void *, godot_int, godot_rid *, godot_rect2 *);
+ void (*process)(void *);
+} godot_arvr_interface_gdnative;
+
+void GDAPI godot_arvr_register_interface(const godot_arvr_interface_gdnative *p_interface);
+
// helper functions to access ARVRServer data
godot_real GDAPI godot_arvr_get_worldscale();
godot_transform GDAPI godot_arvr_get_reference_frame();
@@ -50,9 +70,10 @@ void GDAPI godot_arvr_remove_controller(godot_int p_controller_id);
void GDAPI godot_arvr_set_controller_transform(godot_int p_controller_id, godot_transform *p_transform, godot_bool p_tracks_orientation, godot_bool p_tracks_position);
void GDAPI godot_arvr_set_controller_button(godot_int p_controller_id, godot_int p_button, godot_bool p_is_pressed);
void GDAPI godot_arvr_set_controller_axis(godot_int p_controller_id, godot_int p_axis, godot_real p_value, godot_bool p_can_be_negative);
+godot_real GDAPI godot_arvr_get_controller_rumble(godot_int p_controller_id);
#ifdef __cplusplus
}
#endif
-#endif /* !GODOT_NATIVEARVR_H */ \ No newline at end of file
+#endif /* !GODOT_NATIVEARVR_H */
diff --git a/modules/gdnative/include/gdnative/array.h b/modules/gdnative/include/gdnative/array.h
index edab028cba..01ae61e280 100644
--- a/modules/gdnative/include/gdnative/array.h
+++ b/modules/gdnative/include/gdnative/array.h
@@ -46,11 +46,20 @@ typedef struct {
} godot_array;
#endif
+// reduce extern "C" nesting for VS2013
+#ifdef __cplusplus
+}
+#endif
+
#include <gdnative/pool_arrays.h>
#include <gdnative/variant.h>
#include <gdnative/gdnative.h>
+#ifdef __cplusplus
+extern "C" {
+#endif
+
void GDAPI godot_array_new(godot_array *r_dest);
void GDAPI godot_array_new_copy(godot_array *r_dest, const godot_array *p_src);
void GDAPI godot_array_new_pool_color_array(godot_array *r_dest, const godot_pool_color_array *p_pca);
@@ -67,6 +76,8 @@ godot_variant GDAPI godot_array_get(const godot_array *p_self, const godot_int p
godot_variant GDAPI *godot_array_operator_index(godot_array *p_self, const godot_int p_idx);
+const godot_variant GDAPI *godot_array_operator_index_const(const godot_array *p_self, const godot_int p_idx);
+
void GDAPI godot_array_append(godot_array *p_self, const godot_variant *p_value);
void GDAPI godot_array_clear(godot_array *p_self);
diff --git a/modules/gdnative/include/gdnative/basis.h b/modules/gdnative/include/gdnative/basis.h
index 8ff6a6f541..49ca765a01 100644
--- a/modules/gdnative/include/gdnative/basis.h
+++ b/modules/gdnative/include/gdnative/basis.h
@@ -45,10 +45,19 @@ typedef struct {
} godot_basis;
#endif
+// reduce extern "C" nesting for VS2013
+#ifdef __cplusplus
+}
+#endif
+
#include <gdnative/gdnative.h>
#include <gdnative/quat.h>
#include <gdnative/vector3.h>
+#ifdef __cplusplus
+extern "C" {
+#endif
+
void GDAPI godot_basis_new_with_rows(godot_basis *r_dest, const godot_vector3 *p_x_axis, const godot_vector3 *p_y_axis, const godot_vector3 *p_z_axis);
void GDAPI godot_basis_new_with_axis_and_angle(godot_basis *r_dest, const godot_vector3 *p_axis, const godot_real p_phi);
void GDAPI godot_basis_new_with_euler(godot_basis *r_dest, const godot_vector3 *p_euler);
@@ -88,7 +97,7 @@ void GDAPI godot_basis_new(godot_basis *r_dest);
void GDAPI godot_basis_new_with_euler_quat(godot_basis *r_dest, const godot_quat *p_euler);
// p_elements is a pointer to an array of 3 (!!) vector3
-void GDAPI godot_basis_get_elements(godot_basis *p_self, godot_vector3 *p_elements);
+void GDAPI godot_basis_get_elements(const godot_basis *p_self, godot_vector3 *p_elements);
godot_vector3 GDAPI godot_basis_get_axis(const godot_basis *p_self, const godot_int p_axis);
diff --git a/modules/gdnative/include/gdnative/color.h b/modules/gdnative/include/gdnative/color.h
index 14265466b9..857e86a738 100644
--- a/modules/gdnative/include/gdnative/color.h
+++ b/modules/gdnative/include/gdnative/color.h
@@ -45,9 +45,18 @@ typedef struct {
} godot_color;
#endif
+// reduce extern "C" nesting for VS2013
+#ifdef __cplusplus
+}
+#endif
+
#include <gdnative/gdnative.h>
#include <gdnative/string.h>
+#ifdef __cplusplus
+extern "C" {
+#endif
+
void GDAPI godot_color_new_rgba(godot_color *r_dest, const godot_real p_r, const godot_real p_g, const godot_real p_b, const godot_real p_a);
void GDAPI godot_color_new_rgb(godot_color *r_dest, const godot_real p_r, const godot_real p_g, const godot_real p_b);
diff --git a/modules/gdnative/include/gdnative/dictionary.h b/modules/gdnative/include/gdnative/dictionary.h
index c85c3f3830..6d1f436921 100644
--- a/modules/gdnative/include/gdnative/dictionary.h
+++ b/modules/gdnative/include/gdnative/dictionary.h
@@ -45,10 +45,19 @@ typedef struct {
} godot_dictionary;
#endif
+// reduce extern "C" nesting for VS2013
+#ifdef __cplusplus
+}
+#endif
+
#include <gdnative/array.h>
#include <gdnative/gdnative.h>
#include <gdnative/variant.h>
+#ifdef __cplusplus
+extern "C" {
+#endif
+
void GDAPI godot_dictionary_new(godot_dictionary *r_dest);
void GDAPI godot_dictionary_new_copy(godot_dictionary *r_dest, const godot_dictionary *p_src);
void GDAPI godot_dictionary_destroy(godot_dictionary *p_self);
@@ -76,6 +85,8 @@ void GDAPI godot_dictionary_set(godot_dictionary *p_self, const godot_variant *p
godot_variant GDAPI *godot_dictionary_operator_index(godot_dictionary *p_self, const godot_variant *p_key);
+const godot_variant GDAPI *godot_dictionary_operator_index_const(const godot_dictionary *p_self, const godot_variant *p_key);
+
godot_variant GDAPI *godot_dictionary_next(const godot_dictionary *p_self, const godot_variant *p_key);
godot_bool GDAPI godot_dictionary_operator_equal(const godot_dictionary *p_self, const godot_dictionary *p_b);
diff --git a/modules/gdnative/include/gdnative/gdnative.h b/modules/gdnative/include/gdnative/gdnative.h
index 2d8726e5db..8fa96fd3af 100644
--- a/modules/gdnative/include/gdnative/gdnative.h
+++ b/modules/gdnative/include/gdnative/gdnative.h
@@ -47,7 +47,7 @@ extern "C" {
#define GDAPI GDCALLINGCONV
#endif
#else
-#define GDCALLINGCONV __attribute__((sysv_abi, visibility("default")))
+#define GDCALLINGCONV __attribute__((sysv_abi))
#define GDAPI GDCALLINGCONV
#endif
@@ -237,7 +237,7 @@ typedef struct {
uint64_t editor_api_hash;
uint64_t no_api_hash;
godot_object *gd_native_library; // pointer to GDNativeLibrary that is being initialized
- const struct godot_gdnative_api_struct *api_struct;
+ const struct godot_gdnative_core_api_struct *api_struct;
const godot_string *active_library_path;
} godot_gdnative_init_options;
@@ -255,7 +255,7 @@ godot_dictionary GDAPI godot_get_global_constants();
////// GDNative procedure types
typedef void (*godot_gdnative_init_fn)(godot_gdnative_init_options *);
typedef void (*godot_gdnative_terminate_fn)(godot_gdnative_terminate_options *);
-typedef godot_variant (*godot_gdnative_procedure_fn)(void *, godot_array *);
+typedef godot_variant (*godot_gdnative_procedure_fn)(godot_array *);
////// System Functions
diff --git a/modules/gdnative/include/gdnative/node_path.h b/modules/gdnative/include/gdnative/node_path.h
index 0cfdbc1127..42446175d8 100644
--- a/modules/gdnative/include/gdnative/node_path.h
+++ b/modules/gdnative/include/gdnative/node_path.h
@@ -45,9 +45,18 @@ typedef struct {
} godot_node_path;
#endif
+// reduce extern "C" nesting for VS2013
+#ifdef __cplusplus
+}
+#endif
+
#include <gdnative/gdnative.h>
#include <gdnative/string.h>
+#ifdef __cplusplus
+extern "C" {
+#endif
+
void GDAPI godot_node_path_new(godot_node_path *r_dest, const godot_string *p_from);
void GDAPI godot_node_path_new_copy(godot_node_path *r_dest, const godot_node_path *p_src);
void GDAPI godot_node_path_destroy(godot_node_path *p_self);
diff --git a/modules/gdnative/include/gdnative/plane.h b/modules/gdnative/include/gdnative/plane.h
index 6a8915e08b..dddd172122 100644
--- a/modules/gdnative/include/gdnative/plane.h
+++ b/modules/gdnative/include/gdnative/plane.h
@@ -45,9 +45,18 @@ typedef struct {
} godot_plane;
#endif
+// reduce extern "C" nesting for VS2013
+#ifdef __cplusplus
+}
+#endif
+
#include <gdnative/gdnative.h>
#include <gdnative/vector3.h>
+#ifdef __cplusplus
+extern "C" {
+#endif
+
void GDAPI godot_plane_new_with_reals(godot_plane *r_dest, const godot_real p_a, const godot_real p_b, const godot_real p_c, const godot_real p_d);
void GDAPI godot_plane_new_with_vectors(godot_plane *r_dest, const godot_vector3 *p_v1, const godot_vector3 *p_v2, const godot_vector3 *p_v3);
void GDAPI godot_plane_new_with_normal(godot_plane *r_dest, const godot_vector3 *p_normal, const godot_real p_d);
diff --git a/modules/gdnative/include/gdnative/pool_arrays.h b/modules/gdnative/include/gdnative/pool_arrays.h
index cb1095ee8c..81500c9186 100644
--- a/modules/gdnative/include/gdnative/pool_arrays.h
+++ b/modules/gdnative/include/gdnative/pool_arrays.h
@@ -36,6 +36,38 @@ extern "C" {
#include <stdint.h>
+/////// Read Access
+
+#define GODOT_POOL_ARRAY_READ_ACCESS_SIZE 1
+
+typedef struct {
+ uint8_t _dont_touch_that[GODOT_POOL_ARRAY_READ_ACCESS_SIZE];
+} godot_pool_array_read_access;
+
+typedef godot_pool_array_read_access godot_pool_byte_array_read_access;
+typedef godot_pool_array_read_access godot_pool_int_array_read_access;
+typedef godot_pool_array_read_access godot_pool_real_array_read_access;
+typedef godot_pool_array_read_access godot_pool_string_array_read_access;
+typedef godot_pool_array_read_access godot_pool_vector2_array_read_access;
+typedef godot_pool_array_read_access godot_pool_vector3_array_read_access;
+typedef godot_pool_array_read_access godot_pool_color_array_read_access;
+
+/////// Write Access
+
+#define GODOT_POOL_ARRAY_WRITE_ACCESS_SIZE 1
+
+typedef struct {
+ uint8_t _dont_touch_that[GODOT_POOL_ARRAY_WRITE_ACCESS_SIZE];
+} godot_pool_array_write_access;
+
+typedef godot_pool_array_write_access godot_pool_byte_array_write_access;
+typedef godot_pool_array_write_access godot_pool_int_array_write_access;
+typedef godot_pool_array_write_access godot_pool_real_array_write_access;
+typedef godot_pool_array_write_access godot_pool_string_array_write_access;
+typedef godot_pool_array_write_access godot_pool_vector2_array_write_access;
+typedef godot_pool_array_write_access godot_pool_vector3_array_write_access;
+typedef godot_pool_array_write_access godot_pool_color_array_write_access;
+
/////// PoolByteArray
#define GODOT_POOL_BYTE_ARRAY_SIZE sizeof(void *)
@@ -113,6 +145,11 @@ typedef struct {
} godot_pool_color_array;
#endif
+// reduce extern "C" nesting for VS2013
+#ifdef __cplusplus
+}
+#endif
+
#include <gdnative/array.h>
#include <gdnative/color.h>
#include <gdnative/vector2.h>
@@ -120,6 +157,10 @@ typedef struct {
#include <gdnative/gdnative.h>
+#ifdef __cplusplus
+extern "C" {
+#endif
+
// byte
void GDAPI godot_pool_byte_array_new(godot_pool_byte_array *r_dest);
@@ -140,6 +181,10 @@ void GDAPI godot_pool_byte_array_remove(godot_pool_byte_array *p_self, const god
void GDAPI godot_pool_byte_array_resize(godot_pool_byte_array *p_self, const godot_int p_size);
+godot_pool_byte_array_read_access GDAPI *godot_pool_byte_array_read(const godot_pool_byte_array *p_self);
+
+godot_pool_byte_array_write_access GDAPI *godot_pool_byte_array_write(godot_pool_byte_array *p_self);
+
void GDAPI godot_pool_byte_array_set(godot_pool_byte_array *p_self, const godot_int p_idx, const uint8_t p_data);
uint8_t GDAPI godot_pool_byte_array_get(const godot_pool_byte_array *p_self, const godot_int p_idx);
@@ -167,6 +212,10 @@ void GDAPI godot_pool_int_array_remove(godot_pool_int_array *p_self, const godot
void GDAPI godot_pool_int_array_resize(godot_pool_int_array *p_self, const godot_int p_size);
+godot_pool_int_array_read_access GDAPI *godot_pool_int_array_read(const godot_pool_int_array *p_self);
+
+godot_pool_int_array_write_access GDAPI *godot_pool_int_array_write(godot_pool_int_array *p_self);
+
void GDAPI godot_pool_int_array_set(godot_pool_int_array *p_self, const godot_int p_idx, const godot_int p_data);
godot_int GDAPI godot_pool_int_array_get(const godot_pool_int_array *p_self, const godot_int p_idx);
@@ -194,6 +243,10 @@ void GDAPI godot_pool_real_array_remove(godot_pool_real_array *p_self, const god
void GDAPI godot_pool_real_array_resize(godot_pool_real_array *p_self, const godot_int p_size);
+godot_pool_real_array_read_access GDAPI *godot_pool_real_array_read(const godot_pool_real_array *p_self);
+
+godot_pool_real_array_write_access GDAPI *godot_pool_real_array_write(godot_pool_real_array *p_self);
+
void GDAPI godot_pool_real_array_set(godot_pool_real_array *p_self, const godot_int p_idx, const godot_real p_data);
godot_real GDAPI godot_pool_real_array_get(const godot_pool_real_array *p_self, const godot_int p_idx);
@@ -221,6 +274,10 @@ void GDAPI godot_pool_string_array_remove(godot_pool_string_array *p_self, const
void GDAPI godot_pool_string_array_resize(godot_pool_string_array *p_self, const godot_int p_size);
+godot_pool_string_array_read_access GDAPI *godot_pool_string_array_read(const godot_pool_string_array *p_self);
+
+godot_pool_string_array_write_access GDAPI *godot_pool_string_array_write(godot_pool_string_array *p_self);
+
void GDAPI godot_pool_string_array_set(godot_pool_string_array *p_self, const godot_int p_idx, const godot_string *p_data);
godot_string GDAPI godot_pool_string_array_get(const godot_pool_string_array *p_self, const godot_int p_idx);
@@ -248,6 +305,10 @@ void GDAPI godot_pool_vector2_array_remove(godot_pool_vector2_array *p_self, con
void GDAPI godot_pool_vector2_array_resize(godot_pool_vector2_array *p_self, const godot_int p_size);
+godot_pool_vector2_array_read_access GDAPI *godot_pool_vector2_array_read(const godot_pool_vector2_array *p_self);
+
+godot_pool_vector2_array_write_access GDAPI *godot_pool_vector2_array_write(godot_pool_vector2_array *p_self);
+
void GDAPI godot_pool_vector2_array_set(godot_pool_vector2_array *p_self, const godot_int p_idx, const godot_vector2 *p_data);
godot_vector2 GDAPI godot_pool_vector2_array_get(const godot_pool_vector2_array *p_self, const godot_int p_idx);
@@ -275,6 +336,10 @@ void GDAPI godot_pool_vector3_array_remove(godot_pool_vector3_array *p_self, con
void GDAPI godot_pool_vector3_array_resize(godot_pool_vector3_array *p_self, const godot_int p_size);
+godot_pool_vector3_array_read_access GDAPI *godot_pool_vector3_array_read(const godot_pool_vector3_array *p_self);
+
+godot_pool_vector3_array_write_access GDAPI *godot_pool_vector3_array_write(godot_pool_vector3_array *p_self);
+
void GDAPI godot_pool_vector3_array_set(godot_pool_vector3_array *p_self, const godot_int p_idx, const godot_vector3 *p_data);
godot_vector3 GDAPI godot_pool_vector3_array_get(const godot_pool_vector3_array *p_self, const godot_int p_idx);
@@ -302,6 +367,10 @@ void GDAPI godot_pool_color_array_remove(godot_pool_color_array *p_self, const g
void GDAPI godot_pool_color_array_resize(godot_pool_color_array *p_self, const godot_int p_size);
+godot_pool_color_array_read_access GDAPI *godot_pool_color_array_read(const godot_pool_color_array *p_self);
+
+godot_pool_color_array_write_access GDAPI *godot_pool_color_array_write(godot_pool_color_array *p_self);
+
void GDAPI godot_pool_color_array_set(godot_pool_color_array *p_self, const godot_int p_idx, const godot_color *p_data);
godot_color GDAPI godot_pool_color_array_get(const godot_pool_color_array *p_self, const godot_int p_idx);
@@ -309,6 +378,70 @@ godot_int GDAPI godot_pool_color_array_size(const godot_pool_color_array *p_self
void GDAPI godot_pool_color_array_destroy(godot_pool_color_array *p_self);
+//
+// read accessor functions
+//
+
+const uint8_t GDAPI *godot_pool_byte_array_read_access_ptr(const godot_pool_byte_array_read_access *p_read);
+void GDAPI godot_pool_byte_array_read_access_operator_assign(godot_pool_byte_array_read_access *p_read, godot_pool_byte_array_read_access *p_other);
+void GDAPI godot_pool_byte_array_read_access_destroy(godot_pool_byte_array_read_access *p_read);
+
+const godot_int GDAPI *godot_pool_int_array_read_access_ptr(const godot_pool_int_array_read_access *p_read);
+void GDAPI godot_pool_int_array_read_access_operator_assign(godot_pool_int_array_read_access *p_read, godot_pool_int_array_read_access *p_other);
+void GDAPI godot_pool_int_array_read_access_destroy(godot_pool_int_array_read_access *p_read);
+
+const godot_real GDAPI *godot_pool_real_array_read_access_ptr(const godot_pool_real_array_read_access *p_read);
+void GDAPI godot_pool_real_array_read_access_operator_assign(godot_pool_real_array_read_access *p_read, godot_pool_real_array_read_access *p_other);
+void GDAPI godot_pool_real_array_read_access_destroy(godot_pool_real_array_read_access *p_read);
+
+const godot_string GDAPI *godot_pool_string_array_read_access_ptr(const godot_pool_string_array_read_access *p_read);
+void GDAPI godot_pool_string_array_read_access_operator_assign(godot_pool_string_array_read_access *p_read, godot_pool_string_array_read_access *p_other);
+void GDAPI godot_pool_string_array_read_access_destroy(godot_pool_string_array_read_access *p_read);
+
+const godot_vector2 GDAPI *godot_pool_vector2_array_read_access_ptr(const godot_pool_vector2_array_read_access *p_read);
+void GDAPI godot_pool_vector2_array_read_access_operator_assign(godot_pool_vector2_array_read_access *p_read, godot_pool_vector2_array_read_access *p_other);
+void GDAPI godot_pool_vector2_array_read_access_destroy(godot_pool_vector2_array_read_access *p_read);
+
+const godot_vector3 GDAPI *godot_pool_vector3_array_read_access_ptr(const godot_pool_vector3_array_read_access *p_read);
+void GDAPI godot_pool_vector3_array_read_access_operator_assign(godot_pool_vector3_array_read_access *p_read, godot_pool_vector3_array_read_access *p_other);
+void GDAPI godot_pool_vector3_array_read_access_destroy(godot_pool_vector3_array_read_access *p_read);
+
+const godot_color GDAPI *godot_pool_color_array_read_access_ptr(const godot_pool_color_array_read_access *p_read);
+void GDAPI godot_pool_color_array_read_access_operator_assign(godot_pool_color_array_read_access *p_read, godot_pool_color_array_read_access *p_other);
+void GDAPI godot_pool_color_array_read_access_destroy(godot_pool_color_array_read_access *p_read);
+
+//
+// write accessor functions
+//
+
+uint8_t GDAPI *godot_pool_byte_array_write_access_ptr(const godot_pool_byte_array_write_access *p_write);
+void GDAPI godot_pool_byte_array_write_access_operator_assign(godot_pool_byte_array_write_access *p_write, godot_pool_byte_array_write_access *p_other);
+void GDAPI godot_pool_byte_array_write_access_destroy(godot_pool_byte_array_write_access *p_write);
+
+godot_int GDAPI *godot_pool_int_array_write_access_ptr(const godot_pool_int_array_write_access *p_write);
+void GDAPI godot_pool_int_array_write_access_operator_assign(godot_pool_int_array_write_access *p_write, godot_pool_int_array_write_access *p_other);
+void GDAPI godot_pool_int_array_write_access_destroy(godot_pool_int_array_write_access *p_write);
+
+godot_real GDAPI *godot_pool_real_array_write_access_ptr(const godot_pool_real_array_write_access *p_write);
+void GDAPI godot_pool_real_array_write_access_operator_assign(godot_pool_real_array_write_access *p_write, godot_pool_real_array_write_access *p_other);
+void GDAPI godot_pool_real_array_write_access_destroy(godot_pool_real_array_write_access *p_write);
+
+godot_string GDAPI *godot_pool_string_array_write_access_ptr(const godot_pool_string_array_write_access *p_write);
+void GDAPI godot_pool_string_array_write_access_operator_assign(godot_pool_string_array_write_access *p_write, godot_pool_string_array_write_access *p_other);
+void GDAPI godot_pool_string_array_write_access_destroy(godot_pool_string_array_write_access *p_write);
+
+godot_vector2 GDAPI *godot_pool_vector2_array_write_access_ptr(const godot_pool_vector2_array_write_access *p_write);
+void GDAPI godot_pool_vector2_array_write_access_operator_assign(godot_pool_vector2_array_write_access *p_write, godot_pool_vector2_array_write_access *p_other);
+void GDAPI godot_pool_vector2_array_write_access_destroy(godot_pool_vector2_array_write_access *p_write);
+
+godot_vector3 GDAPI *godot_pool_vector3_array_write_access_ptr(const godot_pool_vector3_array_write_access *p_write);
+void GDAPI godot_pool_vector3_array_write_access_operator_assign(godot_pool_vector3_array_write_access *p_write, godot_pool_vector3_array_write_access *p_other);
+void GDAPI godot_pool_vector3_array_write_access_destroy(godot_pool_vector3_array_write_access *p_write);
+
+godot_color GDAPI *godot_pool_color_array_write_access_ptr(const godot_pool_color_array_write_access *p_write);
+void GDAPI godot_pool_color_array_write_access_operator_assign(godot_pool_color_array_write_access *p_write, godot_pool_color_array_write_access *p_other);
+void GDAPI godot_pool_color_array_write_access_destroy(godot_pool_color_array_write_access *p_write);
+
#ifdef __cplusplus
}
#endif
diff --git a/modules/gdnative/include/gdnative/quat.h b/modules/gdnative/include/gdnative/quat.h
index 4ffb96eb26..acae6e3e90 100644
--- a/modules/gdnative/include/gdnative/quat.h
+++ b/modules/gdnative/include/gdnative/quat.h
@@ -45,9 +45,18 @@ typedef struct {
} godot_quat;
#endif
+// reduce extern "C" nesting for VS2013
+#ifdef __cplusplus
+}
+#endif
+
#include <gdnative/gdnative.h>
#include <gdnative/vector3.h>
+#ifdef __cplusplus
+extern "C" {
+#endif
+
void GDAPI godot_quat_new(godot_quat *r_dest, const godot_real p_x, const godot_real p_y, const godot_real p_z, const godot_real p_w);
void GDAPI godot_quat_new_with_axis_angle(godot_quat *r_dest, const godot_vector3 *p_axis, const godot_real p_angle);
diff --git a/modules/gdnative/include/gdnative/rect2.h b/modules/gdnative/include/gdnative/rect2.h
index 9e6cf60342..1c66443d4f 100644
--- a/modules/gdnative/include/gdnative/rect2.h
+++ b/modules/gdnative/include/gdnative/rect2.h
@@ -43,9 +43,18 @@ typedef struct godot_rect2 {
} godot_rect2;
#endif
+// reduce extern "C" nesting for VS2013
+#ifdef __cplusplus
+}
+#endif
+
#include <gdnative/gdnative.h>
#include <gdnative/vector2.h>
+#ifdef __cplusplus
+extern "C" {
+#endif
+
void GDAPI godot_rect2_new_with_position_and_size(godot_rect2 *r_dest, const godot_vector2 *p_pos, const godot_vector2 *p_size);
void GDAPI godot_rect2_new(godot_rect2 *r_dest, const godot_real p_x, const godot_real p_y, const godot_real p_width, const godot_real p_height);
diff --git a/modules/gdnative/include/gdnative/rect3.h b/modules/gdnative/include/gdnative/rect3.h
index f94b6fea25..f603a9268a 100644
--- a/modules/gdnative/include/gdnative/rect3.h
+++ b/modules/gdnative/include/gdnative/rect3.h
@@ -45,10 +45,19 @@ typedef struct {
} godot_rect3;
#endif
+// reduce extern "C" nesting for VS2013
+#ifdef __cplusplus
+}
+#endif
+
#include <gdnative/gdnative.h>
#include <gdnative/plane.h>
#include <gdnative/vector3.h>
+#ifdef __cplusplus
+extern "C" {
+#endif
+
void GDAPI godot_rect3_new(godot_rect3 *r_dest, const godot_vector3 *p_pos, const godot_vector3 *p_size);
godot_vector3 GDAPI godot_rect3_get_position(const godot_rect3 *p_self);
diff --git a/modules/gdnative/include/gdnative/rid.h b/modules/gdnative/include/gdnative/rid.h
index d9b5336fc9..caa1bb967e 100644
--- a/modules/gdnative/include/gdnative/rid.h
+++ b/modules/gdnative/include/gdnative/rid.h
@@ -45,8 +45,17 @@ typedef struct {
} godot_rid;
#endif
+// reduce extern "C" nesting for VS2013
+#ifdef __cplusplus
+}
+#endif
+
#include <gdnative/gdnative.h>
+#ifdef __cplusplus
+extern "C" {
+#endif
+
void GDAPI godot_rid_new(godot_rid *r_dest);
godot_int GDAPI godot_rid_get_id(const godot_rid *p_self);
diff --git a/modules/gdnative/include/gdnative/string.h b/modules/gdnative/include/gdnative/string.h
index aca23a81d8..29510313c9 100644
--- a/modules/gdnative/include/gdnative/string.h
+++ b/modules/gdnative/include/gdnative/string.h
@@ -46,9 +46,18 @@ typedef struct {
} godot_string;
#endif
+// reduce extern "C" nesting for VS2013
+#ifdef __cplusplus
+}
+#endif
+
#include <gdnative/gdnative.h>
#include <gdnative/variant.h>
+#ifdef __cplusplus
+extern "C" {
+#endif
+
void GDAPI godot_string_new(godot_string *r_dest);
void GDAPI godot_string_new_copy(godot_string *r_dest, const godot_string *p_src);
void GDAPI godot_string_new_data(godot_string *r_dest, const char *p_contents, const int p_size);
@@ -57,6 +66,7 @@ void GDAPI godot_string_new_unicode_data(godot_string *r_dest, const wchar_t *p_
void GDAPI godot_string_get_data(const godot_string *p_self, char *p_dest, int *p_size);
wchar_t GDAPI *godot_string_operator_index(godot_string *p_self, const godot_int p_idx);
+wchar_t GDAPI godot_string_operator_index_const(const godot_string *p_self, const godot_int p_idx);
const char GDAPI *godot_string_c_str(const godot_string *p_self);
const wchar_t GDAPI *godot_string_unicode_str(const godot_string *p_self);
diff --git a/modules/gdnative/include/gdnative/string_name.h b/modules/gdnative/include/gdnative/string_name.h
index e217487250..ee9f603d20 100644
--- a/modules/gdnative/include/gdnative/string_name.h
+++ b/modules/gdnative/include/gdnative/string_name.h
@@ -46,8 +46,17 @@ typedef struct {
} godot_string_name;
#endif
+// reduce extern "C" nesting for VS2013
+#ifdef __cplusplus
+}
+#endif
+
#include <gdnative/gdnative.h>
+#ifdef __cplusplus
+extern "C" {
+#endif
+
void GDAPI godot_string_name_new(godot_string_name *r_dest, const godot_string *p_name);
void GDAPI godot_string_name_new_data(godot_string_name *r_dest, const char *p_name);
diff --git a/modules/gdnative/include/gdnative/transform.h b/modules/gdnative/include/gdnative/transform.h
index 656afae129..8f50b01fb5 100644
--- a/modules/gdnative/include/gdnative/transform.h
+++ b/modules/gdnative/include/gdnative/transform.h
@@ -45,11 +45,20 @@ typedef struct {
} godot_transform;
#endif
+// reduce extern "C" nesting for VS2013
+#ifdef __cplusplus
+}
+#endif
+
#include <gdnative/basis.h>
#include <gdnative/gdnative.h>
#include <gdnative/variant.h>
#include <gdnative/vector3.h>
+#ifdef __cplusplus
+extern "C" {
+#endif
+
void GDAPI godot_transform_new_with_axis_origin(godot_transform *r_dest, const godot_vector3 *p_x_axis, const godot_vector3 *p_y_axis, const godot_vector3 *p_z_axis, const godot_vector3 *p_origin);
void GDAPI godot_transform_new(godot_transform *r_dest, const godot_basis *p_basis, const godot_vector3 *p_origin);
diff --git a/modules/gdnative/include/gdnative/transform2d.h b/modules/gdnative/include/gdnative/transform2d.h
index a945868b17..c68bd2963f 100644
--- a/modules/gdnative/include/gdnative/transform2d.h
+++ b/modules/gdnative/include/gdnative/transform2d.h
@@ -45,10 +45,19 @@ typedef struct {
} godot_transform2d;
#endif
+// reduce extern "C" nesting for VS2013
+#ifdef __cplusplus
+}
+#endif
+
#include <gdnative/gdnative.h>
#include <gdnative/variant.h>
#include <gdnative/vector2.h>
+#ifdef __cplusplus
+extern "C" {
+#endif
+
void GDAPI godot_transform2d_new(godot_transform2d *r_dest, const godot_real p_rot, const godot_vector2 *p_pos);
void GDAPI godot_transform2d_new_axis_origin(godot_transform2d *r_dest, const godot_vector2 *p_x_axis, const godot_vector2 *p_y_axis, const godot_vector2 *p_origin);
diff --git a/modules/gdnative/include/gdnative/variant.h b/modules/gdnative/include/gdnative/variant.h
index 7b804c1eaf..3d744ef1f2 100644
--- a/modules/gdnative/include/gdnative/variant.h
+++ b/modules/gdnative/include/gdnative/variant.h
@@ -99,6 +99,11 @@ typedef struct godot_variant_call_error {
godot_variant_type expected;
} godot_variant_call_error;
+// reduce extern "C" nesting for VS2013
+#ifdef __cplusplus
+}
+#endif
+
#include <gdnative/array.h>
#include <gdnative/basis.h>
#include <gdnative/color.h>
@@ -119,6 +124,10 @@ typedef struct godot_variant_call_error {
#include <gdnative/gdnative.h>
+#ifdef __cplusplus
+extern "C" {
+#endif
+
godot_variant_type GDAPI godot_variant_get_type(const godot_variant *p_v);
void GDAPI godot_variant_new_copy(godot_variant *r_dest, const godot_variant *p_src);
diff --git a/modules/gdnative/include/gdnative/vector2.h b/modules/gdnative/include/gdnative/vector2.h
index 0af4abae27..07105abaf2 100644
--- a/modules/gdnative/include/gdnative/vector2.h
+++ b/modules/gdnative/include/gdnative/vector2.h
@@ -45,8 +45,17 @@ typedef struct {
} godot_vector2;
#endif
+// reduce extern "C" nesting for VS2013
+#ifdef __cplusplus
+}
+#endif
+
#include <gdnative/gdnative.h>
+#ifdef __cplusplus
+extern "C" {
+#endif
+
void GDAPI godot_vector2_new(godot_vector2 *r_dest, const godot_real p_x, const godot_real p_y);
godot_string GDAPI godot_vector2_as_string(const godot_vector2 *p_self);
diff --git a/modules/gdnative/include/gdnative/vector3.h b/modules/gdnative/include/gdnative/vector3.h
index a27d516ec5..3ed23778ec 100644
--- a/modules/gdnative/include/gdnative/vector3.h
+++ b/modules/gdnative/include/gdnative/vector3.h
@@ -45,9 +45,18 @@ typedef struct {
} godot_vector3;
#endif
+// reduce extern "C" nesting for VS2013
+#ifdef __cplusplus
+}
+#endif
+
#include <gdnative/basis.h>
#include <gdnative/gdnative.h>
+#ifdef __cplusplus
+extern "C" {
+#endif
+
typedef enum {
GODOT_VECTOR3_AXIS_X,
GODOT_VECTOR3_AXIS_Y,
diff --git a/modules/gdnative/include/pluginscript/godot_pluginscript.h b/modules/gdnative/include/pluginscript/godot_pluginscript.h
new file mode 100644
index 0000000000..d1c210529c
--- /dev/null
+++ b/modules/gdnative/include/pluginscript/godot_pluginscript.h
@@ -0,0 +1,171 @@
+/*************************************************************************/
+/* godot_nativescript.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#ifndef GODOT_PLUGINSCRIPT_H
+#define GODOT_PLUGINSCRIPT_H
+
+#include <gdnative/gdnative.h>
+#include <nativescript/godot_nativescript.h>
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+typedef void godot_pluginscript_instance_data;
+typedef void godot_pluginscript_script_data;
+typedef void godot_pluginscript_language_data;
+
+// --- Instance ---
+
+// TODO: use godot_string_name for faster lookup ?
+typedef struct {
+ godot_pluginscript_instance_data *(*init)(godot_pluginscript_script_data *p_data, godot_object *p_owner);
+ void (*finish)(godot_pluginscript_instance_data *p_data);
+
+ godot_bool (*set_prop)(godot_pluginscript_instance_data *p_data, const godot_string *p_name, const godot_variant *p_value);
+ godot_bool (*get_prop)(godot_pluginscript_instance_data *p_data, const godot_string *p_name, godot_variant *r_ret);
+
+ godot_variant (*call_method)(godot_pluginscript_instance_data *p_data,
+ const godot_string_name *p_method, const godot_variant **p_args,
+ int p_argcount, godot_variant_call_error *r_error);
+
+ void (*notification)(godot_pluginscript_instance_data *p_data, int p_notification);
+ // TODO: could this rpc mode stuff be moved to the godot_pluginscript_script_manifest ?
+ godot_method_rpc_mode (*get_rpc_mode)(godot_pluginscript_instance_data *p_data, const godot_string *p_method);
+ godot_method_rpc_mode (*get_rset_mode)(godot_pluginscript_instance_data *p_data, const godot_string *p_variable);
+
+ //this is used by script languages that keep a reference counter of their own
+ //you can make make Ref<> not die when it reaches zero, so deleting the reference
+ //depends entirely from the script.
+ // Note: You can set thoses function pointer to NULL if not needed.
+ void (*refcount_incremented)(godot_pluginscript_instance_data *p_data);
+ bool (*refcount_decremented)(godot_pluginscript_instance_data *p_data); // return true if it can die
+} godot_pluginscript_instance_desc;
+
+// --- Script ---
+
+typedef struct {
+ godot_pluginscript_script_data *data;
+ godot_string_name name;
+ godot_bool is_tool;
+ godot_string_name base;
+
+ // Member lines format: {<string>: <int>}
+ godot_dictionary member_lines;
+ // Method info dictionary format
+ // {
+ // name: <string>
+ // args: [<dict:property>]
+ // default_args: [<variant>]
+ // return: <dict:property>
+ // flags: <int>
+ // rpc_mode: <int:godot_method_rpc_mode>
+ // }
+ godot_array methods;
+ // Same format than for methods
+ godot_array signals;
+ // Property info dictionary format
+ // {
+ // name: <string>
+ // type: <int:godot_variant_type>
+ // hint: <int:godot_property_hint>
+ // hint_string: <string>
+ // usage: <int:godot_property_usage_flags>
+ // default_value: <variant>
+ // rset_mode: <int:godot_method_rpc_mode>
+ // }
+ godot_array properties;
+} godot_pluginscript_script_manifest;
+
+typedef struct {
+ godot_pluginscript_script_manifest (*init)(godot_pluginscript_language_data *p_data, const godot_string *p_path, const godot_string *p_source, godot_error *r_error);
+ void (*finish)(godot_pluginscript_script_data *p_data);
+ godot_pluginscript_instance_desc instance_desc;
+} godot_pluginscript_script_desc;
+
+// --- Language ---
+
+typedef struct {
+ godot_string_name signature;
+ godot_int call_count;
+ godot_int total_time; // In microseconds
+ godot_int self_time; // In microseconds
+} godot_pluginscript_profiling_data;
+
+typedef struct {
+ const char *name;
+ const char *type;
+ const char *extension;
+ const char **recognized_extensions; // NULL terminated array
+ godot_pluginscript_language_data *(*init)();
+ void (*finish)(godot_pluginscript_language_data *p_data);
+ const char **reserved_words; // NULL terminated array
+ const char **comment_delimiters; // NULL terminated array
+ const char **string_delimiters; // NULL terminated array
+ godot_bool has_named_classes;
+ godot_bool supports_builtin_mode;
+
+ godot_string (*get_template_source_code)(godot_pluginscript_language_data *p_data, const godot_string *p_class_name, const godot_string *p_base_class_name);
+ godot_bool (*validate)(godot_pluginscript_language_data *p_data, const godot_string *p_script, int *r_line_error, int *r_col_error, godot_string *r_test_error, const godot_string *p_path, godot_pool_string_array *r_functions);
+ int (*find_function)(godot_pluginscript_language_data *p_data, const godot_string *p_function, const godot_string *p_code); // Can be NULL
+ godot_string (*make_function)(godot_pluginscript_language_data *p_data, const godot_string *p_class, const godot_string *p_name, const godot_pool_string_array *p_args);
+ godot_error (*complete_code)(godot_pluginscript_language_data *p_data, const godot_string *p_code, const godot_string *p_base_path, godot_object *p_owner, godot_array *r_options, godot_bool *r_force, godot_string *r_call_hint);
+ void (*auto_indent_code)(godot_pluginscript_language_data *p_data, godot_string *p_code, int p_from_line, int p_to_line);
+
+ void (*add_global_constant)(godot_pluginscript_language_data *p_data, const godot_string *p_variable, const godot_variant *p_value);
+ godot_string (*debug_get_error)(godot_pluginscript_language_data *p_data);
+ int (*debug_get_stack_level_count)(godot_pluginscript_language_data *p_data);
+ int (*debug_get_stack_level_line)(godot_pluginscript_language_data *p_data, int p_level);
+ godot_string (*debug_get_stack_level_function)(godot_pluginscript_language_data *p_data, int p_level);
+ godot_string (*debug_get_stack_level_source)(godot_pluginscript_language_data *p_data, int p_level);
+ void (*debug_get_stack_level_locals)(godot_pluginscript_language_data *p_data, int p_level, godot_pool_string_array *p_locals, godot_array *p_values, int p_max_subitems, int p_max_depth);
+ void (*debug_get_stack_level_members)(godot_pluginscript_language_data *p_data, int p_level, godot_pool_string_array *p_members, godot_array *p_values, int p_max_subitems, int p_max_depth);
+ void (*debug_get_globals)(godot_pluginscript_language_data *p_data, godot_pool_string_array *p_locals, godot_array *p_values, int p_max_subitems, int p_max_depth);
+ godot_string (*debug_parse_stack_level_expression)(godot_pluginscript_language_data *p_data, int p_level, const godot_string *p_expression, int p_max_subitems, int p_max_depth);
+
+ // TODO: could this stuff be moved to the godot_pluginscript_language_desc ?
+ void (*get_public_functions)(godot_pluginscript_language_data *p_data, godot_array *r_functions);
+ void (*get_public_constants)(godot_pluginscript_language_data *p_data, godot_dictionary *r_constants);
+
+ void (*profiling_start)(godot_pluginscript_language_data *p_data);
+ void (*profiling_stop)(godot_pluginscript_language_data *p_data);
+ int (*profiling_get_accumulated_data)(godot_pluginscript_language_data *p_data, godot_pluginscript_profiling_data *r_info, int p_info_max);
+ int (*profiling_get_frame_data)(godot_pluginscript_language_data *p_data, godot_pluginscript_profiling_data *r_info, int p_info_max);
+ void (*profiling_frame)(godot_pluginscript_language_data *p_data);
+
+ godot_pluginscript_script_desc script_desc;
+} godot_pluginscript_language_desc;
+
+void GDAPI godot_pluginscript_register_language(const godot_pluginscript_language_desc *language_desc);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif // GODOT_PLUGINSCRIPT_H
diff --git a/modules/gdnative/nativearvr/register_types.cpp b/modules/gdnative/nativearvr/register_types.cpp
deleted file mode 100644
index f4dc13ed55..0000000000
--- a/modules/gdnative/nativearvr/register_types.cpp
+++ /dev/null
@@ -1,414 +0,0 @@
-/*************************************************************************/
-/* register_types.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#include "register_types.h"
-
-#include "arvr_interface_gdnative.h"
-#include "core/os/os.h"
-
-void arvr_call_constructor(
- void *p_handle,
- godot_string *p_proc_name,
- void *p_data,
- int p_num_args,
- void **p_args,
- void *r_return) {
- if (p_handle == NULL) {
- ERR_PRINT("No valid library handle, can't call standard varcall procedure");
- return;
- }
-
- void *library_proc;
- Error err = OS::get_singleton()->get_dynamic_library_symbol_handle(
- p_handle,
- *(String *)p_proc_name,
- library_proc,
- true); // we roll our own message
- if (err != OK) {
- ERR_PRINT((String("GDNative procedure \"" + *(String *)p_proc_name) + "\" does not exists and can't be called").utf8().get_data());
- return;
- }
-
- void *(*proc)(godot_object *);
- proc = (void *(*)(godot_object *))library_proc;
-
- godot_object *this_object = (godot_object *)p_args[0];
- void *p = proc(this_object);
-
- void **return_ptr = (void **)r_return;
-
- *return_ptr = p;
-};
-
-void arvr_call_destructor(
- void *p_handle,
- godot_string *p_proc_name,
- void *p_data,
- int p_num_args,
- void **p_args,
- void *r_return) {
- if (p_handle == NULL) {
- ERR_PRINT("No valid library handle, can't call standard varcall procedure");
- return;
- }
-
- void *library_proc;
- Error err = OS::get_singleton()->get_dynamic_library_symbol_handle(
- p_handle,
- *(String *)p_proc_name,
- library_proc,
- true); // we roll our own message
- if (err != OK) {
- ERR_PRINT((String("GDNative procedure \"" + *(String *)p_proc_name) + "\" does not exists and can't be called").utf8().get_data());
- return;
- }
-
- void (*proc)(void *);
- proc = (void (*)(void *))library_proc;
-
- proc(p_data);
-};
-
-void arvr_return_string(
- void *p_handle,
- godot_string *p_proc_name,
- void *p_data,
- int p_num_args,
- void **p_args,
- void *r_return) {
- if (p_handle == NULL) {
- ERR_PRINT("No valid library handle, can't call standard varcall procedure");
- return;
- }
-
- void *library_proc;
- Error err = OS::get_singleton()->get_dynamic_library_symbol_handle(
- p_handle,
- *(String *)p_proc_name,
- library_proc,
- true); // we roll our own message
- if (err != OK) {
- ERR_PRINT((String("GDNative procedure \"" + *(String *)p_proc_name) + "\" does not exists and can't be called").utf8().get_data());
- return;
- }
-
- godot_string (*proc)(void *);
- proc = (godot_string(*)(void *))library_proc;
-
- godot_string s = proc(p_data);
-
- StringName *return_ptr = (StringName *)r_return;
-
- String *returned_string = (String *)&s;
-
- *return_ptr = *returned_string;
-
- godot_string_destroy(&s);
-};
-
-void arvr_return_int(
- void *p_handle,
- godot_string *p_proc_name,
- void *p_data,
- int p_num_args,
- void **p_args,
- void *r_return) {
- if (p_handle == NULL) {
- ERR_PRINT("No valid library handle, can't call standard varcall procedure");
- return;
- }
-
- void *library_proc;
- Error err = OS::get_singleton()->get_dynamic_library_symbol_handle(
- p_handle,
- *(String *)p_proc_name,
- library_proc,
- true); // we roll our own message
- if (err != OK) {
- ERR_PRINT((String("GDNative procedure \"" + *(String *)p_proc_name) + "\" does not exists and can't be called").utf8().get_data());
- return;
- }
-
- godot_int (*proc)(void *);
- proc = (godot_int(*)(void *))library_proc;
-
- godot_int i = proc(p_data);
-
- int *return_ptr = (int *)r_return;
-
- *return_ptr = i;
-};
-
-void arvr_return_bool(
- void *p_handle,
- godot_string *p_proc_name,
- void *p_data,
- int p_num_args,
- void **p_args,
- void *r_return) {
- if (p_handle == NULL) {
- ERR_PRINT("No valid library handle, can't call standard varcall procedure");
- return;
- }
-
- void *library_proc;
- Error err = OS::get_singleton()->get_dynamic_library_symbol_handle(
- p_handle,
- *(String *)p_proc_name,
- library_proc,
- true); // we roll our own message
- if (err != OK) {
- ERR_PRINT((String("GDNative procedure \"" + *(String *)p_proc_name) + "\" does not exists and can't be called").utf8().get_data());
- return;
- }
-
- godot_bool (*proc)(void *);
- proc = (godot_bool(*)(void *))library_proc;
-
- godot_bool b = proc(p_data);
-
- int *return_ptr = (int *)r_return;
-
- *return_ptr = b;
-};
-
-void arvr_set_bool(
- void *p_handle,
- godot_string *p_proc_name,
- void *p_data,
- int p_num_args,
- void **p_args,
- void *r_return) {
- if (p_handle == NULL) {
- ERR_PRINT("No valid library handle, can't call standard varcall procedure");
- return;
- }
-
- void *library_proc;
- Error err = OS::get_singleton()->get_dynamic_library_symbol_handle(
- p_handle,
- *(String *)p_proc_name,
- library_proc,
- true); // we roll our own message
- if (err != OK) {
- ERR_PRINT((String("GDNative procedure \"" + *(String *)p_proc_name) + "\" does not exists and can't be called").utf8().get_data());
- return;
- }
-
- void (*proc)(void *, bool);
- proc = (void (*)(void *, bool))library_proc;
-
- bool *set_bool = (bool *)p_args[0];
- proc(p_data, *set_bool);
-};
-
-void arvr_call_method(
- void *p_handle,
- godot_string *p_proc_name,
- void *p_data,
- int p_num_args,
- void **p_args,
- void *r_return) {
- if (p_handle == NULL) {
- ERR_PRINT("No valid library handle, can't call standard varcall procedure");
- return;
- }
-
- void *library_proc;
- Error err = OS::get_singleton()->get_dynamic_library_symbol_handle(
- p_handle,
- *(String *)p_proc_name,
- library_proc,
- true); // we roll our own message
- if (err != OK) {
- ERR_PRINT((String("GDNative procedure \"" + *(String *)p_proc_name) + "\" does not exists and can't be called").utf8().get_data());
- return;
- }
-
- godot_bool (*proc)(void *);
- proc = (godot_bool(*)(void *))library_proc;
-
- proc(p_data);
-};
-
-void arvr_return_vector2(
- void *p_handle,
- godot_string *p_proc_name,
- void *p_data,
- int p_num_args,
- void **p_args,
- void *r_return) {
- if (p_handle == NULL) {
- ERR_PRINT("No valid library handle, can't call standard varcall procedure");
- return;
- }
-
- void *library_proc;
- Error err = OS::get_singleton()->get_dynamic_library_symbol_handle(
- p_handle,
- *(String *)p_proc_name,
- library_proc,
- true); // we roll our own message
- if (err != OK) {
- ERR_PRINT((String("GDNative procedure \"" + *(String *)p_proc_name) + "\" does not exists and can't be called").utf8().get_data());
- return;
- }
-
- godot_vector2 (*proc)(void *);
- proc = (godot_vector2(*)(void *))library_proc;
-
- godot_vector2 v = proc(p_data);
-
- godot_vector2 *return_ptr = (godot_vector2 *)r_return;
-
- *return_ptr = v;
-};
-
-void arvr_return_transform_for_eye(
- void *p_handle,
- godot_string *p_proc_name,
- void *p_data,
- int p_num_args,
- void **p_args,
- void *r_return) {
- if (p_handle == NULL) {
- ERR_PRINT("No valid library handle, can't call standard varcall procedure");
- return;
- }
-
- void *library_proc;
- Error err = OS::get_singleton()->get_dynamic_library_symbol_handle(
- p_handle,
- *(String *)p_proc_name,
- library_proc,
- true); // we roll our own message
- if (err != OK) {
- ERR_PRINT((String("GDNative procedure \"" + *(String *)p_proc_name) + "\" does not exists and can't be called").utf8().get_data());
- return;
- }
-
- godot_transform (*proc)(void *, int, godot_transform *);
- proc = (godot_transform(*)(void *, int, godot_transform *))library_proc;
-
- int *eye = (int *)p_args[0];
- godot_transform *camera_transform = (godot_transform *)p_args[1];
- godot_transform t = proc(p_data, *eye, camera_transform);
-
- godot_transform *return_ptr = (godot_transform *)r_return;
-
- *return_ptr = t;
-};
-
-void arvr_call_fill_projection_for_eye(
- void *p_handle,
- godot_string *p_proc_name,
- void *p_data,
- int p_num_args,
- void **p_args,
- void *r_return) {
- if (p_handle == NULL) {
- ERR_PRINT("No valid library handle, can't call standard varcall procedure");
- return;
- }
-
- void *library_proc;
- Error err = OS::get_singleton()->get_dynamic_library_symbol_handle(
- p_handle,
- *(String *)p_proc_name,
- library_proc,
- true); // we roll our own message
- if (err != OK) {
- ERR_PRINT((String("GDNative procedure \"" + *(String *)p_proc_name) + "\" does not exists and can't be called").utf8().get_data());
- return;
- }
-
- void (*proc)(void *, real_t *, int, real_t, real_t, real_t);
- proc = (void (*)(void *, real_t *, int, real_t, real_t, real_t))library_proc;
-
- real_t *projection = (real_t *)p_args[0]; // <-- we'll be writing into this buffer, must have enough space for 16 floats!
- int *eye = (int *)p_args[1];
- real_t *aspect = (real_t *)p_args[2];
- real_t *zn = (real_t *)p_args[3];
- real_t *zf = (real_t *)p_args[4];
-
- proc(p_data, projection, *eye, *aspect, *zn, *zf);
-};
-
-void arvr_call_commit_for_eye(
- void *p_handle,
- godot_string *p_proc_name,
- void *p_data,
- int p_num_args,
- void **p_args,
- void *r_return) {
- if (p_handle == NULL) {
- ERR_PRINT("No valid library handle, can't call standard varcall procedure");
- return;
- }
-
- void *library_proc;
- Error err = OS::get_singleton()->get_dynamic_library_symbol_handle(
- p_handle,
- *(String *)p_proc_name,
- library_proc,
- true); // we roll our own message
- if (err != OK) {
- ERR_PRINT((String("GDNative procedure \"" + *(String *)p_proc_name) + "\" does not exists and can't be called").utf8().get_data());
- return;
- }
-
- void (*proc)(void *, int, godot_rid *, godot_rect2 *);
- proc = (void (*)(void *, int, godot_rid *, godot_rect2 *))library_proc;
-
- int *eye = (int *)p_args[0];
- godot_rid *rid = (godot_rid *)p_args[1];
- godot_rect2 *screen_rect = (godot_rect2 *)p_args[2];
-
- proc(p_data, *eye, rid, screen_rect);
-};
-
-void register_nativearvr_types() {
- GDNativeCallRegistry::singleton->register_native_raw_call_type("arvr_call_constructor", arvr_call_constructor);
- GDNativeCallRegistry::singleton->register_native_raw_call_type("arvr_call_destructor", arvr_call_destructor);
- GDNativeCallRegistry::singleton->register_native_raw_call_type("arvr_return_string", arvr_return_string);
- GDNativeCallRegistry::singleton->register_native_raw_call_type("arvr_return_int", arvr_return_int);
- GDNativeCallRegistry::singleton->register_native_raw_call_type("arvr_return_bool", arvr_return_bool);
- GDNativeCallRegistry::singleton->register_native_raw_call_type("arvr_set_bool", arvr_set_bool);
- GDNativeCallRegistry::singleton->register_native_raw_call_type("arvr_call_method", arvr_call_method);
- GDNativeCallRegistry::singleton->register_native_raw_call_type("arvr_return_vector2", arvr_return_vector2);
- GDNativeCallRegistry::singleton->register_native_raw_call_type("arvr_return_transform_for_eye", arvr_return_transform_for_eye);
- GDNativeCallRegistry::singleton->register_native_raw_call_type("arvr_call_fill_projection_for_eye", arvr_call_fill_projection_for_eye);
- GDNativeCallRegistry::singleton->register_native_raw_call_type("arvr_call_commit_for_eye", arvr_call_commit_for_eye);
-
- ClassDB::register_class<ARVRInterfaceGDNative>();
-}
-
-void unregister_nativearvr_types() {
-}
diff --git a/modules/gdnative/nativescript/SCsub b/modules/gdnative/nativescript/SCsub
index 178afec64a..ee3b9c351d 100644
--- a/modules/gdnative/nativescript/SCsub
+++ b/modules/gdnative/nativescript/SCsub
@@ -4,7 +4,6 @@ Import('env')
mod_env = env.Clone()
mod_env.add_source_files(env.modules_sources, "*.cpp")
-mod_env.Append(CPPPATH='#modules/gdnative')
mod_env.Append(CPPFLAGS=['-DGDAPI_BUILT_IN'])
if "platform" in env and env["platform"] in ["x11", "iphone"]:
diff --git a/modules/gdnative/nativescript/api_generator.cpp b/modules/gdnative/nativescript/api_generator.cpp
index 9a956ff594..63fb71feb6 100644
--- a/modules/gdnative/nativescript/api_generator.cpp
+++ b/modules/gdnative/nativescript/api_generator.cpp
@@ -31,7 +31,7 @@
#ifdef TOOLS_ENABLED
-#include "class_db.h"
+#include "core/class_db.h"
#include "core/global_constants.h"
#include "core/pair.h"
#include "core/project_settings.h"
diff --git a/modules/gdnative/nativescript/api_generator.h b/modules/gdnative/nativescript/api_generator.h
index 56c2d786e6..a8e2eaf0bf 100644
--- a/modules/gdnative/nativescript/api_generator.h
+++ b/modules/gdnative/nativescript/api_generator.h
@@ -30,8 +30,8 @@
#ifndef API_GENERATOR_H
#define API_GENERATOR_H
+#include "core/typedefs.h"
#include "core/ustring.h"
-#include "typedefs.h"
Error generate_c_api(const String &p_path);
diff --git a/modules/gdnative/nativescript/nativescript.cpp b/modules/gdnative/nativescript/nativescript.cpp
index b9bd65af53..c1df7def2e 100644
--- a/modules/gdnative/nativescript/nativescript.cpp
+++ b/modules/gdnative/nativescript/nativescript.cpp
@@ -31,11 +31,11 @@
#include "gdnative/gdnative.h"
-#include "global_constants.h"
+#include "core/global_constants.h"
+#include "core/project_settings.h"
#include "io/file_access_encrypted.h"
#include "os/file_access.h"
#include "os/os.h"
-#include "project_settings.h"
#include "scene/main/scene_tree.h"
#include "scene/resources/scene_format_text.h"
@@ -137,7 +137,6 @@ bool NativeScript::can_instance() const {
#endif
}
-// TODO(karroffel): implement this
Ref<Script> NativeScript::get_base_script() const {
NativeScriptDesc *script_data = get_script_desc();
@@ -271,10 +270,6 @@ bool NativeScript::is_tool() const {
return false;
}
-String NativeScript::get_node_type() const {
- return ""; // NOTE(karroffel): uhm?
-}
-
ScriptLanguage *NativeScript::get_language() const {
return NativeScriptLanguage::get_singleton();
}
@@ -909,6 +904,9 @@ Script *NativeScriptLanguage::create_script() const {
bool NativeScriptLanguage::has_named_classes() const {
return true;
}
+bool NativeScriptLanguage::supports_builtin_mode() const {
+ return true;
+}
int NativeScriptLanguage::find_function(const String &p_function, const String &p_code) const {
return -1;
}
@@ -1010,17 +1008,15 @@ void NativeScriptLanguage::init_library(const Ref<GDNativeLibrary> &lib) {
if (!library_script_users.has(lib_path))
library_script_users.insert(lib_path, Set<NativeScript *>());
- void *args[1] = {
- (void *)&lib_path
- };
+ void *proc_ptr;
- // here the library registers all the classes and stuff.
- gdn->call_native_raw(_init_call_type,
- _init_call_name,
- NULL,
- 1,
- args,
- NULL);
+ Error err = gdn->get_symbol(_init_call_name, proc_ptr);
+
+ if (err != OK) {
+ ERR_PRINT(String("No " + _init_call_name + " in \"" + lib_path + "\" found").utf8().get_data());
+ } else {
+ ((void (*)(godot_string *))proc_ptr)((godot_string *)&lib_path);
+ }
} else {
// already initialized. Nice.
}
@@ -1053,13 +1049,13 @@ void NativeScriptLanguage::call_libraries_cb(const StringName &name) {
// library_gdnatives is modified only from the main thread, so it's safe not to use mutex here
for (Map<String, Ref<GDNative> >::Element *L = library_gdnatives.front(); L; L = L->next()) {
if (L->get()->is_initialized()) {
- L->get()->call_native_raw(
- _noarg_call_type,
- name,
- NULL,
- 0,
- NULL,
- NULL);
+
+ void *proc_ptr;
+ Error err = L->get()->get_symbol(name, proc_ptr);
+
+ if (!err) {
+ ((void (*)())proc_ptr)();
+ }
}
}
}
@@ -1142,12 +1138,14 @@ void NativeReloadNode::_notification(int p_what) {
};
// here the library registers all the classes and stuff.
- L->get()->call_native_raw(NSL->_init_call_type,
- NSL->_init_call_name,
- NULL,
- 1,
- args,
- NULL);
+
+ void *proc_ptr;
+ Error err = L->get()->get_symbol("godot_nativescript_init", proc_ptr);
+ if (err != OK) {
+ ERR_PRINT(String("No godot_nativescript_init in \"" + L->key() + "\" found").utf8().get_data());
+ } else {
+ ((void (*)(void *))proc_ptr)((void *)&L->key());
+ }
for (Map<String, Set<NativeScript *> >::Element *U = NSL->library_script_users.front(); U; U = U->next()) {
for (Set<NativeScript *>::Element *S = U->get().front(); S; S = S->next()) {
diff --git a/modules/gdnative/nativescript/nativescript.h b/modules/gdnative/nativescript/nativescript.h
index bc7e850d3e..e8fc9e6880 100644
--- a/modules/gdnative/nativescript/nativescript.h
+++ b/modules/gdnative/nativescript/nativescript.h
@@ -30,14 +30,14 @@
#ifndef NATIVE_SCRIPT_H
#define NATIVE_SCRIPT_H
+#include "core/resource.h"
+#include "core/script_language.h"
+#include "core/self_list.h"
#include "io/resource_loader.h"
#include "io/resource_saver.h"
#include "ordered_hash_map.h"
#include "os/thread_safe.h"
-#include "resource.h"
#include "scene/main/node.h"
-#include "script_language.h"
-#include "self_list.h"
#include "modules/gdnative/gdnative.h"
#include <nativescript/godot_nativescript.h>
@@ -142,8 +142,6 @@ public:
virtual bool is_tool() const;
- virtual String get_node_type() const;
-
virtual ScriptLanguage *get_language() const;
virtual bool has_script_signal(const StringName &p_signal) const;
@@ -271,6 +269,7 @@ public:
virtual bool validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path, List<String> *r_functions) const;
virtual Script *create_script() const;
virtual bool has_named_classes() const;
+ virtual bool supports_builtin_mode() const;
virtual int find_function(const String &p_function, const String &p_code) const;
virtual String make_function(const String &p_class, const String &p_name, const PoolStringArray &p_args) const;
virtual void auto_indent_code(String &p_code, int p_from_line, int p_to_line) const;
diff --git a/modules/gdnative/nativescript/register_types.cpp b/modules/gdnative/nativescript/register_types.cpp
index b846710ab8..d734bba810 100644
--- a/modules/gdnative/nativescript/register_types.cpp
+++ b/modules/gdnative/nativescript/register_types.cpp
@@ -38,53 +38,6 @@
NativeScriptLanguage *native_script_language;
-typedef void (*native_script_init_fn)(void *);
-
-void init_call_cb(void *p_handle, godot_string *p_proc_name, void *p_data, int p_num_args, void **args, void *r_ret) {
- if (p_handle == NULL) {
- ERR_PRINT("No valid library handle, can't call nativescript init procedure");
- return;
- }
-
- void *library_proc;
- Error err = OS::get_singleton()->get_dynamic_library_symbol_handle(
- p_handle,
- *(String *)p_proc_name,
- library_proc,
- true); // we print our own message
- if (err != OK) {
- ERR_PRINT((String("GDNative procedure \"" + *(String *)p_proc_name) + "\" does not exists and can't be called").utf8().get_data());
- return;
- }
-
- native_script_init_fn fn = (native_script_init_fn)library_proc;
-
- fn(args[0]);
-}
-
-typedef void (*native_script_empty_callback)();
-
-void noarg_call_cb(void *p_handle, godot_string *p_proc_name, void *p_data, int p_num_args, void **args, void *r_ret) {
- if (p_handle == NULL) {
- ERR_PRINT("No valid library handle, can't call nativescript callback");
- return;
- }
-
- void *library_proc;
- Error err = OS::get_singleton()->get_dynamic_library_symbol_handle(
- p_handle,
- *(String *)p_proc_name,
- library_proc,
- true);
- if (err != OK) {
- // it's fine if thread callbacks are not present in the library.
- return;
- }
-
- native_script_empty_callback fn = (native_script_empty_callback)library_proc;
- fn();
-}
-
ResourceFormatLoaderNativeScript *resource_loader_gdns = NULL;
ResourceFormatSaverNativeScript *resource_saver_gdns = NULL;
@@ -95,9 +48,6 @@ void register_nativescript_types() {
ScriptServer::register_language(native_script_language);
- GDNativeCallRegistry::singleton->register_native_raw_call_type(native_script_language->_init_call_type, init_call_cb);
- GDNativeCallRegistry::singleton->register_native_raw_call_type(native_script_language->_noarg_call_type, noarg_call_cb);
-
resource_saver_gdns = memnew(ResourceFormatSaverNativeScript);
ResourceSaver::add_resource_format_saver(resource_saver_gdns);
diff --git a/modules/gdnative/pluginscript/SCsub b/modules/gdnative/pluginscript/SCsub
new file mode 100644
index 0000000000..2031a4236b
--- /dev/null
+++ b/modules/gdnative/pluginscript/SCsub
@@ -0,0 +1,9 @@
+#!/usr/bin/env python
+
+Import('env')
+Import('env_modules')
+
+env_pluginscript = env_modules.Clone()
+
+env_pluginscript.Append(CPPPATH=['#modules/gdnative/include/'])
+env_pluginscript.add_source_files(env.modules_sources, '*.cpp')
diff --git a/modules/gdnative/pluginscript/pluginscript_instance.cpp b/modules/gdnative/pluginscript/pluginscript_instance.cpp
new file mode 100644
index 0000000000..8f01350826
--- /dev/null
+++ b/modules/gdnative/pluginscript/pluginscript_instance.cpp
@@ -0,0 +1,181 @@
+/*************************************************************************/
+/* pluginscript_instance.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+// Godot imports
+#include "core/os/os.h"
+#include "core/variant.h"
+// PluginScript imports
+#include "pluginscript_instance.h"
+#include "pluginscript_language.h"
+#include "pluginscript_script.h"
+
+bool PluginScriptInstance::set(const StringName &p_name, const Variant &p_value) {
+ String name = String(p_name);
+ return _desc->set_prop(_data, (const godot_string *)&name, (const godot_variant *)&p_value);
+}
+
+bool PluginScriptInstance::get(const StringName &p_name, Variant &r_ret) const {
+ String name = String(p_name);
+ return _desc->get_prop(_data, (const godot_string *)&name, (godot_variant *)&r_ret);
+}
+
+Ref<Script> PluginScriptInstance::get_script() const {
+ return _script;
+}
+
+ScriptLanguage *PluginScriptInstance::get_language() {
+ return _script->get_language();
+}
+
+Variant::Type PluginScriptInstance::get_property_type(const StringName &p_name, bool *r_is_valid) const {
+ if (!_script->has_property(p_name)) {
+ if (r_is_valid) {
+ *r_is_valid = false;
+ }
+ return Variant::NIL;
+ }
+ if (r_is_valid) {
+ *r_is_valid = true;
+ }
+ return _script->get_property_info(p_name).type;
+}
+
+void PluginScriptInstance::get_property_list(List<PropertyInfo> *p_properties) const {
+ _script->get_script_property_list(p_properties);
+}
+
+void PluginScriptInstance::get_method_list(List<MethodInfo> *p_list) const {
+ _script->get_script_method_list(p_list);
+}
+
+bool PluginScriptInstance::has_method(const StringName &p_method) const {
+ return _script->has_method(p_method);
+}
+
+Variant PluginScriptInstance::call(const StringName &p_method, const Variant **p_args, int p_argcount, Variant::CallError &r_error) {
+ // TODO: optimize when calling a Godot method from Godot to avoid param conversion ?
+ godot_variant ret = _desc->call_method(
+ _data, (godot_string_name *)&p_method, (const godot_variant **)p_args,
+ p_argcount, (godot_variant_call_error *)&r_error);
+ Variant *var_ret = (Variant *)&ret;
+ return *var_ret;
+}
+
+#if 0 // TODO: Don't rely on default implementations provided by ScriptInstance ?
+void PluginScriptInstance::call_multilevel(const StringName& p_method,const Variant** p_args,int p_argcount) {
+
+#if 0
+ PluginScript *sptr=script.ptr();
+ Variant::CallError ce;
+
+ while(sptr) {
+ Map<StringName,GDFunction*>::Element *E = sptr->member_functions.find(p_method);
+ if (E) {
+ E->get()->call(this,p_args,p_argcount,ce);
+ }
+ sptr = sptr->_base;
+ }
+#endif
+
+}
+
+#if 0
+void PluginScriptInstance::_ml_call_reversed(PluginScript *sptr,const StringName& p_method,const Variant** p_args,int p_argcount) {
+
+ if (sptr->_base)
+ _ml_call_reversed(sptr->_base,p_method,p_args,p_argcount);
+
+ Variant::CallError ce;
+
+ Map<StringName,GDFunction*>::Element *E = sptr->member_functions.find(p_method);
+ if (E) {
+ E->get()->call(this,p_args,p_argcount,ce);
+ }
+
+}
+#endif
+
+
+void PluginScriptInstance::call_multilevel_reversed(const StringName& p_method,const Variant** p_args,int p_argcount) {
+
+#if 0
+ if (script.ptr()) {
+ _ml_call_reversed(script.ptr(),p_method,p_args,p_argcount);
+ }
+#endif
+}
+#endif // Multilevel stuff
+
+void PluginScriptInstance::notification(int p_notification) {
+ _desc->notification(_data, p_notification);
+}
+
+ScriptInstance::RPCMode PluginScriptInstance::get_rpc_mode(const StringName &p_method) const {
+ return _script->get_rpc_mode(p_method);
+}
+
+ScriptInstance::RPCMode PluginScriptInstance::get_rset_mode(const StringName &p_variable) const {
+ return _script->get_rset_mode(p_variable);
+}
+
+void PluginScriptInstance::refcount_incremented() {
+ if (_desc->refcount_decremented) {
+ _desc->refcount_incremented(_data);
+ }
+}
+
+bool PluginScriptInstance::refcount_decremented() {
+ // Return true if it can die
+ if (_desc->refcount_decremented) {
+ return _desc->refcount_decremented(_data);
+ }
+ return true;
+}
+
+PluginScriptInstance::PluginScriptInstance() {
+}
+
+bool PluginScriptInstance::init(PluginScript *p_script, Object *p_owner) {
+ _owner = p_owner;
+ _owner_variant = Variant(p_owner);
+ _script = Ref<PluginScript>(p_script);
+ _desc = &p_script->_desc->instance_desc;
+ _data = _desc->init(p_script->_data, (godot_object *)p_owner);
+ ERR_FAIL_COND_V(_data == NULL, false);
+ p_owner->set_script_instance(this);
+ return true;
+}
+
+PluginScriptInstance::~PluginScriptInstance() {
+ _desc->finish(_data);
+ _script->_language->lock();
+ _script->_instances.erase(_owner);
+ _script->_language->unlock();
+}
diff --git a/modules/gdnative/pluginscript/pluginscript_instance.h b/modules/gdnative/pluginscript/pluginscript_instance.h
new file mode 100644
index 0000000000..68696b4417
--- /dev/null
+++ b/modules/gdnative/pluginscript/pluginscript_instance.h
@@ -0,0 +1,90 @@
+/*************************************************************************/
+/* pluginscript_instance.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef PLUGINSCRIPT_INSTANCE_H
+#define PLUGINSCRIPT_INSTANCE_H
+
+// Godot imports
+#include "core/script_language.h"
+// PluginScript imports
+#include <pluginscript/godot_pluginscript.h>
+
+class PluginScript;
+
+class PluginScriptInstance : public ScriptInstance {
+ friend class PluginScript;
+
+private:
+ Ref<PluginScript> _script;
+ Object *_owner;
+ Variant _owner_variant;
+ godot_pluginscript_instance_data *_data;
+ const godot_pluginscript_instance_desc *_desc;
+
+public:
+ _FORCE_INLINE_ Object *get_owner() { return _owner; }
+
+ virtual bool set(const StringName &p_name, const Variant &p_value);
+ virtual bool get(const StringName &p_name, Variant &r_ret) const;
+ virtual void get_property_list(List<PropertyInfo> *p_properties) const;
+ virtual Variant::Type get_property_type(const StringName &p_name, bool *r_is_valid = NULL) const;
+
+ virtual void get_method_list(List<MethodInfo> *p_list) const;
+ virtual bool has_method(const StringName &p_method) const;
+
+ virtual Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Variant::CallError &r_error);
+#if 0
+ // Rely on default implementations provided by ScriptInstance for the moment.
+ // Note that multilevel call could be removed in 3.0 release, so stay tunned
+ // (see https://godotengine.org/qa/9244/can-override-the-_ready-and-_process-functions-child-classes)
+ virtual void call_multilevel(const StringName& p_method,const Variant** p_args,int p_argcount);
+ virtual void call_multilevel_reversed(const StringName& p_method,const Variant** p_args,int p_argcount);
+#endif
+
+ virtual void notification(int p_notification);
+
+ virtual Ref<Script> get_script() const;
+
+ virtual ScriptLanguage *get_language();
+
+ void set_path(const String &p_path);
+
+ virtual RPCMode get_rpc_mode(const StringName &p_method) const;
+ virtual RPCMode get_rset_mode(const StringName &p_variable) const;
+
+ virtual void refcount_incremented();
+ virtual bool refcount_decremented();
+
+ PluginScriptInstance();
+ bool init(PluginScript *p_script, Object *p_owner);
+ virtual ~PluginScriptInstance();
+};
+
+#endif // PLUGINSCRIPT_INSTANCE_H
diff --git a/modules/gdnative/pluginscript/pluginscript_language.cpp b/modules/gdnative/pluginscript/pluginscript_language.cpp
new file mode 100644
index 0000000000..40feb5ae43
--- /dev/null
+++ b/modules/gdnative/pluginscript/pluginscript_language.cpp
@@ -0,0 +1,435 @@
+/*************************************************************************/
+/* pluginscript_language.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+// Godot imports
+#include "core/os/file_access.h"
+#include "core/os/os.h"
+#include "core/project_settings.h"
+// PluginScript imports
+#include "pluginscript_language.h"
+#include "pluginscript_script.h"
+
+String PluginScriptLanguage::get_name() const {
+ return String(_desc.name);
+}
+
+void PluginScriptLanguage::init() {
+ _data = _desc.init();
+}
+
+String PluginScriptLanguage::get_type() const {
+ return String(_desc.type);
+}
+
+String PluginScriptLanguage::get_extension() const {
+ return String(_desc.extension);
+}
+
+Error PluginScriptLanguage::execute_file(const String &p_path) {
+ // TODO: pretty sure this method is totally deprecated and should be removed...
+ return OK;
+}
+
+void PluginScriptLanguage::finish() {
+ _desc.finish(_data);
+}
+
+/* EDITOR FUNCTIONS */
+
+void PluginScriptLanguage::get_reserved_words(List<String> *p_words) const {
+ if (_desc.reserved_words) {
+ const char **w = _desc.reserved_words;
+ while (*w) {
+ p_words->push_back(*w);
+ w++;
+ }
+ }
+}
+
+void PluginScriptLanguage::get_comment_delimiters(List<String> *p_delimiters) const {
+ if (_desc.comment_delimiters) {
+ const char **w = _desc.comment_delimiters;
+ while (*w) {
+ p_delimiters->push_back(*w);
+ w++;
+ }
+ }
+}
+
+void PluginScriptLanguage::get_string_delimiters(List<String> *p_delimiters) const {
+ if (_desc.string_delimiters) {
+ const char **w = _desc.string_delimiters;
+ while (*w) {
+ p_delimiters->push_back(*w);
+ w++;
+ }
+ }
+}
+
+Ref<Script> PluginScriptLanguage::get_template(const String &p_class_name, const String &p_base_class_name) const {
+ Script *ns = create_script();
+ Ref<Script> script = Ref<Script>(ns);
+ if (_desc.get_template_source_code) {
+ godot_string src = _desc.get_template_source_code(_data, (godot_string *)&p_class_name, (godot_string *)&p_base_class_name);
+ script->set_source_code(*(String *)&src);
+ }
+ return script;
+}
+
+bool PluginScriptLanguage::validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path, List<String> *r_functions) const {
+ PoolStringArray functions;
+ if (_desc.validate) {
+ bool ret = _desc.validate(
+ _data,
+ (godot_string *)&p_script,
+ &r_line_error,
+ &r_col_error,
+ (godot_string *)&r_test_error,
+ (godot_string *)&p_path,
+ (godot_pool_string_array *)&functions);
+ for (int i = 0; i < functions.size(); i++) {
+ r_functions->push_back(functions[i]);
+ }
+ return ret;
+ }
+ return true;
+}
+
+Script *PluginScriptLanguage::create_script() const {
+ PluginScript *script = memnew(PluginScript());
+ // I'm hurting kittens doing this I guess...
+ script->init(const_cast<PluginScriptLanguage *>(this));
+ return script;
+}
+
+bool PluginScriptLanguage::has_named_classes() const {
+ return _desc.has_named_classes;
+}
+
+bool PluginScriptLanguage::supports_builtin_mode() const {
+ return _desc.supports_builtin_mode;
+}
+
+int PluginScriptLanguage::find_function(const String &p_function, const String &p_code) const {
+ if (_desc.find_function) {
+ return _desc.find_function(_data, (godot_string *)&p_function, (godot_string *)&p_code);
+ }
+ return -1;
+}
+
+String PluginScriptLanguage::make_function(const String &p_class, const String &p_name, const PoolStringArray &p_args) const {
+ if (_desc.make_function) {
+ godot_string tmp = _desc.make_function(_data, (godot_string *)&p_class, (godot_string *)&p_name, (godot_pool_string_array *)&p_args);
+ String ret = *(String *)&tmp;
+ godot_string_destroy(&tmp);
+ return ret;
+ }
+ return String();
+}
+
+Error PluginScriptLanguage::complete_code(const String &p_code, const String &p_base_path, Object *p_owner, List<String> *r_options, bool &r_force, String &r_call_hint) {
+ if (_desc.complete_code) {
+ Array options;
+ godot_error tmp = _desc.complete_code(
+ _data,
+ (godot_string *)&p_code,
+ (godot_string *)&p_base_path,
+ (godot_object *)p_owner,
+ (godot_array *)&options,
+ &r_force,
+ (godot_string *)&r_call_hint);
+ for (int i = 0; i < options.size(); i++) {
+ r_options->push_back(String(options[i]));
+ }
+ Error err = *(Error *)tmp;
+ return err;
+ }
+ return ERR_UNAVAILABLE;
+}
+
+void PluginScriptLanguage::auto_indent_code(String &p_code, int p_from_line, int p_to_line) const {
+ if (_desc.auto_indent_code) {
+ _desc.auto_indent_code(_data, (godot_string *)&p_code, p_from_line, p_to_line);
+ }
+ return;
+}
+
+void PluginScriptLanguage::add_global_constant(const StringName &p_variable, const Variant &p_value) {
+ const String variable = String(p_variable);
+ _desc.add_global_constant(_data, (godot_string *)&variable, (godot_variant *)&p_value);
+}
+
+/* LOADER FUNCTIONS */
+
+void PluginScriptLanguage::get_recognized_extensions(List<String> *p_extensions) const {
+ for (int i = 0; _desc.recognized_extensions[i]; ++i) {
+ p_extensions->push_back(String(_desc.recognized_extensions[i]));
+ }
+}
+
+void PluginScriptLanguage::get_public_functions(List<MethodInfo> *p_functions) const {
+ // TODO: provid this statically in `godot_pluginscript_language_desc` ?
+ if (_desc.get_public_functions) {
+ Array functions;
+ _desc.get_public_functions(_data, (godot_array *)&functions);
+ for (int i = 0; i < functions.size(); i++) {
+ MethodInfo mi = MethodInfo::from_dict(functions[i]);
+ p_functions->push_back(mi);
+ }
+ }
+}
+
+void PluginScriptLanguage::get_public_constants(List<Pair<String, Variant> > *p_constants) const {
+ // TODO: provid this statically in `godot_pluginscript_language_desc` ?
+ if (_desc.get_public_constants) {
+ Dictionary constants;
+ _desc.get_public_constants(_data, (godot_dictionary *)&constants);
+ for (const Variant *key = constants.next(); key; key = constants.next(key)) {
+ Variant value = constants[key];
+ p_constants->push_back(Pair<String, Variant>(*key, value));
+ }
+ }
+}
+
+void PluginScriptLanguage::profiling_start() {
+#ifdef DEBUG_ENABLED
+ if (_desc.profiling_start) {
+ lock();
+ _desc.profiling_start(_data);
+ unlock();
+ }
+#endif
+}
+
+void PluginScriptLanguage::profiling_stop() {
+#ifdef DEBUG_ENABLED
+ if (_desc.profiling_stop) {
+ lock();
+ _desc.profiling_stop(_data);
+ unlock();
+ }
+#endif
+}
+
+int PluginScriptLanguage::profiling_get_accumulated_data(ProfilingInfo *p_info_arr, int p_info_max) {
+ int info_count = 0;
+#ifdef DEBUG_ENABLED
+ if (_desc.profiling_get_accumulated_data) {
+ godot_pluginscript_profiling_data *info = (godot_pluginscript_profiling_data *)memalloc(
+ sizeof(godot_pluginscript_profiling_data) * p_info_max);
+ info_count = _desc.profiling_get_accumulated_data(_data, info, p_info_max);
+ for (int i = 0; i < info_count; ++i) {
+ p_info_arr[i].signature = *(StringName *)&info[i].signature;
+ p_info_arr[i].call_count = info[i].call_count;
+ p_info_arr[i].total_time = info[i].total_time;
+ p_info_arr[i].self_time = info[i].self_time;
+ godot_string_name_destroy(&info[i].signature);
+ }
+ }
+#endif
+ return info_count;
+}
+
+int PluginScriptLanguage::profiling_get_frame_data(ProfilingInfo *p_info_arr, int p_info_max) {
+ int info_count = 0;
+#ifdef DEBUG_ENABLED
+ if (_desc.profiling_get_frame_data) {
+ godot_pluginscript_profiling_data *info = (godot_pluginscript_profiling_data *)memalloc(
+ sizeof(godot_pluginscript_profiling_data) * p_info_max);
+ info_count = _desc.profiling_get_frame_data(_data, info, p_info_max);
+ for (int i = 0; i < info_count; ++i) {
+ p_info_arr[i].signature = *(StringName *)&info[i].signature;
+ p_info_arr[i].call_count = info[i].call_count;
+ p_info_arr[i].total_time = info[i].total_time;
+ p_info_arr[i].self_time = info[i].self_time;
+ godot_string_name_destroy(&info[i].signature);
+ }
+ }
+#endif
+ return info_count;
+}
+
+void PluginScriptLanguage::frame() {
+#ifdef DEBUG_ENABLED
+ if (_desc.profiling_frame) {
+ _desc.profiling_frame(_data);
+ }
+#endif
+}
+
+/* DEBUGGER FUNCTIONS */
+
+String PluginScriptLanguage::debug_get_error() const {
+ if (_desc.debug_get_error) {
+ godot_string tmp = _desc.debug_get_error(_data);
+ String ret = *(String *)&tmp;
+ godot_string_destroy(&tmp);
+ return ret;
+ }
+ return String("Nothing");
+}
+
+int PluginScriptLanguage::debug_get_stack_level_count() const {
+ if (_desc.debug_get_stack_level_count) {
+ return _desc.debug_get_stack_level_count(_data);
+ }
+ return 1;
+}
+
+int PluginScriptLanguage::debug_get_stack_level_line(int p_level) const {
+ if (_desc.debug_get_stack_level_line) {
+ return _desc.debug_get_stack_level_line(_data, p_level);
+ }
+ return 1;
+}
+
+String PluginScriptLanguage::debug_get_stack_level_function(int p_level) const {
+ if (_desc.debug_get_stack_level_function) {
+ godot_string tmp = _desc.debug_get_stack_level_function(_data, p_level);
+ String ret = *(String *)&tmp;
+ godot_string_destroy(&tmp);
+ return ret;
+ }
+ return String("Nothing");
+}
+
+String PluginScriptLanguage::debug_get_stack_level_source(int p_level) const {
+ if (_desc.debug_get_stack_level_source) {
+ godot_string tmp = _desc.debug_get_stack_level_source(_data, p_level);
+ String ret = *(String *)&tmp;
+ godot_string_destroy(&tmp);
+ return ret;
+ }
+ return String("Nothing");
+}
+
+void PluginScriptLanguage::debug_get_stack_level_locals(int p_level, List<String> *p_locals, List<Variant> *p_values, int p_max_subitems, int p_max_depth) {
+ if (_desc.debug_get_stack_level_locals) {
+ PoolStringArray locals;
+ Array values;
+ _desc.debug_get_stack_level_locals(_data, p_level, (godot_pool_string_array *)&locals, (godot_array *)&values, p_max_subitems, p_max_depth);
+ for (int i = 0; i < locals.size(); i++) {
+ p_locals->push_back(locals[i]);
+ }
+ for (int i = 0; i < values.size(); i++) {
+ p_values->push_back(values[i]);
+ }
+ }
+}
+
+void PluginScriptLanguage::debug_get_stack_level_members(int p_level, List<String> *p_members, List<Variant> *p_values, int p_max_subitems, int p_max_depth) {
+ if (_desc.debug_get_stack_level_members) {
+ PoolStringArray members;
+ Array values;
+ _desc.debug_get_stack_level_members(_data, p_level, (godot_pool_string_array *)&members, (godot_array *)&values, p_max_subitems, p_max_depth);
+ for (int i = 0; i < members.size(); i++) {
+ p_members->push_back(members[i]);
+ }
+ for (int i = 0; i < values.size(); i++) {
+ p_values->push_back(values[i]);
+ }
+ }
+}
+
+void PluginScriptLanguage::debug_get_globals(List<String> *p_locals, List<Variant> *p_values, int p_max_subitems, int p_max_depth) {
+ if (_desc.debug_get_globals) {
+ PoolStringArray locals;
+ Array values;
+ _desc.debug_get_globals(_data, (godot_pool_string_array *)&locals, (godot_array *)&values, p_max_subitems, p_max_depth);
+ for (int i = 0; i < locals.size(); i++) {
+ p_locals->push_back(locals[i]);
+ }
+ for (int i = 0; i < values.size(); i++) {
+ p_values->push_back(values[i]);
+ }
+ }
+}
+
+String PluginScriptLanguage::debug_parse_stack_level_expression(int p_level, const String &p_expression, int p_max_subitems, int p_max_depth) {
+ if (_desc.debug_parse_stack_level_expression) {
+ godot_string tmp = _desc.debug_parse_stack_level_expression(_data, p_level, (godot_string *)&p_expression, p_max_subitems, p_max_depth);
+ String ret = *(String *)&tmp;
+ godot_string_destroy(&tmp);
+ return ret;
+ }
+ return String("Nothing");
+}
+
+void PluginScriptLanguage::reload_all_scripts() {
+ // TODO
+}
+
+void PluginScriptLanguage::reload_tool_script(const Ref<Script> &p_script, bool p_soft_reload) {
+#ifdef DEBUG_ENABLED
+ lock();
+ // TODO
+ unlock();
+#endif
+}
+
+void PluginScriptLanguage::lock() {
+#ifndef NO_THREADS
+ if (_lock) {
+ _lock->lock();
+ }
+#endif
+}
+
+void PluginScriptLanguage::unlock() {
+#ifndef NO_THREADS
+ if (_lock) {
+ _lock->unlock();
+ }
+#endif
+}
+
+PluginScriptLanguage::PluginScriptLanguage(const godot_pluginscript_language_desc *desc)
+ : _desc(*desc) {
+ _resource_loader = memnew(ResourceFormatLoaderPluginScript(this));
+ _resource_saver = memnew(ResourceFormatSaverPluginScript(this));
+
+// TODO: totally remove _lock attribute if NO_THREADS is set
+#ifdef NO_THREADS
+ _lock = NULL;
+#else
+ _lock = Mutex::create();
+#endif
+}
+
+PluginScriptLanguage::~PluginScriptLanguage() {
+ memdelete(_resource_loader);
+ memdelete(_resource_saver);
+#ifndef NO_THREADS
+ if (_lock) {
+ memdelete(_lock);
+ _lock = NULL;
+ }
+#endif
+}
diff --git a/modules/gdnative/pluginscript/pluginscript_language.h b/modules/gdnative/pluginscript/pluginscript_language.h
new file mode 100644
index 0000000000..79b95ff4e6
--- /dev/null
+++ b/modules/gdnative/pluginscript/pluginscript_language.h
@@ -0,0 +1,132 @@
+/*************************************************************************/
+/* pluginscript_language.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef PLUGINSCRIPT_LANGUAGE_H
+#define PLUGINSCRIPT_LANGUAGE_H
+
+// Godot imports
+#include "core/io/resource_loader.h"
+#include "core/io/resource_saver.h"
+#include "core/map.h"
+#include "core/script_language.h"
+#include "core/self_list.h"
+// PluginScript imports
+#include "pluginscript_loader.h"
+#include <pluginscript/godot_pluginscript.h>
+
+class PluginScript;
+class PluginScriptInstance;
+
+class PluginScriptLanguage : public ScriptLanguage {
+ friend class PluginScript;
+ friend class PluginScriptInstance;
+
+ ResourceFormatLoaderPluginScript *_resource_loader;
+ ResourceFormatSaverPluginScript *_resource_saver;
+ const godot_pluginscript_language_desc _desc;
+ godot_pluginscript_language_data *_data;
+
+ Mutex *_lock;
+ SelfList<PluginScript>::List _script_list;
+
+public:
+ virtual String get_name() const;
+
+ _FORCE_INLINE_ ResourceFormatLoaderPluginScript *get_resource_loader() { return _resource_loader; };
+ _FORCE_INLINE_ ResourceFormatSaverPluginScript *get_resource_saver() { return _resource_saver; };
+
+ /* LANGUAGE FUNCTIONS */
+ virtual void init();
+ virtual String get_type() const;
+ virtual String get_extension() const;
+ virtual Error execute_file(const String &p_path);
+ virtual void finish();
+
+ /* EDITOR FUNCTIONS */
+ virtual void get_reserved_words(List<String> *p_words) const;
+ virtual void get_comment_delimiters(List<String> *p_delimiters) const;
+ virtual void get_string_delimiters(List<String> *p_delimiters) const;
+ virtual Ref<Script> get_template(const String &p_class_name, const String &p_base_class_name) const;
+ virtual bool validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path = "", List<String> *r_functions = NULL) const;
+ virtual Script *create_script() const;
+ virtual bool has_named_classes() const;
+ virtual bool supports_builtin_mode() const;
+ virtual bool can_inherit_from_file() { return true; }
+ virtual int find_function(const String &p_function, const String &p_code) const;
+ virtual String make_function(const String &p_class, const String &p_name, const PoolStringArray &p_args) const;
+ virtual Error complete_code(const String &p_code, const String &p_base_path, Object *p_owner, List<String> *r_options, bool &r_force, String &r_call_hint);
+ virtual void auto_indent_code(String &p_code, int p_from_line, int p_to_line) const;
+ virtual void add_global_constant(const StringName &p_variable, const Variant &p_value);
+
+ /* MULTITHREAD FUNCTIONS */
+
+ //some VMs need to be notified of thread creation/exiting to allocate a stack
+ // void thread_enter() {}
+ // void thread_exit() {}
+
+ /* DEBUGGER FUNCTIONS */
+
+ virtual String debug_get_error() const;
+ virtual int debug_get_stack_level_count() const;
+ virtual int debug_get_stack_level_line(int p_level) const;
+ virtual String debug_get_stack_level_function(int p_level) const;
+ virtual String debug_get_stack_level_source(int p_level) const;
+ virtual void debug_get_stack_level_locals(int p_level, List<String> *p_locals, List<Variant> *p_values, int p_max_subitems = -1, int p_max_depth = -1);
+ virtual void debug_get_stack_level_members(int p_level, List<String> *p_members, List<Variant> *p_values, int p_max_subitems = -1, int p_max_depth = -1);
+ virtual void debug_get_globals(List<String> *p_locals, List<Variant> *p_values, int p_max_subitems = -1, int p_max_depth = -1);
+ virtual String debug_parse_stack_level_expression(int p_level, const String &p_expression, int p_max_subitems = -1, int p_max_depth = -1);
+
+ // virtual Vector<StackInfo> debug_get_current_stack_info() { return Vector<StackInfo>(); }
+
+ virtual void reload_all_scripts();
+ virtual void reload_tool_script(const Ref<Script> &p_script, bool p_soft_reload);
+
+ /* LOADER FUNCTIONS */
+
+ virtual void get_recognized_extensions(List<String> *p_extensions) const;
+ virtual void get_public_functions(List<MethodInfo> *p_functions) const;
+ virtual void get_public_constants(List<Pair<String, Variant> > *p_constants) const;
+
+ virtual void profiling_start();
+ virtual void profiling_stop();
+
+ virtual int profiling_get_accumulated_data(ProfilingInfo *p_info_arr, int p_info_max);
+ virtual int profiling_get_frame_data(ProfilingInfo *p_info_arr, int p_info_max);
+
+ virtual void frame();
+
+ void lock();
+ void unlock();
+
+ PluginScriptLanguage(const godot_pluginscript_language_desc *desc);
+ virtual ~PluginScriptLanguage();
+};
+
+#endif // PLUGINSCRIPT_LANGUAGE_H
diff --git a/modules/gdnative/pluginscript/pluginscript_loader.cpp b/modules/gdnative/pluginscript/pluginscript_loader.cpp
new file mode 100644
index 0000000000..3648e1a5b4
--- /dev/null
+++ b/modules/gdnative/pluginscript/pluginscript_loader.cpp
@@ -0,0 +1,113 @@
+/*************************************************************************/
+/* pluginscript_loader.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+// Godot imports
+#include "os/file_access.h"
+// Pythonscript imports
+#include "pluginscript_language.h"
+#include "pluginscript_loader.h"
+#include "pluginscript_script.h"
+
+ResourceFormatLoaderPluginScript::ResourceFormatLoaderPluginScript(PluginScriptLanguage *language) {
+ _language = language;
+}
+
+RES ResourceFormatLoaderPluginScript::load(const String &p_path, const String &p_original_path, Error *r_error) {
+ if (r_error)
+ *r_error = ERR_FILE_CANT_OPEN;
+
+ PluginScript *script = memnew(PluginScript);
+ script->init(_language);
+
+ Ref<PluginScript> scriptres(script);
+
+ Error err = script->load_source_code(p_path);
+ ERR_FAIL_COND_V(err != OK, RES());
+
+ script->set_path(p_original_path);
+
+ script->reload();
+
+ if (r_error)
+ *r_error = OK;
+
+ return scriptres;
+}
+
+void ResourceFormatLoaderPluginScript::get_recognized_extensions(List<String> *p_extensions) const {
+ p_extensions->push_back(_language->get_extension());
+}
+
+bool ResourceFormatLoaderPluginScript::handles_type(const String &p_type) const {
+ return p_type == "Script" || p_type == _language->get_type();
+}
+
+String ResourceFormatLoaderPluginScript::get_resource_type(const String &p_path) const {
+ String el = p_path.get_extension().to_lower();
+ if (el == _language->get_extension())
+ return _language->get_type();
+ return "";
+}
+
+ResourceFormatSaverPluginScript::ResourceFormatSaverPluginScript(PluginScriptLanguage *language) {
+ _language = language;
+}
+
+Error ResourceFormatSaverPluginScript::save(const String &p_path, const RES &p_resource, uint32_t p_flags) {
+ Ref<PluginScript> sqscr = p_resource;
+ ERR_FAIL_COND_V(sqscr.is_null(), ERR_INVALID_PARAMETER);
+
+ String source = sqscr->get_source_code();
+
+ Error err;
+ FileAccess *file = FileAccess::open(p_path, FileAccess::WRITE, &err);
+ ERR_FAIL_COND_V(err, err);
+
+ file->store_string(source);
+ if (file->get_error() != OK && file->get_error() != ERR_FILE_EOF) {
+ memdelete(file);
+ return ERR_CANT_CREATE;
+ }
+ file->close();
+ memdelete(file);
+ return OK;
+}
+
+void ResourceFormatSaverPluginScript::get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) const {
+
+ if (Object::cast_to<PluginScript>(*p_resource)) {
+ p_extensions->push_back(_language->get_extension());
+ }
+}
+
+bool ResourceFormatSaverPluginScript::recognize(const RES &p_resource) const {
+
+ return Object::cast_to<PluginScript>(*p_resource) != NULL;
+}
diff --git a/modules/gdnative/pluginscript/pluginscript_loader.h b/modules/gdnative/pluginscript/pluginscript_loader.h
new file mode 100644
index 0000000000..b85e7725a1
--- /dev/null
+++ b/modules/gdnative/pluginscript/pluginscript_loader.h
@@ -0,0 +1,62 @@
+/*************************************************************************/
+/* pluginscript_loader.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef PYTHONSCRIPT_PY_LOADER_H
+#define PYTHONSCRIPT_PY_LOADER_H
+
+// Godot imports
+#include "core/script_language.h"
+#include "io/resource_loader.h"
+#include "io/resource_saver.h"
+
+class PluginScriptLanguage;
+
+class ResourceFormatLoaderPluginScript : public ResourceFormatLoader {
+ PluginScriptLanguage *_language;
+
+public:
+ ResourceFormatLoaderPluginScript(PluginScriptLanguage *language);
+ virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL);
+ virtual void get_recognized_extensions(List<String> *p_extensions) const;
+ virtual bool handles_type(const String &p_type) const;
+ virtual String get_resource_type(const String &p_path) const;
+};
+
+class ResourceFormatSaverPluginScript : public ResourceFormatSaver {
+ PluginScriptLanguage *_language;
+
+public:
+ ResourceFormatSaverPluginScript(PluginScriptLanguage *language);
+ virtual Error save(const String &p_path, const RES &p_resource, uint32_t p_flags = 0);
+ virtual void get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) const;
+ virtual bool recognize(const RES &p_resource) const;
+};
+
+#endif // PYTHONSCRIPT_PY_LOADER_H
diff --git a/modules/gdnative/pluginscript/pluginscript_script.cpp b/modules/gdnative/pluginscript/pluginscript_script.cpp
new file mode 100644
index 0000000000..4169b07f63
--- /dev/null
+++ b/modules/gdnative/pluginscript/pluginscript_script.cpp
@@ -0,0 +1,449 @@
+/*************************************************************************/
+/* pluginscript_script.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+// Godot imports
+#include "core/os/file_access.h"
+// PluginScript imports
+#include "pluginscript_instance.h"
+#include "pluginscript_script.h"
+
+#if DEBUG_ENABLED
+#define __ASSERT_SCRIPT_REASON "Cannot retrieve pluginscript class for this script, is you code correct ?"
+#define ASSERT_SCRIPT_VALID() \
+ { \
+ ERR_EXPLAIN(__ASSERT_SCRIPT_REASON); \
+ ERR_FAIL_COND(!can_instance()) \
+ }
+#define ASSERT_SCRIPT_VALID_V(ret) \
+ { \
+ ERR_EXPLAIN(__ASSERT_SCRIPT_REASON); \
+ ERR_FAIL_COND_V(!can_instance(), ret) \
+ }
+#else
+#define ASSERT_SCRIPT_VALID()
+#define ASSERT_SCRIPT_VALID_V(ret)
+#endif
+
+void PluginScript::_bind_methods() {
+}
+
+#ifdef TOOLS_ENABLED
+
+void PluginScript::_placeholder_erased(PlaceHolderScriptInstance *p_placeholder) {
+ placeholders.erase(p_placeholder);
+}
+
+#endif
+
+bool PluginScript::can_instance() const {
+ bool can = _valid || (!_tool && !ScriptServer::is_scripting_enabled());
+ return can;
+}
+
+Ref<Script> PluginScript::get_base_script() const {
+ if (_ref_base_parent.is_valid()) {
+ return Ref<PluginScript>(_ref_base_parent);
+ } else {
+ return Ref<Script>();
+ }
+}
+
+StringName PluginScript::get_instance_base_type() const {
+ if (_native_parent)
+ return _native_parent;
+ if (_ref_base_parent.is_valid())
+ return _ref_base_parent->get_instance_base_type();
+ return StringName();
+}
+
+void PluginScript::update_exports() {
+// TODO
+#ifdef TOOLS_ENABLED
+#if 0
+ ASSERT_SCRIPT_VALID();
+ if (/*changed &&*/ placeholders.size()) { //hm :(
+
+ //update placeholders if any
+ Map<StringName, Variant> propdefvalues;
+ List<PropertyInfo> propinfos;
+ const String *props = (const String *)pybind_get_prop_list(_py_exposed_class);
+ for (int i = 0; props[i] != ""; ++i) {
+ const String propname = props[i];
+ pybind_get_prop_default_value(_py_exposed_class, propname.c_str(), (godot_variant *)&propdefvalues[propname]);
+ pybind_prop_info raw_info;
+ pybind_get_prop_info(_py_exposed_class, propname.c_str(), &raw_info);
+ PropertyInfo info;
+ info.type = (Variant::Type)raw_info.type;
+ info.name = propname;
+ info.hint = (PropertyHint)raw_info.hint;
+ info.hint_string = *(String *)&raw_info.hint_string;
+ info.usage = raw_info.usage;
+ propinfos.push_back(info);
+ }
+ for (Set<PlaceHolderScriptInstance *>::Element *E = placeholders.front(); E; E = E->next()) {
+ E->get()->update(propinfos, propdefvalues);
+ }
+ }
+#endif
+#endif
+}
+
+// TODO: rename p_this "p_owner" ?
+ScriptInstance *PluginScript::instance_create(Object *p_this) {
+ ASSERT_SCRIPT_VALID_V(NULL);
+ // TODO check script validity ?
+ if (!_tool && !ScriptServer::is_scripting_enabled()) {
+#ifdef TOOLS_ENABLED
+ // Instance a fake script for editing the values
+ PlaceHolderScriptInstance *si = memnew(PlaceHolderScriptInstance(get_language(), Ref<Script>(this), p_this));
+ placeholders.insert(si);
+ update_exports();
+ return si;
+#else
+ return NULL;
+#endif
+ }
+
+ PluginScript *top = this;
+ // TODO: can be optimized by storing a PluginScript::_base_parent direct pointer
+ while (top->_ref_base_parent.is_valid())
+ top = top->_ref_base_parent.ptr();
+ if (top->_native_parent) {
+ if (!ClassDB::is_parent_class(p_this->get_class_name(), top->_native_parent)) {
+ String msg = "Script inherits from native type '" + String(top->_native_parent) + "', so it can't be instanced in object of type: '" + p_this->get_class() + "'";
+ // TODO: implement PluginscriptLanguage::debug_break_parse
+ // if (ScriptDebugger::get_singleton()) {
+ // _language->debug_break_parse(get_path(), 0, msg);
+ // }
+ ERR_EXPLAIN(msg);
+ ERR_FAIL_V(NULL);
+ }
+ }
+
+ PluginScriptInstance *instance = memnew(PluginScriptInstance());
+ const bool success = instance->init(this, p_this);
+ if (success) {
+ _language->lock();
+ _instances.insert(instance->get_owner());
+ _language->unlock();
+ return instance;
+ } else {
+ memdelete(instance);
+ ERR_FAIL_V(NULL);
+ }
+}
+
+bool PluginScript::instance_has(const Object *p_this) const {
+ _language->lock();
+ bool hasit = _instances.has((Object *)p_this);
+ _language->unlock();
+ return hasit;
+}
+
+bool PluginScript::has_source_code() const {
+ bool has = _source != "";
+ return has;
+}
+
+String PluginScript::get_source_code() const {
+ return _source;
+}
+
+void PluginScript::set_source_code(const String &p_code) {
+ if (_source == p_code)
+ return;
+ _source = p_code;
+}
+
+Error PluginScript::reload(bool p_keep_state) {
+ _language->lock();
+ ERR_FAIL_COND_V(!p_keep_state && _instances.size(), ERR_ALREADY_IN_USE);
+ _language->unlock();
+
+ _valid = false;
+ String basedir = _path;
+
+ if (basedir == "")
+ basedir = get_path();
+
+ if (basedir != "")
+ basedir = basedir.get_base_dir();
+
+ if (_data) {
+ _desc->finish(_data);
+ }
+
+ Error err;
+ godot_pluginscript_script_manifest manifest = _desc->init(
+ _language->_data,
+ (godot_string *)&_path,
+ (godot_string *)&_source,
+ (godot_error *)&err);
+ if (err) {
+ // TODO: GDscript uses `ScriptDebugger` here to jump into the parsing error
+ return err;
+ }
+ _valid = true;
+ // Use the manifest to configure this script object
+ _data = manifest.data;
+ _name = *(StringName *)&manifest.name;
+ _tool = manifest.is_tool;
+ // Base name is either another PluginScript or a regular class accessible
+ // through ClassDB
+ StringName *base_name = (StringName *)&manifest.base;
+ for (SelfList<PluginScript> *e = _language->_script_list.first(); e != NULL; e = e->next()) {
+ if (e->self()->_name == *base_name) {
+ // Found you, base is a PluginScript !
+ _ref_base_parent = Ref<PluginScript>(e->self());
+ break;
+ }
+ }
+ if (!_ref_base_parent.is_valid()) {
+ // Base is a native ClassDB
+ if (!ClassDB::class_exists(*base_name)) {
+ ERR_EXPLAIN("Unknown script '" + String(_name) + "' parent '" + String(*base_name) + "'.");
+ ERR_FAIL_V(ERR_PARSE_ERROR);
+ }
+ _native_parent = *base_name;
+ }
+
+ Dictionary *members = (Dictionary *)&manifest.member_lines;
+ for (const Variant *key = members->next(); key != NULL; key = members->next(key)) {
+ _member_lines[*key] = (*members)[key];
+ }
+ Array *methods = (Array *)&manifest.methods;
+ for (int i = 0; i < methods->size(); ++i) {
+ Dictionary v = (*methods)[i];
+ MethodInfo mi = MethodInfo::from_dict(v);
+ _methods_info[mi.name] = mi;
+ // rpc_mode is passed as an optional field and is not part of MethodInfo
+ Variant var = v["rpc_mode"];
+ if (var == Variant()) {
+ _methods_rpc_mode[mi.name] = ScriptInstance::RPC_MODE_DISABLED;
+ } else {
+ _methods_rpc_mode[mi.name] = ScriptInstance::RPCMode(int(var));
+ }
+ }
+ Array *signals = (Array *)&manifest.signals;
+ for (int i = 0; i < signals->size(); ++i) {
+ Variant v = (*signals)[i];
+ MethodInfo mi = MethodInfo::from_dict(v);
+ _signals_info[mi.name] = mi;
+ }
+ Array *properties = (Array *)&manifest.properties;
+ for (int i = 0; i < properties->size(); ++i) {
+ Dictionary v = (*properties)[i];
+ PropertyInfo pi = PropertyInfo::from_dict(v);
+ _properties_info[pi.name] = pi;
+ _properties_default_values[pi.name] = v["default_value"];
+ // rset_mode is passed as an optional field and is not part of PropertyInfo
+ Variant var = v["rset_mode"];
+ if (var == Variant()) {
+ _methods_rpc_mode[pi.name] = ScriptInstance::RPC_MODE_DISABLED;
+ } else {
+ _methods_rpc_mode[pi.name] = ScriptInstance::RPCMode(int(var));
+ }
+ }
+ // Manifest's attributes must be explicitly freed
+ godot_string_name_destroy(&manifest.name);
+ godot_string_name_destroy(&manifest.base);
+ godot_dictionary_destroy(&manifest.member_lines);
+ godot_array_destroy(&manifest.methods);
+ godot_array_destroy(&manifest.signals);
+ godot_array_destroy(&manifest.properties);
+
+#ifdef TOOLS_ENABLED
+/*for (Set<PlaceHolderScriptInstance*>::Element *E=placeholders.front();E;E=E->next()) {
+
+ _update_placeholder(E->get());
+ }*/
+#endif
+ return OK;
+}
+
+void PluginScript::get_script_method_list(List<MethodInfo> *r_methods) const {
+ ASSERT_SCRIPT_VALID();
+ for (Map<StringName, MethodInfo>::Element *e = _methods_info.front(); e != NULL; e = e->next()) {
+ r_methods->push_back(e->get());
+ }
+}
+
+void PluginScript::get_script_property_list(List<PropertyInfo> *r_properties) const {
+ ASSERT_SCRIPT_VALID();
+ for (Map<StringName, PropertyInfo>::Element *e = _properties_info.front(); e != NULL; e = e->next()) {
+ r_properties->push_back(e->get());
+ }
+}
+
+bool PluginScript::has_method(const StringName &p_method) const {
+ ASSERT_SCRIPT_VALID_V(false);
+ return _methods_info.has(p_method);
+}
+
+MethodInfo PluginScript::get_method_info(const StringName &p_method) const {
+ ASSERT_SCRIPT_VALID_V(MethodInfo());
+ const Map<StringName, MethodInfo>::Element *e = _methods_info.find(p_method);
+ if (e != NULL) {
+ return e->get();
+ } else {
+ return MethodInfo();
+ }
+}
+
+bool PluginScript::has_property(const StringName &p_method) const {
+ ASSERT_SCRIPT_VALID_V(false);
+ return _properties_info.has(p_method);
+}
+
+PropertyInfo PluginScript::get_property_info(const StringName &p_property) const {
+ ASSERT_SCRIPT_VALID_V(PropertyInfo());
+ const Map<StringName, PropertyInfo>::Element *e = _properties_info.find(p_property);
+ if (e != NULL) {
+ return e->get();
+ } else {
+ return PropertyInfo();
+ }
+}
+
+bool PluginScript::get_property_default_value(const StringName &p_property, Variant &r_value) const {
+ ASSERT_SCRIPT_VALID_V(false);
+#ifdef TOOLS_ENABLED
+ const Map<StringName, Variant>::Element *e = _properties_default_values.find(p_property);
+ if (e != NULL) {
+ r_value = e->get();
+ return true;
+ } else {
+ return false;
+ }
+#endif
+ return false;
+}
+
+ScriptLanguage *PluginScript::get_language() const {
+ return _language;
+}
+
+Error PluginScript::load_source_code(const String &p_path) {
+
+ PoolVector<uint8_t> sourcef;
+ Error err;
+ FileAccess *f = FileAccess::open(p_path, FileAccess::READ, &err);
+ if (err) {
+ ERR_FAIL_COND_V(err, err);
+ }
+
+ int len = f->get_len();
+ sourcef.resize(len + 1);
+ PoolVector<uint8_t>::Write w = sourcef.write();
+ int r = f->get_buffer(w.ptr(), len);
+ f->close();
+ memdelete(f);
+ ERR_FAIL_COND_V(r != len, ERR_CANT_OPEN);
+ w[len] = 0;
+
+ String s;
+ if (s.parse_utf8((const char *)w.ptr())) {
+ ERR_EXPLAIN("Script '" + p_path + "' contains invalid unicode (utf-8), so it was not loaded. Please ensure that scripts are saved in valid utf-8 unicode.");
+ ERR_FAIL_V(ERR_INVALID_DATA);
+ }
+
+ _source = s;
+#ifdef TOOLS_ENABLED
+// source_changed_cache=true;
+#endif
+ _path = p_path;
+ return OK;
+}
+
+bool PluginScript::has_script_signal(const StringName &p_signal) const {
+ ASSERT_SCRIPT_VALID_V(false);
+ return _signals_info.has(p_signal);
+}
+
+void PluginScript::get_script_signal_list(List<MethodInfo> *r_signals) const {
+ ASSERT_SCRIPT_VALID();
+ for (Map<StringName, MethodInfo>::Element *e = _signals_info.front(); e != NULL; e = e->next()) {
+ r_signals->push_back(e->get());
+ }
+}
+
+int PluginScript::get_member_line(const StringName &p_member) const {
+#ifdef TOOLS_ENABLED
+ if (_member_lines.has(p_member))
+ return _member_lines[p_member];
+ else
+#endif
+ return -1;
+}
+
+ScriptInstance::RPCMode PluginScript::get_rpc_mode(const StringName &p_method) const {
+ ASSERT_SCRIPT_VALID_V(ScriptInstance::RPC_MODE_DISABLED);
+ const Map<StringName, ScriptInstance::RPCMode>::Element *e = _methods_rpc_mode.find(p_method);
+ if (e != NULL) {
+ return e->get();
+ } else {
+ return ScriptInstance::RPC_MODE_DISABLED;
+ }
+}
+
+ScriptInstance::RPCMode PluginScript::get_rset_mode(const StringName &p_variable) const {
+ ASSERT_SCRIPT_VALID_V(ScriptInstance::RPC_MODE_DISABLED);
+ const Map<StringName, ScriptInstance::RPCMode>::Element *e = _variables_rset_mode.find(p_variable);
+ if (e != NULL) {
+ return e->get();
+ } else {
+ return ScriptInstance::RPC_MODE_DISABLED;
+ }
+}
+
+PluginScript::PluginScript()
+ : _data(NULL), _tool(false), _valid(false), _script_list(this) {
+}
+
+void PluginScript::init(PluginScriptLanguage *language) {
+ _desc = &language->_desc.script_desc;
+ _language = language;
+
+#ifdef DEBUG_ENABLED
+ _language->lock();
+ _language->_script_list.add(&_script_list);
+ _language->unlock();
+#endif
+}
+
+PluginScript::~PluginScript() {
+ _desc->finish(_data);
+
+#ifdef DEBUG_ENABLED
+ _language->lock();
+ _language->_script_list.remove(&_script_list);
+ _language->unlock();
+#endif
+}
diff --git a/modules/gdnative/pluginscript/pluginscript_script.h b/modules/gdnative/pluginscript/pluginscript_script.h
new file mode 100644
index 0000000000..5600bca5ef
--- /dev/null
+++ b/modules/gdnative/pluginscript/pluginscript_script.h
@@ -0,0 +1,127 @@
+/*************************************************************************/
+/* pluginscript_script.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef PLUGINSCRIPT_SCRIPT_H
+#define PLUGINSCRIPT_SCRIPT_H
+
+// Godot imports
+#include "core/script_language.h"
+// PluginScript imports
+#include "pluginscript_language.h"
+#include <pluginscript/godot_pluginscript.h>
+
+class PyInstance;
+
+class PluginScript : public Script {
+
+ GDCLASS(PluginScript, Script);
+
+ friend class PluginScriptInstance;
+ friend class PluginScriptLanguage;
+
+private:
+ godot_pluginscript_script_data *_data;
+ const godot_pluginscript_script_desc *_desc;
+ PluginScriptLanguage *_language;
+ bool _tool;
+ bool _valid;
+
+ Ref<PluginScript> _ref_base_parent;
+ StringName _native_parent;
+ SelfList<PluginScript> _script_list;
+
+ Map<StringName, int> _member_lines;
+ Map<StringName, Variant> _properties_default_values;
+ Map<StringName, PropertyInfo> _properties_info;
+ Map<StringName, MethodInfo> _signals_info;
+ Map<StringName, MethodInfo> _methods_info;
+ Map<StringName, ScriptInstance::RPCMode> _variables_rset_mode;
+ Map<StringName, ScriptInstance::RPCMode> _methods_rpc_mode;
+
+ Set<Object *> _instances;
+ //exported members
+ String _source;
+ String _path;
+ StringName _name;
+
+protected:
+ static void _bind_methods();
+
+#ifdef TOOLS_ENABLED
+ Set<PlaceHolderScriptInstance *> placeholders;
+ //void _update_placeholder(PlaceHolderScriptInstance *p_placeholder);
+ virtual void _placeholder_erased(PlaceHolderScriptInstance *p_placeholder);
+#endif
+public:
+ virtual bool can_instance() const;
+
+ virtual Ref<Script> get_base_script() const; //for script inheritance
+
+ virtual StringName get_instance_base_type() const; // this may not work in all scripts, will return empty if so
+ virtual ScriptInstance *instance_create(Object *p_this);
+ virtual bool instance_has(const Object *p_this) const;
+
+ virtual bool has_source_code() const;
+ virtual String get_source_code() const;
+ virtual void set_source_code(const String &p_code);
+ virtual Error reload(bool p_keep_state = false);
+ // TODO: load_source_code only allow utf-8 file, should handle bytecode as well ?
+ virtual Error load_source_code(const String &p_path);
+
+ virtual bool has_method(const StringName &p_method) const;
+ virtual MethodInfo get_method_info(const StringName &p_method) const;
+
+ bool has_property(const StringName &p_method) const;
+ PropertyInfo get_property_info(const StringName &p_property) const;
+
+ bool is_tool() const { return _tool; }
+
+ virtual ScriptLanguage *get_language() const;
+
+ virtual bool has_script_signal(const StringName &p_signal) const;
+ virtual void get_script_signal_list(List<MethodInfo> *r_signals) const;
+
+ virtual bool get_property_default_value(const StringName &p_property, Variant &r_value) const;
+
+ virtual void update_exports();
+ virtual void get_script_method_list(List<MethodInfo> *r_methods) const;
+ virtual void get_script_property_list(List<PropertyInfo> *r_propertieslist) const;
+
+ virtual int get_member_line(const StringName &p_member) const;
+
+ ScriptInstance::RPCMode get_rpc_mode(const StringName &p_method) const;
+ ScriptInstance::RPCMode get_rset_mode(const StringName &p_variable) const;
+
+ PluginScript();
+ void init(PluginScriptLanguage *language);
+ virtual ~PluginScript();
+};
+
+#endif // PLUGINSCRIPT_SCRIPT_H
diff --git a/modules/gdnative/pluginscript/register_types.cpp b/modules/gdnative/pluginscript/register_types.cpp
new file mode 100644
index 0000000000..5829d08dff
--- /dev/null
+++ b/modules/gdnative/pluginscript/register_types.cpp
@@ -0,0 +1,118 @@
+/*************************************************************************/
+/* register_types.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#include "register_types.h"
+
+#include "core/project_settings.h"
+#include "io/resource_loader.h"
+#include "io/resource_saver.h"
+#include "os/dir_access.h"
+#include "os/os.h"
+#include "scene/main/scene_tree.h"
+
+#include "pluginscript_language.h"
+#include "pluginscript_script.h"
+#include <pluginscript/godot_pluginscript.h>
+
+static List<PluginScriptLanguage *> pluginscript_languages;
+
+static Error _check_language_desc(const godot_pluginscript_language_desc *desc) {
+ ERR_FAIL_COND_V(!desc->name || desc->name == String(), ERR_BUG);
+ ERR_FAIL_COND_V(!desc->type || desc->type == String(), ERR_BUG);
+ ERR_FAIL_COND_V(!desc->extension || desc->extension == String(), ERR_BUG);
+ ERR_FAIL_COND_V(!desc->recognized_extensions || !desc->recognized_extensions[0], ERR_BUG);
+ ERR_FAIL_COND_V(!desc->init, ERR_BUG);
+ ERR_FAIL_COND_V(!desc->finish, ERR_BUG);
+
+ // desc->reserved_words is not mandatory
+ // desc->comment_delimiters is not mandatory
+ // desc->string_delimiters is not mandatory
+
+ // desc->get_template_source_code is not mandatory
+ // desc->validate is not mandatory
+
+ // desc->get_template_source_code is not mandatory
+ // desc->validate is not mandatory
+ // desc->find_function is not mandatory
+ // desc->make_function is not mandatory
+ // desc->complete_code is not mandatory
+ // desc->auto_indent_code is not mandatory
+ // desc->add_global_constant is not mandatory
+ // desc->debug_get_error is not mandatory
+ // desc->debug_get_stack_level_count is not mandatory
+ // desc->debug_get_stack_level_line is not mandatory
+ // desc->debug_get_stack_level_function is not mandatory
+ // desc->debug_get_stack_level_source is not mandatory
+ // desc->debug_get_stack_level_locals is not mandatory
+ // desc->debug_get_stack_level_members is not mandatory
+ // desc->debug_get_globals is not mandatory
+ // desc->debug_parse_stack_level_expression is not mandatory
+ // desc->profiling_start is not mandatory
+ // desc->profiling_stop is not mandatory
+ // desc->profiling_get_accumulated_data is not mandatory
+ // desc->profiling_get_frame_data is not mandatory
+ // desc->frame is not mandatory
+
+ ERR_FAIL_COND_V(!desc->script_desc.init, ERR_BUG);
+ ERR_FAIL_COND_V(!desc->script_desc.finish, ERR_BUG);
+
+ ERR_FAIL_COND_V(!desc->script_desc.instance_desc.init, ERR_BUG);
+ ERR_FAIL_COND_V(!desc->script_desc.instance_desc.finish, ERR_BUG);
+ ERR_FAIL_COND_V(!desc->script_desc.instance_desc.set_prop, ERR_BUG);
+ ERR_FAIL_COND_V(!desc->script_desc.instance_desc.get_prop, ERR_BUG);
+ ERR_FAIL_COND_V(!desc->script_desc.instance_desc.call_method, ERR_BUG);
+ ERR_FAIL_COND_V(!desc->script_desc.instance_desc.notification, ERR_BUG);
+ // desc->script_desc.instance_desc.refcount_incremented is not mandatory
+ // desc->script_desc.instance_desc.refcount_decremented is not mandatory
+ return OK;
+}
+
+void GDAPI godot_pluginscript_register_language(const godot_pluginscript_language_desc *language_desc) {
+ Error ret = _check_language_desc(language_desc);
+ if (ret) {
+ ERR_FAIL();
+ }
+ PluginScriptLanguage *language = memnew(PluginScriptLanguage(language_desc));
+ ScriptServer::register_language(language);
+ ResourceLoader::add_resource_format_loader(language->get_resource_loader());
+ ResourceSaver::add_resource_format_saver(language->get_resource_saver());
+ pluginscript_languages.push_back(language);
+}
+
+void register_pluginscript_types() {
+ ClassDB::register_class<PluginScript>();
+}
+
+void unregister_pluginscript_types() {
+ for (List<PluginScriptLanguage *>::Element *e = pluginscript_languages.front(); e; e = e->next()) {
+ PluginScriptLanguage *language = e->get();
+ ScriptServer::unregister_language(language);
+ memdelete(language);
+ }
+}
diff --git a/modules/gdnative/pluginscript/register_types.h b/modules/gdnative/pluginscript/register_types.h
new file mode 100644
index 0000000000..70bbb16c62
--- /dev/null
+++ b/modules/gdnative/pluginscript/register_types.h
@@ -0,0 +1,31 @@
+/*************************************************************************/
+/* register_types.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+void register_pluginscript_types();
+void unregister_pluginscript_types();
diff --git a/modules/gdnative/register_types.cpp b/modules/gdnative/register_types.cpp
index 8f4eed091f..19a62b9c4f 100644
--- a/modules/gdnative/register_types.cpp
+++ b/modules/gdnative/register_types.cpp
@@ -35,8 +35,9 @@
#include "io/resource_loader.h"
#include "io/resource_saver.h"
-#include "nativearvr/register_types.h"
+#include "arvr/register_types.h"
#include "nativescript/register_types.h"
+#include "pluginscript/register_types.h"
#include "core/engine.h"
#include "core/os/os.h"
@@ -128,57 +129,12 @@ static void editor_init_callback() {
#endif
-godot_variant cb_standard_varcall(void *handle, godot_string *p_procedure, godot_array *p_args) {
- if (handle == NULL) {
- ERR_PRINT("No valid library handle, can't call standard varcall procedure");
- godot_variant ret;
- godot_variant_new_nil(&ret);
- return ret;
- }
-
- void *library_proc;
- Error err = OS::get_singleton()->get_dynamic_library_symbol_handle(
- handle,
- *(String *)p_procedure,
- library_proc,
- true); // we roll our own message
- if (err != OK) {
- ERR_PRINT((String("GDNative procedure \"" + *(String *)p_procedure) + "\" does not exists and can't be called").utf8().get_data());
- godot_variant ret;
- godot_variant_new_nil(&ret);
- return ret;
- }
+godot_variant cb_standard_varcall(void *p_procedure_handle, godot_array *p_args) {
godot_gdnative_procedure_fn proc;
- proc = (godot_gdnative_procedure_fn)library_proc;
+ proc = (godot_gdnative_procedure_fn)p_procedure_handle;
- return proc(NULL, p_args);
-}
-
-void cb_singleton_call(
- void *p_handle,
- godot_string *p_proc_name,
- void *p_data,
- int p_num_args,
- void **p_args,
- void *r_return) {
- if (p_handle == NULL) {
- ERR_PRINT("No valid library handle, can't call singleton procedure");
- return;
- }
-
- void *singleton_proc;
- Error err = OS::get_singleton()->get_dynamic_library_symbol_handle(
- p_handle,
- *(String *)p_proc_name,
- singleton_proc);
-
- if (err != OK) {
- return;
- }
-
- void (*singleton_procedure_ptr)() = (void (*)())singleton_proc;
- singleton_procedure_ptr();
+ return proc(p_args);
}
GDNativeCallRegistry *GDNativeCallRegistry::singleton;
@@ -201,14 +157,16 @@ void register_gdnative_types() {
GDNativeCallRegistry::singleton->register_native_call_type("standard_varcall", cb_standard_varcall);
- GDNativeCallRegistry::singleton->register_native_raw_call_type("gdnative_singleton_call", cb_singleton_call);
-
- register_nativearvr_types();
+ register_arvr_types();
register_nativescript_types();
+ register_pluginscript_types();
// run singletons
- Array singletons = ProjectSettings::get_singleton()->get("gdnative/singletons");
+ Array singletons = Array();
+ if (ProjectSettings::get_singleton()->has_setting("gdnative/singletons")) {
+ singletons = ProjectSettings::get_singleton()->get("gdnative/singletons");
+ }
singleton_gdnatives.resize(singletons.size());
@@ -225,13 +183,16 @@ void register_gdnative_types() {
continue;
}
- singleton_gdnatives[i]->call_native_raw(
- "gdnative_singleton_call",
+ void *proc_ptr;
+ Error err = singleton_gdnatives[i]->get_symbol(
"godot_gdnative_singleton",
- NULL,
- 0,
- NULL,
- NULL);
+ proc_ptr);
+
+ if (err != OK) {
+ ERR_PRINT((String("No godot_gdnative_singleton in \"" + singleton_gdnatives[i]->get_library()->get_active_library_path()) + "\" found").utf8().get_data());
+ } else {
+ ((void (*)())proc_ptr)();
+ }
}
}
@@ -251,8 +212,9 @@ void unregister_gdnative_types() {
}
singleton_gdnatives.clear();
- unregister_nativearvr_types();
+ unregister_pluginscript_types();
unregister_nativescript_types();
+ unregister_arvr_types();
memdelete(GDNativeCallRegistry::singleton);
@@ -283,4 +245,4 @@ void unregister_gdnative_types() {
print_line(String("vector2:\t") + itos(sizeof(Vector2)));
print_line(String("vector3:\t") + itos(sizeof(Vector3)));
*/
-} \ No newline at end of file
+}