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-rw-r--r--modules/gdnative/arvr/arvr_interface_gdnative.cpp3
-rw-r--r--modules/gdnative/doc_classes/NativeScript.xml2
-rw-r--r--modules/gdnative/doc_classes/PluginScript.xml2
-rw-r--r--modules/gdnative/gdnative.cpp3
-rw-r--r--modules/gdnative/gdnative/string.cpp14
-rw-r--r--modules/gdnative/gdnative/vector2.cpp8
-rw-r--r--modules/gdnative/gdnative/vector3.cpp8
-rw-r--r--modules/gdnative/gdnative_api.json48
-rw-r--r--modules/gdnative/gdnative_builders.py2
-rw-r--r--modules/gdnative/gdnative_library_editor_plugin.cpp45
-rw-r--r--modules/gdnative/gdnative_library_editor_plugin.h2
-rw-r--r--modules/gdnative/include/gdnative/string.h2
-rw-r--r--modules/gdnative/include/gdnative/vector2.h2
-rw-r--r--modules/gdnative/include/gdnative/vector3.h2
-rw-r--r--modules/gdnative/include/nativescript/godot_nativescript.h6
-rw-r--r--modules/gdnative/nativescript/godot_nativescript.cpp74
-rw-r--r--modules/gdnative/nativescript/nativescript.cpp47
-rw-r--r--modules/gdnative/pluginscript/pluginscript_script.cpp27
18 files changed, 149 insertions, 148 deletions
diff --git a/modules/gdnative/arvr/arvr_interface_gdnative.cpp b/modules/gdnative/arvr/arvr_interface_gdnative.cpp
index 64e2c362b2..bd6eb575d0 100644
--- a/modules/gdnative/arvr/arvr_interface_gdnative.cpp
+++ b/modules/gdnative/arvr/arvr_interface_gdnative.cpp
@@ -245,8 +245,7 @@ extern "C" {
void GDAPI godot_arvr_register_interface(const godot_arvr_interface_gdnative *p_interface) {
// If our major version is 0 or bigger then 10, we're likely looking at our constructor pointer from an older plugin
- ERR_EXPLAINC("GDNative ARVR interfaces build for Godot 3.0 are not supported");
- ERR_FAIL_COND((p_interface->version.major == 0) || (p_interface->version.major > 10));
+ ERR_FAIL_COND_MSG((p_interface->version.major == 0) || (p_interface->version.major > 10), "GDNative ARVR interfaces build for Godot 3.0 are not supported.");
Ref<ARVRInterfaceGDNative> new_interface;
new_interface.instance();
diff --git a/modules/gdnative/doc_classes/NativeScript.xml b/modules/gdnative/doc_classes/NativeScript.xml
index e34e209374..dc735546e3 100644
--- a/modules/gdnative/doc_classes/NativeScript.xml
+++ b/modules/gdnative/doc_classes/NativeScript.xml
@@ -42,7 +42,7 @@
</description>
</method>
<method name="new" qualifiers="vararg">
- <return type="Object">
+ <return type="Variant">
</return>
<description>
Constructs a new object of the base type with a script of this type already attached.
diff --git a/modules/gdnative/doc_classes/PluginScript.xml b/modules/gdnative/doc_classes/PluginScript.xml
index b07122bbdf..33b5f02bd4 100644
--- a/modules/gdnative/doc_classes/PluginScript.xml
+++ b/modules/gdnative/doc_classes/PluginScript.xml
@@ -8,7 +8,7 @@
</tutorials>
<methods>
<method name="new" qualifiers="vararg">
- <return type="Object">
+ <return type="Variant">
</return>
<description>
Returns a new instance of the script.
diff --git a/modules/gdnative/gdnative.cpp b/modules/gdnative/gdnative.cpp
index 4eb9a2a0a3..783ad4e147 100644
--- a/modules/gdnative/gdnative.cpp
+++ b/modules/gdnative/gdnative.cpp
@@ -268,8 +268,7 @@ void GDNative::_bind_methods() {
}
void GDNative::set_library(Ref<GDNativeLibrary> p_library) {
- ERR_EXPLAIN("Tried to change library of GDNative when it is already set");
- ERR_FAIL_COND(library.is_valid());
+ ERR_FAIL_COND_MSG(library.is_valid(), "Tried to change library of GDNative when it is already set.");
library = p_library;
}
diff --git a/modules/gdnative/gdnative/string.cpp b/modules/gdnative/gdnative/string.cpp
index 913c57eb56..9086121940 100644
--- a/modules/gdnative/gdnative/string.cpp
+++ b/modules/gdnative/gdnative/string.cpp
@@ -186,6 +186,20 @@ godot_bool GDAPI godot_string_ends_with(const godot_string *p_self, const godot_
return self->ends_with(*string);
}
+godot_int GDAPI godot_string_count(const godot_string *p_self, godot_string p_what, godot_int p_from, godot_int p_to) {
+ const String *self = (const String *)p_self;
+ String *what = (String *)&p_what;
+
+ return self->count(*what, p_from, p_to);
+}
+
+godot_int GDAPI godot_string_countn(const godot_string *p_self, godot_string p_what, godot_int p_from, godot_int p_to) {
+ const String *self = (const String *)p_self;
+ String *what = (String *)&p_what;
+
+ return self->countn(*what, p_from, p_to);
+}
+
godot_int GDAPI godot_string_find(const godot_string *p_self, godot_string p_what) {
const String *self = (const String *)p_self;
String *what = (String *)&p_what;
diff --git a/modules/gdnative/gdnative/vector2.cpp b/modules/gdnative/gdnative/vector2.cpp
index a2ac61b35e..d82f2c692d 100644
--- a/modules/gdnative/gdnative/vector2.cpp
+++ b/modules/gdnative/gdnative/vector2.cpp
@@ -77,6 +77,14 @@ godot_bool GDAPI godot_vector2_is_normalized(const godot_vector2 *p_self) {
return self->is_normalized();
}
+godot_vector2 GDAPI godot_vector2_direction_to(const godot_vector2 *p_self, const godot_vector2 *p_to) {
+ godot_vector2 dest;
+ const Vector2 *self = (const Vector2 *)p_self;
+ const Vector2 *to = (const Vector2 *)p_to;
+ *((Vector2 *)&dest) = self->direction_to(*to);
+ return dest;
+}
+
godot_real GDAPI godot_vector2_distance_to(const godot_vector2 *p_self, const godot_vector2 *p_to) {
const Vector2 *self = (const Vector2 *)p_self;
const Vector2 *to = (const Vector2 *)p_to;
diff --git a/modules/gdnative/gdnative/vector3.cpp b/modules/gdnative/gdnative/vector3.cpp
index 894683ab38..15a8ef9a2e 100644
--- a/modules/gdnative/gdnative/vector3.cpp
+++ b/modules/gdnative/gdnative/vector3.cpp
@@ -182,6 +182,14 @@ godot_vector3 GDAPI godot_vector3_ceil(const godot_vector3 *p_self) {
return dest;
}
+godot_vector3 GDAPI godot_vector3_direction_to(const godot_vector3 *p_self, const godot_vector3 *p_to) {
+ godot_vector3 dest;
+ const Vector3 *self = (const Vector3 *)p_self;
+ const Vector3 *to = (const Vector3 *)p_to;
+ *((Vector3 *)&dest) = self->direction_to(*to);
+ return dest;
+}
+
godot_real GDAPI godot_vector3_distance_to(const godot_vector3 *p_self, const godot_vector3 *p_b) {
const Vector3 *self = (const Vector3 *)p_self;
const Vector3 *b = (const Vector3 *)p_b;
diff --git a/modules/gdnative/gdnative_api.json b/modules/gdnative/gdnative_api.json
index 6c12ee6534..03258584ce 100644
--- a/modules/gdnative/gdnative_api.json
+++ b/modules/gdnative/gdnative_api.json
@@ -44,6 +44,42 @@
["const godot_vector2 *", "p_to"],
["const godot_real", "p_delta"]
]
+ },
+ {
+ "name": "godot_string_count",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["godot_string", "p_what"],
+ ["godot_int", "p_from"],
+ ["godot_int", "p_to"]
+ ]
+ },
+ {
+ "name": "godot_string_countn",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["godot_string", "p_what"],
+ ["godot_int", "p_from"],
+ ["godot_int", "p_to"]
+ ]
+ },
+ {
+ "name": "godot_vector3_direction_to",
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"],
+ ["const godot_vector3 *", "p_to"]
+ ]
+ },
+ {
+ "name": "godot_vector2_direction_to",
+ "return_type": "godot_vector2",
+ "arguments": [
+ ["const godot_vector2 *", "p_self"],
+ ["const godot_vector2 *", "p_to"]
+ ]
}
]
},
@@ -6512,24 +6548,24 @@
"name": "godot_net_bind_stream_peer",
"return_type": "void",
"arguments": [
- ["godot_object *", "p_obj"],
- ["const godot_net_stream_peer *", "p_interface"]
+ ["godot_object *", "p_obj"],
+ ["const godot_net_stream_peer *", "p_interface"]
]
},
{
"name": "godot_net_bind_packet_peer",
"return_type": "void",
"arguments": [
- ["godot_object *", "p_obj"],
- ["const godot_net_packet_peer *", "p_interface"]
+ ["godot_object *", "p_obj"],
+ ["const godot_net_packet_peer *", "p_interface"]
]
},
{
"name": "godot_net_bind_multiplayer_peer",
"return_type": "void",
"arguments": [
- ["godot_object *", "p_obj"],
- ["const godot_net_multiplayer_peer *", "p_interface"]
+ ["godot_object *", "p_obj"],
+ ["const godot_net_multiplayer_peer *", "p_interface"]
]
}
]
diff --git a/modules/gdnative/gdnative_builders.py b/modules/gdnative/gdnative_builders.py
index 7ab0e01108..20c1a2233c 100644
--- a/modules/gdnative/gdnative_builders.py
+++ b/modules/gdnative/gdnative_builders.py
@@ -185,7 +185,7 @@ def _build_gdnative_api_struct_source(api):
'extern const godot_gdnative_core_' + ('{0}_{1}_api_struct api_{0}_{1}'.format(core['version']['major'], core['version']['minor'])) + ' = {',
'\tGDNATIVE_' + core['type'] + ',',
'\t{' + str(core['version']['major']) + ', ' + str(core['version']['minor']) + '},',
- '\t' + ('NULL' if not core['next'] else ('(const godot_gdnative_api_struct *)& api_{0}_{1}'.format(core['version']['major'], core['version']['minor']))) + ','
+ '\t' + ('NULL' if not core['next'] else ('(const godot_gdnative_api_struct *)& api_{0}_{1}'.format(core['next']['version']['major'], core['next']['version']['minor']))) + ','
]
for funcdef in core['api']:
diff --git a/modules/gdnative/gdnative_library_editor_plugin.cpp b/modules/gdnative/gdnative_library_editor_plugin.cpp
index e2a69b1635..5d272a6cdc 100644
--- a/modules/gdnative/gdnative_library_editor_plugin.cpp
+++ b/modules/gdnative/gdnative_library_editor_plugin.cpp
@@ -66,10 +66,18 @@ void GDNativeLibraryEditor::_update_tree() {
tree->clear();
TreeItem *root = tree->create_item();
- for (Map<String, NativePlatformConfig>::Element *E = platforms.front(); E; E = E->next()) {
+ PopupMenu *filter_list = filter->get_popup();
+ String text = "";
+ for (int i = 0; i < filter_list->get_item_count(); i++) {
- if (showing_platform != E->key() && showing_platform != "All")
+ if (!filter_list->is_item_checked(i)) {
continue;
+ }
+ Map<String, NativePlatformConfig>::Element *E = platforms.find(filter_list->get_item_metadata(i));
+ if (!text.empty()) {
+ text += ", ";
+ }
+ text += E->get().name;
TreeItem *platform = tree->create_item(root);
platform->set_text(0, E->get().name);
@@ -119,6 +127,7 @@ void GDNativeLibraryEditor::_update_tree() {
platform->set_collapsed(collapsed_items.find(E->get().name) != NULL);
}
+ filter->set_text(text);
}
void GDNativeLibraryEditor::_on_item_button(Object *item, int column, int id) {
@@ -162,9 +171,10 @@ void GDNativeLibraryEditor::_on_dependencies_selected(const PoolStringArray &fil
_set_target_value(file_dialog->get_meta("section"), file_dialog->get_meta("target"), files);
}
-void GDNativeLibraryEditor::_on_filter_selected(int id) {
+void GDNativeLibraryEditor::_on_filter_selected(int index) {
- showing_platform = filter->get_item_metadata(id);
+ PopupMenu *filter_list = filter->get_popup();
+ filter_list->set_item_checked(index, !filter_list->is_item_checked(index));
_update_tree();
}
@@ -265,8 +275,6 @@ void GDNativeLibraryEditor::_translate_to_config_file() {
GDNativeLibraryEditor::GDNativeLibraryEditor() {
- showing_platform = "All";
-
{ // Define platforms
NativePlatformConfig platform_windows;
platform_windows.name = "Windows";
@@ -336,20 +344,21 @@ GDNativeLibraryEditor::GDNativeLibraryEditor() {
Label *label = memnew(Label);
label->set_text(TTR("Platform:"));
hbox->add_child(label);
- filter = memnew(OptionButton);
- hbox->add_child(filter);
+ filter = memnew(MenuButton);
filter->set_h_size_flags(SIZE_EXPAND_FILL);
+ filter->set_text_align(filter->ALIGN_LEFT);
+ hbox->add_child(filter);
+ PopupMenu *filter_list = filter->get_popup();
+ filter_list->set_hide_on_checkable_item_selection(false);
int idx = 0;
- filter->add_item(TTR("All"), idx);
- filter->set_item_metadata(idx, "All");
- idx += 1;
for (Map<String, NativePlatformConfig>::Element *E = platforms.front(); E; E = E->next()) {
- filter->add_item(E->get().name, idx);
- filter->set_item_metadata(idx, E->key());
+ filter_list->add_check_item(E->get().name, idx);
+ filter_list->set_item_metadata(idx, E->key());
+ filter_list->set_item_checked(idx, true);
idx += 1;
}
- filter->connect("item_selected", this, "_on_filter_selected");
+ filter_list->connect("index_pressed", this, "_on_filter_selected");
tree = memnew(Tree);
container->add_child(tree);
@@ -387,11 +396,9 @@ GDNativeLibraryEditor::GDNativeLibraryEditor() {
void GDNativeLibraryEditorPlugin::edit(Object *p_node) {
- if (Object::cast_to<GDNativeLibrary>(p_node)) {
- library_editor->edit(Object::cast_to<GDNativeLibrary>(p_node));
- library_editor->show();
- } else
- library_editor->hide();
+ Ref<GDNativeLibrary> new_library = Object::cast_to<GDNativeLibrary>(p_node);
+ if (new_library.is_valid())
+ library_editor->edit(new_library);
}
bool GDNativeLibraryEditorPlugin::handles(Object *p_node) const {
diff --git a/modules/gdnative/gdnative_library_editor_plugin.h b/modules/gdnative/gdnative_library_editor_plugin.h
index e7d50ba29f..8c1449f55a 100644
--- a/modules/gdnative/gdnative_library_editor_plugin.h
+++ b/modules/gdnative/gdnative_library_editor_plugin.h
@@ -61,7 +61,7 @@ class GDNativeLibraryEditor : public Control {
};
Tree *tree;
- OptionButton *filter;
+ MenuButton *filter;
EditorFileDialog *file_dialog;
ConfirmationDialog *new_architecture_dialog;
LineEdit *new_architecture_input;
diff --git a/modules/gdnative/include/gdnative/string.h b/modules/gdnative/include/gdnative/string.h
index f045ac9d58..7500d70f20 100644
--- a/modules/gdnative/include/gdnative/string.h
+++ b/modules/gdnative/include/gdnative/string.h
@@ -102,6 +102,8 @@ godot_bool GDAPI godot_string_begins_with_char_array(const godot_string *p_self,
godot_array GDAPI godot_string_bigrams(const godot_string *p_self);
godot_string GDAPI godot_string_chr(wchar_t p_character);
godot_bool GDAPI godot_string_ends_with(const godot_string *p_self, const godot_string *p_string);
+godot_int GDAPI godot_string_count(const godot_string *p_self, godot_string p_what, godot_int p_from, godot_int p_to);
+godot_int GDAPI godot_string_countn(const godot_string *p_self, godot_string p_what, godot_int p_from, godot_int p_to);
godot_int GDAPI godot_string_find(const godot_string *p_self, godot_string p_what);
godot_int GDAPI godot_string_find_from(const godot_string *p_self, godot_string p_what, godot_int p_from);
godot_int GDAPI godot_string_findmk(const godot_string *p_self, const godot_array *p_keys);
diff --git a/modules/gdnative/include/gdnative/vector2.h b/modules/gdnative/include/gdnative/vector2.h
index 7a5ae6afa9..15a6c80887 100644
--- a/modules/gdnative/include/gdnative/vector2.h
+++ b/modules/gdnative/include/gdnative/vector2.h
@@ -71,6 +71,8 @@ godot_real GDAPI godot_vector2_length_squared(const godot_vector2 *p_self);
godot_bool GDAPI godot_vector2_is_normalized(const godot_vector2 *p_self);
+godot_vector2 GDAPI godot_vector2_direction_to(const godot_vector2 *p_self, const godot_vector2 *p_b);
+
godot_real GDAPI godot_vector2_distance_to(const godot_vector2 *p_self, const godot_vector2 *p_to);
godot_real GDAPI godot_vector2_distance_squared_to(const godot_vector2 *p_self, const godot_vector2 *p_to);
diff --git a/modules/gdnative/include/gdnative/vector3.h b/modules/gdnative/include/gdnative/vector3.h
index 70ec6422ac..ee7d029028 100644
--- a/modules/gdnative/include/gdnative/vector3.h
+++ b/modules/gdnative/include/gdnative/vector3.h
@@ -106,6 +106,8 @@ godot_vector3 GDAPI godot_vector3_floor(const godot_vector3 *p_self);
godot_vector3 GDAPI godot_vector3_ceil(const godot_vector3 *p_self);
+godot_vector3 GDAPI godot_vector3_direction_to(const godot_vector3 *p_self, const godot_vector3 *p_b);
+
godot_real GDAPI godot_vector3_distance_to(const godot_vector3 *p_self, const godot_vector3 *p_b);
godot_real GDAPI godot_vector3_distance_squared_to(const godot_vector3 *p_self, const godot_vector3 *p_b);
diff --git a/modules/gdnative/include/nativescript/godot_nativescript.h b/modules/gdnative/include/nativescript/godot_nativescript.h
index f3b9f7fb31..7f52f5736c 100644
--- a/modules/gdnative/include/nativescript/godot_nativescript.h
+++ b/modules/gdnative/include/nativescript/godot_nativescript.h
@@ -56,7 +56,7 @@ typedef enum {
GODOT_PROPERTY_HINT_ENUM, ///< hint_text= "val1,val2,val3,etc"
GODOT_PROPERTY_HINT_EXP_EASING, /// exponential easing function (Math::ease)
GODOT_PROPERTY_HINT_LENGTH, ///< hint_text= "length" (as integer)
- GODOT_PROPERTY_HINT_SPRITE_FRAME,
+ GODOT_PROPERTY_HINT_SPRITE_FRAME, // FIXME: Obsolete: drop whenever we can break compat
GODOT_PROPERTY_HINT_KEY_ACCEL, ///< hint_text= "length" (as integer)
GODOT_PROPERTY_HINT_FLAGS, ///< hint_text= "flag1,flag2,etc" (as bit flags)
GODOT_PROPERTY_HINT_LAYERS_2D_RENDER,
@@ -98,8 +98,8 @@ typedef enum {
GODOT_PROPERTY_USAGE_INTERNATIONALIZED = 64, //hint for internationalized strings
GODOT_PROPERTY_USAGE_GROUP = 128, //used for grouping props in the editor
GODOT_PROPERTY_USAGE_CATEGORY = 256,
- GODOT_PROPERTY_USAGE_STORE_IF_NONZERO = 512, //only store if nonzero
- GODOT_PROPERTY_USAGE_STORE_IF_NONONE = 1024, //only store if false
+ GODOT_PROPERTY_USAGE_STORE_IF_NONZERO = 512, // FIXME: Obsolete: drop whenever we can break compat
+ GODOT_PROPERTY_USAGE_STORE_IF_NONONE = 1024, // FIXME: Obsolete: drop whenever we can break compat
GODOT_PROPERTY_USAGE_NO_INSTANCE_STATE = 2048,
GODOT_PROPERTY_USAGE_RESTART_IF_CHANGED = 4096,
GODOT_PROPERTY_USAGE_SCRIPT_VARIABLE = 8192,
diff --git a/modules/gdnative/nativescript/godot_nativescript.cpp b/modules/gdnative/nativescript/godot_nativescript.cpp
index 863999d6d4..979e47f7b9 100644
--- a/modules/gdnative/nativescript/godot_nativescript.cpp
+++ b/modules/gdnative/nativescript/godot_nativescript.cpp
@@ -104,11 +104,7 @@ void GDAPI godot_nativescript_register_method(void *p_gdnative_handle, const cha
String *s = (String *)p_gdnative_handle;
Map<StringName, NativeScriptDesc>::Element *E = NSL->library_classes[*s].find(p_name);
-
- if (!E) {
- ERR_EXPLAIN("Attempted to register method on non-existent class!");
- ERR_FAIL();
- }
+ ERR_FAIL_COND_MSG(!E, "Attempted to register method on non-existent class.");
NativeScriptDesc::Method method;
method.method = p_method;
@@ -123,11 +119,7 @@ void GDAPI godot_nativescript_register_property(void *p_gdnative_handle, const c
String *s = (String *)p_gdnative_handle;
Map<StringName, NativeScriptDesc>::Element *E = NSL->library_classes[*s].find(p_name);
-
- if (!E) {
- ERR_EXPLAIN("Attempted to register method on non-existent class!");
- ERR_FAIL();
- }
+ ERR_FAIL_COND_MSG(!E, "Attempted to register method on non-existent class.");
NativeScriptDesc::Property property;
property.default_value = *(Variant *)&p_attr->default_value;
@@ -148,11 +140,7 @@ void GDAPI godot_nativescript_register_signal(void *p_gdnative_handle, const cha
String *s = (String *)p_gdnative_handle;
Map<StringName, NativeScriptDesc>::Element *E = NSL->library_classes[*s].find(p_name);
-
- if (!E) {
- ERR_EXPLAIN("Attempted to register method on non-existent class!");
- ERR_FAIL();
- }
+ ERR_FAIL_COND_MSG(!E, "Attempted to register method on non-existent class.");
List<PropertyInfo> args;
Vector<Variant> default_args;
@@ -213,17 +201,10 @@ void GDAPI godot_nativescript_set_method_argument_information(void *p_gdnative_h
String *s = (String *)p_gdnative_handle;
Map<StringName, NativeScriptDesc>::Element *E = NSL->library_classes[*s].find(p_name);
-
- if (!E) {
- ERR_EXPLAIN("Attempted to add argument information for a method on a non-existent class!");
- ERR_FAIL();
- }
+ ERR_FAIL_COND_MSG(!E, "Attempted to add argument information for a method on a non-existent class.");
Map<StringName, NativeScriptDesc::Method>::Element *method = E->get().methods.find(p_function_name);
- if (!method) {
- ERR_EXPLAIN("Attempted to add argument information to non-existent method!");
- ERR_FAIL();
- }
+ ERR_FAIL_COND_MSG(!method, "Attempted to add argument information to non-existent method.");
MethodInfo *method_information = &method->get().info;
@@ -247,11 +228,7 @@ void GDAPI godot_nativescript_set_class_documentation(void *p_gdnative_handle, c
String *s = (String *)p_gdnative_handle;
Map<StringName, NativeScriptDesc>::Element *E = NSL->library_classes[*s].find(p_name);
-
- if (!E) {
- ERR_EXPLAIN("Attempted to add documentation to a non-existent class!");
- ERR_FAIL();
- }
+ ERR_FAIL_COND_MSG(!E, "Attempted to add documentation to a non-existent class.");
E->get().documentation = *(String *)&p_documentation;
}
@@ -260,17 +237,10 @@ void GDAPI godot_nativescript_set_method_documentation(void *p_gdnative_handle,
String *s = (String *)p_gdnative_handle;
Map<StringName, NativeScriptDesc>::Element *E = NSL->library_classes[*s].find(p_name);
-
- if (!E) {
- ERR_EXPLAIN("Attempted to add documentation to a method on a non-existent class!");
- ERR_FAIL();
- }
+ ERR_FAIL_COND_MSG(!E, "Attempted to add documentation to a method on a non-existent class.");
Map<StringName, NativeScriptDesc::Method>::Element *method = E->get().methods.find(p_function_name);
- if (!method) {
- ERR_EXPLAIN("Attempted to add documentatino to non-existent method!");
- ERR_FAIL();
- }
+ ERR_FAIL_COND_MSG(!method, "Attempted to add documentation to non-existent method.");
method->get().documentation = *(String *)&p_documentation;
}
@@ -279,17 +249,10 @@ void GDAPI godot_nativescript_set_property_documentation(void *p_gdnative_handle
String *s = (String *)p_gdnative_handle;
Map<StringName, NativeScriptDesc>::Element *E = NSL->library_classes[*s].find(p_name);
-
- if (!E) {
- ERR_EXPLAIN("Attempted to add documentation to a property on a non-existent class!");
- ERR_FAIL();
- }
+ ERR_FAIL_COND_MSG(!E, "Attempted to add documentation to a property on a non-existent class.");
OrderedHashMap<StringName, NativeScriptDesc::Property>::Element property = E->get().properties.find(p_path);
- if (!property) {
- ERR_EXPLAIN("Attempted to add documentation to non-existent property!");
- ERR_FAIL();
- }
+ ERR_FAIL_COND_MSG(!property, "Attempted to add documentation to non-existent property.");
property.get().documentation = *(String *)&p_documentation;
}
@@ -298,17 +261,10 @@ void GDAPI godot_nativescript_set_signal_documentation(void *p_gdnative_handle,
String *s = (String *)p_gdnative_handle;
Map<StringName, NativeScriptDesc>::Element *E = NSL->library_classes[*s].find(p_name);
-
- if (!E) {
- ERR_EXPLAIN("Attempted to add documentation to a signal on a non-existent class!");
- ERR_FAIL();
- }
+ ERR_FAIL_COND_MSG(!E, "Attempted to add documentation to a signal on a non-existent class.");
Map<StringName, NativeScriptDesc::Signal>::Element *signal = E->get().signals_.find(p_signal_name);
- if (!signal) {
- ERR_EXPLAIN("Attempted to add documentation to non-existent signal!");
- ERR_FAIL();
- }
+ ERR_FAIL_COND_MSG(!signal, "Attempted to add documentation to non-existent signal.");
signal->get().documentation = *(String *)&p_documentation;
}
@@ -325,11 +281,7 @@ void GDAPI godot_nativescript_set_type_tag(void *p_gdnative_handle, const char *
String *s = (String *)p_gdnative_handle;
Map<StringName, NativeScriptDesc>::Element *E = NSL->library_classes[*s].find(p_name);
-
- if (!E) {
- ERR_EXPLAIN("Attempted to set type tag on a non-existent class!");
- ERR_FAIL();
- }
+ ERR_FAIL_COND_MSG(!E, "Attempted to set type tag on a non-existent class.");
E->get().type_tag = p_type_tag;
}
diff --git a/modules/gdnative/nativescript/nativescript.cpp b/modules/gdnative/nativescript/nativescript.cpp
index f30c9da4c1..7c313c983f 100644
--- a/modules/gdnative/nativescript/nativescript.cpp
+++ b/modules/gdnative/nativescript/nativescript.cpp
@@ -79,7 +79,7 @@ void NativeScript::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::STRING, "script_class_name"), "set_script_class_name", "get_script_class_name");
ADD_PROPERTY(PropertyInfo(Variant::STRING, "script_class_icon_path", PROPERTY_HINT_FILE), "set_script_class_icon_path", "get_script_class_icon_path");
- ClassDB::bind_vararg_method(METHOD_FLAGS_DEFAULT, "new", &NativeScript::_new, MethodInfo(Variant::OBJECT, "new"));
+ ClassDB::bind_vararg_method(METHOD_FLAGS_DEFAULT, "new", &NativeScript::_new, MethodInfo("new"));
}
#define NSL NativeScriptLanguage::get_singleton()
@@ -402,10 +402,7 @@ void NativeScript::get_script_property_list(List<PropertyInfo> *p_list) const {
String NativeScript::get_class_documentation() const {
NativeScriptDesc *script_data = get_script_desc();
- if (!script_data) {
- ERR_EXPLAIN("Attempt to get class documentation on invalid NativeScript");
- ERR_FAIL_V("");
- }
+ ERR_FAIL_COND_V_MSG(!script_data, "", "Attempt to get class documentation on invalid NativeScript.");
return script_data->documentation;
}
@@ -413,10 +410,7 @@ String NativeScript::get_class_documentation() const {
String NativeScript::get_method_documentation(const StringName &p_method) const {
NativeScriptDesc *script_data = get_script_desc();
- if (!script_data) {
- ERR_EXPLAIN("Attempt to get method documentation on invalid NativeScript");
- ERR_FAIL_V("");
- }
+ ERR_FAIL_COND_V_MSG(!script_data, "", "Attempt to get method documentation on invalid NativeScript.");
while (script_data) {
@@ -429,17 +423,13 @@ String NativeScript::get_method_documentation(const StringName &p_method) const
script_data = script_data->base_data;
}
- ERR_EXPLAIN("Attempt to get method documentation for non-existent method");
- ERR_FAIL_V("");
+ ERR_FAIL_V_MSG("", "Attempt to get method documentation for non-existent method.");
}
String NativeScript::get_signal_documentation(const StringName &p_signal_name) const {
NativeScriptDesc *script_data = get_script_desc();
- if (!script_data) {
- ERR_EXPLAIN("Attempt to get signal documentation on invalid NativeScript");
- ERR_FAIL_V("");
- }
+ ERR_FAIL_COND_V_MSG(!script_data, "", "Attempt to get signal documentation on invalid NativeScript.");
while (script_data) {
@@ -452,17 +442,13 @@ String NativeScript::get_signal_documentation(const StringName &p_signal_name) c
script_data = script_data->base_data;
}
- ERR_EXPLAIN("Attempt to get signal documentation for non-existent signal");
- ERR_FAIL_V("");
+ ERR_FAIL_V_MSG("", "Attempt to get signal documentation for non-existent signal.");
}
String NativeScript::get_property_documentation(const StringName &p_path) const {
NativeScriptDesc *script_data = get_script_desc();
- if (!script_data) {
- ERR_EXPLAIN("Attempt to get property documentation on invalid NativeScript");
- ERR_FAIL_V("");
- }
+ ERR_FAIL_COND_V_MSG(!script_data, "", "Attempt to get property documentation on invalid NativeScript.");
while (script_data) {
@@ -475,8 +461,7 @@ String NativeScript::get_property_documentation(const StringName &p_path) const
script_data = script_data->base_data;
}
- ERR_EXPLAIN("Attempt to get property documentation for non-existent signal");
- ERR_FAIL_V("");
+ ERR_FAIL_V_MSG("", "Attempt to get property documentation for non-existent signal.");
}
Variant NativeScript::_new(const Variant **p_args, int p_argcount, Variant::CallError &r_error) {
@@ -655,10 +640,7 @@ void NativeScriptInstance::get_property_list(List<PropertyInfo> *p_properties) c
Variant res = *(Variant *)&result;
godot_variant_destroy(&result);
- if (res.get_type() != Variant::ARRAY) {
- ERR_EXPLAIN("_get_property_list must return an array of dictionaries");
- ERR_FAIL();
- }
+ ERR_FAIL_COND_MSG(res.get_type() != Variant::ARRAY, "_get_property_list must return an array of dictionaries.");
Array arr = res;
for (int i = 0; i < arr.size(); i++) {
@@ -780,8 +762,7 @@ String NativeScriptInstance::to_string(bool *r_valid) {
if (ret.get_type() != Variant::STRING) {
if (r_valid)
*r_valid = false;
- ERR_EXPLAIN("Wrong type for " + CoreStringNames::get_singleton()->_to_string + ", must be a String.");
- ERR_FAIL_V(String());
+ ERR_FAIL_V_MSG(String(), "Wrong type for " + CoreStringNames::get_singleton()->_to_string + ", must be a String.");
}
if (r_valid)
*r_valid = true;
@@ -1344,10 +1325,7 @@ void NativeScriptLanguage::unregister_binding_functions(int p_idx) {
void *NativeScriptLanguage::get_instance_binding_data(int p_idx, Object *p_object) {
ERR_FAIL_INDEX_V(p_idx, binding_functions.size(), NULL);
- if (!binding_functions[p_idx].first) {
- ERR_EXPLAIN("Tried to get binding data for a nativescript binding that does not exist");
- ERR_FAIL_V(NULL);
- }
+ ERR_FAIL_COND_V_MSG(!binding_functions[p_idx].first, NULL, "Tried to get binding data for a nativescript binding that does not exist.");
Vector<void *> *binding_data = (Vector<void *> *)p_object->get_script_instance_binding(lang_idx);
@@ -1499,8 +1477,7 @@ void NativeScriptLanguage::init_library(const Ref<GDNativeLibrary> &lib) {
#endif
// See if this library was "registered" already.
const String &lib_path = lib->get_current_library_path();
- ERR_EXPLAIN(lib->get_name() + " does not have a library for the current platform");
- ERR_FAIL_COND(lib_path.length() == 0);
+ ERR_FAIL_COND_MSG(lib_path.length() == 0, lib->get_name() + " does not have a library for the current platform.");
Map<String, Ref<GDNative> >::Element *E = library_gdnatives.find(lib_path);
if (!E) {
diff --git a/modules/gdnative/pluginscript/pluginscript_script.cpp b/modules/gdnative/pluginscript/pluginscript_script.cpp
index 3ecb29404a..94d38e1be1 100644
--- a/modules/gdnative/pluginscript/pluginscript_script.cpp
+++ b/modules/gdnative/pluginscript/pluginscript_script.cpp
@@ -35,16 +35,14 @@
#include "pluginscript_script.h"
#ifdef DEBUG_ENABLED
-#define __ASSERT_SCRIPT_REASON "Cannot retrieve pluginscript class for this script, is you code correct ?"
-#define ASSERT_SCRIPT_VALID() \
- { \
- ERR_EXPLAIN(__ASSERT_SCRIPT_REASON); \
- ERR_FAIL_COND(!can_instance()); \
+#define __ASSERT_SCRIPT_REASON "Cannot retrieve PluginScript class for this script, is your code correct?"
+#define ASSERT_SCRIPT_VALID() \
+ { \
+ ERR_FAIL_COND_MSG(!can_instance(), __ASSERT_SCRIPT_REASON); \
}
-#define ASSERT_SCRIPT_VALID_V(ret) \
- { \
- ERR_EXPLAIN(__ASSERT_SCRIPT_REASON); \
- ERR_FAIL_COND_V(!can_instance(), ret); \
+#define ASSERT_SCRIPT_VALID_V(ret) \
+ { \
+ ERR_FAIL_COND_V_MSG(!can_instance(), ret, __ASSERT_SCRIPT_REASON); \
}
#else
#define ASSERT_SCRIPT_VALID()
@@ -52,7 +50,7 @@
#endif
void PluginScript::_bind_methods() {
- ClassDB::bind_vararg_method(METHOD_FLAGS_DEFAULT, "new", &PluginScript::_new, MethodInfo(Variant::OBJECT, "new"));
+ ClassDB::bind_vararg_method(METHOD_FLAGS_DEFAULT, "new", &PluginScript::_new, MethodInfo("new"));
}
PluginScriptInstance *PluginScript::_create_instance(const Variant **p_args, int p_argcount, Object *p_owner, Variant::CallError &r_error) {
@@ -197,8 +195,7 @@ ScriptInstance *PluginScript::instance_create(Object *p_this) {
// if (ScriptDebugger::get_singleton()) {
// _language->debug_break_parse(get_path(), 0, msg);
// }
- ERR_EXPLAIN(msg);
- ERR_FAIL_V(NULL);
+ ERR_FAIL_V_MSG(NULL, msg);
}
}
@@ -272,8 +269,7 @@ Error PluginScript::reload(bool p_keep_state) {
_ref_base_parent = res;
} else {
String name = *(StringName *)&manifest.name;
- ERR_EXPLAIN(_path + ": Script '" + name + "' has an invalid parent '" + *base_name + "'.");
- ERR_FAIL_V(ERR_PARSE_ERROR);
+ ERR_FAIL_V_MSG(ERR_PARSE_ERROR, _path + ": Script '" + name + "' has an invalid parent '" + *base_name + "'.");
}
}
}
@@ -420,8 +416,7 @@ Error PluginScript::load_source_code(const String &p_path) {
String s;
if (s.parse_utf8((const char *)w.ptr())) {
- ERR_EXPLAIN("Script '" + p_path + "' contains invalid unicode (utf-8), so it was not loaded. Please ensure that scripts are saved in valid utf-8 unicode.");
- ERR_FAIL_V(ERR_INVALID_DATA);
+ ERR_FAIL_V_MSG(ERR_INVALID_DATA, "Script '" + p_path + "' contains invalid unicode (UTF-8), so it was not loaded. Please ensure that scripts are saved in valid UTF-8 unicode.");
}
_source = s;