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Diffstat (limited to 'modules/gdnative/xr/xr_interface_gdnative.h')
-rw-r--r-- | modules/gdnative/xr/xr_interface_gdnative.h | 91 |
1 files changed, 91 insertions, 0 deletions
diff --git a/modules/gdnative/xr/xr_interface_gdnative.h b/modules/gdnative/xr/xr_interface_gdnative.h new file mode 100644 index 0000000000..64f1282a7e --- /dev/null +++ b/modules/gdnative/xr/xr_interface_gdnative.h @@ -0,0 +1,91 @@ +/*************************************************************************/ +/* xr_interface_gdnative.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef XR_INTERFACE_GDNATIVE_H +#define XR_INTERFACE_GDNATIVE_H + +#include "modules/gdnative/gdnative.h" +#include "servers/xr/xr_interface.h" + +/** + @authors Hinsbart & Karroffel & Mux213 + + This subclass of our AR/VR interface forms a bridge to GDNative. +*/ + +class XRInterfaceGDNative : public XRInterface { + GDCLASS(XRInterfaceGDNative, XRInterface); + + void cleanup(); + +protected: + const godot_xr_interface_gdnative *interface; + void *data; + + static void _bind_methods(); + +public: + /** general interface information **/ + XRInterfaceGDNative(); + ~XRInterfaceGDNative(); + + void set_interface(const godot_xr_interface_gdnative *p_interface); + + virtual StringName get_name() const; + virtual int get_capabilities() const; + + virtual bool is_initialized() const; + virtual bool initialize(); + virtual void uninitialize(); + + /** specific to AR **/ + virtual bool get_anchor_detection_is_enabled() const; + virtual void set_anchor_detection_is_enabled(bool p_enable); + virtual int get_camera_feed_id(); + + /** rendering and internal **/ + virtual Size2 get_render_targetsize(); + virtual bool is_stereo(); + virtual Transform get_transform_for_eye(XRInterface::Eyes p_eye, const Transform &p_cam_transform); + + // we expose a Vector<float> version of this function to GDNative + Vector<float> _get_projection_for_eye(XRInterface::Eyes p_eye, real_t p_aspect, real_t p_z_near, real_t p_z_far); + + // and a CameraMatrix version to XRServer + virtual CameraMatrix get_projection_for_eye(XRInterface::Eyes p_eye, real_t p_aspect, real_t p_z_near, real_t p_z_far); + + virtual unsigned int get_external_texture_for_eye(XRInterface::Eyes p_eye); + virtual void commit_for_eye(XRInterface::Eyes p_eye, RID p_render_target, const Rect2 &p_screen_rect); + + virtual void process(); + virtual void notification(int p_what); +}; + +#endif // XR_INTERFACE_GDNATIVE_H |