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-rw-r--r--modules/gdnative/xr/xr_interface_gdnative.cpp450
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diff --git a/modules/gdnative/xr/xr_interface_gdnative.cpp b/modules/gdnative/xr/xr_interface_gdnative.cpp
deleted file mode 100644
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--- a/modules/gdnative/xr/xr_interface_gdnative.cpp
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@@ -1,450 +0,0 @@
-/*************************************************************************/
-/* xr_interface_gdnative.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#include "xr_interface_gdnative.h"
-#include "core/input/input.h"
-#include "servers/rendering/rendering_server_globals.h"
-#include "servers/xr/xr_positional_tracker.h"
-
-void XRInterfaceGDNative::_bind_methods() {
- ADD_PROPERTY_DEFAULT("interface_is_initialized", false);
- ADD_PROPERTY_DEFAULT("ar_is_anchor_detection_enabled", false);
-}
-
-XRInterfaceGDNative::XRInterfaceGDNative() {
- print_verbose("Construct gdnative interface\n");
-
- // we won't have our data pointer until our library gets set
- data = nullptr;
-
- interface = nullptr;
-}
-
-XRInterfaceGDNative::~XRInterfaceGDNative() {
- print_verbose("Destruct gdnative interface\n");
-
- if (interface != nullptr && is_initialized()) {
- uninitialize();
- };
-
- // cleanup after ourselves
- cleanup();
-}
-
-void XRInterfaceGDNative::cleanup() {
- if (interface != nullptr) {
- interface->destructor(data);
- data = nullptr;
- interface = nullptr;
- }
-}
-
-void XRInterfaceGDNative::set_interface(const godot_xr_interface_gdnative *p_interface) {
- // this should only be called once, just being paranoid..
- if (interface) {
- cleanup();
- interface = NULL;
- }
-
- // validate
- ERR_FAIL_NULL(p_interface);
- ERR_FAIL_COND_MSG(p_interface->version.major < 4, "This is an incompatible GDNative XR plugin.");
-
- // bind to our interface
- interface = p_interface;
-
- // Now we do our constructing...
- data = interface->constructor((godot_object *)this);
-}
-
-StringName XRInterfaceGDNative::get_name() const {
- ERR_FAIL_COND_V(interface == nullptr, StringName());
-
- godot_string result = interface->get_name(data);
-
- StringName name = *(String *)&result;
-
- godot_string_destroy(&result);
-
- return name;
-}
-
-int XRInterfaceGDNative::get_capabilities() const {
- int capabilities;
-
- ERR_FAIL_COND_V(interface == nullptr, 0); // 0 = None
-
- capabilities = interface->get_capabilities(data);
-
- return capabilities;
-}
-
-bool XRInterfaceGDNative::get_anchor_detection_is_enabled() const {
- ERR_FAIL_COND_V(interface == nullptr, false);
-
- return interface->get_anchor_detection_is_enabled(data);
-}
-
-void XRInterfaceGDNative::set_anchor_detection_is_enabled(bool p_enable) {
- ERR_FAIL_COND(interface == nullptr);
-
- interface->set_anchor_detection_is_enabled(data, p_enable);
-}
-
-int XRInterfaceGDNative::get_camera_feed_id() {
- ERR_FAIL_COND_V(interface == nullptr, 0);
-
- return (unsigned int)interface->get_camera_feed_id(data);
-}
-
-uint32_t XRInterfaceGDNative::get_view_count() {
- uint32_t view_count;
-
- ERR_FAIL_COND_V(interface == nullptr, 1);
-
- view_count = interface->get_view_count(data);
-
- return view_count;
-}
-
-bool XRInterfaceGDNative::is_initialized() const {
- ERR_FAIL_COND_V(interface == nullptr, false);
-
- return interface->is_initialized(data);
-}
-
-bool XRInterfaceGDNative::initialize() {
- ERR_FAIL_COND_V(interface == nullptr, false);
-
- bool initialized = interface->initialize(data);
-
- if (initialized) {
- // if we successfully initialize our interface and we don't have a primary interface yet, this becomes our primary interface
-
- XRServer *xr_server = XRServer::get_singleton();
- if ((xr_server != nullptr) && (xr_server->get_primary_interface() == nullptr)) {
- xr_server->set_primary_interface(this);
- };
- };
-
- return initialized;
-}
-
-void XRInterfaceGDNative::uninitialize() {
- ERR_FAIL_COND(interface == nullptr);
-
- XRServer *xr_server = XRServer::get_singleton();
- if (xr_server != nullptr) {
- // Whatever happens, make sure this is no longer our primary interface
- xr_server->clear_primary_interface_if(this);
- }
-
- interface->uninitialize(data);
-}
-
-Size2 XRInterfaceGDNative::get_render_targetsize() {
- ERR_FAIL_COND_V(interface == nullptr, Size2());
-
- godot_vector2 result = interface->get_render_targetsize(data);
- Vector2 *vec = (Vector2 *)&result;
-
- return *vec;
-}
-
-Transform3D XRInterfaceGDNative::get_camera_transform() {
- Transform3D *ret;
-
- ERR_FAIL_COND_V(interface == nullptr, Transform3D());
-
- godot_transform3d t = interface->get_camera_transform(data);
-
- ret = (Transform3D *)&t;
-
- return *ret;
-}
-
-Transform3D XRInterfaceGDNative::get_transform_for_view(uint32_t p_view, const Transform3D &p_cam_transform) {
- Transform3D *ret;
-
- ERR_FAIL_COND_V(interface == nullptr, Transform3D());
-
- godot_transform3d t = interface->get_transform_for_view(data, (int)p_view, (godot_transform3d *)&p_cam_transform);
-
- ret = (Transform3D *)&t;
-
- return *ret;
-}
-
-CameraMatrix XRInterfaceGDNative::get_projection_for_view(uint32_t p_view, real_t p_aspect, real_t p_z_near, real_t p_z_far) {
- CameraMatrix cm;
-
- ERR_FAIL_COND_V(interface == nullptr, CameraMatrix());
-
- interface->fill_projection_for_view(data, (godot_real_t *)cm.matrix, (godot_int)p_view, p_aspect, p_z_near, p_z_far);
-
- return cm;
-}
-
-Vector<BlitToScreen> XRInterfaceGDNative::commit_views(RID p_render_target, const Rect2 &p_screen_rect) {
- // possibly move this as a member variable and add a callback to populate?
- Vector<BlitToScreen> blit_to_screen;
-
- ERR_FAIL_COND_V(interface == nullptr, blit_to_screen);
-
- // must implement
- interface->commit_views(data, (godot_rid *)&p_render_target, (godot_rect2 *)&p_screen_rect);
-
- return blit_to_screen;
-}
-
-unsigned int XRInterfaceGDNative::get_external_texture_for_eye(XRInterface::Eyes p_eye) {
- ERR_FAIL_COND_V(interface == nullptr, 0);
-
- return (unsigned int)interface->get_external_texture_for_eye(data, (godot_int)p_eye);
-}
-
-void XRInterfaceGDNative::commit_for_eye(XRInterface::Eyes p_eye, RID p_render_target, const Rect2 &p_screen_rect) {
- ERR_FAIL_COND(interface == nullptr);
-
- interface->commit_for_eye(data, (godot_int)p_eye, (godot_rid *)&p_render_target, (godot_rect2 *)&p_screen_rect);
-}
-
-void XRInterfaceGDNative::process() {
- ERR_FAIL_COND(interface == nullptr);
-
- interface->process(data);
-}
-
-void XRInterfaceGDNative::notification(int p_what) {
- ERR_FAIL_COND(interface == nullptr);
-
- interface->notification(data, p_what);
-}
-
-/////////////////////////////////////////////////////////////////////////////////////
-// some helper callbacks
-
-extern "C" {
-
-void GDAPI godot_xr_register_interface(const godot_xr_interface_gdnative *p_interface) {
- // Must be on a version 4 plugin
- ERR_FAIL_COND_MSG(p_interface->version.major < 4, "GDNative XR interfaces build for Godot 3.x are not supported.");
-
- Ref<XRInterfaceGDNative> new_interface;
- new_interface.instantiate();
- new_interface->set_interface((const godot_xr_interface_gdnative *)p_interface);
- XRServer::get_singleton()->add_interface(new_interface);
-}
-
-godot_real_t GDAPI godot_xr_get_worldscale() {
- XRServer *xr_server = XRServer::get_singleton();
- ERR_FAIL_NULL_V(xr_server, 1.0);
-
- return xr_server->get_world_scale();
-}
-
-godot_transform3d GDAPI godot_xr_get_reference_frame() {
- godot_transform3d reference_frame;
- Transform3D *reference_frame_ptr = (Transform3D *)&reference_frame;
-
- XRServer *xr_server = XRServer::get_singleton();
- if (xr_server != nullptr) {
- *reference_frame_ptr = xr_server->get_reference_frame();
- } else {
- memnew_placement(&reference_frame, Transform3D);
- }
-
- return reference_frame;
-}
-
-void GDAPI godot_xr_blit(godot_int p_eye, godot_rid *p_render_target, godot_rect2 *p_rect) {
- // blits out our texture as is, handy for preview display of one of the eyes that is already rendered with lens distortion on an external HMD
- XRInterface::Eyes eye = (XRInterface::Eyes)p_eye;
-#if 0
- RID *render_target = (RID *)p_render_target;
-#endif
- Rect2 screen_rect = *(Rect2 *)p_rect;
-
- if (eye == XRInterface::EYE_LEFT) {
- screen_rect.size.x /= 2.0;
- } else if (p_eye == XRInterface::EYE_RIGHT) {
- screen_rect.size.x /= 2.0;
- screen_rect.position.x += screen_rect.size.x;
- }
-#ifndef _MSC_VER
-#warning this needs to be redone
-#endif
-#if 0
- RSG::rasterizer->blit_render_target_to_screen(*render_target, screen_rect, 0);
-#endif
-}
-
-godot_int GDAPI godot_xr_get_texid(godot_rid *p_render_target) {
- // In order to send off our textures to display on our hardware we need the opengl texture ID instead of the render target RID
- // This is a handy function to expose that.
-#if 0
- RID *render_target = (RID *)p_render_target;
-
- RID eye_texture = RSG::storage->render_target_get_texture(*render_target);
-#endif
-
-#ifndef _MSC_VER
-#warning need to obtain this ID again
-#endif
- uint32_t texid = 0; //RS::get_singleton()->texture_get_texid(eye_texture);
-
- return texid;
-}
-
-godot_int GDAPI godot_xr_add_controller(char *p_device_name, godot_int p_hand, godot_bool p_tracks_orientation, godot_bool p_tracks_position) {
- XRServer *xr_server = XRServer::get_singleton();
- ERR_FAIL_NULL_V(xr_server, 0);
-
- Input *input = Input::get_singleton();
- ERR_FAIL_NULL_V(input, 0);
-
- Ref<XRPositionalTracker> new_tracker;
- new_tracker.instantiate();
- new_tracker->set_tracker_name(p_device_name);
- new_tracker->set_tracker_type(XRServer::TRACKER_CONTROLLER);
- if (p_hand == 1) {
- new_tracker->set_tracker_hand(XRPositionalTracker::TRACKER_HAND_LEFT);
- } else if (p_hand == 2) {
- new_tracker->set_tracker_hand(XRPositionalTracker::TRACKER_HAND_RIGHT);
- }
-
- // also register as joystick...
- int joyid = input->get_unused_joy_id();
- if (joyid != -1) {
- new_tracker->set_joy_id(joyid);
- input->joy_connection_changed(joyid, true, p_device_name, "");
- }
-
- if (p_tracks_orientation) {
- Basis orientation;
- new_tracker->set_orientation(orientation);
- }
- if (p_tracks_position) {
- Vector3 position;
- new_tracker->set_position(position);
- }
-
- // add our tracker to our server and remember its pointer
- xr_server->add_tracker(new_tracker);
-
- // note, this ID is only unique within controllers!
- return new_tracker->get_tracker_id();
-}
-
-void GDAPI godot_xr_remove_controller(godot_int p_controller_id) {
- XRServer *xr_server = XRServer::get_singleton();
- ERR_FAIL_NULL(xr_server);
-
- Input *input = Input::get_singleton();
- ERR_FAIL_NULL(input);
-
- Ref<XRPositionalTracker> remove_tracker = xr_server->find_by_type_and_id(XRServer::TRACKER_CONTROLLER, p_controller_id);
- if (remove_tracker.is_valid()) {
- // unset our joystick if applicable
- int joyid = remove_tracker->get_joy_id();
- if (joyid != -1) {
- input->joy_connection_changed(joyid, false, "", "");
- remove_tracker->set_joy_id(-1);
- }
-
- // remove our tracker from our server
- xr_server->remove_tracker(remove_tracker);
- remove_tracker.unref();
- }
-}
-
-void GDAPI godot_xr_set_controller_transform(godot_int p_controller_id, godot_transform3d *p_transform, godot_bool p_tracks_orientation, godot_bool p_tracks_position) {
- XRServer *xr_server = XRServer::get_singleton();
- ERR_FAIL_NULL(xr_server);
-
- Ref<XRPositionalTracker> tracker = xr_server->find_by_type_and_id(XRServer::TRACKER_CONTROLLER, p_controller_id);
- if (tracker.is_valid()) {
- Transform3D *transform = (Transform3D *)p_transform;
- if (p_tracks_orientation) {
- tracker->set_orientation(transform->basis);
- }
- if (p_tracks_position) {
- tracker->set_rw_position(transform->origin);
- }
- }
-}
-
-void GDAPI godot_xr_set_controller_button(godot_int p_controller_id, godot_int p_button, godot_bool p_is_pressed) {
- XRServer *xr_server = XRServer::get_singleton();
- ERR_FAIL_NULL(xr_server);
-
- Input *input = Input::get_singleton();
- ERR_FAIL_NULL(input);
-
- Ref<XRPositionalTracker> tracker = xr_server->find_by_type_and_id(XRServer::TRACKER_CONTROLLER, p_controller_id);
- if (tracker.is_valid()) {
- int joyid = tracker->get_joy_id();
- if (joyid != -1) {
- input->joy_button(joyid, (JoyButton)p_button, p_is_pressed);
- }
- }
-}
-
-void GDAPI godot_xr_set_controller_axis(godot_int p_controller_id, godot_int p_axis, godot_real_t p_value, godot_bool p_can_be_negative) {
- XRServer *xr_server = XRServer::get_singleton();
- ERR_FAIL_NULL(xr_server);
-
- Input *input = Input::get_singleton();
- ERR_FAIL_NULL(input);
-
- Ref<XRPositionalTracker> tracker = xr_server->find_by_type_and_id(XRServer::TRACKER_CONTROLLER, p_controller_id);
- if (tracker.is_valid()) {
- int joyid = tracker->get_joy_id();
- if (joyid != -1) {
- Input::JoyAxisValue jx;
- jx.min = p_can_be_negative ? -1 : 0;
- jx.value = p_value;
- input->joy_axis(joyid, (JoyAxis)p_axis, jx);
- }
- }
-}
-
-godot_real_t GDAPI godot_xr_get_controller_rumble(godot_int p_controller_id) {
- XRServer *xr_server = XRServer::get_singleton();
- ERR_FAIL_NULL_V(xr_server, 0.0);
-
- Ref<XRPositionalTracker> tracker = xr_server->find_by_type_and_id(XRServer::TRACKER_CONTROLLER, p_controller_id);
- if (tracker.is_valid()) {
- return tracker->get_rumble();
- }
-
- return 0.0;
-}
-}