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-rw-r--r--modules/gdnative/videodecoder/SCsub2
-rw-r--r--modules/gdnative/videodecoder/register_types.cpp4
-rw-r--r--modules/gdnative/videodecoder/register_types.h4
-rw-r--r--modules/gdnative/videodecoder/video_stream_gdnative.cpp32
-rw-r--r--modules/gdnative/videodecoder/video_stream_gdnative.h4
5 files changed, 24 insertions, 22 deletions
diff --git a/modules/gdnative/videodecoder/SCsub b/modules/gdnative/videodecoder/SCsub
index 8d9c1ff50e..04cc8ed604 100644
--- a/modules/gdnative/videodecoder/SCsub
+++ b/modules/gdnative/videodecoder/SCsub
@@ -5,5 +5,5 @@ Import('env_modules')
env_vsdecoder_gdnative = env_modules.Clone()
-env_vsdecoder_gdnative.Append(CPPPATH=['#modules/gdnative/include/'])
+env_vsdecoder_gdnative.Prepend(CPPPATH=['#modules/gdnative/include/'])
env_vsdecoder_gdnative.add_source_files(env.modules_sources, '*.cpp')
diff --git a/modules/gdnative/videodecoder/register_types.cpp b/modules/gdnative/videodecoder/register_types.cpp
index ea78cb1970..0a0b2f64d5 100644
--- a/modules/gdnative/videodecoder/register_types.cpp
+++ b/modules/gdnative/videodecoder/register_types.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/modules/gdnative/videodecoder/register_types.h b/modules/gdnative/videodecoder/register_types.h
index dd1943fc47..f082343d8c 100644
--- a/modules/gdnative/videodecoder/register_types.h
+++ b/modules/gdnative/videodecoder/register_types.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/modules/gdnative/videodecoder/video_stream_gdnative.cpp b/modules/gdnative/videodecoder/video_stream_gdnative.cpp
index a1590cef43..9bb1186269 100644
--- a/modules/gdnative/videodecoder/video_stream_gdnative.cpp
+++ b/modules/gdnative/videodecoder/video_stream_gdnative.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -61,8 +61,8 @@ int64_t GDAPI godot_videodecoder_file_seek(void *ptr, int64_t pos, int whence) {
// file
FileAccess *file = reinterpret_cast<FileAccess *>(ptr);
- size_t len = file->get_len();
if (file) {
+ size_t len = file->get_len();
switch (whence) {
case SEEK_SET: {
// Just for explicitness
@@ -76,7 +76,7 @@ int64_t GDAPI godot_videodecoder_file_seek(void *ptr, int64_t pos, int whence) {
} break;
case SEEK_CUR: {
// Just in case it doesn't exist
- if (pos < 0 && -pos > file->get_position()) {
+ if (pos < 0 && (size_t)-pos > file->get_position()) {
return -1;
}
pos = pos + static_cast<int>(file->get_position());
@@ -86,7 +86,7 @@ int64_t GDAPI godot_videodecoder_file_seek(void *ptr, int64_t pos, int whence) {
} break;
case SEEK_END: {
// Just in case something goes wrong
- if (-pos > len) {
+ if ((size_t)-pos > len) {
return -1;
}
file->seek_end(pos);
@@ -117,18 +117,20 @@ bool VideoStreamPlaybackGDNative::open_file(const String &p_file) {
file = FileAccess::open(p_file, FileAccess::READ);
bool file_opened = interface->open_file(data_struct, file);
- num_channels = interface->get_channels(data_struct);
- mix_rate = interface->get_mix_rate(data_struct);
+ if (file_opened) {
+ num_channels = interface->get_channels(data_struct);
+ mix_rate = interface->get_mix_rate(data_struct);
- godot_vector2 vec = interface->get_texture_size(data_struct);
- texture_size = *(Vector2 *)&vec;
+ godot_vector2 vec = interface->get_texture_size(data_struct);
+ texture_size = *(Vector2 *)&vec;
- pcm = (float *)memalloc(num_channels * AUX_BUFFER_SIZE * sizeof(float));
- memset(pcm, 0, num_channels * AUX_BUFFER_SIZE * sizeof(float));
- pcm_write_idx = -1;
- samples_decoded = 0;
+ pcm = (float *)memalloc(num_channels * AUX_BUFFER_SIZE * sizeof(float));
+ memset(pcm, 0, num_channels * AUX_BUFFER_SIZE * sizeof(float));
+ pcm_write_idx = -1;
+ samples_decoded = 0;
- texture->create((int)texture_size.width, (int)texture_size.height, Image::FORMAT_RGBA8, Texture::FLAG_FILTER | Texture::FLAG_VIDEO_SURFACE);
+ texture->create((int)texture_size.width, (int)texture_size.height, Image::FORMAT_RGBA8, Texture::FLAG_FILTER | Texture::FLAG_VIDEO_SURFACE);
+ }
return file_opened;
}
@@ -355,9 +357,9 @@ RES ResourceFormatLoaderVideoStreamGDNative::load(const String &p_path, const St
if (r_error) {
*r_error = ERR_CANT_OPEN;
}
- memdelete(f);
return RES();
}
+ memdelete(f);
VideoStreamGDNative *stream = memnew(VideoStreamGDNative);
stream->set_file(p_path);
Ref<VideoStreamGDNative> ogv_stream = Ref<VideoStreamGDNative>(stream);
diff --git a/modules/gdnative/videodecoder/video_stream_gdnative.h b/modules/gdnative/videodecoder/video_stream_gdnative.h
index f9dec46b72..aafd02f33d 100644
--- a/modules/gdnative/videodecoder/video_stream_gdnative.h
+++ b/modules/gdnative/videodecoder/video_stream_gdnative.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */