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-rw-r--r--modules/gdnative/videodecoder/video_stream_gdnative.cpp336
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diff --git a/modules/gdnative/videodecoder/video_stream_gdnative.cpp b/modules/gdnative/videodecoder/video_stream_gdnative.cpp
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+++ b/modules/gdnative/videodecoder/video_stream_gdnative.cpp
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+/*************************************************************************/
+/* video_stream_gdnative.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "video_stream_gdnative.h"
+#include <project_settings.h>
+#include <servers/audio_server.h>
+
+VideoDecoderServer *VideoDecoderServer::instance = NULL;
+
+static VideoDecoderServer decoder_server;
+
+// NOTE: Callbacks for the GDNative libraries.
+extern "C" {
+godot_int GDAPI godot_videodecoder_file_read(void *ptr, uint8_t *buf, int buf_size) {
+ // ptr is a FileAccess
+ FileAccess *file = reinterpret_cast<FileAccess *>(ptr);
+
+ // if file exists
+ if (file) {
+ long bytes_read = file->get_buffer(buf, buf_size);
+ // No bytes to read => EOF
+ if (bytes_read == 0) {
+ return 0;
+ }
+ return bytes_read;
+ }
+ return -1;
+}
+
+int64_t GDAPI godot_videodecoder_file_seek(void *ptr, int64_t pos, int whence) {
+ // file
+ FileAccess *file = reinterpret_cast<FileAccess *>(ptr);
+
+ size_t len = file->get_len();
+ if (file) {
+ switch (whence) {
+ case SEEK_SET: {
+ // Just for explicitness
+ size_t new_pos = static_cast<size_t>(pos);
+ if (new_pos > len) {
+ return -1;
+ }
+ file->seek(new_pos);
+ pos = static_cast<int64_t>(file->get_position());
+ return pos;
+ } break;
+ case SEEK_CUR: {
+ // Just in case it doesn't exist
+ if (pos < 0 && -pos > file->get_position()) {
+ return -1;
+ }
+ pos = pos + static_cast<int>(file->get_position());
+ file->seek(pos);
+ pos = static_cast<int64_t>(file->get_position());
+ return pos;
+ } break;
+ case SEEK_END: {
+ // Just in case something goes wrong
+ if (-pos > len) {
+ return -1;
+ }
+ file->seek_end(pos);
+ pos = static_cast<int64_t>(file->get_position());
+ return pos;
+ } break;
+ default: {
+ // Only 4 possible options, hence default = AVSEEK_SIZE
+ // Asks to return the length of file
+ return static_cast<int64_t>(len);
+ } break;
+ }
+ }
+ // In case nothing works out.
+ return -1;
+}
+
+void GDAPI godot_videodecoder_register_decoder(const godot_videodecoder_interface_gdnative *p_interface) {
+
+ decoder_server.register_decoder_interface(p_interface);
+}
+}
+
+// VideoStreamPlaybackGDNative starts here.
+
+bool VideoStreamPlaybackGDNative::open_file(const String &p_file) {
+ ERR_FAIL_COND_V(interface == NULL, false);
+ file = FileAccess::open(p_file, FileAccess::READ);
+ bool file_opened = interface->open_file(data_struct, file);
+
+ num_channels = interface->get_channels(data_struct);
+ mix_rate = interface->get_mix_rate(data_struct);
+
+ godot_vector2 vec = interface->get_texture_size(data_struct);
+ texture_size = *(Vector2 *)&vec;
+
+ pcm = (float *)memalloc(num_channels * AUX_BUFFER_SIZE * sizeof(float));
+ memset(pcm, 0, num_channels * AUX_BUFFER_SIZE * sizeof(float));
+ pcm_write_idx = -1;
+ samples_decoded = 0;
+
+ texture->create((int)texture_size.width, (int)texture_size.height, Image::FORMAT_RGBA8, Texture::FLAG_FILTER | Texture::FLAG_VIDEO_SURFACE);
+
+ return file_opened;
+}
+
+void VideoStreamPlaybackGDNative::update(float p_delta) {
+ if (!playing || paused) {
+ return;
+ }
+ if (!file) {
+ return;
+ }
+ time += p_delta;
+ ERR_FAIL_COND(interface == NULL);
+ interface->update(data_struct, p_delta);
+
+ if (pcm_write_idx >= 0) {
+ // Previous remains
+ int mixed = mix_callback(mix_udata, pcm, samples_decoded);
+ if (mixed == samples_decoded) {
+ pcm_write_idx = -1;
+ } else {
+ samples_decoded -= mixed;
+ pcm_write_idx += mixed;
+ }
+ }
+ if (pcm_write_idx < 0) {
+ samples_decoded = interface->get_audioframe(data_struct, pcm, AUX_BUFFER_SIZE);
+ pcm_write_idx = mix_callback(mix_udata, pcm, samples_decoded);
+ if (pcm_write_idx == samples_decoded) {
+ pcm_write_idx = -1;
+ } else {
+ samples_decoded -= pcm_write_idx;
+ }
+ }
+
+ while (interface->get_playback_position(data_struct) < time) {
+
+ update_texture();
+ }
+}
+
+void VideoStreamPlaybackGDNative::update_texture() {
+ PoolByteArray *pba = (PoolByteArray *)interface->get_videoframe(data_struct);
+
+ if (pba == NULL) {
+ playing = false;
+ return;
+ }
+
+ Ref<Image> img = memnew(Image(texture_size.width, texture_size.height, 0, Image::FORMAT_RGBA8, *pba));
+
+ texture->set_data(img);
+}
+
+// ctor and dtor
+
+VideoStreamPlaybackGDNative::VideoStreamPlaybackGDNative() :
+ texture(Ref<ImageTexture>(memnew(ImageTexture))),
+ time(0),
+ mix_udata(NULL),
+ mix_callback(NULL),
+ num_channels(-1),
+ mix_rate(0),
+ playing(false) {}
+
+VideoStreamPlaybackGDNative::~VideoStreamPlaybackGDNative() {
+ cleanup();
+}
+
+void VideoStreamPlaybackGDNative::cleanup() {
+ if (data_struct)
+ interface->destructor(data_struct);
+ memfree(pcm);
+ pcm = NULL;
+ time = 0;
+ num_channels = -1;
+ interface = NULL;
+ data_struct = NULL;
+}
+
+void VideoStreamPlaybackGDNative::set_interface(const godot_videodecoder_interface_gdnative *p_interface) {
+ ERR_FAIL_COND(p_interface == NULL);
+ if (interface != NULL) {
+ cleanup();
+ }
+ interface = p_interface;
+ data_struct = interface->constructor((godot_object *)this);
+}
+
+// controls
+
+bool VideoStreamPlaybackGDNative::is_playing() const {
+ return playing;
+}
+
+bool VideoStreamPlaybackGDNative::is_paused() const {
+ return paused;
+}
+
+void VideoStreamPlaybackGDNative::play() {
+
+ stop();
+
+ playing = true;
+
+ delay_compensation = ProjectSettings::get_singleton()->get("audio/video_delay_compensation_ms");
+ delay_compensation /= 1000.0;
+}
+
+void VideoStreamPlaybackGDNative::stop() {
+ if (playing) {
+ seek(0);
+ }
+ playing = false;
+}
+
+void VideoStreamPlaybackGDNative::seek(float p_time) {
+ ERR_FAIL_COND(interface == NULL);
+ interface->seek(data_struct, p_time);
+}
+
+void VideoStreamPlaybackGDNative::set_paused(bool p_paused) {
+ paused = p_paused;
+}
+
+Ref<Texture> VideoStreamPlaybackGDNative::get_texture() {
+ return texture;
+}
+
+float VideoStreamPlaybackGDNative::get_length() const {
+ ERR_FAIL_COND_V(interface == NULL, 0);
+ return interface->get_length(data_struct);
+}
+
+float VideoStreamPlaybackGDNative::get_playback_position() const {
+
+ ERR_FAIL_COND_V(interface == NULL, 0);
+ return interface->get_playback_position(data_struct);
+}
+
+bool VideoStreamPlaybackGDNative::has_loop() const {
+ // TODO: Implement looping?
+ return false;
+}
+
+void VideoStreamPlaybackGDNative::set_loop(bool p_enable) {
+ // Do nothing
+}
+
+void VideoStreamPlaybackGDNative::set_audio_track(int p_idx) {
+ ERR_FAIL_COND(interface == NULL);
+ interface->set_audio_track(data_struct, p_idx);
+}
+
+void VideoStreamPlaybackGDNative::set_mix_callback(AudioMixCallback p_callback, void *p_userdata) {
+
+ mix_udata = p_userdata;
+ mix_callback = p_callback;
+}
+
+int VideoStreamPlaybackGDNative::get_channels() const {
+ ERR_FAIL_COND_V(interface == NULL, 0);
+
+ return (num_channels > 0) ? num_channels : 0;
+}
+
+int VideoStreamPlaybackGDNative::get_mix_rate() const {
+ ERR_FAIL_COND_V(interface == NULL, 0);
+
+ return mix_rate;
+}
+
+/* --- NOTE VideoStreamGDNative starts here. ----- */
+
+Ref<VideoStreamPlayback> VideoStreamGDNative::instance_playback() {
+ Ref<VideoStreamPlaybackGDNative> pb = memnew(VideoStreamPlaybackGDNative);
+ VideoDecoderGDNative *decoder = decoder_server.get_decoder(file.get_extension().to_lower());
+ if (decoder == NULL)
+ return NULL;
+ pb->set_interface(decoder->interface);
+ pb->set_audio_track(audio_track);
+ if (pb->open_file(file))
+ return pb;
+ return NULL;
+}
+
+void VideoStreamGDNative::set_file(const String &p_file) {
+
+ file = p_file;
+}
+
+String VideoStreamGDNative::get_file() {
+
+ return file;
+}
+
+void VideoStreamGDNative::_bind_methods() {
+
+ ClassDB::bind_method(D_METHOD("set_file", "file"), &VideoStreamGDNative::set_file);
+ ClassDB::bind_method(D_METHOD("get_file"), &VideoStreamGDNative::get_file);
+
+ ADD_PROPERTY(PropertyInfo(Variant::STRING, "file", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "set_file", "get_file");
+}
+
+void VideoStreamGDNative::set_audio_track(int p_track) {
+
+ audio_track = p_track;
+}