diff options
Diffstat (limited to 'modules/gdnative/pluginscript')
-rw-r--r-- | modules/gdnative/pluginscript/pluginscript_language.cpp | 6 | ||||
-rw-r--r-- | modules/gdnative/pluginscript/pluginscript_language.h | 8 | ||||
-rw-r--r-- | modules/gdnative/pluginscript/pluginscript_loader.h | 6 |
3 files changed, 12 insertions, 8 deletions
diff --git a/modules/gdnative/pluginscript/pluginscript_language.cpp b/modules/gdnative/pluginscript/pluginscript_language.cpp index 2b538c4a36..0cda8859dd 100644 --- a/modules/gdnative/pluginscript/pluginscript_language.cpp +++ b/modules/gdnative/pluginscript/pluginscript_language.cpp @@ -417,8 +417,8 @@ void PluginScriptLanguage::unlock() { PluginScriptLanguage::PluginScriptLanguage(const godot_pluginscript_language_desc *desc) : _desc(*desc) { - _resource_loader = memnew(ResourceFormatLoaderPluginScript(this)); - _resource_saver = memnew(ResourceFormatSaverPluginScript(this)); + _resource_loader = Ref<ResourceFormatLoaderPluginScript>(memnew(ResourceFormatLoaderPluginScript(this))); + _resource_saver = Ref<ResourceFormatSaverPluginScript>(memnew(ResourceFormatSaverPluginScript(this))); // TODO: totally remove _lock attribute if NO_THREADS is set #ifdef NO_THREADS @@ -429,8 +429,6 @@ PluginScriptLanguage::PluginScriptLanguage(const godot_pluginscript_language_des } PluginScriptLanguage::~PluginScriptLanguage() { - memdelete(_resource_loader); - memdelete(_resource_saver); #ifndef NO_THREADS if (_lock) { memdelete(_lock); diff --git a/modules/gdnative/pluginscript/pluginscript_language.h b/modules/gdnative/pluginscript/pluginscript_language.h index c4df6f3a33..f749e900f5 100644 --- a/modules/gdnative/pluginscript/pluginscript_language.h +++ b/modules/gdnative/pluginscript/pluginscript_language.h @@ -48,8 +48,8 @@ class PluginScriptLanguage : public ScriptLanguage { friend class PluginScript; friend class PluginScriptInstance; - ResourceFormatLoaderPluginScript *_resource_loader; - ResourceFormatSaverPluginScript *_resource_saver; + Ref<ResourceFormatLoaderPluginScript> _resource_loader; + Ref<ResourceFormatSaverPluginScript> _resource_saver; const godot_pluginscript_language_desc _desc; godot_pluginscript_language_data *_data; @@ -59,8 +59,8 @@ class PluginScriptLanguage : public ScriptLanguage { public: virtual String get_name() const; - _FORCE_INLINE_ ResourceFormatLoaderPluginScript *get_resource_loader() { return _resource_loader; }; - _FORCE_INLINE_ ResourceFormatSaverPluginScript *get_resource_saver() { return _resource_saver; }; + _FORCE_INLINE_ Ref<ResourceFormatLoaderPluginScript> get_resource_loader() { return _resource_loader; } + _FORCE_INLINE_ Ref<ResourceFormatSaverPluginScript> get_resource_saver() { return _resource_saver; } /* LANGUAGE FUNCTIONS */ virtual void init(); diff --git a/modules/gdnative/pluginscript/pluginscript_loader.h b/modules/gdnative/pluginscript/pluginscript_loader.h index 5c17bb932e..ee9869be84 100644 --- a/modules/gdnative/pluginscript/pluginscript_loader.h +++ b/modules/gdnative/pluginscript/pluginscript_loader.h @@ -39,6 +39,9 @@ class PluginScriptLanguage; class ResourceFormatLoaderPluginScript : public ResourceFormatLoader { + + GDCLASS(ResourceFormatLoaderPluginScript, ResourceFormatLoader) + PluginScriptLanguage *_language; public: @@ -50,6 +53,9 @@ public: }; class ResourceFormatSaverPluginScript : public ResourceFormatSaver { + + GDCLASS(ResourceFormatSaverPluginScript, ResourceFormatSaver) + PluginScriptLanguage *_language; public: |