diff options
Diffstat (limited to 'modules/gdnative/pluginscript/pluginscript_script.h')
-rw-r--r-- | modules/gdnative/pluginscript/pluginscript_script.h | 41 |
1 files changed, 24 insertions, 17 deletions
diff --git a/modules/gdnative/pluginscript/pluginscript_script.h b/modules/gdnative/pluginscript/pluginscript_script.h index 9cd38cd4b4..1a12a130d1 100644 --- a/modules/gdnative/pluginscript/pluginscript_script.h +++ b/modules/gdnative/pluginscript/pluginscript_script.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -32,7 +32,9 @@ #define PLUGINSCRIPT_SCRIPT_H // Godot imports -#include "core/script_language.h" + +#include "core/doc_data.h" +#include "core/object/script_language.h" // PluginScript imports #include "pluginscript_language.h" #include <pluginscript/godot_pluginscript.h> @@ -59,14 +61,14 @@ private: Map<StringName, PropertyInfo> _properties_info; Map<StringName, MethodInfo> _signals_info; Map<StringName, MethodInfo> _methods_info; - Vector<ScriptNetData> _rpc_methods; - Vector<ScriptNetData> _rpc_variables; + Vector<Multiplayer::RPCConfig> _rpc_methods; Set<Object *> _instances; //exported members String _source; String _path; StringName _name; + String _icon_path; protected: static void _bind_methods(); @@ -82,7 +84,15 @@ protected: virtual void _placeholder_erased(PlaceHolderScriptInstance *p_placeholder) override; #endif public: - virtual bool can_instance() const override; + String get_script_class_name() const { + return _name; + } + + String get_script_class_icon_path() const { + return _icon_path; + } + + virtual bool can_instantiate() const override; virtual Ref<Script> get_base_script() const override; //for script inheritance @@ -97,6 +107,13 @@ public: // TODO: load_source_code only allow utf-8 file, should handle bytecode as well ? virtual Error load_source_code(const String &p_path); +#ifdef TOOLS_ENABLED + virtual const Vector<DocData::ClassDoc> &get_documentation() const override { + static Vector<DocData::ClassDoc> docs; + return docs; + } +#endif // TOOLS_ENABLED + virtual bool has_method(const StringName &p_method) const override; virtual MethodInfo get_method_info(const StringName &p_method) const override; @@ -119,17 +136,7 @@ public: virtual int get_member_line(const StringName &p_member) const override; - virtual Vector<ScriptNetData> get_rpc_methods() const override; - virtual uint16_t get_rpc_method_id(const StringName &p_method) const override; - virtual StringName get_rpc_method(const uint16_t p_rpc_method_id) const override; - virtual MultiplayerAPI::RPCMode get_rpc_mode_by_id(const uint16_t p_rpc_method_id) const override; - virtual MultiplayerAPI::RPCMode get_rpc_mode(const StringName &p_method) const override; - - virtual Vector<ScriptNetData> get_rset_properties() const override; - virtual uint16_t get_rset_property_id(const StringName &p_property) const override; - virtual StringName get_rset_property(const uint16_t p_rset_property_id) const override; - virtual MultiplayerAPI::RPCMode get_rset_mode_by_id(const uint16_t p_rpc_method_id) const override; - virtual MultiplayerAPI::RPCMode get_rset_mode(const StringName &p_variable) const override; + virtual const Vector<Multiplayer::RPCConfig> get_rpc_methods() const override; PluginScript(); void init(PluginScriptLanguage *language); |