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path: root/modules/gdnative/pluginscript/pluginscript_script.cpp
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Diffstat (limited to 'modules/gdnative/pluginscript/pluginscript_script.cpp')
-rw-r--r--modules/gdnative/pluginscript/pluginscript_script.cpp510
1 files changed, 0 insertions, 510 deletions
diff --git a/modules/gdnative/pluginscript/pluginscript_script.cpp b/modules/gdnative/pluginscript/pluginscript_script.cpp
deleted file mode 100644
index ec3c9eb4ff..0000000000
--- a/modules/gdnative/pluginscript/pluginscript_script.cpp
+++ /dev/null
@@ -1,510 +0,0 @@
-/*************************************************************************/
-/* pluginscript_script.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-// Godot imports
-#include "core/io/file_access.h"
-// PluginScript imports
-#include "pluginscript_instance.h"
-#include "pluginscript_script.h"
-
-#include <stdint.h>
-
-#ifdef DEBUG_ENABLED
-#define __ASSERT_SCRIPT_REASON "Cannot retrieve PluginScript class for this script, is your code correct?"
-#define ASSERT_SCRIPT_VALID() \
- { \
- ERR_FAIL_COND_MSG(!can_instantiate(), __ASSERT_SCRIPT_REASON); \
- }
-#define ASSERT_SCRIPT_VALID_V(ret) \
- { \
- ERR_FAIL_COND_V_MSG(!can_instantiate(), ret, __ASSERT_SCRIPT_REASON); \
- }
-#else
-#define ASSERT_SCRIPT_VALID()
-#define ASSERT_SCRIPT_VALID_V(ret)
-#endif
-
-void PluginScript::_bind_methods() {
- ClassDB::bind_vararg_method(METHOD_FLAGS_DEFAULT, "new", &PluginScript::_new, MethodInfo("new"));
-}
-
-PluginScriptInstance *PluginScript::_create_instance(const Variant **p_args, int p_argcount, Object *p_owner, Callable::CallError &r_error) {
- r_error.error = Callable::CallError::CALL_OK;
-
- // Create instance
- PluginScriptInstance *instance = memnew(PluginScriptInstance());
-
- if (instance->init(this, p_owner)) {
- _language->lock();
- _instances.insert(instance->get_owner());
- _language->unlock();
- } else {
- r_error.error = Callable::CallError::CALL_ERROR_INSTANCE_IS_NULL;
- memdelete(instance);
- ERR_FAIL_V(nullptr);
- }
-
- // Construct
- // TODO: Support arguments in the constructor?
- // There is currently no way to get the constructor function name of the script.
- // instance->call("__init__", p_args, p_argcount, r_error);
- if (p_argcount > 0) {
- WARN_PRINT("PluginScript doesn't support arguments in the constructor");
- }
-
- return instance;
-}
-
-Variant PluginScript::_new(const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
- r_error.error = Callable::CallError::CALL_OK;
-
- if (!_valid) {
- r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
- return Variant();
- }
-
- REF ref;
- Object *owner = nullptr;
-
- if (get_instance_base_type() == StringName()) {
- owner = memnew(RefCounted);
- } else {
- owner = ClassDB::instantiate(get_instance_base_type());
- }
-
- if (!owner) {
- r_error.error = Callable::CallError::CALL_ERROR_INSTANCE_IS_NULL;
- return Variant();
- }
-
- RefCounted *r = Object::cast_to<RefCounted>(owner);
- if (r) {
- ref = REF(r);
- }
-
- PluginScriptInstance *instance = _create_instance(p_args, p_argcount, owner, r_error);
-
- if (!instance) {
- if (ref.is_null()) {
- memdelete(owner); //no owner, sorry
- }
- return Variant();
- }
-
- if (ref.is_valid()) {
- return ref;
- } else {
- return owner;
- }
-}
-
-#ifdef TOOLS_ENABLED
-
-void PluginScript::_placeholder_erased(PlaceHolderScriptInstance *p_placeholder) {
- placeholders.erase(p_placeholder);
-}
-
-#endif
-
-bool PluginScript::can_instantiate() const {
- bool can = _valid || (!_tool && !ScriptServer::is_scripting_enabled());
- return can;
-}
-
-bool PluginScript::inherits_script(const Ref<Script> &p_script) const {
- Ref<PluginScript> ps = p_script;
- if (ps.is_null()) {
- return false;
- }
-
- const PluginScript *s = this;
-
- while (s) {
- if (s == p_script.ptr()) {
- return true;
- }
- s = Object::cast_to<PluginScript>(s->_ref_base_parent.ptr());
- }
-
- return false;
-}
-
-Ref<Script> PluginScript::get_base_script() const {
- if (_ref_base_parent.is_valid()) {
- return Ref<PluginScript>(_ref_base_parent);
- } else {
- return Ref<Script>();
- }
-}
-
-StringName PluginScript::get_instance_base_type() const {
- if (_native_parent) {
- return _native_parent;
- }
- if (_ref_base_parent.is_valid()) {
- return _ref_base_parent->get_instance_base_type();
- }
- return StringName();
-}
-
-void PluginScript::update_exports() {
-#ifdef TOOLS_ENABLED
- ASSERT_SCRIPT_VALID();
- if (placeholders.size()) {
- //update placeholders if any
- Map<StringName, Variant> propdefvalues;
- List<PropertyInfo> propinfos;
-
- get_script_property_list(&propinfos);
- for (Set<PlaceHolderScriptInstance *>::Element *E = placeholders.front(); E; E = E->next()) {
- E->get()->update(propinfos, _properties_default_values);
- }
- }
-#endif
-}
-
-// TODO: rename p_this "p_owner" ?
-ScriptInstance *PluginScript::instance_create(Object *p_this) {
- ASSERT_SCRIPT_VALID_V(nullptr);
- // TODO check script validity ?
- if (!_tool && !ScriptServer::is_scripting_enabled()) {
-#ifdef TOOLS_ENABLED
- // Instance a fake script for editing the values
- PlaceHolderScriptInstance *si = memnew(PlaceHolderScriptInstance(get_language(), Ref<Script>(this), p_this));
- placeholders.insert(si);
- update_exports();
- return si;
-#else
- return nullptr;
-#endif
- }
-
- StringName base_type = get_instance_base_type();
- if (base_type) {
- if (!ClassDB::is_parent_class(p_this->get_class_name(), base_type)) {
- String msg = "Script inherits from native type '" + String(base_type) + "', so it can't be instantiated in object of type: '" + p_this->get_class() + "'";
- // TODO: implement PluginscriptLanguage::debug_break_parse
- // if (EngineDebugger::is_active()) {
- // _language->debug_break_parse(get_path(), 0, msg);
- // }
- ERR_FAIL_V_MSG(nullptr, msg);
- }
- }
-
- Callable::CallError unchecked_error;
- return _create_instance(nullptr, 0, p_this, unchecked_error);
-}
-
-bool PluginScript::instance_has(const Object *p_this) const {
- ERR_FAIL_COND_V(!_language, false);
-
- _language->lock();
- bool hasit = _instances.has((Object *)p_this);
- _language->unlock();
- return hasit;
-}
-
-bool PluginScript::has_source_code() const {
- return !_source.is_empty();
-}
-
-String PluginScript::get_source_code() const {
- return _source;
-}
-
-void PluginScript::set_source_code(const String &p_code) {
- if (_source == p_code) {
- return;
- }
- _source = p_code;
-}
-
-Error PluginScript::reload(bool p_keep_state) {
- ERR_FAIL_COND_V(!_language, ERR_UNCONFIGURED);
-
- _language->lock();
- ERR_FAIL_COND_V(!p_keep_state && _instances.size(), ERR_ALREADY_IN_USE);
- _language->unlock();
-
- _valid = false;
- String basedir = _path;
-
- if (basedir.is_empty()) {
- basedir = get_path();
- }
-
- if (!basedir.is_empty()) {
- basedir = basedir.get_base_dir();
- }
-
- if (_data) {
- _desc->finish(_data);
- }
-
- Error err;
- godot_pluginscript_script_manifest manifest = _desc->init(
- _language->_data,
- (godot_string *)&_path,
- (godot_string *)&_source,
- (godot_error *)&err);
-// Manifest's attributes must be explicitly freed
-#define FREE_SCRIPT_MANIFEST(manifest) \
- { \
- godot_string_name_destroy(&manifest.name); \
- godot_string_name_destroy(&manifest.base); \
- godot_dictionary_destroy(&manifest.member_lines); \
- godot_array_destroy(&manifest.methods); \
- godot_array_destroy(&manifest.signals); \
- godot_array_destroy(&manifest.properties); \
- }
-
- if (err) {
- FREE_SCRIPT_MANIFEST(manifest);
- // TODO: GDscript uses `ScriptDebugger` here to jump into the parsing error
- return err;
- }
-
- // Script's parent is passed as base_name which can make reference to a
- // ClassDB name (i.e. `Node2D`) or a resource path (i.e. `res://foo/bar.gd`)
- StringName *base_name = (StringName *)&manifest.base;
- if (*base_name) {
- if (ClassDB::class_exists(*base_name)) {
- _native_parent = *base_name;
- } else {
- Ref<Script> res = ResourceLoader::load(*base_name);
- if (res.is_valid()) {
- _ref_base_parent = res;
- } else {
- String name = *(StringName *)&manifest.name;
- FREE_SCRIPT_MANIFEST(manifest);
- ERR_FAIL_V_MSG(ERR_PARSE_ERROR, _path + ": Script '" + name + "' has an invalid parent '" + *base_name + "'.");
- }
- }
- }
-
- _valid = true;
- // Use the manifest to configure this script object
- _data = manifest.data;
- _name = *(StringName *)&manifest.name;
- _tool = manifest.is_tool;
- _icon_path = *(String *)&manifest.icon_path;
-
- Dictionary *members = (Dictionary *)&manifest.member_lines;
- for (const Variant *key = members->next(); key != nullptr; key = members->next(key)) {
- _member_lines[*key] = (*members)[*key];
- }
- Array *methods = (Array *)&manifest.methods;
- _rpc_methods.clear();
- if (_ref_base_parent.is_valid()) {
- /// XXX TODO Should this be _rpc_methods.append_array(...)
- _rpc_methods = _ref_base_parent->get_rpc_methods();
- }
- for (int i = 0; i < methods->size(); ++i) {
- Dictionary v = (*methods)[i];
- MethodInfo mi = MethodInfo::from_dict(v);
- _methods_info[mi.name] = mi;
- // rpc_mode is passed as an optional field and is not part of MethodInfo
- Variant var = v["rpc_mode"];
- if (var != Variant()) {
- Multiplayer::RPCConfig nd;
- nd.name = mi.name;
- nd.rpc_mode = Multiplayer::RPCMode(int(var));
- // TODO Transfer Channel
- if (_rpc_methods.find(nd) == -1) {
- _rpc_methods.push_back(nd);
- }
- }
- }
-
- // Sort so we are 100% that they are always the same.
- _rpc_methods.sort_custom<Multiplayer::SortRPCConfig>();
-
- Array *signals = (Array *)&manifest.signals;
- for (int i = 0; i < signals->size(); ++i) {
- Variant v = (*signals)[i];
- MethodInfo mi = MethodInfo::from_dict(v);
- _signals_info[mi.name] = mi;
- }
- Array *properties = (Array *)&manifest.properties;
- for (int i = 0; i < properties->size(); ++i) {
- Dictionary v = (*properties)[i];
- PropertyInfo pi = PropertyInfo::from_dict(v);
- _properties_info[pi.name] = pi;
- _properties_default_values[pi.name] = v["default_value"];
- }
-
- FREE_SCRIPT_MANIFEST(manifest);
- return OK;
-#undef FREE_SCRIPT_MANIFEST
-}
-
-void PluginScript::get_script_method_list(List<MethodInfo> *r_methods) const {
- ASSERT_SCRIPT_VALID();
- for (Map<StringName, MethodInfo>::Element *e = _methods_info.front(); e != nullptr; e = e->next()) {
- r_methods->push_back(e->get());
- }
-}
-
-void PluginScript::get_script_property_list(List<PropertyInfo> *r_properties) const {
- ASSERT_SCRIPT_VALID();
- for (Map<StringName, PropertyInfo>::Element *e = _properties_info.front(); e != nullptr; e = e->next()) {
- r_properties->push_back(e->get());
- }
-}
-
-bool PluginScript::has_method(const StringName &p_method) const {
- ASSERT_SCRIPT_VALID_V(false);
- return _methods_info.has(p_method);
-}
-
-MethodInfo PluginScript::get_method_info(const StringName &p_method) const {
- ASSERT_SCRIPT_VALID_V(MethodInfo());
- const Map<StringName, MethodInfo>::Element *e = _methods_info.find(p_method);
- if (e != nullptr) {
- return e->get();
- } else {
- return MethodInfo();
- }
-}
-
-bool PluginScript::has_property(const StringName &p_method) const {
- ASSERT_SCRIPT_VALID_V(false);
- return _properties_info.has(p_method);
-}
-
-PropertyInfo PluginScript::get_property_info(const StringName &p_property) const {
- ASSERT_SCRIPT_VALID_V(PropertyInfo());
- const Map<StringName, PropertyInfo>::Element *e = _properties_info.find(p_property);
- if (e != nullptr) {
- return e->get();
- } else {
- return PropertyInfo();
- }
-}
-
-bool PluginScript::get_property_default_value(const StringName &p_property, Variant &r_value) const {
- ASSERT_SCRIPT_VALID_V(false);
-#ifdef TOOLS_ENABLED
- const Map<StringName, Variant>::Element *e = _properties_default_values.find(p_property);
- if (e != nullptr) {
- r_value = e->get();
- return true;
- } else {
- return false;
- }
-#endif
- return false;
-}
-
-ScriptLanguage *PluginScript::get_language() const {
- return _language;
-}
-
-Error PluginScript::load_source_code(const String &p_path) {
- Vector<uint8_t> sourcef;
- Error err;
- FileAccess *f = FileAccess::open(p_path, FileAccess::READ, &err);
- ERR_FAIL_COND_V_MSG(err, err, "Cannot open file '" + p_path + "'.");
-
- uint64_t len = f->get_length();
- sourcef.resize(len + 1);
- uint8_t *w = sourcef.ptrw();
- uint64_t r = f->get_buffer(w, len);
- f->close();
- memdelete(f);
- ERR_FAIL_COND_V(r != len, ERR_CANT_OPEN);
- w[len] = 0;
-
- String s;
- if (s.parse_utf8((const char *)w)) {
- ERR_FAIL_V_MSG(ERR_INVALID_DATA, "Script '" + p_path + "' contains invalid unicode (UTF-8), so it was not loaded. Please ensure that scripts are saved in valid UTF-8 unicode.");
- }
-
- _source = s;
-#ifdef TOOLS_ENABLED
-// source_changed_cache=true;
-#endif
- _path = p_path;
- return OK;
-}
-
-bool PluginScript::has_script_signal(const StringName &p_signal) const {
- ASSERT_SCRIPT_VALID_V(false);
- return _signals_info.has(p_signal);
-}
-
-void PluginScript::get_script_signal_list(List<MethodInfo> *r_signals) const {
- ASSERT_SCRIPT_VALID();
- for (Map<StringName, MethodInfo>::Element *e = _signals_info.front(); e != nullptr; e = e->next()) {
- r_signals->push_back(e->get());
- }
-}
-
-int PluginScript::get_member_line(const StringName &p_member) const {
-#ifdef TOOLS_ENABLED
- if (_member_lines.has(p_member)) {
- return _member_lines[p_member];
- }
-#endif
- return -1;
-}
-
-const Vector<Multiplayer::RPCConfig> PluginScript::get_rpc_methods() const {
- return _rpc_methods;
-}
-
-PluginScript::PluginScript() :
- _script_list(this) {
-}
-
-void PluginScript::init(PluginScriptLanguage *language) {
- _desc = &language->_desc.script_desc;
- _language = language;
-
-#ifdef DEBUG_ENABLED
- _language->lock();
- _language->_script_list.add(&_script_list);
- _language->unlock();
-#endif
-}
-
-PluginScript::~PluginScript() {
- if (_desc && _data) {
- _desc->finish(_data);
- }
-
-#ifdef DEBUG_ENABLED
- if (_language) {
- _language->lock();
- _language->_script_list.remove(&_script_list);
- _language->unlock();
- }
-#endif
-}