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path: root/modules/gdnative/pluginscript/pluginscript_script.cpp
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Diffstat (limited to 'modules/gdnative/pluginscript/pluginscript_script.cpp')
-rw-r--r--modules/gdnative/pluginscript/pluginscript_script.cpp49
1 files changed, 25 insertions, 24 deletions
diff --git a/modules/gdnative/pluginscript/pluginscript_script.cpp b/modules/gdnative/pluginscript/pluginscript_script.cpp
index 1d6f9db349..f7c961d38b 100644
--- a/modules/gdnative/pluginscript/pluginscript_script.cpp
+++ b/modules/gdnative/pluginscript/pluginscript_script.cpp
@@ -35,16 +35,14 @@
#include "pluginscript_script.h"
#ifdef DEBUG_ENABLED
-#define __ASSERT_SCRIPT_REASON "Cannot retrieve pluginscript class for this script, is you code correct ?"
-#define ASSERT_SCRIPT_VALID() \
- { \
- ERR_EXPLAIN(__ASSERT_SCRIPT_REASON); \
- ERR_FAIL_COND(!can_instance()); \
+#define __ASSERT_SCRIPT_REASON "Cannot retrieve PluginScript class for this script, is your code correct?"
+#define ASSERT_SCRIPT_VALID() \
+ { \
+ ERR_FAIL_COND_MSG(!can_instance(), __ASSERT_SCRIPT_REASON); \
}
-#define ASSERT_SCRIPT_VALID_V(ret) \
- { \
- ERR_EXPLAIN(__ASSERT_SCRIPT_REASON); \
- ERR_FAIL_COND_V(!can_instance(), ret); \
+#define ASSERT_SCRIPT_VALID_V(ret) \
+ { \
+ ERR_FAIL_COND_V_MSG(!can_instance(), ret, __ASSERT_SCRIPT_REASON); \
}
#else
#define ASSERT_SCRIPT_VALID()
@@ -52,7 +50,7 @@
#endif
void PluginScript::_bind_methods() {
- ClassDB::bind_vararg_method(METHOD_FLAGS_DEFAULT, "new", &PluginScript::_new, MethodInfo(Variant::OBJECT, "new"));
+ ClassDB::bind_vararg_method(METHOD_FLAGS_DEFAULT, "new", &PluginScript::_new, MethodInfo("new"));
}
PluginScriptInstance *PluginScript::_create_instance(const Variant **p_args, int p_argcount, Object *p_owner, Variant::CallError &r_error) {
@@ -197,8 +195,7 @@ ScriptInstance *PluginScript::instance_create(Object *p_this) {
// if (ScriptDebugger::get_singleton()) {
// _language->debug_break_parse(get_path(), 0, msg);
// }
- ERR_EXPLAIN(msg);
- ERR_FAIL_V(NULL);
+ ERR_FAIL_V_MSG(NULL, msg);
}
}
@@ -229,6 +226,8 @@ void PluginScript::set_source_code(const String &p_code) {
}
Error PluginScript::reload(bool p_keep_state) {
+ ERR_FAIL_COND_V(!_language, ERR_UNCONFIGURED);
+
_language->lock();
ERR_FAIL_COND_V(!p_keep_state && _instances.size(), ERR_ALREADY_IN_USE);
_language->unlock();
@@ -270,8 +269,7 @@ Error PluginScript::reload(bool p_keep_state) {
_ref_base_parent = res;
} else {
String name = *(StringName *)&manifest.name;
- ERR_EXPLAIN(_path + ": Script '" + name + "' has an invalid parent '" + *base_name + "'.");
- ERR_FAIL_V(ERR_PARSE_ERROR);
+ ERR_FAIL_V_MSG(ERR_PARSE_ERROR, _path + ": Script '" + name + "' has an invalid parent '" + *base_name + "'.");
}
}
}
@@ -284,7 +282,7 @@ Error PluginScript::reload(bool p_keep_state) {
Dictionary *members = (Dictionary *)&manifest.member_lines;
for (const Variant *key = members->next(); key != NULL; key = members->next(key)) {
- _member_lines[*key] = (*members)[key];
+ _member_lines[*key] = (*members)[*key];
}
Array *methods = (Array *)&manifest.methods;
for (int i = 0; i < methods->size(); ++i) {
@@ -403,9 +401,7 @@ Error PluginScript::load_source_code(const String &p_path) {
PoolVector<uint8_t> sourcef;
Error err;
FileAccess *f = FileAccess::open(p_path, FileAccess::READ, &err);
- if (err) {
- ERR_FAIL_COND_V(err, err);
- }
+ ERR_FAIL_COND_V_MSG(err, err, "Cannot open file '" + p_path + "'.");
int len = f->get_len();
sourcef.resize(len + 1);
@@ -418,8 +414,7 @@ Error PluginScript::load_source_code(const String &p_path) {
String s;
if (s.parse_utf8((const char *)w.ptr())) {
- ERR_EXPLAIN("Script '" + p_path + "' contains invalid unicode (utf-8), so it was not loaded. Please ensure that scripts are saved in valid utf-8 unicode.");
- ERR_FAIL_V(ERR_INVALID_DATA);
+ ERR_FAIL_V_MSG(ERR_INVALID_DATA, "Script '" + p_path + "' contains invalid unicode (UTF-8), so it was not loaded. Please ensure that scripts are saved in valid UTF-8 unicode.");
}
_source = s;
@@ -473,6 +468,8 @@ MultiplayerAPI::RPCMode PluginScript::get_rset_mode(const StringName &p_variable
PluginScript::PluginScript() :
_data(NULL),
+ _desc(NULL),
+ _language(NULL),
_tool(false),
_valid(false),
_script_list(this) {
@@ -490,11 +487,15 @@ void PluginScript::init(PluginScriptLanguage *language) {
}
PluginScript::~PluginScript() {
- _desc->finish(_data);
+ if (_desc && _data) {
+ _desc->finish(_data);
+ }
#ifdef DEBUG_ENABLED
- _language->lock();
- _language->_script_list.remove(&_script_list);
- _language->unlock();
+ if (_language) {
+ _language->lock();
+ _language->_script_list.remove(&_script_list);
+ _language->unlock();
+ }
#endif
}