diff options
Diffstat (limited to 'modules/gdnative/pluginscript/pluginscript_script.cpp')
-rw-r--r-- | modules/gdnative/pluginscript/pluginscript_script.cpp | 49 |
1 files changed, 25 insertions, 24 deletions
diff --git a/modules/gdnative/pluginscript/pluginscript_script.cpp b/modules/gdnative/pluginscript/pluginscript_script.cpp index 1d6f9db349..f7c961d38b 100644 --- a/modules/gdnative/pluginscript/pluginscript_script.cpp +++ b/modules/gdnative/pluginscript/pluginscript_script.cpp @@ -35,16 +35,14 @@ #include "pluginscript_script.h" #ifdef DEBUG_ENABLED -#define __ASSERT_SCRIPT_REASON "Cannot retrieve pluginscript class for this script, is you code correct ?" -#define ASSERT_SCRIPT_VALID() \ - { \ - ERR_EXPLAIN(__ASSERT_SCRIPT_REASON); \ - ERR_FAIL_COND(!can_instance()); \ +#define __ASSERT_SCRIPT_REASON "Cannot retrieve PluginScript class for this script, is your code correct?" +#define ASSERT_SCRIPT_VALID() \ + { \ + ERR_FAIL_COND_MSG(!can_instance(), __ASSERT_SCRIPT_REASON); \ } -#define ASSERT_SCRIPT_VALID_V(ret) \ - { \ - ERR_EXPLAIN(__ASSERT_SCRIPT_REASON); \ - ERR_FAIL_COND_V(!can_instance(), ret); \ +#define ASSERT_SCRIPT_VALID_V(ret) \ + { \ + ERR_FAIL_COND_V_MSG(!can_instance(), ret, __ASSERT_SCRIPT_REASON); \ } #else #define ASSERT_SCRIPT_VALID() @@ -52,7 +50,7 @@ #endif void PluginScript::_bind_methods() { - ClassDB::bind_vararg_method(METHOD_FLAGS_DEFAULT, "new", &PluginScript::_new, MethodInfo(Variant::OBJECT, "new")); + ClassDB::bind_vararg_method(METHOD_FLAGS_DEFAULT, "new", &PluginScript::_new, MethodInfo("new")); } PluginScriptInstance *PluginScript::_create_instance(const Variant **p_args, int p_argcount, Object *p_owner, Variant::CallError &r_error) { @@ -197,8 +195,7 @@ ScriptInstance *PluginScript::instance_create(Object *p_this) { // if (ScriptDebugger::get_singleton()) { // _language->debug_break_parse(get_path(), 0, msg); // } - ERR_EXPLAIN(msg); - ERR_FAIL_V(NULL); + ERR_FAIL_V_MSG(NULL, msg); } } @@ -229,6 +226,8 @@ void PluginScript::set_source_code(const String &p_code) { } Error PluginScript::reload(bool p_keep_state) { + ERR_FAIL_COND_V(!_language, ERR_UNCONFIGURED); + _language->lock(); ERR_FAIL_COND_V(!p_keep_state && _instances.size(), ERR_ALREADY_IN_USE); _language->unlock(); @@ -270,8 +269,7 @@ Error PluginScript::reload(bool p_keep_state) { _ref_base_parent = res; } else { String name = *(StringName *)&manifest.name; - ERR_EXPLAIN(_path + ": Script '" + name + "' has an invalid parent '" + *base_name + "'."); - ERR_FAIL_V(ERR_PARSE_ERROR); + ERR_FAIL_V_MSG(ERR_PARSE_ERROR, _path + ": Script '" + name + "' has an invalid parent '" + *base_name + "'."); } } } @@ -284,7 +282,7 @@ Error PluginScript::reload(bool p_keep_state) { Dictionary *members = (Dictionary *)&manifest.member_lines; for (const Variant *key = members->next(); key != NULL; key = members->next(key)) { - _member_lines[*key] = (*members)[key]; + _member_lines[*key] = (*members)[*key]; } Array *methods = (Array *)&manifest.methods; for (int i = 0; i < methods->size(); ++i) { @@ -403,9 +401,7 @@ Error PluginScript::load_source_code(const String &p_path) { PoolVector<uint8_t> sourcef; Error err; FileAccess *f = FileAccess::open(p_path, FileAccess::READ, &err); - if (err) { - ERR_FAIL_COND_V(err, err); - } + ERR_FAIL_COND_V_MSG(err, err, "Cannot open file '" + p_path + "'."); int len = f->get_len(); sourcef.resize(len + 1); @@ -418,8 +414,7 @@ Error PluginScript::load_source_code(const String &p_path) { String s; if (s.parse_utf8((const char *)w.ptr())) { - ERR_EXPLAIN("Script '" + p_path + "' contains invalid unicode (utf-8), so it was not loaded. Please ensure that scripts are saved in valid utf-8 unicode."); - ERR_FAIL_V(ERR_INVALID_DATA); + ERR_FAIL_V_MSG(ERR_INVALID_DATA, "Script '" + p_path + "' contains invalid unicode (UTF-8), so it was not loaded. Please ensure that scripts are saved in valid UTF-8 unicode."); } _source = s; @@ -473,6 +468,8 @@ MultiplayerAPI::RPCMode PluginScript::get_rset_mode(const StringName &p_variable PluginScript::PluginScript() : _data(NULL), + _desc(NULL), + _language(NULL), _tool(false), _valid(false), _script_list(this) { @@ -490,11 +487,15 @@ void PluginScript::init(PluginScriptLanguage *language) { } PluginScript::~PluginScript() { - _desc->finish(_data); + if (_desc && _data) { + _desc->finish(_data); + } #ifdef DEBUG_ENABLED - _language->lock(); - _language->_script_list.remove(&_script_list); - _language->unlock(); + if (_language) { + _language->lock(); + _language->_script_list.remove(&_script_list); + _language->unlock(); + } #endif } |