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Diffstat (limited to 'modules/gdnative/pluginscript/pluginscript_loader.cpp')
-rw-r--r--modules/gdnative/pluginscript/pluginscript_loader.cpp113
1 files changed, 113 insertions, 0 deletions
diff --git a/modules/gdnative/pluginscript/pluginscript_loader.cpp b/modules/gdnative/pluginscript/pluginscript_loader.cpp
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index 0000000000..3648e1a5b4
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+++ b/modules/gdnative/pluginscript/pluginscript_loader.cpp
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+/*************************************************************************/
+/* pluginscript_loader.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+// Godot imports
+#include "os/file_access.h"
+// Pythonscript imports
+#include "pluginscript_language.h"
+#include "pluginscript_loader.h"
+#include "pluginscript_script.h"
+
+ResourceFormatLoaderPluginScript::ResourceFormatLoaderPluginScript(PluginScriptLanguage *language) {
+ _language = language;
+}
+
+RES ResourceFormatLoaderPluginScript::load(const String &p_path, const String &p_original_path, Error *r_error) {
+ if (r_error)
+ *r_error = ERR_FILE_CANT_OPEN;
+
+ PluginScript *script = memnew(PluginScript);
+ script->init(_language);
+
+ Ref<PluginScript> scriptres(script);
+
+ Error err = script->load_source_code(p_path);
+ ERR_FAIL_COND_V(err != OK, RES());
+
+ script->set_path(p_original_path);
+
+ script->reload();
+
+ if (r_error)
+ *r_error = OK;
+
+ return scriptres;
+}
+
+void ResourceFormatLoaderPluginScript::get_recognized_extensions(List<String> *p_extensions) const {
+ p_extensions->push_back(_language->get_extension());
+}
+
+bool ResourceFormatLoaderPluginScript::handles_type(const String &p_type) const {
+ return p_type == "Script" || p_type == _language->get_type();
+}
+
+String ResourceFormatLoaderPluginScript::get_resource_type(const String &p_path) const {
+ String el = p_path.get_extension().to_lower();
+ if (el == _language->get_extension())
+ return _language->get_type();
+ return "";
+}
+
+ResourceFormatSaverPluginScript::ResourceFormatSaverPluginScript(PluginScriptLanguage *language) {
+ _language = language;
+}
+
+Error ResourceFormatSaverPluginScript::save(const String &p_path, const RES &p_resource, uint32_t p_flags) {
+ Ref<PluginScript> sqscr = p_resource;
+ ERR_FAIL_COND_V(sqscr.is_null(), ERR_INVALID_PARAMETER);
+
+ String source = sqscr->get_source_code();
+
+ Error err;
+ FileAccess *file = FileAccess::open(p_path, FileAccess::WRITE, &err);
+ ERR_FAIL_COND_V(err, err);
+
+ file->store_string(source);
+ if (file->get_error() != OK && file->get_error() != ERR_FILE_EOF) {
+ memdelete(file);
+ return ERR_CANT_CREATE;
+ }
+ file->close();
+ memdelete(file);
+ return OK;
+}
+
+void ResourceFormatSaverPluginScript::get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) const {
+
+ if (Object::cast_to<PluginScript>(*p_resource)) {
+ p_extensions->push_back(_language->get_extension());
+ }
+}
+
+bool ResourceFormatSaverPluginScript::recognize(const RES &p_resource) const {
+
+ return Object::cast_to<PluginScript>(*p_resource) != NULL;
+}