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Diffstat (limited to 'modules/gdnative/pluginscript/pluginscript_language.h')
-rw-r--r-- | modules/gdnative/pluginscript/pluginscript_language.h | 138 |
1 files changed, 0 insertions, 138 deletions
diff --git a/modules/gdnative/pluginscript/pluginscript_language.h b/modules/gdnative/pluginscript/pluginscript_language.h deleted file mode 100644 index 26ab4a95e3..0000000000 --- a/modules/gdnative/pluginscript/pluginscript_language.h +++ /dev/null @@ -1,138 +0,0 @@ -/*************************************************************************/ -/* pluginscript_language.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifndef PLUGINSCRIPT_LANGUAGE_H -#define PLUGINSCRIPT_LANGUAGE_H - -// Godot imports -#include "core/io/resource_loader.h" -#include "core/io/resource_saver.h" -#include "core/object/script_language.h" -#include "core/templates/map.h" -#include "core/templates/self_list.h" -// PluginScript imports -#include "pluginscript_loader.h" -#include <pluginscript/godot_pluginscript.h> - -class PluginScript; -class PluginScriptInstance; - -class PluginScriptLanguage : public ScriptLanguage { - friend class PluginScript; - friend class PluginScriptInstance; - - Ref<ResourceFormatLoaderPluginScript> _resource_loader; - Ref<ResourceFormatSaverPluginScript> _resource_saver; - const godot_pluginscript_language_desc _desc; - godot_pluginscript_language_data *_data; - - Mutex _lock; - SelfList<PluginScript>::List _script_list; - -public: - virtual String get_name() const; - - _FORCE_INLINE_ Ref<ResourceFormatLoaderPluginScript> get_resource_loader() { return _resource_loader; } - _FORCE_INLINE_ Ref<ResourceFormatSaverPluginScript> get_resource_saver() { return _resource_saver; } - - /* LANGUAGE FUNCTIONS */ - virtual void init(); - virtual String get_type() const; - virtual String get_extension() const; - virtual Error execute_file(const String &p_path); - virtual void finish(); - - /* EDITOR FUNCTIONS */ - virtual void get_reserved_words(List<String> *p_words) const; - virtual bool is_control_flow_keyword(String p_keyword) const; - virtual void get_comment_delimiters(List<String> *p_delimiters) const; - virtual void get_string_delimiters(List<String> *p_delimiters) const; - virtual Ref<Script> get_template(const String &p_class_name, const String &p_base_class_name) const; - virtual bool validate(const String &p_script, const String &p_path = "", List<String> *r_functions = nullptr, List<ScriptLanguage::ScriptError> *r_errors = nullptr, List<ScriptLanguage::Warning> *r_warnings = nullptr, Set<int> *r_safe_lines = nullptr) const; - virtual Script *create_script() const; - virtual bool has_named_classes() const; - virtual bool supports_builtin_mode() const; - virtual bool can_inherit_from_file() const; - virtual int find_function(const String &p_function, const String &p_code) const; - virtual String make_function(const String &p_class, const String &p_name, const PackedStringArray &p_args) const; - virtual Error complete_code(const String &p_code, const String &p_path, Object *p_owner, List<ScriptCodeCompletionOption> *r_options, bool &r_force, String &r_call_hint); - virtual void auto_indent_code(String &p_code, int p_from_line, int p_to_line) const; - virtual void add_global_constant(const StringName &p_variable, const Variant &p_value); - - /* MULTITHREAD FUNCTIONS */ - - //some VMs need to be notified of thread creation/exiting to allocate a stack - // void thread_enter() {} - // void thread_exit() {} - - /* DEBUGGER FUNCTIONS */ - - virtual String debug_get_error() const; - virtual int debug_get_stack_level_count() const; - virtual int debug_get_stack_level_line(int p_level) const; - virtual String debug_get_stack_level_function(int p_level) const; - virtual String debug_get_stack_level_source(int p_level) const; - virtual void debug_get_stack_level_locals(int p_level, List<String> *p_locals, List<Variant> *p_values, int p_max_subitems = -1, int p_max_depth = -1); - virtual void debug_get_stack_level_members(int p_level, List<String> *p_members, List<Variant> *p_values, int p_max_subitems = -1, int p_max_depth = -1); - virtual void debug_get_globals(List<String> *p_locals, List<Variant> *p_values, int p_max_subitems = -1, int p_max_depth = -1); - virtual String debug_parse_stack_level_expression(int p_level, const String &p_expression, int p_max_subitems = -1, int p_max_depth = -1); - - // virtual Vector<StackInfo> debug_get_current_stack_info() { return Vector<StackInfo>(); } - - virtual void reload_all_scripts(); - virtual void reload_tool_script(const Ref<Script> &p_script, bool p_soft_reload); - - /* LOADER FUNCTIONS */ - - virtual void get_recognized_extensions(List<String> *p_extensions) const; - virtual void get_public_functions(List<MethodInfo> *p_functions) const; - virtual void get_public_constants(List<Pair<String, Variant>> *p_constants) const; - - virtual void profiling_start(); - virtual void profiling_stop(); - - virtual int profiling_get_accumulated_data(ProfilingInfo *p_info_arr, int p_info_max); - virtual int profiling_get_frame_data(ProfilingInfo *p_info_arr, int p_info_max); - - virtual void frame(); - - /* GLOBAL CLASSES */ - - virtual bool handles_global_class_type(const String &p_type) const; - virtual String get_global_class_name(const String &p_path, String *r_base_type = nullptr, String *r_icon_path = nullptr) const; - - void lock(); - void unlock(); - - PluginScriptLanguage(const godot_pluginscript_language_desc *desc); - virtual ~PluginScriptLanguage(); -}; - -#endif // PLUGINSCRIPT_LANGUAGE_H |