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path: root/modules/gdnative/pluginscript/pluginscript_language.cpp
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Diffstat (limited to 'modules/gdnative/pluginscript/pluginscript_language.cpp')
-rw-r--r--modules/gdnative/pluginscript/pluginscript_language.cpp11
1 files changed, 8 insertions, 3 deletions
diff --git a/modules/gdnative/pluginscript/pluginscript_language.cpp b/modules/gdnative/pluginscript/pluginscript_language.cpp
index 382b28a0bb..8018178bd5 100644
--- a/modules/gdnative/pluginscript/pluginscript_language.cpp
+++ b/modules/gdnative/pluginscript/pluginscript_language.cpp
@@ -3,7 +3,7 @@
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
-/* http://www.godotengine.org */
+/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
@@ -45,7 +45,11 @@ void PluginScriptLanguage::init() {
}
String PluginScriptLanguage::get_type() const {
- return String(_desc.type);
+ // We should use _desc.type here, however the returned type is used to
+ // query ClassDB which would complain given the type is not registered
+ // from his point of view...
+ // To solve this we just use a more generic (but present in ClassDB) type.
+ return String("PluginScript");
}
String PluginScriptLanguage::get_extension() const {
@@ -99,6 +103,7 @@ Ref<Script> PluginScriptLanguage::get_template(const String &p_class_name, const
if (_desc.get_template_source_code) {
godot_string src = _desc.get_template_source_code(_data, (godot_string *)&p_class_name, (godot_string *)&p_base_class_name);
script->set_source_code(*(String *)&src);
+ godot_string_destroy(&src);
}
return script;
}
@@ -168,7 +173,7 @@ Error PluginScriptLanguage::complete_code(const String &p_code, const String &p_
for (int i = 0; i < options.size(); i++) {
r_options->push_back(String(options[i]));
}
- Error err = *(Error *)tmp;
+ Error err = *(Error *)&tmp;
return err;
}
return ERR_UNAVAILABLE;