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path: root/modules/gdnative/pluginscript/pluginscript_language.cpp
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Diffstat (limited to 'modules/gdnative/pluginscript/pluginscript_language.cpp')
-rw-r--r--modules/gdnative/pluginscript/pluginscript_language.cpp459
1 files changed, 0 insertions, 459 deletions
diff --git a/modules/gdnative/pluginscript/pluginscript_language.cpp b/modules/gdnative/pluginscript/pluginscript_language.cpp
deleted file mode 100644
index 0e068dec3a..0000000000
--- a/modules/gdnative/pluginscript/pluginscript_language.cpp
+++ /dev/null
@@ -1,459 +0,0 @@
-/*************************************************************************/
-/* pluginscript_language.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-// Godot imports
-#include "core/config/project_settings.h"
-#include "core/io/file_access.h"
-#include "core/os/os.h"
-// PluginScript imports
-#include "pluginscript_language.h"
-#include "pluginscript_script.h"
-
-String PluginScriptLanguage::get_name() const {
- return String(_desc.name);
-}
-
-void PluginScriptLanguage::init() {
- _data = _desc.init();
-}
-
-String PluginScriptLanguage::get_type() const {
- // We should use _desc.type here, however the returned type is used to
- // query ClassDB which would complain given the type is not registered
- // from his point of view...
- // To solve this we just use a more generic (but present in ClassDB) type.
- return String("PluginScript");
-}
-
-String PluginScriptLanguage::get_extension() const {
- return String(_desc.extension);
-}
-
-Error PluginScriptLanguage::execute_file(const String &p_path) {
- // TODO: pretty sure this method is totally deprecated and should be removed...
- return OK;
-}
-
-void PluginScriptLanguage::finish() {
- _desc.finish(_data);
-}
-
-/* EDITOR FUNCTIONS */
-
-void PluginScriptLanguage::get_reserved_words(List<String> *p_words) const {
- if (_desc.reserved_words) {
- const char **w = _desc.reserved_words;
- while (*w) {
- p_words->push_back(*w);
- w++;
- }
- }
-}
-
-bool PluginScriptLanguage::is_control_flow_keyword(String p_keyword) const {
- return false;
-}
-
-void PluginScriptLanguage::get_comment_delimiters(List<String> *p_delimiters) const {
- if (_desc.comment_delimiters) {
- const char **w = _desc.comment_delimiters;
- while (*w) {
- p_delimiters->push_back(*w);
- w++;
- }
- }
-}
-
-void PluginScriptLanguage::get_string_delimiters(List<String> *p_delimiters) const {
- if (_desc.string_delimiters) {
- const char **w = _desc.string_delimiters;
- while (*w) {
- p_delimiters->push_back(*w);
- w++;
- }
- }
-}
-
-Ref<Script> PluginScriptLanguage::get_template(const String &p_class_name, const String &p_base_class_name) const {
- Script *ns = create_script();
- Ref<Script> script = Ref<Script>(ns);
- if (_desc.get_template_source_code) {
- godot_string src = _desc.get_template_source_code(_data, (godot_string *)&p_class_name, (godot_string *)&p_base_class_name);
- script->set_source_code(*(String *)&src);
- godot_string_destroy(&src);
- }
- return script;
-}
-
-bool PluginScriptLanguage::validate(const String &p_script, const String &p_path, List<String> *r_functions, List<ScriptLanguage::ScriptError> *r_errors, List<ScriptLanguage::Warning> *r_warnings, Set<int> *r_safe_lines) const {
- PackedStringArray functions;
- Array errors;
- if (_desc.validate) {
- bool ret = _desc.validate(
- _data,
- (godot_string *)&p_script,
- (godot_string *)&p_path,
- (godot_packed_string_array *)&functions,
- (godot_array *)&errors);
- for (int i = 0; i < functions.size(); i++) {
- r_functions->push_back(functions[i]);
- }
- if (r_errors) {
- for (int i = 0; i < errors.size(); i++) {
- Dictionary error = errors[i];
- ScriptLanguage::ScriptError e;
- e.line = error["line"];
- e.column = error["column"];
- e.message = error["message"];
- r_errors->push_back(e);
- }
- }
- return ret;
- }
- return true;
-}
-
-Script *PluginScriptLanguage::create_script() const {
- PluginScript *script = memnew(PluginScript());
- // I'm hurting kittens doing this I guess...
- script->init(const_cast<PluginScriptLanguage *>(this));
- return script;
-}
-
-bool PluginScriptLanguage::has_named_classes() const {
- return _desc.has_named_classes;
-}
-
-bool PluginScriptLanguage::supports_builtin_mode() const {
- return _desc.supports_builtin_mode;
-}
-
-bool PluginScriptLanguage::can_inherit_from_file() const {
- return _desc.can_inherit_from_file;
-}
-
-int PluginScriptLanguage::find_function(const String &p_function, const String &p_code) const {
- if (_desc.find_function) {
- return _desc.find_function(_data, (godot_string *)&p_function, (godot_string *)&p_code);
- }
- return -1;
-}
-
-String PluginScriptLanguage::make_function(const String &p_class, const String &p_name, const PackedStringArray &p_args) const {
- if (_desc.make_function) {
- godot_string tmp = _desc.make_function(_data, (godot_string *)&p_class, (godot_string *)&p_name, (godot_packed_string_array *)&p_args);
- String ret = *(String *)&tmp;
- godot_string_destroy(&tmp);
- return ret;
- }
- return String();
-}
-
-Error PluginScriptLanguage::complete_code(const String &p_code, const String &p_path, Object *p_owner, List<ScriptCodeCompletionOption> *r_options, bool &r_force, String &r_call_hint) {
- if (_desc.complete_code) {
- Array options;
- godot_error tmp = _desc.complete_code(
- _data,
- (godot_string *)&p_code,
- (godot_string *)&p_path,
- (godot_object *)p_owner,
- (godot_array *)&options,
- &r_force,
- (godot_string *)&r_call_hint);
- for (int i = 0; i < options.size(); i++) {
- ScriptCodeCompletionOption option(options[i], ScriptCodeCompletionOption::KIND_PLAIN_TEXT);
- r_options->push_back(option);
- }
- return (Error)tmp;
- }
- return ERR_UNAVAILABLE;
-}
-
-void PluginScriptLanguage::auto_indent_code(String &p_code, int p_from_line, int p_to_line) const {
- if (_desc.auto_indent_code) {
- _desc.auto_indent_code(_data, (godot_string *)&p_code, p_from_line, p_to_line);
- }
- return;
-}
-
-void PluginScriptLanguage::add_global_constant(const StringName &p_variable, const Variant &p_value) {
- _desc.add_global_constant(_data, (godot_string_name *)&p_variable, (godot_variant *)&p_value);
-}
-
-/* LOADER FUNCTIONS */
-
-void PluginScriptLanguage::get_recognized_extensions(List<String> *p_extensions) const {
- for (int i = 0; _desc.recognized_extensions[i]; ++i) {
- p_extensions->push_back(String(_desc.recognized_extensions[i]));
- }
-}
-
-void PluginScriptLanguage::get_public_functions(List<MethodInfo> *p_functions) const {
- // TODO: provide this statically in `godot_pluginscript_language_desc` ?
- if (_desc.get_public_functions) {
- Array functions;
- _desc.get_public_functions(_data, (godot_array *)&functions);
- for (int i = 0; i < functions.size(); i++) {
- MethodInfo mi = MethodInfo::from_dict(functions[i]);
- p_functions->push_back(mi);
- }
- }
-}
-
-void PluginScriptLanguage::get_public_constants(List<Pair<String, Variant>> *p_constants) const {
- // TODO: provide this statically in `godot_pluginscript_language_desc` ?
- if (_desc.get_public_constants) {
- Dictionary constants;
- _desc.get_public_constants(_data, (godot_dictionary *)&constants);
- for (const Variant *key = constants.next(); key; key = constants.next(key)) {
- Variant value = constants[*key];
- p_constants->push_back(Pair<String, Variant>(*key, value));
- }
- }
-}
-
-void PluginScriptLanguage::profiling_start() {
-#ifdef DEBUG_ENABLED
- if (_desc.profiling_start) {
- lock();
- _desc.profiling_start(_data);
- unlock();
- }
-#endif
-}
-
-void PluginScriptLanguage::profiling_stop() {
-#ifdef DEBUG_ENABLED
- if (_desc.profiling_stop) {
- lock();
- _desc.profiling_stop(_data);
- unlock();
- }
-#endif
-}
-
-int PluginScriptLanguage::profiling_get_accumulated_data(ProfilingInfo *p_info_arr, int p_info_max) {
- int info_count = 0;
-#ifdef DEBUG_ENABLED
- if (_desc.profiling_get_accumulated_data) {
- godot_pluginscript_profiling_data *info = (godot_pluginscript_profiling_data *)memalloc(
- sizeof(godot_pluginscript_profiling_data) * p_info_max);
- info_count = _desc.profiling_get_accumulated_data(_data, info, p_info_max);
- for (int i = 0; i < info_count; ++i) {
- p_info_arr[i].signature = *(StringName *)&info[i].signature;
- p_info_arr[i].call_count = info[i].call_count;
- p_info_arr[i].total_time = info[i].total_time;
- p_info_arr[i].self_time = info[i].self_time;
- godot_string_name_destroy(&info[i].signature);
- }
- }
-#endif
- return info_count;
-}
-
-int PluginScriptLanguage::profiling_get_frame_data(ProfilingInfo *p_info_arr, int p_info_max) {
- int info_count = 0;
-#ifdef DEBUG_ENABLED
- if (_desc.profiling_get_frame_data) {
- godot_pluginscript_profiling_data *info = (godot_pluginscript_profiling_data *)memalloc(
- sizeof(godot_pluginscript_profiling_data) * p_info_max);
- info_count = _desc.profiling_get_frame_data(_data, info, p_info_max);
- for (int i = 0; i < info_count; ++i) {
- p_info_arr[i].signature = *(StringName *)&info[i].signature;
- p_info_arr[i].call_count = info[i].call_count;
- p_info_arr[i].total_time = info[i].total_time;
- p_info_arr[i].self_time = info[i].self_time;
- godot_string_name_destroy(&info[i].signature);
- }
- }
-#endif
- return info_count;
-}
-
-void PluginScriptLanguage::frame() {
-#ifdef DEBUG_ENABLED
- if (_desc.profiling_frame) {
- _desc.profiling_frame(_data);
- }
-#endif
-}
-
-/* DEBUGGER FUNCTIONS */
-
-String PluginScriptLanguage::debug_get_error() const {
- if (_desc.debug_get_error) {
- godot_string tmp = _desc.debug_get_error(_data);
- String ret = *(String *)&tmp;
- godot_string_destroy(&tmp);
- return ret;
- }
- return String("Nothing");
-}
-
-int PluginScriptLanguage::debug_get_stack_level_count() const {
- if (_desc.debug_get_stack_level_count) {
- return _desc.debug_get_stack_level_count(_data);
- }
- return 1;
-}
-
-int PluginScriptLanguage::debug_get_stack_level_line(int p_level) const {
- if (_desc.debug_get_stack_level_line) {
- return _desc.debug_get_stack_level_line(_data, p_level);
- }
- return 1;
-}
-
-String PluginScriptLanguage::debug_get_stack_level_function(int p_level) const {
- if (_desc.debug_get_stack_level_function) {
- godot_string tmp = _desc.debug_get_stack_level_function(_data, p_level);
- String ret = *(String *)&tmp;
- godot_string_destroy(&tmp);
- return ret;
- }
- return String("Nothing");
-}
-
-String PluginScriptLanguage::debug_get_stack_level_source(int p_level) const {
- if (_desc.debug_get_stack_level_source) {
- godot_string tmp = _desc.debug_get_stack_level_source(_data, p_level);
- String ret = *(String *)&tmp;
- godot_string_destroy(&tmp);
- return ret;
- }
- return String("Nothing");
-}
-
-void PluginScriptLanguage::debug_get_stack_level_locals(int p_level, List<String> *p_locals, List<Variant> *p_values, int p_max_subitems, int p_max_depth) {
- if (_desc.debug_get_stack_level_locals) {
- PackedStringArray locals;
- Array values;
- _desc.debug_get_stack_level_locals(_data, p_level, (godot_packed_string_array *)&locals, (godot_array *)&values, p_max_subitems, p_max_depth);
- for (int i = 0; i < locals.size(); i++) {
- p_locals->push_back(locals[i]);
- }
- for (int i = 0; i < values.size(); i++) {
- p_values->push_back(values[i]);
- }
- }
-}
-
-void PluginScriptLanguage::debug_get_stack_level_members(int p_level, List<String> *p_members, List<Variant> *p_values, int p_max_subitems, int p_max_depth) {
- if (_desc.debug_get_stack_level_members) {
- PackedStringArray members;
- Array values;
- _desc.debug_get_stack_level_members(_data, p_level, (godot_packed_string_array *)&members, (godot_array *)&values, p_max_subitems, p_max_depth);
- for (int i = 0; i < members.size(); i++) {
- p_members->push_back(members[i]);
- }
- for (int i = 0; i < values.size(); i++) {
- p_values->push_back(values[i]);
- }
- }
-}
-
-void PluginScriptLanguage::debug_get_globals(List<String> *p_locals, List<Variant> *p_values, int p_max_subitems, int p_max_depth) {
- if (_desc.debug_get_globals) {
- PackedStringArray locals;
- Array values;
- _desc.debug_get_globals(_data, (godot_packed_string_array *)&locals, (godot_array *)&values, p_max_subitems, p_max_depth);
- for (int i = 0; i < locals.size(); i++) {
- p_locals->push_back(locals[i]);
- }
- for (int i = 0; i < values.size(); i++) {
- p_values->push_back(values[i]);
- }
- }
-}
-
-String PluginScriptLanguage::debug_parse_stack_level_expression(int p_level, const String &p_expression, int p_max_subitems, int p_max_depth) {
- if (_desc.debug_parse_stack_level_expression) {
- godot_string tmp = _desc.debug_parse_stack_level_expression(_data, p_level, (godot_string *)&p_expression, p_max_subitems, p_max_depth);
- String ret = *(String *)&tmp;
- godot_string_destroy(&tmp);
- return ret;
- }
- return String("Nothing");
-}
-
-void PluginScriptLanguage::reload_all_scripts() {
- // TODO
-}
-
-void PluginScriptLanguage::reload_tool_script(const Ref<Script> &p_script, bool p_soft_reload) {
-#ifdef DEBUG_ENABLED
- lock();
- // TODO
- unlock();
-#endif
-}
-
-bool PluginScriptLanguage::handles_global_class_type(const String &p_type) const {
- return p_type == "PluginScript";
-}
-
-String PluginScriptLanguage::get_global_class_name(const String &p_path, String *r_base_type, String *r_icon_path) const {
- if (!p_path.is_empty()) {
- Ref<PluginScript> script = ResourceLoader::load(p_path, "PluginScript");
- if (script.is_valid()) {
- if (r_base_type) {
- *r_base_type = script->get_instance_base_type();
- }
- if (r_icon_path) {
- *r_icon_path = script->get_script_class_icon_path();
- }
- return script->get_script_class_name();
- }
- if (r_base_type) {
- *r_base_type = String();
- }
- if (r_icon_path) {
- *r_icon_path = String();
- }
- }
- return String();
-}
-
-void PluginScriptLanguage::lock() {
- _lock.lock();
-}
-
-void PluginScriptLanguage::unlock() {
- _lock.unlock();
-}
-
-PluginScriptLanguage::PluginScriptLanguage(const godot_pluginscript_language_desc *desc) :
- _desc(*desc) {
- _resource_loader = Ref<ResourceFormatLoaderPluginScript>(memnew(ResourceFormatLoaderPluginScript(this)));
- _resource_saver = Ref<ResourceFormatSaverPluginScript>(memnew(ResourceFormatSaverPluginScript(this)));
-}
-
-PluginScriptLanguage::~PluginScriptLanguage() {
-}