diff options
Diffstat (limited to 'modules/gdnative/pluginscript/pluginscript_instance.h')
-rw-r--r-- | modules/gdnative/pluginscript/pluginscript_instance.h | 8 |
1 files changed, 1 insertions, 7 deletions
diff --git a/modules/gdnative/pluginscript/pluginscript_instance.h b/modules/gdnative/pluginscript/pluginscript_instance.h index 6309b6fde3..76ff9f7097 100644 --- a/modules/gdnative/pluginscript/pluginscript_instance.h +++ b/modules/gdnative/pluginscript/pluginscript_instance.h @@ -32,7 +32,7 @@ #define PLUGINSCRIPT_INSTANCE_H // Godot imports -#include "core/script_language.h" +#include "core/object/script_language.h" // PluginScript imports #include <pluginscript/godot_pluginscript.h> @@ -62,12 +62,6 @@ public: virtual Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error); - // Rely on default implementations provided by ScriptInstance for the moment. - // Note that multilevel call could be removed in 3.0 release, so stay tuned - // (see https://godotengine.org/qa/9244/can-override-the-_ready-and-_process-functions-child-classes) - //virtual void call_multilevel(const StringName& p_method,const Variant** p_args,int p_argcount); - //virtual void call_multilevel_reversed(const StringName& p_method,const Variant** p_args,int p_argcount); - virtual void notification(int p_notification); virtual Ref<Script> get_script() const; |