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-rw-r--r--modules/gdnative/net/multiplayer_peer_gdnative.cpp6
-rw-r--r--modules/gdnative/net/multiplayer_peer_gdnative.h8
2 files changed, 7 insertions, 7 deletions
diff --git a/modules/gdnative/net/multiplayer_peer_gdnative.cpp b/modules/gdnative/net/multiplayer_peer_gdnative.cpp
index 8b5fc8db5c..8ceba0f339 100644
--- a/modules/gdnative/net/multiplayer_peer_gdnative.cpp
+++ b/modules/gdnative/net/multiplayer_peer_gdnative.cpp
@@ -61,13 +61,13 @@ int MultiplayerPeerGDNative::get_available_packet_count() const {
return interface->get_available_packet_count(interface->data);
}
-/* NetworkedMultiplayerPeer */
+/* MultiplayerPeer */
void MultiplayerPeerGDNative::set_transfer_mode(TransferMode p_mode) {
ERR_FAIL_COND(interface == nullptr);
interface->set_transfer_mode(interface->data, (godot_int)p_mode);
}
-NetworkedMultiplayerPeer::TransferMode MultiplayerPeerGDNative::get_transfer_mode() const {
+MultiplayerPeer::TransferMode MultiplayerPeerGDNative::get_transfer_mode() const {
ERR_FAIL_COND_V(interface == nullptr, TRANSFER_MODE_UNRELIABLE);
return (TransferMode)interface->get_transfer_mode(interface->data);
}
@@ -107,7 +107,7 @@ bool MultiplayerPeerGDNative::is_refusing_new_connections() const {
return interface->is_refusing_new_connections(interface->data);
}
-NetworkedMultiplayerPeer::ConnectionStatus MultiplayerPeerGDNative::get_connection_status() const {
+MultiplayerPeer::ConnectionStatus MultiplayerPeerGDNative::get_connection_status() const {
ERR_FAIL_COND_V(interface == nullptr, CONNECTION_DISCONNECTED);
return (ConnectionStatus)interface->get_connection_status(interface->data);
}
diff --git a/modules/gdnative/net/multiplayer_peer_gdnative.h b/modules/gdnative/net/multiplayer_peer_gdnative.h
index 593b2534dd..7c10ab77f7 100644
--- a/modules/gdnative/net/multiplayer_peer_gdnative.h
+++ b/modules/gdnative/net/multiplayer_peer_gdnative.h
@@ -31,12 +31,12 @@
#ifndef MULTIPLAYER_PEER_GDNATIVE_H
#define MULTIPLAYER_PEER_GDNATIVE_H
-#include "core/io/networked_multiplayer_peer.h"
+#include "core/io/multiplayer_peer.h"
#include "modules/gdnative/gdnative.h"
#include "modules/gdnative/include/net/godot_net.h"
-class MultiplayerPeerGDNative : public NetworkedMultiplayerPeer {
- GDCLASS(MultiplayerPeerGDNative, NetworkedMultiplayerPeer);
+class MultiplayerPeerGDNative : public MultiplayerPeer {
+ GDCLASS(MultiplayerPeerGDNative, MultiplayerPeer);
protected:
static void _bind_methods();
@@ -55,7 +55,7 @@ public:
virtual int get_max_packet_size() const override;
virtual int get_available_packet_count() const override;
- /* Specific to NetworkedMultiplayerPeer */
+ /* Specific to MultiplayerPeer */
virtual void set_transfer_mode(TransferMode p_mode) override;
virtual TransferMode get_transfer_mode() const override;
virtual void set_target_peer(int p_peer_id) override;