diff options
Diffstat (limited to 'modules/gdnative/net/multiplayer_peer_gdnative.h')
-rw-r--r-- | modules/gdnative/net/multiplayer_peer_gdnative.h | 42 |
1 files changed, 22 insertions, 20 deletions
diff --git a/modules/gdnative/net/multiplayer_peer_gdnative.h b/modules/gdnative/net/multiplayer_peer_gdnative.h index cfaf14936e..ab084faae6 100644 --- a/modules/gdnative/net/multiplayer_peer_gdnative.h +++ b/modules/gdnative/net/multiplayer_peer_gdnative.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -31,12 +31,12 @@ #ifndef MULTIPLAYER_PEER_GDNATIVE_H #define MULTIPLAYER_PEER_GDNATIVE_H -#include "core/io/networked_multiplayer_peer.h" +#include "core/io/multiplayer_peer.h" #include "modules/gdnative/gdnative.h" #include "modules/gdnative/include/net/godot_net.h" -class MultiplayerPeerGDNative : public NetworkedMultiplayerPeer { - GDCLASS(MultiplayerPeerGDNative, NetworkedMultiplayerPeer); +class MultiplayerPeerGDNative : public MultiplayerPeer { + GDCLASS(MultiplayerPeerGDNative, MultiplayerPeer); protected: static void _bind_methods(); @@ -50,28 +50,30 @@ public: void set_native_multiplayer_peer(const godot_net_multiplayer_peer *p_impl); /* Specific to PacketPeer */ - virtual Error get_packet(const uint8_t **r_buffer, int &r_buffer_size); - virtual Error put_packet(const uint8_t *p_buffer, int p_buffer_size); - virtual int get_max_packet_size() const; - virtual int get_available_packet_count() const; + virtual Error get_packet(const uint8_t **r_buffer, int &r_buffer_size) override; + virtual Error put_packet(const uint8_t *p_buffer, int p_buffer_size) override; + virtual int get_max_packet_size() const override; + virtual int get_available_packet_count() const override; - /* Specific to NetworkedMultiplayerPeer */ - virtual void set_transfer_mode(TransferMode p_mode); - virtual TransferMode get_transfer_mode() const; - virtual void set_target_peer(int p_peer_id); + /* Specific to MultiplayerPeer */ + virtual void set_transfer_channel(int p_channel) override; + virtual int get_transfer_channel() const override; + virtual void set_transfer_mode(TransferMode p_mode) override; + virtual TransferMode get_transfer_mode() const override; + virtual void set_target_peer(int p_peer_id) override; - virtual int get_packet_peer() const; + virtual int get_packet_peer() const override; - virtual bool is_server() const; + virtual bool is_server() const override; - virtual void poll(); + virtual void poll() override; - virtual int get_unique_id() const; + virtual int get_unique_id() const override; - virtual void set_refuse_new_connections(bool p_enable); - virtual bool is_refusing_new_connections() const; + virtual void set_refuse_new_connections(bool p_enable) override; + virtual bool is_refusing_new_connections() const override; - virtual ConnectionStatus get_connection_status() const; + virtual ConnectionStatus get_connection_status() const override; }; #endif // MULTIPLAYER_PEER_GDNATIVE_H |