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Diffstat (limited to 'modules/gdnative/net/multiplayer_peer_gdnative.h')
-rw-r--r-- | modules/gdnative/net/multiplayer_peer_gdnative.h | 79 |
1 files changed, 0 insertions, 79 deletions
diff --git a/modules/gdnative/net/multiplayer_peer_gdnative.h b/modules/gdnative/net/multiplayer_peer_gdnative.h deleted file mode 100644 index 33e424d284..0000000000 --- a/modules/gdnative/net/multiplayer_peer_gdnative.h +++ /dev/null @@ -1,79 +0,0 @@ -/*************************************************************************/ -/* multiplayer_peer_gdnative.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifndef MULTIPLAYER_PEER_GDNATIVE_H -#define MULTIPLAYER_PEER_GDNATIVE_H - -#include "core/multiplayer/multiplayer_peer.h" -#include "modules/gdnative/gdnative.h" -#include "modules/gdnative/include/net/godot_net.h" - -class MultiplayerPeerGDNative : public MultiplayerPeer { - GDCLASS(MultiplayerPeerGDNative, MultiplayerPeer); - -protected: - static void _bind_methods(); - const godot_net_multiplayer_peer *interface; - -public: - MultiplayerPeerGDNative(); - ~MultiplayerPeerGDNative(); - - /* Sets the interface implementation from GDNative */ - void set_native_multiplayer_peer(const godot_net_multiplayer_peer *p_impl); - - /* Specific to PacketPeer */ - virtual Error get_packet(const uint8_t **r_buffer, int &r_buffer_size) override; - virtual Error put_packet(const uint8_t *p_buffer, int p_buffer_size) override; - virtual int get_max_packet_size() const override; - virtual int get_available_packet_count() const override; - - /* Specific to MultiplayerPeer */ - virtual void set_transfer_channel(int p_channel) override; - virtual int get_transfer_channel() const override; - virtual void set_transfer_mode(Multiplayer::TransferMode p_mode) override; - virtual Multiplayer::TransferMode get_transfer_mode() const override; - virtual void set_target_peer(int p_peer_id) override; - - virtual int get_packet_peer() const override; - - virtual bool is_server() const override; - - virtual void poll() override; - - virtual int get_unique_id() const override; - - virtual void set_refuse_new_connections(bool p_enable) override; - virtual bool is_refusing_new_connections() const override; - - virtual ConnectionStatus get_connection_status() const override; -}; - -#endif // MULTIPLAYER_PEER_GDNATIVE_H |