diff options
Diffstat (limited to 'modules/gdnative/net/multiplayer_peer_gdnative.cpp')
-rw-r--r-- | modules/gdnative/net/multiplayer_peer_gdnative.cpp | 136 |
1 files changed, 0 insertions, 136 deletions
diff --git a/modules/gdnative/net/multiplayer_peer_gdnative.cpp b/modules/gdnative/net/multiplayer_peer_gdnative.cpp deleted file mode 100644 index 575d5f5060..0000000000 --- a/modules/gdnative/net/multiplayer_peer_gdnative.cpp +++ /dev/null @@ -1,136 +0,0 @@ -/*************************************************************************/ -/* multiplayer_peer_gdnative.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#include "multiplayer_peer_gdnative.h" - -MultiplayerPeerGDNative::MultiplayerPeerGDNative() { - interface = nullptr; -} - -MultiplayerPeerGDNative::~MultiplayerPeerGDNative() { -} - -void MultiplayerPeerGDNative::set_native_multiplayer_peer(const godot_net_multiplayer_peer *p_interface) { - interface = p_interface; -} - -Error MultiplayerPeerGDNative::get_packet(const uint8_t **r_buffer, int &r_buffer_size) { - ERR_FAIL_COND_V(interface == nullptr, ERR_UNCONFIGURED); - return (Error)interface->get_packet(interface->data, r_buffer, &r_buffer_size); -} - -Error MultiplayerPeerGDNative::put_packet(const uint8_t *p_buffer, int p_buffer_size) { - ERR_FAIL_COND_V(interface == nullptr, ERR_UNCONFIGURED); - return (Error)interface->put_packet(interface->data, p_buffer, p_buffer_size); -} - -int MultiplayerPeerGDNative::get_max_packet_size() const { - ERR_FAIL_COND_V(interface == nullptr, 0); - return interface->get_max_packet_size(interface->data); -} - -int MultiplayerPeerGDNative::get_available_packet_count() const { - ERR_FAIL_COND_V(interface == nullptr, 0); - return interface->get_available_packet_count(interface->data); -} - -/* MultiplayerPeer */ -void MultiplayerPeerGDNative::set_transfer_channel(int p_channel) { - ERR_FAIL_COND(interface == nullptr); - return interface->set_transfer_channel(interface->data, p_channel); -} - -int MultiplayerPeerGDNative::get_transfer_channel() const { - ERR_FAIL_COND_V(interface == nullptr, 0); - return interface->get_transfer_channel(interface->data); -} - -void MultiplayerPeerGDNative::set_transfer_mode(Multiplayer::TransferMode p_mode) { - ERR_FAIL_COND(interface == nullptr); - interface->set_transfer_mode(interface->data, (godot_int)p_mode); -} - -Multiplayer::TransferMode MultiplayerPeerGDNative::get_transfer_mode() const { - ERR_FAIL_COND_V(interface == nullptr, Multiplayer::TRANSFER_MODE_UNRELIABLE); - return (Multiplayer::TransferMode)interface->get_transfer_mode(interface->data); -} - -void MultiplayerPeerGDNative::set_target_peer(int p_peer_id) { - ERR_FAIL_COND(interface == nullptr); - interface->set_target_peer(interface->data, p_peer_id); -} - -int MultiplayerPeerGDNative::get_packet_peer() const { - ERR_FAIL_COND_V(interface == nullptr, 0); - return interface->get_packet_peer(interface->data); -} - -bool MultiplayerPeerGDNative::is_server() const { - ERR_FAIL_COND_V(interface == nullptr, false); - return interface->is_server(interface->data); -} - -void MultiplayerPeerGDNative::poll() { - ERR_FAIL_COND(interface == nullptr); - interface->poll(interface->data); -} - -int MultiplayerPeerGDNative::get_unique_id() const { - ERR_FAIL_COND_V(interface == nullptr, 0); - return interface->get_unique_id(interface->data); -} - -void MultiplayerPeerGDNative::set_refuse_new_connections(bool p_enable) { - ERR_FAIL_COND(interface == nullptr); - interface->set_refuse_new_connections(interface->data, p_enable); -} - -bool MultiplayerPeerGDNative::is_refusing_new_connections() const { - ERR_FAIL_COND_V(interface == nullptr, true); - return interface->is_refusing_new_connections(interface->data); -} - -MultiplayerPeer::ConnectionStatus MultiplayerPeerGDNative::get_connection_status() const { - ERR_FAIL_COND_V(interface == nullptr, CONNECTION_DISCONNECTED); - return (ConnectionStatus)interface->get_connection_status(interface->data); -} - -void MultiplayerPeerGDNative::_bind_methods() { - ADD_PROPERTY_DEFAULT("transfer_channel", 0); - ADD_PROPERTY_DEFAULT("transfer_mode", Multiplayer::TRANSFER_MODE_UNRELIABLE); - ADD_PROPERTY_DEFAULT("refuse_new_connections", true); -} - -extern "C" { - -void GDAPI godot_net_bind_multiplayer_peer(godot_object *p_obj, const godot_net_multiplayer_peer *p_impl) { - ((MultiplayerPeerGDNative *)p_obj)->set_native_multiplayer_peer(p_impl); -} -} |