diff options
Diffstat (limited to 'modules/gdnative/net/multiplayer_peer_gdnative.cpp')
| -rw-r--r-- | modules/gdnative/net/multiplayer_peer_gdnative.cpp | 124 | 
1 files changed, 124 insertions, 0 deletions
diff --git a/modules/gdnative/net/multiplayer_peer_gdnative.cpp b/modules/gdnative/net/multiplayer_peer_gdnative.cpp new file mode 100644 index 0000000000..e2d710b5ad --- /dev/null +++ b/modules/gdnative/net/multiplayer_peer_gdnative.cpp @@ -0,0 +1,124 @@ +/*************************************************************************/ +/*  multiplayer_peer_gdnative.cpp                                        */ +/*************************************************************************/ +/*                       This file is part of:                           */ +/*                           GODOT ENGINE                                */ +/*                      https://godotengine.org                          */ +/*************************************************************************/ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.                 */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)    */ +/*                                                                       */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the       */ +/* "Software"), to deal in the Software without restriction, including   */ +/* without limitation the rights to use, copy, modify, merge, publish,   */ +/* distribute, sublicense, and/or sell copies of the Software, and to    */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions:                                             */ +/*                                                                       */ +/* The above copyright notice and this permission notice shall be        */ +/* included in all copies or substantial portions of the Software.       */ +/*                                                                       */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */ +/*************************************************************************/ + +#include "multiplayer_peer_gdnative.h" + +MultiplayerPeerGDNative::MultiplayerPeerGDNative() { +	interface = NULL; +} + +MultiplayerPeerGDNative::~MultiplayerPeerGDNative() { +} + +void MultiplayerPeerGDNative::set_native_multiplayer_peer(const godot_net_multiplayer_peer *p_interface) { +	interface = p_interface; +} + +Error MultiplayerPeerGDNative::get_packet(const uint8_t **r_buffer, int &r_buffer_size) { +	ERR_FAIL_COND_V(interface == NULL, ERR_UNCONFIGURED); +	return (Error)interface->get_packet(interface->data, r_buffer, r_buffer_size); +} + +Error MultiplayerPeerGDNative::put_packet(const uint8_t *p_buffer, int p_buffer_size) { +	ERR_FAIL_COND_V(interface == NULL, ERR_UNCONFIGURED); +	return (Error)interface->put_packet(interface->data, p_buffer, p_buffer_size); +} + +int MultiplayerPeerGDNative::get_max_packet_size() const { +	ERR_FAIL_COND_V(interface == NULL, 0); +	return interface->get_max_packet_size(interface->data); +} + +int MultiplayerPeerGDNative::get_available_packet_count() const { +	ERR_FAIL_COND_V(interface == NULL, 0); +	return interface->get_available_packet_count(interface->data); +} + +/* NetworkedMultiplayerPeer */ +void MultiplayerPeerGDNative::set_transfer_mode(TransferMode p_mode) { +	ERR_FAIL_COND(interface == NULL); +	interface->set_transfer_mode(interface->data, (godot_int)p_mode); +} + +NetworkedMultiplayerPeer::TransferMode MultiplayerPeerGDNative::get_transfer_mode() const { +	ERR_FAIL_COND_V(interface == NULL, TRANSFER_MODE_UNRELIABLE); +	return (TransferMode)interface->get_transfer_mode(interface->data); +} + +void MultiplayerPeerGDNative::set_target_peer(int p_peer_id) { +	ERR_FAIL_COND(interface == NULL); +	interface->set_target_peer(interface->data, p_peer_id); +} + +int MultiplayerPeerGDNative::get_packet_peer() const { +	ERR_FAIL_COND_V(interface == NULL, 0); +	return interface->get_packet_peer(interface->data); +} + +bool MultiplayerPeerGDNative::is_server() const { +	ERR_FAIL_COND_V(interface == NULL, false); +	return interface->is_server(interface->data); +} + +void MultiplayerPeerGDNative::poll() { +	ERR_FAIL_COND(interface == NULL); +	interface->poll(interface->data); +} + +int MultiplayerPeerGDNative::get_unique_id() const { +	ERR_FAIL_COND_V(interface == NULL, 0); +	return interface->get_unique_id(interface->data); +} + +void MultiplayerPeerGDNative::set_refuse_new_connections(bool p_enable) { +	ERR_FAIL_COND(interface == NULL); +	interface->set_refuse_new_connections(interface->data, p_enable); +} + +bool MultiplayerPeerGDNative::is_refusing_new_connections() const { +	ERR_FAIL_COND_V(interface == NULL, true); +	return interface->is_refusing_new_connections(interface->data); +} + +NetworkedMultiplayerPeer::ConnectionStatus MultiplayerPeerGDNative::get_connection_status() const { +	ERR_FAIL_COND_V(interface == NULL, CONNECTION_DISCONNECTED); +	return (ConnectionStatus)interface->get_connection_status(interface->data); +} + +void MultiplayerPeerGDNative::_bind_methods() { +} + +extern "C" { + +void GDAPI godot_net_bind_multiplayer_peer(godot_object *p_obj, const godot_net_multiplayer_peer *p_impl) { + +	((MultiplayerPeerGDNative *)p_obj)->set_native_multiplayer_peer(p_impl); +} +}  |