summaryrefslogtreecommitdiff
path: root/modules/gdnative/nativescript
diff options
context:
space:
mode:
Diffstat (limited to 'modules/gdnative/nativescript')
-rw-r--r--modules/gdnative/nativescript/SCsub9
-rw-r--r--modules/gdnative/nativescript/api_generator.cpp948
-rw-r--r--modules/gdnative/nativescript/api_generator.h40
-rw-r--r--modules/gdnative/nativescript/godot_nativescript.cpp344
-rw-r--r--modules/gdnative/nativescript/nativescript.cpp1777
-rw-r--r--modules/gdnative/nativescript/nativescript.h393
-rw-r--r--modules/gdnative/nativescript/register_types.cpp71
-rw-r--r--modules/gdnative/nativescript/register_types.h37
8 files changed, 0 insertions, 3619 deletions
diff --git a/modules/gdnative/nativescript/SCsub b/modules/gdnative/nativescript/SCsub
deleted file mode 100644
index 4212e87a87..0000000000
--- a/modules/gdnative/nativescript/SCsub
+++ /dev/null
@@ -1,9 +0,0 @@
-#!/usr/bin/env python
-
-Import("env")
-Import("env_gdnative")
-
-env_gdnative.add_source_files(env.modules_sources, "*.cpp")
-
-if "platform" in env and env["platform"] in ["linuxbsd", "iphone"]:
- env.Append(LINKFLAGS=["-rdynamic"])
diff --git a/modules/gdnative/nativescript/api_generator.cpp b/modules/gdnative/nativescript/api_generator.cpp
deleted file mode 100644
index 0309d1d9c7..0000000000
--- a/modules/gdnative/nativescript/api_generator.cpp
+++ /dev/null
@@ -1,948 +0,0 @@
-/*************************************************************************/
-/* api_generator.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#include "api_generator.h"
-
-#ifdef TOOLS_ENABLED
-
-#include "core/config/engine.h"
-#include "core/core_constants.h"
-#include "core/io/file_access.h"
-#include "core/object/class_db.h"
-#include "core/string/string_builder.h"
-#include "core/templates/pair.h"
-#include "core/variant/variant_parser.h"
-
-// helper stuff
-
-static Error save_file(const String &p_path, const List<String> &p_content) {
- FileAccessRef file = FileAccess::open(p_path, FileAccess::WRITE);
-
- ERR_FAIL_COND_V(!file, ERR_FILE_CANT_WRITE);
-
- for (const List<String>::Element *e = p_content.front(); e != nullptr; e = e->next()) {
- file->store_string(e->get());
- }
-
- file->close();
-
- return OK;
-}
-
-// helper stuff end
-
-struct MethodAPI {
- String method_name;
- String return_type;
-
- List<String> argument_types;
- List<String> argument_names;
-
- Map<int, Variant> default_arguments;
-
- int argument_count = 0;
- bool has_varargs = false;
- bool is_editor = false;
- bool is_noscript = false;
- bool is_const = false;
- bool is_static = false; // For builtin types.
- bool is_reverse = false;
- bool is_virtual = false;
- bool is_from_script = false;
-};
-
-struct PropertyAPI {
- String name;
- String getter;
- String setter;
- String type;
- int index = 0;
-};
-
-struct ConstantAPI {
- String constant_name;
- int constant_value = 0;
- Variant builtin_constant_value; // For builtin types;
- String builtin_constant_type; // For builtin types;
-};
-
-struct SignalAPI {
- String name;
- List<String> argument_types;
- List<String> argument_names;
- Map<int, Variant> default_arguments;
-};
-
-struct EnumAPI {
- String name;
- List<Pair<int, String>> values;
-};
-
-struct OperatorAPI { // For builtin types;
- String name;
- int oper = Variant::OP_MAX;
- String other_type;
- String return_type;
-};
-
-struct ClassAPI {
- String class_name;
- String super_class_name;
-
- ClassDB::APIType api_type = ClassDB::API_NONE;
-
- bool is_singleton = false;
- String singleton_name;
- bool is_instantiable = false;
- // @Unclear
- bool is_ref_counted = false;
- bool has_indexing = false; // For builtin types.
- String indexed_type; // For builtin types.
- bool is_keyed = false; // For builtin types.
-
- List<MethodAPI> methods;
- List<MethodAPI> constructors; // For builtin types.
- List<PropertyAPI> properties;
- List<ConstantAPI> constants;
- List<SignalAPI> signals_;
- List<EnumAPI> enums;
- List<OperatorAPI> operators; // For builtin types.
-};
-
-static String get_type_name(const PropertyInfo &info) {
- if (info.type == Variant::INT && (info.usage & PROPERTY_USAGE_CLASS_IS_ENUM)) {
- return String("enum.") + String(info.class_name).replace(".", "::");
- }
- if (info.class_name != StringName()) {
- return info.class_name;
- }
- if (info.hint == PROPERTY_HINT_RESOURCE_TYPE) {
- return info.class_name;
- }
- if (info.type == Variant::NIL && (info.usage & PROPERTY_USAGE_NIL_IS_VARIANT)) {
- return "Variant";
- }
- if (info.type == Variant::NIL) {
- return "void";
- }
- return Variant::get_type_name(info.type);
-}
-
-/*
- * Some comparison helper functions we need
- */
-
-struct MethodInfoComparator {
- StringName::AlphCompare compare;
- bool operator()(const MethodInfo &p_a, const MethodInfo &p_b) const {
- return compare(p_a.name, p_b.name);
- }
-};
-
-struct PropertyInfoComparator {
- StringName::AlphCompare compare;
- bool operator()(const PropertyInfo &p_a, const PropertyInfo &p_b) const {
- return compare(p_a.name, p_b.name);
- }
-};
-
-struct ConstantAPIComparator {
- NoCaseComparator compare;
- bool operator()(const ConstantAPI &p_a, const ConstantAPI &p_b) const {
- return compare(p_a.constant_name, p_b.constant_name);
- }
-};
-
-/*
- * Reads the entire Godot API to a list
- */
-List<ClassAPI> generate_c_api_classes() {
- List<ClassAPI> api;
-
- List<StringName> classes;
- ClassDB::get_class_list(&classes);
- classes.sort_custom<StringName::AlphCompare>();
-
- // Register global constants as a fake CoreConstants singleton class
- {
- ClassAPI global_constants_api;
- global_constants_api.class_name = "CoreConstants";
- global_constants_api.api_type = ClassDB::API_CORE;
- global_constants_api.is_singleton = true;
- global_constants_api.singleton_name = "CoreConstants";
- global_constants_api.is_instantiable = false;
- const int constants_count = CoreConstants::get_global_constant_count();
-
- Map<StringName, EnumAPI> enum_api_map;
- for (int i = 0; i < constants_count; ++i) {
- StringName enum_name = CoreConstants::get_global_constant_enum(i);
- String name = String(CoreConstants::get_global_constant_name(i));
- int value = CoreConstants::get_global_constant_value(i);
-
- if (enum_name == StringName()) {
- ConstantAPI constant_api;
- constant_api.constant_name = name;
- constant_api.constant_value = value;
- global_constants_api.constants.push_back(constant_api);
- } else {
- EnumAPI enum_api;
- if (enum_api_map.has(enum_name)) {
- enum_api = enum_api_map[enum_name];
- } else {
- enum_api.name = String(enum_name);
- }
- enum_api.values.push_back(Pair(value, name));
-
- enum_api_map[enum_name] = enum_api;
- }
- }
- for (const KeyValue<StringName, EnumAPI> &E : enum_api_map) {
- global_constants_api.enums.push_back(E.value);
- }
- global_constants_api.constants.sort_custom<ConstantAPIComparator>();
- api.push_back(global_constants_api);
- }
-
- for (List<StringName>::Element *e = classes.front(); e != nullptr; e = e->next()) {
- StringName class_name = e->get();
-
- if (!ClassDB::is_class_exposed(class_name)) {
- continue;
- }
-
- ClassAPI class_api;
- class_api.api_type = ClassDB::get_api_type(e->get());
- class_api.class_name = class_name;
- class_api.super_class_name = ClassDB::get_parent_class(class_name);
- {
- class_api.is_singleton = Engine::get_singleton()->has_singleton(class_name);
- if (class_api.is_singleton) {
- class_api.singleton_name = class_name;
- }
- }
- class_api.is_instantiable = !class_api.is_singleton && ClassDB::can_instantiate(class_name);
-
- {
- List<StringName> inheriters;
- ClassDB::get_inheriters_from_class("RefCounted", &inheriters);
- bool is_ref_counted = !!inheriters.find(class_name) || class_name == "RefCounted";
- // @Unclear
- class_api.is_ref_counted = !class_api.is_singleton && is_ref_counted;
- }
-
- // constants
- {
- List<String> constant;
- ClassDB::get_integer_constant_list(class_name, &constant, true);
- constant.sort_custom<NoCaseComparator>();
- for (List<String>::Element *c = constant.front(); c != nullptr; c = c->next()) {
- ConstantAPI constant_api;
- constant_api.constant_name = c->get();
- constant_api.constant_value = ClassDB::get_integer_constant(class_name, c->get());
-
- class_api.constants.push_back(constant_api);
- }
- }
-
- // signals
- {
- List<MethodInfo> signals_;
- ClassDB::get_signal_list(class_name, &signals_, true);
- signals_.sort_custom<MethodInfoComparator>();
-
- for (int i = 0; i < signals_.size(); i++) {
- SignalAPI signal;
-
- MethodInfo method_info = signals_[i];
- signal.name = method_info.name;
-
- for (int j = 0; j < method_info.arguments.size(); j++) {
- PropertyInfo argument = method_info.arguments[j];
- String type;
- String name = argument.name;
-
- if (argument.name.contains(":")) {
- type = argument.name.get_slice(":", 1);
- name = argument.name.get_slice(":", 0);
- } else {
- type = get_type_name(argument);
- }
-
- signal.argument_names.push_back(name);
- signal.argument_types.push_back(type);
- }
-
- Vector<Variant> default_arguments = method_info.default_arguments;
-
- int default_start = signal.argument_names.size() - default_arguments.size();
-
- for (int j = 0; j < default_arguments.size(); j++) {
- signal.default_arguments[default_start + j] = default_arguments[j];
- }
-
- class_api.signals_.push_back(signal);
- }
- }
-
- //properties
- {
- List<PropertyInfo> properties;
- ClassDB::get_property_list(class_name, &properties, true);
- properties.sort_custom<PropertyInfoComparator>();
-
- for (List<PropertyInfo>::Element *p = properties.front(); p != nullptr; p = p->next()) {
- PropertyAPI property_api;
-
- property_api.name = p->get().name;
- property_api.getter = ClassDB::get_property_getter(class_name, p->get().name);
- property_api.setter = ClassDB::get_property_setter(class_name, p->get().name);
-
- if (p->get().name.contains(":")) {
- property_api.type = p->get().name.get_slice(":", 1);
- property_api.name = p->get().name.get_slice(":", 0);
- } else {
- MethodInfo minfo;
- ClassDB::get_method_info(class_name, property_api.getter, &minfo, true, false);
- property_api.type = get_type_name(minfo.return_val);
- }
-
- property_api.index = ClassDB::get_property_index(class_name, p->get().name);
-
- if (!property_api.setter.is_empty() || !property_api.getter.is_empty()) {
- class_api.properties.push_back(property_api);
- }
- }
- }
-
- //methods
- {
- List<MethodInfo> methods;
- ClassDB::get_method_list(class_name, &methods, true);
- methods.sort_custom<MethodInfoComparator>();
-
- for (List<MethodInfo>::Element *m = methods.front(); m != nullptr; m = m->next()) {
- MethodAPI method_api;
- MethodBind *method_bind = ClassDB::get_method(class_name, m->get().name);
- MethodInfo &method_info = m->get();
-
- //method name
- method_api.method_name = method_info.name;
- //method return type
- if (method_api.method_name.contains(":")) {
- method_api.return_type = method_api.method_name.get_slice(":", 1);
- method_api.method_name = method_api.method_name.get_slice(":", 0);
- } else {
- method_api.return_type = get_type_name(m->get().return_val);
- }
-
- method_api.argument_count = method_info.arguments.size();
- method_api.has_varargs = method_bind && method_bind->is_vararg();
-
- // Method flags
- method_api.is_virtual = false;
- if (method_info.flags) {
- const uint32_t flags = method_info.flags;
- method_api.is_editor = flags & METHOD_FLAG_EDITOR;
- method_api.is_noscript = flags & METHOD_FLAG_NOSCRIPT;
- method_api.is_const = flags & METHOD_FLAG_CONST;
- method_api.is_reverse = flags & METHOD_FLAG_REVERSE;
- method_api.is_virtual = flags & METHOD_FLAG_VIRTUAL;
- method_api.is_from_script = flags & METHOD_FLAG_FROM_SCRIPT;
- }
-
- method_api.is_virtual = method_api.is_virtual || method_api.method_name[0] == '_';
-
- // method argument name and type
-
- for (int i = 0; i < method_api.argument_count; i++) {
- String arg_name;
- String arg_type;
- PropertyInfo arg_info = method_info.arguments[i];
-
- arg_name = arg_info.name;
-
- if (arg_info.name.contains(":")) {
- arg_type = arg_info.name.get_slice(":", 1);
- arg_name = arg_info.name.get_slice(":", 0);
- } else if (arg_info.hint == PROPERTY_HINT_RESOURCE_TYPE) {
- arg_type = arg_info.class_name;
- } else if (arg_info.type == Variant::NIL) {
- arg_type = "Variant";
- } else if (arg_info.type == Variant::OBJECT) {
- arg_type = arg_info.class_name;
- if (arg_type.is_empty()) {
- arg_type = Variant::get_type_name(arg_info.type);
- }
- } else {
- arg_type = get_type_name(arg_info);
- }
-
- method_api.argument_names.push_back(arg_name);
- method_api.argument_types.push_back(arg_type);
-
- if (method_bind && method_bind->has_default_argument(i)) {
- method_api.default_arguments[i] = method_bind->get_default_argument(i);
- }
- }
-
- class_api.methods.push_back(method_api);
- }
- }
-
- // enums
- {
- List<EnumAPI> enums;
- List<StringName> enum_names;
- ClassDB::get_enum_list(class_name, &enum_names, true);
- for (const StringName &E : enum_names) {
- List<StringName> value_names;
- EnumAPI enum_api;
- enum_api.name = E;
- ClassDB::get_enum_constants(class_name, E, &value_names, true);
- for (List<StringName>::Element *val_e = value_names.front(); val_e; val_e = val_e->next()) {
- int int_val = ClassDB::get_integer_constant(class_name, val_e->get(), nullptr);
- enum_api.values.push_back(Pair<int, String>(int_val, val_e->get()));
- }
- enum_api.values.sort_custom<PairSort<int, String>>();
- class_api.enums.push_back(enum_api);
- }
- }
-
- api.push_back(class_api);
- }
-
- return api;
-}
-
-/*
- * Reads the builtin Variant API to a list
- */
-List<ClassAPI> generate_c_builtin_api_types() {
- List<ClassAPI> api;
-
- // Special class for the utility methods.
- {
- ClassAPI utility_api;
- utility_api.class_name = "Utilities";
- utility_api.is_instantiable = false;
-
- List<StringName> utility_functions;
- Variant::get_utility_function_list(&utility_functions);
- for (const StringName &E : utility_functions) {
- const StringName &function_name = E;
-
- MethodAPI function_api;
- function_api.method_name = function_name;
- function_api.has_varargs = Variant::is_utility_function_vararg(function_name);
- function_api.argument_count = function_api.has_varargs ? 0 : Variant::get_utility_function_argument_count(function_name);
- function_api.is_const = Variant::get_utility_function_type(function_name) == Variant::UTILITY_FUNC_TYPE_MATH;
-
- for (int i = 0; i < function_api.argument_count; i++) {
- function_api.argument_names.push_back(Variant::get_utility_function_argument_name(function_name, i));
- Variant::Type arg_type = Variant::get_utility_function_argument_type(function_name, i);
- function_api.argument_types.push_back(arg_type == Variant::NIL ? "Variant" : Variant::get_type_name(arg_type));
- }
-
- if (Variant::has_utility_function_return_value(function_name)) {
- Variant::Type ret_type = Variant::get_utility_function_return_type(function_name);
- function_api.return_type = ret_type == Variant::NIL ? "Variant" : Variant::get_type_name(ret_type);
- } else {
- function_api.return_type = "void";
- }
-
- utility_api.methods.push_back(function_api);
- }
-
- api.push_back(utility_api);
- }
-
- for (int t = 0; t < Variant::VARIANT_MAX; t++) {
- Variant::Type type = (Variant::Type)t;
-
- ClassAPI class_api;
- class_api.class_name = Variant::get_type_name(type);
- class_api.is_instantiable = true;
- class_api.has_indexing = Variant::has_indexing(type);
- class_api.indexed_type = Variant::get_type_name(Variant::get_indexed_element_type(type));
- class_api.is_keyed = Variant::is_keyed(type);
- // Types that are passed by reference.
- switch (type) {
- case Variant::OBJECT:
- case Variant::DICTIONARY:
- case Variant::ARRAY:
- case Variant::PACKED_BYTE_ARRAY:
- case Variant::PACKED_INT32_ARRAY:
- case Variant::PACKED_INT64_ARRAY:
- case Variant::PACKED_FLOAT32_ARRAY:
- case Variant::PACKED_FLOAT64_ARRAY:
- case Variant::PACKED_STRING_ARRAY:
- case Variant::PACKED_VECTOR2_ARRAY:
- case Variant::PACKED_VECTOR3_ARRAY:
- case Variant::PACKED_COLOR_ARRAY:
- class_api.is_ref_counted = true;
- break;
- default:
- class_api.is_ref_counted = false;
- break;
- }
-
- // Methods.
-
- List<StringName> methods;
- Variant::get_builtin_method_list(type, &methods);
- for (const StringName &E : methods) {
- const StringName &method_name = E;
-
- MethodAPI method_api;
-
- method_api.method_name = method_name;
- method_api.argument_count = Variant::get_builtin_method_argument_count(type, method_name);
- method_api.has_varargs = Variant::is_builtin_method_vararg(type, method_name);
- method_api.is_const = Variant::is_builtin_method_const(type, method_name);
- method_api.is_static = Variant::is_builtin_method_static(type, method_name);
-
- for (int i = 0; i < method_api.argument_count; i++) {
- method_api.argument_names.push_back(Variant::get_builtin_method_argument_name(type, method_name, i));
- Variant::Type arg_type = Variant::get_builtin_method_argument_type(type, method_name, i);
- method_api.argument_types.push_back(arg_type == Variant::NIL ? "Variant" : Variant::get_type_name(arg_type));
- }
-
- Vector<Variant> default_arguments = Variant::get_builtin_method_default_arguments(type, method_name);
-
- int default_start = method_api.argument_names.size() - default_arguments.size();
-
- for (int i = 0; i < default_arguments.size(); i++) {
- method_api.default_arguments[default_start + i] = default_arguments[i];
- }
-
- if (Variant::has_builtin_method_return_value(type, method_name)) {
- Variant::Type ret_type = Variant::get_builtin_method_return_type(type, method_name);
- method_api.return_type = ret_type == Variant::NIL ? "Variant" : Variant::get_type_name(ret_type);
- } else {
- method_api.return_type = "void";
- }
-
- class_api.methods.push_back(method_api);
- }
-
- // Constructors.
-
- for (int c = 0; c < Variant::get_constructor_count(type); c++) {
- MethodAPI constructor_api;
-
- constructor_api.method_name = Variant::get_type_name(type);
- constructor_api.argument_count = Variant::get_constructor_argument_count(type, c);
- constructor_api.return_type = Variant::get_type_name(type);
-
- for (int i = 0; i < constructor_api.argument_count; i++) {
- constructor_api.argument_names.push_back(Variant::get_constructor_argument_name(type, c, i));
- Variant::Type arg_type = Variant::get_constructor_argument_type(type, c, i);
- constructor_api.argument_types.push_back(arg_type == Variant::NIL ? "Variant" : Variant::get_type_name(arg_type));
- }
-
- class_api.constructors.push_back(constructor_api);
- }
-
- // Constants.
-
- List<StringName> constants;
- Variant::get_constants_for_type(type, &constants);
- for (const StringName &E : constants) {
- const StringName &constant_name = E;
- ConstantAPI constant_api;
-
- constant_api.constant_name = constant_name;
- constant_api.builtin_constant_value = Variant::get_constant_value(type, constant_name);
- constant_api.builtin_constant_type = Variant::get_type_name(constant_api.builtin_constant_value.get_type());
-
- class_api.constants.push_back(constant_api);
- }
-
- // Members.
-
- List<StringName> members;
- Variant::get_member_list(type, &members);
- for (const StringName &E : members) {
- const StringName &member_name = E;
-
- PropertyAPI member_api;
- member_api.name = member_name;
- Variant::Type member_type = Variant::get_member_type(type, member_name);
- member_api.type = member_type == Variant::NIL ? "Variant" : Variant::get_type_name(member_type);
-
- class_api.properties.push_back(member_api);
- }
-
- // Operators.
-
- for (int op = 0; op < Variant::OP_MAX; op++) {
- Variant::Operator oper = (Variant::Operator)op;
-
- for (int ot = 0; ot < Variant::VARIANT_MAX; ot++) {
- Variant::Type other_type = (Variant::Type)ot;
-
- if (!Variant::get_validated_operator_evaluator(oper, type, other_type)) {
- continue;
- }
-
- OperatorAPI oper_api;
- oper_api.name = Variant::get_operator_name(oper);
- oper_api.oper = oper;
- oper_api.other_type = Variant::get_type_name(other_type);
- oper_api.return_type = Variant::get_type_name(Variant::get_operator_return_type(oper, type, other_type));
-
- class_api.operators.push_back(oper_api);
- }
- }
-
- api.push_back(class_api);
- }
-
- return api;
-}
-
-/*
- * Generates the JSON source from the API in p_api
- */
-static List<String> generate_c_api_json(const List<ClassAPI> &p_api) {
- // I'm sorry for the \t mess
-
- List<String> source;
- VariantWriter writer;
-
- source.push_back("[\n");
-
- for (const List<ClassAPI>::Element *c = p_api.front(); c != nullptr; c = c->next()) {
- ClassAPI api = c->get();
-
- source.push_back("\t{\n");
-
- source.push_back("\t\t\"name\": \"" + api.class_name + "\",\n");
- source.push_back("\t\t\"base_class\": \"" + api.super_class_name + "\",\n");
- source.push_back(String("\t\t\"api_type\": \"") + (api.api_type == ClassDB::API_CORE ? "core" : (api.api_type == ClassDB::API_EDITOR ? "tools" : "none")) + "\",\n");
- source.push_back(String("\t\t\"singleton\": ") + (api.is_singleton ? "true" : "false") + ",\n");
- source.push_back("\t\t\"singleton_name\": \"" + api.singleton_name + "\",\n");
- source.push_back(String("\t\t\"instantiable\": ") + (api.is_instantiable ? "true" : "false") + ",\n");
- source.push_back(String("\t\t\"is_ref_counted\": ") + (api.is_ref_counted ? "true" : "false") + ",\n");
-
- source.push_back("\t\t\"constants\": {\n");
- for (List<ConstantAPI>::Element *e = api.constants.front(); e; e = e->next()) {
- source.push_back("\t\t\t\"" + e->get().constant_name + "\": " + String::num_int64(e->get().constant_value) + (e->next() ? "," : "") + "\n");
- }
- source.push_back("\t\t},\n");
-
- source.push_back("\t\t\"properties\": [\n");
- for (List<PropertyAPI>::Element *e = api.properties.front(); e; e = e->next()) {
- source.push_back("\t\t\t{\n");
- source.push_back("\t\t\t\t\"name\": \"" + e->get().name + "\",\n");
- source.push_back("\t\t\t\t\"type\": \"" + e->get().type + "\",\n");
- source.push_back("\t\t\t\t\"getter\": \"" + e->get().getter + "\",\n");
- source.push_back("\t\t\t\t\"setter\": \"" + e->get().setter + "\",\n");
- source.push_back(String("\t\t\t\t\"index\": ") + itos(e->get().index) + "\n");
- source.push_back(String("\t\t\t}") + (e->next() ? "," : "") + "\n");
- }
- source.push_back("\t\t],\n");
-
- source.push_back("\t\t\"signals\": [\n");
- for (List<SignalAPI>::Element *e = api.signals_.front(); e; e = e->next()) {
- source.push_back("\t\t\t{\n");
- source.push_back("\t\t\t\t\"name\": \"" + e->get().name + "\",\n");
- source.push_back("\t\t\t\t\"arguments\": [\n");
- for (int i = 0; i < e->get().argument_names.size(); i++) {
- source.push_back("\t\t\t\t\t{\n");
- source.push_back("\t\t\t\t\t\t\"name\": \"" + e->get().argument_names[i] + "\",\n");
- source.push_back("\t\t\t\t\t\t\"type\": \"" + e->get().argument_types[i] + "\",\n");
- source.push_back(String("\t\t\t\t\t\t\"has_default_value\": ") + (e->get().default_arguments.has(i) ? "true" : "false") + ",\n");
- String default_value;
- if (e->get().default_arguments.has(i)) {
- writer.write_to_string(e->get().default_arguments[i], default_value);
- default_value = default_value.replace("\n", "").json_escape();
- }
- source.push_back("\t\t\t\t\t\t\"default_value\": \"" + default_value + "\"\n");
- source.push_back(String("\t\t\t\t\t}") + ((i < e->get().argument_names.size() - 1) ? "," : "") + "\n");
- }
- source.push_back("\t\t\t\t]\n");
- source.push_back(String("\t\t\t}") + (e->next() ? "," : "") + "\n");
- }
- source.push_back("\t\t],\n");
-
- source.push_back("\t\t\"methods\": [\n");
- for (List<MethodAPI>::Element *e = api.methods.front(); e; e = e->next()) {
- source.push_back("\t\t\t{\n");
- source.push_back("\t\t\t\t\"name\": \"" + e->get().method_name + "\",\n");
- source.push_back("\t\t\t\t\"return_type\": \"" + e->get().return_type + "\",\n");
- source.push_back(String("\t\t\t\t\"is_editor\": ") + (e->get().is_editor ? "true" : "false") + ",\n");
- source.push_back(String("\t\t\t\t\"is_noscript\": ") + (e->get().is_noscript ? "true" : "false") + ",\n");
- source.push_back(String("\t\t\t\t\"is_const\": ") + (e->get().is_const ? "true" : "false") + ",\n");
- source.push_back(String("\t\t\t\t\"is_reverse\": ") + (e->get().is_reverse ? "true" : "false") + ",\n");
- source.push_back(String("\t\t\t\t\"is_virtual\": ") + (e->get().is_virtual ? "true" : "false") + ",\n");
- source.push_back(String("\t\t\t\t\"has_varargs\": ") + (e->get().has_varargs ? "true" : "false") + ",\n");
- source.push_back(String("\t\t\t\t\"is_from_script\": ") + (e->get().is_from_script ? "true" : "false") + ",\n");
- source.push_back("\t\t\t\t\"arguments\": [\n");
- for (int i = 0; i < e->get().argument_names.size(); i++) {
- source.push_back("\t\t\t\t\t{\n");
- source.push_back("\t\t\t\t\t\t\"name\": \"" + e->get().argument_names[i] + "\",\n");
- source.push_back("\t\t\t\t\t\t\"type\": \"" + e->get().argument_types[i] + "\",\n");
- source.push_back(String("\t\t\t\t\t\t\"has_default_value\": ") + (e->get().default_arguments.has(i) ? "true" : "false") + ",\n");
- String default_value;
- if (e->get().default_arguments.has(i)) {
- writer.write_to_string(e->get().default_arguments[i], default_value);
- default_value = default_value.replace("\n", "").json_escape();
- }
- source.push_back("\t\t\t\t\t\t\"default_value\": \"" + default_value + "\"\n");
- source.push_back(String("\t\t\t\t\t}") + ((i < e->get().argument_names.size() - 1) ? "," : "") + "\n");
- }
- source.push_back("\t\t\t\t]\n");
- source.push_back(String("\t\t\t}") + (e->next() ? "," : "") + "\n");
- }
- source.push_back("\t\t],\n");
-
- source.push_back("\t\t\"enums\": [\n");
- for (List<EnumAPI>::Element *e = api.enums.front(); e; e = e->next()) {
- source.push_back("\t\t\t{\n");
- source.push_back("\t\t\t\t\"name\": \"" + e->get().name + "\",\n");
- source.push_back("\t\t\t\t\"values\": {\n");
- for (List<Pair<int, String>>::Element *val_e = e->get().values.front(); val_e; val_e = val_e->next()) {
- source.push_back("\t\t\t\t\t\"" + val_e->get().second + "\": " + itos(val_e->get().first));
- source.push_back(String((val_e->next() ? "," : "")) + "\n");
- }
- source.push_back("\t\t\t\t}\n");
- source.push_back(String("\t\t\t}") + (e->next() ? "," : "") + "\n");
- }
- source.push_back("\t\t]\n");
-
- source.push_back(String("\t}") + (c->next() ? "," : "") + "\n");
- }
- source.push_back("]");
-
- return source;
-}
-
-static int indent_level = 0;
-
-static void append_indented(StringBuilder &p_source, const String &p_text) {
- for (int i = 0; i < indent_level; i++) {
- p_source.append("\t");
- }
- p_source.append(p_text);
- p_source.append("\n");
-}
-
-static void append_indented(StringBuilder &p_source, const char *p_text) {
- for (int i = 0; i < indent_level; i++) {
- p_source.append("\t");
- }
- p_source.append(p_text);
- p_source.append("\n");
-}
-
-static void write_builtin_method(StringBuilder &p_source, const MethodAPI &p_method) {
- VariantWriter writer;
-
- append_indented(p_source, vformat(R"("name": "%s",)", p_method.method_name));
- append_indented(p_source, vformat(R"("return_type": "%s",)", p_method.return_type));
- append_indented(p_source, vformat(R"("is_const": %s,)", p_method.is_const ? "true" : "false"));
- append_indented(p_source, vformat(R"("is_static": %s,)", p_method.is_static ? "true" : "false"));
- append_indented(p_source, vformat(R"("has_varargs": %s,)", p_method.has_varargs ? "true" : "false"));
-
- append_indented(p_source, R"("arguments": [)");
- indent_level++;
- for (int i = 0; i < p_method.argument_count; i++) {
- append_indented(p_source, "{");
- indent_level++;
-
- append_indented(p_source, vformat(R"("name": "%s",)", p_method.argument_names[i]));
- append_indented(p_source, vformat(R"("type": "%s",)", p_method.argument_types[i]));
- append_indented(p_source, vformat(R"("has_default_value": %s,)", p_method.default_arguments.has(i) ? "true" : "false"));
- String default_value;
- if (p_method.default_arguments.has(i)) {
- writer.write_to_string(p_method.default_arguments[i], default_value);
- default_value = default_value.replace("\n", "").json_escape();
- }
- append_indented(p_source, vformat(R"("default_value": "%s")", default_value));
-
- indent_level--;
- append_indented(p_source, i < p_method.argument_count - 1 ? "}," : "}");
- }
- indent_level--;
- append_indented(p_source, "]");
-}
-
-static List<String> generate_c_builtin_api_json(const List<ClassAPI> &p_api) {
- StringBuilder source;
-
- source.append("[\n");
-
- indent_level = 1;
-
- for (const List<ClassAPI>::Element *C = p_api.front(); C; C = C->next()) {
- const ClassAPI &class_api = C->get();
- append_indented(source, "{");
- indent_level++;
-
- append_indented(source, vformat(R"("name": "%s",)", class_api.class_name));
- append_indented(source, vformat(R"("is_instantiable": %s,)", class_api.is_instantiable ? "true" : "false"));
- append_indented(source, vformat(R"("is_ref_counted": %s,)", class_api.is_ref_counted ? "true" : "false"));
- append_indented(source, vformat(R"("has_indexing": %s,)", class_api.has_indexing ? "true" : "false"));
- append_indented(source, vformat(R"("indexed_type": "%s",)", class_api.has_indexing && class_api.indexed_type == "Nil" ? "Variant" : class_api.indexed_type));
- append_indented(source, vformat(R"("is_keyed": %s,)", class_api.is_keyed ? "true" : "false"));
-
- // Constructors.
- append_indented(source, R"("constructors": [)");
- indent_level++;
- for (const List<MethodAPI>::Element *E = class_api.constructors.front(); E; E = E->next()) {
- const MethodAPI &constructor = E->get();
- append_indented(source, "{");
- indent_level++;
-
- write_builtin_method(source, constructor);
-
- indent_level--;
- append_indented(source, E->next() ? "}," : "}");
- }
- indent_level--;
- append_indented(source, "],");
-
- // Constants.
- append_indented(source, R"("constants": [)");
- indent_level++;
- for (const List<ConstantAPI>::Element *E = class_api.constants.front(); E; E = E->next()) {
- const ConstantAPI &constant = E->get();
- append_indented(source, "{");
- indent_level++;
-
- append_indented(source, vformat(R"("name": "%s",)", constant.constant_name));
- append_indented(source, vformat(R"("type": "%s",)", constant.builtin_constant_type));
- append_indented(source, vformat(R"("value": "%s")", constant.builtin_constant_value.operator String()));
-
- indent_level--;
- append_indented(source, E->next() ? "}," : "}");
- }
- indent_level--;
- append_indented(source, "],");
-
- // Methods.
- append_indented(source, R"("methods": [)");
- indent_level++;
- for (const List<MethodAPI>::Element *E = class_api.methods.front(); E; E = E->next()) {
- const MethodAPI &method = E->get();
- append_indented(source, "{");
- indent_level++;
-
- write_builtin_method(source, method);
-
- indent_level--;
- append_indented(source, E->next() ? "}," : "}");
- }
- indent_level--;
- append_indented(source, "],");
-
- // Members.
- append_indented(source, R"("members": [)");
- indent_level++;
- for (const List<PropertyAPI>::Element *E = class_api.properties.front(); E; E = E->next()) {
- const PropertyAPI &member = E->get();
- append_indented(source, "{");
- indent_level++;
-
- append_indented(source, vformat(R"("name": "%s",)", member.name));
- append_indented(source, vformat(R"("type": "%s")", member.type));
-
- indent_level--;
- append_indented(source, E->next() ? "}," : "}");
- }
- indent_level--;
- append_indented(source, "],");
-
- // Operators.
- append_indented(source, R"("operators": [)");
- indent_level++;
- for (const List<OperatorAPI>::Element *E = class_api.operators.front(); E; E = E->next()) {
- const OperatorAPI &oper = E->get();
- append_indented(source, "{");
- indent_level++;
-
- append_indented(source, vformat(R"("name": "%s",)", oper.name));
- append_indented(source, vformat(R"("operator": %d,)", oper.oper));
- append_indented(source, vformat(R"("other_type": "%s",)", oper.other_type));
- append_indented(source, vformat(R"("return_type": "%s")", oper.return_type));
-
- indent_level--;
- append_indented(source, E->next() ? "}," : "}");
- }
- indent_level--;
- append_indented(source, "]");
-
- indent_level--;
- append_indented(source, C->next() ? "}," : "}");
- }
-
- indent_level--;
- source.append("]\n");
-
- List<String> result;
- result.push_back(source.as_string());
- return result;
-}
-
-#endif
-
-/*
- * Saves the whole Godot API to a JSON file located at
- * p_path
- */
-Error generate_c_api(const String &p_path) {
-#ifndef TOOLS_ENABLED
- return ERR_BUG;
-#else
-
- List<ClassAPI> api = generate_c_api_classes();
-
- List<String> json_source = generate_c_api_json(api);
-
- return save_file(p_path, json_source);
-#endif
-}
-/*
- * Saves the builtin Godot API to a JSON file located at
- * p_path
- */
-Error generate_c_builtin_api(const String &p_path) {
-#ifndef TOOLS_ENABLED
- return ERR_BUG;
-#else
-
- List<ClassAPI> api = generate_c_builtin_api_types();
-
- List<String> json_source = generate_c_builtin_api_json(api);
-
- return save_file(p_path, json_source);
-#endif
-}
diff --git a/modules/gdnative/nativescript/api_generator.h b/modules/gdnative/nativescript/api_generator.h
deleted file mode 100644
index 58e141f07e..0000000000
--- a/modules/gdnative/nativescript/api_generator.h
+++ /dev/null
@@ -1,40 +0,0 @@
-/*************************************************************************/
-/* api_generator.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifndef API_GENERATOR_H
-#define API_GENERATOR_H
-
-#include "core/string/ustring.h"
-#include "core/typedefs.h"
-
-Error generate_c_api(const String &p_path);
-Error generate_c_builtin_api(const String &p_path);
-
-#endif // API_GENERATOR_H
diff --git a/modules/gdnative/nativescript/godot_nativescript.cpp b/modules/gdnative/nativescript/godot_nativescript.cpp
deleted file mode 100644
index 992eeba8f4..0000000000
--- a/modules/gdnative/nativescript/godot_nativescript.cpp
+++ /dev/null
@@ -1,344 +0,0 @@
-/*************************************************************************/
-/* godot_nativescript.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#include "nativescript/godot_nativescript.h"
-
-#include "core/config/project_settings.h"
-#include "core/core_constants.h"
-#include "core/error/error_macros.h"
-#include "core/object/class_db.h"
-#include "core/variant/variant.h"
-#include "gdnative/gdnative.h"
-#include <stdint.h>
-
-#include "nativescript.h"
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-extern "C" void _native_script_hook() {
-}
-
-#define NSL NativeScriptLanguage::get_singleton()
-
-// Script API
-
-void GDAPI godot_nativescript_register_class(void *p_gdnative_handle, const char *p_name, const char *p_base, godot_nativescript_instance_create_func p_create_func, godot_nativescript_instance_destroy_func p_destroy_func) {
- String *s = (String *)p_gdnative_handle;
-
- Map<StringName, NativeScriptDesc> *classes = &NSL->library_classes[*s];
-
- NativeScriptDesc desc;
-
- desc.create_func = p_create_func;
- desc.destroy_func = p_destroy_func;
- desc.is_tool = false;
-
- desc.base = p_base;
-
- if (classes->has(p_base)) {
- desc.base_data = &(*classes)[p_base];
- desc.base_native_type = desc.base_data->base_native_type;
-
- const NativeScriptDesc *b = desc.base_data;
- while (b) {
- desc.rpc_methods.append_array(b->rpc_methods);
- b = b->base_data;
- }
-
- } else {
- desc.base_data = nullptr;
- desc.base_native_type = p_base;
- }
-
- classes->insert(p_name, desc);
-}
-
-void GDAPI godot_nativescript_register_tool_class(void *p_gdnative_handle, const char *p_name, const char *p_base, godot_nativescript_instance_create_func p_create_func, godot_nativescript_instance_destroy_func p_destroy_func) {
- String *s = (String *)p_gdnative_handle;
-
- Map<StringName, NativeScriptDesc> *classes = &NSL->library_classes[*s];
-
- NativeScriptDesc desc;
-
- desc.create_func = p_create_func;
- desc.destroy_func = p_destroy_func;
- desc.is_tool = true;
- desc.base = p_base;
-
- if (classes->has(p_base)) {
- desc.base_data = &(*classes)[p_base];
- desc.base_native_type = desc.base_data->base_native_type;
-
- const NativeScriptDesc *b = desc.base_data;
- while (b) {
- desc.rpc_methods.append_array(b->rpc_methods);
- b = b->base_data;
- }
-
- } else {
- desc.base_data = nullptr;
- desc.base_native_type = p_base;
- }
-
- classes->insert(p_name, desc);
-}
-
-void GDAPI godot_nativescript_register_method(void *p_gdnative_handle, const char *p_name, const char *p_function_name, godot_nativescript_method_attributes p_attr, godot_nativescript_instance_method p_method) {
- String *s = (String *)p_gdnative_handle;
-
- Map<StringName, NativeScriptDesc>::Element *E = NSL->library_classes[*s].find(p_name);
- ERR_FAIL_COND_MSG(!E, "Attempted to register method on non-existent class.");
-
- NativeScriptDesc::Method method;
- method.method = p_method;
- method.rpc_mode = p_attr.rpc_type;
- method.rpc_method_id = UINT16_MAX;
- method.info = MethodInfo(p_function_name);
-
- E->get().methods.insert(p_function_name, method);
-
- if (p_attr.rpc_type != GODOT_METHOD_RPC_MODE_DISABLED) {
- Multiplayer::RPCConfig nd;
- nd.name = String(p_name);
- nd.rpc_mode = Multiplayer::RPCMode(p_attr.rpc_type);
- E->get().rpc_methods.push_back(nd);
- }
-}
-
-void GDAPI godot_nativescript_register_property(void *p_gdnative_handle, const char *p_name, const char *p_path, godot_nativescript_property_attributes *p_attr, godot_nativescript_property_set_func p_set_func, godot_nativescript_property_get_func p_get_func) {
- String *s = (String *)p_gdnative_handle;
-
- Map<StringName, NativeScriptDesc>::Element *E = NSL->library_classes[*s].find(p_name);
- ERR_FAIL_COND_MSG(!E, "Attempted to register method on non-existent class.");
-
- NativeScriptDesc::Property property;
- property.default_value = *(Variant *)&p_attr->default_value;
- property.getter = p_get_func;
- property.setter = p_set_func;
- property.info = PropertyInfo((Variant::Type)p_attr->type,
- p_path,
- (PropertyHint)p_attr->hint,
- *(String *)&p_attr->hint_string,
- (PropertyUsageFlags)p_attr->usage);
-
- E->get().properties.insert(p_path, property);
-}
-
-void GDAPI godot_nativescript_register_signal(void *p_gdnative_handle, const char *p_name, const godot_nativescript_signal *p_signal) {
- String *s = (String *)p_gdnative_handle;
-
- Map<StringName, NativeScriptDesc>::Element *E = NSL->library_classes[*s].find(p_name);
- ERR_FAIL_COND_MSG(!E, "Attempted to register method on non-existent class.");
-
- List<PropertyInfo> args;
- Vector<Variant> default_args;
-
- for (int i = 0; i < p_signal->num_args; i++) {
- PropertyInfo info;
-
- godot_nativescript_signal_argument arg = p_signal->args[i];
-
- info.hint = (PropertyHint)arg.hint;
- info.hint_string = *(String *)&arg.hint_string;
- info.name = *(String *)&arg.name;
- info.type = (Variant::Type)arg.type;
- info.usage = (PropertyUsageFlags)arg.usage;
-
- args.push_back(info);
- }
-
- for (int i = 0; i < p_signal->num_default_args; i++) {
- Variant *v;
- godot_nativescript_signal_argument attrib = p_signal->args[i];
-
- v = (Variant *)&attrib.default_value;
-
- default_args.push_back(*v);
- }
-
- MethodInfo method_info;
- method_info.name = *(String *)&p_signal->name;
- method_info.arguments = args;
- method_info.default_arguments = default_args;
-
- NativeScriptDesc::Signal signal;
- signal.signal = method_info;
-
- E->get().signals_.insert(*(String *)&p_signal->name, signal);
-}
-
-void GDAPI *godot_nativescript_get_userdata(godot_object *p_instance) {
- Object *instance = (Object *)p_instance;
- if (!instance) {
- return nullptr;
- }
- if (instance->get_script_instance() && instance->get_script_instance()->get_language() == NativeScriptLanguage::get_singleton()) {
- return ((NativeScriptInstance *)instance->get_script_instance())->userdata;
- }
- return nullptr;
-}
-
-/*
- *
- *
- * NativeScript 1.1
- *
- *
- */
-
-void GDAPI godot_nativescript_set_method_argument_information(void *p_gdnative_handle, const char *p_name, const char *p_function_name, int p_num_args, const godot_nativescript_method_argument *p_args) {
- String *s = (String *)p_gdnative_handle;
-
- Map<StringName, NativeScriptDesc>::Element *E = NSL->library_classes[*s].find(p_name);
- ERR_FAIL_COND_MSG(!E, "Attempted to add argument information for a method on a non-existent class.");
-
- Map<StringName, NativeScriptDesc::Method>::Element *method = E->get().methods.find(p_function_name);
- ERR_FAIL_COND_MSG(!method, "Attempted to add argument information to non-existent method.");
-
- MethodInfo *method_information = &method->get().info;
-
- List<PropertyInfo> args;
-
- for (int i = 0; i < p_num_args; i++) {
- godot_nativescript_method_argument arg = p_args[i];
- String name = *(String *)&arg.name;
- String hint_string = *(String *)&arg.hint_string;
-
- Variant::Type type = (Variant::Type)arg.type;
- PropertyHint hint = (PropertyHint)arg.hint;
-
- args.push_back(PropertyInfo(type, p_name, hint, hint_string));
- }
-
- method_information->arguments = args;
-}
-
-void GDAPI godot_nativescript_set_class_documentation(void *p_gdnative_handle, const char *p_name, godot_string p_documentation) {
- String *s = (String *)p_gdnative_handle;
-
- Map<StringName, NativeScriptDesc>::Element *E = NSL->library_classes[*s].find(p_name);
- ERR_FAIL_COND_MSG(!E, "Attempted to add documentation to a non-existent class.");
-
- E->get().documentation = *(String *)&p_documentation;
-}
-
-void GDAPI godot_nativescript_set_method_documentation(void *p_gdnative_handle, const char *p_name, const char *p_function_name, godot_string p_documentation) {
- String *s = (String *)p_gdnative_handle;
-
- Map<StringName, NativeScriptDesc>::Element *E = NSL->library_classes[*s].find(p_name);
- ERR_FAIL_COND_MSG(!E, "Attempted to add documentation to a method on a non-existent class.");
-
- Map<StringName, NativeScriptDesc::Method>::Element *method = E->get().methods.find(p_function_name);
- ERR_FAIL_COND_MSG(!method, "Attempted to add documentation to non-existent method.");
-
- method->get().documentation = *(String *)&p_documentation;
-}
-
-void GDAPI godot_nativescript_set_property_documentation(void *p_gdnative_handle, const char *p_name, const char *p_path, godot_string p_documentation) {
- String *s = (String *)p_gdnative_handle;
-
- Map<StringName, NativeScriptDesc>::Element *E = NSL->library_classes[*s].find(p_name);
- ERR_FAIL_COND_MSG(!E, "Attempted to add documentation to a property on a non-existent class.");
-
- OrderedHashMap<StringName, NativeScriptDesc::Property>::Element property = E->get().properties.find(p_path);
- ERR_FAIL_COND_MSG(!property, "Attempted to add documentation to non-existent property.");
-
- property.get().documentation = *(String *)&p_documentation;
-}
-
-void GDAPI godot_nativescript_set_signal_documentation(void *p_gdnative_handle, const char *p_name, const char *p_signal_name, godot_string p_documentation) {
- String *s = (String *)p_gdnative_handle;
-
- Map<StringName, NativeScriptDesc>::Element *E = NSL->library_classes[*s].find(p_name);
- ERR_FAIL_COND_MSG(!E, "Attempted to add documentation to a signal on a non-existent class.");
-
- Map<StringName, NativeScriptDesc::Signal>::Element *signal = E->get().signals_.find(p_signal_name);
- ERR_FAIL_COND_MSG(!signal, "Attempted to add documentation to non-existent signal.");
-
- signal->get().documentation = *(String *)&p_documentation;
-}
-
-void GDAPI godot_nativescript_set_global_type_tag(int p_idx, const char *p_name, const void *p_type_tag) {
- NativeScriptLanguage::get_singleton()->set_global_type_tag(p_idx, StringName(p_name), p_type_tag);
-}
-
-const void GDAPI *godot_nativescript_get_global_type_tag(int p_idx, const char *p_name) {
- return NativeScriptLanguage::get_singleton()->get_global_type_tag(p_idx, StringName(p_name));
-}
-
-void GDAPI godot_nativescript_set_type_tag(void *p_gdnative_handle, const char *p_name, const void *p_type_tag) {
- String *s = (String *)p_gdnative_handle;
-
- Map<StringName, NativeScriptDesc>::Element *E = NSL->library_classes[*s].find(p_name);
- ERR_FAIL_COND_MSG(!E, "Attempted to set type tag on a non-existent class.");
-
- E->get().type_tag = p_type_tag;
-}
-
-const void GDAPI *godot_nativescript_get_type_tag(const godot_object *p_object) {
- const Object *o = (Object *)p_object;
-
- if (!o->get_script_instance()) {
- return nullptr;
- } else {
- NativeScript *script = Object::cast_to<NativeScript>(o->get_script_instance()->get_script().ptr());
- if (!script) {
- return nullptr;
- }
-
- if (script->get_script_desc()) {
- return script->get_script_desc()->type_tag;
- }
- }
-
- return nullptr;
-}
-
-int GDAPI godot_nativescript_register_instance_binding_data_functions(godot_nativescript_instance_binding_functions p_binding_functions) {
- return NativeScriptLanguage::get_singleton()->register_binding_functions(p_binding_functions);
-}
-
-void GDAPI godot_nativescript_unregister_instance_binding_data_functions(int p_idx) {
- NativeScriptLanguage::get_singleton()->unregister_binding_functions(p_idx);
-}
-
-void GDAPI *godot_nativescript_get_instance_binding_data(int p_idx, godot_object *p_object) {
- return nullptr;
-}
-
-void GDAPI godot_nativescript_profiling_add_data(const char *p_signature, uint64_t p_time) {
- NativeScriptLanguage::get_singleton()->profiling_add_data(StringName(p_signature), p_time);
-}
-
-#ifdef __cplusplus
-}
-#endif
diff --git a/modules/gdnative/nativescript/nativescript.cpp b/modules/gdnative/nativescript/nativescript.cpp
deleted file mode 100644
index 95976a8827..0000000000
--- a/modules/gdnative/nativescript/nativescript.cpp
+++ /dev/null
@@ -1,1777 +0,0 @@
-/*************************************************************************/
-/* nativescript.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#include "nativescript.h"
-
-#include <stdint.h>
-
-#include "gdnative/gdnative.h"
-
-#include "core/config/project_settings.h"
-#include "core/core_constants.h"
-#include "core/core_string_names.h"
-#include "core/io/file_access.h"
-#include "core/io/file_access_encrypted.h"
-#include "core/os/os.h"
-
-#include "main/main.h"
-
-#include "scene/main/scene_tree.h"
-#include "scene/resources/resource_format_text.h"
-
-#include <stdlib.h>
-
-#ifndef NO_THREADS
-#include "core/os/thread.h"
-#endif
-
-#if defined(TOOLS_ENABLED) && defined(DEBUG_METHODS_ENABLED)
-#include "api_generator.h"
-#endif
-
-#ifdef TOOLS_ENABLED
-#include "editor/editor_node.h"
-#endif
-
-void NativeScript::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_class_name", "class_name"), &NativeScript::set_class_name);
- ClassDB::bind_method(D_METHOD("get_class_name"), &NativeScript::get_class_name);
-
- ClassDB::bind_method(D_METHOD("set_library", "library"), &NativeScript::set_library);
- ClassDB::bind_method(D_METHOD("get_library"), &NativeScript::get_library);
-
- ClassDB::bind_method(D_METHOD("set_script_class_name", "class_name"), &NativeScript::set_script_class_name);
- ClassDB::bind_method(D_METHOD("get_script_class_name"), &NativeScript::get_script_class_name);
- ClassDB::bind_method(D_METHOD("set_script_class_icon_path", "icon_path"), &NativeScript::set_script_class_icon_path);
- ClassDB::bind_method(D_METHOD("get_script_class_icon_path"), &NativeScript::get_script_class_icon_path);
-
- ClassDB::bind_method(D_METHOD("get_class_documentation"), &NativeScript::get_class_documentation);
- ClassDB::bind_method(D_METHOD("get_method_documentation", "method"), &NativeScript::get_method_documentation);
- ClassDB::bind_method(D_METHOD("get_signal_documentation", "signal_name"), &NativeScript::get_signal_documentation);
- ClassDB::bind_method(D_METHOD("get_property_documentation", "path"), &NativeScript::get_property_documentation);
-
- ADD_PROPERTY(PropertyInfo(Variant::STRING, "class_name"), "set_class_name", "get_class_name");
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "library", PROPERTY_HINT_RESOURCE_TYPE, "GDNativeLibrary"), "set_library", "get_library");
- ADD_GROUP("Script Class", "script_class_");
- ADD_PROPERTY(PropertyInfo(Variant::STRING, "script_class_name"), "set_script_class_name", "get_script_class_name");
- ADD_PROPERTY(PropertyInfo(Variant::STRING, "script_class_icon_path", PROPERTY_HINT_FILE), "set_script_class_icon_path", "get_script_class_icon_path");
-
- ClassDB::bind_vararg_method(METHOD_FLAGS_DEFAULT, "new", &NativeScript::_new, MethodInfo("new"));
-}
-
-#define NSL NativeScriptLanguage::get_singleton()
-
-#ifdef TOOLS_ENABLED
-
-void NativeScript::_update_placeholder(PlaceHolderScriptInstance *p_placeholder) {
- NativeScriptDesc *script_data = get_script_desc();
-
- ERR_FAIL_COND(!script_data);
-
- List<PropertyInfo> info;
- get_script_property_list(&info);
- Map<StringName, Variant> values;
- for (const PropertyInfo &E : info) {
- Variant value;
- get_property_default_value(E.name, value);
- values[E.name] = value;
- }
-
- p_placeholder->update(info, values);
-}
-
-void NativeScript::_placeholder_erased(PlaceHolderScriptInstance *p_placeholder) {
- placeholders.erase(p_placeholder);
-}
-
-#endif
-
-bool NativeScript::inherits_script(const Ref<Script> &p_script) const {
- Ref<NativeScript> ns = p_script;
- if (ns.is_null()) {
- return false;
- }
-
- const NativeScriptDesc *other_s = ns->get_script_desc();
- if (!other_s) {
- return false;
- }
-
- const NativeScriptDesc *s = get_script_desc();
-
- while (s) {
- if (s == other_s) {
- return true;
- }
- s = s->base_data;
- }
-
- return false;
-}
-
-void NativeScript::set_class_name(String p_class_name) {
- class_name = p_class_name;
-}
-
-String NativeScript::get_class_name() const {
- return class_name;
-}
-
-void NativeScript::set_library(Ref<GDNativeLibrary> p_library) {
- if (!library.is_null()) {
- WARN_PRINT("Library in NativeScript already set. Do nothing.");
- return;
- }
- if (p_library.is_null()) {
- return;
- }
- library = p_library;
- lib_path = library->get_current_library_path();
-
-#ifndef NO_THREADS
- if (Thread::get_caller_id() != Thread::get_main_id()) {
- NSL->defer_init_library(p_library, this);
- } else
-#endif
- {
- NSL->init_library(p_library);
- NSL->register_script(this);
- }
-}
-
-Ref<GDNativeLibrary> NativeScript::get_library() const {
- return library;
-}
-
-void NativeScript::set_script_class_name(String p_type) {
- script_class_name = p_type;
-}
-
-String NativeScript::get_script_class_name() const {
- return script_class_name;
-}
-
-void NativeScript::set_script_class_icon_path(String p_icon_path) {
- script_class_icon_path = p_icon_path;
-}
-
-String NativeScript::get_script_class_icon_path() const {
- return script_class_icon_path;
-}
-
-bool NativeScript::can_instantiate() const {
- NativeScriptDesc *script_data = get_script_desc();
-
-#ifdef TOOLS_ENABLED
- // Only valid if this is either a tool script or a "regular" script.
- // (so, an environment where scripting is disabled (and not the editor) would not
- // create objects).
- return script_data && (is_tool() || ScriptServer::is_scripting_enabled());
-#else
- return script_data;
-#endif
-}
-
-Ref<Script> NativeScript::get_base_script() const {
- NativeScriptDesc *script_data = get_script_desc();
-
- if (!script_data) {
- return Ref<Script>();
- }
-
- NativeScript *script = (NativeScript *)NSL->create_script();
- Ref<NativeScript> ns = Ref<NativeScript>(script);
- ERR_FAIL_COND_V(!ns.is_valid(), Ref<Script>());
-
- ns->set_class_name(script_data->base);
- ns->set_library(get_library());
- return ns;
-}
-
-StringName NativeScript::get_instance_base_type() const {
- NativeScriptDesc *script_data = get_script_desc();
-
- if (!script_data) {
- return "";
- }
-
- return script_data->base_native_type;
-}
-
-ScriptInstance *NativeScript::instance_create(Object *p_this) {
- NativeScriptDesc *script_data = get_script_desc();
-
- if (!script_data) {
- return nullptr;
- }
-
- NativeScriptInstance *nsi = memnew(NativeScriptInstance);
-
- nsi->owner = p_this;
- nsi->script = Ref<NativeScript>(this);
-
-#ifndef TOOLS_ENABLED
- if (!ScriptServer::is_scripting_enabled()) {
- nsi->userdata = nullptr;
- } else {
- nsi->userdata = script_data->create_func.create_func((godot_object *)p_this, script_data->create_func.method_data);
- }
-#else
- nsi->userdata = script_data->create_func.create_func((godot_object *)p_this, script_data->create_func.method_data);
-#endif
-
- {
- MutexLock lock(owners_lock);
-
- instance_owners.insert(p_this);
- }
-
- return nsi;
-}
-
-PlaceHolderScriptInstance *NativeScript::placeholder_instance_create(Object *p_this) {
-#ifdef TOOLS_ENABLED
- PlaceHolderScriptInstance *sins = memnew(PlaceHolderScriptInstance(NSL, Ref<Script>(this), p_this));
- placeholders.insert(sins);
-
- _update_placeholder(sins);
-
- return sins;
-#else
- return nullptr;
-#endif
-}
-
-bool NativeScript::instance_has(const Object *p_this) const {
- return instance_owners.has((Object *)p_this);
-}
-
-bool NativeScript::has_source_code() const {
- return false;
-}
-
-String NativeScript::get_source_code() const {
- return "";
-}
-
-void NativeScript::set_source_code(const String &p_code) {
-}
-
-Error NativeScript::reload(bool p_keep_state) {
- return FAILED;
-}
-
-bool NativeScript::has_method(const StringName &p_method) const {
- NativeScriptDesc *script_data = get_script_desc();
-
- while (script_data) {
- if (script_data->methods.has(p_method)) {
- return true;
- }
-
- script_data = script_data->base_data;
- }
- return false;
-}
-
-MethodInfo NativeScript::get_method_info(const StringName &p_method) const {
- NativeScriptDesc *script_data = get_script_desc();
-
- if (!script_data) {
- return MethodInfo();
- }
-
- while (script_data) {
- Map<StringName, NativeScriptDesc::Method>::Element *M = script_data->methods.find(p_method);
-
- if (M) {
- return M->get().info;
- }
-
- script_data = script_data->base_data;
- }
- return MethodInfo();
-}
-
-bool NativeScript::is_valid() const {
- return true;
-}
-
-bool NativeScript::is_tool() const {
- NativeScriptDesc *script_data = get_script_desc();
-
- if (script_data) {
- return script_data->is_tool;
- }
-
- return false;
-}
-
-ScriptLanguage *NativeScript::get_language() const {
- return NativeScriptLanguage::get_singleton();
-}
-
-bool NativeScript::has_script_signal(const StringName &p_signal) const {
- NativeScriptDesc *script_data = get_script_desc();
-
- while (script_data) {
- if (script_data->signals_.has(p_signal)) {
- return true;
- }
- script_data = script_data->base_data;
- }
- return false;
-}
-
-void NativeScript::get_script_signal_list(List<MethodInfo> *r_signals) const {
- NativeScriptDesc *script_data = get_script_desc();
-
- if (!script_data) {
- return;
- }
-
- Set<MethodInfo> signals_;
-
- while (script_data) {
- for (const KeyValue<StringName, NativeScriptDesc::Signal> &S : script_data->signals_) {
- signals_.insert(S.value.signal);
- }
-
- script_data = script_data->base_data;
- }
-
- for (Set<MethodInfo>::Element *E = signals_.front(); E; E = E->next()) {
- r_signals->push_back(E->get());
- }
-}
-
-bool NativeScript::get_property_default_value(const StringName &p_property, Variant &r_value) const {
- NativeScriptDesc *script_data = get_script_desc();
-
- OrderedHashMap<StringName, NativeScriptDesc::Property>::Element P;
- while (!P && script_data) {
- P = script_data->properties.find(p_property);
- script_data = script_data->base_data;
- }
- if (!P) {
- return false;
- }
-
- r_value = P.get().default_value;
- return true;
-}
-
-void NativeScript::update_exports() {
-}
-
-void NativeScript::get_script_method_list(List<MethodInfo> *p_list) const {
- NativeScriptDesc *script_data = get_script_desc();
-
- if (!script_data) {
- return;
- }
-
- Set<MethodInfo> methods;
-
- while (script_data) {
- for (const KeyValue<StringName, NativeScriptDesc::Method> &E : script_data->methods) {
- methods.insert(E.value.info);
- }
-
- script_data = script_data->base_data;
- }
-
- for (Set<MethodInfo>::Element *E = methods.front(); E; E = E->next()) {
- p_list->push_back(E->get());
- }
-}
-
-void NativeScript::get_script_property_list(List<PropertyInfo> *p_list) const {
- NativeScriptDesc *script_data = get_script_desc();
-
- Set<StringName> existing_properties;
- List<PropertyInfo>::Element *original_back = p_list->back();
- while (script_data) {
- List<PropertyInfo>::Element *insert_position = original_back;
-
- for (OrderedHashMap<StringName, NativeScriptDesc::Property>::Element E = script_data->properties.front(); E; E = E.next()) {
- if (!existing_properties.has(E.key())) {
- insert_position = p_list->insert_after(insert_position, E.get().info);
- existing_properties.insert(E.key());
- }
- }
- script_data = script_data->base_data;
- }
-}
-
-const Vector<Multiplayer::RPCConfig> NativeScript::get_rpc_methods() const {
- NativeScriptDesc *script_data = get_script_desc();
- ERR_FAIL_COND_V(!script_data, Vector<Multiplayer::RPCConfig>());
-
- return script_data->rpc_methods;
-}
-
-String NativeScript::get_class_documentation() const {
- NativeScriptDesc *script_data = get_script_desc();
-
- ERR_FAIL_COND_V_MSG(!script_data, "", "Attempt to get class documentation on invalid NativeScript.");
-
- return script_data->documentation;
-}
-
-String NativeScript::get_method_documentation(const StringName &p_method) const {
- NativeScriptDesc *script_data = get_script_desc();
-
- ERR_FAIL_COND_V_MSG(!script_data, "", "Attempt to get method documentation on invalid NativeScript.");
-
- while (script_data) {
- Map<StringName, NativeScriptDesc::Method>::Element *method = script_data->methods.find(p_method);
-
- if (method) {
- return method->get().documentation;
- }
-
- script_data = script_data->base_data;
- }
-
- ERR_FAIL_V_MSG("", "Attempt to get method documentation for non-existent method.");
-}
-
-String NativeScript::get_signal_documentation(const StringName &p_signal_name) const {
- NativeScriptDesc *script_data = get_script_desc();
-
- ERR_FAIL_COND_V_MSG(!script_data, "", "Attempt to get signal documentation on invalid NativeScript.");
-
- while (script_data) {
- Map<StringName, NativeScriptDesc::Signal>::Element *signal = script_data->signals_.find(p_signal_name);
-
- if (signal) {
- return signal->get().documentation;
- }
-
- script_data = script_data->base_data;
- }
-
- ERR_FAIL_V_MSG("", "Attempt to get signal documentation for non-existent signal.");
-}
-
-String NativeScript::get_property_documentation(const StringName &p_path) const {
- NativeScriptDesc *script_data = get_script_desc();
-
- ERR_FAIL_COND_V_MSG(!script_data, "", "Attempt to get property documentation on invalid NativeScript.");
-
- while (script_data) {
- OrderedHashMap<StringName, NativeScriptDesc::Property>::Element property = script_data->properties.find(p_path);
-
- if (property) {
- return property.get().documentation;
- }
-
- script_data = script_data->base_data;
- }
-
- ERR_FAIL_V_MSG("", "Attempt to get property documentation for non-existent signal.");
-}
-
-Variant NativeScript::_new(const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
- if (lib_path.is_empty() || class_name.is_empty() || library.is_null()) {
- r_error.error = Callable::CallError::CALL_ERROR_INSTANCE_IS_NULL;
- return Variant();
- }
-
- NativeScriptDesc *script_data = get_script_desc();
-
- if (!script_data) {
- r_error.error = Callable::CallError::CALL_ERROR_INSTANCE_IS_NULL;
- return Variant();
- }
-
- r_error.error = Callable::CallError::CALL_OK;
-
- REF ref;
- Object *owner = nullptr;
-
- if (!(script_data->base_native_type == "")) {
- owner = ClassDB::instantiate(script_data->base_native_type);
- } else {
- owner = memnew(RefCounted);
- }
-
- if (!owner) {
- r_error.error = Callable::CallError::CALL_ERROR_INSTANCE_IS_NULL;
- return Variant();
- }
-
- RefCounted *r = Object::cast_to<RefCounted>(owner);
- if (r) {
- ref = REF(r);
- }
-
- NativeScriptInstance *instance = (NativeScriptInstance *)instance_create(owner);
-
- owner->set_script_instance(instance);
-
- if (!instance) {
- if (ref.is_null()) {
- memdelete(owner); //no owner, sorry
- }
- return Variant();
- }
-
- if (ref.is_valid()) {
- return ref;
- } else {
- return owner;
- }
-}
-
-NativeScript::NativeScript() {
- library = Ref<GDNative>();
- lib_path = "";
- class_name = "";
-}
-
-NativeScript::~NativeScript() {
- NSL->unregister_script(this);
-}
-
-#define GET_SCRIPT_DESC() script->get_script_desc()
-
-void NativeScriptInstance::_ml_call_reversed(NativeScriptDesc *script_data, const StringName &p_method, const Variant **p_args, int p_argcount) {
- if (script_data->base_data) {
- _ml_call_reversed(script_data->base_data, p_method, p_args, p_argcount);
- }
-
- Map<StringName, NativeScriptDesc::Method>::Element *E = script_data->methods.find(p_method);
- if (E) {
- godot_variant res = E->get().method.method((godot_object *)owner, E->get().method.method_data, userdata, p_argcount, (godot_variant **)p_args);
- godot_variant_destroy(&res);
- }
-}
-
-bool NativeScriptInstance::set(const StringName &p_name, const Variant &p_value) {
- NativeScriptDesc *script_data = GET_SCRIPT_DESC();
-
- while (script_data) {
- OrderedHashMap<StringName, NativeScriptDesc::Property>::Element P = script_data->properties.find(p_name);
- if (P) {
- P.get().setter.set_func((godot_object *)owner,
- P.get().setter.method_data,
- userdata,
- (godot_variant *)&p_value);
- return true;
- }
-
- Map<StringName, NativeScriptDesc::Method>::Element *E = script_data->methods.find("_set");
- if (E) {
- Variant name = p_name;
- const Variant *args[2] = { &name, &p_value };
-
- godot_variant result;
- result = E->get().method.method((godot_object *)owner,
- E->get().method.method_data,
- userdata,
- 2,
- (godot_variant **)args);
- bool handled = *(Variant *)&result;
- godot_variant_destroy(&result);
- if (handled) {
- return true;
- }
- }
-
- script_data = script_data->base_data;
- }
- return false;
-}
-
-bool NativeScriptInstance::get(const StringName &p_name, Variant &r_ret) const {
- NativeScriptDesc *script_data = GET_SCRIPT_DESC();
-
- while (script_data) {
- OrderedHashMap<StringName, NativeScriptDesc::Property>::Element P = script_data->properties.find(p_name);
- if (P) {
- godot_variant value;
- value = P.get().getter.get_func((godot_object *)owner,
- P.get().getter.method_data,
- userdata);
- r_ret = *(Variant *)&value;
- godot_variant_destroy(&value);
- return true;
- }
-
- Map<StringName, NativeScriptDesc::Method>::Element *E = script_data->methods.find("_get");
- if (E) {
- Variant name = p_name;
- const Variant *args[1] = { &name };
-
- godot_variant result;
- result = E->get().method.method((godot_object *)owner,
- E->get().method.method_data,
- userdata,
- 1,
- (godot_variant **)args);
- r_ret = *(Variant *)&result;
- godot_variant_destroy(&result);
- if (r_ret.get_type() != Variant::NIL) {
- return true;
- }
- }
-
- script_data = script_data->base_data;
- }
- return false;
-}
-
-void NativeScriptInstance::get_property_list(List<PropertyInfo> *p_properties) const {
- script->get_script_property_list(p_properties);
-
- NativeScriptDesc *script_data = GET_SCRIPT_DESC();
-
- while (script_data) {
- Map<StringName, NativeScriptDesc::Method>::Element *E = script_data->methods.find("_get_property_list");
- if (E) {
- godot_variant result;
- result = E->get().method.method((godot_object *)owner,
- E->get().method.method_data,
- userdata,
- 0,
- nullptr);
- Variant res = *(Variant *)&result;
- godot_variant_destroy(&result);
-
- ERR_FAIL_COND_MSG(res.get_type() != Variant::ARRAY, "_get_property_list must return an array of dictionaries.");
-
- Array arr = res;
- for (int i = 0; i < arr.size(); i++) {
- Dictionary d = arr[i];
-
- ERR_CONTINUE(!d.has("name"));
- ERR_CONTINUE(!d.has("type"));
-
- PropertyInfo info;
-
- info.type = Variant::Type(d["type"].operator int64_t());
- ERR_CONTINUE(info.type < 0 || info.type >= Variant::VARIANT_MAX);
-
- info.name = d["name"];
- ERR_CONTINUE(info.name.is_empty());
-
- if (d.has("hint")) {
- info.hint = PropertyHint(d["hint"].operator int64_t());
- }
-
- if (d.has("hint_string")) {
- info.hint_string = d["hint_string"];
- }
-
- if (d.has("usage")) {
- info.usage = d["usage"];
- }
-
- p_properties->push_back(info);
- }
- }
-
- script_data = script_data->base_data;
- }
- return;
-}
-
-Variant::Type NativeScriptInstance::get_property_type(const StringName &p_name, bool *r_is_valid) const {
- NativeScriptDesc *script_data = GET_SCRIPT_DESC();
-
- while (script_data) {
- OrderedHashMap<StringName, NativeScriptDesc::Property>::Element P = script_data->properties.find(p_name);
- if (P) {
- *r_is_valid = true;
- return P.get().info.type;
- }
-
- script_data = script_data->base_data;
- }
- return Variant::NIL;
-}
-
-void NativeScriptInstance::get_method_list(List<MethodInfo> *p_list) const {
- script->get_script_method_list(p_list);
-}
-
-bool NativeScriptInstance::has_method(const StringName &p_method) const {
- return script->has_method(p_method);
-}
-
-Variant NativeScriptInstance::call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
- NativeScriptDesc *script_data = GET_SCRIPT_DESC();
-
- while (script_data) {
- Map<StringName, NativeScriptDesc::Method>::Element *E = script_data->methods.find(p_method);
- if (E) {
- godot_variant result;
-
-#ifdef DEBUG_ENABLED
- current_method_call = p_method;
-#endif
-
- result = E->get().method.method((godot_object *)owner,
- E->get().method.method_data,
- userdata,
- p_argcount,
- (godot_variant **)p_args);
-
-#ifdef DEBUG_ENABLED
- current_method_call = "";
-#endif
-
- Variant res = *(Variant *)&result;
- godot_variant_destroy(&result);
- r_error.error = Callable::CallError::CALL_OK;
- return res;
- }
-
- script_data = script_data->base_data;
- }
-
- r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
- return Variant();
-}
-
-void NativeScriptInstance::notification(int p_what) {
-#ifdef DEBUG_ENABLED
- switch (p_what) {
- case MainLoop::NOTIFICATION_CRASH: {
- if (current_method_call != StringName()) {
- ERR_PRINT("NativeScriptInstance detected crash on method: " + current_method_call);
- current_method_call = "";
- }
- } break;
- }
-#endif
-
- Variant value = p_what;
- const Variant *args[1] = { &value };
- Callable::CallError error;
- call("_notification", args, 1, error);
-}
-
-String NativeScriptInstance::to_string(bool *r_valid) {
- if (has_method(CoreStringNames::get_singleton()->_to_string)) {
- Callable::CallError ce;
- Variant ret = call(CoreStringNames::get_singleton()->_to_string, nullptr, 0, ce);
- if (ce.error == Callable::CallError::CALL_OK) {
- if (ret.get_type() != Variant::STRING) {
- if (r_valid) {
- *r_valid = false;
- }
- ERR_FAIL_V_MSG(String(), "Wrong type for " + CoreStringNames::get_singleton()->_to_string + ", must be a String.");
- }
- if (r_valid) {
- *r_valid = true;
- }
- return ret.operator String();
- }
- }
- if (r_valid) {
- *r_valid = false;
- }
- return String();
-}
-
-void NativeScriptInstance::refcount_incremented() {
- Callable::CallError err;
- call("_refcount_incremented", nullptr, 0, err);
- if (err.error != Callable::CallError::CALL_OK && err.error != Callable::CallError::CALL_ERROR_INVALID_METHOD) {
- ERR_PRINT("Failed to invoke _refcount_incremented - should not happen");
- }
-}
-
-bool NativeScriptInstance::refcount_decremented() {
- Callable::CallError err;
- Variant ret = call("_refcount_decremented", nullptr, 0, err);
- if (err.error != Callable::CallError::CALL_OK && err.error != Callable::CallError::CALL_ERROR_INVALID_METHOD) {
- ERR_PRINT("Failed to invoke _refcount_decremented - should not happen");
- return true; // assume we can destroy the object
- }
- if (err.error == Callable::CallError::CALL_ERROR_INVALID_METHOD) {
- // the method does not exist, default is true
- return true;
- }
- return ret;
-}
-
-Ref<Script> NativeScriptInstance::get_script() const {
- return script;
-}
-
-const Vector<Multiplayer::RPCConfig> NativeScriptInstance::get_rpc_methods() const {
- return script->get_rpc_methods();
-}
-
-ScriptLanguage *NativeScriptInstance::get_language() {
- return NativeScriptLanguage::get_singleton();
-}
-
-NativeScriptInstance::~NativeScriptInstance() {
- NativeScriptDesc *script_data = GET_SCRIPT_DESC();
-
- if (!script_data) {
- return;
- }
-
- script_data->destroy_func.destroy_func((godot_object *)owner, script_data->destroy_func.method_data, userdata);
-
- if (owner) {
- MutexLock lock(script->owners_lock);
-
- script->instance_owners.erase(owner);
- }
-}
-
-NativeScriptLanguage *NativeScriptLanguage::singleton;
-
-void NativeScriptLanguage::_unload_stuff(bool p_reload) {
- Map<String, Ref<GDNative>> erase_and_unload;
-
- for (KeyValue<String, Map<StringName, NativeScriptDesc>> &L : library_classes) {
- String lib_path = L.key;
- Map<StringName, NativeScriptDesc> classes = L.value;
-
- if (p_reload) {
- Map<String, Ref<GDNative>>::Element *E = library_gdnatives.find(lib_path);
- Ref<GDNative> gdn;
-
- if (E) {
- gdn = E->get();
- }
-
- bool should_reload = false;
-
- if (gdn.is_valid()) {
- Ref<GDNativeLibrary> lib = gdn->get_library();
- if (lib.is_valid()) {
- should_reload = lib->is_reloadable();
- }
- }
-
- if (!should_reload) {
- continue;
- }
- }
-
- Map<String, Ref<GDNative>>::Element *E = library_gdnatives.find(lib_path);
- Ref<GDNative> gdn;
-
- if (E) {
- gdn = E->get();
- }
-
- for (KeyValue<StringName, NativeScriptDesc> &C : classes) {
- // free property stuff first
- for (OrderedHashMap<StringName, NativeScriptDesc::Property>::Element P = C.value.properties.front(); P; P = P.next()) {
- if (P.get().getter.free_func) {
- P.get().getter.free_func(P.get().getter.method_data);
- }
-
- if (P.get().setter.free_func) {
- P.get().setter.free_func(P.get().setter.method_data);
- }
- }
-
- // free method stuff
- for (const KeyValue<StringName, NativeScriptDesc::Method> &M : C.value.methods) {
- if (M.value.method.free_func) {
- M.value.method.free_func(M.value.method.method_data);
- }
- }
-
- // free constructor/destructor
- if (C.value.create_func.free_func) {
- C.value.create_func.free_func(C.value.create_func.method_data);
- }
-
- if (C.value.destroy_func.free_func) {
- C.value.destroy_func.free_func(C.value.destroy_func.method_data);
- }
- }
-
- erase_and_unload.insert(lib_path, gdn);
- }
-
- for (KeyValue<String, Ref<GDNative>> &E : erase_and_unload) {
- String lib_path = E.key;
- Ref<GDNative> gdn = E.value;
-
- library_classes.erase(lib_path);
-
- if (gdn.is_valid() && gdn->get_library().is_valid()) {
- Ref<GDNativeLibrary> lib = gdn->get_library();
- void *terminate_fn;
- Error err = gdn->get_symbol(lib->get_symbol_prefix() + _terminate_call_name, terminate_fn, true);
-
- if (err == OK) {
- void (*terminate)(void *) = (void (*)(void *))terminate_fn;
-
- terminate((void *)&lib_path);
- }
- }
- }
-}
-
-NativeScriptLanguage::NativeScriptLanguage() {
- NativeScriptLanguage::singleton = this;
-
- _init_call_type = "nativescript_init";
- _init_call_name = "nativescript_init";
- _terminate_call_name = "nativescript_terminate";
- _noarg_call_type = "nativescript_no_arg";
- _frame_call_name = "nativescript_frame";
-#ifndef NO_THREADS
- _thread_enter_call_name = "nativescript_thread_enter";
- _thread_exit_call_name = "nativescript_thread_exit";
-#endif
-}
-
-NativeScriptLanguage::~NativeScriptLanguage() {
- for (KeyValue<String, Ref<GDNative>> &L : NSL->library_gdnatives) {
- Ref<GDNative> lib = L.value;
- // only shut down valid libs, duh!
- if (lib.is_valid()) {
- // If it's a singleton-library then the gdnative module
- // manages the destruction at engine shutdown, not NativeScript.
- if (!lib->get_library()->is_singleton()) {
- lib->terminate();
- }
- }
- }
-
- NSL->library_classes.clear();
- NSL->library_gdnatives.clear();
- NSL->library_script_users.clear();
-}
-
-String NativeScriptLanguage::get_name() const {
- return "NativeScript";
-}
-
-void _add_reload_node() {
-#ifdef TOOLS_ENABLED
- NativeReloadNode *rn = memnew(NativeReloadNode);
- EditorNode::get_singleton()->add_child(rn);
-#endif
-}
-
-void NativeScriptLanguage::init() {
-#if defined(TOOLS_ENABLED) && defined(DEBUG_METHODS_ENABLED)
-
- List<String> args = OS::get_singleton()->get_cmdline_args();
-
- List<String>::Element *E = args.find("--gdnative-generate-json-api");
-
- if (E && E->next()) {
- if (generate_c_api(E->next()->get()) != OK) {
- ERR_PRINT("Failed to generate C API\n");
- }
- Main::cleanup(true);
- exit(0);
- }
-
- E = args.find("--gdnative-generate-json-builtin-api");
-
- if (E && E->next()) {
- if (generate_c_builtin_api(E->next()->get()) != OK) {
- ERR_PRINT("Failed to generate C builtin API\n");
- }
- Main::cleanup(true);
- exit(0);
- }
-#endif
-
-#ifdef TOOLS_ENABLED
- EditorNode::add_init_callback(&_add_reload_node);
-#endif
-}
-
-String NativeScriptLanguage::get_type() const {
- return "NativeScript";
-}
-
-String NativeScriptLanguage::get_extension() const {
- return "gdns";
-}
-
-Error NativeScriptLanguage::execute_file(const String &p_path) {
- return OK; // Qué?
-}
-
-void NativeScriptLanguage::finish() {
- _unload_stuff();
-}
-
-void NativeScriptLanguage::get_reserved_words(List<String> *p_words) const {
-}
-
-bool NativeScriptLanguage::is_control_flow_keyword(String p_keyword) const {
- return false;
-}
-
-void NativeScriptLanguage::get_comment_delimiters(List<String> *p_delimiters) const {
-}
-
-void NativeScriptLanguage::get_string_delimiters(List<String> *p_delimiters) const {
-}
-
-Ref<Script> NativeScriptLanguage::get_template(const String &p_class_name, const String &p_base_class_name) const {
- NativeScript *s = memnew(NativeScript);
- s->set_class_name(p_class_name);
- return Ref<NativeScript>(s);
-}
-
-bool NativeScriptLanguage::validate(const String &p_script, const String &p_path, List<String> *r_functions, List<ScriptLanguage::ScriptError> *r_errors, List<ScriptLanguage::Warning> *r_warnings, Set<int> *r_safe_lines) const {
- return true;
-}
-
-Script *NativeScriptLanguage::create_script() const {
- NativeScript *script = memnew(NativeScript);
- return script;
-}
-
-bool NativeScriptLanguage::has_named_classes() const {
- return true;
-}
-
-bool NativeScriptLanguage::supports_builtin_mode() const {
- return true;
-}
-
-int NativeScriptLanguage::find_function(const String &p_function, const String &p_code) const {
- return -1;
-}
-
-String NativeScriptLanguage::make_function(const String &p_class, const String &p_name, const PackedStringArray &p_args) const {
- return "";
-}
-
-void NativeScriptLanguage::auto_indent_code(String &p_code, int p_from_line, int p_to_line) const {
-}
-
-void NativeScriptLanguage::add_global_constant(const StringName &p_variable, const Variant &p_value) {
-}
-
-// Debugging stuff here. Not used for now.
-String NativeScriptLanguage::debug_get_error() const {
- return "";
-}
-
-int NativeScriptLanguage::debug_get_stack_level_count() const {
- return -1;
-}
-
-int NativeScriptLanguage::debug_get_stack_level_line(int p_level) const {
- return -1;
-}
-
-String NativeScriptLanguage::debug_get_stack_level_function(int p_level) const {
- return "";
-}
-
-String NativeScriptLanguage::debug_get_stack_level_source(int p_level) const {
- return "";
-}
-
-void NativeScriptLanguage::debug_get_stack_level_locals(int p_level, List<String> *p_locals, List<Variant> *p_values, int p_max_subitems, int p_max_depth) {
-}
-
-void NativeScriptLanguage::debug_get_stack_level_members(int p_level, List<String> *p_members, List<Variant> *p_values, int p_max_subitems, int p_max_depth) {
-}
-
-void NativeScriptLanguage::debug_get_globals(List<String> *p_locals, List<Variant> *p_values, int p_max_subitems, int p_max_depth) {
-}
-
-String NativeScriptLanguage::debug_parse_stack_level_expression(int p_level, const String &p_expression, int p_max_subitems, int p_max_depth) {
- return "";
-}
-
-// Debugging stuff end.
-
-void NativeScriptLanguage::reload_all_scripts() {
-}
-
-void NativeScriptLanguage::reload_tool_script(const Ref<Script> &p_script, bool p_soft_reload) {
-}
-
-void NativeScriptLanguage::get_recognized_extensions(List<String> *p_extensions) const {
- p_extensions->push_back("gdns");
-}
-
-void NativeScriptLanguage::get_public_functions(List<MethodInfo> *p_functions) const {
-}
-
-void NativeScriptLanguage::get_public_constants(List<Pair<String, Variant>> *p_constants) const {
-}
-
-void NativeScriptLanguage::profiling_start() {
-#ifdef DEBUG_ENABLED
- MutexLock lock(mutex);
-
- profile_data.clear();
-#endif
-}
-
-void NativeScriptLanguage::profiling_stop() {
-#ifdef DEBUG_ENABLED
- MutexLock lock(mutex);
-#endif
-}
-
-int NativeScriptLanguage::profiling_get_accumulated_data(ProfilingInfo *p_info_arr, int p_info_max) {
-#ifdef DEBUG_ENABLED
- MutexLock lock(mutex);
-
- int current = 0;
-
- for (const KeyValue<StringName, ProfileData> &d : profile_data) {
- if (current >= p_info_max) {
- break;
- }
-
- p_info_arr[current].call_count = d.value.call_count;
- p_info_arr[current].self_time = d.value.self_time;
- p_info_arr[current].total_time = d.value.total_time;
- p_info_arr[current].signature = d.value.signature;
- current++;
- }
-
- return current;
-#else
- return 0;
-#endif
-}
-
-int NativeScriptLanguage::profiling_get_frame_data(ProfilingInfo *p_info_arr, int p_info_max) {
-#ifdef DEBUG_ENABLED
- MutexLock lock(mutex);
-
- int current = 0;
-
- for (const KeyValue<StringName, ProfileData> &d : profile_data) {
- if (current >= p_info_max) {
- break;
- }
-
- if (d.value.last_frame_call_count) {
- p_info_arr[current].call_count = d.value.last_frame_call_count;
- p_info_arr[current].self_time = d.value.last_frame_self_time;
- p_info_arr[current].total_time = d.value.last_frame_total_time;
- p_info_arr[current].signature = d.value.signature;
- current++;
- }
- }
-
- return current;
-#else
- return 0;
-#endif
-}
-
-void NativeScriptLanguage::profiling_add_data(StringName p_signature, uint64_t p_time) {
-#ifdef DEBUG_ENABLED
- MutexLock lock(mutex);
-
- Map<StringName, ProfileData>::Element *d = profile_data.find(p_signature);
- if (d) {
- d->get().call_count += 1;
- d->get().total_time += p_time;
- d->get().frame_call_count += 1;
- d->get().frame_total_time += p_time;
- } else {
- ProfileData data;
-
- data.signature = p_signature;
- data.call_count = 1;
- data.self_time = 0;
- data.total_time = p_time;
- data.frame_call_count = 1;
- data.frame_self_time = 0;
- data.frame_total_time = p_time;
- data.last_frame_call_count = 0;
- data.last_frame_self_time = 0;
- data.last_frame_total_time = 0;
-
- profile_data.insert(p_signature, data);
- }
-#endif
-}
-
-int NativeScriptLanguage::register_binding_functions(godot_nativescript_instance_binding_functions p_binding_functions) {
- // find index
-
- int idx = -1;
-
- for (int i = 0; i < binding_functions.size(); i++) {
- if (!binding_functions[i].first) {
- // free, we'll take it
- idx = i;
- break;
- }
- }
-
- if (idx == -1) {
- idx = binding_functions.size();
- binding_functions.resize(idx + 1);
- }
-
- // set the functions
- binding_functions.write[idx].first = true;
- binding_functions.write[idx].second = p_binding_functions;
-
- return idx;
-}
-
-void NativeScriptLanguage::unregister_binding_functions(int p_idx) {
- ERR_FAIL_INDEX(p_idx, binding_functions.size());
-
- for (Set<Vector<void *> *>::Element *E = binding_instances.front(); E; E = E->next()) {
- Vector<void *> &binding_data = *E->get();
-
- if (p_idx < binding_data.size() && binding_data[p_idx] && binding_functions[p_idx].second.free_instance_binding_data) {
- binding_functions[p_idx].second.free_instance_binding_data(binding_functions[p_idx].second.data, binding_data[p_idx]);
- }
- }
-
- binding_functions.write[p_idx].first = false;
-
- if (binding_functions[p_idx].second.free_func) {
- binding_functions[p_idx].second.free_func(binding_functions[p_idx].second.data);
- }
-}
-
-void *NativeScriptLanguage::get_instance_binding_data(int p_idx, Object *p_object) {
- return nullptr;
-#if 0
- ERR_FAIL_INDEX_V(p_idx, binding_functions.size(), nullptr);
-
- ERR_FAIL_COND_V_MSG(!binding_functions[p_idx].first, nullptr, "Tried to get binding data for a nativescript binding that does not exist.");
-
- Vector<void *> *binding_data = (Vector<void *> *)p_object->get_script_instance_binding(lang_idx);
-
- if (!binding_data) {
- return nullptr; // should never happen.
- }
-
- if (binding_data->size() <= p_idx) {
- // okay, add new elements here.
- int old_size = binding_data->size();
-
- binding_data->resize(p_idx + 1);
-
- for (int i = old_size; i <= p_idx; i++) {
- (*binding_data).write[i] = nullptr;
- }
- }
-
- if (!(*binding_data)[p_idx]) {
- const void *global_type_tag = get_global_type_tag(p_idx, p_object->get_class_name());
-
- // no binding data yet, soooooo alloc new one \o/
- (*binding_data).write[p_idx] = binding_functions[p_idx].second.alloc_instance_binding_data(binding_functions[p_idx].second.data, global_type_tag, (godot_object *)p_object);
- }
-
- return (*binding_data)[p_idx];
-#endif
-}
-
-void *NativeScriptLanguage::alloc_instance_binding_data(Object *p_object) {
- return nullptr;
-#if 0
- Vector<void *> *binding_data = new Vector<void *>;
-
- binding_data->resize(binding_functions.size());
-
- for (int i = 0; i < binding_functions.size(); i++) {
- (*binding_data).write[i] = nullptr;
- }
-
- binding_instances.insert(binding_data);
-
- return (void *)binding_data;
-#endif
-}
-
-void NativeScriptLanguage::free_instance_binding_data(void *p_data) {
-#if 0
- if (!p_data) {
- return;
- }
-
- Vector<void *> &binding_data = *(Vector<void *> *)p_data;
-
- for (int i = 0; i < binding_data.size(); i++) {
- if (!binding_data[i]) {
- continue;
- }
-
- if (binding_functions[i].first && binding_functions[i].second.free_instance_binding_data) {
- binding_functions[i].second.free_instance_binding_data(binding_functions[i].second.data, binding_data[i]);
- }
- }
-
- binding_instances.erase(&binding_data);
-
- delete &binding_data;
-#endif
-}
-
-void NativeScriptLanguage::refcount_incremented_instance_binding(Object *p_object) {
-#if 0
- void *data = p_object->get_script_instance_binding(lang_idx);
-
- if (!data) {
- return;
- }
-
- Vector<void *> &binding_data = *(Vector<void *> *)data;
-
- for (int i = 0; i < binding_data.size(); i++) {
- if (!binding_data[i]) {
- continue;
- }
-
- if (!binding_functions[i].first) {
- continue;
- }
-
- if (binding_functions[i].second.refcount_incremented_instance_binding) {
- binding_functions[i].second.refcount_incremented_instance_binding(binding_data[i], p_object);
- }
- }
-#endif
-}
-
-bool NativeScriptLanguage::refcount_decremented_instance_binding(Object *p_object) {
-#if 0
- void *data = p_object->get_script_instance_binding(lang_idx);
-
- if (!data) {
- return true;
- }
-
- Vector<void *> &binding_data = *(Vector<void *> *)data;
-
- bool can_die = true;
-
- for (int i = 0; i < binding_data.size(); i++) {
- if (!binding_data[i]) {
- continue;
- }
-
- if (!binding_functions[i].first) {
- continue;
- }
-
- if (binding_functions[i].second.refcount_decremented_instance_binding) {
- can_die = can_die && binding_functions[i].second.refcount_decremented_instance_binding(binding_data[i], p_object);
- }
- }
-
- return can_die;
-#endif
- return false;
-}
-
-void NativeScriptLanguage::set_global_type_tag(int p_idx, StringName p_class_name, const void *p_type_tag) {
- if (!global_type_tags.has(p_idx)) {
- global_type_tags.insert(p_idx, HashMap<StringName, const void *>());
- }
-
- HashMap<StringName, const void *> &tags = global_type_tags[p_idx];
-
- tags.set(p_class_name, p_type_tag);
-}
-
-const void *NativeScriptLanguage::get_global_type_tag(int p_idx, StringName p_class_name) const {
- if (!global_type_tags.has(p_idx)) {
- return nullptr;
- }
-
- const HashMap<StringName, const void *> &tags = global_type_tags[p_idx];
-
- if (!tags.has(p_class_name)) {
- return nullptr;
- }
-
- const void *tag = tags.get(p_class_name);
-
- return tag;
-}
-
-#ifndef NO_THREADS
-void NativeScriptLanguage::defer_init_library(Ref<GDNativeLibrary> lib, NativeScript *script) {
- MutexLock lock(mutex);
- libs_to_init.insert(lib);
- scripts_to_register.insert(script);
- has_objects_to_register.set();
-}
-#endif
-
-void NativeScriptLanguage::init_library(const Ref<GDNativeLibrary> &lib) {
- MutexLock lock(mutex);
-
- // See if this library was "registered" already.
- const String &lib_path = lib->get_current_library_path();
- ERR_FAIL_COND_MSG(lib_path.length() == 0, lib->get_name() + " does not have a library for the current platform.");
- Map<String, Ref<GDNative>>::Element *E = library_gdnatives.find(lib_path);
-
- if (!E) {
- Ref<GDNative> gdn;
- gdn.instantiate();
- gdn->set_library(lib);
-
- // TODO check the return value?
- gdn->initialize();
-
- library_gdnatives.insert(lib_path, gdn);
-
- library_classes.insert(lib_path, Map<StringName, NativeScriptDesc>());
-
- if (!library_script_users.has(lib_path)) {
- library_script_users.insert(lib_path, Set<NativeScript *>());
- }
-
- void *proc_ptr;
-
- Error err = gdn->get_symbol(lib->get_symbol_prefix() + _init_call_name, proc_ptr);
-
- if (err != OK) {
- ERR_PRINT(String("No " + _init_call_name + " in \"" + lib_path + "\" found").utf8().get_data());
- } else {
- ((void (*)(godot_string *))proc_ptr)((godot_string *)&lib_path);
- }
- } else {
- // already initialized. Nice.
- }
-}
-
-void NativeScriptLanguage::register_script(NativeScript *script) {
- MutexLock lock(mutex);
-
- library_script_users[script->lib_path].insert(script);
-}
-
-void NativeScriptLanguage::unregister_script(NativeScript *script) {
- MutexLock lock(mutex);
-
- Map<String, Set<NativeScript *>>::Element *S = library_script_users.find(script->lib_path);
- if (S) {
- S->get().erase(script);
- if (S->get().size() == 0) {
- library_script_users.erase(S);
-
- Map<String, Ref<GDNative>>::Element *G = library_gdnatives.find(script->lib_path);
- if (G && G->get()->get_library()->is_reloadable()) {
- // ONLY if the library is marked as reloadable, and no more instances of its scripts exist do we unload the library
-
- // First remove meta data related to the library
- Map<String, Map<StringName, NativeScriptDesc>>::Element *L = library_classes.find(script->lib_path);
- if (L) {
- Map<StringName, NativeScriptDesc> classes = L->get();
-
- for (KeyValue<StringName, NativeScriptDesc> &C : classes) {
- // free property stuff first
- for (OrderedHashMap<StringName, NativeScriptDesc::Property>::Element P = C.value.properties.front(); P; P = P.next()) {
- if (P.get().getter.free_func) {
- P.get().getter.free_func(P.get().getter.method_data);
- }
-
- if (P.get().setter.free_func) {
- P.get().setter.free_func(P.get().setter.method_data);
- }
- }
-
- // free method stuff
- for (const KeyValue<StringName, NativeScriptDesc::Method> &M : C.value.methods) {
- if (M.value.method.free_func) {
- M.value.method.free_func(M.value.method.method_data);
- }
- }
-
- // free constructor/destructor
- if (C.value.create_func.free_func) {
- C.value.create_func.free_func(C.value.create_func.method_data);
- }
-
- if (C.value.destroy_func.free_func) {
- C.value.destroy_func.free_func(C.value.destroy_func.method_data);
- }
- }
-
- library_classes.erase(script->lib_path);
- }
-
- // now unload the library
- G->get()->terminate();
- library_gdnatives.erase(G);
- }
- }
- }
-#ifndef NO_THREADS
- scripts_to_register.erase(script);
-#endif
-}
-
-void NativeScriptLanguage::call_libraries_cb(const StringName &name) {
- // library_gdnatives is modified only from the main thread, so it's safe not to use mutex here
- for (KeyValue<String, Ref<GDNative>> &L : library_gdnatives) {
- if (L.value.is_null()) {
- continue;
- }
-
- if (L.value->is_initialized()) {
- void *proc_ptr;
- Error err = L.value->get_symbol(L.value->get_library()->get_symbol_prefix() + name, proc_ptr);
-
- if (!err) {
- ((void (*)())proc_ptr)();
- }
- }
- }
-}
-
-void NativeScriptLanguage::frame() {
-#ifndef NO_THREADS
- if (has_objects_to_register.is_set()) {
- MutexLock lock(mutex);
- for (Set<Ref<GDNativeLibrary>>::Element *L = libs_to_init.front(); L; L = L->next()) {
- init_library(L->get());
- }
- libs_to_init.clear();
- for (Set<NativeScript *>::Element *S = scripts_to_register.front(); S; S = S->next()) {
- register_script(S->get());
- }
- scripts_to_register.clear();
- has_objects_to_register.clear();
- }
-#endif
-
-#ifdef DEBUG_ENABLED
- {
- MutexLock lock(mutex);
-
- for (KeyValue<StringName, ProfileData> &d : profile_data) {
- d.value.last_frame_call_count = d.value.frame_call_count;
- d.value.last_frame_self_time = d.value.frame_self_time;
- d.value.last_frame_total_time = d.value.frame_total_time;
- d.value.frame_call_count = 0;
- d.value.frame_self_time = 0;
- d.value.frame_total_time = 0;
- }
- }
-#endif
-
- call_libraries_cb(_frame_call_name);
-}
-
-#ifndef NO_THREADS
-
-void NativeScriptLanguage::thread_enter() {
- call_libraries_cb(_thread_enter_call_name);
-}
-
-void NativeScriptLanguage::thread_exit() {
- call_libraries_cb(_thread_exit_call_name);
-}
-
-#endif // NO_THREADS
-
-bool NativeScriptLanguage::handles_global_class_type(const String &p_type) const {
- return p_type == "NativeScript";
-}
-
-String NativeScriptLanguage::get_global_class_name(const String &p_path, String *r_base_type, String *r_icon_path) const {
- if (!p_path.is_empty()) {
- Ref<NativeScript> script = ResourceLoader::load(p_path, "NativeScript");
- if (script.is_valid()) {
- if (r_base_type) {
- *r_base_type = script->get_instance_base_type();
- }
- if (r_icon_path) {
- *r_icon_path = script->get_script_class_icon_path();
- }
- return script->get_script_class_name();
- }
- if (r_base_type) {
- *r_base_type = String();
- }
- if (r_icon_path) {
- *r_icon_path = String();
- }
- }
- return String();
-}
-
-void NativeReloadNode::_bind_methods() {
- ClassDB::bind_method(D_METHOD("_notification"), &NativeReloadNode::_notification);
-}
-
-void NativeReloadNode::_notification(int p_what) {
-#ifdef TOOLS_ENABLED
- switch (p_what) {
- case NOTIFICATION_APPLICATION_FOCUS_OUT: {
- if (unloaded) {
- break;
- }
- MutexLock lock(NSL->mutex);
- NSL->_unload_stuff(true);
-
- for (KeyValue<String, Ref<GDNative>> &L : NSL->library_gdnatives) {
- Ref<GDNative> gdn = L.value;
-
- if (gdn.is_null()) {
- continue;
- }
-
- // Don't unload what should not be reloaded!
- if (!gdn->get_library()->is_reloadable()) {
- continue;
- }
-
- // singleton libraries might have alive pointers living inside the
- // editor. Also reloading a singleton library would mean that
- // the singleton entry will not be called again, as this only
- // happens at engine startup.
- if (gdn->get_library()->is_singleton()) {
- continue;
- }
-
- gdn->terminate();
- }
-
- unloaded = true;
- } break;
-
- case NOTIFICATION_APPLICATION_FOCUS_IN: {
- if (!unloaded) {
- break;
- }
- MutexLock lock(NSL->mutex);
-
- Set<StringName> libs_to_remove;
- for (KeyValue<String, Ref<GDNative>> &L : NSL->library_gdnatives) {
- Ref<GDNative> gdn = L.value;
-
- if (gdn.is_null()) {
- continue;
- }
-
- if (!gdn->get_library()->is_reloadable()) {
- continue;
- }
-
- // since singleton libraries are not unloaded there is no point
- // in loading them again.
- if (gdn->get_library()->is_singleton()) {
- continue;
- }
-
- if (!gdn->initialize()) {
- libs_to_remove.insert(L.key);
- continue;
- }
-
- NSL->library_classes.insert(L.key, Map<StringName, NativeScriptDesc>());
-
- // here the library registers all the classes and stuff.
-
- void *proc_ptr;
- Error err = gdn->get_symbol(gdn->get_library()->get_symbol_prefix() + "nativescript_init", proc_ptr);
- if (err != OK) {
- ERR_PRINT(String("No godot_nativescript_init in \"" + L.key + "\" found").utf8().get_data());
- } else {
- ((void (*)(void *))proc_ptr)((void *)&L.key);
- }
-
- for (KeyValue<String, Set<NativeScript *>> &U : NSL->library_script_users) {
- for (Set<NativeScript *>::Element *S = U.value.front(); S; S = S->next()) {
- NativeScript *script = S->get();
-
- if (script->placeholders.size() == 0) {
- continue;
- }
-
- for (Set<PlaceHolderScriptInstance *>::Element *P = script->placeholders.front(); P; P = P->next()) {
- script->_update_placeholder(P->get());
- }
- }
- }
- }
-
- unloaded = false;
-
- for (Set<StringName>::Element *R = libs_to_remove.front(); R; R = R->next()) {
- NSL->library_gdnatives.erase(R->get());
- }
- } break;
- }
-#endif
-}
-
-RES ResourceFormatLoaderNativeScript::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_no_cache) {
- return ResourceFormatLoaderText::singleton->load(p_path, p_original_path, r_error);
-}
-
-void ResourceFormatLoaderNativeScript::get_recognized_extensions(List<String> *p_extensions) const {
- p_extensions->push_back("gdns");
-}
-
-bool ResourceFormatLoaderNativeScript::handles_type(const String &p_type) const {
- return (p_type == "Script" || p_type == "NativeScript");
-}
-
-String ResourceFormatLoaderNativeScript::get_resource_type(const String &p_path) const {
- String el = p_path.get_extension().to_lower();
- if (el == "gdns") {
- return "NativeScript";
- }
- return "";
-}
-
-Error ResourceFormatSaverNativeScript::save(const String &p_path, const RES &p_resource, uint32_t p_flags) {
- ResourceFormatSaverText rfst;
- return rfst.save(p_path, p_resource, p_flags);
-}
-
-bool ResourceFormatSaverNativeScript::recognize(const RES &p_resource) const {
- return Object::cast_to<NativeScript>(*p_resource) != nullptr;
-}
-
-void ResourceFormatSaverNativeScript::get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) const {
- if (Object::cast_to<NativeScript>(*p_resource)) {
- p_extensions->push_back("gdns");
- }
-}
diff --git a/modules/gdnative/nativescript/nativescript.h b/modules/gdnative/nativescript/nativescript.h
deleted file mode 100644
index 2d01de5832..0000000000
--- a/modules/gdnative/nativescript/nativescript.h
+++ /dev/null
@@ -1,393 +0,0 @@
-/*************************************************************************/
-/* nativescript.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifndef NATIVE_SCRIPT_H
-#define NATIVE_SCRIPT_H
-
-#include "core/doc_data.h"
-#include "core/io/resource.h"
-#include "core/io/resource_loader.h"
-#include "core/io/resource_saver.h"
-#include "core/object/script_language.h"
-#include "core/os/mutex.h"
-#include "core/os/thread_safe.h"
-#include "core/templates/oa_hash_map.h"
-#include "core/templates/ordered_hash_map.h"
-#include "core/templates/safe_refcount.h"
-#include "core/templates/self_list.h"
-#include "scene/main/node.h"
-
-#include "modules/gdnative/gdnative.h"
-
-#include <nativescript/godot_nativescript.h>
-
-struct NativeScriptDesc {
- struct Method {
- godot_nativescript_instance_method method;
- MethodInfo info;
- int rpc_mode = 0;
- uint16_t rpc_method_id = 0;
- String documentation;
- };
-
- struct Property {
- godot_nativescript_property_set_func setter;
- godot_nativescript_property_get_func getter;
- PropertyInfo info;
- Variant default_value;
- String documentation;
- };
-
- struct Signal {
- MethodInfo signal;
- String documentation;
- };
-
- Map<StringName, Method> methods;
- Vector<Multiplayer::RPCConfig> rpc_methods;
- OrderedHashMap<StringName, Property> properties;
- Map<StringName, Signal> signals_; // QtCreator doesn't like the name signals
- StringName base;
- StringName base_native_type;
- NativeScriptDesc *base_data = nullptr;
- godot_nativescript_instance_create_func create_func;
- godot_nativescript_instance_destroy_func destroy_func;
-
- String documentation;
-
- const void *type_tag = nullptr;
-
- bool is_tool = false;
-
- inline NativeScriptDesc() {
- memset(&create_func, 0, sizeof(godot_nativescript_instance_create_func));
- memset(&destroy_func, 0, sizeof(godot_nativescript_instance_destroy_func));
- }
-};
-
-class NativeScript : public Script {
- GDCLASS(NativeScript, Script);
-
-#ifdef TOOLS_ENABLED
- Set<PlaceHolderScriptInstance *> placeholders;
- void _update_placeholder(PlaceHolderScriptInstance *p_placeholder);
- virtual void _placeholder_erased(PlaceHolderScriptInstance *p_placeholder) override;
-#endif
-
- friend class NativeScriptInstance;
- friend class NativeScriptLanguage;
- friend class NativeReloadNode;
- friend class GDNativeLibrary;
-
- Ref<GDNativeLibrary> library;
-
- String lib_path;
-
- String class_name;
-
- String script_class_name;
- String script_class_icon_path;
-
- Mutex owners_lock;
- Set<Object *> instance_owners;
-
-protected:
- static void _bind_methods();
-
-public:
- inline NativeScriptDesc *get_script_desc() const;
-
- bool inherits_script(const Ref<Script> &p_script) const override;
-
- void set_class_name(String p_class_name);
- String get_class_name() const;
-
- void set_library(Ref<GDNativeLibrary> p_library);
- Ref<GDNativeLibrary> get_library() const;
-
- void set_script_class_name(String p_type);
- String get_script_class_name() const;
- void set_script_class_icon_path(String p_icon_path);
- String get_script_class_icon_path() const;
-
- virtual bool can_instantiate() const override;
-
- virtual Ref<Script> get_base_script() const override; //for script inheritance
-
- virtual StringName get_instance_base_type() const override; // this may not work in all scripts, will return empty if so
- virtual ScriptInstance *instance_create(Object *p_this) override;
- virtual PlaceHolderScriptInstance *placeholder_instance_create(Object *p_this) override;
- virtual bool instance_has(const Object *p_this) const override;
-
- virtual bool has_source_code() const override;
- virtual String get_source_code() const override;
- virtual void set_source_code(const String &p_code) override;
- virtual Error reload(bool p_keep_state = false) override;
-
-#ifdef TOOLS_ENABLED
- virtual const Vector<DocData::ClassDoc> &get_documentation() const override {
- static Vector<DocData::ClassDoc> docs;
- return docs;
- }
-#endif // TOOLS_ENABLED
-
- virtual bool has_method(const StringName &p_method) const override;
- virtual MethodInfo get_method_info(const StringName &p_method) const override;
-
- virtual bool is_tool() const override;
- virtual bool is_valid() const override;
-
- virtual ScriptLanguage *get_language() const override;
-
- virtual bool has_script_signal(const StringName &p_signal) const override;
- virtual void get_script_signal_list(List<MethodInfo> *r_signals) const override;
-
- virtual bool get_property_default_value(const StringName &p_property, Variant &r_value) const override;
-
- virtual void update_exports() override; //editor tool
- virtual void get_script_method_list(List<MethodInfo> *p_list) const override;
- virtual void get_script_property_list(List<PropertyInfo> *p_list) const override;
-
- virtual const Vector<Multiplayer::RPCConfig> get_rpc_methods() const override;
-
- String get_class_documentation() const;
- String get_method_documentation(const StringName &p_method) const;
- String get_signal_documentation(const StringName &p_signal_name) const;
- String get_property_documentation(const StringName &p_path) const;
-
- Variant _new(const Variant **p_args, int p_argcount, Callable::CallError &r_error);
-
- NativeScript();
- ~NativeScript();
-};
-
-class NativeScriptInstance : public ScriptInstance {
- friend class NativeScript;
-
- Object *owner;
- Ref<NativeScript> script;
-#ifdef DEBUG_ENABLED
- StringName current_method_call;
-#endif
-
- void _ml_call_reversed(NativeScriptDesc *script_data, const StringName &p_method, const Variant **p_args, int p_argcount);
-
-public:
- void *userdata;
-
- virtual bool set(const StringName &p_name, const Variant &p_value);
- virtual bool get(const StringName &p_name, Variant &r_ret) const;
- virtual void get_property_list(List<PropertyInfo> *p_properties) const;
- virtual Variant::Type get_property_type(const StringName &p_name, bool *r_is_valid) const;
- virtual void get_method_list(List<MethodInfo> *p_list) const;
- virtual bool has_method(const StringName &p_method) const;
- virtual Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error);
- virtual void notification(int p_what);
- String to_string(bool *r_valid);
- virtual Ref<Script> get_script() const;
-
- virtual const Vector<Multiplayer::RPCConfig> get_rpc_methods() const;
-
- virtual ScriptLanguage *get_language();
-
- virtual void refcount_incremented();
- virtual bool refcount_decremented();
-
- ~NativeScriptInstance();
-};
-
-class NativeReloadNode;
-
-class NativeScriptLanguage : public ScriptLanguage {
- friend class NativeScript;
- friend class NativeScriptInstance;
- friend class NativeReloadNode;
-
-private:
- static NativeScriptLanguage *singleton;
- int lang_idx = 0;
-
- void _unload_stuff(bool p_reload = false);
-
- Mutex mutex;
-#ifndef NO_THREADS
- Set<Ref<GDNativeLibrary>> libs_to_init;
- Set<NativeScript *> scripts_to_register;
- SafeFlag has_objects_to_register; // so that we don't lock mutex every frame - it's rarely needed
- void defer_init_library(Ref<GDNativeLibrary> lib, NativeScript *script);
-#endif
-
- void init_library(const Ref<GDNativeLibrary> &lib);
- void register_script(NativeScript *script);
- void unregister_script(NativeScript *script);
-
- void call_libraries_cb(const StringName &name);
-
- Vector<Pair<bool, godot_nativescript_instance_binding_functions>> binding_functions;
- Set<Vector<void *> *> binding_instances;
-
- Map<int, HashMap<StringName, const void *>> global_type_tags;
-
- struct ProfileData {
- StringName signature;
- uint64_t call_count = 0;
- uint64_t self_time = 0;
- uint64_t total_time = 0;
- uint64_t frame_call_count = 0;
- uint64_t frame_self_time = 0;
- uint64_t frame_total_time = 0;
- uint64_t last_frame_call_count = 0;
- uint64_t last_frame_self_time = 0;
- uint64_t last_frame_total_time = 0;
- };
-
- Map<StringName, ProfileData> profile_data;
-
-public:
- // These two maps must only be touched on the main thread
- Map<String, Map<StringName, NativeScriptDesc>> library_classes;
- Map<String, Ref<GDNative>> library_gdnatives;
-
- Map<String, Set<NativeScript *>> library_script_users;
-
- StringName _init_call_type;
- StringName _init_call_name;
- StringName _terminate_call_name;
- StringName _noarg_call_type;
- StringName _frame_call_name;
-#ifndef NO_THREADS
- StringName _thread_enter_call_name;
- StringName _thread_exit_call_name;
-#endif
-
- NativeScriptLanguage();
- ~NativeScriptLanguage();
-
- inline static NativeScriptLanguage *get_singleton() {
- return singleton;
- }
-
- _FORCE_INLINE_ void set_language_index(int p_idx) { lang_idx = p_idx; }
-
-#ifndef NO_THREADS
- virtual void thread_enter();
- virtual void thread_exit();
-#endif
-
- virtual void frame();
-
- virtual String get_name() const;
- virtual void init();
- virtual String get_type() const;
- virtual String get_extension() const;
- virtual Error execute_file(const String &p_path);
- virtual void finish();
- virtual void get_reserved_words(List<String> *p_words) const;
- virtual bool is_control_flow_keyword(String p_keyword) const;
- virtual void get_comment_delimiters(List<String> *p_delimiters) const;
- virtual void get_string_delimiters(List<String> *p_delimiters) const;
- virtual Ref<Script> get_template(const String &p_class_name, const String &p_base_class_name) const;
- virtual bool validate(const String &p_script, const String &p_path, List<String> *r_functions, List<ScriptLanguage::ScriptError> *r_errors = nullptr, List<ScriptLanguage::Warning> *r_warnings = nullptr, Set<int> *r_safe_lines = nullptr) const;
- virtual Script *create_script() const;
- virtual bool has_named_classes() const;
- virtual bool supports_builtin_mode() const;
- virtual int find_function(const String &p_function, const String &p_code) const;
- virtual String make_function(const String &p_class, const String &p_name, const PackedStringArray &p_args) const;
- virtual void auto_indent_code(String &p_code, int p_from_line, int p_to_line) const;
- virtual void add_global_constant(const StringName &p_variable, const Variant &p_value);
- virtual String debug_get_error() const;
- virtual int debug_get_stack_level_count() const;
- virtual int debug_get_stack_level_line(int p_level) const;
- virtual String debug_get_stack_level_function(int p_level) const;
- virtual String debug_get_stack_level_source(int p_level) const;
- virtual void debug_get_stack_level_locals(int p_level, List<String> *p_locals, List<Variant> *p_values, int p_max_subitems, int p_max_depth);
- virtual void debug_get_stack_level_members(int p_level, List<String> *p_members, List<Variant> *p_values, int p_max_subitems, int p_max_depth);
- virtual void debug_get_globals(List<String> *p_locals, List<Variant> *p_values, int p_max_subitems, int p_max_depth);
- virtual String debug_parse_stack_level_expression(int p_level, const String &p_expression, int p_max_subitems, int p_max_depth);
- virtual void reload_all_scripts();
- virtual void reload_tool_script(const Ref<Script> &p_script, bool p_soft_reload);
- virtual void get_recognized_extensions(List<String> *p_extensions) const;
- virtual void get_public_functions(List<MethodInfo> *p_functions) const;
- virtual void get_public_constants(List<Pair<String, Variant>> *p_constants) const;
- virtual void profiling_start();
- virtual void profiling_stop();
- virtual int profiling_get_accumulated_data(ProfilingInfo *p_info_arr, int p_info_max);
- virtual int profiling_get_frame_data(ProfilingInfo *p_info_arr, int p_info_max);
-
- int register_binding_functions(godot_nativescript_instance_binding_functions p_binding_functions);
- void unregister_binding_functions(int p_idx);
-
- void *get_instance_binding_data(int p_idx, Object *p_object);
-
- virtual void *alloc_instance_binding_data(Object *p_object);
- virtual void free_instance_binding_data(void *p_data);
- virtual void refcount_incremented_instance_binding(Object *p_object);
- virtual bool refcount_decremented_instance_binding(Object *p_object);
-
- void set_global_type_tag(int p_idx, StringName p_class_name, const void *p_type_tag);
- const void *get_global_type_tag(int p_idx, StringName p_class_name) const;
-
- virtual bool handles_global_class_type(const String &p_type) const;
- virtual String get_global_class_name(const String &p_path, String *r_base_type, String *r_icon_path) const;
-
- void profiling_add_data(StringName p_signature, uint64_t p_time);
-};
-
-inline NativeScriptDesc *NativeScript::get_script_desc() const {
- Map<StringName, NativeScriptDesc>::Element *E = NativeScriptLanguage::singleton->library_classes[lib_path].find(class_name);
- return E ? &E->get() : nullptr;
-}
-
-class NativeReloadNode : public Node {
- GDCLASS(NativeReloadNode, Node);
- bool unloaded = false;
-
-public:
- static void _bind_methods();
- void _notification(int p_what);
-
- NativeReloadNode() {}
-};
-
-class ResourceFormatLoaderNativeScript : public ResourceFormatLoader {
-public:
- virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE);
- virtual void get_recognized_extensions(List<String> *p_extensions) const;
- virtual bool handles_type(const String &p_type) const;
- virtual String get_resource_type(const String &p_path) const;
-};
-
-class ResourceFormatSaverNativeScript : public ResourceFormatSaver {
- virtual Error save(const String &p_path, const RES &p_resource, uint32_t p_flags = 0);
- virtual bool recognize(const RES &p_resource) const;
- virtual void get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) const;
-};
-
-#endif // GDNATIVE_H
diff --git a/modules/gdnative/nativescript/register_types.cpp b/modules/gdnative/nativescript/register_types.cpp
deleted file mode 100644
index ee63dca9a3..0000000000
--- a/modules/gdnative/nativescript/register_types.cpp
+++ /dev/null
@@ -1,71 +0,0 @@
-/*************************************************************************/
-/* register_types.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#include "register_types.h"
-
-#include "core/io/resource_loader.h"
-#include "core/io/resource_saver.h"
-
-#include "nativescript.h"
-
-#include "core/os/os.h"
-
-NativeScriptLanguage *native_script_language;
-
-Ref<ResourceFormatLoaderNativeScript> resource_loader_gdns;
-Ref<ResourceFormatSaverNativeScript> resource_saver_gdns;
-
-void register_nativescript_types() {
- native_script_language = memnew(NativeScriptLanguage);
-
- GDREGISTER_CLASS(NativeScript);
-
- native_script_language->set_language_index(ScriptServer::get_language_count());
- ScriptServer::register_language(native_script_language);
-
- resource_saver_gdns.instantiate();
- ResourceSaver::add_resource_format_saver(resource_saver_gdns);
-
- resource_loader_gdns.instantiate();
- ResourceLoader::add_resource_format_loader(resource_loader_gdns);
-}
-
-void unregister_nativescript_types() {
- ResourceLoader::remove_resource_format_loader(resource_loader_gdns);
- resource_loader_gdns.unref();
-
- ResourceSaver::remove_resource_format_saver(resource_saver_gdns);
- resource_saver_gdns.unref();
-
- if (native_script_language) {
- ScriptServer::unregister_language(native_script_language);
- memdelete(native_script_language);
- }
-}
diff --git a/modules/gdnative/nativescript/register_types.h b/modules/gdnative/nativescript/register_types.h
deleted file mode 100644
index ce6085f62a..0000000000
--- a/modules/gdnative/nativescript/register_types.h
+++ /dev/null
@@ -1,37 +0,0 @@
-/*************************************************************************/
-/* register_types.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifndef NATIVESCRIPT_REGISTER_TYPES_H
-#define NATIVESCRIPT_REGISTER_TYPES_H
-
-void register_nativescript_types();
-void unregister_nativescript_types();
-
-#endif // NATIVESCRIPT_REGISTER_TYPES_H