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-rw-r--r--modules/gdnative/nativescript/api_generator.cpp26
-rw-r--r--modules/gdnative/nativescript/api_generator.h6
-rw-r--r--modules/gdnative/nativescript/godot_nativescript.cpp14
-rw-r--r--modules/gdnative/nativescript/nativescript.cpp18
-rw-r--r--modules/gdnative/nativescript/nativescript.h22
-rw-r--r--modules/gdnative/nativescript/register_types.cpp4
-rw-r--r--modules/gdnative/nativescript/register_types.h4
7 files changed, 54 insertions, 40 deletions
diff --git a/modules/gdnative/nativescript/api_generator.cpp b/modules/gdnative/nativescript/api_generator.cpp
index 019fa0d1f8..6b46c9418a 100644
--- a/modules/gdnative/nativescript/api_generator.cpp
+++ b/modules/gdnative/nativescript/api_generator.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -32,11 +32,11 @@
#ifdef TOOLS_ENABLED
-#include "core/class_db.h"
-#include "core/engine.h"
-#include "core/global_constants.h"
+#include "core/config/engine.h"
+#include "core/core_constants.h"
+#include "core/object/class_db.h"
#include "core/os/file_access.h"
-#include "core/pair.h"
+#include "core/templates/pair.h"
// helper stuff
@@ -173,19 +173,19 @@ List<ClassAPI> generate_c_api_classes() {
ClassDB::get_class_list(&classes);
classes.sort_custom<StringName::AlphCompare>();
- // Register global constants as a fake GlobalConstants singleton class
+ // Register global constants as a fake CoreConstants singleton class
{
ClassAPI global_constants_api;
- global_constants_api.class_name = L"GlobalConstants";
+ global_constants_api.class_name = "CoreConstants";
global_constants_api.api_type = ClassDB::API_CORE;
global_constants_api.is_singleton = true;
- global_constants_api.singleton_name = L"GlobalConstants";
+ global_constants_api.singleton_name = "CoreConstants";
global_constants_api.is_instanciable = false;
- const int constants_count = GlobalConstants::get_global_constant_count();
+ const int constants_count = CoreConstants::get_global_constant_count();
for (int i = 0; i < constants_count; ++i) {
ConstantAPI constant_api;
- constant_api.constant_name = GlobalConstants::get_global_constant_name(i);
- constant_api.constant_value = GlobalConstants::get_global_constant_value(i);
+ constant_api.constant_name = CoreConstants::get_global_constant_name(i);
+ constant_api.constant_value = CoreConstants::get_global_constant_value(i);
global_constants_api.constants.push_back(constant_api);
}
global_constants_api.constants.sort_custom<ConstantAPIComparator>();
@@ -295,7 +295,7 @@ List<ClassAPI> generate_c_api_classes() {
property_api.index = ClassDB::get_property_index(class_name, p->get().name);
- if (!property_api.setter.empty() || !property_api.getter.empty()) {
+ if (!property_api.setter.is_empty() || !property_api.getter.is_empty()) {
class_api.properties.push_back(property_api);
}
}
diff --git a/modules/gdnative/nativescript/api_generator.h b/modules/gdnative/nativescript/api_generator.h
index edbb1d1f23..a324ded4a9 100644
--- a/modules/gdnative/nativescript/api_generator.h
+++ b/modules/gdnative/nativescript/api_generator.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -31,8 +31,8 @@
#ifndef API_GENERATOR_H
#define API_GENERATOR_H
+#include "core/string/ustring.h"
#include "core/typedefs.h"
-#include "core/ustring.h"
Error generate_c_api(const String &p_path);
diff --git a/modules/gdnative/nativescript/godot_nativescript.cpp b/modules/gdnative/nativescript/godot_nativescript.cpp
index e47548f3e9..b2abf8b8ae 100644
--- a/modules/gdnative/nativescript/godot_nativescript.cpp
+++ b/modules/gdnative/nativescript/godot_nativescript.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -30,11 +30,11 @@
#include "nativescript/godot_nativescript.h"
-#include "core/class_db.h"
-#include "core/error_macros.h"
-#include "core/global_constants.h"
-#include "core/project_settings.h"
-#include "core/variant.h"
+#include "core/config/project_settings.h"
+#include "core/core_constants.h"
+#include "core/error/error_macros.h"
+#include "core/object/class_db.h"
+#include "core/variant/variant.h"
#include "gdnative/gdnative.h"
#include <stdint.h>
diff --git a/modules/gdnative/nativescript/nativescript.cpp b/modules/gdnative/nativescript/nativescript.cpp
index 632f4e5fee..944f4f052c 100644
--- a/modules/gdnative/nativescript/nativescript.cpp
+++ b/modules/gdnative/nativescript/nativescript.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -34,12 +34,12 @@
#include "gdnative/gdnative.h"
+#include "core/config/project_settings.h"
+#include "core/core_constants.h"
#include "core/core_string_names.h"
-#include "core/global_constants.h"
#include "core/io/file_access_encrypted.h"
#include "core/os/file_access.h"
#include "core/os/os.h"
-#include "core/project_settings.h"
#include "scene/main/scene_tree.h"
#include "scene/resources/resource_format_text.h"
@@ -717,7 +717,7 @@ String NativeScript::get_property_documentation(const StringName &p_path) const
}
Variant NativeScript::_new(const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
- if (lib_path.empty() || class_name.empty() || library.is_null()) {
+ if (lib_path.is_empty() || class_name.is_empty() || library.is_null()) {
r_error.error = Callable::CallError::CALL_ERROR_INSTANCE_IS_NULL;
return Variant();
}
@@ -1724,6 +1724,12 @@ void NativeScriptLanguage::unregister_script(NativeScript *script) {
S->get().erase(script);
if (S->get().size() == 0) {
library_script_users.erase(S);
+
+ Map<String, Ref<GDNative>>::Element *G = library_gdnatives.find(script->lib_path);
+ if (G) {
+ G->get()->terminate();
+ library_gdnatives.erase(G);
+ }
}
}
#ifndef NO_THREADS
@@ -1800,7 +1806,7 @@ bool NativeScriptLanguage::handles_global_class_type(const String &p_type) const
}
String NativeScriptLanguage::get_global_class_name(const String &p_path, String *r_base_type, String *r_icon_path) const {
- if (!p_path.empty()) {
+ if (!p_path.is_empty()) {
Ref<NativeScript> script = ResourceLoader::load(p_path, "NativeScript");
if (script.is_valid()) {
if (r_base_type) {
diff --git a/modules/gdnative/nativescript/nativescript.h b/modules/gdnative/nativescript/nativescript.h
index 145bf7dcb6..9d72bf39d1 100644
--- a/modules/gdnative/nativescript/nativescript.h
+++ b/modules/gdnative/nativescript/nativescript.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -31,15 +31,16 @@
#ifndef NATIVE_SCRIPT_H
#define NATIVE_SCRIPT_H
+#include "core/doc_data.h"
+#include "core/io/resource.h"
#include "core/io/resource_loader.h"
#include "core/io/resource_saver.h"
-#include "core/oa_hash_map.h"
-#include "core/ordered_hash_map.h"
+#include "core/object/script_language.h"
#include "core/os/mutex.h"
#include "core/os/thread_safe.h"
-#include "core/resource.h"
-#include "core/script_language.h"
-#include "core/self_list.h"
+#include "core/templates/oa_hash_map.h"
+#include "core/templates/ordered_hash_map.h"
+#include "core/templates/self_list.h"
#include "scene/main/node.h"
#include "modules/gdnative/gdnative.h"
@@ -152,6 +153,13 @@ public:
virtual void set_source_code(const String &p_code) override;
virtual Error reload(bool p_keep_state = false) override;
+#ifdef TOOLS_ENABLED
+ virtual const Vector<DocData::ClassDoc> &get_documentation() const override {
+ static Vector<DocData::ClassDoc> docs;
+ return docs;
+ }
+#endif // TOOLS_ENABLED
+
virtual bool has_method(const StringName &p_method) const override;
virtual MethodInfo get_method_info(const StringName &p_method) const override;
diff --git a/modules/gdnative/nativescript/register_types.cpp b/modules/gdnative/nativescript/register_types.cpp
index ac8c7ab2fd..0353ab2092 100644
--- a/modules/gdnative/nativescript/register_types.cpp
+++ b/modules/gdnative/nativescript/register_types.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/modules/gdnative/nativescript/register_types.h b/modules/gdnative/nativescript/register_types.h
index 088bf38dd5..d12ac9eda3 100644
--- a/modules/gdnative/nativescript/register_types.h
+++ b/modules/gdnative/nativescript/register_types.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */