diff options
Diffstat (limited to 'modules/gdnative/nativescript')
-rw-r--r-- | modules/gdnative/nativescript/nativescript.cpp | 22 |
1 files changed, 12 insertions, 10 deletions
diff --git a/modules/gdnative/nativescript/nativescript.cpp b/modules/gdnative/nativescript/nativescript.cpp index ea968fb0b1..641e4021d8 100644 --- a/modules/gdnative/nativescript/nativescript.cpp +++ b/modules/gdnative/nativescript/nativescript.cpp @@ -810,18 +810,16 @@ MultiplayerAPI::RPCMode NativeScriptInstance::get_rpc_mode(const StringName &p_m return MultiplayerAPI::RPC_MODE_DISABLED; case GODOT_METHOD_RPC_MODE_REMOTE: return MultiplayerAPI::RPC_MODE_REMOTE; - case GODOT_METHOD_RPC_MODE_SYNC: - return MultiplayerAPI::RPC_MODE_SYNC; case GODOT_METHOD_RPC_MODE_MASTER: return MultiplayerAPI::RPC_MODE_MASTER; - case GODOT_METHOD_RPC_MODE_SLAVE: - return MultiplayerAPI::RPC_MODE_SLAVE; + case GODOT_METHOD_RPC_MODE_PUPPET: + return MultiplayerAPI::RPC_MODE_PUPPET; case GODOT_METHOD_RPC_MODE_REMOTESYNC: return MultiplayerAPI::RPC_MODE_REMOTESYNC; case GODOT_METHOD_RPC_MODE_MASTERSYNC: return MultiplayerAPI::RPC_MODE_MASTERSYNC; - case GODOT_METHOD_RPC_MODE_SLAVESYNC: - return MultiplayerAPI::RPC_MODE_SLAVESYNC; + case GODOT_METHOD_RPC_MODE_PUPPETSYNC: + return MultiplayerAPI::RPC_MODE_PUPPETSYNC; default: return MultiplayerAPI::RPC_MODE_DISABLED; } @@ -846,12 +844,16 @@ MultiplayerAPI::RPCMode NativeScriptInstance::get_rset_mode(const StringName &p_ return MultiplayerAPI::RPC_MODE_DISABLED; case GODOT_METHOD_RPC_MODE_REMOTE: return MultiplayerAPI::RPC_MODE_REMOTE; - case GODOT_METHOD_RPC_MODE_SYNC: - return MultiplayerAPI::RPC_MODE_SYNC; case GODOT_METHOD_RPC_MODE_MASTER: return MultiplayerAPI::RPC_MODE_MASTER; - case GODOT_METHOD_RPC_MODE_SLAVE: - return MultiplayerAPI::RPC_MODE_SLAVE; + case GODOT_METHOD_RPC_MODE_PUPPET: + return MultiplayerAPI::RPC_MODE_PUPPET; + case GODOT_METHOD_RPC_MODE_REMOTESYNC: + return MultiplayerAPI::RPC_MODE_REMOTESYNC; + case GODOT_METHOD_RPC_MODE_MASTERSYNC: + return MultiplayerAPI::RPC_MODE_MASTERSYNC; + case GODOT_METHOD_RPC_MODE_PUPPETSYNC: + return MultiplayerAPI::RPC_MODE_PUPPETSYNC; default: return MultiplayerAPI::RPC_MODE_DISABLED; } |