summaryrefslogtreecommitdiff
path: root/modules/gdnative/nativescript
diff options
context:
space:
mode:
Diffstat (limited to 'modules/gdnative/nativescript')
-rw-r--r--modules/gdnative/nativescript/SCsub8
-rw-r--r--modules/gdnative/nativescript/api_generator.cpp3
-rw-r--r--modules/gdnative/nativescript/godot_nativescript.cpp14
-rw-r--r--modules/gdnative/nativescript/nativescript.cpp255
-rw-r--r--modules/gdnative/nativescript/nativescript.h73
-rw-r--r--modules/gdnative/nativescript/register_types.cpp4
6 files changed, 304 insertions, 53 deletions
diff --git a/modules/gdnative/nativescript/SCsub b/modules/gdnative/nativescript/SCsub
index ee3b9c351d..5841ad5531 100644
--- a/modules/gdnative/nativescript/SCsub
+++ b/modules/gdnative/nativescript/SCsub
@@ -1,12 +1,10 @@
#!/usr/bin/env python
Import('env')
+Import('env_gdnative')
-mod_env = env.Clone()
-mod_env.add_source_files(env.modules_sources, "*.cpp")
-mod_env.Append(CPPFLAGS=['-DGDAPI_BUILT_IN'])
+env_gdnative.add_source_files(env.modules_sources, '*.cpp')
+env_gdnative.Append(CPPFLAGS=['-DGDAPI_BUILT_IN'])
if "platform" in env and env["platform"] in ["x11", "iphone"]:
env.Append(LINKFLAGS=["-rdynamic"])
-
-Export('mod_env')
diff --git a/modules/gdnative/nativescript/api_generator.cpp b/modules/gdnative/nativescript/api_generator.cpp
index 70ca8d68b8..8c6dace847 100644
--- a/modules/gdnative/nativescript/api_generator.cpp
+++ b/modules/gdnative/nativescript/api_generator.cpp
@@ -35,8 +35,8 @@
#include "core/class_db.h"
#include "core/engine.h"
#include "core/global_constants.h"
+#include "core/os/file_access.h"
#include "core/pair.h"
-#include "os/file_access.h"
// helper stuff
@@ -292,6 +292,7 @@ List<ClassAPI> generate_c_api_classes() {
method_api.has_varargs = method_bind && method_bind->is_vararg();
// Method flags
+ method_api.is_virtual = false;
if (method_info.flags) {
const uint32_t flags = method_info.flags;
method_api.is_editor = flags & METHOD_FLAG_EDITOR;
diff --git a/modules/gdnative/nativescript/godot_nativescript.cpp b/modules/gdnative/nativescript/godot_nativescript.cpp
index ace2ecac5c..c39efe126f 100644
--- a/modules/gdnative/nativescript/godot_nativescript.cpp
+++ b/modules/gdnative/nativescript/godot_nativescript.cpp
@@ -30,12 +30,12 @@
#include "nativescript/godot_nativescript.h"
-#include "class_db.h"
-#include "error_macros.h"
+#include "core/class_db.h"
+#include "core/error_macros.h"
+#include "core/global_constants.h"
+#include "core/project_settings.h"
+#include "core/variant.h"
#include "gdnative/gdnative.h"
-#include "global_constants.h"
-#include "project_settings.h"
-#include "variant.h"
#include "nativescript.h"
@@ -365,6 +365,10 @@ void GDAPI *godot_nativescript_get_instance_binding_data(int p_idx, godot_object
return NativeScriptLanguage::get_singleton()->get_instance_binding_data(p_idx, (Object *)p_object);
}
+void GDAPI godot_nativescript_profiling_add_data(const char *p_signature, uint64_t p_time) {
+ NativeScriptLanguage::get_singleton()->profiling_add_data(StringName(p_signature), p_time);
+}
+
#ifdef __cplusplus
}
#endif
diff --git a/modules/gdnative/nativescript/nativescript.cpp b/modules/gdnative/nativescript/nativescript.cpp
index 23747af86b..bcaf3f346e 100644
--- a/modules/gdnative/nativescript/nativescript.cpp
+++ b/modules/gdnative/nativescript/nativescript.cpp
@@ -33,10 +33,10 @@
#include "gdnative/gdnative.h"
#include "core/global_constants.h"
+#include "core/io/file_access_encrypted.h"
+#include "core/os/file_access.h"
+#include "core/os/os.h"
#include "core/project_settings.h"
-#include "io/file_access_encrypted.h"
-#include "os/file_access.h"
-#include "os/os.h"
#include "scene/main/scene_tree.h"
#include "scene/resources/scene_format_text.h"
@@ -44,7 +44,7 @@
#include <stdlib.h>
#ifndef NO_THREADS
-#include "os/thread.h"
+#include "core/os/thread.h"
#endif
#if defined(TOOLS_ENABLED) && defined(DEBUG_METHODS_ENABLED)
@@ -62,13 +62,21 @@ void NativeScript::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_library", "library"), &NativeScript::set_library);
ClassDB::bind_method(D_METHOD("get_library"), &NativeScript::get_library);
+ ClassDB::bind_method(D_METHOD("set_script_class_name", "class_name"), &NativeScript::set_script_class_name);
+ ClassDB::bind_method(D_METHOD("get_script_class_name"), &NativeScript::get_script_class_name);
+ ClassDB::bind_method(D_METHOD("set_script_class_icon_path", "icon_path"), &NativeScript::set_script_class_icon_path);
+ ClassDB::bind_method(D_METHOD("get_script_class_icon_path"), &NativeScript::get_script_class_icon_path);
+
ClassDB::bind_method(D_METHOD("get_class_documentation"), &NativeScript::get_class_documentation);
ClassDB::bind_method(D_METHOD("get_method_documentation", "method"), &NativeScript::get_method_documentation);
ClassDB::bind_method(D_METHOD("get_signal_documentation", "signal_name"), &NativeScript::get_signal_documentation);
ClassDB::bind_method(D_METHOD("get_property_documentation", "path"), &NativeScript::get_property_documentation);
- ADD_PROPERTYNZ(PropertyInfo(Variant::STRING, "class_name"), "set_class_name", "get_class_name");
- ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT, "library", PROPERTY_HINT_RESOURCE_TYPE, "GDNativeLibrary"), "set_library", "get_library");
+ ADD_PROPERTY(PropertyInfo(Variant::STRING, "class_name"), "set_class_name", "get_class_name");
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "library", PROPERTY_HINT_RESOURCE_TYPE, "GDNativeLibrary"), "set_library", "get_library");
+ ADD_GROUP("Script Class", "script_class_");
+ ADD_PROPERTY(PropertyInfo(Variant::STRING, "script_class_name"), "set_script_class_name", "get_script_class_name");
+ ADD_PROPERTY(PropertyInfo(Variant::STRING, "script_class_icon_path", PROPERTY_HINT_FILE), "set_script_class_icon_path", "get_script_class_icon_path");
ClassDB::bind_vararg_method(METHOD_FLAGS_DEFAULT, "new", &NativeScript::_new, MethodInfo(Variant::OBJECT, "new"));
}
@@ -131,6 +139,22 @@ Ref<GDNativeLibrary> NativeScript::get_library() const {
return library;
}
+void NativeScript::set_script_class_name(String p_type) {
+ script_class_name = p_type;
+}
+
+String NativeScript::get_script_class_name() const {
+ return script_class_name;
+}
+
+void NativeScript::set_script_class_icon_path(String p_icon_path) {
+ script_class_icon_path = p_icon_path;
+}
+
+String NativeScript::get_script_class_icon_path() const {
+ return script_class_icon_path;
+}
+
bool NativeScript::can_instance() const {
NativeScriptDesc *script_data = get_script_desc();
@@ -270,6 +294,10 @@ MethodInfo NativeScript::get_method_info(const StringName &p_method) const {
return MethodInfo();
}
+bool NativeScript::is_valid() const {
+ return true;
+}
+
bool NativeScript::is_tool() const {
NativeScriptDesc *script_data = get_script_desc();
@@ -786,18 +814,16 @@ MultiplayerAPI::RPCMode NativeScriptInstance::get_rpc_mode(const StringName &p_m
return MultiplayerAPI::RPC_MODE_DISABLED;
case GODOT_METHOD_RPC_MODE_REMOTE:
return MultiplayerAPI::RPC_MODE_REMOTE;
- case GODOT_METHOD_RPC_MODE_SYNC:
- return MultiplayerAPI::RPC_MODE_SYNC;
case GODOT_METHOD_RPC_MODE_MASTER:
return MultiplayerAPI::RPC_MODE_MASTER;
- case GODOT_METHOD_RPC_MODE_SLAVE:
- return MultiplayerAPI::RPC_MODE_SLAVE;
+ case GODOT_METHOD_RPC_MODE_PUPPET:
+ return MultiplayerAPI::RPC_MODE_PUPPET;
case GODOT_METHOD_RPC_MODE_REMOTESYNC:
return MultiplayerAPI::RPC_MODE_REMOTESYNC;
case GODOT_METHOD_RPC_MODE_MASTERSYNC:
return MultiplayerAPI::RPC_MODE_MASTERSYNC;
- case GODOT_METHOD_RPC_MODE_SLAVESYNC:
- return MultiplayerAPI::RPC_MODE_SLAVESYNC;
+ case GODOT_METHOD_RPC_MODE_PUPPETSYNC:
+ return MultiplayerAPI::RPC_MODE_PUPPETSYNC;
default:
return MultiplayerAPI::RPC_MODE_DISABLED;
}
@@ -822,12 +848,16 @@ MultiplayerAPI::RPCMode NativeScriptInstance::get_rset_mode(const StringName &p_
return MultiplayerAPI::RPC_MODE_DISABLED;
case GODOT_METHOD_RPC_MODE_REMOTE:
return MultiplayerAPI::RPC_MODE_REMOTE;
- case GODOT_METHOD_RPC_MODE_SYNC:
- return MultiplayerAPI::RPC_MODE_SYNC;
case GODOT_METHOD_RPC_MODE_MASTER:
return MultiplayerAPI::RPC_MODE_MASTER;
- case GODOT_METHOD_RPC_MODE_SLAVE:
- return MultiplayerAPI::RPC_MODE_SLAVE;
+ case GODOT_METHOD_RPC_MODE_PUPPET:
+ return MultiplayerAPI::RPC_MODE_PUPPET;
+ case GODOT_METHOD_RPC_MODE_REMOTESYNC:
+ return MultiplayerAPI::RPC_MODE_REMOTESYNC;
+ case GODOT_METHOD_RPC_MODE_MASTERSYNC:
+ return MultiplayerAPI::RPC_MODE_MASTERSYNC;
+ case GODOT_METHOD_RPC_MODE_PUPPETSYNC:
+ return MultiplayerAPI::RPC_MODE_PUPPETSYNC;
default:
return MultiplayerAPI::RPC_MODE_DISABLED;
}
@@ -986,6 +1016,20 @@ NativeScriptLanguage::NativeScriptLanguage() {
has_objects_to_register = false;
mutex = Mutex::create();
#endif
+
+#ifdef DEBUG_ENABLED
+ profiling = false;
+#endif
+
+ _init_call_type = "nativescript_init";
+ _init_call_name = "nativescript_init";
+ _terminate_call_name = "nativescript_terminate";
+ _noarg_call_type = "nativescript_no_arg";
+ _frame_call_name = "nativescript_frame";
+#ifndef NO_THREADS
+ _thread_enter_call_name = "nativescript_thread_enter";
+ _thread_exit_call_name = "nativescript_thread_exit";
+#endif
}
NativeScriptLanguage::~NativeScriptLanguage() {
@@ -1060,7 +1104,7 @@ Ref<Script> NativeScriptLanguage::get_template(const String &p_class_name, const
s->set_class_name(p_class_name);
return Ref<NativeScript>(s);
}
-bool NativeScriptLanguage::validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path, List<String> *r_functions, Set<int> *r_safe_lines) const {
+bool NativeScriptLanguage::validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path, List<String> *r_functions, List<ScriptLanguage::Warning> *r_warnings, Set<int> *r_safe_lines) const {
return true;
}
@@ -1128,17 +1172,105 @@ void NativeScriptLanguage::get_public_constants(List<Pair<String, Variant> > *p_
}
void NativeScriptLanguage::profiling_start() {
+#ifdef DEBUG_ENABLED
+#ifndef NO_THREADS
+ MutexLock lock(mutex);
+#endif
+
+ profile_data.clear();
+ profiling = true;
+#endif
}
void NativeScriptLanguage::profiling_stop() {
+#ifdef DEBUG_ENABLED
+#ifndef NO_THREADS
+ MutexLock lock(mutex);
+#endif
+
+ profiling = false;
+#endif
}
int NativeScriptLanguage::profiling_get_accumulated_data(ProfilingInfo *p_info_arr, int p_info_max) {
+#ifdef DEBUG_ENABLED
+#ifndef NO_THREADS
+ MutexLock lock(mutex);
+#endif
+ int current = 0;
+
+ for (Map<StringName, ProfileData>::Element *d = profile_data.front(); d; d = d->next()) {
+ if (current >= p_info_max)
+ break;
+
+ p_info_arr[current].call_count = d->get().call_count;
+ p_info_arr[current].self_time = d->get().self_time;
+ p_info_arr[current].total_time = d->get().total_time;
+ p_info_arr[current].signature = d->get().signature;
+ current++;
+ }
+
+ return current;
+#else
return 0;
+#endif
}
int NativeScriptLanguage::profiling_get_frame_data(ProfilingInfo *p_info_arr, int p_info_max) {
+#ifdef DEBUG_ENABLED
+#ifndef NO_THREADS
+ MutexLock lock(mutex);
+#endif
+ int current = 0;
+
+ for (Map<StringName, ProfileData>::Element *d = profile_data.front(); d; d = d->next()) {
+ if (current >= p_info_max)
+ break;
+
+ if (d->get().last_frame_call_count) {
+ p_info_arr[current].call_count = d->get().last_frame_call_count;
+ p_info_arr[current].self_time = d->get().last_frame_self_time;
+ p_info_arr[current].total_time = d->get().last_frame_total_time;
+ p_info_arr[current].signature = d->get().signature;
+ current++;
+ }
+ }
+
+ return current;
+#else
return 0;
+#endif
+}
+
+void NativeScriptLanguage::profiling_add_data(StringName p_signature, uint64_t p_time) {
+#ifdef DEBUG_ENABLED
+#ifndef NO_THREADS
+ MutexLock lock(mutex);
+#endif
+
+ Map<StringName, ProfileData>::Element *d = profile_data.find(p_signature);
+ if (d) {
+ d->get().call_count += 1;
+ d->get().total_time += p_time;
+ d->get().frame_call_count += 1;
+ d->get().frame_total_time += p_time;
+ } else {
+ ProfileData data;
+
+ data.signature = p_signature;
+ data.call_count = 1;
+ data.self_time = 0;
+ data.total_time = p_time;
+ data.frame_call_count = 1;
+ data.frame_self_time = 0;
+ data.frame_total_time = p_time;
+ data.last_frame_call_count = 0;
+ data.last_frame_self_time = 0;
+ data.last_frame_total_time = 0;
+
+ profile_data.insert(p_signature, data);
+ }
+#endif
}
int NativeScriptLanguage::register_binding_functions(godot_instance_binding_functions p_binding_functions) {
@@ -1254,6 +1386,54 @@ void NativeScriptLanguage::free_instance_binding_data(void *p_data) {
delete &binding_data;
}
+void NativeScriptLanguage::refcount_incremented_instance_binding(Object *p_object) {
+
+ void *data = p_object->get_script_instance_binding(lang_idx);
+
+ if (!data)
+ return;
+
+ Vector<void *> &binding_data = *(Vector<void *> *)data;
+
+ for (int i = 0; i < binding_data.size(); i++) {
+ if (!binding_data[i])
+ continue;
+
+ if (!binding_functions[i].first)
+ continue;
+
+ if (binding_functions[i].second.refcount_incremented_instance_binding) {
+ binding_functions[i].second.refcount_incremented_instance_binding(binding_data[i], p_object);
+ }
+ }
+}
+
+bool NativeScriptLanguage::refcount_decremented_instance_binding(Object *p_object) {
+
+ void *data = p_object->get_script_instance_binding(lang_idx);
+
+ if (!data)
+ return true;
+
+ Vector<void *> &binding_data = *(Vector<void *> *)data;
+
+ bool can_die = true;
+
+ for (int i = 0; i < binding_data.size(); i++) {
+ if (!binding_data[i])
+ continue;
+
+ if (!binding_functions[i].first)
+ continue;
+
+ if (binding_functions[i].second.refcount_decremented_instance_binding) {
+ can_die = can_die && binding_functions[i].second.refcount_decremented_instance_binding(binding_data[i], p_object);
+ }
+ }
+
+ return can_die;
+}
+
void NativeScriptLanguage::set_global_type_tag(int p_idx, StringName p_class_name, const void *p_type_tag) {
if (!global_type_tags.has(p_idx)) {
global_type_tags.insert(p_idx, HashMap<StringName, const void *>());
@@ -1381,6 +1561,24 @@ void NativeScriptLanguage::frame() {
has_objects_to_register = false;
}
#endif
+
+#ifdef DEBUG_ENABLED
+ {
+#ifndef NO_THREADS
+ MutexLock lock(mutex);
+#endif
+
+ for (Map<StringName, ProfileData>::Element *d = profile_data.front(); d; d = d->next()) {
+ d->get().last_frame_call_count = d->get().frame_call_count;
+ d->get().last_frame_self_time = d->get().frame_self_time;
+ d->get().last_frame_total_time = d->get().frame_total_time;
+ d->get().frame_call_count = 0;
+ d->get().frame_self_time = 0;
+ d->get().frame_total_time = 0;
+ }
+ }
+#endif
+
call_libraries_cb(_frame_call_name);
}
@@ -1396,6 +1594,26 @@ void NativeScriptLanguage::thread_exit() {
#endif // NO_THREADS
+bool NativeScriptLanguage::handles_global_class_type(const String &p_type) const {
+ return p_type == "NativeScript";
+}
+
+String NativeScriptLanguage::get_global_class_name(const String &p_path, String *r_base_type, String *r_icon_path) const {
+ Ref<NativeScript> script = ResourceLoader::load(p_path, "NativeScript");
+ if (script.is_valid()) {
+ if (r_base_type)
+ *r_base_type = script->get_instance_base_type();
+ if (r_icon_path)
+ *r_icon_path = script->get_script_class_icon_path();
+ return script->get_script_class_name();
+ }
+ if (r_base_type)
+ *r_base_type = String();
+ if (r_icon_path)
+ *r_icon_path = String();
+ return String();
+}
+
void NativeReloadNode::_bind_methods() {
ClassDB::bind_method(D_METHOD("_notification"), &NativeReloadNode::_notification);
}
@@ -1497,8 +1715,7 @@ void NativeReloadNode::_notification(int p_what) {
}
RES ResourceFormatLoaderNativeScript::load(const String &p_path, const String &p_original_path, Error *r_error) {
- ResourceFormatLoaderText rsflt;
- return rsflt.load(p_path, p_original_path, r_error);
+ return ResourceFormatLoaderText::singleton->load(p_path, p_original_path, r_error);
}
void ResourceFormatLoaderNativeScript::get_recognized_extensions(List<String> *p_extensions) const {
diff --git a/modules/gdnative/nativescript/nativescript.h b/modules/gdnative/nativescript/nativescript.h
index 1b39b63ad9..e6f3c06ee5 100644
--- a/modules/gdnative/nativescript/nativescript.h
+++ b/modules/gdnative/nativescript/nativescript.h
@@ -31,21 +31,21 @@
#ifndef NATIVE_SCRIPT_H
#define NATIVE_SCRIPT_H
+#include "core/io/resource_loader.h"
+#include "core/io/resource_saver.h"
+#include "core/oa_hash_map.h"
+#include "core/ordered_hash_map.h"
+#include "core/os/thread_safe.h"
#include "core/resource.h"
#include "core/script_language.h"
#include "core/self_list.h"
-#include "io/resource_loader.h"
-#include "io/resource_saver.h"
-#include "oa_hash_map.h"
-#include "ordered_hash_map.h"
-#include "os/thread_safe.h"
#include "scene/main/node.h"
#include "modules/gdnative/gdnative.h"
#include <nativescript/godot_nativescript.h>
#ifndef NO_THREADS
-#include "os/mutex.h"
+#include "core/os/mutex.h"
#endif
struct NativeScriptDesc {
@@ -70,8 +70,6 @@ struct NativeScriptDesc {
String documentation;
};
- String documentation;
-
Map<StringName, Method> methods;
OrderedHashMap<StringName, Property> properties;
Map<StringName, Signal> signals_; // QtCreator doesn't like the name signals
@@ -81,6 +79,8 @@ struct NativeScriptDesc {
godot_instance_create_func create_func;
godot_instance_destroy_func destroy_func;
+ String documentation;
+
const void *type_tag;
bool is_tool;
@@ -118,6 +118,9 @@ class NativeScript : public Script {
String class_name;
+ String script_class_name;
+ String script_class_icon_path;
+
#ifndef NO_THREADS
Mutex *owners_lock;
#endif
@@ -135,6 +138,11 @@ public:
void set_library(Ref<GDNativeLibrary> p_library);
Ref<GDNativeLibrary> get_library() const;
+ void set_script_class_name(String p_type);
+ String get_script_class_name() const;
+ void set_script_class_icon_path(String p_icon_path);
+ String get_script_class_icon_path() const;
+
virtual bool can_instance() const;
virtual Ref<Script> get_base_script() const; //for script inheritance
@@ -152,6 +160,7 @@ public:
virtual MethodInfo get_method_info(const StringName &p_method) const;
virtual bool is_tool() const;
+ virtual bool is_valid() const;
virtual ScriptLanguage *get_language() const;
@@ -246,6 +255,22 @@ private:
Map<int, HashMap<StringName, const void *> > global_type_tags;
+ struct ProfileData {
+ StringName signature;
+ uint64_t call_count;
+ uint64_t self_time;
+ uint64_t total_time;
+ uint64_t frame_call_count;
+ uint64_t frame_self_time;
+ uint64_t frame_total_time;
+ uint64_t last_frame_call_count;
+ uint64_t last_frame_self_time;
+ uint64_t last_frame_total_time;
+ };
+
+ Map<StringName, ProfileData> profile_data;
+ bool profiling;
+
public:
// These two maps must only be touched on the main thread
Map<String, Map<StringName, NativeScriptDesc> > library_classes;
@@ -253,18 +278,14 @@ public:
Map<String, Set<NativeScript *> > library_script_users;
- const StringName _init_call_type = "nativescript_init";
- const StringName _init_call_name = "nativescript_init";
-
- const StringName _terminate_call_name = "nativescript_terminate";
-
- const StringName _noarg_call_type = "nativescript_no_arg";
-
- const StringName _frame_call_name = "nativescript_frame";
-
+ StringName _init_call_type;
+ StringName _init_call_name;
+ StringName _terminate_call_name;
+ StringName _noarg_call_type;
+ StringName _frame_call_name;
#ifndef NO_THREADS
- const StringName _thread_enter_call_name = "nativescript_thread_enter";
- const StringName _thread_exit_call_name = "nativescript_thread_exit";
+ StringName _thread_enter_call_name;
+ StringName _thread_exit_call_name;
#endif
NativeScriptLanguage();
@@ -295,7 +316,7 @@ public:
virtual void get_comment_delimiters(List<String> *p_delimiters) const;
virtual void get_string_delimiters(List<String> *p_delimiters) const;
virtual Ref<Script> get_template(const String &p_class_name, const String &p_base_class_name) const;
- virtual bool validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path, List<String> *r_functions, Set<int> *r_safe_lines = NULL) const;
+ virtual bool validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path, List<String> *r_functions, List<ScriptLanguage::Warning> *r_warnings = NULL, Set<int> *r_safe_lines = NULL) const;
virtual Script *create_script() const;
virtual bool has_named_classes() const;
virtual bool supports_builtin_mode() const;
@@ -329,9 +350,16 @@ public:
virtual void *alloc_instance_binding_data(Object *p_object);
virtual void free_instance_binding_data(void *p_data);
+ virtual void refcount_incremented_instance_binding(Object *p_object);
+ virtual bool refcount_decremented_instance_binding(Object *p_object);
void set_global_type_tag(int p_idx, StringName p_class_name, const void *p_type_tag);
const void *get_global_type_tag(int p_idx, StringName p_class_name) const;
+
+ virtual bool handles_global_class_type(const String &p_type) const;
+ virtual String get_global_class_name(const String &p_path, String *r_base_type, String *r_icon_path) const;
+
+ void profiling_add_data(StringName p_signature, uint64_t p_time);
};
inline NativeScriptDesc *NativeScript::get_script_desc() const {
@@ -341,11 +369,14 @@ inline NativeScriptDesc *NativeScript::get_script_desc() const {
class NativeReloadNode : public Node {
GDCLASS(NativeReloadNode, Node)
- bool unloaded = false;
+ bool unloaded;
public:
static void _bind_methods();
void _notification(int p_what);
+
+ NativeReloadNode() :
+ unloaded(false) {}
};
class ResourceFormatLoaderNativeScript : public ResourceFormatLoader {
diff --git a/modules/gdnative/nativescript/register_types.cpp b/modules/gdnative/nativescript/register_types.cpp
index 9a0e764391..4433c0a638 100644
--- a/modules/gdnative/nativescript/register_types.cpp
+++ b/modules/gdnative/nativescript/register_types.cpp
@@ -30,8 +30,8 @@
#include "register_types.h"
-#include "io/resource_loader.h"
-#include "io/resource_saver.h"
+#include "core/io/resource_loader.h"
+#include "core/io/resource_saver.h"
#include "nativescript.h"