diff options
Diffstat (limited to 'modules/gdnative/nativescript/nativescript.h')
-rw-r--r-- | modules/gdnative/nativescript/nativescript.h | 35 |
1 files changed, 32 insertions, 3 deletions
diff --git a/modules/gdnative/nativescript/nativescript.h b/modules/gdnative/nativescript/nativescript.h index cf787e1f6a..609ffa2bd4 100644 --- a/modules/gdnative/nativescript/nativescript.h +++ b/modules/gdnative/nativescript/nativescript.h @@ -54,6 +54,7 @@ struct NativeScriptDesc { godot_instance_method method; MethodInfo info; int rpc_mode; + uint16_t rpc_method_id; String documentation; }; struct Property { @@ -62,6 +63,7 @@ struct NativeScriptDesc { PropertyInfo info; Variant default_value; int rset_mode; + uint16_t rset_property_id; String documentation; }; @@ -70,7 +72,9 @@ struct NativeScriptDesc { String documentation; }; + uint16_t rpc_count; Map<StringName, Method> methods; + uint16_t rset_count; OrderedHashMap<StringName, Property> properties; Map<StringName, Signal> signals_; // QtCreator doesn't like the name signals StringName base; @@ -86,7 +90,9 @@ struct NativeScriptDesc { bool is_tool; inline NativeScriptDesc() : + rpc_count(0), methods(), + rset_count(0), properties(), signals_(), base(), @@ -174,12 +180,24 @@ public: virtual void get_script_method_list(List<MethodInfo> *p_list) const; virtual void get_script_property_list(List<PropertyInfo> *p_list) const; + virtual Vector<ScriptNetData> get_rpc_methods() const; + virtual uint16_t get_rpc_method_id(const StringName &p_method) const; + virtual StringName get_rpc_method(uint16_t p_id) const; + virtual MultiplayerAPI::RPCMode get_rpc_mode_by_id(uint16_t p_id) const; + virtual MultiplayerAPI::RPCMode get_rpc_mode(const StringName &p_method) const; + + virtual Vector<ScriptNetData> get_rset_properties() const; + virtual uint16_t get_rset_property_id(const StringName &p_variable) const; + virtual StringName get_rset_property(uint16_t p_id) const; + virtual MultiplayerAPI::RPCMode get_rset_mode_by_id(uint16_t p_id) const; + virtual MultiplayerAPI::RPCMode get_rset_mode(const StringName &p_variable) const; + String get_class_documentation() const; String get_method_documentation(const StringName &p_method) const; String get_signal_documentation(const StringName &p_signal_name) const; String get_property_documentation(const StringName &p_path) const; - Variant _new(const Variant **p_args, int p_argcount, Variant::CallError &r_error); + Variant _new(const Variant **p_args, int p_argcount, Callable::CallError &r_error); NativeScript(); ~NativeScript(); @@ -206,12 +224,23 @@ public: virtual Variant::Type get_property_type(const StringName &p_name, bool *r_is_valid) const; virtual void get_method_list(List<MethodInfo> *p_list) const; virtual bool has_method(const StringName &p_method) const; - virtual Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Variant::CallError &r_error); + virtual Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error); virtual void notification(int p_notification); String to_string(bool *r_valid); virtual Ref<Script> get_script() const; + + virtual Vector<ScriptNetData> get_rpc_methods() const; + virtual uint16_t get_rpc_method_id(const StringName &p_method) const; + virtual StringName get_rpc_method(uint16_t p_id) const; + virtual MultiplayerAPI::RPCMode get_rpc_mode_by_id(uint16_t p_id) const; virtual MultiplayerAPI::RPCMode get_rpc_mode(const StringName &p_method) const; + + virtual Vector<ScriptNetData> get_rset_properties() const; + virtual uint16_t get_rset_property_id(const StringName &p_variable) const; + virtual StringName get_rset_property(uint16_t p_id) const; + virtual MultiplayerAPI::RPCMode get_rset_mode_by_id(uint16_t p_id) const; virtual MultiplayerAPI::RPCMode get_rset_mode(const StringName &p_variable) const; + virtual ScriptLanguage *get_language(); virtual void call_multilevel(const StringName &p_method, const Variant **p_args, int p_argcount); @@ -323,7 +352,7 @@ public: virtual bool has_named_classes() const; virtual bool supports_builtin_mode() const; virtual int find_function(const String &p_function, const String &p_code) const; - virtual String make_function(const String &p_class, const String &p_name, const PoolStringArray &p_args) const; + virtual String make_function(const String &p_class, const String &p_name, const PackedStringArray &p_args) const; virtual void auto_indent_code(String &p_code, int p_from_line, int p_to_line) const; virtual void add_global_constant(const StringName &p_variable, const Variant &p_value); virtual String debug_get_error() const; |