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-rw-r--r--modules/gdnative/nativescript/nativescript.h44
1 files changed, 41 insertions, 3 deletions
diff --git a/modules/gdnative/nativescript/nativescript.h b/modules/gdnative/nativescript/nativescript.h
index 17b6ddc747..6f18e2db27 100644
--- a/modules/gdnative/nativescript/nativescript.h
+++ b/modules/gdnative/nativescript/nativescript.h
@@ -36,6 +36,7 @@
#include "core/self_list.h"
#include "io/resource_loader.h"
#include "io/resource_saver.h"
+#include "oa_hash_map.h"
#include "ordered_hash_map.h"
#include "os/thread_safe.h"
#include "scene/main/node.h"
@@ -117,6 +118,9 @@ class NativeScript : public Script {
String class_name;
+ String script_class_name;
+ String script_class_icon_path;
+
#ifndef NO_THREADS
Mutex *owners_lock;
#endif
@@ -134,6 +138,11 @@ public:
void set_library(Ref<GDNativeLibrary> p_library);
Ref<GDNativeLibrary> get_library() const;
+ void set_script_class_name(String p_type);
+ String get_script_class_name() const;
+ void set_script_class_icon_path(String p_icon_path);
+ String get_script_class_icon_path() const;
+
virtual bool can_instance() const;
virtual Ref<Script> get_base_script() const; //for script inheritance
@@ -180,6 +189,9 @@ class NativeScriptInstance : public ScriptInstance {
Object *owner;
Ref<NativeScript> script;
+#ifdef DEBUG_ENABLED
+ StringName current_method_call;
+#endif
void _ml_call_reversed(NativeScriptDesc *script_data, const StringName &p_method, const Variant **p_args, int p_argcount);
@@ -195,8 +207,8 @@ public:
virtual Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Variant::CallError &r_error);
virtual void notification(int p_notification);
virtual Ref<Script> get_script() const;
- virtual RPCMode get_rpc_mode(const StringName &p_method) const;
- virtual RPCMode get_rset_mode(const StringName &p_variable) const;
+ virtual MultiplayerAPI::RPCMode get_rpc_mode(const StringName &p_method) const;
+ virtual MultiplayerAPI::RPCMode get_rset_mode(const StringName &p_variable) const;
virtual ScriptLanguage *get_language();
virtual void call_multilevel(const StringName &p_method, const Variant **p_args, int p_argcount);
@@ -240,6 +252,24 @@ private:
Vector<Pair<bool, godot_instance_binding_functions> > binding_functions;
Set<Vector<void *> *> binding_instances;
+ Map<int, HashMap<StringName, const void *> > global_type_tags;
+
+ struct ProfileData {
+ StringName signature;
+ uint64_t call_count;
+ uint64_t self_time;
+ uint64_t total_time;
+ uint64_t frame_call_count;
+ uint64_t frame_self_time;
+ uint64_t frame_total_time;
+ uint64_t last_frame_call_count;
+ uint64_t last_frame_self_time;
+ uint64_t last_frame_total_time;
+ };
+
+ Map<StringName, ProfileData> profile_data;
+ bool profiling;
+
public:
// These two maps must only be touched on the main thread
Map<String, Map<StringName, NativeScriptDesc> > library_classes;
@@ -289,7 +319,7 @@ public:
virtual void get_comment_delimiters(List<String> *p_delimiters) const;
virtual void get_string_delimiters(List<String> *p_delimiters) const;
virtual Ref<Script> get_template(const String &p_class_name, const String &p_base_class_name) const;
- virtual bool validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path, List<String> *r_functions) const;
+ virtual bool validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path, List<String> *r_functions, List<ScriptLanguage::Warning> *r_warnings = NULL, Set<int> *r_safe_lines = NULL) const;
virtual Script *create_script() const;
virtual bool has_named_classes() const;
virtual bool supports_builtin_mode() const;
@@ -323,6 +353,14 @@ public:
virtual void *alloc_instance_binding_data(Object *p_object);
virtual void free_instance_binding_data(void *p_data);
+
+ void set_global_type_tag(int p_idx, StringName p_class_name, const void *p_type_tag);
+ const void *get_global_type_tag(int p_idx, StringName p_class_name) const;
+
+ virtual bool handles_global_class_type(const String &p_type) const;
+ virtual String get_global_class_name(const String &p_path, String *r_base_type, String *r_icon_path) const;
+
+ void profiling_add_data(StringName p_signature, uint64_t p_time);
};
inline NativeScriptDesc *NativeScript::get_script_desc() const {